Classic specific configurations.

Contributed by Iris.
This commit is contained in:
MobiusDevelopment 2020-07-02 04:50:33 +00:00
parent 10f7b1b75f
commit dcbd96d438
7 changed files with 197 additions and 209 deletions

View File

@ -15,8 +15,8 @@
Delevel = True
# Players will be affected by de-level after this level.
# Default: 85
DelevelMinimum = 10
# Classic: 9
DelevelMinimum = 9
# This option enable check for all player skills for skill level.
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
@ -111,8 +111,8 @@ AltGameCancelByHit = cast
MagicFailures = True
# This option, if enabled, will allow stuns to be canceled with 14% chance.
# Retail: True
BreakStun = False
# Classic: True
BreakStun = True
# Protection from aggressive mobs after getting up from fake death.
# The value is specified in seconds.
@ -272,12 +272,12 @@ MaxSp = 50000000000
# WARNING: Cannot exceed the maximum experince.xml level.
# Example: Set as 85 to force the maximum player level at 85.
# Default: 105
MaximumPlayerLevel = 85
MaximumPlayerLevel = 80
# Maximum number of allowed subclasses for every player.
# Do not use more than 3!
# Default: 3
MaxSubclass = 3
# Classic: 0
MaxSubclass = 0
# Starting level for subclasses.
# Default: 40
@ -378,7 +378,6 @@ AltAllowAugmentTrade = True
# Default: True
AltAllowAugmentDestroy = True
# ---------------------------------------------------------------------------
# Karma
# ---------------------------------------------------------------------------
@ -396,8 +395,8 @@ AltKarmaPlayerCanUseGK = False
AltKarmaPlayerCanTeleport = True
# Karma player can shop.
# Default: True
AltKarmaPlayerCanShop = True
# Classic: False
AltKarmaPlayerCanShop = False
# Karma player can trade.
# Default: True
@ -413,28 +412,28 @@ AltKarmaPlayerCanUseWareHouse = True
# ---------------------------------------------------------------------------
# The maximum number of Fame points a player can have
# Default: 100000
MaxPersonalFamePoints = 100000
# Classic: 0
MaxPersonalFamePoints = 0
# How frequently the player gets Fame points while in a Fortress Siege zone
# Default: 300s (5 min)
FortressZoneFameTaskFrequency = 300
# How much Fame aquired while in a Fortress Siege Zone
# Default: 31
FortressZoneFameAquirePoints = 31
# Classic: 0
FortressZoneFameAquirePoints = 0
# How frequently the player gets Fame points while in a Castle Siege zone
# Default: 300s (5 min)
CastleZoneFameTaskFrequency = 300
# How much Fame acquired while in a Castle Siege Zone
# Default: 1250
CastleZoneFameAquirePoints = 1250
