Commit Graph

2697 Commits

Author SHA1 Message Date
MobiusDevelopment 3918bbc997 AbstractScript uses NPC templates to register events. 2021-09-17 14:03:38 +00:00
MobiusDevelopment 6b6e2585c8 Tempfix for not triggering onFirstTalk. 2021-09-17 12:54:15 +00:00
MobiusDevelopment 80707736af ListenersContainer unnecessary initialization related cleanup. 2021-09-16 23:00:46 +00:00
MobiusDevelopment 1d392a8a8a Reuse item info for multisells that are maintainEnchantment enabled. 2021-09-16 22:15:26 +00:00
MobiusDevelopment cc50309000 Fixed AutoLootHerbs configuration not triggering herb skills. 2021-09-16 15:10:15 +00:00
MobiusDevelopment 3a5431ea2b Maintain enchant level for chance multisells. 2021-09-15 22:13:24 +00:00
MobiusDevelopment 7af362f30a Skill queue related adjustments.
Contributed by paparas21.
2021-09-14 21:34:05 +00:00
MobiusDevelopment 2e13944222 Fixed various items not been consumed. 2021-09-14 21:05:40 +00:00
MobiusDevelopment 57a4d1bdd3 Renamed GrandBossTeleporters to ValakasTeleporters. 2021-09-13 14:59:25 +00:00
MobiusDevelopment 71d323480f Fixed minor message typo at EffectHandler.
Contributed by Nazuka.
2021-09-13 13:25:12 +00:00
MobiusDevelopment 311bbcdbad Chance multisell price check adjustments. 2021-09-06 21:21:18 +00:00
MobiusDevelopment 279f799ebc Inventory NPE check when using isChangingClass method. 2021-08-30 10:51:00 +00:00
MobiusDevelopment 422492b2e4 Re-addition of blinkActive related methods. 2021-08-28 17:42:18 +00:00
MobiusDevelopment da9b0b310e Fixed issue with players re-appearing after logging off.
Contributed by Sahar.
2021-08-27 19:46:00 +00:00
MobiusDevelopment caa5749e6d Send PetItemList after consuming food. 2021-08-27 19:22:57 +00:00
MobiusDevelopment 3eeaa99cdd Fix clan sometimes not updating when member privileges change.
Contributed by nasseka.
2021-08-26 22:54:35 +00:00
MobiusDevelopment 3e26f8a27b There is no need to store z value. 2021-08-25 23:42:48 +00:00
MobiusDevelopment f4c89e8fb5 Changed getRandomPoint calculation for ZoneCylinder. 2021-08-23 21:38:41 +00:00
MobiusDevelopment 8975ca9f7e Proper solution for class change unequip issue. 2021-08-23 21:12:01 +00:00
MobiusDevelopment 7d4c880e4f Dropped blinkActive related methods.
Thanks to Sahar.
2021-08-22 21:03:02 +00:00
MobiusDevelopment a852158200 Removed Z Garbage Collector configuration. 2021-08-18 23:21:04 +00:00
MobiusDevelopment 471b06e031 Addition of SkillFinishType enumeration. 2021-08-18 16:39:21 +00:00
MobiusDevelopment c2d8864dd7 Synced previous changes with TriggerSkillByMagicType effect. 2021-08-18 14:39:50 +00:00
MobiusDevelopment 399ebe3686 Addition of parameter to replace existing effect with triggered. 2021-08-18 14:04:15 +00:00
MobiusDevelopment 13ca1e1de4 Calculate early and reuse TriggerSkillBySkill target. 2021-08-18 13:38:22 +00:00
MobiusDevelopment 836f18108b CeremonyOfChaosManager stream removal.
Contributed by nasseka.
2021-08-17 11:06:44 +00:00
MobiusDevelopment dcbb9a5cd9 ZoneType stream removal. 2021-08-16 21:33:25 +00:00
MobiusDevelopment 50ef9c8ce6 Prefer to destroy non equipped items first. 2021-08-16 02:00:54 +00:00
MobiusDevelopment 5777b4ac77 Remove queued skill upon move request. 2021-08-14 11:44:32 +00:00
MobiusDevelopment 36f8ef4f30 Finish attack action and then cast skills.
Thanks to paparas21.
2021-08-11 23:27:14 +00:00
MobiusDevelopment cefabb9fe9 Addition of Creature isDisabled method. 2021-08-11 22:08:05 +00:00
MobiusDevelopment aa50d9efa6 Fixed Archer NPCs not moving while attacking.
Author: Maneco2
2021-08-11 21:27:29 +00:00
MobiusDevelopment 6277b90f51 Fixed PlayerInstance client punishment related NPE. 2021-08-07 11:02:54 +00:00
MobiusDevelopment a261be39a8 Fixed probable hardware info holder NPE. 2021-08-07 00:35:27 +00:00
MobiusDevelopment d5387bb853 Implemented HWID punishment affect. 2021-08-06 17:20:31 +00:00
MobiusDevelopment 9130a64259 Moved Innadril castle spawns to a separate file. 2021-08-05 00:05:46 +00:00
MobiusDevelopment b824ed00c1 Moved Rune castle spawns to a separate file. 2021-08-04 23:36:25 +00:00
MobiusDevelopment 8623b7a921 Moved Oren castle spawns to a separate file. 2021-08-04 13:07:47 +00:00
MobiusDevelopment 26872feac8 Moved Gludio castle spawns to a separate file. 2021-08-04 11:54:31 +00:00
MobiusDevelopment a122a2b37c Moved Dion castle spawns to a separate file. 2021-08-04 08:58:52 +00:00
MobiusDevelopment ec9cdcced0 Null checks for AbstractPlayerGroup isLeader method. 2021-07-31 00:08:35 +00:00
MobiusDevelopment 13b9f0c499 Changed doEventDrop method attacker parameter to Creature. 2021-07-30 23:57:27 +00:00
MobiusDevelopment 0782cfcdba Addition of missing license text spaces. 2021-07-30 00:47:17 +00:00
MobiusDevelopment c0d6a5e579 Removed usage of steam to check abnormals on effects. 2021-07-27 23:53:10 +00:00
MobiusDevelopment 2dcb626712 Addition of EventDropManager class. 2021-07-22 11:03:19 +00:00
MobiusDevelopment 0e745ad289 Use of simple ArrayList to store drops. 2021-07-22 10:21:06 +00:00
MobiusDevelopment e220cc1a08 Addition of powerModifier parameter at PhysicalAttack effect. 2021-07-20 22:30:47 +00:00
MobiusDevelopment 28a36caf44 Moved Schuttgart castle spawns to a separate file. 2021-07-17 19:45:23 +00:00
MobiusDevelopment 66ea7de851 Moved Goddard castle spawns to a separate file. 2021-07-17 19:09:44 +00:00
MobiusDevelopment 40d1a89680 Making use of the Z Garbage Collector added with Java 11. 2021-07-17 16:35:43 +00:00