Classic specific configurations.
Contributed by Iris.
This commit is contained in:
@@ -15,8 +15,8 @@
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Delevel = True
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Delevel = True
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# Players will be affected by de-level after this level.
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# Players will be affected by de-level after this level.
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# Default: 85
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# Classic: 9
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DelevelMinimum = 10
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DelevelMinimum = 9
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# This option enable check for all player skills for skill level.
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# This option enable check for all player skills for skill level.
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# If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
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# If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
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@@ -111,8 +111,8 @@ AltGameCancelByHit = cast
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MagicFailures = True
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MagicFailures = True
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# This option, if enabled, will allow stuns to be canceled with 14% chance.
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# This option, if enabled, will allow stuns to be canceled with 14% chance.
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# Retail: True
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# Classic: True
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BreakStun = False
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BreakStun = True
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# Protection from aggressive mobs after getting up from fake death.
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# Protection from aggressive mobs after getting up from fake death.
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# The value is specified in seconds.
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# The value is specified in seconds.
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@@ -272,12 +272,12 @@ MaxSp = 50000000000
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# WARNING: Cannot exceed the maximum experince.xml level.
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# WARNING: Cannot exceed the maximum experince.xml level.
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# Example: Set as 85 to force the maximum player level at 85.
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# Example: Set as 85 to force the maximum player level at 85.
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# Default: 105
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# Default: 105
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MaximumPlayerLevel = 85
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MaximumPlayerLevel = 80
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# Maximum number of allowed subclasses for every player.
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# Maximum number of allowed subclasses for every player.
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# Do not use more than 3!
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# Do not use more than 3!
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# Default: 3
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# Classic: 0
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MaxSubclass = 3
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MaxSubclass = 0
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# Starting level for subclasses.
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# Starting level for subclasses.
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# Default: 40
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# Default: 40
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@@ -378,7 +378,6 @@ AltAllowAugmentTrade = True
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# Default: True
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# Default: True
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AltAllowAugmentDestroy = True
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AltAllowAugmentDestroy = True
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# Karma
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# Karma
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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@@ -396,8 +395,8 @@ AltKarmaPlayerCanUseGK = False
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AltKarmaPlayerCanTeleport = True
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AltKarmaPlayerCanTeleport = True
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# Karma player can shop.
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# Karma player can shop.
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# Default: True
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# Classic: False
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AltKarmaPlayerCanShop = True
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AltKarmaPlayerCanShop = False
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# Karma player can trade.
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# Karma player can trade.
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# Default: True
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# Default: True
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@@ -413,28 +412,28 @@ AltKarmaPlayerCanUseWareHouse = True
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# The maximum number of Fame points a player can have
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# The maximum number of Fame points a player can have
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# Default: 100000
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# Classic: 0
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MaxPersonalFamePoints = 100000
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MaxPersonalFamePoints = 0
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# How frequently the player gets Fame points while in a Fortress Siege zone
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# How frequently the player gets Fame points while in a Fortress Siege zone
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# Default: 300s (5 min)
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# Default: 300s (5 min)
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FortressZoneFameTaskFrequency = 300
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FortressZoneFameTaskFrequency = 300
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# How much Fame aquired while in a Fortress Siege Zone
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# How much Fame aquired while in a Fortress Siege Zone
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# Default: 31
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# Classic: 0
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FortressZoneFameAquirePoints = 31
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FortressZoneFameAquirePoints = 0
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# How frequently the player gets Fame points while in a Castle Siege zone
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# How frequently the player gets Fame points while in a Castle Siege zone
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# Default: 300s (5 min)
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# Default: 300s (5 min)
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CastleZoneFameTaskFrequency = 300
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CastleZoneFameTaskFrequency = 300
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# How much Fame acquired while in a Castle Siege Zone
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# How much Fame acquired while in a Castle Siege Zone
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# Default: 1250
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# Classic: 0
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CastleZoneFameAquirePoints = 1250
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CastleZoneFameAquirePoints = 0
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# Dead players can receive fame.
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# Dead players can receive fame.
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# Default: True
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# Classic: False
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FameForDeadPlayers = True
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FameForDeadPlayers = False
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# Crafting
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# Crafting
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@@ -445,8 +444,8 @@ FameForDeadPlayers = True
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CraftingEnabled = True
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CraftingEnabled = True
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# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
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# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
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# Default: True
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# Classic: False
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CraftMasterwork = True
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CraftMasterwork = False
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# Limits for recipes
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# Limits for recipes
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# Default: 100, 100
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# Default: 100, 100
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@@ -470,8 +469,8 @@ AltGameCreationXpRate = 1
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AltGameCreationSpRate = 1
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AltGameCreationSpRate = 1
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# Additional XP/SP rate multiplier when creating rare item.
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# Additional XP/SP rate multiplier when creating rare item.
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# Default: 2
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# Classic: 1
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AltGameCreationRareXpSpRate = 2
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AltGameCreationRareXpSpRate = 1
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# Store/Restore Dwarven Manufacture list
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# Store/Restore Dwarven Manufacture list
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# Keep manufacture shoplist after relog
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# Keep manufacture shoplist after relog
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@@ -554,8 +553,8 @@ AltPartyRange = 1500
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# If true, when party leader leaves party, next member in party will be the leader.
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# If true, when party leader leaves party, next member in party will be the leader.
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# If false the party be will dispersed.
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# If false the party be will dispersed.
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# Default: False
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# Classic: True
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AltLeavePartyLeader = False
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AltLeavePartyLeader = True
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# Consider same command channel members friends. (Used by target handlers.)
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# Consider same command channel members friends. (Used by target handlers.)
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# Retail is supposed to be false, but have no proof that it is like that.
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# Retail is supposed to be false, but have no proof that it is like that.
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@@ -699,16 +698,16 @@ DeleteCharAfterDays = 3
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# In that case he will not receive any Exp/SP from party and is not counted for party bonus.
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# In that case he will not receive any Exp/SP from party and is not counted for party bonus.
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# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
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# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
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# Available Options: auto, level, percentage, highfive, none
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# Available Options: auto, level, percentage, highfive, none
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# Default: level
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# Classic: highfive
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PartyXpCutoffMethod = level
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PartyXpCutoffMethod = highfive
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# This option takes effect when "percentage" method is chosen. Don't use high values for this!
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# This option takes effect when "percentage" method is chosen. Don't use high values for this!
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# Default: 3.0
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# Default: 3.0
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PartyXpCutoffPercent = 3.0
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PartyXpCutoffPercent = 3.0
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# This option takes effect when "level" method is chosen. Don't use low values for this!
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# This option takes effect when "level" method is chosen. Don't use low values for this!
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# Default: 20
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# Classic: 15
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PartyXpCutoffLevel = 20
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PartyXpCutoffLevel = 15
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# This option takes effect when "highfive" method is chosen.
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# This option takes effect when "highfive" method is chosen.
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# Each pair of numbers represent a level range.
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# Each pair of numbers represent a level range.
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@@ -749,13 +748,12 @@ ForbiddenNames = annou,ammou,amnou,anmou,anou,amou
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# The exclude list is cleared each time the character goes into silence mode.
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# The exclude list is cleared each time the character goes into silence mode.
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SilenceModeExclude = False
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SilenceModeExclude = False
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# Ability Settings:
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# Ability Settings:
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# The maximum ability points character could possibly have.
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# The maximum ability points character could possibly have.
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# Default: 16
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# Classic: 0
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AbilityMaxPoints = 16
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AbilityMaxPoints = 0
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# Adena needed to reset used ability point.