# Classic: 0
CastleZoneFameAquirePoints = 0
# Dead players can receive fame.
# Default: True
FameForDeadPlayers = True
# Classic: False
FameForDeadPlayers = False
# ---------------------------------------------------------------------------
# Crafting
@ -445,8 +444,8 @@ FameForDeadPlayers = True
CraftingEnabled = True
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
# Default: True
CraftMasterwork = True
# Classic: False
CraftMasterwork = False
# Limits for recipes
# Default: 100, 100
@ -470,8 +469,8 @@ AltGameCreationXpRate = 1
AltGameCreationSpRate = 1
# Additional XP/SP rate multiplier when creating rare item.
# Default: 2
AltGameCreationRareXpSpRate = 2
# Classic: 1
AltGameCreationRareXpSpRate = 1
# Store/Restore Dwarven Manufacture list
# Keep manufacture shoplist after relog
@ -554,8 +553,8 @@ AltPartyRange = 1500
# If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed.
# Default: False
AltLeavePartyLeader = False
# Classic: True
AltLeavePartyLeader = True
# Consider same command channel members friends. (Used by target handlers.)
# Retail is supposed to be false, but have no proof that it is like that.
@ -699,16 +698,16 @@ DeleteCharAfterDays = 3
# In that case he will not receive any Exp/SP from party and is not counted for party bonus.
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
# Available Options: auto, level, percentage, highfive, none
# Default: level
PartyXpCutoffMethod = level
# Classic: highfive
PartyXpCutoffMethod = highfive
# This option takes effect when "percentage" method is chosen. Don't use high values for this!
# Default: 3.0
PartyXpCutoffPercent = 3.0
# This option takes effect when "level" method is chosen. Don't use low values for this!
# Default: 20
PartyXpCutoffLevel = 20
# Classic: 15
PartyXpCutoffLevel = 15
# This option takes effect when "highfive" method is chosen.
# Each pair of numbers represent a level range.
@ -749,13 +748,12 @@ ForbiddenNames = annou,ammou,amnou,anmou,anou,amou
# The exclude list is cleared each time the character goes into silence mode.
SilenceModeExclude = False
# ---------------------------------------------------------------------------
# Ability Settings:
# ---------------------------------------------------------------------------
# The maximum ability points character could possibly have.
# Default: 16
AbilityMaxPoints = 16
# Classic: 0
AbilityMaxPoints = 0
# Adena needed to reset used ability point.
# Default: 10000000

