From dcbd96d438800abf7066c86435aa2802e66b90bc Mon Sep 17 00:00:00 2001 From: MobiusDevelopment <8391001+MobiusDevelopment@users.noreply.github.com> Date: Thu, 2 Jul 2020 04:50:33 +0000 Subject: [PATCH] Classic specific configurations. Contributed by Iris. --- .../dist/game/config/Character.ini | 60 +++++++++---------- .../dist/game/config/Character.ini | 58 +++++++++--------- .../dist/game/config/Character.ini | 58 +++++++++--------- .../dist/game/config/Character.ini | 58 +++++++++--------- .../dist/game/config/Character.ini | 58 +++++++++--------- .../dist/game/config/Character.ini | 58 +++++++++--------- .../dist/game/config/Character.ini | 56 ++++++++--------- 7 files changed, 197 insertions(+), 209 deletions(-) diff --git a/L2J_Mobius_Classic_2.0_Saviors/dist/game/config/Character.ini b/L2J_Mobius_Classic_2.0_Saviors/dist/game/config/Character.ini index 59df376d10..ad19de86c1 100644 --- a/L2J_Mobius_Classic_2.0_Saviors/dist/game/config/Character.ini +++ b/L2J_Mobius_Classic_2.0_Saviors/dist/game/config/Character.ini @@ -15,8 +15,8 @@ Delevel = True # Players will be affected by de-level after this level. -# Default: 85 -DelevelMinimum = 10 +# Classic: 9 +DelevelMinimum = 9 # This option enable check for all player skills for skill level. # If player level is lower than skill learn level - 9, skill level is decreased to next possible level. @@ -111,8 +111,8 @@ AltGameCancelByHit = cast MagicFailures = True # This option, if enabled, will allow stuns to be canceled with 14% chance. -# Retail: True -BreakStun = False +# Classic: True +BreakStun = True # Protection from aggressive mobs after getting up from fake death. # The value is specified in seconds. @@ -272,12 +272,12 @@ MaxSp = 50000000000 # WARNING: Cannot exceed the maximum experince.xml level. # Example: Set as 85 to force the maximum player level at 85. # Default: 105 -MaximumPlayerLevel = 85 +MaximumPlayerLevel = 80 # Maximum number of allowed subclasses for every player. # Do not use more than 3! -# Default: 3 -MaxSubclass = 3 +# Classic: 0 +MaxSubclass = 0 # Starting level for subclasses. # Default: 40 @@ -378,7 +378,6 @@ AltAllowAugmentTrade = True # Default: True AltAllowAugmentDestroy = True - # --------------------------------------------------------------------------- # Karma # --------------------------------------------------------------------------- @@ -396,8 +395,8 @@ AltKarmaPlayerCanUseGK = False AltKarmaPlayerCanTeleport = True # Karma player can shop. -# Default: True -AltKarmaPlayerCanShop = True +# Classic: False +AltKarmaPlayerCanShop = False # Karma player can trade. # Default: True @@ -413,28 +412,28 @@ AltKarmaPlayerCanUseWareHouse = True # --------------------------------------------------------------------------- # The maximum number of Fame points a player can have -# Default: 100000 -MaxPersonalFamePoints = 100000 +# Classic: 0 +MaxPersonalFamePoints = 0 # How frequently the player gets Fame points while in a Fortress Siege zone # Default: 300s (5 min) FortressZoneFameTaskFrequency = 300 # How much Fame aquired while in a Fortress Siege Zone -# Default: 31 -FortressZoneFameAquirePoints = 31 +# Classic: 0 +FortressZoneFameAquirePoints = 0 # How frequently the player gets Fame points while in a Castle Siege zone # Default: 300s (5 min) CastleZoneFameTaskFrequency = 300 # How much Fame acquired while in a Castle Siege Zone -# Default: 1250 -CastleZoneFameAquirePoints = 1250 +# Classic: 0 +CastleZoneFameAquirePoints = 0 # Dead players can receive fame. -# Default: True -FameForDeadPlayers = True +# Classic: False +FameForDeadPlayers = False # --------------------------------------------------------------------------- # Crafting @@ -445,8 +444,8 @@ FameForDeadPlayers = True CraftingEnabled = True # Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting). -# Default: True -CraftMasterwork = True +# Classic: False +CraftMasterwork = False # Limits for recipes # Default: 100, 100 @@ -470,8 +469,8 @@ AltGameCreationXpRate = 1 AltGameCreationSpRate = 1 # Additional XP/SP rate multiplier when creating rare item. -# Default: 2 -AltGameCreationRareXpSpRate = 2 +# Classic: 1 +AltGameCreationRareXpSpRate = 1 # Store/Restore Dwarven Manufacture list # Keep manufacture shoplist after relog @@ -554,8 +553,8 @@ AltPartyRange = 1500 # If true, when party leader leaves party, next member in party will be the leader. # If false the party be will dispersed. -# Default: False -AltLeavePartyLeader = False +# Classic: True +AltLeavePartyLeader = True # Consider same command channel members friends. (Used by target handlers.) # Retail is supposed to be false, but have no proof that it is like that. @@ -699,16 +698,16 @@ DeleteCharAfterDays = 3 # In that case he will not receive any Exp/SP from party and is not counted for party bonus. # If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none". # Available Options: auto, level, percentage, highfive, none -# Default: level -PartyXpCutoffMethod = level +# Classic: highfive +PartyXpCutoffMethod = highfive # This option takes effect when "percentage" method is chosen. Don't use high values for this! # Default: 3.0 PartyXpCutoffPercent = 3.0 # This option takes effect when "level" method is chosen. Don't use low values for this! -# Default: 20 -PartyXpCutoffLevel = 20 +# Classic: 15 +PartyXpCutoffLevel = 15 # This option takes effect when "highfive" method is chosen. # Each pair of numbers represent a level range. @@ -749,13 +748,12 @@ ForbiddenNames = annou,ammou,amnou,anmou,anou,amou # The exclude list is cleared each time the character goes into silence mode. SilenceModeExclude = False - # --------------------------------------------------------------------------- # Ability Settings: # --------------------------------------------------------------------------- # The maximum ability points character could possibly have. -# Default: 16 -AbilityMaxPoints = 16 +# Classic: 0 +AbilityMaxPoints = 0 # Adena needed to reset used ability point. # Default: 10000000 diff --git a/L2J_Mobius_Classic_2.1_Zaken/dist/game/config/Character.ini b/L2J_Mobius_Classic_2.1_Zaken/dist/game/config/Character.ini index 59df376d10..7456900e16 100644 --- a/L2J_Mobius_Classic_2.1_Zaken/dist/game/config/Character.ini +++ b/L2J_Mobius_Classic_2.1_Zaken/dist/game/config/Character.ini @@ -15,8 +15,8 @@ Delevel = True # Players will be affected by de-level after this level. -# Default: 85 -DelevelMinimum = 10 +# Classic: 9 +DelevelMinimum = 9 # This option enable check for all player skills for skill level. # If player level is lower than skill learn level - 9, skill level is decreased to next possible level. @@ -111,8 +111,8 @@ AltGameCancelByHit = cast MagicFailures = True # This option, if enabled, will allow stuns to be canceled with 14% chance. -# Retail: True -BreakStun = False +# Classic: True +BreakStun = True # Protection from aggressive mobs after getting up from fake death. # The value is specified in seconds. @@ -276,8 +276,8 @@ MaximumPlayerLevel = 85 # Maximum number of allowed subclasses for every player. # Do not use more than 3! -# Default: 3 -MaxSubclass = 3 +# Classic: 0 +MaxSubclass = 0 # Starting level for subclasses. # Default: 40 @@ -378,7 +378,6 @@ AltAllowAugmentTrade = True # Default: True AltAllowAugmentDestroy = True - # --------------------------------------------------------------------------- # Karma # --------------------------------------------------------------------------- @@ -396,8 +395,8 @@ AltKarmaPlayerCanUseGK = False AltKarmaPlayerCanTeleport = True # Karma player can shop. -# Default: True -AltKarmaPlayerCanShop = True +# Classic: False +AltKarmaPlayerCanShop = False # Karma player can trade. # Default: True @@ -413,28 +412,28 @@ AltKarmaPlayerCanUseWareHouse = True # --------------------------------------------------------------------------- # The maximum number of Fame points a player can have -# Default: 100000 -MaxPersonalFamePoints = 100000 +# Classic: 0 +MaxPersonalFamePoints = 0 # How frequently the player gets Fame points while in a Fortress Siege zone # Default: 300s (5 min) FortressZoneFameTaskFrequency = 300 # How much Fame aquired while in a Fortress Siege Zone -# Default: 31 -FortressZoneFameAquirePoints = 31 +# Classic: 0 +FortressZoneFameAquirePoints = 0 # How frequently the player gets Fame points while in a Castle Siege zone # Default: 300s (5 min) CastleZoneFameTaskFrequency = 300 # How much Fame acquired while in a Castle Siege Zone -# Default: 1250 -CastleZoneFameAquirePoints = 1250 +# Classic: 0 +CastleZoneFameAquirePoints = 0 # Dead players can receive fame. -# Default: True -FameForDeadPlayers = True +# Classic: False +FameForDeadPlayers = False # --------------------------------------------------------------------------- # Crafting @@ -445,8 +444,8 @@ FameForDeadPlayers = True CraftingEnabled = True # Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting). -# Default: True -CraftMasterwork = True +# Classic: False +CraftMasterwork = False # Limits for recipes # Default: 100, 