Updated item comments.

This commit is contained in:
MobiusDevelopment
2022-11-11 23:38:32 +00:00
parent 4fd4ef397e
commit 0a076aebab
675 changed files with 28116 additions and 26968 deletions
@@ -396,7 +396,7 @@
</stats>
</item>
<item id="17" name="Wooden Arrow" type="EtcItem">
<!-- Arrow made of wood. It is an arrow used for a No-grade bow. -->
<!-- An arrow made of wood. Used with No-grade bows. -->
<set name="icon" val="icon.etc_wooden_quiver_i00" />
<set name="default_action" val="NONE" />
<set name="etcitem_type" val="ARROW" />
@@ -909,7 +909,7 @@
</stats>
</item>
<item id="52" name="Vesper Dual Swords" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1287,7 +1287,7 @@
</stats>
</item>
<item id="71" name="Flamberge" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_flamberge_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1315,7 +1315,7 @@
</stats>
</item>
<item id="72" name="Stormbringer" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_stormbringer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1343,7 +1343,7 @@
</stats>
</item>
<item id="73" name="Shamshir" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_shamshir_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1371,7 +1371,7 @@
</stats>
</item>
<item id="74" name="Katana" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_katana_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1399,7 +1399,7 @@
</stats>
</item>
<item id="75" name="Caliburs" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_caliburs_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1427,7 +1427,7 @@
</stats>
</item>
<item id="76" name="Sword of Delusion" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_sword_of_delusion_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1455,7 +1455,7 @@
</stats>
</item>
<item id="77" name="Tsurugi" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_tsurugi_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1483,7 +1483,7 @@
</stats>
</item>
<item id="78" name="Great Sword" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_great_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1511,7 +1511,7 @@
</stats>
</item>
<item id="79" name="Damascus Sword" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_sword_of_damascus_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1539,7 +1539,7 @@
</stats>
</item>
<item id="80" name="Tallum Blade" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_tallum_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1567,7 +1567,7 @@
</stats>
</item>
<item id="81" name="Dragon Slayer" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dragon_slayer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1650,7 +1650,7 @@
</stats>
</item>
<item id="84" name="Homunkulus' Sword" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_homunkuluss_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1783,7 +1783,7 @@
</stats>
</item>
<item id="89" name="Big Hammer" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_big_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1839,7 +1839,7 @@
</stats>
</item>
<item id="91" name="Heavy War Axe" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_heavy_war_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1867,7 +1867,7 @@
</stats>
</item>
<item id="92" name="Spirit's Staff" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_sprites_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1926,7 +1926,7 @@
</stats>
</item>
<item id="94" name="Bec de Corbin" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_bech_de_corbin_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1957,7 +1957,7 @@
</stats>
</item>
<item id="95" name="Poleaxe" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_poleaxe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1988,7 +1988,7 @@
</stats>
</item>
<item id="96" name="Scythe" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_scythe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2019,7 +2019,7 @@
</stats>
</item>
<item id="97" name="Lance" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_lancia_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2050,7 +2050,7 @@
</stats>
</item>
<item id="98" name="Halberd" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_halbard_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -634,7 +634,7 @@
</stats>
</item>
<item id="131" name="Spirit Sword" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_spirits_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -662,7 +662,7 @@
</stats>
</item>
<item id="132" name="Ultimate Sword" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_sword_of_limit_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -690,7 +690,7 @@
</stats>
</item>
<item id="133" name="Raid Sword" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_raid_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -718,7 +718,7 @@
</stats>
</item>
<item id="134" name="Sword of Nightmare" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_sword_of_nightmare_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -746,7 +746,7 @@
</stats>
</item>
<item id="135" name="Samurai Long Sword" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_samurai_longsword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -788,7 +788,7 @@
<set name="is_destroyable" val="false" />
<set name="weight" val="100" />
<capsuled_items>
<item id="14075" min="1" max="1" chance="100" /> <!-- Agathion Angry Devil (Event) - 30-day -->
<item id="14075" min="1" max="1" chance="100" /> <!-- Agathion Angry Devil - Event - 30-day -->
</capsuled_items>
</item>
<item id="137" name="(Not used)" type="EtcItem">
@@ -879,7 +879,7 @@
</capsuled_items>
</item>
<item id="142" name="Keshanberk" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_kshanberk_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -961,7 +961,7 @@
</stats>
</item>
<item id="145" name="Sword of Whispering Death" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_deathbreath_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1043,7 +1043,7 @@
</stats>
</item>
<item id="148" name="Sword of Valhalla" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_sword_of_valhalla_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1098,7 +1098,7 @@
</stats>
</item>
<item id="150" name="Elemental Sword" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_elemental_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1126,7 +1126,7 @@
</stats>
</item>
<item id="151" name="Sword of Miracles" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_sword_of_miracle_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1358,7 +1358,7 @@
</stats>
</item>
<item id="160" name="Battle Axe" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_battle_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1386,7 +1386,7 @@
</stats>
</item>
<item id="161" name="Silver Axe" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_war_pick_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1414,7 +1414,7 @@
</stats>
</item>
<item id="162" name="War Axe" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_war_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1460,7 +1460,7 @@
</capsuled_items>
</item>
<item id="164" name="Elysian" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_elysian_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1636,11 +1636,11 @@
<set name="is_premium" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="14101" min="1" max="1" chance="100" /> <!-- Agathion Angry Devil (Event) - 7-day -->
<item id="14101" min="1" max="1" chance="100" /> <!-- Agathion Angry Devil - Event - 7-day -->
</capsuled_items>
</item>
<item id="171" name="Deadman's Glory" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_deadmans_glory_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1695,7 +1695,7 @@
</stats>
</item>
<item id="173" name="Skull Graver" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_skull_graver_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1723,7 +1723,7 @@
</stats>
</item>
<item id="174" name="Nirvana Axe" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_nirvana_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1752,7 +1752,7 @@
</stats>
</item>
<item id="175" name="Art of Battle Axe" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_art_of_battle_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2194,7 +2194,7 @@
</stats>
</item>
<item id="191" name="Heavy Doom Hammer" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_heavy_doom_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2223,7 +2223,7 @@
</stats>
</item>
<item id="192" name="Crystal Staff" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_crystal_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2252,7 +2252,7 @@
</stats>
</item>
<item id="193" name="Stick of Faith" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_stick_of_faith_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2281,7 +2281,7 @@
</stats>
</item>
<item id="194" name="Heavy Doom Axe" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_heavy_doom_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2310,7 +2310,7 @@
</stats>
</item>
<item id="195" name="Cursed Staff" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_cursed_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2339,7 +2339,7 @@
</stats>
</item>
<item id="196" name="Stick of Eternity" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_stick_of_eternity_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2368,7 +2368,7 @@
</stats>
</item>
<item id="197" name="Paradia Staff" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_paradia_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2397,7 +2397,7 @@
</stats>
</item>
<item id="198" name="Inferno Staff" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_inferno_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2426,7 +2426,7 @@
</stats>
</item>
<item id="199" name="Pa'agrio Hammer" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_paagrio_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="200" name="Sage's Staff" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_sages_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -30,7 +30,7 @@
</stats>
</item>
<item id="201" name="Club of Nature" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_club_of_nature_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -59,7 +59,7 @@
</stats>
</item>
<item id="202" name="Mace of Underworld" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_mace_of_underworld_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -88,7 +88,7 @@
</stats>
</item>
<item id="203" name="Pa'agrio Axe" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_paagrio_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -117,7 +117,7 @@
</stats>
</item>
<item id="204" name="Deadman's Staff" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_deadmans_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -146,7 +146,7 @@
</stats>
</item>
<item id="205" name="Ghoul's Staff" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_ghouls_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -175,7 +175,7 @@
</stats>
</item>
<item id="206" name="Demon's Staff" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_demons_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -288,7 +288,7 @@
</stats>
</item>
<item id="210" name="Staff of Evil Spirits" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -345,7 +345,7 @@
</stats>
</item>
<item id="212" name="Dasparion's Staff" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dasparions_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -374,7 +374,7 @@
</stats>
</item>
<item id="213" name="Branch of the Mother Tree" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_worldtrees_branch_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -713,7 +713,7 @@
</stats>
</item>
<item id="226" name="Cursed Dagger" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_cursed_dagger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -741,7 +741,7 @@
</stats>
</item>
<item id="227" name="Stiletto" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_stiletto_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -769,7 +769,7 @@
</stats>
</item>
<item id="228" name="Crystal Dagger" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_crystal_dagger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -797,7 +797,7 @@
</stats>
</item>
<item id="229" name="Kris" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_kris_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -852,7 +852,7 @@
</stats>
</item>
<item id="231" name="Grace Dagger" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_grace_dagger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -880,7 +880,7 @@
</stats>
</item>
<item id="232" name="Dark Elven Dagger" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_darkelven_dagger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -908,7 +908,7 @@
</stats>
</item>
<item id="233" name="Dark Screamer" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dark_screamer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -936,7 +936,7 @@
</stats>
</item>
<item id="234" name="Demon's Dagger" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_demons_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -964,7 +964,7 @@
</stats>
</item>
<item id="235" name="Bloody Orchid" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_bloody_orchid_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -992,7 +992,7 @@
</stats>
</item>
<item id="236" name="Soul Separator" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_soul_separator_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1159,7 +1159,7 @@
</stats>
</item>
<item id="242" name="Soulfire Dirk" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dagger_of_magicflame_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1188,7 +1188,7 @@
</stats>
</item>
<item id="243" name="Twilight Knife" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_hell_knife_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1624,7 +1624,7 @@
</stats>
</item>
<item id="263" name="Chakram" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_chakram_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1679,7 +1679,7 @@
</stats>
</item>
<item id="265" name="Fisted Blade" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_fist_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1707,7 +1707,7 @@
</stats>
</item>
<item id="266" name="Great Pata" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_great_pata_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1735,7 +1735,7 @@
</stats>
</item>
<item id="267" name="Arthro Nail" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_arthro_nail_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1763,7 +1763,7 @@
</stats>
</item>
<item id="268" name="Bellion Cestus" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_bellion_cestus_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1791,7 +1791,7 @@
</stats>
</item>
<item id="269" name="Blood Tornado" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_blood_tornado_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1819,7 +1819,7 @@
</stats>
</item>
<item id="270" name="Dragon Grinder" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dragon_grinder_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -2135,7 +2135,7 @@
</stats>
</item>
<item id="281" name="Crystallized Ice Bow" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_crystallized_ice_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2166,7 +2166,7 @@
</stats>
</item>
<item id="282" name="Elemental Bow" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_elemental_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2197,7 +2197,7 @@
</stats>
</item>
<item id="283" name="Akat Longbow" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_akat_long_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2228,7 +2228,7 @@
</stats>
</item>
<item id="284" name="Dark Elven Longbow" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dark_elven_long_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2259,7 +2259,7 @@
</stats>
</item>
<item id="285" name="Noble Elven Bow" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_noble_elven_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2290,7 +2290,7 @@
</stats>
</item>
<item id="286" name="Eminence Bow" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_eminence_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2321,7 +2321,7 @@
</stats>
</item>
<item id="287" name="Bow of Peril" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_hazard_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2352,7 +2352,7 @@
</stats>
</item>
<item id="288" name="Carnage Bow" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_carnium_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2383,7 +2383,7 @@
</stats>
</item>
<item id="289" name="Soul Bow" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_soul_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2653,7 +2653,7 @@
</stats>
</item>
<item id="298" name="Orcish Glaive" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_orcish_glaive_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2684,7 +2684,7 @@
</stats>
</item>
<item id="299" name="Orcish Poleaxe" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_orcish_poleaxe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="300" name="Great Axe" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_great_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -32,7 +32,7 @@
</stats>
</item>
<item id="301" name="scorpion" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_scorpion_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -63,7 +63,7 @@
</stats>
</item>
<item id="302" name="Body Slasher" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_body_slasher_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -94,7 +94,7 @@
</stats>
</item>
<item id="303" name="Widow Maker" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_widow_maker_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -155,7 +155,7 @@
</stats>
</item>
<item id="305" name="Tallum Glaive" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_tallum_glaive_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1620,7 +1620,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="694" name="Ingredient List" type="EtcItem">
<!-- List of ingredients: 3 omen Animal Bloods, 2 mana seeker husks, 2 gargoyle horns -->
<!-- List of ingredients: 3 omen Onyx Beast Bloods, 2 Mana Seeker husks, 2 Gargoyle horns -->
<set name="icon" val="icon.item_normal37" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="700" name="_" type="EtcItem">
<!-- Description of the hobgoblin amulet -->
<!-- Hobgoblin's Amulet -->
<set name="icon" val="icon.item_normal05" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -25,7 +25,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="702" name="Wolf Pelt" type="EtcItem">
<!-- Gather forty wolf pelts and take them to Trader Lector of the weapons and armor shop. -->
<!-- Gather 40 wolf pelts and take them to Weapon Merchant Lector. -->
<set name="icon" val="icon.etc_leather_brown_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -85,7 +85,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="707" name="Spore Sac" type="EtcItem">
<!-- Sac obtained from the spore fungus. Gather 10 of these and take them to Trader Vollodos. -->
<!-- A sac obtained from Fungus. Gather 10 of these and take them to Grocer Vollodos. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -381,7 +381,7 @@
</stats>
</item>
<item id="725" name="Adjuvant HP Recovery Potion" type="EtcItem">
<!-- Magical, liquid medicine that restores HP for a certain amount of time. -->
<!-- Magical medicine that recovers HP over time. -->
<set name="icon" val="icon.etc_potion_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -402,7 +402,7 @@
</skills>
</item>
<item id="726" name="Adjuvant MP Recovery Potion" type="EtcItem">
<!-- Magical, liquid medicine that restores MP for a certain amount of time. -->
<!-- Magical medicine that recovers MP over time. -->
<set name="icon" val="icon.etc_potion_blue_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -424,7 +424,7 @@
</skills>
</item>
<item id="727" name="HP Pot" type="EtcItem">
<!-- Magical, liquid medicine that restores HP for a certain amount of time. -->
<!-- Magical medicine that recovers HP over time. -->
<set name="icon" val="icon.item_system03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -442,7 +442,7 @@
</cond>
</item>
<item id="728" name="MP Pot" type="EtcItem">
<!-- Magical, liquid medicine that restores MP for a certain amount of time. -->
<!-- Magical medicine that recovers MP over time. -->
<set name="icon" val="icon.etc_reagent_blue_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -464,7 +464,7 @@
</skills>
</item>
<item id="729" name="Scroll: Enchant A-grade Weapon" type="EtcItem">
<!-- For A-grade weapons. P. Atk. +4 for one-handed swords/ blunts/ staffs, daggers, spears. P. Atk. +5 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting from +4, P./ M. Atk. bonus is doubled. The enchanting is safe up to +3. Cannot be used for weapons enchanted to +30 or higher. -->
<!-- For A-grade weapons P. Atk. +4 for one-handed swords/ blunts/ staffs, daggers, spears P. Atk. +5 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists P. Atk. +8 for bows M. Atk. +3 for all weapons Starting from +4, P./ M. Atk. bonus is doubled. The enchanting is safe up to +3. Cannot be used on weapons enchanted to +30 or higher. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_WP" />
@@ -481,7 +481,7 @@
</skills>
</item>
<item id="730" name="Scroll: Enchant A-grade Armor" type="EtcItem">
<!-- Increases P. Def. by 1 for A-grade armor and accessories. When enchanted to +4 or higher, increases P. Def. by 3. Can be safely enchanted up to +3. For one-piece armor, it can be safely enchanted up to +4. HP is gradually increased with each enchant value when enchanted to +4 or higher. Cannot be used on armor or accessories enchanted to +30 or higher. -->
<!-- For A-grade armor and accessories P. Def. +1 When enchanted to +4, P. Def. +3, HP is increased with each enchant value. The enchanting is safe up to +3 for ordinary armor and up to +4 for one-piece armor. Cannot be used with equipment enchanted to +20 or higher. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_AM" />
@@ -589,7 +589,7 @@
</skills>
</item>
<item id="736" name="Scroll of Escape" type="EtcItem">
<!-- Magical scroll that relocates you to the nearest village. -->
<!-- A magic scroll for teleporting to the nearest village. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -623,7 +623,7 @@
</skills>
</item>
<item id="738" name="Sword of Solidarity" type="Weapon">
<!-- Bronze sword crafted long ago in memory of the union between the Humans and the Elves. -->
<!-- A mithril sword crafted long ago in memory of the union between the Humans and the Elves. -->
<set name="icon" val="icon.weapon_long_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -683,7 +683,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="742" name="Altran's Note" type="EtcItem">
<!-- Letter requesting the handle of the sword from Roien. Take this to Grand Master Roien of Sedrick's Training Hall. -->
<!-- A letter requesting the handle of the sword from Roien. Take it to Grand Master Roien in Sedrick's Training Hall. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -756,7 +756,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="746" name="Alberius' List" type="EtcItem">
<!-- Deliver the medicine to Sentinel Berros, Sentinel Veltress, Sentinel Rayen, and Sentinel Gartrandell. -->
<!-- Deliver the medicine to Sentinel Berros, Sentinel Veltress, Sentinel Rayzen, and Sentinel Gartrandell. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -100,7 +100,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="809" name="Bone Fragment" type="EtcItem">
<!-- Bone fragments obtained from skeletons. Collect ten of them and take to Hierarch Kaitar. -->
<!-- A bone fragment obtained from skeletons. Collect 10 of these and take them to Hierarch Kaitar. -->
<set name="icon" val="icon.etc_piece_bone_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -379,7 +379,7 @@
</stats>
</item>
<item id="924" name="Majestic Necklace" type="Armor">
<!-- Majestic Necklace. Produces the effect of MP +33. -->
<!-- Majestic Necklace. Max MP +33. -->
<set name="icon" val="icon.accessary_inferno_necklace_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
@@ -718,7 +718,7 @@
</stats>
</item>
<item id="947" name="Scroll: Enchant B-grade Weapon" type="EtcItem">
<!-- For B-grade weapons. P. Atk. +3 for one-handed swords/ blunts/ staffs, daggers, spears. P. Atk. +4 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists. P. Atk. +6 for bows. M. Atk. +3 for all weapons. Starting from +4, P./ M. Atk. bonus is doubled. The enchanting is safe up to +3. Cannot be used for weapons enchanted to +30 or higher. -->
<!-- For B-grade weapons P. Atk. +3 for one-handed swords/ blunts/ staffs, daggers, spears P. Atk. +4 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists P. Atk. +6 for bows M. Atk. +3 for all weapons Starting from +4, P./ M. Atk. bonus is doubled. The enchanting is safe up to +3. Cannot be used for weapons enchanted to +30 or higher. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_WP" />
@@ -736,7 +736,7 @@
</skills>
</item>
<item id="948" name="Scroll: Enchant B-grade Armor" type="EtcItem">
<!-- For B-grade armor and accessories. P. Def. +1. When enchanted to +4, P. Def. +3, HP is increased with each enchant value. The enchanting is safe up to +3 for ordinary armor and up to +4 for one-piece armor. Cannot be used with equipment enchanted to +30 or higher. -->
<!-- For B-grade armor and accessories P. Def. +1 When enchanted to +4, P. Def. +3, HP is increased with each enchant value. The enchanting is safe up to +3 for ordinary armor and up to +4 for one-piece armor. Cannot be used with equipment enchanted to +20 or higher. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_AM" />
@@ -778,7 +778,7 @@
<set name="handler" val="EnchantScrolls" />
</item>
<item id="951" name="Scroll: Enchant C-grade Weapon" type="EtcItem">
<!-- For C-grade weapons. P. Atk. +3 for one-handed swords/ blunts/ staffs, daggers, spears. P. Atk. +4 for two-handed swords/ blunts/ staffs, dual daggers/ swords, fists. P. Atk. +6 for bows. M. Atk. +3 for all weapons. Starting from +4, P./ M. Atk. is doubled. The enchanting is safe up to +3. Cannot be used with weapons enchanted to +30 and higher. -->
<!-- For C-grade weapons P. Atk. +3 for one-handed swords/ blunts/ staffs, daggers, spears P. Atk. +4 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists P. Atk. +6 for bows M. Atk. +3 for all weapons Starting from +4, P./ M. Atk. bonus is doubled. The enchanting is safe up to +3. Cannot be used with weapons enchanted to +30 and higher. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_WP" />
@@ -796,7 +796,7 @@
</skills>
</item>
<item id="952" name="Scroll: Enchant C-grade Armor" type="EtcItem">
<!-- For C-grade armor and accessories. P. Def. +1. When enchanted to +4, P. Def. +3, HP is increased with each enchant value. The enchanting is safe up to +3 for ordinary armor and up to +4 for one-piece armor. Cannot be used with equipment enchanted to +30 or higher. -->
<!-- For C-grade armor and accessories P. Def. +1 When enchanted to +4, P. Def. +3, HP is increased with each enchant value. The enchanting is safe up to +3 for ordinary armor and up to +4 for one-piece armor. Cannot be used with equipment enchanted to +20 or higher. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_AM" />
@@ -856,7 +856,7 @@
</skills>
</item>
<item id="956" name="Scroll: Enchant D-grade Armor" type="EtcItem">
<!-- For D-grade armor and accessories. P. Def. +1. When enchanted to +4, P. Def. +3, HP is increased with each enchant value. The enchanting is safe up to +3 for ordinary armor and up to +4 for one-piece armor. Cannot be used with equipment enchanted to +30 or higher. -->
<!-- For D-grade armor and accessories P. Def. +1 When enchanted to +4, P. Def. +3, HP is increased with each enchant value. The enchanting is safe up to +3 for ordinary armor and up to +4 for one-piece armor. Cannot be used with equipment enchanted to +20 or higher. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_AM" />
@@ -898,7 +898,7 @@
<set name="handler" val="EnchantScrolls" />
</item>
<item id="959" name="Scroll: Enchant S-grade Weapon" type="EtcItem">
<!-- For S-grade weapons. P. Atk. +5 for one-handed swords/ blunts/ staffs, daggers, spears. P. Atk. +6 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists. P. Atk. +10 for bows. M. Atk. +4 for all weapons. Starting from +4, P./ M. Atk. bonus is doubled. Cannot be used for weapons enchanted to +30 or higher. -->
<!-- For S-grade weapons P. Atk. +5 for one-handed swords/ blunts/ staffs, daggers, spears P. Atk. +6 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists P. Atk. +10 for bows M. Atk. +4 for all weapons Starting from +4, P./ M. Atk. bonus is doubled. Cannot be used with weapons enchanted to +30 or higher. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_WP" />
@@ -916,7 +916,7 @@
</skills>
</item>
<item id="960" name="Scroll: Enchant S-grade Armor" type="EtcItem">
<!-- For S-grade armor and accessories. P. Def. +1. Starting from +4, P. Def. +3, HP is increased with each enchant value. The enchanting is safe up to +3 for common armor and +4 for one-piece armor. Cannot be used with equipment enchanted to +30 and higher. -->
<!-- For S-grade armor and accessories P. Def. +1 Starting from +4, P. Def. +3, HP is increased with each enchant value. The enchanting is safe up to +3 for common armor and to +4 for one-piece armor. Cannot be used for equipment enchanted to +20 or higher. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_AM" />
@@ -934,7 +934,7 @@
</skills>
</item>
<item id="961" name="Crystal Scroll: Enchant S-grade Weapon" type="EtcItem">
<!-- Scroll of enchantment that empowers an S-grade weapon. -->
<!-- A scroll for enchanting S-grade weapons. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
@@ -500,7 +500,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1042" name="Wererat's Fang" type="EtcItem">
<!-- The fang of a dead ratman. Collect these to take to Master Ellenia. -->
<!-- A fang of a dead ratman. Collect these and take them to Master Ellenia. -->
<set name="icon" val="icon.etc_claw_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -512,7 +512,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1043" name="Varool Foulclaw's Fang" type="EtcItem">
<!-- The fang of Varool Foulclaw, leader of the ratmen. Take this to Master Ellenia. -->
<!-- A fang of Varool Foulclaw, the ratmen's leader. Take it to Master Ellenia. -->
<set name="icon" val="icon.etc_horn_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -536,7 +536,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1045" name="Zombie's Skin" type="EtcItem">
<!-- Skin obtained from marshland zombies. Collect five and go to Trader Minaless. -->
<!-- Skin obtained from zombies. Collect 5 of these and take them to Merchant Minaless. -->
<set name="icon" val="icon.etc_bark_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -649,7 +649,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1056" name="Spellbook: Curse Weakness" type="EtcItem">
<!-- A spellbook for learning the Curse Weakness skill. Used by Human Mystics and Elven Mystics. Required level: 14. -->
<!-- A spellbook for learning the Curse of Weakness skill. Used by Human Mystics and Elven Mystics. Required level: 14. -->
<set name="icon" val="icon.etc_spell_books_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -710,7 +710,7 @@
</skills>
</item>
<item id="1061" name="Greater HP Replenishing Potion" type="EtcItem">
<!-- Magical potion that slowly restores HP. High endurance. -->
<!-- A magic potion that slowly recovers HP for 15 sec. -->
<set name="icon" val="icon.etc_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -749,7 +749,7 @@
<set name="for_npc" val="true" />
</item>
<item id="1063" name="Tutorial Parchment" type="EtcItem">
<!-- Take the tutorial parchment to Grand Master Roien. -->
<!-- A parchment sheet that should be taken to Grand Master Roien. -->
<set name="icon" val="icon.item_canuse15" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -773,7 +773,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1065" name="Tutorial Parchment" type="EtcItem">
<!-- Take the tutorial parchment to Nerupa. -->
<!-- A parchment sheet that should be taken to Nerupa. -->
<set name="icon" val="icon.item_canuse15" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -785,7 +785,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1066" name="Tutorial Parchment" type="EtcItem">
<!-- Take the tutorial parchment to Mitraell, the chief of Dark Elves. -->
<!-- A parchment sheet that should be taken to Dark Elf Hierarch Mitraell. -->
<set name="icon" val="icon.item_canuse15" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -932,7 +932,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1078" name="Wind Crystal" type="EtcItem">
<!-- Fragment of the Elemental stone of wind. You can get them from Lirein, the wind spirits. Collect these to take to Rizraell. -->
<!-- A wind crystal from the Wind Spirit Lirein. Collect some and take them to Rizraell. -->
<set name="icon" val="icon.etc_crystal_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -968,7 +968,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1081" name="Onyx Beast's Eye" type="EtcItem">
<!-- The first of three materials Tetrarch Talos asked you to collect. -->
<!-- The first of three materials Hierarch Talos asked you to collect. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1028,7 +1028,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1086" name="Werewolf's Fang" type="EtcItem">
<!-- Fangs from a dead werewolf. Take them to Captain Gilbert. -->
<!-- A fang from a dead werewolf. Take it to Captain Gilbert. -->
<set name="icon" val="icon.etc_claw_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1040,7 +1040,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1087" name="Giant Spider's Leg" type="EtcItem">
<!-- The legs cut off from a giant spider. Collect 8 of these and take them to Alshupes. -->
<!-- A leg cut off from Giant Spider. Collect 8 of these and take them to Alshupes. -->
<set name="icon" val="icon.etc_horn_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1156,7 +1156,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1097" name="Spellbook: Drain HP" type="EtcItem">
<!-- A spellbook for learning the Drain Energy skill. Used by Knights and Dark Fighters. Required level: Dark Fighter - 15, Knight - 20. -->
<!-- A spellbook for learning the Drain HP skill. Used by Knights and Dark Fighters. Required level: Dark Fighter - 15, Knight - 20. -->
<set name="icon" val="icon.etc_spell_books_defighter_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -114,7 +114,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1107" name="Bone Fragment" type="EtcItem">
<!-- Bone fragments of the undead skeletons. Collect ten of these and go back to Magister Harne. -->
<!-- A bone fragment obtained from skeletons. Collect 10 of these and take them to Magister Harne. -->
<set name="icon" val="icon.etc_piece_bone_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -192,7 +192,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1114" name="Orc Amulet" type="EtcItem">
<!-- An amulet that Kaboo Orcs use for their rituals. Take it to Sentinel Rayen. -->
<!-- An amulet that Kaboo Orcs use for their rituals. Take it to Sentinel Rayzen. -->
<set name="icon" val="icon.etc_feather_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -204,7 +204,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1115" name="Orc's Necklace" type="EtcItem">
<!-- A bone necklace that Kaboo Orcs use for their rituals. Take it to Sentinel Rayen. -->
<!-- A bone necklace that Kaboo Orcs use for their rituals. Take it to Sentinel Rayzen. -->
<set name="icon" val="icon.accessary_necklace_of_anguish_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -240,7 +240,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1118" name="Spore Sac" type="EtcItem">
<!-- Sac containing spore pollen. Give 10 spore sacs to Herbiel. -->
<!-- A sac containing fungus spores. Collect 10 of these and take them to Herbiel. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -523,7 +523,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1138" name="Auron's Letter" type="EtcItem">
<!-- Letter written by Master Auron. Take this to Trader Simplon in the Town of Gludio. -->
<!-- A letter written by Master Auron. Take it to Merchant Simplon in Gludio. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -547,7 +547,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1140" name="Rusted Bronze Sword" type="EtcItem">
<!-- Old bronze sword used by tracker skeletons. Collect ten and give them to Trader Simplon. -->
<!-- An old bronze sword used by Skeleton Trackers. Collect 10 of these and take them to Merchant Simplon. -->
<set name="icon" val="icon.weapon_broad_sword_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -559,7 +559,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1141" name="Rusted Bronze Sword" type="EtcItem">
<!-- Old and rusted bronze sword given by Trader Simplon, who said it was a 'Sword of Trial'. Take this to Master Auron. -->
<!-- An old and rusted bronze sword from Merchant Simplon who says it is the Sword of Trial. Take it to Master Auron. -->
<set name="icon" val="icon.weapon_broad_sword_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -597,7 +597,7 @@
</stats>
</item>
<item id="1143" name="Simplon's Letter" type="EtcItem">
<!-- Letter written by Trader Simplon. Take this to Master Auron. -->
<!-- A letter written by Merchant Simplon. Take it to Master Auron. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -829,7 +829,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1162" name="Coin of Lords - Captain Bathis" type="EtcItem">
<!-- Gold coin engraved with the mark of the lord of Gludio. Gather three or more of these to end the trial. -->
<!-- A gold coin with the mark of the lord of Gludio. Collect 3 or more of these to end the trial. -->
<set name="icon" val="icon.etc_coins_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -841,7 +841,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1163" name="Coin of Lords - High Priest Raymond" type="EtcItem">
<!-- Gold coin engraved with the mark of the lord of Gludio. Gather three or more of these to end the trial. -->
<!-- A gold coin with the mark of the lord of Gludio. Collect 3 or more of these to end the trial. -->
<set name="icon" val="icon.etc_coins_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -853,7 +853,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1164" name="Coin of Lords - Captain Bezique" type="EtcItem">
<!-- Gold coin engraved with the mark of the lord of Gludio. Gather three or more of these to end the trial. -->
<!-- A gold coin with the mark of the lord of Gludio. Collect 3 or more of these to end the trial. -->
<set name="icon" val="icon.etc_coins_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -865,7 +865,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1165" name="Coin of Lords - High Priestess Levian" type="EtcItem">
<!-- Gold coin engraved with the mark of the lord of Gludio. Gather three or more of these to end the trial. -->
<!-- A gold coin with the mark of the lord of Gludio. Collect 3 or more of these to end the trial. -->
<set name="icon" val="icon.etc_coins_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -877,7 +877,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1166" name="Coin of Lords - Captain Gilbert" type="EtcItem">
<!-- Gold coin engraved with the mark of the lord of Gludio. Gather three or more of these to end the trial. -->
<!-- A gold coin with the mark of the lord of Gludio. Collect 3 or more of these to end the trial. -->
<set name="icon" val="icon.etc_coins_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -889,7 +889,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1167" name="Coin of Lords - High Priest Biotin" type="EtcItem">
<!-- Gold coin engraved with the mark of the lord of Gludio. Gather three or more of these to end the trial. -->
<!-- A gold coin with the mark of the lord of Gludio. Collect 3 or more of these to end the trial. -->
<set name="icon" val="icon.etc_coins_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -901,7 +901,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1168" name="Gludio Guard's Crest" type="EtcItem">
<!-- Crest that proves guard membership. As Captain Bathis requested, hunt Bugbear Raiders. -->
<!-- A crest that proves the guard membership. As Captain Bathis requested, hunt Bugbear Raiders. -->
<set name="icon" val="icon.etc_badge_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -937,7 +937,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1171" name="Einhasad's Crucifix" type="EtcItem">
<!-- Holy symbol of Einhasad, the goddess of light. Collect 12 of these and go to High Priest Raymond. -->
<!-- The holy symbol of Einhasad, the Goddess of Light. Collect 12 of these and take them to High Priest Raymond. -->
<set name="icon" val="icon.accessary_necklace_of_knowledge_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -949,7 +949,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1172" name="Gludio Guard's Crest" type="EtcItem">
<!-- Crest that distinguishes guard membership. As Captain Bezique requested, hunt giant spiders. -->
<!-- A crest that proves the guard membership. As Captain Bezique requested, hunt Giant Spiders. -->
<set name="icon" val="icon.etc_badge_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -961,7 +961,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1173" name="Giant Venomous Spider's Leg" type="EtcItem">
<!-- Severed leg of a dead Venomous Spider. Collect twenty of these and go to Captain Bezique. -->
<!-- A severed leg of Venomous Spider. Collect 20 of these and take them to Captain Bezique. -->
<set name="icon" val="icon.etc_horn_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -973,7 +973,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1174" name="Einhasad's Temple Badge" type="EtcItem">
<!-- As High Priestess Levian requested, kill Langk Lizardmen and collect the proof. -->
<!-- As High Priestess Levian requested, kill Langk Lizardmen and collect something as a proof of your deeds. -->
<set name="icon" val="icon.accessary_earing_of_holy_spirit_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -985,7 +985,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1175" name="Lizardman's Totem" type="EtcItem">
<!-- A small sculpture that Langk Lizardmen carry with them. Collect twenty of these and take them to High Priestess Levian. -->
<!-- A small sculpture that Langk Lizardmen carry with them. Collect 20 of these and take them to High Priestess Levian. -->
<set name="icon" val="icon.etc_totem_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -997,7 +997,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1176" name="Gludio Guard's Crest" type="EtcItem">
<!-- Crest that proves guard membership. As Captain Gilbert requested, hunt giant spiders. -->
<!-- A crest that proves the guard membership. As Captain Gilbert requested, hunt Giant Spiders. -->
<set name="icon" val="icon.etc_badge_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1009,7 +1009,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1177" name="Giant Spider's Husk" type="EtcItem">
<!-- The husk of a giant spider that you peeled off. Collect twenty of these and take them to Captain Gilbert. -->
<!-- A husk of a giant spider. Collect 20 of these and take them to Captain Gilbert. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1033,7 +1033,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1179" name="Silent Horror's Skull" type="EtcItem">
<!-- The skull of a long-dead Elf. Collect 10 and take them to High Priest Biotin. -->
<!-- A skull of a long-dead Elf. Collect 10 of these and take them to High Priest Biotin. -->
<set name="icon" val="icon.etc_skull_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1045,7 +1045,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1180" name="Bezique's Letter" type="EtcItem">
<!-- Captain Bezique's letter to Neti. Take it to Neti in Gludin. -->
<!-- A letter written by Captain Bezique. Take it to Neti in Gludin. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1057,7 +1057,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1181" name="Neti's Bow" type="Weapon">
<!-- Neti's favourite bow that she often used in her travels. Can be used when hunting the Skeletons and Spartoi in the Ruins of Agony to gather bone pieces. -->
<!-- Neti's favourite bow that she carried with her in her travels. Use it for hunting Skeletons and Spartoi in the Ruins of Agony. -->
<set name="icon" val="icon.weapon_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1086,7 +1086,7 @@
</stats>
</item>
<item id="1182" name="Neti's Dagger" type="Weapon">
<!-- Neti's dagger that she often used in her travels. Can be used when hunting the Skeletons and Spartoi in the Ruins of Agony to gather bone pieces. -->
<!-- Neti's dagger that she carried with her in her travels. Use it for hunting Skeletons and Spartoi in the Ruins of Agony. -->
<set name="icon" val="icon.weapon_knife_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1113,7 +1113,7 @@
</stats>
</item>
<item id="1183" name="Spartoi's Bones" type="EtcItem">
<!-- Undead bone pieces. Collect 10 and take them to Neti. -->
<!-- Bones of the undead. Collect 10 of these and take them to Neti. -->
<set name="icon" val="icon.etc_piece_bone_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1137,7 +1137,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1185" name="Most Wanted List" type="EtcItem">
<!-- It is written here that whoever does away with the Cat's Eye Bandits and recovers the stolen goods will be rewarded. -->
<!-- It is written here that whoever kills the Cat's Eye Bandits and recovers the stolen goods will be rewarded. -->
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1149,7 +1149,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1186" name="Stolen Jewelry" type="EtcItem">
<!-- Jewelry stolen by the Cat's Eye Bandits. You must take it to Captain Bezique. -->
<!-- Jewelry stolen by the Cat's Eye Bandits. Take it to Captain Bezique. -->
<set name="icon" val="icon.etc_jewel_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1161,7 +1161,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1187" name="Stolen Tome" type="EtcItem">
<!-- A rare book stolen by the Cat's Eye Bandits. You must take it to Captain Bezique. -->
<!-- A rare book stolen by the Cat's Eye Bandits. Take it to Captain Bezique. -->
<set name="icon" val="icon.etc_spell_books_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1173,7 +1173,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1188" name="Stolen Ring" type="EtcItem">
<!-- An expensive ring stolen by the Cat's Eye Bandits. You must take it to Captain Bezique. -->
<!-- An expensive ring stolen by the Cat's Eye Bandits. Take it to Captain Bezique. -->
<set name="icon" val="icon.accessary_ring_of_grace_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1185,7 +1185,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1189" name="Stolen Necklace" type="EtcItem">
<!-- An expensive necklace stolen by the Cat's Eye Bandits. You must take it to Captain Bezique. -->
<!-- An expensive necklace stolen by the Cat's Eye Bandits. Take it to Captain Bezique. -->
<set name="icon" val="icon.accessary_necklace_of_blessing_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1209,7 +1209,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1191" name="1st Letter of Order" type="EtcItem">
<!-- Certificate of forbidden book collection given by Priest Zigaunt. Carry this around and collect all the forbidden books. -->
<!-- A certificate for collecting forbidden books given by Priest Zigaunt. Carry it around while you do it. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1221,7 +1221,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1192" name="2nd Letter of Order" type="EtcItem">
<!-- Certificate that proves that you represent the religious body. This certificate is given by Priest Zigaunt. Take this to Lionel for covenant. -->
<!-- A certificate that proves that you represent the religious body, given by Priest Zigaunt. Take it to Lionel. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1233,7 +1233,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1193" name="Lionel's Book" type="EtcItem">
<!-- The last book of Lioniel. Hand this book to Grand Magister Gallint in the Einhovant School of Magic. -->
<!-- Lionel's last book. Take it to Grand Magister Gallint in the Einhovant's School of Magic. -->
<set name="icon" val="icon.etc_spell_books_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1245,7 +1245,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1194" name="Vivyan's Book" type="EtcItem">
<!-- Forbidden book Simplon sold to Vivyan. Collect five forbidden books and take them to Priest Zigaunt. -->
<!-- The forbidden book Simplon sold to Vivyan. Collect 5 forbidden books and take them to Priest Zigaunt. -->
<set name="icon" val="icon.etc_spell_books_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1257,7 +1257,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1195" name="Simplon's Book" type="EtcItem">
<!-- The rest of Simplon's forbidden books. Collect 5 forbidden books and take them to Priest Zigaunt. -->
<!-- A forbidden book received from Simplon. Collect five forbidden books and take them to Priest Zigaunt. -->
<set name="icon" val="icon.etc_spell_books_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1293,7 +1293,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1198" name="Mother's Pendant" type="EtcItem">
<!-- The pendant of his mother that Guard Praga lost in the ruins. Take this to Guard Praga and receive a forbidden book. -->
<!-- A mother's pendant lost in the ruins. Take it to Guard Praga to get his forbidden book. -->
<set name="icon" val="icon.accessary_blessed_earing_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1305,7 +1305,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1199" name="Mother's Necklace" type="EtcItem">
<!-- Necklace chain where a pendant used to hang. Recover the pendant from the zombies in the Ruins of Agony to make it complete. -->
<!-- A necklace chain where a pendant used to hang. Recover the pendant from the zombies in the Ruins of Agony to make it complete. -->
<set name="icon" val="icon.accessary_blessed_necklace_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="1200" name="Lionel's Covenant" type="EtcItem">
<!-- Lionel's pledge not to use forbidden books again. Take it to Priest Zigaunt to get the Mark of Trust. -->
<!-- Lionel's pledge not to write forbidden books again. Take it to Priest Zigaunt to get the Mark of Faith. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -25,7 +25,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1202" name="Sorius' Letter" type="EtcItem">
<!-- Letter received from Master Sorius to be given to Blacksmith Kluto in the Village of Gludin. -->
<!-- A letter from Master Sorius to Blacksmith Kluto in Gludin. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -37,7 +37,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1203" name="Kluto's Box" type="EtcItem">
<!-- Box that Kluto asked to give to Master Sorius. -->
<!-- A box that Kluto asked you to give to Master Sorius. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -61,7 +61,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1205" name="Topaz Piece" type="EtcItem">
<!-- Piece of topaz obtained from the undead in the ruins. Collect 20 to take to Master Sorius. -->
<!-- A topaz piece obtained from the undead in the ruins. Collect 20 of these and take them to Master Sorius. -->
<set name="icon" val="icon.etc_jewel_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -73,7 +73,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1206" name="Emerald Piece" type="EtcItem">
<!-- Piece of emerald obtained from the Ol Mahum Novices. Collect 20 of these to take to Blacksmith Kluto. -->
<!-- An emerald piece obtained from Ol Mahum Novices. Collect 20 of these and take them to Blacksmith Kluto. -->
<set name="icon" val="icon.etc_jewel_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -85,7 +85,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1207" name="Reisa's Letter" type="EtcItem">
<!-- Master Reisa's letter to Guard Moretti. Find Guard Moretti and give him the letter. -->
<!-- Master Reisa's letter to Guard Moretti. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -97,7 +97,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1208" name="1st Piece of Prias' Letter" type="EtcItem">
<!-- A torn piece of Prias' letter. Collect 4 pieces and take them to Guard Moretti. -->
<!-- A torn piece of Prias' letter. Collect four of these and take them to Guard Moretti. -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -109,7 +109,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1209" name="2nd Piece of Prias' Letter" type="EtcItem">
<!-- A torn piece of Prias' letter. Collect 4 pieces and take them to Guard Moretti. -->
<!-- A torn piece of Prias' letter. Collect four of these and take them to Guard Moretti. -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -121,7 +121,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1210" name="3rd Piece of Prias' Letter" type="EtcItem">
<!-- A torn piece of Prias' letter. Collect 4 pieces and take them to Guard Moretti. -->
<!-- A torn piece of Prias' letter. Collect four of these and take them to Guard Moretti. -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -133,7 +133,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1211" name="4th Piece of Prias' Letter" type="EtcItem">
<!-- A torn piece of Prias' letter. Collect 4 pieces and take them to Guard Moretti. -->
<!-- A torn piece of Prias' letter. Collect four of these and take them to Guard Moretti. -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -186,7 +186,7 @@
</stats>
</item>
<item id="1214" name="Moretti's Letter" type="EtcItem">
<!-- Urgent letter from Guard Moretti to Prias. -->
<!-- An urgent letter from Guard Moretti to Prias. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -198,7 +198,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1215" name="Prias' Letter" type="EtcItem">
<!-- Reply of Prias to the letter from Guard Moretti. Hand this to Moretti. -->
<!-- Prias' reply to the letter from Guard Moretti. Take it to Moretti. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -210,7 +210,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1216" name="Moretti's Letter" type="EtcItem">
<!-- Letter written by Guard Moretti to Master Reisa. Take it to Master Reisa. -->
<!-- A letter written by Guard Moretti. Take it to Master Reisa. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -222,7 +222,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1217" name="Reisa's Recommendation" type="EtcItem">
<!-- Take it to the Grand Master of the Warrior Guild to change your class to Elven Scout. -->
<!-- Take it to the Grand Master of the Warrior Guild to change your class to Scout. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -234,7 +234,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1218" name="Rosella's Letter" type="EtcItem">
<!-- Letter from Rosella to Elven Magister Greenis. Related to ruby, the symbol of fire. -->
<!-- A letter from Rosella to Elven Magister Greenis. It is related to ruby, the symbol of fire. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -246,7 +246,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1219" name="Red Piece" type="EtcItem">
<!-- Material needed to make ruby of magical powers. Collect 5 and take them to Magister Greenis for the magical power ruby. -->
<!-- Required for creating a magical ruby. Collect 5 of these and take them to Magister Greenis. -->
<set name="icon" val="icon.etc_mane_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -258,7 +258,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1220" name="Magical Ruby" type="EtcItem">
<!-- A ruby, the symbol of Fire. Gather 4 elemental stones and take them to Rosella to change your class. -->
<!-- A ruby that symbolizes Fire. Gather 4 Elemental Stones and take them to Rosella to change your class. -->
<set name="icon" val="icon.etc_jewel_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -270,7 +270,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1221" name="Pure Aquamarine" type="EtcItem">
<!-- An aquamarine, the symbol of Water. Gather 4 elemental stones and take them to Rosella to change your class. -->
<!-- An aquamarine, the symbol of Water. Gather 4 Elemental Stones and take them to Rosella to change your class. -->
<set name="icon" val="icon.etc_jewel_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -282,7 +282,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1222" name="Appetizing Apple" type="EtcItem">
<!-- Very ripe apple. Give it to Thalia for information on the aquamarine of water. -->
<!-- A ripe apple. Give it to Thalia for the information on the aquamarine. -->
<set name="icon" val="icon.etc_fruit_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -294,7 +294,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1223" name="Gold Leaves" type="EtcItem">
<!-- Leaves used as fertilizer for the Mother Tree. Collect five leaves and give them to Thalia for an aquamarine. -->
<!-- Leaves used as fertilizer for the Mother Tree. Collect 5 of these and take them to Thalia to get the aquamarine. -->
<set name="icon" val="icon.etc_leaf_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -306,7 +306,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1224" name="Immortal Love" type="EtcItem">
<!-- Book Northwind wanted to borrow. If you give this book to Northwind, you can obtain information on the amethyst. -->
<!-- The book that Northwind wants to borrow. Take it to him to get information on the amethyst. -->
<set name="icon" val="icon.etc_spell_books_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -330,7 +330,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1226" name="Nobility Amethyst" type="EtcItem">
<!-- An amethyst, the symbol of Wind. Gather 4 elemental stones and take them to Rosella to change your class. -->
<!-- An amethyst, the symbol of Wind. Gather 4 Elemental Stones and take them to Rosella to change your class. -->
<set name="icon" val="icon.etc_jewel_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -366,7 +366,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1229" name="Fertility Peridot" type="EtcItem">
<!-- A peridot, the symbol of Earth. Gather 4 elemental stones and take them to Rosella to change your class. -->
<!-- A peridot, the symbol of Earth. Gather 4 Elemental Stones and take them to Rosella to change your class. -->
<set name="icon" val="icon.etc_jewel_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -390,7 +390,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1231" name="Crystal Medallion" type="EtcItem">
<!-- Necklace given by Priest Manuel. Take this and go to the port Gludin to find the girl who works miracles. -->
<!-- A necklace obtained from Priest Manuel. Take it to Gludin Harbor and find a girl who works miracles there. -->
<set name="icon" val="icon.accessary_blue_diamond_necklace_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -414,7 +414,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1233" name="Allana's Diary" type="EtcItem">
<!-- Diary with records of fraud miracle. Show this to Priest Manuel as proof. -->
<!-- The diary with records of false miracles. Show it to Priest Manuel as proof. -->
<set name="icon" val="icon.etc_spell_books_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -426,7 +426,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1234" name="Lizard Captain's Order" type="EtcItem">
<!-- Order of lizard captain to kidnap the sacred flame of prophecy. -->
<!-- The order of Lizard Captain to kidnap the sacred flame of prophecy. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -450,7 +450,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1236" name="Half of Diary" type="EtcItem">
<!-- Half of the diary given by Allana. You must get money from Perrin and find the other half of the diary. -->
<!-- A half of Allana's diary. Get money from Perrin and find the other half. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -486,7 +486,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1239" name="Virgil's Letter" type="EtcItem">
<!-- Letter written by Master Virgil. Take this to Abyssal Celebrant Kalinta of the village of Gludin. -->
<!-- A letter written by Master Virgil. Take it to Abyssal Celebrant Kalinta in Gludin. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -498,7 +498,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1240" name="Morte Talisman" type="EtcItem">
<!-- Talisman with inscription of rune of Morte, symbol of death. Carry this and find materials needed for coffin. -->
<!-- A talisman inscribed with the rune of Morte, symbol of death. Take it with you while looking for the coffin. -->
<set name="icon" val="icon.accessary_necklace_of_binding_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -510,7 +510,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1241" name="Giant Venomous Spider's Carapace" type="EtcItem">
<!-- The hard carapace of a Venomous Spider. Take this and five Arachnid Tracker Silk threads to Abyssal Celebrant Kalinta. -->
<!-- A hard carapace of Venomous Spider. Take it and 5 threads of Arachnid Tracker Silk to Abyssal Celebrant Kalinta. -->
<set name="icon" val="icon.etc_bark_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -522,7 +522,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1242" name="Arachnid Tracker Silk" type="EtcItem">
<!-- Arachnid Tracker web threads. Take five of these and a giant Venomous Spider carapace to Abyssal Celebrant Kalinta. -->
<!-- Web threads of Arachnid Tracker. Take 5 of these and Giant Venomous Spider's Carapace to Abyssal Celebrant Kalinta. -->
<set name="icon" val="icon.etc_skein_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -534,7 +534,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1243" name="Coffin of Eternal Rest" type="EtcItem">
<!-- Coffin used in funeral of Dark Elven Knight. Take this to Master Virgil. -->
<!-- A coffin used in funerals of Dark Elven Knights. Take it to Master Virgil. -->
<set name="icon" val="icon.shield_tower_shield_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -558,7 +558,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1245" name="Shillien's Call" type="EtcItem">
<!-- Letter received from Triskel. Go to Witch Arkenia of the Altar of Rites. -->
<!-- A letter from Triskel. Take it to Witch Arkenia at the Altar of Rites. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -570,7 +570,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1246" name="Arkenia's Letter" type="EtcItem">
<!-- Letter received from Arkenia. Take this to Guard Leikan to obtain information about the thief. -->
<!-- A letter from Arkenia. Take it to Guard Leikan to obtain information about the thief. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -582,7 +582,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1247" name="Leikan's Note" type="EtcItem">
<!-- A contract given by Guard Leikan. Hunt Moonstone Beasts and collect their molars. -->
<!-- A contract from Guard Leikan. Hunt Moonstone Beasts and collect their molars. -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -618,7 +618,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1250" name="Shillien's Tears" type="EtcItem">
<!-- Magic liquid stolen from the Altar of Rites. Give this to Witch Arkenia. -->
<!-- Magical liquid stolen from the Altar of Rites. Take it to Witch Arkenia. -->
<set name="icon" val="icon.etc_lesser_potion_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -630,7 +630,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1251" name="Arkenia's Recommendation" type="EtcItem">
<!-- Token of thanks received from Arkenia. Take this to Triskel. -->
<!-- A token of gratitude from Arkenia. Take it to Triskel. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -654,7 +654,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1253" name="Seed of Anger" type="EtcItem">
<!-- Seed obtained from Charkeren, who is full of anger. Take this to Witch Varika. -->
<!-- A seed obtained from Charkeren. Take it to Witch Varika. -->
<set name="icon" val="icon.etc_bead_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -666,7 +666,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1254" name="Seed of Despair" type="EtcItem">
<!-- Seed obtained from Witch Varika. You must obtain all four seeds to earn the Dark Jewel. -->
<!-- A seed obtained from Witch Varika. Get all four seeds to earn the Dark Jewel. -->
<set name="icon" val="icon.etc_bead_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -678,7 +678,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1255" name="Seed of Horror" type="EtcItem">
<!-- Seed obtained from Annika, who is full of horror. Take this to Witch Varika. -->
<!-- A seed obtained from Annika. Take it to Witch Varika. -->
<set name="icon" val="icon.etc_bead_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -690,7 +690,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1256" name="Seed of Lunacy" type="EtcItem">
<!-- Seed obtained from a lunatic. Take this to Witch Varika. -->
<!-- A seed obtained from a lunatic. Take it to Witch Varika. -->
<set name="icon" val="icon.etc_bead_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -702,7 +702,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1257" name="Family's Remains" type="EtcItem">
<!-- Remains of Charkeren's slain family. Find 3 and return to Charkeren. -->
<!-- Remains of Charkeren's family. Find 3 of these and return to Charkeren. -->
<set name="icon" val="icon.etc_ashes_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -714,7 +714,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1258" name="Varika's Liquor" type="EtcItem">
<!-- Medicine Varika made for the son of Duchess Dwell. If you give it to Duchess, you can obtain the Seed of Despair. -->
<!-- A medicine that Varika made for the duchess' son. Take it to the duchess to obtain the Seed of Despair. -->
<set name="icon" val="icon.item_canuse47" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -726,7 +726,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1259" name="Knee Bone" type="EtcItem">
<!-- The knee bone of undead that Annika was looking for. Give this to Annika to obtain the Seed of Horror. -->
<!-- A knee bone of the undead Annika is looking for. Give it to Annika to obtain Seed of Horror. -->
<set name="icon" val="icon.etc_piece_bone_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -738,7 +738,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1260" name="Heart of Lunacy" type="EtcItem">
<!-- The hearts of those who have been turned into a skeletons by a sorcerer of lunacy. Collect 3 Hearts of Lunacy and take them to Arkenia. -->
<!-- A heart of a man turned into a skeleton. Collect 3 of these and take them to Arkenia. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -762,7 +762,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1262" name="Sidra's Letter" type="EtcItem">
<!-- The letter of introduction written by Magister Sidra. Take this to Magister Talbot. -->
<!-- The letter of introduction written by Magister Sidra. Take it to Magister Talbot. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -774,7 +774,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1263" name="Blank Sheet" type="EtcItem">
<!-- A blank scroll. Take it and go hunting Dark Succubi to fill it with bloody runes. -->
<!-- A blank scroll. Keep it with you while hunting Dark Succubi to fill it with bloody runes. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -798,7 +798,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1265" name="Garmiel's Book" type="EtcItem">
<!-- The sacred book of Gran Kain, god of darkness, written in elven language. One of two books Sidra told you to find. -->
<!-- The sacred book of Gran Kain, God of Darkness, written in Elven language. One of the two books you must find for Sidra. -->
<set name="icon" val="icon.etc_spell_books_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -810,7 +810,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1266" name="Adonius' Prayer Book" type="EtcItem">
<!-- The widely beloved prayer book. Take this to Priest Adonius in the village of Gludin. -->
<!-- A widely known prayer book. Take it to Priest Adonius in Gludin. -->
<set name="icon" val="icon.etc_spell_books_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -822,7 +822,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1267" name="Penitent's Badge" type="EtcItem">
<!-- A badge that shows that its owner is in the course of repenting one's sins. Carry it while hunting Skeletons and Zombies in the Ruins of Despair. -->
<!-- A badge that shows that its owner is repenting their sins. Carry it with you while hunting Skeletons and Zombies in the Ruins of Despair. -->
<set name="icon" val="icon.accessary_earing_of_holy_spirit_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -834,7 +834,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1268" name="Ashen Bones" type="EtcItem">
<!-- Bones from the skeletons and zombies in the Ruins of Despair. Gather 10 and take them to Priest Adonius. -->
<!-- Bones of Skeletons and Zombies in the Ruins of Despair. Gather 10 of these and take them to Priest Adonius. -->
<set name="icon" val="icon.etc_piece_bone_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -846,7 +846,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1269" name="Andariel's Book" type="EtcItem">
<!-- The sacred book of Einhasad, goddess of light, written in the Elven language. One of two books Sidra told you to find. -->
<!-- The sacred book of Einhasad, Goddess of Light, written in Elven language. One of the two books you must find for Sidra. -->
<set name="icon" val="icon.etc_spell_books_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -870,7 +870,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1271" name="Squire's Badge" type="EtcItem">
<!-- A badge that indicates an esquire. Wander around the villages in Gludio and meet with guard captains and high priests. -->
<!-- A badge of an esquire. Go to Gludio and meet with Guard Captain and High Priest there. -->
<set name="icon" val="icon.accessary_earing_of_wisdom_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -882,7 +882,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1272" name="Greenis' Charm" type="EtcItem">
<!-- Greenis' good luck charm. Kill pincer spiders and give 5 red down to Greenis. -->
<!-- Greenis' good luck charm. Get 5 of these from Pincer Spiders and take them to Greenis. -->
<set name="icon" val="icon.accessary_aquastone_necklace_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -894,7 +894,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1273" name="Sap of the Mother Tree" type="EtcItem">
<!-- Sap of the Mother Tree favored by Dryad Elders. Collect 5 golden leaves and take them to Thalia. -->
<!-- Sap of the Mother Tree favored by Dryad Elders. Collect 5 Gold Leaves and take them to Thalia. -->
<set name="icon" val="icon.etc_potion_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -930,7 +930,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1276" name="Kluto's Memo" type="EtcItem">
<!-- Memo from Blacksmith Kluto asking to defeat the Ol Mahum Novices. -->
<!-- A memo from Blacksmith Kluto asking to defeat Ol Mahum Novices. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -942,7 +942,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1277" name="Lucky Key" type="EtcItem">
<!-- Bronze key. Hunt zombies in the swamp area, collect 3 remains, and take them to Charkeren. -->
<!-- A bronze key. Keep it with you while hunting Zombies in the swamp area. Collect 3 sets of remains and take them to Charkeren. -->
<set name="icon" val="icon.etc_key_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -954,7 +954,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1278" name="Candle" type="EtcItem">
<!-- Candle that lights up the dark. Collect 2 knee bones from the undead and give them to Annika for the Seed of Horror. -->
<!-- A candle that lights up the dark. Collect 2 Knee Bones from the undead and take them to Annika to get Seed of Horror. -->
<set name="icon" val="icon.etc_spirit_bullet_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -966,7 +966,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1279" name="Fragrant Herbs" type="EtcItem">
<!-- Fragrant herb potpourri. Obtain 3 Hearts of Lunacy from Skeleton Scouts and take them to Arkenia. -->
<!-- Fragrant herb mix. Get 3 Hearts of Lunacy from Skeleton Scouts and take them to Arkenia. -->
<set name="icon" val="icon.etc_oil_pot_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -978,7 +978,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1280" name="Map of Light" type="EtcItem">
<!-- A map given by the Flame Salamander. Kill Ratman Warriors to obtain the Key of Flame and take it to the Flame Salamander in exchange for the Token of Fire. -->
<!-- A map from the Flame Salamander. Kill Ratmen to obtain Key of Flame and take it to the Flame Salamander to get the Fire token. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -990,7 +990,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1281" name="Key of Flame" type="EtcItem">
<!-- A key obtained by killing a Ratman Warrior. Take it to the Flame Salamander to get the Token of Fire. -->
<!-- A key obtained by killing a Ratman. Take it to the Flame Salamander to get the Fire token. -->
<set name="icon" val="icon.etc_key_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1002,7 +1002,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1282" name="Flame Earring" type="EtcItem">
<!-- The token of fire given by fire spirit salamander. Collect four tokens and give them to Parina to receive the token that enables changing occupations. -->
<!-- The Fire token obtained from Flame Salamander. Collect four elemental tokens and take them to Parina to change your class. -->
<set name="icon" val="icon.accessary_earing_of_mana_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1014,7 +1014,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1283" name="Broken Bronze Mirror" type="EtcItem">
<!-- The mirror given by the Wind Sylph. Go to the lizardmen of the Wastelands and obtain the Wind Feather and return it to the Wind Sylph. -->
<!-- A mirror from Wind Sylph. Go to the Lizardmen of the Wasteland, get a Wind Feather and return it to Wind Sylph. -->
<set name="icon" val="icon.etc_mirror_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1026,7 +1026,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1284" name="Wind Feather" type="EtcItem">
<!-- The feather hidden by the Wind Sylph near the Wastelands. Return this to the Wind Sylph to receive a Wind Token. -->
<!-- A feather of Wind Sylph who lives at the Wasteland. Return it to its owner to get Wind Token. -->
<set name="icon" val="icon.etc_feather_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1038,7 +1038,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1285" name="Wind Bangle" type="EtcItem">
<!-- The Wind Token given by the Wind Spirit Sylph. Collect all 4 tokens and take them to Parina to change your class. -->
<!-- The Wind token obtained from Wind Spirit Sylph. Collect four elemental tokens and take them to Parina to change your class. -->
<set name="icon" val="icon.accessary_blue_coral_ring_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1050,7 +1050,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1286" name="Rama's Diary" type="EtcItem">
<!-- Kill water seer and take two sparkle pebbles to water Undine for the token of water. -->
<!-- Kill Water Seers until you find 2 Shining Stones. Take them to Water Undine to get the Water token. -->
<set name="icon" val="icon.etc_spell_books_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1062,7 +1062,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1287" name="Shining Stone" type="EtcItem">
<!-- Kill Water Seers in Lake Fellmere for stones. If you give this to Water Undine, she will give you the Token of Water. -->
<!-- A stone obtained from killing Water Seers. Take it to Water Undine to get the Water token. -->
<set name="icon" val="icon.etc_crystal_ball_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1074,7 +1074,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1288" name="Water Necklace" type="EtcItem">
<!-- The token of water given by water spirit Undine. Collect four tokens and give them to Parina to receive the token that enables changing occupations. -->
<!-- The Water token obtained from Water Undine. Collect four elemental tokens and take them to Parina to change your class. -->
<set name="icon" val="icon.accessary_necklace_of_assistance_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1086,7 +1086,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1289" name="Rusty Coin" type="EtcItem">
<!-- A coin given by the Earth Snake. Kill Red Bears to obtain the Red Soil. Take it to the Earth Snake to get the Token of Earth. -->
<!-- A coin obtained from Earth Snake. Kill Red Bears to obtain Red Soil. Take it to Earth Snake to get the Earth token. -->
<set name="icon" val="icon.etc_coins_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1098,7 +1098,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1290" name="Red Soil" type="EtcItem">
<!-- Soil obtained from killing Red Bears. Give to the Earth Snake for the Token of Earth. -->
<!-- Soil obtained from killing Red Bears. Take it to Earth Snake to get the Earth token. -->
<set name="icon" val="icon.etc_powder_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1110,7 +1110,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1291" name="Earth Ring" type="EtcItem">
<!-- The token of Earth given by the Earth Snake. Collect 4 tokens and take them to Parina to change your class. -->
<!-- The Earth token obtained from Earth Snake. Collect four elemental tokens and take them to Parina to change your class. -->
<set name="icon" val="icon.accessary_ring_of_firefly_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1134,7 +1134,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1293" name="Rusted Key" type="EtcItem">
<!-- The key that unlocks Prias' shackles. Take this and go to Prias. -->
<!-- The key that unlocks Prias' shackles. Take it to Prias. -->
<set name="icon" val="icon.etc_key_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -665,7 +665,7 @@
</stats>
</item>
<item id="1334" name="Predator's Fang" type="EtcItem">
<!-- Collect 100 predator's fangs and take them to Pixy Murika. -->
<!-- Collect 100 predators' fangs and take them to Pixy Murika. -->
<set name="icon" val="icon.etc_claw_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -676,7 +676,7 @@
<set name="is_depositable" val="false" />
</item>
<item id="1335" name="Goblin Club" type="EtcItem">
<!-- Sturdy club made from thick tree branches and carried by goblins. Take this to Treant Bremac. -->
<!-- A sturdy club made from thick tree branches, used by Goblins. Take it to Treant Bremac. -->
<set name="icon" val="icon.weapon_club_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -817,7 +817,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1346" name="Golem's Stoneheart" type="EtcItem">
<!-- Stone found within the remains of a destroyed golem. Take this to Trader Rorento. -->
<!-- Stone found within the remains of a destroyed golem. Take it to Trader Rolento. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -853,7 +853,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1349" name="Anatomy Diagram" type="EtcItem">
<!-- Diagram designed by Avella physicians for human anatomy. Use this to perform Samed's request. -->
<!-- The diagram designed by Avella physicians for human anatomy. Use it to perform Samed's request. -->
<set name="icon" val="icon.etc_spell_books_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -865,7 +865,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1350" name="Zombie Head" type="EtcItem">
<!-- Head of zombie from ruins. Take this to Samed of the Town of Gludio. -->
<!-- A head of a Zombie from the Ruins. Take it to Samed in Gludio. -->
<set name="icon" val="icon.etc_skull_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -877,7 +877,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1351" name="Zombie Heart" type="EtcItem">