View File

@ -15,8 +15,8 @@
Delevel = True
# Players will be affected by de-level after this level.
# Default: 85
DelevelMinimum = 10
# Classic: 9
DelevelMinimum = 9
# This option enable check for all player skills for skill level.
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
@ -111,8 +111,8 @@ AltGameCancelByHit = cast
MagicFailures = True
# This option, if enabled, will allow stuns to be canceled with 14% chance.
# Retail: True
BreakStun = False
# Classic: True
BreakStun = True
# Protection from aggressive mobs after getting up from fake death.
# The value is specified in seconds.
@ -276,8 +276,8 @@ MaximumPlayerLevel = 85
# Maximum number of allowed subclasses for every player.
# Do not use more than 3!
# Default: 3
MaxSubclass = 3
# Classic: 0
MaxSubclass = 0
# Starting level for subclasses.
# Default: 40
@ -378,7 +378,6 @@ AltAllowAugmentTrade = True
# Default: True
AltAllowAugmentDestroy = True
# ---------------------------------------------------------------------------
# Karma
# ---------------------------------------------------------------------------
@ -396,8 +395,8 @@ AltKarmaPlayerCanUseGK = False
AltKarmaPlayerCanTeleport = True
# Karma player can shop.
# Default: True
AltKarmaPlayerCanShop = True
# Classic: False
AltKarmaPlayerCanShop = False
# Karma player can trade.
# Default: True
@ -413,28 +412,28 @@ AltKarmaPlayerCanUseWareHouse = True
# ---------------------------------------------------------------------------
# The maximum number of Fame points a player can have
# Default: 100000
MaxPersonalFamePoints = 100000
# Classic: 0
MaxPersonalFamePoints = 0
# How frequently the player gets Fame points while in a Fortress Siege zone
# Default: 300s (5 min)
FortressZoneFameTaskFrequency = 300
# How much Fame aquired while in a Fortress Siege Zone
# Default: 31
FortressZoneFameAquirePoints = 31
# Classic: 0
FortressZoneFameAquirePoints = 0
# How frequently the player gets Fame points while in a Castle Siege zone
# Default: 300s (5 min)
CastleZoneFameTaskFrequency = 300
# How much Fame acquired while in a Castle Siege Zone
# Default: 1250
CastleZoneFameAquirePoints = 1250
# Classic: 0
CastleZoneFameAquirePoints = 0
# Dead players can receive fame.
# Default: True
FameForDeadPlayers = True
# Classic: False
FameForDeadPlayers = False
# ---------------------------------------------------------------------------
# Crafting
@ -445,8 +444,8 @@ FameForDeadPlayers = True
CraftingEnabled = True
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
# Default: True
CraftMasterwork = True
# Classic: False
CraftMasterwork = False
# Limits for recipes
# Default: 100, 100
@ -470,8 +469,8 @@ AltGameCreationXpRate = 1
AltGameCreationSpRate = 1
# Additional XP/SP rate multiplier when creating rare item.
# Default: 2
AltGameCreationRareXpSpRate = 2
# Classic: 1
AltGameCreationRareXpSpRate = 1
# Store/Restore Dwarven Manufacture list
# Keep manufacture shoplist after relog
@ -554,8 +553,8 @@ AltPartyRange = 1500
# If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed.
# Default: False
AltLeavePartyLeader = False
# Classic: True
AltLeavePartyLeader = True
# Consider same command channel members friends. (Used by target handlers.)
# Retail is supposed to be false, but have no proof that it is like that.
@ -699,16 +698,16 @@ DeleteCharAfterDays = 3
# In that case he will not receive any Exp/SP from party and is not counted for party bonus.
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
# Available Options: auto, level, percentage, highfive, none
# Default: level
PartyXpCutoffMethod = level
# Classic: highfive
PartyXpCutoffMethod = highfive
# This option takes effect when "percentage" method is chosen. Don't use high values for this!
# Default: 3.0
PartyXpCutoffPercent = 3.0
# This option takes effect when "level" method is chosen. Don't use low values for this!
# Default: 20
PartyXpCutoffLevel = 20
# Classic: 15
PartyXpCutoffLevel = 15
# This option takes effect when "highfive" method is chosen.
# Each pair of numbers represent a level range.
@ -749,13 +748,12 @@ ForbiddenNames = annou,ammou,amnou,anmou,anou,amou
# The exclude list is cleared each time the character goes into silence mode.
SilenceModeExclude = False
# ---------------------------------------------------------------------------
# Ability Settings:
# ---------------------------------------------------------------------------
# The maximum ability points character could possibly have.
# Default: 16
AbilityMaxPoints = 16
# Classic: 0
AbilityMaxPoints = 0
# Adena needed to reset used ability point.
# Default: 10000000

