MobiusDev
|
f149d695ec
|
Minor fix for quest 10434.
|
2017-09-07 12:13:03 +00:00 |
|
MobiusDev
|
0cd0762502
|
Zenya AI.
Contributed by Stayway.
|
2017-09-07 12:08:07 +00:00 |
|
MobiusDev
|
d141c44647
|
Improved Fantasy Isle Parade.
|
2017-09-07 11:56:32 +00:00 |
|
MobiusDev
|
ea14bb8c3e
|
Fixed siege door targeting with enabled geodata.
|
2017-09-07 02:58:22 +00:00 |
|
MobiusDev
|
b4e0a77538
|
Addition of ReuseSkillById effect.
|
2017-09-07 02:33:43 +00:00 |
|
MobiusDev
|
6c3fae843b
|
Addition of SacrificeSummon effect.
|
2017-09-07 01:28:10 +00:00 |
|
MobiusDev
|
9baee86367
|
Servitor improvements.
|
2017-09-07 01:20:26 +00:00 |
|
MobiusDev
|
eb4f43f5c2
|
Proper exit location for Nursery.
Contributed by Hope.
|
2017-09-06 20:59:55 +00:00 |
|
MobiusDev
|
1a0931dd55
|
Fixed L2DamageZone ApplyDamage execution NPE.
|
2017-09-06 19:56:04 +00:00 |
|
MobiusDev
|
b536f7186a
|
More detailed message for threadpool execution exception.
|
2017-09-06 19:39:35 +00:00 |
|
MobiusDev
|
41466b4787
|
Added class name on runnable execution exception message.
|
2017-09-06 18:21:03 +00:00 |
|
MobiusDev
|
a2f3af8de4
|
Changing player intention when attacking Siege doors.
|
2017-09-06 14:26:56 +00:00 |
|
MobiusDev
|
3615456155
|
Code format braces.
|
2017-08-31 11:54:12 +00:00 |
|
MobiusDev
|
ce279555a0
|
Fixed NPC action shift when spawn group is null.
|
2017-08-31 03:22:42 +00:00 |
|
MobiusDev
|
86f4f257bd
|
Removed null check after getQuestState initialized.
|
2017-08-31 01:14:56 +00:00 |
|
MobiusDev
|
224f9331f7
|
Minor code improvements.
|
2017-08-29 23:02:08 +00:00 |
|
MobiusDev
|
2221c56ee7
|
Project name changes.
|
2017-08-29 14:27:29 +00:00 |
|
MobiusDev
|
ff0d4f0638
|
Project reorganization.
|
2017-08-29 13:53:52 +00:00 |
|