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# Adena needed to reset used ability point.
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# Default: 10000000
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# Default: 10000000
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@@ -15,8 +15,8 @@
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Delevel = True
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Delevel = True
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# Players will be affected by de-level after this level.
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# Players will be affected by de-level after this level.
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# Default: 85
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# Classic: 9
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DelevelMinimum = 10
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DelevelMinimum = 9
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# This option enable check for all player skills for skill level.
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# This option enable check for all player skills for skill level.
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# If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
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# If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
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@@ -111,8 +111,8 @@ AltGameCancelByHit = cast
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MagicFailures = True
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MagicFailures = True
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# This option, if enabled, will allow stuns to be canceled with 14% chance.
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# This option, if enabled, will allow stuns to be canceled with 14% chance.
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# Retail: True
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# Classic: True
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BreakStun = False
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BreakStun = True
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# Protection from aggressive mobs after getting up from fake death.
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# Protection from aggressive mobs after getting up from fake death.
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# The value is specified in seconds.
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# The value is specified in seconds.
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@@ -276,8 +276,8 @@ MaximumPlayerLevel = 85
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# Maximum number of allowed subclasses for every player.
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# Maximum number of allowed subclasses for every player.
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# Do not use more than 3!
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# Do not use more than 3!
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# Default: 3
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# Classic: 0
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MaxSubclass = 3
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MaxSubclass = 0
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# Starting level for subclasses.
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# Starting level for subclasses.
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# Default: 40
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# Default: 40
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@@ -378,7 +378,6 @@ AltAllowAugmentTrade = True
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# Default: True
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# Default: True
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AltAllowAugmentDestroy = True
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AltAllowAugmentDestroy = True
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# Karma
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# Karma
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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@@ -396,8 +395,8 @@ AltKarmaPlayerCanUseGK = False
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AltKarmaPlayerCanTeleport = True
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AltKarmaPlayerCanTeleport = True
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# Karma player can shop.
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# Karma player can shop.
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# Default: True
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# Classic: False
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AltKarmaPlayerCanShop = True
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AltKarmaPlayerCanShop = False
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# Karma player can trade.
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# Karma player can trade.
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# Default: True
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# Default: True
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@@ -413,28 +412,28 @@ AltKarmaPlayerCanUseWareHouse = True
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# The maximum number of Fame points a player can have
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# The maximum number of Fame points a player can have
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# Default: 100000
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# Classic: 0
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MaxPersonalFamePoints = 100000
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MaxPersonalFamePoints = 0
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# How frequently the player gets Fame points while in a Fortress Siege zone
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# How frequently the player gets Fame points while in a Fortress Siege zone
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# Default: 300s (5 min)
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# Default: 300s (5 min)
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FortressZoneFameTaskFrequency = 300
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FortressZoneFameTaskFrequency = 300
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# How much Fame aquired while in a Fortress Siege Zone
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# How much Fame aquired while in a Fortress Siege Zone
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# Default: 31
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# Classic: 0
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FortressZoneFameAquirePoints = 31
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FortressZoneFameAquirePoints = 0
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# How frequently the player gets Fame points while in a Castle Siege zone
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# How frequently the player gets Fame points while in a Castle Siege zone
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# Default: 300s (5 min)
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# Default: 300s (5 min)
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CastleZoneFameTaskFrequency = 300
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CastleZoneFameTaskFrequency = 300
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# How much Fame acquired while in a Castle Siege Zone
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# How much Fame acquired while in a Castle Siege Zone
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# Default: 1250
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# Classic: 0
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CastleZoneFameAquirePoints = 1250
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CastleZoneFameAquirePoints = 0
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# Dead players can receive fame.
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# Dead players can receive fame.
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# Default: True
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# Classic: False
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FameForDeadPlayers = True
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FameForDeadPlayers = False
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# Crafting
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# Crafting
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@@ -445,8 +444,8 @@ FameForDeadPlayers = True
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CraftingEnabled = True
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CraftingEnabled = True
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# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
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# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
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# Default: True
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# Classic: False
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CraftMasterwork = True
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CraftMasterwork = False
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# Limits for recipes
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# Limits for recipes
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# Default: 100, 100
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# Default: 100, 100
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@@ -470,8 +469,8 @@ AltGameCreationXpRate = 1
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AltGameCreationSpRate = 1
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AltGameCreationSpRate = 1
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# Additional XP/SP rate multiplier when creating rare item.
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# Additional XP/SP rate multiplier when creating rare item.
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# Default: 2
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# Classic: 1
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AltGameCreationRareXpSpRate = 2
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AltGameCreationRareXpSpRate = 1
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# Store/Restore Dwarven Manufacture list
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# Store/Restore Dwarven Manufacture list
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# Keep manufacture shoplist after relog
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# Keep manufacture shoplist after relog
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@@ -554,8 +553,8 @@ AltPartyRange = 1500
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|
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# If true, when party leader leaves party, next member in party will be the leader.
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# If true, when party leader leaves party, next member in party will be the leader.
|
||||||
# If false the party be will dispersed.
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# If false the party be will dispersed.
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# Default: False
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# Classic: True
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AltLeavePartyLeader = False
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AltLeavePartyLeader = True
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# Consider same command channel members friends. (Used by target handlers.)
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# Consider same command channel members friends. (Used by target handlers.)
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||||||
# Retail is supposed to be false, but have no proof that it is like that.
|
# Retail is supposed to be false, but have no proof that it is like that.
|
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@@ -699,16 +698,16 @@ DeleteCharAfterDays = 3
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# In that case he will not receive any Exp/SP from party and is not counted for party bonus.
|
# In that case he will not receive any Exp/SP from party and is not counted for party bonus.
|
||||||
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
|
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
|
||||||
# Available Options: auto, level, percentage, highfive, none
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# Available Options: auto, level, percentage, highfive, none
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# Default: level
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# Classic: highfive
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PartyXpCutoffMethod = level
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PartyXpCutoffMethod = highfive
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# This option takes effect when "percentage" method is chosen. Don't use high values for this!
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# This option takes effect when "percentage" method is chosen. Don't use high values for this!
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# Default: 3.0
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# Default: 3.0
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PartyXpCutoffPercent = 3.0
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PartyXpCutoffPercent = 3.0
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# This option takes effect when "level" method is chosen. Don't use low values for this!
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# This option takes effect when "level" method is chosen. Don't use low values for this!
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# Default: 20
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# Classic: 15
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PartyXpCutoffLevel = 20
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PartyXpCutoffLevel = 15
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# This option takes effect when "highfive" method is chosen.
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# This option takes effect when "highfive" method is chosen.
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# Each pair of numbers represent a level range.
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# Each pair of numbers represent a level range.
|
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@@ -749,13 +748,12 @@ ForbiddenNames = annou,ammou,amnou,anmou,anou,amou
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# The exclude list is cleared each time the character goes into silence mode.
|
# The exclude list is cleared each time the character goes into silence mode.
|
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SilenceModeExclude = False
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SilenceModeExclude = False
|
||||||
|
|
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|
|
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# Ability Settings:
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# Ability Settings:
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# ---------------------------------------------------------------------------
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# ---------------------------------------------------------------------------
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# The maximum ability points character could possibly have.
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# The maximum ability points character could possibly have.