View File

@ -15,8 +15,8 @@
Delevel = True
# Players will be affected by de-level after this level.
# Default: 85
DelevelMinimum = 10
# Classic: 9
DelevelMinimum = 9
# This option enable check for all player skills for skill level.
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
@ -111,8 +111,8 @@ AltGameCancelByHit = cast
MagicFailures = True
# This option, if enabled, will allow stuns to be canceled with 14% chance.
# Retail: True
BreakStun = False
# Classic: True
BreakStun = True
# Protection from aggressive mobs after getting up from fake death.
# The value is specified in seconds.
@ -276,8 +276,8 @@ MaximumPlayerLevel = 85
# Maximum number of allowed subclasses for every player.
# Do not use more than 3!
# Default: 3
MaxSubclass = 3
# Classic: 0
MaxSubclass = 0
# Starting level for subclasses.
# Default: 40
@ -378,7 +378,6 @@ AltAllowAugmentTrade = True
# Default: True
AltAllowAugmentDestroy = True
# ---------------------------------------------------------------------------
# Karma
# ---------------------------------------------------------------------------
@ -396,8 +395,8 @@ AltKarmaPlayerCanUseGK = False
AltKarmaPlayerCanTeleport = True
# Karma player can shop.
# Default: True
AltKarmaPlayerCanShop = True
# Classic: False
AltKarmaPlayerCanShop = False
# Karma player can trade.
# Default: True
@ -413,28 +412,28 @@ AltKarmaPlayerCanUseWareHouse = True
# ---------------------------------------------------------------------------
# The maximum number of Fame points a player can have
# Default: 100000
MaxPersonalFamePoints = 100000
# Classic: 0
MaxPersonalFamePoints = 0
# How frequently the player gets Fame points while in a Fortress Siege zone
# Default: 300s (5 min)
FortressZoneFameTaskFrequency = 300
# How much Fame aquired while in a Fortress Siege Zone
# Default: 31
FortressZoneFameAquirePoints = 31
# Classic: 0
FortressZoneFameAquirePoints = 0
# How frequently the player gets Fame points while in a Castle Siege zone
# Default: 300s (5 min)
CastleZoneFameTaskFrequency = 300
# How much Fame acquired while in a Castle Siege Zone
# Default: 1250
CastleZoneFameAquirePoints = 1250
# Classic: 0
CastleZoneFameAquirePoints = 0
# Dead players can receive fame.
# Default: True
FameForDeadPlayers = True
# Classic: False
FameForDeadPlayers = False
# ---------------------------------------------------------------------------
# Crafting
@ -445,8 +444,8 @@ FameForDeadPlayers = True
CraftingEnabled = True
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
# Default: True
CraftMasterwork = True
# Classic: False
CraftMasterwork = False
# Limits for recipes
# Default: 100, 100
@ -470,8 +469,8 @@ AltGameCreationXpRate = 1
AltGameCreationSpRate = 1
# Additional XP/SP rate multiplier when creating rare item.
# Default: 2
AltGameCreationRareXpSpRate = 2
# Classic: 1
AltGameCreationRareXpSpRate = 1
# Store/Restore Dwarven Manufacture list
# Keep manufacture shoplist after relog
@ -554,8 +553,8 @@ AltPartyRange = 1500
# If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed.
# Default: False
AltLeavePartyLeader = False
# Classic: True
AltLeavePartyLeader = True
# Consider same command channel members friends. (Used by target handlers.)
# Retail is supposed to be false, but have no proof that it is like that.
@ -699,16 +698,16 @@ DeleteCharAfterDays = 3
# In that case he will not receive any Exp/SP from party and is not counted for party bonus.
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
# Available Options: auto, level, percentage, highfive, none
# Default: level
PartyXpCutoffMethod = level
# Classic: highfive
PartyXpCutoffMethod = highfive
# This option takes effect when "percentage" method is chosen. Don't use high values for this!
# Default: 3.0
PartyXpCutoffPercent = 3.0
# This option takes effect when "level" method is chosen. Don't use low values for this!
# Default: 20
PartyXpCutoffLevel = 20
# Classic: 15
PartyXpCutoffLevel = 15
# This option takes effect when "highfive" method is chosen.
# Each pair of numbers represent a level range.
@ -749,13 +748,12 @@ ForbiddenNames = annou,ammou,amnou,anmou,anou,amou
# The exclude list is cleared each time the character goes into silence mode.
SilenceModeExclude = False
# ---------------------------------------------------------------------------
# Ability Settings:
# ---------------------------------------------------------------------------
# The maximum ability points character could possibly have.
# Default: 16
AbilityMaxPoints = 16
# Classic: 0
AbilityMaxPoints = 0
# Adena needed to reset used ability point.
# Default: 10000000

