Updated skill comments.
This commit is contained in:
+13
-13
@@ -831,7 +831,7 @@
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</effects>
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</skill>
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<skill id="6" toLevel="45" name="Sonic Blaster">
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<!-- <Shock skill> Attacks the enemy with $s1 power. Stuns for $s2 Increases power upon consuming Momentum. -->
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<!-- <Shock skill> Attacks the enemy with $s1 power. Stuns for $s2 -->
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<icon>icon.skill0006</icon>
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<castRange>600</castRange>
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<basicProperty>PHYSICAL</basicProperty>
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@@ -1098,7 +1098,7 @@
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</effects>
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</skill>
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<skill id="7" toLevel="31" name="Sonic Storm">
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<!-- Attacks the enemy and nearby enemies with $s1 power. Increases power upon consuming Momentum. Critical. -->
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<!-- Attacks the target and nearby enemies with $s1 power. Critical. -->
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<icon>icon.skill0007</icon>
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<affectLimit>5-12</affectLimit>
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<affectRange>150</affectRange>
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@@ -1319,7 +1319,7 @@
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</effects>
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</skill>
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<skill id="9" toLevel="37" name="Sonic Buster">
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<!-- Attacks the enemies in front of you with $s1 power. Increases power upon consuming Momentum. Critical. -->
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<!-- Attack enemies at the front with $s1 power. Critical. -->
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<icon>icon.skill0009</icon>
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<affectLimit>5-12</affectLimit>
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<affectRange>200</affectRange>
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@@ -1776,7 +1776,7 @@
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</effects>
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</skill>
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<skill id="15" toLevel="65" name="Slowdown">
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<!-- The effect lasts for $s1 P. Skill Cooldown +$s2 M. Skill Cooldown -$s2 -->
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<!-- Duration: $s1 P. Skill Cooldown +$s2 M. Skill Cooldown +$s2 -->
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<icon>icon.skill0015</icon>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>3</abnormalTime>
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@@ -2681,7 +2681,7 @@
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</effects>
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</skill>
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<skill id="21" toLevel="3" name="Recovery">
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<!-- Elven healing magic. Removes infection from a character. -->
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<!-- Elven healing magic. Recovers HP. Power $s1. Removes Infection debuffs. -->
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<icon>icon.skill0021</icon>
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<effectPoint>
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<value level="1">204</value>
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@@ -3075,7 +3075,7 @@
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</effects>
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</skill>
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<skill id="27" toLevel="14" name="Open">
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<!-- Has a $s1 chance to open the level $s2 door and a $s3 chance to open treasure chests. -->
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<!-- With a $s1 chance, opens a Lv. $s2 door. Also, opens treasure chests with a $s3 chance. -->
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<icon>icon.skill0027</icon>
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<castRange>40</castRange>
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<effectPoint>
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@@ -4062,7 +4062,7 @@
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</effects>
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</skill>
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<skill id="36" toLevel="55" name="Vortex">
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<!-- Attacks the enemy with $s1 power. Ignores Shield Defense. Critical. -->
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<!-- Attacks nearby enemies with $s1 power. Ignores Shield Defense. Critical. -->
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<icon>icon.skill0036</icon>
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<affectLimit>6-12</affectLimit>
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<affectRange>150</affectRange>
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@@ -4381,7 +4381,7 @@
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</effects>
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</skill>
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<skill id="45" toLevel="15" name="Quick Heal">
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<!-- Restores HP. Power $s1. -->
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<!-- Recovers HP. Power $s1. -->
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<icon>icon.skill0045</icon>
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<effectPoint>
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<value level="1">200</value>
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@@ -4902,7 +4902,7 @@
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</effects>
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</skill>
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<skill id="49" toLevel="30" name="Holy Strike">
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<!-- <Skill with fixed cooldown> Attacks the target with $s1 power. Deals additional damage to demons and undead. -->
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<!-- <Skill with fixed cooldown> Attacks the target with $s1 power. Deals heavy damage to demons and undead. -->
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<icon>icon.skill0049</icon>
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<castRange>400</castRange>
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<effectPoint>
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@@ -6342,7 +6342,7 @@
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</effects>
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</skill>
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<skill id="75" toLevel="1" name="Detect Weakness">
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<!-- The effect lasts for $s1 PvE damage $s2 -->
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<!-- The effect lasts for $s1 PvE damage bonus $s2 -->
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<icon>icon.skill0075</icon>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>1200</abnormalTime>
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@@ -7165,7 +7165,7 @@
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</effects>
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</skill>
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<skill id="94" toLevel="7" name="Rage">
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<!-- Power of rage makes the character stronger. When using a sword/ blunt weapon/ spear/ fists/ dual swords P. Atk. $s1 When using a two-handed sword/ two-handed blunt weapon/ polearm Additionally P. Atk. $s2 When using a two-handed sword/ two-handed blunt weapon P. Accuracy $s3 -->
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<!-- Power of rage makes the character stronger. Max HP $s4 Dagger Resistance $s5 When using a sword/ blunt weapon/ spear/ fists/ dual swords P. Atk. $s1 When using a two-handed sword/ two-handed blunt weapon/ polearm Additionally P. Atk. $s2 When using a two-handed sword/ two-handed blunt weapon P. Accuracy $s3 -->
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<icon>icon.skill0094</icon>
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<abnormalLevel>
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<value level="1">1</value>
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@@ -7827,7 +7827,7 @@
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</effects>
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</skill>
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<skill id="98" toLevel="8" name="Symphony">
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<!-- <Silence Skill> Attacks the target with $s1 power. For $s2 blocks magical skill usage. Critical. -->
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<!-- <Silence skill> Attacks the target with $s1 power. For $s2, prevents the target from using magic skills. Critical. -->
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<icon>icon.skill0098</icon>
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<basicProperty>PHYSICAL</basicProperty>
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<castRange>40</castRange>
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@@ -7899,7 +7899,7 @@
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</effects>
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</skill>
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<skill id="99" toLevel="2" name="Rapid Shot">
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<!-- When using a bow Atk. Spd. +$s1 -->
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<!-- When using a bow: Atk. Spd. $s1 -->
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<icon>icon.skill0099</icon>
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<magicLevel>
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<value level="1">32</value>
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+19
-19
@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
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<skill id="100" toLevel="15" name="Shock Mastery">
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<!-- When using a sword/ blunt weapon/ spear/ dual swords Shock Atk. Rate +$s1 -->
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<!-- When using a sword, a blunt weapon, a spear or dual swords: Shock Atk. Rate +$s1 -->
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<icon>icon.skill0100</icon>
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<magicLevel>
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<value fromLevel="1" toLevel="5">20</value>
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@@ -460,7 +460,7 @@
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</effects>
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</skill>
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<skill id="103" toLevel="5" name="Slaughter">
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<!-- <Infection Skill> Causes a poison cloud to pour out from a corpse. Inflicts poison on enemies near the corpse. -->
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<!-- The character becomes more powerful after killing their targets. When the target is killed For $s1 P. Atk. $s2 (Cooldown: 300 sec.) -->
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<icon>icon.skill0103</icon>
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<operateType>P</operateType>
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<magicLevel>
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@@ -507,7 +507,7 @@
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</effects>
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</skill>
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<skill id="105" toLevel="35" name="Freezing Weapon">
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<!-- Imbues a weapon with ice power. The effect lasts for $s1 Uses Freezing Strike after a physical attack. Cannot be used with Bloody Weapon. <Freezing Strike> Attacks the enemy with $s2 power. For $s3 Speed -$s4. -->
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<!-- Imbues a weapon with ice power. The effect lasts for $s1 With a certain chance, uses Freezing Strike after a physical attack. (Cooldown: 10 sec.) Cannot be used with Bloody Weapon. <Freezing Strike> Attacks the enemy with $s2 power. For $s3 Speed -$s4. -->
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<icon>icon.skill0105</icon>
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<abnormalLevel>2</abnormalLevel>
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<abnormalTime>1200</abnormalTime>
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@@ -561,10 +561,10 @@
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="OpNotAffectedBySkill">
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<skillId>223</skillId> <!-- Blood Attack -->
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<skillId>223</skillId> <!-- Bloody Weapon -->
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</condition>
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<condition name="OpNotAffectedBySkill">
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<skillId>47285</skillId> <!-- Blood Attack -->
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<skillId>47285</skillId> <!-- Bloody Weapon -->
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</condition>
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</conditions>
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<effects>
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@@ -823,7 +823,7 @@
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</effects>
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</skill>
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<skill id="110" toLevel="3" name="Ultimate Defense">
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<!-- The effect lasts for $s1 P. Def. +$s2 M. Def. +$s3 Buff Cancel Resistance +$s4 The target is unable to move. -->
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<!-- P. Def. $s1 M. Def. $s2 Buff Cancel Resistance $s3 The target is unable to move. -->
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<icon>
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<value fromLevel="1" toLevel="2">icon.skill0110</value>
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<value level="3">icon.skill0110_a</value>
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@@ -905,7 +905,7 @@
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</effects>
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</skill>
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<skill id="111" toLevel="3" name="Ultimate Evasion">
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<!-- The effect lasts for $s1 P. Evasion $s2 P. Skill Evasion $s3 Buff Cancel Resistance $s4 -->
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<!-- Duration: $s1 P. Evasion $s2 P. Skill Evasion $s3 Buff Cancel Resistance $s4 -->
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<icon>icon.skill0111</icon>
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<abnormalLevel>
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<value level="1">1</value>
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@@ -975,7 +975,7 @@
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</effects>
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</skill>
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<skill id="112" toLevel="4" name="Deflect Arrow">
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<!-- Bow Resistance $s1. -->
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<!-- Bow Resistance $s1 -->
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<icon>icon.skill0112</icon>
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<magicLevel>
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<value level="1">24</value>
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@@ -1281,7 +1281,7 @@
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</effects>
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</skill>
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<skill id="118" toLevel="1" name="Magician's Curiosity">
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<!-- Increases Atk. Spd. when equipped with a robe jacket and robe pants. -->
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<!-- <Robe effect> Increases Atk. Spd./ Casting Spd. MP Recovery Rate +20% -->
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<icon>icon.skill0118</icon>
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<magicLevel>1</magicLevel>
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<operateType>P</operateType>
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@@ -1814,7 +1814,7 @@
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</effects>
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</skill>
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<skill id="139" toLevel="7" name="Guts">
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<!-- For $s4 P. Def. $s1 M. Def. $s1 Speed $s2 Debuff Resistance $s3 Anomaly Resistance $s3 Cannot be used with Frenzy. -->
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<!-- <Skill with fixed cooldown> For $s4 P. Def. $s1 Speed $s2 Debuff Resistance $s3 Anomaly Resistance $s3 Recovers $s5 MP, when using the skill. Cannot be used with Frenzy. -->
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<icon>icon.skill0139</icon>
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<abnormalLevel>
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<value level="1">1</value>
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@@ -1953,7 +1953,7 @@
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</effects>
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</skill>
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<skill id="142" toLevel="5" name="Armor Mastery">
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<!-- Improves an ability to survive. P. Def. +$s1 M. Def. +$s2 MP Recovery Rate +$s3 -->
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<!-- Improves survivability. P. Def. +$s1 M. Def. +$s2 MP Recovery Rate +$s3 -->
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<icon>icon.skill0142</icon>
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<magicLevel>
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<value level="1">1</value>
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@@ -1991,7 +1991,7 @@
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</effects>
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</skill>
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<skill id="143" toLevel="2" name="Cubic Mastery">
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<!-- Ability to summon $s1 Cubics at once. -->
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<!-- Lets you summon up to $s1 Cubics at once. -->
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<icon>icon.skill0143</icon>
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<magicLevel>
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<value level="1">44</value>
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@@ -2008,7 +2008,7 @@
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</effects>
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</skill>
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<skill id="144" toLevel="51" name="Dual Sword Mastery">
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<!-- When using dual swords P. Atk. +$s1 -->
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<!-- When using dual swords: P. Atk. +$s1 -->
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<icon>icon.skill0144</icon>
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<magicLevel>
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<value level="1">38</value>
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@@ -2467,7 +2467,7 @@
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</effects>
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</skill>
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<skill id="150" toLevel="3" name="Weight Limit">
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<!-- Double your weight limit. -->
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<!-- Weight limit x$s1. -->
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<icon>icon.skill0150</icon>
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<magicLevel>
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<value level="1">10</value>
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@@ -2487,7 +2487,7 @@
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</effects>
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</skill>
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<skill id="153" toLevel="6" name="Shield Mastery">
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<!-- Shield Defense +$s1 Shield Defense Rate +$s2 P. Atk. +$s3 -->
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<!-- Shield Defense Rate $s1 Shield Defense $s2 P. Atk. $s3 -->
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<icon>icon.skill0153</icon>
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<magicLevel>
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<value level="1">20</value>
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@@ -2571,7 +2571,7 @@
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</effects>
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</skill>
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<skill id="164" toLevel="3" name="Quick Recovery">
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<!-- Skill Cooldown -$s1. -->
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<!-- Skill Cooldown -$s1 -->
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<icon>icon.skill0164</icon>
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<magicLevel>
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<value level="1">20</value>
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@@ -2592,7 +2592,7 @@
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</effects>
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</skill>
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<skill id="168" toLevel="3" name="Attack Speed Boost">
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<!-- Atk. Spd. +$s1. -->
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<!-- Atk. Spd. +$s1 -->
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<icon>icon.skill0168</icon>
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<magicLevel>
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<value level="1">36</value>
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@@ -2727,7 +2727,7 @@
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</effects>
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</skill>
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<skill id="176" toLevel="7" name="Frenzy">
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<!-- For $s9 P. Atk. $s1 Atk. Spd. $s2 P. Critical Rate $s3 P. Critical Damage $s4 P. Skill Critical Rate $s5 P. Skill Critical Damage $s5 Speed $s6 When using a two-handed sword/ blunt weapon or a spear P. Atk. $s7 P. Accuracy $s8 Cannot be used with Guts. -->
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<!-- <Skill with fixed cooldown> Duration: $s9 P. Atk. $s1 Atk. Spd. $s2 P. Critical Rate $s3 P. Critical Damage $s4 P. Skill Critical Rate $s5 P. Skill Critical Damage $s5 Speed $s6 When using a two-handed sword/ blunt weapon or a spear: P. Atk. $s7 P. Accuracy $s8 Recovers $s10 MP after a skill. Cannot be used with Guts. -->
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<icon>icon.skill0176</icon>
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<abnormalLevel>
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<value level="1">1</value>
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@@ -2880,7 +2880,7 @@
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</effects>
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</skill>
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<skill id="181" toLevel="2" name="Revival">
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<!-- Recovers all HP. Can be used only if HP is $s1 or lower. -->
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<!-- Recovers 100% of HP to the character. Can be used only if HP is $s1 or lower. -->
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<icon>icon.skill0181</icon>
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<effectPoint>
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<value level="1">562</value>
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+31
-31
@@ -149,7 +149,7 @@
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</effects>
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</skill>
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<skill id="208" toLevel="66" name="Bow Mastery">
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<!-- When using a bow P. Atk. +$s1 -->
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<!-- When using a bow: P. Atk. +$s1 -->
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<icon>icon.skill0208</icon>
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<magicLevel>
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<value level="1">20</value>
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@@ -298,7 +298,7 @@
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</effects>
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</skill>
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<skill id="209" toLevel="59" name="Dagger Mastery">
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<!-- When using a dagger P. Atk. +$s1 -->
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<!-- When using a dagger: P. Atk. +$s1 -->
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<icon>icon.skill0209</icon>
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<magicLevel>
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<value level="1">20</value>
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@@ -698,7 +698,7 @@
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</effects>
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</skill>
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<skill id="216" toLevel="59" name="Polearm Mastery">
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<!-- When using a spear P. Atk. +$s1 Basic number of targets +5 -->
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<!-- When using a spear: P. Atk. +$s1 Basic number of targets +5 -->
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<icon>icon.skill0216</icon>
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<magicLevel>
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<value level="1">20</value>
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@@ -1023,7 +1023,7 @@
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</effects>
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</skill>
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<skill id="223" toLevel="65" name="Bloody Weapon">
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<!-- Sharpens a weapon. The effect lasts for $s1 Uses Bloody Strike after a physical attack. Cannot be used with Freezing Weapon. <Bloody Strike> Attacks the enemy with $s2 power. For $s3 deals additional damage. -->
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<!-- Sharpens a weapon. The effect lasts for $s1 With a certain chance, uses Bloody Strike after an attack. (Cooldown: 10 sec.) Cannot be used with Freezing Weapon. <Bloody Strike> Attacks the enemy with $s2 power. For $s3 deals additional damage. -->
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<icon>icon.skill0223</icon>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>1200</abnormalTime>
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@@ -1232,7 +1232,7 @@
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</effects>
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</skill>
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<skill id="227" toLevel="64" name="Light Armor Mastery">
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<!-- When using light armor P. Def. +$s1 P. Evasion +$s2 -->
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<!-- When using light armor: P. Def. +$s1 P. Evasion +$s2 -->
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<icon>icon.skill0227</icon>
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<magicLevel>
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<value level="1">20</value>
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@@ -1467,7 +1467,7 @@
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</effects>
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</skill>
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<skill id="231" toLevel="64" name="Heavy Armor Mastery">
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<!-- When using heavy armor P. Def. +$s1 -->
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<!-- When using heavy armor: P. Def. +$s1 -->
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<icon>icon.skill0231</icon>
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<magicLevel>
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<value level="1">20</value>
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@@ -1612,7 +1612,7 @@
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</effects>
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</skill>
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<skill id="232" toLevel="66" name="Heavy Armor Mastery">
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<!-- When using heavy armor P. Def. +$s1 Received P. Critical Damage -$s2 Power Stance is used when damage is taken. <Power Stance> P. Atk. is increased -->
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<!-- When using heavy armor: P. Def. +$s1 Received P. Critical Damage -$s2 With a certain chance, triggers Power Stance when hit. (Cooldown: 10 sec.) <Power Stance> Increases P. Atk. -->
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<icon>icon.skill0232</icon>
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<magicLevel>
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<value level="1">20</value>
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@@ -1781,7 +1781,7 @@
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</effects>
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</skill>
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<skill id="233" toLevel="61" name="Light Armor Mastery">
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<!-- When using light armor P. Def. +$s1 P. Evasion +$s2 Received P. Critical Rate -$s3 -->
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<!-- When using light armor: P. Def. +$s1 P. Evasion +$s2 Received P. Critical Rate -$s3 -->
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<icon>icon.skill0233</icon>
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<magicLevel>
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<value level="1">20</value>
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@@ -1947,7 +1947,7 @@
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</effects>
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</skill>
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<skill id="234" toLevel="55" name="Robe Mastery">
|
||||
<!-- When using robes P. Def. +$s1 Max HP +$s2 -->
|
||||
<!-- When using robes: P. Def. +$s1 Max HP +$s2 -->
|
||||
<icon>icon.skill0234</icon>
|
||||
<operateType>P</operateType>
|
||||
<magicLevel>
|
||||
@@ -2264,7 +2264,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="236" toLevel="55" name="Light Armor Mastery">
|
||||
<!-- When using light armor P. Def. +$s1 Casting Spd. +$s2 Atk. Spd. +$s3 MP Recovery Rate +$s4 -->
|
||||
<!-- When using light armor: P. Def. +$s1 Casting Spd. +$s2 Atk. Spd. +$s3 MP Recovery Rate +$s4 -->
|
||||
<icon>icon.skill0236</icon>
|
||||
<magicLevel>
|
||||
<value level="1">20</value>
|
||||
@@ -2445,7 +2445,7 @@
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="244" toLevel="3" name="Armor Mastery">
|
||||
<!-- P. Def. +$s1. -->
|
||||
<!-- P. Def. +$s1 -->
|
||||
<icon>icon.skill0244</icon>
|
||||
<magicLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -2611,7 +2611,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="248" toLevel="6" name="Crystallize">
|
||||
<!-- Makes D-grade Crystallization possible. -->
|
||||
<!-- Allows you to crystallize D-grade equipment. -->
|
||||
<icon>icon.skill0248</icon>
|
||||
<magicLevel>
|
||||
<value level="1">20</value>
|
||||
@@ -2624,7 +2624,7 @@
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="249" toLevel="56" name="Weapon Mastery">
|
||||
<!-- P. Atk. +$s1 M. Atk. +$s2 When using a bow or a spear, Casting Spd. -30% -->
|
||||
<!-- P. Atk. +$s1 M. Atk. +$s2 When using a bow or a spear, Casting Spd. -30%. -->
|
||||
<icon>icon.skill0249</icon>
|
||||
<magicLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -2819,7 +2819,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="250" toLevel="56" name="Weapon Mastery">
|
||||
<!-- P. Atk. +$s1 M. Atk. +$s2 When using a bow or a spear, Casting Spd. -30% -->
|
||||
<!-- P. Atk. +$s1 M. Atk. +$s2 When using a bow or a spear, Casting Spd. -30%. -->
|
||||
<icon>icon.skill0250</icon>
|
||||
<magicLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -3163,7 +3163,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="252" toLevel="59" name="Light Armor Mastery">
|
||||
<!-- When using light armor P. Def. +$s1 Casting Spd. +$s2 Atk. Spd. +$s3 MP Recovery Rate +$s4 -->
|
||||
<!-- When using light armor: P. Def. +$s1 Casting Spd. +$s2 Atk. Spd. +$s3 MP Recovery Rate +$s4 -->
|
||||
<icon>icon.skill0252</icon>
|
||||
<magicLevel>
|
||||
<value level="1">4</value>
|
||||
@@ -3326,7 +3326,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="253" toLevel="57" name="Heavy Armor Mastery">
|
||||
<!-- When using heavy armor P. Def. +$s1 Casting Spd. +$s2 Atk. Spd. +$s3 -->
|
||||
<!-- When using heavy armor: P. Def. +$s1 Casting Spd. +$s2 Atk. Spd. +$s3 -->
|
||||
<icon>icon.skill0253</icon>
|
||||
<magicLevel>
|
||||
<value level="1">11</value>
|
||||
@@ -3552,7 +3552,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="255" toLevel="15" name="Enhanced Weapon">
|
||||
<!-- Increases the weapon's effectiveness. When using a sword, a blunt weapon, a spear, dual swords, a fist weapon, an ancient sword or a rapier Atk. Spd. $s1 -->
|
||||
<!-- Increases the weapon's effectiveness. When using a sword, a blunt weapon, a spear, dual swords or a fist weapon: Atk. Spd. $s1 -->
|
||||
<icon>icon.skill0255</icon>
|
||||
<magicLevel>
|
||||
<value level="1">20</value>
|
||||
@@ -3776,7 +3776,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="258" toLevel="47" name="Light Armor Mastery">
|
||||
<!-- When using light armor P. Def. +$s1 Casting Spd. +$s2 Atk. Spd. +$s3 MP Recovery Rate +$s4 -->
|
||||
<!-- When using light armor: P. Def. +$s1 Casting Spd. +$s2 Atk. Spd. +$s3 MP Recovery Rate +$s4 -->
|
||||
<icon>icon.skill0258</icon>
|
||||
<magicLevel>
|
||||
<value level="1">40</value>
|
||||
@@ -3912,7 +3912,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="259" toLevel="47" name="Heavy Armor Mastery">
|
||||
<!-- P. Critical Rate +$s5 When using heavy armor P. Def. +$s1 Casting Spd. +$s2 Atk. Spd. +$s3 P. Atk. +$s4 -->
|
||||
<!-- P. Atk. +$s4 P. Critical Rate +$s5 When using heavy armor: P. Def. +$s1 Casting Spd. +$s2 Atk. Spd. +$s3 -->
|
||||
<icon>icon.skill0259</icon>
|
||||
<magicLevel>
|
||||
<value level="1">40</value>
|
||||
@@ -4107,7 +4107,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="260" toLevel="45" name="Power Break">
|
||||
<!-- <Shock skill> Attacks the enemy with $s1 power. Stuns for $s2 Ignores Shield Defense. -->
|
||||
<!-- <Shock skill with fixed cooldown> Attacks the enemy with $s1 power. Stuns for $s2 Ignores Shield Defense. -->
|
||||
<icon>icon.skill0260</icon>
|
||||
<castRange>40</castRange>
|
||||
<coolTime>500</coolTime>
|
||||
@@ -4376,7 +4376,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="261" toLevel="40" name="Triple Sonic Slash">
|
||||
<!-- Attacks the enemy with $s1 power. Increases power upon consuming Momentum. Ignores $s2 of the target's defense. Critical. -->
|
||||
<!-- Attacks the target with $s1 power. Ignores Shield Defense. Ignores $s2 of the target's defense. Critical. -->
|
||||
<icon>icon.skill0261</icon>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<isMagic>0</isMagic>
|
||||
@@ -5092,7 +5092,7 @@
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<selfEffects>
|
||||
<effect name="CallSkill">
|
||||
<skillId>45405</skillId>
|
||||
<skillId>45405</skillId> <!-- Song of Hunter -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -5212,7 +5212,7 @@
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<selfEffects>
|
||||
<effect name="CallSkill">
|
||||
<skillId>45407</skillId>
|
||||
<skillId>45407</skillId> <!-- Dance of Fire -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -5253,7 +5253,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="273" toLevel="1" name="Dark Elven Damage Decrease">
|
||||
<!-- Received damage from monsters $s1 -->
|
||||
<!-- Received PvE damage $s1 -->
|
||||
<icon>icon.skill0273</icon>
|
||||
<magicLevel>52</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -5303,7 +5303,7 @@
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<selfEffects>
|
||||
<effect name="CallSkill">
|
||||
<skillId>45406</skillId>
|
||||
<skillId>45406</skillId> <!-- Dance of Warrior -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -5328,7 +5328,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="275" toLevel="1" name="Dance of the Mystic">
|
||||
<!-- Dark Elven arcane-praising dance. A $s1 chance to reflect M. skills. -->
|
||||
<!-- Dark Elven arcane-praising dance. A $s1 chance to reflect M. damage. -->
|
||||
<icon>icon.skill0275</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -5476,7 +5476,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="279" toLevel="9" name="Lightning Strike">
|
||||
<!-- <Paralyzing Skill> A powerful lightning strike. Attacks the target with $s1 power. Paralyzes for $s2 Critical. -->
|
||||
<!-- <Paralyzing skill> A powerful lightning strike. Attacks the target with $s1 power. Paralyzes for $s2 Critical. -->
|
||||
<icon>icon.skill0279</icon>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<isMagic>0</isMagic>
|
||||
@@ -7299,13 +7299,13 @@
|
||||
<hpPercent>60</hpPercent>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByHpPercent">
|
||||
<skillId>45101</skillId>
|
||||
<skillId>45101</skillId> <!-- Final Frenzy -->
|
||||
<percentTo>60</percentTo>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="291" toLevel="26" name="Final Fortress">
|
||||
<!-- When HP < $s1 P. Atk. +$s2 When damage is taken, Knight s Fortress is used. -->
|
||||
<!-- When HP < $s1 P. Def. +$s2 When damage is taken, P. Atk. is increased because of active Knight's Fortress. (Cooldown: 10 sec.) -->
|
||||
<icon>icon.skill0291</icon>
|
||||
<magicLevel>
|
||||
<value level="1">52</value>
|
||||
@@ -7462,7 +7462,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="293" toLevel="34" name="Two-handed Weapon Mastery">
|
||||
<!-- When using a two-handed sword or a two-handed blunt weapon P. Atk. +$s1 P. Accuracy +$s2 -->
|
||||
<!-- When using a two-handed sword/ blunt weapon: P. Atk. +$s1 P. Accuracy +$s2 -->
|
||||
<icon>icon.skill0293</icon>
|
||||
<magicLevel>
|
||||
<value level="1">20</value>
|
||||
@@ -7730,7 +7730,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="299" toLevel="1" name="Summon Wild Hog Cannon">
|
||||
<!-- <Summoning skill> Summons Wild Hog Cannon. It s a siege weapon that can either move, or inflict ranged attacks. Switching modes takes 30 sec. Can be used only during a siege. -->
|
||||
<!-- <Summoning skill> Summons Wild Hog Cannon. It's a siege weapon that can either move, or inflict ranged attacks. Switching modes takes 30 sec. Can be used only during a siege. -->
|
||||
<icon>icon.skill0299</icon>
|
||||
<hitTime>15000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
|
||||
+32
-32
@@ -209,12 +209,12 @@
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<conditions>
|
||||
<condition name="OpNotAffectedBySkill">
|
||||
<skillId>45404</skillId>
|
||||
<skillId>45404</skillId> <!-- Song of Earth -->
|
||||
</condition>
|
||||
</conditions>
|
||||
<selfEffects>
|
||||
<effect name="CallSkill">
|
||||
<skillId>45404</skillId>
|
||||
<skillId>45404</skillId> <!-- Song of Earth -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -277,12 +277,12 @@
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<conditions>
|
||||
<condition name="OpNotAffectedBySkill">
|
||||
<skillId>45543</skillId>
|
||||
<skillId>45543</skillId> <!-- Song of Wind -->
|
||||
</condition>
|
||||
</conditions>
|
||||
<selfEffects>
|
||||
<effect name="CallSkill">
|
||||
<skillId>45543</skillId>
|
||||
<skillId>45543</skillId> <!-- Song of Wind -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -463,12 +463,12 @@
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<conditions>
|
||||
<condition name="OpNotAffectedBySkill">
|
||||
<skillId>45544</skillId>
|
||||
<skillId>45544</skillId> <!-- Dance of Fury -->
|
||||
</condition>
|
||||
</conditions>
|
||||
<selfEffects>
|
||||
<effect name="CallSkill">
|
||||
<skillId>45544</skillId>
|
||||
<skillId>45544</skillId> <!-- Dance of Fury -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -690,7 +690,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="314" toLevel="19" name="Fatal Counter">
|
||||
<!-- Fires an agony-inducing arrow at the target. Inflicts a physical attack with $s1 power. The power of the attack increases as your HP decreases. -->
|
||||
<!-- Fires an agony-inducing arrow at the target. Power $s1. The power of the attack increases when your HP is low. -->
|
||||
<icon>icon.skill0314</icon>
|
||||
<castRange>700</castRange>
|
||||
<coolTime>1000</coolTime>
|
||||
@@ -1261,7 +1261,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="326" toLevel="1" name="Build Advanced Headquarters">
|
||||
<!-- Constructs a high quality encampment that possesses double HP of a standard encampment and assist clan member recovery and battle additions during castle sieges. Consumes 600 B-grade Gemstones. -->
|
||||
<!-- Builds an advanced encampment where clan members can recover and go back to the battle lines during castle sieges. The building's HP is doubled. Consumes 600 B-grade Gemstones. -->
|
||||
<icon>icon.skill0326</icon>
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
@@ -1324,7 +1324,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="328" toLevel="1" name="Kamael's Dignity">
|
||||
<!-- A Kamael will. Speed $s1 Atk. Spd. $s2 Casting Spd. $s3 -->
|
||||
<!-- Natural dignity of Kamaels improves physical abilities. Speed $s1 Atk. Spd. $s2 Casting Spd. $s3 -->
|
||||
<icon>icon.skill0328</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -1345,7 +1345,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="329" toLevel="1" name="Pride of Kamael">
|
||||
<!-- A Kamael race power. Infection Resistance $s1 Hold Resistance $s1 Sleep Resistance $s1 Shock Resistance $s1 Fear Resistance $s1 Silence Resistance $s1 -->
|
||||
<!-- Natural confidence of Kamaels helps resist anomalies. Shock Resistance $s1 Paralysis Resistance $s1 Hold Resistance $s1 Sleep Resistance $s1 Fear Resistance $s1 Silence Resistance $s1 Infection Resistance $s1 -->
|
||||
<icon>icon.skill0329</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -1435,7 +1435,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="335" toLevel="5" name="Fortitude">
|
||||
<!-- Paralysis Resistance $s1 Shock Resistance $s1 -->
|
||||
<!-- Bow Resistance $s1 Firearms Resistance $s1 M. Damage Resistance $s2 -->
|
||||
<icon>icon.skill0335</icon>
|
||||
<magicLevel>
|
||||
<value level="1">41</value>
|
||||
@@ -1516,7 +1516,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="337" toLevel="8" name="Arcane Power">
|
||||
<!-- When activated M. Atk. +$s1 M. Skill MP Consumption +$s2 HP per second -$s3 -->
|
||||
<!-- When activated: M. Atk. +$s1 M. Skill MP Consumption +$s2 HP -$s3 per sec. -->
|
||||
<icon>icon.skill0337</icon>
|
||||
<magicLevel>
|
||||
<value level="1">77</value>
|
||||
@@ -1760,7 +1760,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="343" toLevel="15" name="Lethal Shot">
|
||||
<!-- Shoots with a deadly arrow. Attacks the target with $s1 power. Ignores Shield Defense. Ignores $s2 of the target's defense. Critical. -->
|
||||
<!-- Shoots a deadly arrow. Attacks the target with $s1 power. Ignores Shield Defense. Ignores $s2 of the target's defense. Critical. -->
|
||||
<icon>icon.skill0343</icon>
|
||||
<castRange>700</castRange>
|
||||
<coolTime>500</coolTime>
|
||||
@@ -1954,7 +1954,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="345" toLevel="5" name="Sonic Rage">
|
||||
<!-- Attacks the target with $s1 power. For $s2, P. Def. $s3 Recovers Momentum. -->
|
||||
<!-- Attacks the target with $s1 power. Critical. -->
|
||||
<icon>icon.skill0345</icon>
|
||||
<abnormalLevel>5</abnormalLevel>
|
||||
<abnormalTime>20</abnormalTime>
|
||||
@@ -2267,7 +2267,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="349" toLevel="2" name="Song of Vitality">
|
||||
<!-- Elven life-praising song. P. damage to monsters $s1 P. Critical Damage $s1 Atk. Spd. $s2 -->
|
||||
<!-- Elven life-praising song. P. skill damage bonus in PvE $s1 P. Critical Damage $s1 Atk. Spd. $s2 -->
|
||||
<icon>icon.skill0349</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -2537,7 +2537,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="355" toLevel="1" name="Focus Death">
|
||||
<!-- Duration: 20 min. Vital Point Critical Damage +30% -->
|
||||
<!-- Duration: $s1 Vital Point Critical Damage $s2 -->
|
||||
<icon>icon.skill0355</icon>
|
||||
<castRange>-1</castRange>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
@@ -2569,7 +2569,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="356" toLevel="1" name="Focus Chance">
|
||||
<!-- Duration: 20 min. Vital Point Attack Rate +40%. Vital Point Critical Rate +40% -->
|
||||
<!-- Duration: $s1 Vital Point Attack Rate $s2 Vital Point Critical Rate $s3 -->
|
||||
<icon>icon.skill0356</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -2600,7 +2600,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="357" toLevel="1" name="Focus Power">
|
||||
<!-- Duration: 20 min. Dagger Attack Power +10% -->
|
||||
<!-- Duration: $s1 Dagger Attack Power $s2 -->
|
||||
<icon>icon.skill0357</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -2642,7 +2642,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="358" toLevel="12" name="Bluff">
|
||||
<!-- <Shock skill> The effect lasts for $s1 Stuns the target. Tricks the enemy into showing their back. The enemy stops attacking the character. -->
|
||||
<!-- <Shock skill> Duration: $s1 Inflicts Stupor on the target. With a $s2 chance, makes the target turn their back to you. The target stops attacking you. -->
|
||||
<icon>icon.skill0358</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
@@ -2777,7 +2777,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="361" toLevel="3" name="Shocking Burst">
|
||||
<!-- <Shock skill> Attacks nearby enemies with $s1 power. Stuns for $s2 P. Def. $s3 M. Def. $s4 Ignores Shield Defense. Critical. -->
|
||||
<!-- <Shock skill> Attacks the target and enemies around them with $s1 power. Stuns for $s2 P. Def. $s3 M. Def. $s4 Ignores Shield Defense. Critical. -->
|
||||
<icon>icon.skill0361</icon>
|
||||
<castRange>500</castRange>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
@@ -2830,7 +2830,7 @@
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="CallSkill">
|
||||
<skillId>45490</skillId> <!-- Shocking Burst - Stun -->
|
||||
<skillId>45490</skillId> <!-- Shocking Burst -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -2838,7 +2838,7 @@
|
||||
</skillLevel>
|
||||
</effect>
|
||||
<effect name="CallSkill">
|
||||
<skillId>45489</skillId> <!-- Shocking Burst - -PDEF/MDEF -->
|
||||
<skillId>45489</skillId> <!-- Shocking Burst -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -2848,7 +2848,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="362" toLevel="11" name="Armor Crush">
|
||||
<!-- <Shock skill> Attacks the enemy with $s1 power. Stuns for $s2 P./ M. Def. -$s3 Ignores Shield Defense. Critical. -->
|
||||
<!-- <Shock skill with fixed cooldown> Attacks the enemy with $s1 power. Stuns for $s2 P./ M. Def. -$s3 Ignores Shield Defense. Critical. -->
|
||||
<icon>icon.skill0362</icon>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<castRange>40</castRange>
|
||||
@@ -2929,7 +2929,7 @@
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="CallSkill">
|
||||
<skillId>45494</skillId> <!-- Armor Crush - Block Move -->
|
||||
<skillId>45494</skillId> <!-- Armor Crush -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -2945,7 +2945,7 @@
|
||||
</skillLevel>
|
||||
</effect>
|
||||
<effect name="CallSkill">
|
||||
<skillId>45493</skillId> <!-- Armor Crush - -P/M. Def -->
|
||||
<skillId>45493</skillId> <!-- Armor Crush -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -3044,7 +3044,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="366" toLevel="3" name="Dance of Berserker">
|
||||
<!-- Dark Elven frenzy-praising dance. P. damage to monsters $s1 P. Critical Rate $s2 Speed $s3 -->
|
||||
<!-- Dark Elven battlerage-praising song. P. skill damage bonus in PvE $s1 P. Critical Rate $s2 Speed $s3 -->
|
||||
<icon>icon.skill0366</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -3151,7 +3151,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="368" toLevel="1" name="Vengeance">
|
||||
<!-- Provokes nearby enemies with 8784 power The effect lasts for 30 sec. P. Def. +5400 M. Def. +4050 Buff Cancel Resistance +50% Speed -40% -->
|
||||
<!-- Provokes nearby enemies. The effect lasts for 30 sec. P. Def. +5400 M. Def. +4050 Buff Cancel Resistance +50% Speed -40% -->
|
||||
<icon>icon.skill0368</icon>
|
||||
<abnormalLevel>3</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
@@ -3259,7 +3259,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="371" toLevel="5" name="Clan's Spirituality">
|
||||
<!-- Max CP +$s1 -->
|
||||
<!-- Max CP $s1 -->
|
||||
<icon>icon.skill0371</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -3655,14 +3655,14 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="391" toLevel="1" name="Clan's Imperium">
|
||||
<!-- Grants Command Channel formation. -->
|
||||
<!-- Allows you to create a command channel if you have the corresponding privilege. -->
|
||||
<icon>icon.skill0391</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="392" toLevel="5" name="Clan's Fortune">
|
||||
<!-- Acquired XP $s1. -->
|
||||
<!-- Acquired XP $s1 -->
|
||||
<icon>icon.skill0390</icon>
|
||||
<magicLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -3961,7 +3961,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="398" toLevel="2" name="Shadow Veil">
|
||||
<!-- Uses collected Shadow Souls to boost your parameters. <Evolved Wings Lv. 2> P. Atk. +280 Atk. Spd. +80 Casting Spd. +120 Speed +15. There is a certain chance to deliver extra attacks when attacking. -->
|
||||
<!-- Uses collected Shadow Souls to boost your parameters. <Evolved Wings Lv. 2> P. Atk. +280 Atk. Spd. +80 Casting Spd. +120 Speed +15. There is a certain chance to deliver <font color="FFBB00">additional attacks</font> when attacking. (Trigger cooldown: 10 sec.) -->
|
||||
<operateType>A2</operateType>
|
||||
<magicLevel>85</magicLevel>
|
||||
<isMagic>2</isMagic>
|
||||
@@ -4089,7 +4089,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="399" toLevel="10" name="Heavy Armor Mastery">
|
||||
<!-- When using heavy armor P. Def. +$s1 Max HP +$s2 Received P. Critical Rate -$s3 Received P. Critical Damage -$s3 -->
|
||||
<!-- When using heavy armor: P. Def. $s1 M. Def. $s2 Max HP $s3 Received P. Critical Rate $s4 Received P. Critical Damage $s4 -->
|
||||
<magicLevel>
|
||||
<value level="1">20</value>
|
||||
<value level="2">30</value>
|
||||
|
||||
+17
-17
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="400" toLevel="30" name="Tribunal">
|
||||
<!-- Attacks the target with $s1 power. For $s2, the enemy's P. Critical Rate -$s3. Ignores Shield Defense. Ignores $s4 of the target's defense. Critical. -->
|
||||
<!-- Attacks the target with $s1 power. Ignores Shield Defense. Ignores $s2 of the target's defense. Critical. -->
|
||||
<icon>icon.skill0400</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -235,7 +235,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="401" toLevel="30" name="Judgment">
|
||||
<!-- Attacks the target with $s1 power. For $s2, the enemy's P. Critical Damage -$s3. Ignores Shield Defense. Ignores $s4 of the target's defense. Critical. -->
|
||||
<!-- Attacks the target with $s1 power. Ignores Shield Defense. Ignores $s2 of the target's defense. Critical. -->
|
||||
<icon>icon.skill0401</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -772,7 +772,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="406" toLevel="3" name="Angelic Archon">
|
||||
<!-- The character feels the divine will. For $s1 Debuff Resistance +$s2 Anomaly Resistance $s2 Buff Cancel Resistance $s10 Received Healing $s11 P. Def. $s3 M. Def. $s4 Speed $s6 When using a sword/ blunt weapon P. Accuracy $s5 Atk. Spd. $s7 When using a sword P. Critical Rate $s8 When using a blunt weapon P. Critical Damage $s9 -->
|
||||
<!-- You are blessed by the gods. Duration: $s1 Debuff Resistance $s2 Anomaly Resistance $s2 Buff Cancel Resistance $s10 Received Healing $s11 P. Def. $s3 M. Def. $s4 Speed $s6 When using a sword or a blunt weapon: P. Accuracy $s5 Atk. Spd. $s7 When using a sword: P. Critical Rate $s8 When using a blunt weapon: P. Critical Damage $s9 -->
|
||||
<icon>icon.skill0406</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -1491,7 +1491,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="413" toLevel="10" name="Rapid Fire">
|
||||
<!-- For $s1 When using a bow P. Atk. +$s2 Atk. Spd. +$s3 -->
|
||||
<!-- Duration: $s1 When using a bow: P. Atk. +$s2 Atk. Spd. +$s3 -->
|
||||
<icon>icon.skill0413</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -1821,7 +1821,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="420" toLevel="3" name="Zealot">
|
||||
<!-- For $s10 Atk. Spd. $s1 P. Critical Rate $s2 P. Critical Damage $s3 P. Skill Critical Rate $s4 P. Skill Critical Damage $s4 P. Accuracy $s5 Speed $s6 P. Skill MP Consumption $s7 Debuff Resistance $s8 Anomaly Resistance $s8 Buff Cancel Resistance $s9 Received Healing $s7 -->
|
||||
<!-- <Skill with fixed cooldown> For $s10 Atk. Spd. $s1 P. Critical Rate $s2 P. Critical Damage $s3 P. Skill Critical Rate $s4 P. Skill Critical Damage $s4 P. Accuracy $s5 Speed $s6 P. Skill MP Consumption $s7 Buff Cancel Resistance $s9 Received Healing $s7 Knockback Atk. Rate $s8 Recovers $s11 MP, when using the skill. -->
|
||||
<icon>icon.skill0420</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -2247,7 +2247,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="430" toLevel="3" name="Master of Combat">
|
||||
<!-- Max CP +$s1 Max HP +$s2 Received P. Critical Damage -$s3 Received M. Skill Critical Damage -$s3 -->
|
||||
<!-- Max HP $s1 Max CP $s2 Received P. Critical Damage $s3 Received M. Skill Critical Damage $s3 -->
|
||||
<icon>icon.skill0430</icon>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -2566,7 +2566,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="442" toLevel="1" name="Tough Body">
|
||||
<!-- For $s1, grants invincibility. All actions except movement cancel the invincibility. Requires Momentum Lv. 3. -->
|
||||
<!-- P. Def. $s1 M. Def. $s1 Debuff/ Anomaly Resistance $s2 Buff Cancel Resistance $s2 -->
|
||||
<icon>icon.skill0442</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
@@ -2609,7 +2609,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="443" toLevel="1" name="Wondrous Power">
|
||||
<!-- For $s1, grants invincibility. All actions except movement cancel the invincibility. Requires Momentum Lv. 3. -->
|
||||
<!-- P. Def. $s1 M. Def. $s1 Debuff/ Anomaly Resistance $s2 Buff Cancel Resistance $s2 -->
|
||||
<icon>icon.skill0443</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
@@ -2670,7 +2670,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="445" toLevel="2" name="Mirage">
|
||||
<!-- The effect lasts for $s1 Vital Point Attack Rate $s2 Received P. Critical Damage $s3 Received M. Skill Critical Damage $s3 -->
|
||||
<!-- Duration: $s1 Vital Point Attack Rate $s2 All received Critical Damage $s3 -->
|
||||
<icon>icon.skill0445</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -2728,7 +2728,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="446" toLevel="2" name="Evasion">
|
||||
<!-- The effect lasts for $s1 P. Skill Evasion $s2 M. Skill Evasion $s2 -->
|
||||
<!-- Duration: $s1 P. Skill Evasion $s2 M. Skill Evasion $s2 (Active up to $s3 hits) -->
|
||||
<icon>icon.skill0446</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -2994,7 +2994,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="451" toLevel="5" name="Sonic Move">
|
||||
<!-- For $s1 Speed $s2 Requires Momentum level $s3. -->
|
||||
<!-- Speed $s1 -->
|
||||
<icon>icon.skill0451</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
@@ -3128,7 +3128,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="461" toLevel="3" name="Break Duress">
|
||||
<!-- Use your spirit energy to remove Paralysis/ Shock/ Sleep debuffs. Requires Momentum Lv. $s1. -->
|
||||
<!-- Uses your spirit energy to remove Paralysis/ Shock/ Sleep debuffs. Requires Momentum Lv. $s1. -->
|
||||
<icon>icon.skill0461</icon>
|
||||
<chargeConsume>
|
||||
<value level="1">2</value>
