Remove queued skill upon move request.
This commit is contained in:
parent
d8aff79435
commit
5777b4ac77
@ -237,6 +237,12 @@ public class MoveBackwardToLocation implements IClientIncomingPacket
|
||||
}
|
||||
}
|
||||
|
||||
// Remove queued skill upon move request.
|
||||
if (player.getQueuedSkill() != null)
|
||||
{
|
||||
player.setQueuedSkill(null, null, false, false);
|
||||
}
|
||||
|
||||
// Mobius: Check spawn protections.
|
||||
player.onActionRequest();
|
||||
}
|
||||
|
@ -237,6 +237,12 @@ public class MoveBackwardToLocation implements IClientIncomingPacket
|
||||
}
|
||||
}
|
||||
|
||||
// Remove queued skill upon move request.
|
||||
if (player.getQueuedSkill() != null)
|
||||
{
|
||||
player.setQueuedSkill(null, null, false, false);
|
||||
}
|
||||
|
||||
// Mobius: Check spawn protections.
|
||||
player.onActionRequest();
|
||||
}
|
||||
|
@ -237,6 +237,12 @@ public class MoveBackwardToLocation implements IClientIncomingPacket
|
||||
}
|
||||
}
|
||||
|
||||
// Remove queued skill upon move request.
|
||||
if (player.getQueuedSkill() != null)
|
||||
{
|
||||
player.setQueuedSkill(null, null, false, false);
|
||||
}
|
||||
|
||||
// Mobius: Check spawn protections.
|
||||
player.onActionRequest();
|
||||
}
|
||||
|
@ -237,6 +237,12 @@ public class MoveBackwardToLocation implements IClientIncomingPacket
|
||||
}
|
||||
}
|
||||
|
||||
// Remove queued skill upon move request.
|
||||
if (player.getQueuedSkill() != null)
|
||||
{
|
||||
player.setQueuedSkill(null, null, false, false);
|
||||
}
|
||||
|
||||
// Mobius: Check spawn protections.
|
||||
player.onActionRequest();
|
||||
}
|
||||
|
@ -237,6 +237,12 @@ public class MoveBackwardToLocation implements IClientIncomingPacket
|
||||
}
|
||||
}
|
||||
|
||||
// Remove queued skill upon move request.
|
||||
if (player.getQueuedSkill() != null)
|
||||
{
|
||||
player.setQueuedSkill(null, null, false, false);
|
||||
}
|
||||
|
||||
// Mobius: Check spawn protections.
|
||||
player.onActionRequest();
|
||||
}
|
||||
|
@ -237,6 +237,12 @@ public class MoveBackwardToLocation implements IClientIncomingPacket
|
||||
}
|
||||
}
|
||||
|
||||
// Remove queued skill upon move request.
|
||||
if (player.getQueuedSkill() != null)
|
||||
{
|
||||
player.setQueuedSkill(null, null, false, false);
|
||||
}
|
||||
|
||||
// Mobius: Check spawn protections.
|
||||
player.onActionRequest();
|
||||
}
|
||||
|
@ -237,6 +237,12 @@ public class MoveBackwardToLocation implements IClientIncomingPacket
|
||||
}
|
||||
}
|
||||
|
||||
// Remove queued skill upon move request.
|
||||
if (player.getQueuedSkill() != null)
|
||||
{
|
||||
player.setQueuedSkill(null, null, false, false);
|
||||
}
|
||||
|
||||
// Mobius: Check spawn protections.
|
||||
player.onActionRequest();
|
||||
}
|
||||
|
@ -237,6 +237,12 @@ public class MoveBackwardToLocation implements IClientIncomingPacket
|
||||
}
|
||||
}
|
||||
|
||||
// Remove queued skill upon move request.
|
||||
if (player.getQueuedSkill() != null)
|
||||
{
|
||||
player.setQueuedSkill(null, null, false, false);
|
||||
}
|
||||
|
||||
// Mobius: Check spawn protections.
|
||||
player.onActionRequest();
|
||||
}
|
||||
|
@ -237,6 +237,12 @@ public class MoveBackwardToLocation implements IClientIncomingPacket
|
||||
}
|
||||
}
|
||||
|
||||
// Remove queued skill upon move request.
|
||||
if (player.getQueuedSkill() != null)
|
||||
{
|
||||
player.setQueuedSkill(null, null, false, false);
|
||||
}
|
||||
|
||||
// Mobius: Check spawn protections.
|
||||
player.onActionRequest();
|
||||
}
|
||||
|
@ -237,6 +237,12 @@ public class MoveBackwardToLocation implements IClientIncomingPacket
|
||||
}
|
||||
}
|
||||
|
||||
// Remove queued skill upon move request.
|
||||
if (player.getQueuedSkill() != null)
|
||||
{
|
||||
player.setQueuedSkill(null, null, false, false);
|
||||
}
|
||||
|
||||
// Mobius: Check spawn protections.
|
||||
player.onActionRequest();
|
||||
}
|
||||
|
@ -237,6 +237,12 @@ public class MoveBackwardToLocation implements IClientIncomingPacket
|
||||
}
|
||||
}
|
||||
|
||||
// Remove queued skill upon move request.