View File

@ -15,8 +15,8 @@
Delevel = True
# Players will be affected by de-level after this level.
# Default: 85
DelevelMinimum = 10
# Classic: 9
DelevelMinimum = 9
# This option enable check for all player skills for skill level.
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
@ -111,8 +111,8 @@ AltGameCancelByHit = cast
MagicFailures = True
# This option, if enabled, will allow stuns to be canceled with 14% chance.
# Retail: True
BreakStun = False
# Classic: True
BreakStun = True
# Protection from aggressive mobs after getting up from fake death.
# The value is specified in seconds.
@ -276,8 +276,8 @@ MaximumPlayerLevel = 85
# Maximum number of allowed subclasses for every player.
# Do not use more than 3!
# Default: 3
MaxSubclass = 3
# Classic: 0
MaxSubclass = 0
# Starting level for subclasses.
# Default: 40
@ -378,7 +378,6 @@ AltAllowAugmentTrade = True
# Default: True
AltAllowAugmentDestroy = True
# ---------------------------------------------------------------------------
# Karma
# ---------------------------------------------------------------------------
@ -396,8 +395,8 @@ AltKarmaPlayerCanUseGK = False
AltKarmaPlayerCanTeleport = True
# Karma player can shop.
# Default: True
AltKarmaPlayerCanShop = True
# Classic: False
AltKarmaPlayerCanShop = False
# Karma player can trade.
# Default: True
@ -413,28 +412,28 @@ AltKarmaPlayerCanUseWareHouse = True
# ---------------------------------------------------------------------------
# The maximum number of Fame points a player can have
# Default: 100000
MaxPersonalFamePoints = 100000
# Classic: 0
MaxPersonalFamePoints = 0
# How frequently the player gets Fame points while in a Fortress Siege zone
# Default: 300s (5 min)
FortressZoneFameTaskFrequency = 300
# How much Fame aquired while in a Fortress Siege Zone
# Default: 31
FortressZoneFameAquirePoints = 31
# Classic: 0
FortressZoneFameAquirePoints = 0
# How frequently the player gets Fame points while in a Castle Siege zone
# Default: 300s (5 min)
CastleZoneFameTaskFrequency = 300
# How much Fame acquired while in a Castle Siege Zone
# Default: 1250
CastleZoneFameAquirePoints = 1250
# Classic: 0
CastleZoneFameAquirePoints = 0
# Dead players can receive fame.
# Default: True
FameForDeadPlayers = True
# Classic: False
FameForDeadPlayers = False
# ---------------------------------------------------------------------------
# Crafting
@ -445,8 +444,8 @@ FameForDeadPlayers = True
CraftingEnabled = True
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
# Default: True
CraftMasterwork = True
# Classic: False
CraftMasterwork = False
# Limits for recipes
# Default: 100, 100
@ -470,8 +469,8 @@ AltGameCreationXpRate = 1
AltGameCreationSpRate = 1
# Additional XP/SP rate multiplier when creating rare item.
# Default: 2
AltGameCreationRareXpSpRate = 2
# Classic: 1
AltGameCreationRareXpSpRate = 1
# Store/Restore Dwarven Manufacture list
# Keep manufacture shoplist after relog
@ -554,8 +553,8 @@ AltPartyRange = 1500
# If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed.
# Default: False
AltLeavePartyLeader = False
# Classic: True
AltLeavePartyLeader = True
# Consider same command channel members friends. (Used by target handlers.)
# Retail is supposed to be false, but have no proof that it is like that.
@ -699,16 +698,16 @@ DeleteCharAfterDays = 3
# In that case he will not receive any Exp/SP from party and is not counted for party bonus.
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
# Available Options: auto, level, percentage, highfive, none
# Default: level
PartyXpCutoffMethod = level
# Classic: highfive
PartyXpCutoffMethod = highfive
# This option takes effect when "percentage" method is chosen. Don't use high values for this!
# Default: 3.0
PartyXpCutoffPercent = 3.0
# This option takes effect when "level" method is chosen. Don't use low values for this!
# Default: 20
PartyXpCutoffLevel = 20
# Classic: 15
PartyXpCutoffLevel = 15
# This option takes effect when "highfive" method is chosen.
# Each pair of numbers represent a level range.
@ -749,13 +748,12 @@ ForbiddenNames = annou,ammou,amnou,anmou,anou,amou
# The exclude list is cleared each time the character goes into silence mode.
SilenceModeExclude = False
# ---------------------------------------------------------------------------
# Ability Settings:
# ---------------------------------------------------------------------------
# The maximum ability points character could possibly have.
# Default: 16
AbilityMaxPoints = 16
# Classic: 0
AbilityMaxPoints = 0
# Adena needed to reset used ability point.
# Default: 10000000