<!-- Heart of zombie from ruins. Take this to Samed in the Town of Gludio. -->
<!-- A heart of a Zombie from the Ruins. Take it to Samed in Gludio. -->
<set name="icon" val="icon.etc_bodypart_heart_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -889,7 +889,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1352" name="Zombie Liver" type="EtcItem">
<!-- Liver of zombie from ruins. Take this to Samed in the Town of Gludio. -->
<!-- A liver of a Zombie from the Ruins. Take it to Samed in Gludio. -->
<set name="icon" val="icon.etc_bodypart_liver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -901,7 +901,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1353" name="Skull" type="EtcItem">
<!-- Skull of skeleton from ruins. Take this to Samed in the Town of Gludio. -->
<!-- A skull of a Skeleton from the Ruins. Take it to Samed in Gludio. -->
<set name="icon" val="icon.etc_skull_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -913,7 +913,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1354" name="Deadman's Rib Bone" type="EtcItem">
<!-- Rib of skeleton from ruins. Take this to Samed in the Town of Gludio. -->
<!-- A rib of a Skeleton from the Ruins. Take it to Samed in Gludio. -->
<set name="icon" val="icon.etc_rib_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -925,7 +925,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1355" name="Spine" type="EtcItem">
<!-- Spine of skeleton from ruins. Take this to Samed in the Town of Gludio. -->
<!-- A spine of a Skeleton from the Ruins. Take it to Samed in Gludio. -->
<set name="icon" val="icon.etc_piece_bone_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -937,7 +937,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1356" name="Arm Bone" type="EtcItem">
<!-- Arm bone of skeleton from ruins. Take this to Samed in the Town of Gludio. -->
<!-- An arm bone of a Skeleton from the Ruins. Take it to Samed in Gludio. -->
<set name="icon" val="icon.etc_piece_bone_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -949,7 +949,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1357" name="Deadman's Thigh Bone" type="EtcItem">
<!-- Thigh bone of skeleton from ruins. Take this to Samed in the Town of Gludio. -->
<!-- A thigh bone of a Skeleton from the Ruins. Take it to Samed in Gludio. -->
<set name="icon" val="icon.etc_piece_bone_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -961,7 +961,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1358" name="Complete Skeleton" type="EtcItem">
<!-- Complete skeleton put together with bone pieces by undertaker Varsak. Take this to Samed in the Town of Gludio. -->
<!-- A complete skeleton put together by Varsak. Take it to Samed in Gludio. -->
<set name="icon" val="icon.etc_ashes_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1045,7 +1045,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1365" name="Broken Stoneheart" type="EtcItem">
<!-- Small pieces of stone found within the remains of a destroyed golem. Take this to Trader Rorento. -->
<!-- Small pieces of stone found within the remains of a destroyed golem. Take them to Trader Rolento. -->
<set name="icon" val="icon.etc_plate_glay_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1069,7 +1069,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1367" name="Wolf Claw" type="EtcItem">
<!-- Collect 50 wolf claws and take them to Trader Payne of the weapons and armor shop. -->
<!-- Collect 50 Wolf Claws and take them to Armor Merchant Payne. -->
<set name="icon" val="icon.etc_claw_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1081,7 +1081,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1368" name="Imp Shackles" type="EtcItem">
<!-- The metal shackles attached around the neck of the imp race. Take this to Sentry Kristin. -->
<!-- Metal shackles attached around the necks of all Imps. Take them to Sentry Kristin. -->
<set name="icon" val="icon.accessary_cerberuss_earing_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1189,7 +1189,7 @@
</skills>
</item>
<item id="1376" name="Royal Guard Spear" type="Weapon">
<!-- Spear that guards use. -->
<!-- A spear used by Royal Guards. -->
<set name="icon" val="icon.weapon_guard_spear_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1320,7 +1320,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1387" name="Spellbook: Poison Resistance" type="EtcItem">
<!-- A spellbook for learning the Poison Resistance skill. Used by Oracles and Prophets. Required level: Oracle - 35, Prophet - 60. -->
<!-- A spellbook for learning the Poison Resistance skill. Used by Elven Oracles and Prophets. Required level: Elven Oracle - 35, Prophet - 60. -->
<set name="icon" val="icon.etc_spell_books_assistance_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -666,7 +666,7 @@
<set name="commissionItemType" val="CRYSTAL" />
</item>
<item id="1459" name="C-grade Crystal" type="EtcItem">
<!-- Crystal of C-grade. -->
<!-- A crystal of C-grade. -->
<set name="icon" val="icon.etc_crystal_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -677,7 +677,7 @@
<set name="commissionItemType" val="CRYSTAL" />
</item>
<item id="1460" name="B-grade Crystal" type="EtcItem">
<!-- Crystal of B-grade. -->
<!-- A crystal of B-grade. -->
<set name="icon" val="icon.etc_crystal_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -728,7 +728,7 @@
</skills>
</item>
<item id="1464" name="C-grade Soulshot" type="EtcItem">
<!-- The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing power of attack. Used with a C-grade weapon. -->
<!-- Increases a weapon's physical power. Used with C-grade weapons. -->
<set name="icon" val="icon.etc_spirit_bullet_green_i00" />
<set name="default_action" val="SOULSHOT" />
<set name="immediate_effect" val="true" />
@@ -782,7 +782,7 @@
</skills>
</item>
<item id="1467" name="S-grade Soulshot" type="EtcItem">
<!-- For S-grade weapons. Temporarily increases a weapon's physical power. -->
<!-- Increases a weapon's physical power. Used with S-grade weapons. -->
<set name="icon" val="icon.etc_spirit_bullet_gold_i00" />
<set name="default_action" val="SOULSHOT" />
<set name="immediate_effect" val="true" />
@@ -887,7 +887,7 @@
</stats>
</item>
<item id="1473" name="Kasha Wolf Fang" type="EtcItem">
<!-- Fang that is obtained by killing a kasha wolf. Collect fifty and take these to Praetorian Rukain. -->
<!-- A fang obtained by killing Kasha Wolf. Collect 50 of these and take them to Praetorian Rukain. -->
<set name="icon" val="icon.etc_claw_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -899,7 +899,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1474" name="Grave Robber's Head" type="EtcItem">
<!-- The head of goblin robbers, who damaged the graves of Orc ancestors. Collect 50 to take to Seer Livina. -->
<!-- A head of a goblin robber who damaged the graves of Orc ancestors. Collect 50 of these and take them to Seer Livina. -->
<set name="icon" val="icon.etc_skull_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -911,7 +911,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1475" name="Black Soulstone" type="EtcItem">
<!-- Black soulstone pulled out of the heart of a rakeclaw imp. Collect these to take to Atuba Chief Varkees. -->
<!-- A black soulstone pulled out of the heart of Rakeclaw Imp. Collect these to take them to Atuba Chief Varkees. -->
<set name="icon" val="icon.etc_bead_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -923,7 +923,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1476" name="Red Soulstone" type="EtcItem">
<!-- Red soulstone pulled out of the heart of a rakeclaw imp. Collect these to take to Atuba Chief Varkees. -->
<!-- A red soulstone pulled out of the heart of Rakeclaw Imp. Collect these to take them to Atuba Chief Varkees. -->
<set name="icon" val="icon.etc_crystal_ball_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -935,7 +935,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1477" name="Maraku Werewolf Head" type="EtcItem">
<!-- The head of a Maraku werewolf that has been cut off after they were defeated. Collect 40 of these and take them to Prefect Brukurse. -->
<!-- The head of a dead Maraku Werewolf. Collect 40 of these and take them to Prefect Brukurse. -->
<set name="icon" val="icon.etc_skull_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -947,7 +947,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1478" name="Blackwing Bat Fang" type="EtcItem">
<!-- Fang of a Blackwing Bat. Collect 70 of these and take them to Neruga Chief Tantus. -->
<!-- A fang of Blackwing Bat. Collect 70 of these and take them to Neruga Chief Tantus. -->
<set name="icon" val="icon.etc_horn_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -971,7 +971,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1480" name="Kasha's Parasitic Spirit" type="EtcItem">
<!-- Parasite-type evil spirit that comes out of the grey bear polluted by kasha's evil spirit. This is the key calling forth the kasha totem spirit. -->
<!-- A parasite-type evil spirit that comes out of the grey bear possessed by Kasha's evil spirit. Required for summoning the Kasha totem spirit. -->
<set name="icon" val="icon.etc_totem_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -983,7 +983,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1481" name="Kasha's Crystal" type="EtcItem">
<!-- Crystal obtained by killing the grey bear totem polluted by kasha's evil spirit. Take this to Seer Tanapi. -->
<!-- A crystal obtained from killing the grey bear possessed by Kasha's evil spirit. Take it to Seer Tanapi. -->
<set name="icon" val="icon.etc_crystal_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -995,7 +995,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1482" name="Black Wolf Pelt" type="EtcItem">
<!-- Pelt of a black wolf. Collect 40 to take to Maryse Redbonnet. -->
<!-- A pelt of a black wolf. Collect 40 of these and take them to Maryse Redbonnet. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1007,7 +1007,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1483" name="Goblin Necklace" type="EtcItem">
<!-- Necklace obtained by killing a low-level goblin. Collect these and take them to Golden Wheel's Spiron. -->
<!-- A necklace obtained from killing a common goblin. Collect these and take them to Spiron from the Golden Wheel Guild. -->
<set name="icon" val="icon.etc_totem_necklace_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1019,7 +1019,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1484" name="Goblin Pendant" type="EtcItem">
<!-- Necklace obtained by killing a high-level goblin. Collect these and take them to Golden Wheel's Spiron. -->
<!-- A necklace obtained from killing a high-level goblin. Collect these and take them to Spiron from the Golden Wheel Guild. -->
<set name="icon" val="icon.etc_totem_necklace_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1031,7 +1031,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1485" name="Goblin Lord Pendant" type="EtcItem">
<!-- Necklace obtained by killing the goblin lord. Collect these and take them to Golden Wheel's Spiron. -->
<!-- A necklace obtained from killing the goblin chief. Collect these and take them to Spiron from the Golden Wheel Guild. -->
<set name="icon" val="icon.etc_totem_necklace_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1043,7 +1043,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1486" name="Suspicious Memo" type="EtcItem">
<!-- Suspicious memo obtained by killing a goblin brigand leader. Take this to Golden Wheel's Spiron. -->
<!-- A suspicious note found on the body of the goblin brigand leader. Take it to Spiron from the Golden Wheel Guild. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1055,7 +1055,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1487" name="Suspicious Contract" type="EtcItem">
<!-- Suspicious contract completed by collecting suspicious memos. This contract reveals that the Silver Scale Guild requested the brigands to attack the freight wagons. -->
<!-- A suspicious contract put together from all Suspicious Memos. It reveals that the Silver Scale Guild hired the brigands to attack the freight wagons. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1067,7 +1067,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1488" name="Chrysolite Ore" type="EtcItem">
<!-- Chrysolite Ore received from defeating Utuku Orcs. Collect these and take them to Filaur of the Grey Pillar. -->
<!-- Chrysolite ore from Utuku Orcs. Collect these and take them to Filaur of the Grey Pillar Guild. -->
<set name="icon" val="icon.etc_plate_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1079,7 +1079,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1489" name="Torn Map Piece" type="EtcItem">
<!-- Part of the map that reveals the hidden vein of Chrysolite. Collect 4 of these pieces to complete the map. -->
<!-- A part of the map that shows the whereabouts of a hidden chrysolite vein. Collect 4 of these pieces to complete the map. -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1091,7 +1091,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1490" name="Hidden Ore Map" type="EtcItem">
<!-- Map that reveals a hidden vein of Chrysolite. Take this to Filaur of the Grey Pillar. -->
<!-- The map that shows the whereabouts of a hidden chrysolite vein. Take it to Filaur of the Grey Pillar Guild. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1115,7 +1115,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1492" name="Floating Stone" type="EtcItem">
<!-- Stone that floats on water. Obtain it from a magical weaver. Collect 50 and take them to Black Anvil's Arin. -->
<!-- A stone that is lighter than air. Can be obtained from Magical Weaver. Collect 50 of these and take them to Arin from the Black Anvil Guild. -->
<set name="icon" val="icon.etc_crystal_ball_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1127,7 +1127,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1493" name="Tarantula's Spider Silk" type="EtcItem">
<!-- The spider silk that makes when making their nests. Collect these and take them to Trader Mion. -->
<!-- Spider silk used by Tarantulas when making their nests. Collect it and take to Grocer Mion. -->
<set name="icon" val="icon.etc_skein_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1139,7 +1139,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1494" name="Tarantula Spinnerette" type="EtcItem">
<!-- Pocket shaped organ that makes spider silk. Take this to Defender Nathan. -->
<!-- A pocket-shaped organ that produces spider silk. Take it to Defender Nathan. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1151,7 +1151,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1495" name="Giant Spider's Skin" type="EtcItem">
<!-- The husk of a giant spider that you peel off. Collect them and take them to Edmond. -->
<!-- A husk of a Giant Spider. Collect them and take them to Edmond. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -228,7 +228,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1517" name="Spellbook: Body to Mind" type="EtcItem">
<!-- A spellbook for learning the Body To Mind skill. Used by Human Wizards, Elven Wizards and Dark Wizards. Required level: 25. -->
<!-- A spellbook for learning the Body to Mind skill. Used by Human Wizards and Dark Wizards. Required level: 25. -->
<set name="icon" val="icon.etc_spell_books_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -298,7 +298,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1524" name="Amulet: Soul Shield" type="EtcItem">
<!-- An amulet for learning the Spirit Shield skill. Used by Orc Mystics. Required level: 7. -->
<!-- An amulet for learning the Soul Shield skill. Used by Orc Mystics. Required level: 7. -->
<set name="icon" val="icon.etc_orcish_talisman_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -308,7 +308,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1525" name="Amulet: Life Drain" type="EtcItem">
<!-- An amulet for learning the Drain Energy skill. Used by Orc Mystics. Required level: 7. -->
<!-- An amulet for learning the Life Drain skill. Used by Orc Mystics. Required level: 7. -->
<set name="icon" val="icon.etc_orcish_talisman_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -348,7 +348,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1529" name="Amulet: Dreaming Spirit" type="EtcItem">
<!-- An amulet for learning the Spirit Dream skill. Used by Orc Mystics. Required level: 7. -->
<!-- An amulet for learning the Dreaming Spirit skill. Used by Orc Mystics. Required level: 7. -->
<set name="icon" val="icon.etc_orcish_talisman_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -438,7 +438,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1538" name="Blessed Scroll of Escape" type="EtcItem">
<!-- Magical scroll that relocates you to the nearest village -->
<!-- A magic scroll for teleporting to the nearest village. -->
<set name="icon" val="icon.etc_scroll_of_return_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -874,7 +874,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1572" name="Star Stone" type="EtcItem">
<!-- A mineral collected from the destroyed Greystone Golem. Collect 20 of these and take them to Gatekeeper Tamil. -->
<!-- A mineral obtained from a destroyed Greystone Golem. Collect 20 of these and take them to Gatekeeper Tamil. -->
<set name="icon" val="icon.etc_crystal_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -886,7 +886,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1573" name="Star Stone" type="EtcItem">
<!-- Mineral from the whinstone golem body. Collect 20 of these and take them to Gatekeeper Wirphy. -->
<!-- A mineral obtained from a destroyed Whinstone Golem. Collect 20 of these and take them to Gatekeeper Wirphy. -->
<set name="icon" val="icon.etc_crystal_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -958,7 +958,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1579" name="Goblin Dwelling Map" type="EtcItem">
<!-- Map showing goblins' dwelling. Take this and find the goblin tribes and destroy them. -->
<!-- A map showing goblins' dwellings. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -982,7 +982,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1581" name="Betrayer's Report" type="EtcItem">
<!-- Detailed account of a betrayer who recently joined the Umbar tribe and settled on the outskirts of a mountain west of the Spider Nest. -->
<!-- The detailed account of a betrayer who recently joined the Umbar tribe and settled on the foothills west of the Spider Nest. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -994,7 +994,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1582" name="Betrayer's Report" type="EtcItem">
<!-- Detailed account of a betrayer who recently joined the Umbar tribe and settled on the outskirts of a mountain west of the Spider Nest. -->
<!-- The detailed account of a betrayer who recently joined the Umbar tribe and settled on the foothills west of the Spider Nest. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1006,7 +1006,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1583" name="Betrayer's Report" type="EtcItem">
<!-- Detailed account of a betrayer who recently joined the Umbar tribe and settled on the outskirts of a mountain west of the Spider Nest. -->
<!-- The detailed account of a betrayer who recently joined the Umbar tribe and settled on the foothills west of the Spider Nest. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1018,7 +1018,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1584" name="Betrayer's Report" type="EtcItem">
<!-- Detailed account of a betrayer who recently joined the Umbar tribe and settled on the outskirts of a mountain west of the Spider Nest. -->
<!-- The detailed account of a betrayer who recently joined the Umbar tribe and settled on the foothills west of the Spider Nest. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1030,7 +1030,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1585" name="Betrayer's Report" type="EtcItem">
<!-- Detailed account of a betrayer who recently joined the Umbar tribe and settled on the outskirts of a mountain west of the Spider Nest. -->
<!-- The detailed account of a betrayer who recently joined the Umbar tribe and settled on the foothills west of the Spider Nest. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1042,7 +1042,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1586" name="Betrayer's Report" type="EtcItem">
<!-- Detailed account of a betrayer who recently joined the Umbar tribe and settled on the outskirts of a mountain west of the Spider Nest. -->
<!-- The detailed account of a betrayer who recently joined the Umbar tribe and settled on the foothills west of the Spider Nest. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1054,7 +1054,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1587" name="Betrayer's Report" type="EtcItem">
<!-- Detailed account of a betrayer who recently joined the Umbar tribe and settled on the outskirts of a mountain west of the Spider Nest. -->
<!-- The detailed account of a betrayer who recently joined the Umbar tribe and settled on the foothills west of the Spider Nest. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1066,7 +1066,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1588" name="Betrayer's Report" type="EtcItem">
<!-- Detailed account of a betrayer who recently joined the Umbar tribe and settled on the outskirts of a mountain west of the Spider Nest. -->
<!-- The detailed account of a betrayer who recently joined the Umbar tribe and settled on the foothills west of the Spider Nest. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1078,7 +1078,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1589" name="Betrayer's Report" type="EtcItem">
<!-- Detailed account of a betrayer who recently joined the Umbar tribe and settled on the outskirts of a mountain west of the Spider Nest. -->
<!-- The detailed account of a betrayer who recently joined the Umbar tribe and settled on the foothills west of the Spider Nest. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1090,7 +1090,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1590" name="Betrayer's Report" type="EtcItem">
<!-- Detailed account of a betrayer who recently joined the Umbar tribe and settled on the outskirts of a mountain west of the Spider Nest. -->
<!-- The detailed account of a betrayer who recently joined the Umbar tribe and settled on the foothills west of the Spider Nest. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1102,7 +1102,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1591" name="Head of Betrayer" type="EtcItem">
<!-- The head of a traitor orc. Collect 2 and take them to Prefect Kasman in Gludin Village. -->
<!-- The head of a traitor orc. Collect 2 of these and take them to Prefect Kasman in Gludin. -->
<set name="icon" val="icon.etc_skull_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1114,7 +1114,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1592" name="Badge of Raider" type="EtcItem">
<!-- Necklace given to an Orc who has earned the qualification to become an Orc Raider. Take this to the high prefect to change your occupation to an Orc Raider. -->
<!-- A necklace given to Orcs who are to become Orc Raiders. Take it to the High Prefect to change your class. -->
<set name="icon" val="icon.accessary_earing_of_black_ore_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1138,7 +1138,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1594" name="1st Leather Pouch" type="EtcItem">
<!-- A leather pouch given by Khavatari Rosheek. Take it for hunting Kasha Bears to collect their claws. -->
<!-- A leather pouch given by Khavatari Rosheek. Carry it with you while hunting Kasha Bears to collect their claws. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1150,7 +1150,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1595" name="2nd Leather Pouch" type="EtcItem">
<!-- A leather pouch given by Khavatari Rosheek. Take it for hunting Kasha Blade Spiders to collect their talons. -->
<!-- A leather pouch given by Khavatari Rosheek. Carry it with you while hunting Kasha Blade Spiders to collect their talons. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1162,7 +1162,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1596" name="3rd Leather Pouch" type="EtcItem">
<!-- A leather pouch given by Khavatari Rosheek. Take it for hunting Scarlet Salamanders to collect their scales. -->
<!-- A leather pouch given by Khavatari Rosheek. Carry it with you while hunting Scarlet Salamanders to collect their scales. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1174,7 +1174,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1597" name="1st Leather Pouch (Full)" type="EtcItem">
<!-- Pouch that contains 5 Kasha Bear Claws. Take it to Khavatari Rosheek. -->
<!-- A pouch with 5 Kasha Bear Claws. Take it to Khavatari Rosheek. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1186,7 +1186,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1598" name="2nd Leather Pouch (Full)" type="EtcItem">
<!-- A pouch that contains 5 talons of Kasha Blade Spiders. Take it to Khavatari Rosheek. -->
<!-- A pouch that contains 5 Kasha Blade Spider Talons. Take it to Khavatari Rosheek. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1198,7 +1198,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1599" name="3rd Leather Pouch (Full)" type="EtcItem">
<!-- A pouch that contains 5 scales of Scarlet Salamanders. Take it to Khavatari Rosheek. -->
<!-- A pouch that contains 5 Scarlet Salamander Scales. Take it to Khavatari Rosheek. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -37,7 +37,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1603" name="Fiery Spirit Scroll" type="EtcItem">
<!-- The first scroll containing secret of kabart, the Orcs' traditional martial arts. -->
<!-- The first scroll containing the secret of Kabart, the Orcs' traditional martial arts. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -49,7 +49,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1604" name="Rosheek's Letter" type="EtcItem">
<!-- Letter written by Khavatari Rosheek. Take this to Gantaki Zu Urutu. -->
<!-- A letter written by Khavatari Rosheek. Take it to Gantaki Zu Urutu. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -73,7 +73,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1606" name="Fig" type="EtcItem">
<!-- Fig given by Prefect Kasman. Take this to Khavatari Toruku. -->
<!-- A fig given by Prefect Kasman. Take it to Khavatari Toruku. -->
<set name="icon" val="icon.etc_fruit_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -85,7 +85,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1607" name="4th Leather Pouch" type="EtcItem">
<!-- Leather pouch given by Khavatari Toruku. Take this, kill fighters of various races and collect 12 tokens. -->
<!-- A leather pouch given by Khavatari Toruku. Kill fighters of various tribes and collect 12 of their tokens. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -97,7 +97,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1608" name="4th Leather Pouch (Full)" type="EtcItem">
<!-- A pouch filled with tokens after killing fighters of various races. Take it to Khavatari Toruku. -->
<!-- A pouch filled with tokens after killing fighters of various tribes. Take it to Khavatari Toruku. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -109,7 +109,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1609" name="Vuku Orc Tusk" type="EtcItem">
<!-- Tusk obtained after killing a vuku Orc. Gather 3 of these. -->
<!-- A tusk obtained after killing a Vuku Orc. Collect 3 of these. -->
<set name="icon" val="icon.etc_molar_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -121,7 +121,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1610" name="Ratman Fang" type="EtcItem">
<!-- Fang from a dead ratman fighter. Gather 3 of these. -->
<!-- A fang from a dead Ratman Warrior. Collect 3 of these. -->
<set name="icon" val="icon.etc_claw_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -133,7 +133,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1611" name="Langk Lizardman Tooth" type="EtcItem">
<!-- Tooth obtained after killing a Langk lizardman. Gather 3 of these. -->
<!-- A tooth obtained after killing a Langk Lizardman. Collect 3 of these. -->
<set name="icon" val="icon.etc_horn_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -145,7 +145,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1612" name="Felim Lizardman Tooth" type="EtcItem">
<!-- Tooth obtained after killing the Felim lizardman. Gather 3 of these. -->
<!-- A tooth obtained after killing a Felim Lizardman. Collect 3 of these. -->
<set name="icon" val="icon.etc_horn_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -157,7 +157,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1613" name="Iron Will Scroll" type="EtcItem">
<!-- The second scroll that contains secret of the Orcs' traditional martial arts, Kabart. -->
<!-- The second scroll containing the secret of Kabart, the Orcs' traditional martial arts. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -169,7 +169,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1614" name="Toruku's Letter" type="EtcItem">
<!-- Letter from Khavatari Toruku. Take this to Prefect Kasman. -->
<!-- A letter from Khavatari Toruku. Take it to Prefect Kasman. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -181,7 +181,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1615" name="Khavatari Totem" type="EtcItem">
<!-- Token given to one who has qualifications to change occupations to Orc Monk. Take this to the high prefect to change your occupation to an Orc Monk. -->
<!-- A token given to those who are to become Orc Monks. Take it to the High Prefect to change your class. -->
<set name="icon" val="icon.etc_orcish_talisman_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -193,7 +193,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1616" name="Fire Charm" type="EtcItem">
<!-- Charm with inscription of fire mantra. Take this and find the 3 items that Tataru spoke of. -->
<!-- A charm inscribed with the fire mantra. Take it and find the 3 items that Tataru spoke of. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -205,7 +205,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1617" name="Kasha Bear Pelt" type="EtcItem">
<!-- Pelt of kasha bear. Take to Tataru along with kasha bladespider husk and fiery egg. -->
<!-- A pelt of Kasha Bear. Take it to Tataru along with Kasha Blade Spider Husk and Fiery Egg. -->
<set name="icon" val="icon.etc_leather_brown_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -217,7 +217,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1618" name="Kasha Blade Spider Husk" type="EtcItem">
<!-- The husk of a kasha blade spider. Take it to Tataru, along with a kasha bear pelt and a fiery egg. -->
<!-- A husk of Kasha Blade Spider. Take it to Tataru along with Kasha Bear Pelt and Fiery Egg. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -229,7 +229,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1619" name="Fiery Egg" type="EtcItem">
<!-- An egg obtained from a Scarlet Salamander. Take it to Tataru along with a Kasha Bear Pelt and a Kasha Blade Spider Husk. -->
<!-- An egg obtained from Scarlet Salamander. Take it to Tataru along with Kasha Bear Pelt and Kasha Blade Spider Husk. -->
<set name="icon" val="icon.etc_crystal_ball_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -241,7 +241,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1620" name="Hestui Mask" type="EtcItem">
<!-- Mask in shape of bear. Take this and go to Hestui totem spirit. -->
<!-- A bear mask. Take it to Hestui Totem Spirit. -->
<set name="icon" val="icon.etc_orcish_talisman_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -253,7 +253,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1621" name="Fiery Egg" type="EtcItem">
<!-- An egg obtained from a Scarlet Salamander. Take it to Tataru along with a Kasha Bear Pelt and a Kasha Blade Spider Husk. -->
<!-- An egg obtained from Scarlet Salamander. Take it to Tataru along with Kasha Bear Pelt and Kasha Blade Spider Husk. -->
<set name="icon" val="icon.etc_crystal_ball_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -265,7 +265,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1622" name="Totem Spirit Claw" type="EtcItem">
<!-- Claw received from Hestui totem spirit. Take this and go to Tataru. -->
<!-- A claw received from Hestui Totem Spirit. Take it to Tataru. -->
<set name="icon" val="icon.etc_claw_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -277,7 +277,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1623" name="Tataru's Letter of Recommendation" type="EtcItem">
<!-- Letter written by Tataru. Take this to Seer Umos in the town of Gludin. -->
<!-- A letter written by Tataru. Take it to Priest Umos in Gludin. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -289,7 +289,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1624" name="Fire Charm" type="EtcItem">
<!-- A charm with inscription of flame mantra. Take this, gather Grizzly Blood and give them to Seer Umos. -->
<!-- A charm inscribed with the flame mantra. Take it and collect Grizzly Blood for Priest Umos. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -301,7 +301,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1625" name="Grizzly Blood" type="EtcItem">
<!-- Glass bottle filled with grizzly blood. Gather 3 and take to Seer Umos. -->
<!-- A glass bottle filled with Grizzly Blood. Collect 3 of these and take them to Priest Umos. -->
<set name="icon" val="icon.etc_reagent_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -313,7 +313,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1626" name="Blood Cauldron" type="EtcItem">
<!-- Cauldron filled with grizzly blood. Take this to the Duda-Mara totem spirit. -->
<!-- A cauldron filled with Grizzly Blood. Take it to Duda-Mara Totem Spirit. -->
<set name="icon" val="icon.etc_oil_pot_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -325,7 +325,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1627" name="Spirit Net" type="EtcItem">
<!-- Net made with Spirit's Spider Silk. Use this to capture Durka Spirit hidden inside Venomous Spiders. -->
<!-- A net made with spider silk. Use it to capture Durka Spirit hidden inside Poisonous Spiders. -->
<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -337,7 +337,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1628" name="Durka Spirit" type="EtcItem">
<!-- Durka spirit bound inside Spirit Net. Take this to the Duda-Mara totem spirit. -->
<!-- Durka Spirit bound with Spirit Net. Take it to Duda-Mara Totem Spirit. -->
<set name="icon" val="icon.etc_crystal_ball_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -349,7 +349,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1629" name="Durka Parasite" type="EtcItem">
<!-- Evil parasite spirit that comes out from spiders contaminated with the evil durka spirit. It is the key for calling upon the evil durka spirit. -->
<!-- An evil spirit that comes out from spiders possessed with Durka Spirit. Required for summoning Durka Spirit. -->
<set name="icon" val="icon.etc_totem_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -361,7 +361,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1630" name="Totem Spirit Blood" type="EtcItem">
<!-- Blood spilt by the Duda-Mara totem spirit. Take this and go to Seer Umos. -->
<!-- Blood of Duda-Mara Totem Spirit. Take it to Priest Umos. -->
<set name="icon" val="icon.etc_potion_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -373,7 +373,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1631" name="Mask of Medium" type="EtcItem">
<!-- Token that shows one Has the qualifications to become an Orc Shaman. Take this to the high prefect, to change your occupation to an Orc Shaman. -->
<!-- A mask given to those who are to become Orc Shamans. Take it to the High Prefect to change your class. -->
<set name="icon" val="icon.etc_skull_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -385,7 +385,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1632" name="Silvera's Ring" type="EtcItem">
<!-- Ring given to artisan aspirants by Blacksmith Silvera. Strike down the boogle ratman gang and collect their front teeth. -->
<!-- A ring given to Artisan aspirants by Blacksmith Silvera. Kill Boogle Ratmen and collect their teeth. -->
<set name="icon" val="icon.accessary_ring_of_assistance_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -397,7 +397,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1633" name="1st Pass Certificate" type="EtcItem">
<!-- The certificate for passing the 1st artisan test. To take the next test, you must go to Blacksmith Kluto of the village Gludin. -->
<!-- The certificate for passing the 1st Artisan test. To take the next test, you must go to Blacksmith Kluto in Gludin. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -409,7 +409,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1634" name="2nd Pass Certificate" type="EtcItem">
<!-- The certificate for passing the 2nd artisan test. Take this and go to Blacksmith Kluto in Gludin. -->
<!-- The certificate for passing the 2nd Artisan test. Take it to Blacksmith Kluto in Gludin. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -421,7 +421,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1635" name="Final Pass Certificate" type="EtcItem">
<!-- The certificate for passing the final Artisan test. Take this to the head blacksmith to change occupations to an Artisan. -->
<!-- The certificate for passing the final Artisan test. Take it to the Head Blacksmith to change your class. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -433,7 +433,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1636" name="Boogle Ratman Tooth" type="EtcItem">
<!-- The ugly front bucktooth of a boogle ratman. Just looking at it will make you nauseous. Collect 10 of these and take them to Blacksmith Silvera. -->
<!-- An ugly tooth of a Boogle Ratman. Just looking at it makes you nauseous. Collect 10 of these and take them to Blacksmith Silvera. -->
<set name="icon" val="icon.etc_claw_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -445,7 +445,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1637" name="Boogle Ratman Captain's Tooth" type="EtcItem">
<!-- Boogle Ratman Captain's big tooth. Before its stink makes you pass out, collect 2 of these and take them to Blacksmith Silvera. -->
<!-- Boogle Ratman Captain's stinky tooth. Collect 2 of these and take them to Blacksmith Silvera. -->
<set name="icon" val="icon.etc_horn_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -457,7 +457,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1638" name="Kluto's Letter" type="EtcItem">
<!-- Blacksmith Kluto's letter. Take to Blacksmith Pinter in the Town of Gludio. -->
<!-- Blacksmith Kluto's letter. Take to Blacksmith Pinter in Gludio. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -469,7 +469,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1639" name="Footprint of Thief" type="EtcItem">
<!-- Trace left by thieves. Kill Vuku Orc fighters, recover stolen items and take them to Blacksmith Pinter. -->
<!-- A trace left by thieves. Kill Vuku Orc Warriors, recover stolen items and take them to Blacksmith Pinter. -->
<set name="icon" val="icon.etc_leather_brown_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -481,7 +481,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1640" name="Stolen Secret Box" type="EtcItem">
<!-- Secret box stolen by Vuku orc fighters. The contents of the box are unknown, but anyway, take it to Blacksmith Pinter. -->
<!-- A box stolen by Vuku Orc Warriors. Its contents are unknown, but anyway, take it to Blacksmith Pinter. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -493,7 +493,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1641" name="Mysterious Box" type="EtcItem">
<!-- Secret box received from Pinter. The contents are unknown, but do not worry and take it to Blacksmith Kluto in the Village of Gludin. -->
<!-- A mysterious box received from Pinter. Its contents are unknown, but don't worry and take it to Blacksmith Kluto in Gludin. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -505,7 +505,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1642" name="Ring of Raven" type="EtcItem">
<!-- Mark certifying that one Has earned the right to become a Scavenger. If you take it to a Warehouse Chief, you can transfer your class to Scavenger. -->
<!-- The mark given to those who are to become Scavengers. Take it to the Warehouse Chief to change your class. -->
<set name="icon" val="icon.accessary_ring_of_raccoon_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -517,7 +517,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1643" name="Pippi's Letter of Recommendation" type="EtcItem">
<!-- Letter of introduction written by Collector Pipi. Take this to Trader Mion. -->
<!-- A letter of recommendation written by Collector Pippi. Take it to Grocer Mion. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -529,7 +529,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1644" name="Raut's Scroll of Escape" type="EtcItem">
<!-- Order sheet given by Warehouse Freightman Raut. Give it to Torai, in the south of Death Pass. -->
<!-- An order sheet given by Warehouse Keeper Raut. Take it to Torai in the southern part of the Death Pass. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -540,7 +540,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1645" name="Succubus Undies" type="EtcItem">
<!-- The underwear of Succubus received from Torai. Take this to Warehouse Freightman Raut of Gludin. -->
<!-- Succubus' underwear received from Torai. Take it to Warehouse Keeper Raut in Gludin. -->
<set name="icon" val="icon.etc_piece_of_cloth_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -552,7 +552,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1646" name="Mion's Letter" type="EtcItem">
<!-- Letter sent from Trader Mion to her brother. Take this letter and go to Master Toma. -->
<!-- A letter from Grocer Mion to her brother. Take it to Master Toma. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -564,7 +564,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1647" name="Bronk's Ingot" type="EtcItem">
<!-- Ingot to be given to Chief Blacksmith Bronk. -->
<!-- An ingot to be given to Head Blacksmith Bronk. -->
<set name="icon" val="icon.etc_plate_glay_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -576,7 +576,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1648" name="Shari's Axe" type="EtcItem">
<!-- Axe to be given to Trader Shari. -->
<!-- An axe to be given to Armor Merchant Shari. -->
<set name="icon" val="icon.weapon_tomahawk_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -588,7 +588,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1649" name="Zimenf's Potion" type="EtcItem">
<!-- Potion to give to Priest of the Earth Zimenf. -->
<!-- A potion to give to Head Priest of the Earth Zimenf. -->
<set name="icon" val="icon.etc_potion_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -600,7 +600,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1650" name="Bronk's Pay" type="EtcItem">
<!-- Product cost given by Chief Blacksmith Bronk. Take this to Trader Mion. -->
<!-- Payment from Head Blacksmith Bronk. Take it to Grocer Mion. -->
<set name="icon" val="icon.etc_coins_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -612,7 +612,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1651" name="Shari's Pay" type="EtcItem">
<!-- Product cost given by Shari. Take this to Trader Mion. -->
<!-- Payment from Shari. Take it to Grocer Mion. -->
<set name="icon" val="icon.etc_coins_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -624,7 +624,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1652" name="Zimenf's Pay" type="EtcItem">
<!-- Product cost given by Zimenf. Take this to Trader Mion. -->
<!-- Payment from Zimenf. Take it to Grocer Mion. -->
<set name="icon" val="icon.etc_coins_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -636,7 +636,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1653" name="Bear Picture" type="EtcItem">
<!-- A picture of a bear from Master Toma. Take it with you and go hunting Hunter Bears until a Honey Bear appears. -->
<!-- A bear's picture from Master Toma. Carry it with you while hunting Hunter Bears until a Honey Bear appears. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -648,7 +648,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1654" name="Tarantula Picture" type="EtcItem">
<!-- Picture of spider received by Master Toma. Use this to hunt tarantulas. -->
<!-- A spider's picture from Master Toma. Carry it with you while hunting Tarantulas. -->
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -660,7 +660,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1655" name="Honey Jar" type="EtcItem">
<!-- Honey jar taken from Honey Bear. Collect 5 and take them to Master Toma. -->
<!-- A honey jar from Honey Bear. Collect 5 of these and take them to Master Toma. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -672,7 +672,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1656" name="Bead" type="EtcItem">
<!-- Bead obtained from tarantula. Gather 20 of these and give to Master Toma. -->
<!-- A bead obtained from Tarantula. Gather 20 of these and take them to Master Toma. -->
<set name="icon" val="icon.etc_crystal_ball_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -684,7 +684,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="1657" name="Bead Parcel" type="EtcItem">
<!-- Parcel made of beads. Give this to Warehouse Freightman Raut of Gludin. -->
<!-- A parcel made of beads. Take it to Warehouse Keeper Raut in Gludin. -->
<set name="icon" val="icon.accessary_mage_earing_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -936,7 +936,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1785" name="Soulstone" type="EtcItem">
<!-- Material used to make Dwarven items. Can be sold in any shop. -->
<!-- Material used to craft items. Readily available at every store. -->
<set name="icon" val="icon.etc_crystal_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -373,7 +373,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1829" name="Scroll of Escape: Clan Hall" type="EtcItem">
<!-- Scroll that relocates you to your clan hall. If you don't have a clan hall, it will relocate you to the nearest village. -->
<!-- A magic scroll for teleporting to a clan hall. If your clan don't own a clan hall, you will be relocated to the nearest village. -->
<set name="icon" val="icon.etc_scroll_of_return_agit_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -392,7 +392,7 @@
</skills>
</item>
<item id="1830" name="Scroll of Escape: Castle" type="EtcItem">
<!-- Scroll that relocates you to your castle. If you don't have a castle, it will relocate you to the nearest village. -->
<!-- A magic scroll for teleporting to a castle. If your clan don't own a castle, you will be relocated to the nearest village. -->
<set name="icon" val="icon.etc_scroll_of_return_castle_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -835,7 +835,7 @@
<set name="handler" val="Maps" />
</item>
<item id="1864" name="Corroded Stem" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -846,7 +846,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1865" name="Corroded Varnish" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -857,7 +857,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1866" name="Corroded Suede" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_suede_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -868,7 +868,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1867" name="Corroded Animal Skin" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_leather_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -879,7 +879,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1868" name="Corroded Thread" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_skein_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -890,7 +890,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1869" name="Corroded Iron Ore" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_lump_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -901,7 +901,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1870" name="Corroded Coal" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_coal_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -912,7 +912,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1871" name="Corroded Charcoal" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_charcoal_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -923,7 +923,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1872" name="Corroded Animal Bone Fragment" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_piece_bone_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -934,7 +934,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1873" name="Corroded Silver Nugget" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -945,7 +945,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1874" name="Corroded Oriharukon Ore" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_oriharukon_ore_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -956,7 +956,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1875" name="Corroded Stone of Purity" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_crystal_ball_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -967,7 +967,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1876" name="Corroded Mithril Ore" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_mithril_ore_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -978,7 +978,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1877" name="Corroded Adamantite Nugget" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_adamantite_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -989,7 +989,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1878" name="Corroded Durable Braid" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_braided_hemp_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1000,7 +1000,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1879" name="Corroded Cokes" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_oil_pot_black_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1011,7 +1011,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1880" name="Corroded Steel" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_lump_black_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1022,7 +1022,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1881" name="Corroded Coarse Bone Powder" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_powder_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1033,7 +1033,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1882" name="Corroded Leather" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_leather_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1044,7 +1044,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1883" name="Corroded Steel Mold" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_mold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1055,7 +1055,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1884" name="Corroded Cord" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_skein_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1066,7 +1066,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1885" name="Corroded High-grade Suede" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1077,7 +1077,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1886" name="Corroded Silver Mold" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_silver_mold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1088,7 +1088,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1887" name="Corroded Varnish of Purity" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_potion_clear_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1099,7 +1099,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1888" name="Corroded Synthetic Cokes" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_synthetic_cokes_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1110,7 +1110,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1889" name="Corroded Synthetic Braid" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_compound_braid_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1121,7 +1121,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1890" name="Corroded Mithril Alloy" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_lump_white_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1132,7 +1132,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1891" name="Corroded Artisan's Frame" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_artisans_frame_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1143,7 +1143,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1892" name="Corroded Blacksmith's Frame" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_blacksmiths_frame_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1154,7 +1154,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1893" name="Corroded Oriharukon" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_oriharukon_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1165,7 +1165,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1894" name="Corroded Quality Leather" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_crafted_leather_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1176,7 +1176,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1895" name="Corroded Metallic Fiber" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_metallic_fiber_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="1900" name="Magic Necklace Chain" type="EtcItem">
<!-- Key material for Dwarves to make Magic Necklace. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Necklace of Magic. Can be sold in any shop. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -56,7 +56,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="1905" name="Onyx Beast's Eye Earring Gemstone" type="EtcItem">
<!-- Key material for Dwarves to make Onyx Beast's Eye. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Onyx Beast's Eye Earring. Can be sold in any shop. -->
<set name="icon" val="icon.etc_bead_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -815,7 +815,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2074" name="Crystallized Ice Bow Shaft" type="EtcItem">
<!-- Key material for Dwarves to make Crystallized Ice Bow. Can be sold in any shop. -->
<!-- Key material for Dwarves to make Frozen Bow. Can be sold in any shop. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -616,7 +616,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="2152" name="Recipe: Magic Necklace" type="EtcItem">
<!-- For Dwarves only. A recipe for Magic Necklace. Requires Create Item Lv. 2. The success rate is 100%. -->
<!-- For Dwarves only. A recipe for Necklace of Magic. Requires Create Item Lv. 2. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -686,7 +686,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="2157" name="Recipe: Onyx Beast's Eye Earring" type="EtcItem">
<!-- For Dwarves only. A recipe for Onyx Beast's Earring. Requires Create Item Lv. 4. The success rate is 100%. -->
<!-- For Dwarves only. A recipe for Onyx Beast's Eye Earring. Requires Create Item Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -29,7 +29,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="2302" name="Recipe: Silver Axe" type="EtcItem">
<!-- For Dwarves only. A recipe for War Pick. Requires Create Item Lv. 4. The success rate is 100%. -->
<!-- For Dwarves only. A recipe for Silver Axe. Requires Create Item Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -169,7 +169,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="2312" name="Recipe: Crystallized Ice Bow (100%)" type="EtcItem">
<!-- For Dwarves only. A recipe for Crystallized Ice Bow. Requires Create Item Lv. 4. The success rate is 100%. -->
<!-- For Dwarves only. A recipe for Frozen Bow. Requires Create Item Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="2500" name="Dark Legion's Edge" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -53,7 +53,7 @@
</stats>
</item>
<item id="2502" name="Dwarven War Hammer" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dwarven_warhammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -81,7 +81,7 @@
</stats>
</item>
<item id="2503" name="Yaksa Mace" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_yaksa_mace_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -109,7 +109,7 @@
</stats>
</item>
<item id="2504" name="Meteor Shower" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_meteor_shower_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -220,7 +220,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="2509" name="No-grade Spiritshot" type="EtcItem">
<!-- The power of a higher-level spirit is bestowed upon a weapon causing its M. Atk. to momentarily increase. Used with a No-grade weapon. -->
<!-- Increases weapons' magic power. Used with No-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_white_i00" />
<set name="default_action" val="SPIRITSHOT" />
<set name="immediate_effect" val="true" />
@@ -236,7 +236,7 @@
</skills>
</item>
<item id="2510" name="D-grade Spiritshot" type="EtcItem">
<!-- The power of a higher-level spirit is bestowed upon a weapon causing its M. Atk. to momentarily increase. Used with a D-grade weapon. -->
<!-- Increases weapons' magic power. Used with D-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_blue_i00" />
<set name="default_action" val="SPIRITSHOT" />
<set name="immediate_effect" val="true" />
@@ -254,7 +254,7 @@
</skills>
</item>
<item id="2511" name="C-grade Spiritshot" type="EtcItem">
<!-- The power of a higher-level spirit is bestowed upon a weapon causing its M. Atk. to momentarily increase. Used with a C-grade weapon. -->
<!-- Increases weapons' magic power. Used with C-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_green_i00" />
<set name="default_action" val="SPIRITSHOT" />
<set name="immediate_effect" val="true" />
@@ -272,7 +272,7 @@
</skills>
</item>
<item id="2512" name="B-grade Spiritshot" type="EtcItem">
<!-- The power of a higher-level spirit is bestowed upon a weapon causing its M. Atk. to momentarily increase. Used with a B-grade weapon. -->
<!-- Increases weapons' magic power. Used with B-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_red_i00" />
<set name="default_action" val="SPIRITSHOT" />
<set name="immediate_effect" val="true" />
@@ -290,7 +290,7 @@
</skills>
</item>
<item id="2513" name="A-grade Spiritshot" type="EtcItem">
<!-- Increases a weapon's magic power. Used with A-grade weapons. -->
<!-- Increases weapons' magic power. Used with A-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_silver_i00" />
<set name="default_action" val="SPIRITSHOT" />
<set name="immediate_effect" val="true" />
@@ -308,7 +308,7 @@
</skills>
</item>
<item id="2514" name="S-grade Spiritshot" type="EtcItem">
<!-- Increases a weapon's magic power. Used with S-grade weapons. -->
<!-- Increases weapons' magic power. Used with S-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_gold_i00" />
<set name="default_action" val="SPIRITSHOT" />
<set name="immediate_effect" val="true" />
@@ -1334,7 +1334,7 @@
</stats>
</item>
<item id="2554" name="Crimson Sword*Elven Long Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1416,7 +1416,7 @@
</stats>
</item>
<item id="2557" name="Elven Sword*Elven Long Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1446,7 +1446,7 @@
</stats>
</item>
<item id="2558" name="Sword of Revolution*Sword of Revolution" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1476,7 +1476,7 @@
</stats>
</item>
<item id="2559" name="Sword of Revolution*Elven Long Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1506,7 +1506,7 @@
</stats>
</item>
<item id="2560" name="Elven Long Sword*Elven Long Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1536,7 +1536,7 @@
</stats>
</item>
<item id="2561" name="Stormbringer*Stormbringer" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1566,7 +1566,7 @@
</stats>
</item>
<item id="2562" name="Stormbringer*Shamshir" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1596,7 +1596,7 @@
</stats>
</item>
<item id="2563" name="Stormbringer*Katana" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1626,7 +1626,7 @@
</stats>
</item>
<item id="2564" name="Stormbringer*Spirit Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1656,7 +1656,7 @@
</stats>
</item>
<item id="2565" name="Stormbringer*Raid Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1686,7 +1686,7 @@
</stats>
</item>
<item id="2566" name="Stormbringer*Caliburs" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1716,7 +1716,7 @@
</stats>
</item>
<item id="2567" name="Stormbringer*Ultimate Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1746,7 +1746,7 @@
</stats>
</item>
<item id="2568" name="Stormbringer*Sword of Delusion" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1776,7 +1776,7 @@
</stats>
</item>
<item id="2569" name="Stormbringer*Sword of Nightmare" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1806,7 +1806,7 @@
</stats>
</item>
<item id="2570" name="Stormbringer*Tsurugi" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1836,7 +1836,7 @@
</stats>
</item>
<item id="2571" name="Stormbringer*Samurai Long sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1866,7 +1866,7 @@
</stats>
</item>
<item id="2572" name="Shamshir*Shamshir" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1896,7 +1896,7 @@
</stats>
</item>
<item id="2573" name="Shamshir*Katana" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1926,7 +1926,7 @@
</stats>
</item>
<item id="2574" name="Shamshir*Spirit Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1956,7 +1956,7 @@
</stats>
</item>
<item id="2575" name="Shamshir*Raid Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1986,7 +1986,7 @@
</stats>
</item>
<item id="2576" name="Shamshir*Caliburs" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2016,7 +2016,7 @@
</stats>
</item>
<item id="2577" name="Shamshir*Ultimate Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2046,7 +2046,7 @@
</stats>
</item>
<item id="2578" name="Shamshir*Sword of Delusion" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2076,7 +2076,7 @@
</stats>
</item>
<item id="2579" name="Shamshir*Sword of Nightmare" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2106,7 +2106,7 @@
</stats>
</item>
<item id="2580" name="Shamshir*Tsurugi" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2136,7 +2136,7 @@
</stats>
</item>
<item id="2581" name="Shamshir*Samurai Long Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2166,7 +2166,7 @@
</stats>
</item>
<item id="2582" name="Katana*Katana" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2196,7 +2196,7 @@
</stats>
</item>
<item id="2583" name="Katana*Spirit Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2226,7 +2226,7 @@
</stats>
</item>
<item id="2584" name="Katana*Raid Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2256,7 +2256,7 @@
</stats>
</item>
<item id="2585" name="Katana*Caliburs" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2286,7 +2286,7 @@
</stats>
</item>
<item id="2586" name="Katana*Ultimate Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2316,7 +2316,7 @@
</stats>
</item>
<item id="2587" name="Katana*Sword of Delusion" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2346,7 +2346,7 @@
</stats>
</item>
<item id="2588" name="Katana*Sword of Nightmare" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2376,7 +2376,7 @@
</stats>
</item>
<item id="2589" name="Katana*Tsurugi" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2406,7 +2406,7 @@
</stats>
</item>
<item id="2590" name="Katana*Samurai Long Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2436,7 +2436,7 @@
</stats>
</item>
<item id="2591" name="Spirit Sword*Spirit Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2466,7 +2466,7 @@
</stats>
</item>
<item id="2592" name="Spirit Sword*Raid Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2496,7 +2496,7 @@
</stats>
</item>
<item id="2593" name="Spirit Sword*Caliburs" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2526,7 +2526,7 @@
</stats>
</item>
<item id="2594" name="Spirit Sword*Ultimate Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2556,7 +2556,7 @@
</stats>
</item>
<item id="2595" name="Spirit Sword*Sword of Delusion" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2586,7 +2586,7 @@
</stats>
</item>
<item id="2596" name="Spirit Sword*Sword of Nightmare" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2616,7 +2616,7 @@
</stats>
</item>
<item id="2597" name="Spirit Sword*Tsurugi" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2646,7 +2646,7 @@
</stats>
</item>
<item id="2598" name="Spirit Sword*Samurai Long Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2676,7 +2676,7 @@
</stats>
</item>
<item id="2599" name="Raid Sword*Raid Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="2600" name="Raid Sword*Caliburs" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -31,7 +31,7 @@
</stats>
</item>
<item id="2601" name="Raid Sword*Ultimate Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -61,7 +61,7 @@
</stats>
</item>
<item id="2602" name="Raid Sword*Sword of Delusion" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -91,7 +91,7 @@
</stats>
</item>
<item id="2603" name="Raid Sword*Sword of Nightmare" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -121,7 +121,7 @@
</stats>
</item>
<item id="2604" name="Raid Sword*Tsurugi" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -151,7 +151,7 @@
</stats>
</item>
<item id="2605" name="Raid Sword*Samurai Long Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -181,7 +181,7 @@
</stats>
</item>
<item id="2606" name="Caliburs*Caliburs" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -211,7 +211,7 @@
</stats>
</item>
<item id="2607" name="Caliburs*Ultimate Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -241,7 +241,7 @@
</stats>
</item>
<item id="2608" name="Caliburs*Sword of Delusion" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -271,7 +271,7 @@
</stats>
</item>
<item id="2609" name="Caliburs*Sword of Nightmare" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -301,7 +301,7 @@
</stats>
</item>
<item id="2610" name="Caliburs*Tsurugi" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -331,7 +331,7 @@
</stats>
</item>
<item id="2611" name="Caliburs*Samurai Long Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -361,7 +361,7 @@
</stats>
</item>
<item id="2612" name="Ultimate Sword*Ultimate Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -391,7 +391,7 @@
</stats>
</item>
<item id="2613" name="Ultimate Sword*Sword of Delusion" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -421,7 +421,7 @@
</stats>
</item>
<item id="2614" name="Ultimate Sword*Sword of Nightmare" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -451,7 +451,7 @@
</stats>
</item>
<item id="2615" name="Ultimate Sword*Tsurugi" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -481,7 +481,7 @@
</stats>
</item>
<item id="2616" name="Ultimate Sword*Samurai Long Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -511,7 +511,7 @@
</stats>
</item>
<item id="2617" name="Sword of Delusion*Sword of Delusion" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -541,7 +541,7 @@
</stats>
</item>
<item id="2618" name="Sword of Delusion*Sword of Nightmare" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -571,7 +571,7 @@
</stats>
</item>
<item id="2619" name="Sword of Delusion*Tsurugi" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -601,7 +601,7 @@
</stats>
</item>
<item id="2620" name="Sword of Delusion*Samurai Long Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -631,7 +631,7 @@
</stats>
</item>
<item id="2621" name="Sword of Nightmare*Sword of Nightmare" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -661,7 +661,7 @@
</stats>
</item>
<item id="2622" name="Sword of Nightmare*Tsurugi" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -691,7 +691,7 @@
</stats>
</item>
<item id="2623" name="Sword of Nightmare*Samurai Long Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -721,7 +721,7 @@
</stats>
</item>
<item id="2624" name="Tsurugi*Tsurugi" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -751,7 +751,7 @@
</stats>
</item>
<item id="2625" name="Tsurugi*Samurai Long Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -781,7 +781,7 @@
</stats>
</item>
<item id="2626" name="Samurai Long Sword*Samurai Long Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -811,7 +811,7 @@
</stats>
</item>
<item id="2627" name="Mark of Challenger" type="EtcItem">
<!-- Mark given to those who have passed the Trial of the Challenger. Item for occupational change. -->
<!-- A mark given to those who have passed the Trial of the Challenger. Use it to change your class. -->
<set name="icon" val="icon.etc_jewel_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -823,7 +823,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2628" name="Letter of Kash" type="EtcItem">
<!-- Kash's introduction letter. Take this letter to Martien in Town of Giran. -->
<!-- Kash's letter. Take it to Martien in Giran. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -835,7 +835,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2629" name="Watcher's Eye" type="EtcItem">
<!-- Item obtained from the monster, Gorr. Take this to Martien in Town of Giran. -->
<!-- Obtained from Gorr. Take it to Martien in Giran. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -847,7 +847,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2630" name="Watcher's Eye" type="EtcItem">
<!-- Item obtained from the monster Baraham. Show this to Raldo and... -->
<!-- Obtained from Baraham. Show it to Raldo and... -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -859,7 +859,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2631" name="Scroll of Shyslassys" type="EtcItem">
<!-- Ancient scroll obtained by slaying Shyslassys. Take this to Kash in the Town of Dion. -->
<!-- An ancient scroll obtained by slaying Shyslassys. Take it to Kash in Dion. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -871,7 +871,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2632" name="Broken Key" type="EtcItem">
<!-- Key obtained by slaying Shyslassys. This key is needed in order to open the Chest of Shyslassys. -->
<!-- A key obtained by slaying Shyslassys. Opens the Chest of Shyslassys. -->
<set name="icon" val="icon.etc_mold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -883,7 +883,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2633" name="Mark of Duty" type="EtcItem">
<!-- Mark given to those who have passed the Trial of Duty. Item for occupational change. -->
<!-- A mark given to those who have passed the Trial of Duty. Use it to change your class. -->
<set name="icon" val="icon.accessary_necklace_of_holy_spirit_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -895,7 +895,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2634" name="Dustin's Letter" type="EtcItem">
<!-- Letter given by Dustin. Deliver the letter to Grand Master Hannavalt in Town of Giran. -->
<!-- A letter written by Dustin. Deliver it to Grand Master Hannavalt in Giran. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -907,7 +907,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2635" name="Knight's Tear" type="EtcItem">
<!-- Obtained from the spirit of Sir Herod. Take this to Sir Aaron Tanford. -->
<!-- Obtained from Spirit of Sir Herod. Take it to Sir Aron Tanford. -->
<set name="icon" val="icon.etc_crystal_ball_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -919,7 +919,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2636" name="Mirror of Orpic" type="EtcItem">
<!-- This is needed in order to speak with the ghost of Sir Talianus. Use this to defeat the hangman tree. -->
<!-- Required for speaking with Spirit of Sir Talianus. Follow him to the Execution Grounds and destroy Hangman Tree. -->
<set name="icon" val="icon.etc_mirror_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -931,7 +931,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2637" name="Tear of Confession" type="EtcItem">
<!-- Obtained from the ghost of Sir Talianus. Take this to Sir Kiel Nighthawk. -->
<!-- Obtained from Spirit of Sir Talianus. Take it to Sir Kiel Nighthawk. -->
<set name="icon" val="icon.etc_crystal_ball_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -955,7 +955,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2639" name="Talianus' Report" type="EtcItem">
<!-- The completed report. After speaking with Sir Kiel Nighthawk, deliver the report to the ghost of Sir Talianus. -->
<!-- The full report. After speaking with Sir Kiel Nighthawk, deliver the report to Sir Talianus. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -967,7 +967,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2640" name="Tear of Loyalty" type="EtcItem">
<!-- This item can be obtained from Isael Silvershadow. Take it to Priest Dustin. -->
<!-- Obtained from Isael Silvershadow. Take it to Priest Dustin. -->
<set name="icon" val="icon.etc_crystal_ball_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -979,7 +979,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2641" name="Militas Article" type="EtcItem">
<!-- You can receive this item when you catch a Leto lizardman. Collect 20 of them and take them to Isael Silvershadow. -->
<!-- Obtained from killing Leto Lizardmen. Collect 20 of these and take them to Isael Silvershadow. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1003,7 +1003,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2643" name="Athebaldt's Skull" type="EtcItem">
<!-- You can obtain this item from a Breka Orc Overlord. Take it to Priest Dustin along with Athebaldt's ribs and Athebaldt's shin. -->
<!-- Obtained after killing Breka Orc Prefect. Take it, along with the ribs and the shin, to Priest Dustin. -->
<set name="icon" val="icon.etc_skull_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1015,7 +1015,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2644" name="Athebaldt's Ribs" type="EtcItem">
<!-- You can obtain this item from a Breka Orc Overlord. Take it to Priest Dustin along with Athebaldt's skull and Athebaldt's shin. -->
<!-- Obtained after killing Breka Orc Prefect. Take it, along with the skull and the shin, to Priest Dustin. -->
<set name="icon" val="icon.etc_rib_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1099,7 +1099,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2651" name="Viktor's Letter" type="EtcItem">
<!-- Letter sent by Trader Viktor to Master Terry in the Town of Dion. The letter Has Terry's seal. -->
<!-- A letter from Merchant Viktor to Master Terry in Dion. It has Terry's seal. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1123,7 +1123,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2653" name="Mysterious Spirit Ore" type="EtcItem">
<!-- Mysterious Spirit Ore obtained after slaying Neer Ghoul Berserkers. Take this to Master Terry. -->
<!-- A mysterious rune stone obtained after slaying Neer Crawler Berserkers. Take it to Master Terry. -->
<set name="icon" val="icon.etc_crystal_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1171,7 +1171,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2657" name="Turak Bugbear Stone" type="EtcItem">
<!-- Mysterious Spirit Ore obtained after slaying the Turak Bugbear Warrior. Take this to Master Terry. -->
<!-- A mysterious rune stone obtained after slaying Turak Bugbear Warrior. Take it to Master Terry. -->
<set name="icon" val="icon.etc_crystal_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1183,7 +1183,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2658" name="Terry's Box" type="EtcItem">
<!-- A chest containing mysterious runestones. Take it to Merchant Viktor in Hunters' Village. -->
<!-- A chest containing mysterious rune stones. Take it to Merchant Viktor in Hunters' Village. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1195,7 +1195,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2659" name="Viktor's Request" type="EtcItem">
<!-- Request issued by Trader Viktor. "Please gather 10 medusa scales." -->
<!-- A request for collecting 10 Medusa Scales issued by Merchant Viktor. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1207,7 +1207,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2660" name="Medusa Scales" type="EtcItem">
<!-- The scales of the medusa. Gather 10 of these and take them to Trader Viktor. -->
<!-- Scales of Medusa. Gather 10 of these and take them to Trader Viktor. -->
<set name="icon" val="icon.etc_parasite_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1219,7 +1219,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2661" name="Abyss Spirit Ore" type="EtcItem">
<!-- Strange Spirit Ore obtained from the bodies of mutant species. They seem to be related to Shillien, the goddess of death. -->
<!-- A strange rune stone obtained from the bodies of mutant species. They seem to be related to Shillien, the Goddess of Death. -->
<set name="icon" val="icon.etc_crystal_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1231,7 +1231,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2662" name="Analysis Request" type="EtcItem">
<!-- Request letter sent to Magister Marina of the Ivory Tower from Trader Viktor. The letter asks Marina to analyze the dark bezoar. -->
<!-- A request for analyzing Dark Bezoar. Written by Weapon Merchant Viktor to Magister Marina of the Ivory Tower. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1243,7 +1243,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2663" name="Marina's Letter" type="EtcItem">
<!-- Letter sent by Magister Marina to Blacksmith Brunon of the Dwarven Village. -->
<!-- A letter from Magister Marina to Blacksmith Brunon of the Dwarven Village. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1255,7 +1255,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2664" name="Experiment Tools" type="EtcItem">
<!-- ExperiMental tools crafted by Blacksmith Brunon. Deliver these to Magister Marina of the Ivory Tower. -->
<!-- Tools for experiments crafted by Blacksmith Brunon. Take them to Magister Marina in the Ivory Tower. -->
<set name="icon" val="icon.etc_squares_wood_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1267,7 +1267,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2665" name="Analysis Result" type="EtcItem">
<!-- Document where Magister Marina Has organized the analyzed results of the Abyss Spirit Ore. Deliver this to Master Terry in the Town of Dion. -->
<!-- A document with results of the Dark Bezoar analysis. Take it to Master Terry in Dion. -->
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1279,7 +1279,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2666" name="Terry's Order" type="EtcItem">
<!-- Master Terry's orders. The orders give instructions to come back for the next task after reaching level 36. -->
<!-- Master Terry's order to come back for the next task after reaching Lv. 36. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1291,7 +1291,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2667" name="Host List" type="EtcItem">
<!-- List of the bezoar hosts. "Marsh stakato drone, Breka Orc Overlord, ant warrior captain, Leto lizardman warrior" -->
<!-- A list of rune stone hosts: Marsh Stakato Drone, Breka Orc Prefect, Ant Warrior Captain, Leto Lizardman Warrior. -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1351,7 +1351,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2672" name="Terry's Report" type="EtcItem">
<!-- Report detailing information about the Spirit Ore incident. Take this to Master Dufner of Town of Giran. -->
<!-- A report detailing information about the rune stone incident. Take it to Master Dufner in Giran. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1363,7 +1363,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2673" name="Mark of Seeker" type="EtcItem">
<!-- Mark given to those who have passed the Trial of the Seeker. Occupation change related item. -->
<!-- The mark given to those who have passed the Trial of the Seeker. Required for changing your class. -->
<set name="icon" val="icon.etc_jewel_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1375,7 +1375,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2674" name="Mark of Scholar" type="EtcItem">
<!-- Mark given to those who have passed the Trial of the Scholar. Occupation change related item. -->
<!-- The mark given to those who have passed the Trial of the Scholar. Required for changing your class. -->
<set name="icon" val="icon.etc_jewel_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1423,7 +1423,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2678" name="Mirien's Instruction" type="EtcItem">