|
||||
@@ -3259,7 +3259,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="465" toLevel="10" name="Light Armor Mastery">
|
||||
<!-- When using light armor P. Def. +$s1 P. Evasion +$s2 Received P. Critical Rate -$s3 Received P. Critical Damage -$s3 -->
|
||||
<!-- When using light armor: P. Def. $s1 M. Def. $s2 P. Evasion $s3 Received P. Critical Rate $s4 Received P. Critical Damage $s4 -->
|
||||
<icon>icon.skill0465</icon>
|
||||
<magicLevel>
|
||||
<value level="1">20</value>
|
||||
@@ -3589,7 +3589,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="472" toLevel="10" name="Ancient Sword Mastery">
|
||||
<!-- When using an ancient sword P. Atk. +$s1 -->
|
||||
<!-- When using an ancient sword: P. Atk. $s1 Atk. Spd. $s2 Basic attack range $s3 -->
|
||||
<icon>icon.skill0472</icon>
|
||||
<magicLevel>
|
||||
<value level="1">20</value>
|
||||
@@ -3735,7 +3735,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="474" toLevel="10" name="Rapier Mastery">
|
||||
<!-- When using a rapier P. Atk. +$s1 -->
|
||||
<!-- When using a rapier: P. Atk. $s1 Atk. Spd. $s2 -->
|
||||
<icon>icon.skill0474</icon>
|
||||
<magicLevel>
|
||||
<value level="1">20</value>
|
||||
@@ -4279,7 +4279,7 @@
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="485" toLevel="5" name="Disarm">
|
||||
<!-- Takes the enemy's weapon away for $s1 -->
|
||||
<!-- <Unequip skill> Disarms an enemy character. -->
|
||||
<icon>icon.skill0485</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
@@ -5617,7 +5617,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="499" toLevel="3" name="Courage">
|
||||
<!-- For $s1 Debuff Resistance $s2 Anomaly Resistance $s2 -->
|
||||
<!-- Demonstrates determination to do not retreat on battlefield. Debuff Resistance $s1 Anomaly Resistance $s1 -->
|
||||
<icon>icon.skill0499</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
|
||||
+2
-2
@@ -1364,7 +1364,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="522" toLevel="4" name="Real Target">
|
||||
<!-- Shock Atk. Rate $s1 For 30 sec., with a certain chance after an attack: Target's Bow Resistance $s2, Shock Resistance $s3 -->
|
||||
<!-- Shock Atk. Rate $s1 For 30 sec., with a certain chance after an attack: Target's Bow Resistance $s2, Shock Resistance $s3 (Cooldown: 10 sec.) -->
|
||||
<icon>icon.skill0522</icon>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>REAL_TARGET</abnormalType>
|
||||
@@ -1888,7 +1888,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="536" toLevel="1" name="Over the Body">
|
||||
<!-- For $s4 P. Atk. $s1 Atk. Spd. $s2 P. Def. $s3 Speed $s3 -->
|
||||
<!-- Duration: $s4 P. Atk. $s1 Atk. Spd. $s2 P. Def. $s3 Speed $s3 -->
|
||||
<icon>icon.skill0536</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
|
||||
+2
-2
@@ -353,7 +353,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="622" toLevel="3" name="Ultimate Escape">
|
||||
<!-- For $s1 P. Evasion +$s2 M. Evasion +$s2 P. Skill Evasion +$s3 M. Skill Evasion +$s3 Speed +$s4 -->
|
||||
<!-- Duration: $s1 P. Evasion +$s2 M. Evasion +$s2 P. Skill Evasion +$s3 M. Skill Evasion +$s3 Speed +$s4 -->
|
||||
<icon>icon.skill0622</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
@@ -502,7 +502,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="627" toLevel="10" name="Mental Panic Shot">
|
||||
<!-- <Fear Skill> The effect lasts for $s1 Frightens the enemy. -->
|
||||
<!-- <Fear skill> Attacks the target with $s1 power. For $s2, inflicts Fear on the target. -->
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<abnormalType>TURN_FLEE</abnormalType>
|
||||
|
||||
+8
-8
@@ -2539,7 +2539,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="767" toLevel="10" name="Bow Mastery">
|
||||
<!-- When using a bow P. Atk. +$s1 -->
|
||||
<!-- When using a bow: P. Atk. $s1 Atk. Spd. $s2 Attack range $s3 -->
|
||||
<icon>icon.skill0767</icon>
|
||||
<magicLevel>
|
||||
<value level="1">20</value>
|
||||
@@ -2576,7 +2576,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="768" toLevel="1" name="Exciting Adventure">
|
||||
<!-- The effect lasts for $s1 Speed $s2 P. Evasion $s3 Vital Point Attack Rate $s4 P. Skill Evasion $s5 Buff Cancel Resistance $s6 -->
|
||||
<!-- The effect lasts for $s1 Speed $s2 P. Evasion $s3 Vital Point Attack Rate $s4 P. Skill Evasion $s5 Buff Cancel Resistance $s6 Does not stack with Ultimate Evasion Lv. 1. -->
|
||||
<icon>icon.skill0768</icon>
|
||||
<abnormalLevel>2</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
@@ -2617,7 +2617,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="769" toLevel="1" name="Wind Riding">
|
||||
<!-- The effect lasts for $s1 Speed $s2 P. Evasion $s3 Vital Point Attack Rate $s4 P. Skill Evasion $s5 Buff Cancel Resistance $s6 -->
|
||||
<!-- The effect lasts for $s1 Speed $s2 P. Evasion $s3 Vital Point Attack Rate $s4 P. Skill Evasion $s5 Buff Cancel Resistance $s6 Does not stack with Ultimate Evasion Lv. 1. -->
|
||||
<icon>icon.skill0769</icon>
|
||||
<abnormalLevel>2</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
@@ -2658,7 +2658,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="770" toLevel="1" name="Ghost Walking">
|
||||
<!-- The effect lasts for $s1 Speed $s2 P. Evasion $s3 Vital Point Attack Rate $s4 P. Skill Evasion $s5 Buff Cancel Resistance $s6 -->
|
||||
<!-- The effect lasts for $s1 Speed $s2 P. Evasion $s3 Vital Point Attack Rate $s4 P. Skill Evasion $s5 Buff Cancel Resistance $s6 Does not stack with Ultimate Evasion Lv. 1. -->
|
||||
<icon>icon.skill0770</icon>
|
||||
<abnormalLevel>2</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
@@ -2699,7 +2699,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="771" toLevel="1" name="Flame Hawk">
|
||||
<!-- <Infection Skill> Fires an arrow imbued with the phoenix energy. Attacks the target and enemies at the front with 8049 power. Inflicts additional damage for 10 sec. Ignores Shield Defense. Ignores 10% of the target's defense. Critical. -->
|
||||
<!-- <Infection skill> Fires an arrow imbued with the phoenix energy. Attacks the target and enemies at the front with 8049 power. Inflicts additional damage for 10 sec. Ignores Shield Defense. Ignores 10% of the target's defense. Critical. -->
|
||||
<icon>icon.skill0771</icon>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>900</affectRange>
|
||||
@@ -2739,7 +2739,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="772" toLevel="1" name="Arrow Rain">
|
||||
<!-- <Infection Skill> Causes arrows to rain down from the sky. Attacks the target and nearby enemies with 7043 power. Inflicts additional damage for 10 sec. Ignores Shield Defense. Ignores 10% of the target's defense. Critical. -->
|
||||
<!-- <Infection skill> Makes arrows rain down from the sky. Attacks the target and enemies around them with 7043 power. Inflicts additional damage for 10 sec. Ignores Shield Defense. Ignores 10% of the target's defense. Critical. -->
|
||||
<icon>icon.skill0772</icon>
|
||||
<affectLimit>1-20</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
@@ -2778,7 +2778,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="773" toLevel="1" name="Ghost Piercing">
|
||||
<!-- <Infection Skill> Shoots ghost arrows. Attacks the target and enemies at the front with 8452 power. Inflicts additional damage for 10 sec. Ignores Shield Defense. Ignores 5% of the target's defense. Critical. -->
|
||||
<!-- <Infection skill> Shoots ghost arrows. Attacks the target and enemies at the front with 8452 power. Inflicts additional damage for 10 sec. Ignores Shield Defense. Ignores 5% of the target's defense. Critical. -->
|
||||
<icon>icon.skill0773</icon>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>900</affectRange>
|
||||
@@ -3490,7 +3490,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="791" toLevel="5" name="Lightning">
|
||||
<!-- <Paralyzing Skill> The effect lasts for $s1 Paralyzes the enemy. -->
|
||||
<!-- <Paralyzing skill> The effect lasts for $s1 Inflicts Paralysis (lightning). -->
|
||||
<icon>icon.skill0791</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
|
||||
+3
-3
@@ -1045,7 +1045,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="823" toLevel="3" name="Strengthen Golem">
|
||||
<!-- For $s1 Servitor's P. Atk. +$s2 Servitor's Atk. Spd. +$s3 -->
|
||||
<!-- Duration: $s1 Servitor's P. Atk. +$s2 Servitor's Atk. Spd. +$s3 -->
|
||||
<icon>icon.skill0823</icon>
|
||||
<abnormalLevel>4</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -1095,7 +1095,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="824" toLevel="3" name="Golem Reinforcement">
|
||||
<!-- For $s1 Servitor's P. Def. +$s2 Servitor's Max HP +$s3 -->
|
||||
<!-- Duration: $s1 Servitor's P. Def. +$s2 Servitor's Max HP +$s3 -->
|
||||
<icon>icon.skill0824</icon>
|
||||
<abnormalLevel>4</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -1650,7 +1650,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="847" toLevel="1" name="Ward Transport">
|
||||
<!-- With an opposing ward in hand, go back to your outpost and use this skill to move the ward back to your castle. -->
|
||||
<!-- With an opposing banner in hand, go back to your outpost and use this skill to move the banner back to your castle. -->
|
||||
<icon>icon.weapon_fort_flag_i00</icon>
|
||||
<castRange>85</castRange>
|
||||
<effectPoint>0</effectPoint>
|
||||
|
||||
+10
-10
@@ -863,7 +863,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="914" toLevel="1" name="Eliminate Obstruction">
|
||||
<!-- Elven blessing that protects against hostile magic. Grants immunity to $s1 debuff(s) and anomaly state(s). -->
|
||||
<!-- <Constant effect> Debuff Resistance $s1 Anomaly Resistance $s1 <When triggered> If the character takes damage, there is a certain chance to remove a debuff from them. -->
|
||||
<icon>icon.skill0914</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>120</abnormalTime>
|
||||
@@ -927,7 +927,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="916" toLevel="4" name="Shield Deflect Magic">
|
||||
<!-- For $s1, transfers magical damage back to the enemy caster. -->
|
||||
<!-- For 10 sec. A $s1 chance to reflect M. damage. -->
|
||||
<icon>icon.skill0916</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>8</abnormalTime>
|
||||
@@ -969,7 +969,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="917" toLevel="1" name="Final Secret">
|
||||
<!-- For $s4 P. Skill Power $s1 PvP damage from standard attacks $s2 Bow Resistance $s3 M. Damage Resistance $s3 -->
|
||||
<!-- P. Skill Power $s2 Basic PvP Damage $s3 Bow Resistance $s4 M. Damage Resistance $s4 -->
|
||||
<icon>icon.skill0917</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
@@ -1006,7 +1006,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="918" toLevel="1" name="Maximum Force Focus">
|
||||
<!-- Increases Momentum to its maximum level. Available if the charge is below 8th level. -->
|
||||
<!-- Increases Momentum to its maximum level. Available if the charge is below Lv. 8. -->
|
||||
<icon>icon.skill0918</icon>
|
||||
<effectPoint>150</effectPoint>
|
||||
<hitTime>900</hitTime>
|
||||
@@ -1033,7 +1033,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="919" toLevel="1" name="Furious Sword Spirit">
|
||||
<!-- Increases Momentum to its maximum level. Available if the charge is below 8th level. -->
|
||||
<!-- Charges Sword Spirit to the full. Cannot be used while the Challenger effect is active. -->
|
||||
<icon>icon.skill0919</icon>
|
||||
<effectPoint>150</effectPoint>
|
||||
<hitTime>900</hitTime>
|
||||
@@ -1338,7 +1338,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="922" toLevel="4" name="Hide">
|
||||
<!-- <Skill with fixed cooldown> For $s1 Grants invisibility. Upon any action except movement The effect is cancelled -->
|
||||
<!-- <Skill with fixed cooldown/ invisibility effect> For $s1 Grants invisibility. The effect is cancelled upon any action except movement. -->
|
||||
<icon>icon.skill0922</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalType>HIDE</abnormalType>
|
||||
@@ -4808,7 +4808,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="990" toLevel="1" name="Death Sting">
|
||||
<!-- <Silence Skill> Shoots an arrow of death at the enemy. Deals physical damage with 13006 power. For 3 sec., blocks magical skill usage. Critical. -->
|
||||
<!-- <Silence skill> Shoots an arrow of death at the enemy. Power 13006. For 3 sec., prevents the target from using magic skills. Critical. -->
|
||||
<icon>icon.skill0990</icon>
|
||||
<castRange>700</castRange>
|
||||
<coolTime>500</coolTime>
|
||||
@@ -4883,7 +4883,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="992" toLevel="8" name="Sonic Mastery">
|
||||
<!-- With a $s1 chance, absorbs the target's Momentum after a standard attack. After a physical critical attack, the chance to absorb Momentum is $s2. After using physical skills, the chance is $s3. Requires a sword, a blunt weapon or dual swords. Recover Momentum is available up to Lv. $s4. -->
|
||||
<!-- With a $s1 chance, absorbs the target's Momentum after a basic attack. After a physical critical attack, the chance to absorb Momentum is $s2. After a physical skill, the chance is $s3. (Cooldown: 7 sec. Each of the triggers activates the cooldown.) Requires a sword, a blunt weapon or dual swords. Recover Momentum is available up to Lv. $s4. -->
|
||||
<icon>icon.skill0992</icon>
|
||||
<magicLevel>
|
||||
<value level="1">40</value>
|
||||
@@ -4982,7 +4982,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="993" toLevel="8" name="Force Mastery">
|
||||
<!-- With a $s1 chance, absorbs the target's Momentum after a standard attack. After a physical critical attack, the chance to absorb Momentum is $s2. After using physical skills, the chance is $s3. Requires a fist weapon. Recover Momentum is available up to Lv. $s4. -->
|
||||
<!-- With a $s1 chance, absorbs the target's Momentum after a basic attack. After a physical critical attack, the chance to absorb Momentum is $s2. After a physical skill, the chance is $s3. (Cooldown: 7 sec. Each of the triggers activates the cooldown.) Requires a fist weapon. Recover Momentum is available up to Lv. $s4. -->
|
||||
<icon>icon.skill0993</icon>
|
||||
<magicLevel>
|
||||
<value level="1">24</value>
|
||||
@@ -5052,7 +5052,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="994" toLevel="3" name="Rush">
|
||||
<!-- Charges into the target, if the distance between the target and the character is more than $s1. -->
|
||||
<!-- <<font color="FF8000">Rush skill</font>> Charges at the target. Can be used if the distance to the target is more than $s1. -->
|
||||
<icon>icon.skill0484</icon>
|
||||
<castRange>
|
||||
<value level="1">500</value>
|
||||
|
||||
+16
-16
@@ -574,7 +574,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1012" toLevel="3" name="Cure">
|
||||
<!-- Removes infection from the target. -->
|
||||
<!-- Removes Infection debuffs from the target. -->
|
||||
<icon>icon.skill1012</icon>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>
|
||||
@@ -844,7 +844,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1015" toLevel="15" name="Battle Heal">
|
||||
<!-- Immediately restores the target's HP with $s1 Power. -->
|
||||
<!-- Momentarily recovers HP. Power $s1. -->
|
||||
<icon>icon.skill1015</icon>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>
|
||||
@@ -1024,7 +1024,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1018" toLevel="3" name="Purify">
|
||||
<!-- Removes Paralysis/ Shock/ Sleep/ Fear/ Imprisonment from the target. -->
|
||||
<!-- Removes Paralysis/ Shock/ Sleep/ Fear/ Imprisonment debuffs from the target. -->
|
||||
<icon>icon.skill1018</icon>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>
|
||||
@@ -1379,7 +1379,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1028" toLevel="35" name="Might of Heaven">
|
||||
<!-- Strikes with holy light. Inflicts magic damage with $s1 power. Deals additional damage to demons and undead. -->
|
||||
<!-- Strikes with holy light. Inflicts magic damage with $s1 power. Deals heavy damage to demons and undead. -->
|
||||
<icon>icon.skill1028</icon>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>
|
||||
@@ -1587,7 +1587,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1031" toLevel="10" name="Divine Strike">
|
||||
<!-- Summons holy light. Inflicts magic damage with $s1 power. Deals additional damage to demons and undead. -->
|
||||
<!-- Summons holy light. Inflicts magic damage with $s1 power. Deals heavy damage to demons and undead. -->
|
||||
<icon>icon.skill1031</icon>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>
|
||||
@@ -1690,7 +1690,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1033" toLevel="3" name="Infection Mitigation">
|
||||
<!-- Infection Resistance -->
|
||||
<!-- Infection Resistance $s1 -->
|
||||
<icon>icon.skill1033</icon>
|
||||
<magicLevel>
|
||||
<value level="1">60</value>
|
||||
@@ -2035,7 +2035,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1045" toLevel="12" name="Health Increase">
|
||||
<!-- The effect lasts for $s1 Max HP +$s2 -->
|
||||
<!-- Max HP +$s1 -->
|
||||
<icon>icon.skill1045</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -2250,7 +2250,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1048" toLevel="12" name="Mana Increase">
|
||||
<!-- The effect lasts for $s1 Max MP +$s2 -->
|
||||
<!-- Max MP +$s1 -->
|
||||
<icon>icon.skill1048</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -2468,7 +2468,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1050" toLevel="2" name="Return">
|
||||
<!-- Teleports to the nearest village. Cannot be used in special places such as the GM Consultation Service. -->
|
||||
<!-- <Fixed cast time skill> Teleports to the nearest village. Cannot be used in special places such as the GM Consultation Service. -->
|
||||
<icon>Icon.skill1050</icon>
|
||||
<blockedInOlympiad>true</blockedInOlympiad>
|
||||
<hitTime>
|
||||
@@ -2969,7 +2969,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1069" toLevel="60" name="Sleep">
|
||||
<!-- <Sleep Skill> The effect lasts for $s1 Inflicts Sleep on the target. -->
|
||||
<!-- <Sleep skill> The effect lasts for $s1 Inflicts Sleep on the target. -->
|
||||
<icon>icon.skill1069</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
@@ -3279,7 +3279,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1072" toLevel="14" name="Sleeping Cloud">
|
||||
<!-- <Sleep Skill> The effect lasts for $s1 Inflicts Sleep on the target and nearby enemies. -->
|
||||
<!-- <Sleep skill> The effect lasts for $s1 Inflicts Sleep on the target and enemies around them. -->
|
||||
<icon>icon.skill1072</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
@@ -3673,7 +3673,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1078" toLevel="18" name="Concentration">
|
||||
<!-- The effect lasts for $s1 Casting Interruption Rate -$s2 -->
|
||||
<!-- Casting Interruption Rate -$s1 -->
|
||||
<icon>icon.skill1078</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -4240,7 +4240,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1087" toLevel="9" name="Physical Evasion">
|
||||
<!-- The effect lasts for $s1 P. Evasion +$s2 -->
|
||||
<!-- P. Evasion $s1 -->
|
||||
<icon>icon.skill1087</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -4622,7 +4622,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1096" toLevel="20" name="Seal of Chaos">
|
||||
<!-- When attacking skills are used, there is a certain chance For $s1, target's P./ M. Accuracy $s2 (Probability: $s3. Cooldown: $s4) Seal of Winter and Seal of Slow share its cooldown. -->
|
||||
<!-- With a certain chance when using attack skills: For $s1, the target's P./ M. Accuracy $s2 (Probability rate: $s3, cooldown: $s4) Has the same cooldown as Seal of Winter and Seal of Slow. -->
|
||||
<icon>icon.skill1096</icon>
|
||||
<activateRate>33</activateRate>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
@@ -4684,7 +4684,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1097" toLevel="25" name="Dreaming Spirit">
|
||||
<!-- <Sleep Skill> The effect lasts for $s1 Inflicts Sleep on the target. -->
|
||||
<!-- <Sleep skill> The effect lasts for $s1 Inflicts Sleep on the target. -->
|
||||
<icon>icon.skill1097</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
@@ -4820,7 +4820,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1099" toLevel="23" name="Seal of Slow">
|
||||
<!-- When attacking skills are used, there is a certain chance For $s1, target's Speed $s2 (Probability: $s3. Cooldown: $s4) Seal of Chaos and Seal of Winter share its cooldown. -->
|
||||
<!-- With a certain chance when using attack skills: For $s1, the target's Speed $s2 (Probability rate: $s3, cooldown: $s4) Has the same cooldown as Seal of Chaos and Seal of Winter. -->
|
||||
<icon>icon.skill1099</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">2</value>
|
||||
|
||||
+11
-11
@@ -192,7 +192,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1104" toLevel="22" name="Seal of Winter">
|
||||
<!-- When attacking skills are used, there is a certain chance For $s1, target's Atk. Spd. $s2 (Probability: $s3. Atk. Spd.: $s4) Seal of Chaos and Seal of Slow share its cooldown. -->
|
||||
<!-- With a certain chance when using attack skills: For $s1, the target's Atk. Spd. $s2 (Probability rate: $s3, cooldown: $s4) Has the same cooldown as Seal of Chaos and Seal of Slow. -->
|
||||
<icon>icon.skill1104</icon>
|
||||
<abnormalLevel>3</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
@@ -1429,7 +1429,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1140" toLevel="3" name="Servitor Physical Shield">
|
||||
<!-- For $s1 servitor's P. Def. +$s2 -->
|
||||
<!-- Duration: $s1 Servitor's P. Def. +$s2 -->
|
||||
<icon>icon.skill1140</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -1475,7 +1475,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1141" toLevel="2" name="Servitor Haste">
|
||||
<!-- For $s1 servitor's Atk. Spd. +$s2 -->
|
||||
<!-- Duration: $s1 Servitor's Atk. Spd. +$s2 -->
|
||||
<icon>icon.skill1141</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -1516,7 +1516,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1144" toLevel="3" name="Servitor Wind Walk">
|
||||
<!-- For $s1 servitor's Speed +$s2 -->
|
||||
<!-- Duration: $s1 Servitor's P. Def. +$s2 Servitor's M. Def. +$s3 Servitor's P. Atk. Spd. +$s4 Servitor's Speed +$s5 -->
|
||||
<icon>icon.skill1144</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -1581,7 +1581,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1145" toLevel="3" name="Servitor Magic Boost">
|
||||
<!-- For $s1 servitor's M. Atk. +$s2 -->
|
||||
<!-- Duration: $s1 Servitor's M. Atk. +$s2 Servitor's P. Def. +$s3 Servitor's M. Def. +$s4 Servitor's Atk. Spd. +$s5 -->
|
||||
<icon>icon.skill1145</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -1646,7 +1646,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1146" toLevel="3" name="Mighty Servitor">
|
||||
<!-- For $s1 servitor's P. Atk. +$s2 -->
|
||||
<!-- Duration: $s1 Servitor's P. Atk. +$s2 Servitor's P. Def. +$s3 Servitor's M. Def. +$s4 Servitor's Atk. Spd. +$s5 -->
|
||||
<icon>icon.skill1146</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -1755,7 +1755,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1148" toLevel="30" name="Death Spike">
|
||||
<!-- Attacks with dark energy. Deals great damage to the enemy with $s1 power. The skill is available after the 3nd class change. Consumes 1 Cursed Bone. -->
|
||||
<!-- Uses dark energy to attack the enemy. Deals damage with $s1 power. -->
|
||||
<icon>icon.skill1148</icon>
|
||||
<castRange>700</castRange>
|
||||
<effectPoint>
|
||||
@@ -2098,7 +2098,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1155" toLevel="26" name="Dark Burst">
|
||||
<!-- Detonates a corpse. Deals magic damage to nearby enemies with $s1 power. -->
|
||||
<!-- Attacks the target and enemies around them with dark energy blast. Deals magic damage with $s1 power. -->
|
||||
<icon>icon.skill1155</icon>
|
||||
<affectRange>250</affectRange>
|
||||
<castRange>700</castRange>
|
||||
@@ -2387,7 +2387,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1159" toLevel="30" name="Curse Death Link">
|
||||
<!-- Transfers your pain to the enemy. Deals magic damage with $s1 power. The lower your HP, the stronger the skill effect. -->
|
||||
<!-- Transfers your pain to the enemy. Attacks with magic. Power $s1. The lower your HP, the stronger the skill effect. -->
|
||||
<icon>icon.skill1159</icon>
|
||||
<castRange>700</castRange>
|
||||
<effectPoint>
|
||||
@@ -2788,7 +2788,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1164" toLevel="26" name="Weakness">
|
||||
<!-- Weakens the target. The effect lasts for $s1 P. Atk. -$s2 M. Atk. -$s2 -->
|
||||
<!-- Weakens the target. P. Atk. $s1 M. Atk. $s1 -->
|
||||
<icon>icon.skill1164</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -3011,7 +3011,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1167" toLevel="7" name="Poisonous Cloud">
|
||||
<!-- <Infection Skill> The effect lasts for $s1 Poisons the target and nearby enemies. -->
|
||||
<!-- <Infection skill> The effect lasts for $s1 Poisons the target and enemies around them. -->
|
||||
<icon>icon.skill1167</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">3</value>
|
||||
|
||||
+16
-16
@@ -684,7 +684,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1209" toLevel="6" name="Venom Seal">
|
||||
<!-- <Infection Skill> The effect lasts for $s1 Poisons the target and nearby enemies. -->
|
||||
<!-- <Infection skill> The effect lasts for $s1 Poisons the target and nearby enemies. -->
|
||||
<icon>icon.skill1209</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">3</value>
|
||||
@@ -914,7 +914,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1216" toLevel="5" name="Self Heal">
|
||||
<!-- Restores the target's HP with $s1 Power. -->
|
||||
<!-- Recovers HP. Power $s1. -->
|
||||
<icon>icon.skill1216</icon>
|
||||
<effectPoint>10</effectPoint>
|
||||
<hitTime>5000</hitTime>
|
||||
@@ -1185,7 +1185,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1218" toLevel="41" name="Greater Battle Heal">
|
||||
<!-- Immediately restores the target's HP with $s1 Power. -->
|
||||
<!-- Momentarily recovers HP. Power $s1. -->
|
||||
<icon>icon.skill1218</icon>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>
|
||||
@@ -2165,7 +2165,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1224" toLevel="17" name="Infection Resilience">
|
||||
<!-- Infection Atk. Rate $s1 -->
|
||||
<!-- Infection Resistance $s1 -->
|
||||
<icon>icon.skill1224</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">3</value>
|
||||
@@ -4773,7 +4773,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1240" toLevel="6" name="Physical Hit">
|
||||
<!-- The effect lasts for $s1 P. Accuracy +$s2 -->
|
||||
<!-- P. Accuracy $s1 -->
|
||||
<icon>icon.skill1240</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -4962,7 +4962,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1243" toLevel="6" name="Blessed Shield">
|
||||
<!-- The effect lasts for$s1 Shield Defense Rate +$s2 -->
|
||||
<!-- Shield Defense Rate +$s1 -->
|
||||
<icon>icon.skill1243</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -5525,7 +5525,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1248" toLevel="20" name="Seal of Suspension">
|
||||
<!-- Increases enemies' Skill Cooldowns. The effect lasts for $s1 P. Skill Cooldown $s2 M. Skill Cooldown $s2 -->
|
||||
<!-- Increases enemies' Skill Cooldown. Duration: $s1 P. Skill Cooldown $s2 M. Skill Cooldown $s2 -->
|
||||
<icon>icon.skill1248</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
@@ -5876,7 +5876,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1254" toLevel="6" name="Mass Resurrection">
|
||||
<!-- <Skill with fixed cooldown> Resurrects a dead clan member. XP recovery: $s1 -->
|
||||
<!-- <Skill with fixed cooldown> Resurrects dead clan members. XP recovery: $s1 -->
|
||||
<icon>icon.skill1254</icon>
|
||||
<affectLimit>50-50</affectLimit>
|
||||
<affectRange>1000</affectRange>
|
||||
@@ -5940,7 +5940,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1255" toLevel="2" name="Party Return">
|
||||
<!-- Teleports to the nearest village together with a party member. Cannot be used in special places such as the GM Consultation Service. -->
|
||||
<!-- <Fixed cast time skill> Teleports to the nearest village together with a party member. Cannot be used in special places such as the GM Consultation Service. -->
|
||||
<icon>icon.skill1255</icon>
|
||||
<affectRange>1000</affectRange>
|
||||
<blockedInOlympiad>true</blockedInOlympiad>
|
||||
@@ -6146,7 +6146,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1257" toLevel="3" name="Decrease Weight">
|
||||
<!-- The effect lasts for $s1 Overweight limit +$s2 -->
|
||||
<!-- Overweight limit +$s1 -->
|
||||
<icon>icon.skill1257</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -6181,7 +6181,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1258" toLevel="4" name="Restore Life">
|
||||
<!-- Restores $s1 HP. -->
|
||||
<!-- Restores $s1 of the target's HP. -->
|
||||
<icon>icon.skill1258</icon>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>
|
||||
@@ -6236,7 +6236,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1259" toLevel="4" name="Resilience">
|
||||
<!-- Shock Resistance $s1 -->
|
||||
<!-- Infection Resistance $s1 Shock Resistance $s2 -->
|
||||
<icon>icon.skill1259</icon>
|
||||
<magicLevel>
|
||||
<value level="1">40</value>
|
||||
@@ -6407,7 +6407,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1262" toLevel="5" name="Transfer Pain">
|
||||
<!-- Transfers $s1 of received damage to a servitor. Consumes MP depends on your level. -->
|
||||
<!-- Transfers $s1 of the received damage to a servitor. MP Consumption depends on your level. -->
|
||||
<icon>icon.skill1262</icon>
|
||||
<magicLevel>
|
||||
<value level="1">40</value>
|
||||
@@ -6443,7 +6443,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1263" toLevel="26" name="Magic Wound">
|
||||
<!-- Curses the enemy reducing their M. Def.$s1M. Def. - -->
|
||||
<!-- Curses the enemy reducing their M. Def. For 30 sec., M. Def. -$s1. -->
|
||||
<icon>icon.skill1263</icon>
|
||||
<abnormalLevel>3</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
@@ -7012,7 +7012,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1271" toLevel="2" name="Benediction">
|
||||
<!-- Recovers HP of all party members. Available only when character's MP is below $s1. -->
|
||||
<!-- Recovers 100% of HP to a party member. Can be used only if HP is $s1 or lower. -->
|
||||
<icon>icon.skill1271</icon>
|
||||
<affectRange>2000</affectRange>
|
||||
<effectPoint>560</effectPoint>
|
||||
@@ -8983,7 +8983,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1299" toLevel="3" name="Servitor Ultimate Defense">
|
||||
<!-- For $s1, servitor's P. Def. +$s2 , M. Def. +$s3 Buff Cancel Resistance +$s4 -->
|
||||
<!-- Duration: $s1 Servitor's P. Def. +$s2 Servitor's M. Def. +$s3 Servitor's Buff Cancel Resistance +$s4 -->
|
||||
<icon>icon.skill1299</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
|
||||
+31
-31
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="1300" toLevel="3" name="Servitor Cure">
|
||||
<!-- Removes Infection from a servitor. -->
|
||||
<!-- Removes Infection debuffs from a servitor. -->
|
||||
<icon>icon.skill1300</icon>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>
|
||||
@@ -43,7 +43,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1301" toLevel="1" name="Servitor Blessing">
|
||||
<!-- Removes Paralysis/ Shock/ Sleep/ Fear/ Imprisonment from a servitor. -->
|
||||
<!-- Removes Paralysis/ Shock/ Sleep/ Fear/ Imprisonment debuffs from a servitor. -->
|
||||
<icon>icon.skill1301</icon>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>582</effectPoint>
|
||||
@@ -65,7 +65,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1303" toLevel="3" name="Wild Magic">
|
||||
<!-- M. Critical Rate $s1 -->
|
||||
<!-- M. Skill Critical Rate $s1 -->
|
||||
<icon>icon.skill1303</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -111,7 +111,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1304" toLevel="5" name="Advanced Block">
|
||||
<!-- The effect lasts for $s1 Shield Defense +$s2 -->
|
||||
<!-- Shield Defense +$s1 -->
|
||||
<icon>icon.skill1304</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -1490,7 +1490,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1339" toLevel="3" name="Fire Vortex">
|
||||
<!-- <Infection skill> Summons a hurricane imbued with the power of fire. A magical attack. Power $s1. The effect lasts for $s2 Speed -$s3 Atk. Spd. -$s4 Casting Spd. -$s5 Constantly consumes MP. -->
|
||||
<!-- Creates a vortex that draws its strength from volcanoes. Deals magic damage with $s1 power. -->
|
||||
<icon>icon.skill1339</icon>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<castRange>700</castRange>
|
||||
@@ -1545,7 +1545,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1340" toLevel="3" name="Ice Vortex">
|
||||
<!-- <Infection skill> Summons a hurricane imbued with the power of water. A magical attack. Power $s1. The effect lasts for $s2 Speed -$s3 Constantly consumes MP. -->
|
||||
<!-- Creates a vortex that draws its strength from distant ice fields. Deals magic damage with $s1 power. -->
|
||||
<icon>icon.skill1340</icon>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<castRange>700</castRange>
|
||||
@@ -1589,7 +1589,7 @@
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="CallSkill">
|
||||
<skillId>45517</skillId> <!-- Wind Vortex -->
|
||||
<skillId>45517</skillId> <!-- Ice Vortex -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -1599,7 +1599,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1341" toLevel="3" name="Wind Vortex">
|
||||
<!-- <Infection skill> Summons a hurricane imbued with the power of wind. A magical attack. Power $s1. The effect lasts for $s2 Atk. Spd. -$s3 Casting Spd. -$s4 Constantly consumes MP. -->
|
||||
<!-- Creates a vortex that draws its strength from the wind currents. Deals magic damage with $s1 power. -->
|
||||
<icon>icon.skill1341</icon>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<castRange>700</castRange>
|
||||
@@ -1696,7 +1696,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1343" toLevel="3" name="Dark Vortex">
|
||||
<!-- <Infection skill> Summons a hurricane imbued with the power of darkness. A magical attack. Power $s1. Absorbs $s2 of inflicted damage as HP. The effect lasts for $s3 P. Critical Rate -$s4 M. Skill Critical Rate -$s4 Constantly consumes MP. -->
|
||||
<!-- Creates a vortex that draws its strength from the moonless night. Deals magic damage with $s1 power. -->
|
||||
<icon>icon.skill1343</icon>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<castRange>600</castRange>
|
||||
@@ -1744,7 +1744,7 @@
|
||||
</percentage>
|
||||
</effect>
|
||||
<effect name="CallSkill">
|
||||
<skillId>45519</skillId> <!-- Fire Vortex -->
|
||||
<skillId>45519</skillId> <!-- Dark Vortex -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -1802,7 +1802,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1346" toLevel="2" name="Warrior Servitor">
|
||||
<!-- For 20 min., makes possessed with an ancient warrior's spirit. <Servitor's Effect> Max HP +30% HP Recovery Rate +20% P. Atk. +25% P. Def. +25% Atk. Spd. +20% Debuff Resistance +20% Anomaly Resistance +20% -->
|
||||
<!-- For 20 min., makes the servitor possessed with an ancient warrior's spirit. <Servitor's effect> Max HP +50% Max MP +20% P. Atk. +45% M. Atk. +20% P. Def. +45% M. Def. +20% Atk. Spd. +35% Casting Spd. +15% P. Critical Rate +50 P. Critical Rate +15% M. Skill Critical Rate +50 M. Skill Critical Rate +15% P. Critical Damage +15% M. Skill Critical Damage +15% Debuff/ Anomaly Resistance +40% -->
|
||||
<icon>icon.skill1346</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -1899,7 +1899,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1347" toLevel="2" name="Wizard Servitor">
|
||||
<!-- For 20 min., makes the servitor possessed with an ancient mage's spirit. <Servitor's Effect> MP Recovery Rate +30% M. Atk. +30% M. Def. +25% Casting Spd. +20% Skill MP Consumption -5% Debuff Resistance +20% Anomaly Resistance +20% -->
|
||||
<!-- For 20 min., makes the servitor possessed with an ancient wizard's spirit. <Servitor's effect> Max HP +20% Max MP +20% P. Atk. +20% M. Atk. +50% P. Def. +20% M. Def. +45% Atk. Spd. +15% Casting Spd. +35% P. Critical Rate +50 P. Critical Rate +15% M. Skill Critical Rate +50 M. Skill Critical Rate +15% P. Critical Damage +15% M. Skill Critical Damage +15% Debuff/ Anomaly Resistance +40% MP Recovery Rate +30% MP Consumption -5% -->
|
||||
<icon>icon.skill1347</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -2007,7 +2007,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1348" toLevel="2" name="Assassin Servitor">
|
||||
<!-- For 20 min., makes the servitor possessed with an ancient assassin's spirit. <Servitor's effect> P. Accuracy +4 M. Accuracy +4 P. Evasion +4 M. Evasion +4 P. Critical Rate +20% M. Skill Critical Rate +20% P. Critical Damage +25% M. Skill Critical Damage +25% Speed +10% Debuff Resistance +20% Anomaly Resistance +20% -->
|
||||
<!-- For 20 min., makes the servitor possessed with an ancient assassin's spirit. <Servitor's effect> Max HP +20% Max MP +20% P. Atk. +20% M. Atk. +20% P. Def. +20% M. Def. +20% Atk. Spd. +15% Casting Spd. +15% Speed +10% P. Critical Rate +50 P. Critical Rate +35% M. Skill Critical Rate +50 M. Skill Critical Rate +35% P. Critical Damage +40% M. Skill Critical Damage +40% Debuff/ Anomaly Resistance +40% -->
|
||||
<icon>icon.skill1348</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -2497,7 +2497,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1355" toLevel="2" name="Prophecy of Water">
|
||||
<!-- Max MP $s1 MP Recovery Rate $s2 P. Def. $s3 M. Def. $s3 Atk. Spd. $s4 Casting Spd. $s4 Skill MP Consumption $s7 PvE damage $s5 Debuff Resistance $s6 Anomaly Resistance $s6 -->
|
||||
<!-- Max MP $s1 MP Recovery Rate $s2 P. Def. $s3 M. Def. $s3 Atk. Spd. $s4 Casting Spd. $s4 Skill MP Consumption $s7 PvE damage bonus $s5 Debuff Resistance $s6 Anomaly Resistance $s6 -->
|
||||
<icon>icon.skill1355</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -2632,7 +2632,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1356" toLevel="2" name="Prophecy of Fire">
|
||||
<!-- Max HP $s1 HP Recovery Rate $s2 P. Def. $s3 M. Def. $s3 Atk. Spd. $s4 Casting Spd. $s4 P. Critical Rate $s6 M. Skill Critical Rate $s6 PvE damage $s5 Debuff Resistance $s7 Anomaly Resistance $s7 -->
|
||||
<!-- Max HP $s1 HP Recovery Rate $s2 P. Def. $s3 M. Def. $s3 Atk. Spd. $s4 Casting Spd. $s4 P. Skill Critical Damage $s6 M. Skill Critical Rate $s6 PvE damage bonus $s5 Debuff Resistance $s7 Anomaly Resistance $s7 -->
|
||||
<icon>icon.skill1356</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -2757,7 +2757,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1357" toLevel="2" name="Prophecy of Wind">
|
||||
<!-- P. Accuracy $s1 M. Accuracy$s1 P. Evasion $s2 M. Evasion $s2 P. Critical Rate $s3 M. Skill Critical Rate $s3 P. Critical Damage $s4 M. Skill Critical Damage $s4 Speed $s5 PvE damage $s7 Debuff Resistance $s6 Anomaly Resistance $s6 -->
|
||||
<!-- P. Accuracy $s1 M. Accuracy$s1 P. Evasion $s2 M. Evasion $s2 P. Critical Rate $s3 M. Skill Critical Rate $s3 P. Critical Damage $s4 M. Skill Critical Damage $s4 Speed $s5 PvE damage bonus $s7 Debuff Resistance $s6 Anomaly Resistance $s6 -->
|
||||
<icon>icon.skill1357</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -2877,7 +2877,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1358" toLevel="1" name="Block Defense">
|
||||
<!-- For 30 sec., prevents the enemy from getting P./ M. Def. buffs. -->
|
||||
<!-- For 30 sec., prevents the enemy from getting buffs that increase P./ M. Def. -->
|
||||
<icon>icon.skill1358</icon>
|
||||
<abnormalLevel>10</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
@@ -3056,7 +3056,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1363" toLevel="2" name="Prophecy of Victory">
|
||||
<!-- HP Recovery Rate $s1 MP Recovery Rate $s1 P. Accuracy $s2 M. Accuracy $s2 P. Evasion $s2 M. Evasion $s2 PvE damage $s3 Atk. Spd. $s4 Casting Spd. $s4 P. Critical Rate $s3 M. Skill Critical Rate $s3 P. Critical Damage $s3 M. Skill Critical Damage $s3 -->
|
||||
<!-- HP Recovery Rate $s1 MP Recovery Rate $s1 P. Accuracy $s2 M. Accuracy $s2 P. Evasion $s2 M. Evasion $s2 PvE damage bonus $s3 Atk. Spd. $s4 Casting Spd. $s4 P. Critical Rate $s3 M. Skill Critical Rate $s3 P. Critical Damage $s3 M. Skill Critical Damage $s3 -->
|
||||
<icon>icon.skill1363</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -3876,7 +3876,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1382" toLevel="11" name="Mass Curse Gloom">
|
||||
<!-- Curses the target and nearby enemies. M. Def. -$s1 -->
|
||||
<!-- Curses the target and enemies around them. M. Def. -$s1 -->
|
||||
<icon>icon.skill1382</icon>
|
||||
<abnormalLevel>3</abnormalLevel>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
@@ -4253,35 +4253,35 @@
|
||||
<items>
|
||||
<value level="1">
|
||||
<item chance="30">
|
||||
<item id="2508" count="25" /> <!-- Cursed Bone -->
|
||||
<item id="2508" count="25" /> <!-- Cursed Bone - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="50">
|
||||
<item id="2508" count="50" /> <!-- Cursed Bone -->
|
||||
<item id="2508" count="50" /> <!-- Cursed Bone - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="20">
|
||||
<item id="2508" count="100" /> <!-- Cursed Bone -->
|
||||
<item id="2508" count="100" /> <!-- Cursed Bone - Not Available - Not Available -->
|
||||
</item>
|
||||
</value>
|
||||
<value level="2">
|
||||
<item chance="30">
|
||||
<item id="2508" count="50" /> <!-- Cursed Bone -->
|
||||
<item id="2508" count="50" /> <!-- Cursed Bone - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="50">
|
||||
<item id="2508" count="100" /> <!-- Cursed Bone -->
|
||||
<item id="2508" count="100" /> <!-- Cursed Bone - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="20">
|
||||
<item id="2508" count="200" /> <!-- Cursed Bone -->
|
||||
<item id="2508" count="200" /> <!-- Cursed Bone - Not Available - Not Available -->
|
||||
</item>
|
||||
</value>
|
||||
<value level="3">
|
||||
<item chance="30">
|
||||
<item id="2508" count="100" /> <!-- Cursed Bone -->
|
||||
<item id="2508" count="100" /> <!-- Cursed Bone - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="50">
|
||||
<item id="2508" count="200" /> <!-- Cursed Bone -->
|
||||
<item id="2508" count="200" /> <!-- Cursed Bone - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="20">
|
||||
<item id="2508" count="400" /> <!-- Cursed Bone -->
|
||||
<item id="2508" count="400" /> <!-- Cursed Bone - Not Available - Not Available -->
|
||||
</item>
|
||||
</value>
|
||||
</items>
|
||||
@@ -4289,7 +4289,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1388" toLevel="3" name="Enhanced Attack">
|
||||
<!-- The effect lasts for $s1 P. Atk. +$s2 M. Atk. +$s3 -->
|
||||
<!-- P. Atk. $s1 , M. Atk. $s2 -->
|
||||
<icon>icon.skill1388</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -4340,7 +4340,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1389" toLevel="3" name="Enhanced Defense">
|
||||
<!-- The effect lasts for $s1 P. Def. +$s2 , M. Def. +$s3 -->
|
||||
<!-- P. Def. +$s1 M. Def. +$s2 -->
|
||||
<icon>icon.skill1389</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -4978,7 +4978,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1398" toLevel="10" name="Mana Burn">
|
||||
<!-- Burns up the enemy's MP with $s1 power. -->
|
||||
<!-- Inflicts magic damage on the enemy with $s1 power. Burns enemy's $s2 MP. -->
|
||||
<icon>icon.skill1398</icon>
|
||||
<castRange>900</castRange>
|
||||
<effectPoint>
|
||||
|
||||
+12
-12
@@ -552,7 +552,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1411" toLevel="3" name="Mystic Resilience">
|
||||
<!-- For $s1, immunity to debuffs and anomaly states. -->
|
||||
<!-- If the character takes damage while the effect is active, there is a certain chance to remove a debuff from them. Debuff Resistance $s1 Anomaly Resistance $s1 -->
|
||||
<icon>icon.skill1411</icon>
|
||||
<abnormalLevel>3</abnormalLevel>
|
||||
<abnormalType>ABNORMAL_INVINCIBILITY</abnormalType>
|
||||
@@ -613,7 +613,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1413" toLevel="3" name="Chant of Wild Magic">
|
||||
<!-- M. Critical Rate $s1 -->
|
||||
<!-- M. Skill Critical Rate $s1 -->
|
||||
<icon>icon.skill1413</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -645,7 +645,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1414" toLevel="2" name="Prophecy of Pa'agrio">
|
||||
<!-- Max CP $s1 CP Recovery Rate $s2 P. Accuracy $s3 M. Accuracy $s3 P. Evasion $s3 M. Evasion $s3 PvE damage $s4 Atk. Spd. $s5 Casting Spd. $s5 P. Critical Rate $s4 M. Skill Critical Rate $s4 P. Critical Damage $s4 M. Skill Critical Damage $s4 -->
|
||||
<!-- Max CP $s1 CP Recovery Rate $s2 P. Accuracy $s3 M. Accuracy $s3 P. Evasion $s3 M. Evasion $s3 PvE damage bonus $s4 Atk. Spd. $s5 Casting Spd. $s5 P. Critical Rate $s4 M. Skill Critical Rate $s4 P. Critical Damage $s4 M. Skill Critical Damage $s4 -->
|
||||
<icon>icon.skill1414</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
@@ -789,7 +789,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1416" toLevel="7" name="Pa'agrio's Fist">
|
||||
<!-- Max CP +$s1 -->
|
||||
<!-- Max CP $s1 -->
|
||||
<icon>icon.skill1416</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -1168,7 +1168,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1426" toLevel="1" name="Miracle">
|
||||
<!-- <Skill with fixed cooldown> Restores all HP to nearby party members. -->
|
||||
<!-- <Skill with fixed cooldown> Restores 100% of HP to nearby clan members. -->
|
||||
<icon>icon.skill1426</icon>
|
||||
<affectRange>1000</affectRange>
|
||||
<blockedInOlympiad>true</blockedInOlympiad>
|
||||
@@ -1433,7 +1433,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1432" toLevel="5" name="Increase Power">
|
||||
<!-- The effect lasts for $s1 P. Atk. +$s2 -->
|
||||
<!-- Unravels potential and increases M. Atk. P. Atk. Shock Atk. Rate $s1 -->
|
||||
<icon>icon.skill1432</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -1620,7 +1620,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1435" toLevel="5" name="Death Mark">
|
||||
<!-- Inflicts a Death Mark Lv. $s1 on the target for 10 sec. when attacking. Enemies with the applied Death Mark receive more P. Critical Damage and M. Skill Critical Damage. -->
|
||||
<!-- HP Recovery Rate $s1 With a certain chance, triggers Death Mark Lv. $s2 after an attack. (Cooldown: 10 sec.) <Death Mark> Received P. Critical Damage $s3 Received M. Skill Critical Damage $s3 -->
|
||||
<icon>icon.skill1435</icon>
|
||||
<excludedFromCheck>true</excludedFromCheck>
|
||||
<magicLevel>15</magicLevel>
|
||||
@@ -2166,7 +2166,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1440" toLevel="3" name="Soul Steal">
|
||||
<!-- With a certain chance, steals up to $s1 of the enemy's buffs. Can't be used on monsters. -->
|
||||
<!-- <<font color="FF8000">Steal skill</font>> With a certain chance, steals up to $s1 of the enemy's buffs. Cannot be used on monsters. Stacks the Soul Harmony buff with each steal attempt. <Soul Harmony> For 5 min., increases P./ M. Atk. Lv. 1: P./ M. Atk. +100 Lv. 2: P./ M. Atk. +200 Lv. 3: P./ M. Atk. +300 -->
|
||||
<icon>icon.skill1440</icon>
|
||||
<castRange>600</castRange>
|
||||
<coolTime>200</coolTime>
|
||||
@@ -2206,7 +2206,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1441" toLevel="3" name="Soul Roar">
|
||||
<!-- When used, restores $s1 of Max HP. The effect lasts for $s2 Max HP +$s3 -->
|
||||
<!-- Increases Max HP. When used, recovers $s1 HP. Max HP $s2 -->
|
||||
<icon>icon.skill1441</icon>
|
||||
<hitTime>1500</hitTime>
|
||||
<mpConsume>
|
||||
@@ -2750,7 +2750,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1451" toLevel="2" name="Fire Vortex Buster">
|
||||
<!-- Summons a fire hurricane to attack the target with $s1 power. -->
|
||||
<!-- Attacks the target affected by Fire Vortex. Power $s1. -->
|
||||
<icon>icon.skill1451</icon>
|
||||
<castRange>700</castRange>
|
||||
<effectPoint>
|
||||
@@ -2830,7 +2830,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1453" toLevel="2" name="Ice Vortex Crusher">
|
||||
<!-- Summons an ice hurricane to attack the target with $s1 power. -->
|
||||
<!-- Attacks the target affected by Ice Vortex. Power $s1. -->
|
||||
<icon>icon.skill1453</icon>
|
||||
<castRange>700</castRange>
|
||||
<effectPoint>
|
||||
@@ -2943,7 +2943,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1456" toLevel="2" name="Wind Vortex Slug">
|
||||
<!-- Summons a wind hurricane to attack the target with $s1 power. -->
|
||||
<!-- Attacks the target affected by Wind Vortex. Power $s1. -->
|
||||
<icon>icon.skill1456</icon>
|
||||
<castRange>700</castRange>
|
||||
<effectPoint>
|
||||
|
||||
+14
-14
@@ -228,7 +228,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1506" toLevel="1" name="Eva's Blessing">
|
||||
<!-- The character takes the Eva's gift. Recovers all HP/ CP/ MP There is a certain chance to remove debuffs and anomaly states. -->
|
||||
<!-- The character takes the Eva's gift. Recovers 100% of HP/ CP/ MP There is a certain chance to remove debuffs and anomalies. -->
|
||||
<icon>icon.skill1506</icon>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>668</effectPoint>
|
||||
@@ -635,7 +635,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1515" toLevel="5" name="Lightning Barrier">
|
||||
<!-- Summons a lightning defensive barrier for 30 sec. Paralyzes the attacking opponent for 3 sec. -->
|
||||
<!-- Creates a veil of lightning. While the veil is active, there is a chance to paralyze (with lightning) an attacking enemy for 3 sec. when hit. (Cooldown: 10 sec.) -->
|
||||
<icon>icon.skill1515</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
@@ -665,13 +665,13 @@
|
||||
<chance>20</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
<skillId>5592</skillId> <!-- Lightning Barrier -->
|
||||
<skillId>5592</skillId> <!-- Lightning Spark -->
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1516" toLevel="10" name="Soul Strike">
|
||||
<!-- There is a certain chance to inflict an extra attack when using a rapier. -->
|
||||
<!-- Gathers souls' power and delivers <font color="FFBB00">an additional attack</font>. With a $s1 chance, delivers <font color="FFBB00">an additional attack</font> with Momentum after a basic attack. (Cooldown: 10 sec.) With a $s2 chance, delivers <font color="FFBB00">an additional attack</font> with Momentum after a physical skill use. (Cooldown: 5 sec.) With a $s3 chance, <font color="FFBB00">delivers an additional attack</font> with lightning after a magic skill. (Trigger cooldown: 5 sec.) Requires a rapier. -->
|
||||
<icon>icon.skill1516</icon>
|
||||
<magicLevel>
|
||||
<value level="1">20</value>
|
||||
@@ -2291,7 +2291,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1533" toLevel="2" name="Enlightenment">
|
||||
<!-- <Skill with fixed cooldown> For $s1, you enjoy enlightenment. M. Atk. +$s2 Casting Spd. +$s4 M. Skill Critical Rate +$s5 M. Skill MP Consumption -$s6 Received Healing +$s3 -->
|
||||
<!-- <Skill with fixed cooldown> For $s1, you enjoy enlightenment. M. Atk. +$s2 Casting Spd. $s4 M. Skill Critical Rate +$s5 M. Skill MP Consumption -$s6 Received Healing +$s3 Speed $s7 -->
|
||||
<icon>icon.skill1532</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>20</abnormalTime>
|
||||
@@ -2813,7 +2813,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1540" toLevel="1" name="Turn to Stone">
|
||||
<!-- Petrifies oneself for 5 sec. protecting from damage. -->
|
||||
<!-- Petrifies oneself for 8 sec. to avoid incurring damage. -->
|
||||
<icon>icon.skill1540</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
@@ -2892,7 +2892,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1542" toLevel="2" name="Perfect Abilities">
|
||||
<!-- The effect lasts for $s1 P. Def. -$s5 Received P. Critical Damage -$s2 When damage is taken: There is a certain chance P. Critical Damage +$s4 for $s3 -->
|
||||
<!-- P. Def. $s1 When hit, for $s2 with a certain chance: P. Skill Critical Damage $s3 P. Skill Critical Rate $s4 (Cooldown: 15 sec.) -->
|
||||
<icon>icon.skill1542</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -2945,7 +2945,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1543" toLevel="1" name="Great Fury">
|
||||
<!-- With a certain chance grants the Great Fury effect when attacking that increases Atk. Spd. and P. Critical Damage. -->
|
||||
<!-- With a certain chance, applies a buff that increases Atk. Spd./ P. Critical Damage. (Cooldown: 15 sec.) -->
|
||||
<icon>icon.skill1543</icon>
|
||||
<magicLevel>80</magicLevel>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -3090,7 +3090,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1547" toLevel="5" name="Spirit Sharing">
|
||||
<!-- The effect lasts for $s1 P. Atk. +$s2 M. Atk. +$s3 Atk. Spd. +$s4 Casting Spd. +$s4 P. Critical Rate +$s5 M. Skill Critical Rate +$s5 -->
|
||||
<!-- Duration: $s1 P. Atk. +$s2 M. Atk. +$s3 Atk. Spd. +$s4 Casting Spd. +$s4 P. Critical Rate +$s5 M. Skill Critical Rate +$s5 -->
|
||||
<icon>icon.skill1497</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -3281,7 +3281,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1550" toLevel="2" name="Mass Cure">
|
||||
<!-- Removes Infection/ Suppression from party members. -->
|
||||
<!-- Removes Infection/ Suppression debuffs from party members. -->
|
||||
<icon>icon.skill1550</icon>
|
||||
<affectRange>1000</affectRange>
|
||||
<effectPoint>1000</effectPoint>
|
||||
@@ -3312,7 +3312,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1551" toLevel="1" name="Mass Purify">
|
||||
<!-- Removes Paralysis/ Shock/ Sleep/ Fear/ Imprisonment from party members. -->
|
||||
<!-- Removes Paralysis/ Shock/ Sleep/ Fear/ Imprisonment debuffs from party members. -->
|
||||
<icon>icon.skill1551</icon>
|
||||
<affectRange>1000</affectRange>
|
||||
<effectPoint>1000</effectPoint>
|
||||
@@ -3368,7 +3368,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1553" toLevel="2" name="Chain Heal">
|
||||
<!-- Heals the target and the 10 most injured allies around the target by up to 30% of their Max HP. The recovery amount decreases starting from the most injured person. -->
|
||||
<!-- For the target and 10 nearby allies Restores 30% of Max HP to the most damaged ally. Restored HP of the rest decreases. -->
|
||||
<icon>icon.skill1553</icon>
|
||||
<affectLimit>9-0</affectLimit>
|
||||
<affectRange>300</affectRange>
|
||||
@@ -3485,7 +3485,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="1556" toLevel="5" name="Arcane Shield">
|
||||
<!-- <Skill with fixed cooldown> The effect lasts for $s1 Received Damage -$s2 Blocks the rest of the damage by consuming MP. The effect is cancelled when MP drops to 0. -->
|
||||
<!-- <Skill with fixed cooldown> Blocks $s1 of damage. For the remainder of inflicted damage MP is consumed instead of HP. The effect is cancelled when MP reaches 0. -->
|
||||
<icon>icon.skill1556</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
@@ -3534,7 +3534,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1557" toLevel="5" name="Servitor Share">
|
||||
<!-- Transfers the summoner's abilities to the servitor. P. Atk. $s1 M. Atk. $s1 P. Def. $s1 M. Def. $s1 Atk. Spd. $s2 Casting Spd. $s2 Max HP $s3 Max MP$s3 -->
|
||||
<!-- Transfers a certain percentage of the summoner's stats to the servitor. P./ M. Atk.: $s1 P./ M. Def.: $s1 Atk. Spd./ Casting Spd.: $s2 Max HP/ MP: $s3 -->
|
||||
<icon>icon.skill1557</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
|
||||
+13
-13
@@ -73,7 +73,7 @@
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="1605" toLevel="5" name="Dual Weapon Defense">
|
||||
<!-- For $s1 P. Skill Evasion $s2 -->
|
||||
<!-- Duration: $s1 P. Skill Evasion $s2 -->
|
||||
<icon>icon.skill1605</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -136,7 +136,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1606" toLevel="13" name="Quick Spear">
|
||||
<!-- <Shock skill> Attacks the target and nearby enemies with $s1 power. Stuns for $s2 Ignores Shield Defense. -->
|
||||
<!-- <Shock skill> Attacks the target and enemies around them with $s1 power. Stuns for $s2 Ignores Shield Defense. -->
|
||||
<icon>icon.skill1606</icon>
|
||||
<castRange>700</castRange>
|
||||
<coolTime>500</coolTime>
|
||||
@@ -462,7 +462,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1608" toLevel="2" name="Dynamic Recovery">
|
||||
<!-- Restores $s1 HP. -->
|
||||
<!-- Recovers $s1 HP to the character. -->
|
||||
<icon>icon.skill1608</icon>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
@@ -703,7 +703,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1611" toLevel="6" name="Power Supremacy">
|
||||
<!-- When activated P. Atk. +$s1 Max HP +$s2 -->
|
||||
<!-- When activated P. Atk. +$s1 Max HP -$s2 -->
|
||||
<icon>icon.skill1611</icon>
|
||||
<magicLevel>
|
||||
<value level="1">48</value>
|
||||
@@ -771,7 +771,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1613" toLevel="12" name="Body Crush">
|
||||
<!-- <Shock skill> Attacks the enemy with $s1 power. Stuns for $s2 With a certain chance, removes up to $s3 buff(s) from the target. Ignores Shield Defense. -->
|
||||
<!-- <Shock/ fixed cooldown skill> Attacks the enemy with $s1 power. Stuns for $s2 With a certain chance, removes up to $s3 buff(s) from the target. Ignores Shield Defense. -->
|
||||
<icon>icon.skill1613</icon>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<castRange>40</castRange>
|
||||
@@ -874,7 +874,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1615" toLevel="6" name="Weapon Reinforcement">
|
||||
<!-- The effect lasts for $s1 When using swords/ blunt weapon/ spears P. Atk. $s2 With a certain chance after an attack For $s3 Atk. Spd. $s4 Casting Spd. $s4 -->
|
||||
<!-- Duration: $s1 When using a sword, a blunt weapon or a spear: P. Atk. $s2 With a certain chance after a basic attack: Duration: $s3 Atk. Spd. $s4 Casting Spd. $s4 (Cooldown: 15 sec.) -->
|
||||
<icon>icon.skill1615</icon>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<coolTime>500</coolTime>
|
||||
@@ -992,7 +992,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1617" toLevel="4" name="Tenacity">
|
||||
<!-- Enhances the body. Shock Resistance $s1 With a certain chance, recovers HP when damage is taken. -->
|
||||
<!-- Enhances the body. Shock Resistance $s1 With a certain chance, recovers HP when damage is taken. (Cooldown: 5 sec.) -->
|
||||
<icon>icon.skill1617</icon>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<coolTime>500</coolTime>
|
||||
@@ -1067,7 +1067,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1618" toLevel="4" name="Body Reconstruction">
|
||||
<!-- Restores the target's HP with $s1 Power. -->
|
||||
<!-- Recovers HP. Power $s1. -->