View File

@ -15,8 +15,8 @@
Delevel = True
# Players will be affected by de-level after this level.
# Default: 85
DelevelMinimum = 10
# Classic: 9
DelevelMinimum = 9
# This option enable check for all player skills for skill level.
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
@ -111,8 +111,8 @@ AltGameCancelByHit = cast
MagicFailures = True
# This option, if enabled, will allow stuns to be canceled with 14% chance.
# Retail: True
BreakStun = False
# Classic: True
BreakStun = True
# Protection from aggressive mobs after getting up from fake death.
# The value is specified in seconds.
@ -276,8 +276,8 @@ MaximumPlayerLevel = 86
# Maximum number of allowed subclasses for every player.
# Do not use more than 3!
# Default: 3
MaxSubclass = 3
# Classic: 0
MaxSubclass = 0
# Starting level for subclasses.
# Default: 40
@ -394,7 +394,6 @@ AltAllowAugmentTrade = True
# Default: True
AltAllowAugmentDestroy = True
# ---------------------------------------------------------------------------
# Karma
# ---------------------------------------------------------------------------
@ -412,8 +411,8 @@ AltKarmaPlayerCanUseGK = False
AltKarmaPlayerCanTeleport = True
# Karma player can shop.
# Default: True
AltKarmaPlayerCanShop = True
# Classic: False
AltKarmaPlayerCanShop = False
# Karma player can trade.
# Default: True
@ -429,28 +428,28 @@ AltKarmaPlayerCanUseWareHouse = True
# ---------------------------------------------------------------------------
# The maximum number of Fame points a player can have
# Default: 100000
MaxPersonalFamePoints = 100000
# Classic: 0
MaxPersonalFamePoints = 0
# How frequently the player gets Fame points while in a Fortress Siege zone
# Default: 300s (5 min)
FortressZoneFameTaskFrequency = 300
# How much Fame aquired while in a Fortress Siege Zone
# Default: 31
FortressZoneFameAquirePoints = 31
# Classic: 0
FortressZoneFameAquirePoints = 0
# How frequently the player gets Fame points while in a Castle Siege zone
# Default: 300s (5 min)
CastleZoneFameTaskFrequency = 300
# How much Fame acquired while in a Castle Siege Zone
# Default: 1250
CastleZoneFameAquirePoints = 1250
# Classic: 0
CastleZoneFameAquirePoints = 0
# Dead players can receive fame.
# Default: True
FameForDeadPlayers = True
# Classic: False
FameForDeadPlayers = False
# ---------------------------------------------------------------------------
# Crafting
@ -461,8 +460,8 @@ FameForDeadPlayers = True
CraftingEnabled = True
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
# Default: True
CraftMasterwork = True
# Classic: False
CraftMasterwork = False
# Limits for recipes
# Default: 100, 100
@ -486,8 +485,8 @@ AltGameCreationXpRate = 1
AltGameCreationSpRate = 1
# Additional XP/SP rate multiplier when creating rare item.
# Default: 2
AltGameCreationRareXpSpRate = 2
# Classic: 1
AltGameCreationRareXpSpRate = 1
# Store/Restore Dwarven Manufacture list
# Keep manufacture shoplist after relog
@ -570,8 +569,8 @@ AltPartyRange = 1500
# If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed.
# Default: False
AltLeavePartyLeader = False
# Classic: True
AltLeavePartyLeader = True
# Consider same command channel members friends. (Used by target handlers.)
# Retail is supposed to be false, but have no proof that it is like that.
@ -715,16 +714,16 @@ DeleteCharAfterDays = 3
# In that case he will not receive any Exp/SP from party and is not counted for party bonus.
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
# Available Options: auto, level, percentage, highfive, none
# Default: level
PartyXpCutoffMethod = level
# Classic: highfive
PartyXpCutoffMethod = highfive
# This option takes effect when "percentage" method is chosen. Don't use high values for this!
# Default: 3.0
PartyXpCutoffPercent = 3.0
# This option takes effect when "level" method is chosen. Don't use low values for this!
# Default: 20
PartyXpCutoffLevel = 20
# Classic: 15
PartyXpCutoffLevel = 15
# This option takes effect when "highfive" method is chosen.
# Each pair of numbers represent a level range.
@ -765,13 +764,12 @@ ForbiddenNames = annou,ammou,amnou,anmou,anou,amou
# The exclude list is cleared each time the character goes into silence mode.
SilenceModeExclude = False
# ---------------------------------------------------------------------------
# Ability Settings:
# ---------------------------------------------------------------------------
# The maximum ability points character could possibly have.
# Default: 16
AbilityMaxPoints = 16
# Classic: 0
AbilityMaxPoints = 0
# Adena needed to reset used ability point.
# Default: 10000000