100 @@ -470,8 +469,8 @@ AltGameCreationXpRate = 1 AltGameCreationSpRate = 1 # Additional XP/SP rate multiplier when creating rare item. -# Default: 2 -AltGameCreationRareXpSpRate = 2 +# Classic: 1 +AltGameCreationRareXpSpRate = 1 # Store/Restore Dwarven Manufacture list # Keep manufacture shoplist after relog @@ -554,8 +553,8 @@ AltPartyRange = 1500 # If true, when party leader leaves party, next member in party will be the leader. # If false the party be will dispersed. -# Default: False -AltLeavePartyLeader = False +# Classic: True +AltLeavePartyLeader = True # Consider same command channel members friends. (Used by target handlers.) # Retail is supposed to be false, but have no proof that it is like that. @@ -699,16 +698,16 @@ DeleteCharAfterDays = 3 # In that case he will not receive any Exp/SP from party and is not counted for party bonus. # If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none". # Available Options: auto, level, percentage, highfive, none -# Default: level -PartyXpCutoffMethod = level +# Classic: highfive +PartyXpCutoffMethod = highfive # This option takes effect when "percentage" method is chosen. Don't use high values for this! # Default: 3.0 PartyXpCutoffPercent = 3.0 # This option takes effect when "level" method is chosen. Don't use low values for this! -# Default: 20 -PartyXpCutoffLevel = 20 +# Classic: 15 +PartyXpCutoffLevel = 15 # This option takes effect when "highfive" method is chosen. # Each pair of numbers represent a level range. @@ -749,13 +748,12 @@ ForbiddenNames = annou,ammou,amnou,anmou,anou,amou # The exclude list is cleared each time the character goes into silence mode. SilenceModeExclude = False - # --------------------------------------------------------------------------- # Ability Settings: # --------------------------------------------------------------------------- # The maximum ability points character could possibly have. -# Default: 16 -AbilityMaxPoints = 16 +# Classic: 0 +AbilityMaxPoints = 0 # Adena needed to reset used ability point. # Default: 10000000 diff --git a/L2J_Mobius_Classic_2.2_Antharas/dist/game/config/Character.ini b/L2J_Mobius_Classic_2.2_Antharas/dist/game/config/Character.ini index 81fb8a344f..e7294ae19b 100644 --- a/L2J_Mobius_Classic_2.2_Antharas/dist/game/config/Character.ini +++ b/L2J_Mobius_Classic_2.2_Antharas/dist/game/config/Character.ini @@ -15,8 +15,8 @@ Delevel = True # Players will be affected by de-level after this level. -# Default: 85 -DelevelMinimum = 10 +# Classic: 9 +DelevelMinimum = 9 # This option enable check for all player skills for skill level. # If player level is lower than skill learn level - 9, skill level is decreased to next possible level. @@ -111,8 +111,8 @@ AltGameCancelByHit = cast MagicFailures = True # This option, if enabled, will allow stuns to be canceled with 14% chance. -# Retail: True -BreakStun = False +# Classic: True +BreakStun = True # Protection from aggressive mobs after getting up from fake death. # The value is specified in seconds. @@ -276,8 +276,8 @@ MaximumPlayerLevel = 85 # Maximum number of allowed subclasses for every player. # Do not use more than 3! -# Default: 3 -MaxSubclass = 3 +# Classic: 0 +MaxSubclass = 0 # Starting level for subclasses. # Default: 40 @@ -378,7 +378,6 @@ AltAllowAugmentTrade = True # Default: True AltAllowAugmentDestroy = True - # --------------------------------------------------------------------------- # Karma # --------------------------------------------------------------------------- @@ -396,8 +395,8 @@ AltKarmaPlayerCanUseGK = False AltKarmaPlayerCanTeleport = True # Karma player can shop. -# Default: True -AltKarmaPlayerCanShop = True +# Classic: False +AltKarmaPlayerCanShop = False # Karma player can trade. # Default: True @@ -413,28 +412,28 @@ AltKarmaPlayerCanUseWareHouse = True # --------------------------------------------------------------------------- # The maximum number of Fame points a player can have -# Default: 100000 -MaxPersonalFamePoints = 100000 +# Classic: 0 +MaxPersonalFamePoints = 0 # How frequently the player gets Fame points while in a Fortress Siege zone # Default: 300s (5 min) FortressZoneFameTaskFrequency = 300 # How much Fame aquired while in a Fortress Siege Zone -# Default: 31 -FortressZoneFameAquirePoints = 31 +# Classic: 0 +FortressZoneFameAquirePoints = 0 # How frequently the player gets Fame points while in a Castle Siege zone # Default: 300s (5 min) CastleZoneFameTaskFrequency = 300 # How much Fame acquired while in a