|
||||
<icon>icon.skill0045</icon>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<magicLevel>
|
||||
@@ -1102,7 +1102,7 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="1621" toLevel="5" name="Shield of Sacrifice">
|
||||
<!-- <Skill with fixed cooldown> The character sacrifices themselves enhancing party members for $s2. <Caster> Max HP -$s1 <Party Members> P. Def. +$s3 M. Def. +$s4 Received Healing +$s5 -->
|
||||
<!-- <Skill with fixed cooldown> The character sacrifices themselves enhancing party members for $s2. <Caster> Max HP -$s1 <Party Members> P. Def. +$s3 M. Def. +$s4 Received Healing +$s5 For 5 min. after the effect disappears Shield of Sacrifice cannot be applied. -->
|
||||
<icon>icon.skill1621</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -1289,7 +1289,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1624" toLevel="4" name="Indestructible Sound">
|
||||
<!-- <Shock skill> Attacks the enemy with $s1 power. Stuns for $s2 Received damage $s3 Requires Momentum Lv. 5. -->
|
||||
<!-- <Imprisonment skill> Attacks the enemy with $s1 power. For $s2 inflicts Imprisonment. Once the Imprisonment effect disappears, P. Def. $s3 for $s2 Critical. -->
|
||||
<icon>icon.skill1624</icon>
|
||||
<castRange>600</castRange>
|
||||
<chargeConsume>5</chargeConsume>
|
||||
@@ -1488,7 +1488,7 @@
|
||||
<effect name="BlockControl" />
|
||||
<effect name="Fear" />
|
||||
<effect name="CallSkill">
|
||||
<skillId>45501</skillId> <!-- Destroyer s Roar -->
|
||||
<skillId>45501</skillId> <!-- Destroyer's Roar -->
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -1545,7 +1545,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1629" toLevel="1" name="Throw Dagger in Wrist">
|
||||
<!-- Attacks the enemy with $s1 power. For the target affected by the skill: There is a certain chance to interrupt spell casting for $s2 because of a deep wound on the wrist. -->
|
||||
<!-- Attacks the enemy with $s1 power. For the target affected by the skill: There is a certain chance to interrupt spellcasting for $s2 because of a deep wound on the wrist. -->
|
||||
<icon>icon.skill1629</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
@@ -1638,7 +1638,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1631" toLevel="2" name="Clear Movements">
|
||||
<!-- Hide/ Shadow Step Resets cooldowns. -->
|
||||
<!-- Hide/ Seclusion/ Shadow Step Resets cooldowns. -->
|
||||
<icon>icon.skill10518</icon>
|
||||
<operateType>A1</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
|
||||
+17
-17
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="1800" toLevel="1" name="Pirate Transformation">
|
||||
<!-- For 20 min. Max HP $s1 Max MP $s1 P. Atk. $s2 M. Atk. $s2 P. Def. $s2 M. Def. $s2 Atk. Spd. $s2 P. Accuracy $s3 M. Accuracy $s3 M. Skill Critical Rate $s4 Speed $s5 <Story> This pirate once ruled the ancient lands of Giran. His own crew started a riot, but didn t manage to cope with their captain that became even more powerful with the dark forces. Zaken killed all the remaining rebels and disappeared. -->
|
||||
<!-- Duration: 20 min. Max HP $s1 Max MP $s1 P. Atk. $s2 M. Atk. $s2 P. Def. $s2 M. Def. $s2 Atk. Spd. $s2 P. Accuracy $s3 M. Accuracy $s3 M. Skill Critical Rate $s4 Speed $s5 <Story> This pirate once ruled the ancient lands of Giran. His own crew started a riot, but didn't manage to cope with their captain that became even more powerful with the dark forces. Zaken killed all the remaining rebels and disappeared. -->
|
||||
<icon>icon.skill1800</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -79,7 +79,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1801" toLevel="1" name="Dark Assassin Transformation">
|
||||
<!-- For 20 min. Max HP $s1 Max MP $s1 P. Atk. $s2 M. Atk. $s2 P. Def. $s2 M. Def. $s2 Atk. Spd. $s3 P. Accuracy $s4 M. Accuracy $s4 M. Skill Critical Rate $s5 Speed $s6 <Story> A powerful organization of assassins founded by Mercenary Captain Sieghardt Ein to carry out secret missions. After creating the Dawn Organization, Sieghardt Ein disappeared without a trace, but the society continues to operate from the shadows. -->
|
||||
<!-- Duration: 20 min. Max HP $s1 Max MP $s1 P. Atk. $s2 M. Atk. $s2 P. Def. $s2 M. Def. $s2 Atk. Spd. $s3 P. Accuracy $s4 M. Accuracy $s4 M. Skill Critical Rate $s5 Speed $s6 <Story> A powerful organization of assassins founded by Mercenary Captain Sieghardt Ein to carry out secret missions. After becoming the leader of the Dawn, Sieghardt Ein disappeared without a trace, but the society continues to operate from the shadows. -->
|
||||
<icon>icon.skill1801</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -157,7 +157,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1802" toLevel="1" name="White Assassin Transformation">
|
||||
<!-- For 20 min. Max HP $s1 Max MP $s1 P. Atk. $s2 M. Atk. $s2 P. Def. $s2 M. Def. $s2 Atk. Spd. $s3 P. Accuracy $s4 M. Accuracy $s4 M. Skill Critical Rate $s5 Speed $s6 <Story> Rune noble Erica Ken Weber was the right hand of Sieghardt Ein. She wasn t influenced by the organization of dark assassins. She created an organization of white assassins in her own interests, continuing to be an informer. -->
|
||||
<!-- Duration: 20 min. Max HP $s1 Max MP $s1 P. Atk. $s2 M. Atk. $s2 P. Def. $s2 M. Def. $s2 Atk. Spd. $s3 P. Accuracy $s4 M. Accuracy $s4 M. Skill Critical Rate $s5 Speed $s6 <Story> Rune noble Erica Ken Weber was the right hand of Sieghardt Ein. She wasn't influenced by the organization of dark assassins. She created an organization of white assassins in her own interests, continuing to be an informer. -->
|
||||
<icon>icon.skill1802</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -235,7 +235,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1810" toLevel="1" name="Adventurer - Might">
|
||||
<!-- P. Atk. +15% for 20 min. -->
|
||||
<!-- For 20 min., P. Atk. +15% -->
|
||||
<icon>icon.skill1068</icon>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<operateType>A2</operateType>
|
||||
@@ -254,7 +254,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1811" toLevel="1" name="Adventurer - Shield">
|
||||
<!-- For 20 min., P. Def. +15%. -->
|
||||
<!-- For 20 min., P. Def. +15% -->
|
||||
<icon>icon.skill1040</icon>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -273,7 +273,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1812" toLevel="1" name="Adventurer - Wind Walk">
|
||||
<!-- Speed +33 for 20 min. -->
|
||||
<!-- For 20 min., Speed +33 -->
|
||||
<icon>icon.skill1204</icon>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -305,7 +305,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1814" toLevel="1" name="Adventurer - Focus">
|
||||
<!-- For 20 min., P. Critical Rate +30%. -->
|
||||
<!-- For 20 min., P. Critical Rate +30% -->
|
||||
<icon>icon.skill1077</icon>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -324,7 +324,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1815" toLevel="1" name="Adventurer - Death Whisper">
|
||||
<!-- For 20 min., P. Critical Damage +35%. -->
|
||||
<!-- For 20 min., P. Critical Damage +35% -->
|
||||
<icon>icon.skill1242</icon>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -343,7 +343,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1816" toLevel="1" name="Adventurer - Guidance">
|
||||
<!-- For 20 min., P. Accuracy +4. -->
|
||||
<!-- For 20 min., P. Accuracy +4 -->
|
||||
<icon>icon.skill1240</icon>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -378,7 +378,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1818" toLevel="1" name="Adventurer - Haste">
|
||||
<!-- Atk. Spd. +33% for 20 min. -->
|
||||
<!-- For 20 min., Atk. Spd. +33% -->
|
||||
<icon>icon.skill1086</icon>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -397,7 +397,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1819" toLevel="1" name="Adventurer - Acumen">
|
||||
<!-- Casting Spd. +30% for 20 min. -->
|
||||
<!-- For 20 min., Casting Spd. +30% -->
|
||||
<icon>icon.skill1085</icon>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -435,7 +435,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1821" toLevel="1" name="Adventurer - Empower">
|
||||
<!-- M. Atk. power +75% for 20 min. -->
|
||||
<!-- For 20 min., M. Atk. +75% -->
|
||||
<icon>icon.skill1059</icon>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -483,7 +483,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1823" toLevel="1" name="Adventurer - Agility">
|
||||
<!-- For 20 min. P. Evasion +4. -->
|
||||
<!-- For 20 min., P. Evasion +4 -->
|
||||
<icon>icon.skill1087</icon>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -501,7 +501,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1824" toLevel="1" name="Adventurer - Decrease Weight">
|
||||
<!-- For 20 min., overweight limit +9000. -->
|
||||
<!-- For 20 min., overweight limit +9000 -->
|
||||
<icon>icon.skill1257</icon>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -711,7 +711,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1835" toLevel="1" name="Mount Saber-toothed Cougar">
|
||||
<!-- Allows to mount a Saber Tooth Cougar. -->
|
||||
<!-- Allows to mount Saber-toothed Cougar. -->
|
||||
<icon>icon.skill1835</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
@@ -771,7 +771,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1837" toLevel="1" name="Mount Black Bear">
|
||||
<!-- Allows to mount a Black Bear. -->
|
||||
<!-- Allows to mount Black Bear. -->
|
||||
<icon>icon.skill1837</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
@@ -1100,7 +1100,7 @@
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="1867" toLevel="5" name="Clan's Exuberance">
|
||||
<!-- HP/ MP/ CP Recovery Rate $s1 Acquired XP/ SP $s2 Received PvE damage $s3 Sayha's Grace Consumption $s4 -->
|
||||
<!-- HP/ MP/ CP Recovery Rate $s1 Acquired XP/ SP $s2 Sayha's Grace Consumption $s3 -->
|
||||
<icon>icon.skill19014</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
|
||||
+3
-3
@@ -55,7 +55,7 @@
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="SummonNpc">
|
||||
<npcId>12774</npcId> <!-- Young Squash -->
|
||||
<npcId>12774</npcId> <!-- Little Pumpkin -->
|
||||
<npcCount>1</npcCount>
|
||||
<despawnDelay>180000</despawnDelay>
|
||||
</effect>
|
||||
@@ -417,7 +417,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="2032" toLevel="1" name="Greater Healing Potion">
|
||||
<!-- Slightly increases HP Recovery Bonus. -->
|
||||
<!-- Slightly increases HP Recovery Rate. -->
|
||||
<icon>icon.etc_potion_scarlet_i00</icon>
|
||||
<abnormalLevel>2</abnormalLevel>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
@@ -803,7 +803,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="2053" toLevel="1" name="Scroll: Acumen">
|
||||
<!-- Casting Spd. +15% for 20 min. -->
|
||||
<!-- For 20 min., Casting Spd. +15%. -->
|
||||
<icon>icon.etc_scroll_white_i00</icon>
|
||||
<abnormalLevel>4</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
|
||||
@@ -903,7 +903,6 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="2168" toLevel="4" name="Lucky Charm">
|
||||
<!-- Blessing which grants an exemption from the death penalty if you are killed by Boss/ Raid Monsters. -->
|
||||
<icon>icon.etc_orcish_talisman_i00</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
|
||||
+5
-5
@@ -2267,7 +2267,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3074" toLevel="2" name="Special Ability: Magic Silence">
|
||||
<!-- Temporarily blocks the ability to use magic skills. -->
|
||||
<!-- Temporarily prevents you from using magic skills. -->
|
||||
<icon>icon.skill1064</icon>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
@@ -2406,7 +2406,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3078" toLevel="6" name="Special Ability: Magic Silence">
|
||||
<!-- Temporarily blocks the ability to use magic skills. -->
|
||||
<!-- Temporarily prevents you from using magic skills. -->
|
||||
<icon>icon.skill1064</icon>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
@@ -2753,7 +2753,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3086" toLevel="15" name="Item Skill: Hold">
|
||||
<!-- When triggered: Momentarily inflicts Hold on the target after a regular physical attack. The target cannot be affected by any Hold attacks while the effect is active. -->
|
||||
<!-- When triggered: Momentarily inflicts Hold on the target after a physical attack. The target cannot be affected by any Hold attacks while the effect is active. -->
|
||||
<icon>icon.skill3080</icon>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
@@ -2929,7 +2929,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3090" toLevel="10" name="Item Skill: Fear">
|
||||
<!-- When triggered: Momentarily inflicts Fear on the target forcing them to flee after a standard physical attack. -->
|
||||
<!-- When triggered: Momentarily inflicts Fear on the target forcing them to flee after a basic physical attack. -->
|
||||
<icon>icon.skill3080</icon>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
@@ -3124,7 +3124,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3093" toLevel="10" name="Item Skill: Silence">
|
||||
<!-- When triggered: Momentarily blocks the target's M. skills after a standard physical attack. -->
|
||||
<!-- When triggered: Momentarily blocks the target's M. skills after a basic physical attack. -->
|
||||
<icon>icon.skill3080</icon>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
|
||||
+2
-2
@@ -3144,7 +3144,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3148" toLevel="10" name="Item Skill: Vampiric Rage">
|
||||
<!-- Active skill: Temporarily increases the amount of HP restored while absorbing part of the inflicted damage as HP. -->
|
||||
<!-- Active skill: Temporarily increases the amount of HP recovered while absorbing part of the inflicted damage as HP. -->
|
||||
<icon>icon.skill3123</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>120</abnormalTime>
|
||||
@@ -6066,7 +6066,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3189" toLevel="10" name="Item Skill: Stun">
|
||||
<!-- Active skill: Temporarily stuns the target. -->
|
||||
<!-- Active skill: Momentarily stuns the target. -->
|
||||
<icon>icon.skill3123</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
|
||||
+2
-2
@@ -137,7 +137,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3203" toLevel="1" name="Item Skill: Mysterious Ability">
|
||||
<!-- Active skill: Temporarily increases your head's size. -->
|
||||
<!-- Active skill: Increases your head's size. -->
|
||||
<icon>icon.skill3123</icon>
|
||||
<abnormalLevel>0</abnormalLevel>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
@@ -2316,7 +2316,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3265" toLevel="1" name="Mysterious Ability">
|
||||
<!-- Makes your head larger. -->
|
||||
<!-- Increases your head's size. -->
|
||||
<abnormalLevel>0</abnormalLevel>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
<abnormalType>BIG_HEAD</abnormalType>
|
||||
|
||||
+4
-4
@@ -959,7 +959,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3537" toLevel="3" name="Set Effect - Majestic Heavy Armor, 2-piece">
|
||||
<!-- P. Accuracy +3, HP Recovery Bonus +5.24%. -->
|
||||
<!-- P. Accuracy +3, HP Recovery Rate +5.24%. -->
|
||||
<icon>icon.armor_t83_ul_i00</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -1283,7 +1283,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3553" toLevel="4" name="Set Effect - Imperial Crusader Armor, 2-piece">
|
||||
<!-- HP Recovery Bonus +6%. -->
|
||||
<!-- HP Recovery Rate +6%. -->
|
||||
<icon>icon.armor_t88_u_i00</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -2151,7 +2151,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3584" toLevel="1" name="Infinity Power - Protection">
|
||||
<!-- For $s1, blocks $s2 debuff attack(s). -->
|
||||
<!-- For $s1, blocks debuffs (up to $s2). -->
|
||||
<icon>icon.skill0100</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>120</abnormalTime>
|
||||
@@ -2606,7 +2606,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3599" toLevel="1" name="Polearm Multi-attack">
|
||||
<!-- Increases the number of targets hit with a spear. -->
|
||||
<!-- Allows to attack multiple opponents, when using a spear. <Low HP/ MP absorption, when using a spear> -->
|
||||
<icon>icon.skill0216</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
|
||||
+16
-16
@@ -510,7 +510,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3607" toLevel="1" name="Set Effect: Moon Robe, 4-piece">
|
||||
<!-- <Set effect> M. Atk. +2% Max MP +20 MP Recovery Rate +3% -->
|
||||
<!-- <Set effect> M. Atk. +2% Max HP +20 MP Recovery Rate +3% -->
|
||||
<icon>icon.armor_t1003_ul_i00</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -741,7 +741,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3611" toLevel="1" name="Enchant D-grade Heavy Armor">
|
||||
<!-- Increases P. Def. and MP Recovery Bonus by enchanting set items. -->
|
||||
<!-- Enchanting set items increases P. Def. and MP Recovery Rate. -->
|
||||
<icon>icon.skill0231</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -767,7 +767,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3612" toLevel="1" name="Enchant D-grade Light Armor">
|
||||
<!-- Increases M. Def. and Evasion by enchanting set items. -->
|
||||
<!-- Enchanting set items increases M. Def. and P. Evasion. -->
|
||||
<icon>icon.skill0233</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -790,7 +790,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3613" toLevel="1" name="Enchant D-grade Robe">
|
||||
<!-- Increases P. Def. and weight capacity by enchanting set items. -->
|
||||
<!-- Enchanting set items increases P. Def. and weight limit. -->
|
||||
<icon>icon.skill0234</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -810,7 +810,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3614" toLevel="1" name="Enchant C-grade Heavy Armor">
|
||||
<!-- Increases P. Def. and MP Recovery Bonus by enchanting set items. -->
|
||||
<!-- Enchanting set items increases P. Def. and MP Recovery Rate. -->
|
||||
<icon>icon.skill0231</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -836,7 +836,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3615" toLevel="1" name="Enchant C-grade Light Armor">
|
||||
<!-- Increases M. Def. and Evasion by enchanting set items. -->
|
||||
<!-- Enchanting set items increases M. Def. and P. Evasion. -->
|
||||
<icon>icon.skill0233</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -859,7 +859,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3616" toLevel="1" name="Enchant C-grade Robe">
|
||||
<!-- Increases P. Def. and weight capacity by enchanting set items. -->
|
||||
<!-- Enchanting set items increases P. Def. and weight limit. -->
|
||||
<icon>icon.skill0234</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -879,7 +879,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3617" toLevel="1" name="Enchant B-grade Heavy Armor">
|
||||
<!-- Increases P. Def. and MP Recovery Bonus by enchanting set items. -->
|
||||
<!-- Enchanting set items increases P. Def. and MP Recovery Rate. -->
|
||||
<icon>icon.skill0231</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -905,7 +905,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3618" toLevel="1" name="Enchant B-grade Light Armor">
|
||||
<!-- Increases M. Def. and Evasion by enchanting set items. -->
|
||||
<!-- Enchanting set items increases M. Def. and P. Evasion. -->
|
||||
<icon>icon.skill0233</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -928,7 +928,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3619" toLevel="1" name="Enchant B-grade Robe">
|
||||
<!-- Increases P. Def. and weight capacity by enchanting set items. -->
|
||||
<!-- Enchanting set items increases P. Def. and weight limit. -->
|
||||
<icon>icon.skill0234</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -948,7 +948,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3620" toLevel="1" name="Enchant A-grade Heavy Armor">
|
||||
<!-- Increases P. Def. and MP Recovery Bonus by enchanting set items. -->
|
||||
<!-- Enchanting set items increases P. Def. and MP Recovery Rate. -->
|
||||
<icon>icon.skill0231</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -974,7 +974,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3621" toLevel="1" name="Enchant A-grade Light Armor">
|
||||
<!-- Increases M. Def. and Evasion by enchanting set items. -->
|
||||
<!-- Enchanting set items increases M. Def. and P. Evasion. -->
|
||||
<icon>icon.skill0233</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -997,7 +997,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3622" toLevel="1" name="Enchant D-grade Robe">
|
||||
<!-- Increases P. Def. and weight capacity by enchanting set items. -->
|
||||
<!-- Enchanting set items increases P. Def. and weight limit. -->
|
||||
<icon>icon.skill0234</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -1017,7 +1017,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3623" toLevel="3" name="Enchant S-grade Heavy Armor">
|
||||
<!-- Increases P. Def. and MP Recovery Bonus by enchanting set items. -->
|
||||
<!-- Enchanting set items increases P. Def. and MP Recovery Rate. -->
|
||||
<icon>icon.skill0231</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -1043,7 +1043,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3624" toLevel="3" name="Enchant S-grade Light Armor">
|
||||
<!-- Increases M. Def. and Evasion by enchanting set items. -->
|
||||
<!-- Enchanting set items increases M. Def. and P. Evasion. -->
|
||||
<icon>icon.skill0233</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -1066,7 +1066,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3625" toLevel="3" name="Enchant S-grade Robe">
|
||||
<!-- Increases P. Def. and weight capacity by enchanting set items. -->
|
||||
<!-- Enchanting set items increases P. Def. and weight limit. -->
|
||||
<icon>icon.skill0234</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
|
||||
+6
-6
@@ -554,7 +554,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4029" toLevel="3" name="Shield">
|
||||
<!-- For $s1 P. Def. +$s2. -->
|
||||
<!-- For $s1, P. Def. +$s2. -->
|
||||
<icon>icon.skill1040</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -1602,7 +1602,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4050" toLevel="16" name="Cubic Drain">
|
||||
<!-- Has a chance to absorb enemy's HP. Power $s1. -->
|
||||
<!-- With a certain chance, absorbs the target's HP. Power $s1. -->
|
||||
<effectPoint>
|
||||
<value level="1">-408</value>
|
||||
<value level="2">-467</value>
|
||||
@@ -2459,7 +2459,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4071" toLevel="5" name="Bow Resistance">
|
||||
<!-- Increases resistance to bow attacks. -->
|
||||
<!-- Increases Bow Resistance. -->
|
||||
<icon>
|
||||
<value level="1">icon.skill4071</value>
|
||||
<value level="2">icon.skill4071</value>
|
||||
@@ -2656,7 +2656,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4074" toLevel="2" name="Haste">
|
||||
<!-- Atk. Spd. +$s1. -->
|
||||
<!-- Atk. Spd. +$s1 -->
|
||||
<icon>icon.skill1086</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -2930,7 +2930,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4079" toLevel="1" name="Siege Hammer">
|
||||
<!-- Powerfully attacks castle gates, castle walls, etc. -->
|
||||
<!-- Makes a powerful attack on castle gates and walls. -->
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<effectRange>1100</effectRange>
|
||||
@@ -3455,7 +3455,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4095" toLevel="1" name="Damage Shield">
|
||||
<!-- Reflects a portion of the received damage. -->
|
||||
<!-- Reflects a part of received damage. -->
|
||||
<icon>icon.skill4095</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
|
||||
+6
-6
@@ -207,7 +207,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4104" toLevel="12" name="Chill Flame">
|
||||
<!-- HP decreases from flame momentarily. -->
|
||||
<!-- Engulfs in the flame decreasing HP for some time. -->
|
||||
<icon>icon.skill1100</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">2</value>
|
||||
@@ -389,7 +389,7 @@
|
||||
<effectPoint>-100</effectPoint>
|
||||
</skill>
|
||||
<skill id="4108" toLevel="1" name="Antharas Fear">
|
||||
<!-- Frightened into fleeing. -->
|
||||
<!-- The target runs away in fear. -->
|
||||
<icon>icon.skill4108</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
@@ -976,7 +976,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4122" toLevel="1" name="Antharas">
|
||||
<!-- Vulnerable to Wind attacks but has a very powerful Earth Resistance. -->
|
||||
<!-- The Earth Dragon, one the six dragon children of Shillien. Deeply wounded in the war against the gods, he had hidden away in the Dragon Valley in Giran. Fearing his possible return, humans tried to seal him away with a pact with Dasparion, but failed. Having gained Maluk's support, Antharas fell into a deep slumber, but now Shillien's call has awakened him. -->
|
||||
<icon>icon.skillboss</icon>
|
||||
<magicLevel>99</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -1121,7 +1121,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4126" toLevel="1" name="Reduce Delay">
|
||||
<!-- Temporarily decreases Skill Cooldown. -->
|
||||
<!-- Skill Cooldown decreases temporarily. -->
|
||||
<icon>icon.skill0164</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
@@ -2065,7 +2065,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4150" toLevel="12" name="Fire">
|
||||
<!-- HP decreases from flame momentarily. -->
|
||||
<!-- Engulfs in the flame decreasing HP for some time. -->
|
||||
<icon>icon.skill1100</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">2</value>
|
||||
@@ -3017,7 +3017,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4166" toLevel="18" name="Cubic Stun">
|
||||
<!-- Movement is blocked. -->
|
||||
<!-- Unable to move. -->
|
||||
<icon>icon.skill0279</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>9</abnormalTime>
|
||||
|
||||
+5
-5
@@ -788,7 +788,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4211" toLevel="12" name="Might">
|
||||
<!-- P. Atk. +$s1. -->
|
||||
<!-- P. Atk. +$s1 -->
|
||||
<icon>icon.skill1068</icon>
|
||||
<abnormalLevel>99</abnormalLevel>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
@@ -839,7 +839,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4212" toLevel="12" name="Shield">
|
||||
<!-- P. Def. +$s1. -->
|
||||
<!-- P. Def. +$s1 -->
|
||||
<icon>icon.skill1040</icon>
|
||||
<abnormalLevel>99</abnormalLevel>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
@@ -890,7 +890,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4213" toLevel="12" name="Haste">
|
||||
<!-- Atk. Spd. +$s1. -->
|
||||
<!-- Atk. Spd. +$s1 -->
|
||||
<icon>icon.skill1086</icon>
|
||||
<abnormalLevel>99</abnormalLevel>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
@@ -1326,7 +1326,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4230" toLevel="1" name="Wild Cannon">
|
||||
<!-- Unleashes a devastating attack against castle gates and walls. -->
|
||||
<!-- Makes a powerful attack on castle gates and walls. -->
|
||||
<castRange>2500</castRange>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<effectRange>3000</effectRange>
|
||||
@@ -3043,7 +3043,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4274" toLevel="5" name="Blunt Weapon Vulnerability">
|
||||
<!-- Vulnerable to blunt weapon. -->
|
||||
<!-- Vulnerable to blunt weapons. -->
|
||||
<icon>icon.skill4274_new</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
|
||||
+15
-15
@@ -8,7 +8,7 @@
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4301" toLevel="1" name="Race">
|
||||
<!-- Bugs -->
|
||||
<!-- Insects -->
|
||||
<icon>icon.skill4301</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -85,7 +85,7 @@
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4312" toLevel="1" name="Defense Type">
|
||||
<!-- Monster equipped with heavy armor. -->
|
||||
<!-- A monster equipped with heavy armor. -->
|
||||
<icon>icon.skill4312</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -499,7 +499,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4322" toLevel="1" name="Adventurer's Wind Walk">
|
||||
<!-- Temporarily increases Speed. Effect 2. -->
|
||||
<!-- For 60 min., Speed +33. -->
|
||||
<icon>icon.skill1204</icon>
|
||||
<abnormalLevel>3</abnormalLevel>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
@@ -522,7 +522,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4323" toLevel="1" name="Adventurer's Shield">
|
||||
<!-- P. Def. +15% for 60 min. -->
|
||||
<!-- For 60 min., P. Def. +15%. -->
|
||||
<icon>icon.skill1040</icon>
|
||||
<abnormalLevel>4</abnormalLevel>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
@@ -545,7 +545,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4324" toLevel="1" name="Adventurer's Blessed Body">
|
||||
<!-- Max HP +35% for 60 min. -->
|
||||
<!-- For 60 min., Max HP +35%. -->
|
||||
<icon>icon.skill1045</icon>
|
||||
<abnormalLevel>7</abnormalLevel>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
@@ -568,7 +568,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4325" toLevel="1" name="Adventurer's Vampiric Rage">
|
||||
<!-- With a certain chance, absorbs 9% of the inflicted damage as HP. Duration: 60 min. -->
|
||||
<!-- For 60 min., absorbs 9% of the inflicted damage as HP with a certain chance. -->
|
||||
<icon>icon.skill1268</icon>
|
||||
<abnormalLevel>5</abnormalLevel>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
@@ -591,7 +591,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4326" toLevel="1" name="Adventurer's Regeneration">
|
||||
<!-- HP Recovery Rate +20% for 60 min. -->
|
||||
<!-- For 60 min., HP Recovery Rate +20%. -->
|
||||
<icon>icon.skill1044</icon>
|
||||
<abnormalLevel>4</abnormalLevel>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
@@ -614,7 +614,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4327" toLevel="1" name="Adventurer's Haste">
|
||||
<!-- Increases Atk. Spd. by 15% for 60 min. -->
|
||||
<!-- For 60 min., Atk. Spd. +15%. -->
|
||||
<icon>icon.skill1086</icon>
|
||||
<abnormalLevel>2</abnormalLevel>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
@@ -660,7 +660,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4329" toLevel="1" name="Adventurer's Acumen">
|
||||
<!-- Casting Spd. +30% for 60 min. -->
|
||||
<!-- For 60 min., Casting Spd. +30%. -->
|
||||
<icon>icon.skill1085</icon>
|
||||
<abnormalLevel>4</abnormalLevel>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
@@ -905,7 +905,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4342" toLevel="2" name="Wind Walk">
|
||||
<!-- Increases Speed for a certain amount of time. -->
|
||||
<!-- Temporarily increases Speed. -->
|
||||
<icon>icon.skill1204</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -1612,7 +1612,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4359" toLevel="3" name="Focus">
|
||||
<!-- Increases P. Critical Rate for a certain amount of time. -->
|
||||
<!-- Temporarily increases P. Critical Rate. -->
|
||||
<icon>icon.skill1077</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -2180,7 +2180,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4378" toLevel="12" name="Personal Damage Shield">
|
||||
<!-- Temporarily returns some of the received damage back to the enemy. -->
|
||||
<!-- Temporarily reflects the received damage back to the enemy. -->
|
||||
<icon>icon.action105</icon>
|
||||
<abnormalLevel>2</abnormalLevel>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
@@ -2230,7 +2230,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4379" toLevel="5" name="Spear Resistance">
|
||||
<!-- Resistance to spear. -->
|
||||
<!-- Resistant to spear attacks. -->
|
||||
<icon>icon.skill4379</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -2436,7 +2436,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="4388" toLevel="5" name="Paralysis Resistance">
|
||||
<!-- Resistance to Paralysis. -->
|
||||
<!-- Paralysis Resistance. -->
|
||||
<icon>icon.skill4388</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -2481,7 +2481,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4391" toLevel="2" name="Wind Walk">
|
||||
<!-- Increases Speed for a certain amount of time. -->
|
||||
<!-- Temporarily increases Speed. -->
|
||||
<icon>icon.skill1204</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">2</value>
|
||||
|
||||
+7
-7
@@ -1595,7 +1595,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4424" toLevel="5" name="Fist Weapon Resistance">
|
||||
<!-- Resistance to fist weapon. -->
|
||||
<!-- Resistant to fist weapon attacks. -->
|
||||
<icon>icon.skill4424</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -1613,7 +1613,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4425" toLevel="5" name="Blunt Weapon Resistance">
|
||||
<!-- Resistance to blunt weapon. -->
|
||||
<!-- Resistance to blunt weapons. -->
|
||||
<icon>icon.skill4425</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -1631,7 +1631,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4426" toLevel="5" name="Dual Sword Resistance">
|
||||
<!-- Resistance to dual sword. -->
|
||||
<!-- Resistant to dual swords attacks. -->
|
||||
<icon>icon.skill4426</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -1914,7 +1914,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4442" toLevel="5" name="Greater Fist Weapon Resistance">
|
||||
<!-- Very resistant to fist weapon. -->
|
||||
<!-- Very resistant to fist weapon attacks. -->
|
||||
<icon>icon.skill4442</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -1975,7 +1975,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4445" toLevel="5" name="Greater Spear Resistance">
|
||||
<!-- Very resistant to spear. -->
|
||||
<!-- Very resistant to spear attacks. -->
|
||||
<icon>icon.skill4445</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -1993,7 +1993,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4446" toLevel="5" name="Greater Dual Sword Resistance">
|
||||
<!-- Very resistant to dual sword. -->
|
||||
<!-- Very resistant to dual swords attacks. -->
|
||||
<icon>icon.skill4446</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -3764,7 +3764,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4492" toLevel="12" name="Enlarging Head Curse">
|
||||
<!-- Increases your head size a certain amount of time. -->
|
||||
<!-- Temporarily increases your head's size. -->
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<abnormalType>BIG_HEAD</abnormalType>
|
||||
|
||||
+2
-2
@@ -240,7 +240,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4522" toLevel="1" name="Eye of Assassin">
|
||||
<!-- Greatly increases the P. Critical Rate of dagger and rapier skills. -->
|
||||
<!-- Greatly increases your rapier mastery and P. Critical Rate. -->
|
||||
<icon>icon.skill0016</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
@@ -2197,7 +2197,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4575" toLevel="2" name="Haste">
|
||||
<!-- Atk. Spd. +$s1. -->
|
||||
<!-- Atk. Spd. +$s1 -->
|
||||
<icon>icon.skill1086</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
|
||||
+5
-5
@@ -4674,7 +4674,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4679" toLevel="1" name="Valakas">
|
||||
<!-- Vulnerable to water, impervious to fire. -->
|
||||
<!-- One of the six dragon children of Shillien. Valakas is the Fire Dragon who commands hot flames and summons fire storms. After taking severe wounds in the war against the gods, he has hidden away in the Forge of Gods. He is waiting for Shillien's call to end his long slumber. -->
|
||||
<icon>icon.skillboss</icon>
|
||||
<magicLevel>99</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -4761,7 +4761,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4683" toLevel="1" name="Valakas: Dragon Breath">
|
||||
<!-- Deadly fire envelopes your entire body, causing your HP to drop rapidly. -->
|
||||
<!-- You are engulfed in flames and rapidly lose HP. -->
|
||||
<icon>icon.skill4683</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
@@ -4798,7 +4798,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4684" toLevel="1" name="Valakas: Dragon Breath">
|
||||
<!-- Deadly fire envelopes your entire body, causing your HP to drop rapidly. -->
|
||||
<!-- You are engulfed in flames and rapidly lose HP. -->
|
||||
<icon>icon.skill4683</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
@@ -4886,7 +4886,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="4689" toLevel="2" name="Valakas: Fear">
|
||||
<!-- Frightened into fleeing. -->
|
||||
<!-- The target runs away in fear. -->
|
||||
<icon>icon.skill4689</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
@@ -5219,7 +5219,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4699" toLevel="13" name="Queen's Blessing">
|
||||
<!-- A buff used by Feline Queen. For $s1, P. Critical Rate +$s2, P. Critical Damage +$s3. -->
|
||||
<!-- A buff used by Feline Queen. For $s1, P. Critical Rate +$s2, P. Critical Damage +$s3. The effect doesn't not stack with that of Emperor's Blessing. -->
|
||||
<icon>icon.skill1331</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
|
||||
+5
-5
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="4700" toLevel="13" name="Queen's Gift">
|
||||
<!-- A buff used by Feline Queen. For $s1, P. Atk. +$s2, P. Accuracy +$s3. -->
|
||||
<!-- A buff used by Feline Queen. For $s1, P. Atk. +$s2, P. Accuracy +$s3. The effect doesn't not stack with that of Emperor's Blessing. -->
|
||||
<icon>icon.skill1331</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -178,7 +178,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4702" toLevel="13" name="Seraphim's Blessing">
|
||||
<!-- A buff used by Seraphim. For $s1, MP Recovery Rate +$s2, M. Skill Critical Rate +$s3. -->
|
||||
<!-- A buff used by Seraphim. For $s1, MP Recovery Rate +$s2, M. Skill Critical Rate +$s3. The effect doesn't not stack with that of Guard's Blessing. -->
|
||||
<icon>icon.skill1332</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -278,7 +278,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4703" toLevel="13" name="Seraphim's Gift">
|
||||
<!-- A buff used by Seraphim. For $s1, pM. Skill Cooldown -$s2, M. Atk. +$s3. -->
|
||||
<!-- A buff used by Seraphim. For $s1, M. Skill Cooldown -$s2, M. Atk. +$s3. The effect doesn't not stack with that of Guard's Blessing. -->
|
||||
<icon>icon.skill1332</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -836,7 +836,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4708" toLevel="14" name="Cursed Strike">
|
||||
<!-- Cursed Man inflicts damage and stun target simultaneously. Power $s1 -->
|
||||
<!-- The Cursed Man stuns the enemy dealing them damage. Power $s1 -->
|
||||
<icon>icon.skill0100</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>9</abnormalTime>
|
||||
@@ -6096,7 +6096,7 @@
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4795" toLevel="1" name="Raid Boss (Lv. 60)">
|
||||
<!-- A mechanical golem owned by the Lord of Innadril Castle. The lord's family has been protected by Eva for generations. This golem was created to protect the Garden of Eva, made by a dwarven master artisan. It is a guard to fend off the Water Dragon Fafurion's troops, or invaders threatening the garden. The dwarven master made two other golems, but this third version was the strongest and became the last one remaining. -->
|
||||
<!-- A mechanical golem owned by the Lord of Innadril Castle. The lord's family has been protected by Eva for generations. This golem was created by a Dwarven artisan to protect the Garden of Eva. Its role is to fend off the Water Dragon Fafurion's troops or other invaders threatening the garden. The Dwarven master made two other golems, but this third version was the strongest. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
|
||||
+7
-7
@@ -148,7 +148,7 @@
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4821" toLevel="1" name="Raid Boss (Lv. 43)">
|
||||
<!-- The mechanical golem that the Black Anvil Guild is desperately looking for. It is the most advanced golem design. It animated and ran amok because the artisan accidentally installed a defective component. It partially destroyed the workshop, crushed many Dwarven Artisans who tried to restrain it, and escaped the town. It wanders the woods aimlessly, and attacks any who come nearby. -->
|
||||
<!-- The mechanical golem that the Black Anvil Guild is desperately looking for. It is the most advanced golem design. After being animated, it ran amok because its creator accidentally installed a defective component. It partially destroyed the workshop, crushed many Dwarven Artisans who tried to restrain it, and escaped the town. It wanders the woods aimlessly and attacks anyone who comes near. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -309,7 +309,7 @@
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4844" toLevel="1" name="Raid Boss (Lv. 83)">
|
||||
<!-- The leader of the vanguard of angels that punished Baium and broke down the Tower of Insolence. He actively works to hold back the devils that smashed through the upper floors of the Tower of Insolence. He guides Kel Mahums of the Platinum Tribe into war against the devils for control of the Tower of Insolence. He is called the Fire of Wrath for he wields the sword of judgment without hesitation, compassion or mercy. -->
|
||||
<!-- The leader of the vanguard of angels that punished Baium and broke down the Tower of Insolence. He actively works to hold back the devils that smashed through the upper floors of the tower. He guides Kel Mahums of the Platinum Tribe into war against the devils for control of the Tower of Insolence. He is called the Fire of Wrath for he wields the sword of judgment without hesitation, compassion or mercy. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -379,7 +379,7 @@
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4854" toLevel="1" name="Raid Boss (Lv. 40)">
|
||||
<!-- A bloodthirsty Lord and a veteran warrior known for his great battle victories. According to recent rumors, he is conspiring to overthrow his master. -->
|
||||
<!-- A veteran warrior known for his great battle victories. According to recent rumors, he is conspiring to overthrow his master. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -547,14 +547,14 @@
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4878" toLevel="1" name="Raid Boss (Lv. 75)">
|
||||
<!-- Discovered in the Giants' Cave, some scholars speculate that given his combat prowess, this Lesser Giant is actually a real Giant. Hedging their bets, they named him the Last Lesser Giant Olkuth. -->
|
||||
<!-- This deteriorated Lesser Giant was found in the Giant's Cave. Some scholars speculate that it had awesome combat abilities, so it can be considered a real Giant. Trying to reinforce their viewpoint, they called it the Last Lesser Giant Olkuth. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4879" toLevel="1" name="Raid Boss (Lv. 78)">
|
||||
<!-- He protects the Divine Statue of Giants, an ancient relic of the Giants located deep inside the Giants' Cave. No one knows what the statue means or why it is so fiercely guarded. -->
|
||||
<!-- He protects the Divine Statue of Giants, an ancient relic located deep inside the Giant's Cave. No one knows what the statue means or why it is so fiercely guarded. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -680,14 +680,14 @@
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4897" toLevel="1" name="Raid Boss (Lv. 82)">
|
||||
<!-- The mistress of the Sanctum, known as the Maiden of Darkness, awaits for Shilliens s advent. In ancient times, when Shillien was reigning water, she was an oracle to the rulers of Giants. After Shillien had been banished the maid became a servant to the Goddess of Destruction and remained in the world to prepare for her master s return. She possesses different bodies ever trying to excite enmity between Humans and Elves and provoke wars between them. The Maiden brings the warriors slain in battles back to half-live and turns into undead, thus forming an army for the Goddess of Destruction. -->
|
||||
<!-- The mistress of the Sanctum, known as the Maiden of Darkness, awaits for Shilliens's advent. In ancient times, when Shillien was reigning water, she was an oracle to the rulers of Giants. After Shillien had been banished the maid became a servant to the Goddess of Destruction and remained in the world to prepare for her master's return. She possesses different bodies ever trying to excite enmity between Humans and Elves and provoke wars between them. The Maiden brings the warriors slain in battles back to half-live and turns into undead, thus forming an army for the Goddess of Destruction. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4898" toLevel="1" name="Raid Boss (Lv. 82)">
|
||||
<!-- She s known as the Lady of Fire and messenger of Einhasad, a creature of light ascending to the Earth. She is the angel that appeared before Emperor Shunaiman in order to prevent Shillien s minions from succeeding in their dark deeds. Together with Nephilim she invaded Lilith s Sanctum to destroy Lilim and Lilith. Her heavenly beauty speaks of purity unseen. She is a sworn enemy to Lilith. -->
|
||||
<!-- She's known as the Lady of Fire and messenger of Einhasad, a creature of light ascending to the Earth. She is the angel that appeared before Emperor Shunaiman in order to prevent Shillien's minions from succeeding in their dark deeds. Together with Nephilim she invaded Lilith's Sanctum to destroy Lilim and Lilith. Her heavenly beauty speaks of purity unseen. She is a sworn enemy to Lilith. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
|
||||
+7
-7
@@ -15,7 +15,7 @@
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4902" toLevel="1" name="Raid Boss (Lv. 74)">
|
||||
<!-- The leader of the Mineral Spring Yetis in the hot springs area, he styles himself the Icicle Emperor. Despite his arrogant posturing, he is at heart a coward. He once marched into Fire Dragon Valakas' nest to prove his strength, but became frightened and fled at the mere site of Valakas' sleeping form. He is now terrified of Valakas, and runs away or hides at even the sound of roaring. -->
|
||||
<!-- The leader of the Mineral Spring Yetis in the Hot Springs area, he styles himself the Ice Emperor. Despite his arrogant posturing, he is at heart a coward. He once marched into Fire Dragon Valakas' nest to prove his strength, but became frightened and fled at the mere site of Valakas' sleeping form. He is now terrified of Valakas, and runs away or hides at even the sound of roaring. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -155,7 +155,7 @@
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4922" toLevel="1" name="Raid Boss (Lv. 80)">
|
||||
<!-- One of four Guardian Knights assigned to protect Prince Frintezza, she was sacrificed and sold to Halisha by the unwise Prince in an attempt to save his own skin. In his lifetime, she was called Valkyrie Tishas of Calmness because of her handsome appearance, formidable skill and dignified character. -->
|
||||
<!-- One of four Guardian Knights assigned to protect Prince Frintezza, she was sacrificed and sold to Halisha by the unwise Prince in an attempt to save his own skin. In her lifetime, she was called Valkyrie Tisha of Calmness because of her handsome appearance, formidable skill and dignified character. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -211,7 +211,7 @@
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4930" toLevel="1" name="Raid Boss (Lv. 70)">
|
||||
<!-- This Patriarch appeared suddenly, prophesying that he would become the Great Lizardman Conqueror. His powerful personal presence is gradually undermining the prevailing worship of Evil Spirit Bifrons. His promise that anyone can become a conqueror through him has gained him a large and growing group of followers. -->
|
||||
<!-- This Patriarch appeared out of nowhere, prophesying that he would become the Great Lizardmen Conqueror. His powerful personal presence is gradually undermining the prevailing worship of Evil Spirit Bifrons. His promise that anyone can become a conqueror through him has gained him a large and growing group of followers. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -351,7 +351,7 @@
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4950" toLevel="1" name="Raid Boss (Lv. 80)">
|
||||
<!-- This cranky, ambitious Wyrm leads the Wyrms in the Gorgon Flower Garden against the occupying Gorgons. He is forcing even neutral Wyrms into conflict with the Gorgons. He hates Gorgon Queen Stenoa passionately. -->
|
||||
<!-- This cranky and ambitious Wyrm leads the Wyrms in the Gorgon Flower Garden against the occupying Gorgons. He is forcing even neutral Wyrms into conflict with the Gorgons. He hates Gorgon Queen Stheno passionately. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -372,7 +372,7 @@
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4953" toLevel="1" name="Raid Boss (Lv. 55)">
|
||||
<!-- Queen of all the Fairies who rules the Enchanted Valley for thousands of years. She s capricious and stubborn just like any Queen of Elves would be. She fears the gradual weakening of the Seal of Shillien. -->
|
||||
<!-- Queen of all the Fairies who rules the Enchanted Valley for thousands of years. She's capricious and stubborn just like any Queen of Elves would be. She fears the gradual weakening of the Seal of Shillien. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -386,7 +386,7 @@
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4955" toLevel="1" name="Raid Boss (Lv. 60)">
|
||||
<!-- This Ol Mahum Warrior is warring with other bandit leaders for Oren's Bandit Stronghold. Although he cannot personally perform spells, he still has profound knowledge about magic and numbers several Shamans among his subordinates. For an Ol Mahum, he is somewhat prudent and cautious. -->
|
||||
<!-- This Oel Mahum warrior is warring with other bandit leaders for Oren's Bandit Stronghold. Although he cannot personally cast spells, he still has profound knowledge about magic and numbers several Shamans among his subordinates. For an Oel Mahum, he is somewhat prudent and cautious. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -470,7 +470,7 @@
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="4967" toLevel="1" name="Raid Boss (Lv. 80)">
|
||||
<!-- The last Giant hiding deep inside the Giants Cave. Although his body no better than other Lesser Giants, he possesses the secrets of the Ancient Giants' civilization. -->
|
||||
<!-- The last Giant hiding deep inside the Giant's Cave. Although his body is no better than those of other Lesser Giants, he possesses the secrets of the Ancient Giants' civilization. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
|
||||
+2
-2
@@ -671,7 +671,7 @@
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
</skill>
|
||||
<skill id="5022" toLevel="12" name="Decrease Speed">
|
||||
<!-- Immediately decreases Speed. -->
|
||||
<!-- Momentarily decreases Speed. -->
|
||||
<icon>icon.skill1160</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -3193,7 +3193,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5092" toLevel="1" name="Antharas Fear">
|
||||
<!-- Frightened into fleeing. -->
|
||||
<!-- The target runs away in fear. -->
|
||||
<icon>icon.skill4108</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>20</abnormalTime>
|
||||
|
||||
+6
-6
@@ -76,7 +76,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5105" toLevel="3" name="Spell Force">
|
||||
<!-- Received M. Atk. from a party member. Increases M. Atk. -->
|
||||
<!-- Transfers magic power to a party member. Increases M. Atk. -->
|
||||
<icon>icon.skill0427</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -518,7 +518,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5116" toLevel="9" name="Cubic Hold">
|
||||
<!-- Movement is blocked. -->
|
||||
<!-- Unable to move. -->
|
||||
<icon>icon.skill4047</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
@@ -767,7 +767,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5126" toLevel="1" name="Maximum Recovery Rate">
|
||||
<!-- HP and CP recovery bonus are maximized. -->
|
||||
<!-- Maximizes HP/ CP Recovery. -->
|
||||
<icon>icon.skill0457</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>7</abnormalTime>
|
||||
@@ -1089,7 +1089,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5137" toLevel="5" name="Cat's Grip">
|
||||
<!-- Movement is blocked. -->
|
||||
<!-- Unable to move. -->
|
||||
<icon>icon.skill1201</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
@@ -3163,7 +3163,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5188" toLevel="3" name="Pet's Regeneration">
|
||||
<!-- HP Recovery Bonus +10% for a certain amount of time. -->
|
||||
<!-- Temporarily HP Recovery Rate +10%. -->
|
||||
<icon>icon.skill1044</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -3214,7 +3214,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5189" toLevel="6" name="Pet's Blessed Body">
|
||||
<!-- Max HP +10% for a certain amount of time. -->
|
||||
<!-- Temporarily Max HP +10%. -->
|
||||
<icon>icon.skill1045</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
|
||||
+7
-7
@@ -191,7 +191,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5203" toLevel="12" name="Fear">
|
||||
<!-- Frightened into fleeing. -->
|
||||
<!-- The target runs away in fear. -->
|
||||
<icon>icon.skill1092</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
@@ -426,7 +426,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5212" toLevel="1" name="Regeneration (Event)">
|
||||
<!-- HP Recovery Bonus +20% for a certain amount of time. -->
|
||||
<!-- Temporarily HP Recovery Rate +20%. -->
|
||||
<icon>icon.skill1044</icon>
|
||||
<abnormalLevel>4</abnormalLevel>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
@@ -709,7 +709,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5225" toLevel="1" name="Invincibility">
|
||||
<!-- Makes you invincible to regular attacks, skills and debuffs. -->
|
||||
<!-- Invincible to basic attacks, skills and debuffs. -->
|
||||
<icon>icon.skill1427</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
@@ -842,7 +842,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5233" toLevel="1" name="Weight Spin Attack - Weak">
|
||||
<!-- Powerful attack on surrounding area. -->
|
||||
<!-- A powerful attack on nearby targets. -->
|
||||
<affectRange>300</affectRange>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<hitTime>5000</hitTime>
|
||||
@@ -860,7 +860,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5234" toLevel="1" name="Weight Spin Attack - Mid">
|
||||
<!-- Powerful attack on surrounding area. -->
|
||||
<!-- A powerful attack on nearby targets. -->
|
||||
<affectRange>300</affectRange>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<hitTime>3000</hitTime>
|
||||
@@ -878,7 +878,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5235" toLevel="1" name="Weight Spin Attack - Strong">
|
||||
<!-- Powerful attack on surrounding area. -->
|
||||
<!-- A powerful attack on nearby targets. -->
|
||||
<affectRange>300</affectRange>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<hitTime>2000</hitTime>
|
||||
@@ -1976,7 +1976,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5259" toLevel="12" name="Fear">
|
||||
<!-- Frightened into fleeing. -->
|
||||
<!-- The target runs away in fear. -->
|
||||
<icon>icon.skill1092</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
|
||||
+7
-7
@@ -200,14 +200,14 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5417" toLevel="1" name="Invincibility">
|
||||
<!-- Makes you invincible to regular attacks, skills and debuffs. -->
|
||||
<!-- Invincible to basic attacks, skills and debuffs. -->
|
||||
<magicLevel>85</magicLevel>
|
||||
<operateType>T</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
</skill>
|
||||
<skill id="5418" toLevel="1" name="Invincibility">
|
||||
<!-- Makes you invincible to regular attacks, skills and debuffs. -->
|
||||
<!-- Invincible to basic attacks, skills and debuffs. -->
|
||||
<magicLevel>85</magicLevel>
|
||||
<operateType>T</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -227,7 +227,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5420" toLevel="1" name="Invincibility">
|
||||
<!-- Makes you invincible to regular attacks, skills and debuffs. -->
|
||||
<!-- Invincible to basic attacks, skills and debuffs. -->
|
||||
<magicLevel>85</magicLevel>
|
||||
<operateType>T</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -677,7 +677,7 @@
|
||||
</endEffects>
|
||||
</skill>
|
||||
<skill id="5436" toLevel="1" name="Increase Recovery Rate">
|
||||
<!-- HP and MP recovery bonus are increased. -->
|
||||
<!-- Increases the target's HP/ MP Recovery. -->
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
<abnormalType>ALL_REGEN_UP</abnormalType>
|
||||
@@ -1310,7 +1310,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5454" toLevel="1" name="Shadow Bind">
|
||||
<!-- Movement is blocked. -->
|
||||
<!-- Unable to move. -->
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>25</abnormalTime>
|
||||
<abnormalType>ROOT_MAGICALLY</abnormalType>
|
||||
@@ -1415,7 +1415,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5460" toLevel="1" name="Fear">
|
||||
<!-- Frightened into fleeing. -->
|
||||
<!-- The target runs away in fear. -->
|
||||
<icon>icon.skill1092</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
@@ -1734,7 +1734,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5486" toLevel="1" name="Extra Attack">
|
||||
<!-- P. Atk. +100 -->
|
||||
<!-- P. Atk. +100. -->
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>PA_UP</abnormalType>
|
||||
|
||||
+6
-6
@@ -1001,7 +1001,7 @@
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="5538" toLevel="1" name="Little Angel Agathion Special Skill: Firecrackers">
|
||||
<!-- Set off firecrackers. -->
|
||||
<!-- Launches a firecracker. -->
|
||||
<icon>icon.skill_agathion_special</icon>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLevel>85</magicLevel>
|
||||
@@ -1013,7 +1013,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5539" toLevel="1" name="Agathion Little Angel's Special Skill: Mysterious Power">
|
||||
<!-- Mysterious power with no explanation. Be careful when using! -->
|
||||
<!-- An unknown power. Use with caution! -->
|
||||
<icon>icon.skill_agathion_special</icon>
|
||||
<abnormalLevel>0</abnormalLevel>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
@@ -1078,7 +1078,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5542" toLevel="1" name="Agathion Little Devil's Special Skill: Firecrackers">
|
||||
<!-- Set off firecrackers. -->
|
||||
<!-- Launches a firecracker. -->
|
||||
<icon>icon.skill_agathion_special</icon>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLevel>85</magicLevel>
|
||||
@@ -1090,7 +1090,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5543" toLevel="1" name="Agathion Little Devil's Special Skill: Mysterious Power">