<!-- Note that contains Magister Mirien's instructions. The note gives instructions to come back for the next task after reaching level 36. -->
<!-- A note with instructions from Magister Mirien. You must come back for the next task after reaching Lv. 36. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1471,7 +1471,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2682" name="Lucilla's Handbag" type="EtcItem">
<!-- The handbag left by Maria's friend Lucillas on the night of the theft. Take this to Astrologer Creta. -->
<!-- A handbag lost by Maria's friend Lucilla on the night of the theft. Take it to Astrologer Creta. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1495,7 +1495,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2684" name="Creta's Painting" type="EtcItem">
<!-- Painting by Astrologer Creta. It contains a shadow presumed to be that of the thief. Take this to Maria. -->
<!-- A painting made by Astrologer Creta. It shows a shadow presumed to be that of the thief. Take it to Maria. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1507,7 +1507,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2685" name="Creta's Painting" type="EtcItem">
<!-- Painting by Astrologer Creta. It contains a shadow presumed to be that of the thief. Take this to Captain Lucas. -->
<!-- A painting made by Astrologer Creta. It shows a shadow presumed to be that of the thief. Take it to Captain Lucas. -->
<set name="icon" val="icon.etc_scroll_of_resurrection_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1519,7 +1519,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2686" name="Creta's Painting" type="EtcItem">
<!-- Painting painted by Astrologer Creta. The shadow in the painting is that of a Leto lizardman warrior. -->
<!-- A painting made by Astrologer Creta. The shadow there is that of a Leto Lizardman Warrior. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1531,7 +1531,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2687" name="Brown Scroll Scrap" type="EtcItem">
<!-- Scrap of a scroll that contains directions on how to create the crystal of purity. Gather 5 of these and take them to Maria. -->
<!-- A scrap of the scroll with the instructions on how to create Crystal of Purity. Collect 5 of these and take them to Maria. -->
<set name="icon" val="icon.etc_map_piece_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1543,7 +1543,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2688" name="Crystal of Purity" type="EtcItem">
<!-- Crystal used to purify the earth. Take this to High Priest Sylvain in the Town of Dion. -->
<!-- The crystal used for purifying the earth. Take it to High Priest Sylvain. -->
<set name="icon" val="icon.etc_gem_clear_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1555,7 +1555,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2689" name="High Priest's Badge" type="EtcItem">
<!-- A badge received from High Priest Sylvain. Proof given to those who are carrying out the orders of the High Priest. -->
<!-- A badge received from High Priest Sylvain. It is given to those who are carrying out the orders of the High Priest. -->
<set name="icon" val="icon.shield_sages_shield_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1567,7 +1567,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2690" name="Grand Magister's Badge" type="EtcItem">
<!-- A badge received from Grand Magister Jurek. Proof given to those who are carrying out the orders of the Grand Magister. -->
<!-- A badge received from Grand Magister Jurek. It is given to those who are carrying out the orders of the Grand Magister. -->
<set name="icon" val="icon.shield_doom_shield_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1579,7 +1579,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2691" name="Elder's Badge" type="EtcItem">
<!-- A badge received from Elder Cronos. This signifies proof that someone is carrying out orders from Elder Cronos. -->
<!-- A badge received from Elder Cronos. It is given to those who are carrying out the orders of the Elder. -->
<set name="icon" val="icon.shield_another_worlds_shield_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1591,7 +1591,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2692" name="Sylvain's Letter" type="EtcItem">
<!-- High Priest Sylvain's letter. Take this to Maria in the Town of Dion. -->
<!-- High Priest Sylvain's letter. Take it to Maria in Dion. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1603,7 +1603,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2693" name="Mark of Sylvain" type="EtcItem">
<!-- Mark given to those who have passed High Priest Sylvain's test. Take this to Magister Mirien in the Town of Dion. -->
<!-- The mark given to those who have passed High Priest Sylvain's test. Take it to Magister Mirien in Dion. -->
<set name="icon" val="icon.etc_coins_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1615,7 +1615,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2694" name="Jurek's List" type="EtcItem">
<!-- The list of evil creatures that Grand Magister Jurek asked you to investigate: Monster eye destroyer, Breka orc shaman, and shackle. -->
<!-- A list of evil creatures that Grand Magister Jurek asks you to investigate: Monster Eye Destroyer, Breka Orc Shaman, Convict. -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1627,7 +1627,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2695" name="Monster Eye Destroyer's Skin" type="EtcItem">
<!-- Beamer's skin. Gather 5 of these and take them to Grand Magister Jurek of Town of Giran. -->
<!-- Monster Eye's skin. Collect 5 of these and take them to Grand Magister Jurek in Giran. -->
<set name="icon" val="icon.etc_leather_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1639,7 +1639,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2696" name="Shaman's Necklace" type="EtcItem">
<!-- A Breka orc shaman's necklace. Gather 5 of these and take them to Grand Magister Jurek in Town of Giran. -->
<!-- A necklace of Breka Orc Shaman. Collect 5 of these and take them to Grand Magister Jurek in Giran. -->
<set name="icon" val="icon.etc_totem_necklace_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1651,7 +1651,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2697" name="Convict's Scalp" type="EtcItem">
<!-- Skin of the shackle's head. Gather 2 of these and take them to Grand Magister Jurek of Town of Giran. -->
<!-- Skin from the Convict's head. Collect 2 of these and take them to Grand Magister Jurek in Giran. -->
<set name="icon" val="icon.etc_leather_brown_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1663,7 +1663,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2698" name="Mark of Jurek" type="EtcItem">
<!-- Mark given to those who have passed Grand Magister Jurek's test. Take this to Magister Mirien in the Town of Dion. -->
<!-- The mark given to those who have passed Grand Magister Jurek's test. Take it to Magister Mirien in Dion. -->
<set name="icon" val="icon.etc_coins_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1675,7 +1675,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2699" name="Cronos' Letter" type="EtcItem">
<!-- Letter sent by Elder Cronos to Magister Dieter in the Town of Giran. -->
<!-- A letter from Elder Cronos to Magister Dieter in Giran. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="2700" name="Dieter's Key" type="EtcItem">
<!-- Key to the chest where Dieter Has hidden the Scriptures of Knowledge. Take this to Astrologer Creta in Floran Village. -->
<!-- A key to the chest where Dieter has hidden the Scriptures of Knowledge. Take it to Astrologer Creta in Floran Village. -->
<set name="icon" val="icon.etc_key_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -13,7 +13,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2701" name="Creta's Letter" type="EtcItem">
<!-- Creta's letter describing the theft of the Scriptures of Knowledge. Take this to Magister Dieter in the Town of Giran. -->
<!-- Creta's letter describing the theft of the Scriptures of Knowledge. Take it to Magister Dieter in Giran. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -25,7 +25,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2702" name="Dieter's Letter" type="EtcItem">
<!-- A letter from Magister Dieter to Merchant Edroc in the weapon shop in Hunters' Village. -->
<!-- A letter from Magister Dieter to Merchant Edroc in the Weapon Store of Hunters' Village. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -37,7 +37,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2703" name="Dieter's Diary" type="EtcItem">
<!-- Magister Dieter's Diary, given by him in hopes that it may be of aid in recovering the Scriptures of Knowledge. -->
<!-- Magister Dieter's diary. It may contain useful information for recovering the Scriptures of Knowledge. -->
<set name="icon" val="icon.etc_spell_books_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -49,7 +49,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2704" name="Raut's Envelope" type="EtcItem">
<!-- Plain letter envelope with no contents. The envelope is addressed "To Warehouse Keeper Raut". -->
<!-- An empty envelope addressed to Warehouse Keeper Raut. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -61,7 +61,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2705" name="Triff's Ring" type="EtcItem">
<!-- Ring given by Drunkard Triff. Show this ring to those whom Triff Has entrusted with the Scriptures of Knowledge. -->
<!-- A ring given by Drunkard Triff. Show it to those whom Triff has entrusted with the Scriptures of Knowledge. -->
<set name="icon" val="icon.accessary_aquastone_ring_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -73,7 +73,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2706" name="Scriptures of Knowledge - Chapter 1" type="EtcItem">
<!-- The 1st book of the Scriptures of Knowledge. Gather all 4 books. -->
<!-- The first part of the Scriptures of Knowledge. Collect all four chapters. -->
<set name="icon" val="icon.etc_spell_books_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -85,7 +85,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2707" name="Scriptures of Knowledge - Chapter 2" type="EtcItem">
<!-- The 2nd book of the Scriptures of Knowledge. Gather all 4 books. -->
<!-- The second part of the Scriptures of Knowledge. Collect all four chapters. -->
<set name="icon" val="icon.etc_spell_books_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -97,7 +97,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2708" name="Scriptures of Knowledge - Chapter 3" type="EtcItem">
<!-- The 3rd book of the Scriptures of Knowledge. Gather all 4 books. -->
<!-- The third book of the Scriptures of Knowledge. Collect all four chapters. -->
<set name="icon" val="icon.weapon_apprentices_spellbook_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -109,7 +109,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2709" name="Scriptures of Knowledge - Chapter 4" type="EtcItem">
<!-- The 4th book of the Scriptures of Knowledge. Gather all 4 books. -->
<!-- The fourth book of the Scriptures of Knowledge. Collect all four chapters. -->
<set name="icon" val="icon.weapon_apprentices_spellbook_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -121,7 +121,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2710" name="Valkon's Request" type="EtcItem">
<!-- Warehouse Keeper Valkon's request. The instructions are to bring back the crystal of purity. -->
<!-- A request of Warehouse Keeper Valkon. He asks you to bring back Crystal of Purity. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -133,7 +133,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2711" name="Poitan's Notes" type="EtcItem">
<!-- Blacksmith Poitan's accounting books. Take this to Elder Casian of the Wastelands. -->
<!-- Blacksmith Poitan's accounting books. Take them to Elder Casian in the Wasteland. -->
<set name="icon" val="icon.weapon_apprentices_spellbook_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -145,7 +145,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2712" name="Scriptures of Knowledge" type="EtcItem">
<!-- Scripture edited by Elder Cronos. It is said to contain a vast knowledge of the past. It is part of a 4-scripture set. -->
<!-- The scripture of Elder Cronos. It is said to contain a vast knowledge of the past. -->
<set name="icon" val="icon.etc_spell_books_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -157,7 +157,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2713" name="Strong Liquor" type="EtcItem">
<!-- As its name indicates, a strong liquor. Take this to Drunkard Triff at the harbor. -->
<!-- As the name indicates, it is strong liquor. Take it to Drunkard Triff in the harbor. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -169,7 +169,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2714" name="Crystal of Purity" type="EtcItem">
<!-- Item that Warehouse Keeper Valkon in Town of Giran agreed to trade with you for scripture chapter 2. -->
<!-- An object that Warehouse Keeper Valkon in Giran has agreed to trade for the second chapter of the Scriptures of Knowledge. -->
<set name="icon" val="icon.etc_gem_clear_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -193,7 +193,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2716" name="Ghoul's Skin" type="EtcItem">
<!-- The skin of a ghoul. Gather 10 of these and take them to Elder Casian. -->
<!-- Ghoul's skin piece. Collect 10 of these and take them to Elder Casian. -->
<set name="icon" val="icon.etc_leather_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -205,7 +205,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2717" name="Medusa's Blood" type="EtcItem">
<!-- Medusa's Blood. Gather 12 bottles and take them to Elder Casian. -->
<!-- Medusa's blood. Collect 12 samples and take them to Elder Casian. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -217,7 +217,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2718" name="Fettered Soul Fluids" type="EtcItem">
<!-- The ichor of a fettered soul. Gather 5 units and take them to Elder Casian. -->
<!-- Fettered Soul's ichor. Collect 5 samples and take them to Elder Casian. -->
<set name="icon" val="icon.etc_reagent_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -229,7 +229,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2719" name="Reinforced Gargoyle's Nail" type="EtcItem">
<!-- The enchanted nails of a gargoyle. Gather 5 of these and take them to Elder Casian. -->
<!-- A nail of a Gargoyle. Collect 5 of these and take them to Elder Casian. -->
<set name="icon" val="icon.etc_horn_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -241,7 +241,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2720" name="Mark of Cronos" type="EtcItem">
<!-- The mark of Cronos, the top sage of the continent. Take this to Magister Mirien in the Town of Dion. -->
<!-- The mark of Cronos, the most powerful wizard of the continent. Take it to Magister Mirien in Dion. -->
<set name="icon" val="icon.etc_coins_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -253,7 +253,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2721" name="Mark of Pilgrim" type="EtcItem">
<!-- Mark given to those who have passed the Trial of the Pilgrim. Occupation change related item. -->
<!-- The mark given to those who have passed the Trial of the Pilgrim. Required for changing your class. -->
<set name="icon" val="icon.etc_jewel_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -265,7 +265,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2722" name="Book of Sage" type="EtcItem">
<!-- Book received from Elder Casian. Take this book to Hermit Santiago. -->
<!-- A book received from Elder Casian. Take it to Hermit Santiago. -->
<set name="icon" val="icon.etc_spellbook_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -277,7 +277,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2723" name="Mark of Trial" type="EtcItem">
<!-- Mark given by Hermit Santiago. Show this to Seer Tanapi of the Orc Village. -->
<!-- The mark given by Hermit Santiago. Show it to Seer Tanapi in the Orc Village. -->
<set name="icon" val="icon.etc_totem_necklace_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -289,7 +289,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2724" name="Heart of Flame" type="EtcItem">
<!-- A proof that you have an understanding of the Flame Spirit. In order to carry out the next stage of this trial, go see Gauri Twinklerock in the Dwarven Village. -->
<!-- The proof that you have an understanding of the Fire Spirit. To get the next test, take it to Gauri Twinklerock in the Dwarven Village. -->
<set name="icon" val="icon.etc_bead_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -301,7 +301,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2725" name="Essence of Flame" type="EtcItem">
<!-- Jewel obtained from the lava salamander. Take this to the Ancestor Martankus. -->
<!-- A jewel obtained from Lava Salamander. Take it to Ancestor Martankus. -->
<set name="icon" val="icon.etc_gem_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -313,7 +313,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2726" name="Book of Gerald" type="EtcItem">
<!-- Book given by Priest Gerald. The book looks very cheap. -->
<!-- A book given by Priest Gerald. Looks very cheap. -->
<set name="icon" val="icon.weapon_apprentices_spellbook_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -325,7 +325,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2727" name="Grey Badge" type="EtcItem">
<!-- Badge given by Wanderer Dorf. Take this to Priest Primos at Town of Giran. -->
<!-- A badge given by Wanderer Dorf. Take it to Priest Primos in Giran. -->
<set name="icon" val="icon.etc_badge_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -337,7 +337,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2728" name="Picture of Nahir" type="EtcItem">
<!-- Picture of the monster, Nahir. Defeat Nahir, who lurks in the depths of the Elven Ruins on Talking Island. -->
<!-- A picture of Nahir, a monster who lurks in the depths of the Elven Ruins on Talking Island. Find and kill him. -->
<set name="icon" val="icon.etc_plate_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -349,7 +349,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2729" name="Hair of Nahir" type="EtcItem">
<!-- The hair of the monster, Nahir. Take this to Priest Petron. -->
<!-- Nahir's hair. Take it to Priest Petron. -->
<set name="icon" val="icon.etc_mane_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -361,7 +361,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2730" name="Einhasad's Statue" type="EtcItem">
<!-- Einhasad's Statue given by Priest Petron. Take this to Andellia, who lives near the Mother Tree Glade in the Elven Village. -->
<!-- Einhasad's statue obtained from Priest Petron. Take it to Andellia who lives near the Mother Tree in the Elven Village. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -373,7 +373,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2731" name="Book of Darkness" type="EtcItem">
<!-- Book given by Uruha. The book contains unrecognizable letters written in blood. -->
<!-- A book given by Uruha. Written in blood. -->
<set name="icon" val="icon.etc_spell_books_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -385,7 +385,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2732" name="Debris of Willow" type="EtcItem">
<!-- Debris obtained from the black willow. Go and seek Uruha while in possession of this. -->
<!-- Debris obtained from Black Willow. Take it to Uruha. -->
<set name="icon" val="icon.etc_bark_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -409,7 +409,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2734" name="Mark of Trust" type="EtcItem">
<!-- Mark given to those who have passed the Testimony of Trust. Occupation change related item. -->
<!-- The mark given to those who have passed the Testimony of Trust. Required for changing your class. -->
<set name="icon" val="icon.etc_jewel_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -421,7 +421,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2735" name="Letter to Elves" type="EtcItem">
<!-- Letter requesting the trust of the Elves. Deliver this to Hierarch Asterios of the Elven Village. -->
<!-- A letter requesting the trust of the Elves. Take it to Hierarch Asterios in the Elven Village. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -433,7 +433,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2736" name="Letter to Dark Elves" type="EtcItem">
<!-- Letter requesting the trust of the Dark Elves. Deliver this to Tetrarch Thifiell of the Dark Elf Village. -->
<!-- A letter requesting the trust of the Dark Elves. Take it to Great Hierarch Thifiell in the Dark Elf Village. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -445,7 +445,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2737" name="Letter to Dwarves" type="EtcItem">
<!-- Letter requesting the trust of the Dwarves. Deliver this to Lockirin of the Dwarven Village. -->
<!-- A letter requesting the trust of the Dwarves. Take it to Lockirin in the Dwarven Village. -->
<set name="icon" val="icon.etc_scroll_of_resurrection_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -457,7 +457,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2738" name="Letter to Orcs" type="EtcItem">
<!-- Letter requesting the trust of the Orcs. Deliver this to the Pa'agrio Lord Kakai at the Orc Village. -->
<!-- A letter requesting the trust of the Orcs. Take it to Pa'agrio Lord Kakai in the Orc Village. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -469,7 +469,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2739" name="Hollint's Letter" type="EtcItem">
<!-- Letter given by High Priest Hollint. Deliver this to Cardinal Seresin at the Town of Oren. -->
<!-- A letter from High Priest Hollint. Take it to Cardinal Seresin in Oren. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -481,7 +481,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2740" name="Letter from Dark Elves" type="EtcItem">
<!-- Scroll given by Tetrarch Thifiell. Deliver this, along with the scroll of the Elf trust, to High Priest Hollint. -->
<!-- A scroll from Great Hierarch Thifiell. Take it, along with Letter from Elves, to High Priest Hollint. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -493,7 +493,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2741" name="Letter from Elves" type="EtcItem">
<!-- This item can be obtained from Hierarch Asterios. Give this item along with scroll of Dark Elf trust to High Priest Hollint. -->
<!-- A scroll from Hierarch Asterios. Take it, along with Letter from Dark Elves, to High Priest Hollint. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -505,7 +505,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2742" name="Letter from Dwarves" type="EtcItem">
<!-- Scroll given by Lockirin of the Iron Gate. Deliver this, along with the scroll of Orc trust, to Cardinal Seresin. -->
<!-- A scroll from Lockirin of the Iron Gate Guild. Take it, along with Letter from Orcs, to Cardinal Seresin. -->
<set name="icon" val="icon.etc_scroll_of_resurrection_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -517,7 +517,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2743" name="Letter from Orcs" type="EtcItem">
<!-- Scroll given by Kakai, Lord of Flame. Deliver this, along with the scroll of Dwarf trust, to Cardinal Seresin. -->
<!-- A scroll from Pa'agrio Lord Kakai. Take it, along with Letter from Dwarves, to Cardinal Seresin. -->
<set name="icon" val="icon.etc_scroll_of_return_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -529,7 +529,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2744" name="Hollint's Recommendation" type="EtcItem">
<!-- Deliver this to High Priest Biotin at the Temple of Einhasad on Talking Island. -->
<!-- A letter for High Priest Biotin in the Temple of Einhasad on Talking Island. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -553,7 +553,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2746" name="Breath of Winds" type="EtcItem">
<!-- Obtained from Luell of Zephyr Winds. Deliver this, along with the seed of verdure to Hierarch Asterios. -->
<!-- Obtained from the body of Luelle of the Zephyr Winds. Take it, along with Seed of Verdure, to Hierarch Asterios. -->
<set name="icon" val="icon.etc_potion_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -565,7 +565,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2747" name="Seed of Verdure" type="EtcItem">
<!-- Proof obtained from Actea of Verdant Wilds. Deliver this, along with the breath of winds, to Hierarch Asterios. -->
<!-- Obtained from the body of Actea of the Verdant Wilds. Take it, along with Breath of Winds, to Hierarch Asterios. -->
<set name="icon" val="icon.etc_broken_crystal_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -589,7 +589,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2749" name="Guardian Basilisk Blood" type="EtcItem">
<!-- Blood taken from a Guardian Basilisk. Collect 5 to produce Basilisk Plasma. -->
<!-- Blood taken from Guardian Basilisk. Collect 5 samples to get Basilisk Plasma. -->
<set name="icon" val="icon.etc_reagent_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -601,7 +601,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2750" name="Giant Aphid" type="EtcItem">
<!-- Acquired from various Ant Soldiers. Collect 5 to create Honey Dew. -->
<!-- Obtained from killing Ant Soldiers. Collect 5 of these to get Honey Dew. -->
<set name="icon" val="icon.etc_reagent_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -613,7 +613,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2751" name="Stakatos Fluids" type="EtcItem">
<!-- Fluid acquired from various Marsh Stakatos. Collect 5 to produce Stakato Ichor. -->
<!-- Obtained from killing Marsh Stakatos. Collect 5 of these to get Stakato Ichor. -->
<set name="icon" val="icon.etc_reagent_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -661,7 +661,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2755" name="Order of Clayton" type="EtcItem">
<!-- Obtain Basilisk Plasma from a Guardian Basilisk, Stakato Ichor from a Marsh Stakato and Honey Dew from an Ant Guard and take them to Magister Clayton. -->
<!-- 'Obtain Basilisk Plasma from Guardian Basilisks, Stakato Ichor from Marsh Stakatos, Honey Dew from Ant Soldiers, and take them to Magister Clayton.' -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -673,7 +673,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2756" name="Parasite of Lota" type="EtcItem">
<!-- This may be obtained from the Windsus. Gather 10 of these and take them to Priest Manakia. -->
<!-- Obtained from killing Windsus. Collect 10 of these and take them to Priest Manakia. -->
<set name="icon" val="icon.etc_totem_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -709,7 +709,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2759" name="Letter to Nikola" type="EtcItem">
<!-- Letter received from Lockirin of the Iron Gate. Deliver this to Maestro Nikola of the Cruma Tower. -->
<!-- A letter from Lockirin of the Iron Gate Guild. Take it to Maestro Nikola at Cruma Tower. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -721,7 +721,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2760" name="Order of Nikola" type="EtcItem">
<!-- Obtain 1 Porta Heartstone and take it to Maestro Nikola. -->
<!-- 'Obtain Heartstone of Porta and take it to Maestro Nikola.' -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -733,7 +733,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2761" name="Heartstone of Porta" type="EtcItem">
<!-- Heartstone acquired from Porta. Bring it to Maestro Nikola. -->
<!-- A heartstone from Porta. Take it to Maestro Nikola. -->
<set name="icon" val="icon.etc_poison_pouch_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -745,7 +745,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2762" name="Mark of Duelist" type="EtcItem">
<!-- Mark given to those who have passed the Trial of the Duelist. Item for occupational change. -->
<!-- The mark given to those who have passed the Trial of the Duelist. Required for changing your class. -->
<set name="icon" val="icon.etc_jewel_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -757,7 +757,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2763" name="Order from Gludio" type="EtcItem">
<!-- Kill at least 10 Punchers and 10 Noble Ant Leaders in Gludio. -->
<!-- Kill at least 10 Punchers and 10 Noble Ant Captains in the Gludio Territory. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -769,7 +769,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2764" name="Order from Dion" type="EtcItem">
<!-- Kill at least 10 Marsh Stakato Drones and 10 Corpse Trackers in Dion. -->
<!-- Kill at least 10 Marsh Stakato Drones and 10 Corpse Trackers in the Dion Territory. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -781,7 +781,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2765" name="Order from Giran" type="EtcItem">
<!-- Kill at least 10 Breka Orc Overlords and 10 Fettered Souls in Giran. -->
<!-- Kill at least 10 Breka Orc Prefects and 10 Fettered Souls in the Giran Territory. -->
<set name="icon" val="icon.etc_scroll_of_resurrection_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -793,7 +793,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2766" name="Order from Oren" type="EtcItem">
<!-- Kill at least 10 Leto Lizardman Overlords and 10 Reinforced Monster Eyes in Oren. -->
<!-- Kill at least 10 Leto Lizardman Overlords and 10 Reinforced Monster Eyes in the Oren Territory. -->
<set name="icon" val="icon.etc_scroll_of_return_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -805,7 +805,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2767" name="Order from Aden" type="EtcItem">
<!-- Kill at least 10 Tamlin Orcs and 10 Tamlin Orc Archers near Hunters' Village. -->
<!-- 'Kill 10 Tamlin Orcs and 10 Tamlin Orc Archers near Hunters' Village.' -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -817,7 +817,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2768" name="Puncher's Shard" type="EtcItem">
<!-- Shard of the broken puncher. Collect 10 of these to take to Duelist Kaien. -->
<!-- A shard of a broken Puncher. Collect 10 of these and take them to Duelist Kaien. -->
<set name="icon" val="icon.etc_stone_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -829,7 +829,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2769" name="Noble Ant's Feeler" type="EtcItem">
<!-- The feelers of the noble ant leader. Collect 10 of these to take to Duelist Kaien. -->
<!-- Feelers of a Noble Ant Leader. Collect 10 of these and take them to Duelist Kaien. -->
<set name="icon" val="icon.etc_insect_leg_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -853,7 +853,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2771" name="Corpse Tracker Fang" type="EtcItem">
<!-- The fangs of the Corpse Tracker bat. Collect 10 of these to take to Duelist Kaien. -->
<!-- A fang of a Corpse Tracker Bat. Collect 10 of these and take them to Duelist Kaien. -->
<set name="icon" val="icon.etc_fang_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -889,7 +889,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2774" name="Chief's Amulet" type="EtcItem">
<!-- The amulet of a Leto Lizardman Overlord. Collect 10 of these to take to Duelist Kaien. -->
<!-- An amulet of a Leto Lizardman Overlord. Collect 10 of these and take them to Duelist Kaien. -->
<set name="icon" val="icon.etc_orcish_talisman_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -901,7 +901,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2775" name="Reinforced Monster Eye Meat" type="EtcItem">
<!-- The flesh of an enchanted eye. Collect 10 of these to take to Duelist Kaien. -->
<!-- Flesh of a Reinforced Monster Eye. Collect 10 of these and take them to Duelist Kaien. -->
<set name="icon" val="icon.etc_meat_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -913,7 +913,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2776" name="Tamlin Orc's Ring" type="EtcItem">
<!-- The ring of a Tamlin Orc. Collect 10 of these to take to Duelist Kaien. -->
<!-- A ring of a Tamlin Orc. Collect 10 of these and take them to Duelist Kaien. -->
<set name="icon" val="icon.accessary_cerberuss_ring_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -937,7 +937,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2778" name="Final Order" type="EtcItem">
<!-- Defeat the Excuro and Krator of the Cruma Tower, the Grandis of Giran, the Timak Orc Overlord of Oren, and the Lakin of Aden 3 times. -->
<!-- Defeat Excuro and Krator at Cruma Tower, Grandis near Giran, Timak Orc Prefect near Oren, and Lakin near Aden. Do it 3 times. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1009,7 +1009,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2784" name="Luther's Letter" type="EtcItem">
<!-- Letter given by Master Luther. Take this to Alex of the village of Floran. -->
<!-- A letter given by Master Luther. Take it to Alex in Floran Village. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1021,7 +1021,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2785" name="Alex's Warrant" type="EtcItem">
<!-- Warrant written by Alex. Take this to Leirynn. -->
<!-- A warrant written by Alex. Take it to Leirynn. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1033,7 +1033,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2786" name="Leirynn's Order" type="EtcItem">
<!-- List of orders given by Leirynn. "Slay 10 Delu Shamans and bring back their tokens." -->
<!-- A list of orders given by Leirynn. 'Slay 10 Delu Lizardman Shamans and bring back their tokens.' -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1045,7 +1045,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2787" name="Delu Totem" type="EtcItem">
<!-- The totem of Shaman Saska. Take this, along with the rest of the Delu Shaman totems, to Leirynn. -->
<!-- A totem of a Delu Shaman. Collect 10 of these and take them to Leirynn. -->
<set name="icon" val="icon.etc_totem_necklace_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1057,7 +1057,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2788" name="Leirynn's Order" type="EtcItem">
<!-- List of orders given by Leirynn. Slay Delu chief Kalkis and bring back proof. -->
<!-- An order given by Leirynn. 'Slay Delu Chief Kalkis and bring back proof.' -->
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1069,7 +1069,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2789" name="Chief Kalkis' Fang" type="EtcItem">
<!-- Proof that the Delu chief Kalkis Has been slain. Take this to Leirynn. -->
<!-- A proof that Kalkis has been slain. Take it to Leirynn. -->
<set name="icon" val="icon.etc_fang_ivory_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1093,7 +1093,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2791" name="Strange Map" type="EtcItem">
<!-- Strange map obtained from the Delu chief Kalkis. -->
<!-- A strange map obtained from Delu Chief Kalkis. -->
<set name="icon" val="icon.etc_map_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1105,7 +1105,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2792" name="Lambert's Map" type="EtcItem">
<!-- Map where the name of Lambert, the former lord's guard, is written. -->
<!-- A map with the name of Lambert, the former guard, written on it. -->
<set name="icon" val="icon.etc_map_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1117,7 +1117,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2793" name="Alex's Letter" type="EtcItem">
<!-- Letter given by Alex. Take this and go to drunkard Borys at the Town of Gludio. -->
<!-- A letter written by Alex. Take it to Drunkard Borys in Gludio. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1129,7 +1129,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2794" name="Alex's Warrant" type="EtcItem">
<!-- Alex's orders. The orders give instructions to find and recover Duke Ashton's missing gold. -->
<!-- Alex's order to find and recover Duke Ashton's lost gold. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1141,7 +1141,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2795" name="Wine Catalog" type="EtcItem">
<!-- List of premium wine published by the Giran Traders' Guild. Show this to Trader Tyra. -->
<!-- A list of premium wines published by the Giran Traders' Guild. Show it to Grocer Tyra. -->
<set name="icon" val="icon.etc_spell_books_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1153,7 +1153,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2796" name="Tyra's Contract" type="EtcItem">
<!-- The contract that Trader Tyra Has drawn up. The contract states that Tyra will trade 10 pouches of Red Spore Dust for a Malrukian wine. -->
<!-- A contract written by Grocer Tyra. It states that she will trade a bottle of Malrukian Wine for 10 pouches of Red Spore Dust. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1165,7 +1165,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2797" name="Red Spore Dust" type="EtcItem">
<!-- Red spore dust obtained by slaying the Giant Fungus. Gather 10 pouches and bring them to Trader Tyra. -->
<!-- Red spore dust obtained by slaying Giant Fungus. Collect 10 of these and take them to Grocer Tyra. -->
<set name="icon" val="icon.etc_powder_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1177,7 +1177,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2798" name="Malrukian Wine" type="EtcItem">
<!-- Premium wine crafted following the methods of the Maluk tribe. Take this to drunkard Borys. -->
<!-- Premium wine crafted following the recipes of the Maluk tribe. Take it to Drunkard Borys. -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1189,7 +1189,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2799" name="Old Order" type="EtcItem">
<!-- Old order received from drunkard Borys. Take this and go to bodyguard Jax. -->
<!-- An old order received from Drunkard Borys. Take it to Escort Jax. -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="2800" name="Jax' Diary" type="EtcItem">
<!-- Diary that bodyguard Jax Has given, saying that it will aid in the search for Solt's and Makel's maps. -->
<!-- A diary obtained from Escort Jax. It may help in search of Solt's and Makel's maps. -->
<set name="icon" val="icon.etc_spellbook_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -13,7 +13,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2801" name="Torn Map Piece" type="EtcItem">
<!-- Piece of the map that belonged to the former lord's guard Solt. Gather 4 of these. -->
<!-- A piece of the map that belonged to the former guard Solt. Collect 4 of these. -->
<set name="icon" val="icon.etc_map_piece_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -25,7 +25,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2802" name="Torn Map Piece" type="EtcItem">
<!-- Piece of the map that belonged to the former lord's guard Makel. Gather 4 of these. -->
<!-- A piece of the map that belonged to the former guard Makel. Collect 4 of these. -->
<set name="icon" val="icon.etc_map_piece_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -37,7 +37,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2803" name="Solt's Map" type="EtcItem">
<!-- Map where the name of the former lord's guard Solt is written. -->
<!-- A map with the name of the former guard Solt written on it. -->
<set name="icon" val="icon.etc_map_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -49,7 +49,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2804" name="Makel's Map" type="EtcItem">
<!-- Map where the name of the former lord's guard Makel is written. -->
<!-- A map with the name of the former guard Makel written on it. -->
<set name="icon" val="icon.etc_map_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -61,7 +61,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2805" name="Combined Map" type="EtcItem">
<!-- Using the map (alt-m), find the hiding place of the lord's gold bar. -->
<!-- Use the map (Alt+M) to find where the lord's gold is hidden. -->
<set name="icon" val="icon.etc_map_ivory_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -73,7 +73,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2806" name="Rusted Key" type="EtcItem">
<!-- Rusty copper key discovered while digging under the tree indicated on the map. -->
<!-- A rusty key discovered while digging under the tree indicated on the map. -->
<set name="icon" val="icon.etc_key_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -85,7 +85,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2807" name="Gold Bar" type="EtcItem">
<!-- Gold bar engraved with Duke Ashton's seal. Take this to Alex. -->
<!-- A gold bar engraved with Duke Ashton's seal. Take it to Alex. -->
<set name="icon" val="icon.etc_lump_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -97,7 +97,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2808" name="Alex's Recommendation" type="EtcItem">
<!-- Recommendation written by Alex. Take this to Master Luther. -->
<!-- A recommendation written by Alex. Take it to Master Luther. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -109,7 +109,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2809" name="Mark of Searcher" type="EtcItem">
<!-- Mark given to those who have passed the Trial of the Searcher. Occupation change related item. -->
<!-- The mark given to those who have passed the Trial of the Searcher. Required for changing your class. -->
<set name="icon" val="icon.etc_badge_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -121,7 +121,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2810" name="Report of Perrin" type="EtcItem">
<!-- Take this report and go seek Perrin in Gludin Harbor. -->
<!-- Take it to Perrin in Gludin Harbor. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -133,7 +133,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2811" name="Kristina's Letter" type="EtcItem">
<!-- Letter given by Saint Kristina. Deliver this to Master Sorius. -->
<!-- A letter given by Saint Kristina. Take it to Master Sorius. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -145,7 +145,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2812" name="Picture of Windy" type="EtcItem">
<!-- Picture of Windy. Take this drawing to Windy. -->
<!-- A picture of Windy. Take it to her. -->
<set name="icon" val="icon.etc_plate_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -157,7 +157,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2813" name="Golden Statue" type="EtcItem">
<!-- The reward given by the head of the orphanage. Something good happens if this is in possession? -->
<!-- The reward given by the head of the orphanage. Is it really useful...? -->
<set name="icon" val="icon.etc_orcish_talisman_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -169,7 +169,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2814" name="Windy's Pebbles" type="EtcItem">
<!-- Pebble that Windy Has picked up from the Wastelands. Take this to Gupu, the head of the orphanage near Gludio. -->
<!-- Pebbles that Windy has picked up in the Wasteland. Take it to Gupu, the head of the orphanage near Gludio. -->
<set name="icon" val="icon.etc_stone_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -181,7 +181,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2815" name="Order of Sorius" type="EtcItem">
<!-- Take these orders and show them to Daurin, who is located west of the Orc Barracks. -->
<!-- Take it to Daurin who can be found to the west of the Orc Barracks. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -241,7 +241,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2820" name="Mark of Healer" type="EtcItem">
<!-- Mark given to those who have passed the Test of the Healer. Occupation change related item. -->
<!-- The mark given to those who have passed the Test of the Healer. Required for changing your class. -->
<set name="icon" val="icon.etc_jewel_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -253,7 +253,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2821" name="Mark of Reformer" type="EtcItem">
<!-- Mark given to those who have passed the Trial of the Reformer. Occupation change related item. -->
<!-- The mark given to those who have passed the Trial of the Reformer. Required for changing your class. -->
<set name="icon" val="icon.etc_jewel_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -265,7 +265,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2822" name="Book of Reform" type="EtcItem">
<!-- Book received from Priestess Pupina. Go to the Execution Grounds and slay the nameless undeads with the power of light. -->
<!-- A book received from Priestess Pupina. Go to the Execution Grounds and slay the undead there with the power of light. -->
<set name="icon" val="icon.weapon_apprentices_spellbook_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -277,7 +277,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2823" name="Letter of Introduction" type="EtcItem">
<!-- Letter introducing Priestess Pupina. Take this and meet with to Prophet Sla of the Wastelands. -->
<!-- A letter from Priestess Pupina. Take it to Prophet Sla in the Wasteland. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -289,7 +289,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2824" name="Sla's Letter" type="EtcItem">
<!-- Letter given by Sla. Take this to Katari, who is near the waterfalls of the Neutral Zone. -->
<!-- A letter written by Sla. Take it to Katari who is near the waterfalls in the Neutral Zone. -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -301,7 +301,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2825" name="Sla's Letter" type="EtcItem">
<!-- Letter sent by Sla to her disciples. Go to the Orc Village, Dwarven Village, and Talking Island in this order. -->
<!-- A letter sent by Sla to her disciples. Go to the Orc Village, Dwarven Village, and Talking Island in this order. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -313,7 +313,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2826" name="Ol Mahum's Money" type="EtcItem">
<!-- Ol Mahum currency given by the themselves as a reward. For what...? Nobody knows. -->
<!-- Ol Mahum money given as a reward. For what...? Nobody knows. -->
<set name="icon" val="icon.etc_coins_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -325,7 +325,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2827" name="Katari's Letter" type="EtcItem">
<!-- Katari's reply letter to Sla. Collect 3 reply letters from Sla's disciples and deliver them to Sla. -->
<!-- Katari's reply letter. Collect 3 reply letters from Sla's disciples and take them to Sla. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -349,7 +349,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2829" name="Undead List" type="EtcItem">
<!-- Skeleton Archer, Skeleton Lord, Skeleton Marksman, Misery Skeleton, and Silent Horror. -->
<!-- Skeleton Archer, Skeleton Ranger, Skeleton Marksman, Skeleton Convict, Silent Horror. -->
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -361,7 +361,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2830" name="Ramus' Letter" type="EtcItem">
<!-- Reply letter sent by Ramus to Sla. Deliver this to Sla after meeting all of Sla's disciples. -->
<!-- Ramus' reply letter. Collect 3 reply letters from Sla's disciples and take them to Sla. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -373,7 +373,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2831" name="Ripped Diary" type="EtcItem">
<!-- Diaries containing the final words of young women unfairly killed during the witch hunts of Duke Byron Ashton. Collect 7 of them. -->
<!-- A ripped diary containing the final words of a young woman unfairly killed during the witch hunts of Duke Byron Ashton. Collect 7 of these. -->
<set name="icon" val="icon.etc_map_piece_ivory_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -385,7 +385,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2832" name="Huge Nail" type="EtcItem">
<!-- The large nail that was embedded in Aruraune's skull. Take this to Priestess Pupina at Town of Giran. -->
<!-- A large nail embedded in Alraune's skull. Take it to Priestess Pupina in Giran. -->
<set name="icon" val="icon.weapon_heavy_chisel_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -397,7 +397,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2833" name="Letter of Betrayer" type="EtcItem">
<!-- Letter given by an Ol Mahum Betrayer. Take it to Katari in the swamp area of the Dark Forest. -->
<!-- A letter obtained from Ol Mahum Betrayer. Take it to Katari in the swamp area of the Dark Forest. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -409,7 +409,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2834" name="Bone Fragment" type="EtcItem">
<!-- Bone pieces of a Silent Horror. Take this, along with the rest of the undead bone fragments, to Ramus. -->
<!-- A Silent Horror's bone fragment. Take it, along with the rest of the undead bones, to Ramus. -->
<set name="icon" val="icon.etc_rib_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -421,7 +421,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2835" name="Bone Fragment" type="EtcItem">
<!-- Bone fragment of a Skeleton Lord. Take this, along with the rest of the undead bone fragments, to Ramus. -->
<!-- A Skeleton Ranger's bone fragment. Take it, along with the rest of the undead bones, to Ramus. -->
<set name="icon" val="icon.etc_piece_bone_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -433,7 +433,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2836" name="Bone Fragment" type="EtcItem">
<!-- Bone fragment of a Skeleton Marksman. Take this, along with the rest of the undead bone fragments, to Ramus. -->
<!-- A Skeleton Marksman's bone fragment. Take it, along with the rest of the undead bones, to Ramus. -->
<set name="icon" val="icon.etc_molar_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -445,7 +445,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2837" name="Bone Fragment" type="EtcItem">
<!-- Bone fragment from a Misery Skeleton. Take it along with other bone fragments of the undead to Ramus. -->
<!-- A Skeleton Convict's bone fragment. Take it, along with the rest of the undead bones, to Ramus. -->
<set name="icon" val="icon.etc_molar_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -469,7 +469,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2839" name="Bone Fragment" type="EtcItem">
<!-- Bone fragment of a skeleton. Take this, along with the rest of the undead bone fragments, to Ramus. -->
<!-- A skeleton's bone fragment. Take it, along with the rest of the undead bones, to Ramus. -->
<set name="icon" val="icon.etc_rib_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -481,7 +481,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2840" name="Mark of Magus" type="EtcItem">
<!-- Mark given to those who have passed the Trial of the Magus. Item for occupational change. -->
<!-- The mark given to those who have passed the Trial of the Magus. Required for changing your class. -->
<set name="icon" val="icon.etc_mark_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -493,7 +493,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2841" name="Rukal's Letter" type="EtcItem">
<!-- Letter sent by Bard Rukal to Parina of the Village of Gludin. -->
<!-- A letter sent by Bard Rukal to Parina in Gludin. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -505,7 +505,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2842" name="Parina's Letter" type="EtcItem">
<!-- Letter sent by Parina to Elder Casian. The letter makes inquiries regarding the singing flower. -->
<!-- A letter sent by Parina to Elder Casian. Apparently it is about the singing flower. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -517,7 +517,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2843" name="Lilac Charm" type="EtcItem">
<!-- Protection charm created by Elder Casian. Take this and seek out the 3 types of singing flowers. -->
<!-- A protection charm created by Elder Casian. Take it and seek out three types of singing flowers. -->
<set name="icon" val="icon.etc_badge_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -565,7 +565,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2847" name="Score of Elements" type="EtcItem">
<!-- Music score sheet given by Bard Rukal. Take this and find the 4 Elemental tones. -->
<!-- A music score sheet given by Bard Rukal. Take it and find all Elemental tones. -->
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -577,7 +577,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2848" name="Dazzling Drop" type="EtcItem">
<!-- Dazzling, tear-shaped jewel. Gather 20 of these and take them to the Water Undine. -->
<!-- A dazzling tear-shaped jewel. Collect 20 of these and take them to Water Undine. -->
<set name="icon" val="icon.etc_crystal_ball_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -589,7 +589,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2849" name="Flame Crystal" type="EtcItem">
<!-- Crystal obtained from the ghost fire. Gather 5 of these and take them to the Flame Salamander. -->
<!-- A crystal obtained from Ghost Fire. Collect 5 of these and take them to Flame Salamander. -->
<set name="icon" val="icon.etc_gem_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -601,7 +601,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2850" name="Harpy's Feather" type="EtcItem">
<!-- The feather of a slain harpy. Gather 20 of these and take them to the Wind Sylph. -->
<!-- A feather of a slain Harpy. Collect 20 of these and take them to Wind Sylph. -->
<set name="icon" val="icon.etc_feather_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -613,7 +613,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2851" name="Wyrm's Wingbone" type="EtcItem">
<!-- The wingbone of a slain Wyrm. Gather 10 of these and take them to the Wind Sylph. -->
<!-- A wingbone of a slain Wyrm. Collect 10 of these and take them to Wind Sylph. -->
<set name="icon" val="icon.etc_piece_bone_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -625,7 +625,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2852" name="Windsus Mane" type="EtcItem">
<!-- The mane of a slain Windsus. Gather 10 of these and take them to the Wind Sylph. -->
<!-- A Windsus' mane. Collect 10 of these and take them to Wind Sylph. -->
<set name="icon" val="icon.etc_mane_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -637,7 +637,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2853" name="Reinforced Monster Eye Shell" type="EtcItem">
<!-- The skin of a slain enchanted eye. Gather 10 of these and take them to the Earth Snake. -->
<!-- Skin of a slain Reinforced Monster Eye. Collect 10 of these and take them to Earth Snake. -->
<set name="icon" val="icon.etc_bark_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -649,7 +649,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2854" name="Reinforced Stone Golem Powder" type="EtcItem">
<!-- Stone powder obtained after slaying a Reinforced Stone Golem. Gather 10 of these and take them to the Earth Snake. -->
<!-- Stone powder obtained after slaying a Reinforced Stone Golem. Collect 10 of these and take them to Earth Snake. -->
<set name="icon" val="icon.etc_powder_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -661,7 +661,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2855" name="Golem Shard" type="EtcItem">
<!-- Fragment of a destroyed Reinforced Steel Golem. Gather 10 of these and take them to the Earth Snake. -->
<!-- A fragment of a destroyed Reinforced Steel Golem. Collect 10 of these and take them to Earth Snake. -->
<set name="icon" val="icon.etc_stone_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -673,7 +673,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2856" name="Tone of Water" type="EtcItem">
<!-- One of the notes that comprise the beautiful melody of the four elements. Take this to Bard Rukal in the Town of Dion. -->
<!-- One of the notes that comprise the beautiful melody of the four elements. Take it to Bard Rukal in Dion. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -685,7 +685,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2857" name="Tone of Fire" type="EtcItem">
<!-- One of the notes that comprise the beautiful melody of the four elements. Take this to Bard Rukal in the Town of Dion. -->
<!-- One of the notes that comprise the beautiful melody of the four elements. Take it to Bard Rukal in Dion. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -697,7 +697,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2858" name="Tone of Wind" type="EtcItem">
<!-- One of the notes that comprise the beautiful melody of the four elements. Take this to Bard Rukal in the Town of Dion. -->
<!-- One of the notes that comprise the beautiful melody of the four elements. Take it to Bard Rukal in Dion. -->
<set name="icon" val="icon.etc_scroll_of_return_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -709,7 +709,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2859" name="Tone of Earth" type="EtcItem">
<!-- One of the notes that comprise the beautiful melody of the four elements. Take this to Bard Rukal in the Town of Dion. -->
<!-- One of the notes that comprise the beautiful melody of the four elements. Take it to Bard Rukal in Dion. -->
<set name="icon" val="icon.etc_scroll_of_resurrection_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -721,7 +721,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2860" name="Salamander Charm" type="EtcItem">
<!-- Charm of agreement given by the Flame Salamander. It promises to give the tone of fire in return for 5 flame crystals. -->
<!-- A charm given by Flame Salamander. It promises to give the Tone of Fire in return for 5 Flame Crystals. -->
<set name="icon" val="icon.etc_piece_of_cloth_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -745,7 +745,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2862" name="Undine Charm" type="EtcItem">
<!-- Charm of agreement given by the Water Undine. It promises to give the tone of water in return for 20 dazzling drops. -->
<!-- A charm given by Water Undine. It promises to give the Tone of Water in return for 20 Dazzling Drops. -->
<set name="icon" val="icon.etc_piece_of_cloth_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -757,7 +757,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2863" name="Snake Amulet" type="EtcItem">
<!-- Charm of agreement given by the Earth Snake. It promises to give the tone of earth in return for slaying the Reinforced Monsters in the surroundings of the Ivory Tower. -->
<!-- A charm given by Earth Snake. It promises to give the Tone of Earth in return for the materials collected by slaying Reinforced Monster Eyes in the Ivory Tower Crater. -->
<set name="icon" val="icon.etc_piece_of_cloth_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -781,7 +781,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2865" name="Recommendation of Filaur" type="EtcItem">
<!-- Recommendation given by Filaur of the Grey Pillar. Gather all 3 recommendations and seek out Lockirin of the Iron Gate. -->
<!-- A recommendation given by Filaur of the Grey Pillar Guild. Collect three recommendations and take them to Lockirin of the Iron Gate Guild. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -805,7 +805,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2867" name="Mark of Maestro" type="EtcItem">
<!-- Mark given to those who have passed the Trial of the Maestro. Occupation change related item. -->
<!-- The mark given to those who have passed the Trial of the Maestro. Required for changing your class. -->
<set name="icon" val="icon.etc_badge_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -817,7 +817,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2868" name="Letter of Soldier Detachment" type="EtcItem">
<!-- Letter from Captain Croto that promises to send soldiers. Deliver this to Lockirin of the Iron Gate. -->
<!-- A letter from Chief Croto who promises to send soldiers. Take it to Lockirin. -->
<set name="icon" val="icon.etc_scroll_of_return_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -829,7 +829,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2869" name="Portrait of Kamuru" type="EtcItem">
<!-- Painting of Kamuru. Go to the Cave of Trials in the orc kingdom to seek him out. -->
<!-- A portrait of Kamuru. Go to the Cave of Trials in the Orc lands to seek him out. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -841,7 +841,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2870" name="Kamuru's Necklace" type="EtcItem">
<!-- Necklace worn by Kamuru. Deliver this to Captain Croto. -->
<!-- A necklace worn by Kamuru. Take it to Chief Croto. -->
<set name="icon" val="icon.accessary_necklace_of_darkness_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -853,7 +853,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2871" name="Picture of Teleport Device" type="EtcItem">
<!-- Drawing of a teleport device. Recover this device from Master Toma. -->
<!-- A picture of a teleport device. Recover the device from Master Toma. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -865,7 +865,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2872" name="Teleport Device" type="EtcItem">
<!-- Teleport device given by Master Toma. Deliver this to Black Anvil's Arin. -->
<!-- A teleport device given by Master Toma. Take it to Arin. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -878,7 +878,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2873" name="Architecture of Cruma" type="EtcItem">
<!-- Simple explanation of Cruman architecture. Take this to the research team stationed at the entrance of the Cruma Tower. -->
<!-- A simple explanation of Cruman architecture. Take it to the research team at the entrance of Cruma Tower. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -890,7 +890,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2874" name="Report of Cruma" type="EtcItem">
<!-- Report recording the results of investigations made by the Cruma research team. Deliver this to Eldar Filaur. -->
<!-- A report recording the results of the Cruma Tower research. Take it to Filaur. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -902,7 +902,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2875" name="Antidote Ingredients List" type="EtcItem">
<!-- Gather 10 Weird Wasp needles, 10 marsh spider webs, and 10 leech bloods and deliver them to Researcher Lorain. -->
<!-- Collect 10 Weird Wasp Needles, 10 Marsh Spider's Webs and 10 Leech Blood Vials and take them to Researcher Lorain. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -950,7 +950,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2879" name="Mark of War Spirit" type="EtcItem">
<!-- Mark given to those who have passed the Test of the War Spirit. Item for occupational change. -->
<!-- The mark given to those who have passed the Test of the War Spirit. Required for changing your class. -->
<set name="icon" val="icon.etc_jewel_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -974,7 +974,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2881" name="Tamlin Orc Head" type="EtcItem">
<!-- The head of a slain Tamlin Orc. Gather 13 of these and take them to Seer Somak. -->
<!-- A head of a slain Tamlin Orc. Collect 13 of these and take them to Seer Somak. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -986,7 +986,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2882" name="Warspirit Totem" type="EtcItem">
<!-- Totem used in the Ritual of the War Spirit. Take this to Ancestor Martankus in the Cave of Trials. -->
<!-- The totem used in the Ritual of the War Spirit. Take it to Ancestor Martankus in the Cave of Trials. -->
<set name="icon" val="icon.accessary_another_worlds_necklace_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -998,7 +998,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2883" name="Orim's Contract" type="EtcItem">
<!-- I will give you Braki's remains in return for 10 Porta Eyes, 10 Excuro Scales and 10 Mordeo Talons."" -->
<!-- 'I will give you Braki's Remains in exchange for 10 Porta's Eyes, 10 Excuro's Scales and 10 Mordeo's Talons.' -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1010,7 +1010,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2884" name="Porta's Eye" type="EtcItem">
<!-- Jewel pried from the porta's eye. Gather 10 of these and take them to Orim of the Shadow. -->
<!-- A jewel pried from a Porta's eye. Collect 10 of these and take them to Shadow Orim. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1022,7 +1022,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2885" name="Excuro's Scale" type="EtcItem">
<!-- The scales of an excuro. Gather 10 of these and take them to Orim of the Shadow. -->
<!-- An Excuro's scale. Collect 10 of these and take them to Shadow Orim. -->
<set name="icon" val="icon.etc_parasite_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1046,7 +1046,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2887" name="Braki's Remains" type="EtcItem">
<!-- The remains of Braki, an ancient Orc hero. Take this, along with the additional 3 remains, to Seer Somak. -->
<!-- The remains of Braki, an ancient Orc hero. Take it, along with the remains of three other heroes, to Priest Somak. -->
<set name="icon" val="icon.etc_ashes_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1058,7 +1058,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2888" name="Pekiron's Totem" type="EtcItem">
<!-- Guardian totem received from Seer Pekiron. Take this and go to the Leto lizardman shamans and chiefs to recover Tonar's remains. -->
<!-- A guardian totem received from Priest Pekiron. Take it and kill Leto Lizardman Shamans and Chiefs to recover Tonar's remains. -->
<set name="icon" val="icon.etc_totem_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1070,7 +1070,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2889" name="Tonar's Skull" type="EtcItem">
<!-- The skull of Tonar, an ancient Orc hero. Take this, along with the additional 4 remains, to Seer Pekiron. -->
<!-- The skull of Tonar, an ancient Orc hero. Take it, along with other remains, to Priest Pekiron. -->
<set name="icon" val="icon.etc_skull_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1082,7 +1082,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2890" name="Tonar's Rib Bone" type="EtcItem">
<!-- The rib bones of Tonar, an ancient Orc hero. Take this, along with the additional 4 remains, to Seer Pekiron. -->
<!-- A rib bone of Tonar, an ancient Orc hero. Take it, along with other remains, to Priest Pekiron. -->
<set name="icon" val="icon.etc_rib_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1094,7 +1094,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2891" name="Tonar's Spine" type="EtcItem">
<!-- The spine bones of Tonar, an ancient Orc hero. Take this, along with the additional 4 remains, to Seer Pekiron. -->
<!-- The spine of Tonar, an ancient Orc hero. Take it, along with other remains, to Priest Pekiron. -->
<set name="icon" val="icon.etc_ginseng_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1106,7 +1106,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2892" name="Tonar's Arm Bone" type="EtcItem">
<!-- The arm bones of Tonar, an ancient Orc hero. Take this, along with the additional 4 remains, to Seer Pekiron. -->
<!-- An arm bone of Tonar, an ancient Orc hero. Take it, along with other remains, to Priest Pekiron. -->
<set name="icon" val="icon.etc_piece_bone_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1118,7 +1118,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2893" name="Tonar's Thigh Bone" type="EtcItem">
<!-- The thigh bones of Tonar, an ancient Orc hero. Take this, along with the additional 4 remains, to Seer Pekiron. -->
<!-- A thigh bone of Tonar, an ancient Orc hero. Take it, along with other remains, to Priest Pekiron. -->
<set name="icon" val="icon.etc_piece_bone_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1130,7 +1130,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2894" name="Tonar's Remains" type="EtcItem">
<!-- The remains of Tonar, an ancient Orc hero. Take this, along with the other 3 heroes' remains, to Seer Somak. -->
<!-- The remains of Tonar, an ancient Orc hero. Take it, along with the remains of three other heroes, to Priest Somak. -->
<set name="icon" val="icon.etc_ashes_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1142,7 +1142,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2895" name="Manakia's Totem" type="EtcItem">
<!-- Totem received from Priest Manakia. Take this and go to the medusas and Stenoa, the gorgon queen, to recover Hermodt's remains. -->
<!-- The totem received from Priest Manakia. Take it with you when going hunting Medusas and Gorgon Queen Stheno to recover Hermodt's remains. -->
<set name="icon" val="icon.etc_totem_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1154,7 +1154,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2896" name="Hermodt's Skull" type="EtcItem">
<!-- The skull of Hermodt, an ancient Orc hero. Take this, along with the additional 4 remains, to Priest Manakia. -->
<!-- The skull of Hermodt, an ancient Orc hero. Take it, along with other remains, to Priest Manakia. -->
<set name="icon" val="icon.etc_skull_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1166,7 +1166,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2897" name="Hermodt's Rib Bone" type="EtcItem">
<!-- The rib bones of Hermodt, an ancient Orc hero. Take this, along with the additional 4 remains, to Priest Manakia. -->
<!-- A rib bone of Hermodt, an ancient Orc hero. Take it, along with other remains, to Priest Manakia. -->
<set name="icon" val="icon.etc_rib_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1178,7 +1178,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2898" name="Hermodt's Spine" type="EtcItem">
<!-- The spine bones of Hermodt, an ancient Orc hero. Take this, along with the additional 4 remains, to Priest Manakia. -->
<!-- The spine of Hermodt, an ancient Orc hero. Take it, along with other remains, to Priest Manakia. -->
<set name="icon" val="icon.etc_ginseng_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1190,7 +1190,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2899" name="Hermodt's Arm Bone" type="EtcItem">
<!-- The arm bones of Hermodt, an ancient Orc hero. Take this, along with the additional 4 remains, to Priest Manakia. -->
<!-- An arm bone of Hermodt, an ancient Orc hero. Take it, along with other remains, to Priest Manakia. -->
<set name="icon" val="icon.etc_piece_bone_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -13,7 +13,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2901" name="Hermodt's Remains" type="EtcItem">
<!-- The remains of Hermodt, an ancient Orc hero. Take this, along with the other three heroes' remains, to Seer Somak. -->
<!-- The remains of Hermodt, an ancient Orc hero. Take it, along with the remains of three other heroes, to Priest Somak. -->
<set name="icon" val="icon.etc_ashes_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -25,7 +25,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2902" name="Racoy's Totem" type="EtcItem">
<!-- Totem given by Seer Racoy. Take this and go to the Temple of Einhasad in the Town of Gludio to ask about Kiruna. -->
<!-- The totem given by Priest Racoy. Take it and go to the Temple of Einhasad in Gludio to ask about Kiruna. -->
<set name="icon" val="icon.etc_totem_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -37,7 +37,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2903" name="Vivyan's Letter" type="EtcItem">
<!-- Letter from Priestess Vivyan. Take this to Trader Sarien of the Southern Wastelands. -->
<!-- A letter from Priestess Vivyan. Take it to Grocer Sarien in the southern Wasteland. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -49,7 +49,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="2904" name="Insect Diagram Book" type="EtcItem">
<!-- Insect encyclopedia that Trader Sarien Has given as aid. Take this and hunt noble ants to recover Kiruna's remains. -->
<!-- The insect encyclopedia received from Grocer Sarien. Carry it with you while hunting Noble Ants to recover Kiruna's remains. -->
<set name="icon" val="icon.etc_spellbook_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -239,7 +239,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="3017" name="Recipe: Divine Gloves (100%)" type="EtcItem">
<!-- For Dwarves only. A recipe for Blessed Gloves. Requires Create Item Lv. 6. The success rate is 100%. -->
<!-- For Dwarves only. A recipe for Divine Gloves. Requires Create Item Lv. 6. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -253,7 +253,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="3018" name="Recipe: Blessed Gloves" type="EtcItem">
<!-- For Dwarves only. A recipe for Divine Gloves. Requires Create Item Lv. 6. The success rate is 100%. -->
<!-- For Dwarves only. A recipe for Blessed Gloves. Requires Create Item Lv. 6. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -488,7 +488,7 @@
</stats>
</item>
<item id="3030" name="Lesser Giant's Key" type="EtcItem">
<!-- Special key that opens the Lesser Giant's Box -->
<!-- A special key that opens the Giants' Box. -->
<set name="icon" val="icon.etc_key_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="BRONZE" />
@@ -497,7 +497,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3031" name="Spirit Ore" type="EtcItem">
<!-- Material used by Dwarves in item manufacturing. Also used to summon and maintain servitors. Can be sold in any shop. -->
<!-- A material available at every store. Primarily used for creating Soulshots and Spiritshots. It is also consumed when using certain skills. -->
<set name="icon" val="icon.etc_stone_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -577,7 +577,7 @@
<set name="commissionItemType" val="RECIPE" />
</item>
<item id="3037" name="Kakan's Letter" type="EtcItem">
<!-- Kakan's reply letter to Sla. Collect three reply letters from Sla's disciples and deliver them to Sla. -->
<!-- Kakan's letter to Sla. Collect 3 letters from Sla's disciples and take them to Prophet Sla. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -640,7 +640,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3043" name="Spellbook: Divine Strike" type="EtcItem">
<!-- A spellbook for learning the Divine Strike skill. Used by Paladins. Required level: 46. -->
<!-- A spellbook for learning the Divine Blow skill. Used by Paladins. Required level: 46. -->
<set name="icon" val="icon.etc_spell_books_hfighter_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -720,7 +720,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3051" name="Spellbook: Spirit Barrier" type="EtcItem">
<!-- A spellbook for learning the Spirit Barrier skill. Used by Temple Knights, Swordsingers, Plainswalkers and Silver Rangers. Required level: 40. -->
<!-- A spellbook for learning the Spirit Barrier skill. Used by Temple Knights, Swordsingers, Plains Walkers and Silver Rangers. Required level: 40. -->
<set name="icon" val="icon.etc_spell_books_efighter_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -960,7 +960,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3075" name="Spellbook: Blazing Circle" type="EtcItem">
<!-- A spellbook for learning the Blazing Circle skill. Used by Sorcerers and Spellsingers. Required level: 40. -->
<!-- A spellbook for learning the Blazing Circle skill. Used by Sorcerers. Required level: 40. -->
<set name="icon" val="icon.etc_spell_books_element_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -227,7 +227,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3122" name="Altran's Instructions" type="EtcItem">
<!-- Blacksmith Altran's instructions. The instructions are to gather materials and create 7 journeyman's rings. -->
<!-- Blacksmith Altran's instructions. You are to collect the required materials and create 7 Journeyman Rings. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -287,7 +287,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3127" name="Duning's Instructions" type="EtcItem">
<!-- Blacksmith Duning's instructions. It gives an order to recover 30 keys from Breka orcs. -->
<!-- Blacksmith Duning's instructions. You are to recover 30 keys from Breka Orcs. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -299,7 +299,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3128" name="Duning's Key" type="EtcItem">
<!-- Mithril key recovered from Breka orcs. Collect 30 and take them to Blacksmith Duning. -->
<!-- A mithril key recovered from Breka Orcs. Collect 30 of these and take them to Blacksmith Duning. -->
<set name="icon" val="icon.etc_key_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -371,7 +371,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3134" name="Journeyman Gem" type="EtcItem">
<!-- Material used to make the journeyman's ring. -->
<!-- A material required for making Journeyman Ring. -->
<set name="icon" val="icon.etc_jewel_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -395,7 +395,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3136" name="Amber Bead" type="EtcItem">
<!-- Bead-shaped piece of amber. Collect 70 of these and take them to Blacksmith Pinter. -->
<!-- A bead-shaped piece of amber. Collect 70 of these and take them to Blacksmith Pinter. -->
<set name="icon" val="icon.etc_crystal_ball_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -419,7 +419,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3138" name="Journeyman Deco Beads" type="EtcItem">
<!-- Ingredient item used to make a journeyman's ring. -->
<!-- A material required for making Journeyman Ring. -->
<set name="icon" val="BranchSys2.icon.etc_Journeyman_deco_beads_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -587,7 +587,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3152" name="Arkenia's Instructions" type="EtcItem">
<!-- Arkenia's instructions. The instructions are to bring back Andariel's book from the Temple of Einhasad in the Village of Gludin. -->
<!-- Arkenia's instructions: bring back Andariel's book from the Temple of Einhasad in Gludin. -->
<set name="icon" val="icon.etc_scroll_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -635,7 +635,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3156" name="Isael's Instructions" type="EtcItem">
<!-- Document containing Isael Silvershadow's instructions. It asks you to recover 6 pieces of Talin's Spear from Leto lizardman shamans. -->
<!-- Orders of Isael Silvershadow. Collect 6 pieces of Talin's Spear from Leto Lizardman Shamans. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -695,7 +695,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3161" name="Pure Mithril Ore" type="EtcItem">
<!-- The ore of pure mithril. Gather 10 of these, along with the rest of the ingredients, and take them back to Blacksmith Pushkin. -->
<!-- Pure mithril ore. Collect 10 of these, along with the rest of the ingredients, and take them to Blacksmith Pushkin. -->
<set name="icon" val="icon.etc_stone_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -755,7 +755,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3166" name="Talin's Spear Blade" type="EtcItem">
<!-- The blade portion of Talin's spear. Take this, along with the remaining portions of the spear, back to Isael Silvershadow. -->
<!-- A blade of Talin's Spear. Take it, along with the remaining spear parts, to Isael Silvershadow. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -767,7 +767,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3167" name="Talin's Spear Shaft" type="EtcItem">
<!-- The shaft portion of Talin's spear. Take this, along with the remaining portions of the spear, back to Isael Silvershadow. -->
<!-- A shaft of Talin's Spear. Take it, along with the remaining spear parts, to Isael Silvershadow. -->
<set name="icon" val="icon.weapon_club_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -863,7 +863,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3175" name="Kassandra's Remains" type="EtcItem">
<!-- The remains of Kassandra, Metheus' sister. Take this back to Brother Metheus. -->
<!-- The remains of Kassandra, Metheus' sister. Take it to Brother Metheus. -->
<set name="icon" val="icon.etc_ashes_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -887,7 +887,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3177" name="Ixia's List" type="EtcItem">
<!-- 10 units each of Medusa's Blood, Marsh Spider Fluids, Corpse Tracker's Dung, Tyrant's Blood and Nightshade Root. -->
<!-- An item list. According to it, you should collect the following materials (10 of each): Medusa's Blood, Marsh Spider Fluids, Nightshade Root, Tyrant's Blood, Corpse Tracker Dung. -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -899,7 +899,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3178" name="Medusa's Blood" type="EtcItem">
<!-- The bottled blood of a medusa. Collect 10 of these and take them back to Master Ixia -->
<!-- Bottled blood of a Medusa. Collect 10 of these and take them to Master Ixia. -->
