MobiusDevelopment
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f29486e066
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Accept 0 as max enchant value.
Contributed by fruit.
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2022-04-20 23:33:04 +00:00 |
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MobiusDevelopment
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253dbc5cd3
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Default type for NPC template set to Folk.
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2022-04-18 14:20:12 +00:00 |
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MobiusDevelopment
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3f19a4d648
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Proper calculation logic for zero chance drops.
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2022-04-18 14:01:02 +00:00 |
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MobiusDevelopment
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2abbecfe39
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Skip zero chance drops.
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2022-04-18 13:48:56 +00:00 |
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MobiusDevelopment
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cf10ace4da
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Drop occurrence counter should consider item drop chance.
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2022-04-17 12:04:57 +00:00 |
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MobiusDevelopment
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6fc3b9073a
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Support for drop groups.
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2022-04-17 11:38:41 +00:00 |
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MobiusDevelopment
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4c7196c2e8
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Merged spawn zones with spawn data.
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2022-04-16 01:30:55 +00:00 |
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MobiusDevelopment
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c2e95487e3
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Check if random spawn location is visible.
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2022-04-15 15:41:21 +00:00 |
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MobiusDevelopment
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2d6de97833
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ResetOwner task should reset id only when location is VOID.
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2022-04-10 12:39:16 +00:00 |
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MobiusDevelopment
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72de447144
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Moved auto buff isAlikeDead check with other buff checks.
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2022-04-09 22:52:48 +00:00 |
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MobiusDevelopment
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9501a97a6a
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AutoUseTaskManager should take in consideration attach skills.
Thanks to Index.
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2022-04-09 22:29:19 +00:00 |
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MobiusDevelopment
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f762def810
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Removal of vote reward system.
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2022-04-09 00:08:03 +00:00 |
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MobiusDevelopment
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00fa62eed8
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Dropped Chronos.
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2022-04-08 23:25:52 +00:00 |
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MobiusDevelopment
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aaccf247b5
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AutoUseTaskManager should take in consideration abnormal type.
Contributed by Index.
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2022-04-08 22:02:08 +00:00 |
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MobiusDevelopment
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42f263443f
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Visual bug fix for RequestTryEnSoulExtraction.
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2022-04-07 19:22:21 +00:00 |
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MobiusDevelopment
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2897ec40a8
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Fixed probable Player getPlayerSide NPE.
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2022-04-07 18:58:20 +00:00 |
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MobiusDevelopment
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64635f208c
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MinionList onMinionDie should set leader to null when respawnTime is 0.
Thanks to kamikadzz.
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2022-04-05 22:43:16 +00:00 |
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MobiusDevelopment
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02597f65af
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Exclude non playables from isSiegeFriend mid victory check.
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2022-04-05 21:53:49 +00:00 |
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MobiusDevelopment
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b62ccc548a
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Fixed timed hunting zone icon display on exit.
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2022-04-05 21:27:06 +00:00 |
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MobiusDevelopment
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3289450f68
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Make use of proper ClassId getter.
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2022-04-04 23:06:34 +00:00 |
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MobiusDevelopment
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12ad015551
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Moved EventDropManager and EventShrineManager to events package.
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2022-04-04 22:57:38 +00:00 |
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MobiusDevelopment
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8577f037e7
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Fixed probable giveResidentialSkills NPE.
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2022-04-04 21:05:35 +00:00 |
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MobiusDevelopment
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0b582d92d6
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Removed ItemDeletionInfo date recalculation.
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2022-04-03 21:30:31 +00:00 |
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MobiusDevelopment
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35b6859727
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SkillCaster triggerCast should notify finish cast event.
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2022-04-03 07:36:21 +00:00 |
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MobiusDevelopment
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f7f2720f85
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Addition of item deletion info.
Thanks to Index.
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2022-04-03 07:15:06 +00:00 |
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MobiusDevelopment
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ded25bb320
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Transcendent zones renamed to timed hunting.
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2022-04-01 22:09:34 +00:00 |
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MobiusDevelopment
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d520ed36e8
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Fixed probable giveResidentialSkills NPE.
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2022-04-01 21:02:39 +00:00 |
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MobiusDevelopment
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00288fa5dc
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Support for multiple or intersecting timed hunting zones.
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2022-04-01 11:39:18 +00:00 |
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MobiusDevelopment
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8404832faa
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Exclude items included in DailyTaskManager from extractable consumption.
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2022-03-25 22:24:23 +00:00 |
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MobiusDevelopment
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1970695d10
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No need to assign pet when skill is not found.
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2022-03-25 00:12:58 +00:00 |
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MobiusDevelopment
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4c9bb1e4cf
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Support for auto use summon skills.
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2022-03-24 23:13:01 +00:00 |
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MobiusDevelopment
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6e1c0b194e
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Changed CreatureAI offsetWithCollision added value to 100.
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2022-03-24 22:52:31 +00:00 |
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MobiusDevelopment
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7bc8e2da10
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Addition of vampiric skill configurations.
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2022-03-23 23:27:26 +00:00 |
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MobiusDevelopment
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7e327f1402
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Support for item daily reuse reset.
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2022-03-23 11:12:02 +00:00 |
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MobiusDevelopment
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3dafe7e69a
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Exclude minions from boss announcements.
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2022-03-20 22:37:32 +00:00 |
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MobiusDevelopment
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864cbb2ae0
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Removal of unused FactionManager class.
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2022-03-19 22:21:03 +00:00 |
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MobiusDevelopment
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545d1d5a10
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Addition of HpLimit effect handler.
Contributed by dontknowdontcare.
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2022-03-19 01:41:52 +00:00 |
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MobiusDevelopment
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49d468dcd4
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Addition of boss announcements configuration.
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2022-03-18 23:56:59 +00:00 |
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MobiusDevelopment
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4d12be9964
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Changed option data to directly use skills.
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2022-03-18 23:07:01 +00:00 |
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MobiusDevelopment
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e8ffbc41d2
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Replace lower level when a new skill is available.
Contributed by nasseka.
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2022-03-16 22:13:58 +00:00 |
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MobiusDevelopment
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5f84007f7e
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Prefer to use Optional !isPresent than isEmpty.
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2022-03-16 09:31:30 +00:00 |
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MobiusDevelopment
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211ce2df0e
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Proper naming for hunting zone remain refill variable.
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2022-03-13 22:13:07 +00:00 |
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MobiusDevelopment
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9a21ad51d7
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Fixed AcquireSkillList related inconsistencies.
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2022-03-13 10:12:46 +00:00 |
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MobiusDevelopment
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6aa36b6718
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Addition of Homunculus probability list.
Contributed by Index.
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2022-03-11 06:32:45 +00:00 |
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MobiusDevelopment
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37bf68d766
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PlaySound correction for Fishing.
Contributed by negrito8.
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2022-03-10 20:59:51 +00:00 |
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MobiusDevelopment
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5cd9e8ba5a
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Simplified implementation of SpeedLimit effect.
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2022-03-09 22:31:38 +00:00 |
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MobiusDevelopment
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30d0eced62
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Verify if max attached skill level exists.
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2022-03-09 18:02:49 +00:00 |
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MobiusDevelopment
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0b319c3730
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Reverted recent break speed limit changes.
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2022-03-09 17:19:07 +00:00 |
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MobiusDevelopment
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9fa8cb6fba
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Prime shop slot validation tempfix.
Contributed by Sero.
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2022-03-08 22:50:48 +00:00 |
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MobiusDevelopment
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7e09528fc1
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Support for Prime shop account limitations.
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2022-03-08 22:29:24 +00:00 |
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