Classic specific configurations.

Contributed by Iris.
This commit is contained in:
MobiusDevelopment
2020-07-02 04:50:33 +00:00
parent 10f7b1b75f
commit dcbd96d438
7 changed files with 197 additions and 209 deletions

View File

@@ -15,8 +15,8 @@
Delevel = True Delevel = True
# Players will be affected by de-level after this level. # Players will be affected by de-level after this level.
# Default: 85 # Classic: 9
DelevelMinimum = 10 DelevelMinimum = 9
# This option enable check for all player skills for skill level. # This option enable check for all player skills for skill level.
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level. # If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
@@ -111,8 +111,8 @@ AltGameCancelByHit = cast
MagicFailures = True MagicFailures = True
# This option, if enabled, will allow stuns to be canceled with 14% chance. # This option, if enabled, will allow stuns to be canceled with 14% chance.
# Retail: True # Classic: True
BreakStun = False BreakStun = True
# Protection from aggressive mobs after getting up from fake death. # Protection from aggressive mobs after getting up from fake death.
# The value is specified in seconds. # The value is specified in seconds.
@@ -272,12 +272,12 @@ MaxSp = 50000000000
# WARNING: Cannot exceed the maximum experince.xml level. # WARNING: Cannot exceed the maximum experince.xml level.
# Example: Set as 85 to force the maximum player level at 85. # Example: Set as 85 to force the maximum player level at 85.
# Default: 105 # Default: 105
MaximumPlayerLevel = 85 MaximumPlayerLevel = 80
# Maximum number of allowed subclasses for every player. # Maximum number of allowed subclasses for every player.
# Do not use more than 3! # Do not use more than 3!
# Default: 3 # Classic: 0
MaxSubclass = 3 MaxSubclass = 0
# Starting level for subclasses. # Starting level for subclasses.
# Default: 40 # Default: 40
@@ -378,7 +378,6 @@ AltAllowAugmentTrade = True
# Default: True # Default: True
AltAllowAugmentDestroy = True AltAllowAugmentDestroy = True
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Karma # Karma
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
@@ -396,8 +395,8 @@ AltKarmaPlayerCanUseGK = False
AltKarmaPlayerCanTeleport = True AltKarmaPlayerCanTeleport = True
# Karma player can shop. # Karma player can shop.
# Default: True # Classic: False
AltKarmaPlayerCanShop = True AltKarmaPlayerCanShop = False
# Karma player can trade. # Karma player can trade.
# Default: True # Default: True
@@ -413,28 +412,28 @@ AltKarmaPlayerCanUseWareHouse = True
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# The maximum number of Fame points a player can have # The maximum number of Fame points a player can have
# Default: 100000 # Classic: 0
MaxPersonalFamePoints = 100000 MaxPersonalFamePoints = 0
# How frequently the player gets Fame points while in a Fortress Siege zone # How frequently the player gets Fame points while in a Fortress Siege zone
# Default: 300s (5 min) # Default: 300s (5 min)
FortressZoneFameTaskFrequency = 300 FortressZoneFameTaskFrequency = 300
# How much Fame aquired while in a Fortress Siege Zone # How much Fame aquired while in a Fortress Siege Zone
# Default: 31 # Classic: 0
FortressZoneFameAquirePoints = 31 FortressZoneFameAquirePoints = 0
# How frequently the player gets Fame points while in a Castle Siege zone # How frequently the player gets Fame points while in a Castle Siege zone
# Default: 300s (5 min) # Default: 300s (5 min)
CastleZoneFameTaskFrequency = 300 CastleZoneFameTaskFrequency = 300
# How much Fame acquired while in a Castle Siege Zone # How much Fame acquired while in a Castle Siege Zone
# Default: 1250 # Classic: 0
CastleZoneFameAquirePoints = 1250 CastleZoneFameAquirePoints = 0