<set name="icon" val="icon.etc_reagent_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -911,7 +911,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3179" name="Marsh Spider Fluids" type="EtcItem">
<!-- The bottled fluids of a marsh spider. Collect 10 of these and take them back to Master Ixia. -->
<!-- Bottled fluids of a Marsh Spider. Collect 10 of these and take them to Master Ixia. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -923,7 +923,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3180" name="Corpse Tracker Dung" type="EtcItem">
<!-- The dung of Corpse Tracker bats. Collect 10 of these and take them back to Master Ixia. -->
<!-- Dung of Corpse Trackers. Collect 10 of these and take them to Master Ixia. -->
<set name="icon" val="icon.etc_powder_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -947,7 +947,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3182" name="Nightshade Root" type="EtcItem">
<!-- The roots of the rare nightshade herb. Collect 10 of these and take them back to Master Ixia. -->
<!-- A root of the rare nightshade herb. Collect 10 of these and take them to Master Ixia. -->
<set name="icon" val="icon.etc_ginseng_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -971,7 +971,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3184" name="Alders' Skull" type="EtcItem">
<!-- The skull of Alders, who drafted the copy of Kaysha's Revelations. Take this to Magister Kaira. -->
<!-- The skull of Alders who drafted the copy of Kaysha's Revelations. Take it to Magister Kaira. -->
<set name="icon" val="icon.etc_skull_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -995,7 +995,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3186" name="Alders' Receipt" type="EtcItem">
<!-- The receipt for the item that Alder entrusted to the warehouse. Take this and go to the warehouse in the Village of Gludin. -->
<!-- A receipt for the item that Alders entrusted to a warehouse. Take it and go to the warehouse in Gludin. -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1031,7 +1031,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3189" name="Kaira's Recommendation" type="EtcItem">
<!-- Recommendation letter written by Magister Kaira. Take this and go to Tetrarch Thifiell of the Dark Elf Village. -->
<!-- A recommendation letter written by Magister Kaira. Take it to Great Hierarch Thifiell in the Dark Elf Village. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1055,7 +1055,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3191" name="Thifiell's Letter" type="EtcItem">
<!-- Letter from Tetrarch Thifiell to Arkenia. Arkenia is at the Dark Elven Initiation Altar. -->
<!-- A letter from Great Hierarch Thifiell to Arkenia at the Dark Elven Altar of Rites. -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1067,7 +1067,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3192" name="Arkenia's Note" type="EtcItem">
<!-- Note written by Arkenia. It contains instructions to bring back red fairy dust and blight treant sap. -->
<!-- A note written by Arkenia. It contains instructions to bring back Red Fairy Dust and Blight Treant Sap. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1079,7 +1079,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3193" name="Pixy Garnet" type="EtcItem">
<!-- Garnet given by the Bloody Pixy as a token of promise. Bring one skull each of four different races. -->
<!-- A garnet given by Bloody Pixy as a token of her promise. Bring one skull each of 4 different tribes (Grandis, Karul Bugbears, Breka Orcs and Leto Lizardmen). -->
<set name="icon" val="icon.etc_gem_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1091,7 +1091,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3194" name="Grandis' Skull" type="EtcItem">
<!-- The skull of Grandis. Bring this to the Bloody Pixy. -->
<!-- A skull of a Grandis. Take it to Bloody Pixy. -->
<set name="icon" val="icon.etc_ashes_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1103,7 +1103,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3195" name="Karul Bugbear Skull" type="EtcItem">
<!-- The skull of Karul Bugbear. Bring this to the Bloody Pixy. -->
<!-- A skull of a Karul Bugbear. Take it to Bloody Pixy. -->
<set name="icon" val="icon.etc_skull_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1115,7 +1115,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3196" name="Breka Overlord Skull" type="EtcItem">
<!-- The skull of a Breka Overlord. Bring this to the Bloody Pixy. -->
<!-- A skull of a Breka Overlord. Take it to Bloody Pixy. -->
<set name="icon" val="icon.etc_skull_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1127,7 +1127,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3197" name="Leto Overlord Skull" type="EtcItem">
<!-- The skull of a Leto Lizardman Overlord. Bring this to the Bloody Pixy. -->
<!-- A skull of a Leto Lizardman Overlord. Take it to Bloody Pixy. -->
<set name="icon" val="icon.etc_skull_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -13,7 +13,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3201" name="Blight Treant Sap" type="EtcItem">
<!-- The sap of a blight treant. Take this to Arkenia. -->
<!-- Sap of Blight Treant. Take it to Arkenia. -->
<set name="icon" val="icon.etc_reagent_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -25,7 +25,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3202" name="Arkenia's Letter" type="EtcItem">
<!-- Letter written by Arkenia. It states that the Initiation Ceremony of the Shillien Circle is complete. Take this to Tetrarch Thifiell. -->
<!-- A letter written by Arkenia that the initiation ceremony of the Shillien Circle is complete. Take it to Great Hierarch Thifiell. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -97,7 +97,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3208" name="Vokian's Order" type="EtcItem">
<!-- Prefect Vokian's orders. The instructions are to go and seek out the Gandi Chief Chianta in the Town of Dion. -->
<!-- Prefect Vokian's orders to find Gandi Chief Chianta in Dion. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -121,7 +121,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3210" name="Chianta's Order" type="EtcItem">
<!-- Orders of Gandi Chief Chianta. The instructions are to go and recover the flame scepter from the lower orc tribes. -->
<!-- Orders of Gandi Chief Chianta to collect 5 Flame Scepters from chiefs of lesser Orc tribes. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -133,7 +133,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3211" name="Scepter of Breka" type="EtcItem">
<!-- Scepter of flame which can be obtained from a Breka orc chief. Take it along with 4 other tribes' scepters and go see Gandi Chief Chianta. -->
<!-- The flame scepter obtained from the Breka Orc chief. Take it along with 4 other tribes' scepters to Gandi Chief Chianta. -->
<set name="icon" val="icon.weapon_buzdygan_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -145,7 +145,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3212" name="Scepter of Enku" type="EtcItem">
<!-- The flame scepter received from the Enku orc chief. Take this, along with the remaining 4 scepters, to Gandi Chief Chianta. -->
<!-- The flame scepter obtained from the Enku Orc chief. Take it along with 4 other tribes' scepters to Gandi Chief Chianta. -->
<set name="icon" val="icon.weapon_buzdygan_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -157,7 +157,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3213" name="Scepter of Vuku" type="EtcItem">
<!-- The flame scepter received from the Vuku orc chief. Take this, along with the remaining 4 scepters, to Gandi Chief Chianta. -->
<!-- The flame scepter obtained from the Vuku Orc chief. Take it along with 4 other tribes' scepters to Gandi Chief Chianta. -->
<set name="icon" val="icon.weapon_buzdygan_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -169,7 +169,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3214" name="Scepter of Turek" type="EtcItem">
<!-- The flame scepter received from the Turek orc chief. Take this, along with the remaining 4 scepters, to Gandi Chief Chianta. -->
<!-- The flame scepter obtained from the Turek Orc chief. Take it along with 4 other tribes' scepters to Gandi Chief Chianta. -->
<set name="icon" val="icon.weapon_buzdygan_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -181,7 +181,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3215" name="Scepter of Tunath" type="EtcItem">
<!-- The flame scepter received from the Lennunt orc chief. Take this, along with the remaining 4 scepters, to Gandi Chief Chianta. -->
<!-- The flame scepter obtained from the Tunath Orc chief. Take it along with 4 other tribes' scepters to Gandi Chief Chianta. -->
<set name="icon" val="icon.weapon_buzdygan_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -205,7 +205,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3217" name="Chianta's Order" type="EtcItem">
<!-- Gandi Chief Chianta's orders. The instructions are to bring back 20 each of Timak and Tamlin Orc heads. -->
<!-- Gandi Chief Chianta's orders to collect 20 of Timak and Tamlin Orc heads. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -217,7 +217,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3218" name="Tamlin Orc Head" type="EtcItem">
<!-- The head of a Tamlin Orc cut off after being slain. Collect 20 of these and take them to Gandi Chief Chianta. -->
<!-- A severed head of a Tamlin Orc. Collect 20 of these and take them to Gandi Chief Chianta. -->
<set name="icon" val="icon.etc_skull_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -229,7 +229,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3219" name="Timak Orc Head" type="EtcItem">
<!-- The head of a Timak orc, cut off after being slain. Collect 20 of these and take them to Gandi Chief Chianta. -->
<!-- A severed head of a Timak Orc. Collect 20 of these and take them to Gandi Chief Chianta. -->
<set name="icon" val="icon.etc_skull_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -253,7 +253,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3221" name="Pashika's Head" type="EtcItem">
<!-- Kill Pashika, son of Voltar, cut his head off and show it to Breka Chief Voltar. -->
<!-- A head of Voltar's son Pashika. Take it to Breka Chief Voltar. -->
<set name="icon" val="icon.etc_skull_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -265,7 +265,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3222" name="Vultus' Head" type="EtcItem">
<!-- Kill Vultus, son of Voltar, cut his head off and show it to Breka Chief Voltar. -->
<!-- A head of Voltar's son Vultus. Take it to Breka Chief Voltar. -->
<set name="icon" val="icon.etc_skull_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -277,7 +277,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3223" name="Gloves of Voltar" type="EtcItem">
<!-- Gloves that was thrown out by Breka Chief Voltar. Slay Pashika and Vultus, sons of Voltar. -->
<!-- Gloves thrown out by Breka Chief Voltar. Slay Pashika and Vultus, sons of Voltar. -->
<set name="icon" val="icon.armor_short_leather_gloves_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -289,7 +289,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3224" name="Enku Overlord Head" type="EtcItem">
<!-- The head of an Enku overlord, cut off after being slain. Show this to Enku Chief Kepra. -->
<!-- The head of Enku Orc Prefect. Show it to Enku Chief Kepra. -->
<set name="icon" val="icon.etc_skull_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -301,7 +301,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3225" name="Gloves of Kepra" type="EtcItem">
<!-- The glove thrown down by Enku Chief Kepra. Go and slay the Enku overlords. -->
<!-- Gloves thrown down by Enku Chief Kepra. Go and slay Enku Orc Prefect. -->
<set name="icon" val="icon.armor_short_leather_gloves_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -313,7 +313,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3226" name="Makum Bugbear Head" type="EtcItem">
<!-- The head of a Makum bugbear warrior, cut off after being slain. Show this to Turek Chief Burai. -->
<!-- The head of Makum Bugbear. Show it to Turek Chief Burai. -->
<set name="icon" val="icon.etc_skull_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -325,7 +325,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3227" name="Gloves of Burai" type="EtcItem">
<!-- The glove thrown down by Turek Chief Burai. Go and slay the Makum bugbear warriors. -->
<!-- Gloves thrown down by Turek Chief Burai. Go and slay Makum Bugbears. -->
<set name="icon" val="icon.armor_short_leather_gloves_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -493,7 +493,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3241" name="Old Account Book" type="EtcItem">
<!-- Iron Gate Lockirin's account book. The proof of wealth. Take this to Warehouse Keeper Parman of Town of Giran. -->
<!-- An old account book of Lockirin from the Iron Gate Guild. Can be considered the proof of wealth. Take it to Warehouse Keeper Parman in Giran. -->
<set name="icon" val="icon.etc_spellbook_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -661,7 +661,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3255" name="Maryse's Request" type="EtcItem">
<!-- Note containing Maryse Redbonnet's request that you bring back 10 leather hides for use in crafting items. -->
<!-- A note containing Maryse Redbonnet's request that you bring back 10 Animal Skins for crafting. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -769,7 +769,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3264" name="Bright's List" type="EtcItem">
<!-- List of ingredients that Guard Bright Has written. "20 mandragora petals, 10 bunches of crimson moss" -->
<!-- A list of ingredients written by Guard Bright: 20 Mandragora Petals, 10 bunches of Crimson Moss. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -805,7 +805,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3267" name="Mandragora Bouquet" type="EtcItem">
<!-- Flower bouquet made of mandragora petals and crimson moss. Take this to Emily in the Town of Dion. -->
<!-- A bouquet made of Mandragora Petals and Crimson Moss. Take it to Emily in Dion. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -877,7 +877,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3273" name="Stakato Shell" type="EtcItem">
<!-- The shell of a Marsh Stakato. Key ingredient in making the Lesser Giant's key. -->
<!-- A shell of Marsh Stakato. Key ingredient for making Lesser Giant's Key. -->
<set name="icon" val="icon.etc_parasite_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -889,7 +889,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3274" name="Toad Lord Sac" type="EtcItem">
<!-- The Giant Spider's Poison Sac removed from the neck of a toad lord. Key ingredient in making the Lesser Giant's Key. -->
<!-- A venom sac from the neck of Toad Lord. Key ingredient for making Lesser Giant's Key. -->
<set name="icon" val="icon.etc_poison_pouch_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -937,7 +937,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3278" name="Mason's Letter" type="EtcItem">
<!-- Letter from Mason to Veteran Ascalon of Town of Giran. -->
<!-- A letter from Mason to Veteran Ascalon in Giran. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -973,7 +973,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3281" name="White Rose Insignia" type="EtcItem">
<!-- Insignia given by Trader Groot. It was formerly worn by the medics of the iron rose. Aid Trader Groot in his material gathering. -->
<!-- An insignia given by Dye Merchant Groot. It was formerly worn by healers of the Iron Rose. Help Groot in his material gathering. -->
<set name="icon" val="icon.shield_knight_shield_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1081,7 +1081,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3290" name="Bloody Axe Head" type="EtcItem">
<!-- The head of a Bloody Axe Elite. Collect 10 of these and return to Mason in the Town of Dion. -->
<!-- The head of Bloody Axe. Collect 10 of these and return to Mason in Dion. -->
<set name="icon" val="icon.etc_skull_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1153,7 +1153,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3296" name="Hamil's Letter" type="EtcItem">
<!-- Take this letter and go to Prefect Vokian of Town of Giran. -->
<!-- A letter from Sagittarius Hamil to Prefect Vokian in Giran. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1165,7 +1165,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3297" name="Hamil's Letter" type="EtcItem">
<!-- Take this letter and go to Gauen of the Ivory Tower. -->
<!-- A letter from Sagittarius Hamil to Magister Gauen at the Ivory Tower. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -13,7 +13,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3301" name="Snake Amulet" type="EtcItem">
<!-- Charm that is related to a serpent totem spirit worshipped by Breka orcs. Take it to Prefect Vokian of Town of Giran. -->
<!-- A charm that is related to the serpent totem spirit worshiped by Breka Orcs. Take it to Prefect Vokian in Giran. -->
<set name="icon" val="icon.accessary_dragon_necklace_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -85,7 +85,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3307" name="Mark of Witchcraft" type="EtcItem">
<!-- Mark given to those who have passed the Test of Witchcraft. Occupation change related item. -->
<!-- The mark given to those who have passed the Test of Witchcraft. Required for changing your class. -->
<set name="icon" val="icon.etc_skull_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -97,7 +97,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3308" name="Orim's Diagram" type="EtcItem">
<!-- A diagram of relics given by Orim the Shadow. It depicts 6 jewels needed for opening the Cube of Aklantoth. -->
<!-- A diagram of relics given by Orim the Shadow. It depicts 6 jewels required for opening the Cube of Aklantoth. -->
<set name="icon" val="icon.etc_spell_books_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -109,7 +109,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3309" name="Alexandria's Book" type="EtcItem">
<!-- Book that contains records on who purchased Aklantoth' Gems. "Magister Iker, Magister Kaira, Trader Lara" -->
<!-- A book that contains records on buyers of Aklantoth' Gems: Magister Iker, Magister Kaira, Grocer Lars. -->
<set name="icon" val="icon.etc_spellbook_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -121,7 +121,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3310" name="Iker's List" type="EtcItem">
<!-- Please collect and bring back 20 Dire Wyrm Fangs, 20 Leto Lizardman Amulets, and 20 Reinforced Stone Golem Heartstones. -->
<!-- A list of materials required by Magister Iker: 20 Dire Wyrm Fangs, 20 Leto Lizardman Amulets and 20 Reinforced Stone Golem Heartstones. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -301,7 +301,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3325" name="Orim's Letter" type="EtcItem">
<!-- Letter from Orim of the Shadow to Sir Karol Vasper of the Town of Gludin. The letter asks for the loan of the Sword of the Seal. -->
<!-- A letter from Orim the Shadow to Sir Klaus Vasper in Gludin, in which he asks to borrow the Sword of Seal. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -541,7 +541,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3345" name="Windsus Tusk" type="EtcItem">
<!-- The tusks of a slain Windsus. Gather 30 of these and take them back to Trader Lara. -->
<!-- A tusk of a slain Windsus. Collect 30 of these and take them to Trader Lara. -->
<set name="icon" val="icon.etc_horn_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1105,7 +1105,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3392" name="Varkee's Charm" type="EtcItem">
<!-- The Atuba chief Varkee's charm. Go back to him after completing this task. -->
<!-- A charm of Atuba Chief Varkees. Return to him after fulfilling his order. -->
<set name="icon" val="icon.accessary_earing_of_black_ore_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1117,7 +1117,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3393" name="Tantus' Charm" type="EtcItem">
<!-- The Neruga chief Tantus' charm. Go back to him after completing this task. -->
<!-- A charm of Neruga Chief Tantus. Return to him after fulfilling his order. -->
<set name="icon" val="icon.accessary_earing_of_blessing_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1129,7 +1129,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3394" name="Hatos' Charm" type="EtcItem">
<!-- The Urutu Chief Hatos' charm. Go back to him after completing this task. -->
<!-- A charm of Urutu Chief Hatos. Return to him after fulfilling his order. -->
<set name="icon" val="icon.accessary_coral_earing_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1141,7 +1141,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3395" name="Takuna's Charm" type="EtcItem">
<!-- The Duda-Mara Chief Takuna's charm. Go back to him after completing this task. -->
<!-- A charm of Duda-Mara Chief Takuna. Return to him after fulfilling his order. -->
<set name="icon" val="icon.accessary_another_worlds_earing_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1153,7 +1153,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3396" name="Chianta's Charm" type="EtcItem">
<!-- Gandi Chief Chianta's charm. Go back to him after completing this task. -->
<!-- A charm of Gandi Chief Chianta. Return to him after fulfilling his order. -->
<set name="icon" val="icon.accessary_cerberuss_earing_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1189,7 +1189,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3399" name="Manakia's Amulet" type="EtcItem">
<!-- Mark received after passing Manakia's test. Take this to Atuba Chief Varkees. -->
<!-- An amulet received after passing Manakia's test. Take it to Atuba Chief Varkees. -->
<set name="icon" val="icon.accessary_paradia_earing_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -37,7 +37,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3403" name="Timak Orc Skull" type="EtcItem">
<!-- The skull of a slain Timak Orc. Gather 10 of these and take them to Urutu chief Hatos. -->
<!-- A skull of a slain Timak Orc. Collect 10 of these and take them to Urutu Chief Hatos. -->
<set name="icon" val="icon.etc_skull_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -61,7 +61,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3405" name="Neruga Axe Blade" type="EtcItem">
<!-- The blade portion of a ceremonial axe. Take this to Neruga Chief Tantus. -->
<!-- A part of a ceremonial axe. Take it to Neruga Chief Tantus. -->
<set name="icon" val="icon.weapon_heavy_bone_club_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -85,7 +85,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3407" name="Marsh Spider's Feeler" type="EtcItem">
<!-- Key ingredient in making the Duda-Mara tribe totem. Gather 10 of these and take them to Duda-Mara Chief Takuna. -->
<!-- Required for making the Duda-Mara tribe totem. Collect 10 of these and take them to Duda-Mara Chief Takuna. -->
<set name="icon" val="icon.etc_ginseng_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -97,7 +97,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3408" name="Marsh Spider's Feet" type="EtcItem">
<!-- Key ingredient in making the Duda-Mara tribe totem. Gather 10 of these and take them to Duda-Mara Chief Takuna. -->
<!-- Required for making the Duda-Mara tribe totem. Collect 10 of these and take them to Duda-Mara Chief Takuna. -->
<set name="icon" val="icon.etc_insect_leg_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -838,7 +838,7 @@
<set name="is_depositable" val="false" />
</item>
<item id="3471" name="Cybellin's Dagger" type="Weapon">
<!-- Dagger used in ceremony to raise the purity of blood crystal. -->
<!-- A ritual dagger needed to purify the Blood Crystal. -->
<set name="icon" val="icon.weapon_doomed_dagger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -190,7 +190,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3514" name="Request Giran" type="EtcItem">
<!-- Order received from the warehouse of Town of Giran. You can receive the delivery fee by taking this and the receipt. -->
<!-- An order from Giran. You can receive the delivery fee for it. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -202,7 +202,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3515" name="Request Gludin" type="EtcItem">
<!-- Order received from the warehouse of the Town of Gludio. You can receive the delivery fee by taking this and the receipt. -->
<!-- An order from Gludio. You can receive the delivery fee for it. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -214,7 +214,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3516" name="Request from Hunters' Village" type="EtcItem">
<!-- A request from Hunters' Village. You can receive the delivery fee for it. -->
<!-- An order from Hunters' Village. You can receive the delivery fee for it. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -382,7 +382,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3530" name="Urn" type="EtcItem">
<!-- Urn to be taken to Sir Karrel Vasper of Gludin Village. -->
<!-- An urn that has to be taken to Sir Klaus Vasper in Gludin. -->
<set name="icon" val="icon.etc_oil_pot_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -598,7 +598,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3548" name="Scroll" type="EtcItem">
<!-- Scroll to be taken to Duda-Mara Chief Takuna near the Orc Guild in the Town of Oren. -->
<!-- A scroll to be taken to Duda-Mara Chief Takuna at the Oren Orc Guild. -->
<set name="icon" val="icon.etc_roll_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -670,7 +670,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3554" name="Gold Bar" type="EtcItem">
<!-- Gold nuggets to be taken to Alex in Floran Village. -->
<!-- A gold bar that should be taken to Alex in Floran Village. -->
<set name="icon" val="icon.etc_lump_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -682,7 +682,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3555" name="Shaft" type="EtcItem">
<!-- Shaft to be taken to Militiaman Leirynn in Floran Village. -->
<!-- A sack that should be taken to Militiaman Leirynn in Floran Village. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -874,7 +874,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3571" name="Shaft" type="EtcItem">
<!-- Shaft to be taken to Enku Chief Kepra on the southern coast of Floran Village. -->
<!-- A material to be taken to Enku Chief Kepra on the coast to the south of Floran Village. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -934,7 +934,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3576" name="Urn" type="EtcItem">
<!-- Urn to be delivered to Prophet Sla on the east side of the Ant Tunnel Dungeon. -->
<!-- An urn that should be taken to Prophet Sla to the east of the Ant Nest. -->
<set name="icon" val="icon.etc_oil_pot_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -946,7 +946,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3577" name="Jewelry Box" type="EtcItem">
<!-- Jewelry box to be delivered to Windy Shaoring on the west side of the Ant Tunnel Dungeon. -->
<!-- A jewelry box that should be taken to Windy Shaoring to the west of the Ant Nest. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -958,7 +958,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3578" name="Book" type="EtcItem">
<!-- Book which should be taken to Elder Casian at the south-side of the Ant Tunnel Dungeon located in the Wastelands. -->
<!-- A book that should be taken to Elder Casian to the south of the Ant Nest in the Wasteland. -->
<set name="icon" val="icon.etc_spellbook_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -982,7 +982,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3580" name="Scroll" type="EtcItem">
<!-- Scroll to be taken to Slein Shining Blade on the east side of the Altar of Coming-of-Age Ceremony in the Dark Elven autonomous region. -->
<!-- A scroll that should be taken to Slein Shining Blade to the east of the Altar of Rites in the Dark Elven lands. -->
<set name="icon" val="icon.etc_roll_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -994,7 +994,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3581" name="Small Boxes" type="EtcItem">
<!-- Small boxes to be taken to Shaman Varika at the Altar of Coming-of-Age Ceremony in the Dark Elven autonomous region. -->
<!-- Small boxes that should be taken to Witch Varika at the Altar of Rites in the Dark Elven lands. -->
<set name="icon" val="icon.etc_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1006,7 +1006,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3582" name="Medicine" type="EtcItem">
<!-- Medicine bottle to be taken to Tyra across the western road at the Altar of Rites in the Dark Elven autonomous region. -->
<!-- A medicine that should be taken to Tyra on the crossroads of the western road to the Altar of Rites in the Dark Elven lands. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1102,7 +1102,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3590" name="Delivery Receipt" type="EtcItem">
<!-- Confirmation document received when delivering item. It is signed by Rockswell. -->
<!-- A delivery confirmation document signed by Rockswell. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1114,7 +1114,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3591" name="Delivery Receipt" type="EtcItem">
<!-- Confirmation document received when delivering item. It is signed by Marius. -->
<!-- A delivery confirmation document signed by Marius. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1186,7 +1186,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3597" name="Delivery Receipt" type="EtcItem">
<!-- Confirmation document received when delivering item. It is signed by Sir Karrel Vasper. -->
<!-- A delivery confirmation document signed by Sir Klaus Vasper. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -25,7 +25,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3602" name="Delivery Receipt" type="EtcItem">
<!-- Confirmation document received when delivering item. It is signed by Sentinel Knight Smallberry. -->
<!-- A delivery confirmation document signed by Sentry Knight Alberius. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -49,7 +49,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3604" name="Delivery Receipt" type="EtcItem">
<!-- Confirmation document received when delivering item. It is signed by Karna. -->
<!-- A delivery confirmation document signed by Karna. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -85,7 +85,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3607" name="Delivery Receipt" type="EtcItem">
<!-- Confirmation document received when delivering item. It is signed by Martin. -->
<!-- A delivery confirmation document signed by Martin. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -181,7 +181,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3615" name="Delivery Receipt" type="EtcItem">
<!-- Confirmation document received when delivering item. It is signed by Duda-Mara Chief Takuna. -->
<!-- A delivery confirmation document signed by Duda-Mara Chief Takuna. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -577,7 +577,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3648" name="Delivery Receipt" type="EtcItem">
<!-- Confirmation document received when delivering item. It is signed by Shaman Varika. -->
<!-- A delivery confirmation document signed by Witch Varika. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -673,7 +673,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3656" name="Eye of Seer" type="EtcItem">
<!-- Eye obtained from killing a floating eye seer. Item specially ordered by Samed. -->
<!-- An eye obtained from killing Monster Eye Watchman. An order from Samed. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -685,7 +685,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3657" name="Pincher Claw" type="EtcItem">
<!-- Claw obtained from killing pincher spider. Item specially ordered by Blacksmith Pinter. -->
<!-- Claw obtained from killing Pincher. Item specially ordered by Blacksmith Pinter. -->
<set name="icon" val="icon.etc_fang_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -349,7 +349,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3729" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill Reinforced Stone Golems, collect and bring back 50 of the fragments. -->
<!-- Kill Reinforced Stone Golems and bring back 50 of their shards. -->
<set name="icon" val="icon.etc_letter_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -469,7 +469,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3739" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill leto chief Narak and bring the head. -->
<!-- Kill Leto Chief Narak and collect his head. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -517,7 +517,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3743" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill timak raider kaikee and bring the head. -->
<!-- Kill Timak Raider Kaikee and collect his head. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -757,7 +757,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3763" name="1st Circle Request: 1C" type="EtcItem">
<!-- Collect and bring 20 diprive eyes. -->
<!-- Collect 20 Demonic Eye's eyeballs. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -781,7 +781,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3765" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill vanor chief kerunos and remove and bring the mane. -->
<!-- Kill Vanor Elder Kerunos and collect his mane. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -793,7 +793,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3766" name="1st Circle Request: 1C" type="EtcItem">
<!-- Kill grave wanderers and collect and bring 20 skulls of executed persons. -->
<!-- Kill Graveyard Wanderers and collect 20 Skulls of Executed. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -937,7 +937,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3778" name="Taik Obsidian Amulet" type="EtcItem">
<!-- Amulet obtained from killing Taik orc archers or warriors. Collect 50 and take them to Guild Member Tor. -->
<!-- An amulet obtained from killing Taik Orc Archers or Warriors. Collect 50 of these and take them to Tor from the Hunters' Guild. -->
<set name="icon" val="icon.etc_totem_necklace_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -985,7 +985,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3782" name="Reinforced Gargoyle's Horn" type="EtcItem">
<!-- Horn obtained from destroyed Reinforced Gargoyle body. Collect 50 and take them to Guild Member Tor. -->
<!-- A horn collected from killing Reinforced Gargoyle. Collect 50 of these and take them to Tor from the Hunters' Guild. -->
<set name="icon" val="icon.etc_gargoyle_claw_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -997,7 +997,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3783" name="Coiled Serpent Totem" type="EtcItem">
<!-- Statue obtained from killing Breka orc warriors or shamen. Collect 50 and take them to Guild Member Tor. -->
<!-- A statue collected from killing Breka Orc Warriors or Shamans. Collect 50 of these and take them to Tor from the Hunters' Guild. -->
<set name="icon" val="icon.etc_parasite_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1021,7 +1021,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3785" name="Kaiki's Head" type="EtcItem">
<!-- Certificate of having killed Timak raider Kaikee. Take it to Guild Member Tor. -->
<!-- A proof of killing Timak Raider Kaikee. Take it to Tor from the Hunters' Guild. -->
<set name="icon" val="icon.etc_skull_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1033,7 +1033,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3786" name="Kronbe Venom Sac" type="EtcItem">
<!-- Venom sac obtained from killing kronbe. Collect 30 and take them to Guild Member Tor. -->
<!-- A venom sac removed from the Kronbe corpse. Collect 30 of these and take them to Tor from the Hunters' Guild. -->
<set name="icon" val="icon.etc_poison_pouch_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1045,7 +1045,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3787" name="Eva's Charm" type="EtcItem">
<!-- Charm carried on the bodies of ancient Elven warriors. Collect 30 and take them to Guild Member Tor. -->
<!-- A charm collected from killing Spore Zombie. Collect 30 of these and take them to Tor from the Hunters' Guild. -->
<set name="icon" val="icon.etc_statue_of_einhasad_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1081,7 +1081,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3790" name="Rotting Tree Spores" type="EtcItem">
<!-- Seed collected from rot tree trunks. Collect 40 and take them to Guild Member Tor. -->
<!-- A seed collected from killing Rotting Tree. Collect 40 of these and take them to Tor from the Hunters' Guild. -->
<set name="icon" val="icon.etc_seed_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1153,7 +1153,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3796" name="Tempest Shard" type="EtcItem">
<!-- Spirit ore obtained by killing a fline. Collect 40 and take them to Guild Member Tor. -->
<!-- A crystal collected from killing Fline. Collect 40 of these and take them to Tor from the Hunters' Guild. -->
<set name="icon" val="icon.etc_gem_clear_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -25,7 +25,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3802" name="Okun's Head" type="EtcItem">
<!-- Certificate of having killed timak overlord okun. Take it to Guild Member Tor. -->
<!-- A proof of killing Timak Overlord Okun. Take it to Tor from the Hunters' Guild. -->
<set name="icon" val="icon.etc_skull_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -37,7 +37,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3803" name="Kakran's Head" type="EtcItem">
<!-- Certificate of having killed taik overlord kakran. Take it to Guild Member Tor. -->
<!-- A proof of killing Taik Overlord Kakran. Take it to Tor from the Hunters' Guild. -->
<set name="icon" val="icon.etc_skull_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -61,7 +61,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3805" name="Deprive Eye" type="EtcItem">
<!-- Eye obtained from deprive corpse. Collect 20 and take them to Guild Member Tor. -->
<!-- An eyeball obtained from Demonic Eye's corpse. Collect 20 and take them to Guild Member Tor. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -97,7 +97,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3808" name="Skull of Executed" type="EtcItem">
<!-- Skull obtained from killing grave wanderer. Collect 20 and take them to Guild Member Tor. -->
<!-- A skull obtained from killing Graveyard Wanderer. Collect 20 of these and take them to Tor from the Hunters' Guild. -->
<set name="icon" val="icon.etc_skull_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -361,7 +361,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3830" name="Scale of Wyvern Shamhai" type="EtcItem">
<!-- Scale of Wyvern Shamhai. Take this and recover 20 eggs from the Basilisks and Lesser Basilisks of the Wasteland. -->
<!-- A scale of Wyrm Shamhai. Collect these and 20 eggs from Basilisks and Lesser Basilisks in the Wasteland. -->
<set name="icon" val="icon.etc_seed_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -373,7 +373,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3831" name="Egg of Wyvern Shamhai" type="EtcItem">
<!-- Egg of Wyvern Shamhai recovered from the Basilisks and Lesser Basilisks. -->
<!-- An egg of Wyrm Shamhai recovered from Basilisks and Lesser Basilisks in the Wasteland. -->
<set name="icon" val="icon.etc_dragon_egg_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -385,7 +385,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3832" name="Herb of Harit" type="EtcItem">
<!-- An ingredient for the antidote. Take all 4 antidote ingredients to the clan leader within the time limit. -->
<!-- An ingredient for the antidote. Take all of the antidote ingredients to the clan leader within the time limit. -->
<set name="icon" val="icon.etc_herb_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -395,7 +395,7 @@
<set name="is_depositable" val="false" />
</item>
<item id="3833" name="Herb of Vanor" type="EtcItem">
<!-- An ingredient for the antidote. Take all 4 antidote ingredients to the clan leader within the time limit. -->
<!-- An ingredient for the antidote. Take all of the antidote ingredients to the clan leader within the time limit. -->
<set name="icon" val="icon.etc_herb_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -405,7 +405,7 @@
<set name="is_depositable" val="false" />
</item>
<item id="3834" name="Herb of Oel Mahum" type="EtcItem">
<!-- An ingredient for the antidote. Take all 4 antidote ingredients to the clan leader within the time limit. -->
<!-- An ingredient for the antidote. Take all of the antidote ingredients to the clan leader within the time limit. -->
<set name="icon" val="icon.etc_herb_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -415,7 +415,7 @@
<set name="is_depositable" val="false" />
</item>
<item id="3835" name="Blood of Eva" type="EtcItem">
<!-- An ingredient for the antidote. Take all 4 antidote ingredients to the clan leader within the time limit. -->
<!-- An ingredient for the antidote. Take all of the antidote ingredients to the clan leader within the time limit. -->
<set name="icon" val="icon.etc_dragon_blood_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -691,7 +691,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3859" name="1st Fragment of Abyssal Jewel" type="EtcItem">
<!-- Fragment obtained by destroying an Abyssal Jewel in Gludio. Take it to Warehouse Chief Moke, the Watchman of the Seal. -->
<!-- A shard of the destroyed Abyssal Jewel in Gludio. Take it to Warehouse Chief Moke, the Guardian of the Seal. -->
<set name="icon" val="icon.etc_broken_crystal_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -727,7 +727,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3862" name="Mara Fang" type="EtcItem">
<!-- The proof obtained after killing jewel guardian Mara. Take it to Warehouse Chief Moke, the Watchman of the Seal. -->
<!-- A proof of killing Jewel Guardian Mara. Take it to Warehouse Chief Moke, the Guardian of the Seal. -->
<set name="icon" val="icon.etc_fang_ivory_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -739,7 +739,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="3863" name="Musfel Fang" type="EtcItem">
<!-- The proof obtained after killing jewel guardian Musfel. Take it to Blacksmith Helton, the Watchman of the Seal. -->
<!-- A proof of killing Jewel Guardian Musfel. Take it to Blacksmith Helton, the Guardian of the Seal. -->
<set name="icon" val="icon.etc_fang_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -651,7 +651,7 @@
</skills>
</item>
<item id="3927" name="Scroll: Death Whisper" type="EtcItem">
<!-- Increases Critical Damage for standard attacks. -->
<!-- Increases Critical Damage for basic attacks. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -670,7 +670,7 @@
</skills>
</item>
<item id="3928" name="Scroll: Focus" type="EtcItem">
<!-- Increases Critical Rate for standard attacks. -->
<!-- Increases Critical Rate for basic attacks. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -1002,7 +1002,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="3947" name="Blessed No-grade Spiritshot" type="EtcItem">
<!-- The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing its magic significantly. Used with No-grade weapons. -->
<!-- Increases weapons' magic power. Used with No-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_white_i01" />
<set name="default_action" val="SPIRITSHOT" />
<set name="immediate_effect" val="true" />
@@ -1018,7 +1018,7 @@
</skills>
</item>
<item id="3948" name="Blessed D-grade Spiritshot" type="EtcItem">
<!-- The power of a higher-level spirit is bestowed upon a weapon causing its M. Atk. to momentarily increase. Used with a D-grade weapon. -->
<!-- Increases weapons' magic power. Used with D-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_blue_i01" />
<set name="default_action" val="SPIRITSHOT" />
<set name="immediate_effect" val="true" />
@@ -1035,7 +1035,7 @@
</skills>
</item>
<item id="3949" name="Blessed C-grade Spiritshot" type="EtcItem">
<!-- The power of a higher-level spirit is bestowed upon a weapon causing its M. Atk. to momentarily increase. Used with a C-grade weapon. -->
<!-- Increases weapons' magic power. Used with C-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_green_i01" />
<set name="default_action" val="SPIRITSHOT" />
<set name="immediate_effect" val="true" />
@@ -1052,7 +1052,7 @@
</skills>
</item>
<item id="3950" name="Blessed B-grade Spiritshot" type="EtcItem">
<!-- The power of a higher-level spirit is bestowed upon a weapon causing its M. Atk. to momentarily increase. Used with a B-grade weapon. -->
<!-- Increases weapons' magic power. Used with B-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_red_i01" />
<set name="default_action" val="SPIRITSHOT" />
<set name="immediate_effect" val="true" />
@@ -1069,7 +1069,7 @@
</skills>
</item>
<item id="3951" name="Blessed A-grade Spiritshot" type="EtcItem">
<!-- Increases a weapon's magic power. Used with A-grade weapons. -->
<!-- Increases weapons' magic power. Used with A-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_silver_i01" />
<set name="default_action" val="SPIRITSHOT" />
<set name="immediate_effect" val="true" />
@@ -1086,7 +1086,7 @@
</skills>
</item>
<item id="3952" name="Blessed S-grade Spiritshot" type="EtcItem">
<!-- Increases a weapon's magical power. Used with S-grade weapons. -->
<!-- Increases weapons' magic power. Used with S-grade weapons. -->
<set name="icon" val="icon.etc_spell_shot_gold_i01" />
<set name="default_action" val="SPIRITSHOT" />
<set name="immediate_effect" val="true" />
@@ -1173,7 +1173,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="3958" name="Blessed Scroll of Escape" type="EtcItem">
<!-- Magical scroll that relocates user to the nearest village -->
<!-- A magic scroll for teleporting to the nearest village. -->
<set name="icon" val="icon.etc_scroll_of_return_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -439,7 +439,7 @@
</skills>
</item>
<item id="4039" name="Corroded Mold Glue" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_reagent_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -450,7 +450,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4040" name="Corroded Mold Lubricant" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_reagent_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -461,7 +461,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4041" name="Corroded Mold Hardener" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_reagent_blue_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -472,7 +472,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4042" name="Corroded Enria" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_gem_red_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -494,7 +494,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4044" name="Corroded Thons" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_gem_clear_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -505,7 +505,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4045" name="Corroded Maestro Holder" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_lump_yellow_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -516,7 +516,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4046" name="Corroded Maestro Anvil Lock" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_lump_dark_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -527,7 +527,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4047" name="Corroded Craftsman Mold" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_mold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -538,7 +538,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4048" name="Corroded Maestro Mold" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_silver_mold_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -11,7 +11,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4201" name="Spellbook: Shock Resistance" type="EtcItem">
<!-- A spellbook for learning the Stun Resistance skill. Used by Elven Elders. Required level: 40. -->
<!-- A spellbook for learning the Shock Resistance skill. Used by Elven Elders. Required level: 40. -->
<set name="icon" val="icon.etc_spell_books_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -460,7 +460,7 @@
<set name="is_destroyable" val="false" />
</item>
<item id="4233" name="Knuckle Duster" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_knuckle_dust_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -722,7 +722,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="4249" name="Ol Mahum Captain's Head" type="EtcItem">
<!-- Severed head of an Ol Mahum Captain. Collect 30 of them and take them to Turek Chief Burai. -->
<!-- A severed head of an Ol Mahum Captain. Collect 30 of them and take them to Turek Chief Burai. -->
<set name="icon" val="icon.etc_skull_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LEATHER" />
@@ -1106,7 +1106,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="4281" name="Powder to Summon Dead Souls" type="EtcItem">
<!-- The magic powder bought from Magister Xenovia. Throw it along with the victims' bones into a the Psychic Medium's Urn. -->
<!-- Magic powder bought from Magister Xenovia. Throw it along with the victims' bones into the Psychic Medium's Urn. -->
<set name="icon" val="icon.etc_powder_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="BONE" />
@@ -388,7 +388,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="4332" name="Tarlk Amulet" type="EtcItem">
<!-- Mark that can be obtained by catching a Tarlk Bugbear or a Tarlk Basilisk. Collect 30 and take them to a Clan Hall Herald. -->
<!-- Equipped in 1 head accessory slot. -->
<set name="icon" val="icon.etc_orcish_talisman_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -882,7 +882,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4378" name="Sweet Potato" type="EtcItem">
<!-- Large sized sweet potato that was just plucked out of the soil. You s it or roast it. It will make a delicious treat. -->
<!-- A large sweet potato that has just been plucked out of soil. Roast it to make a delicious treat. -->
<set name="icon" val="icon.etc_seed_yellow_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="BONE" />
@@ -53,7 +53,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4405" name="Blue Dimensional Stone - Shard" type="EtcItem">
<!-- Broken shard of the blue Dimensional Stone. Collect these and take them to Researcher Euclie. -->
<!-- A shard of the broken Blue Dimensional Stone. Collect all the shards and take them to Researcher Euclie. -->
<set name="icon" val="icon.etc_broken_crystal_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
@@ -63,7 +63,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="4406" name="Red Dimensional Stone - Shard" type="EtcItem">
<!-- Broken shard of the red Dimensional Stone. Collect these and take them to Researcher Pitagon. -->
<!-- A shard of the broken Red Dimensional Stone. Collect all shards and take them to Researcher Pithgon. -->
<set name="icon" val="icon.etc_broken_crystal_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
@@ -316,7 +316,7 @@
</skills>
</item>
<item id="4425" name="Penitent's Manacles" type="EtcItem">
<!-- The heavy manacles used to summon a Sin Eater. Summoning the Sin Eater consumes all the summoner's XP. The Sin Eater must be fed Wolf Food. -->
<!-- Heavy manacles for summoning Sin Eater. Summoning Sin Eater consumes all the summoner's XP. Sin Eater must be fed Wolf Food. -->
<set name="icon" val="icon.etc_leash_i00" />
<set name="default_action" val="SKILL_MAINTAIN" />
<set name="etcitem_type" val="PET_COLLAR" />
@@ -1048,7 +1048,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="4677" name="Potion of Critical Escape" type="EtcItem">
<!-- Misdirects enemy attack, inhibits Speed of user. -->
<!-- Allows to evade enemies' attacks, but decreases Speed. -->
<set name="icon" val="icon.etc_potion_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -1114,7 +1114,7 @@
</skills>
</item>
<item id="4680" name="Potion of Critical Escape" type="EtcItem">
<!-- Reduces P. Def. and reflects damage back upon enemy. -->
<!-- Decreases P. Def. and reflects damage back to the enemy. -->
<set name="icon" val="icon.etc_potion_blue_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -621,7 +621,7 @@
</stats>
</item>
<item id="4720" name="Tallum Blade - Health" type="Weapon">
<!-- <Special Ability>. Max HP +25%. No Soul Crystal option. -->
<!-- <Special properties> Max HP +25% No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_tallum_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -648,7 +648,7 @@
</stats>
</item>
<item id="4721" name="Tallum Blade - Rsk. Evasion" type="Weapon">
<!-- <Special Ability>. Increases Evasion when HP drops to 60% or below. No Soul Crystal option. -->
<!-- <Special properties> Increases Evasion when HP is lower than 60%. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_tallum_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -675,7 +675,7 @@
</stats>
</item>
<item id="4722" name="Tallum Blade - Rsk. Haste" type="Weapon">
<!-- <Special Ability>. Increases Atk. Spd. when HP drops to 60% or below. No Soul Crystal option. -->
<!-- <Special properties> Increases Atk. Spd. when HP is lower than 60%. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_tallum_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1725,7 +1725,7 @@
</stats>
</item>
<item id="4756" name="Meteor Shower - Health" type="Weapon">
<!-- <Special Ability>. Max HP +25%. No Soul Crystal option. -->
<!-- <Special properties> Max HP +25% No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_meteor_shower_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1753,7 +1753,7 @@
</stats>
</item>
<item id="4757" name="Meteor Shower - Focus" type="Weapon">
<!-- <Special Ability>. Increases P. Critical Rate. No Soul Crystal option. -->
<!-- <Special properties> Increases Critical Rate. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_meteor_shower_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1781,7 +1781,7 @@
</stats>
</item>
<item id="4758" name="Meteor Shower - P. Focus" type="Weapon">
<!-- <Special Ability>. Increases P. Critical Rate during PvP. No Soul Crystal option. -->
<!-- <Special properties> Increases Critical Rate in PvP. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_meteor_shower_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2553,7 +2553,7 @@
</stats>
</item>
<item id="4783" name="Bloody Orchid - Evasion" type="Weapon">
<!-- <Special Ability>. Evasion +2. No Soul Crystal option. -->
<!-- <Special properties> Evasion +2 No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_bloody_orchid_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -2581,7 +2581,7 @@
</stats>
</item>
<item id="4784" name="Bloody Orchid - Focus" type="Weapon">
<!-- <Special Ability>. Increases P. Critical Rate. No Soul Crystal option. -->
<!-- <Special properties> Increases Critical Rate. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_bloody_orchid_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -2609,7 +2609,7 @@
</stats>
</item>
<item id="4785" name="Bloody Orchid - Backstab" type="Weapon">
<!-- <Special Ability>. Increases P. Critical Rate when attacking the target from behind. No Soul Crystal option. -->
<!-- <Special properties> Increases Critical Rate when backstabbing. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_bloody_orchid_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -218,7 +218,7 @@
</stats>
</item>
<item id="4807" name="Blood Tornado - Critical Drain" type="Weapon">
<!-- <Special Option>. Absorbs the target's HP after a Critical Attack. No Soul Crystal option. -->
<!-- <Special properties> Absorbs the target's HP after a critical attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_blood_tornado_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -246,7 +246,7 @@
</stats>
</item>
<item id="4808" name="Blood Tornado - Rsk. Evasion" type="Weapon">
<!-- <Special Ability>. Increases Evasion when HP drops to 60% or below. No Soul Crystal option. -->
<!-- <Special properties> Increases Evasion when HP is lower than 60%. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_blood_tornado_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -274,7 +274,7 @@
</stats>
</item>
<item id="4809" name="Blood Tornado - Haste" type="Weapon">
<!-- <Special Ability>. Increases Atk. Spd. No Soul Crystal option. -->
<!-- <Special properties> Increases Atk. Spd. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_blood_tornado_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -991,7 +991,7 @@
</stats>
</item>
<item id="4831" name="Carnage Bow - Critical Bleed" type="Weapon">
<!-- <Special Option>. Has a 30% chance of casting Bleed on the target during a standard Critical Attack. No Soul Crystal option. -->
<!-- <Special properties> With a 30% chance, inflicts Bleed on the target after a critical attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_carnium_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1021,7 +1021,7 @@
</stats>
</item>
<item id="4832" name="Carnage Bow - Mana Up" type="Weapon">
<!-- <Special Ability>. Max MP +30%. No Soul Crystal option. -->
<!-- <Special properties> Max MP +30% No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_carnium_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1051,7 +1051,7 @@
</stats>
</item>
<item id="4833" name="Carnage Bow - Quick Recovery" type="Weapon">
<!-- <Special Option>. Skill Cooldown is about -10%. No Soul Crystal option. -->
<!-- <Special properties> Skill Cooldown -10% No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_carnium_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1930,7 +1930,7 @@
</stats>
</item>
<item id="4861" name="Halberd" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal property>. A 15% chance of stunning the target after a critical attack. -->
<!-- <Soul crystal property> With a 15% chance, stuns the target after a critical attack. -->
<set name="icon" val="icon.weapon_halbard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1961,7 +1961,7 @@
</stats>
</item>
<item id="4862" name="Halberd" additionalName="Long Blow" type="Weapon">
<!-- <Soul Crystal property>. Increases the attack range. -->
<!-- <Soul crystal property> Increases attack range. -->
<set name="icon" val="icon.weapon_halbard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1992,7 +1992,7 @@
</stats>
</item>
<item id="4863" name="Halberd" additionalName="Wide Blow" type="Weapon">
<!-- <Soul Crystal property>. Broadens the angle of attack. -->
<!-- <Soul crystal property> Widens attack angle. -->
<set name="icon" val="icon.weapon_halbard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -264,7 +264,7 @@
<set name="handler" val="MercTicket" />
</item>
<item id="5220" name="Corroded Metal Hardener" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_plate_blue_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -431,7 +431,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="5232" name="White Cloth" type="EtcItem">
<!-- Large piece of white cloth given by Magister Hanellin. Kill Guardian Angels and Seal Angels and soak the cloth with their blood. -->
<!-- A large piece of white cloth given by Magister Hanellin. Kill Guardian Angels and Sealed Angels and soak the cloth with their blood. -->
<set name="icon" val="icon.etc_piece_of_cloth_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CLOTH" />
@@ -443,7 +443,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="5233" name="Keshanberk*Keshanberk" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -495,7 +495,7 @@
</skills>
</item>
<item id="5235" name="Facelifting Potion A" type="EtcItem">
<!-- Beauty potion that changes one's facial appearance to Type A. Both genders. The results may be viewed on the Character Creation Screen. -->
<!-- A beauty potion that changes one's face to Type A. For both genders. You can check the result in the Character Creation UI. -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -516,7 +516,7 @@
</skills>
</item>
<item id="5236" name="Facelifting Potion B" type="EtcItem">
<!-- Beauty potion that changes one's facial appearance to Type B. Both genders. The results may be viewed on the Character Creation Screen. -->
<!-- A beauty potion that changes one's face to Type B. For both genders. You can check the result in the Character Creation UI. -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -537,7 +537,7 @@
</skills>
</item>
<item id="5237" name="Facelifting Potion C" type="EtcItem">
<!-- Beauty potion that changes one's facial appearance to Type C. Both genders. The results may be viewed on the Character Creation Screen. -->
<!-- A beauty potion that changes one's face to Type C. For both genders. You can check the result in the Character Creation UI. -->
<set name="icon" val="icon.etc_lesser_potion_purple_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -558,7 +558,7 @@
</skills>
</item>
<item id="5238" name="Dye Potion A" type="EtcItem">
<!-- Beauty potion that changes one's hair color to Type A. Both genders. The results may be viewed on the Character Creation Screen. -->
<!-- A beauty potion that changes one's hair color to Type A. For both genders. You can check the result in the Character Creation UI. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -579,7 +579,7 @@
</skills>
</item>
<item id="5239" name="Dye Potion B" type="EtcItem">
<!-- Beauty potion that changes one's hair color to Type B. Both genders. The results may be viewed on the Character Creation Screen. -->
<!-- A beauty potion that changes one's hair color to Type B. For both genders. You can check the result in the Character Creation UI. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -600,7 +600,7 @@
</skills>
</item>
<item id="5240" name="Dye Potion C" type="EtcItem">
<!-- Beauty potion that changes one's hair color to Type C. Both genders. The results may be viewed on the Character Creation Screen. -->
<!-- A beauty potion that changes one's hair color to Type C. For both genders. You can check the result in the Character Creation UI. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -642,7 +642,7 @@
</skills>
</item>
<item id="5242" name="Hair Style Change Potion A" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type A. Both genders. The results may be viewed on the Character Creation Screen. -->
<!-- A beauty potion that changes one's hair style to Type A. For both genders. You can check the result in the Character Creation UI. -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -663,7 +663,7 @@
</skills>
</item>
<item id="5243" name="Hair Style Change Potion B" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type B. Both genders. The results may be viewed on the Character Creation Screen. -->
<!-- A beauty potion that changes one's hair style to Type B. For both genders. You can check the result in the Character Creation UI. -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -684,7 +684,7 @@
</skills>
</item>
<item id="5244" name="Hair Style Change Potion C" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type C. Both genders. The results may be viewed on the Character Creation Screen. -->
<!-- A beauty potion that changes one's hair style to Type C. For both genders. You can check the result in the Character Creation UI. -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -705,7 +705,7 @@
</skills>
</item>
<item id="5245" name="Hair Style Change Potion D" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type D. Both genders. The results may be viewed on the Character Creation Screen. -->
<!-- A beauty potion that changes one's hair style to Type D. For both genders. You can check the result in the Character Creation UI. -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -726,7 +726,7 @@
</skills>
</item>
<item id="5246" name="Hair Style Change Potion E" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type E. Both genders. The results may be viewed on the Character Creation Screen. -->
<!-- A beauty potion that changes one's hair style to Type E. For both genders. You can check the result in the Character Creation UI. -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -747,7 +747,7 @@
</skills>
</item>
<item id="5247" name="Hair Style Change Potion F" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type F. May be used only by female characters. The results may be viewed on the Character Creation Screen. -->
<!-- A beauty potion that changes one's hair style to Type F. For both genders. You can check the result in the Character Creation UI. -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -768,7 +768,7 @@
</skills>
</item>
<item id="5248" name="Hair Style Change Potion G" type="EtcItem">
<!-- Beauty potion that changes one's hair style to Type G. May be used only by female characters. The results may be viewed on the Character Creation Screen. -->
<!-- A beauty potion that changes one's hair style to Type G. For both genders. You can check the result in the Character Creation UI. -->
<set name="icon" val="icon.etc_lesser_potion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -1262,7 +1262,7 @@
<set name="commissionItemType" val="RECIPE" />
</item>
<item id="5283" name="Rice Cake" type="EtcItem">
<!-- A rice cake that restores HP and MP. -->
<!-- A rice cake that recovers HP and MP. -->
<set name="icon" val="icon.etc_mochi_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -1327,7 +1327,7 @@
</stats>
</item>
<item id="5286" name="Berserker Blade" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_berserker_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -540,7 +540,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5549" name="Corroded Metallic Thread" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_skein_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -551,7 +551,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5550" name="Corroded Reinforced Metal Plate" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_squares_wood_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -562,7 +562,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5551" name="Corroded Reorin's Mold" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_blacksmiths_frame_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -573,7 +573,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5552" name="Corroded Warsmith' Mold" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_blacksmiths_frame_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -584,7 +584,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5553" name="Corroded Arcsmith' Anvil" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_blacksmiths_frame_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -595,7 +595,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5554" name="Corroded Warsmith' Holder" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_blacksmiths_frame_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1095,7 +1095,7 @@
</skills>
</item>
<item id="5592" name="Greater CP Potion" type="EtcItem">
<!-- Restores 200 CP. -->
<!-- Recovers 200 CP. -->
<set name="icon" val="icon.etc_cp_potion_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -1114,7 +1114,7 @@
</skills>
</item>
<item id="5593" name="Low-grade SP Scroll" type="EtcItem">
<!-- Recharges SP by 5. -->
<!-- Recovers 1 SP. Required level: 76+. -->
<set name="icon" val="icon.etc_sp_scroll1_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -1130,7 +1130,7 @@
</skills>
</item>
<item id="5594" name="Mid-grade SP Scroll" type="EtcItem">
<!-- Recharges SP by 50. -->
<!-- Recovers 1 SP. Required level: 76+. -->
<set name="icon" val="icon.etc_sp_scroll2_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -1146,7 +1146,7 @@
</skills>
</item>
<item id="5595" name="High-grade SP Scroll" type="EtcItem">
<!-- Recharges SP by 1000. -->
<!-- Recovers 1 SP. Required level: 76+. -->
<set name="icon" val="icon.etc_sp_scroll3_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -1162,7 +1162,7 @@
</skills>
</item>
<item id="5596" name="Dasparion's Staff" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal properties>. Max MP +30%. Increases PvP damage. -->
<!-- <Soul crystal property> Max MP +30%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_dasparions_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1194,7 +1194,7 @@
</stats>
</item>
<item id="5597" name="Dasparion's Staff" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal property>. Max MP +60%, Max HP -40%. Increases PvP damage. -->
<!-- <Soul crystal property> Max MP +60%, Max HP -40%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_dasparions_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1226,7 +1226,7 @@
</stats>
</item>
<item id="5598" name="Dasparion's Staff" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal property>. Casting Spd. +15%. Increases PvP damage. -->
<!-- <Soul crystal property> Casting Spd. +15%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_dasparions_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1258,7 +1258,7 @@
</stats>
</item>
<item id="5599" name="Meteor Shower" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal properties>. Critical Rate for standard attacks +61. Increases PvP damage. -->
<!-- <Soul crystal property> Critical Rate for basic attacks +61. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_meteor_shower_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="5600" name="Meteor Shower" additionalName="Critical Bleed" type="Weapon">
<!-- <Soul Crystal properties>. A 42% chance of inflicting Bleed on the target after a critical attack. Increases PvP damage. -->
<!-- <Soul crystal property> With a 42% chance, inflicts Bleed on the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_meteor_shower_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -33,7 +33,7 @@
</stats>
</item>
<item id="5601" name="Meteor Shower" additionalName="Rsk. Haste" type="Weapon">
<!-- <Soul Crystal properties>. Atk. Spd. +11% when HP is lower than 60%. Increases PvP damage. -->
<!-- <Soul crystal property> Atk. Spd. +11% when HP is lower than 60%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_meteor_shower_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -64,7 +64,7 @@
</stats>
</item>
<item id="5602" name="Elysian" additionalName="Health" type="Weapon">
<!-- <Soul Crystal properties>. Max HP +25%. Increases PvP damage. -->
<!-- <Soul crystal property> Max HP +25%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_elysian_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -95,7 +95,7 @@
</stats>
</item>
<item id="5603" name="Elysian" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal properties>. P. Atk. +32, Max HP -15%. Increases PvP damage. -->
<!-- <Soul crystal property> Max HP -15%, P. Atk. +32. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_elysian_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -126,7 +126,7 @@
</stats>
</item>
<item id="5604" name="Elysian" additionalName="Critical Drain" type="Weapon">
<!-- <Soul Crystal property>. Absorbs 19 HP from the target after a critical attack. Increases PvP damage. -->
<!-- <Soul crystal property> Absorbs 19 HP from the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_elysian_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -158,7 +158,7 @@
</stats>
</item>
<item id="5605" name="Branch of the Mother Tree" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal property>. Max MP +60%, Max HP -40%. Increases PvP damage. -->
<!-- <Soul crystal property> Max MP +60%, Max HP -40%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_worldtrees_branch_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -190,7 +190,7 @@
</stats>
</item>
<item id="5606" name="Branch of the Mother Tree" additionalName="Magic Damage" type="Weapon">
<!-- <Soul Crystal property>. A 30% chance of inflicting additional magical damage (with 8 power) on the target after using a debuff. Increases PvP damage. -->
<!-- <Soul crystal property> With a 30% chance, deals additional magic damage (power 8) to the target after using a debuff. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_worldtrees_branch_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -223,7 +223,7 @@
</stats>
</item>
<item id="5607" name="Branch of the Mother Tree" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal property>. Casting Spd. +15%. Increases PvP damage. -->
<!-- <Soul crystal property> Casting Spd. +15%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_worldtrees_branch_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -255,7 +255,7 @@
</stats>
</item>
<item id="5608" name="Carnage Bow" additionalName="Decrease Weight" type="Weapon">
<!-- <Soul Crystal property>. Weight limit +20%. Increases PvP damage. -->
<!-- <Soul crystal property> Weight limit +20%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_carnium_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -290,7 +290,7 @@
</stats>
</item>
<item id="5609" name="Carnage Bow" additionalName="Critical Bleed" type="Weapon">
<!-- <Soul Crystal properties>. A 35% chance of inflicting Bleed on the target after a critical attack. Increases PvP damage. -->
<!-- <Soul crystal property> With a 35% chance, inflicts Bleed on the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_carnium_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -325,7 +325,7 @@
</stats>
</item>
<item id="5610" name="Carnage Bow" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal properties>. Max MP +30%. Increases PvP damage. -->
<!-- <Soul crystal property> Max MP +30%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_carnium_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -359,7 +359,7 @@
</stats>
</item>
<item id="5611" name="Soul Bow" additionalName="Cheap Shot" type="Weapon">
<!-- <Soul Crystal property>. A 38% chance of decreasing MP Consumption to 1 after a standard attack. Increases PvP damage. -->
<!-- <Soul crystal property> With a 38% chance, consumes 1 MP after a basic attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_soul_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -394,7 +394,7 @@
</stats>
</item>
<item id="5612" name="Soul Bow" additionalName="Quick Recovery" type="Weapon">
<!-- <Soul Crystal Enhancement>. Skill Cooldown is about -15%. Inflicts additional damage in PvP. -->
<!-- <Soul crystal property> Skill Cooldown -15%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_soul_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -428,7 +428,7 @@
</stats>
</item>
<item id="5613" name="Soul Bow" additionalName="Critical Poison" type="Weapon">
<!-- <Soul Crystal property>. An 18% chance of poisoning the target after a critical attack. Increases PvP damage. -->
<!-- <Soul crystal property> With a 18% chance, poisons the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_soul_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -463,7 +463,7 @@
</stats>
</item>
<item id="5614" name="Bloody Orchid" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal properties>. Critical Rate for standard attacks +67. Increases PvP damage. -->
<!-- <Soul crystal property> Critical Rate for basic attacks +67. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_bloody_orchid_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -494,7 +494,7 @@
</stats>
</item>
<item id="5615" name="Bloody Orchid" additionalName="Backstab" type="Weapon">
<!-- <Soul Crystal properties>. Critical Rate for standard attacks +37 after a backstab. Increases PvP damage. -->
<!-- <Soul crystal property> Critical Rate for basic attacks +37% after a backstab. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_bloody_orchid_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -525,7 +525,7 @@
</stats>
</item>
<item id="5616" name="Bloody Orchid" additionalName="Critical Bleed" type="Weapon">
<!-- <Soul Crystal property>. A 12% chance of inflicting Bleed on the target after a critical attack. Increases PvP damage. -->
<!-- <Soul crystal property> With a 12% chance, inflicts Bleed on the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_bloody_orchid_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -557,7 +557,7 @@
</stats>
</item>
<item id="5617" name="Soul Separator" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Accuracy +4. -->
<!-- <Soul crystal property> P. Accuracy +4 -->
<set name="icon" val="icon.weapon_soul_separator_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -588,7 +588,7 @@
</stats>
</item>
<item id="5618" name="Soul Separator" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal properties>. P. Atk. +200 after a critical attack. Increases PvP damage. -->
<!-- <Soul crystal property> P. Atk. +200 after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_soul_separator_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -619,7 +619,7 @@
</stats>
</item>
<item id="5619" name="Soul Separator" additionalName="Rsk. Haste" type="Weapon">
<!-- <Soul Crystal properties>. Atk. Spd. +11% when HP is lower than 60%. Increases PvP damage. -->
<!-- <Soul crystal property> Atk. Spd. +11% when HP is lower than 60%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_soul_separator_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -650,7 +650,7 @@
</stats>
</item>
<item id="5620" name="Blood Tornado" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal properties>. Atk. Spd. +6%. Increases PvP damage. -->
<!-- <Soul crystal property> Atk. Spd. +6%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_blood_tornado_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -681,7 +681,7 @@
</stats>
</item>
<item id="5621" name="Blood Tornado" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal properties>. Critical Rate for standard attacks +61. Increases PvP damage. -->
<!-- <Soul crystal property> Critical Rate for basic attacks +61. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_blood_tornado_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -712,7 +712,7 @@
</stats>
</item>
<item id="5622" name="Blood Tornado" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal properties>. P. Atk. +38, Max HP -15%. Increases PvP damage. -->
<!-- <Soul crystal property> Max HP -15%, P. Atk. +38. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_blood_tornado_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -743,7 +743,7 @@
</stats>
</item>
<item id="5623" name="Dragon Grinder" additionalName="Rsk. Evasion" type="Weapon">
<!-- <Soul Crystal properties>. Evasion +6 when HP is lower than 60%. Increases PvP damage. -->
<!-- <Soul crystal property> Evasion +6 when HP is lower than 60%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_dragon_grinder_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -774,7 +774,7 @@
</stats>
</item>
<item id="5624" name="Dragon Grinder" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Accuracy +5. Deals additional PvP damage. -->
<!-- <Soul crystal property> P. Accuracy +5. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_dragon_grinder_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -805,7 +805,7 @@
</stats>
</item>
<item id="5625" name="Dragon Grinder" additionalName="Health" type="Weapon">
<!-- <Soul Crystal properties>. Max HP +25%. Increases PvP damage. -->
<!-- <Soul crystal property> Max HP +25%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_dragon_grinder_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -836,7 +836,7 @@
</stats>
</item>
<item id="5626" name="Halberd" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal properties>. Atk. Spd. +6%. Increases PvP damage. -->
<!-- <Soul crystal property> Atk. Spd. +6%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_halbard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -867,7 +867,7 @@
</stats>
</item>
<item id="5627" name="Halberd" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal properties>. A 25% chance of stunning the target after a critical attack. Increases PvP damage. -->
<!-- <Soul crystal property> With a 25% chance, stuns the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_halbard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -899,7 +899,7 @@
</stats>
</item>
<item id="5628" name="Halberd" additionalName="Wide Blow" type="Weapon">
<!-- <Soul Crystal properties>. Widens the angle of attack. Increases PvP damage. -->
<!-- <Soul crystal property> Widens attack angle. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_halbard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1020,7 +1020,7 @@
