Removal of unused FactionManager class.

This commit is contained in:
MobiusDevelopment
2022-03-19 22:21:03 +00:00
parent ba58137a1e
commit 864cbb2ae0
50 changed files with 11 additions and 3036 deletions

View File

@@ -115,7 +115,6 @@ import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DailyTaskManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.instancemanager.FortSiegeManager;
@@ -296,11 +295,6 @@ public class GameServer
BeautyShopData.getInstance();
MentorManager.getInstance();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}

View File

@@ -119,7 +119,6 @@ import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DailyTaskManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.instancemanager.FortSiegeManager;
@@ -304,11 +303,6 @@ public class GameServer
BeautyShopData.getInstance();
MentorManager.getInstance();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}

View File

@@ -119,7 +119,6 @@ import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DailyTaskManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.instancemanager.FortSiegeManager;
@@ -304,11 +303,6 @@ public class GameServer
BeautyShopData.getInstance();
MentorManager.getInstance();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}

View File

@@ -119,7 +119,6 @@ import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DailyTaskManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.instancemanager.FortSiegeManager;
@@ -303,11 +302,6 @@ public class GameServer
BeautyShopData.getInstance();
MentorManager.getInstance();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}

View File

@@ -121,7 +121,6 @@ import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DailyTaskManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.instancemanager.FortSiegeManager;
@@ -305,11 +304,6 @@ public class GameServer
BeautyShopData.getInstance();
MentorManager.getInstance();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}

View File

@@ -121,7 +121,6 @@ import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DailyTaskManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.instancemanager.FortSiegeManager;
@@ -305,11 +304,6 @@ public class GameServer
BeautyShopData.getInstance();
MentorManager.getInstance();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}

View File

@@ -122,7 +122,6 @@ import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DailyTaskManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.instancemanager.FortSiegeManager;
@@ -307,11 +306,6 @@ public class GameServer
BeautyShopData.getInstance();
MentorManager.getInstance();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}

View File

@@ -124,7 +124,6 @@ import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DailyTaskManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.instancemanager.FortSiegeManager;
@@ -310,11 +309,6 @@ public class GameServer
BeautyShopData.getInstance();
MentorManager.getInstance();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}

View File

@@ -124,7 +124,6 @@ import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DailyTaskManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.instancemanager.FortSiegeManager;
@@ -310,11 +309,6 @@ public class GameServer
BeautyShopData.getInstance();
MentorManager.getInstance();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}

View File

@@ -125,7 +125,6 @@ import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DailyTaskManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.instancemanager.FortSiegeManager;
@@ -312,11 +311,6 @@ public class GameServer
BeautyShopData.getInstance();
MentorManager.getInstance();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}

View File

@@ -127,7 +127,6 @@ import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DailyTaskManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.instancemanager.FortSiegeManager;
@@ -316,11 +315,6 @@ public class GameServer
BeautyShopData.getInstance();
MentorManager.getInstance();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}

View File

@@ -127,7 +127,6 @@ import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DailyTaskManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.instancemanager.FortSiegeManager;
@@ -316,11 +315,6 @@ public class GameServer
BeautyShopData.getInstance();
MentorManager.getInstance();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}

View File

@@ -106,7 +106,6 @@ import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DayNightSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DimensionalRiftManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.FishingChampionshipManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
@@ -279,11 +278,6 @@ public class GameServer
PetDataTable.getInstance();
CharSummonTable.getInstance().init();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}

View File

@@ -107,7 +107,6 @@ import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DayNightSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DimensionalRiftManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.FishingChampionshipManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
@@ -281,11 +280,6 @@ public class GameServer
PetDataTable.getInstance();
CharSummonTable.getInstance().init();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}

View File

@@ -114,13 +114,11 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.CastleManorManager;
import org.l2jmobius.gameserver.instancemanager.ClanEntryManager;
import org.l2jmobius.gameserver.instancemanager.ClanHallAuctionManager;
import org.l2jmobius.gameserver.instancemanager.ItemCommissionManager;
import org.l2jmobius.gameserver.instancemanager.CursedWeaponsManager;
import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DailyTaskManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.GlobalVariablesManager;
import org.l2jmobius.gameserver.instancemanager.GraciaSeedsManager;
@@ -128,6 +126,7 @@ import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.instancemanager.IdManager;
import org.l2jmobius.gameserver.instancemanager.InstanceManager;
import org.l2jmobius.gameserver.instancemanager.ItemAuctionManager;
import org.l2jmobius.gameserver.instancemanager.ItemCommissionManager;
import org.l2jmobius.gameserver.instancemanager.ItemsOnGroundManager;
import org.l2jmobius.gameserver.instancemanager.MailManager;
import org.l2jmobius.gameserver.instancemanager.MapRegionManager;
@@ -303,11 +302,6 @@ public class GameServer
MentorManager.getInstance();
VipManager.getInstance();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}