View File

@ -15,8 +15,8 @@
Delevel = True
# Players will be affected by de-level after this level.
# Default: 85
DelevelMinimum = 10
# Classic: 9
DelevelMinimum = 9
# This option enable check for all player skills for skill level.
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
@ -111,8 +111,8 @@ AltGameCancelByHit = cast
MagicFailures = True
# This option, if enabled, will allow stuns to be canceled with 14% chance.
# Retail: True
BreakStun = False
# Classic: True
BreakStun = True
# Protection from aggressive mobs after getting up from fake death.
# The value is specified in seconds.
@ -276,8 +276,8 @@ MaximumPlayerLevel = 86
# Maximum number of allowed subclasses for every player.
# Do not use more than 3!
# Default: 3
MaxSubclass = 3
# Classic: 0
MaxSubclass = 0
# Starting level for subclasses.
# Default: 40
@ -394,7 +394,6 @@ AltAllowAugmentTrade = True
# Default: True
AltAllowAugmentDestroy = True
# ---------------------------------------------------------------------------
# Karma
# ---------------------------------------------------------------------------
@ -412,8 +411,8 @@ AltKarmaPlayerCanUseGK = False
AltKarmaPlayerCanTeleport = True
# Karma player can shop.
# Default: True
AltKarmaPlayerCanShop = True
# Classic: False
AltKarmaPlayerCanShop = False
# Karma player can trade.
# Default: True
@ -429,28 +428,28 @@ AltKarmaPlayerCanUseWareHouse = True
# ---------------------------------------------------------------------------
# The maximum number of Fame points a player can have
# Default: 100000
MaxPersonalFamePoints = 100000
# Classic: 0
MaxPersonalFamePoints = 0
# How frequently the player gets Fame points while in a Fortress Siege zone
# Default: 300s (5 min)
FortressZoneFameTaskFrequency = 300
# How much Fame aquired while in a Fortress Siege Zone
# Default: 31
FortressZoneFameAquirePoints = 31
# Classic: 0
FortressZoneFameAquirePoints = 0
# How frequently the player gets Fame points while in a Castle Siege zone
# Default: 300s (5 min)
CastleZoneFameTaskFrequency = 300
# How much Fame acquired while in a Castle Siege Zone
# Default: 1250
CastleZoneFameAquirePoints = 1250
# Classic: 0
CastleZoneFameAquirePoints = 0
# Dead players can receive fame.
# Default: True
FameForDeadPlayers = True
# Classic: False
FameForDeadPlayers = False
# ---------------------------------------------------------------------------
# Crafting
@ -461,8 +460,8 @@ FameForDeadPlayers = True
CraftingEnabled = True
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
# Default: True
CraftMasterwork = True
# Classic: False
CraftMasterwork = False
# Limits for recipes
# Default: 100, 100
@ -486,8 +485,8 @@ AltGameCreationXpRate = 1
AltGameCreationSpRate = 1
# Additional XP/SP rate multiplier when creating rare item.
# Default: 2
AltGameCreationRareXpSpRate = 2
# Classic: 1
AltGameCreationRareXpSpRate = 1
# Store/Restore Dwarven Manufacture list
# Keep manufacture shoplist after relog
@ -570,8 +569,8 @@ AltPartyRange = 1500
# If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed.
# Default: False
AltLeavePartyLeader = False
# Classic: True
AltLeavePartyLeader = True
# Consider same command channel members friends. (Used by target handlers.)
# Retail is supposed to be false, but have no proof that it is like that.
@ -715,16 +714,16 @@ DeleteCharAfterDays = 3
# In that case he will not receive any Exp/SP from party and is not counted for party bonus.
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
# Available Options: auto, level, percentage, highfive, none
# Default: level
PartyXpCutoffMethod = level
# Classic: highfive
PartyXpCutoffMethod = highfive
# This option takes effect when "percentage" method is chosen. Don't use high values for this!
# Default: 3.0
PartyXpCutoffPercent = 3.0
# This option takes effect when "level" method is chosen. Don't use low values for this!
# Default: 20
PartyXpCutoffLevel = 20
# Classic: 15
PartyXpCutoffLevel = 15
# This option takes effect when "highfive" method is chosen.
# Each pair of numbers represent a level range.
@ -760,13 +759,12 @@ ForbiddenNames = annou,ammou,amnou,anmou,anou,amou
# The exclude list is cleared each time the character goes into silence mode.
SilenceModeExclude = False
# ---------------------------------------------------------------------------
# Ability Settings:
# ---------------------------------------------------------------------------
# The maximum ability points character could possibly have.
# Default: 16
AbilityMaxPoints = 16
# Classic: 0
AbilityMaxPoints = 0
# Adena needed to reset used ability point.
# Default: 10000000