# Dead players can receive fame. # Dead players can receive fame.
# Default: True # Classic: False
FameForDeadPlayers = True FameForDeadPlayers = False
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Crafting # Crafting
@@ -445,8 +444,8 @@ FameForDeadPlayers = True
CraftingEnabled = True CraftingEnabled = True
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting). # Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
# Default: True # Classic: False
CraftMasterwork = True CraftMasterwork = False
# Limits for recipes # Limits for recipes
# Default: 100, 100 # Default: 100, 100
@@ -470,8 +469,8 @@ AltGameCreationXpRate = 1
AltGameCreationSpRate = 1 AltGameCreationSpRate = 1
# Additional XP/SP rate multiplier when creating rare item. # Additional XP/SP rate multiplier when creating rare item.
# Default: 2 # Classic: 1
AltGameCreationRareXpSpRate = 2 AltGameCreationRareXpSpRate = 1
# Store/Restore Dwarven Manufacture list # Store/Restore Dwarven Manufacture list
# Keep manufacture shoplist after relog # Keep manufacture shoplist after relog
@@ -554,8 +553,8 @@ AltPartyRange = 1500
# If true, when party leader leaves party, next member in party will be the leader. # If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed. # If false the party be will dispersed.
# Default: False # Classic: True
AltLeavePartyLeader = False AltLeavePartyLeader = True
# Consider same command channel members friends. (Used by target handlers.) # Consider same command channel members friends. (Used by target handlers.)
# Retail is supposed to be false, but have no proof that it is like that. # Retail is supposed to be false, but have no proof that it is like that.
@@ -699,16 +698,16 @@ DeleteCharAfterDays = 3
# In that case he will not receive any Exp/SP from party and is not counted for party bonus. # In that case he will not receive any Exp/SP from party and is not counted for party bonus.
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none". # If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
# Available Options: auto, level, percentage, highfive, none # Available Options: auto, level, percentage, highfive, none
# Default: level # Classic: highfive
PartyXpCutoffMethod = level PartyXpCutoffMethod = highfive
# This option takes effect when "percentage" method is chosen. Don't use high values for this! # This option takes effect when "percentage" method is chosen. Don't use high values for this!
# Default: 3.0 # Default: 3.0
PartyXpCutoffPercent = 3.0 PartyXpCutoffPercent = 3.0
# This option takes effect when "level" method is chosen. Don't use low values for this! # This option takes effect when "level" method is chosen. Don't use low values for this!
# Default: 20 # Classic: 15
PartyXpCutoffLevel = 20 PartyXpCutoffLevel = 15
# This option takes effect when "highfive" method is chosen. # This option takes effect when "highfive" method is chosen.
# Each pair of numbers represent a level range. # Each pair of numbers represent a level range.
@@ -749,13 +748,12 @@ ForbiddenNames = annou,ammou,amnou,anmou,anou,amou
# The exclude list is cleared each time the character goes into silence mode. # The exclude list is cleared each time the character goes into silence mode.
SilenceModeExclude = False SilenceModeExclude = False
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Ability Settings: # Ability Settings:
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# The maximum ability points character could possibly have. # The maximum ability points character could possibly have.
# Default: 16 # Classic: 0
AbilityMaxPoints = 16 AbilityMaxPoints = 0
# Adena needed to reset used ability point. # Adena needed to reset used ability point.
# Default: 10000000 # Default: 10000000