View File

@@ -114,13 +114,11 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.CastleManorManager;
import org.l2jmobius.gameserver.instancemanager.ClanEntryManager;
import org.l2jmobius.gameserver.instancemanager.ClanHallAuctionManager;
import org.l2jmobius.gameserver.instancemanager.ItemCommissionManager;
import org.l2jmobius.gameserver.instancemanager.CursedWeaponsManager;
import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DailyTaskManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.GlobalVariablesManager;
import org.l2jmobius.gameserver.instancemanager.GraciaSeedsManager;
@@ -128,6 +126,7 @@ import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.instancemanager.IdManager;
import org.l2jmobius.gameserver.instancemanager.InstanceManager;
import org.l2jmobius.gameserver.instancemanager.ItemAuctionManager;
import org.l2jmobius.gameserver.instancemanager.ItemCommissionManager;
import org.l2jmobius.gameserver.instancemanager.ItemsOnGroundManager;
import org.l2jmobius.gameserver.instancemanager.MailManager;
import org.l2jmobius.gameserver.instancemanager.MapRegionManager;
@@ -303,11 +302,6 @@ public class GameServer
MentorManager.getInstance();
VipManager.getInstance();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}

View File

@@ -115,13 +115,11 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.CastleManorManager;
import org.l2jmobius.gameserver.instancemanager.ClanEntryManager;
import org.l2jmobius.gameserver.instancemanager.ClanHallAuctionManager;
import org.l2jmobius.gameserver.instancemanager.ItemCommissionManager;
import org.l2jmobius.gameserver.instancemanager.CursedWeaponsManager;
import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DailyTaskManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.GlobalVariablesManager;
import org.l2jmobius.gameserver.instancemanager.GraciaSeedsManager;
@@ -129,6 +127,7 @@ import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.instancemanager.IdManager;
import org.l2jmobius.gameserver.instancemanager.InstanceManager;
import org.l2jmobius.gameserver.instancemanager.ItemAuctionManager;
import org.l2jmobius.gameserver.instancemanager.ItemCommissionManager;
import org.l2jmobius.gameserver.instancemanager.ItemsOnGroundManager;
import org.l2jmobius.gameserver.instancemanager.MailManager;
import org.l2jmobius.gameserver.instancemanager.MapRegionManager;
@@ -305,11 +304,6 @@ public class GameServer
MentorManager.getInstance();
VipManager.getInstance();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}

View File

@@ -116,13 +116,11 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.CastleManorManager;
import org.l2jmobius.gameserver.instancemanager.ClanEntryManager;
import org.l2jmobius.gameserver.instancemanager.ClanHallAuctionManager;
import org.l2jmobius.gameserver.instancemanager.ItemCommissionManager;
import org.l2jmobius.gameserver.instancemanager.CursedWeaponsManager;
import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DailyTaskManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.GlobalVariablesManager;
import org.l2jmobius.gameserver.instancemanager.GraciaSeedsManager;
@@ -130,6 +128,7 @@ import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.instancemanager.IdManager;
import org.l2jmobius.gameserver.instancemanager.InstanceManager;
import org.l2jmobius.gameserver.instancemanager.ItemAuctionManager;
import org.l2jmobius.gameserver.instancemanager.ItemCommissionManager;
import org.l2jmobius.gameserver.instancemanager.ItemsOnGroundManager;
import org.l2jmobius.gameserver.instancemanager.MailManager;
import org.l2jmobius.gameserver.instancemanager.MapRegionManager;
@@ -307,11 +306,6 @@ public class GameServer
MentorManager.getInstance();
VipManager.getInstance();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}

View File

@@ -117,13 +117,11 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.CastleManorManager;
import org.l2jmobius.gameserver.instancemanager.ClanEntryManager;
import org.l2jmobius.gameserver.instancemanager.ClanHallAuctionManager;
import org.l2jmobius.gameserver.instancemanager.ItemCommissionManager;
import org.l2jmobius.gameserver.instancemanager.CursedWeaponsManager;
import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DailyTaskManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.GlobalVariablesManager;
import org.l2jmobius.gameserver.instancemanager.GraciaSeedsManager;
@@ -131,6 +129,7 @@ import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.instancemanager.IdManager;
import org.l2jmobius.gameserver.instancemanager.InstanceManager;
import org.l2jmobius.gameserver.instancemanager.ItemAuctionManager;
import org.l2jmobius.gameserver.instancemanager.ItemCommissionManager;
import org.l2jmobius.gameserver.instancemanager.ItemsOnGroundManager;
import org.l2jmobius.gameserver.instancemanager.MailManager;
import org.l2jmobius.gameserver.instancemanager.MapRegionManager;
@@ -309,11 +308,6 @@ public class GameServer
MentorManager.getInstance();
VipManager.getInstance();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}