|
||||
<!-- A mysterious power that no one knows. Use with caution! -->
|
||||
<!-- An unknown power. Use with caution! -->
|
||||
<icon>icon.skill_agathion_special</icon>
|
||||
<abnormalLevel>0</abnormalLevel>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
@@ -2726,7 +2726,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5592" toLevel="16" name="Lightning Spark">
|
||||
<!-- A lightning strike inflicts Stupor. -->
|
||||
<!-- <Paralyzing skill> The lightning strike instantly prevents the enemy from moving. -->
|
||||
<icon>icon.skill1515</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
@@ -2855,7 +2855,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5596" toLevel="1" name="Fire">
|
||||
<!-- HP decreases from flame momentarily. -->
|
||||
<!-- Engulfs in the flame decreasing HP for some time. -->
|
||||
<icon>icon.skill1100</icon>
|
||||
<abnormalLevel>10</abnormalLevel>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
|
||||
+12
-12
@@ -30,7 +30,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5601" toLevel="12" name="Melee Attack Resistance">
|
||||
<!-- Resistant to melee attacks. -->
|
||||
<!-- Resistant to physical melee attacks. -->
|
||||
<icon>icon.skill5601</icon>
|
||||
<magicLevel>
|
||||
<value level="1">10</value>
|
||||
@@ -291,7 +291,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5607" toLevel="2" name="Power of Apella">
|
||||
<!-- Power of Apella increases P. Evasion, but decreases Received P. Critical Damage. -->
|
||||
<!-- The power of Apella, increases P. Evasion, decreases received P. Critical Damage. -->
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>APELLA</abnormalType>
|
||||
@@ -333,7 +333,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5608" toLevel="2" name="Power of Apella">
|
||||
<!-- Power of Apella. Increased P. Def., increased M. Atk., and decreased Speed. -->
|
||||
<!-- The power of Apella, increased P. Def. and M. Atk., decreased Speed. -->
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>APELLA</abnormalType>
|
||||
@@ -714,7 +714,7 @@
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="5627" toLevel="1" name="Adventurer's Wind Walk">
|
||||
<!-- Temporarily increases Speed. Effect 2. -->
|
||||
<!-- For 60 min., Speed +33. -->
|
||||
<icon>icon.skill1204</icon>
|
||||
<abnormalLevel>3</abnormalLevel>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
@@ -737,7 +737,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5628" toLevel="1" name="Adventurer's Shield">
|
||||
<!-- P. Def. +15% for 60 min. -->
|
||||
<!-- For 60 min., P. Def. +15%. -->
|
||||
<icon>icon.skill1040</icon>
|
||||
<abnormalLevel>4</abnormalLevel>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
@@ -760,7 +760,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5629" toLevel="1" name="Adventurer's Blessed Body">
|
||||
<!-- Max HP +35% for 60 min. -->
|
||||
<!-- For 60 min., Max HP +35%. -->
|
||||
<icon>icon.skill1045</icon>
|
||||
<abnormalLevel>7</abnormalLevel>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
@@ -783,7 +783,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5630" toLevel="1" name="Adventurer's Vampiric Rage">
|
||||
<!-- For 60 min., with a certain chance, absorbs 9% of the inflicted damage as HP. -->
|
||||
<!-- For 60 min., absorbs 9% of the inflicted damage as HP with a certain chance. -->
|
||||
<icon>icon.skill1268</icon>
|
||||
<abnormalLevel>5</abnormalLevel>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
@@ -806,7 +806,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5631" toLevel="1" name="Adventurer's Regeneration">
|
||||
<!-- HP Recovery Rate +20% for 60 min. -->
|
||||
<!-- For 60 min., HP Recovery Rate +20%. -->
|
||||
<icon>icon.skill1044</icon>
|
||||
<abnormalLevel>4</abnormalLevel>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
@@ -829,7 +829,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5632" toLevel="1" name="Adventurer's Haste">
|
||||
<!-- Atk. Spd. +33% for 60 min. -->
|
||||
<!-- For 60 min., Atk. Spd. +33%. -->
|
||||
<icon>icon.skill1086</icon>
|
||||
<abnormalLevel>3</abnormalLevel>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
@@ -875,7 +875,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5634" toLevel="1" name="Adventurer's Acumen">
|
||||
<!-- Casting Spd. +30% for 60 min. -->
|
||||
<!-- For 60 min., Casting Spd. +30%. -->
|
||||
<icon>icon.skill1085</icon>
|
||||
<abnormalLevel>4</abnormalLevel>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
@@ -944,7 +944,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5637" toLevel="1" name="Adventurer's Magic Barrier">
|
||||
<!-- For 20 min., M. Def. +30%. -->
|
||||
<!-- For 60 min., M. Def. +30%. -->
|
||||
<icon>icon.skill1036</icon>
|
||||
<abnormalLevel>4</abnormalLevel>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
@@ -2824,7 +2824,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5663" toLevel="5" name="Ancient Sword Resistance">
|
||||
<!-- Resistance to ancient sword. -->
|
||||
<!-- Resistant to ancient sword attacks. -->
|
||||
<icon>icon.skill5663</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
|
||||
+6
-6
@@ -317,7 +317,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5713" toLevel="5" name="Energy Ditch">
|
||||
<!-- Has been given minions' M. Atk. Recovery bonus increased. -->
|
||||
<!-- Increases HP Recovery Rate from your servitor's magic powers. -->
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -1021,7 +1021,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5733" toLevel="6" name="Fear of Steward">
|
||||
<!-- Frightened into fleeing. -->
|
||||
<!-- The target runs away in fear. -->
|
||||
<icon>icon.skill1092</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
@@ -2193,7 +2193,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5760" toLevel="9" name="Critical Strike">
|
||||
<!-- P. Critical Rate +30%, Atk. Spd. +33%. Successful physical critical attacks allow to gather energy for powerful distance attacks. -->
|
||||
<!-- P. Critical Rate +30%, Atk. Spd. +33%. Allows you to gather energy for powerful long-ranged attacks from critical basic hits. -->
|
||||
<icon>icon.skill5760</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">2</value>
|
||||
@@ -2219,7 +2219,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5761" toLevel="2" name="Power Strike">
|
||||
<!-- Strong pounding attack. -->
|
||||
<!-- A powerful attack. -->
|
||||
<castRange>40</castRange>
|
||||
<effectPoint>-574</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
@@ -2511,14 +2511,14 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5776" toLevel="1" name="Raid Boss">
|
||||
<!-- Lost Warden: Kamaloka - Leader of those who watch over the Labyrinth of the Abyss. He watches over those inside Kamaloka to make sure they properly perform their roles. -->
|
||||
<!-- Lost Warden (Kamaloka) - The leader of those who watch over the Labyrinth of the Abyss. His job is to make sure they properly perform their roles in Kamaloka. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="5777" toLevel="1" name="Raid Boss">
|
||||
<!-- Lost Captain: Kamaloka - Leader of those who guard the Labyrinth of the Abyss. They protect Kamaloka from all enemies to try to infiltrate Kamaloka. -->
|
||||
<!-- Lost Captain (Kamaloka) - The leader of those who guard the Labyrinth of the Abyss. They protect Kamaloka from enemies. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
|
||||
+14
-14
@@ -771,7 +771,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5836" toLevel="1" name="Greater Heal">
|
||||
<!-- Recovers HP and momentarily increases HP Recovery Bonus for party members. -->
|
||||
<!-- Increases party members' HP and HP Recovery Rate. -->
|
||||
<icon>icon.skill1219</icon>
|
||||
<abnormalLevel>5</abnormalLevel>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
@@ -890,7 +890,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5841" toLevel="1" name="Multi Defense">
|
||||
<!-- P./ M. Def. are increased. -->
|
||||
<!-- Increases P./ M. Def. -->
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
<abnormalType>INSTINCT</abnormalType>
|
||||
@@ -943,7 +943,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5843" toLevel="1" name="Fear">
|
||||
<!-- Frightened into fleeing. -->
|
||||
<!-- The target runs away in fear. -->
|
||||
<icon>icon.skill1092</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
@@ -1418,7 +1418,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5866" toLevel="10" name="Soul Worm">
|
||||
<!-- Mental blow is received. Current MP, Max MP, and MP Recovery Bonus decreases. HP decreases from poison momentarily. -->
|
||||
<!-- The mental blow decreases your MP/ Max MP/ MP Recovery Rate. You are poisoned and continuously lose HP. -->
|
||||
<icon>icon.skill4035</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">8</value>
|
||||
@@ -1466,7 +1466,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5867" toLevel="10" name="Soul Worm">
|
||||
<!-- Mental blow is received. Current MP, Max MP, and MP Recovery Bonus decreases. HP decreases from poison momentarily. -->
|
||||
<!-- The mental blow decreases your MP/ Max MP/ MP Recovery Rate. You are poisoned and continuously lose HP. -->
|
||||
<icon>icon.skill4035</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">8</value>
|
||||
@@ -1517,7 +1517,7 @@
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
</skill>
|
||||
<skill id="5868" toLevel="10" name="Soul Worm">
|
||||
<!-- Mental blow is received. Current MP, Max MP, and MP Recovery Bonus decreases. HP decreases from poison momentarily. -->
|
||||
<!-- The mental blow decreases your MP/ Max MP/ MP Recovery Rate. You are poisoned and continuously lose HP. -->
|
||||
<icon>icon.skill4035</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">8</value>
|
||||
@@ -1568,7 +1568,7 @@
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
</skill>
|
||||
<skill id="5869" toLevel="10" name="Soul Worm">
|
||||
<!-- Mental blow is received. Current MP, Max MP, and MP Recovery Bonus decreases. HP decreases from poison momentarily. -->
|
||||
<!-- The mental blow decreases your MP/ Max MP/ MP Recovery Rate. You are poisoned and continuously lose HP. -->
|
||||
<icon>icon.skill4035</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">8</value>
|
||||
@@ -1617,7 +1617,7 @@
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
</skill>
|
||||
<skill id="5870" toLevel="10" name="Flash Worm">
|
||||
<!-- Physical blow is received. Max HP and HP Recovery Bonus decreases. HP decreases from bleeding momentarily. -->
|
||||
<!-- The physical blow decreases your Max HP/ HP Recovery Rate. You are bleeding and continuously lose HP. -->
|
||||
<icon>icon.skill0096</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">8</value>
|
||||
@@ -1664,7 +1664,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5871" toLevel="10" name="Flash Worm">
|
||||
<!-- Physical blow is received. Max HP and HP Recovery Bonus decreases. HP decreases from bleeding momentarily. -->
|
||||
<!-- The physical blow decreases your Max HP/ HP Recovery Rate. You are bleeding and continuously lose HP. -->
|
||||
<icon>icon.skill0096</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">8</value>
|
||||
@@ -1714,7 +1714,7 @@
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
</skill>
|
||||
<skill id="5872" toLevel="10" name="Flash Worm">
|
||||
<!-- Physical blow is received. Max HP and HP Recovery Bonus decreases. HP decreases from bleeding momentarily. -->
|
||||
<!-- The physical blow decreases your Max HP/ HP Recovery Rate. You are bleeding and continuously lose HP. -->
|
||||
<icon>icon.skill0096</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">8</value>
|
||||
@@ -2169,7 +2169,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5887" toLevel="1" name="Howl from Beyond">
|
||||
<!-- P./ M. Atk., Atk. Spd., P. Accuracy, P. Critical Rate and P. Critical Damage are decreased. -->
|
||||
<!-- Decreases P. Atk., M. Atk., Atk. Spd., P. Accuracy, P. Critical Rate and P. Critical Damage. -->
|
||||
<icon>icon.skill1337</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
@@ -2356,7 +2356,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5894" toLevel="1" name="Mark of Despair">
|
||||
<!-- The target gets Mark of Despair that significantly decreases P./ M. Def., P. Evasion and Max HP, but P./ M. Atk., Atk. Spd., P. Accuracy, P. Critical Damage and P. Critical Rate are increased. -->
|
||||
<!-- The target gets Mark of Despair that greatly decreases P. Def., M. Def., Max HP and P. Evasion. HP Recovery is limited, but P. Atk., M. Atk., Atk. Spd., P. Accuracy, P. Critical Damage and P. Critical Rate are increased. -->
|
||||
<icon>icon.skill1337</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
@@ -2425,7 +2425,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5895" toLevel="1" name="Mark of Cowardice">
|
||||
<!-- Significantly decreases Max HP, P./ M. Def. and P. Evasion. The use of attack and skills, HP Recovery Bonus are limited, but Speed is slightly increased. -->
|
||||
<!-- The target gets Mark of Cowardice. Greatly decreases Max HP, P./ M. Def., P. Evasion. HP Recovery Rate is limited, as well as attack and skill usage. Increases Speed. -->
|
||||
<icon>icon.skill1337</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
@@ -2495,7 +2495,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5897" toLevel="1" name="Spike of Anchor">
|
||||
<!-- P./ M. Def., P. Evasion and Speed are decreased. -->
|
||||
<!-- Decreases P./ M. Def., P. Evasion and Speed. -->
|
||||
<icon>icon.skill1164</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
|
||||
+11
-11
@@ -242,7 +242,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5908" toLevel="2" name="Ritual of Entombment">
|
||||
<!-- Momentarily inflicts Hold on the enemy. Additional Hold is not available while effects last. -->
|
||||
<!-- Temporarily inflicts Hold on the target. The target cannot be affected by any additional Hold attacks while the effect is active. -->
|
||||
<icon>icon.skill1201</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
@@ -314,7 +314,7 @@
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="5912" toLevel="1" name="Pestilence Cleanse">
|
||||
<!-- P./ M. Atk., Atk. Spd., P. Accuracy, P. Critical Rate and P. Critical Damage are decreased, Skill Cooldown is increased. -->
|
||||
<!-- Decreases P./ M. Atk., Atk. Spd., P. Accuracy, P. Critical Rate and P. Critical Damage. Increases Skill Cooldown. -->
|
||||
<icon>icon.skill1337</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
@@ -530,7 +530,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5921" toLevel="1" name="Inhale">
|
||||
<!-- P./ M. Atk., Atk. Spd., P. Accuracy, P. Critical Rate and P. Critical Damage are decreased. -->
|
||||
<!-- Decreases P. Atk., Atk. Spd., M. Atk., P. Accuracy, P. Critical Rate and P. Critical Damage. -->
|
||||
<icon>icon.skill1337</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
@@ -974,7 +974,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5940" toLevel="12" name="Restorative Energy">
|
||||
<!-- HP recovery bonus and MP recovery bonus are increased. -->
|
||||
<!-- Increases HP/ MP Recovery. -->
|
||||
<icon>icon.skill1044</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">3</value>
|
||||
@@ -1034,7 +1034,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5942" toLevel="1" name="Energy of Pollution">
|
||||
<!-- Temporarily Received Healing and MP Recovery Bonus are decreased. -->
|
||||
<!-- Temporarily decreases Received Healing and MP Recovery Rate. -->
|
||||
<icon>icon.skill0052</icon>
|
||||
<abnormalLevel>4</abnormalLevel>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
@@ -1051,7 +1051,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5943" toLevel="1" name="Energy of Contamination">
|
||||
<!-- P. Def. is decreased and MP consumption for skills is increased. -->
|
||||
<!-- Decreases P. Def. -->
|
||||
<icon>icon.skill0103</icon>
|
||||
<abnormalLevel>4</abnormalLevel>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
@@ -1510,7 +1510,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5971" toLevel="1" name="Seduced Ranger's Help">
|
||||
<!-- Seduced Ranger's help. HP recovery bonus increases. -->
|
||||
<!-- Ranger's help. Increases HP Recovery. -->
|
||||
<icon>icon.skill5970</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -1552,7 +1552,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5973" toLevel="1" name="Seduced Warrior's Help">
|
||||
<!-- Seduced Warrior's help. MP recovery bonus increases. -->
|
||||
<!-- Warrior's help. Increases MP Recovery. -->
|
||||
<icon>icon.skill5970</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -1894,7 +1894,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5988" toLevel="1" name="Armor Maintenance">
|
||||
<!-- Maintains the armor to increase defense ability. -->
|
||||
<!-- Maintains the armor in optimal condition to increase Def. -->
|
||||
<icon>icon.skill0828</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
@@ -1951,7 +1951,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5989" toLevel="1" name="Invincibility">
|
||||
<!-- Makes you invincible to regular attacks, skills and debuffs. -->
|
||||
<!-- Invincible to basic attacks, skills and debuffs. -->
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalType>INVINCIBILITY</abnormalType>
|
||||
@@ -2090,7 +2090,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="5994" toLevel="1" name="Mysterious Effect">
|
||||
<!-- Makes your head larger. -->
|
||||
<!-- Increases your head's size. -->
|
||||
<icon>icon.skill2513</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1800</abnormalTime>
|
||||
|
||||
+3
-3
@@ -430,7 +430,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="6042" toLevel="1" name="Phoenix Cleanse">
|
||||
<!-- Cancels the target's de-buff. -->
|
||||
<!-- Removes the target's debuffs. -->
|
||||
<icon>icon.skill6042</icon>
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>679</effectPoint>
|
||||
@@ -753,7 +753,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="6049" toLevel="4" name="Battle Cry">
|
||||
<!-- Utters a battle cry that increases one's own P. Atk., P./ M. Def. -->
|
||||
<!-- A pet makes a battle cry that increases its P. Atk. and P./ M. Def. -->
|
||||
<icon>icon.action117</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -1569,7 +1569,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="6093" toLevel="1" name="Panther Hide">
|
||||
<!-- Allows one to stay hidden. Speed -10%. The effect is cancelled if any action other than movement is initiated. -->
|
||||
<!-- Hides you from enemies. Speed -10%. The effect is cancelled if any action other than movement is initiated. -->
|
||||
<icon>icon.skill0922</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
|
||||
+3
-3
@@ -549,7 +549,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="6133" toLevel="1" name="Mysterious Effect">
|
||||
<!-- Makes your head larger. -->
|
||||
<!-- Increases your head's size. -->
|
||||
<icon>icon.skill2513</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1800</abnormalTime>
|
||||
@@ -634,7 +634,7 @@
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="6137" toLevel="1" name="Agathion Chuchu - Mysterious Effect">
|
||||
<!-- Makes your head larger. -->
|
||||
<!-- Increases your head's size. -->
|
||||
<icon>icon.skill2513</icon>
|
||||
<abnormalLevel>0</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -1002,7 +1002,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="6152" toLevel="4" name="Kasha's Yearning">
|
||||
<!-- Kasha's Yearning. P. Atk. increases. -->
|
||||
<!-- Kasha's yearning. Increases P. Atk. -->
|
||||
<icon>
|
||||
<value level="1">icon.skill6152_1</value>
|
||||
<value level="2">icon.skill6152_2</value>
|
||||
|
||||
+7
-7
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="6200" toLevel="1" name="Dispel NPC Transformation">
|
||||
<!-- Cancels transformation. -->
|
||||
<!-- Cancel Transformation -->
|
||||
<icon>icon.skilltransform2</icon>
|
||||
<castRange>900</castRange>
|
||||
<effectPoint>10</effectPoint>
|
||||
@@ -505,7 +505,7 @@
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="6230" toLevel="1" name="Raid Boss (Lv. 82)">
|
||||
<!-- Because of the item that was made in the image of the giants by the Ivory Tower magicians, it believes it is a giant itself. It is controlled by Hekaton Prime, and it guards the cave that was once the fortress of the giants. -->
|
||||
<!-- It believes that it is a Giant. Now it guards a cave that served as a Giants' fortress in the Hekaton Prime days. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -1219,7 +1219,7 @@
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
</skill>
|
||||
<skill id="6271" toLevel="5" name="Grima Power Up">
|
||||
<!-- P. Atk. +$s1. -->
|
||||
<!-- P. Atk. +$s1 -->
|
||||
<icon>icon.skill1068</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -1294,7 +1294,7 @@
|
||||
<power>38976</power>
|
||||
</effect>
|
||||
<effect name="CallSkill">
|
||||
<skillId>6662</skillId> <!-- Freeze -->
|
||||
<skillId>6662</skillId> <!-- Ice Crystal -->
|
||||
<skillLevel>2</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -1322,7 +1322,7 @@
|
||||
<power>45256</power>
|
||||
</effect>
|
||||
<effect name="CallSkill">
|
||||
<skillId>6662</skillId> <!-- Freeze -->
|
||||
<skillId>6662</skillId> <!-- Ice Crystal -->
|
||||
<skillLevel>2</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -1551,7 +1551,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="6286" toLevel="1" name="Divine Protection of Sword">
|
||||
<!-- Increase HP Recovery Bonus by 15% and P. Def. by 10% for 20 min. -->
|
||||
<!-- For 20 min., HP Recovery Rate +15%, P. Def. +10%. -->
|
||||
<icon>icon.skill6286</icon>
|
||||
<abnormalLevel>2</abnormalLevel>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
@@ -1878,7 +1878,7 @@
|
||||
<power>1547</power>
|
||||
</effect>
|
||||
<effect name="CallSkill">
|
||||
<skillId>6662</skillId> <!-- Freeze -->
|
||||
<skillId>6662</skillId> <!-- Ice Crystal -->
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
|
||||
+6
-6
@@ -21,7 +21,7 @@
|
||||
<power>3194</power>
|
||||
</effect>
|
||||
<effect name="CallSkill">
|
||||
<skillId>6662</skillId> <!-- Freeze -->
|
||||
<skillId>6662</skillId> <!-- Ice Crystal -->
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -61,7 +61,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="6302" toLevel="1" name="Icy Air">
|
||||
<!-- Increase P./ M. Def. by 15%. -->
|
||||
<!-- P./ M. Def. +15%. -->
|
||||
<icon>icon.skill6302</icon>
|
||||
<abnormalLevel>3</abnormalLevel>
|
||||
<abnormalTime>20</abnormalTime>
|
||||
@@ -1318,7 +1318,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="6371" toLevel="1" name="Invincibility">
|
||||
<!-- Invincibility to regular hits and skills, as well as debuffs. -->
|
||||
<!-- Invincible to basic attacks, skills and debuffs. -->
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>PD_UP_SPECIAL</abnormalType>
|
||||
@@ -1366,7 +1366,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="6373" toLevel="1" name="Thunderbolt">
|
||||
<!-- Receive damage is amplified. -->
|
||||
<!-- Received damage is increased. -->
|
||||
<icon>icon.skill0122</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
@@ -1415,7 +1415,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="6376" toLevel="9" name="Sonic Flash">
|
||||
<!-- For $s1, 10% of max HP, $s2 of max MP and $s3 HP per sec decrease from Dopagen's Sonic Strike. -->
|
||||
<!-- For $s1, Max HP -$s2, Max MP -$s3, HP -$s4 from Dopagen's Sonic Strike. -->
|
||||
<icon>icon.skill1417</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -1445,7 +1445,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="6377" toLevel="10" name="Speed Up">
|
||||
<!-- Atk. Spd. +$s1. -->
|
||||
<!-- Atk. Spd. +$s1 -->
|
||||
<icon>icon.skill1086</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
|
||||
+8
-8
@@ -2053,7 +2053,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="6622" toLevel="1" name="Stun">
|
||||
<!-- For 20 sec. immobilizes and stuns the target, target s Received P. Critical Rate +50%. -->
|
||||
<!-- For 20 sec. immobilizes and stuns the target, target's Received P. Critical Rate +50%. -->
|
||||
<icon>icon.skill0100</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>20</abnormalTime>
|
||||
@@ -2097,7 +2097,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="6624" toLevel="1" name="Stun">
|
||||
<!-- For 9 sec. immobilizes and stuns the target, target s Received P. Critical Rate +50%. -->
|
||||
<!-- For 9 sec. immobilizes and stuns the target, target's Received P. Critical Rate +50%. -->
|
||||
<icon>icon.skill0100</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
@@ -2405,7 +2405,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="6638" toLevel="1" name="Mysterious Aura">
|
||||
<!-- Makes your head larger. -->
|
||||
<!-- Increases your head's size. -->
|
||||
<icon>icon.skill2513</icon>
|
||||
<abnormalInstant>true</abnormalInstant>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
@@ -2547,7 +2547,7 @@
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
</skill>
|
||||
<skill id="6645" toLevel="1" name="Cooker Invincibility On">
|
||||
<!-- Invincibility to regular hits and skills, as well as debuffs. -->
|
||||
<!-- Invincible to basic attacks, skills and debuffs. -->
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
<abnormalType>PD_UP_SPECIAL</abnormalType>
|
||||
@@ -2864,7 +2864,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="6669" toLevel="1" name="Feral Blessed Body">
|
||||
<!-- Increases Max HP by 35% for 5 min. -->
|
||||
<!-- For 5 min., Max HP +35%. -->
|
||||
<icon>icon.skill1045</icon>
|
||||
<abnormalLevel>6</abnormalLevel>
|
||||
<abnormalTime>315</abnormalTime>
|
||||
@@ -3143,7 +3143,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="6681" toLevel="1" name="Maguen Wind Walk">
|
||||
<!-- Speed +40 for 20 min. -->
|
||||
<!-- For 20 min., Speed +40. -->
|
||||
<icon>icon.skill1204</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -3171,7 +3171,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="6682" toLevel="1" name="Elite Maguen Wind Walk">
|
||||
<!-- Speed +45 for 20 min. -->
|
||||
<!-- For 20 min., Speed +45. -->
|
||||
<icon>icon.skill1204</icon>
|
||||
<abnormalLevel>2</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -3538,7 +3538,7 @@
|
||||
<power>45257</power>
|
||||
</effect>
|
||||
<effect name="CallSkill">
|
||||
<skillId>6698</skillId> <!-- Freeze -->
|
||||
<skillId>6698</skillId> <!-- Ice Crystal -->
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
|
||||
+6
-6
@@ -163,7 +163,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="6714" toLevel="1" name="Wind Walk of Elcadia">
|
||||
<!-- Increases Speed by 33 for 10 min. -->
|
||||
<!-- For 10 min., Speed +33. -->
|
||||
<icon>icon.skill1204</icon>
|
||||
<abnormalLevel>3</abnormalLevel>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
@@ -188,7 +188,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="6715" toLevel="1" name="Haste of Elcadia">
|
||||
<!-- Increases Atk. Spd. by 33% for 10 min. -->
|
||||
<!-- For 10 min., Atk. Spd. +33%. -->
|
||||
<icon>icon.skill1086</icon>
|
||||
<abnormalLevel>3</abnormalLevel>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
@@ -391,7 +391,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="6722" toLevel="1" name="Acumen of Elcadia">
|
||||
<!-- Increases Casting Spd. by 30% for 10 min. -->
|
||||
<!-- For 10 min., Casting Spd. +30%. -->
|
||||
<icon>icon.skill1085</icon>
|
||||
<abnormalLevel>4</abnormalLevel>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
@@ -593,7 +593,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="6730" toLevel="1" name="Greater Battle Heal of Elcadia">
|
||||
<!-- Quickly recovers the target's HP by 858 power. -->
|
||||
<!-- Momentarily recovers HP. Power 858. -->
|
||||
<icon>icon.skill1218</icon>
|
||||
<blockedInOlympiad>false</blockedInOlympiad>
|
||||
<castRange>600</castRange>
|
||||
@@ -864,7 +864,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="6744" toLevel="1" name="Dark Storm">
|
||||
<!-- Casting Spd. decreases by 90% and Atk. Spd. decreases by 30%. -->
|
||||
<!-- Casting Spd. -90%, Atk. Spd. -30%. -->
|
||||
<icon>icon.skill1386</icon>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>25</mpConsume>
|
||||
@@ -956,7 +956,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="6748" toLevel="1" name="Stun Attack">
|
||||
<!-- Stuns for 5 sec. -->
|
||||
<!-- Inflicts Stun for 5 sec. -->
|
||||
<icon>icon.skill0100</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
|
||||
+2
-2
@@ -61,7 +61,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="6804" toLevel="1" name="Arena Wind Walk">
|
||||
<!-- Speed +33 for 5 min. -->
|
||||
<!-- For 5 min., Speed +33. -->
|
||||
<icon>icon.skill1204</icon>
|
||||
<abnormalLevel>2</abnormalLevel>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
@@ -550,7 +550,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="6819" toLevel="1" name="Banshee's Curse">
|
||||
<!-- For 15 sec., Atk. Spd. is decreased by 20%. -->
|
||||
<!-- For 15 sec., Atk. Spd. -20%. -->
|
||||
<icon>icon.skill4038</icon>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>75</mpConsume>
|
||||
|
||||
+13
-13
@@ -143,7 +143,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="6914" toLevel="10" name="Haste">
|
||||
<!-- Atk. Spd. +$s1. -->
|
||||
<!-- Atk. Spd. +$s1 -->
|
||||
<icon>icon.skill1086</icon>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
||||
@@ -158,7 +158,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="6915" toLevel="10" name="Acumen">
|
||||
<!-- Casting Spd. +$s1. -->
|
||||
<!-- Casting Spd. +$s1 -->
|
||||
<icon>icon.skill1085</icon>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalType>CASTING_TIME_DOWN</abnormalType>
|
||||
@@ -300,7 +300,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="6922" toLevel="3" name="Adventurer's Might">
|
||||
<!-- P. Atk. +$s1. -->
|
||||
<!-- P. Atk. +$s1 -->
|
||||
<icon>icon.skill1068</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
@@ -312,7 +312,7 @@
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="6923" toLevel="3" name="Adventurer's Empower">
|
||||
<!-- M. Atk. +$s1. -->
|
||||
<!-- M. Atk. +$s1 -->
|
||||
<icon>icon.skill1059</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
@@ -324,7 +324,7 @@
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="6924" toLevel="3" name="Adventurer's Shield">
|
||||
<!-- P. Def. +$s1. -->
|
||||
<!-- P. Def. +$s1 -->
|
||||
<icon>icon.skill1040</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
@@ -336,7 +336,7 @@
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="6925" toLevel="2" name="Adventurer's Magic Barrier">
|
||||
<!-- M. Def. +$s1. -->
|
||||
<!-- M. Def. +$s1 -->
|
||||
<icon>icon.skill1036</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
@@ -362,7 +362,7 @@
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="6927" toLevel="6" name="Adventurer's Blessed Soul">
|
||||
<!-- Max MP +$s1. -->
|
||||
<!-- Max MP +$s1 -->
|
||||
<icon>icon.skill1048</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
@@ -389,7 +389,7 @@
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="6929" toLevel="2" name="Adventurer's Wild Magic">
|
||||
<!-- M. Skill Critical Rate +$s1. -->
|
||||
<!-- M. Skill Critical Rate +$s1 -->
|
||||
<icon>icon.skill1303</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
@@ -400,7 +400,7 @@
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="6930" toLevel="2" name="Adventurer's Haste">
|
||||
<!-- Atk. Spd. +$s1. -->
|
||||
<!-- Atk. Spd. +$s1 -->
|
||||
<icon>icon.skill1086</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
@@ -411,7 +411,7 @@
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="6931" toLevel="3" name="Adventurer's Acumen">
|
||||
<!-- Casting Spd. +$s1. -->
|
||||
<!-- Casting Spd. +$s1 -->
|
||||
<icon>icon.skill1085</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
@@ -459,7 +459,7 @@
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="6935" toLevel="2" name="Adventurer's Wind Walk">
|
||||
<!-- Speed +$s1. -->
|
||||
<!-- Speed +$s1 -->
|
||||
<icon>icon.skill1204</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>400</castRange>
|
||||
@@ -523,7 +523,7 @@
|
||||
<effectPoint>100</effectPoint>
|
||||
</skill>
|
||||
<skill id="6946" toLevel="1" name="Raid Shield">
|
||||
<!-- Defensive Shield cast by the Raid boss unto itself. Blocks additional damage for 1 h. -->
|
||||
<!-- A shield cast by a raid boss. For 30 min., protects from additional damage. -->
|
||||
<icon>icon.skill0110</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
@@ -573,7 +573,7 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="6964" toLevel="1" name="Eva's Scroll: Enchant Head Accessory">
|
||||
<!-- To Enchant Hair Accessory. -->
|
||||
<!-- Required for enchanting head accessories. -->
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
</list>
|
||||
|
||||
+5
-5
@@ -69,7 +69,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="7004" toLevel="2" name="Dispel Petrification">
|
||||
<!-- Cancels Petrification debuff. -->
|
||||
<!-- Removes a Petrification debuff. -->
|
||||
<effectPoint>566</effectPoint>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLevel>60</magicLevel>
|
||||
@@ -1084,7 +1084,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="7061" toLevel="1" name="Master's Blessing - Prophecy of Water">
|
||||
<!-- The GM is always by your side. For $s1, MP Recovery Bonus +20%, M. Atk. +15%, M. Def. +15%, Casting Spd. +10%, Debuff Resistance +10%. Skill MP Consumption -5%. -->
|
||||
<!-- The GM is always by your side. For $s1, MP Recovery Rate +20%, M. Atk. +15%, M. Def. +15%, Casting Spd. +10%, Debuff Resistance +10%, Skill MP Consumption -5%. -->
|
||||
<icon>icon.skill1355</icon>
|
||||
<abnormalLevel>2</abnormalLevel>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
@@ -1162,7 +1162,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="7062" toLevel="1" name="Master's Blessing - Prophecy of Fire">
|
||||
<!-- The GM is always by your side. For $s1, Max HP +15%, HP Recovery Bonus +20%, P. Atk. +50%, P. Def. +15%, Atk. Spd. +10%, Debuff Resistance +10%. Cannot be stacked with Prophecy-type buffs. -->
|
||||
<!-- The GM is always by your side. For $s1, Max HP +15%, HP Recovery Rate +20%, P. Atk. +15%, P. Def. +15%, Atk. Spd. +10%, Debuff Resistance +10%. Does not stack with Prophecy-type buffs. -->
|
||||
<icon>icon.skill1356</icon>
|
||||
<abnormalLevel>2</abnormalLevel>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
@@ -1837,7 +1837,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="7091" toLevel="1" name="Master's Blessing - Improve Critical Attack">
|
||||
<!-- The GM is always by your side. Combines P. Critical Rate increase and P. Critical Damage increase to have more advanced critical increase effect. For $s1, P. Critical Rate +30% and P. Critical Damage +35%. -->
|
||||
<!-- The GM is always by your side. Combines P. Critical Rate increase and P. Critical Damage increase to have more combat efficiency. For $s1, P. Critical Rate +30%, P. Critical Damage +35%. -->
|
||||
<icon>icon.skill1502</icon>
|
||||
<abnormalLevel>2</abnormalLevel>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
@@ -1948,7 +1948,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="7094" toLevel="1" name="Master's Blessing - Sharpen Edge">
|
||||
<!-- The GM is always by your side. Sharpens a bladed weapon to get P. Atk. +5% and P. Critical Rate +20% for $s1. -->
|
||||
<!-- The GM is always by your side. Sharpens a bladed weapon. For $s1, P. Atk. +5%, P. Critical Rate +20%. -->
|
||||
<icon>icon.skill0825</icon>
|
||||
<abnormalLevel>2</abnormalLevel>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
|
||||
+1
-1
@@ -35,7 +35,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="8292" toLevel="1" name="Olympiad Hero's Ring">
|
||||
<!-- Hold Resistance and Atk. Rate +30%, P. Critical Damage +15%, P. Accuracy +2. -->
|
||||
<!-- Hold Resistance +30%, Hold Atk. Rate +30%, P. Critical Damage +15%, P. Accuracy +2. -->
|
||||
<icon>icon.accessory_tateossian_ring_i00</icon>
|
||||
<magicLevel>75</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="9206" toLevel="1" name="Fast Moving">
|
||||
<!-- For $s1, Speed +$s2. -->
|
||||
<!-- For $s1, Speed +$s2 -->
|
||||
<icon>icon.skill9206</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="9487" toLevel="1" name="Angel Cat's Blessing">
|
||||
<!-- For 60 min., Max HP/ MP +5%, acquired XP/ SP +20%. The effect remains after death. -->
|
||||
<!-- For 60 min., Max HP/ MP +5%, acquired XP/ SP while hunting +20%. The effect remains after death. -->
|
||||
<icon>icon.skilltransform4</icon>
|
||||
<operateType>A2</operateType>
|
||||
<effectPoint>1</effectPoint>
|
||||
|
||||
+1
-1
@@ -63,7 +63,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10094" toLevel="5" name="Mass Lightning Strike">
|
||||
<!-- <Paralyzing skill> A powerful lightning strike. Attacks the target and nearby enemies with $s1 power. Paralyzes for $s2 Critical. -->
|
||||
<!-- <Paralyzing skill> A powerful lightning strike. Attacks the target and enemies around them with $s1 power. Paralyzes for $s2 Critical. -->
|
||||
<icon>icon.skll10094</icon>
|
||||
<affectLimit>1-20</affectLimit>
|
||||
<affectRange>200</affectRange>
|
||||
|
||||
+4
-4
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="11316" toLevel="1" name="Summon Soulshots">
|
||||
<!-- Summons Beast Soulshots: 30 pcs. -->
|
||||
<!-- Creates Beast Soulshots (30 pcs.). -->
|
||||
<icon>icon.skill11316</icon>
|
||||
<itemConsumeCount>4</itemConsumeCount>
|
||||
<itemConsumeId>1785</itemConsumeId> <!-- Soulstone -->
|
||||
@@ -29,7 +29,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="11317" toLevel="1" name="Mass Summon Soulshots">
|
||||
<!-- Summons Beast Soulshots: 300 pcs. -->
|
||||
<!-- Creates Beast Soulshots (300 pcs.). -->
|
||||
<icon>BranchIcon.Icon.g_bm_antaras_pocket_i00</icon>
|
||||
<itemConsumeCount>40</itemConsumeCount>
|
||||
<itemConsumeId>1785</itemConsumeId> <!-- Soulstone -->
|
||||
@@ -57,7 +57,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="11318" toLevel="1" name="Summon Spiritshots">
|
||||
<!-- Summons Beast Spiritshots: 24 pcs. -->
|
||||
<!-- Creates Beast Spiritshots (24 pcs.). -->
|
||||
<icon>icon.skill11316</icon>
|
||||
<itemConsumeCount>4</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
@@ -85,7 +85,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="11319" toLevel="1" name="Mass Summon Spiritshots">
|
||||
<!-- Summons Beast Spiritshots: 240 pcs. -->
|
||||
<!-- Creates Beast Spiritshots (240 pcs.). -->
|
||||
<icon>BranchIcon.Icon.g_bm_antaras_pocket_i00</icon>
|
||||
<itemConsumeCount>40</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="11786" toLevel="1" name="Debuff Immunity">
|
||||
<!-- For $s1, immunity to debuffs and anomaly states. -->
|
||||
<!-- For $s1, grants immunity to debuffs and anomaly states. -->
|
||||
<icon>icon.skill1411</icon>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalLevel>3</abnormalLevel>
|
||||
|
||||
+6
-6
@@ -84,7 +84,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13656" toLevel="1" name="Brooch Lv. 1">
|
||||
<!-- Jewel slots +4 / Inventory slots +5 -->
|
||||
<!-- Jewel slots +4 Inventory slots +5 -->
|
||||
<icon>icon.etc_bm_brooch_lavianrose_i00</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
@@ -94,7 +94,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13657" toLevel="1" name="Brooch Lv. 2">
|
||||
<!-- Jewel slots +4 / Inventory slots +9 -->
|
||||
<!-- Jewel slots +4 Inventory slots +9 -->
|
||||
<icon>icon.etc_bm_brooch_lavianrose_i01</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
@@ -104,7 +104,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13658" toLevel="1" name="Brooch Lv. 3">
|
||||
<!-- Jewel slots +4 / Inventory slots +12 -->
|
||||
<!-- Jewel slots +4 Inventory slots +12 -->
|
||||
<icon>icon.etc_bm_brooch_lavianrose_i03</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
@@ -114,7 +114,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13659" toLevel="1" name="Brooch Lv. 4">
|
||||
<!-- Jewel slots +5 / Inventory slots +12 / P. Def +100 / M. Def +100-->
|
||||
<!-- Jewel slots +5 Inventory slots +12 P. Def. $s1 M. Def. $s2 -->
|
||||
<icon>icon.etc_bm_brooch_lavianrose_i05</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
@@ -132,7 +132,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13660" toLevel="4" name="Brooch Lv. 5">
|
||||
<!-- Jewel slots +6 / Inventory slots +15 / P. Def +200 / M. Def +200-->
|
||||
<!-- Jewel slots $s1 Inventory slots $s2 P. Def. $s3 M. Def. $s4 -->
|
||||
<icon>icon.etc_bm_brooch_lavianrose_i06</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
@@ -176,7 +176,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13661" toLevel="8" name="Brooch: Additional Inventory Slots">
|
||||
<!-- <Effect> Inventory Slots +5. -->
|
||||
<!-- <Effect> Inventory slots +5 -->
|
||||
<icon>
|
||||
<value level="1">icon.etc_bm_brooch_lavianrose_i00</value>
|
||||
<value level="2">icon.etc_bm_brooch_lavianrose_i01</value>
|
||||
|
||||
+9
-9
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="13856" toLevel="15" name="Might">
|
||||
<!-- P. Atk. +$s1. -->
|
||||
<!-- P. Atk. +$s1 -->
|
||||
<icon>icon.ensoul_big_p</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
@@ -26,7 +26,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13857" toLevel="15" name="Fury">
|
||||
<!-- Atk. Spd. +$s1. -->
|
||||
<!-- Atk. Spd. +$s1 -->
|
||||
<icon>icon.ensoul_big_p</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
@@ -101,12 +101,12 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13860" toLevel="15" name="Hunter">
|
||||
<!-- P. Skill Critical Rate +$s1. -->
|
||||
<!-- P. Skill Critical Rate +$s1 -->
|
||||
<icon>icon.ensoul_big_p</icon>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="13861" toLevel="15" name="Fire">
|
||||
<!-- P. Skill Critical Damage +$s1. -->
|
||||
<!-- P. Skill Critical Damage +$s1 -->
|
||||
<icon>icon.ensoul_big_p</icon>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
@@ -136,7 +136,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13863" toLevel="15" name="Empower">
|
||||
<!-- M. Atk. +$s1. -->
|
||||
<!-- M. Atk. +$s1 -->
|
||||
<icon>icon.ensoul_big_m</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
@@ -161,7 +161,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13864" toLevel="15" name="Acumen">
|
||||
<!-- Casting Spd. +$s1. -->
|
||||
<!-- Casting Spd. +$s1 -->
|
||||
<icon>icon.ensoul_big_m</icon>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -195,7 +195,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13865" toLevel="15" name="Wild">
|
||||
<!-- M. Skill Critical Rate +$s1. -->
|
||||
<!-- M. Skill Critical Rate +$s1 -->
|
||||
<icon>icon.ensoul_big_m</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
@@ -220,7 +220,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13866" toLevel="15" name="Mystic">
|
||||
<!-- M. Skill Critical Damage +$s1. -->
|
||||
<!-- M. Skill Critical Damage +$s1 -->
|
||||
<icon>icon.ensoul_big_m</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
@@ -245,7 +245,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="13867" toLevel="15" name="Soul">
|
||||
<!-- Max MP +$s1. -->
|
||||
<!-- Max MP +$s1 -->
|
||||
<icon>icon.ensoul_big_m</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
|
||||
+19
-19
@@ -283,7 +283,7 @@
|
||||
<affectObject>FRIEND</affectObject>
|
||||
</skill>
|
||||
<skill id="15155" toLevel="1" name="Petrified">
|
||||
<!-- Petrify status. -->
|
||||
<!-- Petrified -->
|
||||
<icon>icon.skill1540</icon>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
@@ -380,7 +380,7 @@
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
</skill>
|
||||
<skill id="15170" toLevel="1" name="Chaos Shield">
|
||||
<!-- P./ M. Def. are increased. -->
|
||||
<!-- Increases P./ M. Def. -->
|
||||
<icon>icon.skill1418</icon>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>5000</hitTime>
|
||||
@@ -475,7 +475,7 @@
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>3000</effectRange>
|
||||
<magicLevel>99</magicLevel>
|
||||
<channelingSkillId>15175</channelingSkillId> <!-- Petra Injection - Enhance HP Recovery Bonus -->
|
||||
<channelingSkillId>15175</channelingSkillId> <!-- Petra Injection - Increase HP Recovery Rate -->
|
||||
<channelingStart>1.2</channelingStart>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<isMagic>2</isMagic>
|
||||
@@ -484,7 +484,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="15175" toLevel="1" name="Petra Injection - Increase HP Recovery Rate">
|
||||
<!-- Increases Tauti's HP Recovery Bonus. -->
|
||||
<!-- Increases Tauti's HP Recovery Rate. -->
|
||||
<icon>icon.skill1434</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>2500</castRange>
|
||||
@@ -616,7 +616,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="15182" toLevel="1" name="Adolph: Superior Aggression Aura">
|
||||
<!-- Provokes target into attacking you by forcefully changing their target. -->
|
||||
<!-- Provokes the enemy into attacking you by forcefully changing their target. -->
|
||||
<icon>icon.skill10027</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
@@ -639,7 +639,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15183" toLevel="1" name="Adolph: Superior Aggression Aura">
|
||||
<!-- Provokes target into attacking you by forcefully changing their target. -->
|
||||
<!-- Provokes the enemy into attacking you by forcefully changing their target. -->
|
||||
<icon>icon.skill10027</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
@@ -662,7 +662,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15184" toLevel="1" name="Adolph: Superior Aggression Aura">
|
||||
<!-- Provokes target into attacking you by forcefully changing their target. -->
|
||||
<!-- Provokes the enemy into attacking you by forcefully changing their target. -->
|
||||
<icon>icon.skill10027</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
@@ -790,7 +790,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15188" toLevel="1" name="Hayuk: Multiple Arrows">
|
||||
<!-- Attacks the target and surrounding enemies with 23391 power added to P. Atk. -->
|
||||
<!-- Attacks the target and surrounding enemies with 23391 power. -->
|
||||
<icon>icon.skill10771</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>1100</castRange>
|
||||
@@ -814,7 +814,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15189" toLevel="1" name="Hayuk: Multiple Arrows">
|
||||
<!-- Attacks the target and surrounding enemies with 27459 power added to P. Atk. -->
|
||||
<!-- Attacks the target and surrounding enemies with 27459 power. -->
|
||||
<icon>icon.skill10771</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>1100</castRange>
|
||||
@@ -838,7 +838,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15190" toLevel="1" name="Hayuk: Multiple Arrows">
|
||||
<!-- Attacks the target and surrounding enemies with 31527 power added to P. Atk. -->
|
||||
<!-- Attacks the target and surrounding enemies with 31527 power. -->
|
||||
<icon>icon.skill10771</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>1100</castRange>
|
||||
@@ -862,7 +862,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15191" toLevel="1" name="Hayuk: Heavy Arrow Rain">
|
||||
<!-- Rains down arrows like rain on the target and nearby enemies with 22526 power added to P. Atk. -->
|
||||
<!-- Rains down arrows on the target and nearby enemies with 22526 power. -->
|
||||
<icon>icon.skill10772</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>1100</castRange>
|
||||
@@ -885,7 +885,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15192" toLevel="1" name="Hayuk: Heavy Arrow Rain">
|
||||
<!-- Rains down arrows like rain on the target and nearby enemies with 26448 power added to P. Atk. -->
|
||||
<!-- Rains down arrows on the target and nearby enemies with 26448 power. -->
|
||||
<icon>icon.skill10772</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>1100</castRange>
|
||||
@@ -908,7 +908,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15193" toLevel="1" name="Hayuk: Heavy Arrow Rain">
|
||||
<!-- Rains down arrows like rain on the target and nearby enemies with 30371 power added to P. Atk. -->
|
||||
<!-- Rains down arrows on the target and nearby enemies with 30371 power. -->
|
||||
<icon>icon.skill10772</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>1100</castRange>
|
||||
@@ -931,7 +931,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15194" toLevel="1" name="Eliyah: Mass Exile">
|
||||
<!-- Banishes enemies near the target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. -282 HP per sec. -->
|
||||
<!-- Banishes surrounding enemies to another dimension. They become immobile and invincible against debuffs. Also, they cannot attack and use skills, and lose 282 HP per sec. -->
|
||||
<icon>icon.skill11296</icon>
|
||||
<operateType>A2</operateType>
|
||||
<trait>SHOCK</trait>
|
||||
@@ -976,7 +976,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15195" toLevel="1" name="Eliyah: Mass Exile">
|
||||
<!-- Banishes enemies near the target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. -296 HP per sec. -->
|
||||
<!-- Banishes surrounding enemies to another dimension. They become immobile and invincible against debuffs. Also, they cannot attack and use skills, and lose 296 HP per sec. -->
|
||||
<icon>icon.skill11296</icon>
|
||||
<operateType>A2</operateType>
|
||||
<trait>SHOCK</trait>
|
||||
@@ -1021,7 +1021,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15196" toLevel="1" name="Eliyah: Mass Exile">
|
||||
<!-- Banishes enemies near the target to another dimension. The exiled target becomes incapacitated and invincible to some attacks, skills, and debuffs. -313 HP per sec. -->
|
||||
<!-- Banishes surrounding enemies to another dimension. They become immobile and invincible against debuffs. Also, they cannot attack and use skills, and lose 313 HP per sec. -->
|
||||
<icon>icon.skill11296</icon>
|
||||
<operateType>A2</operateType>
|
||||
<trait>SHOCK</trait>
|
||||
@@ -1066,7 +1066,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15197" toLevel="1" name="Guardian Spirit's Rage">
|
||||
<!-- Attacks nearby enemies with the wrath of the guardian spirit. -->
|
||||
<!-- Attacks nearby enemies. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
@@ -1081,7 +1081,7 @@
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
</skill>
|
||||
<skill id="15198" toLevel="1" name="Guardian Spirit's Rage">
|
||||
<!-- Attacks nearby enemies with the wrath of the guardian spirit. -->
|
||||
<!-- Attacks nearby enemies. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
@@ -1096,7 +1096,7 @@
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
</skill>
|
||||
<skill id="15199" toLevel="1" name="Guardian Spirit's Rage">
|
||||
<!-- Attacks nearby enemies with the wrath of the guardian spirit. -->
|
||||
<!-- Attacks nearby enemies. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
|
||||
+7
-7
@@ -276,7 +276,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15225" toLevel="1" name="Sword Wave">
|
||||
<!-- Strikes down with the sword to inflict powerful damage on enemies within 200 grids of you. -->
|
||||
<!-- Strikes down with the sword to inflict great damage on enemies at the front. -->
|
||||
<icon>icon.skill0003</icon>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
@@ -342,7 +342,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15228" toLevel="1" name="Soul Wave">
|
||||
<!-- Uses the absorbed soul to send a powerful shock wave within a 120 degree radius. Only damages targets debuffed with Soul Drain. -->
|
||||
<!-- Sends a powerful shock wave in front of you. Deals damage to targets imbued with the Soul Drain effect. -->
|
||||
<icon>icon.skill0003</icon>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
@@ -364,7 +364,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15229" toLevel="1" name="Soul Wave">
|
||||
<!-- Uses the absorbed soul to send a powerful shock wave within a 120 degree radius. Additional damage on targets debuffed with Soul Drain. -->
|
||||
<!-- Sends a powerful shock wave in front of you. Deals damage to targets imbued with the Soul Drain effect. -->
|
||||
<icon>icon.skill0003</icon>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
@@ -406,7 +406,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15231" toLevel="1" name="Quick Thrust">
|
||||
<!-- Inflicts a powerful attack on the target. -->
|
||||
<!-- Launches a powerful attack on the target. -->
|
||||
<icon>icon.skill11508</icon>
|
||||
<operateType>DA2</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
@@ -498,7 +498,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15235" toLevel="2" name="Dark Wind">
|
||||
<!-- Creates a powerful wind around a character, throwing back enemies. -->
|
||||
<!-- Creates a powerful wind around you that knocks enemies back. -->
|
||||
<icon>icon.skill4107</icon>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
@@ -1011,7 +1011,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="15274" toLevel="1" name="Mighty Wind Strike">
|
||||
<!-- Long-range projectile -->
|
||||
<!-- Launches a ranged attack. -->
|
||||
<operateType>A1</operateType>
|
||||
<castRange>1800</castRange>
|
||||
<hitTime>2500</hitTime>
|
||||
@@ -1145,7 +1145,7 @@
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
</skill>
|
||||
<skill id="15288" toLevel="1" name="Increase Recovery Rate">
|
||||
<!-- Greatly increases Lidia's HP Recovery Bonus. -->
|
||||
<!-- Greatly increases Lidia's HP Recovery Rate. -->
|
||||
<icon>icon.skill1044</icon>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
|
||||
+9
-9
@@ -579,7 +579,7 @@
|
||||
<affectObject>FRIEND</affectObject>
|
||||
</skill>
|
||||
<skill id="15332" toLevel="1" name="Power Smash">
|
||||
<!-- Powerful attack on one target. -->
|
||||
<!-- A powerful attack on one target. -->
|
||||
<icon>icon.skill0003</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>200</castRange>
|
||||
@@ -597,7 +597,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="15334" toLevel="1" name="Rush">
|
||||
<!-- Rush toward target. -->
|
||||
<!-- Rushes to the target. -->
|
||||
<icon>icon.skill0493</icon>
|
||||
<operateType>DA1</operateType>
|
||||
<castRange>200</castRange>
|
||||
@@ -698,7 +698,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="15341" toLevel="1" name="Crane Strike">
|
||||
<!-- Inflicts a powerful attack on the target. -->
|
||||
<!-- A powerful attack on the enemy. -->
|
||||
<icon>icon.skill0003</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>200</castRange>
|
||||
@@ -759,7 +759,7 @@
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
</skill>
|
||||
<skill id="15345" toLevel="1" name="Spanner Attack">
|
||||
<!-- Inflicts a powerful attack on the target. -->
|
||||
<!-- A powerful attack on the enemy. -->
|
||||
<icon>icon.skill0003</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>300</castRange>
|
||||
@@ -795,7 +795,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="15348" toLevel="1" name="Ally Spread">
|
||||
<!-- Presentation Skill (range). -->
|
||||
<!-- (Mass) Presentation Only -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>1500</hitTime>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
@@ -809,7 +809,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="15349" toLevel="1" name="Mental Collapse">
|
||||
<!-- Presentation Skill (range). -->
|
||||
<!-- (Mass) Presentation Only -->
|
||||
<operateType>A1</operateType>
|
||||
<castRange>1000</castRange>
|
||||
<hitTime>3000</hitTime>
|
||||
@@ -968,7 +968,7 @@
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
</skill>
|
||||
<skill id="15357" toLevel="1" name="Heavy Attack">
|
||||
<!-- Inflicts a powerful damage on a target. -->
|
||||
<!-- A powerful attack on one target. -->
|
||||
<icon>icon.skill0003</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>200</castRange>
|
||||
@@ -1129,7 +1129,7 @@
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
</skill>
|
||||
<skill id="15368" toLevel="1" name="Massive Blow">
|
||||
<!-- Presentation Skill (range). -->
|
||||
<!-- (Mass) Presentation Only -->
|
||||
<operateType>A1</operateType>
|
||||
<castRange>1500</castRange>
|
||||
<hitTime>5000</hitTime>
|
||||
@@ -1189,7 +1189,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="15371" toLevel="1" name="Stun Rush">
|
||||
<!-- Rush toward target, inflicts damage. -->
|
||||
<!-- Rushes to the target, inflicts damage. -->
|
||||
<icon>icon.skill11508</icon>
|
||||
<operateType>DA2</operateType>
|
||||
<castRange>300</castRange>
|
||||
|
||||
+5
-5
@@ -161,7 +161,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="15411" toLevel="1" name="Soul Break">
|
||||
<!-- Inflicts a powerful attack on a target. -->
|
||||
<!-- A powerful attack on one target. -->
|
||||
<icon>icon.skill0223</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>7</abnormalTime>
|
||||
@@ -898,7 +898,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15454" toLevel="1" name="Memorable Raid Blessing">
|
||||
<!-- For 2 h., P. Atk. +5%, M. Atk. +20%, P. Def. +5%, M. Def. +5%, Atk. Spd. +5%, Casting Spd. +5%, Max HP/ MP +5%, and Acquired XP/ SP +30%. -->
|
||||
<!-- For 2 h., P. Atk. +5%, M. Atk. +20%, P. Def. +5%, M. Def. +5%, Atk. Spd. +5%, Casting Spd. +5%, Max HP/ MP +5%, acquired XP/ SP while hunting +30%. -->
|
||||
<icon>icon.skilltransform4</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>900</castRange>
|
||||
@@ -975,7 +975,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15458" toLevel="1" name="Memorable Raid Shield">
|
||||
<!-- Defensive shield cast by the Memorable Raid boss unto itself. For 10 min., it only receives a certain amount of damage. -->
|
||||
<!-- A shield cast by the Memorable Raid boss. For 10 min., protects from additional damage. -->
|
||||
<icon>icon.skill0110</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
@@ -1173,7 +1173,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15469" toLevel="1" name="Rites for Triol">
|
||||
<!-- HP Recovery Rate +20% for 60 min. -->
|
||||
<!-- For 60 min., HP Recovery Rate +20%. -->
|
||||
<icon>icon.skill1044</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
@@ -1589,7 +1589,7 @@
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="15493" toLevel="1" name="Charge">
|
||||
<!-- Rush toward enemy. -->
|
||||
<!-- Launches an attack on a target. -->
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
<effectPoint>-100</effectPoint>
|
||||
|
||||
+12
-12
@@ -79,7 +79,7 @@
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="15511" toLevel="1" name="Laido Punch">
|
||||
<!-- Powerful attack on enemy. -->
|
||||
<!-- A powerful attack on the enemy. -->
|
||||