Castle Siege Zone -# Default: 1250 -CastleZoneFameAquirePoints = 1250 +# Classic: 0 +CastleZoneFameAquirePoints = 0 # Dead players can receive fame. -# Default: True -FameForDeadPlayers = True +# Classic: False +FameForDeadPlayers = False # --------------------------------------------------------------------------- # Crafting @@ -445,8 +444,8 @@ FameForDeadPlayers = True CraftingEnabled = True # Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting). -# Default: True -CraftMasterwork = True +# Classic: False +CraftMasterwork = False # Limits for recipes # Default: 100, 100 @@ -470,8 +469,8 @@ AltGameCreationXpRate = 1 AltGameCreationSpRate = 1 # Additional XP/SP rate multiplier when creating rare item. -# Default: 2 -AltGameCreationRareXpSpRate = 2 +# Classic: 1 +AltGameCreationRareXpSpRate = 1 # Store/Restore Dwarven Manufacture list # Keep manufacture shoplist after relog @@ -554,8 +553,8 @@ AltPartyRange = 1500 # If true, when party leader leaves party, next member in party will be the leader. # If false the party be will dispersed. -# Default: False -AltLeavePartyLeader = False +# Classic: True +AltLeavePartyLeader = True # Consider same command channel members friends. (Used by target handlers.) # Retail is supposed to be false, but have no proof that it is like that. @@ -699,16 +698,16 @@ DeleteCharAfterDays = 3 # In that case he will not receive any Exp/SP from party and is not counted for party bonus. # If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none". # Available Options: auto, level, percentage, highfive, none -# Default: level -PartyXpCutoffMethod = level +# Classic: highfive +PartyXpCutoffMethod = highfive # This option takes effect when "percentage" method is chosen. Don't use high values for this! # Default: 3.0 PartyXpCutoffPercent = 3.0 # This option takes effect when "level" method is chosen. Don't use low values for this! -# Default: 20 -PartyXpCutoffLevel = 20 +# Classic: 15 +PartyXpCutoffLevel = 15 # This option takes effect when "highfive" method is chosen. # Each pair of numbers represent a level range. @@ -749,13 +748,12 @@ ForbiddenNames = annou,ammou,amnou,anmou,anou,amou # The exclude list is cleared each time the character goes into silence mode. SilenceModeExclude = False - # --------------------------------------------------------------------------- # Ability Settings: # --------------------------------------------------------------------------- # The maximum ability points character could possibly have. -# Default: 16 -AbilityMaxPoints = 16 +# Classic: 0 +AbilityMaxPoints = 0 # Adena needed to reset used ability point. # Default: 10000000 diff --git a/L2J_Mobius_Classic_2.3_SevenSigns/dist/game/config/Character.ini b/L2J_Mobius_Classic_2.3_SevenSigns/dist/game/config/Character.ini index 81fb8a344f..e7294ae19b 100644 --- a/L2J_Mobius_Classic_2.3_SevenSigns/dist/game/config/Character.ini +++ b/L2J_Mobius_Classic_2.3_SevenSigns/dist/game/config/Character.ini @@ -15,8 +15,8 @@ Delevel = True # Players will be affected by de-level after this level. -# Default: 85 -DelevelMinimum = 10 +# Classic: 9 +DelevelMinimum = 9 # This option enable check for all player skills for skill level. # If player level is lower than skill learn level - 9, skill level is decreased to next possible level. @@ -111,8 +111,8 @@ AltGameCancelByHit = cast MagicFailures = True # This option, if enabled, will allow stuns to be canceled with 14% chance. -# Retail: True -BreakStun = False +# Classic: True +BreakStun = True # Protection from aggressive mobs after getting up from fake death. # The value is specified in seconds. @@ -276,8 +276,8 @@ MaximumPlayerLevel = 85 # Maximum number of allowed subclasses for every player. # Do not use more than 3! -# Default: 3 -MaxSubclass = 3 +# Classic: 0 +MaxSubclass = 0 # Starting level for subclasses. # Default: 40 @@ -378,7 +378,6 @@ AltAllowAugmentTrade = True # Default: True AltAllowAugmentDestroy = True - # --------------------------------------------------------------------------- # Karma # --------------------------------------------------------------------------- @@ -396,8 +395,8 @@ AltKarmaPlayerCanUseGK = False AltKarmaPlayerCanTeleport = True # Karma player can shop. -# Default: True -AltKarmaPlayerCanShop = True +# Classic: False +AltKarmaPlayerCanShop = False # Karma player can trade. # Default: True @@ -413,28 +412,28 @@ AltKarmaPlayerCanUseWareHouse = True # --------------------------------------------------------------------------- # The maximum