View File

@@ -119,13 +119,11 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.CastleManorManager;
import org.l2jmobius.gameserver.instancemanager.ClanEntryManager;
import org.l2jmobius.gameserver.instancemanager.ClanHallAuctionManager;
import org.l2jmobius.gameserver.instancemanager.ItemCommissionManager;
import org.l2jmobius.gameserver.instancemanager.CursedWeaponsManager;
import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DailyTaskManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.GlobalVariablesManager;
import org.l2jmobius.gameserver.instancemanager.GraciaSeedsManager;
@@ -133,6 +131,7 @@ import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.instancemanager.IdManager;
import org.l2jmobius.gameserver.instancemanager.InstanceManager;
import org.l2jmobius.gameserver.instancemanager.ItemAuctionManager;
import org.l2jmobius.gameserver.instancemanager.ItemCommissionManager;
import org.l2jmobius.gameserver.instancemanager.ItemsOnGroundManager;
import org.l2jmobius.gameserver.instancemanager.MailManager;
import org.l2jmobius.gameserver.instancemanager.MapRegionManager;
@@ -312,11 +311,6 @@ public class GameServer
MentorManager.getInstance();
VipManager.getInstance();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}

View File

@@ -112,13 +112,11 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.CastleManorManager;
import org.l2jmobius.gameserver.instancemanager.ClanEntryManager;
import org.l2jmobius.gameserver.instancemanager.ClanHallAuctionManager;
import org.l2jmobius.gameserver.instancemanager.ItemCommissionManager;
import org.l2jmobius.gameserver.instancemanager.CursedWeaponsManager;
import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DailyTaskManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.GlobalVariablesManager;
import org.l2jmobius.gameserver.instancemanager.GraciaSeedsManager;
@@ -126,6 +124,7 @@ import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.instancemanager.IdManager;
import org.l2jmobius.gameserver.instancemanager.InstanceManager;
import org.l2jmobius.gameserver.instancemanager.ItemAuctionManager;
import org.l2jmobius.gameserver.instancemanager.ItemCommissionManager;
import org.l2jmobius.gameserver.instancemanager.ItemsOnGroundManager;
import org.l2jmobius.gameserver.instancemanager.MailManager;
import org.l2jmobius.gameserver.instancemanager.MapRegionManager;
@@ -298,11 +297,6 @@ public class GameServer
BeautyShopData.getInstance();
MentorManager.getInstance();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}

View File

@@ -126,13 +126,11 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.CastleManorManager;
import org.l2jmobius.gameserver.instancemanager.ClanEntryManager;
import org.l2jmobius.gameserver.instancemanager.ClanHallAuctionManager;
import org.l2jmobius.gameserver.instancemanager.ItemCommissionManager;
import org.l2jmobius.gameserver.instancemanager.CursedWeaponsManager;
import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DailyTaskManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.GlobalVariablesManager;
import org.l2jmobius.gameserver.instancemanager.GraciaSeedsManager;
@@ -140,6 +138,7 @@ import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.instancemanager.IdManager;
import org.l2jmobius.gameserver.instancemanager.InstanceManager;
import org.l2jmobius.gameserver.instancemanager.ItemAuctionManager;
import org.l2jmobius.gameserver.instancemanager.ItemCommissionManager;
import org.l2jmobius.gameserver.instancemanager.ItemsOnGroundManager;
import org.l2jmobius.gameserver.instancemanager.MailManager;
import org.l2jmobius.gameserver.instancemanager.MapRegionManager;
@@ -325,11 +324,6 @@ public class GameServer
MentorManager.getInstance();
VipManager.getInstance();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}

View File

@@ -130,13 +130,11 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.CastleManorManager;
import org.l2jmobius.gameserver.instancemanager.ClanEntryManager;
import org.l2jmobius.gameserver.instancemanager.ClanHallAuctionManager;
import org.l2jmobius.gameserver.instancemanager.ItemCommissionManager;
import org.l2jmobius.gameserver.instancemanager.CursedWeaponsManager;
import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DailyTaskManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.GlobalVariablesManager;
import org.l2jmobius.gameserver.instancemanager.GraciaSeedsManager;
@@ -144,6 +142,7 @@ import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.instancemanager.IdManager;
import org.l2jmobius.gameserver.instancemanager.InstanceManager;
import org.l2jmobius.gameserver.instancemanager.ItemAuctionManager;
import org.l2jmobius.gameserver.instancemanager.ItemCommissionManager;
import org.l2jmobius.gameserver.instancemanager.ItemsOnGroundManager;
import org.l2jmobius.gameserver.instancemanager.MailManager;
import org.l2jmobius.gameserver.instancemanager.MapRegionManager;
@@ -335,11 +334,6 @@ public class GameServer
MentorManager.getInstance();
VipManager.getInstance();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}