</stats>
</item>
<item id="5632" name="Tallum Glaive" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Accuracy +4. -->
<!-- <Soul crystal property> P. Accuracy +4 -->
<set name="icon" val="icon.weapon_tallum_glaive_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1051,7 +1051,7 @@
</stats>
</item>
<item id="5633" name="Tallum Glaive" additionalName="Health" type="Weapon">
<!-- <Soul Crystal properties>. Max HP +25%. Increases PvP damage. -->
<!-- <Soul crystal property> Max HP +25%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_tallum_glaive_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1082,7 +1082,7 @@
</stats>
</item>
<item id="5634" name="Tallum Glaive" additionalName="Wide Blow" type="Weapon">
<!-- <Soul Crystal properties>. Widens the angle of attack. Increases PvP damage. -->
<!-- <Soul crystal property> Widens attack angle. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_tallum_glaive_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1113,7 +1113,7 @@
</stats>
</item>
<item id="5635" name="Tallum Blade" additionalName="Critical Poison" type="Weapon">
<!-- <Soul Crystal property>. A 10% chance of poisoning the target after a critical attack. Increases PvP damage. -->
<!-- <Soul crystal property> With a 10% chance, poisons the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_tallum_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1145,7 +1145,7 @@
</stats>
</item>
<item id="5636" name="Tallum Blade" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal properties>. Atk. Spd. +6%. Increases PvP damage. -->
<!-- <Soul crystal property> Atk. Spd. +6%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_tallum_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1176,7 +1176,7 @@
</stats>
</item>
<item id="5637" name="Tallum Blade" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal properties>. P. Atk. +31, Max HP -15%. Increases PvP damage. -->
<!-- <Soul crystal property> Max HP -15%, P. Atk. +31. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_tallum_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1207,7 +1207,7 @@
</stats>
</item>
<item id="5638" name="Elemental Sword" additionalName="M. Atk." type="Weapon">
<!-- <Soul Crystal property>. M. Skill MP Consumption +15%, M. Atk. +153. Increases PvP damage. -->
<!-- <Soul crystal property> M. Skill MP Consumption +15%, M. Atk. +153. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_elemental_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1238,7 +1238,7 @@
</stats>
</item>
<item id="5639" name="Elemental Sword" additionalName="Paralysis" type="Weapon">
<!-- <Soul Crystal property>. A 5% chance of paralyzing the target after using a debuff. Increases PvP damage. -->
<!-- <Soul crystal property> With a 5% chance, paralyzes the target after using a debuff. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_elemental_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1270,7 +1270,7 @@
</stats>
</item>
<item id="5640" name="Elemental Sword" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal property>. M. Atk. +30. Increases PvP damage. -->
<!-- <Soul crystal property> M. Atk. +30. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_elemental_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1301,7 +1301,7 @@
</stats>
</item>
<item id="5641" name="Sword of Miracles" additionalName="M. Atk." type="Weapon">
<!-- <Soul Crystal property>. M. Skill MP Consumption +15%, M. Atk. +167. Increases PvP damage. -->
<!-- <Soul crystal property> M. Skill MP Consumption +15%, M. Atk. +167. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_sword_of_miracle_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1332,7 +1332,7 @@
</stats>
</item>
<item id="5642" name="Sword of Miracles" additionalName="Silence" type="Weapon">
<!-- <Soul Crystal property>. A 10% chance of inflicting Silence on the target after using a debuff. Increases PvP damage. -->
<!-- <Soul crystal property> With a 10% chance, inflicts Silence on the target after using a debuff. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_sword_of_miracle_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1364,7 +1364,7 @@
</stats>
</item>
<item id="5643" name="Sword of Miracles" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal property>. Casting Spd. +15%. Increases PvP damage. -->
<!-- <Soul crystal property> Casting Spd. +15%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_sword_of_miracle_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1395,7 +1395,7 @@
</stats>
</item>
<item id="5644" name="Dragon Slayer" additionalName="Health" type="Weapon">
<!-- <Soul Crystal properties>. Max HP +25%. Increases PvP damage. -->
<!-- <Soul crystal property> Max HP +25%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_dragon_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1426,7 +1426,7 @@
</stats>
</item>
<item id="5645" name="Dragon Slayer" additionalName="Critical Bleed" type="Weapon">
<!-- <Soul Crystal property>. A 24% chance of inflicting Bleed on the target after a critical attack. Increases PvP damage. -->
<!-- <Soul crystal property> With a 24% chance, inflicts Bleed on the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_dragon_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1458,7 +1458,7 @@
</stats>
</item>
<item id="5646" name="Dragon Slayer" additionalName="Critical Drain" type="Weapon">
<!-- <Soul Crystal property>. Absorbs 11 HP from the target after a critical attack. Increases PvP damage. -->
<!-- <Soul crystal property> Absorbs 11 HP from the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_dragon_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1490,7 +1490,7 @@
</stats>
</item>
<item id="5647" name="Dark Legion's Edge" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal properties>. P. Atk. +326 after a critical attack. Increases PvP damage. -->
<!-- <Soul crystal property> P. Atk. +326 after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1521,7 +1521,7 @@
</stats>
</item>
<item id="5648" name="Dark Legion's Edge" additionalName="Health" type="Weapon">
<!-- <Soul Crystal properties>. Max HP +25%. Increases PvP damage. -->
<!-- <Soul crystal property> Max HP +25%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1552,7 +1552,7 @@
</stats>
</item>
<item id="5649" name="Dark Legion's Edge" additionalName="Rsk. Focus" type="Weapon">
<!-- <Soul Crystal properties>. Critical Rate for standard attacks +130 when HP is lower than 60%. Increases PvP damage. -->
<!-- <Soul crystal property> Critical Rate for basic attacks +130 when HP is lower than 60%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -89,7 +89,7 @@
</stats>
</item>
<item id="5705" name="Keshanberk*Damascus" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -119,7 +119,7 @@
</stats>
</item>
<item id="5706" name="Damascus*Damascus" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -790,7 +790,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5745" name="Corroded Recipe: Sealed Blue Wolf Gloves" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -934,7 +934,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5757" name="Corroded Sealed Zubei's Gauntlet Fragment" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -978,7 +978,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5761" name="Corroded Sealed Zubei's Boot Design" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_pouch_brown_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1058,7 +1058,7 @@
</stats>
</item>
<item id="5767" name="Dark Crystal Gloves" additionalName="Robe" type="Armor">
<!-- Part of the Dark Crystal robe set. -->
<!-- A part of the Dark Crystal robe set. -->
<set name="icon" val="icon.armor_t76_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -179,7 +179,7 @@
</skills>
</item>
<item id="5808" name="Party Mask" type="Armor">
<!-- A fashion item used to display a unique appearance. -->
<!-- A stylish item that emphasizes your individuality. -->
<set name="icon" val="icon.etc_party_mask_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -222,7 +222,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="5812" name="Spellbook: Servitor Empowerment" type="EtcItem">
<!-- A spellbook for learning the Servitor Empowerment skill. Used by Warlocks, Elemental Summoners and Phantom Summoners. Required level: 52. -->
<!-- A spellbook for learning the Servitor Ultimate Defense skill. Used by Warlocks, Elemental Summoners and Phantom Summoners. Required level: 52. -->
<set name="icon" val="icon.etc_spell_books_summon_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -717,7 +717,7 @@
</skills>
</item>
<item id="5859" name="Blessed Scroll of Escape: Castle" type="EtcItem">
<!-- Magical scroll that transports you to your castle. If you don't belong to a clan that controls a castle, this scroll will have no effect. -->
<!-- A magic scroll for teleporting to a castle. If your clan don't own a fortress, it will have no effect. -->
<set name="icon" val="icon.etc_scroll_of_return_castle_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -905,7 +905,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="5874" name="Sairon's Silver Hair" type="EtcItem">
<!-- Sairon's hair. Take it to Magister Dieter of Town of Giran. -->
<!-- Sairon's hair. Take it to Magister Dieter in Giran. -->
<set name="icon" val="icon.etc_pouch_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
@@ -1205,7 +1205,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="5899" name="Kail's Coin" type="EtcItem">
<!-- Coin owned by Sorcerer Kail who used to be an aid of Beleth. Take it to Warehouse Keeper Sorint. -->
<!-- A coin owned by Sorcerer Kail who used to be an aide of Beleth. Take it to Warehouse Keeper Sorint. -->
<set name="icon" val="icon.etc_magic_coin_blood_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
@@ -86,7 +86,7 @@
<set name="is_premium" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="13420" min="10" max="10" chance="100" /> <!-- Multi-colored Honey Rice Cake -->
<item id="13420" min="10" max="10" chance="100" /> <!-- Multi-Colored Honey Wheat Cake -->
<item id="13419" min="1" max="1" chance="100" /> <!-- Lineage II Commemorative Mark -->
</capsuled_items>
</item>
@@ -104,7 +104,7 @@
<set name="is_premium" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="13420" min="9" max="9" chance="100" /> <!-- Multi-colored Honey Rice Cake -->
<item id="13420" min="9" max="9" chance="100" /> <!-- Multi-Colored Honey Wheat Cake -->
<item id="13419" min="1" max="1" chance="100" /> <!-- Lineage II Commemorative Mark -->
</capsuled_items>
</item>
@@ -138,7 +138,7 @@
<set name="is_premium" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="13420" min="8" max="8" chance="100" /> <!-- Multi-colored Honey Rice Cake -->
<item id="13420" min="8" max="8" chance="100" /> <!-- Multi-Colored Honey Wheat Cake -->
<item id="13419" min="1" max="1" chance="100" /> <!-- Lineage II Commemorative Mark -->
</capsuled_items>
</item>
@@ -156,7 +156,7 @@
<set name="is_premium" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="13420" min="7" max="7" chance="100" /> <!-- Multi-colored Honey Rice Cake -->
<item id="13420" min="7" max="7" chance="100" /> <!-- Multi-Colored Honey Wheat Cake -->
<item id="13419" min="1" max="1" chance="100" /> <!-- Lineage II Commemorative Mark -->
</capsuled_items>
</item>
@@ -190,7 +190,7 @@
<set name="is_premium" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="13420" min="6" max="6" chance="100" /> <!-- Multi-colored Honey Rice Cake -->
<item id="13420" min="6" max="6" chance="100" /> <!-- Multi-Colored Honey Wheat Cake -->
<item id="13419" min="1" max="1" chance="100" /> <!-- Lineage II Commemorative Mark -->
</capsuled_items>
</item>
@@ -43,7 +43,7 @@
<set name="is_depositable" val="false" />
</item>
<item id="6004" name="Ancient Porcelain: High Quality" type="EtcItem">
<!-- Porcelain from the era of an ancient empire. Judged to be of "high grade" porcelain. -->
<!-- Porcelain from the era of an ancient empire. Considered of the high quality. -->
<set name="icon" val="icon.etc_oil_pot_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -413,7 +413,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="6320" name="Pure Silver" type="EtcItem">
<!-- Essential ingredient of Mimir's Elixir. Take it to Magister Ladd. -->
<!-- An essential ingredient for creating Mimir's Elixir. Take it to Magister Ladd. -->
<set name="icon" val="icon.etc_broken_crystal_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
@@ -424,7 +424,7 @@
<set name="is_depositable" val="false" />
</item>
<item id="6321" name="True Gold" type="EtcItem">
<!-- Essential ingredient of Mimir's Elixir. Take it to Magister Ladd. -->
<!-- An essential ingredient for creating Mimir's Elixir. Take it to Magister Ladd. -->
<set name="icon" val="icon.etc_broken_crystal_gold_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
@@ -436,7 +436,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="6322" name="Philosopher's Stone" type="EtcItem">
<!-- Essential ingredient of Mimir's Elixir. Take it to Magister Joan. -->
<!-- An essential ingredient for creating Mimir's Elixir. Take it to Magister Joan. -->
<set name="icon" val="icon.etc_bead_silver_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="CRYSTAL" />
@@ -1131,7 +1131,7 @@
<set name="is_depositable" val="false" />
</item>
<item id="6364" name="Forgotten Blade" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_forgotten_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1160,7 +1160,7 @@
</stats>
</item>
<item id="6365" name="Basalt Battlehammer" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1189,7 +1189,7 @@
</stats>
</item>
<item id="6366" name="Imperial Staff" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_imperial_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1219,7 +1219,7 @@
</stats>
</item>
<item id="6367" name="Angel Slayer" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_angel_slayer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1278,7 +1278,7 @@
</stats>
</item>
<item id="6369" name="Dragon Hunter Axe" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1307,7 +1307,7 @@
</stats>
</item>
<item id="6370" name="Saint Spear" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_saint_spear_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1339,7 +1339,7 @@
</stats>
</item>
<item id="6371" name="Demon Splinter" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_demon_splinter_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1368,7 +1368,7 @@
</stats>
</item>
<item id="6372" name="Heaven's Divider" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_heavens_divider_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1732,7 +1732,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6394" name="Red Party Mask" type="Armor">
<!-- A fashion item used to display a unique appearance. -->
<!-- A stylish item that emphasizes your individuality. -->
<set name="icon" val="icon.etc_party_mask_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -78,7 +78,7 @@
</skills>
</item>
<item id="6407" name="Large Firecracker" type="EtcItem">
<!-- Large explosive device that ignites to light up the sky. -->
<!-- A large firecracker that illuminates the sky with colorful lights. -->
<set name="icon" val="icon.etc_ultra_bomb_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
@@ -105,7 +105,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
</item>
<item id="6409" name="2006 Battle Tournament - CP Potion" type="EtcItem">
<!-- Restores CP by 200. -->
<!-- Recovers 200 CP. -->
<set name="icon" val="icon.etc_cp_potion_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
@@ -305,7 +305,7 @@
</skills>
</item>
<item id="6519" name="Corroded Low-grade Green Bait" additionalName="Not used" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_bait_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -318,7 +318,7 @@
<set name="is_oly_restricted" val="true" />
</item>
<item id="6520" name="Corroded Green Bait" additionalName="Not used" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_bait_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -331,7 +331,7 @@
<set name="is_oly_restricted" val="true" />
</item>
<item id="6521" name="Corroded High-grade Green Bait" additionalName="Not used" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_bait_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -344,7 +344,7 @@
<set name="is_oly_restricted" val="true" />
</item>
<item id="6522" name="Corroded Low-grade Purple Bait" additionalName="Not used" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_bait_i01" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -357,7 +357,7 @@
<set name="is_oly_restricted" val="true" />
</item>
<item id="6523" name="Corroded Purple Bait" additionalName="Not used" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_bait_i01" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -370,7 +370,7 @@
<set name="is_oly_restricted" val="true" />
</item>
<item id="6524" name="Corroded High-grade Purple Bait" additionalName="Not used" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_bait_i01" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -383,7 +383,7 @@
<set name="is_oly_restricted" val="true" />
</item>
<item id="6525" name="Corroded Low-grade Yellow Bait" additionalName="Not used" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_bait_i02" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -396,7 +396,7 @@
<set name="is_oly_restricted" val="true" />
</item>
<item id="6526" name="Corroded Yellow Bait" additionalName="Not used" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_bait_i02" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -409,7 +409,7 @@
<set name="is_oly_restricted" val="true" />
</item>
<item id="6527" name="Corroded High-grade Yellow Bait" additionalName="Not used" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_bait_i02" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -422,7 +422,7 @@
<set name="is_oly_restricted" val="true" />
</item>
<item id="6528" name="Corroded Event bait" additionalName="Not used" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_special_bait_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -578,7 +578,7 @@
</stats>
</item>
<item id="6535" name="Corroded No-grade Fishing Shot" additionalName="Not used" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_spirit_bullet_fish_i00" />
<set name="default_action" val="FISHINGSHOT" />
<set name="immediate_effect" val="true" />
@@ -593,7 +593,7 @@
</skills>
</item>
<item id="6536" name="Corroded D-grade Fishing Shot" additionalName="Not used" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_spirit_bullet_fish_i01" />
<set name="default_action" val="FISHINGSHOT" />
<set name="immediate_effect" val="true" />
@@ -608,7 +608,7 @@
</skills>
</item>
<item id="6537" name="Corroded C-grade Fishing Shot" additionalName="Not used" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_spirit_bullet_fish_i02" />
<set name="default_action" val="FISHINGSHOT" />
<set name="immediate_effect" val="true" />
@@ -623,7 +623,7 @@
</skills>
</item>
<item id="6538" name="Corroded B-grade Fishing Shot" additionalName="Not used" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_spirit_bullet_fish_i03" />
<set name="default_action" val="FISHINGSHOT" />
<set name="immediate_effect" val="true" />
@@ -638,7 +638,7 @@
</skills>
</item>
<item id="6539" name="Corroded A-grade Fishing Shot" additionalName="Not used" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_spirit_bullet_fish_i04" />
<set name="default_action" val="FISHINGSHOT" />
<set name="immediate_effect" val="true" />
@@ -653,7 +653,7 @@
</skills>
</item>
<item id="6540" name="S-grade Corroded Fishing Shot" additionalName="Not used" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_spirit_bullet_fish_i05" />
<set name="default_action" val="FISHINGSHOT" />
<set name="immediate_effect" val="true" />
@@ -948,7 +948,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6569" name="Blessed Scroll: Enchant A-grade Weapon" type="EtcItem">
<!-- For A-grade weapons. P. Atk. +4 for one-handed swords/ blunts/ staffs, daggers, spears. P. Atk. +5 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting from +4, P./ M. Atk. bonus is doubled. In case of failure the item is not crystallized, but its enchant value is reset to 0. Cannot be used for weapons enchanted to +30 or higher. -->
<!-- For A-grade weapons P. Atk. +4 for one-handed swords/ blunts/ staffs, daggers, spears P. Atk. +5 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists P. Atk. +8 for bows M. Atk. +3 for all weapons Starting from +4, P./ M. Atk. bonus is doubled. In case of failure the item is not crystallized, but its enchant value is reset to 0. Cannot be used on weapons enchanted to +30 or higher. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_a_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_WP" />
@@ -965,7 +965,7 @@
</skills>
</item>
<item id="6570" name="Blessed Scroll: Enchant A-grade Armor" type="EtcItem">
<!-- For A-grade armor and accessories. P. Def. +1. When enchanted to +4, P. Def. +3, HP is increased with each enchant value. The enchanting is safe up to +3 for ordinary armor and up to +4 for one-piece armor. In case of failure the item is not crystallized, but its enchant value is reset to 0. Cannot be used with equipment enchanted to +30 or higher. -->
<!-- For A-grade armor and accessories P. Def. +1 When enchanted to +4, P. Def. +3, HP is increased with each enchant value. The enchanting is safe up to +3 for ordinary armor and up to +4 for one-piece armor. In case of failure the item is not crystallized, but its enchant value is reset to 0. Cannot be used with equipment enchanted to +20 or higher. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_a_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
@@ -982,7 +982,7 @@
</skills>
</item>
<item id="6571" name="Blessed Scroll: Enchant B-grade Weapon" type="EtcItem">
<!-- For B-grade weapons. P. Atk. +3 for one-handed swords/ blunts/ staffs, daggers, spears. P. Atk. +4 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists. P. Atk. +6 for bows. M. Atk. +3 for all weapons. Starting from +4, P./ M. Atk. bonus is doubled. In case of failure the item is not crystallized, but its enchant value is reset to 0. Cannot be used for weapons enchanted to +30 or higher. -->
<!-- For B-grade weapons P. Atk. +3 for one-handed swords/ blunts/ staffs, daggers, spears P. Atk. +4 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists P. Atk. +6 for bows M. Atk. +3 for all weapons Starting from +4, P./ M. Atk. bonus is doubled. In case of failure the item is not crystallized, but its enchant value is reset to 0. Cannot be used for weapons enchanted to +30 or higher. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_b_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_WP" />
@@ -999,7 +999,7 @@
</skills>
</item>
<item id="6572" name="Blessed Scroll: Enchant B-grade Armor" type="EtcItem">
<!-- For B-grade armor and accessories. P. Def. +1. When enchanted to +4, P. Def. +3, HP is increased with each enchant value. The enchanting is safe up to +3 for ordinary armor and up to +4 for one-piece armor. In case of failure the item is not crystallized, but its enchant value is reset to 0. Cannot be used with equipment enchanted to +30 or higher. -->
<!-- For B-grade armor and accessories P. Def. +1 When enchanted to +4, P. Def. +3, HP is increased with each enchant value. The enchanting is safe up to +3 for ordinary armor and up to +4 for one-piece armor. In case of failure the item is not crystallized, but its enchant value is reset to 0. Cannot be used with equipment enchanted to +20 or higher. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_b_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
@@ -1016,7 +1016,7 @@
</skills>
</item>
<item id="6573" name="Blessed Scroll: Enchant C-grade Weapon" type="EtcItem">
<!-- For C-grade weapons. P. Atk. +3 for one-handed swords/ blunts/ staffs, daggers, spears. P. Atk. +4 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists. P. Atk. +6 for bows. M. Atk. +3 for all weapons. Starting from +4, P./ M. Atk. bonus is doubled. In case of failure the item is not crystallized, but its enchant value is reset to 0. Cannot be used for weapons enchanted to +30 or higher. -->
<!-- For C-grade weapons P. Atk. +3 for one-handed swords/ blunts/ staffs, daggers, spears P. Atk. +4 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists P. Atk. +6 for bows M. Atk. +3 for all weapons Starting from +4, P./ M. Atk. bonus is doubled. In case of failure the item is not crystallized, but its enchant value is reset to 0. Cannot be used for weapons enchanted to +30 or higher. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_c_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_WP" />
@@ -1033,7 +1033,7 @@
</skills>
</item>
<item id="6574" name="Blessed Scroll: Enchant C-grade Armor" type="EtcItem">
<!-- For C-grade armor and accessories. P. Def. +1. When enchanted to +4, P. Def. +3, HP is increased with each enchant value. The enchanting is safe up to +3 for ordinary armor and up to +4 for one-piece armor. In case of failure the item is not crystallized, but its enchant value is reset to 0. Cannot be used with equipment enchanted to +30 or higher. -->
<!-- For C-grade armor and accessories P. Def. +1 When enchanted to +4, P. Def. +3, HP is increased with each enchant value. The enchanting is safe up to +3 for ordinary armor and up to +4 for one-piece armor. In case of failure the item is not crystallized, but its enchant value is reset to 0. Cannot be used with equipment enchanted to +20 or higher. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_c_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
@@ -1050,7 +1050,7 @@
</skills>
</item>
<item id="6575" name="Blessed Scroll: Enchant D-grade Weapon" type="EtcItem">
<!-- P. Atk. +2 for one-handed swords/ blunts/ staffs, daggers, spears, two-handed swords/ blunts/ staffs, dual daggers, dual swords, and fist weapons. P. Atk. +4 for bows. M. Atk. +2 for all weapons. When enchanted to +4 and higher, P./ M. Atk. doubles. In case of failure the item does not disappear, but its enchant value resets to 0.. Cannot be used on weapons enchanted to +30 and higher. -->
<!-- P. Atk. +2 for one-handed swords/ blunts/ staffs, daggers, spears, two-handed swords/ blunts/ staffs, dual daggers, dual swords, and fist weapons. P. Atk. +4 for bows. M. Atk. +2 for all weapons. When enchanted to +4 and higher, P./ M. Atk. doubles. In case of failure the item does not disappear, but its enchant value resets to 0. Cannot be used on weapons enchanted to +30 and higher. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_d_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_WP" />
@@ -1067,7 +1067,7 @@
</skills>
</item>
<item id="6576" name="Blessed Scroll: Enchant D-grade Armor" type="EtcItem">
<!-- For D-grade armor and accessories. P. Def. +1. Starting from +4, P. Def. +3, Max HP is increased with each enchant value. The enchanting is safe up to +3 for common armor and +4 for one-piece armor. In case of failure the item is not crystallized, but its enchant value is reset to 0. Cannot be used with equipment enchanted to +30 and higher. -->
<!-- For D-grade armor and accessories P. Def. +1 Starting from +4, P. Def. +3, HP is increased with each enchant value. The enchanting is safe up to +3 for common armor and +4 for one-piece armor. In case of failure the item is not crystallized, but its enchant value is reset to 0. Cannot be used with equipment enchanted to +20 and higher. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_d_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
@@ -1084,7 +1084,7 @@
</skills>
</item>
<item id="6577" name="Blessed Scroll: Enchant S-grade Weapon" type="EtcItem">
<!-- For S-grade weapons. P. Atk. +5 for one-handed swords/ blunts/ staffs, daggers, spears. P. Atk. +6 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists. P. Atk. +10 for bows. M. Atk. +4 for all weapons. Starting from +4, P./ M. Atk. bonus is doubled. In case of failure the item is not crystallized, but its enchant value is reset to 0. Cannot be used for weapons enchanted to +30 or higher. -->
<!-- For S-grade weapons P. Atk. +5 for one-handed swords/ blunts/ staffs, daggers, spears P. Atk. +6 for two-handed swords/ blunts/ staffs, dual daggers, dual swords, fists P. Atk. +10 for bows M. Atk. +4 for all weapons Starting from +4, P./ M. Atk. bonus is doubled. In case of failure the item is not crystallized, but its enchant value is reset to 0. Cannot be used for weapons enchanted to +30 or higher. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_s_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_WP" />
@@ -1101,7 +1101,7 @@
</skills>
</item>
<item id="6578" name="Blessed Scroll: Enchant S-grade Armor" type="EtcItem">
<!-- For S-grade armor and accessories. P. Def. +1. Starting from +4, P. Def. +3, HP is increased with each enchant value. The enchanting is safe up to +3 for common armor and +4 for one-piece armor. In case of failure the item is not crystallized, but its enchant value is reset to 0. Cannot be used with equipment enchanted to +30 and higher. -->
<!-- For S-grade armor and accessories P. Def. +1 Starting from +4, P. Def. +3, HP is increased with each enchant value. The enchanting is safe up to +3 for common armor and +4 for one-piece armor. In case of failure the item is not crystallized, but its enchant value is reset to 0. Cannot be used for equipment enchanted to +20 or higher. -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_s_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="BLESS_ENCHT_AM" />
@@ -1118,7 +1118,7 @@
</skills>
</item>
<item id="6579" name="Arcana Mace" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_arcana_mace_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1148,7 +1148,7 @@
</stats>
</item>
<item id="6580" name="Tallum Blade*Dark Legion's Edge" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -357,7 +357,7 @@
</stats>
</item>
<item id="6611" name="Infinity Blade" type="Weapon">
<!-- Divine hero's weapon. After a critical attack, casts a P. Def.-decreasing debuff on the target. Also increases Max HP/ MP/ CP and Shield Defense. Has a chance to reflect debuffs back to the enemy. Increases PvP damage. -->
<!-- Divine hero's weapon. After a critical attack, casts a P. Def.-decreasing debuff on the target. Increases Max HP/ MP/ CP and Shield Defense. With a certain chance, reflects debuffs back to the enemy. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_the_sword_of_hero_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -395,7 +395,7 @@
</stats>
</item>
<item id="6612" name="Infinity Cleaver" type="Weapon">
<!-- Divine hero's weapon. Increases Critical Damage/ Rate for standard attacks, Max HP/ CP. Increases PvP damage. Has a chance to reflect debuffs back to the enemy. -->
<!-- Divine hero's weapon. Increases Critical Rate/ Damage for basic attacks, Max HP, Max CP. Deals additional PvP damage. With a certain chance, reflects debuffs back to the enemy. -->
<set name="icon" val="icon.weapon_the_two_handed_sword_of_hero_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -511,7 +511,7 @@
</stats>
</item>
<item id="6615" name="Infinity Crusher" type="Weapon">
<!-- Divine hero's weapon. Increases Max HP/ CP and Atk. Spd. Stuns the target after a critical attack. Has a chance to reflect debuffs back to the enemy. Increases PvP damage. -->
<!-- Divine hero's weapon. Increases Max HP/ CP and Atk. Spd. Stuns the target after a critical attack. With a certain chance, reflects debuffs back to the enemy. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_the_hammer_of_hero_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -629,7 +629,7 @@
</stats>
</item>
<item id="6618" name="Infinity Fang" type="Weapon">
<!-- Divine hero's weapon. Increasing Max HP/ MP/ CP and Evasion. Stuns the target after a critical attack and has a chance to reflect debuffs back to the enemy. Increases PvP damage. -->
<!-- Divine hero's weapon. Increases Max HP/ MP/ CP and Evasion. Stuns the target after a critical attack. With a certain chance, reflects debuffs back to the enemy. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_the_fist_of_hero_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -709,7 +709,7 @@
</stats>
</item>
<item id="6620" name="Infinity Wing" type="Weapon">
<!-- Divine hero's weapon. After a critical attack, inflicts Silence on the target, has a chance to reflect debuffs back to the enemy and increases Max HP/ MP/ CP and P. Critical Rate. Increases PvP damage. -->
<!-- Divine hero's weapon. After a critical attack, inflicts Silence on the target. With a certain chance, reflects debuffs back to the enemy. Iincreases Max HP/ MP/ CP and P. Critical Rate. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_the_dualsword_of_hero_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -747,7 +747,7 @@
</stats>
</item>
<item id="6621" name="Infinity Spear" type="Weapon">
<!-- Divine hero's weapon. After a critical attack, dispells buffs on the target, has a chance to reflect debuffs and increases Max HP/ CP, Atk. Spd. and P. Accuracy. Inflicts additional PvP Damage. -->
<!-- Divine hero's weapon. After a critical attack, removes buffs from the target. With a certain chance, reflects debuffs back to the enemy. Increases Max HP/ CP, Atk. Spd. and P. Accuracy. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_the_pole_of_hero_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1043,7 +1043,7 @@
</skills>
</item>
<item id="6646" name="Beast Spiritshot" type="EtcItem">
<!-- The light of a spirit is bestowed upon a pet/ servitor and temporarily increases the power of M. Atk. The number of spiritshots consumed can be viewed in the Pet/ Servitor Information window. (Used in the master's inventory.) -->
<!-- Increases pets'/ servitors' magic power. The required number of Spiritshots is shown in a pet's/ servitor's info window. (Used from the master's inventory.) -->
<set name="icon" val="icon.etc_beast_spirit_shot_i00" />
<set name="default_action" val="SUMMON_SPIRITSHOT" />
<set name="immediate_effect" val="true" />
@@ -1060,7 +1060,7 @@
</skills>
</item>
<item id="6647" name="Blessed Beast Spiritshot" type="EtcItem">
<!-- The light of a higher-level spirit is bestowed upon a pet/ servitor and temporarily increases the power of M. Atk. The number of blessed spiritshots consumed can be viewed in the Pet/ Servitor Information window. (Used in the master's inventory.) -->
<!-- Increases pets'/ servitors' magic power. The required number of Spiritshots is shown in a pet's/ servitor's info window. (Used from the master's inventory.) -->
<set name="icon" val="icon.etc_blessed_beast_spirit_shot_i00" />
<set name="default_action" val="SUMMON_SPIRITSHOT" />
<set name="immediate_effect" val="true" />
@@ -1167,7 +1167,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6654" name="Amulet: Flames of Valakas" type="EtcItem">
<!-- Removes the abnormal state resulting from the fiery breath attack of Valakas. -->
<!-- Removes the anomaly state resulting from the fiery breath attack of Valakas. -->
<set name="icon" val="icon.etc_aidcharm_cancel_valbreath_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -1197,7 +1197,7 @@
</skills>
</item>
<item id="6656" name="Antharas' Earring" type="Armor">
<!-- MP +37, Infection Atk. Rate and Resistance +30%, Earth Resistance +15, Vampiric Rage effect +4%, MP consumption -5%. Effects of two identical earrings do not stack. <Enchanting>. Use Scroll: Enchant S-grade Armor. <Enhancing>. Take the item and Bottle of Antharas' Soul to Denign in Giran to get Blessed Antharas' Earring. -->
<!-- MP +37, Infection Atk. Rate and Resistance +30%, Earth Resistance +15, Vampiric Rage effect +4%, MP consumption -5%. Effects of two identical earrings do not stack. <Enchanting> Use Scroll: Enchant S-grade Armor. <Enhancing> Take the item and Bottle of Antharas' Soul to Denign in Giran to get Blessed Antharas' Earring. -->
<set name="icon" val="icon.accessory_earring_of_antaras_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@@ -1218,7 +1218,7 @@
</stats>
</item>
<item id="6657" name="Valakas' Necklace" type="Armor">
<!-- MP +50, Stupor Resistance and Atk. Rate +40%, HP +445, Fire Resistance +15, P. Atk. +4%, M. Atk. +8%, M. Critical Rate +2, Damage Reflection +5, Skill Cooldown -10%. <Enchanting>. Use Scroll: Enchant S-grade Armor. <Enhancing>. Take a Bottle of Valakas' Soul to Denign in Giran to obtain Blessed Valakas' Necklace. -->
<!-- MP +50, Stupor Resistance and Atk. Rate +40%, HP +445, Fire Resistance +15, P. Atk. +4%, M. Atk. +8%, M. Critical Rate +2, Damage Reflection +5, Skill Cooldown -10%. <Enchanting> Use Scroll: Enchant S-grade Armor. <Enhancing> Take a Bottle of Valakas' Soul to Denign in Giran to obtain Blessed Valakas' Necklace. -->
<set name="icon" val="icon.accessory_necklace_of_valakas_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
@@ -1239,7 +1239,7 @@
</stats>
</item>
<item id="6658" name="Baium's Ring" type="Armor">
<!-- MP +21, Infection Atk. Rate and Resistance +40%, Obstruction Atk. Rate and Resistance +30%. Increases P. Accuracy, Critical Damage for standard attacks, Atk. Spd. and Casting Spd. Effects of two identical rings do not stack. -->
<!-- MP +21, Poison Resistance +40%, Poison Atk. Rate +40%, Accuracy +2, Critical Damage for basic attacks +15%, Hold Resistance +30%, Hold Atk. Rate +30%, Atk. Spd. +4%, Casting Spd. +4%. Effects of two identical rings do not stack. Can be crystallized to obtain Selenite. -->
<set name="icon" val="icon.accessory_ring_of_baium_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@@ -1260,7 +1260,7 @@
</stats>
</item>
<item id="6659" name="Zaken's Earring" type="Armor">
<!-- MP+31, Bleed Resistance/ Atk. Rate +30%, Confusion Resistance/ Atk. Rate +20%. Increases Received Healing, grants Vampiric Rage effect. Effects of two identical earrings do not stack. When equipped with Blessed Zaken's Earring, only the effect of the latter is applied. -->
<!-- MP +31, Bleed Atk. Rate and Resistance +30%, Confusion Atk. Rate and Resistance +20%. Increases Received Healing, grants Vampiric Rage effect. Effects of two identical earrings do not stack. When equipped with Blessed Zaken's Earring, only the effect of the latter is applied. Can be crystallized to obtain Selenite. -->
<set name="icon" val="icon.accessory_earring_of_zaken_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@@ -1281,7 +1281,7 @@
</stats>
</item>
<item id="6660" name="Queen Ant's Ring" type="Armor">
<!-- MP +21, Infection Atk. Rate and Resistance +30%, Obstruction Atk. Rate and Resistance +20%. Increases P. Accuracy and Critical Damage for standard attacks. Effects of two identical rings do not stack. -->
<!-- MP +21, Infection Atk. Rate and Resistance +30%, Obstruction Atk. Rate and Resistance +20%. Increases P. Accuracy and Critical Damage for basic attacks. Effects of two identical rings do not stack. Can be crystallized to obtain Selenite. -->
<set name="icon" val="icon.accessory_ring_of_queen_ant_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@@ -1302,7 +1302,7 @@
</stats>
</item>
<item id="6661" name="Orfen's Earring" type="Armor">
<!-- MP +31, Infection Atk. Rate and Resistance +20%. Increases Received Healing. Effects of two identical earrings do not stack. -->
<!-- MP +31, Infection Atk. Rate and Resistance +20%. Increases Received Healing. Effects of two identical earrings do not stack. Can be crystallized to obtain Selenite. -->
<set name="icon" val="icon.accessory_earring_of_orfen_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@@ -1323,7 +1323,7 @@
</stats>
</item>
<item id="6662" name="Ring of Core" type="Armor">
<!-- MP +21, Infection Atk. Rate and Resistance +20%. Increases P. Accuracy. Effects of two identical rings do not stack. -->
<!-- MP +21, Infection Atk. Rate and Resistance +20%. Increases P. Accuracy. Effects of two identical rings do not stack. Can be crystallized to obtain Selenite. -->
<set name="icon" val="icon.accessory_ring_of_core_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@@ -401,7 +401,7 @@
</skills>
</item>
<item id="6835" name="Circlet of Dion" type="Armor">
<!-- Circlet decorated with a torch. Can be worn by the lord of Dion Castle and their clan members but not by allies. Allows use of Residential Skills when equipped. -->
<!-- A circlet decorated with a torch. Can be worn by the lord of Dion Castle and their clan members but not by allies. Enables Residential Skills when equipped. -->
<set name="icon" val="icon.accessory_pledge_cap1_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -427,7 +427,7 @@
</skills>
</item>
<item id="6836" name="Circlet of Goddard" type="Armor">
<!-- Circlet decorated with a shield. Can be worn by the lord of Goddard Castle and their clan members but not by allies. Allows to use of Residential Skills when equipped. -->
<!-- A circlet decorated with a shield. Can be worn by the lord of Goddard Castle and their clan members but not by allies. Enables Residential Skills when equipped. -->
<set name="icon" val="icon.accessory_pledge_cap1_i03" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -453,7 +453,7 @@
</skills>
</item>
<item id="6837" name="Circlet of Oren" type="Armor">
<!-- Circlet decorated with a tower. Can be worn by the lord of Oren Castle and their clan members but not by allies. Allows use of Residential Skills when equipped. -->
<!-- A circlet decorated with a tower. Can be worn by the lord of Oren Castle and their clan members but not by allies. Enables Residential Skills when equipped. -->
<set name="icon" val="icon.accessory_pledge_cap1_i04" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -479,7 +479,7 @@
</skills>
</item>
<item id="6838" name="Circlet of Gludio" type="Armor">
<!-- Circlet decorated with three swords. Can be worn by the lord of Gludio Castle and their clan members but not by allies. Allows use of Residential Skills when equipped. -->
<!-- A circlet decorated with three swords. Can be worn by the lord of Gludio Castle and their clan members but not by allies. Enables Residential Skills when equipped. -->
<set name="icon" val="icon.accessory_pledge_cap1_i05" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -505,7 +505,7 @@
</skills>
</item>
<item id="6839" name="Circlet of Giran" type="Armor">
<!-- Circlet decorated with a cross. Can be worn by the lord of Giran Castle and their clan members but not by allies. Allows to use of Residential Skills when equipped. -->
<!-- A circlet decorated with a cross. Can be worn by the lord of Giran Castle and their clan members but not by allies. Enables Residential Skills when equipped. -->
<set name="icon" val="icon.accessory_pledge_cap1_i06" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -531,7 +531,7 @@
</skills>
</item>
<item id="6840" name="Circlet of Aden" type="Armor">
<!-- Circlet decorated with a lion head. Can be worn by the lord of Aden Castle and their clan members but not by allies. Allows the use of Residential Skills when equipped. -->
<!-- A circlet decorated with a lion head. Can be worn by the lord of Aden Castle and their clan members but not by allies. Enables Residential Skills when equipped. -->
<set name="icon" val="icon.accessory_pledge_cap2_i07" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -557,7 +557,7 @@
</skills>
</item>
<item id="6841" name="Lord's Crown" type="Armor">
<!-- Lord's crown hair accessory. Allows use of Residential Skills when equipped. Cannot be transferred between servers. -->
<!-- A castle lord's head accessory. Enables Clan Hall skills when equipped. -->
<set name="icon" val="icon.accessory_crown_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -582,7 +582,7 @@
</skills>
</item>
<item id="6842" name="Wings of Destiny Circlet" type="Armor">
<!-- Hair accessory exclusively used by Heroes. -->
<!-- A head accessory worn exclusively by Heroes. -->
<set name="icon" val="icon.accessory_hero_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -600,7 +600,7 @@
</cond>
</item>
<item id="6843" name="Cat Ears" type="Armor">
<!-- Hair accessory shaped like cat ears. -->
<!-- A head accessory shaped like cat ears. -->
<set name="icon" val="icon.accessory_cat_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -613,7 +613,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="6844" name="Lady's Hairpin" type="Armor">
<!-- A hair accessory. Female only. -->
<!-- A head accessory. Female only. -->
<set name="icon" val="icon.accessory_hairpin_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -629,7 +629,7 @@
</cond>
</item>
<item id="6845" name="Pirate's Eyepatch" type="Armor">
<!-- Eyepatch accessory. When you use the pendant, slots change. Used as ingredient for quest: One Who Faces the Limit. -->
<!-- An eyepatch. When upgraded with a pendant, the item's slot is changed. -->
<set name="icon" val="icon.accessory_eye_bandage_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -89,7 +89,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6906" name="Pirate's Eyepatch String" type="EtcItem">
<!-- Main component necessary to make a Pirate's Eyepatch. May also be sold at ordinary shops. -->
<!-- Key component for making Pirate's Eyepatch. Can be sold in any shop. -->
<set name="icon" val="icon.etc_braided_hemp_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -111,7 +111,7 @@
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
</item>
<item id="6908" name="Corroded Fish Oil" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_fish_oil_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -121,7 +121,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6909" name="Corroded Greater Fish Oil" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_fish_oil_i01" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -131,7 +131,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6910" name="Corroded Premium Fish Oil" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_fish_oil_i02" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -141,7 +141,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6911" name="Corroded Fish Scale" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_fish_scale_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -151,7 +151,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6912" name="Corroded Shiny Fish Scale" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_fish_scale_i01" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -161,7 +161,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6913" name="Corroded Fish Gem" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_fish_gem_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -171,7 +171,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6914" name="Corroded Shiny Fish Gem" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_fish_gem_i01" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -181,7 +181,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6915" name="Corroded Thin Fish Bone" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_fang_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -191,7 +191,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="6916" name="Corroded Thick Fish Bone" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_fang_ivory_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -246,7 +246,7 @@
</stats>
</item>
<item id="6920" name="Recipe: Corroded Greater Fish Oil (100%)" type="EtcItem">
<!-- For all races. Recipe for Corroded Greater Fish Oil. Requires Create Common Item Lv. 2. -->
<!-- For all races. A recipe for Corroded Greater Fish Oil. Requires Create Common Item Lv. 2. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -259,7 +259,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6921" name="Recipe: Corroded Premium Fish Oil (100%)" type="EtcItem">
<!-- For all races. Recipe for Corroded Premium Fish Oil. Requires Create Common Item Lv. 3. -->
<!-- For all races. A recipe for Corroded Premium Fish Oil. Requires Create Common Item Lv. 3. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -273,7 +273,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6922" name="Recipe: Party Mask (100%)" type="EtcItem">
<!-- For all races. Recipe for Party Mask. Requires Create Item Common Lv. 4. Has a chance of crafting a hair accessory with pendant options. -->
<!-- For all races. A recipe for Party Mask. Requires Create Item Common Lv. 4. With a certain chance, creates a head accessory enhanced with a pendant. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -287,7 +287,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6923" name="Recipe: Lady's Hairpin (100%)" type="EtcItem">
<!-- For all races. Recipe for Lady's Hairpin. Requires Create Item Common Lv. 4. Has a chance of crafting a hair accessory with pendant options. -->
<!-- For all races. A recipe for Lady's Hairpin. Requires Create Item Common Lv. 4. With a certain chance, creates a head accessory enhanced with a pendant. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -301,7 +301,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6924" name="Recipe: Pirate's Eyepatch (100%)" type="EtcItem">
<!-- For all races. Recipe for Pirate's Eyepatch. Requires Create Item Common Lv. 4. Has a chance of crafting a hair accessory with pendant options. -->
<!-- For all races. A recipe for Pirate's Eyepatch. Requires Create Item Common Lv. 4. With a certain chance, creates a head accessory enhanced with a pendant. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -315,7 +315,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6925" name="Recipe: Monocle (100%)" type="EtcItem">
<!-- For all races. Recipe for Monocle. Requires Create Item Common Lv. 4. Has a chance of crafting a hair accessory with pendant options. -->
<!-- For all races. A recipe for Monocle. Requires Create Item Common Lv. 4. With a certain chance, creates a head accessory enhanced with a pendant. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -329,7 +329,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6926" name="Recipe: HP Replenishing Potion (100%)" type="EtcItem">
<!-- For all races. Recipe for HP Replenishing Potion. Requires Create Common Item Lv. 1. -->
<!-- For all races. A recipe for HP Replenishing Potion. Requires Create Common Item Lv. 1. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -371,7 +371,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6929" name="Recipe: Antidote (100%)" type="EtcItem">
<!-- For all races. Recipe for Antidote. Requires Create Common Item Lv. 1. -->
<!-- For all races. A recipe for Antidote. Requires Create Common Item Lv. 1. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -385,7 +385,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6930" name="Recipe: Greater Antidote (100%)" type="EtcItem">
<!-- For all races. Recipe for Greater Antidote. Requires Create Common Item Lv. 2. -->
<!-- For all races. A recipe for Greater Antidote. Requires Create Common Item Lv. 2. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -427,7 +427,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6933" name="Recipe: Wind Walk Potion (100%)" type="EtcItem">
<!-- For all races. Recipe for Wind Walk Potion. Requires Create Common Item Lv. 1. -->
<!-- For all races. A recipe for Wind Walk Potion. Requires Create Common Item Lv. 1. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -525,7 +525,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6940" name="Recipe: Facelifting Potion A (100%)" type="EtcItem">
<!-- For all races. Recipe for Facelifting Potion - A. Requires Create Common Item Lv. 3. -->
<!-- For all races. A recipe for Facelifting Potion A. Requires Create Common Item Lv. 3. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -539,7 +539,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6941" name="Recipe: Facelifting Potion B (100%)" type="EtcItem">
<!-- For all races. Recipe for Facelifting Potion - B. Requires Create Common Item Lv. 3. -->
<!-- For all races. A recipe for Facelifting Potion B. Requires Create Common Item Lv. 3. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -553,7 +553,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6942" name="Recipe: Facelifting Potion C (100%)" type="EtcItem">
<!-- For all races. Recipe for Facelifting Potion - C. Requires Create Common Item Lv. 3. -->
<!-- For all races. A recipe for Facelifting Potion C. Requires Create Common Item Lv. 3. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -623,7 +623,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6947" name="Recipe: Hair Style Change Potion A (100%)" type="EtcItem">
<!-- For all races. Recipe for Hair Style Change Potion - A. Requires Create Common Item Lv. 3. -->
<!-- For all races. A recipe for Hairstyle Change Potion A. Requires Create Common Item Lv. 3. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -637,7 +637,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6948" name="Recipe: Hair Style Change Potion B (100%)" type="EtcItem">
<!-- For all races. Recipe for Hair Style Change Potion - B. Requires Create Common Item Lv. 3. -->
<!-- For all races. A recipe for Hairstyle Change Potion B. Requires Create Common Item Lv. 3. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -651,7 +651,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6949" name="Recipe: Hair Style Change Potion C (100%)" type="EtcItem">
<!-- For all races. Recipe for Hair Style Change Potion - C. Requires Create Common Item Lv. 3. -->
<!-- For all races. A recipe for Hairstyle Change Potion C. Requires Create Common Item Lv. 3. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -665,7 +665,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6950" name="Recipe: Hair Style Change Potion D (100%)" type="EtcItem">
<!-- For all races. Recipe for Hair Style Change Potion - D. Requires Create Common Item Lv. 3. -->
<!-- For all races. A recipe for Hairstyle Change Potion D. Requires Create Common Item Lv. 3. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -679,7 +679,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6951" name="Recipe: Hair Style Change Potion E (100%)" type="EtcItem">
<!-- For all races. Recipe for Hair Style Change Potion - E. Requires Create Common Item Lv. 3. -->
<!-- For all races. A recipe for Hairstyle Change Potion E. Requires Create Common Item Lv. 3. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -693,7 +693,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6952" name="Recipe: Hair Style Change Potion F (100%)" type="EtcItem">
<!-- For all races. Recipe for Hair Style Change Potion - F. Requires Create Common Item Lv. 3. -->
<!-- For all races. A recipe for Hairstyle Change Potion F. Requires Create Common Item Lv. 3. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -707,7 +707,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="6953" name="Recipe: Hair Style Change Potion G (100%)" type="EtcItem">
<!-- For all races. Recipe for Hair Style Change Potion - G. Requires Create Common Item Lv. 3. -->
<!-- For all races. A recipe for Hairstyle Change Potion G. Requires Create Common Item Lv. 3. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -915,7 +915,7 @@
<set name="is_dropable" val="false" />
</item>
<item id="7061" name="Echo Crystal - Theme of Birthday" type="EtcItem">
<!-- Echo crystal that plays the theme music of birthday. May only be used once. -->
<!-- An echo crystal that plays the theme music of birthday. May only be used once. -->
<set name="icon" val="icon.etc_echo_crystal_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
@@ -1119,7 +1119,7 @@
<set name="is_depositable" val="false" />
</item>
<item id="7078" name="Sewing Kit" type="EtcItem">
<!-- Contains the tools necessary to sew (create) Formal Wear -->
<!-- Double-click to obtain tools for creating Formal Wear. -->
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -222,7 +222,7 @@
</skills>
</item>
<item id="7118" name="Scroll of Escape: Elven Village" type="EtcItem">
<!-- Magical scroll that relocates you to Elven Village. Cannot be sold in shops. -->
<!-- A magic scroll for teleporting to Elven Village. Cannot be sold in shops. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
@@ -294,7 +294,7 @@
</skills>
</item>
<item id="7122" name="Scroll of Escape: Gludin" type="EtcItem">
<!-- Magical scroll that relocates you to Gludin Village. Cannot be sold in shops. -->
<!-- A magic scroll for teleporting to Gludin. Cannot be sold in shops. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
@@ -312,7 +312,7 @@
</skills>
</item>
<item id="7123" name="Scroll of Escape: Gludio" type="EtcItem">
<!-- Magical scroll that relocates you to the Town of Gludio. Cannot be sold in shops. -->
<!-- A magic scroll that can teleport you to Gludio. Cannot be sold in shops. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
@@ -330,7 +330,7 @@
</skills>
</item>
<item id="7124" name="Scroll of Escape: Dion" type="EtcItem">
<!-- Magical scroll that relocates you to the Town of Dion. Cannot be sold in shops. -->
<!-- A magic scroll that can teleport you to Dion. Cannot be sold in shops. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
@@ -858,7 +858,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7162" name="Rough Jewel" type="EtcItem">
<!-- Rough stone of jewel. Becomes a beautiful jewel when processed. -->
<!-- A jewel in the rough. -->
<set name="icon" val="icon.etc_stone_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -109,7 +109,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7209" name="Food for Bumbalump" type="EtcItem">
<!-- Favorite food of Icicle Prince Bumbalump. -->
<!-- Favorite food of Ice Emperor Bumbalump. -->
<set name="icon" val="icon.etc_food_dish_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -457,7 +457,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7238" name="Green Totem" type="EtcItem">
<!-- Totem used to summon Water Spirit Ashutar. -->
<!-- A totem used to summon Water Spirit Ashutar. -->
<set name="icon" val="icon.etc_totem_green_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -469,7 +469,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7239" name="Ice Heart of Ashutar" type="EtcItem">
<!-- Crystalline shard of ice attained from slaying Water Spirit Ashutar. -->
<!-- A translucent ice shard obtained after killing Water Spirit Ashutar. -->
<set name="icon" val="icon.etc_jewel_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -493,7 +493,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7241" name="Head of Tayr" type="EtcItem">
<!-- Proof of slaying the Commander of Ketra, Tayr. -->
<!-- A proof of slaying Ketra's Commander Tayr. -->
<set name="icon" val="icon.etc_skull_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -529,7 +529,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7244" name="Fire Heart of Nastron" type="EtcItem">
<!-- A Spirit, ore of fire attained from slaying Fire Spirit Nastron. -->
<!-- Spirit Ore obtained from killing Fire Spirit Nastron. -->
<set name="icon" val="icon.etc_jewel_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -601,7 +601,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7250" name="Stakato Talon" type="EtcItem">
<!-- Talon from Stakatos in Swamp of Scream. -->
<!-- A Stakato talon from the Swamp of Screams. -->
<set name="icon" val="icon.etc_fang_ivory_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -673,7 +673,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7256" name="Goblet of Alectia" type="EtcItem">
<!-- Goblet attained by slaying Halisha's Shadow in the Four Sepulchers. -->
<!-- A goblet attained by slaying Halisha's Shadow in the Four Sepulchers. -->
<set name="icon" val="icon.etc_holy_grail_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -769,7 +769,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7264" name="Torch" type="EtcItem">
<!-- Torch that Vulcan requested to collect. -->
<!-- A torch requested by Vulcan. -->
<set name="icon" val="icon.etc_torch_on_i00" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
@@ -667,7 +667,7 @@
</skills>
</item>
<item id="7555" name="Scroll of Escape: Elven Village" type="EtcItem">
<!-- Magical scroll that relocates you to Elven Village. -->
<!-- A magic scroll for teleporting to the Elven Village. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
@@ -703,7 +703,7 @@
</skills>
</item>
<item id="7557" name="Scroll of Escape: Orc Village" type="EtcItem">
<!-- Magical scroll that relocates you to Orc Village. -->
<!-- A magic scroll for teleporting to the Orc Village. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
@@ -739,7 +739,7 @@
</skills>
</item>
<item id="7559" name="Scroll of Escape: Giran" type="EtcItem">
<!-- Magical scroll that relocates you to the Town of Giran. -->
<!-- A magic scroll for teleporting to Giran. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
@@ -945,7 +945,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7575" name="Draconic Bow" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_draconic_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -85,7 +85,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7607" name="Coolant of the Repaired Wilma #3" type="EtcItem">
<!-- A cooling system of the Repaired Wilma #3 machine. -->
<!-- A cooling system of the repaired Wilma-3. -->
<set name="icon" val="icon.etc_mechanic_box_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -109,7 +109,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="7609" name="Corroded Mark of Fishing" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_ticket_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -917,7 +917,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="7680" name="Raccoon Ears" type="Armor">
<!-- Hair accessory in the shape of raccoon ears -->
<!-- A head accessory shaped like raccoon ears. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -943,7 +943,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="7682" name="Maiden's Hairpin" type="Armor">
<!-- A hair accessory. Female only. -->
<!-- A head accessory. Female only. -->
<set name="icon" val="icon.accessory_maidens_hairpin_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -959,7 +959,7 @@
</cond>
</item>
<item id="7683" name="Rabbit Ears" type="Armor">
<!-- Hair accessory in the shape of Rabbit Ears. -->
<!-- A head accessory shaped like rabbit ears. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -1041,7 +1041,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="7690" name="Recipe: Outlaw's Eyepatch (100%)" type="EtcItem">
<!-- For all races. Recipe for Outlaw s Eyepatch. Requires Create Item Common Lv. 4. Has a chance of crafting a hair accessory with pendant options. -->
<!-- For all races. A recipe for Outlaw's Eyepatch. Requires Create Item Common Lv. 4. With a certain chance, creates a head accessory enhanced with a pendant. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1055,7 +1055,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="7691" name="Recipe: Maiden's Hairpin (100%)" type="EtcItem">
<!-- For all races. Recipe for Maiden's Hairpin. Requires Create Item Common Lv. 4. Has a chance of crafting a hair accessory with pendant options. -->
<!-- For all races. A recipe for Maiden's Hairpin. Requires Create Item Common Lv. 4. With a certain chance, creates a head accessory enhanced with a pendant. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1097,7 +1097,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="7694" name="Noblesse Tiara" type="Armor">
<!-- Hair accessory exclusively used by the Noblesse. -->
<!-- A head accessory exclusively for the Noblesse. -->
<set name="icon" val="icon.accessory_noblesse_tiara_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -1113,7 +1113,7 @@
<set name="equip_condition" val="{{ec_nobless;1}}" />
</item>
<item id="7695" name="Forget-me-not Hairpin" type="Armor">
<!-- Hairpin with a forget-me-not flower pattern. Hair accessory exclusively for female characters. Used as ingredient for quest: One Who Faces the Limit. -->
<!-- A hairpin decorated with a forget-me-not flower. Female only. -->
<set name="icon" val="icon.accessory_forget_me_not_hairpin_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -1129,7 +1129,7 @@
</cond>
</item>
<item id="7696" name="Daisy Hairpin" type="Armor">
<!-- Hairpin with a daisy pattern. Hair accessory exclusively for female characters. Used as ingredient for quest: One Who Faces the Limit. -->
<!-- A hairpin decorated with a daisy flower. Female only. -->
<set name="icon" val="icon.accessory_daisy_hairpin_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -1167,7 +1167,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="7699" name="Recipe: Forget-me-not Hairpin (100%)" type="EtcItem">
<!-- For all races. Recipe for Forget-me-not Hairpin. Requires Create Item Common Lv. 4. Has a chance of crafting a hair accessory with pendant options. -->
<!-- For all races. A recipe for Forget-me-not Hairpin. Requires Create Item Common Lv. 4. With a certain chance, creates a head accessory enhanced with a pendant. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="7700" name="Recipe: Daisy Hairpin (100%)" type="EtcItem">
<!-- For all races. Recipe for Daisy Hairpin. Requires Create Item Common Lv. 4. Has a chance of crafting a hair accessory with pendant options. -->
<!-- For all races. A recipe for Daisy Hairpin. Requires Create Item Common Lv. 4. With a certain chance, creates a head accessory enhanced with a pendant. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -106,7 +106,7 @@
</skills>
</item>
<item id="7807" name="Corroded Green Bait (Novice)" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_bait_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -118,7 +118,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="7808" name="Corroded Purple Bait (Novice)" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_bait_i01" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -130,7 +130,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="7809" name="Corroded Yellow Bait (Novice)" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_bait_i02" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -419,7 +419,7 @@
</stats>
</item>
<item id="7819" name="Apprentice Adventurer's Cestus" type="Weapon">
<!-- Apprentice Adventurer's Cestus. This item cannot be crystallized or enchanted. If one's PK count is 1 or more, it cannot be used. -->
<!-- Apprentice Adventurer's Cestus. Cannot be crystallized or enchanted. Cannot be used if one's PK count is 1 or more. -->
<set name="icon" val="icon.weapon_vipers_canine_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -689,7 +689,7 @@
</stats>
</item>
<item id="7828" name="Traveler's Jamadhr" type="Weapon">
<!-- Traveler's Jamadh. This item cannot be crystallized or enchanted. If one's PK count is 1 or more, it cannot be used. -->
<!-- Traveler's Jamadhr. Cannot be crystallized or enchanted. Cannot be used if one's PK count is 1 or more. -->
<set name="icon" val="icon.weapon_baghnakh_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -867,7 +867,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="7836" name="Santa Hat" type="Armor">
<!-- Santa Hat, which is made to celebrate the holy day. Uses 2 hair accessory slots. -->
<!-- A festive Santa Hat. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -919,7 +919,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="7840" name="Rabbit Ears (Event)" type="Armor">
<!-- Rabbit-ear shaped hair accessory. This item -->
<!-- A head accessory shaped like rabbit ears. Event item. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -933,7 +933,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="7841" name="Raccoon Ears (Event)" type="Armor">
<!-- Raccoon-ear shaped hair accessory. -->
<!-- A head accessory shaped like raccoon ears. Event item. -->
<set name="icon" val="icon.accessory_racoon_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -947,7 +947,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="7842" name="Cat Ears (Event)" type="Armor">
<!-- Cat-ear shaped hair accessory. -->
<!-- A head accessory shaped like cat ears. Event item. -->
<set name="icon" val="icon.accessory_cat_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -961,7 +961,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="7843" name="Pirate's Eyepatch - Event" type="Armor">
<!-- Eyepatch accessory. -->
<!-- An eyepatch. Event item. -->
<set name="icon" val="icon.accessory_eye_bandage_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -989,7 +989,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="7845" name="Outlaw's Eyepatch - Event" type="Armor">
<!-- Purple eyepatch accessory. -->
<!-- A purple head accessory. Event item. -->
<set name="icon" val="icon.accessory_outlaw_eyepatch_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -1003,7 +1003,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="7846" name="Maiden's Hairpin (Event)" type="Armor">
<!-- Pink hairpin for Female only. -->
<!-- A head accessory. Female only. Event item. -->
<set name="icon" val="icon.accessory_maidens_hairpin_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -1020,7 +1020,7 @@
</cond>
</item>
<item id="7847" name="Lady's Hairpin (Event)" type="Armor">
<!-- Hair accessory for Female only. -->
<!-- A head accessory. Female only. Event item. -->
<set name="icon" val="icon.accessory_hairpin_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -1037,7 +1037,7 @@
</cond>
</item>
<item id="7848" name="Forget-me-not Hairpin (Event)" type="Armor">
<!-- Forget-me-not-shaped hair accessory. Female only. -->
<!-- A hairpin decorated with a forget-me-not flower. Female only. Event item. -->
<set name="icon" val="icon.accessory_forget_me_not_hairpin_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -1054,7 +1054,7 @@
</cond>
</item>
<item id="7849" name="Daisy Hairpin (Event)" type="Armor">
<!-- Daisy-shaped hair accessory. Female only. -->
<!-- A hairpin decorated with a daisy flower. Female only. Event item. -->
<set name="icon" val="icon.accessory_daisy_hairpin_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -1793,7 +1793,7 @@
</stats>
</item>
<item id="7882" name="Pa'agrian Sword" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_sword_of_paagrio_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1821,7 +1821,7 @@
</stats>
</item>
<item id="7883" name="Guardian's Sword" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_guardians_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1849,7 +1849,7 @@
</stats>
</item>
<item id="7884" name="Infernal Master" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_inferno_master_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1931,7 +1931,7 @@
</stats>
</item>
<item id="7887" name="Mysterious Sword" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_mystery_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1959,7 +1959,7 @@
</stats>
</item>
<item id="7888" name="Ecliptic Sword" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_sword_of_eclipse_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1987,7 +1987,7 @@
</stats>
</item>
<item id="7889" name="Wizard's Tear" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2043,7 +2043,7 @@
</stats>
</item>
<item id="7891" name="Ecliptic Axe" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_eclipse_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2072,7 +2072,7 @@
</stats>
</item>
<item id="7892" name="Spell Breaker" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_spell_breaker_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2101,7 +2101,7 @@
</stats>
</item>
<item id="7893" name="Kaim Vanul's Bones" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2130,7 +2130,7 @@
</stats>
</item>
<item id="7894" name="Spiritual Eye" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_eye_of_soul_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2159,7 +2159,7 @@
</stats>
</item>
<item id="7895" name="Flaming Dragon Skull" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dragon_flame_head_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2215,7 +2215,7 @@
</stats>
</item>
<item id="7897" name="Dwarven Hammer" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dwarven_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2243,7 +2243,7 @@
</stats>
</item>
<item id="7898" name="Karik Horn" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_horn_of_karik_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2271,7 +2271,7 @@
</stats>
</item>
<item id="7899" name="Destroyer Hammer" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="7900" name="Ice Storm Hammer" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -29,7 +29,7 @@
</stats>
</item>
<item id="7901" name="Star Buster" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_star_buster_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -57,7 +57,7 @@
</stats>
</item>
<item id="7902" name="Doom Crusher" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_doom_crusher_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -391,7 +391,7 @@
</skills>
</item>
<item id="8034" name="Rainbow Springs Clan Hall War Decree" type="EtcItem">
<!-- A participation certificate for the Rainbow Springs Clan Hall Competition. Can be gained through the Red-colored box, which is a reward for fishing. -->
<!-- A participation certificate for the Hot Springs Clan Hall Competition. Can be gained through Santiago's Star Energy Pack, which is a reward for fishing. -->
<set name="icon" val="icon.etc_hs_agit_war_joining_certificate_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -853,7 +853,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="8074" name="Watcher's Eye" type="EtcItem">
<!-- This "Wandering Eye" Has been harassing the farmers of Floran. Take it to Almankel in Floran Village. -->
<!-- An eye from the Watcher that has been harassing the Floran farmers. Take it to Alex in Floran Village. -->
<set name="icon" val="icon.etc_eyeball_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -211,7 +211,7 @@
</stats>
</item>
<item id="8108" name="Infernal Master" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal properties>. Atk. Spd. +6%. Increases PvP damage. -->
<!-- <Soul crystal property> Atk. Spd. +6%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_inferno_master_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -242,7 +242,7 @@
</stats>
</item>
<item id="8109" name="Infernal Master" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal properties>. Critical Damage for standard attacks +297. Increases PvP damage. -->
<!-- <Soul crystal property> Critical Damage for basic attacks +297. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_inferno_master_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -273,7 +273,7 @@
</stats>
</item>
<item id="8110" name="Infernal Master" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal properties>. Critical Rate for standard attacks +61. Increases PvP damage. -->
<!-- <Soul crystal property> Critical Rate for basic attacks +61. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_inferno_master_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -769,7 +769,7 @@
</stats>
</item>
<item id="8126" name="Destroyer Hammer" additionalName="Health" type="Weapon">
<!-- <Soul Crystal properties>. Max HP +25%. Increases PvP damage. -->
<!-- <Soul crystal property> Max HP +25%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -800,7 +800,7 @@
</stats>
</item>
<item id="8127" name="Destroyer Hammer" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal properties>. Atk. Spd. +6%. Increases PvP damage. -->
<!-- <Soul crystal property> Atk. Spd. +6%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -831,7 +831,7 @@
</stats>
</item>
<item id="8128" name="Destroyer Hammer" additionalName="Critical Drain" type="Weapon">
<!-- <Soul Crystal property>. Absorbs 18 HP from the target after a critical attack. Increases PvP damage. -->
<!-- <Soul crystal property> Absorbs 18 HP from the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1049,7 +1049,7 @@
</stats>
</item>
<item id="8135" name="Doom Crusher" additionalName="Health" type="Weapon">
<!-- <Soul Crystal properties>. Max HP +25%. Increases PvP damage. -->
<!-- <Soul crystal property> Max HP +25%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_doom_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1080,7 +1080,7 @@
</stats>
</item>
<item id="8136" name="Doom Crusher" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal properties>. P. Atk. +32, Max HP -15%. Increases PvP damage. -->
<!-- <Soul crystal property> Max HP -15%, P. Atk. +32. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_doom_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1111,7 +1111,7 @@
</stats>
</item>
<item id="8137" name="Doom Crusher" additionalName="Rsk. Haste" type="Weapon">
<!-- <Soul Crystal property>. Atk. Spd. +11% when HP is lower than 60%. Increases PvP damage. -->
<!-- <Soul crystal property> Atk. Spd. +11% when HP is lower than 60%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_doom_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1430,7 +1430,7 @@
</stats>
</item>
<item id="8147" name="Spiritual Eye" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal property>. Max MP +30%. Increases PvP damage. -->
<!-- <Soul crystal property> Max MP +30%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_eye_of_soul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1462,7 +1462,7 @@
</stats>
</item>
<item id="8148" name="Spiritual Eye" additionalName="Poison" type="Weapon">
<!-- <Soul Crystal property>. An 8% chance of poisoning the target after using a debuff. Increases PvP damage. -->
<!-- <Soul crystal property> With an 8% chance, poisons the target after using a debuff. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_eye_of_soul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1495,7 +1495,7 @@
</stats>
</item>
<item id="8149" name="Spiritual Eye" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal property>. Casting Spd. +15%. Increases PvP damage. -->
<!-- <Soul crystal property> Casting Spd. +15%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_eye_of_soul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1527,7 +1527,7 @@
</stats>
</item>
<item id="8150" name="Flaming Dragon Skull" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal property>. Casting Spd. +15%. Increases PvP damage. -->
<!-- <Soul crystal property> Casting Spd. +15%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_dragon_flame_head_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1559,7 +1559,7 @@
</stats>
</item>
<item id="8151" name="Flaming Dragon Skull" additionalName="M. Atk." type="Weapon">
<!-- <Soul Crystal property>. M. Skill MP Consumption +15%, M. Atk. +167. Increases PvP damage. -->
<!-- <Soul crystal property> M. Skill MP Consumption +15%, M. Atk. +167. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_dragon_flame_head_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1591,7 +1591,7 @@
</stats>
</item>
<item id="8152" name="Flaming Dragon Skull" additionalName="Silence" type="Weapon">
<!-- <Soul Crystal property>. A 10% chance of inflicting Silence on the target after using a debuff. Increases PvP damage. -->
<!-- <Soul crystal property> With a 10% chance, inflicts Silence on the target after using a debuff. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_dragon_flame_head_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1633,7 +1633,7 @@
<set name="price" val="2000" />
</item>
<item id="8154" name="Herb of Life" type="EtcItem">
<!-- Recovers a certain amount of HP immediately. -->
<!-- Momentarily recovers some HP. -->
<set name="immediate_effect" val="true" />
<set name="ex_immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1681,7 +1681,7 @@
</skills>
</item>
<item id="8158" name="C-grade Memento Mori" type="EtcItem">
<!-- Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. -->
<!-- Obtained from killing a raid boss. Can be sold in any shop. -->
<set name="icon" val="icon.etc_raid_a_i02" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1690,7 +1690,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8159" name="B-grade Memento Mori" type="EtcItem">
<!-- Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. -->
<!-- Obtained from killing a raid boss. Can be sold in any shop. -->
<set name="icon" val="icon.etc_raid_a_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1699,7 +1699,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8160" name="A-grade Memento Mori" type="EtcItem">
<!-- Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. -->
<!-- Obtained from killing a raid boss. Can be sold in any shop. -->
<set name="icon" val="icon.etc_raid_a_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1708,7 +1708,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8161" name="C-grade Dragon's Heart" type="EtcItem">