<icon>icon.skill0003</icon>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
@@ -89,7 +89,7 @@
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="15512" toLevel="1" name="Single Stroke">
|
||||
<!-- Attacks a single enemy. -->
|
||||
<!-- A powerful attack on the enemy. -->
|
||||
<icon>icon.skill0003</icon>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
@@ -99,7 +99,7 @@
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="15513" toLevel="1" name="Vital Hit">
|
||||
<!-- Attacks a single enemy. -->
|
||||
<!-- A powerful attack on the enemy. -->
|
||||
<icon>icon.skill0003</icon>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
@@ -146,7 +146,7 @@
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="15518" toLevel="2" name="Confuse Body">
|
||||
<!-- Confuses the interior of the target's body, decreasing P. Def./ M. Def. by $s1. -->
|
||||
<!-- Confuses the target, their P./ M. Def. -$s1. -->
|
||||
<icon>icon.skill1422</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>300</castRange>
|
||||
@@ -375,7 +375,7 @@
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="15542" toLevel="1" name="Rush Raid">
|
||||
<!-- Rush toward target, inflicts damage. -->
|
||||
<!-- Rushes to the target, inflicts damage. -->
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
<castRange>600</castRange>
|
||||
@@ -507,7 +507,7 @@
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="15556" toLevel="1" name="Grand Provoke">
|
||||
<!-- Provokes target into attacking you by forcefully changing their target. -->
|
||||
<!-- Provokes the enemy into attacking you by forcefully changing their target. -->
|
||||
<icon>icon.skill10027</icon>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
@@ -634,7 +634,7 @@
|
||||
<reuseDelay>150000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="15571" toLevel="1" name="Master Siege Attack">
|
||||
<!-- Powerful attack on enemy. -->
|
||||
<!-- Launches a powerful attack on the target. -->
|
||||
<icon>icon.skill_transform_etc</icon>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>100</mpConsume>
|
||||
@@ -653,7 +653,7 @@
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="15574" toLevel="1" name="Master Siege Hammer">
|
||||
<!-- Powerful attack on castle doors and walls. -->
|
||||
<!-- Makes a powerful attack on castle gates and walls. -->
|
||||
<icon>icon.skill_transform_s_attack</icon>
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>100</mpConsume>
|
||||
@@ -756,7 +756,7 @@
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="15584" toLevel="1" name="Despairing Bombing">
|
||||
<!-- Powerful attack on surrounding area. -->
|
||||
<!-- A powerful attack on nearby enemies. -->
|
||||
<icon>icon.skill0922</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>3000</hitTime>
|
||||
@@ -827,7 +827,7 @@
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="15592" toLevel="1" name="Dark Wind Armor">
|
||||
<!-- Reflects a portion of the received damage. -->
|
||||
<!-- Reflects a part of received damage. -->
|
||||
<icon>icon.skill4095</icon>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>3000</hitTime>
|
||||
@@ -835,7 +835,7 @@
|
||||
<coolTime>1500</coolTime>
|
||||
</skill>
|
||||
<skill id="15593" toLevel="1" name="Air Strike">
|
||||
<!-- Ranged projectile. -->
|
||||
<!-- Launches a ranged attack. -->
|
||||
<icon>icon.skill0101</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>600</castRange>
|
||||
@@ -871,7 +871,7 @@
|
||||
<hitTime>5000</hitTime>
|
||||
</skill>
|
||||
<skill id="15598" toLevel="1" name="Mighty Wind Strike">
|
||||
<!-- Ranged projectile. -->
|
||||
<!-- Launches a ranged attack. -->
|
||||
<operateType>A1</operateType>
|
||||
<castRange>2500</castRange>
|
||||
<hitTime>2500</hitTime>
|
||||
|
||||
+7
-7
@@ -99,7 +99,7 @@
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="15610" toLevel="7" name="Vortex">
|
||||
<!-- Powerful attack on surrounding area. -->
|
||||
<!-- A powerful attack on nearby enemies. -->
|
||||
<icon>icon.skill0922</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>6000</hitTime>
|
||||
@@ -124,7 +124,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="15611" toLevel="7" name="Tornado Slasher">
|
||||
<!-- Powerful attack on surrounding area. -->
|
||||
<!-- A powerful attack on nearby enemies. -->
|
||||
<icon>icon.skill0922</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>6000</hitTime>
|
||||
@@ -396,7 +396,7 @@
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="15658" toLevel="1" name="Vortex">
|
||||
<!-- Powerful attack on surrounding area. -->
|
||||
<!-- A powerful attack on nearby enemies. -->
|
||||
<icon>icon.skill0922</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>6000</hitTime>
|
||||
@@ -404,7 +404,7 @@
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="15659" toLevel="1" name="Tornado Slasher">
|
||||
<!-- Powerful attack on surrounding area. -->
|
||||
<!-- A powerful attack on nearby enemies. -->
|
||||
<icon>icon.skill0922</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>6000</hitTime>
|
||||
@@ -505,7 +505,7 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
</skill>
|
||||
<skill id="15673" toLevel="5" name="Terminal State">
|
||||
<!-- For 5 sec., HP doesn t drop below 1. Stuns the target. -->
|
||||
<!-- For 5 sec., HP doesn't drop below 1. Stuns the target. -->
|
||||
<icon>icon.skill1608</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
@@ -680,7 +680,7 @@
|
||||
<mpConsume>10</mpConsume>
|
||||
</skill>
|
||||
<skill id="15689" toLevel="1" name="Mass Chain Snake">
|
||||
<!-- Pulls nearby enemies to your character. -->
|
||||
<!-- Pulls nearby enemies to you. -->
|
||||
<icon>icon.skill10016</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -742,7 +742,7 @@
|
||||
<mpConsume>10</mpConsume>
|
||||
</skill>
|
||||
<skill id="15695" toLevel="15" name="Hex">
|
||||
<!-- For $s1, enemy's P. Def. -$s2. -->
|
||||
<!-- For $s1, the enemy's P. Def. -$s2. -->
|
||||
<icon>icon.skill0122</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
|
||||
@@ -470,6 +470,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16038" toLevel="1" name="Idle Effect">
|
||||
<!-- A dangerous situation right before an explosion. -->
|
||||
<icon>icon.skill11062</icon>
|
||||
<operateType>A2</operateType>
|
||||
<effectPoint>692</effectPoint>
|
||||
|
||||
+17
-17
@@ -25,7 +25,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16102" toLevel="1" name="Dark Storm">
|
||||
<!-- Powerful magical attack on target and nearby enemies. -->
|
||||
<!-- Deals a lot of magic damage to the target and nearby enemies. -->
|
||||
<icon>icon.skill1167</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>900</castRange>
|
||||
@@ -35,7 +35,7 @@
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="16103" toLevel="6" name="Death Lift">
|
||||
<!-- Deals damage and cancels target. -->
|
||||
<!-- Deals increased damage to the enemy cancelling their target. -->
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>
|
||||
<value level="1">50</value>
|
||||
@@ -230,7 +230,7 @@
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="16119" toLevel="1" name="Flare Chain">
|
||||
<!-- Deals fire damage to the target and nearby enemies. -->
|
||||
<!-- Deals fire damage to the target and enemies around them. -->
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>90</mpConsume>
|
||||
<castRange>450</castRange>
|
||||
@@ -241,7 +241,7 @@
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="16121" toLevel="5" name="Sleeping Cloud">
|
||||
<!-- Inflicts sleep on nearby enemies for $s1 -->
|
||||
<!-- Inflicts Sleep on nearby enemies for $s1 -->
|
||||
<icon>icon.skill1072</icon>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
@@ -321,7 +321,7 @@
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="16128" toLevel="1" name="Flame Bog">
|
||||
<!-- Burns the target and nearby enemies, draining their HP for 5 sec. -->
|
||||
<!-- Burns the target and enemies around them, draining their HP for 5 sec. -->
|
||||
<icon>icon.skill4279_new</icon>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>81</mpConsume>
|
||||
@@ -334,7 +334,7 @@
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="16129" toLevel="5" name="Desert Thirst">
|
||||
<!-- Kefensis has an effect on your terrible thirst, heightening your senses. P. Atk. +$s1, M. Atk. +$s2. Atk. Spd./ Casting Spd. -$s3. -->
|
||||
<!-- You feel thirsty because of Kefensis' influence. P. Atk. +$s1, M. Atk. +$s2, Atk. Spd./ Casting Spd. -$s3. -->
|
||||
<icon>
|
||||
<value level="1">icon.desert_thirst_Lv1</value>
|
||||
<value level="2">icon.desert_thirst_Lv2</value>
|
||||
@@ -352,7 +352,7 @@
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="16130" toLevel="1" name="Oasis Energy">
|
||||
<!-- The Oasis has quenched your thirst, suddenly wearing you out. Atk./ Casting Spd. -25%, and Speed -50. -->
|
||||
<!-- The Oasis has quenched your thirst. Atk. Spd./ Casting Spd. -25%, Speed -50. -->
|
||||
<icon>icon.oasis_feel</icon>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<operateType>A2</operateType>
|
||||
@@ -381,7 +381,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="16131" toLevel="1" name="Thirst Quench">
|
||||
<!-- Your thirst has been quenched. P./ M. Atk. and Atk./ Casting Spd. +50%. -->
|
||||
<!-- Your thirst has been quenched. P. Atk./ M. Atk./ Atk. Spd./ Casting Spd. +50%. -->
|
||||
<icon>icon.release_thirst</icon>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
@@ -546,7 +546,7 @@
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="16148" toLevel="5" name="Fear">
|
||||
<!-- Frightened into fleeing. -->
|
||||
<!-- The target runs away in fear. -->
|
||||
<icon>icon.skill1092</icon>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>
|
||||
@@ -795,7 +795,7 @@
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="16168" toLevel="1" name="Half-kill">
|
||||
<!-- Cute target's HP in half. -->
|
||||
<!-- Inflicts a powerful attack that cuts the target's HP in half. -->
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
<castRange>40</castRange>
|
||||
@@ -821,12 +821,12 @@
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="16173" toLevel="1" name="Invincibility">
|
||||
<!-- Invincible. -->
|
||||
<!-- Makes you invincible. -->
|
||||
<icon>icon.skill1418</icon>
|
||||
<operateType>A2</operateType>
|
||||
</skill>
|
||||
<skill id="16174" toLevel="1" name="Herb of Growth">
|
||||
<!-- Hellbound's mysterious powers give you 10 min. of Acquired SP/ XP +50% through hunting. Entire party. -->
|
||||
<!-- Thanks to Hellbound's mysterious energy, all party members' acquired XP/ SP while hunting +50% for 10 min. -->
|
||||
<icon>BranchSys2.icon.g_giant_gem</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>100</hitTime>
|
||||
@@ -835,7 +835,7 @@
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="16175" toLevel="1" name="Major Herb of Growth">
|
||||
<!-- Hellbound's mysterious powers give you 10 min. of Acquired SP/ XP +100% through hunting. Entire party. -->
|
||||
<!-- Thanks to Hellbound's mysterious energy, all party members' acquired XP/ SP while hunting +100% for 10 min. -->
|
||||
<icon>BranchSys2.icon.g_dawn_gem</icon>
|
||||
<operateType>P</operateType>
|
||||
<hitTime>100</hitTime>
|
||||
@@ -844,7 +844,7 @@
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="16176" toLevel="1" name="Superior Herb of Growth">
|
||||
<!-- Hellbound's mysterious powers give you 2 min. of Acquired SP/ XP +300% through hunting. Entire party. -->
|
||||
<!-- Thanks to Hellbound's mysterious energy, all party members' acquired XP/ SP while hunting +300% for 2 min. -->
|
||||
<icon>icon.etc_str_symbol_i01</icon>
|
||||
<operateType>P</operateType>
|
||||
<hitTime>100</hitTime>
|
||||
@@ -901,7 +901,7 @@
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="16185" toLevel="1" name="Sword Storm">
|
||||
<!-- Sword attack of nearby enemies. -->
|
||||
<!-- A sword attack on nearby enemies. -->
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>1</mpConsume>
|
||||
<castRange>300</castRange>
|
||||
@@ -925,7 +925,7 @@
|
||||
<hitTime>1500</hitTime>
|
||||
</skill>
|
||||
<skill id="16188" toLevel="1" name="Darkness">
|
||||
<!-- Deals magic damage to the target and nearby enemies. -->
|
||||
<!-- Deals magic damage to the target and enemies around them. -->
|
||||
<operateType>A1</operateType>
|
||||
<mpConsume>1</mpConsume>
|
||||
<castRange>300</castRange>
|
||||
@@ -969,7 +969,7 @@
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="16193" toLevel="1" name="Lurking Lunacy">
|
||||
<!-- Inflicts Fear on the target and nearby enemies for 2 sec. -->
|
||||
<!-- Inflicts Fear on the target and enemies around them for 2 sec. -->
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>1</mpConsume>
|
||||
<castRange>300</castRange>
|
||||
|
||||
+6
-6
@@ -346,7 +346,7 @@
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="16231" toLevel="4" name="Mass Aerial Yoke">
|
||||
<!-- Throws nearby enemies into the air and binds them for $s1 -->
|
||||
<!-- Throws the target and enemies around them in the air and immobilizes them for $s1 -->
|
||||
<icon>icon.skill11052</icon>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>1</mpConsume>
|
||||
@@ -533,7 +533,7 @@
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="16268" toLevel="1" name="Raid Boss (Lv. 94)">
|
||||
<!-- An enhanced monster created by Disciple Lavidos using Enhanced Mahum, Radium was sent to the Garden of Beasts with 4 Tayga bosses to take a part in the monster magic circle. -->
|
||||
<!-- An enhanced beast created by Apostle Lavidos from captives. Enhanced Mahum Radium was sent to the Garden of Beasts with four Tayga warriors to take a part in the monster magic circle. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
@@ -558,7 +558,7 @@
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="16273" toLevel="1" name="Raid Boss (Lv. 94)">
|
||||
<!-- An enhanced monster created by Disciple Lavidos using Enhanced Mahum, Supercium was sent to the Garden of Beasts with 4 Tayga bosses to take a part in the monster magic circle. -->
|
||||
<!-- An enhanced beast created by Apostle Lavidos from captives. Enhanced Mahum Supercium was sent to the Garden of Beasts with four Tayga warriors to take a part in the monster magic circle. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
@@ -593,7 +593,7 @@
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="16280" toLevel="1" name="Raid Boss (Lv. 97)">
|
||||
<!-- Having found the hidden Lachik Dwelling, Disciple Lavidos gained hold of the minds of some of the Lachikios, and turned them into Magikus. The Magikus now stand with the Centaur created by Lavidos at the reed fields, playing a part in the magic circle made of monsters. -->
|
||||
<!-- In his search for the Lachik's hiding place in Aden, Apostle Lavidos tried to enslave Lachikios' mind and partly succeeded at that. He created Magikus from the corrupted part of Lachikios' mind. Now this Magicus, along with the centaurs created by Lavidos, defines one of the magic circle's megaliths. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
@@ -618,7 +618,7 @@
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="16285" toLevel="1" name="Raid Boss (Lv. 97)">
|
||||
<!-- Having found the hidden Lachik Dwelling, Disciple Lavidos gained hold of the minds of some of the Lachikios, and turned them into Kinigos. The Kinigos now stand with the Centaur created by Lavidos at the reed fields, playing a part in the magic circle made of monsters. -->
|
||||
<!-- In his search for the Lachik's hiding place in Aden, Apostle Lavidos tried to enslave Lachikios' mind and partly succeeded at that. He created Kinigos from the corrupted part of Lachikios' mind. Now this Kinigos, along with the centaurs created by Lavidos, defines one of the magic circle's megaliths. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
@@ -653,7 +653,7 @@
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="16292" toLevel="1" name="Raid Boss (Lv. 98)">
|
||||
<!-- Having fallen prey to Disciple Lamia's whispers, Tiera the angel became a fallen angel, and proceeded to descend upon the Valley of Saints with other fallen angels. It is said that upon this descent, bodies of angels that had been guarding the heavens above rained down from the sky. -->
|
||||
<!-- Having fallen prey to Apostle Ramiya's whispers, Tiera fell from grace and descended into the Valley of Saints with other fallen angels. It is said that upon this descent, bodies of angels that had been guarding the heavens above rained down from the sky. -->
|
||||
<icon>icon.skillraid</icon>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
|
||||
+6
-6
@@ -126,7 +126,7 @@
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="16325" toLevel="1" name="Aerial Yoke">
|
||||
<!-- Thrown to the air and rendered immobile due to magic. -->
|
||||
<!-- Enemies are bound in the air, unable to do anything. -->
|
||||
<icon>icon.skill1072</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>500</castRange>
|
||||
@@ -208,7 +208,7 @@
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="16335" toLevel="1" name="Fear">
|
||||
<!-- Frightened into fleeing. -->
|
||||
<!-- The target runs away in fear. -->
|
||||
<icon>icon.skill1092</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>600</castRange>
|
||||
@@ -238,7 +238,7 @@
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="16338" toLevel="2" name="Stiff Charge">
|
||||
<!-- Petrified. -->
|
||||
<!-- Petrified -->
|
||||
<icon>icon.skill4111</icon>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>15</mpConsume>
|
||||
@@ -302,7 +302,7 @@
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="16347" toLevel="3" name="Breeze Shell">
|
||||
<!-- Atk. Spd., Casting Spd. Speed are decreased. -->
|
||||
<!-- Decreases Atk. Spd., Casting Spd. and Speed. -->
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>5</mpConsume>
|
||||
<castRange>600</castRange>
|
||||
@@ -388,7 +388,7 @@
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="16359" toLevel="1" name="Dimensional Warp: Hold">
|
||||
<!-- Resistance to Hold. -->
|
||||
<!-- Cancels Hold. -->
|
||||
<icon>icon.skill0387</icon>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
@@ -518,7 +518,7 @@
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="16376" toLevel="1" name="Dimensional Bind">
|
||||
<!-- Attacks target with 100% of P. Atk. power and inflicts Hold for 5 sec. -->
|
||||
<!-- Attacks target with 100% power and inflicts Hold for 5 sec. -->
|
||||
<icon>icon.skill4047</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>40</castRange>
|
||||
|
||||
+6
-6
@@ -30,7 +30,7 @@
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="16403" toLevel="1" name="Dimensional Judgment">
|
||||
<!-- Sentence target to death. 150,000 damage. -->
|
||||
<!-- Strikes a nearby target with Judgment of Death, dealing 150,000 damage. -->
|
||||
<operateType>A1</operateType>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
@@ -39,7 +39,7 @@
|
||||
<isMagic>6</isMagic>
|
||||
</skill>
|
||||
<skill id="16404" toLevel="1" name="Dimensional Wide Judgment">
|
||||
<!-- Sentence enemies to the front to death. 150,000 damage. -->
|
||||
<!-- Strikes a target at the front with Judgment of Death, dealing 150,000 damage. -->
|
||||
<operateType>A1</operateType>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>2000</hitTime>
|
||||
@@ -48,7 +48,7 @@
|
||||
<isMagic>6</isMagic>
|
||||
</skill>
|
||||
<skill id="16405" toLevel="1" name="Dimensional Mass Judgment">
|
||||
<!-- Sentence all nearby enemies to death. 150,000 damage. -->
|
||||
<!-- Strikes all nearby targets with Judgment of Death, dealing 150,000 damage. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>2000</hitTime>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
@@ -66,7 +66,7 @@
|
||||
<isDebuff>true</isDebuff>
|
||||
</skill>
|
||||
<skill id="16407" toLevel="1" name="Dimensional Resurrection Block">
|
||||
<!-- Stops target from resurrecting for 60 sec. -->
|
||||
<!-- Stops the target from resurrecting for 60 sec. -->
|
||||
<icon>icon.skill_resurrection</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>600</castRange>
|
||||
@@ -148,12 +148,12 @@
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="16418" toLevel="10" name="Seduction Resistance">
|
||||
<!-- Slightly resistant to Seduction. -->
|
||||
<!-- Slightly increases Charm Resistance. -->
|
||||
<icon>icon.skill5934</icon>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="16425" toLevel="1" name="Appearance Stone: Santa Suit">
|
||||
<!-- For 1 h., changes the appearance of your armor into that of a Santa Suit. -->
|
||||
<!-- Santa Outfit. Duration: 1 h. -->
|
||||
<icon>BranchSys.icon.br_xmas_present_fun_i00</icon>
|
||||
<operateType>A2</operateType>
|
||||
<effectPoint>100</effectPoint>
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="16518" toLevel="1" name="Invincibility (event)">
|
||||
<!-- Invincible against standard attacks, skills, and debuffs. Unable to recover HP. -->
|
||||
<!-- Invincible to basic attacks, skills and debuffs. Unable to recover HP. -->
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
</list>
|
||||
|
||||
+1
-1
@@ -133,7 +133,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="17192" toLevel="1" name="Head Accessory Display">
|
||||
<!-- Change hair accessories. -->
|
||||
<!-- Shows/ hides head accessories. -->
|
||||
<icon>icon.skill0810</icon>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<operateType>A1</operateType>
|
||||
|
||||
+1
-1
@@ -62,7 +62,7 @@
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="17686" toLevel="2" name="Uldie's Energy">
|
||||
<!-- Buff from Uldie. For 2 h., Acquired XP/ SP +$s1, P./ M. Atk. +$s2, Atk. Spd./ Casting Spd. +$s3. A chance to obtain Uldie's Elite Gift when the buff is cancelled. Note! The gift can't be obtained if your character is dead or if there is no space in your inventory. -->
|
||||
<!-- A buff from Team Captain Rarra the Cat. For 2 h., acquired XP/ SP while hunting +$s1, P./ M. Atk. +$s2, Atk. Spd./ Casting Spd. +$s3. A chance to obtain Rarra's Elite Gift when the buff is cancelled. Note! The gift can't be obtained if your character is dead or if there is no free space in your inventory. -->
|
||||
<icon>BranchSys.icon.br_sevenlove_girlpresent_i00</icon>
|
||||
<operateType>A2</operateType>
|
||||
<castRange>
|
||||
|
||||
+4
-4
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="17701" toLevel="10" name="Topaz">
|
||||
<!-- Interrupts the target's skill casting. Inflicts fixed PvP damage, ?? is ignored. Power $s1. -->
|
||||
<!-- Interrupts the target's skill casting. Inflicts fixed PvP damage, ignoring C?. Power $s1. -->
|
||||
<icon>
|
||||
<value level="1">icon.etc_bm_jewel_topaz_i00</value>
|
||||
<value level="2">icon.etc_bm_jewel_topaz_i00</value>
|
||||
@@ -32,7 +32,7 @@
|
||||
<effectPoint>-1000</effectPoint>
|
||||
</skill>
|
||||
<skill id="17706" toLevel="10" name="Vital Stone">
|
||||
<!-- While Sayha's Grace is active, Acquired XP/ SP +$s1. -->
|
||||
<!-- While Sayha's Grace is active, acquired XP/ SP while hunting +$s1. -->
|
||||
<icon>
|
||||
<value level="1">icon.etc_bm_jewel_vital</value>
|
||||
<value level="2">icon.etc_bm_jewel_vital</value>
|
||||
@@ -155,7 +155,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="17708" toLevel="10" name="Diamond">
|
||||
<!-- P. Def. +$s1. -->
|
||||
<!-- P. Def. +$s1 -->
|
||||
<icon>
|
||||
<value level="1">icon.etc_bm_jewel_diamond_i00</value>
|
||||
<value level="2">icon.etc_bm_jewel_diamond_i00</value>
|
||||
@@ -201,7 +201,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="17709" toLevel="10" name="Pearl">
|
||||
<!-- M. Def. +$s1. -->
|
||||
<!-- M. Def. +$s1 -->
|
||||
<icon>
|
||||
<value level="1">icon.etc_bm_jewel_pearl_i00</value>
|
||||
<value level="2">icon.etc_bm_jewel_pearl_i00</value>
|
||||
|
||||
+9
-9
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="17814" toLevel="4" name="Ruby">
|
||||
<!-- Soulshot Damage +$s1. -->
|
||||
<!-- Soulshot damage +$s1. -->
|
||||
<icon>icon.etc_bm_jewel_ruby_i00</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
@@ -17,7 +17,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="17815" toLevel="2" name="Ruby">
|
||||
<!-- Soulshot Damage +$s1. -->
|
||||
<!-- Soulshot damage +$s1. -->
|
||||
<icon>icon.etc_bm_jewel_ruby_i00</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
@@ -31,7 +31,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="17816" toLevel="2" name="Ruby">
|
||||
<!-- Soulshot Damage +$s1. -->
|
||||
<!-- Soulshot damage +$s1. -->
|
||||
<icon>icon.etc_bm_jewel_ruby_i00</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
@@ -45,7 +45,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="17817" toLevel="10" name="Ruby">
|
||||
<!-- Soulshot Damage +$s1. -->
|
||||
<!-- Soulshot damage +$s1. -->
|
||||
<icon>
|
||||
<value level="1">icon.etc_bm_jewel_ruby_i00</value>
|
||||
<value level="2">icon.etc_bm_jewel_ruby_i00</value>
|
||||
@@ -79,7 +79,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="17818" toLevel="4" name="Sapphire">
|
||||
<!-- Spiritshot Damage +$s1. -->
|
||||
<!-- Spiritshot damage +$s1. -->
|
||||
<icon>icon.etc_bm_jewel_sapphire_i00</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
@@ -95,7 +95,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="17819" toLevel="2" name="Sapphire">
|
||||
<!-- Spiritshot Damage +$s1. -->
|
||||
<!-- Spiritshot damage +$s1. -->
|
||||
<icon>icon.etc_bm_jewel_sapphire_i00</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
@@ -109,7 +109,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="17820" toLevel="2" name="Sapphire">
|
||||
<!-- Spiritshot Damage +$s1. -->
|
||||
<!-- Spiritshot damage +$s1. -->
|
||||
<icon>icon.etc_bm_jewel_sapphire_i00</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
@@ -123,7 +123,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="17821" toLevel="10" name="Sapphire">
|
||||
<!-- Spiritshot Damage +$s1. -->
|
||||
<!-- Spiritshot damage +$s1. -->
|
||||
<icon>
|
||||
<value level="1">icon.etc_bm_jewel_sapphire_i00</value>
|
||||
<value level="2">icon.etc_bm_jewel_sapphire_i00</value>
|
||||
@@ -189,7 +189,7 @@
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="17825" toLevel="1" name="Special Ability: Greater Aquamarine">
|
||||
<!-- When using a special skill immediately recovers 10% MP. -->
|
||||
<!-- When using a special skill, immediately recovers 10% MP. -->
|
||||
<icon>icon.bm_jewel_castmpup_high_lv1_lavianrose</icon>
|
||||
<operateType>P</operateType>
|
||||
<reuseDelay>300000</reuseDelay>
|
||||
|
||||
+1
-1
@@ -34,7 +34,7 @@
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="18451" toLevel="2" name="Anniversary Effect">
|
||||
<!-- Acquired XP/ SP +$s1. A chance to obtain a $s2th anniversary coin when the buff is cancelled. Note! The coins can't be obtained if your character is dead or has no free space in the inventory. -->
|
||||
<!-- Acquired XP/ SP while hunting +$s1. There is a chance to obtain $s2th Anniversary Coin once the buff expires. Note! The coins can't be obtained if you are dead or have no free space in the inventory. -->
|
||||
<icon>icon.ev_buff_11th</icon>
|
||||
<abnormalTime>
|
||||
<value level="1">3600</value>
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="18672" toLevel="1" name="Christmas Party Herb">
|
||||
<!-- For $s1, P./ M. Atk. +$s2, P./ M. Def. +$s3, Atk. Spd./ Casting Spd. +$s4, HP/ MP Bonus Recovery +$s5, Speed +$s6. Appearance changes to that of Santa Claus. Disappears after restart. -->
|
||||
<!-- For $s1, P./ M. Atk. +$s2, P./ M. Def. +$s3, Atk. Spd./ Casting Spd. +$s4, HP/ MP Recovery Rate +$s5, Speed +$s6. Changes the armor appearance to that of Santa Outfit. The effect disappears upon logout. -->
|
||||
<icon>BranchSys.icon.br_xmas_present_fun_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<effectPoint>100</effectPoint>
|
||||
|
||||
+2
-2
@@ -1,14 +1,14 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="18711" toLevel="1" name="Blessing of Twilight">
|
||||
<!-- For 1 h., Acquired XP/ SP +50%. -->
|
||||
<!-- For 1 h., acquired XP/ SP +50%. -->
|
||||
<icon>BranchSys2.icon.g_giant_gem</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="18712" toLevel="1" name="Blessing of the Dawn">
|
||||
<!-- For 1 h., Acquired XP/ SP +50%. -->
|
||||
<!-- For 1 h., acquired XP/ SP +50%. -->
|
||||
<icon>BranchSys2.icon.g_twilight_gem</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
|
||||
+2
-2
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="19009" toLevel="10" name="Clan's Advent">
|
||||
<!-- When a clan leader is online, the following effects are applied for clan members. P. Atk. +$s1 M. Atk. +$s2 -->
|
||||
<!-- When the clan leader is online, the following effects are applied for clan members. P. Atk. +$s1 M. Atk. +$s2 -->
|
||||
<icon>icon.skill19009</icon>
|
||||
<operateType>A2</operateType>
|
||||
<effectPoint>100</effectPoint>
|
||||
@@ -155,7 +155,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="19036" toLevel="1" name="Blessing of Light">
|
||||
<!-- Acquires 3% additional XP and SP through the blessing of the Guardian of Light. -->
|
||||
<!-- Acquired XP/ SP +3% through the blessing of the Guardian of Light. -->
|
||||
<icon>icon.etc_pi_gift_box_i04</icon>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
|
||||
+2
-2
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="19113" toLevel="1" name="No Clan's Escape">
|
||||
<!-- For 30 sec. prevents the target from using teleport. -->
|
||||
<!-- For 30 sec., prevents the target from using teleport. -->
|
||||
<icon>icon.skill_recall</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
@@ -25,7 +25,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="19114" toLevel="1" name="No Clan's Resurrection">
|
||||
<!-- For 30 sec. prevents the target from ressurecting. -->
|
||||
<!-- For 30 sec., prevents the target from resurrecting. -->
|
||||
<icon>icon.skill_resurrection</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="23174" toLevel="1" name="Life Hazard">
|
||||
<!-- Resurrects and fully restores your Stats. Buff and Debuff effects remain after death. Cooldown - 12 h. -->
|
||||
<!-- Resurrects from death fully recovered. Buffs/ debuffs remain after death. Cooldown: 12 h. -->
|
||||
<icon>icon.skill_agathion_special</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>600</castRange>
|
||||
|
||||
+37
-37
@@ -222,40 +222,40 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="8.3">
|
||||
<item id="4592" count="1" /> <!-- Greater CON Dye <CON +2 DEX -2> - 2nd Class Transfer -->
|
||||
<item id="4592" count="1" /> <!-- Faded Greater CON Dye <CON +2 DEX -2> -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="4591" count="1" /> <!-- Greater CON Dye <CON +2 STR -2> - 2nd Class Transfer -->
|
||||
<item id="4591" count="1" /> <!-- Faded Greater CON Dye <CON +2 STR -2> -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="4594" count="1" /> <!-- Greater DEX Dye <DEX +2 CON -2> - 2nd Class Transfer -->
|
||||
<item id="4594" count="1" /> <!-- Faded Greater DEX Dye <DEX +2 CON -2> -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="4593" count="1" /> <!-- Greater DEX Dye <DEX +2 STR -2> - 2nd Class Transfer -->
|
||||
<item id="4593" count="1" /> <!-- Faded Greater DEX Dye <DEX +2 STR -2> -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="4595" count="1" /> <!-- Greater INT Dye <INT +2 MEN -2> - 2nd Class Transfer -->
|
||||
<item id="4595" count="1" /> <!-- Faded Greater INT Dye <INT +2 MEN -2> -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="4596" count="1" /> <!-- Greater INT Dye <INT +2 WIT -2> - 2nd Class Transfer -->
|
||||
<item id="4596" count="1" /> <!-- Faded Greater INT Dye <INT +2 WIT -2> -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="4597" count="1" /> <!-- Greater MEN Dye <MEN +2 INT -2> - 2nd Class Transfer -->
|
||||
<item id="4597" count="1" /> <!-- Faded Greater MEN Dye <MEN +2 INT -2> -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="4598" count="1" /> <!-- Greater MEN Dye <MEN +2 WIT -2> - 2nd Class Transfer -->
|
||||
<item id="4598" count="1" /> <!-- Faded Greater MEN Dye <MEN +2 WIT -2> -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="4589" count="1" /> <!-- Greater STR Dye <STR +2 CON -2> - 2nd Class Transfer -->
|
||||
<item id="4589" count="1" /> <!-- Faded Greater STR Dye <STR +2 CON -2> -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="4590" count="1" /> <!-- Greater STR Dye <STR +2 DEX -2> - 2nd Class Transfer -->
|
||||
<item id="4590" count="1" /> <!-- Faded Greater STR Dye <STR +2 DEX -2> -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="4599" count="1" /> <!-- Greater WIT Dye <WIT +2 INT -2> - 2nd Class Transfer -->
|
||||
<item id="4599" count="1" /> <!-- Faded Greater WIT Dye <WIT +2 INT -2> -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="4600" count="1" /> <!-- Greater WIT Dye <WIT +2 MEN -2> - 2nd Class Transfer -->
|
||||
<item id="4600" count="1" /> <!-- Faded Greater WIT Dye <WIT +2 MEN -2> -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -282,40 +282,40 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="8.3">
|
||||
<item id="4469" count="1" /> <!-- STR Dye <STR +1 CON -1> - 1st Class Transfer -->
|
||||
<item id="4469" count="1" /> <!-- Faded STR Dye <STR +1 CON -1> -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="4470" count="1" /> <!-- STR Dye <STR +1 DEX -1> - 1st Class Transfer -->
|
||||
<item id="4470" count="1" /> <!-- Faded STR Dye <STR +1 DEX -1> -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="4471" count="1" /> <!-- CON Dye <CON +1 STR -1> - 1st Class Transfer -->
|
||||
<item id="4471" count="1" /> <!-- Faded CON Dye <CON +1 STR -1> -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="4472" count="1" /> <!-- CON Dye <CON +1 DEX -1> - 1st Class Transfer -->
|
||||
<item id="4472" count="1" /> <!-- Faded CON Dye <CON +1 DEX -1> -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="4473" count="1" /> <!-- DEX Dye <DEX +1 STR -1> - 1st Class Transfer -->
|
||||
<item id="4473" count="1" /> <!-- Faded DEX Dye <DEX +1 STR -1> -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="4474" count="1" /> <!-- DEX Dye <DEX +1 CON -1> - 1st Class Transfer -->
|
||||
<item id="4474" count="1" /> <!-- Faded DEX Dye <DEX +1 CON -1> -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="4475" count="1" /> <!-- INT Dye <INT +1 MEN -1> - 1st Class Transfer -->
|
||||
<item id="4475" count="1" /> <!-- Faded INT Dye <INT +1 MEN -1> -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="4476" count="1" /> <!-- INT Dye <INT +1 WIT -1> - 1st Class Transfer -->
|
||||
<item id="4476" count="1" /> <!-- Faded INT Dye <INT +1 WIT -1> -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="4477" count="1" /> <!-- MEN Dye <MEN +1 INT -1> - 1st Class Transfer -->
|
||||
<item id="4477" count="1" /> <!-- Faded MEN Dye <MEN +1 INT -1> -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="4478" count="1" /> <!-- MEN Dye <MEN +1 WIT -1> - 1st Class Transfer -->
|
||||
<item id="4478" count="1" /> <!-- Faded MEN Dye <MEN +1 WIT -1> -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="4479" count="1" /> <!-- WIT Dye <WIT +1 INT -1> - 1st Class Transfer -->
|
||||
<item id="4479" count="1" /> <!-- Faded WIT Dye <WIT +1 INT -1> -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="4480" count="1" /> <!-- WIT Dye <WIT +1 MEN -1> - 1st Class Transfer -->
|
||||
<item id="4480" count="1" /> <!-- Faded WIT Dye <WIT +1 MEN -1> -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -381,7 +381,7 @@
|
||||
<item id="266" count="1" /> <!-- Great Pata -->
|
||||
</item>
|
||||
<item chance="25.0">
|
||||
<item id="4233" count="1" /> <!-- Fist -->
|
||||
<item id="4233" count="1" /> <!-- Knuckle Duster -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -516,7 +516,7 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="25.0">
|
||||
<item id="72" count="1" /> <!-- Thunderer -->
|
||||
<item id="72" count="1" /> <!-- Stormbringer -->
|
||||
</item>
|
||||
<item chance="25.0">
|
||||
<item id="74" count="1" /> <!-- Katana -->
|
||||
@@ -552,16 +552,16 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="25.0">
|
||||
<item id="281" count="1" /> <!-- Ice Bow -->
|
||||
<item id="281" count="1" /> <!-- Frozen Bow -->
|
||||
</item>
|
||||
<item chance="25.0">
|
||||
<item id="282" count="1" /> <!-- Bow of Elements -->
|
||||
<item id="282" count="1" /> <!-- Elemental Bow -->
|
||||
</item>
|
||||
<item chance="25.0">
|
||||
<item id="283" count="1" /> <!-- Akata Longbow -->
|
||||
<item id="283" count="1" /> <!-- Akat Longbow -->
|
||||
</item>
|
||||
<item chance="25.0">
|
||||
<item id="286" count="1" /> <!-- EMI Bow -->
|
||||
<item id="286" count="1" /> <!-- Eminence Bow -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -594,13 +594,13 @@
|
||||
<item id="49110" count="1" /> <!-- High-Quality Dye Chest -->
|
||||
</item>
|
||||
<item chance="20">
|
||||
<item id="49111" count="1" /> <!-- Dye Chest -->
|
||||
<item id="49111" count="1" /> <!-- Dye Pack -->
|
||||
</item>
|
||||
<item chance="20">
|
||||
<item id="49108" count="1" /> <!-- Beauty Chest -->
|
||||
</item>
|
||||
<item chance="20">
|
||||
<item id="49109" count="1" /> <!-- Buff Scrolls Chest -->
|
||||
<item id="49109" count="1" /> <!-- Buff Scroll Pack -->
|
||||
</item>
|
||||
<item chance="20">
|
||||
<item id="49013" count="1" /> <!-- High-grade HP Replenishing Potion -->
|
||||
@@ -610,7 +610,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32022" toLevel="1" name="Venezia Rune - Low-Grade">
|
||||
<!-- When in inventory, acquired XP/ SP +22%. Only usable up to level 40. -->
|
||||
<!-- When in inventory, acquired XP/ SP while hunting +22%. Required level: 1-40. -->
|
||||
<icon>icon.skill19226</icon>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -651,17 +651,17 @@
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="32027" toLevel="1" name="Earring of Macken">
|
||||
<!-- Increases MP recovery rate and healing power. -->
|
||||
<!-- Increases MP Recovery Rate and Received Healing. -->
|
||||
<icon>icon.ev_11th_rare_acc_earing</icon>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="32028" toLevel="1" name="Necklace of Macken">
|
||||
<!-- P./ M. Def. are increased. -->
|
||||
<!-- Increases P./ M. Def. -->
|
||||
<icon>icon.ev_11th_rare_acc_necklace</icon>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="32029" toLevel="1" name="Venezia Rune - High-Grade">
|
||||
<!-- When in inventory, Acquired XP/ SP +11%. -->
|
||||
<!-- When in inventory, acquired XP/ SP while hunting +11%. -->
|
||||
<icon>icon.skill19226</icon>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -911,7 +911,7 @@
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="32041" toLevel="1" name="Teleport Stone: Oren">
|
||||
<!-- Teleports to Oren. Cooldown - 60 min. -->
|
||||
<!-- Teleports to Oren. Cooldown: 60 min. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="32203" toLevel="1" name="Limit Barrier">
|
||||
<!-- This barrier can be removed only after hit 500 times. If you fail to hit it 500 times within $s1, the Raid Boss fully recovers HP. -->
|
||||
<!-- The barrier protects from 500 hits. If you don't deal 500 hits for $s1, the boss' HP will be fully restored. -->
|
||||
<icon>icon.skill32203</icon>
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>1</mpConsume>
|
||||
|
||||
+9
-9
@@ -47,7 +47,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="35002" toLevel="1" name="Earth Dragon's Breath">
|
||||
<!-- Decreases target's Atk. Spd. The effect lasts for 15 sec. Atk. Spd. -30% Casting Spd. -30% -->
|
||||
<!-- Decreases the target's Atk. Spd. The effect lasts for 15 sec. Atk. Spd. -30% Casting Spd. -30% -->
|
||||
<icon>icon.bm_dragon_breath</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
@@ -873,7 +873,7 @@
|
||||
<reuseDelay>7200000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="35024" toLevel="21" name="Talisman of Border">
|
||||
<!-- Activates Dimensional Border Power. <Defence>: P./ M. Def. +12. -->
|
||||
<!-- Activates Dimensional Border Power. <Defense>: P./ M. Def. +12. -->
|
||||
<icon>
|
||||
<value level="1">icon.bm_magic_square_talisman</value>
|
||||
<value level="2">icon.bm_magic_square_talisman</value>
|
||||
@@ -1434,7 +1434,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="35028" toLevel="1" name="Bracelet of Border">
|
||||
<!-- HP/ MP Recovery Bonus +7%, P./ M. Accuracy +1, Weight Limit +7000. -->
|
||||
<!-- HP/ MP Recovery Rate +7%, P. Accuracy +1, M. Accuracy +1, weight limit +7000. -->
|
||||
<icon>icon.dimension_bracelet_i05</icon>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
@@ -1485,7 +1485,7 @@
|
||||
<mpConsume>48</mpConsume>
|
||||
</skill>
|
||||
<skill id="35035" toLevel="1" name="Item Skill: Cleanse">
|
||||
<!-- Skill: Cancels a debuff. -->
|
||||
<!-- Skill: Removes a debuff. -->
|
||||
<icon>icon.skill3123</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>600</castRange>
|
||||
@@ -1688,7 +1688,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="35041" toLevel="1" name="Cloth Belt">
|
||||
<!-- When using the belt, Inventory slot +2, Weight Limit +2000. HP Recovery Bonus +1.24, MP Recovery Bonus +0.83, CP Recovery +1.66. You can enhance it to Leather Belt with magic. -->
|
||||
<!-- When equipped, inventory slots +2, weight limit +2000, HP Recovery Rate +1.24, MP Recovery Rate +0.83, CP Recovery Rate +1.66. Can be upgraded to Leather Belt with magic. -->
|
||||
<icon>icon.belt_i01</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
@@ -1714,7 +1714,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="35042" toLevel="1" name="Leather Belt">
|
||||
<!-- When using the belt, Inventory Slots +3, Weight Limit +3000, HP Recovery Bonus +1.47, MP Recovery Bonus +0.98, CP Recovery Bonus +1.96, Max HP/ MP/ CP +100. You can enhance it to Iron Belt with magic. -->
|
||||
<!-- When equipped, inventory slots +3, weight limit +3000, HP Recovery Rate +1.47, MP Recovery Rate +0.98, CP Recovery Rate +1.96, Max HP/ MP/ CP +100. Can be upgraded to Iron Belt with magic. -->
|
||||
<icon>icon.belt_i02</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
@@ -1752,7 +1752,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="35043" toLevel="1" name="Iron Belt">
|
||||
<!-- When using the belt, Inventory Slots +4, Weight Limit +4000, HP Recovery Bonus +1.70, MP Recovery Bonus +1.13, CP Recovery Bonus +2.26, Max HP/ MP/ CP +150. You can enhance it to Mithril Belt with magic. -->
|
||||
<!-- When equipped, inventory slots +4, weight limit +4000, HP Recovery Rate +1.70, MP Recovery Rate +1.13, CP Recovery Rate +2.26, Max HP/ MP/ CP +150. Can be upgraded to Mithril Belt with magic. -->
|
||||
<icon>icon.belt_i03</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
@@ -1790,7 +1790,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="35044" toLevel="1" name="Mithril Belt">
|
||||
<!-- When using the belt, Inventory Slots +5, Weight Limit +5000, HP Recovery Bonus +1.92, MP Recovery Bonus +1.28, CP Recovery Bonus +2.56, Max HP/ MP/ CP +200. -->
|
||||
<!-- When equipped, inventory slots +5, weight limit +5000, HP Recovery Rate +1.92, MP Recovery Rate +1.28, CP Recovery Rate +2.56, Max HP/ MP/ CP +200. -->
|
||||
<icon>icon.belt_i04</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
@@ -1849,7 +1849,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="35046" toLevel="1" name="Earth Dragon Belt">
|
||||
<!-- Inventory Slots +6, Weight Limit +7000, CON +1, MEN +1, HP Recovery Bonus +2.31, MP Recovery Bonus +1.54, CP Recovery Bonus +3.07, Max HP/ MP/ CP +15%, HP Recovery Potions' Effect +100, Received Damage -6%. -->
|
||||
<!-- When equipped, inventory slots +6, weight limit +7000, CON +1, MEN +1, HP Recovery Rate +2.31, MP Recovery Rate +1.54, CP Recovery Rate +3.07, Max HP/ MP/ CP +15%, HP Recovery Potions' Effect +100, received damage -6%. -->
|
||||
<icon>icon.bm_antaras_belt</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
|
||||
+75
-75
@@ -9,12 +9,12 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39002" toLevel="1" name="HP Replenishing Potion">
|
||||
<!-- Recovers HP for 15 sec. -->
|
||||
<!-- For 15 sec., recovers HP. -->
|
||||
<icon>icon.etc_lesser_potion_red_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39003" toLevel="1" name="High-grade HP Replenishing Potion">
|
||||
<!-- Magical potion that slowly restores HP. Lasts 15 sec. -->
|
||||
<!-- For 15 sec., recovers HP. -->
|
||||
<icon>icon.etc_potion_scarlet_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -156,7 +156,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39017" toLevel="1" name="Dance of Concentration">
|
||||
<!-- Casting Spd. +5% for 20 min. -->
|
||||
<!-- For 20 min., Casting Spd. +5%. -->
|
||||
<icon>icon.bm_agathion_concentration</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
@@ -207,7 +207,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39019" toLevel="1" name="Scion Ring">
|
||||
<!-- HP Recovery Bonus +5%, P./ M. Accuracy +1, Weight Limit +5000. -->
|
||||
<!-- HP Recovery Rate +5%, P. Accuracy +1, M. Accuracy +1, weight limit +5000. -->
|
||||
<icon>icon.event_classic_ring</icon>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -678,7 +678,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39050" toLevel="3" name="Fish Stew - Vampiric Rage">
|
||||
<!-- With a certain chance, absorbs $s2 of the inflicted damage as HP. Duration: $s1 -->
|
||||
<!-- For $s1, with a certain chance, absorbs $s2 of the inflicted damage as HP. -->
|
||||
<icon>icon.fish_stew_buff</icon>
|
||||
<abnormalLevel>26</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -755,58 +755,58 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="10">
|
||||
<item id="10649" count="1" /> <!-- Blessed Feather (Tradable) -->
|
||||
<item id="10649" count="1" /> <!-- Feather of Blessing -->
|
||||
</item>
|
||||
<item chance="10">
|
||||
<item id="49081" count="1" /> <!-- Exp Scroll (Tradable) -->
|
||||
<item id="49081" count="1" /> <!-- XP Growth Scroll -->
|
||||
</item>
|
||||
<item chance="10">
|
||||
<item id="90182" count="60" /> <!-- Sparkling Golden Bait -->
|
||||
<item id="90182" count="60" /> <!-- Shining Golden Bait -->
|
||||
</item>
|
||||
<item chance="10">
|
||||
<item id="90499" count="2" /> <!-- Special Dragon Fruit Lv. 1 (can be exchanged) -->
|
||||
<item id="90499" count="2" /> <!-- Special Dragon Fruit Lv. 1 -->
|
||||
</item>
|
||||
<item chance="10">
|
||||
<item id="90519" count="1" /> <!-- Glittering Scroll of Melody of Mood (Tradable) -->
|
||||
<item id="90519" count="1" /> <!-- Shining Scroll of Mood Melody -->
|
||||
</item>
|
||||
<item chance="10">
|
||||
<item id="90520" count="1" /> <!-- Fire Dragon Blessing Scroll -->
|
||||
<item id="90520" count="1" /> <!-- Fire Dragon's Blessing Scroll -->
|
||||
</item>
|
||||
<item chance="2.35">
|
||||
<item id="49513" count="1" /> <!-- Box of Glittering Varnish for Hanging -->
|
||||
<item id="49513" count="1" /> <!-- Shining Pendant Polish box -->
|
||||
</item>
|
||||
<item chance="2.35">
|
||||
<item id="49682" count="1" /> <!-- Soul of Baium -->
|
||||
<item id="49682" count="1" /> <!-- Baium's Soul -->
|
||||
</item>
|
||||
<item chance="2.35">
|
||||
<item id="49702" count="1" /> <!-- Border Bracelet Shard -->
|
||||
<item id="49702" count="1" /> <!-- Bracelet of Border Fragment -->
|
||||
</item>
|
||||
<item chance="2.35">
|
||||
<item id="49704" count="1" /> <!-- Talisman Shard of Border -->
|
||||
<item id="49704" count="1" /> <!-- Talisman of Border Fragment -->
|
||||
</item>
|
||||
<item chance="2.35">
|
||||
<item id="49738" count="1" /> <!-- Sealed Blessed Talisman of Border -->
|
||||
</item>
|
||||
<item chance="2.35">
|
||||
<item id="49756" count="1" /> <!-- Cloth Flap -->
|
||||
<item id="49756" count="1" /> <!-- Cloth Piece -->
|
||||
</item>
|
||||
<item chance="2.35">
|
||||
<item id="49760" count="1" /> <!-- Armor Chest (A-grade) -->
|
||||
<item id="49760" count="1" /> <!-- A-grade Armor Pack -->
|
||||
</item>
|
||||
<item chance="2.35">
|
||||
<item id="49761" count="1" /> <!-- Accessory Box (A-grade) -->
|
||||
<item id="49761" count="1" /> <!-- A-grade Accessory Pack -->
|
||||
</item>
|
||||
<item chance="2.35">
|
||||
<item id="49785" count="1" /> <!-- A-grade Weapon Pack -->
|
||||
</item>
|
||||
<item chance="2.35">
|
||||
<item id="90137" count="1" /> <!-- Matte Hanging Varnish -->
|
||||
<item id="90137" count="1" /> <!-- Matte Pendant Polish -->
|
||||
</item>
|
||||
<item chance="2.35">
|
||||
<item id="90138" count="1" /> <!-- Glitter Charm Varnish -->
|
||||
<item id="90138" count="1" /> <!-- Glittering Pendant Polish -->
|
||||
</item>
|
||||
<item chance="2.4">
|
||||
<item id="90172" count="1" /> <!-- Gem of Border -->
|
||||
<item id="90172" count="1" /> <!-- Gemstone of Border -->
|
||||
</item>
|
||||
<item chance="2.35">
|
||||
<item id="90496" count="1" /> <!-- Earth Dragon Belt -->
|
||||
@@ -815,13 +815,13 @@
|
||||
<item id="90497" count="1" /> <!-- Fire Dragon Belt -->
|
||||
</item>
|
||||
<item chance="2.35">
|
||||
<item id="90498" count="1" /> <!-- Mystical Casket -->
|
||||
<item id="90498" count="1" /> <!-- Mysterious Jewelry Box -->
|
||||
</item>
|
||||
<item chance="2.35">
|
||||
<item id="90524" count="1" /> <!-- Armor Enchant Stone Box (A-grade) -->
|
||||
<item id="90524" count="1" /> <!-- A-grade Armor Enchant Stone Pack -->
|
||||
</item>
|
||||
<item chance="2.35">
|
||||
<item id="90525" count="1" /> <!-- Enchant Stone Box (B-grade) -->
|
||||
<item id="90525" count="1" /> <!-- B-grade Armor Enchant Stone Pack -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -951,13 +951,13 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="100.0">
|
||||
<item id="29575" count="1" /> <!-- Queen Ant's Ring Lv. 1 - Not Available - Not available -->
|
||||
<item id="29575" count="1" /> <!-- Queen Ant's Ring Lv. 1 - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="100.0">
|
||||
<item id="29576" count="1" /> <!-- Orfen's Earring Lv. 1 - Not Available - Not available -->
|
||||
<item id="29576" count="1" /> <!-- Orfen's Earring Lv. 1 - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="100.0">
|
||||
<item id="29577" count="1" /> <!-- Ring of Core Lv. 1 - Not Available - Not available -->
|
||||
<item id="29577" count="1" /> <!-- Ring of Core Lv. 1 - Not Available - Not Available -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -983,121 +983,121 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="2.5">
|
||||
<item id="3047" count="1" /> <!-- Spellbook: Iron Will -->
|
||||
<item id="3047" count="1" /> <!-- Spellbook: Iron Will - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="3046" count="1" /> <!-- Spellbook: Sacrifice -->
|
||||
<item id="3046" count="1" /> <!-- Spellbook: Sacrifice - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="3052" count="1" /> <!-- Spellbook: Hamstring -->
|
||||
<item id="3052" count="1" /> <!-- Spellbook: Hamstring - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="3044" count="1" /> <!-- Spellbook: Horror -->
|
||||
<item id="3044" count="1" /> <!-- Spellbook: Horror - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="3080" count="1" /> <!-- Spellbook: Sleeping Cloud -->
|
||||
<item id="3080" count="1" /> <!-- Spellbook: Sleeping Cloud - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="3079" count="1" /> <!-- Spellbook: Cancel -->
|
||||
<item id="3079" count="1" /> <!-- Spellbook: Cancel - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="8891" count="1" /> <!-- Spellbook: Aura Flash -->
|
||||
<item id="8891" count="1" /> <!-- Spellbook: Aura Flash - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="3064" count="1" /> <!-- Spellbook: Silence -->
|
||||
<item id="3064" count="1" /> <!-- Spellbook: Silence - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="3063" count="1" /> <!-- Spellbook: Anchor -->
|
||||
<item id="3063" count="1" /> <!-- Spellbook: Anchor - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="3066" count="1" /> <!-- Spellbook: Curse Death Link -->
|
||||
<item id="3066" count="1" /> <!-- Spellbook: Curse Death Link - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="5811" count="1" /> <!-- Spellbook: Mass Slow -->
|
||||
<item id="5811" count="1" /> <!-- Spellbook: Mass Slow - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="4922" count="1" /> <!-- Spellbook: Summon Binding Cubic -->
|
||||
<item id="4922" count="1" /> <!-- Spellbook: Summon Binding Cubic - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="3072" count="1" /> <!-- Spellbook: Purify -->
|
||||
<item id="3072" count="1" /> <!-- Spellbook: Purify - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="6398" count="1" /> <!-- Spellbook: Body of Avatar -->
|
||||
<item id="6398" count="1" /> <!-- Spellbook: Body of Avatar - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="4912" count="1" /> <!-- Spellbook: Benediction -->
|
||||
<item id="4912" count="1" /> <!-- Spellbook: Benediction - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="3101" count="1" /> <!-- Spellbook: Death Whisper -->
|
||||
<item id="3101" count="1" /> <!-- Spellbook: Death Whisper - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="3099" count="1" /> <!-- Spellbook: Haste -->
|
||||
<item id="3099" count="1" /> <!-- Spellbook: Haste - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="8388" count="1" /> <!-- Spellbook: Attack Prowess -->
|
||||
<item id="8388" count="1" /> <!-- Spellbook: Attack Prowess - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="8389" count="1" /> <!-- Spellbook: Defense Prowess -->
|
||||
<item id="8389" count="1" /> <!-- Spellbook: Defense Prowess - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="3051" count="1" /> <!-- Spellbook: Spirit Barrier -->
|
||||
<item id="3051" count="1" /> <!-- Spellbook: Spirit Barrier - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="3045" count="1" /> <!-- Spellbook: Summon Life Cubic -->
|
||||
<item id="3045" count="1" /> <!-- Spellbook: Summon Life Cubic - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="8890" count="1" /> <!-- Spellbook: Summon Attractive Cubic -->
|
||||
<item id="8890" count="1" /> <!-- Spellbook: Summon Attractive Cubic - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="4923" count="1" /> <!-- Spellbook: Summon Aqua Cubic -->
|
||||
<item id="4923" count="1" /> <!-- Spellbook: Summon Aqua Cubic - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="3942" count="1" /> <!-- Spellbook: Party Return -->
|
||||
<item id="3942" count="1" /> <!-- Spellbook: Party Return - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="8397" count="1" /> <!-- Spellbook: Clarity -->
|
||||
<item id="8397" count="1" /> <!-- Spellbook: Clarity - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="5815" count="1" /> <!-- Spellbook: Wild Magic -->
|
||||
<item id="5815" count="1" /> <!-- Spellbook: Wild Magic - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="3050" count="1" /> <!-- Spellbook: Hex -->
|
||||
<item id="3050" count="1" /> <!-- Spellbook: Hex - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="3041" count="1" /> <!-- Spellbook: Summon Phantom Cubic -->
|
||||
<item id="3041" count="1" /> <!-- Spellbook: Summon Phantom Cubic - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="3055" count="1" /> <!-- Spellbook: Lightning Strike -->
|
||||
<item id="3055" count="1" /> <!-- Spellbook: Lightning Strike - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="3089" count="1" /> <!-- Spellbook: Tempest -->
|
||||
<item id="3089" count="1" /> <!-- Spellbook: Tempest - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="4924" count="1" /> <!-- Spellbook: Summon Spark Cubic -->
|
||||
<item id="4924" count="1" /> <!-- Spellbook: Summon Spark Cubic - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="4205" count="1" /> <!-- Amulet: Chant of Berserker Spirit -->
|
||||
<item id="4205" count="1" /> <!-- Amulet: Chant of Berserker Spirit - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="3109" count="1" /> <!-- Amulet: Seal of Silence -->
|
||||
<item id="3109" count="1" /> <!-- Amulet: Seal of Silence - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="3111" count="1" /> <!-- Amulet: Seal of Suspension -->
|
||||
<item id="3111" count="1" /> <!-- Amulet: Seal of Suspension - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="3118" count="1" /> <!-- Amulet: Chant of Death Whisper -->
|
||||
<item id="3118" count="1" /> <!-- Amulet: Chant of Death Whisper - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="6397" count="1" /> <!-- Amulet: Chant of Vampire -->
|
||||
<item id="6397" count="1" /> <!-- Amulet: Chant of Vampire - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="3116" count="1" /> <!-- Amulet: Chant of Haste -->
|
||||
<item id="3116" count="1" /> <!-- Amulet: Chant of Haste - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="3940" count="1" /> <!-- Blueprint: Summon Siege Golem -->
|
||||
<item id="3940" count="1" /> <!-- Blueprint: Summon Siege Golem - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="2.5">
|
||||
<item id="4915" count="1" /> <!-- Blueprint: Summon Wild Hog Cannon -->
|
||||
<item id="4915" count="1" /> <!-- Blueprint: Summon Wild Hog Cannon - Not Available - Not Available -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -1140,7 +1140,7 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39069" toLevel="1" name="Major Hero Healing Potion">
|
||||
<!-- Greatly increases HP Recovery Bonus. -->
|
||||
<!-- Greatly increases HP Recovery Rate. -->
|
||||
<icon>icon.etc_reagent_white_i00</icon>
|
||||
<abnormalLevel>3</abnormalLevel>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
@@ -1267,7 +1267,7 @@
|
||||
<item id="71" count="1" /> <!-- Flamberge -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="281" count="1" /> <!-- Crystallized Ice Bow -->
|
||||
<item id="281" count="1" /> <!-- Frozen Bow -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="193" count="1" /> <!-- Stick of Faith -->
|
||||
@@ -1295,7 +1295,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39074" toLevel="1" name="Angel Cat's Energy">
|
||||
<!-- For 30 min., Max HP/ MP +5%, acquired XP/ SP +20%. The effect remains after death. -->
|
||||
<!-- For 30 min., Max HP/ MP +5%, acquired XP/ SP while hunting +20%. The effect remains after death. -->
|
||||
<icon>icon.skilltransform4</icon>
|
||||
<operateType>A2</operateType>
|
||||
<effectPoint>1</effectPoint>
|
||||
@@ -1347,7 +1347,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39076" toLevel="2" name="Fish Stew - Guild's Gratitude">
|
||||
<!-- For $s1, Acquired XP/ SP +$s2. -->
|
||||
<!-- For $s1, acquired XP/ SP while hunting +$s2. -->
|
||||
<icon>icon.ev_invasion_buff_box</icon>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
@@ -1363,7 +1363,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39077" toLevel="1" name="Scroll of Escape: Gludin Harbor">
|
||||