View File

@@ -130,13 +130,11 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.CastleManorManager;
import org.l2jmobius.gameserver.instancemanager.ClanEntryManager;
import org.l2jmobius.gameserver.instancemanager.ClanHallAuctionManager;
import org.l2jmobius.gameserver.instancemanager.ItemCommissionManager;
import org.l2jmobius.gameserver.instancemanager.CursedWeaponsManager;
import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DailyTaskManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.GlobalVariablesManager;
import org.l2jmobius.gameserver.instancemanager.GraciaSeedsManager;
@@ -144,6 +142,7 @@ import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.instancemanager.IdManager;
import org.l2jmobius.gameserver.instancemanager.InstanceManager;
import org.l2jmobius.gameserver.instancemanager.ItemAuctionManager;
import org.l2jmobius.gameserver.instancemanager.ItemCommissionManager;
import org.l2jmobius.gameserver.instancemanager.ItemsOnGroundManager;
import org.l2jmobius.gameserver.instancemanager.MailManager;
import org.l2jmobius.gameserver.instancemanager.MapRegionManager;
@@ -335,11 +334,6 @@ public class GameServer
MentorManager.getInstance();
VipManager.getInstance();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}

View File

@@ -130,13 +130,11 @@ import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.CastleManorManager;
import org.l2jmobius.gameserver.instancemanager.ClanEntryManager;
import org.l2jmobius.gameserver.instancemanager.ClanHallAuctionManager;
import org.l2jmobius.gameserver.instancemanager.ItemCommissionManager;
import org.l2jmobius.gameserver.instancemanager.CursedWeaponsManager;
import org.l2jmobius.gameserver.instancemanager.CustomMailManager;
import org.l2jmobius.gameserver.instancemanager.DBSpawnManager;
import org.l2jmobius.gameserver.instancemanager.DailyTaskManager;
import org.l2jmobius.gameserver.instancemanager.EventDropManager;
import org.l2jmobius.gameserver.instancemanager.FactionManager;
import org.l2jmobius.gameserver.instancemanager.FakePlayerChatManager;
import org.l2jmobius.gameserver.instancemanager.GlobalVariablesManager;
import org.l2jmobius.gameserver.instancemanager.GraciaSeedsManager;
@@ -144,6 +142,7 @@ import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.instancemanager.IdManager;
import org.l2jmobius.gameserver.instancemanager.InstanceManager;
import org.l2jmobius.gameserver.instancemanager.ItemAuctionManager;
import org.l2jmobius.gameserver.instancemanager.ItemCommissionManager;
import org.l2jmobius.gameserver.instancemanager.ItemsOnGroundManager;
import org.l2jmobius.gameserver.instancemanager.MailManager;
import org.l2jmobius.gameserver.instancemanager.MapRegionManager;
@@ -335,11 +334,6 @@ public class GameServer
MentorManager.getInstance();
VipManager.getInstance();
if (Config.FACTION_SYSTEM_ENABLED)
{
FactionManager.getInstance();
}
if (Config.PREMIUM_SYSTEM_ENABLED)
{
LOGGER.info("PremiumManager: Premium system is enabled.");

View File

@@ -1,115 +0,0 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.gameserver.model.actor.Player;
/**
* Contains objectId and factionId for all players.
* @author Mobius
*/
public class FactionManager
{
private static final Logger LOGGER = Logger.getLogger(FactionManager.class.getName());
private final Map<Integer, Integer> _playerFactions = new ConcurrentHashMap<>();
protected FactionManager()
{
loadAll();
}
private void loadAll()
{
_playerFactions.clear();
try (Connection con = DatabaseFactory.getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
{
while (rs.next())
{
_playerFactions.put(rs.getInt(1), rs.getInt(2));
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
}
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " character faction values.");
}
public int getFactionByCharId(int id)
{
if (id <= 0)
{
return 0;
}
Integer factionId = _playerFactions.get(id);
if (factionId != null)
{
return factionId;
}
try (Connection con = DatabaseFactory.getConnection();
PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
{
ps.setInt(1, id);
try (ResultSet rset = ps.executeQuery())
{
if (rset.next())
{
factionId = rset.getInt(1);
_playerFactions.put(id, factionId);
return factionId;
}
}
}
catch (SQLException e)
{
LOGGER.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
}
return 0; // not found
}
public boolean isSameFaction(Player player1, Player player2)
{
// TODO: Maybe add support for multiple factions?
return (player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil());
}
public static FactionManager getInstance()
{
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final FactionManager INSTANCE = new FactionManager();
}
}