View File

@@ -15,8 +15,8 @@
Delevel = True Delevel = True
# Players will be affected by de-level after this level. # Players will be affected by de-level after this level.
# Default: 85 # Classic: 9
DelevelMinimum = 10 DelevelMinimum = 9
# This option enable check for all player skills for skill level. # This option enable check for all player skills for skill level.
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level. # If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
@@ -111,8 +111,8 @@ AltGameCancelByHit = cast
MagicFailures = True MagicFailures = True
# This option, if enabled, will allow stuns to be canceled with 14% chance. # This option, if enabled, will allow stuns to be canceled with 14% chance.
# Retail: True # Classic: True
BreakStun = False BreakStun = True
# Protection from aggressive mobs after getting up from fake death. # Protection from aggressive mobs after getting up from fake death.
# The value is specified in seconds. # The value is specified in seconds.
@@ -276,8 +276,8 @@ MaximumPlayerLevel = 85
# Maximum number of allowed subclasses for every player. # Maximum number of allowed subclasses for every player.
# Do not use more than 3! # Do not use more than 3!
# Default: 3 # Classic: 0
MaxSubclass = 3 MaxSubclass = 0
# Starting level for subclasses. # Starting level for subclasses.
# Default: 40 # Default: 40
@@ -378,7 +378,6 @@ AltAllowAugmentTrade = True
# Default: True # Default: True
AltAllowAugmentDestroy = True AltAllowAugmentDestroy = True
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Karma # Karma
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
@@ -396,8 +395,8 @@ AltKarmaPlayerCanUseGK = False
AltKarmaPlayerCanTeleport = True AltKarmaPlayerCanTeleport = True
# Karma player can shop. # Karma player can shop.
# Default: True # Classic: False
AltKarmaPlayerCanShop = True AltKarmaPlayerCanShop = False
# Karma player can trade. # Karma player can trade.
# Default: True # Default: True
@@ -413,28 +412,28 @@ AltKarmaPlayerCanUseWareHouse = True
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# The maximum number of Fame points a player can have # The maximum number of Fame points a player can have
# Default: 100000 # Classic: 0
MaxPersonalFamePoints = 100000 MaxPersonalFamePoints = 0
# How frequently the player gets Fame points while in a Fortress Siege zone # How frequently the player gets Fame points while in a Fortress Siege zone
# Default: 300s (5 min) # Default: 300s (5 min)
FortressZoneFameTaskFrequency = 300 FortressZoneFameTaskFrequency = 300
# How much Fame aquired while in a Fortress Siege Zone # How much Fame aquired while in a Fortress Siege Zone
# Default: 31 # Classic: 0
FortressZoneFameAquirePoints = 31 FortressZoneFameAquirePoints = 0
# How frequently the player gets Fame points while in a Castle Siege zone # How frequently the player gets Fame points while in a Castle Siege zone
# Default: 300s (5 min) # Default: 300s (5 min)
CastleZoneFameTaskFrequency = 300 CastleZoneFameTaskFrequency = 300
# How much Fame acquired while in a Castle Siege Zone # How much Fame acquired while in a Castle Siege Zone
# Default: 1250 # Classic: 0
CastleZoneFameAquirePoints = 1250 CastleZoneFameAquirePoints = 0
# Dead players can receive fame. # Dead players can receive fame.
# Default: True # Classic: False
FameForDeadPlayers = True FameForDeadPlayers = False
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Crafting # Crafting
@@ -445,8 +444,8 @@ FameForDeadPlayers = True
CraftingEnabled = True CraftingEnabled = True
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting). # Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
# Default: True # Classic: False
CraftMasterwork = True CraftMasterwork = False
# Limits for recipes # Limits for recipes
# Default: 100, 100 # Default: 100, 100
@@ -470,8 +469,8 @@ AltGameCreationXpRate = 1
AltGameCreationSpRate = 1 AltGameCreationSpRate = 1
# Additional XP/SP rate multiplier when creating rare item. # Additional XP/SP rate multiplier when creating rare item.
# Default: 2 # Classic: 1
AltGameCreationRareXpSpRate = 2 AltGameCreationRareXpSpRate = 1
# Store/Restore Dwarven Manufacture list # Store/Restore Dwarven Manufacture list
# Keep manufacture shoplist after relog # Keep manufacture shoplist after relog
@@ -554,8 +553,8 @@ AltPartyRange = 1500
# If true, when party leader leaves party, next member in party will be the leader. # If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed. # If false the party be will dispersed.
# Default: False # Classic: True
AltLeavePartyLeader = False AltLeavePartyLeader = True
# Consider same command channel members friends. (Used by target handlers.) # Consider same command channel members friends. (Used by target handlers.)
# Retail is supposed to be false, but have no proof that it is like that. # Retail is supposed to be false, but have no proof that it is like that.
@@ -699,16 +698,16 @@ DeleteCharAfterDays = 3
# In that case he will not receive any Exp/SP from party and is not counted for party bonus. # In that case he will not receive any Exp/SP from party and is not counted for party bonus.
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none". # If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
# Available Options: auto, level, percentage, highfive, none # Available Options: auto, level, percentage, highfive, none
# Default: level # Classic: highfive
PartyXpCutoffMethod = level PartyXpCutoffMethod = highfive
# This option takes effect when "percentage" method is chosen. Don't use high values for this! # This option takes effect when "percentage" method is chosen. Don't use high values for this!
# Default: 3.0 # Default: 3.0
PartyXpCutoffPercent = 3.0 PartyXpCutoffPercent = 3.0
# This option takes effect when "level" method is chosen. Don't use low values for this! # This option takes effect when "level" method is chosen. Don't use low values for this!
# Default: 20 # Classic: 15
PartyXpCutoffLevel = 20 PartyXpCutoffLevel = 15
# This option takes effect when "highfive" method is chosen. # This option takes effect when "highfive" method is chosen.
# Each pair of numbers represent a level range. # Each pair of numbers represent a level range.
@@ -749,13 +748,12 @@ ForbiddenNames = annou,ammou,amnou,anmou,anou,amou
# The exclude list is cleared each time the character goes into silence mode. # The exclude list is cleared each time the character goes into silence mode.
SilenceModeExclude = False SilenceModeExclude = False
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Ability Settings: # Ability Settings:
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# The maximum ability points character could possibly have. # The maximum ability points character could possibly have.
# Default: 16 # Classic: 0
AbilityMaxPoints = 16 AbilityMaxPoints = 0
# Adena needed to reset used ability point. # Adena needed to reset used ability point.
# Default: 10000000 # Default: 10000000