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# Default: 16
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# Classic: 0
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AbilityMaxPoints = 16
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AbilityMaxPoints = 0
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|
|
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# Adena needed to reset used ability point.
|
# Adena needed to reset used ability point.
|
||||||
# Default: 10000000
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# Default: 10000000
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|
@@ -15,8 +15,8 @@
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Delevel = True
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Delevel = True
|
||||||
|
|
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# Players will be affected by de-level after this level.
|
# Players will be affected by de-level after this level.
|
||||||
# Default: 85
|
# Classic: 9
|
||||||
DelevelMinimum = 10
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DelevelMinimum = 9
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|
|
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# This option enable check for all player skills for skill level.
|
# This option enable check for all player skills for skill level.
|
||||||
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
|
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
|
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@@ -111,8 +111,8 @@ AltGameCancelByHit = cast
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MagicFailures = True
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MagicFailures = True
|
||||||
|
|
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# This option, if enabled, will allow stuns to be canceled with 14% chance.
|
# This option, if enabled, will allow stuns to be canceled with 14% chance.
|
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# Retail: True
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# Classic: True
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BreakStun = False
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BreakStun = True
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# Protection from aggressive mobs after getting up from fake death.
|
# Protection from aggressive mobs after getting up from fake death.
|
||||||
# The value is specified in seconds.
|
# The value is specified in seconds.
|
||||||
@@ -276,8 +276,8 @@ MaximumPlayerLevel = 85
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|||||||
|
|
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# Maximum number of allowed subclasses for every player.
|
# Maximum number of allowed subclasses for every player.
|
||||||
# Do not use more than 3!
|
# Do not use more than 3!
|
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# Default: 3
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# Classic: 0
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MaxSubclass = 3
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MaxSubclass = 0
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|
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# Starting level for subclasses.
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# Starting level for subclasses.
|
||||||
# Default: 40
|
# Default: 40
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||||||
@@ -378,7 +378,6 @@ AltAllowAugmentTrade = True
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|||||||
# Default: True
|
# Default: True
|
||||||
AltAllowAugmentDestroy = True
|
AltAllowAugmentDestroy = True
|
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|
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|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