number of Fame points a player can have -# Default: 100000 -MaxPersonalFamePoints = 100000 +# Classic: 0 +MaxPersonalFamePoints = 0 # How frequently the player gets Fame points while in a Fortress Siege zone # Default: 300s (5 min) FortressZoneFameTaskFrequency = 300 # How much Fame aquired while in a Fortress Siege Zone -# Default: 31 -FortressZoneFameAquirePoints = 31 +# Classic: 0 +FortressZoneFameAquirePoints = 0 # How frequently the player gets Fame points while in a Castle Siege zone # Default: 300s (5 min) CastleZoneFameTaskFrequency = 300 # How much Fame acquired while in a Castle Siege Zone -# Default: 1250 -CastleZoneFameAquirePoints = 1250 +# Classic: 0 +CastleZoneFameAquirePoints = 0 # Dead players can receive fame. -# Default: True -FameForDeadPlayers = True +# Classic: False +FameForDeadPlayers = False # --------------------------------------------------------------------------- # Crafting @@ -445,8 +444,8 @@ FameForDeadPlayers = True CraftingEnabled = True # Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting). -# Default: True -CraftMasterwork = True +# Classic: False +CraftMasterwork = False # Limits for recipes # Default: 100, 100 @@ -470,8 +469,8 @@ AltGameCreationXpRate = 1 AltGameCreationSpRate = 1 # Additional XP/SP rate multiplier when creating rare item. -# Default: 2 -AltGameCreationRareXpSpRate = 2 +# Classic: 1 +AltGameCreationRareXpSpRate = 1 # Store/Restore Dwarven Manufacture list # Keep manufacture shoplist after relog @@ -554,8 +553,8 @@ AltPartyRange = 1500 # If true, when party leader leaves party, next member in party will be the leader. # If false the party be will dispersed. -# Default: False -AltLeavePartyLeader = False +# Classic: True +AltLeavePartyLeader = True # Consider same command channel members friends. (Used by target handlers.) # Retail is supposed to be false, but have no proof that it is like that. @@ -699,16 +698,16 @@ DeleteCharAfterDays = 3 # In that case he will not receive any Exp/SP from party and is not counted for party bonus. # If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none". # Available Options: auto, level, percentage, highfive, none -# Default: level -PartyXpCutoffMethod = level +# Classic: highfive +PartyXpCutoffMethod = highfive # This option takes effect when "percentage" method is chosen. Don't use high values for this! # Default: 3.0 PartyXpCutoffPercent = 3.0 # This option takes effect when "level" method is chosen. Don't use low values for this! -# Default: 20 -PartyXpCutoffLevel = 20 +# Classic: 15 +PartyXpCutoffLevel = 15 # This option takes effect when "highfive" method is chosen. # Each pair of numbers represent a level range. @@ -749,13 +748,12 @@ ForbiddenNames = annou,ammou,amnou,anmou,anou,amou # The exclude list is cleared each time the character goes into silence mode. SilenceModeExclude = False - # --------------------------------------------------------------------------- # Ability Settings: # --------------------------------------------------------------------------- # The maximum ability points character could possibly have. -# Default: 16 -AbilityMaxPoints = 16 +# Classic: 0 +AbilityMaxPoints = 0 # Adena needed to reset used ability point. # Default: 10000000 diff --git a/L2J_Mobius_Classic_2.4_SecretOfEmpire/dist/game/config/Character.ini b/L2J_Mobius_Classic_2.4_SecretOfEmpire/dist/game/config/Character.ini index 5a2d195b35..7c9ed2a2a5 100644 --- a/L2J_Mobius_Classic_2.4_SecretOfEmpire/dist/game/config/Character.ini +++ b/L2J_Mobius_Classic_2.4_SecretOfEmpire/dist/game/config/Character.ini @@ -15,8 +15,8 @@ Delevel = True # Players will be affected by de-level after this level. -# Default: 85 -DelevelMinimum = 10 +# Classic: 9 +DelevelMinimum = 9 # This option enable check for all player skills for skill level. # If player level is lower than skill learn level - 9, skill level is decreased to next possible level. @@ -111,8 +111,8 @@ AltGameCancelByHit = cast MagicFailures = True # This option, if enabled, will allow stuns to be canceled with 14% chance. -# Retail: True -BreakStun = False +# Classic: True +BreakStun = True # Protection from aggressive mobs after getting up from fake death. # The value is specified in seconds. @@ -276,8 +276,8 @@ MaximumPlayerLevel = 86 # Maximum number of allowed subclasses for every player. # Do not use more than 3! -# Default: 3 -MaxSubclass = 3 +# Classic: 0 +MaxSubclass = 0 # Starting level for subclasses. # Default: 40 @@ -394,7 +394,6 @@ AltAllowAugmentTrade = True # Default: True AltAllowAugmentDestroy = True - # --------------------------------------------------------------------------- # Karma # --------------------------------------------------------------------------- @@ -412,8 +411,8 @@ AltKarmaPlayerCanUseGK = False AltKarmaPlayerCanTeleport = True # Karma player can shop. -# Default: True -AltKarmaPlayerCanShop = True +# Classic: False +AltKarmaPlayerCanShop = False # Karma player can trade. # Default: True @@ -429,28 +428,28 @@ AltKarmaPlayerCanUseWareHouse = True # --------------------------------------------------------------------------- # The maximum number of Fame points a player can have -# Default: 100000 -MaxPersonalFamePoints = 100000 +# Classic: 0 +MaxPersonalFamePoints = 0 # How frequently the player gets Fame points while in a Fortress Siege zone # Default: 300s (5 min) FortressZoneFameTaskFrequency = 300 # How much Fame aquired while in a Fortress Siege Zone -# Default: 31 -FortressZoneFameAquirePoints = 31 +# Classic: 0 +FortressZoneFameAquirePoints = 0 # How frequently the player gets Fame points while in a Castle Siege zone # Default: 300s (5 min) CastleZoneFameTaskFrequency = 300 # How much Fame acquired while in a Castle Siege Zone -# Default: 1250 -CastleZoneFameAquirePoints = 1250 +# Classic: 0 +CastleZoneFameAquirePoints = 0 # Dead players can receive fame. -# Default: True -FameForDeadPlayers = True +# Classic: False +FameForDeadPlayers = False # --------------------------------------------------------------------------- # Crafting @@ -461,8 +460,8 @@ FameForDeadPlayers = True CraftingEnabled = True # Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting). -# Default: True -CraftMasterwork = True +# Classic: False +CraftMasterwork = False # Limits for recipes # Default: 100, 100 @@ -486,8 +485,8 @@ AltGameCreationXpRate = 1 AltGameCreationSpRate = 1 # Additional XP/SP rate multiplier when creating rare item. -# Default: 2 -AltGameCreationRareXpSpRate = 2 +# Classic: 1 +AltGameCreationRareXpSpRate = 1 # Store/Restore Dwarven Manufacture list # Keep manufacture shoplist after relog @@ -570,8 +569,8 @@ AltPartyRange = 1500 # If true, when party leader leaves party, next member in party will be the leader. # If false the party be will dispersed. -# Default: False -AltLeavePartyLeader = False +# Classic: True +AltLeavePartyLeader = True # Consider same command channel members friends. (Used by target handlers.) # Retail is supposed to be false, but have no proof that it is like that. @@ -715,16 +714,16 @@ DeleteCharAfterDays = 3 # In that case he will not receive any Exp/SP from party and is not counted for party bonus. # If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none". # Available Options: auto, level, percentage, highfive, none -# Default: level -PartyXpCutoffMethod = level +# Classic: highfive +PartyXpCutoffMethod = highfive # This option takes effect when "percentage" method is chosen. Don't use high values for this! # Default: 3.0 PartyXpCutoffPercent = 3.0 # This option takes effect when "level" method is chosen. Don't use low values for this! -# Default: 20 -PartyXpCutoffLevel = 20 +# Classic: 15 +PartyXpCutoffLevel = 15 # This option takes effect when "highfive" method is chosen. # Each pair of numbers represent a level range. @@ -765,13 +764,12 @@ ForbiddenNames = annou,ammou,amnou,anmou,anou,amou # The exclude list is cleared each time the character goes into silence mode. SilenceModeExclude = False - # --------------------------------------------------------------------------- # Ability Settings: # --------------------------------------------------------------------------- # The maximum ability points character could possibly have. -# Default: 16 -AbilityMaxPoints = 16 +# Classic: 0 +AbilityMaxPoints = 0 # Adena needed to reset used ability point. # Default: 10000000 diff --git a/L2J_Mobius_Classic_3.0_TheKamael/dist/game/config/Character.ini b/L2J_Mobius_Classic_3.0_TheKamael/dist/game/config/Character.ini index 929b701d5f..1eaf556a98 100644 --- a/L2J_Mobius_Classic_3.0_TheKamael/dist/game/config/Character.ini +++ b/L2J_Mobius_Classic_3.0_TheKamael/dist/game/config/Character.ini @@ -15,8 +15,8 @@ Delevel = True # Players will be affected by de-level after this level. -# Default: 85 -DelevelMinimum = 10 +# Classic: 9 +DelevelMinimum = 9 # This option enable check for all player skills for skill level. # If player level is lower than skill learn level - 9, skill level is decreased to next possible level. @@ -111,8 +111,8 @@ AltGameCancelByHit = cast MagicFailures = True # This option, if enabled, will allow stuns to be canceled with 14% chance. -# Retail: True -BreakStun = False +# Classic: True +BreakStun = True # Protection from aggressive mobs after getting up from fake death. # The value is specified in seconds. @@ -276,8 +276,8 @@ MaximumPlayerLevel = 86 # Maximum number of allowed subclasses for every player. # Do not use more than 3! -# Default: 3 -MaxSubclass = 3 +# Classic: 0 +MaxSubclass = 0 # Starting level for subclasses. # Default: 40 @@ -394,7 +394,6 @@ AltAllowAugmentTrade = True # Default: True AltAllowAugmentDestroy = True - # --------------------------------------------------------------------------- # Karma # --------------------------------------------------------------------------- @@ -412,8 +411,8 @@ AltKarmaPlayerCanUseGK = False AltKarmaPlayerCanTeleport = True # Karma player can shop. -# Default: True -AltKarmaPlayerCanShop = True +# Classic: False +AltKarmaPlayerCanShop = False # Karma player can trade. # Default: True @@ -429,28 +428,28 @@ AltKarmaPlayerCanUseWareHouse = True # --------------------------------------------------------------------------- # The maximum number of Fame points a player can have -# Default: 100000 -MaxPersonalFamePoints = 100000 +# Classic: 0 +MaxPersonalFamePoints = 0 # How frequently the player gets Fame points while in a Fortress Siege zone # Default: 300s (5 min) FortressZoneFameTaskFrequency = 300 # How much Fame aquired while in a Fortress Siege Zone -# Default: 31 -FortressZoneFameAquirePoints = 31 +# Classic: 0 +FortressZoneFameAquirePoints = 0 # How frequently the player gets Fame points while in a Castle Siege zone # Default: 300s (5 min) CastleZoneFameTaskFrequency = 300 # How much Fame acquired while in a Castle Siege Zone -# Default: 1250 -CastleZoneFameAquirePoints = 1250 +# Classic: 0 +CastleZoneFameAquirePoints = 0 # Dead players can receive fame. -# Default: True -FameForDeadPlayers = True +# Classic: False +FameForDeadPlayers = False # --------------------------------------------------------------------------- # Crafting @@ -461,8 +460,8 @@ FameForDeadPlayers = True CraftingEnabled = True # Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting). -# Default: True -CraftMasterwork = True +# Classic: False +CraftMasterwork = False # Limits for recipes # Default: 100, 100 @@ -486,8 +485,8 @@ AltGameCreationXpRate = 1 AltGameCreationSpRate = 1 # Additional XP/SP rate multiplier when creating rare item. -# Default: 2 -AltGameCreationRareXpSpRate = 2 +# Classic: 1 +AltGameCreationRareXpSpRate = 1 # Store/Restore Dwarven Manufacture list # Keep manufacture shoplist after relog @@ -570,8 +569,8 @@ AltPartyRange = 1500 # If true, when party leader leaves party, next member in party will be the leader. # If false the party be will dispersed. -# Default: False -AltLeavePartyLeader = False +# Classic: True +AltLeavePartyLeader = True # Consider same command channel members friends. (Used by target handlers.) # Retail is supposed to be false, but have no proof that it is like that. @@ -715,16 +714,16 @@ DeleteCharAfterDays = 3 # In that case he will not receive any Exp/SP from party and is not counted for party bonus. # If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none". # Available Options: auto, level, percentage, highfive, none -# Default: level -PartyXpCutoffMethod = level +# Classic: highfive +PartyXpCutoffMethod = highfive # This option takes effect when "percentage" method is chosen. Don't use high values for this! # Default: 3.0 PartyXpCutoffPercent = 3.0 # This option takes effect when "level" method is chosen. Don't use low values for this! -# Default: 20 -PartyXpCutoffLevel = 20 +# Classic: 15 +PartyXpCutoffLevel = 15 # This option takes effect when "highfive" method is chosen. # Each pair of numbers represent a level range. @@ -760,13 +759,12 @@ ForbiddenNames = annou,ammou,amnou,anmou,anou,amou # The exclude list is cleared each time the character goes into silence mode. SilenceModeExclude = False - # --------------------------------------------------------------------------- # Ability Settings: # --------------------------------------------------------------------------- # The maximum ability points character could possibly have. -# Default: 16 -AbilityMaxPoints = 16 +# Classic: 0 +AbilityMaxPoints = 0 # Adena needed to reset used ability point. # Default: 10000000 diff --git a/L2J_Mobius_Classic_Interlude/dist/game/config/Character.ini