View File

@@ -15,8 +15,8 @@
Delevel = True Delevel = True
# Players will be affected by de-level after this level. # Players will be affected by de-level after this level.
# Default: 85 # Classic: 9
DelevelMinimum = 10 DelevelMinimum = 9
# This option enable check for all player skills for skill level. # This option enable check for all player skills for skill level.
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level. # If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
@@ -111,8 +111,8 @@ AltGameCancelByHit = cast
MagicFailures = True MagicFailures = True
# This option, if enabled, will allow stuns to be canceled with 14% chance. # This option, if enabled, will allow stuns to be canceled with 14% chance.
# Retail: True # Classic: True
BreakStun = False BreakStun = True
# Protection from aggressive mobs after getting up from fake death. # Protection from aggressive mobs after getting up from fake death.
# The value is specified in seconds. # The value is specified in seconds.
@@ -276,8 +276,8 @@ MaximumPlayerLevel = 85
# Maximum number of allowed subclasses for every player. # Maximum number of allowed subclasses for every player.
# Do not use more than 3! # Do not use more than 3!
# Default: 3 # Classic: 0
MaxSubclass = 3 MaxSubclass = 0
# Starting level for subclasses. # Starting level for subclasses.
# Default: 40 # Default: 40
@@ -378,7 +378,6 @@ AltAllowAugmentTrade = True
# Default: True # Default: True
AltAllowAugmentDestroy = True AltAllowAugmentDestroy = True
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Karma # Karma
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
@@ -396,8 +395,8 @@ AltKarmaPlayerCanUseGK = False
AltKarmaPlayerCanTeleport = True AltKarmaPlayerCanTeleport = True
# Karma player can shop. # Karma player can shop.
# Default: True # Classic: False
AltKarmaPlayerCanShop = True AltKarmaPlayerCanShop = False
# Karma player can trade. # Karma player can trade.
# Default: True # Default: True
@@ -413,28 +412,28 @@ AltKarmaPlayerCanUseWareHouse = True
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# The maximum number of Fame points a player can have # The maximum number of Fame points a player can have
# Default: 100000 # Classic: 0
MaxPersonalFamePoints = 100000 MaxPersonalFamePoints = 0
# How frequently the player gets Fame points while in a Fortress Siege zone # How frequently the player gets Fame points while in a Fortress Siege zone
# Default: 300s (5 min) # Default: 300s (5 min)
FortressZoneFameTaskFrequency = 300 FortressZoneFameTaskFrequency = 300
# How much Fame aquired while in a Fortress Siege Zone # How much Fame aquired while in a Fortress Siege Zone
# Default: 31 # Classic: 0
FortressZoneFameAquirePoints = 31 FortressZoneFameAquirePoints = 0
# How frequently the player gets Fame points while in a Castle Siege zone # How frequently the player gets Fame points while in a Castle Siege zone
# Default: 300s (5 min) # Default: 300s (5 min)
CastleZoneFameTaskFrequency = 300 CastleZoneFameTaskFrequency = 300
# How much Fame acquired while in a Castle Siege Zone # How much Fame acquired while in a Castle Siege Zone
# Default: 1250 # Classic: 0
CastleZoneFameAquirePoints = 1250 CastleZoneFameAquirePoints = 0
# Dead players can receive fame. # Dead players can receive fame.
# Default: True # Classic: False
FameForDeadPlayers = True FameForDeadPlayers = False
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Crafting # Crafting
@@ -445,8 +444,8 @@ FameForDeadPlayers = True
CraftingEnabled = True CraftingEnabled = True
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting). # Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
# Default: True # Classic: False
CraftMasterwork = True CraftMasterwork = False
# Limits for recipes # Limits for recipes
# Default: 100, 100 # Default: 100, 100
@@ -470,8 +469,8 @@ AltGameCreationXpRate = 1
AltGameCreationSpRate = 1 AltGameCreationSpRate = 1
# Additional XP/SP rate multiplier when creating rare item. # Additional XP/SP rate multiplier when creating rare item.
# Default: 2 # Classic: 1
AltGameCreationRareXpSpRate = 2 AltGameCreationRareXpSpRate = 1
# Store/Restore Dwarven Manufacture list # Store/Restore Dwarven Manufacture list
# Keep manufacture shoplist after relog # Keep manufacture shoplist after relog
@@ -554,8 +553,8 @@ AltPartyRange = 1500
# If true, when party leader leaves party, next member in party will be the leader. # If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed. # If false the party be will dispersed.
# Default: False # Classic: True
AltLeavePartyLeader = False AltLeavePartyLeader = True
# Consider same command channel members friends. (Used by target handlers.) # Consider same command channel members friends. (Used by target handlers.)
# Retail is supposed to be false, but have no proof that it is like that. # Retail is supposed to be false, but have no proof that it is like that.
@@ -699,16 +698,16 @@ DeleteCharAfterDays = 3
# In that case he will not receive any Exp/SP from party and is not counted for party bonus. # In that case he will not receive any Exp/SP from party and is not counted for party bonus.
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none". # If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
# Available Options: auto, level, percentage, highfive, none # Available Options: auto, level, percentage, highfive, none
# Default: level # Classic: highfive
PartyXpCutoffMethod = level PartyXpCutoffMethod = highfive
# This option takes effect when "percentage" method is chosen. Don't use high values for this! # This option takes effect when "percentage" method is chosen. Don't use high values for this!
# Default: 3.0 # Default: 3.0
PartyXpCutoffPercent = 3.0 PartyXpCutoffPercent = 3.0
# This option takes effect when "level" method is chosen. Don't use low values for this! # This option takes effect when "level" method is chosen. Don't use low values for this!
# Default: 20 # Classic: 15
PartyXpCutoffLevel = 20 PartyXpCutoffLevel = 15
# This option takes effect when "highfive" method is chosen. # This option takes effect when "highfive" method is chosen.
# Each pair of numbers represent a level range. # Each pair of numbers represent a level range.
@@ -749,13 +748,12 @@ ForbiddenNames = annou,ammou,amnou,anmou,anou,amou
# The exclude list is cleared each time the character goes into silence mode. # The exclude list is cleared each time the character goes into silence mode.
SilenceModeExclude = False SilenceModeExclude = False
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Ability Settings: # Ability Settings:
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# The maximum ability points character could possibly have. # The maximum ability points character could possibly have.
# Default: 16 # Classic: 0
AbilityMaxPoints = 16 AbilityMaxPoints = 0
# Adena needed to reset used ability point. # Adena needed to reset used ability point.
# Default: 10000000 # Default: 10000000