# Karma
|
# Karma
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
@@ -396,8 +395,8 @@ AltKarmaPlayerCanUseGK = False
|
|||||||
AltKarmaPlayerCanTeleport = True
|
AltKarmaPlayerCanTeleport = True
|
||||||
|
|
||||||
# Karma player can shop.
|
# Karma player can shop.
|
||||||
# Default: True
|
# Classic: False
|
||||||
AltKarmaPlayerCanShop = True
|
AltKarmaPlayerCanShop = False
|
||||||
|
|
||||||
# Karma player can trade.
|
# Karma player can trade.
|
||||||
# Default: True
|
# Default: True
|
||||||
@@ -413,28 +412,28 @@ AltKarmaPlayerCanUseWareHouse = True
|
|||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
|
|
||||||
# The maximum number of Fame points a player can have
|
# The maximum number of Fame points a player can have
|
||||||
# Default: 100000
|
# Classic: 0
|
||||||
MaxPersonalFamePoints = 100000
|
MaxPersonalFamePoints = 0
|
||||||
|
|
||||||
# How frequently the player gets Fame points while in a Fortress Siege zone
|
# How frequently the player gets Fame points while in a Fortress Siege zone
|
||||||
# Default: 300s (5 min)
|
# Default: 300s (5 min)
|
||||||
FortressZoneFameTaskFrequency = 300
|
FortressZoneFameTaskFrequency = 300
|
||||||
|
|
||||||
# How much Fame aquired while in a Fortress Siege Zone
|
# How much Fame aquired while in a Fortress Siege Zone
|
||||||
# Default: 31
|
# Classic: 0
|
||||||
FortressZoneFameAquirePoints = 31
|
FortressZoneFameAquirePoints = 0
|
||||||
|
|
||||||
# How frequently the player gets Fame points while in a Castle Siege zone
|
# How frequently the player gets Fame points while in a Castle Siege zone
|
||||||
# Default: 300s (5 min)
|
# Default: 300s (5 min)
|
||||||
CastleZoneFameTaskFrequency = 300
|
CastleZoneFameTaskFrequency = 300
|
||||||
|
|
||||||
# How much Fame acquired while in a Castle Siege Zone
|
# How much Fame acquired while in a Castle Siege Zone
|
||||||
# Default: 1250
|
# Classic: 0
|
||||||
CastleZoneFameAquirePoints = 1250
|
CastleZoneFameAquirePoints = 0
|
||||||
|
|
||||||
# Dead players can receive fame.
|
# Dead players can receive fame.
|
||||||
# Default: True
|
# Classic: False
|
||||||
FameForDeadPlayers = True
|
FameForDeadPlayers = False
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
# Crafting
|
# Crafting
|
||||||
@@ -445,8 +444,8 @@ FameForDeadPlayers = True
|
|||||||
CraftingEnabled = True
|
CraftingEnabled = True
|
||||||
|
|
||||||
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
|
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
|
||||||
# Default: True
|
# Classic: False
|
||||||
CraftMasterwork = True
|
CraftMasterwork = False
|
||||||
|
|
||||||
# Limits for recipes
|
# Limits for recipes
|
||||||
# Default: 100, 100
|
# Default: 100, 100
|
||||||
@@ -470,8 +469,8 @@ AltGameCreationXpRate = 1
|
|||||||
AltGameCreationSpRate = 1
|
AltGameCreationSpRate = 1
|
||||||
|
|
||||||
# Additional XP/SP rate multiplier when creating rare item.
|
# Additional XP/SP rate multiplier when creating rare item.
|
||||||
# Default: 2
|
# Classic: 1
|
||||||
AltGameCreationRareXpSpRate = 2
|
AltGameCreationRareXpSpRate = 1
|
||||||
|
|
||||||
# Store/Restore Dwarven Manufacture list
|
# Store/Restore Dwarven Manufacture list
|
||||||
# Keep manufacture shoplist after relog
|
# Keep manufacture shoplist after relog
|
||||||
@@ -554,8 +553,8 @@ AltPartyRange = 1500
|
|||||||
|
|
||||||
# If true, when party leader leaves party, next member in party will be the leader.
|
# If true, when party leader leaves party, next member in party will be the leader.
|
||||||
# If false the party be will dispersed.
|
# If false the party be will dispersed.
|
||||||
# Default: False
|
# Classic: True
|
||||||
AltLeavePartyLeader = False
|
AltLeavePartyLeader = True
|
||||||
|
|
||||||
# Consider same command channel members friends. (Used by target handlers.)
|
# Consider same command channel members friends. (Used by target handlers.)
|
||||||
# Retail is supposed to be false, but have no proof that it is like that.
|
# Retail is supposed to be false, but have no proof that it is like that.
|
||||||
@@ -699,16 +698,16 @@ DeleteCharAfterDays = 3
|
|||||||
# In that case he will not receive any Exp/SP from party and is not counted for party bonus.
|
# In that case he will not receive any Exp/SP from party and is not counted for party bonus.
|
||||||
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
|
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
|
||||||
# Available Options: auto, level, percentage, highfive, none
|
# Available Options: auto, level, percentage, highfive, none
|
||||||
# Default: level
|
# Classic: highfive
|
||||||
PartyXpCutoffMethod = level
|
PartyXpCutoffMethod = highfive
|
||||||
|
|
||||||
# This option takes effect when "percentage" method is chosen. Don't use high values for this!
|
# This option takes effect when "percentage" method is chosen. Don't use high values for this!
|
||||||
# Default: 3.0
|
# Default: 3.0
|
||||||
PartyXpCutoffPercent = 3.0
|
PartyXpCutoffPercent = 3.0
|
||||||
|
|
||||||
# This option takes effect when "level" method is chosen. Don't use low values for this!
|
# This option takes effect when "level" method is chosen. Don't use low values for this!
|
||||||
# Default: 20
|
# Classic: 15
|
||||||
PartyXpCutoffLevel = 20
|
PartyXpCutoffLevel = 15
|
||||||
|
|
||||||
# This option takes effect when "highfive" method is chosen.
|
# This option takes effect when "highfive" method is chosen.
|
||||||
# Each pair of numbers represent a level range.
|
# Each pair of numbers represent a level range.
|
||||||
@@ -749,13 +748,12 @@ ForbiddenNames = annou,ammou,amnou,anmou,anou,amou
|
|||||||
# The exclude list is cleared each time the character goes into silence mode.
|
# The exclude list is cleared each time the character goes into silence mode.
|
||||||
SilenceModeExclude = False
|
SilenceModeExclude = False
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
# Ability Settings:
|
# Ability Settings:
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
# The maximum ability points character could possibly have.
|
# The maximum ability points character could possibly have.
|
||||||
# Default: 16
|
# Classic: 0
|
||||||
AbilityMaxPoints = 16
|
AbilityMaxPoints = 0
|
||||||
|
|
||||||
# Adena needed to reset used ability point.
|
# Adena needed to reset used ability point.
|
||||||
# Default: 10000000
|
# Default: 10000000
|
||||||
|
@@ -15,8 +15,8 @@
|
|||||||
Delevel = True
|
Delevel = True
|
||||||
|
|
||||||
# Players will be affected by de-level after this level.
|
# Players will be affected by de-level after this level.
|
||||||
# Default: 85
|
# Classic: 9
|
||||||
DelevelMinimum = 10
|
DelevelMinimum = 9
|
||||||
|
|
||||||
# This option enable check for all player skills for skill level.
|
# This option enable check for all player skills for skill level.
|
||||||
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
|
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
|
||||||
@@ -111,8 +111,8 @@ AltGameCancelByHit = cast
|
|||||||
MagicFailures = True
|
MagicFailures = True
|
||||||
|
|
||||||
# This option, if enabled, will allow stuns to be canceled with 14% chance.
|
# This option, if enabled, will allow stuns to be canceled with 14% chance.
|
||||||
# Retail: True
|
# Classic: True
|
||||||
BreakStun = False
|
BreakStun = True
|
||||||
|
|
||||||
# Protection from aggressive mobs after getting up from fake death.
|
# Protection from aggressive mobs after getting up from fake death.
|
||||||
# The value is specified in seconds.
|
# The value is specified in seconds.
|
||||||
@@ -276,8 +276,8 @@ MaximumPlayerLevel = 85
|
|||||||
|
|
||||||
# Maximum number of allowed subclasses for every player.
|
# Maximum number of allowed subclasses for every player.
|
||||||
# Do not use more than 3!
|