<!-- Teleports to Gludin Harbor. -->
|
||||
<!-- Teleports to the Gludin Harbor. -->
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<itemConsumeId>49503</itemConsumeId>
|
||||
@@ -1603,13 +1603,13 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="33.34">
|
||||
<item id="49521" count="1" /> <!-- Refined Romantic Chapeau - Special Trait -->
|
||||
<item id="49521" count="1" /> <!-- Refined Romantic Chapeau <STR+1 INT+1> -->
|
||||
</item>
|
||||
<item chance="33.33">
|
||||
<item id="49522" count="1" /> <!-- Pirate King Hat - Special Trait -->
|
||||
<item id="49522" count="1" /> <!-- Pirate King Hat <STR+1 INT+1> -->
|
||||
</item>
|
||||
<item chance="33.33">
|
||||
<item id="49523" count="1" /> <!-- Circlet of Devil - Special Trait -->
|
||||
<item id="49523" count="1" /> <!-- Demon's Circlet <STR+1 INT+1> -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -1674,7 +1674,7 @@
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="39095" toLevel="2" name="Blessed Agathion's Soul">
|
||||
<!-- <Effect> Silence Resistance +$s1 Fear Resistance +$s1 Shock Resistance +$s1 Sleep Resistance +$s1 Paralysis Resistance +$s1 -->
|
||||
<!-- <Effect> Paralysis Resistance $s1 Shock Resistance $s1 Sleep Resistance $s1 Silence Resistance $s1 Fear Resistance $s1 -->
|
||||
<icon>icon.skill6366_2</icon>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
|
||||
+38
-38
@@ -123,7 +123,7 @@
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="39113" toLevel="1" name="Golden Mermaid's Tears">
|
||||
<!-- For 1 h., Acquired XP/ SP +50%. Cooldown: 30 min. The effect remains after death. -->
|
||||
<!-- For 1 h., acquired XP/ SP while hunting +50%. Cooldown: 30 min. The effect remains after death. -->
|
||||
<icon>icon.general_fuel_i00</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
@@ -211,7 +211,7 @@
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39121" toLevel="1" name="Teleport: Gludin Harbor">
|
||||
<!-- Teleports to Gludin Harbor. -->
|
||||
<!-- Teleports to the Gludin Harbor. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>3000</hitTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
@@ -274,7 +274,7 @@
|
||||
<item id="71" count="1" /> <!-- Flamberge -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="281" count="1" /> <!-- Crystallized Ice Bow -->
|
||||
<item id="281" count="1" /> <!-- Frozen Bow -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="193" count="1" /> <!-- Stick of Faith -->
|
||||
@@ -327,7 +327,7 @@
|
||||
<item id="175" count="1" /> <!-- Art of Battle Axe -->
|
||||
</item>
|
||||
<item chance="4.0">
|
||||
<item id="267" count="1" /> <!-- Arthro Nail -->
|
||||
<item id="267" count="1" /> <!-- Arthro Claw -->
|
||||
</item>
|
||||
<item chance="4.0">
|
||||
<item id="268" count="1" /> <!-- Bellion Cestus -->
|
||||
@@ -587,13 +587,13 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="6.6">
|
||||
<item id="900" count="1" /> <!-- Ring of Grace - Not Available - Not available -->
|
||||
<item id="900" count="1" /> <!-- Ring of Grace - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="6.6">
|
||||
<item id="869" count="1" /> <!-- Earring of Grace - Not Available - Not available -->
|
||||
<item id="869" count="1" /> <!-- Earring of Grace - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="6.6">
|
||||
<item id="931" count="1" /> <!-- Necklace of Grace - Not Available - Not available -->
|
||||
<item id="931" count="1" /> <!-- Necklace of Grace - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="6.6">
|
||||
<item id="887" count="1" /> <!-- Adamantite Ring -->
|
||||
@@ -605,13 +605,13 @@
|
||||
<item id="918" count="1" /> <!-- Adamantite Necklace -->
|
||||
</item>
|
||||
<item chance="6.6">
|
||||
<item id="891" count="1" /> <!-- Sage's Ring - Not Available - Not available -->
|
||||
<item id="891" count="1" /> <!-- Sage's Ring - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="6.6">
|
||||
<item id="860" count="1" /> <!-- Sage's Earring - Not Available - Not available -->
|
||||
<item id="860" count="1" /> <!-- Sage's Earring - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="6.6">
|
||||
<item id="922" count="1" /> <!-- Sage's Necklace - Not Available - Not available -->
|
||||
<item id="922" count="1" /> <!-- Sage's Necklace - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="6.6">
|
||||
<item id="895" count="1" /> <!-- Black Ore Ring -->
|
||||
@@ -623,13 +623,13 @@
|
||||
<item id="926" count="1" /> <!-- Black Ore Necklace -->
|
||||
</item>
|
||||
<item chance="6.6">
|
||||
<item id="905" count="1" /> <!-- Ring of Blessing - Not Available - Not available -->
|
||||
<item id="905" count="1" /> <!-- Ring of Blessing - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="6.6">
|
||||
<item id="874" count="1" /> <!-- Earring of Blessing - Not Available - Not available -->
|
||||
<item id="874" count="1" /> <!-- Earring of Blessing - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="6.6">
|
||||
<item id="936" count="1" /> <!-- Necklace of Blessing - Not Available - Not available -->
|
||||
<item id="936" count="1" /> <!-- Necklace of Blessing - Not Available - Not Available -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -717,13 +717,13 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="33.34">
|
||||
<item id="49521" count="1" /> <!-- Refined Romantic Chapeau -->
|
||||
<item id="49521" count="1" /> <!-- Refined Romantic Chapeau <STR+1 INT+1> -->
|
||||
</item>
|
||||
<item chance="33.33">
|
||||
<item id="49687" count="1" /> <!-- Refined Silver Chapeau -->
|
||||
<item id="49687" count="1" /> <!-- Chic Silver Chapeau <Str+1 Int+1> -->
|
||||
</item>
|
||||
<item chance="33.33">
|
||||
<item id="49688" count="1" /> <!-- Refined Silver Chapeau Box -->
|
||||
<item id="49688" count="1" /> <!-- Refined Silver Chapeau Box - 30-day -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -776,13 +776,13 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="39140" toLevel="1" name="Magic Potion of Leaping Lv. 1">
|
||||
<!-- Allows to receive 1,200,000 XP/ 40,000 SP. Available for characters from Lv. 20 or higher. -->
|
||||
<!-- XP +1,200,000, SP +40,000. Required level: 20+. -->
|
||||
<icon>icon.etc_holy_potion_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39141" toLevel="1" name="Magic Potion of Leaping Lv. 2">
|
||||
<!-- Allows to receive 7,800,000 XP/ 240,000 SP. Available for characters from Lv. 30 or higher. -->
|
||||
<!-- XP +7,800,000, SP +240,000. Required level: 30+. -->
|
||||
<icon>icon.etc_wind_potion_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
@@ -963,7 +963,7 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="100.0">
|
||||
<item id="49737" count="1" /> <!-- Blessed Talisman of Border -->
|
||||
<item id="49737" count="1" /> <!-- Blessed Talisman of Border - Sealed -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -996,13 +996,13 @@
|
||||
<item id="49683" count="1" /> <!-- Talisman of Baium -->
|
||||
</item>
|
||||
<item chance="0.01">
|
||||
<item id="49682" count="1" /> <!-- Baium s Soul -->
|
||||
<item id="49682" count="1" /> <!-- Baium's Soul -->
|
||||
</item>
|
||||
<item chance="70.0">
|
||||
<item id="49676" count="1" /> <!-- Talisman of Insolence Lv. 1 -->
|
||||
<item id="49676" count="1" /> <!-- Talisman of Insolence Lv. 1 - Sealed -->
|
||||
</item>
|
||||
<item chance="20.0">
|
||||
<item id="49677" count="1" /> <!-- Talisman of Insolence Lv. 2 -->
|
||||
<item id="49677" count="1" /> <!-- Talisman of Insolence Lv. 2 - Sealed -->
|
||||
</item>
|
||||
<item chance="5.0">
|
||||
<item id="49685" count="1" /> <!-- Powerless Energy of Insolence -->
|
||||
@@ -1011,7 +1011,7 @@
|
||||
<item id="49684" count="1" /> <!-- Talisman Crystal -->
|
||||
</item>
|
||||
<item chance="1.9899">
|
||||
<item id="49543" count="1" /> <!-- Elemental Stone -->
|
||||
<item id="49543" count="1" /> <!-- Elemental Stone (Time-limited) - Sealed -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -1374,10 +1374,10 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="90">
|
||||
<item id="49767" count="1" />
|
||||
<item id="49767" count="1" /> <!-- Broken Celestial Shard -->
|
||||
</item>
|
||||
<item chance="10">
|
||||
<item id="49759" count="1" />
|
||||
<item id="49759" count="1" /> <!-- Celestial Shard - Sealed -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -1407,22 +1407,22 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="40.0">
|
||||
<item id="947" count="1" /> <!-- Scroll: Enchant B-grade Weapon (Exchangeable) -->
|
||||
<item id="947" count="1" /> <!-- Scroll: Enchant B-grade Weapon -->
|
||||
</item>
|
||||
<item chance="40.0">
|
||||
<item id="951" count="1" /> <!-- Scroll: Enchant C-grade Weapon (Exchangeable) -->
|
||||
<item id="951" count="1" /> <!-- Scroll: Enchant C-grade Weapon -->
|
||||
</item>
|
||||
<item chance="10.0">
|
||||
<item id="33807" count="1" /> <!-- Improved Scroll: Enchant C-grade Weapon (Exchangeable) -->
|
||||
<item id="33807" count="1" /> <!-- Improved Scroll: Enchant C-grade Weapon -->
|
||||
</item>
|
||||
<item chance="8.0">
|
||||
<item id="33808" count="1" /> <!-- Improved Scroll: Enchant B-grade Weapon (Exchangeable) -->
|
||||
<item id="33808" count="1" /> <!-- Improved Scroll: Enchant B-grade Weapon -->
|
||||
</item>
|
||||
<item chance="1.0">
|
||||
<item id="49484" count="1" /> <!-- Stable Scroll: Enchant C-grade Weapon (Exchangeable) -->
|
||||
<item id="49484" count="1" /> <!-- Stable Scroll: Enchant C-grade Weapon -->
|
||||
</item>
|
||||
<item chance="1.0">
|
||||
<item id="49486" count="1" /> <!-- Stable Scroll: Enchant B-grade Weapon (Exchangeable) -->
|
||||
<item id="49486" count="1" /> <!-- Stable Scroll: Enchant B-grade Weapon -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -1488,7 +1488,7 @@
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39162" toLevel="1" name="Special Pirate Fruit - Attack">
|
||||
<!-- For 20 min., P./ M. Atk. +7%, P./ M. Def. +10%, Max HP/ MP/ CP +15%, HP/ MP Recovery Bonus +20%, PvP Damage +5%. With a certain chance, absorbs 3% of the inflicted damage as HP. Cooldown: 1 min. The effect remains after death. -->
|
||||
<!-- For 20 min., P./ M. Atk. +7%, P./ M. Def. +10%, Max HP/ MP/ CP +15%, HP/ MP Recovery Rate +20%, PvP damage +5%. With a certain chance, absorbs 3% of the inflicted damage as HP. Cooldown: 1 min. The effect remains after death. -->
|
||||
<icon>icon.etc_codran_i09</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -1565,7 +1565,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39163" toLevel="1" name="Special Pirate Fruit - Defense">
|
||||
<!-- For 20 min., P./ M. Atk. +7%, P./ M. Def. +10%, Max HP/ MP/ CP +15%, HP/ MP Recovery Bonus +20%, PvP Damage +5%. With a certain chance, absorbs 3% of the inflicted damage as HP. Cooldown: 1 min. The effect remains after death. -->
|
||||
<!-- For 20 min., P./ M. Atk. +7%, P./ M. Def. +10%, Max HP/ MP/ CP +15%, HP/ MP Recovery Rate +20%, PvP damage +5%. With a certain chance, absorbs 3% of the inflicted damage as HP. Cooldown: 1 min. The effect remains after death. -->
|
||||
<icon>icon.etc_codran_i09</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -1746,7 +1746,7 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="100.0">
|
||||
<item id="49784" count="3" /> <!-- Balthus Knights' Mark -->
|
||||
<item id="49784" count="3" /> <!-- Balthus Knights' Mark (Time-limited) - Sealed -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -1834,7 +1834,7 @@
|
||||
<item id="288" count="1" /> <!-- Carnage Bow -->
|
||||
</item>
|
||||
<item chance="4.54">
|
||||
<item id="269" count="1" /> <!-- Blood Tornado -->
|
||||
<item id="269" count="1" /> <!-- Bloody Tornado -->
|
||||
</item>
|
||||
<item chance="4.54">
|
||||
<item id="7902" count="1" /> <!-- Doom Crusher -->
|
||||
@@ -2023,7 +2023,7 @@
|
||||
<item id="175" count="1" minEnchant="8" maxEnchant="8" /> <!-- Art of Battle Axe -->
|
||||
</item>
|
||||
<item chance="4.0">
|
||||
<item id="267" count="1" minEnchant="8" maxEnchant="8" /> <!-- Arthro Nail -->
|
||||
<item id="267" count="1" minEnchant="8" maxEnchant="8" /> <!-- Arthro Claw -->
|
||||
</item>
|
||||
<item chance="4.0">
|
||||
<item id="268" count="1" minEnchant="8" maxEnchant="8" /> <!-- Bellion Cestus -->
|
||||
@@ -2134,7 +2134,7 @@
|
||||
<item id="71" count="1" minEnchant="16" maxEnchant="16" /> <!-- Flamberge -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="281" count="1" minEnchant="16" maxEnchant="16" /> <!-- Crystallized Ice Bow -->
|
||||
<item id="281" count="1" minEnchant="16" maxEnchant="16" /> <!-- Frozen Bow -->
|
||||
</item>
|
||||
<item chance="8.3">
|
||||
<item id="193" count="1" minEnchant="16" maxEnchant="16" /> <!-- Stick of Faith -->
|
||||
@@ -2410,7 +2410,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39194" toLevel="1" name="Sayha's Storm Lv. 1">
|
||||
<!-- For 20 min., Sayha's Grace Consumption +100%, acquired XP/ SP +100%. Cooldown: 1 min. The effect remains after death. You can cancel the effect by yourself. -->
|
||||
<!-- For 20 min. while hunting, Sayha's Grace Consumption +100%, acquired XP/ SP +100%. Cooldown: 1 min. The effect remains after death. You can cancel the effect by yourself. -->
|
||||
<icon>icon.skill11137</icon>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
|
||||
+150
-150
@@ -46,7 +46,7 @@
|
||||
<item id="5450" count="1" /> <!-- Recipe: Dragon Grinder (60%) -->
|
||||
</item>
|
||||
<item chance="2.77">
|
||||
<item id="5452" count="1" /> <!-- Recipe: Blood Tornado (60%) -->
|
||||
<item id="5452" count="1" /> <!-- Recipe: Bloody Tornado (60%) -->
|
||||
</item>
|
||||
<item chance="2.77">
|
||||
<item id="5456" count="1" /> <!-- Recipe: Tallum Glaive (60%) -->
|
||||
@@ -155,94 +155,94 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="3.43">
|
||||
<item id="49953" count="1" /> <!-- Best INT Dye 3rd Class -->
|
||||
<item id="49953" count="1" /> <!-- Faded Best INT Dye <INT +3 MEN -2> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49954" count="1" /> <!-- Best INT Dye 3rd Class -->
|
||||
<item id="49954" count="1" /> <!-- Faded Best INT Dye <INT +3 WIT -2> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49955" count="1" /> <!-- Best MEN Dye 3rd Class -->
|
||||
<item id="49955" count="1" /> <!-- Faded Best MEN Dye <MEN +3 INT -2> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49956" count="1" /> <!-- Best MEN Dye 3rd Class -->
|
||||
<item id="49956" count="1" /> <!-- Faded Best MEN Dye <MEN +3 WIT -2> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49957" count="1" /> <!-- Best WIT Dye 3rd Class -->
|
||||
<item id="49957" count="1" /> <!-- Faded Best WIT Dye <WIT +3 INT -2> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49958" count="1" /> <!-- Best WIT Dye 3rd Class -->
|
||||
<item id="49958" count="1" /> <!-- Faded Best WIT Dye <WIT +3 MEN -2> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49959" count="1" /> <!-- Best STR Dye 3rd Class -->
|
||||
<item id="49959" count="1" /> <!-- Faded Best STR Dye <STR +3 CON -1> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49960" count="1" /> <!-- Best STR Dye 3rd Class -->
|
||||
<item id="49960" count="1" /> <!-- Faded Best STR Dye <STR +3 DEX -1> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49961" count="1" /> <!-- Best CON Dye 3rd Class -->
|
||||
<item id="49961" count="1" /> <!-- Faded Best CON Dye <CON +3 STR -1> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49962" count="1" /> <!-- Best CON Dye 3rd Class -->
|
||||
<item id="49962" count="1" /> <!-- Faded Best CON Dye <CON +3 DEX -1> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49963" count="1" /> <!-- Best DEX Dye 3rd Class -->
|
||||
<item id="49963" count="1" /> <!-- Faded Best DEX Dye <DEX +3 STR -1> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49964" count="1" /> <!-- Best DEX Dye 3rd Class -->
|
||||
<item id="49964" count="1" /> <!-- Faded Best DEX Dye <DEX +3 CON -1> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49965" count="1" /> <!-- Best INT Dye 3rd Class -->
|
||||
<item id="49965" count="1" /> <!-- Faded Best INT Dye <INT +3 MEN -1> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49966" count="1" /> <!-- Best INT Dye 3rd Class -->
|
||||
<item id="49966" count="1" /> <!-- Faded Best INT Dye <INT +3 WIT -1> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49967" count="1" /> <!-- Best MEN Dye 3rd Class -->
|
||||
<item id="49967" count="1" /> <!-- Faded Best MEN Dye <MEN +3 INT -1> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49968" count="1" /> <!-- Best MEN Dye 3rd Class -->
|
||||
<item id="49968" count="1" /> <!-- Faded Best MEN Dye <MEN +3 WIT -1> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49969" count="1" /> <!-- Best WIT Dye 3rd Class -->
|
||||
<item id="49969" count="1" /> <!-- Faded Best WIT Dye <WIT +3 INT -1> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49970" count="1" /> <!-- Best WIT Dye 3rd Class -->
|
||||
<item id="49970" count="1" /> <!-- Faded Best WIT Dye <WIT +3 MEN -1> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49983" count="1" /> <!-- Best STR Dye 3rd Class -->
|
||||
<item id="49983" count="1" /> <!-- Faded Best STR Dye <STR +4 CON -3> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49984" count="1" /> <!-- Best STR Dye 3rd Class -->
|
||||
<item id="49984" count="1" /> <!-- Faded Best STR Dye <STR +4 DEX -3> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49985" count="1" /> <!-- Best CON Dye 3rd Class -->
|
||||
<item id="49985" count="1" /> <!-- Faded Best CON Dye <CON +4 STR -3> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49986" count="1" /> <!-- Best CON Dye 3rd Class -->
|
||||
<item id="49986" count="1" /> <!-- Faded Best CON Dye <CON +4 DEX -3> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49987" count="1" /> <!-- Best DEX Dye 3rd Class -->
|
||||
<item id="49987" count="1" /> <!-- Faded Best DEX Dye <DEX +4 STR -3> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49988" count="1" /> <!-- Best DEX Dye 3rd Class -->
|
||||
<item id="49988" count="1" /> <!-- Faded Best DEX Dye <DEX +4 CON -3> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49989" count="1" /> <!-- Best INT Dye 3rd Class -->
|
||||
<item id="49989" count="1" /> <!-- Faded Best INT Dye <INT +4 MEN -3> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49990" count="1" /> <!-- Best INT Dye 3rd Class -->
|
||||
<item id="49990" count="1" /> <!-- Faded Best INT Dye <INT +4 WIT -3> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49991" count="1" /> <!-- Best MEN Dye 3rd Class -->
|
||||
<item id="49991" count="1" /> <!-- Faded Best MEN Dye <MEN +4 INT -3> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49992" count="1" /> <!-- Best MEN Dye 3rd Class -->
|
||||
<item id="49992" count="1" /> <!-- Faded Best MEN Dye <MEN +4 WIT -3> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49993" count="1" /> <!-- Best WIT Dye 3rd Class -->
|
||||
<item id="49993" count="1" /> <!-- Faded Best WIT Dye <WIT +4 INT -3> - Lv. 0 -->
|
||||
</item>
|
||||
<item chance="3.33">
|
||||
<item id="49994" count="1" /> <!-- Best WIT Dye 3rd Class -->
|
||||
<item id="49994" count="1" /> <!-- Faded Best WIT Dye <WIT +4 MEN -3> - Lv. 0 -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -332,16 +332,16 @@
|
||||
<item id="90066" count="1" /> <!-- Scroll: Ghost Piercing -->
|
||||
</item>
|
||||
<item chance="1.123">
|
||||
<item id="90067" count="1" /> <!-- Scroll: Sonic Barrier -->
|
||||
<item id="90067" count="1" /> <!-- Scroll: Tough Body -->
|
||||
</item>
|
||||
<item chance="1.123">
|
||||
<item id="90068" count="1" /> <!-- Scroll: Indestructible Sound -->
|
||||
</item>
|
||||
<item chance="1.123">
|
||||
<item id="90069" count="1" /> <!-- Scroll: Maximum Sonic Focus -->
|
||||
<item id="90069" count="1" /> <!-- Scroll: Furious Sword Spirit -->
|
||||
</item>
|
||||
<item chance="1.123">
|
||||
<item id="90070" count="1" /> <!-- Scroll: Force Barrier -->
|
||||
<item id="90070" count="1" /> <!-- Scroll: Wondrous Power -->
|
||||
</item>
|
||||
<item chance="1.123">
|
||||
<item id="90071" count="1" /> <!-- Scroll: Rush -->
|
||||
@@ -371,34 +371,34 @@
|
||||
<item id="90079" count="1" /> <!-- Scroll: Spoil Crush -->
|
||||
</item>
|
||||
<item chance="1.123">
|
||||
<item id="90080" count="1" /> <!-- Scroll: Final Secret -->
|
||||
<item id="90080" count="1" /> <!-- Scroll: Final Secret Lv. 1 -->
|
||||
</item>
|
||||
<item chance="1.123">
|
||||
<item id="90081" count="1" /> <!-- Scroll: Arcane Power -->
|
||||
</item>
|
||||
<item chance="1.123">
|
||||
<item id="90082" count="1" /> <!-- Scroll: Fire Vortex Buster -->
|
||||
<item id="90082" count="1" /> <!-- Scroll: Fire Vortex Buster - Not Available -->
|
||||
</item>
|
||||
<item chance="1.123">
|
||||
<item id="90083" count="1" /> <!-- Scroll: Ice Vortex Crusher -->
|
||||
<item id="90083" count="1" /> <!-- Scroll: Ice Vortex Crusher - Not Available -->
|
||||
</item>
|
||||
<item chance="1.123">
|
||||
<item id="90084" count="1" /> <!-- Scroll: Wind Vortex Slug -->
|
||||
<item id="90084" count="1" /> <!-- Scroll: Wind Vortex Slug - Not Available -->
|
||||
</item>
|
||||
<item chance="1.123">
|
||||
<item id="90085" count="1" /> <!-- Scroll: Arcane Chaos -->
|
||||
<item id="90085" count="1" /> <!-- Scroll: Arcane Chaos - Not Available -->
|
||||
</item>
|
||||
<item chance="1.123">
|
||||
<item id="90086" count="1" /> <!-- Scroll: Arcane Shield -->
|
||||
</item>
|
||||
<item chance="1.123">
|
||||
<item id="90087" count="1" /> <!-- Scroll: Curse of Doom -->
|
||||
<item id="90087" count="1" /> <!-- Scroll: Curse of Doom - Not Available -->
|
||||
</item>
|
||||
<item chance="1.123">
|
||||
<item id="90088" count="1" /> <!-- Scroll: Curse of Abyss -->
|
||||
<item id="90088" count="1" /> <!-- Scroll: Curse of Abyss - Not Available -->
|
||||
</item>
|
||||
<item chance="1.123">
|
||||
<item id="90089" count="1" /> <!-- Scroll: Vampiric Mist -->
|
||||
<item id="90089" count="1" /> <!-- Scroll: Vampiric Mist - Not Available -->
|
||||
</item>
|
||||
<item chance="1.123">
|
||||
<item id="90090" count="1" /> <!-- Scroll: Song of Renewal -->
|
||||
@@ -452,7 +452,7 @@
|
||||
<item id="90106" count="1" /> <!-- Scroll: Mana Gain -->
|
||||
</item>
|
||||
<item chance="1.123">
|
||||
<item id="90107" count="1" /> <!-- Scroll: Blessing of Eva -->
|
||||
<item id="90107" count="1" /> <!-- Scroll: Eva's Blessing -->
|
||||
</item>
|
||||
<item chance="1.123">
|
||||
<item id="90108" count="1" /> <!-- Scroll: Prophecy of Wind -->
|
||||
@@ -521,7 +521,7 @@
|
||||
<item id="90129" count="1" /> <!-- Scroll: Assassin Servitor -->
|
||||
</item>
|
||||
<item chance="1.123">
|
||||
<item id="90130" count="1" /> <!-- Scroll: Final Servitor -->
|
||||
<item id="90130" count="1" /> <!-- Scroll: Final Servitor - Not Available -->
|
||||
</item>
|
||||
<item chance="1.123">
|
||||
<item id="90131" count="1" /> <!-- Scroll: Servitor Share -->
|
||||
@@ -573,7 +573,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39204" toLevel="1" name="Dimensional Blessing">
|
||||
<!-- Gives 37,000,000 XP/ 1,110,000 SP. -->
|
||||
<!-- XP +37,000,000, SP +1,110,000. -->
|
||||
<icon>icon.BranchSys.icon.br_lucky_bag_i00</icon>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
@@ -666,7 +666,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39206" toLevel="1" name="Monster Arena Belt">
|
||||
<!-- When using the Belt CON +1, HORN +1, HP Recovery Bonus +2.31, MP Recovery Bonus +1.54, CP Recovery Bonus +3.07, Max HP/ MP/ CP +10%, Received Damage -3%. -->
|
||||
<!-- When equipped, CON +1, MEN +1, HP Recovery Rate +2.31, MP Recovery Rate +1.54, CP Recovery Rate +3.07, Max HP/ MP/ CP +10%, received damage -3%. -->
|
||||
<icon>icon.belt_of_tiat</icon>
|
||||
<operateType>P</operateType>
|
||||
<magicLevel>1</magicLevel>
|
||||
@@ -760,13 +760,13 @@
|
||||
<item id="35669" count="1" /> <!-- Angel Cat's Blessing - 30-day -->
|
||||
</item>
|
||||
<item chance="30">
|
||||
<item id="49541" count="1" /> <!-- Spellbook Chest -->
|
||||
<item id="49541" count="1" /> <!-- Spellbook Chest - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="5">
|
||||
<item id="952" count="1" /> <!-- Scroll: Enchant C-grade Armor (Exchangeable) -->
|
||||
<item id="952" count="1" /> <!-- Scroll: Enchant C-grade Armor -->
|
||||
</item>
|
||||
<item chance="5">
|
||||
<item id="951" count="1" /> <!-- Scroll: Enchant C-grade Weapon (Exchangeable) -->
|
||||
<item id="951" count="1" /> <!-- Scroll: Enchant C-grade Weapon -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -895,7 +895,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39213" toLevel="1" name="Savior Scroll: Enchant Weapon">
|
||||
<!-- Can only be used together with weapons of Savior. Does not disappear after an unsuccessful Enchant. -->
|
||||
<!-- Can only be used with weapons of Savior. In case of failure the item doesn't disappear. -->
|
||||
<icon>icon.yogi_scroll_of_enchant_weapon_grade_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
@@ -910,7 +910,7 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39215" toLevel="1" name="Ring of Savior">
|
||||
<!-- Shock Resistance +5%, HP Recovery Bonus +1.8/ MP +1.1. Effect does not double when two of the same rings are equipped. -->
|
||||
<!-- Stun Resistance +5%, HP Recovery Rate +1.8/ MP Recovery Rate +1.1 while running. Effects of two identical rings do not stack. -->
|
||||
<icon>icon.event_classic_ring</icon>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
@@ -960,7 +960,7 @@
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39223" toLevel="1" name="Bunch of Bananas">
|
||||
<!-- For $s1, Acquired XP/ SP +$s2, P./ M. Atk. +$s3, P./ M. Def. +$s4, Atk. Spd./ Casting Spd. +$s5, Speed +$s6, Sayha's Grace Consumption -$s7. Changes the appearance to that of Santa Outfit. -->
|
||||
<!-- For $s1, acquired XP/ SP +$s2, P./ M. Atk. +$s3, P./ M. Def. +$s4, Atk. Spd./ Casting Spd. +$s5, Speed +$s6, Sayha's Grace Consumption -$s7. Changes the armor appearance to that of Santa Outfit. -->
|
||||
<icon>Icon.ev_monkey_banana</icon>
|
||||
<operateType>A2</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
@@ -1014,7 +1014,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39224" toLevel="1" name="Strawberry Banana Cocktail">
|
||||
<!-- For 60 min., Max HP +10%, HP Recovery Bonus +10%, P. Atk. +10%, P. Def. +10%, Atk. Spd. +5%, Debuff Resistance +10%. Cannot be stacked with Prophecy-type buffs. -->
|
||||
<!-- For 60 min., Max HP +10%, HP Recovery Rate +10%, P. Atk. +10%, P. Def. +10%, Atk. Spd. +5%, Debuff Resistance +10%. Does not stack with Prophecy-type buffs. -->
|
||||
<icon>icon.etc_fruit_cocktail_i01</icon>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
@@ -1057,7 +1057,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39225" toLevel="1" name="Mango Banana Cocktail">
|
||||
<!-- For 60 min., ?? Recovery Bonus 6, M. Atk. +10%, M. Def. +10%, Casting Spd. +5%, Debuff Resistance +10%. Skill MP Consumption -3%. -->
|
||||
<!-- For 60 min., MP Recovery Rate +10%, M. Atk. +10%, M. Def. +10%, Casting Spd. +5%, Debuff Resistance +10%, Skill MP Consumption -3%. -->
|
||||
<icon>icon.etc_fruit_cocktail_i03</icon>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
@@ -1449,7 +1449,7 @@
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39238" toLevel="1" name="MOPP Combat Ration">
|
||||
<!-- For $s1, Acquired XP/ SP +$s2, P./ M. Atk. +$s3, P./ M. Def. +$s4, Atk. Spd./ Casting Spd. +$s5, Speed +$s6, Sayha's Grace Consumption -$s7. Changes the appearance to that of Santa Outfit. -->
|
||||
<!-- For $s1, acquired XP/ SP +$s2, P./ M. Atk. +$s3, P./ M. Def. +$s4, Atk. Spd./ Casting Spd. +$s5, Speed +$s6, Sayha's Grace Consumption -$s7. Changes the armor appearance to that of Santa Outfit. -->
|
||||
<icon>icon.ev_mopp_herb</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
@@ -1504,19 +1504,19 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="46.95">
|
||||
<item id="90313" count="1" /> <!-- Topaz Lv. 1 -->
|
||||
<item id="90313" count="1" /> <!-- Topaz Lv. 1 - Sealed -->
|
||||
</item>
|
||||
<item chance="46.95">
|
||||
<item id="90314" count="1" /> <!-- Topaz Lv. 2 -->
|
||||
<item id="90314" count="1" /> <!-- Topaz Lv. 2 - Sealed -->
|
||||
</item>
|
||||
<item chance="5.0">
|
||||
<item id="90315" count="1" /> <!-- Topaz Lv. 3 -->
|
||||
<item id="90315" count="1" /> <!-- Topaz Lv. 3 - Sealed -->
|
||||
</item>
|
||||
<item chance="1.0">
|
||||
<item id="90316" count="1" /> <!-- Topaz Lv. 4 -->
|
||||
<item id="90316" count="1" /> <!-- Topaz Lv. 4 - Sealed -->
|
||||
</item>
|
||||
<item chance="0.1">
|
||||
<item id="90317" count="1" /> <!-- Topaz Lv. 5 -->
|
||||
<item id="90317" count="1" /> <!-- Topaz Lv. 5 - Sealed -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -1545,19 +1545,19 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="46.95">
|
||||
<item id="90318" count="1" /> <!-- Garnet Lv. 1 -->
|
||||
<item id="90318" count="1" /> <!-- Garnet Lv. 1 - Sealed -->
|
||||
</item>
|
||||
<item chance="46.95">
|
||||
<item id="90319" count="1" /> <!-- Garnet Lv. 2 -->
|
||||
<item id="90319" count="1" /> <!-- Garnet Lv. 2 - Sealed -->
|
||||
</item>
|
||||
<item chance="5.0">
|
||||
<item id="90320" count="1" /> <!-- Garnet Lv. 3 -->
|
||||
<item id="90320" count="1" /> <!-- Garnet Lv. 3 - Sealed -->
|
||||
</item>
|
||||
<item chance="1.0">
|
||||
<item id="90321" count="1" /> <!-- Garnet Lv. 4 -->
|
||||
<item id="90321" count="1" /> <!-- Garnet Lv. 4 - Sealed -->
|
||||
</item>
|
||||
<item chance="0.1">
|
||||
<item id="90322" count="1" /> <!-- Garnet Lv. 5 -->
|
||||
<item id="90322" count="1" /> <!-- Garnet Lv. 5 - Sealed -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -1586,19 +1586,19 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="46.95">
|
||||
<item id="90323" count="1" /> <!-- Jade Lv. 1 -->
|
||||
<item id="90323" count="1" /> <!-- Jade Lv. 1 - Sealed -->
|
||||
</item>
|
||||
<item chance="46.95">
|
||||
<item id="90324" count="1" /> <!-- Jade Lv. 2 -->
|
||||
<item id="90324" count="1" /> <!-- Jade Lv. 2 - Sealed -->
|
||||
</item>
|
||||
<item chance="5.0">
|
||||
<item id="90325" count="1" /> <!-- Jade Lv. 3 -->
|
||||
<item id="90325" count="1" /> <!-- Jade Lv. 3 - Sealed -->
|
||||
</item>
|
||||
<item chance="1.0">
|
||||
<item id="90326" count="1" /> <!-- Jade Lv. 4 -->
|
||||
<item id="90326" count="1" /> <!-- Jade Lv. 4 - Sealed -->
|
||||
</item>
|
||||
<item chance="0.1">
|
||||
<item id="90327" count="1" /> <!-- Jade Lv. 5 -->
|
||||
<item id="90327" count="1" /> <!-- Jade Lv. 5 - Sealed -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -1627,19 +1627,19 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="46.95">
|
||||
<item id="90328" count="1" /> <!-- Ruby Lv. 1 -->
|
||||
<item id="90328" count="1" /> <!-- Ruby Lv. 1 - Sealed -->
|
||||
</item>
|
||||
<item chance="46.95">
|
||||
<item id="90329" count="1" /> <!-- Ruby Lv. 2 -->
|
||||
<item id="90329" count="1" /> <!-- Ruby Lv. 2 - Sealed -->
|
||||
</item>
|
||||
<item chance="5.0">
|
||||
<item id="90330" count="1" /> <!-- Ruby Lv. 3 -->
|
||||
<item id="90330" count="1" /> <!-- Ruby Lv. 3 - Sealed -->
|
||||
</item>
|
||||
<item chance="1.0">
|
||||
<item id="90331" count="1" /> <!-- Ruby Lv. 4 -->
|
||||
<item id="90331" count="1" /> <!-- Ruby Lv. 4 - Sealed -->
|
||||
</item>
|
||||
<item chance="0.1">
|
||||
<item id="90332" count="1" /> <!-- Ruby Lv. 5 -->
|
||||
<item id="90332" count="1" /> <!-- Ruby Lv. 5 - Sealed -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -1668,19 +1668,19 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="46.95">
|
||||
<item id="90333" count="1" /> <!-- Sapphire Lv. 1 -->
|
||||
<item id="90333" count="1" /> <!-- Sapphire Lv. 1 - Sealed -->
|
||||
</item>
|
||||
<item chance="46.95">
|
||||
<item id="90334" count="1" /> <!-- Sapphire Lv. 2 -->
|
||||
<item id="90334" count="1" /> <!-- Sapphire Lv. 2 - Sealed -->
|
||||
</item>
|
||||
<item chance="5.0">
|
||||
<item id="90335" count="1" /> <!-- Sapphire Lv. 3 -->
|
||||
<item id="90335" count="1" /> <!-- Sapphire Lv. 3 - Sealed -->
|
||||
</item>
|
||||
<item chance="1.0">
|
||||
<item id="90336" count="1" /> <!-- Sapphire Lv. 4 -->
|
||||
<item id="90336" count="1" /> <!-- Sapphire Lv. 4 - Sealed -->
|
||||
</item>
|
||||
<item chance="0.1">
|
||||
<item id="90337" count="1" /> <!-- Sapphire Lv. 5 -->
|
||||
<item id="90337" count="1" /> <!-- Sapphire Lv. 5 - Sealed -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -1709,19 +1709,19 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="46.95">
|
||||
<item id="90338" count="1" /> <!-- Diamond Lv. 1 -->
|
||||
<item id="90338" count="1" /> <!-- Diamond Lv. 1 - Sealed -->
|
||||
</item>
|
||||
<item chance="46.95">
|
||||
<item id="90339" count="1" /> <!-- Diamond Lv. 2 -->
|
||||
<item id="90339" count="1" /> <!-- Diamond Lv. 2 - Sealed -->
|
||||
</item>
|
||||
<item chance="5.0">
|
||||
<item id="90340" count="1" /> <!-- Diamond Lv. 3 -->
|
||||
<item id="90340" count="1" /> <!-- Diamond Lv. 3 - Sealed -->
|
||||
</item>
|
||||
<item chance="1.0">
|
||||
<item id="90341" count="1" /> <!-- Diamond Lv. 4 -->
|
||||
<item id="90341" count="1" /> <!-- Diamond Lv. 4 - Sealed -->
|
||||
</item>
|
||||
<item chance="0.1">
|
||||
<item id="90342" count="1" /> <!-- Diamond Lv. 5 -->
|
||||
<item id="90342" count="1" /> <!-- Diamond Lv. 5 - Sealed -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -1750,19 +1750,19 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="46.95">
|
||||
<item id="90343" count="1" /> <!-- Pearl Lv. 1 -->
|
||||
<item id="90343" count="1" /> <!-- Pearl Lv. 1 - Sealed -->
|
||||
</item>
|
||||
<item chance="46.95">
|
||||
<item id="90344" count="1" /> <!-- Pearl Lv. 2 -->
|
||||
<item id="90344" count="1" /> <!-- Pearl Lv. 2 - Sealed -->
|
||||
</item>
|
||||
<item chance="5.0">
|
||||
<item id="90345" count="1" /> <!-- Pearl Lv. 3 -->
|
||||
<item id="90345" count="1" /> <!-- Pearl Lv. 3 - Sealed -->
|
||||
</item>
|
||||
<item chance="1.0">
|
||||
<item id="90346" count="1" /> <!-- Pearl Lv. 4 -->
|
||||
<item id="90346" count="1" /> <!-- Pearl Lv. 4 - Sealed -->
|
||||
</item>
|
||||
<item chance="0.1">
|
||||
<item id="90347" count="1" /> <!-- Pearl Lv. 5 -->
|
||||
<item id="90347" count="1" /> <!-- Pearl Lv. 5 - Sealed -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -1791,19 +1791,19 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="46.95">
|
||||
<item id="90353" count="1" /> <!-- Vital Stone Lv. 1 -->
|
||||
<item id="90353" count="1" /> <!-- Vital Stone Lv. 1 - Sealed -->
|
||||
</item>
|
||||
<item chance="46.95">
|
||||
<item id="90354" count="1" /> <!-- Vital Stone Lv. 2 -->
|
||||
<item id="90354" count="1" /> <!-- Vital Stone Lv. 2 - Sealed -->
|
||||
</item>
|
||||
<item chance="5.0">
|
||||
<item id="90355" count="1" /> <!-- Vital Stone Lv. 3 -->
|
||||
<item id="90355" count="1" /> <!-- Vital Stone Lv. 3 - Sealed -->
|
||||
</item>
|
||||
<item chance="1.0">
|
||||
<item id="90356" count="1" /> <!-- Vital Stone Lv. 4 -->
|
||||
<item id="90356" count="1" /> <!-- Vital Stone Lv. 4 - Sealed -->
|
||||
</item>
|
||||
<item chance="0.1">
|
||||
<item id="90377" count="1" /> <!-- Vital Stone Lv. 5 -->
|
||||
<item id="90377" count="1" /> <!-- Topaz Jewelry Box Lv. 3 -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -1917,16 +1917,16 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="25.0">
|
||||
<item id="49777" count="1" /> <!-- XP Scroll: 1K -->
|
||||
<item id="49777" count="1" /> <!-- XP Scroll: 1K - Sealed -->
|
||||
</item>
|
||||
<item chance="25.0">
|
||||
<item id="49778" count="1" /> <!-- XP Scroll: 10K -->
|
||||
<item id="49778" count="1" /> <!-- XP Scroll: 10K - Sealed -->
|
||||
</item>
|
||||
<item chance="25.0">
|
||||
<item id="49779" count="1" /> <!-- XP Scroll: 100K -->
|
||||
<item id="49779" count="1" /> <!-- XP Scroll: 100K - Sealed -->
|
||||
</item>
|
||||
<item chance="25.0">
|
||||
<item id="49780" count="1" /> <!-- XP Scroll: 500K -->
|
||||
<item id="49780" count="1" /> <!-- XP Scroll: 500K - Sealed -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -2203,10 +2203,10 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="10.0">
|
||||
<item id="49674" count="2" /> <!-- XP Growth Scroll -->
|
||||
<item id="49674" count="2" /> <!-- XP Growth Scroll - Sealed -->
|
||||
</item>
|
||||
<item chance="10.0">
|
||||
<item id="90907" count="10" /> <!-- Soulshot Ticket -->
|
||||
<item id="90907" count="10" /> <!-- Soulshot Ticket - Sealed -->
|
||||
</item>
|
||||
<item chance="6.33975">
|
||||
<item id="91031" count="1" /> <!-- Water Spirit Evolution Stone -->
|
||||
@@ -2221,49 +2221,49 @@
|
||||
<item id="91034" count="1" /> <!-- Earth Spirit Evolution Stone -->
|
||||
</item>
|
||||
<item chance="10.0">
|
||||
<item id="91641" count="2" /> <!-- Sayha's Blessing -->
|
||||
<item id="91641" count="2" /> <!-- Sayha's Blessing - Sealed -->
|
||||
</item>
|
||||
<item chance="10.0">
|
||||
<item id="91712" count="2" /> <!-- Sayha's Storm Lv. 3 -->
|
||||
<item id="91712" count="2" /> <!-- Sayha's Storm Lv. 3 - Sealed -->
|
||||
</item>
|
||||
<item chance="10.0">
|
||||
<item id="91780" count="2" /> <!-- Battle Scroll -->
|
||||
<item id="91780" count="2" /> <!-- Old Battle Scroll - Sealed -->
|
||||
</item>
|
||||
<item chance="10.0">
|
||||
<item id="93486" count="2" /> <!-- Combat Scroll -->
|
||||
<item id="93486" count="2" /> <!-- Old Combat Scroll - Sealed -->
|
||||
</item>
|
||||
<item chance="10.0">
|
||||
<item id="93080" count="1" /> <!-- Charging Stone of Random Craft - 1 Charge -->
|
||||
<item id="93080" count="1" /> <!-- Charging Stone of Regular Craft - 1 Charge - Sealed -->
|
||||
</item>
|
||||
<item chance="1.0">
|
||||
<item id="93303" count="1" /> <!-- Package: Cloak of Protection -->
|
||||
<item id="93303" count="1" /> <!-- Package: Cloak of Protection - Sealed -->
|
||||
</item>
|
||||
<item chance="1.0">
|
||||
<item id="93304" count="1" /> <!-- Package: Einhasad's Pendant Lv. 1 -->
|
||||
<item id="93304" count="1" /> <!-- Package: Einhasad's Pendant Lv. 1 - Sealed -->
|
||||
</item>
|
||||
<item chance="1.0">
|
||||
<item id="93330" count="1" /> <!-- Enchant Kit: Talisman of Authority -->
|
||||
<item id="93330" count="1" /> <!-- Enchant Kit: Talisman of Authority - Sealed -->
|
||||
</item>
|
||||
<item chance="0.5">
|
||||
<item id="93448" count="1" /> <!-- A-grade Weapon Coupon -->
|
||||
<item id="93448" count="1" /> <!-- A-grade Weapon Coupon - Sealed -->
|
||||
</item>
|
||||
<item chance="0.5">
|
||||
<item id="93449" count="1" /> <!-- A-grade Armor Coupon -->
|
||||
<item id="93449" count="1" /> <!-- A-grade Armor Coupon - Sealed -->
|
||||
</item>
|
||||
<item chance="0.5">
|
||||
<item id="93930" count="1" /> <!-- Special Armor Coupon -->
|
||||
<item id="93930" count="1" /> <!-- Special Armor Coupon - Sealed -->
|
||||
</item>
|
||||
<item chance="0.1">
|
||||
<item id="93268" count="1" /> <!-- Improved Scroll: Enchant A-grade Weapon -->
|
||||
<item id="93268" count="1" /> <!-- Improved Scroll: Enchant A-grade Weapon - Sealed -->
|
||||
</item>
|
||||
<item chance="0.1">
|
||||
<item id="93269" count="1" /> <!-- Improved Scroll: Enchant A-grade Armor -->
|
||||
<item id="93269" count="1" /> <!-- Improved Scroll: Enchant A-grade Armor - Sealed -->
|
||||
</item>
|
||||
<item chance="0.1">
|
||||
<item id="93270" count="1" /> <!-- Cursed Scroll: Enchant A-grade Weapon -->
|
||||
<item id="93270" count="1" /> <!-- Cursed Scroll: Enchant A-grade Weapon - Sealed -->
|
||||
</item>
|
||||
<item chance="0.1">
|
||||
<item id="93271" count="1" /> <!-- Cursed Scroll: Enchant A-grade Armor -->
|
||||
<item id="93271" count="1" /> <!-- Cursed Scroll: Enchant A-grade Armor - Sealed -->
|
||||
</item>
|
||||
<item chance="0.1">
|
||||
<item id="93387" count="1" /> <!-- Spellbook: Ultimate Death Knight Transformation -->
|
||||
@@ -2356,34 +2356,34 @@
|
||||
<item count="49759" id="1" /> <!-- Heavenly Shard -->
|
||||
</item>
|
||||
<item chance="4.347">
|
||||
<item id="49665" count="1" /> <!-- Armor Chest (B-grade) -->
|
||||
<item id="49665" count="1" /> <!-- B-grade Armor Pack -->
|
||||
</item>
|
||||
<item chance="4.347">
|
||||
<item id="49668" count="1" /> <!-- Armor Chest (C-grade) -->
|
||||
<item id="49668" count="1" /> <!-- C-grade Armor Pack -->
|
||||
</item>
|
||||
<item chance="4.347">
|
||||
<item id="49684" count="10" /> <!-- Talisman Crystal -->
|
||||
</item>
|
||||
<item chance="4.347">
|
||||
<item id="49685" count="5" /> <!-- Energy of Insolence -->
|
||||
<item id="49685" count="5" /> <!-- Powerless Energy of Insolence -->
|
||||
</item>
|
||||
<item chance="4.347">
|
||||
<item id="49738" count="1" /> <!-- Sealed Blessed Talisman of Border -->
|
||||
</item>
|
||||
<item chance="4.347">
|
||||
<item id="49760" count="1" /> <!-- Armor Chest (A-grade) -->
|
||||
<item id="49760" count="1" /> <!-- A-grade Armor Pack -->
|
||||
</item>
|
||||
<item chance="4.347">
|
||||
<item id="49853" count="1" /> <!-- Beckins' Secret Book of Improvements - V -->
|
||||
<item id="49853" count="1" /> <!-- Secret Book of Baggins' Enchantments - V -->
|
||||
</item>
|
||||
<item chance="4.347">
|
||||
<item id="90013" count="2" /> <!-- Mid-Grade Life Stone -->
|
||||
<item id="90013" count="2" /> <!-- Mid-grade Life Stone - Weapon -->
|
||||
</item>
|
||||
<item chance="4.347">
|
||||
<item id="90014" count="1" /> <!-- High-Grade Life Stone -->
|
||||
<item id="90014" count="1" /> <!-- High-grade Life Stone - Weapon -->
|
||||
</item>
|
||||
<item chance="4.347">
|
||||
<item id="90144" count="5" /> <!-- Transformation Scroll: Light Assassin -->
|
||||
<item id="90144" count="5" /> <!-- Transformation Scroll: White Assassin -->
|
||||
</item>
|
||||
<item chance="4.347">
|
||||
<item id="90481" count="1" /> <!-- Stone: Save C-grade Armor -->
|
||||
@@ -2395,22 +2395,22 @@
|
||||
<item id="90483" count="1" /> <!-- Stone: Save A-grade Armor -->
|
||||
</item>
|
||||
<item chance="4.347">
|
||||
<item id="90485" count="1" /> <!-- Stone: Secure C-grade Armor (Tradable) -->
|
||||
<item id="90485" count="1" /> <!-- Stone: Enchant B-grade Armor -->
|
||||
</item>
|
||||
<item chance="4.347">
|
||||
<item id="90486" count="1" /> <!-- Stone: Secure B-grade Armor (Tradable) -->
|
||||
<item id="90486" count="1" /> <!-- Stone: Enchant C-grade Armor -->
|
||||
</item>
|
||||
<item chance="4.347">
|
||||
<item id="90487" count="1" /> <!-- Stone: Secure A-grade Armor (Tradable) -->
|
||||
<item id="90487" count="1" /> <!-- Stone: Enchant D-grade Armor -->
|
||||
</item>
|
||||
<item chance="4.347">
|
||||
<item id="90489" count="1" /> <!-- Stone: Enchant C-grade Armor (Tradable) -->
|
||||
<item id="90489" count="1" /> <!-- Stone: Protect B-grade Armor -->
|
||||
</item>
|
||||
<item chance="4.347">
|
||||
<item id="90490" count="1" /> <!-- Stone: Enchant B-grade Armor (Tradable) -->
|
||||
<item id="90490" count="1" /> <!-- Stone: Protect C-grade Armor -->
|
||||
</item>
|
||||
<item chance="4.347">
|
||||
<item id="90491" count="1" /> <!-- Stone: Enchant A-grade Armor (Tradable) -->
|
||||
<item id="90491" count="1" /> <!-- Stone: Protect D-grade Armor -->
|
||||
</item>
|
||||
<item chance="4.347">
|
||||
<item id="90496" count="1" /> <!-- Earth Dragon Belt -->
|
||||
@@ -2419,14 +2419,14 @@
|
||||
<item id="90497" count="1" /> <!-- Fire Dragon Belt -->
|
||||
</item>
|
||||
<item chance="4.347">
|
||||
<item id="90498" count="1" /> <!-- Mystical Casket -->
|
||||
<item id="90498" count="1" /> <!-- Mysterious Jewelry Box -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39272" toLevel="1" name="Balthus Knights' Top-grade Mark">
|
||||
<!-- For 2 h., acquired XP/ SP +$s1. A badge of Balthus Knights grants a chance to obtain Special Supplies. Effect remains after death. -->
|
||||
<!-- For 2 h., acquired XP/ SP while hunting +$s1. The mark shows that you are a member of Balthus Knights granting you a chance to obtain Special Supplies. The effect remains after death. -->
|
||||
<icon>icon.ev_balthus_token</icon>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<itemConsumeId>90506</itemConsumeId>
|
||||
@@ -2558,19 +2558,19 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="20.0">
|
||||
<item id="35669" count="1" /> <!-- Angel Cat's Blessing 30-day -->
|
||||
<item id="35669" count="1" /> <!-- Angel Cat's Blessing - 30-day -->
|
||||
</item>
|
||||
<item chance="20.0">
|
||||
<item id="46254" count="1" /> <!-- Dandy's Home Run Ball -->
|
||||
<item id="46254" count="1" /> <!-- Dandy's Home Run Ball - Sealed -->
|
||||
</item>
|
||||
<item chance="20.0">
|
||||
<item id="49487" count="5" /> <!-- Soulshot Ticket (Tradable within account) -->
|
||||
<item id="49487" count="5" /> <!-- Soulshot Ticket (Tradable within account) - Sealed -->
|
||||
</item>
|
||||
<item chance="20.0">
|
||||
<item id="49488" count="20" /> <!-- Hero's Top-grade HP Replenishing Potion -->
|
||||
<item id="49488" count="20" /> <!-- Hero's Top-grade HP Replenishing Potion - Sealed -->
|
||||
</item>
|
||||
<item chance="20.0">
|
||||
<item id="49757" count="1" /> <!-- Sayha's Holy Water -->
|
||||
<item id="49757" count="1" /> <!-- Sayha's Holy Water - Sealed -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -2597,19 +2597,19 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="20.0">
|
||||
<item id="49541" count="1" /> <!-- Spellbook Chest -->
|
||||
<item id="49541" count="1" /> <!-- Spellbook Chest - Not Available - Not Available -->
|
||||
</item>
|
||||
<item chance="20.0">
|
||||
<item id="49772" count="5" /> <!-- Scroll Melody Mood -->
|
||||
<item id="49772" count="5" /> <!-- Scroll of Mood Melody - Sealed -->
|
||||
</item>
|
||||
<item chance="20.0">
|
||||
<item id="90034" count="1" /> <!-- Spellbook Chest - 3rd class transfer -->
|
||||
<item id="90034" count="1" /> <!-- Spellbook Chest - 3rd Class -->
|
||||
</item>
|
||||
<item chance="20.0">
|
||||
<item id="90045" count="1" /> <!-- Magic Tablet -->
|
||||
</item>
|
||||
<item chance="20.0">
|
||||
<item id="94209" count="3" /> <!-- Life Stone Lv. 1 - Weapon Event -->
|
||||
<item id="94209" count="3" /> <!-- Dim Life Stone Lv. 1 - Weapon - Sealed -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -2636,22 +2636,22 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="16.7">
|
||||
<item id="49525" count="1" /> <!-- Rare Accessory Pack Lv. 1 15-day -->
|
||||
<item id="49525" count="1" /> <!-- Rare Accessory Pack Lv. 1 - 15-day -->
|
||||
</item>
|
||||
<item chance="16.66">
|
||||
<item id="49590" count="1" /> <!-- Rare Accessory Pack Lv. 3 30-day -->
|
||||
<item id="49590" count="1" /> <!-- Rare Accessory Pack Lv. 3 - 30-day -->
|
||||
</item>
|
||||
<item chance="16.66">
|
||||
<item id="49801" count="1" /> <!-- Dandy's Pendant 1-day -->
|
||||
<item id="49801" count="1" /> <!-- Dandy's Pendant - 1-day -->
|
||||
</item>
|
||||
<item chance="16.66">
|
||||
<item id="49802" count="1" /> <!-- Dandy's Shining Pendant 1-day -->
|
||||
<item id="49802" count="1" /> <!-- Dandy's Shining Pendant - 1-day -->
|
||||
</item>
|
||||
<item chance="16.66">
|
||||
<item id="90190" count="1" /> <!-- Dandy's Pendant 7-day -->
|
||||
<item id="90190" count="1" /> <!-- Dandy's Pendant - 7-day -->
|
||||
</item>
|
||||
<item chance="16.66">
|
||||
<item id="90191" count="1" /> <!-- Dandy's Shining Pendant 7-day -->
|
||||
<item id="90191" count="1" /> <!-- Dandy's Shining Pendant - 7-day -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -2666,7 +2666,7 @@
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="39278" toLevel="1" name="Flower Sweets">
|
||||
<!-- For 20 min., Max HP/ MP +5%, acquired XP/ SP +20%. -->
|
||||
<!-- For 20 min., Max HP/ MP +5%, acquired XP/ SP while hunting +20%. -->
|
||||
<icon>icon.flower_songpyeon</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
@@ -2790,10 +2790,10 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="100">
|
||||
<item id="90043" count="1" /> <!-- Dark Assassin Transformation Potion -->
|
||||
<item id="90043" count="1" /> <!-- Dark Assassin Transformation Potion - Sealed -->
|
||||
</item>
|
||||
<!-- <item chance="30">
|
||||
<item id="95783" count="1" /> Aden's Soul Crystal Lv. 1
|
||||
<item id="95783" count="1" /> Aden's Soul Crystal Lv. 1 - Weapon
|
||||
</item> For 329 Protocol -->
|
||||
</items>
|
||||
</effect>
|
||||
|
||||
+22
-22
@@ -194,7 +194,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39305" toLevel="3" name="Dark Knight Transformation">
|
||||
<!-- You are transformed into Dark Knight. For 20 min., Max HP/ MP +10%, P. Atk. in PvP +5%, P. Def. in PvP +5%, Paralysis/ Silence/ Fear/ Stun Resistance +5%. The effect remains after death. -->
|
||||
<!-- Transforms into Dark Knight. Max HP +10% Max MP +10% PvP damage +5% Received PvP damage -5% Shock Resistance +5% Paralysis Resistance +5% Silence Resistance +5% Fear Resistance +5% The effect remains after death. -->
|
||||
<icon>icon.etc_charm_of_courage_i05</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -365,7 +365,7 @@
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="39309" toLevel="1" name="Eva's Stable Scroll: Enchant Head Accessory">
|
||||
<!-- Enchants Hair Accessory. -->
|
||||
<!-- Required for enchanting head accessories. -->
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39310" toLevel="1" name="Eva's Enchant Pack - Head Accessory">
|
||||
@@ -455,7 +455,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39321" toLevel="3" name="Item Skill: Infection Resistance">
|
||||
<!-- Infection Resistance -->
|
||||
<!-- Infection Resistance $s1 -->
|
||||
<icon>icon.skill11825</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
@@ -497,7 +497,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39324" toLevel="3" name="Item Skill: Acquired XP">
|
||||
<!-- When in inventory, Acquired XP +$s1. -->
|
||||
<!-- When in inventory, acquired XP while hunting +$s1. -->
|
||||
<icon>icon.skill11825</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
@@ -511,14 +511,14 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39325" toLevel="3" name="Arcane Deliverance">
|
||||
<!-- Recovers HP/ MP/ CP after an attack. (20% of Max HP and lower) -->
|
||||
<!-- Recovers HP/ MP/ CP after an attack. (Triggers when Max HP is at 20% or lower.) (Cooldown: 300 sec.) -->
|
||||
<icon>icon.skill10106</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<reuseDelay>900000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39326" toLevel="3" name="Arcane Speed">
|
||||
<!-- Increases Speed, Atk. Spd. and Casting Spd. after an attack. -->
|
||||
<!-- Temporarily increases Speed, Atk. Spd. and Casting Spd. after an attack. (Cooldown: 300 sec.) -->
|
||||
<icon>icon.skill10106</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>1000</hitTime>
|
||||
@@ -526,7 +526,7 @@
|
||||
<effectPoint>100</effectPoint>
|
||||
</skill>
|
||||
<skill id="39327" toLevel="3" name="Arcane Barrier">
|
||||
<!-- Creates a barrier for a while when damage is taken. -->
|
||||
<!-- Creates a time-limited barrier when hit. (Cooldown: 300 sec.) -->
|
||||
<icon>icon.skill10106</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
@@ -534,7 +534,7 @@
|
||||
<effectPoint>100</effectPoint>
|
||||
</skill>
|
||||
<skill id="39328" toLevel="3" name="Arcane Immunity">
|
||||
<!-- Grants immunity to debuffs and anomaly states for a while when damage is taken. -->
|
||||
<!-- Temporarily grants immunity to debuffs and anomalies when hit. (Cooldown: 300 sec.) -->
|
||||
<icon>icon.skill10106</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
@@ -542,7 +542,7 @@
|
||||
<effectPoint>100</effectPoint>
|
||||
</skill>
|
||||
<skill id="39329" toLevel="3" name="Arcane Protection">
|
||||
<!-- Increases P./ M. Def for a while when damage is taken. -->
|
||||
<!-- Temporarily increases P./ M. Def. when hit. (Cooldown: 300 sec.) -->
|
||||
<icon>icon.skill10106</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
@@ -550,7 +550,7 @@
|
||||
<effectPoint>100</effectPoint>
|
||||
</skill>
|
||||
<skill id="39330" toLevel="3" name="Arcane Paralysis">
|
||||
<!-- Temporarily paralyzes the enemy after an attack. -->
|
||||
<!-- Temporarily paralyzes the enemy after an attack. (Cooldown: 300 sec.) -->
|
||||
<icon>icon.skill10106</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -561,7 +561,7 @@
|
||||
<effectPoint>-100</effectPoint>
|
||||
</skill>
|
||||
<skill id="39331" toLevel="3" name="Arcane Silence">
|
||||
<!-- Temporarily inflicts Silence on the enemy after an attack. -->
|
||||
<!-- Temporarily inflicts Silence on the enemy after an attack. (Cooldown: 300 sec.) -->
|
||||
<icon>icon.skill10106</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isDebuff>true</isDebuff>
|
||||
@@ -591,7 +591,7 @@
|
||||
<effectPoint>100</effectPoint>
|
||||
</skill>
|
||||
<skill id="39334" toLevel="1" name="Lucky Fortune">
|
||||
<!-- For 5 min., a party member s HP/ MP Recovery Rate +20%, P. Accuracy +4, P. Evasion +4, P./ M. Atk. +15%, Atk./ Casting Spd. +10%, P. Critical Rate/ M. Skill Critical Rate +15%, P. Critical Damage/ M. Skill Critical Damage +15%. -->
|
||||
<!-- For 5 min., a party member's HP/ MP Recovery Rate +20%, P. Accuracy +4, P. Evasion +4, P./ M. Atk. +15%, Atk./ Casting Spd. +10%, P. Critical Rate/ M. Skill Critical Rate +15%, P. Critical Damage/ M. Skill Critical Damage +15%. -->
|
||||
<icon>icon.Accessary_middle_ages_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
@@ -600,7 +600,7 @@
|
||||
<effectPoint>669</effectPoint>
|
||||
</skill>
|
||||
<skill id="39335" toLevel="2" name="Lucky Fortune">
|
||||
<!-- For 5 min., a great spirit grants party members: HP Recovery +20%, Max MP +20%, M. Skill Critical Rate +2, P. Critical Damage +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, P. Accuracy +4, Speed -20%. -->
|
||||
<!-- With the help of the Great Spirit, recovers 20% HP. For 5 min., Max HP +20%, M. Skill Critical Rate +2, P. Critical Damage +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, P. Accuracy +4, Speed -20%. -->
|
||||
<icon>icon.Accessary_middle_ages_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
@@ -808,7 +808,7 @@
|
||||
<mpConsume>1</mpConsume>
|
||||
</skill>
|
||||
<skill id="39356" toLevel="1" name="Prophecy of Water - Anniversary">
|
||||
<!-- For 1 h., for a party member MP +10%, M. Atk. +10%, M. Def. +10%, Casting Spd. +5%, Debuff Resistance +10%. Skill MP Consumption -3%. -->
|
||||
<!-- For 1 h., a party member's MP +10%, M. Atk. +10%, M. Def. +10%, Casting Spd. +5%, Debuff Resistance +10%, Skill MP Consumption -3%. -->
|
||||
<icon>icon.skill1355</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>900</castRange>
|
||||
@@ -818,7 +818,7 @@
|
||||
<mpConsume>1</mpConsume>
|
||||
</skill>
|
||||
<skill id="39357" toLevel="1" name="Prophecy of Fire - Anniversary">
|
||||
<!-- For 1 h., for a party member Max HP +10%, HP Recovery bonus +10%, P. Atk. +10%, P. Def. +10%, Atk. Spd. +5%, Debuff Resistance +10%. -->
|
||||
<!-- For 1 h., a party member's Max HP +10%, HP Recovery Rate +10%, P. Atk. +10%, P. Def. +10%, Atk. Spd. +5%, Debuff Resistance +10%. -->
|
||||
<icon>icon.skill1356</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>900</castRange>
|
||||
@@ -948,7 +948,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39361" toLevel="3" name="Master Fisherman's Blessing">
|
||||
<!-- For $s1, Acquired XP/ SP during fishing +100%. Effect remains after death. -->
|
||||
<!-- For $s1, acquired XP/ SP while fishing +100%. The effect remains after death. -->
|
||||
<icon>icon.fishing_zone_ticket</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
@@ -1005,7 +1005,7 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="100.0">
|
||||
<item id="90951" count="1" /> <!-- Angler's Fishing Box -->
|
||||
<item id="90951" count="1" /> <!-- Master Fisherman's Fishing Pack -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -1033,14 +1033,14 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="100.0">
|
||||
<item id="90951" count="1" /> <!-- Angler's Fishing Box -->
|
||||
<item id="90951" count="1" /> <!-- Master Fisherman's Fishing Pack -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39365" toLevel="1" name="Scroll: Enchant Fishing Weapon">
|
||||
<!-- Can only be used together with fishing weapons. Does not disappear after an unsuccessful Enchant. -->
|
||||
<!-- Can only be used with Fish weapons. In case of failure the item doesn't disappear. -->
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLevel>1</magicLevel>
|
||||
@@ -1059,7 +1059,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="39367" toLevel="1" name="Teddy Bear Transformation">
|
||||
<!-- Teddy Bear transformation. Max HP/ MP +20%, Acquired XP/ SP +20% while Sayha's Grace is active. The effect remains after death. -->
|
||||
<!-- Teddy Bear transformation. Max HP/ MP +20%, acquired XP/ SP while hunting +20%, while Sayha's Grace is active. The effect remains after death. -->
|
||||
<icon>icon.gomdori_chest_change</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -1195,7 +1195,7 @@
|
||||
<item id="8683" count="1" minEnchant="16" maxEnchant="16" /> <!-- Tiphon's Spear -->
|
||||
</item>
|
||||
<item chance="3">
|
||||
<item id="269" count="1" minEnchant="16" maxEnchant="16" /> <!-- Blood Tornado -->
|
||||
<item id="269" count="1" minEnchant="16" maxEnchant="16" /> <!-- Bloody Tornado -->
|
||||
</item>
|
||||
<item chance="3">
|
||||
<item id="270" count="1" minEnchant="16" maxEnchant="16" /> <!-- Dragon Grinder -->
|
||||
@@ -1235,7 +1235,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39369" toLevel="1" name="White Knight Transformation">
|
||||
<!-- You are transformed into White Knight. For 20 min., Max HP/ MP +10%, Paralysis/ Silence/ Fear/ Stun Resistance +5%, PvE damage +5%, received damage -5%. The effect remains after death. -->
|
||||
<!-- Transforms into White Knight. Max HP +10% Max MP +10% PvE damage +5% Received PvE damage -5% Shock Resistance +5% Paralysis Resistance +5% Silence Resistance +5% Fear Resistance +5% The effect remains after death. -->
|
||||
<icon>icon.etc_charm_of_courage_i00</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
|
||||
+1
-1
@@ -11,7 +11,7 @@
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="39466" toLevel="1" name="Anniversary Talisman">
|
||||
<!-- Acquired XP/ SP +$s1. -->
|
||||
<!-- Acquired XP/ SP +$s1 -->
|
||||
<icon>icon.ev_L2_soul_ore</icon>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
|
||||
+6
-6
@@ -459,7 +459,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="40057" toLevel="1" name="Magic Fire (Event)">
|
||||
<!-- Magic Lamp charging rate +100%. -->
|
||||
<!-- Magic Lamp charging rate +100% -->
|
||||
<icon>icon.bm_soul_of_shilen</icon>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalType>MAGIC_LAMP_RATE</abnormalType>
|
||||
@@ -836,7 +836,7 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40088" toLevel="1" name="Scroll: Enchant Aden's Weapon">
|
||||
<!-- Used to enchant a moon weapon. -->
|
||||