View File

@@ -15,8 +15,8 @@
Delevel = True Delevel = True
# Players will be affected by de-level after this level. # Players will be affected by de-level after this level.
# Default: 85 # Classic: 9
DelevelMinimum = 10 DelevelMinimum = 9
# This option enable check for all player skills for skill level. # This option enable check for all player skills for skill level.
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level. # If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
@@ -111,8 +111,8 @@ AltGameCancelByHit = cast
MagicFailures = True MagicFailures = True
# This option, if enabled, will allow stuns to be canceled with 14% chance. # This option, if enabled, will allow stuns to be canceled with 14% chance.
# Retail: True # Classic: True
BreakStun = False BreakStun = True
# Protection from aggressive mobs after getting up from fake death. # Protection from aggressive mobs after getting up from fake death.
# The value is specified in seconds. # The value is specified in seconds.
@@ -276,8 +276,8 @@ MaximumPlayerLevel = 85
# Maximum number of allowed subclasses for every player. # Maximum number of allowed subclasses for every player.
# Do not use more than 3! # Do not use more than 3!
# Default: 3 # Classic: 0
MaxSubclass = 3 MaxSubclass = 0
# Starting level for subclasses. # Starting level for subclasses.
# Default: 40 # Default: 40
@@ -378,7 +378,6 @@ AltAllowAugmentTrade = True
# Default: True # Default: True
AltAllowAugmentDestroy = True AltAllowAugmentDestroy = True
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Karma # Karma
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
@@ -396,8 +395,8 @@ AltKarmaPlayerCanUseGK = False
AltKarmaPlayerCanTeleport = True AltKarmaPlayerCanTeleport = True
# Karma player can shop. # Karma player can shop.
# Default: True # Classic: False
AltKarmaPlayerCanShop = True AltKarmaPlayerCanShop = False
# Karma player can trade. # Karma player can trade.
# Default: True # Default: True
@@ -413,28 +412,28 @@ AltKarmaPlayerCanUseWareHouse = True
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# The maximum number of Fame points a player can have # The maximum number of Fame points a player can have
# Default: 100000 # Classic: 0
MaxPersonalFamePoints = 100000 MaxPersonalFamePoints = 0
# How frequently the player gets Fame points while in a Fortress Siege zone # How frequently the player gets Fame points while in a Fortress Siege zone
# Default: 300s (5 min) # Default: 300s (5 min)
FortressZoneFameTaskFrequency = 300 FortressZoneFameTaskFrequency = 300
# How much Fame aquired while in a Fortress Siege Zone # How much Fame aquired while in a Fortress Siege Zone
# Default: 31 # Classic: 0
FortressZoneFameAquirePoints = 31 FortressZoneFameAquirePoints = 0
# How frequently the player gets Fame points while in a Castle Siege zone # How frequently the player gets Fame points while in a Castle Siege zone
# Default: 300s (5 min) # Default: 300s (5 min)
CastleZoneFameTaskFrequency = 300 CastleZoneFameTaskFrequency = 300
# How much Fame acquired while in a Castle Siege Zone # How much Fame acquired while in a Castle Siege Zone
# Default: 1250 # Classic: 0
CastleZoneFameAquirePoints = 1250 CastleZoneFameAquirePoints = 0
# Dead players can receive fame. # Dead players can receive fame.
# Default: True # Classic: False
FameForDeadPlayers = True FameForDeadPlayers = False
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Crafting # Crafting
@@ -445,8 +444,8 @@ FameForDeadPlayers = True
CraftingEnabled = True CraftingEnabled = True
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting). # Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
# Default: True # Classic: False
CraftMasterwork = True CraftMasterwork = False
# Limits for recipes # Limits for recipes
# Default: 100, 100 # Default: 100, 100
@@ -470,8 +469,8 @@ AltGameCreationXpRate = 1
AltGameCreationSpRate = 1 AltGameCreationSpRate = 1
# Additional XP/SP rate multiplier when creating rare item. # Additional XP/SP rate multiplier when creating rare item.
# Default: 2 # Classic: 1
AltGameCreationRareXpSpRate = 2 AltGameCreationRareXpSpRate = 1
# Store/Restore Dwarven Manufacture list # Store/Restore Dwarven Manufacture list
# Keep manufacture shoplist after relog # Keep manufacture shoplist after relog
@@ -554,8 +553,8 @@ AltPartyRange = 1500
# If true, when party leader leaves party, next member in party will be the leader. # If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed. # If false the party be will dispersed.
# Default: False # Classic: True
AltLeavePartyLeader = False AltLeavePartyLeader = True
# Consider same command channel members friends. (Used by target handlers.) # Consider same command channel members friends. (Used by target handlers.)
# Retail is supposed to be false, but have no proof that it is like that. # Retail is supposed to be false, but have no proof that it is like that.
@@ -699,16 +698,16 @@ DeleteCharAfterDays = 3
# In that case he will not receive any Exp/SP from party and is not counted for party bonus. # In that case he will not receive any Exp/SP from party and is not counted for party bonus.
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none". # If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
# Available Options: auto, level, percentage, highfive, none # Available Options: auto, level, percentage, highfive, none
# Default: level # Classic: highfive
PartyXpCutoffMethod = level PartyXpCutoffMethod = highfive
# This option takes effect when "percentage" method is chosen. Don't use high values for this! # This option takes effect when "percentage" method is chosen. Don't use high values for this!
# Default: 3.0 # Default: 3.0
PartyXpCutoffPercent = 3.0 PartyXpCutoffPercent = 3.0
# This option takes effect when "level" method is chosen. Don't use low values for this! # This option takes effect when "level" method is chosen. Don't use low values for this!
# Default: 20 # Classic: 15
PartyXpCutoffLevel = 20 PartyXpCutoffLevel = 15
# This option takes effect when "highfive" method is chosen. # This option takes effect when "highfive" method is chosen.
# Each pair of numbers represent a level range. # Each pair of numbers represent a level range.
@@ -749,13 +748,12 @@ ForbiddenNames = annou,ammou,amnou,anmou,anou,amou
# The exclude list is cleared each time the character goes into silence mode. # The exclude list is cleared each time the character goes into silence mode.
SilenceModeExclude = False SilenceModeExclude = False
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Ability Settings: # Ability Settings:
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# The maximum ability points character could possibly have. # The maximum ability points character could possibly have.
# Default: 16 # Classic: 0
AbilityMaxPoints = 16 AbilityMaxPoints = 0
# Adena needed to reset used ability point. # Adena needed to reset used ability point.
# Default: 10000000 # Default: 10000000