# Do not use more than 3!
|
||||||
# Default: 3
|
# Classic: 0
|
||||||
MaxSubclass = 3
|
MaxSubclass = 0
|
||||||
|
|
||||||
# Starting level for subclasses.
|
# Starting level for subclasses.
|
||||||
# Default: 40
|
# Default: 40
|
||||||
@@ -378,7 +378,6 @@ AltAllowAugmentTrade = True
|
|||||||
# Default: True
|
# Default: True
|
||||||
AltAllowAugmentDestroy = True
|
AltAllowAugmentDestroy = True
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
# Karma
|
# Karma
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
@@ -396,8 +395,8 @@ AltKarmaPlayerCanUseGK = False
|
|||||||
AltKarmaPlayerCanTeleport = True
|
AltKarmaPlayerCanTeleport = True
|
||||||
|
|
||||||
# Karma player can shop.
|
# Karma player can shop.
|
||||||
# Default: True
|
# Classic: False
|
||||||
AltKarmaPlayerCanShop = True
|
AltKarmaPlayerCanShop = False
|
||||||
|
|
||||||
# Karma player can trade.
|
# Karma player can trade.
|
||||||
# Default: True
|
# Default: True
|
||||||
@@ -413,28 +412,28 @@ AltKarmaPlayerCanUseWareHouse = True
|
|||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
|
|
||||||
# The maximum number of Fame points a player can have
|
# The maximum number of Fame points a player can have
|
||||||
# Default: 100000
|
# Classic: 0
|
||||||
MaxPersonalFamePoints = 100000
|
MaxPersonalFamePoints = 0
|
||||||
|
|
||||||
# How frequently the player gets Fame points while in a Fortress Siege zone
|
# How frequently the player gets Fame points while in a Fortress Siege zone
|
||||||
# Default: 300s (5 min)
|
# Default: 300s (5 min)
|
||||||
FortressZoneFameTaskFrequency = 300
|
FortressZoneFameTaskFrequency = 300
|
||||||
|
|
||||||
# How much Fame aquired while in a Fortress Siege Zone
|
# How much Fame aquired while in a Fortress Siege Zone
|
||||||
# Default: 31
|
# Classic: 0
|
||||||
FortressZoneFameAquirePoints = 31
|
FortressZoneFameAquirePoints = 0
|
||||||
|
|
||||||
# How frequently the player gets Fame points while in a Castle Siege zone
|
# How frequently the player gets Fame points while in a Castle Siege zone
|
||||||
# Default: 300s (5 min)
|
# Default: 300s (5 min)
|
||||||
CastleZoneFameTaskFrequency = 300
|
CastleZoneFameTaskFrequency = 300
|
||||||
|
|
||||||
# How much Fame acquired while in a Castle Siege Zone
|
# How much Fame acquired while in a Castle Siege Zone
|
||||||
# Default: 1250
|
# Classic: 0
|
||||||
CastleZoneFameAquirePoints = 1250
|
CastleZoneFameAquirePoints = 0
|
||||||
|
|
||||||
# Dead players can receive fame.
|
# Dead players can receive fame.
|
||||||
# Default: True
|
# Classic: False
|
||||||
FameForDeadPlayers = True
|
FameForDeadPlayers = False
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
# Crafting
|
# Crafting
|
||||||
@@ -445,8 +444,8 @@ FameForDeadPlayers = True
|
|||||||
CraftingEnabled = True
|
CraftingEnabled = True
|
||||||
|
|
||||||
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
|
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
|
||||||
# Default: True
|
# Classic: False
|
||||||
CraftMasterwork = True
|
CraftMasterwork = False
|
||||||
|
|
||||||
# Limits for recipes
|
# Limits for recipes
|
||||||
# Default: 100, 100
|
# Default: 100, 100
|
||||||
@@ -470,8 +469,8 @@ AltGameCreationXpRate = 1
|
|||||||
AltGameCreationSpRate = 1
|
AltGameCreationSpRate = 1
|
||||||
|
|
||||||
# Additional XP/SP rate multiplier when creating rare item.
|
# Additional XP/SP rate multiplier when creating rare item.
|
||||||
# Default: 2
|
# Classic: 1
|
||||||
AltGameCreationRareXpSpRate = 2
|
AltGameCreationRareXpSpRate = 1
|
||||||
|
|
||||||
# Store/Restore Dwarven Manufacture list
|
# Store/Restore Dwarven Manufacture list
|
||||||
# Keep manufacture shoplist after relog
|
# Keep manufacture shoplist after relog
|
||||||
@@ -554,8 +553,8 @@ AltPartyRange = 1500
|
|||||||
|
|
||||||
# If true, when party leader leaves party, next member in party will be the leader.
|
# If true, when party leader leaves party, next member in party will be the leader.
|
||||||
# If false the party be will dispersed.
|
# If false the party be will dispersed.
|
||||||
# Default: False
|
# Classic: True
|
||||||
AltLeavePartyLeader = False
|
AltLeavePartyLeader = True
|
||||||
|
|
||||||
# Consider same command channel members friends. (Used by target handlers.)
|
# Consider same command channel members friends. (Used by target handlers.)
|
||||||
# Retail is supposed to be false, but have no proof that it is like that.
|
# Retail is supposed to be false, but have no proof that it is like that.
|
||||||
@@ -699,16 +698,16 @@ DeleteCharAfterDays = 3
|
|||||||
# In that case he will not receive any Exp/SP from party and is not counted for party bonus.
|
# In that case he will not receive any Exp/SP from party and is not counted for party bonus.
|
||||||
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
|
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
|
||||||
# Available Options: auto, level, percentage, highfive, none
|
# Available Options: auto, level, percentage, highfive, none
|
||||||
# Default: level
|
# Classic: highfive
|
||||||
PartyXpCutoffMethod = level
|
PartyXpCutoffMethod = highfive
|
||||||
|
|
||||||
# This option takes effect when "percentage" method is chosen. Don't use high values for this!
|
# This option takes effect when "percentage" method is chosen. Don't use high values for this!
|
||||||
# Default: 3.0
|
# Default: 3.0
|
||||||
PartyXpCutoffPercent = 3.0
|
PartyXpCutoffPercent = 3.0
|
||||||
|
|
||||||
# This option takes effect when "level" method is chosen. Don't use low values for this!
|
# This option takes effect when "level" method is chosen. Don't use low values for this!
|
||||||
# Default: 20
|
# Classic: 15
|
||||||
PartyXpCutoffLevel = 20
|
PartyXpCutoffLevel = 15
|
||||||
|
|
||||||
# This option takes effect when "highfive" method is chosen.
|
# This option takes effect when "highfive" method is chosen.
|
||||||
# Each pair of numbers represent a level range.
|
# Each pair of numbers represent a level range.
|
||||||
@@ -749,13 +748,12 @@ ForbiddenNames = annou,ammou,amnou,anmou,anou,amou
|
|||||||
# The exclude list is cleared each time the character goes into silence mode.
|
# The exclude list is cleared each time the character goes into silence mode.
|
||||||
SilenceModeExclude = False
|
SilenceModeExclude = False
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
# Ability Settings:
|
# Ability Settings:
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
# The maximum ability points character could possibly have.
|
# The maximum ability points character could possibly have.
|
||||||
# Default: 16
|
# Classic: 0
|
||||||
AbilityMaxPoints = 16
|
AbilityMaxPoints = 0
|
||||||
|
|
||||||
# Adena needed to reset used ability point.
|
# Adena needed to reset used ability point.
|
||||||
# Default: 10000000
|
# Default: 10000000
|
||||||
|
@@ -15,8 +15,8 @@
|
|||||||
Delevel = True
|
Delevel = True
|
||||||
|
|
||||||
# Players will be affected by de-level after this level.
|
# Players will be affected by de-level after this level.
|
||||||
# Default: 85
|
# Classic: 9
|
||||||
DelevelMinimum = 10
|
DelevelMinimum = 9
|
||||||
|
|
||||||
# This option enable check for all player skills for skill level.
|
# This option enable check for all player skills for skill level.
|
||||||
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
|
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
|
||||||
@@ -111,8 +111,8 @@ AltGameCancelByHit = cast
|
|||||||
MagicFailures = True
|
MagicFailures = True
|
||||||
|
|
||||||
# This option, if enabled, will allow stuns to be canceled with 14% chance.
|
# This option, if enabled, will allow stuns to be canceled with 14% chance.
|
||||||
# Retail: True
|
# Classic: True
|
||||||
BreakStun = False
|
BreakStun = True
|
||||||
|
|
||||||