<!-- Required for enchanting Moon weapons. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -863,7 +863,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="40091" toLevel="1" name="Adventurer's Scroll: Enchant Head Accessory">
|
||||
<!-- Used to enchant hair accessories. -->
|
||||
<!-- Required for enchanting head accessories. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLevel>1</magicLevel>
|
||||
@@ -925,7 +925,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40095" toLevel="1" name="Spellbook: Mount Glorious Steed">
|
||||
<!-- Double-click to learn how to ride Glory of Champion. -->
|
||||
<!-- Double-click to learn how to ride Glorious Steed. -->
|
||||
<hitTime>1500</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
@@ -935,14 +935,14 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="OpSkill">
|
||||
<skillId>54200</skillId> <!-- Mount Glory of Champion -->
|
||||
<skillId>54200</skillId> <!-- Mount Glorious Steed -->
|
||||
<skillLevel>1</skillLevel>
|
||||
<hasLearned>false</hasLearned>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="SetSkill">
|
||||
<skillId>54200</skillId> <!-- Mount Glory of Champion -->
|
||||
<skillId>54200</skillId> <!-- Mount Glorious Steed -->
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
|
||||
+21
-28
@@ -82,12 +82,11 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40104" toLevel="1" name="Sayha's Storm Lv. 3 (Event)">
|
||||
<!-- For 20 min., Sayha's Grace Consumption +100%, acquired XP/ SP +200%. Cooldown: 1 min. The effect remains after death. You can cancel the effect by yourself. -->
|
||||
<!-- For 20 min. while hunting, Sayha's Grace Consumption +100%, acquired XP/ SP +200%. Cooldown: 1 min. The effect remains after death. You can cancel the effect by yourself. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40105" toLevel="1" name="Blue Lantern - 3rd Place">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -390,7 +389,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40125" toLevel="1" name="High-grade Lit Red Lantern">
|
||||
<!-- <Reward for achieving the 1st place in the Big Magic Lamp event> XP +1,200,000,000, SP +32,400,000. Cannot be transferred to higher-level characters. -->
|
||||
<!-- <Reward for the 1st place in the Big Magic Lamp event> XP +1,200,000,000, SP +32,400,000. Cannot be transferred to higher-level characters. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
@@ -410,7 +409,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40126" toLevel="1" name="High-grade Lit Purple Lantern">
|
||||
<!-- <Reward for achieving the 2nd place in the Big Magic Lamp event> XP +360,000,000, SP +9,720,000. Cannot be transferred to higher-level characters. -->
|
||||
<!-- <Reward for the 2nd place in the Big Magic Lamp event> XP +360,000,000, SP +9,720,000. Cannot be transferred to higher-level characters. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
@@ -430,7 +429,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40127" toLevel="1" name="High-grade Lit Blue Lantern">
|
||||
<!-- <Reward for achieving the 3rd place in the Big Magic Lamp event> XP +120,000,000, SP +3,240,000. Cannot be transferred to higher-level characters. -->
|
||||
<!-- <Reward for the 3rd place in the Big Magic Lamp event> XP +120,000,000, SP +3,240,000. Cannot be transferred to higher-level characters. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
@@ -450,7 +449,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40128" toLevel="1" name="High-grade Lit Green Lantern">
|
||||
<!-- <Reward for achieving the 4th place in the Big Magic Lamp event> XP +60,000,000, SP +1,620,000. Cannot be transferred to higher-level characters. -->
|
||||
<!-- <Reward for the 4th place in the Big Magic Lamp event> XP +60,000,000, SP +1,620,000. Cannot be transferred to higher-level characters. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
@@ -527,7 +526,7 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40140" toLevel="1" name="Mount Wyvern">
|
||||
<!-- Allows to mount Wyvern. When the character is riding Wyvern, weapon/ sigil is unequipped, also all bound creatures are dismissed. -->
|
||||
<!-- Allows to mount Wyvern. When mounting a Wyvern, your weapon and shield/ sigil are unequipped, and all summoned creatures disappear. Only several buff skills can be used while riding a Wyvern. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -605,7 +604,7 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40145" toLevel="1" name="Scroll of Escape: Gludin Harbor">
|
||||
<!-- Teleports to Gludin Harbor. -->
|
||||
<!-- Teleports to the Gludin Harbor. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -625,7 +624,7 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40149" toLevel="1" name="Fish Stew - Greater Shield">
|
||||
<!-- For $s1 P. Def. +$s2. -->
|
||||
<!-- For $s1, P. Def. +$s2. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -645,7 +644,7 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40153" toLevel="2" name="Fish Stew - Guild's Gratitude">
|
||||
<!-- For $s1, Acquired XP/ SP +$s2. -->
|
||||
<!-- For $s1, acquired XP/ SP while hunting +$s2. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -669,12 +668,12 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40158" toLevel="1" name="Honey Sesame Cakes - Event">
|
||||
<!-- Acquired XP/ SP +$s2 for $s1 min. Note! When used with Einhasad's Blessing Scroll, Einhasad's Protection, Dandy's Home Run Ball, Dandy's Golden Ball, the most powerful effect is active. -->
|
||||
<!-- For $s1, acquired XP/ SP while hunting +$s2. Note! When used with Einhasad's Blessing Scroll, Einhasad's Protection, Dandy's Home Run Ball, Dandy's Golden Ball, the most powerful effect is active. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40159" toLevel="1" name="Letter of Congratulation - Event">
|
||||
<!-- Congratulations on Chuseok. When you open the letter, you will see an explosion of fireworks, also there will be writings over your character s head. -->
|
||||
<!-- Congratulations on Chuseok. When you open the letter, you will see an explosion of fireworks, also there will be writings over your character's head. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -716,7 +715,6 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="40164" toLevel="1" name="Spellbook: Glorious Warrior's Ability Lv. 1">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -744,7 +742,6 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40166" toLevel="1" name="Mid-grade HP Recovery Potion - Event">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -889,7 +886,6 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40177" toLevel="1" name="Pumpkin Ghost's Noble Candy - Reward">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -906,13 +902,13 @@
|
||||
<itemConsumeId>93849</itemConsumeId> <!-- Halloween Mask -->
|
||||
<effects>
|
||||
<effect name="TriggerSkill">
|
||||
<skillId>55000</skillId> <!-- Acquired XP/ SP 30% -->
|
||||
<skillId>55000</skillId> <!-- Acquired XP/ SP -->
|
||||
<skillLevel>1</skillLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>80</chance>
|
||||
</effect>
|
||||
<effect name="TriggerSkill">
|
||||
<skillId>55000</skillId> <!-- Acquired XP/ SP 50% -->
|
||||
<skillId>55000</skillId> <!-- Acquired XP/ SP -->
|
||||
<skillLevel>3</skillLevel>
|
||||
<targetType>SELF</targetType>
|
||||
<chance>20</chance>
|
||||
@@ -943,28 +939,28 @@
|
||||
<effect name="RestorationRandom">
|
||||
<items>
|
||||
<item chance="12.5">
|
||||
<item id="93756" count="1000" /> <!-- Revita-Pop (Event) -->
|
||||
<item id="93756" count="1000" /> <!-- Halloween Candy - Sealed -->
|
||||
</item>
|
||||
<item chance="12.5">
|
||||
<item id="93756" count="500" /> <!-- Revita-Pop (Event) -->
|
||||
<item id="93756" count="500" /> <!-- Halloween Candy - Sealed -->
|
||||
</item>
|
||||
<item chance="12.5">
|
||||
<item id="93756" count="300" /> <!-- Revita-Pop (Event) -->
|
||||
<item id="93756" count="300" /> <!-- Halloween Candy - Sealed -->
|
||||
</item>
|
||||
<item chance="12.5">
|
||||
<item id="93756" count="100" /> <!-- Revita-Pop (Event) -->
|
||||
<item id="93756" count="100" /> <!-- Halloween Candy - Sealed -->
|
||||
</item>
|
||||
<item chance="12.5">
|
||||
<item id="93756" count="50" /> <!-- Revita-Pop (Event) -->
|
||||
<item id="93756" count="50" /> <!-- Halloween Candy - Sealed -->
|
||||
</item>
|
||||
<item chance="12.5">
|
||||
<item id="93756" count="30" /> <!-- Revita-Pop (Event) -->
|
||||
<item id="93756" count="30" /> <!-- Halloween Candy - Sealed -->
|
||||
</item>
|
||||
<item chance="12.5">
|
||||
<item id="93756" count="10" /> <!-- Revita-Pop (Event) -->
|
||||
<item id="93756" count="10" /> <!-- Halloween Candy - Sealed -->
|
||||
</item>
|
||||
<item chance="12.5">
|
||||
<item id="93849" count="3" /> <!-- Halloween Mask -->
|
||||
<item id="93849" count="3" /> <!-- Halloween Mask - Sealed -->
|
||||
</item>
|
||||
</items>
|
||||
</effect>
|
||||
@@ -992,12 +988,10 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40181" toLevel="1" name="Antharas' Lair's Time Stone">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40182" toLevel="1" name="Lucky Energy Card">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -1037,7 +1031,6 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40190" toLevel="1" name="Antharas' Lair's Time Stone">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
|
||||
+9
-37
@@ -36,7 +36,6 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40207" toLevel="1" name="Spellbook: Air Bike">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -101,7 +100,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40209" toLevel="1" name="Dumpling Soup">
|
||||
<!-- For 20 min. P./ M. Atk. +150, P./ M. Def. +100, all Critical Rate +10%, Max HP/ MP +150. -->
|
||||
<!-- P. Atk. +150 M. Atk. +150 P. Def. +100 M. Def. +100 Max HP +150 Max MP +150 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -110,7 +109,7 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40211" toLevel="1" name="New Year Horoscope - Minor Luck">
|
||||
<!-- Acquired XP/ SP +$s1. -->
|
||||
<!-- Acquired XP/ SP +$s1 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -125,7 +124,6 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40214" toLevel="1" name="Scroll of Blessing: Weapon">
|
||||
<!-- Turns a weapon into a blessed one. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLevel>1</magicLevel>
|
||||
@@ -141,12 +139,10 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40216" toLevel="1" name="Black Anvil Guild Camp's Time Stone">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40217" toLevel="1" name="Scroll of Blessing: Weapon">
|
||||
<!-- Turns a weapon into a blessed one. -->
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>A1</operateType>
|
||||
@@ -414,7 +410,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="40226" toLevel="25" name="Special Buff Scroll Lv. 1">
|
||||
<!-- STR/ DEX/ CON +1 INT/ WIT/ MEN +1 The buff is leveling up every hour, and various items are granted. <Rewards> Lv. 1-8: Sayha's Cookie (2 pcs.) Lv. 9-15: Sayha's Storm Lv. 3 (2 pcs.) Lv. 16-20: Soulshot Ticket (10 pcs.) Lv. 21-23: Spirit Ore (100 pcs.) Lv. 24: Charging Stone of Random Craft (2 pcs.) Note! If the character is dead, no items are given, and the buff's level does not increase. The effect remains after death. You can't cancel the effect by yourself. -->
|
||||
<!-- STR/ DEX/ CON +1 INT/ WIT/ MEN +1 The buff is leveling up every hour, and various items are granted. <Rewards> Lv. 1-8: Sayha's Cookie (2 pcs.) Lv. 9-15: Sayha's Storm Lv. 3 (2 pcs.) Lv. 16-20: Soulshot Ticket (10 pcs.) Lv. 21-23: Spirit Ore (100 pcs.) Lv. 24: Charging Stone of Random Craft (2 pcs.) Note! If the character is dead, no items are given, and the buff's level does not increase. The effect remains after death. You can't cancel the effect by yourself.?????????????? -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -519,7 +515,6 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40231" toLevel="1" name="Maliss' HP Recovery Potion (Event)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -746,7 +741,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40247" toLevel="1" name="Sayha's Blessing Scroll - Atk. Spd./ Casting Spd.">
|
||||
<!-- Atk. Spd. +100 Casting Spd. +100. -->
|
||||
<!-- Atk. Spd. +100 Casting Spd. +100 -->
|
||||
<icon>icon.bm_freya_storm_scroll</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
@@ -783,7 +778,7 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40251" toLevel="1" name="Pet's XP Growth Scroll">
|
||||
<!-- Pet XP $s1 Removed when your pet is dead or recalled. -->
|
||||
<!-- Pet's XP $s1 Removed when your pet dies or is unsummoned. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -940,12 +935,11 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40261" toLevel="1" name="Scroll: 1,000,000,000 SP">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40262" toLevel="1" name="Buff Candies">
|
||||
<!-- P. Atk. $s1 M. Atk. $s1 P. Def. $s2 M. Def. $s2 Max HP $s3 Max MP $s3 Acquired XP/ SP $s4. -->
|
||||
<!-- P. Atk. $s1 M. Atk. $s1 P. Def. $s2 M. Def. $s2 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -968,32 +962,26 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40264" toLevel="3" name="Regeneration">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40265" toLevel="6" name="Blessed Body">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40266" toLevel="6" name="Blessed Soul">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40267" toLevel="3" name="Focus">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40268" toLevel="3" name="Focus">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40269" toLevel="3" name="Death Whisper">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -1003,87 +991,71 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40271" toLevel="3" name="Acumen">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40272" toLevel="3" name="Acumen">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40273" toLevel="3" name="Might">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40274" toLevel="3" name="Might">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40275" toLevel="3" name="Empower">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40276" toLevel="3" name="Empower">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40277" toLevel="3" name="Shield">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40278" toLevel="3" name="Shield">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40279" toLevel="2" name="Magic Barrier">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40280" toLevel="2" name="Wind Walk">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40281" toLevel="2" name="Wind Walk">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40282" toLevel="6" name="Concentration">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40283" toLevel="6" name="Concentration">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40284" toLevel="3" name="Agility">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40285" toLevel="3" name="Agility">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40286" toLevel="3" name="Guidance">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40287" toLevel="1" name="Secret Shop Ticket">
|
||||
<!-- P. Atk. $s1 M. Atk. $s1 P. Def. $s2 M. Def. $s2 Max HP $s3 Max MP $s3 Acquired XP/ SP $s4. -->
|
||||
<!-- P. Atk. $s1 M. Atk. $s1 P. Def. $s2 M. Def. $s2 XP recovery fee $s3 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -1143,7 +1115,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40290" toLevel="25" name="Five-colored Sweets - Lv. 1">
|
||||
<!-- When used for +1 hour. STR +1 INT +1 DEX +1 WIT +1 CON +1 MEN +1 Water Attack +$s1 The buff is leveling up every hour. <Rewards> Lv. 1-7: Honey Bean Cakes (Event) 3 pcs. Lv. 8-13: Sayha's Storm Lv. 3 (5 pcs.) Lv. 14-22: Soulshot Ticket (10 pcs.) Lv. 23: Random Transformation Scroll (3 pcs.) Lv. 24: Charging Stone of Random Craft (3 pcs.) Note! Dead characters cannot obtain the gift. -->
|
||||
<!-- STR/ INT/ DEX/ WIT/ CON/ MEN +1 Water Attack +$s1 The buff is renewed every hour granting you various rewards. <Rewards> Lv. 1: Harvest Festival's Rainbow Rice Cake (Time-limited) Lv. 2-8: Candy of Grace (Time-limited) (3 pcs.) Lv. 9: Aden Transformation Scroll (Time-limited) (3 pcs.) Lv. 10-16: Sayha's Storm Lv. 3 (Time-limited) (3 pcs.) Lv. 17-23: Buff Candies (Time-limited) (3 pcs.) Lv. 24: Growth Rune Fragment (2 pcs.) Note! You cannot get the buff and the gift if you are dead. You cannot get the buff and the gift while teleporting. You cannot get the gift if your inventory is full. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -1247,7 +1219,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40299" toLevel="1" name="Scroll of Escape: Gorgon Flower Garden">
|
||||
<!-- Can be used to teleport to the Gorgon Flower Garden. -->
|
||||
<!-- A magic scroll for teleporting to the Gorgon Flower Garden. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
|
||||
+20
-81
@@ -1,17 +1,14 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="40300" toLevel="1" name="Scroll of Escape: Gorgon Flower Garden">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40301" toLevel="1" name="Scroll of Escape: Gorgon Flower Garden">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40302" toLevel="1" name="Scroll of Escape: Gorgon Flower Garden">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -41,22 +38,18 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40304" toLevel="1" name="Scroll of Escape: Death Pass">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40305" toLevel="1" name="Scroll of Escape: Death Pass">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40306" toLevel="1" name="Scroll of Escape: Death Pass">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40307" toLevel="1" name="Scroll of Escape: Death Pass">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -111,17 +104,14 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40310" toLevel="1" name="Scroll of Escape: Cemetery">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40311" toLevel="1" name="Scroll of Escape: Cemetery">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40312" toLevel="1" name="Scroll of Escape: Cemetery">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -151,22 +141,18 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40314" toLevel="1" name="Scroll of Escape: Fields of Massacre">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40315" toLevel="1" name="Scroll of Escape: Fields of Massacre">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40316" toLevel="1" name="Scroll of Escape: Fields of Massacre">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40317" toLevel="1" name="Scroll of Escape: Fields of Massacre">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -196,22 +182,18 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40319" toLevel="1" name="Scroll of Escape: Plains of Glory">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40320" toLevel="1" name="Scroll of Escape: Plains of Glory">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40321" toLevel="1" name="Scroll of Escape: Plains of Glory">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40322" toLevel="1" name="Scroll of Escape: Plains of Glory">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -241,22 +223,18 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40324" toLevel="1" name="Scroll of Escape: War-Torn Plains">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40325" toLevel="1" name="Scroll of Escape: War-Torn Plains">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40326" toLevel="1" name="Scroll of Escape: War-Torn Plains">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40327" toLevel="1" name="Scroll of Escape: War-Torn Plains">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -312,27 +290,23 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40332" toLevel="1" name="Scroll of Escape: Ruins of Agony">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40333" toLevel="1" name="Scroll of Escape: Ruins of Agony">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40334" toLevel="1" name="Scroll of Escape: Ruins of Agony">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40335" toLevel="1" name="Scroll of Escape: Ruins of Agony">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40336" toLevel="1" name="17th Anniversary Blessing">
|
||||
<!-- <font color="00DCFF"><Great discounts for death penalty recovery cost.></font> Lost item recovery price is $s1 XP recovery price is $s2 -->
|
||||
<!-- <font color="00DCFF"><Great discounts for death penalty recovery fees.></font> Lost item recovery fee $s1 XP recovery fee $s2 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -356,22 +330,22 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="40339" toLevel="1" name="17th Anniversary Blessing">
|
||||
<!-- <font color="00DCFF"><Great discounts for death penalty recovery cost.></font> Lost item recovery price is $s1 XP recovery price is $s2 -->
|
||||
<!-- <font color="00DCFF"><Great discounts for death penalty recovery fees.></font> Lost item recovery fee $s1 XP recovery fee $s2 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40340" toLevel="1" name="17th Anniversary Blessing">
|
||||
<!-- <font color="00DCFF"><Great discounts for death penalty recovery cost.></font> Lost item recovery price is $s1 XP recovery price is $s2 -->
|
||||
<!-- <font color="00DCFF"><Great discounts for death penalty recovery fees.></font> Lost item recovery fee $s1 XP recovery fee $s2 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40341" toLevel="1" name="17th Anniversary Blessing">
|
||||
<!-- <font color="00DCFF"><Great discounts for death penalty recovery cost.></font> Lost item recovery price is $s1 XP recovery price is $s2 -->
|
||||
<!-- <font color="00DCFF"><Great discounts for death penalty recovery fees.></font> Lost item recovery fee $s1 XP recovery fee $s2 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40342" toLevel="1" name="17th Anniversary Blessing">
|
||||
<!-- <font color="00DCFF"><Great discounts for death penalty recovery cost.></font> Lost item recovery price is $s1 XP recovery price is $s2 -->
|
||||
<!-- <font color="00DCFF"><Great discounts for death penalty recovery fees.></font> Lost item recovery fee $s1 XP recovery fee $s2 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -429,7 +403,6 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40345" toLevel="1" name="Antharas' Lair's Time Stone">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -439,62 +412,51 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40347" toLevel="1" name="Cursed Scroll: Enchant B-grade Weapon">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40348" toLevel="1" name="Cursed Scroll: Enchant B-grade Armor">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40349" toLevel="1" name="Cursed Scroll: Enchant C-grade Weapon">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40350" toLevel="1" name="Cursed Scroll: Enchant C-grade Armor">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40351" toLevel="1" name="Cursed Scroll: Enchant D-grade Weapon">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40352" toLevel="1" name="Cursed Scroll: Enchant D-grade Armor">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40353" toLevel="1" name="Forest of the Ancients' Time Stone">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40354" toLevel="1" name="Artisan's Scroll: Enchant Ring of Insolence">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40355" toLevel="1" name="Artisan's Scroll: Enchant Dragon Valley's Earring">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40356" toLevel="1" name="Artisan's Scroll: Enchant Talisman of Aden">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40357" toLevel="1" name="Sayha's Storm Lv. 4">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- For 20 min. while hunting, Sayha's Grace Consumption +100%, acquired XP/ SP +250%. Cooldown: 1 min. The effect remains after death. You can cancel the effect by yourself. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40358" toLevel="1" name="Alligator Island's Time Stone">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -555,7 +517,6 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40361" toLevel="1" name="Freya's Random Transformation Scroll">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -584,61 +545,56 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40362" toLevel="1" name="Scroll of Escape: Frost Lord's Castle">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40364" toLevel="1" name="Valentine's Day Blessing">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40365" toLevel="1" name="Valentine's Day Blessing - Attack">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- P. Atk. $s1 M. Atk. $s1 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40366" toLevel="1" name="Valentine's Day Blessing - Defense">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- P. Def. $s1 M. Def. $s1 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40367" toLevel="1" name="Valentine's Day Blessing - Speed">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- Atk. Spd. $s1 Casting Spd. $s1 Max HP $s2 Max MP $s2 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40368" toLevel="1" name="Valentine's Day Blessing - Harmony">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- You've collected all Valentine's Day Blessings. P. Atk. $s1 M. Atk. $s1 P. Def. $s1 M. Def. $s1 Atk. Spd. $s2 Casting Spd. $s2 Max HP $s1 Max MP $s1 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40369" toLevel="25" name="New Year Blessing">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- Acquired XP +30% Acquired SP +30% The effect is renewed automatically every hour. Once the effect is renewed, you will get the following items. <Reward> Lv. 1-8: Package: New Year's Reward - Sayha's Cookie (Time-limited) Lv. 9-16: Package: New Year's Reward - Spirit Ore (Time-limited) Lv. 17-23: Package: New Year's Reward - Soulshot Ticket (Time-limited) Lv. 24: Package: New Year's Reward - Charging Stone of Random Craft - 1 Charge (Time-limited) Note! You cannot get the buff renewal or a gift if you are dead. You cannot get the buff renewal or a gift if you are teleporting. You cannot get the buff renewal or a gift if you have too little space in your inventory. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40370" toLevel="1" name="New Year Blessing - Reward">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40371" toLevel="1" name="New Year Blessing - Reward">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40372" toLevel="1" name="New Year Blessing - Reward">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40373" toLevel="1" name="New Year Blessing - Reward">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40374" toLevel="1" name="Elmoreden Tower's Scroll of Blessing">
|
||||
<!-- STR/ INT +1 DEX/ WIT +1 CON/ MEN +1 P./ M. Atk. +100 P./ M. Def. +100 XP recovery fee -10% The effect remains after death. You can cancel the effect by yourself. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
@@ -697,127 +653,110 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40375" toLevel="1" name="Garden of Genesis' Time Stone">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40376" toLevel="1" name="Spring Energy">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40377" toLevel="1" name="Invigorating Spring Energy">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40378" toLevel="1" name="Scroll: 100,000,000 SP">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40379" toLevel="1" name="Summon Efri">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- Summons NPC Efri. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40380" toLevel="1" name="Battle Support Scroll">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- STR/ INT +1 DEX/ WIT +1 CON/ MEN +1 Sayha's Grace Consumption -20% The effect remains after death. You can cancel the effect by yourself. Note! Cannot be used while Sayha's Grace is active. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40381" toLevel="1" name="Sayha's Grace Scroll">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- Sustains Sayha's Grace. The effect remains after death. You can cancel the effect by yourself. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40382" toLevel="1" name="Elmoreden Tower's Time Stone">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40383" toLevel="1" name="Growth Scroll">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- STR/ INT +1 DEX/ WIT +1 CON/ MEN +1 Sayha's Grace Consumption -20% The effect remains after death. You can cancel the effect by yourself. Note! Cannot be used while Sayha's Grace is active. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40384" toLevel="1" name="Scroll: Enchant Aden Cloak">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40385" toLevel="1" name="Magic Lamp Charging Potion (1-time)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40386" toLevel="2" name="Discount XP Recovery Scroll Lv. 1">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- XP recovery fee $s1 The effect remains after death. You can cancel the effect by yourself. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40387" toLevel="1" name="Einhasad's Protection">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- Acquired XP $s1 Acquired SP $s1 The effect remains after death. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40388" toLevel="1" name="Einhasad's Protection">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- Acquired XP $s1 Acquired SP $s1 The effect remains after death. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40389" toLevel="1" name="Adventurers' Guide's Special Ticket">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40390" toLevel="1" name="Extra Pass: Ancient Pirates' Tomb">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40391" toLevel="1" name="Sayha's Grace Scroll">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- Sustains Sayha's Grace. The effect remains after death. You can cancel the effect by yourself. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40392" toLevel="1" name="Extra Pass: Training Zone">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40393" toLevel="1" name="Talisman Challenge Point Efficiency Boost - 1 Charge">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40394" toLevel="1" name="Talisman Challenge Point Efficiency Boost - 2 Charges">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40395" toLevel="1" name="Talisman Challenge Points' Enhanced Charge">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40396" toLevel="1" name="Talisman Challenge Points' Charge Protection">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40397" toLevel="1" name="Talisman Challenge Points' Charge Decrease">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40398" toLevel="1" name="Talisman Challenge Points' Charge Stabilization">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40399" toLevel="1" name="Special Equipment Challenge Point Efficiency Boost - 1 Charge">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
|
||||
+20
-67
@@ -1,67 +1,58 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="40400" toLevel="1" name="Special Equipment Challenge Point Efficiency Boost - 2 Charges">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40401" toLevel="1" name="Special Equipment Challenge Points' Enhanced Charge">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40402" toLevel="1" name="Special Equipment Challenge Points' Charge Protection">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40403" toLevel="1" name="Special Equipment Challenge Points' Charge Decrease">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40404" toLevel="1" name="Special Equipment Challenge Points' Charge Stabilization">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40405" toLevel="1" name="Five-colored Sweets - Reward">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40406" toLevel="1" name="Test_Appearance Stone: Emerald Weapon (Time-limited)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40407" toLevel="1" name="Anniversary Complimentary Buff">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- Max HP $s1 Max MP $s1 Success rate with weapon/ armor enchant scrolls $s2 Acquired XP/ SP $s3 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40408" toLevel="2" name="Anniversary Cake">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- P. Atk. $s1 M. Atk. $s1 P. Def. $s1 M. Def. $s1 HP Recovery Rate $s2 MP Recovery Rate $s2 The buff is renewed every hour. Anniversary Box is given upon the buff renewal. Note! You cannot get the buff and the gift if you are dead. You cannot get the buff and the gift while teleporting. You cannot get the gift if your inventory is full. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40409" toLevel="1" name="Anniversary Cake - Reward">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40410" toLevel="1" name="Comic Buff">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- P. Atk. $s1 M. Atk. $s1 P. Def. $s1 M. Def. $s1 HP Recovery Rate $s2 MP Recovery Rate $s2 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40411" toLevel="1" name="Spellbook: Mount Red Wyvern">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- Double-click to learn how to ride Red Wyvern. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40412" toLevel="1" name="Scroll of Escape: Guardian Tanai">
|
||||
<!-- A magical scroll that relocates you to the Guardian Tanai in Orc Village. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
@@ -87,7 +78,6 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40413" toLevel="1" name="Scroll of Escape: Gantaki Zu Urutu">
|
||||
<!-- A magical scroll that relocates you to the Gantaki Zu Urutu in Orc Village. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
@@ -113,267 +103,230 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="40414" toLevel="1" name="Rare Accessory Challenge Points +50">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40415" toLevel="1" name="Talisman Challenge Points +50">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40416" toLevel="1" name="Special Equipment Challenge Points">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40417" toLevel="1" name="Scroll: Enchant Piercing Mask">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40418" toLevel="1" name="Scroll: Enchant Ancient Weapon">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40419" toLevel="1" name="Rare Accessory Challenge Points +20">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40420" toLevel="1" name="Talisman Challenge Points +20">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40421" toLevel="1" name="Special Equipment Challenge Points +20">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40422" toLevel="1" name="Lineage 2 Reward - Overstuffed Wardrobe">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- Given to the character who has completed the most collections in 2021. P. Atk. $s1 M. Atk. $s1 P. Def. $s1 M. Def. $s1 Acquired XP/ SP $s2 HP Recovery Potions' Effect $s3 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40423" toLevel="1" name="Lineage 2 Reward - Mission Champion">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- Given to the character who has completed the most missions in 2021. P. Atk. $s1 M. Atk. $s1 P. Def. $s1 M. Def. $s1 Acquired XP/ SP $s2 HP Recovery Potions' Effect $s3 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40424" toLevel="1" name="Lineage 2 Reward - Natural Born Hunter">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- Given to the character who has become the best fighter of transcendent instance zones in 2021. P. Atk. $s1 M. Atk. $s1 P. Def. $s1 M. Def. $s1 Acquired XP/ SP $s2 HP Recovery Potions' Effect $s3 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40425" toLevel="1" name="Lineage 2 Reward - Luck Challenger">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- Given to the character who has obtained the most Red Lanterns of the Magic Lamp in 2021. P. Atk. $s1 M. Atk. $s1 P. Def. $s1 M. Def. $s1 Acquired XP/ SP $s2 HP Recovery Potions' Effect $s3 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40426" toLevel="1" name="Lineage 2 Reward - Ace of Aces">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- Given to the character who has obtained the most 'Olympiad Hero' titles in 2021. P. Atk. $s1 M. Atk. $s1 P. Def. $s1 M. Def. $s1 Acquired XP/ SP $s2 HP Recovery Potions' Effect $s3 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40427" toLevel="1" name="Lineage 2 Reward - Winner's Gift">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- Lineage 2 Reward - Winner's Gift of 2021. Sustains Sayha's Grace. Acquired XP/ SP $s1 Magic Lamp Charge $s2 Enchant success rate $s2 MP Consumption $s3 HP Recovery Potions' Effect $s4 <font color=ff6666>Note!</font> If there is an enemy nearby, the character's name becomes purple. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40428" toLevel="1" name="Scroll of Blessing: Armor">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40429" toLevel="1" name="Scroll of Blessing: Armor">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40430" toLevel="1" name="Scroll of Blessing (Test)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40431" toLevel="1" name="Extra Pass: Dawn Lady's Sanctuary (Time-limited)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40432" toLevel="1" name="Christmas Card">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40433" toLevel="1" name="Elmoreden Tower's Time Stone">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40434" toLevel="1" name="Extra Pass: Transcendent Instance Zone">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40435" toLevel="1" name="Red Lantern (Time-limited)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- A magic lantern given as a reward for the 1st place. Prize: XP +100,000,000, SP +2,700,000. Cannot be exchanged, dropped or sold in the private store. Can be stored in the private warehouse. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40436" toLevel="1" name="Purple Lantern (Time-limited)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- A magic lantern given as a reward for the 2nd place. Prize: XP +30,000,000, SP +810,000. Cannot be exchanged, dropped or sold in the private store. Can be stored in the private warehouse. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40437" toLevel="1" name="Blue Lantern (Time-limited)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- A magic lantern given as a reward for the 3rd place. Prize: XP +10,000,000, SP +270,000. Cannot be exchanged, dropped or sold in the private store. Can be stored in the private warehouse. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40438" toLevel="1" name="Green Lantern (Time-limited)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- A magic lantern given as a reward for the 4th place. Prize: XP +5,000,000, SP +135,000. Cannot be exchanged, dropped or sold in the private store. Can be stored in the private warehouse. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40439" toLevel="1" name="Harnak Underground Labyrinth's Time Stone">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40440" toLevel="1" name="Einhasad's Protection">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- Acquired XP $s1 Acquired SP $s1 The effect remains after death. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40441" toLevel="1" name="Extra Pass: Leona's Dungeon - Event">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40442" toLevel="1" name="Carnation">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- Acquired XP $s1 Acquired SP $s1 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40443" toLevel="1" name="Extra Pass: Raid Boss Battle - Event">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40444" toLevel="1" name="Mid-grade HP Recovery Potion">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- Instantly restores 200 HP. If HP is full, CP is restored. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40445" toLevel="1" name="Scroll: 1,000,000 SP">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40446" toLevel="1" name="Scroll: 10,000,000 SP">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40447" toLevel="1" name="Tower of Insolence's Time Stone">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40448" toLevel="1" name="Stable Scroll: Enchant Rare Accessories">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40449" toLevel="1" name="Summon Genie">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- Summons Genie from the Magic Lamp. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40450" toLevel="1" name="Facelifting Potion D">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40451" toLevel="1" name="Facelifting Potion E">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40452" toLevel="1" name="Hairstyle Change Potion H">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40453" toLevel="1" name="Hairstyle Change Potion I">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40454" toLevel="1" name="Hairstyle Change Potion J">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40455" toLevel="1" name="Hairstyle Change Potion K">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40456" toLevel="1" name="Hairstyle Change Potion L">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40457" toLevel="1" name="Appearance Stone: Graduation Cap">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40458" toLevel="1" name="Tower of Insolence's Time Stone">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40459" toLevel="1" name="Crystal of Insolence">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- Magic Lamp charging rate $s1 P. Atk. $s2 M. Atk. $s2 Note! Cannot be used with items that apply the Magic Lamp charging rate effect. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40460" toLevel="1" name="MP Recovery Elixir">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40461" toLevel="1" name="Tower of Insolence's Time Stone - Sealed">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40462" toLevel="1" name="Stable Scroll: Enchant Cloak of Protection">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40463" toLevel="25" name="Secret Shop Scroll Lv. 1">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- Max HP +$s1 Max MP $s1 Once per 30 min. the effect levels up and grants various items. <Rewards> Lv. 1-4: Secret Shop Ticket (Time-limited) 15 pcs. Lv. 5: Einhasad's Protection (Time-limited) 5 pcs. Lv. 6-9: Secret Shop Ticket (Time-limited) 15 pcs. Lv. 10: Scroll: Boost Attack (Time-limited) 5 pcs. Lv. 11-14: Secret Shop Ticket (Time-limited) 15 pcs. Lv. 15: Scroll: Boost Defense (Time-limited) 5 pcs. Lv. 16-19: Secret Shop Ticket (Time-limited) 15 pcs. Lv. 20: Sayha's Storm Lv. 3 (Time-limited) 5 pcs. Lv. 21-24: Secret Shop Ticket (Time-limited) 15 pcs. Note! You cannot level up the buff and get the reward if you are dead. You cannot level up the buff and get the reward while teleporting. You cannot get the reward if your inventory is full. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40464" toLevel="5" name="Secret Shop Scroll - Reward">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40465" toLevel="1" name="Hairstyle Change Potion F">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="40466" toLevel="1" name="Hairstyle Change Potion G">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
|
||||
+1
-1
@@ -1431,7 +1431,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45040" toLevel="6" name="Dragon Pendant Lv. 1">
|
||||
<!-- M. Def. +$s1. -->
|
||||
<!-- M. Def. +$s1 -->
|
||||
<icon>icon.bm_pendant_dragon_i00</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
|
||||
+23
-28
@@ -107,7 +107,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45106" toLevel="3" name="Wild Magic">
|
||||
<!-- M. Critical Rate $s1 -->
|
||||
<!-- M. Skill Critical Rate $s1 -->
|
||||
<icon>icon.skill1303</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -1305,7 +1305,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45132" toLevel="3" name="Maphr's Wild Magic">
|
||||
<!-- M. Critical Rate $s1 -->
|
||||
<!-- M. Skill Critical Rate $s1 -->
|
||||
<icon>icon.skill11151</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -1556,7 +1556,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45137" toLevel="3" name="Chant of Wild Magic">
|
||||
<!-- M. Critical Rate $s1 -->
|
||||
<!-- M. Skill Critical Rate $s1 -->
|
||||
<icon>icon.skill1413</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -2002,7 +2002,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45148" toLevel="3" name="Soul Wild Magic">
|
||||
<!-- M. Critical Rate $s1 -->
|
||||
<!-- M. Skill Critical Rate $s1 -->
|
||||
<icon>icon.skill1479</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -2243,7 +2243,6 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45153" toLevel="3" name="Shadow Veil">
|
||||
<!-- Doubles the damage inflicted. -->
|
||||
<icon>icon.skill19187</icon>
|
||||
<castRange>900</castRange>
|
||||
<effectRange>1200</effectRange>
|
||||
@@ -2265,7 +2264,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45154" toLevel="5" name="Death Mark Lv. 1">
|
||||
<!-- Brands the target with Death Mark. Received P. Critical Damage +$s1 Received M. Skill Critical Damage +$s1 -->
|
||||
<!-- Received P. Critical Damage $s1 Received M. Skill Critical Damage $s1 -->
|
||||
<icon>icon.skill1435</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -2322,7 +2321,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45155" toLevel="8" name="Soul Impulse">
|
||||
<!-- Inflicts a powerful sword attack. Power $s1. Ignores Shield Defense. Ignores $s2 of the target's defense. Critical. -->
|
||||
<!-- Concentrates power of soul and attacks with a powerful sword attack. Power $s1. Ignores Shield Defense. Ignores $s2 of the target's defense. Critical. -->
|
||||
<icon>icon.skill0497</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>40</castRange>
|
||||
@@ -2450,7 +2449,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45157" toLevel="6" name="Enuma Elish">
|
||||
<!-- Attacks enemies at the front with $s1 power. Ignores Shield Defense. -->
|
||||
<!-- Attacks enemies at the front with sword Enuma Elish's energy. Power $s1. Ignores Shield Defense. Critical. -->
|
||||
<icon>icon.skill0526</icon>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>400</affectRange>
|
||||
@@ -2514,7 +2513,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45158" toLevel="6" name="Ultimate Enuma Elish">
|
||||
<!-- <Ultimate skill> Attacks the enemies at the front with $s1 power using the sword. Critical. Ignores Shield Defense. Ignores $s2 of the target's defense. -->
|
||||
<!-- <Ultimate skill> The sword of justice, Enuma Elish, attacks the target and nearby enemies with $s1 power. Critical. Ignores Shield Defense. Ignores $s2 of the their defense. -->
|
||||
<icon>icon.skill10265</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>300</castRange>
|
||||
@@ -2539,7 +2538,7 @@
|
||||
</mpConsume>
|
||||
</skill>
|
||||
<skill id="45159" toLevel="3" name="Rush Impact">
|
||||
<!-- <Shock skill> Rushes forward to attack enemies at the front with $s1 power. Stuns them for $s2 Can be used if the distance to the target is more than $s3. -->
|
||||
<!-- <<font color="FF8000">Rush/ shock skill</font>> Rushes forward to attack enemies at the front with $s1 power. Stuns for $s2 with a certain chance. Can be used if the distance to the target is more than $s3. Note! When used uninterrupted for 3 sec., inflicts the disability effect. When Rush Impact while the disability is active, the character's HP is decreased. Attack's HP Drain is unavailable. -->
|
||||
<icon>icon.skill0793</icon>
|
||||
<castRange>
|
||||
<value level="1">500</value>
|
||||
@@ -2599,7 +2598,7 @@
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="CallSkill">
|
||||
<skillId>5600</skillId> <!-- Rush Impact - Block Move -->
|
||||
<skillId>5600</skillId> <!-- Rush Impact -->
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -2767,7 +2766,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45162" toLevel="8" name="Ultimate Soul Piercing">
|
||||
<!-- <Ultimate skill> Attacks the enemy three times with $s1 power. There is a certain chance to deliver an extra attack. The effect lasts for 10 sec. Target's M. Def. -10% A chance to knock back monsters after an attack Critical. Ignores Shield Defense. Ignores $s2 of the target's defense. -->
|
||||
<!-- <Ultimate skill> Attacks the enemy trice with $s1 power. An additional attack is triggered with a certain chance. For 10 sec. M. Def. -10% Additionally, if the target is a monster, the attacks inflicts Knockback. (Cooldown: 8 sec.) Ignores Shield Defense. Ignores $s2 of the target's defense. Critical -->
|
||||
<icon>icon.skill0504</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>120</castRange>
|
||||
@@ -2888,7 +2887,6 @@
|
||||
</mpConsume>
|
||||
</skill>
|
||||
<skill id="45165" toLevel="10" name="Soul Strike">
|
||||
<!-- Inflicts magic damage on the enemy with $s1 power. -->
|
||||
<icon>icon.skill1528</icon>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>700</castRange>
|
||||
@@ -2935,7 +2933,6 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45166" toLevel="10" name="Soul Strike">
|
||||
<!-- Inflicts magic damage on the enemy with $s1 power. -->
|
||||
<icon>icon.skill1528</icon>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>700</castRange>
|
||||
@@ -2982,7 +2979,6 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45167" toLevel="10" name="Soul Strike">
|
||||
<!-- Inflicts magic damage on the enemy with $s1 power. -->
|
||||
<icon>icon.skill1528</icon>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>700</castRange>
|
||||
@@ -3249,7 +3245,7 @@
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="45172" toLevel="10" name="Sharp Aiming">
|
||||
<!-- The effect lasts for $s1 P. Skill Power +$s5 After an attack, casts on the enemy a debuff decreasing Bow Resistance. When using a bow P. Accuracy +$s2 P. Atk. +$s3 Atk. Spd. +$s4 -->
|
||||
<!-- The effect lasts for $s1 P. Skill Power +$s5 With a certain chance, casts on the enemy a debuff decreasing Bow Resistance after an attack. (Cooldown: 10 sec.) When using a bow P. Accuracy +$s2 P. Atk. +$s3 Atk. Spd. +$s4 -->
|
||||
<icon>icon.skill10763</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
@@ -3740,7 +3736,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45178" toLevel="2" name="Light Master">
|
||||
<!-- Grants the ability to gather the power of light. After collecting 100 Light Souls the character get Light Veil. <Light Veil Lv. 1> P. Atk. +130 Atk. Spd. +30 Casting Spd. +40 Speed +10 P. Def. +5% M. Def. +5% With a certain chance, absorbs part of the inflicted damage as MP. -->
|
||||
<!-- Grants the ability to gather the power of light. After collecting 100 Light Souls the character get Light Veil. <Light Veil Lv. 1> P. Atk. +130 Atk. Spd. +30 Casting Spd. +40 Speed +10 P. Def. +5% M. Def. +5% With a certain chance, recovers MP after an attack. -->
|
||||
<icon>icon.skill_jinkama_white1</icon>
|
||||
<magicLevel>
|
||||
<value level="1">20</value>
|
||||
@@ -3783,7 +3779,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45179" toLevel="2" name="Shadow Master">
|
||||
<!-- Allows to absorb the power of darkness. Collect 100 Shadow Souls to use Shadow Veil. <Shadow Veil Lv. 1> P. Atk. +280 Atk. Spd. +80 Casting Spd. +120 Speed +15. Has a certain chance to deliver a powerful blow. -->
|
||||
<!-- Allows to absorb the power of darkness. Collect 100 Shadow Souls to use Shadow Veil. <Shadow Veil Lv. 1> P. Atk. +280 Atk. Spd. +80 Casting Spd. +120 Speed +15. With a certain chance, delivers extra blows after an attack. (Cooldown: 10 sec.) -->
|
||||
<icon>icon.skill_jinkama_black1</icon>
|
||||
<magicLevel>
|
||||
<value level="1">20</value>
|
||||
@@ -3826,7 +3822,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45180" toLevel="4" name="Light Soul Absorption">
|
||||
<!-- Activates after an attack. -->
|
||||
<!-- Triggers after an attack. -->
|
||||
<isTriggeredSkill>true</isTriggeredSkill>
|
||||
<magicLevel>20</magicLevel>
|
||||
<operateType>A1</operateType>
|
||||
@@ -3846,7 +3842,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45181" toLevel="4" name="Shadow Soul Absorption">
|
||||
<!-- Activates after an attack. -->
|
||||
<!-- Triggers after an attack. -->
|
||||
<isTriggeredSkill>true</isTriggeredSkill>
|
||||
<magicLevel>20</magicLevel>
|
||||
<operateType>A1</operateType>
|
||||
@@ -3877,7 +3873,7 @@
|
||||
<effectPoint>-200</effectPoint>
|
||||
</skill>
|
||||
<skill id="45183" toLevel="1" name="Soul Chase">
|
||||
<!-- Charges to the target. If the distance between the target and the character is more than $s1. -->
|
||||
<!-- <<font color="FF8000">Rush skill</font>> Charges to the target. If the distance between the target and the character is more than $s1. -->
|
||||
<icon>icon.skill0479</icon>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>600</effectRange>
|
||||
@@ -3920,7 +3916,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45185" toLevel="1" name="Fatal Slasher">
|
||||
<!-- When attacking, has a chance to deal an additional blow to the target. -->
|
||||
<!-- There is a certain chance to deliver <font color="FFBB00">an additional attack</font> after an attack. (Trigger cooldown: 10 sec.) -->
|
||||
<icon>icon.skill19435</icon>
|
||||
<magicLevel>40</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -3947,7 +3943,6 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45186" toLevel="1" name="Fatal Slasher">
|
||||
<!-- 1.5 times increase of the attack damage. -->
|
||||
<icon>icon.skill19435</icon>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>700</castRange>
|
||||
@@ -4021,7 +4016,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45188" toLevel="1" name="Evolution Defense">
|
||||
<!-- P. Def. +$s1 M. Def. +$s2 <Stats depends on the character level> Required level: 76. Stats are changed depending on level. P. Def. +$s3 M. Def. +$s4 -->
|
||||
<!-- P. Def. +$s1 M. Def. +$s2 <Stats increase with level> Required level: 76. Stats change depending on level. P. Def. +$s3 M. Def. +$s4 -->
|
||||
<icon>icon.skill19131</icon>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -4039,7 +4034,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45189" toLevel="1" name="Evolution Power">
|
||||
<!-- P. Atk. +$s1 M. Atk. +$s2 <Stats depends on the character level> Required level: 80. Stats are changed depending on level. P. Atk. +$s3 M. Atk. +$s4 -->
|
||||
<!-- P. Atk. +$s1 M. Atk. +$s2 <Stats increase with level> Required level: 80. Stats change depending on level. P. Atk. +$s3 M. Atk. +$s4 -->
|
||||
<icon>icon.skill19132</icon>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -4057,7 +4052,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45190" toLevel="3" name="Detection">
|
||||
<!-- Allows to find invisible enemies nearby. The target can't become invisible for 2 sec. -->
|
||||
<!-- <<font color="FF8000">Common de-stealthing skill</font>> Removes the Hide effect from nearby enemies and prevents from using it again for 2 sec. De-stealthing range: $s1. -->
|
||||
<icon>icon.skill19203</icon>
|
||||
<coolTime>300</coolTime>
|
||||
<affectRange>
|
||||
@@ -4291,7 +4286,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45197" toLevel="1" name="Grand Master's Transcendent Blessing">
|
||||
<!-- Grand Master's power has allowed you to push the limits of your class. -->
|
||||
<!-- Grand Master's power has pushed you beyond the limits of your class. HP Recovery Potions' Effect $s1 With a certain chance, absorbs $s2 of the inflicted damage as MP. -->
|
||||
<icon>icon.skill19428</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
@@ -4308,7 +4303,7 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="45198" toLevel="1" name="Grand Master's Transcendent Blessing">
|
||||
<!-- Grand Master's power has allowed you to push the limits of your class. Attention! You can't consume Light Souls and Shadow Souls. -->
|
||||
<!-- Grand Master's power has pushed you beyond the limits of your class. HP Recovery Potions' Effect $s1 With a certain chance, absorbs $s2 of the inflicted damage as MP. Note! You can't consume Light Souls and Shadow Souls. -->
|
||||
<icon>icon.skill_kamael_shadowside</icon>
|
||||
<operateType>A1</operateType>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
|
||||
+36
-38
@@ -106,7 +106,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45201" toLevel="24" name="Transcendent Power Shot">
|
||||
<!-- A powerful shot. Power $s1. The skill can be used only in the transcendent instance zones. -->
|
||||
<!-- A powerful shot. Power $s1. The skill can be used only in transcendent instance zones. -->
|
||||
<icon>icon.skill0056</icon>
|
||||
<operateType>A1</operateType>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
@@ -210,7 +210,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45202" toLevel="24" name="Transcendent Iron Punch">
|
||||
<!-- Attacks the enemy with $s1 power. The skill can be used only in the transcendent instance zones. -->
|
||||
<!-- Attacks the enemy with $s1 power. The skill can be used only in transcendent instance zones. -->
|
||||
<icon>icon.skill0029</icon>
|
||||
<operateType>A1</operateType>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
@@ -315,7 +315,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45203" toLevel="50" name="Master of Aggression">
|
||||
<!-- Strikes with the sword three times. Attacks the target with $s1 power. Increases power upon consuming Momentum. Ignores $s2 of the target's defense. Critical. The skill can be used only in the transcendent instance zones. -->
|
||||
<!-- <Skill upgrade> Aggression ? Deadly Aggression <Upgrade effect> Aggression power is increased. When Deadly Aggression is used, the character hits themselves for 3 sec. Activates Power of Aggression. <When triggered: Power of Aggression> Received P. Skill Critical Rate $s1 Speed $s2 -->
|
||||
<icon>icon.skill0005</icon>
|
||||
<operateType>A1</operateType>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
@@ -501,7 +501,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45204" toLevel="40" name="Transcendent Triple Sonic Slash">
|
||||
<!-- Uses dual swords to attack the target with $s1 power. Increases power upon consuming Momentum. Ignores defense. Critical. The skill can be used only in the transcendent instance zones. -->
|
||||
<!-- Attacks the target with dual swords. Power $s1. Ignores Shield Defense. Critical. The skill can only be used in transcendent instance zones. -->