View File

@@ -15,8 +15,8 @@
Delevel = True Delevel = True
# Players will be affected by de-level after this level. # Players will be affected by de-level after this level.
# Default: 85 # Classic: 9
DelevelMinimum = 10 DelevelMinimum = 9
# This option enable check for all player skills for skill level. # This option enable check for all player skills for skill level.
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level. # If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
@@ -111,8 +111,8 @@ AltGameCancelByHit = cast
MagicFailures = True MagicFailures = True
# This option, if enabled, will allow stuns to be canceled with 14% chance. # This option, if enabled, will allow stuns to be canceled with 14% chance.
# Retail: True # Classic: True
BreakStun = False BreakStun = True
# Protection from aggressive mobs after getting up from fake death. # Protection from aggressive mobs after getting up from fake death.
# The value is specified in seconds. # The value is specified in seconds.
@@ -276,8 +276,8 @@ MaximumPlayerLevel = 86
# Maximum number of allowed subclasses for every player. # Maximum number of allowed subclasses for every player.
# Do not use more than 3! # Do not use more than 3!
# Default: 3 # Classic: 0
MaxSubclass = 3 MaxSubclass = 0
# Starting level for subclasses. # Starting level for subclasses.
# Default: 40 # Default: 40
@@ -394,7 +394,6 @@ AltAllowAugmentTrade = True
# Default: True # Default: True
AltAllowAugmentDestroy = True AltAllowAugmentDestroy = True
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Karma # Karma
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
@@ -412,8 +411,8 @@ AltKarmaPlayerCanUseGK = False
AltKarmaPlayerCanTeleport = True AltKarmaPlayerCanTeleport = True
# Karma player can shop. # Karma player can shop.
# Default: True # Classic: False
AltKarmaPlayerCanShop = True AltKarmaPlayerCanShop = False
# Karma player can trade. # Karma player can trade.
# Default: True # Default: True
@@ -429,28 +428,28 @@ AltKarmaPlayerCanUseWareHouse = True
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# The maximum number of Fame points a player can have # The maximum number of Fame points a player can have
# Default: 100000 # Classic: 0
MaxPersonalFamePoints = 100000 MaxPersonalFamePoints = 0
# How frequently the player gets Fame points while in a Fortress Siege zone # How frequently the player gets Fame points while in a Fortress Siege zone
# Default: 300s (5 min) # Default: 300s (5 min)
FortressZoneFameTaskFrequency = 300 FortressZoneFameTaskFrequency = 300
# How much Fame aquired while in a Fortress Siege Zone # How much Fame aquired while in a Fortress Siege Zone
# Default: 31 # Classic: 0
FortressZoneFameAquirePoints = 31 FortressZoneFameAquirePoints = 0
# How frequently the player gets Fame points while in a Castle Siege zone # How frequently the player gets Fame points while in a Castle Siege zone
# Default: 300s (5 min) # Default: 300s (5 min)
CastleZoneFameTaskFrequency = 300 CastleZoneFameTaskFrequency = 300
# How much Fame acquired while in a Castle Siege Zone # How much Fame acquired while in a Castle Siege Zone
# Default: 1250 # Classic: 0
CastleZoneFameAquirePoints = 1250 CastleZoneFameAquirePoints = 0
# Dead players can receive fame. # Dead players can receive fame.
# Default: True # Classic: False
FameForDeadPlayers = True FameForDeadPlayers = False
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Crafting # Crafting
@@ -461,8 +460,8 @@ FameForDeadPlayers = True
CraftingEnabled = True CraftingEnabled = True
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting). # Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
# Default: True # Classic: False
CraftMasterwork = True CraftMasterwork = False
# Limits for recipes # Limits for recipes
# Default: 100, 100 # Default: 100, 100
@@ -486,8 +485,8 @@ AltGameCreationXpRate = 1
AltGameCreationSpRate = 1 AltGameCreationSpRate = 1
# Additional XP/SP rate multiplier when creating rare item. # Additional XP/SP rate multiplier when creating rare item.
# Default: 2 # Classic: 1
AltGameCreationRareXpSpRate = 2 AltGameCreationRareXpSpRate = 1
# Store/Restore Dwarven Manufacture list # Store/Restore Dwarven Manufacture list
# Keep manufacture shoplist after relog # Keep manufacture shoplist after relog
@@ -570,8 +569,8 @@ AltPartyRange = 1500
# If true, when party leader leaves party, next member in party will be the leader. # If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed. # If false the party be will dispersed.
# Default: False # Classic: True
AltLeavePartyLeader = False AltLeavePartyLeader = True
# Consider same command channel members friends. (Used by target handlers.) # Consider same command channel members friends. (Used by target handlers.)
# Retail is supposed to be false, but have no proof that it is like that. # Retail is supposed to be false, but have no proof that it is like that.
@@ -715,16 +714,16 @@ DeleteCharAfterDays = 3
# In that case he will not receive any Exp/SP from party and is not counted for party bonus. # In that case he will not receive any Exp/SP from party and is not counted for party bonus.
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none". # If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
# Available Options: auto, level, percentage, highfive, none # Available Options: auto, level, percentage, highfive, none
# Default: level # Classic: highfive
PartyXpCutoffMethod = level PartyXpCutoffMethod = highfive
# This option takes effect when "percentage" method is chosen. Don't use high values for this! # This option takes effect when "percentage" method is chosen. Don't use high values for this!
# Default: 3.0 # Default: 3.0
PartyXpCutoffPercent = 3.0 PartyXpCutoffPercent = 3.0
# This option takes effect when "level" method is chosen. Don't use low values for this! # This option takes effect when "level" method is chosen. Don't use low values for this!
# Default: 20 # Classic: 15
PartyXpCutoffLevel = 20 PartyXpCutoffLevel = 15
# This option takes effect when "highfive" method is chosen. # This option takes effect when "highfive" method is chosen.
# Each pair of numbers represent a level range. # Each pair of numbers represent a level range.
@@ -765,13 +764,12 @@ ForbiddenNames = annou,ammou,amnou,anmou,anou,amou
# The exclude list is cleared each time the character goes into silence mode. # The exclude list is cleared each time the character goes into silence mode.
SilenceModeExclude = False SilenceModeExclude = False
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Ability Settings: # Ability Settings:
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# The maximum ability points character could possibly have. # The maximum ability points character could possibly have.
# Default: 16 # Classic: 0
AbilityMaxPoints = 16 AbilityMaxPoints = 0
# Adena needed to reset used ability point. # Adena needed to reset used ability point.
# Default: 10000000 # Default: 10000000

