Commit Graph

262 Commits

Author SHA1 Message Date
MobiusDevelopment
f29486e066 Accept 0 as max enchant value.
Contributed by fruit.
2022-04-20 23:33:04 +00:00
MobiusDevelopment
253dbc5cd3 Default type for NPC template set to Folk. 2022-04-18 14:20:12 +00:00
MobiusDevelopment
3f19a4d648 Proper calculation logic for zero chance drops. 2022-04-18 14:01:02 +00:00
MobiusDevelopment
2abbecfe39 Skip zero chance drops. 2022-04-18 13:48:56 +00:00
MobiusDevelopment
cf10ace4da Drop occurrence counter should consider item drop chance. 2022-04-17 12:04:57 +00:00
MobiusDevelopment
6fc3b9073a Support for drop groups. 2022-04-17 11:38:41 +00:00
MobiusDevelopment
4c7196c2e8 Merged spawn zones with spawn data. 2022-04-16 01:30:55 +00:00
MobiusDevelopment
c2e95487e3 Check if random spawn location is visible. 2022-04-15 15:41:21 +00:00
MobiusDevelopment
2d6de97833 ResetOwner task should reset id only when location is VOID. 2022-04-10 12:39:16 +00:00
MobiusDevelopment
72de447144 Moved auto buff isAlikeDead check with other buff checks. 2022-04-09 22:52:48 +00:00
MobiusDevelopment
9501a97a6a AutoUseTaskManager should take in consideration attach skills.
Thanks to Index.
2022-04-09 22:29:19 +00:00
MobiusDevelopment
f762def810 Removal of vote reward system. 2022-04-09 00:08:03 +00:00
MobiusDevelopment
00fa62eed8 Dropped Chronos. 2022-04-08 23:25:52 +00:00
MobiusDevelopment
aaccf247b5 AutoUseTaskManager should take in consideration abnormal type.
Contributed by Index.
2022-04-08 22:02:08 +00:00
MobiusDevelopment
42f263443f Visual bug fix for RequestTryEnSoulExtraction. 2022-04-07 19:22:21 +00:00
MobiusDevelopment
2897ec40a8 Fixed probable Player getPlayerSide NPE. 2022-04-07 18:58:20 +00:00
MobiusDevelopment
64635f208c MinionList onMinionDie should set leader to null when respawnTime is 0.
Thanks to kamikadzz.
2022-04-05 22:43:16 +00:00
MobiusDevelopment
02597f65af Exclude non playables from isSiegeFriend mid victory check. 2022-04-05 21:53:49 +00:00
MobiusDevelopment
b62ccc548a Fixed timed hunting zone icon display on exit. 2022-04-05 21:27:06 +00:00
MobiusDevelopment
3289450f68 Make use of proper ClassId getter. 2022-04-04 23:06:34 +00:00
MobiusDevelopment
12ad015551 Moved EventDropManager and EventShrineManager to events package. 2022-04-04 22:57:38 +00:00
MobiusDevelopment
8577f037e7 Fixed probable giveResidentialSkills NPE. 2022-04-04 21:05:35 +00:00
MobiusDevelopment
0b582d92d6 Removed ItemDeletionInfo date recalculation. 2022-04-03 21:30:31 +00:00
MobiusDevelopment
35b6859727 SkillCaster triggerCast should notify finish cast event. 2022-04-03 07:36:21 +00:00
MobiusDevelopment
f7f2720f85 Addition of item deletion info.
Thanks to Index.
2022-04-03 07:15:06 +00:00
MobiusDevelopment
ded25bb320 Transcendent zones renamed to timed hunting. 2022-04-01 22:09:34 +00:00
MobiusDevelopment
d520ed36e8 Fixed probable giveResidentialSkills NPE. 2022-04-01 21:02:39 +00:00
MobiusDevelopment
00288fa5dc Support for multiple or intersecting timed hunting zones. 2022-04-01 11:39:18 +00:00
MobiusDevelopment
8404832faa Exclude items included in DailyTaskManager from extractable consumption. 2022-03-25 22:24:23 +00:00
MobiusDevelopment
1970695d10 No need to assign pet when skill is not found. 2022-03-25 00:12:58 +00:00
MobiusDevelopment
4c9bb1e4cf Support for auto use summon skills. 2022-03-24 23:13:01 +00:00
MobiusDevelopment
6e1c0b194e Changed CreatureAI offsetWithCollision added value to 100. 2022-03-24 22:52:31 +00:00
MobiusDevelopment
7bc8e2da10 Addition of vampiric skill configurations. 2022-03-23 23:27:26 +00:00
MobiusDevelopment
7e327f1402 Support for item daily reuse reset. 2022-03-23 11:12:02 +00:00
MobiusDevelopment
3dafe7e69a Exclude minions from boss announcements. 2022-03-20 22:37:32 +00:00
MobiusDevelopment
864cbb2ae0 Removal of unused FactionManager class. 2022-03-19 22:21:03 +00:00
MobiusDevelopment
545d1d5a10 Addition of HpLimit effect handler.
Contributed by dontknowdontcare.
2022-03-19 01:41:52 +00:00
MobiusDevelopment
49d468dcd4 Addition of boss announcements configuration. 2022-03-18 23:56:59 +00:00
MobiusDevelopment
4d12be9964 Changed option data to directly use skills. 2022-03-18 23:07:01 +00:00
MobiusDevelopment
e8ffbc41d2 Replace lower level when a new skill is available.
Contributed by nasseka.
2022-03-16 22:13:58 +00:00
MobiusDevelopment
5f84007f7e Prefer to use Optional !isPresent than isEmpty. 2022-03-16 09:31:30 +00:00
MobiusDevelopment
211ce2df0e Proper naming for hunting zone remain refill variable. 2022-03-13 22:13:07 +00:00
MobiusDevelopment
9a21ad51d7 Fixed AcquireSkillList related inconsistencies. 2022-03-13 10:12:46 +00:00
MobiusDevelopment
6aa36b6718 Addition of Homunculus probability list.
Contributed by Index.
2022-03-11 06:32:45 +00:00
MobiusDevelopment
37bf68d766 PlaySound correction for Fishing.
Contributed by negrito8.
2022-03-10 20:59:51 +00:00
MobiusDevelopment
5cd9e8ba5a Simplified implementation of SpeedLimit effect. 2022-03-09 22:31:38 +00:00
MobiusDevelopment
30d0eced62 Verify if max attached skill level exists. 2022-03-09 18:02:49 +00:00
MobiusDevelopment
0b319c3730 Reverted recent break speed limit changes. 2022-03-09 17:19:07 +00:00
MobiusDevelopment
9fa8cb6fba Prime shop slot validation tempfix.
Contributed by Sero.
2022-03-08 22:50:48 +00:00
MobiusDevelopment
7e09528fc1 Support for Prime shop account limitations. 2022-03-08 22:29:24 +00:00