<!-- Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. -->
<!-- Obtained from killing a raid boss. Can be sold in any shop. -->
<set name="icon" val="icon.etc_raid_b_i02" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1717,7 +1717,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8162" name="B-grade Dragon's Heart" type="EtcItem">
<!-- Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. -->
<!-- Obtained from killing a raid boss. Can be sold in any shop. -->
<set name="icon" val="icon.etc_raid_b_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1726,7 +1726,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8163" name="A-grade Dragon's Heart" type="EtcItem">
<!-- Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. -->
<!-- Obtained from killing a raid boss. Can be sold in any shop. -->
<set name="icon" val="icon.etc_raid_b_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1735,7 +1735,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8164" name="C-grade Earth Egg" type="EtcItem">
<!-- Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. -->
<!-- Obtained from killing a raid boss. Can be sold in any shop. -->
<set name="icon" val="icon.etc_raid_c_i02" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1744,7 +1744,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8165" name="B-grade Earth Egg" type="EtcItem">
<!-- Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. -->
<!-- Obtained from killing a raid boss. Can be sold in any shop. -->
<set name="icon" val="icon.etc_raid_c_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1753,7 +1753,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8166" name="A-grade Earth Egg" type="EtcItem">
<!-- Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. -->
<!-- Obtained from killing a raid boss. Can be sold in any shop. -->
<set name="icon" val="icon.etc_raid_c_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1762,7 +1762,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8167" name="C-grade Nonliving Nucleus" type="EtcItem">
<!-- Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. -->
<!-- Obtained from killing a raid boss. Can be sold in any shop. -->
<set name="icon" val="icon.etc_raid_d_i02" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1771,7 +1771,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8168" name="B-grade Nonliving Nucleus" type="EtcItem">
<!-- Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. -->
<!-- Obtained from killing a raid boss. Can be sold in any shop. -->
<set name="icon" val="icon.etc_raid_d_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1780,7 +1780,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8169" name="A-grade Nonliving Nucleus" type="EtcItem">
<!-- Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. -->
<!-- Obtained from killing a raid boss. Can be sold in any shop. -->
<set name="icon" val="icon.etc_raid_d_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1789,7 +1789,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8170" name="C-grade Angelic Essence" type="EtcItem">
<!-- Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. -->
<!-- Obtained from killing a raid boss. Can be sold in any shop. -->
<set name="icon" val="icon.etc_raid_e_i02" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1798,7 +1798,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8171" name="B-grade Angelic Essence" type="EtcItem">
<!-- Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. -->
<!-- Obtained from killing a raid boss. Can be sold in any shop. -->
<set name="icon" val="icon.etc_raid_e_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1807,7 +1807,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8172" name="A-grade Angelic Essence" type="EtcItem">
<!-- Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. -->
<!-- Obtained from killing a raid boss. Can be sold in any shop. -->
<set name="icon" val="icon.etc_raid_e_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1816,7 +1816,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8173" name="C-grade Cradle of Creation (Not used)" type="EtcItem">
<!-- Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. -->
<!-- Obtained from killing a raid boss. Can be sold in any shop. -->
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="5000" />
@@ -1824,7 +1824,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8174" name="B-grade Cradle of Creation (Not used)" type="EtcItem">
<!-- Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. -->
<!-- Obtained from killing a raid boss. Can be sold in any shop. -->
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="20000" />
@@ -1841,7 +1841,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8176" name="Destruction Tombstone" type="EtcItem">
<!-- Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. -->
<!-- Obtained from killing a raid boss. Can be sold in any shop. -->
<set name="icon" val="icon.etc_raid_f_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1948,7 +1948,7 @@
</skills>
</item>
<item id="8183" name="Circlet of Schuttgart" type="Armor">
<!-- Circlet decorated with a hammer and a torch. Can be worn by the lord of Schuttgart Castle and their clan members but not by allies. Allows use of Residential Skills when equipped. -->
<!-- A circlet decorated with a hammer and a torch. Can be worn by the lord of Schuttgart Castle and their clan members but not by allies. Enables Residential Skills when equipped. -->
<set name="icon" val="icon.accessory_pledge_cap1_i07" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -1974,7 +1974,7 @@
</skills>
</item>
<item id="8184" name="Party Hat" type="Armor">
<!-- A funny hair accessory. Uses 2 hair accessory slots. -->
<!-- A funny head accessory. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_party_hat_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1987,7 +1987,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="8185" name="Chapeau" type="Armor">
<!-- Broadbrim Feathered Hat. Occupies 2 Hair Accessory slots. -->
<!-- A plumed hat with wide flaps. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_archer_hat_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -2000,7 +2000,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="8186" name="Artisan's Goggles" type="Armor">
<!-- Large goggles used to protect eyes. Occupies 2 Hair Accessory slots. -->
<!-- Large goggles for eye protection. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_dwarf_goggle_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -2013,7 +2013,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="8187" name="Red Horn of Victory" type="Armor">
<!-- Hair accessory for the 2006 Halloween Event. -->
<!-- A head accessory for the 2006 Halloween Event. -->
<set name="icon" val="icon.accessory_hair_cornu_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -2025,7 +2025,7 @@
<set name="weight" val="10" />
</item>
<item id="8188" name="Little Angel Wings" type="Armor">
<!-- A hair accessory shaped as a little white wing. -->
<!-- A head accessory shaped like a little white wing. -->
<set name="icon" val="icon.accessory_hair_ring_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -2038,7 +2038,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="8189" name="Fairy Antennae" type="Armor">
<!-- A lovely hair accessory shaped as antennae with starlets. -->
<!-- A lovely head accessory shaped like antennae with starlets. -->
<set name="icon" val="icon.accessory_hair_feeler_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -2078,7 +2078,7 @@
</stats>
</item>
<item id="8191" name="Frintezza's Necklace" type="Armor">
<!-- Max MP +42, Sleep/ Paralysis/ Stun Resistance/ Atk. Rate +15%, Poison/ Bleed Resistance/ Atk. Rate +25%. Decreases Skill Cooldown. Reflects damage. Increases Dark Resistance. -->
<!-- MP +42, Paralysis/ Shock/ Sleep Resistance +15%, Paralysis/ Shock/ Sleep Atk. Rate +15%, Bleed/ Poison Resistance +25%, Bleed/ Poison Atk. Rate +25%. Decreases Skill Cooldown. Reflects a part of the damage. Increases Dark Resistance. Can be crystallized to obtain Selenite. -->
<set name="icon" val="icon.accessory_necklace_of_frintessa_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
@@ -2114,7 +2114,7 @@
</skills>
</item>
<item id="8193" name="Corroded Fisherman's Potion - Green" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_oblivion_green_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
@@ -2131,7 +2131,7 @@
</skills>
</item>
<item id="8194" name="Corroded Fisherman's Potion - Jade" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_oblivion_jade_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
@@ -2148,7 +2148,7 @@
</skills>
</item>
<item id="8195" name="Corroded Fisherman's Potion - Blue" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_oblivion_blue_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
@@ -2165,7 +2165,7 @@
</skills>
</item>
<item id="8196" name="Corroded Fisherman's Potion - Yellow" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_oblivion_yellow_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
@@ -2182,7 +2182,7 @@
</skills>
</item>
<item id="8197" name="Corroded Fisherman's Potion - Orange" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_oblivion_orange_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
@@ -2199,7 +2199,7 @@
</skills>
</item>
<item id="8198" name="Corroded Fisherman's Potion - Purple" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_oblivion_violet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
@@ -2216,7 +2216,7 @@
</skills>
</item>
<item id="8199" name="Corroded Fisherman's Potion - Red" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_oblivion_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="8200" name="Corroded Fisherman's Potion - White" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_oblivion_white_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
@@ -18,7 +18,7 @@
</skills>
</item>
<item id="8201" name="Corroded Fisherman's Potion - Black" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_oblivion_black_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
@@ -32,7 +32,7 @@
<set name="is_oly_restricted" val="true" />
</item>
<item id="8202" name="Corroded Fisherman's Recovery Potion" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_oblivion_black_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
@@ -1317,7 +1317,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="8281" name="Glaki's Necleus" type="EtcItem">
<!-- Nucleus obtained by defeating Glaki, the last Lesser Giant. -->
<!-- A nucleus obtained from defeating Glaki, the last Lesser Giant. -->
<set name="icon" val="icon.etc_bead_gold_i00" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
@@ -379,7 +379,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="8327" name="Steel Sword Blade" type="EtcItem">
<!-- Vital material used by Dwarves to make Steel Swords. Available at any shop. -->
<!-- Key material for Dwarves to make Steel Sword. Can be sold in any shop. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -478,7 +478,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8336" name="Blade of the Wizard's Tear" type="EtcItem">
<!-- Vital material used by Dwarves to make a Wizard's Tear. Available at any shop. -->
<!-- Key material for Dwarves to make Wizard's Tear. Can be sold in any shop. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -656,7 +656,7 @@
</stats>
</item>
<item id="8351" name="Corroded Black Fish Scale" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_gludio_fish_scale_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -667,7 +667,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8352" name="Corroded Red Colored Fish Scale" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_dion_fish_scale_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -678,7 +678,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8353" name="Corroded Green Fish Scale" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_giran_fish_scale_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -689,7 +689,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8354" name="Corroded Yellow Fish Scale" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_oren_fish_scale_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -700,7 +700,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8355" name="Corroded Blue Colored Fish Scale" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_aden_fish_scale_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -711,7 +711,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8356" name="Corroded White Colored Fish Scale" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_innadrile_fish_scale_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -722,7 +722,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8357" name="Corroded Orange Colored Fish Scale" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_godad_fish_scale_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -733,7 +733,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8358" name="Corroded Purple Fish Scale" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_rune_fish_scale_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -744,7 +744,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8359" name="Corroded Jade Colored Fish Scale" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_schuttgart_fish_scale_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -755,7 +755,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8360" name="Adventurer's Box: C-grade Accessory" type="EtcItem">
<!-- Open the box to obtain C-grade accessories at a certain rate. -->
<!-- Double-click to obtain a C-grade accessory with a certain chance. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -765,7 +765,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8361" name="Adventurer's Box: B-grade Accessory" type="EtcItem">
<!-- Open the box to obtain B-grade accessories at a certain rate. -->
<!-- Double-click to obtain a B-grade accessory with a certain chance. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -775,7 +775,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8362" name="Adventurer's Box: Hair Accessory" type="EtcItem">
<!-- Open the box to obtain Raider Dragon accessories at a certain rate. -->
<!-- Double-click to obtain Raider Dragon's head accessory with a certain chance. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -785,7 +785,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8363" name="Adventurer's Box: Cradle of Creation" type="EtcItem">
<!-- Open the box to obtain the Cradle of Creation with a certain probability. -->
<!-- Double-click to obtain Cradle of Creation with a certain chance. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1246,7 +1246,7 @@
</skills>
</item>
<item id="8484" name="Prize-winning Bait" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_gludio_fish_lure_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -1258,7 +1258,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8485" name="Prize-winning Bait (Night Fishing)" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_gludio_fish_lure_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -1270,7 +1270,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8486" name="Prize-winning Bait (Novice)" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_gludio_fish_lure_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -1329,7 +1329,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="8491" name="Nucleus of Lesser Golem" type="EtcItem">
<!-- Nucleus obtained by defeating the Lesser Golem. -->
<!-- A nucleus obtained from defeating Lesser Golem. -->
<set name="icon" val="icon.etc_bead_white_i00" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
@@ -1362,7 +1362,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="8494" name="Nucleus of Flamestone Giant" type="EtcItem">
<!-- Nucleus obtained by defeating Flamestone Giant -->
<!-- A nucleus obtained from defeating Flamestone Giant. -->
<set name="icon" val="icon.etc_bead_red_i00" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
@@ -1384,7 +1384,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="8496" name="Corroded Gludio Luminous Bait" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_gludio_fish_lure_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -1396,7 +1396,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8497" name="Corroded Dion Luminous Bait" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_gludio_fish_lure_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -1408,7 +1408,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8498" name="Corroded Giran Luminous Bait" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_gludio_fish_lure_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -1420,7 +1420,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8499" name="Corroded Oren Luminous Bait" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_gludio_fish_lure_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="8500" name="Corroded Aden Luminous Bait" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_gludio_fish_lure_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -13,7 +13,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8501" name="Corroded Innadril Luminous Bait" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_gludio_fish_lure_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -25,7 +25,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8502" name="Corroded Goddard Luminous Bait" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_gludio_fish_lure_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -37,7 +37,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8503" name="Corroded Rune Luminous Bait" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_gludio_fish_lure_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -49,7 +49,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8504" name="Corroded Schuttgart Luminous Bait" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_gludio_fish_lure_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -61,7 +61,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8505" name="Corroded Low-grade Luminous Green Bait" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_gludio_fish_lure_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -73,7 +73,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8506" name="Corroded Luminous Green Bait" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_bait_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -85,7 +85,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8507" name="Corroded High-grade Luminous Green Bait" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_gludio_fish_lure_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -97,7 +97,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8508" name="Corroded Low-grade Luminous Purple Bait" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_gludio_fish_lure_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -109,7 +109,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8509" name="Corroded Luminous Purple Bait" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_bait_i01" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -121,7 +121,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8510" name="Corroded High-grade Luminous Purple Bait" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_gludio_fish_lure_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -133,7 +133,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8511" name="Corroded Low-grade Luminous Yellow Bait" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_gludio_fish_lure_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -145,7 +145,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8512" name="Corroded Luminous Yellow Bait" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_bait_i02" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -157,7 +157,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8513" name="Corroded High-grade Luminous Yellow Bait" type="EtcItem">
<!-- No longer used. Can be sold in any shop. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_gludio_fish_lure_i00" />
<set name="default_action" val="EQUIP" />
<set name="etcitem_type" val="LURE" />
@@ -617,7 +617,7 @@
</skills>
</item>
<item id="8539" name="Adventurer's Box: Hair Accessory" type="EtcItem">
<!-- Has a chance of containing Raider's Hair Accessory. -->
<!-- Double-click to obtain Raider Dragon's head accessory with a certain chance. -->
<set name="icon" val="icon.etc_box_of_adventure_4_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -631,7 +631,7 @@
</skills>
</item>
<item id="8540" name="Adventurer's Box: Cradle of Creation" type="EtcItem">
<!-- Has a chance of containing Cradle of Creation. -->
<!-- Double-click to obtain Cradle of Creation with a certain chance. -->
<set name="icon" val="icon.etc_box_of_adventure_5_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -784,7 +784,7 @@
</skills>
</item>
<item id="8552" name="Red Mask of Victory" type="Armor">
<!-- Hair accessory for the 2006 Halloween Event. -->
<!-- A head accessory for the 2006 Halloween Event. -->
<set name="icon" val="icon.accessory_worldcup_mask_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -819,7 +819,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8555" name="Echo Crystal - Viva Victory Korea" type="EtcItem">
<!-- Echo Crystal that plays the theme music of the World Cup. It disappears after one use. -->
<!-- An echo crystal that plays the theme music of the World Cup. Disappears after being used. -->
<set name="icon" val="icon.etc_echo_crystal_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
@@ -849,7 +849,7 @@
</skills>
</item>
<item id="8557" name="Blue Party Hat" type="Armor">
<!-- Hair accessory souvenir. Uses two hair accessory slots. -->
<!-- A souvenir for the 3rd Anniversary. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_party_hat_blue_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -863,7 +863,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="8558" name="Eva's Mark (Event)" type="Armor">
<!-- Eva's Mark hair accessory. -->
<!-- A head accessory that looks like a flying bird. -->
<set name="icon" val="icon.accessory_soaring_bird_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -877,7 +877,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="8559" name="Coronet" type="Armor">
<!-- A hair accessory worn by a bride at her wedding ceremony. Female only. Uses 2 hair accessory slots. -->
<!-- A bride's head accessory. Female only. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_flower_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -892,7 +892,7 @@
</cond>
</item>
<item id="8560" name="Teddy Bear Hat" type="Armor">
<!-- Funny bear-shaped hair accessory. Uses 2 hair accessory slots. -->
<!-- A funny hat shaped like a teddy bear. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_bear_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -905,7 +905,7 @@
<set name="price" val="2000000" />
</item>
<item id="8561" name="Piggy Hat" type="Armor">
<!-- A funny hat shaped like a piggy. Takes 2 hair accessory slots. -->
<!-- A funny hat shaped like a piggy. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_pig_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -918,7 +918,7 @@
<set name="price" val="2000000" />
</item>
<item id="8562" name="Jester Hat" type="Armor">
<!-- A jester hat with a split top. Takes 2 hair accessory slots. -->
<!-- A jester hat with a split top. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_jester_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -931,7 +931,7 @@
<set name="price" val="2000000" />
</item>
<item id="8563" name="Wizard Hat" type="Armor">
<!-- A wide-brimmed wizard hat. Takes 2 hair accessory slots. -->
<!-- A wide-brimmed wizard hat. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_magic_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -944,7 +944,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="8564" name="Dapper Cap" type="Armor">
<!-- A stylish cap with a visor. Takes 2 hair accessory slots. -->
<!-- A stylish cap with a visor. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_dandy_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -957,7 +957,7 @@
<set name="price" val="2000000" />
</item>
<item id="8565" name="Romantic Chapeau" type="Armor">
<!-- Extravagant chapeau adorned with feathers. -->
<!-- An extravagant fashionable hat. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_romantic_chaperon_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -970,7 +970,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="8566" name="Iron Circlet" type="Armor">
<!-- Hair accessory for event. Uses 2 hair accessory slots. -->
<!-- A head accessory for foreign events. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_iron_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1011,7 +1011,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="8569" name="Half Face Mask" type="Armor">
<!-- An accessory covering half of the wearer s face. -->
<!-- An accessory that covers a half of its wearer's face. -->
<set name="icon" val="icon.accessory_half_face_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -893,7 +893,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="8658" name="Mysterious Solvent" type="EtcItem">
<!-- Dilutes any substance it is mixed with. Used when creating an elixir. -->
<!-- Dilutes any substance it is mixed with. Required for creating elixirs. -->
<set name="icon" val="icon.etc_dragon_blood_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -917,7 +917,7 @@
</skills>
</item>
<item id="8660" name="Demon Horns" type="Armor">
<!-- Hair accessory for the 2006 Halloween Event. -->
<!-- A head accessory for the 2006 Halloween Event. -->
<set name="icon" val="icon.accessory_hair_cornu_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -929,7 +929,7 @@
<set name="weight" val="10" />
</item>
<item id="8661" name="Mask of Spirits" type="Armor">
<!-- Hair accessory for the 2006 Halloween Event. -->
<!-- A head accessory for the 2006 Halloween Event. -->
<set name="icon" val="icon.accessory_worldcup_mask_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -941,7 +941,7 @@
<set name="weight" val="10" />
</item>
<item id="8662" name="Fairy Antennae (Event)" type="Armor">
<!-- Cute antennae hair accessory with stars. This is an event item. -->
<!-- A lovely head accessory shaped like antennae with starlets. Event item. -->
<set name="icon" val="icon.accessory_hair_feeler_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -1196,7 +1196,7 @@
</skills>
</item>
<item id="8678" name="Sirra's Blade" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_sirr_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1224,7 +1224,7 @@
</stats>
</item>
<item id="8679" name="Sword of Ipos" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1252,7 +1252,7 @@
</stats>
</item>
<item id="8680" name="Barakiel's Axe" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_barakiel_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1280,7 +1280,7 @@
</stats>
</item>
<item id="8681" name="Behemoth' Tuning Fork" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1308,7 +1308,7 @@
</stats>
</item>
<item id="8682" name="Naga's Storm" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_naga_storm_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1336,7 +1336,7 @@
</stats>
</item>
<item id="8683" name="Tiphon's Spear" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_tiphon_spear_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1367,7 +1367,7 @@
</stats>
</item>
<item id="8684" name="Shyeed's Bow" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_shyid_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1398,7 +1398,7 @@
</stats>
</item>
<item id="8685" name="Sobekk's Hurricane" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1426,7 +1426,7 @@
</stats>
</item>
<item id="8686" name="Themis' Tongue" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1454,7 +1454,7 @@
</stats>
</item>
<item id="8687" name="Cabrio's Hand" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1483,7 +1483,7 @@
</stats>
</item>
<item id="8688" name="Daimon Crystal" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1126,7 +1126,7 @@
</skills>
</item>
<item id="8788" name="Sirra's Blade" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal properties>. Atk. Spd. +6%. Increases PvP damage. -->
<!-- <Soul crystal property> Atk. Spd. +6%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1157,7 +1157,7 @@
</stats>
</item>
<item id="8789" name="Sirra's Blade" additionalName="Health" type="Weapon">
<!-- <Soul Crystal properties>. Max HP +25%. Increases PvP damage. -->
<!-- <Soul crystal property> Max HP +25%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1188,7 +1188,7 @@
</stats>
</item>
<item id="8790" name="Sirra's Blade" additionalName="Critical Poison" type="Weapon">
<!-- <Soul Crystal property>. A 15% chance of poisoning the target after a critical attack. Increases PvP damage. -->
<!-- <Soul crystal property> With a 15% chance, poisons the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1220,7 +1220,7 @@
</stats>
</item>
<item id="8791" name="Sword of Ipos" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Critical Rate +61. Inflicts additional damage in PvP. -->
<!-- <Soul crystal property> P. Critical Rate +61. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1251,7 +1251,7 @@
</stats>
</item>
<item id="8792" name="Sword of Ipos" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal properties>. Atk. Spd. +6%. Increases PvP damage. -->
<!-- <Soul crystal property> Atk. Spd. +6%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1282,7 +1282,7 @@
</stats>
</item>
<item id="8793" name="Sword of Ipos" additionalName="Health" type="Weapon">
<!-- <Soul Crystal properties>. Max HP +25%. Increases PvP damage. -->
<!-- <Soul crystal property> Max HP +25%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1313,7 +1313,7 @@
</stats>
</item>
<item id="8794" name="Barakiel's Axe" additionalName="Health" type="Weapon">
<!-- <Soul Crystal properties>. Max HP +25%. Increases PvP damage. -->
<!-- <Soul crystal property> Max HP +25%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1344,7 +1344,7 @@
</stats>
</item>
<item id="8795" name="Barakiel's Axe" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal properties>. Atk. Spd. +6%. Increases PvP damage. -->
<!-- <Soul crystal property> Atk. Spd. +6%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1375,7 +1375,7 @@
</stats>
</item>
<item id="8796" name="Barakiel's Axe" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Critical Rate +61. Inflicts additional damage in PvP. -->
<!-- <Soul crystal property> P. Critical Rate +61. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1406,7 +1406,7 @@
</stats>
</item>
<item id="8797" name="Behemoth' Tuning Fork" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Critical Rate +61. Inflicts additional damage in PvP. -->
<!-- <Soul crystal property> P. Critical Rate +61. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1437,7 +1437,7 @@
</stats>
</item>
<item id="8798" name="Behemoth' Tuning Fork" additionalName="Health" type="Weapon">
<!-- <Soul Crystal properties>. Max HP +25%. Increases PvP damage. -->
<!-- <Soul crystal property> Max HP +25%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1468,7 +1468,7 @@
</stats>
</item>
<item id="8799" name="Behemoth' Tuning Fork" additionalName="Anger" type="Weapon">
<!-- <Soul Crystal properties>. P. Atk. +32, Max HP -15%. Increases PvP damage. -->
<!-- <Soul crystal property> Max HP -15%, P. Atk. +32. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="8800" name="Naga's Storm" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Critical Rate +67. Inflicts additional damage in PvP. -->
<!-- <Soul crystal property> P. Critical Rate +67. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -32,7 +32,7 @@
</stats>
</item>
<item id="8801" name="Naga's Storm" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal properties>. P. Atk. +200 after a critical attack. Increases PvP damage. -->
<!-- <Soul crystal property> P. Atk. +200 after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -63,7 +63,7 @@
</stats>
</item>
<item id="8802" name="Naga's Storm" additionalName="Backstab" type="Weapon">
<!-- <Soul Crystal properties>. Critical Rate for standard attacks +37 after a backstab. Increases PvP damage. -->
<!-- <Soul crystal property> Critical Rate for basic attacks +37 after a backstab. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -94,7 +94,7 @@
</stats>
</item>
<item id="8803" name="Tiphon's Spear" additionalName="Critical Stun" type="Weapon">
<!-- <Soul Crystal properties>. A 25% chance of stunning the target after a critical attack. Increases PvP damage. -->
<!-- <Soul crystal property> With a 25% chance, stuns the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -126,7 +126,7 @@
</stats>
</item>
<item id="8804" name="Tiphon's Spear" additionalName="Long Blow" type="Weapon">
<!-- <Soul Crystal property>. Increases attack range and PvP damage. -->
<!-- <Soul crystal property> Increases attack range. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -157,7 +157,7 @@
</stats>
</item>
<item id="8805" name="Tiphon's Spear" additionalName="Wild Blow" type="Weapon">
<!-- <Soul Crystal properties>. Widens the angle of attack. Increases PvP damage. -->
<!-- <Soul crystal property> Widens attack angle. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -188,7 +188,7 @@
</stats>
</item>
<item id="8806" name="Shyeed's Bow" additionalName="Cheap Shot" type="Weapon">
<!-- <Soul Crystal property>. A 30% chance of decreasing MP Consumption to 1 after a standard attack. Increases PvP damage. -->
<!-- <Soul crystal property> With a 30% chance, decreases MP Consumption by 1 after a basic attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -223,7 +223,7 @@
</stats>
</item>
<item id="8807" name="Shyeed's Bow" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Critical Rate +61. Inflicts additional damage in PvP. -->
<!-- <Soul crystal property> P. Critical Rate +61. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -257,7 +257,7 @@
</stats>
</item>
<item id="8808" name="Shyeed's Bow" additionalName="Quick Recovery" type="Weapon">
<!-- <Soul Crystal Enhancement>. Skill Cooldown is about -17%. Inflicts additional damage in PvP. -->
<!-- <Soul crystal property> Skill Cooldown -17%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -291,7 +291,7 @@
</stats>
</item>
<item id="8809" name="Sobekk's Hurricane" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal property>. Atk. Spd. +11% when HP is lower than 60%. Increases PvP damage. -->
<!-- <Soul crystal property> Atk. Spd. +11% when HP is lower than 60%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -322,7 +322,7 @@
</stats>
</item>
<item id="8810" name="Sobekk's Hurricane" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal properties>. Atk. Spd. +6%. Increases PvP damage. -->
<!-- <Soul crystal property> Atk. Spd. +6%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -353,7 +353,7 @@
</stats>
</item>
<item id="8811" name="Sobekk's Hurricane" additionalName="Critical Drain" type="Weapon">
<!-- <Soul Crystal property>. A chance to absorb 14 HP from the target after a critical attack. Increases PvP damage. -->
<!-- <Soul crystal property> With a certain chance, absorbs 14 HP from the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -385,7 +385,7 @@
</stats>
</item>
<item id="8812" name="Themis' Tongue" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal property>. Max MP +30%. Increases PvP damage. -->
<!-- <Soul crystal property> Max MP +30%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -416,7 +416,7 @@
</stats>
</item>
<item id="8813" name="Themis' Tongue" additionalName="Mental Shield" type="Weapon">
<!-- <Soul Crystal property>. A 50% chance of casting Mental Shield on the target after using a buff. Increases PvP damage. -->
<!-- <Soul crystal property> With a 50% chance, applies Mental Shield on the target after using a buff. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -448,7 +448,7 @@
</stats>
</item>
<item id="8814" name="Themis' Tongue" additionalName="Magic Focus" type="Weapon">
<!-- <Soul Crystal property>. A 20% chance of casting Focus on the target after using a buff. Increases PvP damage. -->
<!-- <Soul crystal property> With a 20% chance, applies Focus on the target after using a buff. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -480,7 +480,7 @@
</stats>
</item>
<item id="8815" name="Cabrio's Hand" additionalName="Conversion" type="Weapon">
<!-- <Soul Crystal property>. Max MP +60%, Max HP -40%. Increases PvP damage. -->
<!-- <Soul crystal property> Max MP +60%, Max HP -40%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -512,7 +512,7 @@
</stats>
</item>
<item id="8816" name="Cabrio's Hand" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal property>. Max MP +30%. Increases PvP damage. -->
<!-- <Soul crystal property> Max MP +30%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -544,7 +544,7 @@
</stats>
</item>
<item id="8817" name="Cabrio's Hand" additionalName="Silence" type="Weapon">
<!-- <Soul Crystal property>. A 10% chance of inflicting Silence on the target after using a debuff. Increases PvP damage. -->
<!-- <Soul crystal property> With a 10% chance, inflicts Silence on the target after using a debuff. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -577,7 +577,7 @@
</stats>
</item>
<item id="8818" name="Daimon Crystal" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal property>. Max MP +30%. Increases PvP damage. -->
<!-- <Soul crystal property> Max MP +30%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -609,7 +609,7 @@
</stats>
</item>
<item id="8819" name="Daimon Crystal" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal property>. Casting Spd. +15%. Increases PvP damage. -->
<!-- <Soul crystal property> Casting Spd. +15%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -641,7 +641,7 @@
</stats>
</item>
<item id="8820" name="Daimon Crystal" additionalName="Mental Shield" type="Weapon">
<!-- <Soul Crystal property>. A 50% chance of casting Mental Shield on the target after using a buff. Increases PvP damage. -->
<!-- <Soul crystal property> With a 50% chance, applies Mental Shield on the target after using a buff. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -781,7 +781,7 @@
</stats>
</item>
<item id="8825" name="Shadow Item: Kukuri" type="Weapon">
<!-- This Shadow Item contains the mirrored power of a Kukuri. It cannot be crystallized or granted functions besides enchantment. -->
<!-- This shadow item contains the reflected power of Kukuri. Cannot be crystallized or upgraded. -->
<set name="icon" val="icon.time_weapon_kukuri_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -836,7 +836,7 @@
</stats>
</item>
<item id="8827" name="Shadow Item: Triple-edged Jamadhr" type="Weapon">
<!-- This Shadow Item contains the mirrored power of a Triple-Edged Jamadh. It cannot be crystallized or granted functions besides enchantment. -->
<!-- This shadow item contains the reflected power of Triple-edged Jamadhr. Cannot be crystallized or upgraded. -->
<set name="icon" val="icon.time_weapon_triple_edged_jamadhr_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -863,7 +863,7 @@
</stats>
</item>
<item id="8828" name="Shadow Item: Gastraphetes" type="Weapon">
<!-- This Shadow Item contains the mirrored power of a Gastraphetes. It cannot be crystallized or granted functions besides enchantment. -->
<!-- This shadow item contains the reflected power of Gastraphetes. Cannot be crystallized or upgraded. -->
<set name="icon" val="icon.time_weapon_gastraphetes_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -922,7 +922,7 @@
</stats>
</item>
<item id="8830" name="Shadow Item: Katana" type="Weapon">
<!-- This Shadow Item contains the mirrored power of a Katana. It cannot be crystallized or granted functions besides enchantment. -->
<!-- This shadow item contains the reflected power of Katana. Cannot be crystallized or upgraded. -->
<set name="icon" val="icon.time_weapon_katana_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -948,7 +948,7 @@
</stats>
</item>
<item id="8831" name="Shadow Item: Bec de Corbin" type="Weapon">
<!-- This Shadow Item contains the mirrored power of a Bec de Corbin. It cannot be crystallized or granted functions besides enchantment. -->
<!-- This shadow item contains the reflected power of Bec de Corbin. Cannot be crystallized or upgraded. -->
<set name="icon" val="icon.time_weapon_bech_de_corbin_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1006,7 +1006,7 @@
</stats>
</item>
<item id="8833" name="Shadow Item: Stiletto" type="Weapon">
<!-- This Shadow Item contains the mirrored power of a Stiletto. It cannot be crystallized or granted functions besides enchantment. -->
<!-- This shadow item contains the reflected power of Stiletto. Cannot be crystallized or upgraded. -->
<set name="icon" val="icon.time_weapon_stiletto_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1090,7 +1090,7 @@
</stats>
</item>
<item id="8836" name="Shadow Item: Dwarven War Hammer" type="Weapon">
<!-- This Shadow Item contains the mirrored power of a Dwarven War Hammer. It cannot be crystallized or granted functions besides enchantment. -->
<!-- This shadow item contains the reflected power of Dwarven War Hammer. Cannot be crystallized or upgraded. -->
<set name="icon" val="icon.time_weapon_dwarven_warhammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2058,7 +2058,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8877" name="Spellbook: Soul of the Phoenix" type="EtcItem">
<!-- A spellbook for learning the Soul of the Phoenix skill. Used by Phoenix Knights. -->
<!-- A spellbook for learning the Soul of Phoenix skill. Used by Phoenix Knights. -->
<set name="icon" val="icon.etc_spell_books_element_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -2208,7 +2208,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8892" name="Ancient Tactical Manual: Symbol of Defense" type="EtcItem">
<!-- Ancient Tactical Manual needed to master the Symbol of Defense. Can be used by a Phoenix Knight, Hell Knight, Eva's Templar, and Shillien Templar. -->
<!-- An ancient spellbook for learning the Sigil of Protection skill. Used by Phoenix Knights, Hell Knights, Eva's Templars and Shillien Templars. -->
<set name="icon" val="icon.etc_spell_books_assistance_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -2218,7 +2218,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8893" name="Ancient Tactical Manual: Symbol of Noise" type="EtcItem">
<!-- Ancient Tactical Manual needed to master the Symbol of Noise. Can be used by a Sword Muse and Spectral Dancer. -->
<!-- An ancient spellbook for learning the Symbol of Noise skill. Used by Sword Muses and Spectral Dancers. -->
<set name="icon" val="icon.etc_spell_books_assistance_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -2228,7 +2228,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8894" name="Ancient Tactical Manual: Symbol of Resistance" type="EtcItem">
<!-- Ancient Tactical Manual needed to master the Symbol of Resistance. Can be used by a Titan and Fortune Seeker. -->
<!-- An ancient spellbook for learning the Symbol of Resistance skill. Used by Titans and Fortune Seekers. -->
<set name="icon" val="icon.etc_spell_books_assistance_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -2238,7 +2238,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8895" name="Ancient Tactical Manual: Symbol of Honor" type="EtcItem">
<!-- Ancient Tactical Manual needed to master the Symbol of Honor. Can be used by a Dreadnought and Maestro. -->
<!-- An ancient spellbook for learning the Symbol of Honor skill. Used by Dreadnoughts and Maestros. -->
<set name="icon" val="icon.etc_spell_books_assistance_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -2248,7 +2248,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8896" name="Ancient Tactical Manual: Symbol of Energy" type="EtcItem">
<!-- Ancient Tactical Manual needed to master the Symbol of Energy. Can be used by a Duelist and Grand Khavatari. -->
<!-- An ancient spellbook for learning the Symbol of Energy skill. Used by Duelists and Grand Khavatari. -->
<set name="icon" val="icon.etc_spell_books_assistance_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -2258,7 +2258,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8897" name="Ancient Tactical Manual: Symbol of the Sniper" type="EtcItem">
<!-- Ancient Tactical Manual needed to master the Symbol of the Sniper. Can be used by a Sagittarius, Ghost Sentinel, and Moonlight Sentinel. -->
<!-- An ancient spellbook for learning the Symbol of Sniper skill. Used by Sagittariuses, Ghost Sentinels and Moonlight Sentinels. -->
<set name="icon" val="icon.etc_spell_books_assistance_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -2268,7 +2268,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8898" name="Ancient Tactical Manual: Symbol of the Assassin" type="EtcItem">
<!-- Ancient Tactical Manual needed to master the Symbol of Assassin. Can be used by an Adventurer and a Windrider. -->
<!-- An ancient spellbook for learning the Symbol of Assassin skill. Used by Adventurers, Wind Riders and Ghost Hunters. -->
<set name="icon" val="icon.etc_spell_books_assistance_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -101,7 +101,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8910" name="Black Feather Mask (Event)" type="Armor">
<!-- Hair accessory containing dark feather. It uses 2 hair accessory slots. This is an event item. -->
<!-- A head accessory decorated with a black feather. Equipped in 2 head accessory slots. Event item. -->
<set name="icon" val="icon.accessary_black_feather_mask_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -159,7 +159,7 @@
</cond>
</item>
<item id="8914" name="Luxurious Gold Circlet" type="Armor">
<!-- Luxurious Gold Circlet. It uses 2 hair accessory slots. -->
<!-- A luxurious golden circlet. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.Accessary_gold_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -172,7 +172,7 @@
<set name="price" val="500000" />
</item>
<item id="8915" name="Luxurious Silver Circlet" type="Armor">
<!-- Luxurious Silver Circlet. It uses 2 hair accessory slots. -->
<!-- A beautiful silver circlet. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.Accessary_gold_circlet_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -185,7 +185,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="8916" name="Eyepatch" type="Armor">
<!-- Eyepatch accessory. When you use the pendant, slots change. Used as ingredient for quest: One Who Faces the Limit. -->
<!-- An eyepatch. When upgraded with a pendant, the item's slot is changed. -->
<set name="icon" val="icon.Accessary_one_eye_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -198,7 +198,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="8917" name="Goddess Circlet" type="Armor">
<!-- The goddess' circlet. Female only. Uses 2 hair accessory slots. -->
<!-- A goddess' circlet. Female only. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.Accessary_goddess_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -214,7 +214,7 @@
</cond>
</item>
<item id="8918" name="Leather Cap" type="Armor">
<!-- Medieval hat made of leather. It uses 2 hair accessory slots. -->
<!-- A medieval leather hat. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.Accessary_middle_ages_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -227,7 +227,7 @@
<set name="price" val="2000000" />
</item>
<item id="8919" name="First Mate Hat - Event" type="Armor">
<!-- Hat befitting a favored member of Zaken's crew. Uses 2 hair accessory slots. Event item. -->
<!-- A hat worn by a favored member of Zaken's crew. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.Accessary_middle_ages_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -241,7 +241,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="8920" name="Angel Circlet" type="Armor">
<!-- Hair accessory imbued with Holy energy. It uses 2 hair accessory slots. -->
<!-- An accessory imbued with holy energy. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.Accessary_angel_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -254,7 +254,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="8921" name="Demon Circlet" type="Armor">
<!-- Hair accessory possessed of dark energy. It uses 2 hair accessory slots. -->
<!-- An accessory imbued with dark energy. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.Accessary_demon_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -267,7 +267,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="8922" name="Pirate Hat" type="Armor">
<!-- Hat worn by pirates. It uses 2 hair accessory slots. -->
<!-- A hat worn by pirates. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.Accessary_sea_robber_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -628,7 +628,7 @@
</stats>
</item>
<item id="8938" name="Tallum Blade*Damascus Sword" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -751,7 +751,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="8947" name="L2day - Rabbit Ears" type="Armor">
<!-- Hair accessory in the shape of Rabbit Ears. -->
<!-- A head accessory shaped like rabbit ears. -->
<set name="icon" val="icon.accessory_rabbit_ear_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -763,7 +763,7 @@
<set name="weight" val="10" />
</item>
<item id="8948" name="L2day - Little Angel Wings" type="Armor">
<!-- Wing-shaped hair accessory. -->
<!-- A head accessory shaped like a little white wing. -->
<set name="icon" val="icon.accessory_hair_ring_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -775,7 +775,7 @@
<set name="weight" val="10" />
</item>
<item id="8949" name="L2day - Fairy Antennae" type="Armor">
<!-- Cute antennae hair accessory with stars. -->
<!-- A lovely head accessory shaped like antennae with starlets. -->
<set name="icon" val="icon.accessory_hair_feeler_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -787,7 +787,7 @@
<set name="weight" val="10" />
</item>
<item id="8950" name="L2day - Chapeau" type="Armor">
<!-- Fancy hat containing feather. Uses 2 accessory slot spaces. -->
<!-- A plumed hat with wide flaps. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_archer_hat_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -799,7 +799,7 @@
<set name="weight" val="10" />
</item>
<item id="8951" name="L2day - Artisan's Goggles" type="Armor">
<!-- Big, round goggles to protect your eyes. Uses 2 accessory slot spaces. -->
<!-- Large goggles for eye protection. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_dwarf_goggle_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -839,7 +839,7 @@
</skills>
</item>
<item id="8954" name="Blue Primeval Crystal" type="EtcItem">
<!-- SP +500 when used. Can only be used by characters level 76 or above. -->
<!-- Recovers 1 SP. Required level: 76+. -->
<set name="icon" val="icon.etc_sp_crystal_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -855,7 +855,7 @@
</skills>
</item>
<item id="8955" name="Green Primeval Crystal" type="EtcItem">
<!-- SP +1000 when used. Can only be used by characters level 76 or above. -->
<!-- Recovers 1 SP. Required level: 76+. -->
<set name="icon" val="icon.etc_sp_crystal_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -871,7 +871,7 @@
</skills>
</item>
<item id="8956" name="Red Primeval Crystal" type="EtcItem">
<!-- SP +2000 when used. Can only be used by characters level 76 or above. -->
<!-- Recovers 1 SP. Required level: 76+. -->
<set name="icon" val="icon.etc_sp_crystal_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -1481,7 +1481,7 @@
</stats>
</item>
<item id="8986" name="Shadow Item: Kukuri" type="Weapon">
<!-- This Shadow Item contains the mirrored power of a Kukuri. It cannot be crystallized or granted functions besides enchantment. -->
<!-- This shadow item contains the reflected power of Kukuri. Cannot be crystallized or upgraded. -->
<set name="icon" val="icon.weapon_kukuri_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1536,7 +1536,7 @@
</stats>
</item>
<item id="8988" name="Shadow Item: Triple-edged Jamadhr" type="Weapon">
<!-- This Shadow Item contains the mirrored power of a Triple-Edged Jamadh. It cannot be crystallized or granted functions besides enchantment. -->
<!-- This shadow item contains the reflected power of Triple-edged Jamadhr. Cannot be crystallized or upgraded. -->
<set name="icon" val="icon.weapon_triple-edged_jamadhr_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -637,7 +637,7 @@
</stats>
</item>
<item id="9138" name="Santa Hat" type="Armor">
<!-- Wear it for some holiday fun! Uses 2 hair accessory slots. -->
<!-- A festive Santa Hat. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_santas_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -753,7 +753,7 @@
</skills>
</item>
<item id="9145" name="Little Angel Wings (Event)" type="Armor">
<!-- Wing-shaped hair accessory. Event item. -->
<!-- A head accessory shaped like a little white wing. Event item. -->
<set name="icon" val="icon.accessory_hair_ring_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair2" />
@@ -805,7 +805,7 @@
</skills>
</item>
<item id="9148" name="Scroll: Focus (Event)" type="EtcItem">
<!-- Increases Critical Rate for standard attacks. An event reward. -->
<!-- Increases Critical Rate for basic attacks. An event reward. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -824,7 +824,7 @@
</skills>
</item>
<item id="9149" name="Scroll: Acumen - Event" type="EtcItem">
<!-- Spell Casting Spd. Increases. Event reward item. -->
<!-- Increases Casting Spd. Event item. -->
<set name="icon" val="icon.etc_scroll_white_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -988,7 +988,7 @@
</skills>
</item>
<item id="9158" name="Gold Circlet (Event)" type="Armor">
<!-- Golden Circlet. Uses 2 hair accessory slots. Event item. -->
<!-- A golden circlet. Equipped in 2 head accessory slots. Event item. -->
<set name="icon" val="icon.Accessary_gold_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1000,7 +1000,7 @@
<set name="weight" val="10" />
</item>
<item id="9159" name="Silver Circlet (Event)" type="Armor">
<!-- Silver Circlet. Uses 2 hair accessory slots. Event item. -->
<!-- A silver circlet. Equipped in 2 head accessory slots. Event item. -->
<set name="icon" val="icon.Accessary_gold_circlet_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1012,7 +1012,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="9160" name="Pig Wrangler's Cap" type="Armor">
<!-- Top hat made of leather. Uses 2 hair accessory slots. Event item. -->
<!-- A leather hat. Equipped in 2 head accessory slots. Event item. -->
<set name="icon" val="icon.Accessary_middle_ages_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1227,7 +1227,7 @@
</skills>
</item>
<item id="9177" name="Shadow Item: Teddy Bear Hat" additionalName="Resurrection" type="Armor">
<!-- Fun, bear-shaped shadow-type hair accessory. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- A funny head accessory shaped like a teddy bear. Shadow item. Equipped in 2 head accessory slots. Event item with a magic effect. -->
<set name="icon" val="icon.accessory_bear_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1245,7 +1245,7 @@
</skills>
</item>
<item id="9178" name="Shadow Item: Piggy Hat" additionalName="Resurrection" type="Armor">
<!-- Fun, piggy-shaped shadow-type hair accessory. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- A funny head accessory shaped like a piggy. Shadow item. Equipped in 2 head accessory slots. Event item with a magic effect. -->
<set name="icon" val="icon.accessory_pig_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1263,7 +1263,7 @@
</skills>
</item>
<item id="9179" name="Shadow Item: Jester Hat" additionalName="Resurrection" type="Armor">
<!-- Festive, shadow-type jester hat with 2 points. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- A festive jester hat with two tips. Shadow item. Equipped in 2 head accessory slots. Event item with a magic effect. -->
<set name="icon" val="icon.accessory_jester_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1281,7 +1281,7 @@
</skills>
</item>
<item id="9180" name="Shadow Item: Wizard Hat" additionalName="Resurrection" type="Armor">
<!-- Shadow-type wizard hat with a wide brim and bent tip. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- A wide-brimmed wizard hat. Shadow item. Equipped in 2 head accessory slots. An event item with a magic effect. -->
<set name="icon" val="icon.accessory_magic_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1299,7 +1299,7 @@
</skills>
</item>
<item id="9181" name="Shadow Item: Dapper Cap" additionalName="Resurrection" type="Armor">
<!-- Shadow-type hair accessory with a visor. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- A cap with a visor. Shadow item. Equipped in 2 head accessory slots. Event item with a magic effect. -->
<set name="icon" val="icon.accessory_dandy_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1317,7 +1317,7 @@
</skills>
</item>
<item id="9182" name="Shadow Item: Romantic Chapeau" additionalName="Resurrection" type="Armor">
<!-- Shadow-type hair accessory adorned with feathers. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- A fashionable hat. Shadow item. Equipped in 2 head accessory slots. Event item with a magic effect. -->
<set name="icon" val="icon.accessory_romantic_chaperon_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1335,7 +1335,7 @@
</skills>
</item>
<item id="9183" name="Shadow Item: Iron Circlet" additionalName="Resurrection" type="Armor">
<!-- Shadow-type hair accessory made of iron. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- An iron headgear. Shadow item. Equipped in 2 head accessory slots. Event item with a magic effect. -->
<set name="icon" val="icon.accessory_iron_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1353,7 +1353,7 @@
</skills>
</item>
<item id="9184" name="Shadow Item: Teddy Bear Hat" additionalName="Escape" type="Armor">
<!-- Fun, bear-shaped shadow-type hair accessory. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- A funny head accessory shaped like a teddy bear. Shadow item. Equipped in 2 head accessory slots. Event item with a magic effect. -->
<set name="icon" val="icon.accessory_bear_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1371,7 +1371,7 @@
</skills>
</item>
<item id="9185" name="Shadow Item: Piggy Hat" additionalName="Escape" type="Armor">
<!-- Fun, piggy-shaped shadow-type hair accessory. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- A funny head accessory shaped like a piggy. Shadow item. Equipped in 2 head accessory slots. Event item with a magic effect. -->
<set name="icon" val="icon.accessory_pig_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1389,7 +1389,7 @@
</skills>
</item>
<item id="9186" name="Shadow Item: Jester Hat" additionalName="Escape" type="Armor">
<!-- Festive, shadow-type jester hat with 2 points. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- A festive jester hat with two tips. Shadow item. Equipped in 2 head accessory slots. Event item with a magic effect. -->
<set name="icon" val="icon.accessory_jester_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1407,7 +1407,7 @@
</skills>
</item>
<item id="9187" name="Shadow Item: Wizard Hat" additionalName="Escape" type="Armor">
<!-- Shadow-type wizard hat with a wide brim and bent tip. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- A wide-brimmed wizard hat. Shadow item. Equipped in 2 head accessory slots. An event item with a magic effect. -->
<set name="icon" val="icon.accessory_magic_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1425,7 +1425,7 @@
</skills>
</item>
<item id="9188" name="Shadow Item: Dapper Cap" additionalName="Escape" type="Armor">
<!-- Shadow-type hair accessory with a visor. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- A cap with a visor. Shadow item. Equipped in 2 head accessory slots. Event item with a magic effect. -->
<set name="icon" val="icon.accessory_dandy_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1443,7 +1443,7 @@
</skills>
</item>
<item id="9189" name="Shadow Item: Romantic Chapeau" additionalName="Escape" type="Armor">
<!-- Shadow-type hair accessory adorned with feathers. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- A fashionable hat. Shadow item. Equipped in 2 head accessory slots. Event item with a magic effect. -->
<set name="icon" val="icon.accessory_romantic_chaperon_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1461,7 +1461,7 @@
</skills>
</item>
<item id="9190" name="Shadow Item: Iron Circlet" additionalName="Escape" type="Armor">
<!-- Shadow-type hair accessory made of iron. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- An iron headgear. Shadow item. Equipped in 2 head accessory slots. Event item with a magic effect. -->
<set name="icon" val="icon.accessory_iron_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1479,7 +1479,7 @@
</skills>
</item>
<item id="9191" name="Shadow Item: Teddy Bear Hat" additionalName="Big Head" type="Armor">
<!-- Fun, bear-shaped shadow-type hair accessory. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- A funny head accessory shaped like a teddy bear. Shadow item. Equipped in 2 head accessory slots. Event item with a magic effect. -->
<set name="icon" val="icon.accessory_bear_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1497,7 +1497,7 @@
</skills>
</item>
<item id="9192" name="Shadow Item: Piggy Hat" additionalName="Big Head" type="Armor">
<!-- Fun, piggy-shaped shadow-type hair accessory. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- A funny head accessory shaped like a piggy. Shadow item. Equipped in 2 head accessory slots. Event item with a magic effect. -->
<set name="icon" val="icon.accessory_pig_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1515,7 +1515,7 @@
</skills>
</item>
<item id="9193" name="Shadow Item: Jester Hat" additionalName="Big Head" type="Armor">
<!-- Festive, shadow-type jester hat with 2 points. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- A festive jester hat with two tips. Shadow item. Equipped in 2 head accessory slots. Event item with a magic effect. -->
<set name="icon" val="icon.accessory_jester_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1533,7 +1533,7 @@
</skills>
</item>
<item id="9194" name="Shadow Item: Wizard Hat" additionalName="Big Head" type="Armor">
<!-- Shadow-type wizard hat with a wide brim and bent tip. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- A wide-brimmed wizard hat. Shadow item. Equipped in 2 head accessory slots. An event item with a magic effect. -->
<set name="icon" val="icon.accessory_magic_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1551,7 +1551,7 @@
</skills>
</item>
<item id="9195" name="Shadow Item: Dapper Cap" additionalName="Big Head" type="Armor">
<!-- Shadow-type hair accessory with a visor. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- A cap with a visor. Shadow item. Equipped in 2 head accessory slots. Event item with a magic effect. -->
<set name="icon" val="icon.accessory_dandy_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1569,7 +1569,7 @@
</skills>
</item>
<item id="9196" name="Shadow Item: Romantic Chapeau" additionalName="Big Head" type="Armor">
<!-- Shadow-type hair accessory adorned with feathers. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- A fashionable hat. Shadow item. Equipped in 2 head accessory slots. Event item with a magic effect. -->
<set name="icon" val="icon.accessory_romantic_chaperon_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1587,7 +1587,7 @@
</skills>
</item>
<item id="9197" name="Shadow Item: Iron Circlet" additionalName="Big Head" type="Armor">
<!-- Shadow-type hair accessory made of iron. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- An iron headgear. Shadow item. Equipped in 2 head accessory slots. Event item with a magic effect. -->
<set name="icon" val="icon.accessory_iron_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1605,7 +1605,7 @@
</skills>
</item>
<item id="9198" name="Shadow Item: Teddy Bear Hat" additionalName="Firecracker" type="Armor">
<!-- Fun, bear-shaped shadow-type hair accessory. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- A funny head accessory shaped like a teddy bear. Shadow item. Equipped in 2 head accessory slots. Event item with a magic effect. -->
<set name="icon" val="icon.accessory_bear_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1623,7 +1623,7 @@
</skills>
</item>
<item id="9199" name="Shadow Item: Piggy Hat" additionalName="Firecracker" type="Armor">
<!-- Fun, piggy-shaped shadow-type hair accessory. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- A funny head accessory shaped like a piggy. Shadow item. Equipped in 2 head accessory slots. Event item with a magic effect. -->
<set name="icon" val="icon.accessory_pig_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="9200" name="Shadow Item: Jester Hat" additionalName="Firecracker" type="Armor">
<!-- Festive, shadow-type jester hat with 2 points. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- A festive jester hat with two tips. Shadow item. Equipped in 2 head accessory slots. Event item with a magic effect. -->
<set name="icon" val="icon.accessory_jester_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -19,7 +19,7 @@
</skills>
</item>
<item id="9201" name="Shadow Item: Wizard Hat" additionalName="Firecracker" type="Armor">
<!-- Shadow-type wizard hat with a wide brim and bent tip. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- A wide-brimmed wizard hat. Shadow item. Equipped in 2 head accessory slots. An event item with a magic effect. -->
<set name="icon" val="icon.accessory_magic_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -37,7 +37,7 @@
</skills>
</item>
<item id="9202" name="Shadow Item: Dapper Cap" additionalName="Firecracker" type="Armor">
<!-- Shadow-type hair accessory with a visor. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- A cap with a visor. Shadow item. Equipped in 2 head accessory slots. Event item with a magic effect. -->
<set name="icon" val="icon.accessory_dandy_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -55,7 +55,7 @@
</skills>
</item>
<item id="9203" name="Shadow Item: Romantic Chapeau" additionalName="Firecracker" type="Armor">
<!-- Shadow-type hair accessory adorned with feathers. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- A fashionable hat. Shadow item. Equipped in 2 head accessory slots. Event item with a magic effect. -->
<set name="icon" val="icon.accessory_romantic_chaperon_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -73,7 +73,7 @@
</skills>
</item>
<item id="9204" name="Shadow Item: Iron Circlet" additionalName="Firecracker" type="Armor">
<!-- Shadow-type hair accessory made of iron. Uses 2 hair accessory slots. Event hair accessory that grants a magical effect. -->
<!-- An iron headgear. Shadow item. Equipped in 2 head accessory slots. Event item with a magic effect. -->
<set name="icon" val="icon.accessory_iron_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -91,7 +91,7 @@
</skills>
</item>
<item id="9205" name="Alchemist's Chest Key" type="EtcItem">
<!-- Key to open an Alchemist's Chest. For event use only. -->
<!-- A key for Alchemist's Chest. For event only. -->
<set name="icon" val="icon.etc_old_key_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="LIQUID" />
@@ -148,7 +148,7 @@
</skills>
</item>
<item id="9208" name="Phantom Mask - Event" type="Armor">
<!-- Scary hair accessory. Uses 2 hair accessory slots. This item is designed for use in events only and -->
<!-- A scary head accessory. Equipped in 2 head accessory slots. Event only. -->
<set name="icon" val="icon.accessary_mask_of_chaotic_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -162,7 +162,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="9209" name="Rapier" type="Weapon">
<!-- Kamael-exclusive Weapon: Saber Conversion. When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive Weapon: Saber Conversion When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -294,7 +294,7 @@
</stats>
</item>
<item id="9213" name="Fleuret" type="Weapon">
<!-- Kamael-exclusive Weapon: Bastard Sword Conversion. When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive Weapon: Bastard Sword Conversion When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -329,7 +329,7 @@
</stats>
</item>
<item id="9214" name="Fleuret" type="Weapon">
<!-- Kamael-exclusive Weapon: Spinebone Sword Conversion. When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive Weapon: Spinebone Sword Conversion When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -364,7 +364,7 @@
</stats>
</item>
<item id="9215" name="Fleuret" type="Weapon">
<!-- Kamael-exclusive Weapon: Artisan's Sword Conversion. When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive Weapon: Artisan's Sword Conversion When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -399,7 +399,7 @@
</stats>
</item>
<item id="9216" name="Military Talwar" type="Weapon">
<!-- Kamael-exclusive Weapon: Saber Conversion. -->
<!-- Kamael-exclusive weapon: Saber conversion. -->
<set name="icon" val="icon.weapon_tulwar_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -463,7 +463,7 @@
</stats>
</item>
<item id="9218" name="Estoc" type="Weapon">
<!-- Kamael-exclusive Weapon: Crimson Sword Conversion. When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive Weapon: Crimson Sword Conversion When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -498,7 +498,7 @@
</stats>
</item>
<item id="9219" name="Estoc" type="Weapon">
<!-- Kamael-exclusive Weapon: Elven Sword Conversion. When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive Weapon: Elven Sword Conversion When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -565,7 +565,7 @@
</stats>
</item>
<item id="9221" name="Crossbow" type="Weapon">
<!-- Kamael-exclusive Weapon: Gastraphetes Conversion. -->
<!-- Kamael-exclusive weapon: Gastraphetes conversion. -->
<set name="icon" val="icon.weapon_hunting_gun_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -598,7 +598,7 @@
</stats>
</item>
<item id="9222" name="Épée" type="Weapon">
<!-- Kamael-exclusive Weapon: Sword of Revolution Conversion. When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive Weapon: Sword of Revolution Conversion When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -633,7 +633,7 @@
</stats>
</item>
<item id="9223" name="Katzbalger" type="Weapon">
<!-- Kamael-exclusive Weapon: Lesser Giant's Sword Conversion. -->
<!-- Kamael-exclusive weapon: Lesser Giant's Sword conversion. -->
<set name="icon" val="icon.weapon_tulwar_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -698,7 +698,7 @@
</stats>
</item>
<item id="9225" name="Grand Épée" type="Weapon">
<!-- Kamael-exclusive Weapon: Elven Long Sword Conversion. When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive Weapon: Elven Long Sword Conversion When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -733,7 +733,7 @@
</stats>
</item>
<item id="9226" name="General's Katzbalger" type="Weapon">
<!-- Kamael-exclusive Weapon: Claymore Conversion. -->
<!-- Kamael-exclusive weapon: Claymore conversion. -->
<set name="icon" val="icon.weapon_tulwar_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -798,7 +798,7 @@
</stats>
</item>
<item id="9228" name="Soldat Estoc" type="Weapon">
<!-- Kamael-exclusive weapon: Stormbringer conversion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. When enchanted to +4 or higher, has a chance of increasing P. Atk., M. Atk. and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Stormbringer conversion 1 common soul crystal and 1 special soul crystal can be inserted. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_soldat_estoc_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -943,7 +943,7 @@
</stats>
</item>
<item id="9232" name="Schlager" type="Weapon">
<!-- Kamael-exclusive weapon: Flamberge conversion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Flamberge conversion 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_schlaeger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1080,7 +1080,7 @@
</stats>
</item>
<item id="9236" name="Arbalest" type="Weapon">
<!-- Kamael-exclusive weapon: Crystallized Ice Bow. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Frozen Bow 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_arbalest_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1218,7 +1218,7 @@
</stats>
</item>
<item id="9240" name="Chevalier Rapier" type="Weapon">
<!-- Kamael-exclusive weapon: Shamshir. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. When enchanted to +4 or higher, has a chance of increasing P. Atk., M. Atk. and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Shamshir 1 common soul crystal and 1 special soul crystal can be inserted. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_soldat_estoc_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1361,7 +1361,7 @@
</stats>
</item>
<item id="9244" name="Chevalier Rapier" type="Weapon">
<!-- Kamael-exclusive weapon: Katana. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. When enchanted to +4 or higher, has a chance of increasing P. Atk., M. Atk. and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Katana 1 common soul crystal and 1 special soul crystal can be inserted. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_soldat_estoc_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1504,7 +1504,7 @@
</stats>
</item>
<item id="9248" name="Chevalier Rapier" type="Weapon">
<!-- Kamael-exclusive weapon: Spirit Sword. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Spirit Sword 1 common soul crystal and 1 special soul crystal can be inserted. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_soldat_estoc_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1648,7 +1648,7 @@
</stats>
</item>
<item id="9252" name="Chevalier Rapier" type="Weapon">
<!-- Kamael-exclusive weapon: Raid Sword. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Raid Sword 1 common soul crystal and 1 special soul crystal can be inserted. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_soldat_estoc_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1793,7 +1793,7 @@
</stats>
</item>
<item id="9256" name="Ballista" type="Weapon">
<!-- Kamael-exclusive weapon: Elemental Bow. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Elemental Bow 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_arbalest_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1929,7 +1929,7 @@
</stats>
</item>
<item id="9260" name="Ballista" type="Weapon">
<!-- Kamael-exclusive weapon: Noble Elven Bow. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Noble Elven Bow 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_arbalest_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -2068,7 +2068,7 @@
</stats>
</item>
<item id="9264" name="Blinzlasher" type="Weapon">
<!-- Kamael-exclusive weapon: Caliburs. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. When enchanted to +4 or higher, has a chance of increasing P. Atk., M. Atk. and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Caliburs 1 common soul crystal and 1 special soul crystal can be inserted. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_blink_slasher_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -2211,7 +2211,7 @@
</stats>
</item>
<item id="9268" name="Blinzlasher" type="Weapon">
<!-- Kamael-exclusive weapon: Sword of Delusion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Sword of Delusion 1 common soul crystal and 1 special soul crystal can be inserted. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_blink_slasher_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -2354,7 +2354,7 @@
</stats>
</item>
<item id="9272" name="Blinzlasher" type="Weapon">
<!-- Kamael-exclusive weapon: Tsurugi. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. When enchanted to +4 or higher, has a chance of increasing P. Atk., M. Atk. and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Tsurugi 1 common soul crystal and 1 special soul crystal can be inserted. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_blink_slasher_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -2497,7 +2497,7 @@
</stats>
</item>
<item id="9276" name="Blinzlasher" type="Weapon">
<!-- Kamael-exclusive weapon: Sword of Nightmare. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Sword of Nightmare 1 common soul crystal and 1 special soul crystal can be inserted. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_blink_slasher_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -2640,7 +2640,7 @@
</stats>
</item>
<item id="9280" name="Blinzlasher" type="Weapon">
<!-- Kamael-exclusive weapon: Ultimate Sword. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Ultimate Sword 1 common soul crystal and 1 special soul crystal can be inserted. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_blink_slasher_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -2784,7 +2784,7 @@
</stats>
</item>
<item id="9284" name="Immortal Edge" type="Weapon">
<!-- Kamael-exclusive weapon: Pa'agrian Sword. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Pa'agrio Sword 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_invincible_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2921,7 +2921,7 @@
</stats>
</item>
<item id="9288" name="Tathlum" type="Weapon">
<!-- Kamael-exclusive weapon: Akat Longbow. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Akat Longbow 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_taslam_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -3060,7 +3060,7 @@
</stats>
</item>
<item id="9292" name="Admiral's Estoc" type="Weapon">
<!-- Kamael-exclusive weapon: Samurai Long Sword. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Samurai Long Sword 1 common soul crystal and 1 special coul crystal can be inserted. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_blink_slasher_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -3203,7 +3203,7 @@
</stats>
</item>
<item id="9296" name="Saber Tooth" type="Weapon">
<!-- Kamael-exclusive weapon: Berserker Blade. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Berserker Blade 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_invincible_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="9300" name="Sharpshooter" type="Weapon">
<!-- Kamael-exclusive weapon: Eminence Bow. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Eminence Bow 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_taslam_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -140,7 +140,7 @@
</stats>
</item>
<item id="9304" name="Military Fleuret" type="Weapon">
<!-- Kamael-exclusive weapon: Keshanberk. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. When enchanted to +4 or higher, has a chance of increasing P. Atk., M. Atk. and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Keshanberk 1 common soul crystal and 1 special soul crystal can be inserted. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_assult_fleuret_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -283,7 +283,7 @@
</stats>
</item>
<item id="9308" name="Innominate Victory" type="Weapon">
<!-- Kamael-exclusive weapon: Great Sword. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Great Sword 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_nameless_victory_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -420,7 +420,7 @@
</stats>
</item>
<item id="9312" name="Peacemaker" type="Weapon">
<!-- Kamael-exclusive weapon: Dark Elven Longbow conversion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Dark Elven Longbow conversion 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_peace_maker_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -559,7 +559,7 @@
</stats>
</item>
<item id="9316" name="Colichemarde" type="Weapon">
<!-- Kamael-exclusive weapon: Damascus Sword conversion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Damascus Sword conversion 1 common soul crystal and 1 special soul crystal can be inserted. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_colichemarde_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -702,7 +702,7 @@
</stats>
</item>
<item id="9320" name="Dismantler" type="Weapon">
<!-- Kamael-exclusive weapon: Guardian's Sword conversion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Guardian's Sword conversion 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dismantler_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -839,7 +839,7 @@
</stats>
</item>
<item id="9324" name="Hell Hound" type="Weapon">