View File

@@ -15,8 +15,8 @@
Delevel = True Delevel = True
# Players will be affected by de-level after this level. # Players will be affected by de-level after this level.
# Default: 85 # Classic: 9
DelevelMinimum = 10 DelevelMinimum = 9
# This option enable check for all player skills for skill level. # This option enable check for all player skills for skill level.
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level. # If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
@@ -111,8 +111,8 @@ AltGameCancelByHit = cast
MagicFailures = True MagicFailures = True
# This option, if enabled, will allow stuns to be canceled with 14% chance. # This option, if enabled, will allow stuns to be canceled with 14% chance.
# Retail: True # Classic: True
BreakStun = False BreakStun = True
# Protection from aggressive mobs after getting up from fake death. # Protection from aggressive mobs after getting up from fake death.
# The value is specified in seconds. # The value is specified in seconds.
@@ -276,8 +276,8 @@ MaximumPlayerLevel = 86
# Maximum number of allowed subclasses for every player. # Maximum number of allowed subclasses for every player.
# Do not use more than 3! # Do not use more than 3!
# Default: 3 # Classic: 0
MaxSubclass = 3 MaxSubclass = 0
# Starting level for subclasses. # Starting level for subclasses.
# Default: 40 # Default: 40
@@ -394,7 +394,6 @@ AltAllowAugmentTrade = True
# Default: True # Default: True
AltAllowAugmentDestroy = True AltAllowAugmentDestroy = True
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Karma # Karma
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
@@ -412,8 +411,8 @@ AltKarmaPlayerCanUseGK = False
AltKarmaPlayerCanTeleport = True AltKarmaPlayerCanTeleport = True
# Karma player can shop. # Karma player can shop.
# Default: True # Classic: False
AltKarmaPlayerCanShop = True AltKarmaPlayerCanShop = False
# Karma player can trade. # Karma player can trade.
# Default: True # Default: True
@@ -429,28 +428,28 @@ AltKarmaPlayerCanUseWareHouse = True
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# The maximum number of Fame points a player can have # The maximum number of Fame points a player can have
# Default: 100000 # Classic: 0
MaxPersonalFamePoints = 100000 MaxPersonalFamePoints = 0
# How frequently the player gets Fame points while in a Fortress Siege zone # How frequently the player gets Fame points while in a Fortress Siege zone
# Default: 300s (5 min) # Default: 300s (5 min)
FortressZoneFameTaskFrequency = 300 FortressZoneFameTaskFrequency = 300
# How much Fame aquired while in a Fortress Siege Zone # How much Fame aquired while in a Fortress Siege Zone
# Default: 31 # Classic: 0
FortressZoneFameAquirePoints = 31 FortressZoneFameAquirePoints = 0
# How frequently the player gets Fame points while in a Castle Siege zone # How frequently the player gets Fame points while in a Castle Siege zone
# Default: 300s (5 min) # Default: 300s (5 min)
CastleZoneFameTaskFrequency = 300 CastleZoneFameTaskFrequency = 300
# How much Fame acquired while in a Castle Siege Zone # How much Fame acquired while in a Castle Siege Zone
# Default: 1250 # Classic: 0
CastleZoneFameAquirePoints = 1250 CastleZoneFameAquirePoints = 0
# Dead players can receive fame. # Dead players can receive fame.
# Default: True # Classic: False
FameForDeadPlayers = True FameForDeadPlayers = False
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Crafting # Crafting
@@ -461,8 +460,8 @@ FameForDeadPlayers = True
CraftingEnabled = True CraftingEnabled = True
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting). # Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
# Default: True # Classic: False
CraftMasterwork = True CraftMasterwork = False
# Limits for recipes # Limits for recipes
# Default: 100, 100 # Default: 100, 100
@@ -486,8 +485,8 @@ AltGameCreationXpRate = 1
AltGameCreationSpRate = 1 AltGameCreationSpRate = 1
# Additional XP/SP rate multiplier when creating rare item. # Additional XP/SP rate multiplier when creating rare item.
# Default: 2 # Classic: 1
AltGameCreationRareXpSpRate = 2 AltGameCreationRareXpSpRate = 1
# Store/Restore Dwarven Manufacture list # Store/Restore Dwarven Manufacture list
# Keep manufacture shoplist after relog # Keep manufacture shoplist after relog
@@ -570,8 +569,8 @@ AltPartyRange = 1500
# If true, when party leader leaves party, next member in party will be the leader. # If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed. # If false the party be will dispersed.
# Default: False # Classic: True
AltLeavePartyLeader = False AltLeavePartyLeader = True
# Consider same command channel members friends. (Used by target handlers.) # Consider same command channel members friends. (Used by target handlers.)
# Retail is supposed to be false, but have no proof that it is like that. # Retail is supposed to be false, but have no proof that it is like that.
@@ -715,16 +714,16 @@ DeleteCharAfterDays = 3
# In that case he will not receive any Exp/SP from party and is not counted for party bonus. # In that case he will not receive any Exp/SP from party and is not counted for party bonus.
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none". # If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
# Available Options: auto, level, percentage, highfive, none # Available Options: auto, level, percentage, highfive, none
# Default: level # Classic: highfive
PartyXpCutoffMethod = level PartyXpCutoffMethod = highfive
# This option takes effect when "percentage" method is chosen. Don't use high values for this! # This option takes effect when "percentage" method is chosen. Don't use high values for this!
# Default: 3.0 # Default: 3.0
PartyXpCutoffPercent = 3.0 PartyXpCutoffPercent = 3.0
# This option takes effect when "level" method is chosen. Don't use low values for this! # This option takes effect when "level" method is chosen. Don't use low values for this!
# Default: 20 # Classic: 15
PartyXpCutoffLevel = 20 PartyXpCutoffLevel = 15
# This option takes effect when "highfive" method is chosen. # This option takes effect when "highfive" method is chosen.
# Each pair of numbers represent a level range. # Each pair of numbers represent a level range.
@@ -760,13 +759,12 @@ ForbiddenNames = annou,ammou,amnou,anmou,anou,amou
# The exclude list is cleared each time the character goes into silence mode. # The exclude list is cleared each time the character goes into silence mode.
SilenceModeExclude = False SilenceModeExclude = False
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Ability Settings: # Ability Settings:
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# The maximum ability points character could possibly have. # The maximum ability points character could possibly have.
# Default: 16 # Classic: 0
AbilityMaxPoints = 16 AbilityMaxPoints = 0
# Adena needed to reset used ability point. # Adena needed to reset used ability point.
# Default: 10000000 # Default: 10000000