|
||||
if (player.getQueuedSkill() != null)
|
||||
{
|
||||
player.setQueuedSkill(null, null, false, false);
|
||||
}
|
||||
|
||||
// Mobius: Check spawn protections.
|
||||
player.onActionRequest();
|
||||
}
|
||||
|
@ -237,6 +237,12 @@ public class MoveBackwardToLocation implements IClientIncomingPacket
|
||||
}
|
||||
}
|
||||
|
||||
// Remove queued skill upon move request.
|
||||
if (player.getQueuedSkill() != null)
|
||||
{
|
||||
player.setQueuedSkill(null, null, false, false);
|
||||
}
|
||||
|
||||
// Mobius: Check spawn protections.
|
||||
player.onActionRequest();
|
||||
}
|
||||
|
@ -237,6 +237,12 @@ public class MoveBackwardToLocation implements IClientIncomingPacket
|
||||
}
|
||||
}
|
||||
|
||||
// Remove queued skill upon move request.
|
||||
if (player.getQueuedSkill() != null)
|
||||
{
|
||||
player.setQueuedSkill(null, null, false, false);
|
||||
}
|
||||
|
||||
// Mobius: Check spawn protections.
|
||||
player.onActionRequest();
|
||||
}
|
||||
|
@ -237,6 +237,12 @@ public class MoveBackwardToLocation implements IClientIncomingPacket
|
||||
}
|
||||
}
|
||||
|
||||
// Remove queued skill upon move request.
|
||||
if (player.getQueuedSkill() != null)
|
||||
{
|
||||
player.setQueuedSkill(null, null, false, false);
|
||||
}
|
||||
|
||||
// Mobius: Check spawn protections.
|
||||
player.onActionRequest();
|
||||
}
|
||||
|
@ -237,6 +237,12 @@ public class MoveBackwardToLocation implements IClientIncomingPacket
|
||||
}
|
||||
}
|
||||
|
||||
// Remove queued skill upon move request.
|
||||
if (player.getQueuedSkill() != null)
|
||||
{
|
||||
player.setQueuedSkill(null, null, false, false);
|
||||
}
|
||||
|
||||
// Mobius: Check spawn protections.
|
||||
player.onActionRequest();
|
||||
}
|
||||
|
@ -237,6 +237,12 @@ public class MoveBackwardToLocation implements IClientIncomingPacket
|
||||
}
|
||||
}
|
||||
|
||||
// Remove queued skill upon move request.
|
||||
if (player.getQueuedSkill() != null)
|
||||
{
|
||||
player.setQueuedSkill(null, null, false, false);
|
||||
}
|
||||
|
||||
// Mobius: Check spawn protections.
|
||||
player.onActionRequest();
|
||||
}
|
||||
|
@ -237,6 +237,12 @@ public class MoveBackwardToLocation implements IClientIncomingPacket
|
||||
}
|
||||
}
|
||||
|
||||
// Remove queued skill upon move request.
|
||||
if (player.getQueuedSkill() != null)
|
||||
{
|
||||
player.setQueuedSkill(null, null, false, false);
|
||||
}
|
||||
|
||||
// Mobius: Check spawn protections.
|
||||
player.onActionRequest();
|
||||
}
|
||||
|
@ -237,6 +237,12 @@ public class MoveBackwardToLocation implements IClientIncomingPacket
|
||||
}
|
||||
}
|
||||
|
||||
// Remove queued skill upon move request.
|
||||
if (player.getQueuedSkill() != null)
|
||||
{
|
||||
player.setQueuedSkill(null, null, false, false);
|
||||
}
|
||||
|
||||
// Mobius: Check spawn protections.
|
||||
player.onActionRequest();
|
||||
}
|
||||
|
@ -237,6 +237,12 @@ public class MoveBackwardToLocation implements IClientIncomingPacket
|
||||
}
|
||||
}
|
||||
|
||||
// Remove queued skill upon move request.
|
||||
if (player.getQueuedSkill() != null)
|
||||
{
|
||||
player.setQueuedSkill(null, null, false, false);
|
||||
}
|
||||
|
||||
// Mobius: Check spawn protections.
|
||||
player.onActionRequest();
|
||||
}
|
||||
|
@ -237,6 +237,12 @@ public class MoveBackwardToLocation implements IClientIncomingPacket
|
||||
}
|
||||
}
|
||||
|
||||
// Remove queued skill upon move request.
|
||||
if (player.getQueuedSkill() != null)
|
||||
{
|
||||
player.setQueuedSkill(null, null, false, false);
|
||||
}
|
||||
|
||||
// Mobius: Check spawn protections.
|
||||
player.onActionRequest();
|
||||
}
|
||||
|
@ -237,6 +237,12 @@ public class MoveBackwardToLocation implements IClientIncomingPacket
|
||||
}
|
||||
}
|
||||
|
||||
// Remove queued skill upon move request.
|
||||
if (player.getQueuedSkill() != null)
|
||||
{
|
||||
player.setQueuedSkill(null, null, false, false);
|
||||
}
|
||||
|
||||
// Mobius: Check spawn protections.
|
||||
player.onActionRequest();
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user