<!-- Kamael-exclusive weapon: Bow of Peril conversion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Bow of Peril conversion 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_hell_hound_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -977,7 +977,7 @@
</stats>
</item>
<item id="9328" name="White Lightning" type="Weapon">
<!-- Kamael-exclusive weapon: Tallum Blade conversion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. When enchanted to +4 or higher, increases P./ M. Atk., Received Healing, and decreases Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Tallum Blade conversion 1 common soul crystal and 1 special soul crystal can be inserted. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_lightning_blaze_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1012,7 +1012,7 @@
</stats>
</item>
<item id="9329" name="White Lightning" additionalName="Critical Poison" type="Weapon">
<!-- Kamael-exclusive Weapon: Tallum Blade Conversion. <Soul Crystal Enhancement>. Poisons the target with a 10% chance after a critical attack. Inflicts additional PvP Damage. When enchanted to +4 or higher, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and Received Healing, and decreased Skill MP consumption. -->
<!-- Kamael-exclusive weapon: Tallum Blade conversion <Soul crystal property> With a 10% chance, poisons the target after a critical attack. Deals additional PvP damage. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_lightning_blaze_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1050,7 +1050,7 @@
</stats>
</item>
<item id="9330" name="White Lightning" additionalName="Haste" type="Weapon">
<!-- Kamael-exclusive Weapon: Tallum Blade Conversion. <Soul Crystal Enhancement>. Atk. Spd. is about +6%. Inflicts additional PvP Damage. When enchanted to +4 or higher, there is a chance of increasing P. Atk., M. Atk., and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Tallum Blade conversion <Soul crystal property> Atk. Spd. +6%. Deals additional PvP damage. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_lightning_blaze_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1086,7 +1086,7 @@
</stats>
</item>
<item id="9331" name="White Lightning" additionalName="Anger" type="Weapon">
<!-- Kamael-exclusive Weapon: Tallum Blade Conversion. <Soul Crystal Enhancement>. Max HP -15%, P. Atk. +31. Inflicts additional PvP Damage. When enchanted to +4 or higher, there is a chance of increasing P. Atk., M. Atk., and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Tallum Blade conversion <Soul crystal property> Max HP -15%, P. Atk. +31. Deals additional PvP damage. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_lightning_blaze_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1122,7 +1122,7 @@
</stats>
</item>
<item id="9332" name="Divine Pain" type="Weapon">
<!-- Kamael-exclusive weapon: Infernal Master conversion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Infernal Master conversion 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_pain_of_godness_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1154,7 +1154,7 @@
</stats>
</item>
<item id="9333" name="Divine Pain" additionalName="Haste" type="Weapon">
<!-- Kamael-exclusive weapon: Infernal Master conversion. <Soul Crystal properties>. Atk. Spd. +6%. Increases PvP damage. -->
<!-- Kamael-exclusive weapon: Infernal Master conversion <Soul crystal property> Atk. Spd. +6%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_pain_of_godness_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1189,7 +1189,7 @@
</stats>
</item>
<item id="9334" name="Divine Pain" additionalName="Critical Damage" type="Weapon">
<!-- Kamael-exclusive weapon: Infernal Master conversion. <Soul Crystal properties>. Critical Damage for standard attacks +297. Increases PvP damage. -->
<!-- Kamael-exclusive weapon: Infernal Master conversion <Soul crystal property> Critical Damage for basic attacks +297. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_pain_of_godness_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1224,7 +1224,7 @@
</stats>
</item>
<item id="9335" name="Divine Pain" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive weapon: Infernal Master conversion. <Soul Crystal properties>. Critical Rate for standard attacks +61. Increases PvP damage. -->
<!-- Kamael-exclusive weapon: Infernal Master conversion <Soul crystal property> Critical Rate for basic attacks +61. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_pain_of_godness_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1259,7 +1259,7 @@
</stats>
</item>
<item id="9336" name="Doomchanter" type="Weapon">
<!-- Kamael-exclusive weapon: Carnage Bow conversion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Carnage Bow conversion 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_doom_singer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1292,7 +1292,7 @@
</stats>
</item>
<item id="9337" name="Doomchanter" additionalName="Decrease Weight" type="Weapon">
<!-- Kamael-exclusive Weapon: Carnage Bow Conversion. <Soul Crystal Enhancement>. Weight Limit +20%. Increases damage inflicted during PvP. -->
<!-- Kamael-exclusive weapon: Carnage Bow conversion <Soul crystal property> Weight limit +20%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_doom_singer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1329,7 +1329,7 @@
</stats>
</item>
<item id="9338" name="Doomchanter" additionalName="Critical Bleed" type="Weapon">
<!-- Kamael-exclusive Weapon: Carnage Bow Conversion. <Soul Crystal Enhancement>. Has a 35% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<!-- Kamael-exclusive weapon: Carnage Bow conversion <Soul crystal property> With a 35% chance, inflicts Bleed on the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_doom_singer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1366,7 +1366,7 @@
</stats>
</item>
<item id="9339" name="Doomchanter" additionalName="Mana Up" type="Weapon">
<!-- Kamael-exclusive Weapon: Carnage Bow Conversion. <Soul Crystal Enhancement>. Max MP +30%. Increases damage inflicted during PvP. -->
<!-- Kamael-exclusive weapon: Carnage Bow conversion <Soul crystal property> Max MP +30%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_doom_singer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1402,7 +1402,7 @@
</stats>
</item>
<item id="9340" name="Lacerator" type="Weapon">
<!-- Kamael-exclusive weapon: Dark Legion's Edge conversion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Dark Legion's Edge conversion 1 common soul crystal and 1 special soul crystal can be inserted. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1437,7 +1437,7 @@
</stats>
</item>
<item id="9341" name="Lacerator" additionalName="Critical Damage" type="Weapon">
<!-- Kamael-exclusive weapon: Dark Legion's Edge conversion. <Soul Crystal properties>. P. Atk. +326 after a critical attack. Increases PvP damage. When enchanted to +4 or higher, has a chance of increasing P. Atk., M. Atk., and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Dark Legion's Edge conversion <Soul crystal property> P. Atk. +326 after a critical attack. Deals additional PvP damage. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1473,7 +1473,7 @@
</stats>
</item>
<item id="9342" name="Lacerator" additionalName="Health" type="Weapon">
<!-- Kamael-exclusive weapon: Dark Legion's Edge conversion. <Soul Crystal properties>. Max HP +25%. Increases PvP damage. When enchanted to +4 or higher, there is a chance of increasing P. Atk., M. Atk., and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Dark Legion's Edge conversion <Soul crystal property> Max HP +25%. Deals additional PvP damage. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1509,7 +1509,7 @@
</stats>
</item>
<item id="9343" name="Lacerator" additionalName="Rsk. Focus" type="Weapon">
<!-- Kamael-exclusive weapon: Dark Legion's Edge conversion. <Soul Crystal properties>. Critical Rate for standard attacks +130 when HP is lower than 60%. Increases PvP damage. When enchanted to +4 or higher, has a chance of increasing P. Atk., M. Atk., and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Dark Legion's Edge conversion <Soul crystal property> Critical Rate for basic attacks +130 when HP is lower than 60%. Deals additional PvP damage. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1545,7 +1545,7 @@
</stats>
</item>
<item id="9344" name="Undertaker" type="Weapon">
<!-- Kamael-exclusive weapon: Dragon Slayer conversion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Dragon Slayer conversion 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_death_bringer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1577,7 +1577,7 @@
</stats>
</item>
<item id="9345" name="Undertaker" additionalName="Health" type="Weapon">
<!-- Kamael-exclusive Weapon: Dragon Slayer Conversion. <Soul Crystal Enhancement>. Max HP +25%. Increases damage inflicted during PvP. -->
<!-- Kamael-exclusive weapon: Dragon Slayer conversion <Soul crystal property> Max HP +25%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1612,7 +1612,7 @@
</stats>
</item>
<item id="9346" name="Undertaker" additionalName="Critical Bleed" type="Weapon">
<!-- Kamael-exclusive Weapon: Dragon Slayer Conversion. <Soul Crystal Enhancement>. Has a 24% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<!-- Kamael-exclusive weapon: Dragon Slayer conversion <Soul crystal property> With a 24% chance, inflicts Bleed on the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1648,7 +1648,7 @@
</stats>
</item>
<item id="9347" name="Undertaker" additionalName="Critical Drain" type="Weapon">
<!-- Kamael-exclusive weapon: Dragon Slayer conversion. <Soul Crystal properties>. Absorbs 11 HP from the target after a critical attack. Increases PvP damage. -->
<!-- Kamael-exclusive weapon: Dragon Slayer conversion <Soul crystal property> Absorbs 11 HP from the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1684,7 +1684,7 @@
</stats>
</item>
<item id="9348" name="Reaper" type="Weapon">
<!-- Kamael-exclusive weapon: Soul Bow conversion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Soul Bow conversion 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_soul_shooter_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1717,7 +1717,7 @@
</stats>
</item>
<item id="9349" name="Reaper" additionalName="Cheap Shot" type="Weapon">
<!-- Kamael-exclusive Weapon: Soul Bow Conversion. <Soul Crystal Enhancement>. Skill MP Consumption -12%. Increases damage inflicted during PvP. -->
<!-- Kamael-exclusive weapon: Soul Bow conversion <Soul crystal property> Skill MP Consumption -12%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1754,7 +1754,7 @@
</stats>
</item>
<item id="9350" name="Reaper" additionalName="Quick Recovery" type="Weapon">
<!-- Kamael-exclusive Weapon: Soul Bow Conversion. <Soul Crystal Enhancement>. Skill Cooldown is about -15%. Inflicts additional PvP Damage. -->
<!-- Kamael-exclusive weapon: Soul Bow conversion <Soul crystal property> Skill Cooldown -15%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1790,7 +1790,7 @@
</stats>
</item>
<item id="9351" name="Reaper" additionalName="Critical Poison" type="Weapon">
<!-- Kamael-exclusive Weapon: Soul Bow Conversion. <Soul Crystal Enhancement>. Has an 18% chance of casting Poison on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<!-- Kamael-exclusive weapon: Soul Bow conversion <Soul crystal property> With an 18% chance, poisons the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1827,7 +1827,7 @@
</stats>
</item>
<item id="9352" name="Éclair Bijou" type="Weapon">
<!-- Kamael-exclusive weapon: Sirra's Blade conversion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. When enchanted to +4 or higher, increases P./ M. Atk., Received Healing, and decreases Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Sirra's Blade conversion 1 common soul crystal and 1 special soul crystal can be inserted. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1862,7 +1862,7 @@
</stats>
</item>
<item id="9353" name="Éclair Bijou" additionalName="Haste" type="Weapon">
<!-- Kamael-exclusive Weapon: Sirra's Blade Conversion. <Soul Crystal Enhancement>. Atk. Spd. is about +6%. Inflicts additional PvP Damage. When enchanted to +4 or higher, there is a chance of increasing P. Atk., M. Atk., and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Sirra's Blade conversion <Soul crystal property> Atk. Spd. +6%. Deals additional PvP damage. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1898,7 +1898,7 @@
</stats>
</item>
<item id="9354" name="Éclair Bijou" additionalName="Health" type="Weapon">
<!-- Kamael-exclusive Weapon: Sirra's Blade Conversion. <Soul Crystal Enhancement>. Max HP +25%. Inflicts additional PvP Damage. When enchanted to +4 or higher, there is a chance of increasing P. Atk., M. Atk., and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Sirra's Blade conversion <Soul crystal property> Max HP +25%. Deals additional PvP damage. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1934,7 +1934,7 @@
</stats>
</item>
<item id="9355" name="Éclair Bijou" additionalName="Critical Poison" type="Weapon">
<!-- Kamael-exclusive Weapon: Sirra's Blade Conversion. <Soul Crystal Enhancement>. Has a 15% chance to inflict Poison on the target after a standard critical attack. Inflicts additional PvP Damage. When enchanted to +4 or higher, there is a chance of increasing P. Atk., M. Atk., and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Sirra's Blade conversion <Soul crystal property> With a 15% chance, poisons the target after a basic critical attack. Deals additional PvP damage. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1972,7 +1972,7 @@
</stats>
</item>
<item id="9356" name="Durendal" type="Weapon">
<!-- Kamael-exclusive weapon: Sword of Ipos conversion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Sword of Ipos conversion 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_death_bringer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2004,7 +2004,7 @@
</stats>
</item>
<item id="9357" name="Durendal" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Sword of Ipos Conversion. <Soul Crystal Enhancement>. P. Critical Rate +61. Inflicts additional PvP Damage. -->
<!-- Kamael-exclusive weapon: Sword of Ipos conversion <Soul crystal property> P. Critical Rate +61. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2039,7 +2039,7 @@
</stats>
</item>
<item id="9358" name="Durendal" additionalName="Haste" type="Weapon">
<!-- Kamael-exclusive Weapon: Sword of Ipos Conversion. <Soul Crystal Enhancement>. Atk. Spd. +6%. Increases damage inflicted during PvP. -->
<!-- Kamael-exclusive weapon: Sword of Ipos conversion <Soul crystal property> Atk. Spd. +6%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2074,7 +2074,7 @@
</stats>
</item>
<item id="9359" name="Durendal" additionalName="Health" type="Weapon">
<!-- Kamael-exclusive Weapon: Sword of Ipos Conversion. <Soul Crystal Enhancement>. Max HP +25%. Increases damage inflicted during PvP. -->
<!-- Kamael-exclusive weapon: Sword of Ipos conversion <Soul crystal property> Max HP +25%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2109,7 +2109,7 @@
</stats>
</item>
<item id="9360" name="Screaming Vengeance" type="Weapon">
<!-- Kamael-exclusive weapon: Shyeed's Bow conversion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Shyeed's Bow conversion 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_soul_shooter_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -2142,7 +2142,7 @@
</stats>
</item>
<item id="9361" name="Screaming Vengeance" additionalName="Cheap Shot" type="Weapon">
<!-- Kamael-exclusive Weapon: Shyeed's Bow Conversion. <Soul Crystal Enhancement>. Skill MP Consumption -12%. Increases damage inflicted during PvP. -->
<!-- Kamael-exclusive weapon: Shyeed's Bow conversion <Soul crystal property> Skill MP Consumption -12%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -2179,7 +2179,7 @@
</stats>
</item>
<item id="9362" name="Screaming Vengeance" additionalName="Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Shyeed's Bow Conversion. <Soul Crystal Enhancement>. P. Critical Rate +61. Increases damage inflicted during PvP. -->
<!-- Kamael-exclusive weapon: Shyeed's Bow conversion <Soul crystal property> P. Critical Rate +61. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -2215,7 +2215,7 @@
</stats>
</item>
<item id="9363" name="Screaming Vengeance" additionalName="Quick Recovery" type="Weapon">
<!-- Kamael-exclusive Weapon: Shyeed's Bow Conversion. <Soul Crystal Enhancement>. Skill Cooldown is about -17%. Inflicts additional PvP Damage. -->
<!-- Kamael-exclusive weapon: Shyeed's Bow conversion <Soul crystal property> Skill Cooldown -17%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -2251,7 +2251,7 @@
</stats>
</item>
<item id="9364" name="Laevateinn" type="Weapon">
<!-- Kamael-exclusive weapon: Forgotten Blade conversion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. When enchanted to +4 or higher, increases P./ M. Atk., Received Healing, and decreases Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Forgotten Blade conversion 1 common soul crystal and 1 special soul crystal can be inserted. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_leavatein_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -2398,7 +2398,7 @@
</stats>
</item>
<item id="9368" name="Gram" type="Weapon">
<!-- Kamael-exclusive weapon: Heaven's Divider conversion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Heaven's Divider conversion 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_gram_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2539,7 +2539,7 @@
</stats>
</item>
<item id="9372" name="Sarunga" type="Weapon">
<!-- Kamael-exclusive weapon: Draconic Bow conversion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Draconic Bow conversion 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_sarnga_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -2686,7 +2686,7 @@
</stats>
</item>
<item id="9376" name="Dynasty Rapier" type="Weapon">
<!-- Kamael-exclusive weapon: Dynasty Sword conversion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Dynasty Sword conversion 1 common soul crystal and 1 special soul crystal can be inserted. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_dynasty_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -2834,7 +2834,7 @@
</stats>
</item>
<item id="9380" name="Dynasty Ancient Sword" type="Weapon">
<!-- Kamael-exclusive weapon: Dynasty Blade conversion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Dynasty Blade conversion 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dynasty_ancient_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2976,7 +2976,7 @@
</stats>
</item>
<item id="9384" name="Dynasty Crossbow" type="Weapon">
<!-- Kamael-exclusive weapon: Dynasty Bow conversion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Dynasty Bow conversion 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dynasty_crossbow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -3166,7 +3166,7 @@
</stats>
</item>
<item id="9389" name="Infinity Sword" type="Weapon">
<!-- Divine hero's weapon. Increases Critical Damage/ Rate for standard attacks, Max HP/ CP. Increases PvP damage. Has a chance to reflect debuffs back to the enemy. -->
<!-- Divine hero's weapon. Increases Critical Rate/ Damage for basic attacks, Max HP, Max CP. Deals additional PvP damage. With a certain chance, reflects debuffs back to the enemy. -->
<set name="icon" val="icon.weapon_infinity_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -3253,7 +3253,7 @@
</stats>
</item>
<item id="9391" name="Human Circlet" type="Armor">
<!-- Circlet that can only be worn by the Human Race. Uses 2 hair accessory slots. -->
<!-- A circlet that can only be worn by Humans. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_human_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -3268,7 +3268,7 @@
</cond>
</item>
<item id="9392" name="Elven Circlet" type="Armor">
<!-- Circlet that can be worn by the Elf Race only. uses 2 hair accessory slots. -->
<!-- A circlet that can only be worn by Elves. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_elf_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -3283,7 +3283,7 @@
</cond>
</item>
<item id="9393" name="Dark Elven Circlet" type="Armor">
<!-- Circlet that can be worn by the Dark Elf Race only. Uses 2 hair accessory slots. -->
<!-- A circlet that can only be worn by Dark Elves. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_darkelf_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -3298,7 +3298,7 @@
</cond>
</item>
<item id="9394" name="Orc Circlet" type="Armor">
<!-- Circlet that can be worn by the Orc Race only. Uses 2 hair accessory slots. -->
<!-- A circlet that can only be worn by Orcs. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_orc_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -3313,7 +3313,7 @@
</cond>
</item>
<item id="9395" name="Dwarven Circlet" type="Armor">
<!-- Circlet that can be worn by the Dwarf Race only. Uses 2 hair accessory slots. -->
<!-- A circlet that can only be worn by Dwarves. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_dwarf_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -3328,7 +3328,7 @@
</cond>
</item>
<item id="9396" name="Kamaelic Circlet" type="Armor">
<!-- Circlet that can be worn by the Kamael Race only. Uses 2 hair accessory slots. -->
<!-- A circlet that can only be worn by Kamaels. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_kamael_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -3343,7 +3343,7 @@
</cond>
</item>
<item id="9397" name="Shield Master Circlet" type="Armor">
<!-- Circlet that can be worn by the Knight class after completion of 2nd or 3rd class transfer. Cannot be worn in a subclass condition. Uses 2 hair accessory slots. -->
<!-- A circlet that can be worn by the Knight classes after the 2nd or 3rd class change. Cannot be equipped by the subclass. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_knight_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -3362,7 +3362,7 @@
</cond>
</item>
<item id="9398" name="Bard Circlet" type="Armor">
<!-- Circlet that can be worn by the Bard class after completion of 2nd or 3rd class transfer. Cannot be worn in a subclass condition. Uses 2 hair accessory slots. -->
<!-- A circlet that can be worn by the Bard classes after the 2nd or 3rd class change. Cannot be equipped by the subclass. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_enchant_knight_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -3381,7 +3381,7 @@
</cond>
</item>
<item id="9399" name="Force Master Circlet" type="Armor">
<!-- Circlet that can be worn by the Force Master class after completion of 2nd or 3rd class transfer. Cannot be worn in a subclass condition. Uses 2 hair accessory slots. -->
<!-- A circlet that can be worn by the Force Master classes after the 2nd or 3rd class change. Cannot be equipped by the subclass. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_force_master_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="9400" name="Weapon Master Circlet" type="Armor">
<!-- Circlet that can be worn by the Weapon Master class after completion of 2nd or 3rd class transfer. Cannot be worn in a subclass condition. Uses 2 hair accessory slots. -->
<!-- A circlet that can be worn by the Weapon Master classes after the 2nd or 3rd class change. Cannot be equipped by the subclass. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_weapon_master_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -20,7 +20,7 @@
</cond>
</item>
<item id="9401" name="Dagger Master Circlet" type="Armor">
<!-- Circlet that can be worn by the Dagger Master class after completion of 2nd or 3rd class transfer. Cannot be worn in a subclass condition. Uses 2 hair accessory slots. -->
<!-- A circlet that can be worn by the Dagger Master classes after the 2nd or 3rd class change. Cannot be equipped by the subclass. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_dagger_master_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -39,7 +39,7 @@
</cond>
</item>
<item id="9402" name="Bow Master Circlet" type="Armor">
<!-- Circlet that can be worn by the Bow Master class after completion of 2nd or 3rd class transfer. Cannot be worn in a subclass condition. Uses 2 hair accessory slots. -->
<!-- A circlet that can be worn by the Archer classes after the 2nd or 3rd class change. Cannot be equipped by the subclass. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_bow_master_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -58,7 +58,7 @@
</cond>
</item>
<item id="9403" name="Wizard Circlet" type="Armor">
<!-- Circlet that can be worn by the Wizard class after completion of 2nd or 3rd class transfer. Cannot be worn in a subclass condition. Uses 2 hair accessory slots. -->
<!-- A circlet that can be worn by the Wizard classes after the 2nd or 3rd class change. Cannot be equipped by the subclass. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_wizard_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -77,7 +77,7 @@
</cond>
</item>
<item id="9404" name="Summoner Circlet" type="Armor">
<!-- Circlet that can be worn by the Summoner class after completion of 2nd or 3rd class transfer. Cannot be worn in a subclass condition. Uses 2 hair accessory slots. -->
<!-- A circlet that can be worn by the Summoner classes after the 2nd or 3rd class change. Cannot be equipped by the subclass. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_summoner_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -96,7 +96,7 @@
</cond>
</item>
<item id="9405" name="Healer Circlet" type="Armor">
<!-- Circlet that can be worn by the Healer class after completion of 2nd or 3rd class transfer. Cannot be worn in a subclass condition. Uses 2 hair accessory slots. -->
<!-- A circlet that can be worn by the Healer classes after the 2nd or 3rd class change. Cannot be equipped by the subclass. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_healer_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -115,7 +115,7 @@
</cond>
</item>
<item id="9406" name="Enchanter Circlet" type="Armor">
<!-- Circlet that can be worn by the Enchanter class after completion of 2nd or 3rd class transfer. Cannot be worn in a subclass condition. Uses 2 hair accessory slots. -->
<!-- A head accessory that can be worn by the Enchanter classes after the 2nd or 3rd class change. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_enchanter_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -134,7 +134,7 @@
</cond>
</item>
<item id="9407" name="Weapon Master Circlet (Kamael only)" type="Armor">
<!-- Circlet that can be worn by the Kamael Race only, exclusively for the Weapon Master class after completion of 2nd or 3rd class transfer. Cannot be worn in a subclass condition. Uses 2 hair accessory slots. -->
<!-- Kamael only. A circlet that can be worn by the Weapon Master classes after the 2nd or 3rd class change. Cannot be equipped by the subclass. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_weapon_master_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -153,7 +153,7 @@
</cond>
</item>
<item id="9408" name="Bow Master Circlet (Kamael only)" type="Armor">
<!-- Circlet that can be worn by the Kamael Race only, exclusively for the Bow Master class after completion of 2nd or 3rd class transfer. Cannot be worn in a subclass condition. Uses 2 hair accessory slots. -->
<!-- Kamael only. A circlet that can be worn by the Archer classes after the 2nd or 3rd class change. Cannot be equipped by the subclass. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_bow_master_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -172,7 +172,7 @@
</cond>
</item>
<item id="9409" name="Black Phantom Mask - Event" type="Armor">
<!-- A Phantom Mask hair accessory accented with black and gold metals. Uses 2 hair accessory slots. Event item. -->
<!-- Phantom Mask made from black metal and gold. Equipped in 2 head accessory slots. Event item. -->
<set name="icon" val="icon.accessory_high_phantom_mask_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -187,7 +187,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="9410" name="Human Veteran's Circlet" type="Armor">
<!-- A Veteran's Circlet that can be worn by the Human Race only. Uses 2 hair accessory slots. -->
<!-- Veteran's Circlet that can only be worn by Humans. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_human_high_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -202,7 +202,7 @@
</cond>
</item>
<item id="9411" name="Elven Veteran's Circlet" type="Armor">
<!-- A Veteran's Circlet that can be worn by Elf Race only. Uses 2 hair accessory slots. -->
<!-- Veteran's Circlet that can only be worn by Elves. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_elf_high_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -217,7 +217,7 @@
</cond>
</item>
<item id="9412" name="Dark Elven Veteran's Circlet" type="Armor">
<!-- A Veteran's Circlet that can be worn by the Dark Elf Race only. Uses 2 hair accessory slots. -->
<!-- Veteran's Circlet that can only be worn by Dark Elves. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_darkelf_high_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -232,7 +232,7 @@
</cond>
</item>
<item id="9413" name="Orcish Veteran's Circlet" type="Armor">
<!-- A Veteran's Circlet that can be worn by the Orc Race only. Uses 2 hair accessory slots. -->
<!-- Veteran's Circlet that can only be worn by Orcs. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_orc_high_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -247,7 +247,7 @@
</cond>
</item>
<item id="9414" name="Dwarf Veteran's Circlet" type="Armor">
<!-- A Veteran's Circlet that can be worn by the Dwarf Race only. Uses 2 hair accessory slots. -->
<!-- Veteran's Circlet that can only be worn by Dwarves. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_dwarf_high_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -262,7 +262,7 @@
</cond>
</item>
<item id="9415" name="Kamaelic Veteran's Circlet" type="Armor">
<!-- A Veteran's Circlet that can be worn by the Kamael Race only. Uses 2 hair accessory slots. -->
<!-- Veteran's Circlet that can only be worn by Kamaels. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_kamael_high_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -296,7 +296,7 @@
</stats>
</item>
<item id="9417" name="Dynasty Breastplate" additionalName="Shield Master" type="Armor">
<!-- Can only be worn by Phoenix Knights, Hell Knights, Eva's Templars and Shillien Templars. -->
<!-- Used by Phoenix Knights, Hell Knights, Eva's Templars and Shillien Templars. -->
<set name="icon" val="icon.armor_t91_uk_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -830,7 +830,7 @@
</stats>
</item>
<item id="9442" name="Dynasty Sword" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dynasty_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -859,7 +859,7 @@
</stats>
</item>
<item id="9443" name="Dynasty Blade" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -888,7 +888,7 @@
</stats>
</item>
<item id="9444" name="Dynasty Phantom" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -917,7 +917,7 @@
</stats>
</item>
<item id="9445" name="Dynasty Bow" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dynasty_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -949,7 +949,7 @@
</stats>
</item>
<item id="9446" name="Dynasty Knife" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dynasty_dagger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -978,7 +978,7 @@
</stats>
</item>
<item id="9447" name="Dynasty Halberd" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dynasty_spear_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1010,7 +1010,7 @@
</stats>
</item>
<item id="9448" name="Dynasty Cudgel" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dynasty_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1039,7 +1039,7 @@
</stats>
</item>
<item id="9449" name="Dynasty Mace" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dynasty_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1069,7 +1069,7 @@
</stats>
</item>
<item id="9450" name="Dynasty Bagh-Nakh" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1098,7 +1098,7 @@
</stats>
</item>
<item id="9451" name="Dynastic Essence" type="EtcItem">
<!-- No longer used. Can be sold in any store. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_armor_soul_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -720,7 +720,7 @@
</skills>
</item>
<item id="9550" name="Dark Stone" type="EtcItem">
<!-- Dark Attack +5 when bestowed on a weapon. Holy Resistance +6 when bestowed on armor. Can be used up to Attribute Lv. 3. A maximum of three types of Attribute Resistance can be bestowed. Opposite attributes cannot be bestowed together. Can be exchanged for Dark Crystals through Yin in Aden and Yang in Rune. -->
<!-- Dark Attack +5 when bestowed on a weapon. Holy Resistance +6 when bestowed on armor. Can be used up to Attribute Lv. 3. A maximum of three types of Attribute Resistance can be bestowed. Opposite attributes cannot be bestowed together. Can be exchanged for Dark Crystal through Yin in Aden and Yang in Rune. -->
<set name="icon" val="icon.etc_unholy_stone_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR" />
@@ -415,7 +415,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
</item>
<item id="9628" name="Corroded Leonard" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_high_gem_black_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -426,7 +426,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="9629" name="Corroded Adamantine" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_adamantium_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -437,7 +437,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="9630" name="Corroded Orichalcum" type="EtcItem">
<!-- Not in use anymore. Can be sold to any trader. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_oricalcum_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1513,7 +1513,7 @@
</skills>
</item>
<item id="9695" name="Blue Crystal" type="EtcItem">
<!-- A Crystal attained by killing Darnel. It may be used to save Parme. -->
<!-- A crystal obtained for killing Darnel. Required for saving Parme. -->
<set name="icon" val="icon.etc_crystal_cave_crystal_i02" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1524,7 +1524,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="9696" name="Red Crystal" type="EtcItem">
<!-- A Crystal attained by killing Kechi. It may be used to save Parme. -->
<!-- A crystal obtained for killing Kechi. Required for saving Parme. -->
<set name="icon" val="icon.etc_crystal_cave_crystal_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1535,7 +1535,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="9697" name="Clear Crystal" type="EtcItem">
<!-- A Crystal attained by killing Tears. It may be used to save Parme. -->
<!-- A crystal obtained for killing Tears. Required for saving Parme. -->
<set name="icon" val="icon.etc_crystal_cave_crystal_i0" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="9700" name="Water Dragon Claw" type="EtcItem">
<!-- Item given by a Fafurion Family. It may be used to save Parme. -->
<!-- An item that once belonged to the Fafurion Family. Required for saving Parme. -->
<set name="icon" val="icon.etc_water_dragon_claw_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
@@ -243,7 +243,7 @@
</skills>
</item>
<item id="9717" name="Information on Eranus" type="EtcItem">
<!-- Double-click this document for more information on Eranus. -->
<!-- Double-click to get more information on Eranus. -->
<set name="icon" val="icon.etc_spellbook_red_i00" />
<set name="default_action" val="SHOW_HTML" />
<set name="immediate_effect" val="true" />
@@ -804,7 +804,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="9762" name="Orders" type="EtcItem">
<!-- These Ol Mahum Orders can be found in the deserted campground. Collect them, as well as Ol Mahum Organization Charts, and give them to Kamael Master Sione. -->
<!-- These Ol Mahum's orders can be found in the deserted camp. Collect them along with Ol Mahum's Organization Charts, and take them to Kamael Master Sione. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -816,7 +816,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="9763" name="Organization Chart" type="EtcItem">
<!-- This Ol Mahum Organization Chart can be found in the deserted campground. Collect them, as well as the Ol Mahum Orders, and give them to Kamael Master Sione. -->
<!-- This Ol Mahum's organization chart can be found in the deserted camp. Collect them along with Ol Mahum's Orders, and take them to Kamael Master Sione. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -888,7 +888,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="9769" name="Report to Sione" type="EtcItem">
<!-- This report, written by Gobie on the progress of negotiations between the Humans and Dark Elves, should be delivered to Master Sione. -->
<!-- A report written by Gobie on the progress of negotiations between Humans and Dark Elves. Take it to Master Sione. -->
<set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1164,7 +1164,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="9792" name="Warehouse Manifest" type="EtcItem">
<!-- Supply confirmation for a warehouse in Kamael. It should be delivered to Zerstorer Marcela. -->
<!-- A receipt for supplies in the Kamael Village's warehouse. Take it to Zerstorer Marcela. -->
<set name="icon" val="icon.etc_paper_blue_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1176,7 +1176,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="9793" name="Grocery Store Manifest" type="EtcItem">
<!-- Supply confirmation for a Grocery Store in Kamael. It should be delivered to Zerstorer Marcela. -->
<!-- A receipt for supplies in the Kamael Village's grocery. Take it to Zerstorer Marcela. -->
<set name="icon" val="icon.etc_paper_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1188,7 +1188,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="9794" name="Weapon Shop Manifest" type="EtcItem">
<!-- Supply confirmation for a Weapon Shop in Kamael. It should be delivered to Zerstorer Marcela. -->
<!-- A receipt for supplies in the Kamael Village's weapon store. Take it to Zerstorer Marcela. -->
<set name="icon" val="icon.etc_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -85,7 +85,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="9807" name="Wolf Tail" type="EtcItem">
<!-- Perwan Has requested this wolf tail for the Rite of Warriors. -->
<!-- A wolf tail requested by Perwan. -->
<set name="icon" val="icon.etc_mane_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -184,7 +184,7 @@
</stats>
</item>
<item id="9814" name="Memento Mori" type="EtcItem">
<!-- Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. -->
<!-- Obtained from killing a raid boss. Can be sold in any shop. -->
<set name="icon" val="icon.etc_raid_a_i02" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -193,7 +193,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
</item>
<item id="9815" name="Dragon's Heart" type="EtcItem">
<!-- Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. -->
<!-- Obtained from killing a raid boss. Can be sold in any shop. -->
<set name="icon" val="icon.etc_raid_b_i02" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -202,7 +202,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
</item>
<item id="9816" name="Earth Egg" type="EtcItem">
<!-- Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. -->
<!-- Obtained from killing a raid boss. Can be sold in any shop. -->
<set name="icon" val="icon.etc_raid_c_i02" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -211,7 +211,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
</item>
<item id="9817" name="Nonliving Nucleus" type="EtcItem">
<!-- Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. -->
<!-- Obtained from killing a raid boss. Can be sold in any shop. -->
<set name="icon" val="icon.etc_raid_d_i02" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -220,7 +220,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
</item>
<item id="9818" name="Angelic Essence" type="EtcItem">
<!-- Obtained by attacking a Raid Boss. You can assemble this Life Crystal and trade it for something useful. -->
<!-- Obtained from killing a raid boss. Can be sold in any shop. -->
<set name="icon" val="icon.etc_raid_e_i02" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -690,7 +690,7 @@
</stats>
</item>
<item id="9840" name="Shadow Item: Chevalier Rapier" type="Weapon">
<!-- This Shadow Item Has the power of a Chevalier Rapier. It cannot be crystallized or granted functions besides enchantment. -->
<!-- This shadow item contains the reflected power of Chevalier Rapier. Cannot be crystallized or upgraded. -->
<set name="icon" val="icon.weapon_soldat_estoc_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -720,7 +720,7 @@
</stats>
</item>
<item id="9841" name="Shadow Item: Riter Schlager" type="Weapon">
<!-- This Shadow Item Has the power of a Riter Schlager. It cannot be crystallized or granted functions besides enchantment. -->
<!-- This shadow item contains the reflected power of Riter Schlager. Cannot be crystallized or upgraded. -->
<set name="icon" val="icon.weapon_invincible_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -811,7 +811,7 @@
</stats>
</item>
<item id="9844" name="Shadow Item: Immortal Edge" type="Weapon">
<!-- This Shadow Item Has the power of an Immortal Edge. It cannot be crystallized or granted functions besides enchantment. -->
<!-- This shadow item contains the reflected power of Immortal Edge. Cannot be crystallized or upgraded. -->
<set name="icon" val="icon.weapon_invincible_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1924,7 +1924,7 @@
</skills>
</item>
<item id="9883" name="Teddy Bear Hat" additionalName="Big Head" type="Armor">
<!-- This fun, bear-shaped hair accessory makes your head bigger while allowing you to use active skills. Requires 2 hair accessory slots. -->
<!-- A funny hat shaped like a teddy bear. Makes your head larger, enables active skills. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_bear_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1939,7 +1939,7 @@
</skills>
</item>
<item id="9884" name="Piggy Hat" additionalName="Big Head" type="Armor">
<!-- This fun, pig-shaped hair accessory makes your head bigger while allowing you to use active skills. Requires 2 hair accessory slots. -->
<!-- A funny hat shaped like a piggy. Makes your head larger, enables active skills. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_pig_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1954,7 +1954,7 @@
</skills>
</item>
<item id="9885" name="Jester Hat" additionalName="Big Head" type="Armor">
<!-- This festive, split-top jester hat makes your head bigger while allowing you to use active skills. Requires 2 hair accessory slots. -->
<!-- A festive jester hat. Makes your head larger, enables active skills. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_jester_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1969,7 +1969,7 @@
</skills>
</item>
<item id="9886" name="Wizard Hat" additionalName="Big Head" type="Armor">
<!-- This Wizard Hat features a wide brim and bent tip and makes your head bigger while allowing you to use active skills. Requires 2 hair accessory slots. -->
<!-- A wide-brimmed wizard hat. Makes your head larger, enables active skills. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_magic_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1984,7 +1984,7 @@
</skills>
</item>
<item id="9887" name="Dapper Cap" additionalName="Big Head" type="Armor">
<!-- This stylish cap features a visor and makes your head bigger while allowing you to use active skills. Requires 2 hair accessory slots. -->
<!-- A stylish cap with a visor. Makes your head larger, enables active skills. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_dandy_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1999,7 +1999,7 @@
</skills>
</item>
<item id="9888" name="Romantic Chapeau" additionalName="Big Head" type="Armor">
<!-- This extravagant chapeau is adorned with feathers and makes your head bigger while allowing you to use active skills. Requires 2 hair accessory slots. -->
<!-- A fashionable hat. Makes your head larger, enables active skills. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_romantic_chaperon_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -2014,7 +2014,7 @@
</skills>
</item>
<item id="9889" name="Iron Circlet" additionalName="Big Head" type="Armor">
<!-- Iron circlet that makes your head bigger while allowing you to use active skills. Requires 2 hair accessory slots. -->
<!-- An iron circlet. Makes your head larger, enables active skills. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_iron_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -2029,7 +2029,7 @@
</skills>
</item>
<item id="9890" name="Teddy Bear Hat" additionalName="Firecracker" type="Armor">
<!-- Fun, bear-shaped hair accessory. You can use active skills, and firecrackers are set off when it is used. Requires 2 hair accessory slots. -->
<!-- A funny hat shaped like a teddy bear. Enables active skills and firecrackers when used. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_bear_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -2044,7 +2044,7 @@
</skills>
</item>
<item id="9891" name="Piggy Hat" additionalName="Firecracker" type="Armor">
<!-- Fun, pig-shaped hair accessory. You can use active skills, and firecrackers are set off when it is used. Requires 2 hair accessory slots. -->
<!-- A funny hat shaped like a piggy. Enables active skills and firecrackers when used. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_pig_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -2059,7 +2059,7 @@
</skills>
</item>
<item id="9892" name="Jester Hat" additionalName="Firecracker" type="Armor">
<!-- Festive jester hat with a split top. You can use active skills, and firecrackers are set off when it is used. Requires 2 hair accessory slots. -->
<!-- A festive jester hat. Enables active skills and firecrackers when used. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_jester_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -2074,7 +2074,7 @@
</skills>
</item>
<item id="9893" name="Wizard Hat" additionalName="Firecracker" type="Armor">
<!-- A Wizard Hat with a wide brim and bent tip. You can use active skills, and firecrackers are set off when it is used. Requires 2 hair accessory slots. -->
<!-- A wide-brimmed wizard hat. Enables active skills and firecrackers when used. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_magic_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -2089,7 +2089,7 @@
</skills>
</item>
<item id="9894" name="Dapper Cap" additionalName="Firecracker" type="Armor">
<!-- Stylish cap with a visor. You can use active skills, and firecrackers are set off when it is used. Requires 2 hair accessory slots. -->
<!-- A stylish cap with a visor. Enables active skills and firecrackers when used. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_dandy_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -2104,7 +2104,7 @@
</skills>
</item>
<item id="9895" name="Romantic Chapeau" additionalName="Firecracker" type="Armor">
<!-- Extravagant chapeau adorned with feathers. You can use active skills, and firecrackers are set off when it is used. Requires 2 hair accessory slots. -->
<!-- A fashionable hat. Enables active skills and firecrackers when used. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_romantic_chaperon_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -2119,7 +2119,7 @@
</skills>
</item>
<item id="9896" name="Iron Circlet" additionalName="Firecracker" type="Armor">
<!-- Circlet made of iron. You can use active skills, and firecrackers are set off when it is used. Requires 2 hair accessory slots. -->
<!-- An iron circlet. Enables active skills and firecrackers when used. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_iron_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -2150,7 +2150,7 @@
</skills>
</item>
<item id="9898" name="Top-grade SP Scroll" type="EtcItem">
<!-- Scroll that replenishes 5,000 SP. -->
<!-- A scroll that recovers 1 SP. -->
<set name="icon" val="icon.etc_sp_scroll3_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -434,7 +434,7 @@
</skills>
</item>
<item id="9922" name="Black Talisman - Mending" type="Armor">
<!-- Removes Bleed, when used. Effects of two identical talismans do not stack. Shadow item. -->
<!-- When used, removes Bleed debuffs. Effects of two identical talismans do not stack. Shadow item. -->
<set name="icon" val="icon.etc_talisman_i05" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
@@ -452,7 +452,7 @@
</skills>
</item>
<item id="9923" name="Black Talisman - Escape" type="Armor">
<!-- Cancels all immobilizing debuffs, when used. Effects of two identical talismans do not stack. Shadow item. -->
<!-- Removes all immobilizing debuffs, when used. Effects of two identical talismans do not stack. Shadow item. -->
<set name="icon" val="icon.etc_talisman_i05" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
@@ -614,7 +614,7 @@
</skills>
</item>
<item id="9932" name="Blue Talisman - Divine Protection" type="Armor">
<!-- Creates a temporary protective barrier, when equipped. Increases P./ M. Def. Effects of two identical talismans do not stack. Shadow item. -->
<!-- Creates a temporary protective barrier, when used. Increases P./ M. Def. Effects of two identical talismans do not stack. Shadow item. -->
<set name="icon" val="icon.etc_talisman_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
@@ -785,7 +785,7 @@
</skills>
</item>
<item id="9942" name="Yellow Talisman - Critical Reduction" type="Armor">
<!-- When used, decreases received Critical Damage from standard attacks. Effects of two identical talismans do not stack. Shadow item. -->
<!-- When used, decreases received Critical Damage from basic attacks. Effects of two identical talismans do not stack. Shadow item. -->
<set name="icon" val="icon.etc_talisman_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
@@ -819,7 +819,7 @@
</skills>
</item>
<item id="9944" name="Yellow Talisman - Critical Dodging" type="Armor">
<!-- When used, decreases Received P. Critical Rate. Effects of two identical talismans do not stack. Shadow Item. -->
<!-- When used, decreases received Critical Rate from basic attacks. Effects of two identical talismans do not stack. Shadow item. -->
<set name="icon" val="icon.etc_talisman_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
@@ -1082,7 +1082,7 @@
</skills>
</item>
<item id="9959" name="Black Talisman - Free Speech" type="Armor">
<!-- Breaks physical/ magical Silence. The effect doesn't stack if two identical talismans are equipped. Shadow Item. -->
<!-- Removes physical/ magical Silence. Effects of two identical talismans do not stack. Shadow item. -->
<set name="icon" val="icon.etc_talisman_i05" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="deco1" />
@@ -52,7 +52,7 @@
</skills>
</item>
<item id="10003" name="Fleuret" type="Weapon">
<!-- Kamael-exclusive Weapon: Knight's sword Conversion. When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive Weapon: Knight's sword Conversion When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -87,7 +87,7 @@
</stats>
</item>
<item id="10004" name="Dynasty Dual Swords" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -246,7 +246,7 @@
</stats>
</item>
<item id="10009" name="Shadow Item: Immortal Edge" type="Weapon">
<!-- A Shadow Item with the power of an Immortal Edge. It cannot be crystallized or granted functions besides enchantment. -->
<!-- This shadow item contains the reflected power of Immortal Edge. Cannot be crystallized or upgraded. -->
<set name="icon" val="icon.weapon_invincible_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -276,7 +276,7 @@
</stats>
</item>
<item id="10010" name="Shadow Item: Tathlum" type="Weapon">
<!-- A Shadow Item with the power of a Tathlum. It cannot be crystallized or granted functions besides enchantment. -->
<!-- This shadow item contains the reflected power of Tatlum. Cannot be crystallized or upgraded. -->
<set name="icon" val="icon.weapon_taslam_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -391,7 +391,7 @@
</skills>
</item>
<item id="10017" name="Coral Treasure Chest Key" type="EtcItem">
<!-- Key to open Coral Treasure Chest. -->
<!-- A key to open Coral Treasure Chest. -->
<set name="icon" val="icon.etc_key_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="STEEL" />
@@ -115,7 +115,7 @@
</skills>
</item>
<item id="10111" name="Forgotten Scroll: Star Fall" type="EtcItem">
<!-- A scroll for learning the Star Fall skill. Used by Mystic Muses and Storm Screamers. Required level: 81. -->
<!-- A spellbook for learning the Starfall skill. Used by Mystic Muses and Storm Screamers. Required level: 81. -->
<set name="icon" val="BranchSys2.Icon.br_spell_books_magic_i01" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
@@ -218,7 +218,7 @@
</stats>
</item>
<item id="10119" name="Dynasty Sigil" type="Armor">
<!-- Increases Magic Resistance and Dark Resistance. -->
<!-- Increases M. Def. and Dark Resistance. -->
<set name="icon" val="icon.dynasty_sigil_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="SIGIL" />
@@ -428,7 +428,7 @@
</stats>
</item>
<item id="10129" name="Scroll of Escape: Fortress" type="EtcItem">
<!-- Magical scroll that transports you to your Fortress. If you don't have a Fortress, it will relocate you to the nearest village. -->
<!-- A magic scroll for teleporting to a fortress. If your clan doesn't own a fortress, you will be relocated to the nearest village. -->
<set name="icon" val="icon.etc_scroll_of_return_castle_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -447,7 +447,7 @@
</skills>
</item>
<item id="10130" name="Blessed Scroll of Escape: Fortress" type="EtcItem">
<!-- Magical scroll that transports you to your Fortress quickly. -->
<!-- A magic scroll for teleporting to a fortress very quickly. -->
<set name="icon" val="icon.etc_scroll_of_return_castle_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -587,7 +587,7 @@
</skills>
</item>
<item id="10139" name="Agathion Bracelet" type="Armor">
<!-- A bracelet for summoning Agathion - Rainbow Clan Hall. Shadow item. Duration: 700 min. -->
<!-- A bracelet for summoning Agathion Rainbow. Shadow item. Duration: 700 min. -->
<set name="icon" val="icon.etc_rbracelet_aga_agit_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1176,7 +1176,7 @@
</stats>
</item>
<item id="10169" name="Enchanter Circlet (Kamael only)" type="Armor">
<!-- Circlet that can be worn by the Kamael Race only, exclusively for the Enchanter class after completion of 2nd or 3rd class transfer. Cannot be worn in a subclass condition. Uses 2 hair accessory slots. -->
<!-- Kamael only. A head accessory that can be worn by the Enchanter classes after the 2nd or 3rd class change. Cannot be equipped by the subclass. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessary_weapon_master_circlet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1273,7 +1273,7 @@
</skills>
</item>
<item id="10175" name="Goblin Circlet (Event)" type="Armor">
<!-- Gold colored, Goblin shaped hair accessory. -->
<!-- A golden circlet in the shape of a goblin. -->
<set name="icon" val="icon.accessory_taiwan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -1287,7 +1287,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="10176" name="White Half Mask" type="Armor">
<!-- Mysterious costume accessory that covers half of the wearer's face. -->
<!-- An accessory that covers a half of its wearer's face. -->
<set name="icon" val="icon.accessory_half_face_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hair" />
@@ -251,7 +251,7 @@
</stats>
</item>
<item id="10215" name="Icarus Sawsword" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_icarus_sowsword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -280,7 +280,7 @@
</stats>
</item>
<item id="10216" name="Icarus Disperser" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_icarus_disperser_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -309,7 +309,7 @@
</stats>
</item>
<item id="10217" name="Icarus Spirit" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_icarus_spirits_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -338,7 +338,7 @@
</stats>
</item>
<item id="10218" name="Icarus Heavy Arms" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_icarus_heavy_arms_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -367,7 +367,7 @@
</stats>
</item>
<item id="10219" name="Icarus Trident" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_icarus_trident_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -399,7 +399,7 @@
</stats>
</item>
<item id="10220" name="Icarus Hammer" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_icarus_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -428,7 +428,7 @@
</stats>
</item>
<item id="10221" name="Icarus Hand" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_icarus_knuckle_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -457,7 +457,7 @@
</stats>
</item>
<item id="10222" name="Icarus Hall" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_icarus_stick_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -487,7 +487,7 @@
</stats>
</item>
<item id="10223" name="Icarus Spitter" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_icarus_spiter_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -519,7 +519,7 @@
</stats>
</item>
<item id="10224" name="Icarus Stinger" type="Weapon">
<!-- Kamael-exclusive weapon: Icarus Sawsword conversion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. When enchanted to +4 or higher, has a chance to increase P./ M. Atk., Received Healing, and decrease Skill MP consumption for you and your party members after a critical attack. -->
<!-- Kamael-exclusive weapon: Icarus Sawsword conversion 1 common soul crystal and 1 special soul crystal can be inserted. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_icarus_stinger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -555,7 +555,7 @@
</stats>
</item>
<item id="10225" name="Icarus Wingblade" type="Weapon">
<!-- Kamael-exclusive weapon: Icarus Heavy Arms conversion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Icarus Heavy Arms conversion 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_icarus_wing_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -588,7 +588,7 @@
</stats>
</item>
<item id="10226" name="Icarus Crossbow" type="Weapon">
<!-- Kamael-exclusive weapon: Icarus Spitter conversion. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Icarus Spitter conversion 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_icarus_shooter_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -641,7 +641,7 @@
</stats>
</item>
<item id="10228" name="Dynasty Platinum Plate" additionalName="Shield Master" type="Armor">
<!-- Can only be worn by Phoenix Knights, Hell Knights, Eva's Templars and Shillien Templars. -->
<!-- Used by Phoenix Knights, Hell Knights, Eva's Templars and Shillien Templars. -->
<set name="icon" val="icon.armor_t91_uk_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -938,7 +938,7 @@
</stats>
</item>
<item id="10240" name="Bird Nest" type="Armor">
<!-- Hair accessory that looks like a bird nest. Uses 2 hair accessory slots. -->
<!-- A head accessory that looks like a bird nest. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_nest_hat_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -951,7 +951,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="10241" name="Purple Viking Circlet" type="Armor">
<!-- Purple Viking Circlet. Uses 2 hair accessory slots. -->
<!-- A purple Viking Circlet. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_viking_circlet_violet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -964,7 +964,7 @@
<set name="price" val="2000000" />
</item>
<item id="10242" name="Golden Viking Circlet" type="Armor">
<!-- Golden Viking Circlet. Uses 2 hair accessory slots. -->
<!-- A golden Viking Circlet. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_viking_circlet_gold_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -977,7 +977,7 @@
<set name="price" val="2000000" />
</item>
<item id="10243" name="Panda Hat" type="Armor">
<!-- An interesting hair accessory that looks like a panda. Uses 2 hair accessory slots. -->
<!-- An interesting head accessory that looks like a panda. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_panda_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -990,7 +990,7 @@
<set name="price" val="2000000" />
</item>
<item id="10244" name="White Sheep Hat" type="Armor">
<!-- Fun hair accessory in the shape of a white sheep. Uses 2 hair accessory slots. -->
<!-- A funny hat shaped like a white sheep. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_sheep_cap_white_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1003,7 +1003,7 @@
<set name="price" val="2000000" />
</item>
<item id="10245" name="Black Sheep Hat" type="Armor">
<!-- Funny hair accessory that looks like a black sheep. Uses 2 hair accessory slots. -->
<!-- A funny hat shaped like a black sheep. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_sheep_cap_black_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1016,7 +1016,7 @@
<set name="price" val="2000000" />
</item>
<item id="10246" name="Frog Hat" type="Armor">
<!-- Interesting hair accessory that looks like a frog. Uses 2 hair accessory slots. -->
<!-- An interesting head accessory that looks like a frog. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_frog_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1029,7 +1029,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="10247" name="Fish Hat" type="Armor">
<!-- Interesting hair accessory that looks like a fish. Uses 2 hair accessory slots. -->
<!-- An interesting head accessory that looks like a fish. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_fish_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1042,7 +1042,7 @@
<set name="price" val="2000000" />
</item>
<item id="10248" name="Straw Hat" type="Armor">
<!-- Straw Hat. Uses 2 hair accessory slots. -->
<!-- A straw hat. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_straw_hat_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1055,7 +1055,7 @@
<set name="price" val="2000000" />
</item>
<item id="10249" name="Chicken Hat" type="Armor">
<!-- Interesting hair accessory that looks like a chicken. Uses 2 hair accessory slots. -->
<!-- An interesting head accessory that looks like a chicken. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_chicken_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1068,7 +1068,7 @@
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="10250" name="Adventurer's Hat (Event)" type="Armor">
<!-- Adventurer's Hat. Uses 2 hair accessory slots. -->
<!-- An adventurer's hat. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_explorer_hat_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1082,7 +1082,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="10251" name="Medieval Party Mask" type="Armor">
<!-- Medieval-style party mask. Uses 2 hair accessory slots. -->
<!-- A medieval party mask. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_middle_age_party_mask_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -1095,7 +1095,7 @@
<set name="price" val="2000000" />
</item>
<item id="10252" name="Dynasty Staff" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1125,7 +1125,7 @@
</stats>
</item>
<item id="10253" name="Dynasty Crusher" type="Weapon">
<!-- 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dynasty_crusher_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1272,7 +1272,7 @@
</skills>
</item>
<item id="10262" name="Critical Damage Juice" type="EtcItem">
<!-- A delicious beverage made from rare fruit. Critical Damage for standard attacks +35%. -->
<!-- A delicious beverage made from rare fruit. Critical Damage for basic attacks +35%. -->
<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -1292,7 +1292,7 @@
</skills>
</item>
<item id="10263" name="Critical Rate Juice" type="EtcItem">
<!-- A delicious beverage made from rare fruit. Critical Rate for standard attacks +30%. -->
<!-- A delicious beverage made from rare fruit. Critical Rate for basic attacks +30%. -->
<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -1392,7 +1392,7 @@
</skills>
</item>
<item id="10268" name="Wind Walk Juice" type="EtcItem">
<!-- Delicious beverage made with rare fruits. Speed +33 when used. -->
<!-- A delicious beverage made from rare fruit. When used, Speed +33%. -->
<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i08" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -1412,7 +1412,7 @@
</skills>
</item>
<item id="10269" name="P. Def. Juice" type="EtcItem">
<!-- Delicious beverage made with rare fruits. P. Def. +15% when used. -->
<!-- A delicious beverage made from rare fruit. When used, P. Def. +15%. -->
<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i09" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -46,7 +46,7 @@
<set name="commissionItemType" val="SCROLL_OTHER" />
</item>
<item id="10305" name="Transformation Sealbook: Oel Mahum" type="EtcItem">
<!-- Documents the method for transforming into an Ol Mahum. -->
<!-- Documents the method for transforming into an Oel Mahum. -->
<set name="icon" val="BranchSys2.icon.etc_sb_transform_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -217,7 +217,7 @@
</skills>
</item>
<item id="10314" name="Beleth' Ring" type="Armor">
<!-- A ring made by Tully at the command of Beleth, imbued with Beleth' magic powers. MP +21, M. Def. +12%, Max HP +105, Confusion Resistance/ Atk. Rate +10, MP Recovery Rate +0.23, Dark Resistance +30. Effects of two identical rings do not stack. -->
<!-- A ring made by Tully at the command of Beleth, imbued with Beleth' magic power. MP +21, M. Def. +12%, Max HP +105, Confusion Atk. Rate and Resistance +10, MP Recovery Rate +0.23, Dark Resistance +30. Effects of two identical rings do not stack. Can be crystallized to obtain Selenite. -->
<set name="icon" val="icon.accessary_dynasty_ring_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@@ -238,7 +238,7 @@
</stats>
</item>
<item id="10315" name="Shadow Item: Purple Viking Circlet" type="Armor">
<!-- Uses 2 hair accessory slots. Lasts for 500 min. -->
<!-- Equipped in 2 head accessory slots. Shadow item. Duration: 500 min. -->
<set name="icon" val="icon.accessory_viking_circlet_violet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -340,7 +340,7 @@
</skills>
</item>
<item id="10321" name="Shadow Item: Golden Viking Circlet" type="Armor">
<!-- Uses 2 hair accessory slots. Lasts for 500 min. -->
<!-- Equipped in 2 head accessory slots. Shadow item. Duration: 500 min. -->
<set name="icon" val="icon.accessory_viking_circlet_gold_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -454,7 +454,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="10328" name="Stolen Cargo" type="EtcItem">
<!-- Cargo stolen from Warehouse Keeper Sonin of Florin Village. Return it to Sonin. -->
<!-- A cargo stolen from Warehouse Keeper Sonin from Floran Village. Return it to Sonin. -->
<set name="icon" val="icon.etc_wine_barrel_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -490,7 +490,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="10331" name="Sonin's Credentials" type="EtcItem">
<!-- Give it to Priest Shegfield of Dion Village along with Pano's and Alex's Credentials. -->
<!-- Take it to Priest Shegfield in Dion along with Pano's and Alex' Recommendations. -->
<set name="icon" val="icon.etc_piece_of_paper_black_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -502,7 +502,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="10332" name="Pano's Credentials" type="EtcItem">
<!-- Give it to Priest Shegfield of Dion Village along with Sonin's and Alex's Credentials. -->
<!-- Take it to Priest Shegfield in Dion along with Sonin's and Alex' Recommendations. -->
<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -514,7 +514,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="10333" name="Alex's Recommendation" type="EtcItem">
<!-- Give it to Priest Shegfield of Dion Village along with Pano's and Sonin's Credentials. -->
<!-- Take it to Priest Shegfield in Dion along with Pano's and Sonin's Recommendations. -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -670,7 +670,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="10346" name="Document Chest" type="EtcItem">
<!-- Document Chest held by the Tasaba Lizardmen. Bring it to Warehouse Keeper Mia to inspect the contents. -->
<!-- A box with documents of the Tasaba Lizardmen. Take it to Warehouse Keeper Mia to inspect its contents. -->
<set name="icon" val="icon.etc_squares_wood_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -718,7 +718,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="10350" name="Predecessor's Report" type="EtcItem">
<!-- Investigate report of the intelligence agency that records the death of Shadow Fox. Bring it to Warehouse Chief Natools. -->
<!-- An intelligence report that records the death of the Shadow Fox. Take it to Warehouse Chief Natools. -->
<set name="icon" val="icon.etc_letter_red_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -826,7 +826,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="10359" name="Metallograph" type="EtcItem">
<!-- Metal device obtained in Cruma Tower. It appears to be a recording device from the time of Giants. -->
<!-- Metallograph obtained in Cruma Tower. Appears to be a recording device of the giants. -->
<set name="icon" val="icon.etc_ancient_tablet_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1092,7 +1092,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="10380" name="Recipe: Icarus Hall (60%)" type="EtcItem">
<!-- For Dwarves only. A recipe for Icarus Hall. Requires Create Item Lv. 9. The success rate is 60%. -->
<!-- For Dwarves only. A recipe for Icarus Rod. Requires Create Item Lv. 9. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1148,7 +1148,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="10384" name="Recipe: Icarus Crossbow (60%)" type="EtcItem">
<!-- For Dwarves only. A recipe for Icarus Shooter. Requires Create Item Lv. 9. The success rate is 60%. -->
<!-- For Dwarves only. A recipe for Icarus Crossbow. Requires Create Item Lv. 9. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1252,7 +1252,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="10392" name="Recipe: Icarus Hall (100%)" type="EtcItem">
<!-- For Dwarves only. A recipe for Icarus Hall. Requires Create Item Lv. 9. The success rate is 100%. -->
<!-- For Dwarves only. A recipe for Icarus Rod. Requires Create Item Lv. 9. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -1317,7 +1317,7 @@
<set name="handler" val="Recipes" />
</item>
<item id="10397" name="Icarus Sawsword Piece" type="EtcItem">
<!-- Key material for Dwarves to make Icarus Sawsword. It can be sold to public stores. -->
<!-- Key material for Dwarves to make Icarus Sawsword. Can be sold in any shop. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1328,7 +1328,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="10398" name="Icarus Disperser Piece" type="EtcItem">
<!-- Key material for Dwarves to make Icarus Disperser. It can be sold to public stores. -->
<!-- Key material for Dwarves to make Icarus Disperser. Can be sold in any shop. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -1339,7 +1339,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="10399" name="Icarus Spirit Piece" type="EtcItem">
<!-- Key material for Dwarves to make Icarus Spirit. It can be sold to public stores. -->
<!-- Key material for Dwarves to make Icarus Spirit. Can be sold in any shop. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -12,7 +12,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="10401" name="Icarus Trident Piece" type="EtcItem">
<!-- Key material for Dwarves to make Icarus Trident. It can be sold to public stores. -->
<!-- Key material for Dwarves to make Icarus Trident. Can be sold in any shop. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -23,7 +23,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="10402" name="Icarus Hammer Piece" type="EtcItem">
<!-- Key material for Dwarves to make Icarus Hammer. It can be sold to public stores. -->
<!-- Key material for Dwarves to make Icarus Hammer. Can be sold in any shop. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -34,7 +34,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="10403" name="Icarus Hand Piece" type="EtcItem">
<!-- Key material for Dwarves to make Icarus Hand. It can be sold to public stores. -->
<!-- Key material for Dwarves to make Icarus Hand. Can be sold in any shop. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -45,7 +45,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="10404" name="Icarus Hall Piece" type="EtcItem">
<!-- Key material for Dwarves to make Icarus Hall. It can be sold to public stores. -->
<!-- Key material for Dwarves to make Icarus Rod. Can be sold in any shop. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -56,7 +56,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="10405" name="Icarus Spitter Piece" type="EtcItem">
<!-- Key material for Dwarves to make Icarus Spitter. It can be sold to public stores. -->
<!-- Key material for Dwarves to make Icarus Spitter. Can be sold in any shop. -->
<set name="icon" val="icon.etc_squares_gray_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -67,7 +67,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="10406" name="Icarus Stinger Piece" type="EtcItem">
<!-- Key material for Dwarves to make Icarus Stinger. It can be sold to public stores. -->
<!-- Key material for Dwarves to make Icarus Stinger. Can be sold in any shop. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -89,7 +89,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="10408" name="Old Agathion" type="EtcItem">
<!-- An Old Agathion with the Spirits Seal released. It cannot be used any more, but may be sold in the Store. -->
<!-- An old agathion with a sealed spirit. Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_rbracelet_aga_agit_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -169,7 +169,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="10413" name="Dynastic Essence II" type="EtcItem">
<!-- No longer used. Can be sold in any store. -->
<!-- Not used anymore. Can be sold to any shop. -->
<set name="icon" val="icon.etc_armor_soul_i00" />
<set name="etcitem_type" val="MATERIAL" />
<set name="immediate_effect" val="true" />
@@ -187,7 +187,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="10415" name="Icarus Dual Swords" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -301,7 +301,7 @@
</stats>
</item>
<item id="10515" name="Compressed Package: Beast Soulshots" type="EtcItem">
<!-- Small capsule of compressed Beast Soulshot. Changes into a 500 Beast Soulshots when used. -->
<!-- Double-click to obtain 500 Beast Soulshots. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -316,7 +316,7 @@
</skills>
</item>
<item id="10516" name="Compressed Package: Beast Spiritshots" type="EtcItem">
<!-- Small capsule of compressed Beast Spiritshot. Changes into a 500 Beast Spiritshots when used. -->
<!-- Double-click to obtain 500 Beast Spiritshots. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -331,7 +331,7 @@
</skills>
</item>
<item id="10517" name="Compressed Package: Blessed Beast Spiritshots" type="EtcItem">
<!-- Small capsule of compressed Blessed Beast Spiritshot. Changes into a 500 Blessed Beast Spiritshots when used. -->
<!-- Double-click to obtain 500 Blessed Beast Spiritshots. -->
<set name="icon" val="icon.etc_pouch_yellow_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
@@ -1468,7 +1468,7 @@
</skills>
</item>
<item id="10586" name="Forgotten Scroll: Blessing of Eva" type="EtcItem">
<!-- A scroll for learning the Blessing of Eva skill. Used by Eva's Saints. Required level: 83. -->
<!-- A scroll for learning the Eva's Blessing skill. Used by Eva's Saints. Required level: 83. -->
<set name="icon" val="BranchSys2.Icon.br_spell_books_magic_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="PAPER" />
@@ -167,7 +167,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="10613" name="Bird Nest - Event" type="Armor">
<!-- Bird nest shaped hair accessory. Uses 2 hair accessory slots. -->
<!-- A head accessory that looks like a bird nest. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_nest_hat_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -181,7 +181,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="10614" name="White Sheep Hat - Event" type="Armor">
<!-- Fun hair accessory in the shape of a white sheep. Uses 2 hair accessory slots. -->
<!-- A funny hat shaped like a white sheep. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_sheep_cap_white_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -195,7 +195,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="10615" name="Black Sheep Hat (Event)" type="Armor">
<!-- Fun hair accessory that looks like a black sheep. Uses 2 hair accessory slots. -->
<!-- A funny hat shaped like a black sheep. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_sheep_cap_black_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -209,7 +209,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="10616" name="Straw Hat - Event" type="Armor">
<!-- Straw Hat. Uses 2 hair accessory slots. -->
<!-- A straw hat. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_straw_hat_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -223,7 +223,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="10617" name="Ant Hat" additionalName="Year 2008" type="Armor">
<!-- Fun hair accessory made with Monster Ant shape. Uses 2 hair accessory slots and exclusive for I-Card service. -->
<!-- A funny head accessory shaped like an ant. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_ant_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -237,7 +237,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="10618" name="Ol Mahum Hat" additionalName="Year 2008" type="Armor">
<!-- Monster Ol Mahum shaped hat. Uses 2 hair accessory slots and exclusive for I-Card service. -->
<!-- A funny head accessory shaped like an Ol Mahum. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_ol_mahum_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -251,7 +251,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="10619" name="Wolf Hat" additionalName="Year 2008" type="Armor">
<!-- Monster wolf shaped hat. Uses 2 hair accessory slots and exclusive for I-Card service. -->
<!-- A funny head accessory shaped like a wolf. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_wolf_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -265,7 +265,7 @@
<set name="is_sellable" val="false" />
</item>
<item id="10620" name="Shadow Item: Ant Hat" additionalName="Blessed Escape" type="Armor">
<!-- Monster Ant shaped hat. Uses 2 hair accessory slots and available to use active skill exclusive for I-Card service. -->
<!-- A funny head accessory shaped like an ant. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_ant_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -283,7 +283,7 @@
</skills>
</item>
<item id="10621" name="Shadow Item: Ant Hat" additionalName="Blessed Resurrection" type="Armor">
<!-- Monster Ant shaped hat. Uses 2 hair accessory slots and available to use active skill exclusive for I-Card service. -->
<!-- A funny head accessory shaped like an ant. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_ant_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -301,7 +301,7 @@
</skills>
</item>
<item id="10622" name="Shadow Item: Ant Hat" additionalName="Firecracker" type="Armor">
<!-- Monster Ant shaped hat. Uses 2 hair accessory slots and available to use active skill exclusive for I-Card service. -->
<!-- A funny head accessory shaped like an ant. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_ant_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -319,7 +319,7 @@
</skills>
</item>
<item id="10623" name="Shadow Item: Ant Hat" additionalName="Big Head" type="Armor">
<!-- Monster Ant shaped hat. Uses 2 hair accessory slots and available to use active skill exclusive for I-Card service. -->
<!-- A funny head accessory shaped like an ant. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_ant_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -337,7 +337,7 @@
</skills>
</item>
<item id="10624" name="Shadow Item: Ol Mahum Hat" additionalName="Blessed Escape" type="Armor">
<!-- Monster Ol Mahum shaped hat. Uses 2 hair accessory slots and available to use active skill exclusive for I-Card service. -->