View File

@@ -15,8 +15,8 @@
Delevel = True Delevel = True
# Players will be affected by de-level after this level. # Players will be affected by de-level after this level.
# Default: 85 # Classic: 9
DelevelMinimum = 10 DelevelMinimum = 9
# This option enable check for all player skills for skill level. # This option enable check for all player skills for skill level.
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level. # If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
@@ -111,8 +111,8 @@ AltGameCancelByHit = cast
MagicFailures = True MagicFailures = True
# This option, if enabled, will allow stuns to be canceled with 14% chance. # This option, if enabled, will allow stuns to be canceled with 14% chance.
# Retail: True # Classic: True
BreakStun = False BreakStun = True
# Protection from aggressive mobs after getting up from fake death. # Protection from aggressive mobs after getting up from fake death.
# The value is specified in seconds. # The value is specified in seconds.
@@ -276,8 +276,8 @@ MaximumPlayerLevel = 80
# Maximum number of allowed subclasses for every player. # Maximum number of allowed subclasses for every player.
# Do not use more than 3! # Do not use more than 3!
# Default: 3 # Classic: 0
MaxSubclass = 3 MaxSubclass = 0
# Starting level for subclasses. # Starting level for subclasses.
# Default: 40 # Default: 40
@@ -396,8 +396,8 @@ AltKarmaPlayerCanUseGK = False
AltKarmaPlayerCanTeleport = True AltKarmaPlayerCanTeleport = True
# Karma player can shop. # Karma player can shop.
# Default: True # Classic: False
AltKarmaPlayerCanShop = True AltKarmaPlayerCanShop = False
# Karma player can trade. # Karma player can trade.
# Default: True # Default: True
@@ -413,28 +413,28 @@ AltKarmaPlayerCanUseWareHouse = True
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# The maximum number of Fame points a player can have # The maximum number of Fame points a player can have
# Default: 100000 # Classic: 0
MaxPersonalFamePoints = 100000 MaxPersonalFamePoints = 0
# How frequently the player gets Fame points while in a Fortress Siege zone # How frequently the player gets Fame points while in a Fortress Siege zone
# Default: 300s (5 min) # Default: 300s (5 min)
FortressZoneFameTaskFrequency = 300 FortressZoneFameTaskFrequency = 300
# How much Fame aquired while in a Fortress Siege Zone # How much Fame aquired while in a Fortress Siege Zone
# Default: 31 # Classic: 0
FortressZoneFameAquirePoints = 31 FortressZoneFameAquirePoints = 0
# How frequently the player gets Fame points while in a Castle Siege zone # How frequently the player gets Fame points while in a Castle Siege zone
# Default: 300s (5 min) # Default: 300s (5 min)
CastleZoneFameTaskFrequency = 300 CastleZoneFameTaskFrequency = 300
# How much Fame acquired while in a Castle Siege Zone # How much Fame acquired while in a Castle Siege Zone
# Default: 1250 # Classic: 0
CastleZoneFameAquirePoints = 1250 CastleZoneFameAquirePoints = 0
# Dead players can receive fame. # Dead players can receive fame.
# Default: True # Classic: False
FameForDeadPlayers = True FameForDeadPlayers = False
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# Crafting # Crafting
@@ -445,8 +445,8 @@ FameForDeadPlayers = True
CraftingEnabled = True CraftingEnabled = True
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting). # Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
# Default: True # Classic: False
CraftMasterwork = True CraftMasterwork = False
# Limits for recipes # Limits for recipes
# Default: 100, 100 # Default: 100, 100
@@ -470,8 +470,8 @@ AltGameCreationXpRate = 1
AltGameCreationSpRate = 1 AltGameCreationSpRate = 1
# Additional XP/SP rate multiplier when creating rare item. # Additional XP/SP rate multiplier when creating rare item.
# Default: 2 # Classic: 1
AltGameCreationRareXpSpRate = 2 AltGameCreationRareXpSpRate = 1
# Store/Restore Dwarven Manufacture list # Store/Restore Dwarven Manufacture list
# Keep manufacture shoplist after relog # Keep manufacture shoplist after relog
@@ -554,8 +554,8 @@ AltPartyRange = 1500
# If true, when party leader leaves party, next member in party will be the leader. # If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed. # If false the party be will dispersed.
# Default: False # Classic: True
AltLeavePartyLeader = False AltLeavePartyLeader = True
# Consider same command channel members friends. (Used by target handlers.) # Consider same command channel members friends. (Used by target handlers.)
# Retail is supposed to be false, but have no proof that it is like that. # Retail is supposed to be false, but have no proof that it is like that.
@@ -699,16 +699,16 @@ DeleteCharAfterDays = 3
# In that case he will not receive any Exp/SP from party and is not counted for party bonus. # In that case he will not receive any Exp/SP from party and is not counted for party bonus.
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none". # If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
# Available Options: auto, level, percentage, highfive, none # Available Options: auto, level, percentage, highfive, none
# Default: level # Classic: highfive
PartyXpCutoffMethod = level PartyXpCutoffMethod = highfive
# This option takes effect when "percentage" method is chosen. Don't use high values for this! # This option takes effect when "percentage" method is chosen. Don't use high values for this!
# Default: 3.0 # Default: 3.0
PartyXpCutoffPercent = 3.0 PartyXpCutoffPercent = 3.0
# This option takes effect when "level" method is chosen. Don't use low values for this! # This option takes effect when "level" method is chosen. Don't use low values for this!
# Default: 20 # Classic: 15
PartyXpCutoffLevel = 20 PartyXpCutoffLevel = 15
# This option takes effect when "highfive" method is chosen. # This option takes effect when "highfive" method is chosen.
# Each pair of numbers represent a level range. # Each pair of numbers represent a level range.
@@ -758,8 +758,8 @@ MaxEquipableItemGrade = S
# Ability Settings: # Ability Settings:
# --------------------------------------------------------------------------- # ---------------------------------------------------------------------------
# The maximum ability points character could possibly have. # The maximum ability points character could possibly have.
# Default: 16 # Classic: 0
AbilityMaxPoints = 16 AbilityMaxPoints = 0
# Adena needed to reset used ability point. # Adena needed to reset used ability point.
# Default: 10000000 # Default: 10000000