|
||||
<icon>icon.skill0261</icon>
|
||||
<operateType>A1</operateType>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
@@ -854,7 +854,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45206" toLevel="55" name="Transcendent Fatal Strike">
|
||||
<!-- A powerful strike. Attacks the target with $s1 power. Ignores Shield Defense. Ignores $s2 of the target's defense. Critical. Can be used only in the transcendent instance zones. -->
|
||||
<!-- A powerful strike. Attacks the target with $s1 power. Ignores Shield Defense. Ignores $s2 of the target's defense. Critical. The skill can only be used in transcendent instance zones. -->
|
||||
<icon>icon.skill0190</icon>
|
||||
<operateType>A1</operateType>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
@@ -1058,7 +1058,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45207" toLevel="55" name="Transcendent Deadly Blow">
|
||||
<!-- Attacks the target's vital point. Deals P. damage with $s1 power. Critical. Can be used only in the transcendent instance zones. -->
|
||||
<!-- Attacks the target's vital point. Deals P. damage with $s1 power. Critical. The skill can be used only in transcendent instance zones. -->
|
||||
<icon>icon.skill0263</icon>
|
||||
<operateType>A1</operateType>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
@@ -1260,7 +1260,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45208" toLevel="55" name="Transcendent Burning Fist">
|
||||
<!-- A powerful blow of the flaming fist. Attacks the target with $s1 power. Ignores Shield Defense. Ignores $s2 of the target's defense. Critical. Can be used only in the transcendent instance zones. -->
|
||||
<!-- A powerful blow of the flaming fist. Attacks the target with $s1 power. Ignores Shield Defense. Ignores $s2 of the target's defense. Critical. The skill can be used only in transcendent instance zones. -->
|
||||
<icon>icon.skill0280</icon>
|
||||
<operateType>A1</operateType>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
@@ -1683,7 +1683,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45210" toLevel="15" name="Transcendent Lethal Shot">
|
||||
<!-- Shoots with a deadly arrow. Attacks the target with $s1 power. Ignores Shield Defense. Ignores $s2 of the target's defense. Critical. Can be used only in the transcendent instance zones. -->
|
||||
<!-- Shoots a deadly arrow. Attacks the target with $s1 power. Ignores Shield Defense. Ignores $s2 of the target's defense. Critical. The skill can be used only in transcendent instance zones. -->
|
||||
<icon>icon.skill0343</icon>
|
||||
<operateType>A1</operateType>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
@@ -1866,7 +1866,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45212" toLevel="30" name="Transcendent Tribunal">
|
||||
<!-- Attacks the target with $s1 power. For $s2, the enemy's P. Critical Rate -$s3. Ignores Shield Defense. Ignores $s4 of the target's defense. Critical. Can be used only in the transcendent instance zones. -->
|
||||
<!-- Attacks the target with $s1 power. Ignores Shield Defense. Ignores $s2 of the target's defense. Critical. The skill can only be used in transcendent instance zones. -->
|
||||
<icon>icon.skill0400</icon>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>300</affectRange>
|
||||
@@ -2103,7 +2103,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45213" toLevel="30" name="Transcendent Judgment">
|
||||
<!-- Attacks the target with $s1 power. For $s2, the enemy's P. Critical Damage -$s3. Ignores Shield Defense. Ignores $s4 of the target's defense. Critical. Can be used only in the transcendent instance zones. -->
|
||||
<!-- Attacks the target with $s1 power. Ignores Shield Defense. Ignores $s2 of the target's defense. Critical. The skill can only be used in transcendent instance zones. -->
|
||||
<icon>icon.skill0401</icon>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>300</affectRange>
|
||||
@@ -2921,7 +2921,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45219" toLevel="45" name="Transcendent Hydro Blast">
|
||||
<!-- Strike the enemy with the rush of water. Inflicts magic damage on the enemy with $s1 power. The skill can be used only in the transcendent instance zones. -->
|
||||
<!-- Strikes the enemy with water current. Deals magic damage with $s1 power. The skill can be used only in transcendent instance zones. -->
|
||||
<icon>icon.skill1235</icon>
|
||||
<castRange>700</castRange>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
@@ -3180,7 +3180,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45220" toLevel="45" name="Transcendent Hurricane">
|
||||
<!-- Summons a devastating tornado. Inflicts magic damage on the enemy with $s1 power. The skill can be used only in the transcendent instance zones. -->
|
||||
<!-- Summons a devastating tornado. Inflicts magic damage on the enemy with $s1 power. The skill can be used only in transcendent instance zones. -->
|
||||
<icon>icon.skill1239</icon>
|
||||
<castRange>700</castRange>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
@@ -3861,7 +3861,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45223" toLevel="40" name="Transcendent Twister">
|
||||
<!-- Summons a wind blade. Inflicts magic damage on the enemy with $s1 power. The skill can be used only in the transcendent instance zones. -->
|
||||
<!-- Summons a wind blade. Inflicts magic damage on the enemy with $s1 power. The skill can be used only in transcendent instance zones. -->
|
||||
<icon>icon.skill1178</icon>
|
||||
<castRange>700</castRange>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
@@ -4093,7 +4093,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45224" toLevel="35" name="Transcendent Might of Heaven">
|
||||
<!-- Strikes with holy light. Inflicts magic damage with $s1 power. Deals additional damage to demons and undead. The skill can be used only in the transcendent instance zones. -->
|
||||
<!-- Strikes with holy light. Inflicts magic damage with $s1 power. Deals heavy damage to demons and undead. The skill can be used only in transcendent instance zones. -->
|
||||
<icon>icon.skill1028</icon>
|
||||
<castRange>600</castRange>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
@@ -4460,7 +4460,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45226" toLevel="10" name="Master of Aggression">
|
||||
<!-- Attacks the target with $s1 power. Requires an ancient sword or a two-handed sword. Ignores Shield Defense. Ignores $s2 of the target's defense. Over-hit. The skill can be used only in the transcendent instance zones. -->
|
||||
<!-- <Skill upgrade> Aggression ? Force Aggression <Upgrade effect> Aggression power is increased. When Force Aggression is used, the character hits themselves for 3 sec. Activates Power of Aggression. <When triggered: Power of Aggression> Received P. Skill Critical Damage $s1 Speed $s2 -->
|
||||
<icon>icon.skill0495</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
@@ -4537,7 +4537,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45228" toLevel="8" name="Transcendent Soul Piercing">
|
||||
<!-- <Ultimate skill> Attacks the enemy three times with $s1 power. There is a certain chance to deliver an extra attack. The effect lasts for 10 sec. Target's M. Def. -10% A chance to knock back monsters after an attack Critical. Ignores Shield Defense. Ignores $s2 of the target's defense. The skill can be used only in the transcendent instance zones. -->
|
||||
<!-- <Ultimate skill> Attacks the enemy trice with $s1 power. An additional attack is triggered with a certain chance. For 10 sec. M. Def. -10% Additionally, if the target is a monster, the attacks inflicts Knockback. (Cooldown: 8 sec.) Ignores Shield Defense. Ignores $s2 of the target's defense. Critical The skill can be used only in the transcendent instance zones. -->
|
||||
<icon>icon.skill0504</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
@@ -4625,7 +4625,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45229" toLevel="8" name="Transcendent Soul Spark">
|
||||
<!-- Deals magic damage to the enemy with $s1 power. The skill can be used only in the transcendent instance zones. -->
|
||||
<!-- Deals magic damage twice to the enemy with $s1 power. The skill can be used only in the transcendent instance zones. -->
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<castRange>700</castRange>
|
||||
@@ -4950,7 +4950,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45232" toLevel="45" name="Power of Aggression">
|
||||
<!-- <Drain skill> Inflicts magic damage on the target with $s1 power. Absorbs $s2 of the inflicted damage as HP. Can be used only in the transcendent instance zones. -->
|
||||
<!-- Received P. Skill Critical Rate $s1 Speed $s2 -->
|
||||
<icon>icon.skill1234</icon>
|
||||
<castRange>700</castRange>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
@@ -5209,7 +5209,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45233" toLevel="15" name="Power of Aggression">
|
||||
<!-- Throws a dagger to hit the enemy with $s1 power. For $s2, Speed -$s3, inflicts Bleed. Requires a dagger. The skill can be used only in the transcendent instance zones. -->
|
||||
<!-- Received P. Skill Critical Damage $s1 Speed $s2 -->
|
||||
<icon>icon.skill19309</icon>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<affectRange>300</affectRange>
|
||||
@@ -5381,7 +5381,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45236" toLevel="2" name="Prophecy of Light">
|
||||
<!-- Max HP $s1 Max MP $s2 P. Def. $s3 M. Def. $s3 Healing Power $s5 Debuff Resistance $s6 Anomaly Resistance $s6 PvE damage $s4 -->
|
||||
<!-- Max HP $s1 Max MP $s2 P. Def. $s3 M. Def. $s3 PvE damage bonus $s4 Healing Power $s5 Debuff Resistance $s6 Anomaly Resistance PvE damage $s6 -->
|
||||
<abnormalLevel>2</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>MULTI_BUFF</abnormalType>
|
||||
@@ -5600,7 +5600,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45241" toLevel="15" name="Divine Beam">
|
||||
<!-- Purifies with holy light. Inflicts magic damage with $s1 power. When the held enemy is attacked Inflicts an additional attack if Hold is canceled. Deals additional damage to demons and undead. -->
|
||||
<!-- Purifies with holy light. Inflicts magic damage with $s1 power. The skill's power +10% if the target is inflicted with Hold. Deals heavy damage to demons and undead. -->
|
||||
<castRange>700</castRange>
|
||||
<attributeType>HOLY</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
@@ -5936,12 +5936,12 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45244" toLevel="57" name="Deadly Aggression">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- <Skill with fixed cooldown> Provokes the enemy into attacking you. Power $s1. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45245" toLevel="1" name="Machine Assistance">
|
||||
<!-- The effect lasts for $s1 An attack has a certain chance to summon a Mechanic Golem who attacks the enemy. -->
|
||||
<!-- Duration: $s1 With a certain chance after an attack, summons Mechanic Golem to fight by your side. -->
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>MA_UP</abnormalType>
|
||||
@@ -5984,7 +5984,6 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45246" toLevel="1" name="Machine Assistance">
|
||||
<!-- Attacks the enemy. -->
|
||||
<icon>icon.skill0025</icon>
|
||||
<castRange>600</castRange>
|
||||
<effectRange>1000</effectRange>
|
||||
@@ -6411,7 +6410,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45251" toLevel="1" name="Powerful Rush">
|
||||
<!-- When the Rush skill is used, the stun effect is added (Cooldown: 20 sec.) Increases a chance to stun the enemy after using the Rush Impact skill (Cooldown: 20 sec.) -->
|
||||
<!-- Enhances distance decrease skills. <Skill upgrade> Rush ? Effective Rush Rush Impact ? Effective Rush Impact <Upgrade effect> Reduces requirements for minimal rush distance of Rush/ Rush Impact. Increases maximum rush distance of the Rush skill. Rush Impact deals critical damage upon attack. Increases a Stun chance upon Rush Impact use. -->
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLevel>76</magicLevel>
|
||||
@@ -6423,7 +6422,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45252" toLevel="3" name="Effective Rush">
|
||||
<!-- <Shock skill> Charges into the target. With a certain chance, stuns them. Can be used if the distance between the target and the character is more than $s1. -->
|
||||
<!-- <<font color="FF8000">Rush skill</font>> Charges at the target. Can be used if the distance to the target is more than $s1. -->
|
||||
<icon>icon.skill0493</icon>
|
||||
<operateType>DA2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
@@ -6477,7 +6476,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45253" toLevel="3" name="Effective Rush Impact">
|
||||
<!-- <Shock skill> Rushes forward to attack enemies at the front with $s1 power. Stuns them for $s2 Can be used if the distance to the target is more than $s3. -->
|
||||
<!-- <<font color="FF8000">Rush/ shock skill</font>> Rushes forward to attack enemies at the front with $s1 power. Critical. Stuns for $s2 with a certain chance. Can be used if the distance to the target is more than $s3. Note! When used uninterrupted for 3 sec., inflicts the disability effect. When Rush Impact while the disability is active, the character's HP is decreased. Attack's HP Drain is unavailable. -->
|
||||
<icon>icon.skill0793</icon>
|
||||
<castRange>
|
||||
<value level="1">500</value>
|
||||
@@ -6558,7 +6557,6 @@
|
||||
<operateType>DA1</operateType>
|
||||
</skill>
|
||||
<skill id="45255" toLevel="35" name="Freezing Strike">
|
||||
<!-- Speed -$s1. -->
|
||||
<icon>icon.skill0105</icon>
|
||||
<abnormalLevel>2</abnormalLevel>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
@@ -6661,7 +6659,6 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45256" toLevel="65" name="Bloody Strike">
|
||||
<!-- Constantly drains HP. -->
|
||||
<icon>icon.skill0223</icon>
|
||||
<abnormalLevel>
|
||||
<value level="1">3</value>
|
||||
@@ -7041,7 +7038,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45258" toLevel="1" name="Rescuing Fanatic">
|
||||
<!-- Removes Fanatic effect. -->
|
||||
<!-- Removes the Fanatic effect. -->
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45259" toLevel="1" name="Losing Courage/ Frenzy">
|
||||
@@ -7049,12 +7046,12 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45260" toLevel="57" name="Force Aggression">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- <Skill with fixed cooldown> Provokes the enemy into attacking you. Power $s1. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45261" toLevel="10" name="Transcendent Divine Strike">
|
||||
<!-- Summons holy light. Inflicts magic damage with $s1 power. Deals additional damage to demons and undead. The skill can be used only in the transcendent instance zones. -->
|
||||
<!-- Summons holy light. Inflicts magic damage with $s1 power. Deals heavy damage to demons and undead. The skill can be used only in transcendent instance zones. -->
|
||||
<icon>icon.skill1031</icon>
|
||||
<castRange>600</castRange>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
@@ -7140,7 +7137,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45262" toLevel="15" name="Transcendent Divine Beam">
|
||||
<!-- Purifies with holy light. Inflicts magic damage with $s1 power. Inflicts an additional attack if Hold is canceled. Deals additional damage to demons and undead. The skill can be used only in the transcendent instance zones. -->
|
||||
<!-- Purifies with holy light. Inflicts magic damage with $s1 power. When attacking enemies with the Hold debuff, the skill's power +10%. Deals heavy damage to demons and undead. The skill can be used only in transcendent instance zones. -->
|
||||
<castRange>700</castRange>
|
||||
<attributeType>HOLY</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
@@ -7244,7 +7241,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45263" toLevel="10" name="Knight's Power Lv. 8">
|
||||
<!-- <Drain skill> Inflicts magic damage on the target with $s1 power. Absorbs $s2 of the inflicted damage as HP. Can be used only in the transcendent instance zones. -->
|
||||
<!-- The effect is determined by your P. Def. <P. Def. 19500 - 21999> P. Atk. $s1 -->
|
||||
<castRange>600</castRange>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<effectRange>1000</effectRange>
|
||||
@@ -7302,7 +7299,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45264" toLevel="35" name="Knight's Power Lv. 9">
|
||||
<!-- Freezes the air around the enemy. Inflicts damage on the enemy with $s1 power. For 30 sec., the target's Speed -20%. The skill can be used only in the transcendent instance zones. -->
|
||||
<!-- The effect is determined by your P. Def. <P. Def. 22,000-24,999> P. Atk. $s1 -->
|
||||
<icon>icon.skill1236</icon>
|
||||
<abnormalLevel>2</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
@@ -7825,7 +7822,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45268" toLevel="15" name="Transcendent Spoil Crush">
|
||||
<!-- Attacks the target with $s1 power. Ignores Shield Defense. Ignores $s2 of the target's defense. Critical. Can be used only in the transcendent instance zones. -->
|
||||
<!-- Attacks the target with $s1 power. Ignores Shield Defense. Ignores $s2 of the target's defense. Critical. The skill can only be used in transcendent instance zones. -->
|
||||
<icon>icon.skill0348</icon>
|
||||
<castRange>40</castRange>
|
||||
<coolTime>500</coolTime>
|
||||
@@ -7928,6 +7925,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45269" toLevel="1" name="Expanded Potential of Dyes">
|
||||
<!-- Activates the 4th slot for patterns that can be applied with dyes. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<magicLevel>76</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -7939,12 +7937,12 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45270" toLevel="2" name="Knight's Power Lv. 10">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- The effect is determined by your P. Def. <P. Def. 25,000+> P. Atk. $s1 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45271" toLevel="5" name="Extended Life">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- Max HP +$s1 <Stats increase with level> Required level: 85 Stats change depending on level. Max HP +$s2 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
|
||||
+85
-89
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="45300" toLevel="10" name="Devastating Mind">
|
||||
<!-- A spirit of devastation is going to destroy everything on its way. The effect depends on the amount of DP. P. Atk. +$s1. HP Recovery Rate +$s2. MP Recovery Rate +$s3. -->
|
||||
<!-- A spirit of devastation tries to destroy everything on its way. The effect depends on the amount of DP. <Effect Lv. $s4> P. Atk. $s1 HP Recovery Rate $s2 MP Recovery Rate $s3 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
@@ -442,7 +442,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45305" toLevel="20" name="Fist of Fury">
|
||||
<!-- Attacks the target with a fist imbued with fire energy. Power $s1. Has a chance to get $s2 DP after an attack. Ignores Shield Defense. Ignores $s3 of the target's defense. Critical. -->
|
||||
<!-- Attacks the target with a fist imbued with fire energy. Power $s1. With a certain chance, gets $s2 DP after an attack. Ignores Shield Defense. Ignores $s3 of the target's defense. Critical. -->
|
||||
<castRange>120</castRange>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>
|
||||
@@ -566,7 +566,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45306" toLevel="20" name="Fist of Fury">
|
||||
<!-- Attacks the target with a fist imbued with fire energy. Power $s1. Has a chance to get $s2 DP after an attack. Ignores Shield Defense. Ignores $s3 of the target's defense. Critical. -->
|
||||
<!-- Attacks the target with a fist imbued with fire energy. Power $s1. With a certain chance, gets $s2 DP after an attack. Ignores Shield Defense. Ignores $s3 of the target's defense. Critical. -->
|
||||
<castRange>120</castRange>
|
||||
<coolTime>720</coolTime>
|
||||
<effectPoint>
|
||||
@@ -690,7 +690,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45307" toLevel="20" name="Fist of Fury">
|
||||
<!-- Attacks the target with a fist imbued with frost energy. Power $s1. Has a chance to get $s2 DP after an attack. Ignores Shield Defense. Ignores $s3 of the target's defense. Critical. -->
|
||||
<!-- Attacks the target with a fist imbued with frost energy. Power $s1. With a certain chance, gets $s2 DP after an attack. Ignores Shield Defense. Ignores $s3 of the target's defense. Critical. -->
|
||||
<castRange>120</castRange>
|
||||
<coolTime>720</coolTime>
|
||||
<effectPoint>
|
||||
@@ -814,7 +814,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45308" toLevel="20" name="Fist of Fury">
|
||||
<!-- Attacks the target with a fist imbued with frost energy. Power $s1. Has a chance to get $s2 DP after an attack. Ignores Shield Defense. Ignores $s3 of the target's defense. Critical. -->
|
||||
<!-- Attacks the target with a fist imbued with frost energy. Power $s1. With a certain chance, gets $s2 DP after an attack. Ignores Shield Defense. Ignores $s3 of the target's defense. Critical. -->
|
||||
<castRange>120</castRange>
|
||||
<coolTime>720</coolTime>
|
||||
<effectPoint>
|
||||
@@ -938,7 +938,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45309" toLevel="20" name="Fist of Fury">
|
||||
<!-- Attacks the target with a fist imbued with lightning energy. Power $s1. Has a chance to get $s2 DP after an attack. Ignores Shield Defense. Ignores $s3 of the target's defense. Critical. -->
|
||||
<!-- Attacks the target with a fist imbued with lightning energy. Power $s1. With a certain chance, gets $s2 DP after an attack. Ignores Shield Defense. Ignores $s3 of the target's defense. Critical. -->
|
||||
<castRange>120</castRange>
|
||||
<coolTime>720</coolTime>
|
||||
<effectPoint>
|
||||
@@ -1062,7 +1062,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45310" toLevel="20" name="Fist of Fury">
|
||||
<!-- Attacks the target with a fist imbued with lightning energy. Power $s1. Has a chance to get $s2 DP after an attack. Ignores Shield Defense. Ignores $s3 of the target's defense. Critical. -->
|
||||
<!-- Attacks the target with a fist imbued with lightning energy. Power $s1. With a certain chance, gets $s2 DP after an attack. Ignores Shield Defense. Ignores $s3 of the target's defense. Critical. -->
|
||||
<castRange>120</castRange>
|
||||
<coolTime>720</coolTime>
|
||||
<effectPoint>
|
||||
@@ -1262,7 +1262,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45312" toLevel="15" name="Hellfire">
|
||||
<!-- <Skill with fixed cooldown> Sticks the sword into the ground and summons a burning flame. The flame burns nearby enemies with $s1 power. The inflicted damage depends on the character's P. Atk. The effect lasts for 10 sec. P. Def. -40% M. Def. -40% Ignores Shield Defense. Ignores $s2 of the target's defense. Critical. -->
|
||||
<!-- <Skill with fixed cooldown> Sticks the sword into the ground and summons burning flames. The flames burn nearby enemies with $s1 power. Transforms into the Death Knight. The inflicted damage depends on your P. Atk. Ignores Shield Defense. Ignores $s2 of the target's defense. Critical. <Debuff> Duration: 10 sec. P. Def. -40% M. Def. -40% -->
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -1383,7 +1383,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45313" toLevel="3" name="Burning Field">
|
||||
<!-- <Infection Skill/ Skill with fixed cooldown> Flames cover a certain area. Inflicted damage depends on character's P. Atk. Deals damage over time for $s1 Critical. -->
|
||||
<!-- <Infection skill with fixed cooldown> Summons flames in a certain area and additionally attacks enemies with a fireball. The inflicted damage depends on your P. Atk. Critical. With a certain chance, the fireball applies the Ignite debuff. (The fireball cannot do critical damage.) <<font color="FF8000">Ignite</font>> Drains a part of the target's MP. For $s1, deals continuous damage. -->
|
||||
<effectPoint>
|
||||
<value level="1">-1600</value>
|
||||
<value level="2">-1700</value>
|
||||
@@ -1425,7 +1425,7 @@
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="CallSkill">
|
||||
<skillId>45314</skillId>
|
||||
<skillId>45314</skillId> <!-- Ignite -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -1491,7 +1491,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45316" toLevel="3" name="Frozen Field">
|
||||
<!-- <Paralyzing Skill/ Skill with fixed cooldown> A cone of frost damages a certain area and freezes the enemies. Inflicted damage depends on character's P. Atk. Paralyzes for $s1 Critical. -->
|
||||
<!-- <Paralysis skill with fixed cooldown> Summons ice storm that attacks nearby enemies. The inflicted damage depends on your P. Atk. Critical. With a certain chance, applies the Frosting debuff. <<font color="FF8000">Frosting</font>> For $s1, paralyses the target. -->
|
||||
<effectPoint>
|
||||
<value level="1">-1600</value>
|
||||
<value level="2">-1700</value>
|
||||
@@ -1533,7 +1533,7 @@
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="CallSkill">
|
||||
<skillId>45317</skillId>
|
||||
<skillId>45317</skillId> <!-- Frosting -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -1552,7 +1552,7 @@
|
||||
</selfEffects>
|
||||
</skill>
|
||||
<skill id="45317" toLevel="3" name="Frosting">
|
||||
<!-- The target is frozen and unable to move. -->
|
||||
<!-- You are frozen and cannot move. -->
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<activateRate>-1</activateRate>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
@@ -1586,7 +1586,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45319" toLevel="3" name="Lightning Storm">
|
||||
<!-- <Skill with fixed cooldown> A lightning storm damages a certain area. Inflicted damage depends on character's P. Atk. Critical. -->
|
||||
<!-- <Skill with fixed cooldown> Summons a thunderstorm that attacks all targets in a certain area twice, and then strikes them additionally with lightning. The inflicted damage depends on your P. Atk. Critical. Applies the Hailstorm debuff after the lightning strike. (The Hailstorm cannot do critical damage.) <<font color="FF8000">Hailstorm</font>> Attacks the target twice, the inflicted damage depends on P. Atk. -->
|
||||
<effectPoint>
|
||||
<value level="1">-1600</value>
|
||||
<value level="2">-1700</value>
|
||||
@@ -1628,7 +1628,7 @@
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="CallSkill">
|
||||
<skillId>45320</skillId>
|
||||
<skillId>45320</skillId> <!-- Hailstorm -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -1686,7 +1686,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45322" toLevel="1" name="Call of Flame">
|
||||
<!-- <Fixed cast time skill> The character's blade is covered with Death Fire. Attacks use Death Fire. <Death Fire> Decreases P./ M. Def. Deals damage over time. -->
|
||||
<!-- Your blade is covered with Death Fire. P. Atk. +100 With a certain chance, attacks apply the Death Fire debuff. (Cooldown: 10 sec.) <<font color="FF8000">Death Fire</font>> P. Def. -30% M. Def. -30% Deals continuous damage. -->
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalVisualEffect>DK_IGNITION_HUMAN_AVE</abnormalVisualEffect>
|
||||
@@ -1723,7 +1723,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45323" toLevel="1" name="Death Fire">
|
||||
<!-- Decreases P./ M. Def., deals damage over time. -->
|
||||
<!-- P. Def. -30% M. Def. -30% Deals continuous damage. -->
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<activateRate>80</activateRate>
|
||||
@@ -1757,7 +1757,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45324" toLevel="1" name="Call of Frost">
|
||||
<!-- <Fixed cast time skill> The character's blade is covered with Death Frostbite. Attacks use Death Frostbite. <Death Frostbite> Decreases Speed/ Atk. Spd./ Casting Spd. -->
|
||||
<!-- Your blade is covered with Death Frostbite. P. Atk. +100 With a certain chance, attacks apply the Death Frostbite debuff. (Cooldown: 10 sec.) <<font color="FF8000">Death Frostbite</font>> Atk. Spd. -30% Casting Spd. -30% Speed -30% -->
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalVisualEffect>DK_IGNITION_ELF_AVE</abnormalVisualEffect>
|
||||
@@ -1794,7 +1794,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45325" toLevel="1" name="Death Frostbite">
|
||||
<!-- Temporarily decreases enemy s Speed, Atk. Spd. and Casting Spd. -->
|
||||
<!-- Atk. Spd. -30% Casting Spd. -30% Speed -30% -->
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<activateRate>80</activateRate>
|
||||
@@ -1828,7 +1828,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45326" toLevel="1" name="Call of Lightning">
|
||||
<!-- <Fixed cast time skill> The character's blade is covered with Death Lightning. Attacks use Death Lightning. <Death Lightning> Makes unable to use basic attacks. -->
|
||||
<!-- Your blade is covered with Death Lightning. P. Atk. +100 With a certain chance, attacks apply the Death Lightning debuff. (Cooldown: 10 sec.) <<font color="FF8000">Death Lightning</font>> Prevents the target from using basic attacks. -->
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalVisualEffect>DK_IGNITION_DARKELF_AVE</abnormalVisualEffect>
|
||||
@@ -1865,7 +1865,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45327" toLevel="1" name="Death Lightning">
|
||||
<!-- Temporarily makes the enemy unable to attack. -->
|
||||
<!-- Temporarily prevents you from using basic attacks. -->
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<activateRate>80</activateRate>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
@@ -1891,7 +1891,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45328" toLevel="5" name="Roar of Death">
|
||||
<!-- Max HP/ CP +$s2 for $s1 -->
|
||||
<!-- Roaring gives you strength. When used, restores $s1 of Max HP. Max HP $s1 Max CP $s2 -->
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -1955,7 +1955,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45329" toLevel="2" name="Death Guard">
|
||||
<!-- Summons a Death Shield. It blocks frontal long range attacks for 30 sec. When the shield is active, received damage -10%. The Death Shield has its own HP. When its HP drops to 0, the shield is broken. -->
|
||||
<!-- Summons a Death Shield. It blocks frontal long-range attacks. The Death Shield has its own HP. When it drops to 0, the shield is broken. -->
|
||||
<operateType>A2</operateType>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
@@ -2031,7 +2031,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45330" toLevel="1" name="Dark Aura">
|
||||
<!-- Fills you with the energy of death for 1 min. With a certain chance, forces the enemy to flee for 3 sec. -->
|
||||
<!-- Fills you with the energy of death. Forces the enemy to flee for 3 sec. You can control the fleeing target. -->
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalType>ELEMENTAL_ARMOR</abnormalType>
|
||||
@@ -2093,7 +2093,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45332" toLevel="5" name="Flaming Body">
|
||||
<!-- <Fixed cast time skill> The character is cloaked by the enhancing flame. The effect lasts for 5 min. P. Atk. +$s1 P. Critical Rate +$s2 P. Critical Damage +$s3 There is a certain chance to recover DP. -->
|
||||
<!-- <<font color="FF8000">DP gaining skill</font>> Your body is engulfed in enhancing flames. P. Atk. +$s1 P. Critical Rate +$s2 P. Critical Damage +$s3 Recovers 1 DP after an attack. (Cooldown: 1 sec.) -->
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -2163,13 +2163,13 @@
|
||||
<attackSkillId>45332</attackSkillId>
|
||||
<chance>30</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<skillId>45318</skillId>
|
||||
<skillId>45318</skillId> <!-- Death Point Absorption - Flaming Body -->
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45333" toLevel="5" name="Flaming Body">
|
||||
<!-- <Fixed cast time skill> The character is cloaked by the enhancing flame. The effect lasts for 5 min. P. Atk. +$s1 P. Critical Rate +$s2 P. Critical Damage +$s3 There is a certain chance to recover DP. -->
|
||||
<!-- <<font color="FF8000">DP gaining skill</font>> Your body is engulfed in enhancing flames. P. Atk. +$s1 P. Critical Rate +$s2 P. Critical Damage +$s3 Recovers 1 DP after an attack. (Cooldown: 1 sec.) -->
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -2231,13 +2231,13 @@
|
||||
<attackSkillId>45333</attackSkillId>
|
||||
<chance>30</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<skillId>45318</skillId>
|
||||
<skillId>45318</skillId> <!-- Death Point Absorption - Flaming Body -->
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45334" toLevel="5" name="Flaming Body">
|
||||
<!-- <Fixed cast time skill> The character is cloaked by the enhancing flame. The effect lasts for 5 min. P. Atk. +$s1 P. Critical Rate +$s2 P. Critical Damage +$s3 There is a certain chance to recover DP. -->
|
||||
<!-- <<font color="FF8000">DP gaining skill</font>> Your body is engulfed in enhancing flames. P. Atk. +$s1 P. Critical Rate +$s2 P. Critical Damage +$s3 Recovers 1 DP after an attack. (Cooldown: 1 sec.) -->
|
||||
<abnormalLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -2299,13 +2299,13 @@
|
||||
<attackSkillId>45334</attackSkillId>
|
||||
<chance>30</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<skillId>45318</skillId>
|
||||
<skillId>45318</skillId> <!-- Death Point Absorption - Flaming Body -->
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45335" toLevel="5" name="Stigma of Death">
|
||||
<!-- <Fixed cast time skill with fixed cooldown> Death knight's sword drains the enemy's soul. You can drain up to $s1 souls. -->
|
||||
<!-- Applies a mark on enemies. When a marked enemy is defeated: The Soul Steal buff is applied. Soul Steal's levels stack, maximum level is 5. -->
|
||||
<icon>icon.drain_soul</icon>
|
||||
<castRange>80</castRange>
|
||||
<effectRange>1000</effectRange>
|
||||
@@ -2332,7 +2332,7 @@
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="45336" toLevel="5" name="Soul Steal">
|
||||
<!-- Drained souls grant a buff. For $s1 P. Atk. $s2 M. Atk. $s2 -->
|
||||
<!-- You consume the soul of a defeated enemy. <Effect Lv. $s1> P. Atk. $s2 P. Def. $s2 M. Def. $s2 When an enemy with Stigma of Death applied is defeated, the buff level is increased. -->
|
||||
<icon>icon.drain_soul</icon>
|
||||
<castRange>400</castRange>
|
||||
<abnormalLevel>
|
||||
@@ -2399,7 +2399,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45337" toLevel="1" name="Acceleration">
|
||||
<!-- <Gain DP> Strengthens the character. The effect lasts for 30 sec. Atk. Spd. +100% P. Evasion -10 M. Evasion -10 While the effect lasts, extra DP can be gained. -->
|
||||
<!-- <<font color="FF8000">DP gaining skill</font>> Strengthens your body. Recovers 1 DP after an attack. (Cooldown: 1 sec.) Atk. Spd. +100% When used, activates the Swift Movements effect. <Swift Movements> Speed +15 for 8 sec. -->
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>30</abnormalTime>
|
||||
<abnormalType>FINAL_SECRET</abnormalType>
|
||||
@@ -2432,13 +2432,13 @@
|
||||
<attackSkillId>45337</attackSkillId>
|
||||
<chance>30</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<skillId>45321</skillId>
|
||||
<skillId>45321</skillId> <!-- Death Point Absorption - Acceleration -->
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45338" toLevel="10" name="Bone Cage">
|
||||
<!-- <Imprisonment Skill> Puts the enemy into the bone cage for 5 sec. The imprisoned enemies cannot be attacked. They cannot move, attack, teleport, target, use skills, recover HP/ MP/ CP. After the effect is over the bone cage explodes and damages the target. -->
|
||||
<!-- <Imprisonment skill> Puts the enemy into the bone cage for 5 sec. Imprisoned enemies cannot be attacked. They cannot move, attack, teleport, target, use skills, recover HP/ MP/ CP. After the effect expires, the bone cage explodes damaging the target. -->
|
||||
<operateType>A2</operateType>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
@@ -2527,7 +2527,7 @@
|
||||
</endEffects>
|
||||
</skill>
|
||||
<skill id="45339" toLevel="10" name="Bone Cage">
|
||||
<!-- <Imprisonment Skill> Puts the enemy into the bone cage for 10 sec. The imprisoned enemies cannot be attacked. They cannot move, attack, teleport, target, use skills, recover HP/ MP/ CP. -->
|
||||
<!-- <Imprisonment skill> Puts the enemy into the bone cage for 8 sec. Imprisoned enemies cannot be attacked. They cannot move, attack, teleport, target, use skills, recover HP/ MP/ CP. -->
|
||||
<operateType>A2</operateType>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
@@ -2593,7 +2593,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45340" toLevel="10" name="Bone Cage">
|
||||
<!-- <Imprisonment Skill> Puts the enemy into the bone cage for 10 sec. The imprisoned enemies cannot be attacked. They cannot move, attack, teleport, target, use skills, recover HP/ MP/ CP. When the effect is gone, target's P./ M. Def. is decreased. -->
|
||||
<!-- <Imprisonment skill> Puts the enemy into the bone cage for 5 sec. Imprisoned enemies cannot be attacked. They cannot move, attack, teleport, target, use skills, recover HP/ MP/ CP. When the effect expires, the target's P./ M. Def. is decreased. -->
|
||||
<operateType>A2</operateType>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
@@ -2692,7 +2692,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45342" toLevel="25" name="Death Blind">
|
||||
<!-- The enemy is blinded. The effect lasts for $s1 P. Accuracy -4 M. Accuracy -4 Vital Point Attack Rate -20% All Critical Rate -5 -->
|
||||
<!-- The enemy is blinded. The effect lasts for $s1 P. Accuracy -4 M. Accuracy -4 Vital Point Attack Rate -20% All Critical Rate -50 -->
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>HIT_DOWN</abnormalType>
|
||||
@@ -2928,7 +2928,7 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45346" toLevel="1" name="Reviving After Death">
|
||||
<!-- Resurrects and grants immunity for 3 sec. HP/ MP cannot be recovered. -->
|
||||
<!-- Resurrects and instantly makes the character invincible. -->
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<abnormalType>RESIST_DEATH</abnormalType>
|
||||
@@ -2991,7 +2991,6 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45348" toLevel="1" name="Born To Be Dead - Recovery">
|
||||
<!-- Recovers HP. -->
|
||||
<effectPoint>100</effectPoint>
|
||||
<hitTime>1000</hitTime>
|
||||
<operateType>A1</operateType>
|
||||
@@ -3014,7 +3013,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45349" toLevel="1" name="Born To Be Dead">
|
||||
<!-- If the character is dead because of attacks, Reviving After Death is triggered. The character becomes alive again. <Reviving After Death> When active, grants immunity for 3 sec. HP/ MP recovery unavailable. (Cooldown: 600 sec.) -->
|
||||
<!-- If dying from an attack: Reviving After Death is triggered. <Reviving After Death> Immunity for 3 sec. HP/ MP recovery unavailable. When the invincibility effect disappears, fully restores HP. Recovers 5% MP (Cooldown: 300 sec.) -->
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -3054,7 +3053,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45351" toLevel="1" name="Appetite for Destruction">
|
||||
<!-- Enhances combat abilities of Death Knights in chaotic state. In chaotic state: P. Atk. +10% Atk. Spd. +100 -->
|
||||
<!-- Death Knight is craving for destruction. P. Atk. +10% Atk. Spd. +100 -->
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -3076,7 +3075,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45352" toLevel="3" name="Death Points">
|
||||
<!-- Death Knight uses power of rage. Max $s1 DP. Activates Devastating Mind that increases P. Atk. and Max HP/ MP depending on the amount of DP. Devastating Mind is available up to $s2. -->
|
||||
<!-- Death Knight uses their rage power. Max $s1 DP. <Devastating Mind> The effect depends on the DP amount. Increases P. Atk. and Max HP/ MP. Devastating Mind is available up to $s2. -->
|
||||
<magicLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">40</value>
|
||||
@@ -3261,7 +3260,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45355" toLevel="1" name="Change Armor">
|
||||
<!-- Changes the Death Knight armor appearance. When activated, an original appearance is shown. When deactivated, the Death Armor appearance is shown. Appearance changes due to the grade of armor top. If there is no armor top, Death Armor is not used. -->
|
||||
<!-- Changes the Death Knight's armor appearance. When activated, the default appearance is shown. When deactivated, the Death Armor appearance is shown. The new appearance depends on a grade of your upper armor. If no upper armor is equipped, Death Armor is not used. -->
|
||||
<operateType>T</operateType>
|
||||
<abnormalType>CHANGEBODY</abnormalType>
|
||||
<abnormalVisualEffect>DK_CHANGE_ARMOR</abnormalVisualEffect>
|
||||
@@ -3283,7 +3282,7 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45357" toLevel="1" name="Swift Movements">
|
||||
<!-- Changes the effect of Deadly Pull. When activated: Mass Deadly Pull. When deactivated: Deadly Pull. -->
|
||||
<!-- Speed +15 -->
|
||||
<operateType>T</operateType>
|
||||
</skill>
|
||||
<skill id="45358" toLevel="10" name="Mass Deadly Pull">
|
||||
@@ -3292,7 +3291,7 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45359" toLevel="5" name="Drain Magic Energy">
|
||||
<!-- With a certain chance, recovers $s1 MP in a battle. -->
|
||||
<!-- With a certain chance, recovers $s1 MP after an attack. (Cooldown: 3 sec.) -->
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -3302,7 +3301,7 @@
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<skillId>45304</skillId>
|
||||
<skillId>45304</skillId> <!-- Drain Magic Energy - MP Recovery -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -3315,7 +3314,7 @@
|
||||
<attackSkillId>45301</attackSkillId>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<skillId>45304</skillId>
|
||||
<skillId>45304</skillId> <!-- Drain Magic Energy - MP Recovery -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -3328,7 +3327,7 @@
|
||||
<attackSkillId>45302</attackSkillId>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<skillId>45304</skillId>
|
||||
<skillId>45304</skillId> <!-- Drain Magic Energy - MP Recovery -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -3341,7 +3340,7 @@
|
||||
<attackSkillId>45303</attackSkillId>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<skillId>45304</skillId>
|
||||
<skillId>45304</skillId> <!-- Drain Magic Energy - MP Recovery -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -3354,7 +3353,7 @@
|
||||
<attackSkillId>45305</attackSkillId>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<skillId>45304</skillId>
|
||||
<skillId>45304</skillId> <!-- Drain Magic Energy - MP Recovery -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -3367,7 +3366,7 @@
|
||||
<attackSkillId>45306</attackSkillId>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<skillId>45304</skillId>
|
||||
<skillId>45304</skillId> <!-- Drain Magic Energy - MP Recovery -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -3380,7 +3379,7 @@
|
||||
<attackSkillId>45307</attackSkillId>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<skillId>45304</skillId>
|
||||
<skillId>45304</skillId> <!-- Drain Magic Energy - MP Recovery -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -3393,7 +3392,7 @@
|
||||
<attackSkillId>45308</attackSkillId>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<skillId>45304</skillId>
|
||||
<skillId>45304</skillId> <!-- Drain Magic Energy - MP Recovery -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -3406,7 +3405,7 @@
|
||||
<attackSkillId>45309</attackSkillId>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<skillId>45304</skillId>
|
||||
<skillId>45304</skillId> <!-- Drain Magic Energy - MP Recovery -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -3419,7 +3418,7 @@
|
||||
<attackSkillId>45310</attackSkillId>
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<skillId>45304</skillId>
|
||||
<skillId>45304</skillId> <!-- Drain Magic Energy - MP Recovery -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -3519,7 +3518,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45361" toLevel="3" name="Glorious Warrior's Ability">
|
||||
<!-- The effect lasts for 2 h. CON +$s1 MEN +$s1 -->
|
||||
<!-- CON +$s1 MEN +$s1 -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
@@ -3901,7 +3900,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45364" toLevel="50" name="Amazing Rising Attack">
|
||||
<!-- Strikes the target with $s1 power. Increases power upon consuming Momentum. For $s2 P. Def. $s3 Ignores Shield Defense. Critical. -->
|
||||
<!-- Attacks the target with $s1 power. For $s2, P. Def. $s3 Ignores Shield Defense. Critical. -->
|
||||
<icon>icon.skill0001</icon>
|
||||
<abnormalLevel>2</abnormalLevel>
|
||||
<abnormalTime>20</abnormalTime>
|
||||
@@ -4195,7 +4194,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45365" toLevel="1" name="Amazing Soul Smash Mastery">
|
||||
<!-- Soul Smash is enhanced and replaced by Amazing Soul Smash. <Amazing Soul Smash Effect> Number of attacks is increased. Defense Ignore is increased. -->
|
||||
<!-- <Skill upgrade> Soul Smash ? Amazing Soul Smash <Upgrade effect> Number of attacks +1 Defense Ignore +5% -->
|
||||
<icon>icon.skill0477</icon>
|
||||
<magicLevel>76</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
@@ -4584,14 +4583,14 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45369" toLevel="1" name="Phoenix Help">
|
||||
<!-- There is a certain chance after using Shield Strike that the shield will be imbued with energy of phoenix. The energy strikes the enemy provoking them to attack you. -->
|
||||
<!-- There is a certain chance after using the following attack skills that the shield will be imbued with power of Phoenix. The power deals <font color="FFBB00">an additional attack</font> and provokes the enemy to attack you. - Shield Strike - Shield Throwing - Knight's Assault -->
|
||||
<magicLevel>1</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effects>
|
||||
<effect name="TriggerSkillBySkill">
|
||||
<castSkillId>984</castSkillId>
|
||||
<skillId>45373</skillId>
|
||||
<skillId>45373</skillId> <!-- Phoenix Help -->
|
||||
<skillLevel>1</skillLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@@ -4599,14 +4598,14 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45370" toLevel="1" name="Help of Hatred">
|
||||
<!-- There is a certain chance after using Shield Strike that the shield will be imbued with energy of hatred. The energy strikes the enemy provoking them to attack you. -->
|
||||
<!-- There is a certain chance after using the following attack skills that the shield will be imbued with power of fury. The power deals <font color="FFBB00">an additional attack</font> and provokes the enemy to attack you. - Shield Strike - Shield Throwing - Knight's Assault -->
|
||||
<magicLevel>76</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effects>
|
||||
<effect name="TriggerSkillBySkill">
|
||||
<castSkillId>984</castSkillId>
|
||||
<skillId>45374</skillId>
|
||||
<skillId>45374</skillId> <!-- Help of Hatred -->
|
||||
<skillLevel>1</skillLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@@ -4614,14 +4613,14 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45371" toLevel="1" name="Eva's Help">
|
||||
<!-- There is a certain chance after using Tribunal that the cross will be imbued with power of Eva. The energy strikes the enemy provoking them to attack you. -->
|
||||
<!-- There is a certain chance after using the following attack skills that the cross will be imbued with power of Eva. The power deals <font color="FFBB00">an additional attack</font> and provokes the enemy to attack you. - Tribunal - Shield Throwing - Knight's Assault -->
|
||||
<magicLevel>76</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effects>
|
||||
<effect name="TriggerSkillBySkill">
|
||||
<castSkillId>400</castSkillId>
|
||||
<skillId>45375</skillId>
|
||||
<skillId>45375</skillId> <!-- Eva's Help -->
|
||||
<skillLevel>1</skillLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@@ -4629,14 +4628,14 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45372" toLevel="1" name="Shillien's Help">
|
||||
<!-- There is a certain chance after using Judgment that the cross will be imbued with power of Shillien. The energy strikes the enemy provoking them to attack you. -->
|
||||
<!-- There is a certain chance after using the following attack skills that the cross will be imbued with power of Shillien. The power deals <font color="FFBB00">an additional attack</font> and provokes the enemy to attack you. - Judgment - Shield Throwing - Knight's Assault -->
|
||||
<magicLevel>76</magicLevel>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effects>
|
||||
<effect name="TriggerSkillBySkill">
|
||||
<castSkillId>401</castSkillId>
|
||||
<skillId>45376</skillId>
|
||||
<skillId>45376</skillId> <!-- Shillien's Help -->
|
||||
<skillLevel>1</skillLevel>
|
||||
<chance>30</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
@@ -4716,7 +4715,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45377" toLevel="15" name="Ethereal Strike">
|
||||
<!-- Creates a mysterious cyclone that attacks. A magical attack with $s1 power. -->
|
||||
<!-- Creates a mysterious energy vortex that attacks the target. Deals magic damage with $s1 power. -->
|
||||
<castRange>700</castRange>
|
||||
<effectPoint>
|
||||
<value level="1">-400</value>
|
||||
@@ -4801,7 +4800,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45378" toLevel="15" name="Flame Explosion">
|
||||
<!-- Makes an flame explosion. Inflicts magic damage with $s1 power on the enemy. When attacking the enemy affected by Sleep Sleep is removed and an extra attack is triggered. -->
|
||||
<!-- Makes a flame explosion. Inflicts magic damage with $s1 power on the enemy. Enemies with a debuff/ anomaly applied take additional damage. -->
|
||||
<castRange>700</castRange>
|
||||
<attributeType>FIRE</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
@@ -4895,7 +4894,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45379" toLevel="15" name="Water Explosion">
|
||||
<!-- Inflicts water damage with $s1 power. When you are attacking the enemy affected by Sleep, the debuff is cancelled and an extra attack is triggered. -->
|
||||
<!-- Makes a water explosion. Inflicts magic damage with $s1 power on the enemy. Enemies with a debuff/ anomaly applied take additional damage. -->
|
||||
<castRange>700</castRange>
|
||||
<attributeType>WATER</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
@@ -4989,7 +4988,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45380" toLevel="15" name="Thunder Explosion">
|
||||
<!-- Inflicts wind damage with $s1 power. When you are attacking the enemy affected by Sleep, the debuff is cancelled and an extra attack is triggered. -->
|
||||
<!-- Makes a wind explosion. Inflicts magic damage with $s1 power on the enemy. Enemies with a debuff/ anomaly applied take additional damage. -->
|
||||
<castRange>700</castRange>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
@@ -5083,7 +5082,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45381" toLevel="15" name="Void Explosion">
|
||||
<!-- Inflicts dark damage with $s1 power. When you are attacking the enemy affected by Sleep, the debuff is cancelled and an extra attack is triggered. -->
|
||||
<!-- Makes a dark explosion. Inflicts magic damage with $s1 power on the enemy. Enemies with a debuff/ anomaly applied take additional damage. -->
|
||||
<castRange>700</castRange>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
@@ -5182,7 +5181,7 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45383" toLevel="3" name="Amazing Spike Thrust Mastery">
|
||||
<!-- Spike Thrust is enhanced and replaced by Amazing Spike Thrust. <Amazing Spike Thrust Effect> - Skill Power is increased - Skill Range is increased - Defense Ignore is increased - There is a certain chance to deliver an extra attack - A chance and power of extra attacks depend on the skill level -->
|
||||
<!-- Spike Thrust is enhanced and replaced by Amazing Spike Thrust. <Amazing Spike Thrust Effect> - Skill Power is increased - Skill Range is increased - Defense Ignore is increased - There is a certain chance to trigger <font color="FFBB00">an additional attack</font> - A chance and power of <font color="FFBB00">additional attacks</font> depend on the skill level -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<magicLevel>
|
||||
<value level="1">76</value>
|
||||
@@ -5199,7 +5198,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45384" toLevel="15" name="Amazing Spike Thrust">
|
||||
<!-- Attacks the target with $s1 power. There is a certain chance to deliver an extra attack. Ignores Shield Defense. Ignores $s2 of the target's defense. Critical. -->
|
||||
<!-- Attacks the target with $s1 power. There is a certain chance to deliver <font color="FFBB00">an additional attack</font>. Ignores Shield Defense. Ignores $s2 of the target's defense. Critical. -->
|
||||
<effectPoint>
|
||||
<value level="1">-400</value>
|
||||
<value level="2">-405</value>
|
||||
@@ -5261,12 +5260,11 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45385" toLevel="1" name="Amazing Spike Thrust">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45386" toLevel="55" name="Transcendent Vortex">
|
||||
<!-- Attacks nearby enemies with $s1 power. Ignores Shield Defense. Critical. Can be used only in the transcendent instance zones. -->
|
||||
<!-- Attacks nearby enemies with $s1 power. Ignores Shield Defense. Critical. The skill can be used only in transcendent instance zones. -->
|
||||
<affectLimit>6-12</affectLimit>
|
||||
<affectRange>150</affectRange>
|
||||
<coolTime>733</coolTime>
|
||||
@@ -5536,7 +5534,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<isCritical>true</isCritical>
|
||||
<allowWeapons>BOW</allowWeapons>
|
||||
<skillId>45388</skillId>
|
||||
<skillId>45388</skillId> <!-- Dark Sense -->
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack">
|
||||
@@ -5548,7 +5546,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<isCritical>true</isCritical>
|
||||
<allowWeapons>BOW</allowWeapons>
|
||||
<skillId>45388</skillId>
|
||||
<skillId>45388</skillId> <!-- Dark Sense -->
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -5583,7 +5581,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45390" toLevel="2" name="Buff Thief">
|
||||
<!-- With a certain chance, steals up to $s1 of the enemy's buffs. Can't be used on monsters. -->
|
||||
<!-- With a certain chance, steals up to $s1 of the enemy's buffs. Cannot be used on monsters. Stacks the Spectacular Theft buff with each steal attempt. <Spectacular Theft> For 5 min., increases P./ M. Atk. Lv. 1: P./ M. Atk. +100 Lv. 2: P./ M. Atk. +200 Lv. 3: P./ M. Atk. +300 -->
|
||||
<castRange>600</castRange>
|
||||
<coolTime>200</coolTime>
|
||||
<effectPoint>
|
||||
@@ -5621,9 +5619,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45391" toLevel="1" name="Sword Symphony">
|
||||
<!-- When active <Sword Attack Range> Increases attack range. Changes the attack animation.
|
||||
<Sword Defense> With a $s3 chance, received damage $s2 for $s1 when hit. (Cooldown: $s4)
|
||||
<Sword Blessing> For $s1, increases Speed and Skill Evasion after a critical attack or successful evasion (stacks up to 5 times). Constantly consumes HP. -->
|
||||
<!-- <Sword Attack Range> Increases attack range. Changes the attack animation. (Only for basic and skill attacks.) <Sword Defense> With a $s3 chance, received damage $s2 for $s1 when hit. (Cooldown: $s4) <Sword Blessing> For $s1, increases Speed after a critical attack or successful evasion. Increases Skill Evasion. (stacks up to 5 times) -->
|
||||
<icon>icon.sympony_sword</icon>
|
||||
<abnormalTime>-1</abnormalTime>
|
||||
<abnormalVisualEffect>H_B_SYMPHONY_SWORD_AVE</abnormalVisualEffect>
|
||||
@@ -5776,7 +5772,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45395" toLevel="1" name="Dance of Blood">
|
||||
<!-- When active <Toxic Curse> For $s1, inflicts a debuff increasing received damage and decreasing Speed on the target after an attack. (stacks up to 5 times) <Poisonous Energy> For $s1, increases P. Atk. and P. Skill Critical Damage after an attack. Constantly consumes HP. -->
|
||||
<!-- <Blood Influence> For $s1, inflicts a debuff on the target after an attack. Increases received damage. Decreases Speed. (stacks up to 5 times) <Blood Energy> After an attack, for $s1: increases P. Atk., increases P. Skill Critical Damage. -->
|
||||
<icon>icon.poison_dance</icon>
|
||||
<magicLevel>80</magicLevel>
|
||||
<operateType>T</operateType>
|
||||
@@ -5789,7 +5785,7 @@
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<isCritical>false</isCritical>
|
||||
<skillId>45396</skillId> <!-- Toxic Curse -->
|
||||
<skillId>45396</skillId> <!-- Blood Influence -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -5804,7 +5800,7 @@
|
||||
<chance>10</chance>
|
||||
<targetType>ENEMY</targetType>
|
||||
<isCritical>true</isCritical>
|
||||
<skillId>45396</skillId> <!-- Toxic Curse -->
|
||||
<skillId>45396</skillId> <!-- Blood Influence -->
|
||||
<skillLevel>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -5819,7 +5815,7 @@
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<isCritical>false</isCritical>
|
||||
<skillId>45399</skillId> <!-- Poisonous Energy -->
|
||||
<skillId>45399</skillId> <!-- Blood Energy -->
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack">
|
||||
@@ -5828,7 +5824,7 @@
|
||||
<chance>10</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<isCritical>true</isCritical>
|
||||
<skillId>45399</skillId> <!-- Poisonous Energy -->
|
||||
<skillId>45399</skillId> <!-- Blood Energy -->
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
@@ -5838,7 +5834,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45396" toLevel="5" name="Blood Influence">
|
||||
<!-- A strong poison weakens defense and decreases Speed. Received damage $s1 Speed $s2 Received P. Skill Critical Damage $s3 -->
|
||||
<!-- A strong blood energy weakens defense and decreases Speed. Received damage $s1 Speed $s2 Received P. Skill Critical Damage $s3 -->
|
||||
<icon>icon.poison_dance_debuff</icon>
|
||||
<isTriggeredSkill>true</isTriggeredSkill>
|
||||
<effectPoint>-140</effectPoint>
|
||||
@@ -5915,7 +5911,7 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="45397" toLevel="1" name="Transcendent Frantic Pace">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<!-- Attacks the target with $s1 power. When attacking an enemy with the Hold debuff, power $s2. Ignores Shield Defense. Ignores $s3 of the target's defense. Critical. Can only be used in the transcendent instance zones. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user