Corrections for 28000-28099.xml skills.
Contributed by nasseka.
This commit is contained in:
parent
0430c654ed
commit
e4d0d0fe0c
@ -142,6 +142,7 @@
|
||||
<activateRate>100</activateRate>
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<trait>DERANGEMENT</trait>
|
||||
@ -210,7 +211,9 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLevel>99</magicLevel>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<staticReuse>true</staticReuse>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@ -365,6 +368,7 @@
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<PARALYZE>100</PARALYZE>
|
||||
<SHOCK>100</SHOCK>
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
<AIRBIND>100</AIRBIND>
|
||||
|
@ -142,6 +142,7 @@
|
||||
<activateRate>100</activateRate>
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<trait>DERANGEMENT</trait>
|
||||
@ -210,7 +211,9 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLevel>99</magicLevel>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<staticReuse>true</staticReuse>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@ -365,6 +368,7 @@
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<PARALYZE>100</PARALYZE>
|
||||
<SHOCK>100</SHOCK>
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
<AIRBIND>100</AIRBIND>
|
||||
|
@ -142,6 +142,7 @@
|
||||
<activateRate>100</activateRate>
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<trait>DERANGEMENT</trait>
|
||||
@ -210,7 +211,9 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLevel>99</magicLevel>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<staticReuse>true</staticReuse>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@ -365,6 +368,7 @@
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<PARALYZE>100</PARALYZE>
|
||||
<SHOCK>100</SHOCK>
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
<AIRBIND>100</AIRBIND>
|
||||
|
@ -142,6 +142,7 @@
|
||||
<activateRate>100</activateRate>
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<trait>DERANGEMENT</trait>
|
||||
@ -210,7 +211,9 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLevel>99</magicLevel>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<staticReuse>true</staticReuse>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@ -365,6 +368,7 @@
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<PARALYZE>100</PARALYZE>
|
||||
<SHOCK>100</SHOCK>
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
<AIRBIND>100</AIRBIND>
|
||||
|
@ -142,6 +142,7 @@
|
||||
<activateRate>100</activateRate>
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<trait>DERANGEMENT</trait>
|
||||
@ -210,7 +211,9 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLevel>99</magicLevel>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<staticReuse>true</staticReuse>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@ -365,6 +368,7 @@
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<PARALYZE>100</PARALYZE>
|
||||
<SHOCK>100</SHOCK>
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
<AIRBIND>100</AIRBIND>
|
||||
|
@ -142,6 +142,7 @@
|
||||
<activateRate>100</activateRate>
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<trait>DERANGEMENT</trait>
|
||||
@ -210,7 +211,9 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLevel>99</magicLevel>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<staticReuse>true</staticReuse>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@ -365,6 +368,7 @@
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<PARALYZE>100</PARALYZE>
|
||||
<SHOCK>100</SHOCK>
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
<AIRBIND>100</AIRBIND>
|
||||
|
@ -142,6 +142,7 @@
|
||||
<activateRate>100</activateRate>
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<trait>DERANGEMENT</trait>
|
||||
@ -210,7 +211,9 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLevel>99</magicLevel>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<staticReuse>true</staticReuse>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@ -365,6 +368,7 @@
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<PARALYZE>100</PARALYZE>
|
||||
<SHOCK>100</SHOCK>
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
<AIRBIND>100</AIRBIND>
|
||||
|
@ -142,6 +142,7 @@
|
||||
<activateRate>100</activateRate>
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<trait>DERANGEMENT</trait>
|
||||
@ -210,7 +211,9 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLevel>99</magicLevel>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<staticReuse>true</staticReuse>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@ -365,6 +368,7 @@
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<PARALYZE>100</PARALYZE>
|
||||
<SHOCK>100</SHOCK>
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
<AIRBIND>100</AIRBIND>
|
||||
|
@ -142,6 +142,7 @@
|
||||
<activateRate>100</activateRate>
|
||||
<abnormalType>SILENCE</abnormalType>
|
||||
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<trait>DERANGEMENT</trait>
|
||||
@ -210,7 +211,9 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLevel>99</magicLevel>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<staticReuse>true</staticReuse>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@ -365,6 +368,7 @@
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<PARALYZE>100</PARALYZE>
|
||||
<SHOCK>100</SHOCK>
|
||||
<CHANGEBODY>100</CHANGEBODY>
|
||||
<KNOCKBACK>100</KNOCKBACK>
|
||||
<KNOCKDOWN>100</KNOCKDOWN>
|
||||
<AIRBIND>100</AIRBIND>
|
||||
|
Loading…
Reference in New Issue
Block a user