b/L2J_Mobius_Classic_Interlude/dist/game/config/Character.ini index 9021051e62..3211eb05b1 100644 --- a/L2J_Mobius_Classic_Interlude/dist/game/config/Character.ini +++ b/L2J_Mobius_Classic_Interlude/dist/game/config/Character.ini @@ -15,8 +15,8 @@ Delevel = True # Players will be affected by de-level after this level. -# Default: 85 -DelevelMinimum = 10 +# Classic: 9 +DelevelMinimum = 9 # This option enable check for all player skills for skill level. # If player level is lower than skill learn level - 9, skill level is decreased to next possible level. @@ -111,8 +111,8 @@ AltGameCancelByHit = cast MagicFailures = True # This option, if enabled, will allow stuns to be canceled with 14% chance. -# Retail: True -BreakStun = False +# Classic: True +BreakStun = True # Protection from aggressive mobs after getting up from fake death. # The value is specified in seconds. @@ -276,8 +276,8 @@ MaximumPlayerLevel = 80 # Maximum number of allowed subclasses for every player. # Do not use more than 3! -# Default: 3 -MaxSubclass = 3 +# Classic: 0 +MaxSubclass = 0 # Starting level for subclasses. # Default: 40 @@ -396,8 +396,8 @@ AltKarmaPlayerCanUseGK = False AltKarmaPlayerCanTeleport = True # Karma player can shop. -# Default: True -AltKarmaPlayerCanShop = True +# Classic: False +AltKarmaPlayerCanShop = False # Karma player can trade. # Default: True @@ -413,28 +413,28 @@ AltKarmaPlayerCanUseWareHouse = True # --------------------------------------------------------------------------- # The maximum number of Fame points a player can have -# Default: 100000 -MaxPersonalFamePoints = 100000 +# Classic: 0 +MaxPersonalFamePoints = 0 # How frequently the player gets Fame points while in a Fortress Siege zone # Default: 300s (5 min) FortressZoneFameTaskFrequency = 300 # How much Fame aquired while in a Fortress Siege Zone -# Default: 31 -FortressZoneFameAquirePoints = 31 +# Classic: 0 +FortressZoneFameAquirePoints = 0 # How frequently the player gets Fame points while in a Castle Siege zone # Default: 300s (5 min) CastleZoneFameTaskFrequency = 300 # How much Fame acquired while in a Castle Siege Zone -# Default: 1250 -CastleZoneFameAquirePoints = 1250 +# Classic: 0 +CastleZoneFameAquirePoints = 0 # Dead players can receive fame. -# Default: True -FameForDeadPlayers = True +# Classic: False +FameForDeadPlayers = False # --------------------------------------------------------------------------- # Crafting @@ -445,8 +445,8 @@ FameForDeadPlayers = True CraftingEnabled = True # Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting). -# Default: True -CraftMasterwork = True +# Classic: False +CraftMasterwork = False # Limits for recipes # Default: 100, 100 @@ -470,8 +470,8 @@ AltGameCreationXpRate = 1 AltGameCreationSpRate = 1 # Additional XP/SP rate multiplier when creating rare item. -# Default: 2 -AltGameCreationRareXpSpRate = 2 +# Classic: 1 +AltGameCreationRareXpSpRate = 1 # Store/Restore Dwarven Manufacture list # Keep manufacture shoplist after relog @@ -554,8 +554,8 @@ AltPartyRange = 1500 # If true, when party leader leaves party, next member in party will be the leader. # If false the party be will dispersed. -# Default: False -AltLeavePartyLeader = False +# Classic: True +AltLeavePartyLeader = True # Consider same command channel members friends. (Used by target handlers.) # Retail is supposed to be false, but have no proof that it is like that. @@ -699,16 +699,16 @@ DeleteCharAfterDays = 3 # In that case he will not receive any Exp/SP from party and is not counted for party bonus. # If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none". # Available Options: auto, level, percentage, highfive, none -# Default: level -PartyXpCutoffMethod = level +# Classic: highfive +PartyXpCutoffMethod = highfive # This option takes effect when "percentage" method is chosen. Don't use high values for this! # Default: 3.0 PartyXpCutoffPercent = 3.0 # This option takes effect when "level" method is chosen. Don't use low values for this! -# Default: 20 -PartyXpCutoffLevel = 20 +# Classic: 15 +PartyXpCutoffLevel = 15 # This option takes effect when "highfive" method is chosen. # Each pair of numbers represent a level range. @@ -758,8 +758,8 @@ MaxEquipableItemGrade = S # Ability Settings: # --------------------------------------------------------------------------- # The maximum ability points character could possibly have. -# Default: 16 -AbilityMaxPoints = 16 +# Classic: 0 +AbilityMaxPoints = 0 # Adena needed to reset used ability point. # Default: 10000000