View File

@ -15,8 +15,8 @@
Delevel = True
# Players will be affected by de-level after this level.
# Default: 85
DelevelMinimum = 10
# Classic: 9
DelevelMinimum = 9
# This option enable check for all player skills for skill level.
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
@ -111,8 +111,8 @@ AltGameCancelByHit = cast
MagicFailures = True
# This option, if enabled, will allow stuns to be canceled with 14% chance.
# Retail: True
BreakStun = False
# Classic: True
BreakStun = True
# Protection from aggressive mobs after getting up from fake death.
# The value is specified in seconds.
@ -276,8 +276,8 @@ MaximumPlayerLevel = 80
# Maximum number of allowed subclasses for every player.
# Do not use more than 3!
# Default: 3
MaxSubclass = 3
# Classic: 0
MaxSubclass = 0
# Starting level for subclasses.
# Default: 40
@ -396,8 +396,8 @@ AltKarmaPlayerCanUseGK = False
AltKarmaPlayerCanTeleport = True
# Karma player can shop.
# Default: True
AltKarmaPlayerCanShop = True
# Classic: False
AltKarmaPlayerCanShop = False
# Karma player can trade.
# Default: True
@ -413,28 +413,28 @@ AltKarmaPlayerCanUseWareHouse = True
# ---------------------------------------------------------------------------
# The maximum number of Fame points a player can have
# Default: 100000
MaxPersonalFamePoints = 100000
# Classic: 0
MaxPersonalFamePoints = 0
# How frequently the player gets Fame points while in a Fortress Siege zone
# Default: 300s (5 min)
FortressZoneFameTaskFrequency = 300
# How much Fame aquired while in a Fortress Siege Zone
# Default: 31
FortressZoneFameAquirePoints = 31
# Classic: 0
FortressZoneFameAquirePoints = 0
# How frequently the player gets Fame points while in a Castle Siege zone
# Default: 300s (5 min)
CastleZoneFameTaskFrequency = 300
# How much Fame acquired while in a Castle Siege Zone
# Default: 1250
CastleZoneFameAquirePoints = 1250
# Classic: 0
CastleZoneFameAquirePoints = 0
# Dead players can receive fame.
# Default: True
FameForDeadPlayers = True
# Classic: False
FameForDeadPlayers = False
# ---------------------------------------------------------------------------
# Crafting
@ -445,8 +445,8 @@ FameForDeadPlayers = True
CraftingEnabled = True
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
# Default: True
CraftMasterwork = True
# Classic: False
CraftMasterwork = False
# Limits for recipes
# Default: 100, 100
@ -470,8 +470,8 @@ AltGameCreationXpRate = 1
AltGameCreationSpRate = 1
# Additional XP/SP rate multiplier when creating rare item.
# Default: 2
AltGameCreationRareXpSpRate = 2
# Classic: 1
AltGameCreationRareXpSpRate = 1
# Store/Restore Dwarven Manufacture list
# Keep manufacture shoplist after relog
@ -554,8 +554,8 @@ AltPartyRange = 1500
# If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed.
# Default: False
AltLeavePartyLeader = False
# Classic: True
AltLeavePartyLeader = True
# Consider same command channel members friends. (Used by target handlers.)
# Retail is supposed to be false, but have no proof that it is like that.
@ -699,16 +699,16 @@ DeleteCharAfterDays = 3
# In that case he will not receive any Exp/SP from party and is not counted for party bonus.
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
# Available Options: auto, level, percentage, highfive, none
# Default: level
PartyXpCutoffMethod = level
# Classic: highfive
PartyXpCutoffMethod = highfive
# This option takes effect when "percentage" method is chosen. Don't use high values for this!
# Default: 3.0
PartyXpCutoffPercent = 3.0
# This option takes effect when "level" method is chosen. Don't use low values for this!
# Default: 20
PartyXpCutoffLevel = 20
# Classic: 15
PartyXpCutoffLevel = 15
# This option takes effect when "highfive" method is chosen.
# Each pair of numbers represent a level range.
@ -758,8 +758,8 @@ MaxEquipableItemGrade = S
# Ability Settings:
# ---------------------------------------------------------------------------
# The maximum ability points character could possibly have.
# Default: 16
AbilityMaxPoints = 16
# Classic: 0
AbilityMaxPoints = 0
# Adena needed to reset used ability point.
# Default: 10000000