# Protection from aggressive mobs after getting up from fake death.
|
# Protection from aggressive mobs after getting up from fake death.
|
||||||
# The value is specified in seconds.
|
# The value is specified in seconds.
|
||||||
@@ -276,8 +276,8 @@ MaximumPlayerLevel = 86
|
|||||||
|
|
||||||
# Maximum number of allowed subclasses for every player.
|
# Maximum number of allowed subclasses for every player.
|
||||||
# Do not use more than 3!
|
# Do not use more than 3!
|
||||||
# Default: 3
|
# Classic: 0
|
||||||
MaxSubclass = 3
|
MaxSubclass = 0
|
||||||
|
|
||||||
# Starting level for subclasses.
|
# Starting level for subclasses.
|
||||||
# Default: 40
|
# Default: 40
|
||||||
@@ -394,7 +394,6 @@ AltAllowAugmentTrade = True
|
|||||||
# Default: True
|
# Default: True
|
||||||
AltAllowAugmentDestroy = True
|
AltAllowAugmentDestroy = True
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
# Karma
|
# Karma
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
@@ -412,8 +411,8 @@ AltKarmaPlayerCanUseGK = False
|
|||||||
AltKarmaPlayerCanTeleport = True
|
AltKarmaPlayerCanTeleport = True
|
||||||
|
|
||||||
# Karma player can shop.
|
# Karma player can shop.
|
||||||
# Default: True
|
# Classic: False
|
||||||
AltKarmaPlayerCanShop = True
|
AltKarmaPlayerCanShop = False
|
||||||
|
|
||||||
# Karma player can trade.
|
# Karma player can trade.
|
||||||
# Default: True
|
# Default: True
|
||||||
@@ -429,28 +428,28 @@ AltKarmaPlayerCanUseWareHouse = True
|
|||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
|
|
||||||
# The maximum number of Fame points a player can have
|
# The maximum number of Fame points a player can have
|
||||||
# Default: 100000
|
# Classic: 0
|
||||||
MaxPersonalFamePoints = 100000
|
MaxPersonalFamePoints = 0
|
||||||
|
|
||||||
# How frequently the player gets Fame points while in a Fortress Siege zone
|
# How frequently the player gets Fame points while in a Fortress Siege zone
|
||||||
# Default: 300s (5 min)
|
# Default: 300s (5 min)
|
||||||
FortressZoneFameTaskFrequency = 300
|
FortressZoneFameTaskFrequency = 300
|
||||||
|
|
||||||
# How much Fame aquired while in a Fortress Siege Zone
|
# How much Fame aquired while in a Fortress Siege Zone
|
||||||
# Default: 31
|
# Classic: 0
|
||||||
FortressZoneFameAquirePoints = 31
|
FortressZoneFameAquirePoints = 0
|
||||||
|
|
||||||
# How frequently the player gets Fame points while in a Castle Siege zone
|
# How frequently the player gets Fame points while in a Castle Siege zone
|
||||||
# Default: 300s (5 min)
|
# Default: 300s (5 min)
|
||||||
CastleZoneFameTaskFrequency = 300
|
CastleZoneFameTaskFrequency = 300
|
||||||
|
|
||||||
# How much Fame acquired while in a Castle Siege Zone
|
# How much Fame acquired while in a Castle Siege Zone
|
||||||
# Default: 1250
|
# Classic: 0
|
||||||
CastleZoneFameAquirePoints = 1250
|
CastleZoneFameAquirePoints = 0
|
||||||
|
|
||||||
# Dead players can receive fame.
|
# Dead players can receive fame.
|
||||||
# Default: True
|
# Classic: False
|
||||||
FameForDeadPlayers = True
|
FameForDeadPlayers = False
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
# Crafting
|
# Crafting
|
||||||
@@ -461,8 +460,8 @@ FameForDeadPlayers = True
|
|||||||
CraftingEnabled = True
|
CraftingEnabled = True
|
||||||
|
|
||||||
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
|
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
|
||||||
# Default: True
|
# Classic: False
|
||||||
CraftMasterwork = True
|
CraftMasterwork = False
|
||||||
|
|
||||||
# Limits for recipes
|
# Limits for recipes
|
||||||
# Default: 100, 100
|
# Default: 100, 100
|
||||||
@@ -486,8 +485,8 @@ AltGameCreationXpRate = 1
|
|||||||
AltGameCreationSpRate = 1
|
AltGameCreationSpRate = 1
|
||||||
|
|
||||||
# Additional XP/SP rate multiplier when creating rare item.
|
# Additional XP/SP rate multiplier when creating rare item.
|
||||||
# Default: 2
|
# Classic: 1
|
||||||
AltGameCreationRareXpSpRate = 2
|
AltGameCreationRareXpSpRate = 1
|
||||||
|
|
||||||
# Store/Restore Dwarven Manufacture list
|
# Store/Restore Dwarven Manufacture list
|
||||||
# Keep manufacture shoplist after relog
|
# Keep manufacture shoplist after relog
|
||||||
@@ -570,8 +569,8 @@ AltPartyRange = 1500
|
|||||||
|
|
||||||
# If true, when party leader leaves party, next member in party will be the leader.
|
# If true, when party leader leaves party, next member in party will be the leader.
|
||||||
# If false the party be will dispersed.
|
# If false the party be will dispersed.
|
||||||
# Default: False
|
# Classic: True
|
||||||
AltLeavePartyLeader = False
|
AltLeavePartyLeader = True
|
||||||
|
|
||||||
# Consider same command channel members friends. (Used by target handlers.)
|
# Consider same command channel members friends. (Used by target handlers.)
|
||||||
# Retail is supposed to be false, but have no proof that it is like that.
|
# Retail is supposed to be false, but have no proof that it is like that.
|
||||||
@@ -715,16 +714,16 @@ DeleteCharAfterDays = 3
|
|||||||
# In that case he will not receive any Exp/SP from party and is not counted for party bonus.
|
# In that case he will not receive any Exp/SP from party and is not counted for party bonus.
|
||||||
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
|
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
|
||||||
# Available Options: auto, level, percentage, highfive, none
|
# Available Options: auto, level, percentage, highfive, none
|
||||||
# Default: level
|
# Classic: highfive
|
||||||
PartyXpCutoffMethod = level
|
PartyXpCutoffMethod = highfive
|
||||||
|
|
||||||
# This option takes effect when "percentage" method is chosen. Don't use high values for this!
|
# This option takes effect when "percentage" method is chosen. Don't use high values for this!
|
||||||
# Default: 3.0
|
# Default: 3.0
|
||||||
PartyXpCutoffPercent = 3.0
|
PartyXpCutoffPercent = 3.0
|
||||||
|
|
||||||
# This option takes effect when "level" method is chosen. Don't use low values for this!
|
# This option takes effect when "level" method is chosen. Don't use low values for this!
|
||||||
# Default: 20
|
# Classic: 15
|
||||||
PartyXpCutoffLevel = 20
|
PartyXpCutoffLevel = 15
|
||||||
|
|
||||||
# This option takes effect when "highfive" method is chosen.
|
# This option takes effect when "highfive" method is chosen.
|
||||||
# Each pair of numbers represent a level range.
|
# Each pair of numbers represent a level range.
|
||||||
@@ -765,13 +764,12 @@ ForbiddenNames = annou,ammou,amnou,anmou,anou,amou
|
|||||||
# The exclude list is cleared each time the character goes into silence mode.
|
# The exclude list is cleared each time the character goes into silence mode.
|
||||||
SilenceModeExclude = False
|
SilenceModeExclude = False
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
# Ability Settings:
|
# Ability Settings:
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
# The maximum ability points character could possibly have.
|
# The maximum ability points character could possibly have.
|
||||||
# Default: 16
|
# Classic: 0
|
||||||
AbilityMaxPoints = 16
|
AbilityMaxPoints = 0
|
||||||
|
|
||||||
# Adena needed to reset used ability point.
|
# Adena needed to reset used ability point.
|
||||||
# Default: 10000000
|
# Default: 10000000
|
||||||
|
@@ -15,8 +15,8 @@
|
|||||||
Delevel = True
|
Delevel = True
|
||||||
|
|
||||||
# Players will be affected by de-level after this level.
|
# Players will be affected by de-level after this level.
|
||||||
# Default: 85
|
# Classic: 9
|
||||||
DelevelMinimum = 10
|
DelevelMinimum = 9
|
||||||
|
|
||||||
# This option enable check for all player skills for skill level.
|
# This option enable check for all player skills for skill level.
|
||||||
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
|
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
|
||||||
@@ -111,8 +111,8 @@ AltGameCancelByHit = cast
|
|||||||
MagicFailures = True
|
MagicFailures = True
|
||||||
|
|
||||||
# This option, if enabled, will allow stuns to be canceled with 14% chance.
|
# This option, if enabled, will allow stuns to be canceled with 14% chance.
|
||||||
# Retail: True
|
# Classic: True
|
||||||
BreakStun = False
|
BreakStun = True
|
||||||
|
|
||||||
# Protection from aggressive mobs after getting up from fake death.
|
# Protection from aggressive mobs after getting up from fake death.
|
||||||
# The value is specified in seconds.
|
# The value is specified in seconds.
|
||||||
@@ -276,8 +276,8 @@ MaximumPlayerLevel = 86
|
|||||||
|
|
||||||
# Maximum number of allowed subclasses for every player.
|
# Maximum number of allowed subclasses for every player.
|
||||||
# Do not use more than 3!
|
# Do not use more than 3!
|
||||||
# Default: 3
|
# Classic: 0
|
||||||
MaxSubclass = 3
|
MaxSubclass = 0
|
||||||
|
|
||||||
# Starting level for subclasses.
|
# Starting level for subclasses.
|
||||||
# Default: 40
|
# Default: 40
|
||||||
@@ -394,7 +394,6 @@ AltAllowAugmentTrade = True
|
|||||||
# Default: True
|
# Default: True
|
||||||
AltAllowAugmentDestroy = True
|
AltAllowAugmentDestroy = True
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
# Karma
|
# Karma
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
@@ -412,8 +411,8 @@ AltKarmaPlayerCanUseGK = False
|
|||||||
AltKarmaPlayerCanTeleport = True
|
AltKarmaPlayerCanTeleport = True
|
||||||
|
|
||||||
# Karma player can shop.
|
# Karma player can shop.
|
||||||
# Default: True
|
# Classic: False
|
||||||
AltKarmaPlayerCanShop = True
|
AltKarmaPlayerCanShop = False
|
||||||
|
|
||||||
# Karma player can trade.
|
# Karma player can trade.
|
||||||
# Default: True
|
# Default: True
|
||||||
@@ -429,28 +428,28 @@ AltKarmaPlayerCanUseWareHouse = True
|
|||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
|
|
||||||
# The maximum number of Fame points a player can have
|
# The maximum number of Fame points a player can have
|
||||||
# Default: 100000
|
# Classic: 0
|
||||||
MaxPersonalFamePoints = 100000
|
MaxPersonalFamePoints = 0
|
||||||
|
|
||||||
# How frequently the player gets Fame points while in a Fortress Siege zone
|
# How frequently the player gets Fame points while in a Fortress Siege zone
|
||||||
# Default: 300s (5 min)
|
# Default: 300s (5 min)
|
||||||
FortressZoneFameTaskFrequency = 300
|
FortressZoneFameTaskFrequency = 300
|
||||||
|
|
||||||
# How much Fame aquired while in a Fortress Siege Zone
|
# How much Fame aquired while in a Fortress Siege Zone
|
||||||
# Default: 31
|
# Classic: 0
|
||||||
FortressZoneFameAquirePoints = 31
|
FortressZoneFameAquirePoints = 0
|
||||||
|
|
||||||
# How frequently the player gets Fame points while in a Castle Siege zone
|
# How frequently the player gets Fame points while in a Castle Siege zone
|
||||||
# Default: 300s (5 min)
|
# Default: 300s (5 min)
|
||||||
CastleZoneFameTaskFrequency = 300
|
CastleZoneFameTaskFrequency = 300
|
||||||
|
|
||||||
# How much Fame acquired while in a Castle Siege Zone
|
# How much Fame acquired while in a Castle Siege Zone
|
||||||
# Default: 1250
|
# Classic: 0
|
||||||
CastleZoneFameAquirePoints = 1250
|
CastleZoneFameAquirePoints = 0
|
||||||
|
|
||||||
# Dead players can receive fame.
|
# Dead players can receive fame.
|
||||||
# Default: True
|
# Classic: False
|
||||||
FameForDeadPlayers = True
|
FameForDeadPlayers = False
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
# Crafting
|
# Crafting
|
||||||
@@ -461,8 +460,8 @@ FameForDeadPlayers = True
|
|||||||
CraftingEnabled = True
|
CraftingEnabled = True
|
||||||
|
|
||||||
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
|
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
|
||||||
# Default: True
|
# Classic: False
|
||||||
CraftMasterwork = True
|
CraftMasterwork = False
|
||||||
|
|
||||||
# Limits for recipes
|
# Limits for recipes
|
||||||
# Default: 100, 100
|
# Default: 100, 100
|
||||||
@@ -486,8 +485,8 @@ AltGameCreationXpRate = 1
|
|||||||
AltGameCreationSpRate = 1
|
AltGameCreationSpRate = 1
|
||||||
|
|
||||||
# Additional XP/SP rate multiplier when creating rare item.
|
# Additional XP/SP rate multiplier when creating rare item.
|
||||||
# Default: 2
|
# Classic: 1
|
||||||
AltGameCreationRareXpSpRate = 2
|
AltGameCreationRareXpSpRate = 1
|
||||||
|
|
||||||
# Store/Restore Dwarven Manufacture list
|
# Store/Restore Dwarven Manufacture list
|
||||||
# Keep manufacture shoplist after relog
|
# Keep manufacture shoplist after relog
|
||||||
@@ -570,8 +569,8 @@ AltPartyRange = 1500
|
|||||||
|
|
||||||
# If true, when party leader leaves party, next member in party will be the leader.
|
# If true, when party leader leaves party, next member in party will be the leader.
|
||||||
# If false the party be will dispersed.
|
# If false the party be will dispersed.
|
||||||
# Default: False
|
# Classic: True
|
||||||
AltLeavePartyLeader = False
|
AltLeavePartyLeader = True
|
||||||
|
|
||||||
# Consider same command channel members friends. (Used by target handlers.)
|
# Consider same command channel members friends. (Used by target handlers.)
|
||||||
# Retail is supposed to be false, but have no proof that it is like that.
|
# Retail is supposed to be false, but have no proof that it is like that.
|
||||||
@@ -715,16 +714,16 @@ DeleteCharAfterDays = 3
|
|||||||
# In that case he will not receive any Exp/SP from party and is not counted for party bonus.
|
# In that case he will not receive any Exp/SP from party and is not counted for party bonus.
|
||||||
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
|
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
|
||||||
# Available Options: auto, level, percentage, highfive, none
|
# Available Options: auto, level, percentage, highfive, none
|
||||||
# Default: level
|
# Classic: highfive
|
||||||
PartyXpCutoffMethod = level
|
PartyXpCutoffMethod = highfive
|
||||||
|
|
||||||
# This option takes effect when "percentage" method is chosen. Don't use high values for this!
|
# This option takes effect when "percentage" method is chosen. Don't use high values for this!
|
||||||
# Default: 3.0
|
# Default: 3.0
|
||||||
PartyXpCutoffPercent = 3.0
|
PartyXpCutoffPercent = 3.0
|
||||||
|
|
||||||
# This option takes effect when "level" method is chosen. Don't use low values for this!
|
# This option takes effect when "level" method is chosen. Don't use low values for this!
|
||||||
# Default: 20
|
# Classic: 15
|
||||||
PartyXpCutoffLevel = 20
|
PartyXpCutoffLevel = 15
|
||||||
|
|
||||||
# This option takes effect when "highfive" method is chosen.
|
# This option takes effect when "highfive" method is chosen.
|
||||||
# Each pair of numbers represent a level range.
|
# Each pair of numbers represent a level range.
|
||||||
@@ -760,13 +759,12 @@ ForbiddenNames = annou,ammou,amnou,anmou,anou,amou
|
|||||||
# The exclude list is cleared each time the character goes into silence mode.
|
# The exclude list is cleared each time the character goes into silence mode.
|
||||||
SilenceModeExclude = False
|
SilenceModeExclude = False
|
||||||
|
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
# Ability Settings:
|
# Ability Settings:
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
# The maximum ability points character could possibly have.
|
# The maximum ability points character could possibly have.
|
||||||
# Default: 16
|
# Classic: 0
|
||||||
AbilityMaxPoints = 16
|
AbilityMaxPoints = 0
|
||||||
|
|
||||||
# Adena needed to reset used ability point.
|
# Adena needed to reset used ability point.
|
||||||
# Default: 10000000
|
# Default: 10000000
|
||||||
|
@@ -15,8 +15,8 @@
|
|||||||
Delevel = True
|
Delevel = True
|
||||||
|
|
||||||
# Players will be affected by de-level after this level.
|
# Players will be affected by de-level after this level.
|
||||||
# Default: 85
|
# Classic: 9
|
||||||
DelevelMinimum = 10
|
DelevelMinimum = 9
|
||||||
|
|
||||||
# This option enable check for all player skills for skill level.
|
# This option enable check for all player skills for skill level.
|
||||||
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
|
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
|
||||||
@@ -111,8 +111,8 @@ AltGameCancelByHit = cast
|
|||||||
MagicFailures = True
|
MagicFailures = True
|
||||||
|
|
||||||
# This option, if enabled, will allow stuns to be canceled with 14% chance.
|
# This option, if enabled, will allow stuns to be canceled with 14% chance.
|
||||||
# Retail: True
|
# Classic: True
|
||||||
BreakStun = False
|
BreakStun = True
|
||||||
|
|
||||||
# Protection from aggressive mobs after getting up from fake death.
|
# Protection from aggressive mobs after getting up from fake death.
|
||||||
# The value is specified in seconds.
|
# The value is specified in seconds.
|
||||||
@@ -276,8 +276,8 @@ MaximumPlayerLevel = 80
|
|||||||
|
|
||||||
# Maximum number of allowed subclasses for every player.
|
# Maximum number of allowed subclasses for every player.
|
||||||
# Do not use more than 3!
|
# Do not use more than 3!
|
||||||
# Default: 3
|
# Classic: 0
|
||||||
MaxSubclass = 3
|
MaxSubclass = 0
|
||||||
|
|
||||||
# Starting level for subclasses.
|
# Starting level for subclasses.
|
||||||
# Default: 40
|
# Default: 40
|
||||||
@@ -396,8 +396,8 @@ AltKarmaPlayerCanUseGK = False
|
|||||||
AltKarmaPlayerCanTeleport = True
|
AltKarmaPlayerCanTeleport = True
|
||||||
|
|
||||||
# Karma player can shop.
|
# Karma player can shop.
|
||||||
# Default: True
|
# Classic: False
|
||||||
AltKarmaPlayerCanShop = True
|
AltKarmaPlayerCanShop = False
|
||||||
|
|
||||||
# Karma player can trade.
|
# Karma player can trade.
|
||||||
# Default: True
|
# Default: True
|
||||||
@@ -413,28 +413,28 @@ AltKarmaPlayerCanUseWareHouse = True
|
|||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
|
|
||||||
# The maximum number of Fame points a player can have
|
# The maximum number of Fame points a player can have
|
||||||
# Default: 100000
|
# Classic: 0
|
||||||
MaxPersonalFamePoints = 100000
|
MaxPersonalFamePoints = 0
|
||||||
|
|
||||||
# How frequently the player gets Fame points while in a Fortress Siege zone
|
# How frequently the player gets Fame points while in a Fortress Siege zone
|
||||||
# Default: 300s (5 min)
|
# Default: 300s (5 min)
|
||||||
FortressZoneFameTaskFrequency = 300
|
FortressZoneFameTaskFrequency = 300
|
||||||
|
|
||||||
# How much Fame aquired while in a Fortress Siege Zone
|
# How much Fame aquired while in a Fortress Siege Zone
|
||||||
# Default: 31
|
# Classic: 0
|
||||||
FortressZoneFameAquirePoints = 31
|
FortressZoneFameAquirePoints = 0
|
||||||
|
|
||||||
# How frequently the player gets Fame points while in a Castle Siege zone
|
# How frequently the player gets Fame points while in a Castle Siege zone
|
||||||
# Default: 300s (5 min)
|
# Default: 300s (5 min)
|
||||||
CastleZoneFameTaskFrequency = 300
|
CastleZoneFameTaskFrequency = 300
|
||||||
|
|
||||||
# How much Fame acquired while in a Castle Siege Zone
|
# How much Fame acquired while in a Castle Siege Zone
|
||||||
# Default: 1250
|
# Classic: 0
|
||||||
CastleZoneFameAquirePoints = 1250
|
CastleZoneFameAquirePoints = 0
|
||||||
|
|
||||||
# Dead players can receive fame.
|
# Dead players can receive fame.
|
||||||
# Default: True
|
# Classic: False
|
||||||
FameForDeadPlayers = True
|
FameForDeadPlayers = False
|
||||||
|
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
# Crafting
|
# Crafting
|
||||||
@@ -445,8 +445,8 @@ FameForDeadPlayers = True
|
|||||||
CraftingEnabled = True
|
CraftingEnabled = True
|
||||||
|
|
||||||
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
|
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
|
||||||
# Default: True
|
# Classic: False
|
||||||
CraftMasterwork = True
|
CraftMasterwork = False
|
||||||
|
|
||||||
# Limits for recipes
|
# Limits for recipes
|
||||||
# Default: 100, 100
|
# Default: 100, 100
|
||||||
@@ -470,8 +470,8 @@ AltGameCreationXpRate = 1
|
|||||||
AltGameCreationSpRate = 1
|
AltGameCreationSpRate = 1
|
||||||
|
|
||||||
# Additional XP/SP rate multiplier when creating rare item.
|
# Additional XP/SP rate multiplier when creating rare item.
|
||||||
# Default: 2
|
# Classic: 1
|
||||||
AltGameCreationRareXpSpRate = 2
|
AltGameCreationRareXpSpRate = 1
|
||||||
|
|
||||||
# Store/Restore Dwarven Manufacture list
|
# Store/Restore Dwarven Manufacture list
|
||||||
# Keep manufacture shoplist after relog
|
# Keep manufacture shoplist after relog
|
||||||
@@ -554,8 +554,8 @@ AltPartyRange = 1500
|
|||||||
|
|
||||||
# If true, when party leader leaves party, next member in party will be the leader.
|
# If true, when party leader leaves party, next member in party will be the leader.
|
||||||
# If false the party be will dispersed.
|
# If false the party be will dispersed.
|
||||||
# Default: False
|
# Classic: True
|
||||||
AltLeavePartyLeader = False
|
AltLeavePartyLeader = True
|
||||||
|
|
||||||
# Consider same command channel members friends. (Used by target handlers.)
|
# Consider same command channel members friends. (Used by target handlers.)
|
||||||
# Retail is supposed to be false, but have no proof that it is like that.
|
# Retail is supposed to be false, but have no proof that it is like that.
|
||||||
@@ -699,16 +699,16 @@ DeleteCharAfterDays = 3
|
|||||||
# In that case he will not receive any Exp/SP from party and is not counted for party bonus.
|
# In that case he will not receive any Exp/SP from party and is not counted for party bonus.
|
||||||
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
|
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
|
||||||
# Available Options: auto, level, percentage, highfive, none
|
# Available Options: auto, level, percentage, highfive, none
|
||||||
# Default: level
|
# Classic: highfive
|
||||||
PartyXpCutoffMethod = level
|
PartyXpCutoffMethod = highfive
|
||||||
|
|
||||||
# This option takes effect when "percentage" method is chosen. Don't use high values for this!
|
# This option takes effect when "percentage" method is chosen. Don't use high values for this!
|
||||||
# Default: 3.0
|
# Default: 3.0
|
||||||
PartyXpCutoffPercent = 3.0
|
PartyXpCutoffPercent = 3.0
|
||||||
|
|
||||||
# This option takes effect when "level" method is chosen. Don't use low values for this!
|
# This option takes effect when "level" method is chosen. Don't use low values for this!
|
||||||
# Default: 20
|
# Classic: 15
|
||||||
PartyXpCutoffLevel = 20
|
PartyXpCutoffLevel = 15
|
||||||
|
|
||||||
# This option takes effect when "highfive" method is chosen.
|
# This option takes effect when "highfive" method is chosen.
|
||||||
# Each pair of numbers represent a level range.
|
# Each pair of numbers represent a level range.
|
||||||
@@ -758,8 +758,8 @@ MaxEquipableItemGrade = S
|
|||||||
# Ability Settings:
|
# Ability Settings:
|
||||||
# ---------------------------------------------------------------------------
|
# ---------------------------------------------------------------------------
|
||||||
# The maximum ability points character could possibly have.
|
# The maximum ability points character could possibly have.
|
||||||
# Default: 16
|
# Classic: 0
|
||||||
AbilityMaxPoints = 16
|
AbilityMaxPoints = 0
|
||||||
|
|
||||||
# Adena needed to reset used ability point.
|
# Adena needed to reset used ability point.
|
||||||
# Default: 10000000
|
# Default: 10000000
|
||||||
|
Reference in New Issue
Block a user