<!-- A funny head accessory shaped like an Ol Mahum. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_ol_mahum_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -355,7 +355,7 @@
</skills>
</item>
<item id="10625" name="Shadow Item: Ol Mahum Hat" additionalName="Blessed Resurrection" type="Armor">
<!-- Monster Ol Mahum shaped hat. Uses 2 hair accessory slots and available to use active skill exclusive for I-Card service. -->
<!-- A funny head accessory shaped like an Ol Mahum. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_ol_mahum_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -373,7 +373,7 @@
</skills>
</item>
<item id="10626" name="Shadow Item: Ol Mahum Hat" additionalName="Firecracker" type="Armor">
<!-- Monster Ol Mahum shaped hat. Uses 2 hair accessory slots and available to use active skill exclusive for I-Card service. -->
<!-- A funny head accessory shaped like an Ol Mahum. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_ol_mahum_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -391,7 +391,7 @@
</skills>
</item>
<item id="10627" name="Shadow Item: Ol Mahum Hat" additionalName="Big Head" type="Armor">
<!-- Monster Ol Mahum shaped hat. Uses 2 hair accessory slots and available to use active skill exclusive for I-Card service. -->
<!-- A funny head accessory shaped like an Ol Mahum. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_ol_mahum_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -409,7 +409,7 @@
</skills>
</item>
<item id="10628" name="Shadow Item: Wolf Hat" additionalName="Blessed Escape" type="Armor">
<!-- Monster wolf shaped hat. Uses 2 hair accessory slots and available to use active skill exclusive for I-Card service. -->
<!-- A funny head accessory shaped like a wolf. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_wolf_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -427,7 +427,7 @@
</skills>
</item>
<item id="10629" name="Shadow Item: Wolf Hat" additionalName="Blessed Resurrection" type="Armor">
<!-- Monster wolf shaped hat. Uses 2 hair accessory slots and available to use active skill exclusive for I-Card service. -->
<!-- A funny head accessory shaped like a wolf. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_wolf_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -445,7 +445,7 @@
</skills>
</item>
<item id="10630" name="Shadow Item: Wolf Hat" additionalName="Firecracker" type="Armor">
<!-- Monster wolf shaped hat. Uses 2 hair accessory slots and available to use active skill exclusive for I-Card service. -->
<!-- A funny head accessory shaped like a wolf. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_wolf_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -463,7 +463,7 @@
</skills>
</item>
<item id="10631" name="Shadow Item: Wolf Hat" additionalName="Big Head" type="Armor">
<!-- Monster wolf shaped hat. Uses 2 hair accessory slots and available to use active skill exclusive for I-Card service. -->
<!-- A funny head accessory shaped like a wolf. Equipped in 2 head accessory slots. -->
<set name="icon" val="icon.accessory_wolf_cap_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="hairall" />
@@ -497,7 +497,7 @@
</skills>
</item>
<item id="10633" name="Cube Fragment Armor - D" type="EtcItem">
<!-- Go to Warehouse Keeper to exchange it for Scroll: Enchant D-grade Armor. -->
<!-- Can be exchanged for Scroll: Enchant D-grade Armor through the Warehouse Keeper. -->
<set name="icon" val="icon.event_cubic_piece_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -641,7 +641,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="10649" name="Feather of Blessing" type="EtcItem">
<!-- You can resurrect right away at the spot where you get killed if you have the Feather of Blessing. -->
<!-- Allows you to resurrect immediately after death at the same spot. -->
<set name="icon" val="icon.blessed_feather_i00" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
@@ -650,7 +650,7 @@
<set name="allow_self_resurrection" val="true" />
</item>
<item id="10650" name="Adventurer's Scroll of Escape" type="EtcItem">
<!-- Magic scroll that moves you to the nearest village. Item for beginner adventurers. -->
<!-- A magic scroll that can teleport you to the nearest village. Only for new players. -->
<set name="icon" val="icon.etc_scroll_of_return_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCROLL" />
@@ -881,7 +881,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="10667" name="Sirra's Blade {PvP} - Haste" type="Weapon">
<!-- <Special properties>. Atk. Spd. +6%. Increases PvP damage. Has a chance of recovering CP after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> Atk. Spd. +6%. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -914,7 +914,7 @@
</stats>
</item>
<item id="10668" name="Sirra's Blade {PvP} - Health" type="Weapon">
<!-- <Special properties>. Max HP +25%. Increases PvP damage. Has a chance of recovering CP after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> Max HP +25%. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -947,7 +947,7 @@
</stats>
</item>
<item id="10669" name="Sirra's Blade {PvP} - Critical Poison" type="Weapon">
<!-- <Soul Crystal properties>. With a 15% chance, poisons the target after a critical attack. Increases PvP damage. Has a chance of recovering CP after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> With a 15% chance, poisons the target after a critical attack. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -980,7 +980,7 @@
</stats>
</item>
<item id="10670" name="Sword of Ipos {PvP} - Focus" type="Weapon">
<!-- <Special Option>. P. Critical Rate +61. Inflicts additional PvP Damage, also has a chance of inflicting additional damage after an attack. No Soul Crystal option. -->
<!-- <Special properties> P. Critical Rate +61. Deals additional PvP damage. With a certain chance, inflicts additional damage after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1013,7 +1013,7 @@
</stats>
</item>
<item id="10671" name="Sword of Ipos {PvP} - Haste" type="Weapon">
<!-- <Special properties>. Atk. Spd. +6%. Increases PvP damage. Has a chance of inflicting additional damage after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> Atk. Spd. +6%. Deals additional PvP damage. With a certain chance, increases damage after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1046,7 +1046,7 @@
</stats>
</item>
<item id="10672" name="Sword of Ipos {PvP} - Health" type="Weapon">
<!-- <Special properties>. Max HP +25%. Increases PvP damage. Has a chance of inflicting additional damage after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> Max HP +25%. Deals additional PvP damage. With a certain chance, increases damage after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1079,7 +1079,7 @@
</stats>
</item>
<item id="10673" name="Barakiel's Axe {PvP} - Health" type="Weapon">
<!-- <Special properties>. Max HP +25%. Increases PvP damage. Has a chance of recovering CP after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> Max HP +25%. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1113,7 +1113,7 @@
</stats>
</item>
<item id="10674" name="Barakiel's Axe {PvP} - Haste" type="Weapon">
<!-- <Special properties>. Atk. Spd. +6%. Increases PvP damage. Has a chance of recovering CP after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> Atk. Spd. +6%. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1147,7 +1147,7 @@
</stats>
</item>
<item id="10675" name="Barakiel's Axe {PvP} - Focus" type="Weapon">
<!-- <Special properties>. P. Critical Rate +61. Increases PvP damage. Has a chance of recovering CP when hit. No Soul Crystal can be inserted. -->
<!-- <Special properties> P. Critical Rate +61. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1181,7 +1181,7 @@
</stats>
</item>
<item id="10676" name="Behemoth' Tuning Fork {PvP} - Focus" type="Weapon">
<!-- <Special Option>. P. Critical Rate +61. Inflicts additional PvP Damage, also has a chance of inflicting additional damage after an attack. No Soul Crystal option. -->
<!-- <Special properties> P. Critical Rate +61. Deals additional PvP damage. With a certain chance, inflicts additional damage after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1215,7 +1215,7 @@
</stats>
</item>
<item id="10677" name="Behemoth' Tuning Fork {PvP} - Health" type="Weapon">
<!-- <Special properties>. Max HP +25%. Increases PvP damage. Has a chance to inflict additional damage after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> Max HP +25%. Deals additional PvP damage. With a certain chance, increases damage after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1249,7 +1249,7 @@
</stats>
</item>
<item id="10678" name="Behemoth' Tuning Fork {PvP} - Anger" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +32 and Max HP -15%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<!-- <Special properties> Max HP -15%, P. Atk. +32. Deals additional PvP damage. With a certain chance, inflicts additional damage after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1283,7 +1283,7 @@
</stats>
</item>
<item id="10679" name="Naga's Storm {PvP} - Focus" type="Weapon">
<!-- <Special Option>. P. Critical Rate +67. Inflicts additional PvP Damage, also has a chance of canceling one or more buffs and decreasing the target's Shield Defense after an attack. No Soul Crystal option. -->
<!-- <Special Option> P. Critical Rate +67. Inflicts additional PvP Damage, also has a chance of canceling one or more buffs and decreasing the target's Shield Defense after an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1318,7 +1318,7 @@
</stats>
</item>
<item id="10680" name="Naga's Storm {PvP} - Critical Damage" type="Weapon">
<!-- <Special properties>. P. Atk. +200 after a critical attack. Increases PvP damage. Has a chance of removing 1 or more of the target's buffs, and of decreasing their Shield Defense after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> P. Atk. +200 after a critical attack. Deals additional PvP damage. With a certain chance, removes buffs from the target, and decreases their Shield Defense after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1353,7 +1353,7 @@
</stats>
</item>
<item id="10681" name="Naga's Storm {PvP} - Backstab" type="Weapon">
<!-- <Special properties>. Critical Rate for standard attacks +37 after a backstab. Increases PvP damage. Has a chance of removing 1 or more of the target's buffs, and of decreasing their Shield Defense after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> Critical Rate for basic attacks +37 after a backstab. Deals additional PvP damage. With a certain chance, removes buffs from the target, and decreases their Shield Defense after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1388,7 +1388,7 @@
</stats>
</item>
<item id="10682" name="Tiphon's Spear {PvP} - Critical Confusion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has about a 25% chance of casting Stun on the target after a Critical Attack. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<!-- <Soul Crystal Enhancement> Has about a 25% chance of casting Stun on the target after a Critical Attack. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1422,7 +1422,7 @@
</stats>
</item>
<item id="10683" name="Tiphon's Spear {PvP} - Long Blow" type="Weapon">
<!-- <Special properties>. Increases the attack range. Increases PvP damage. Has a chance of inflicting additional damage after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> Increases attack range. Deals additional PvP damage. With a certain chance, increases damage after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1455,7 +1455,7 @@
</stats>
</item>
<item id="10684" name="Tiphon's Spear {PvP} - Wild Blow" type="Weapon">
<!-- <Special properties>. Widens the angle of attack. Increases PvP damage. Has a chance of inflicting additional damage after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> Widens the angle of attack. Increases PvP damage. Has a chance of inflicting additional damage after an attack. No Soul Crystal can be inserted. -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1488,7 +1488,7 @@
</stats>
</item>
<item id="10685" name="Shyeed's Bow {PvP} - Cheap Shot" type="Weapon">
<!-- <Special properties>. With a 30% chance, decreases MP consumption for 1 after a standard attack. Increases PvP damage. Has a chance of increasing Atk. Spd. of bows/ crossbows after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> With a 30% chance, decreases MP Consumption by 1 after a basic attack. Deals additional PvP damage. With a certain chance, increases Atk. Spd. of bows/ crossbows after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1524,7 +1524,7 @@
</stats>
</item>
<item id="10686" name="Shyeed's Bow {PvP} - Focus" type="Weapon">
<!-- <Special Option>. P. Critical Rate +61. Inflicts additional PvP Damage. Has a chance of increasing Atk. Spd. of bows/ crossbows after an attack. No Soul Crystal option. -->
<!-- <Special Option> P. Critical Rate +61. Inflicts additional PvP Damage. Has a chance of increasing Atk. Spd. of bows/ crossbows after an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1560,7 +1560,7 @@
</stats>
</item>
<item id="10687" name="Shyeed's Bow {PvP} - Quick Recovery" type="Weapon">
<!-- <Special Option>. Skill Cooldown is about -17%. Inflicts additional PvP Damage. Has a chance of increasing Atk. Spd. of bows/ crossbows after an attack. No Soul Crystal option. -->
<!-- <Special Option> Skill Cooldown is about -17%. Inflicts additional PvP Damage. Has a chance of increasing Atk. Spd. of bows/ crossbows after an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1595,7 +1595,7 @@
</stats>
</item>
<item id="10688" name="Sobekk's Hurricane {PvP} - Rsk. Haste" type="Weapon">
<!-- <Special properties>. Atk. Spd. +11% when HP is lower than 60%. Increases PvP damage. Has a chance of removing 1 or more of the target's buffs, and of decreasing their Shield Defense after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> Atk. Spd. +11% when HP is lower than 60%. Increases PvP damage. Has a chance of removing 1 or more of the target's buffs, and of decreasing their Shield Defense after an attack. No Soul Crystal can be inserted. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1630,7 +1630,7 @@
</stats>
</item>
<item id="10689" name="Sobekk's Hurricane {PvP} - Haste" type="Weapon">
<!-- <Special properties>. Atk. Spd. +6%. Increases PvP damage. Has a chance of removing 1 or more of the target's buffs, and of decreasing their Shield Defense after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> Atk. Spd. +6%. Deals additional PvP damage. With a certain chance, removes buffs from the target, and decreases their Shield Defense after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1665,7 +1665,7 @@
</stats>
</item>
<item id="10690" name="Sobekk's Hurricane {PvP} - Critical Drain" type="Weapon">
<!-- <Special properties>. With a certain chance, absorbs 14 HP from the target after a critical attack. Increases PvP damage. Has a chance of cancelling 1 or more of the target's buffs, and of decreasing their Shield Defense after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> With a certain chance, absorbs 14 HP from the target after a critical attack. Increases PvP damage. Has a chance of cancelling 1 or more of the target's buffs, and of decreasing their Shield Defense after an attack. No Soul Crystal can be inserted. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1700,7 +1700,7 @@
</stats>
</item>
<item id="10691" name="Themis' Tongue {PvP} - Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Max MP +30%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<!-- <Soul Crystal Enhancement> Max MP +30%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1734,7 +1734,7 @@
</stats>
</item>
<item id="10692" name="Themis' Tongue {PvP} - Mental Shield" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<!-- <Special properties> With a 50% chance, applies Mental Shield on the target after using a buff. Deals additional PvP damage. With a certain chance, increases Casting Spd. when hit. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1768,7 +1768,7 @@
</stats>
</item>
<item id="10693" name="Themis' Tongue {PvP} - Magic Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Focus on the target during magic use. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<!-- <Special properties> With a 20% chance, applies Focus on the target after using a buff. Deals additional PvP damage. With a certain chance, increases Casting Spd. when hit. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1802,7 +1802,7 @@
</stats>
</item>
<item id="10694" name="Cabrio's Hand {PvP} - Conversion" type="Weapon">
<!-- <Soul Crystal Enhancement>. Max MP +60% and Max HP -40%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<!-- <Soul Crystal Enhancement> Max MP +60% and Max HP -40%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1837,7 +1837,7 @@
</stats>
</item>
<item id="10695" name="Cabrio's Hand {PvP} - Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Max MP +30%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<!-- <Soul Crystal Enhancement> Max MP +30%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1872,7 +1872,7 @@
</stats>
</item>
<item id="10696" name="Cabrio's Hand {PvP} - Silence" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<!-- <Soul Crystal Enhancement> Has a 10% chance of casting Silence on the target during magic use. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1907,7 +1907,7 @@
</stats>
</item>
<item id="10697" name="Daimon Crystal {PvP} - Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Max MP +30%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<!-- <Soul Crystal Enhancement> Max MP +30%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1942,7 +1942,7 @@
</stats>
</item>
<item id="10698" name="Daimon Crystal {PvP} - Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Casting Spd. +15%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<!-- <Soul Crystal Enhancement> Casting Spd. +15%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1977,7 +1977,7 @@
</stats>
</item>
<item id="10699" name="Daimon Crystal {PvP} - Mental Shield" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield on the target during magic use. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<!-- <Special properties> With a 50% chance, applies Mental Shield on the target after using a buff. Deals additional PvP damage. With a certain chance, increases Casting Spd. when hit. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="10700" name="Éclair Bijou {PvP} - Haste" type="Weapon">
<!-- Kamael-exclusive weapon: Sirra's Blade conversion. <Special properties>. Atk. Spd. +6%. Increases PvP damage. Has a chance of recovering CP when hit. When enchanted to +4 or higher, has a chance of increasing P. Atk., M. Atk. and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. No Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Sirra's Blade conversion. <Special properties> Atk. Spd. +6%. Increases PvP damage. Has a chance of recovering CP when hit. When enchanted to +4 or higher, has a chance of increasing P. Atk., M. Atk. and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. No Soul Crystal can be inserted. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -39,7 +39,7 @@
</stats>
</item>
<item id="10701" name="Éclair Bijou {PvP} - Health" type="Weapon">
<!-- Kamael-exclusive weapon: Sirra's Blade conversion. <Special properties>. Max HP +25%. Increases PvP damage. Has a chance of recovering CP when hit. When enchanted to +4 or higher, has a chance of increasing P. Atk., M. Atk. and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. No Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Sirra's Blade conversion. <Special properties> Max HP +25%. Increases PvP damage. Has a chance of recovering CP when hit. When enchanted to +4 or higher, has a chance of increasing P. Atk., M. Atk. and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. No Soul Crystal can be inserted. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -77,7 +77,7 @@
</stats>
</item>
<item id="10702" name="Éclair Bijou {PvP} - Critical Poison" type="Weapon">
<!-- Kamael-exclusive Weapon: Sirra's Blade Conversion. <Special Option>. Has a 15% chance to inflict Poison on the target after a critical attack. Inflicts additional PvP Damage. Has a chance of recovering CP when the character is attacked. When enchanted to +4 or higher, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and Received Healing, and decreased Skill MP consumption. No Soul Crystal option. -->
<!-- Kamael-exclusive Weapon: Sirra's Blade Conversion. <Special Option> Has a 15% chance to inflict Poison on the target after a critical attack. Inflicts additional PvP Damage. Has a chance of recovering CP when the character is attacked. When enchanted to +4 or higher, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and Received Healing, and decreased Skill MP consumption. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -115,7 +115,7 @@
</stats>
</item>
<item id="10703" name="Durendal {PvP} - Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Sword of Ipos Conversion. <Special Option>. P. Critical Rate +61. Inflicts additional PvP Damage. Has a chance to increase damage after an attack. No Soul Crystal option. -->
<!-- Kamael-exclusive Weapon: Sword of Ipos Conversion <Special Option> P. Critical Rate +61. Inflicts additional PvP Damage. Has a chance to increase damage after an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_death_bringer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -152,7 +152,7 @@
</stats>
</item>
<item id="10704" name="Durendal {PvP} - Haste" type="Weapon">
<!-- Kamael-exclusive weapon: Sword of Ipos conversion. <Special properties>. Atk. Spd. +6%. Increases PvP damage. Has a chance to inflict additional damage after an attack. No Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Sword of Ipos conversion <Special properties> Atk. Spd. +6%. Deals additional PvP damage. With a certain chance, increases damage after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -189,7 +189,7 @@
</stats>
</item>
<item id="10705" name="Durendal {PvP} - Health" type="Weapon">
<!-- Kamael-exclusive Weapon: Sword of Ipos Conversion. <Special Option>. Max HP +25%. Inflicts additional PvP Damage. Has a chance to increase damage after an attack. No Soul Crystal option. -->
<!-- Kamael-exclusive Weapon: Sword of Ipos Conversion <Special Option> Max HP +25%. Inflicts additional PvP Damage. Has a chance to increase damage after an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -226,7 +226,7 @@
</stats>
</item>
<item id="10706" name="Screaming Vengeance {PvP} - Cheap Shot" type="Weapon">
<!-- Kamael-exclusive Weapon: Shyeed's Bow Conversion. <Special Option>. MP Consumption -12% after skill use. Inflicts additional PvP Damage. Has a chance of increasing Atk. Spd. of bows/ crossbows after an attack. No Soul Crystal option. -->
<!-- Kamael-exclusive weapon: Shyeed's Bow conversion <Special properties> Skill MP Consumption -12%. Deals additional PvP damage. With a certain chance, increases Atk. Spd. of bows/ crossbows after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -264,7 +264,7 @@
</stats>
</item>
<item id="10707" name="Screaming Vengeance {PvP} - Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Shyeed's Bow Conversion. <Special Option>. P. Critical Rate +61. Inflicts additional PvP Damage. Has a chance of increasing Atk. Spd. of bows/ crossbows after an attack. No Soul Crystal option. -->
<!-- Kamael-exclusive Weapon: Shyeed's Bow Conversion <Special Option> P. Critical Rate +61. Inflicts additional PvP Damage. Has a chance of increasing Atk. Spd. of bows/ crossbows after an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -302,7 +302,7 @@
</stats>
</item>
<item id="10708" name="Screaming Vengeance {PvP} - Quick Recovery" type="Weapon">
<!-- Kamael-exclusive Weapon: Shyeed's Bow Conversion. <Special Option>. Skill Cooldown is about -17%. Inflicts additional PvP Damage. Has a chance of increasing Atk. Spd. of bows/ crossbows after an attack. No Soul Crystal option. -->
<!-- Kamael-exclusive Weapon: Shyeed's Bow Conversion <Special Option> Skill Cooldown is about -17%. Inflicts additional PvP Damage. Has a chance of increasing Atk. Spd. of bows/ crossbows after an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -372,7 +372,7 @@
</stats>
</item>
<item id="10710" name="Forgotten Blade {PvP} - Haste" type="Weapon">
<!-- <Special Option>. Atk. Spd. +6%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<!-- <Special properties> Atk. Spd. +6%. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_forgotten_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -405,7 +405,7 @@
</stats>
</item>
<item id="10711" name="Forgotten Blade {PvP} - Health" type="Weapon">
<!-- <Special Option>. Max HP +25%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<!-- <Special properties> Max HP +25%. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_forgotten_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -438,7 +438,7 @@
</stats>
</item>
<item id="10712" name="Forgotten Blade {PvP} - Focus" type="Weapon">
<!-- <Special properties>. Critical Rate for standard attacks +84. Increases PvP damage. Has a chance of recovering CP after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> Critical Rate for basic attacks +84. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_forgotten_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -471,7 +471,7 @@
</stats>
</item>
<item id="10713" name="Heaven's Divider {PvP} - Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Atk. Spd. +6%. Inflicts additional PvP Damage. Has a chance to increase damage after an attack. No Soul Crystal option. -->
<!-- <Special properties> Atk. Spd. +6%. Deals additional PvP damage. With a certain chance, increases damage after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_heavens_divider_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -504,7 +504,7 @@
</stats>
</item>
<item id="10714" name="Heaven's Divider {PvP} - Health" type="Weapon">
<!-- <Special Option>. Max HP +25%. Inflicts additional PvP Damage. Has a chance to increase damage after an attack. No Soul Crystal option. -->
<!-- <Special properties> Max HP +25%. Deals additional PvP damage. With a certain chance, increases damage after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_heavens_divider_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -537,7 +537,7 @@
</stats>
</item>
<item id="10715" name="Heaven's Divider {PvP} - Focus" type="Weapon">
<!-- <Special properties>. Critical Rate for standard attacks +84. Increases PvP damage. Has a chance of inflicting additional damage after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> Critical Rate for basic attacks +84. Deals additional PvP damage. With a certain chance, increases damage after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_heavens_divider_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -570,7 +570,7 @@
</stats>
</item>
<item id="10716" name="Basalt Battlehammer {PvP} - HP Drain" type="Weapon">
<!-- <Special properties>. With a certain chance, absorbs 3% of the inflicted damage as HP. Increases PvP damage. Has a chance of recovering CP when hit. No Soul Crystal can be inserted. -->
<!-- <Special properties> With a certain chance, absorbs 3% of the inflicted damage as HP. Increases PvP damage. Has a chance of recovering CP when hit. No Soul Crystal can be inserted. -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -604,7 +604,7 @@
</stats>
</item>
<item id="10717" name="Basalt Battlehammer {PvP} - Health" type="Weapon">
<!-- <Special Option>. Max HP +25%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<!-- <Special properties> Max HP +25%. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -638,7 +638,7 @@
</stats>
</item>
<item id="10718" name="Basalt Battlehammer {PvP} - HP Regeneration" type="Weapon">
<!-- <Special Option>. Increases HP Recovery Rate. Inflicts additional PvP Damage. Has a chance of recovering CP after an attack. No Soul Crystal option. -->
<!-- <Special Option> Increases HP Recovery Rate. Inflicts additional PvP Damage. Has a chance of recovering CP after an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -672,7 +672,7 @@
</stats>
</item>
<item id="10719" name="Dragon Hunter Axe {PvP} - HP Regeneration" type="Weapon">
<!-- <Special properties>. Increases HP Recovery Rate. Increases PvP damage. Has a chance of inflicting additional damage after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> Increases HP Recovery Rate. Increases PvP damage. Has a chance of inflicting additional damage after an attack. No Soul Crystal can be inserted. -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -706,7 +706,7 @@
</stats>
</item>
<item id="10720" name="Dragon Hunter Axe {PvP} - Health" type="Weapon">
<!-- <Special Option>. Max HP +25%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<!-- <Special properties> Max HP +25%. Deals additional PvP damage. With a certain chance, increases damage after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -740,7 +740,7 @@
</stats>
</item>
<item id="10721" name="Dragon Hunter Axe {PvP} - HP Drain" type="Weapon">
<!-- <Special properties>. With a certain chance, absorbs 3% of the inflicted damage as HP. Increases PvP damage. Has a chance of inflicting additional damage after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> With a certain chance, absorbs 3% of the inflicted damage as HP. Increases PvP damage. Has a chance of inflicting additional damage after an attack. No Soul Crystal can be inserted. -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -774,7 +774,7 @@
</stats>
</item>
<item id="10722" name="Angel Slayer {PvP} - Critical Damage" type="Weapon">
<!-- <Special Option>. P. Atk. +265 after a critical attack. Inflicts additional PvP Damage. Has a chance of cancelling one or more buffs after an attack. No Soul Crystal option. -->
<!-- <Special Option> P. Atk. +265 after a critical attack. Inflicts additional PvP Damage. Has a chance of cancelling one or more buffs after an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_angel_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -809,7 +809,7 @@
</stats>
</item>
<item id="10723" name="Angel Slayer {PvP} - HP Drain" type="Weapon">
<!-- <Special Option>. Absorbs 3% of inflicted damage as HP. Inflicts additional PvP Damage. Has a chance of canceling one or more buffs and decreasing enemy s Shield Defense after an attack. No Soul Crystal option. -->
<!-- <Special Option> Absorbs 3% of inflicted damage as HP. Inflicts additional PvP Damage. Has a chance of canceling one or more buffs and decreasing enemy's Shield Defense after an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_angel_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -844,7 +844,7 @@
</stats>
</item>
<item id="10724" name="Angel Slayer {PvP} - Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Atk. Spd. +7%. Inflicts additional PvP Damage. Has a chance of canceling one or more buffs and decreasing enemy s Shield Defense after an attack. No Soul Crystal option. -->
<!-- <Soul Crystal Enhancement> Atk. Spd. +7%. Inflicts additional PvP Damage. Has a chance of canceling one or more buffs and decreasing enemy's Shield Defense after an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_angel_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -879,7 +879,7 @@
</stats>
</item>
<item id="10725" name="Saint Spear {PvP} - Health" type="Weapon">
<!-- <Special Option>. Max HP +25%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<!-- <Special properties> Max HP +25%. Deals additional PvP damage. With a certain chance, increases damage after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_saint_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -913,7 +913,7 @@
</stats>
</item>
<item id="10726" name="Saint Spear {PvP} - Guidance" type="Weapon">
<!-- <Special Option>. P. Accuracy +5 after a critical attack. Inflicts additional PvP Damage. Has a chance to increase damage after an attack. No Soul Crystal option. -->
<!-- <Special Option> P. Accuracy +5 after a critical attack. Inflicts additional PvP Damage. Has a chance to increase damage after an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_saint_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -947,7 +947,7 @@
</stats>
</item>
<item id="10727" name="Saint Spear {PvP} - Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Atk. Spd. +7%. Inflicts additional PvP Damage. Has a chance to increase damage after an attack. No Soul Crystal option. -->
<!-- <Soul Crystal Enhancement> Atk. Spd. +7%. Inflicts additional PvP Damage. Has a chance to increase damage after an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_saint_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -981,7 +981,7 @@
</stats>
</item>
<item id="10728" name="Demon Splinter {PvP} - Focus" type="Weapon">
<!-- <Special properties>. Critical Rate for standard attacks +80. Increases PvP damage. Has a chance of removing 1 or more of the target's buffs, and of decreasing their Shield Defense after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> Critical Rate for basic attacks +80. Deals additional PvP damage. With a certain chance, removes buffs from the target, and decreases their Shield Defense after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_demon_splinter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1016,7 +1016,7 @@
</stats>
</item>
<item id="10729" name="Demon Splinter {PvP} - Health" type="Weapon">
<!-- <Special properties>. Max HP +25%. Increases PvP damage. Has a chance of removing 1 or more of the target's buffs, and of decreasing their Shield Defense after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> Max HP +25%. Deals additional PvP damage. With a certain chance, removes buffs from the target, and decreases their Shield Defense after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_demon_splinter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1051,7 +1051,7 @@
</stats>
</item>
<item id="10730" name="Demon Splinter {PvP} - Critical Confusion" type="Weapon">
<!-- <Special Option>. Has about a 27% chance of casting Stun on the target after a Critical Attack. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<!-- <Special Option> Has about a 27% chance of casting Stun on the target after a Critical Attack. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_demon_splinter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1086,7 +1086,7 @@
</stats>
</item>
<item id="10731" name="Arcana Mace {PvP} - Acumen" type="Weapon">
<!-- <Special Option>. Casting Spd. +15%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<!-- <Special Option> Casting Spd. +15%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_arcana_mace_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1121,7 +1121,7 @@
</stats>
</item>
<item id="10732" name="Arcana Mace {PvP} - MP Regeneration" type="Weapon">
<!-- <Special Features>. Increases MP Recovery Rate. Deals additional PvP damage, also has a chance to increase Casting Spd. when the character is attacked. No Soul Crystal option. -->
<!-- <Special Features> Increases MP Recovery Rate. Deals additional PvP damage, also has a chance to increase Casting Spd. when the character is attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_arcana_mace_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1156,7 +1156,7 @@
</stats>
</item>
<item id="10733" name="Arcana Mace {PvP} - Mana Up" type="Weapon">
<!-- <Special Option>. Max MP +30%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<!-- <Special Option> Max MP +30%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_arcana_mace_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1191,7 +1191,7 @@
</stats>
</item>
<item id="10734" name="Imperial Staff {PvP} - Empower" type="Weapon">
<!-- <Special Option>. M. Atk. +60. Inflicts additional PvP Damage. Has a chance of increasing Casting Spd. when the character is attacked. No Soul Crystal option. -->
<!-- <Special Option> M. Atk. +60. Inflicts additional PvP Damage. Has a chance of increasing Casting Spd. when the character is attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_imperial_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1226,7 +1226,7 @@
</stats>
</item>
<item id="10735" name="Imperial Staff {PvP} - MP Regeneration" type="Weapon">
<!-- <Special Features>. Increases MP Recovery Rate. Deals additional PvP damage, also has a chance to increase Casting Spd. when the character is attacked. Soul Crystal cannot be used. -->
<!-- <Special Features> Increases MP Recovery Rate. Deals additional PvP damage, also has a chance to increase Casting Spd. when the character is attacked. Soul Crystal cannot be used. -->
<set name="icon" val="icon.weapon_imperial_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1261,7 +1261,7 @@
</stats>
</item>
<item id="10736" name="Imperial Staff {PvP} - Magic Hold" type="Weapon">
<!-- <Special Option>. Has a 20% chance of casting Dryad Root on the target during magic use. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<!-- <Special Option> Has a 20% chance of casting Dryad Root on the target during magic use. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_imperial_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1296,7 +1296,7 @@
</stats>
</item>
<item id="10737" name="Draconic Bow {PvP} - Cheap Shot" type="Weapon">
<!-- <Special Option>. Has a 26% chance to decrease MP Consumption to 1 after an attack. Inflicts additional PvP Damage. Has a chance of increasing Atk. Spd. of bows/ crossbows after an attack. No Soul Crystal option. -->
<!-- <Special Option> Has a 26% chance to decrease MP Consumption to 1 after an attack. Inflicts additional PvP Damage. Has a chance of increasing Atk. Spd. of bows/ crossbows after an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_draconic_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1332,7 +1332,7 @@
</stats>
</item>
<item id="10738" name="Draconic Bow {PvP} - Focus" type="Weapon">
<!-- <Special properties>. Critical Rate for standard attacks +88. Increases PvP damage. Has a chance of increasing Atk. Spd. of bows/ crossbows after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> Critical Rate for basic attacks +88. Deals additional PvP damage. With a certain chance, increases Atk. Spd. of bows/ crossbows after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_draconic_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1368,7 +1368,7 @@
</stats>
</item>
<item id="10739" name="Draconic Bow {PvP} - Critical Slow" type="Weapon">
<!-- <Special Option>. Has a chance of casting Slow after a critical attack. Inflicts additional PvP Damage. Has a chance of increasing Atk. Spd. of bows/ crossbows after an attack. No Soul Crystal option. -->
<!-- <Special Option> Has a chance of casting Slow after a critical attack. Inflicts additional PvP Damage. Has a chance of increasing Atk. Spd. of bows/ crossbows after an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_draconic_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1404,7 +1404,7 @@
</stats>
</item>
<item id="10740" name="Laevateinn {PvP} - Haste" type="Weapon">
<!-- Kamael-exclusive weapon: Forgotten Blade conversion. <Special properties>. Atk. Spd. +6%. Increases PvP damage. Has a chance of recovering CP when hit. When enchanted to +4 or higher, has a chance of increasing P. Atk., M. Atk. and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. No Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Forgotten Blade conversion. <Special properties> Atk. Spd. +6%. Increases PvP damage. Has a chance of recovering CP when hit. When enchanted to +4 or higher, has a chance of increasing P. Atk., M. Atk. and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. No Soul Crystal can be inserted. -->
<set name="icon" val="icon.weapon_leavatein_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1442,7 +1442,7 @@
</stats>
</item>
<item id="10741" name="Laevateinn {PvP} - Health" type="Weapon">
<!-- Kamael-exclusive weapon: Forgotten Blade conversion. <Special properties>. Max HP +25%. Increases PvP damage. Has a chance of recovering CP after an attack. When enchanted to +4 or higher, has a chance of increasing P. Atk., M. Atk. and Received Healing, and decreased Skill MP consumption for you and your party members after a critical attack. No Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Forgotten Blade conversion. <Special properties> Max HP +25%. Increases PvP damage. Has a chance of recovering CP after an attack. When enchanted to +4 or higher, has a chance of increasing P. Atk., M. Atk. and Received Healing, and decreased Skill MP consumption for you and your party members after a critical attack. No Soul Crystal can be inserted. -->
<set name="icon" val="icon.weapon_leavatein_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1480,7 +1480,7 @@
</stats>
</item>
<item id="10742" name="Laevateinn {PvP} - Focus" type="Weapon">
<!-- Kamael-exclusive weapon: Forgotten Blade conversion. <Special properties>. Critical Rate for standard attacks +84. Increases PvP damage. Has a chance of recovering CP when hit. When enchanted to +4 or higher, has a chance of increasing P. Atk., M. Atk. and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. No Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Forgotten Blade conversion <Special properties> Critical Rate for basic attacks +84. Deals additional PvP damage. With a certain chance, recovers CP when hit. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_leavatein_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1518,7 +1518,7 @@
</stats>
</item>
<item id="10743" name="Gram {PvP} - Haste" type="Weapon">
<!-- Kamael-exclusive weapon: Heaven's Divider conversion. <Special properties>. Atk. Spd. +6%. Increases PvP damage. Has a chance to inflict additional damage after an attack. No Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Heaven's Divider conversion <Special properties> Atk. Spd. +6%. Deals additional PvP damage. With a certain chance, increases damage after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_gram_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1555,7 +1555,7 @@
</stats>
</item>
<item id="10744" name="Gram {PvP} - Health" type="Weapon">
<!-- Kamael-exclusive weapon: Heaven's Divider conversion. <Special properties>. Max HP +25%. Increases PvP damage. Has a chance to inflict additional damage after an attack. No Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Heaven's Divider conversion. <Special properties> Max HP +25%. Increases PvP damage. Has a chance to inflict additional damage after an attack. No Soul Crystal can be inserted. -->
<set name="icon" val="icon.weapon_gram_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1592,7 +1592,7 @@
</stats>
</item>
<item id="10745" name="Gram {PvP} - Focus" type="Weapon">
<!-- Kamael-exclusive weapon: Heaven's Divider conversion. <Special properties>. Critical Rate for standard attacks +84. Increases PvP damage. Has a chance of inflicting additional damage after an attack. No Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Heaven's Divider conversion <Special properties> Critical Rate for basic attacks +84. Deals additional PvP damage. With a certain chance, increases damage after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_gram_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1629,7 +1629,7 @@
</stats>
</item>
<item id="10746" name="Sarunga {PvP} - Cheap Shot" type="Weapon">
<!-- Kamael-exclusive Weapon: Draconic Bow Conversion. <Special Option>when using the. Skill MP Consumption -12%. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/ crossbows during an attack. No Soul Crystal option. -->
<!-- Kamael-exclusive weapon: Draconic Bow conversion <Special properties> Skill MP Consumption -12%. Deals additional PvP damage. With a certain chance, increases Atk. Spd. of bows/ crossbows after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_sarnga_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1667,7 +1667,7 @@
</stats>
</item>
<item id="10747" name="Sarunga {PvP} - Focus" type="Weapon">
<!-- Kamael-exclusive weapon: Draconic Bow conversion. <Special properties>. Critical Rate for standard attacks +88. Increases PvP damage. Has a chance of increasing Atk. Spd. of bows/ crossbows after an attack. No Soul Crystal can be inserted. -->
<!-- Kamael-exclusive weapon: Draconic Bow conversion <Special properties> Critical Rate for basic attacks +88. Deals additional PvP damage. With a certain chance, increases Atk. Spd. of bows/ crossbows after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_sarnga_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1705,7 +1705,7 @@
</stats>
</item>
<item id="10748" name="Sarunga {PvP} - Critical Slow" type="Weapon">
<!-- Kamael-exclusive Weapon: Draconic Bow Conversion. <Special Option>. Has a chance of casting Slow after a Critical Attack increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/ crossbows during an attack. No Soul Crystal option. -->
<!-- Kamael-exclusive Weapon: Draconic Bow Conversion <Special Option> Has a chance of casting Slow after a Critical Attack increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/ crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_sarnga_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1776,7 +1776,7 @@
</stats>
</item>
<item id="10750" name="Dynasty Sword {PvP} - Focus" type="Weapon">
<!-- <Special properties>. P. Critical Rate +111. Increases PvP damage. Has a chance of recovering CP when hit. No Soul Crystal can be inserted. -->
<!-- <Special properties> P. Critical Rate +111. Increases PvP damage. Has a chance of recovering CP when hit. No Soul Crystal can be inserted. -->
<set name="icon" val="icon.weapon_dynasty_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1809,7 +1809,7 @@
</stats>
</item>
<item id="10751" name="Dynasty Sword {PvP} - Health" type="Weapon">
<!-- <Special Option>. Max HP +25%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<!-- <Special properties> Max HP +25%. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dynasty_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1842,7 +1842,7 @@
</stats>
</item>
<item id="10752" name="Dynasty Sword {PvP} - Decrease Weight" type="Weapon">
<!-- <Special Option>. Weight Limit +20%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<!-- <Special properties> Weight limit +20%. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dynasty_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1875,7 +1875,7 @@
</stats>
</item>
<item id="10753" name="Dynasty Blade {PvP} - Focus" type="Weapon">
<!-- <Special Option>. P. Critical Rate +111. Inflicts additional PvP Damage. Has a chance to increase damage after an attack. No Soul Crystal option. -->
<!-- <Special Option> P. Critical Rate +111. Inflicts additional PvP Damage. Has a chance to increase damage after an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1908,7 +1908,7 @@
</stats>
</item>
<item id="10754" name="Dynasty Blade {PvP} - Health" type="Weapon">
<!-- <Special Option>. Max HP +25%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<!-- <Special properties> Max HP +25%. Deals additional PvP damage. With a certain chance, increases damage after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1941,7 +1941,7 @@
</stats>
</item>
<item id="10755" name="Dynasty Blade {PvP} - Decrease Weight" type="Weapon">
<!-- <Special Option>. Weight Limit +20%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<!-- <Special Option> Weight Limit +20%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1974,7 +1974,7 @@
</stats>
</item>
<item id="10756" name="Dynasty Cudgel {PvP} - Anger" type="Weapon">
<!-- <Special Option>. P. Atk. +78 and Max HP -15%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<!-- <Special Option> P. Atk. +78 and Max HP -15%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2008,7 +2008,7 @@
</stats>
</item>
<item id="10757" name="Dynasty Cudgel {PvP} - Health" type="Weapon">
<!-- <Special Option>. Max HP +25%. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<!-- <Special properties> Max HP +25%. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dynasty_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2042,7 +2042,7 @@
</stats>
</item>
<item id="10758" name="Dynasty Cudgel {PvP} - Rsk. Focus" type="Weapon">
<!-- <Special properties>. Critical Rate for standard attacks +164 when HP is lower than 60%. Increases PvP damage. Has a chance of recovering CP after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> Critical Rate for basic attacks +164 when HP is lower than 60%. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dynasty_hammer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2076,7 +2076,7 @@
</stats>
</item>
<item id="10759" name="Dynasty Crusher {PvP} - Anger" type="Weapon">
<!-- <Special Option>. P. Atk. +78 and Max HP -15%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<!-- <Special Option> P. Atk. +78 and Max HP -15%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2110,7 +2110,7 @@
</stats>
</item>
<item id="10760" name="Dynasty Crusher {PvP} - Health" type="Weapon">
<!-- <Special Option>. Max HP +25%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<!-- <Special properties> Max HP +25%. Deals additional PvP damage. With a certain chance, increases damage after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dynasty_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2144,7 +2144,7 @@
</stats>
</item>
<item id="10761" name="Dynasty Crusher {PvP} - Rsk. Focus" type="Weapon">
<!-- <Special properties>. Critical Rate for standard attacks +164 when HP is lower than 60%. Increases PvP damage. Has a chance of inflicting additional damage after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> Critical Rate for basic attacks +164 when HP is lower than 60%. Deals additional PvP damage. With a certain chance, increases damage after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dynasty_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2178,7 +2178,7 @@
</stats>
</item>
<item id="10762" name="Dynasty Knife {PvP} - Focus" type="Weapon">
<!-- <Special Option>. P. Critical Rate +116. Inflicts additional PvP Damage, also has a chance of canceling one or more buffs and decreasing the target's Shield Defense after an attack. No Soul Crystal option. -->
<!-- <Special Option> P. Critical Rate +116. Inflicts additional PvP Damage, also has a chance of canceling one or more buffs and decreasing the target's Shield Defense after an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -2213,7 +2213,7 @@
</stats>
</item>
<item id="10763" name="Dynasty Knife {PvP} - Evasion" type="Weapon">
<!-- <Special Option>. Evasion +5. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<!-- <Special Option> Evasion +5. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -2248,7 +2248,7 @@
</stats>
</item>
<item id="10764" name="Dynasty Knife {PvP} - Critical Damage" type="Weapon">
<!-- <Special properties>. P. Atk. +559 after a critical attack. Increases PvP damage. Has a chance of removing 1 or more of the target's buffs, and of decreasing their Shield Defense after an attack. No Soul Crystal can be inserted. -->
<!-- <Special properties> P. Atk. +559 after a critical attack. Increases PvP damage. Has a chance of removing 1 or more of the target's buffs, and of decreasing their Shield Defense after an attack. No Soul Crystal can be inserted. -->
<set name="icon" val="icon.weapon_dynasty_dagger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -2283,7 +2283,7 @@
</stats>
</item>
<item id="10765" name="Dynasty Halberd {PvP} - Anger" type="Weapon">
<!-- <Special Option>. P. Atk. +78 and Max HP -15%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<!-- <Special Option> P. Atk. +78 and Max HP -15%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2317,7 +2317,7 @@
</stats>
</item>
<item id="10766" name="Dynasty Halberd {PvP} - Critical Confusion" type="Weapon">
<!-- <Special Option>. Has a 48% chance of casting Stun on the target. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<!-- <Special Option> Has a 48% chance of casting Stun on the target. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2351,7 +2351,7 @@
</stats>
</item>
<item id="10767" name="Dynasty Halberd {PvP} - Decrease Weight" type="Weapon">
<!-- <Special Option>. Weight Limit +20%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<!-- <Special Option> Weight Limit +20%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2385,7 +2385,7 @@
</stats>
</item>
<item id="10768" name="Dynasty Bagh-Nakh {PvP} - Rsk. Evasion" type="Weapon">
<!-- <Special Option>. Evasion +6.8 when HP drops to 60% or below. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<!-- <Special Option> Evasion +6.8 when HP drops to 60% or below. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -2420,7 +2420,7 @@
</stats>
</item>
<item id="10769" name="Dynasty Bagh-Nakh {PvP} - Focus" type="Weapon">
<!-- <Special Option>. P. Critical Rate +106. Inflicts additional PvP Damage, also has a chance of canceling one or more buffs and decreasing the target's Shield Defense after an attack. No Soul Crystal option. -->
<!-- <Special Option> P. Critical Rate +106. Inflicts additional PvP Damage, also has a chance of canceling one or more buffs and decreasing the target's Shield Defense after an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -2455,7 +2455,7 @@
</stats>
</item>
<item id="10770" name="Dynasty Bagh-Nakh {PvP} - Haste" type="Weapon">
<!-- <Special Option>. Atk. Spd. +10%. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<!-- <Special Option> Atk. Spd. +10%. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -2490,7 +2490,7 @@
</stats>
</item>
<item id="10771" name="Dynasty Phantom {PvP} - Acumen" type="Weapon">
<!-- <Special Option>. Casting Spd. +15%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<!-- <Special Option> Casting Spd. +15%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2524,7 +2524,7 @@
</stats>
</item>
<item id="10772" name="Dynasty Phantom {PvP} - Mana Up" type="Weapon">
<!-- <Special Option>. Max MP +30%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<!-- <Special Option> Max MP +30%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2558,7 +2558,7 @@
</stats>
</item>
<item id="10773" name="Dynasty Phantom {PvP} - Conversion" type="Weapon">
<!-- <Special Option>. Max MP +60% and Max HP -40%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<!-- <Special Option> Max MP +60% and Max HP -40%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2592,7 +2592,7 @@
</stats>
</item>
<item id="10774" name="Dynasty Mace {PvP} - Mana Up" type="Weapon">
<!-- <Special Option>. Max MP +30%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<!-- <Special Option> Max MP +30%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2627,7 +2627,7 @@
</stats>
</item>
<item id="10775" name="Dynasty Mace {PvP} - Conversion" type="Weapon">
<!-- <Special Option>. Max MP +60% and Max HP -40%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<!-- <Special Option> Max MP +60% and Max HP -40%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2662,7 +2662,7 @@
</stats>
</item>
<item id="10776" name="Dynasty Mace {PvP} - Acumen" type="Weapon">
<!-- <Special Option>. Casting Spd. +15%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<!-- <Special Option> Casting Spd. +15%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2697,7 +2697,7 @@
</stats>
</item>
<item id="10777" name="Dynasty Staff {PvP} - Mana Up" type="Weapon">
<!-- <Special Option>. Max MP +30%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<!-- <Special Option> Max MP +30%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2732,7 +2732,7 @@
</stats>
</item>
<item id="10778" name="Dynasty Staff {PvP} - Conversion" type="Weapon">
<!-- <Special Option>. Max MP +60% and Max HP -40%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<!-- <Special Option> Max MP +60% and Max HP -40%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2767,7 +2767,7 @@
</stats>
</item>
<item id="10779" name="Dynasty Staff {PvP} - Acumen" type="Weapon">
<!-- <Special Option>. Casting Spd. +15%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<!-- <Special Option> Casting Spd. +15%. Increases damage inflicted during PvP. Has a chance of increasing Casting Spd. when attacked. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2802,7 +2802,7 @@
</stats>
</item>
<item id="10780" name="Dynasty Bow {PvP} - Cheap Shot" type="Weapon">
<!-- <Special Option>. Gives 26% chance to lower MP consumption to 1 for physical attacks. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/ crossbows during an attack. No Soul Crystal option. -->
<!-- <Special properties> With a 26% chance, decreases MP Consumption up to 1 after a basic attack. Deals additional PvP damage. With a certain chance, increases Atk. Spd. of bows/ crossbows after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dynasty_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2838,7 +2838,7 @@
</stats>
</item>
<item id="10781" name="Dynasty Bow {PvP} - Guidance" type="Weapon">
<!-- <Special Features>. P. Accuracy +5.32. Deals additional PvP damage, also has a chance to increase Atk. Spd. for bows and crossbows after an attack. Soul Crystal cannot be used. -->
<!-- <Special Features> P. Accuracy +5.32. Deals additional PvP damage, also has a chance to increase Atk. Spd. for bows and crossbows after an attack. Soul Crystal cannot be used. -->
<set name="icon" val="icon.weapon_dynasty_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2874,7 +2874,7 @@
</stats>
</item>
<item id="10782" name="Dynasty Bow {PvP} - Focus" type="Weapon">
<!-- <Special Option>. P. Critical Rate +116. Inflicts additional PvP Damage. Has a chance of increasing Atk. Spd. of bows/ crossbows after an attack. No Soul Crystal option. -->
<!-- <Special Option> P. Critical Rate +116. Inflicts additional PvP Damage. Has a chance of increasing Atk. Spd. of bows/ crossbows after an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2910,7 +2910,7 @@
</stats>
</item>
<item id="10783" name="Dynasty Rapier {PvP} - Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Dynasty Sword Conversion. <Special Option>. P. Critical Rate +111. Inflicts additional PvP Damage. Has a chance of recovering CP after an attack. When enchanted to +4 or higher, there is a chance that party members including yourself will get increased P./ M. Atk., Received Healing, and decreased Skill MP consumption. No Soul Crystal option. -->
<!-- Kamael-exclusive Weapon: Dynasty Sword Conversion <Special Option> P. Critical Rate +111. Inflicts additional PvP Damage. Has a chance of recovering CP after an attack. When enchanted to +4 or higher, there is a chance that party members including yourself will get increased P./ M. Atk., Received Healing, and decreased Skill MP consumption. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_rapier_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -2948,7 +2948,7 @@
</stats>
</item>
<item id="10784" name="Dynasty Rapier {PvP} - Health" type="Weapon">
<!-- Kamael-exclusive Weapon: Dynasty Sword Conversion. <Special Option>. Increases Max HP by +25%. Inflicts additional PvP Damage. Has a chance of recovering CP after an attack. When enchanted to +4 or higher, there is a chance that party members including yourself will get increased P./ M. Atk., Received Healing, and decreased Skill MP consumption. No Soul Crystal option. -->
<!-- Kamael-exclusive Weapon: Dynasty Sword Conversion <Special Option> Increases Max HP by +25%. Inflicts additional PvP Damage. Has a chance of recovering CP after an attack. When enchanted to +4 or higher, there is a chance that party members including yourself will get increased P./ M. Atk., Received Healing, and decreased Skill MP consumption. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_rapier_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -2986,7 +2986,7 @@
</stats>
</item>
<item id="10785" name="Dynasty Rapier {PvP} - Decrease Weight" type="Weapon">
<!-- Kamael-exclusive Weapon: Dynasty Sword Conversion. <Special Option>. Weight Limit +20%. Inflicts additional PvP Damage. Has a chance of recovering CP after an attack. When enchanted to +4 or higher, there is a chance that party members including yourself will get increased P./ M. Atk., Received Healing, and decreased Skill MP consumption. No Soul Crystal option. -->
<!-- Kamael-exclusive Weapon: Dynasty Sword Conversion <Special Option> Weight Limit +20%. Inflicts additional PvP Damage. Has a chance of recovering CP after an attack. When enchanted to +4 or higher, there is a chance that party members including yourself will get increased P./ M. Atk., Received Healing, and decreased Skill MP consumption. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_rapier_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -3024,7 +3024,7 @@
</stats>
</item>
<item id="10786" name="Dynasty Ancient Sword {PvP} - Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Dynasty Blade Conversion. <Special Option>. P. Critical Rate +111. Inflicts additional PvP Damage and has a chance to increase inflicted damage. No Soul Crystal option. -->
<!-- Kamael-exclusive Weapon: Dynasty Blade Conversion <Special Option> P. Critical Rate +111. Inflicts additional PvP Damage and has a chance to increase inflicted damage. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_ancient_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -3061,7 +3061,7 @@
</stats>
</item>
<item id="10787" name="Dynasty Ancient Sword {PvP} - Health" type="Weapon">
<!-- Kamael-exclusive Weapon: Dynasty Blade Conversion. <Special Option>. Max HP +25%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<!-- Kamael-exclusive Weapon: Dynasty Blade Conversion <Special Option> Max HP +25%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_ancient_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -3098,7 +3098,7 @@
</stats>
</item>
<item id="10788" name="Dynasty Ancient Sword {PvP} - Decrease Weight" type="Weapon">
<!-- Kamael-exclusive Weapon: Dynasty Blade Conversion. <Special Option>. Weight Limit +20%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<!-- Kamael-exclusive Weapon: Dynasty Blade Conversion <Special Option> Weight Limit +20%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_ancient_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -3135,7 +3135,7 @@
</stats>
</item>
<item id="10789" name="Dynasty Crossbow {PvP} - Cheap Shot" type="Weapon">
<!-- Kamael-exclusive Weapon: Dynasty Bow Conversion. <Special Option>. Skill MP Consumption -12%. Increases damage inflicted during PvP. Has a chance of increasing Atk. Spd. of bows/ crossbows during an attack. No Soul Crystal option. -->
<!-- Kamael-exclusive weapon: Dynasty Bow conversion <Special properties> Skill MP Consumption -12%. Deals additional PvP damage. With a certain chance, increases Atk. Spd. of bows/ crossbows after an attack. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dynasty_crossbow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -3173,7 +3173,7 @@
</stats>
</item>
<item id="10790" name="Dynasty Crossbow {PvP} - Guidance" type="Weapon">
<!-- Kamael-exclusive Weapon: Dynasty Bow Conversion. <Special Features>. P. Accuracy +5.32. Deals additional PvP damage, also has a chance to increase Atk. Spd. for bows and crossbows after an attack. Soul Crystal cannot be used. -->
<!-- Kamael-exclusive Weapon: Dynasty Bow Conversion <Special Features> P. Accuracy +5.32. Deals additional PvP damage, also has a chance to increase Atk. Spd. for bows and crossbows after an attack. Soul Crystal cannot be used. -->
<set name="icon" val="icon.weapon_dynasty_crossbow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -3211,7 +3211,7 @@
</stats>
</item>
<item id="10791" name="Dynasty Crossbow {PvP} - Focus" type="Weapon">
<!-- Kamael-exclusive Weapon: Dynasty Bow Conversion. <Special Option>. P. Critical Rate +116. Inflicts additional PvP Damage. Has a chance of increasing Atk. Spd. of bows/ crossbows after an attack. No Soul Crystal option. -->
<!-- Kamael-exclusive Weapon: Dynasty Bow Conversion <Special Option> P. Critical Rate +116. Inflicts additional PvP Damage. Has a chance of increasing Atk. Spd. of bows/ crossbows after an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dynasty_crossbow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -3249,7 +3249,7 @@
</stats>
</item>
<item id="10792" name="Dynasty Dual Swords {PvP}" type="Weapon">
<!-- When enchanting dual swords, two-handed swords/ blunts and fists, the P. Atk. bonus is higher than that of one-handed weapons. When enchanted to +4 or higher, Critical Rate for standard attacks +109, Max HP +10%. Increases PvP damage. Has a chance of decreasing the enemy's bow/ crossbow attack range when hit. No Soul Crystal can be inserted. -->
<!-- When enchanting dual swords, two-handed swords/ blunts and fists, the P. Atk. bonus is higher than that of one-handed weapons. When enchanted to +4 or higher, Critical Rate for basic attacks +109, Max HP +10%. Deals additional PvP damage. With a certain chance, decreases the enemy's bow/ crossbow attack range when hit. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -61,7 +61,7 @@
</stats>
</item>
<item id="10803" name="Dynasty Breastplate {PvP}" additionalName="Shield Master" type="Armor">
<!-- Phoenix Knight, Hell Knight, Eva's Templar and Shillien Templar can wear it. -->
<!-- Used by Phoenix Knights, Hell Knights, Eva's Templars and Shillien Templars. -->
<set name="icon" val="icon.armor_t91_uk_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -472,7 +472,7 @@
</stats>
</item>
<item id="10820" name="Dynasty Platinum Plate {PvP}" additionalName="Shield Master" type="Armor">
<!-- Phoenix Knight, Hell Knight, Eva's Templar and Shillien Templar can wear it. -->
<!-- Used by Phoenix Knights, Hell Knights, Eva's Templars and Shillien Templars. -->
<set name="icon" val="icon.armor_t91_uk_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -1389,7 +1389,7 @@
<set name="is_questitem" val="true" />
</item>
<item id="10870" name="Great Sword - Lightning" type="Weapon">
<!-- Masterwork item that increases Critical Rate for standard attacks. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- A masterwork item that increases Critical Rate for basic attacks. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_great_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1516,7 +1516,7 @@
</stats>
</item>
<item id="10874" name="Great Axe - Thunder" type="Weapon">
<!-- Masterwork item that increases Critical Damage for standard attacks. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- A masterwork item that increases Critical Damage for basic attacks. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_great_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1770,7 +1770,7 @@
</stats>
</item>
<item id="10882" name="Innominate Victory - Lightning" type="Weapon">
<!-- Masterwork item that increases Critical Rate for standard attacks. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- A masterwork item that increases Critical Rate for basic attacks. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_nameless_victory_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -194,7 +194,7 @@
</stats>
</item>
<item id="10906" name="Ice Storm Hammer - Lightning" type="Weapon">
<!-- Masterwork item that increases Critical Rate for standard attacks. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- A masterwork item that increases Critical Rate for basic attacks. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_ice_storm_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -624,7 +624,7 @@
</stats>
</item>
<item id="11018" name="Dasparion's Staff - Hail" additionalName="Mana Up" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Max MP +30%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement> Max MP +30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dasparions_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -657,7 +657,7 @@
</stats>
</item>
<item id="11019" name="Dasparion's Staff - Hail" additionalName="Conversion" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Max MP +60% and Max HP -40%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement> Max MP +60% and Max HP -40%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dasparions_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -690,7 +690,7 @@
</stats>
</item>
<item id="11020" name="Dasparion's Staff - Hail" additionalName="Acumen" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Casting Spd. +15%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement> Casting Spd. +15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dasparions_staff_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -759,7 +759,7 @@
</stats>
</item>
<item id="11022" name="Doomchanter - Concentration" additionalName="Decrease Weight" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Carnage Bow Conversion. <Soul Crystal Enhancement>. Weight Limit +20%. Increases damage inflicted during PvP. -->
<!-- A masterwork item that increases P. Accuracy. Kamael-exclusive weapon: Carnage Bow conversion <Soul crystal property> Weight limit +20%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_doom_singer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -797,7 +797,7 @@
</stats>
</item>
<item id="11023" name="Doomchanter - Concentration" additionalName="Critical Bleed" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Carnage Bow Conversion. <Soul Crystal Enhancement>. Has a 35% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<!-- A masterwork item that increases P. Accuracy. Kamael-exclusive weapon: Carnage Bow conversion <Soul crystal property> With a 35% chance, inflicts Bleed on the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_doom_singer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -835,7 +835,7 @@
</stats>
</item>
<item id="11024" name="Doomchanter - Concentration" additionalName="Mana Up" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Carnage Bow Conversion. <Soul Crystal Enhancement>. Max MP +30%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy Kamael-exclusive Weapon: Carnage Bow Conversion. <Soul Crystal Enhancement> Max MP +30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_doom_singer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -908,7 +908,7 @@
</stats>
</item>
<item id="11026" name="White Lightning - Destruction" additionalName="Critical Poison" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Tallum Blade Conversion. <Soul Crystal Enhancement>. Has a 10% chance to poison the target after a standard critical attack. Inflicts additional PvP Damage. When enchanted to +4 or higher, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and Received Healing, and decreased Skill MP consumption after a critical attack. -->
<!-- A masterwork item that increases P. Atk. Kamael-exclusive weapon: Tallum Blade conversion <Soul crystal property> With a 10% chance, poisons the target after a critical attack. Deals additional PvP damage. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_lightning_blaze_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -947,7 +947,7 @@
</stats>
</item>
<item id="11027" name="White Lightning - Destruction" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Tallum Blade Conversion. <Soul Crystal Enhancement>. Atk. Spd. +6%. Inflicts additional PvP Damage. When enchanted to +4 or higher, there is a chance of increasing P. Atk., M. Atk., and Received Healing, and decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Tallum Blade Conversion <Soul Crystal Enhancement> Atk. Spd. +6%. Inflicts additional PvP Damage. When enchanted to +4 or higher, there is a chance of increasing P. Atk., M. Atk., and Received Healing, and decreasing Skill MP consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_lightning_blaze_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -984,7 +984,7 @@
</stats>
</item>
<item id="11028" name="White Lightning - Destruction" additionalName="Anger" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Tallum Blade Conversion. <Soul Crystal Enhancement>. Max HP -15%, P. Atk. +31. Inflicts additional PvP Damage. When enchanted to +4 or higher, there is a chance of increasing P. Atk., M. Atk., and Received Healing, and decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Tallum Blade Conversion <Soul Crystal Enhancement> Max HP -15%, P. Atk. +31. Inflicts additional PvP Damage. When enchanted to +4 or higher, there is a chance of increasing P. Atk., M. Atk., and Received Healing, and decreasing Skill MP consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_lightning_blaze_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1052,7 +1052,7 @@
</stats>
</item>
<item id="11030" name="Meteor Shower - Earth" additionalName="Focus" type="Weapon">
<!-- Masterwork item that increases Max HP. <Soul Crystal properties>. Critical Rate for standard attacks +61. Increases PvP damage. -->
<!-- A masterwork item that increases Max HP. <Soul crystal property> Critical Rate for basic attacks +61. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_meteor_shower_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1084,7 +1084,7 @@
</stats>
</item>
<item id="11031" name="Meteor Shower - Earth" additionalName="Critical Bleed" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 42% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<!-- A masterwork item that increases Max HP. <Soul crystal property> With a 42% chance, inflicts Bleed on the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_meteor_shower_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1117,7 +1117,7 @@
</stats>
</item>
<item id="11032" name="Meteor Shower - Earth" additionalName="Rsk. Haste" type="Weapon">
<!-- Masterwork item that increases Max HP. <Soul Crystal properties>. Atk. Spd. +11% when HP is lower than 60%. Increases PvP damage. -->
<!-- Masterwork item that increases Max HP. <Soul Crystal properties> Atk. Spd. +11% when HP is lower than 60%. Increases PvP damage. -->
<set name="icon" val="icon.weapon_meteor_shower_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1180,7 +1180,7 @@
</stats>
</item>
<item id="11034" name="Blood Tornado - Destruction" additionalName="Haste" type="Weapon">
<!-- Masterwork item that increases P. Atk. <Soul Crystal properties>. Atk. Spd. +6%. Increases PvP damage. -->
<!-- Masterwork item that increases P. Atk. <Soul Crystal properties> Atk. Spd. +6%. Increases PvP damage. -->
<set name="icon" val="icon.weapon_blood_tornado_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1212,7 +1212,7 @@
</stats>
</item>
<item id="11035" name="Blood Tornado - Destruction" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. P. Critical Rate +61. Inflicts additional PvP Damage. -->
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement> P. Critical Rate +61. Inflicts additional PvP Damage. -->
<set name="icon" val="icon.weapon_blood_tornado_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1244,7 +1244,7 @@
</stats>
</item>
<item id="11036" name="Blood Tornado - Destruction" additionalName="Anger" type="Weapon">
<!-- Masterwork item that increases P. Atk. <Soul Crystal properties>. P. Atk. +38, Max HP -15%. Increases PvP damage. -->
<!-- A masterwork item that increases P. Atk. <Soul crystal property> Max HP -15%, P. Atk. +38. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_blood_tornado_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1307,7 +1307,7 @@
</stats>
</item>
<item id="11038" name="Bloody Orchid - Confusion" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Evasion. <Soul Crystal Enhancement>. P. Critical Rate +67. Inflicts additional PvP Damage. -->
<!-- Masterwork Item that increases P. Evasion <Soul Crystal Enhancement> P. Critical Rate +67. Inflicts additional PvP Damage. -->
<set name="icon" val="icon.weapon_bloody_orchid_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1339,7 +1339,7 @@
</stats>
</item>
<item id="11039" name="Bloody Orchid - Confusion" additionalName="Backstab" type="Weapon">
<!-- Masterwork Item that increases P. Evasion. <Soul Crystal Enhancement>. P. Critical Rate +37% when attacking the target from behind. Inflicts additional PvP Damage. -->
<!-- Masterwork Item that increases P. Evasion. <Soul Crystal Enhancement> P. Critical Rate +37% when attacking the target from behind. Inflicts additional PvP Damage. -->
<set name="icon" val="icon.weapon_bloody_orchid_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1371,7 +1371,7 @@
</stats>
</item>
<item id="11040" name="Bloody Orchid - Confusion" additionalName="Critical Bleed" type="Weapon">
<!-- Masterwork Item that increases P. Evasion. <Soul Crystal Enhancement>. Has a 12% chance to inflict Bleed on the target after a standard critical attack. Inflicts additional PvP Damage. -->
<!-- A masterwork item that increases P. Evasion. <Soul crystal property> With a 12% chance, inflicts Bleed on the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_bloody_orchid_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1435,7 +1435,7 @@
</stats>
</item>
<item id="11042" name="Elemental Sword - Hail" additionalName="M. Atk." type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. M. Skill MP Consumption +15% and M. Atk. +153. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement> M. Skill MP Consumption +15% and M. Atk. +153. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_elemental_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1467,7 +1467,7 @@
</stats>
</item>
<item id="11043" name="Elemental Sword - Hail" additionalName="Paralysis" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has a 5% chance of casting Paralysis on the target during magic use. Increases damage inflicted during PvP. -->
<!-- A masterwork item that increases M. Atk. <Soul crystal property> With a 5% chance, paralyzes the target after using a debuff. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_elemental_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1500,7 +1500,7 @@
</stats>
</item>
<item id="11044" name="Elemental Sword - Hail" additionalName="Empower" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. M. Atk. +30%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement> M. Atk. +30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_elemental_sword_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1564,7 +1564,7 @@
</stats>
</item>
<item id="11046" name="Spiritual Eye - Hail" additionalName="Mana Up" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Max MP +30%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement> Max MP +30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_eye_of_soul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1597,7 +1597,7 @@
</stats>
</item>
<item id="11047" name="Spiritual Eye - Hail" additionalName="Poison" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Has an 8% chance of casting Curse Poison on the target during magic use. Increases damage inflicted during PvP. -->
<!-- A masterwork item that increases M. Atk. <Soul crystal property> With an 8% chance, poisons the target after using a debuff. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_eye_of_soul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1631,7 +1631,7 @@
</stats>
</item>
<item id="11048" name="Spiritual Eye - Hail" additionalName="Acumen" type="Weapon">
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement>. Casting Spd. +15%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases M. Atk. <Soul Crystal Enhancement> Casting Spd. +15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_eye_of_soul_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1695,7 +1695,7 @@
</stats>
</item>
<item id="11050" name="Infernal Master - Concentration" additionalName="Haste" type="Weapon">
<!-- Masterwork item that increases P. Accuracy. <Soul Crystal properties>. Atk. Spd. +6%. Increases PvP damage. -->
<!-- Masterwork item that increases P. Accuracy. <Soul Crystal properties> Atk. Spd. +6%. Increases PvP damage. -->
<set name="icon" val="icon.weapon_inferno_master_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1727,7 +1727,7 @@
</stats>
</item>
<item id="11051" name="Infernal Master - Concentration" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork item that increases P. Accuracy. <Soul Crystal properties>. Critical Damage for standard attacks +297. Increases PvP damage. -->
<!-- A masterwork item that increases P. Accuracy. <Soul crystal property> Critical Damage for basic attacks +297. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_inferno_master_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1759,7 +1759,7 @@
</stats>
</item>
<item id="11052" name="Infernal Master - Concentration" additionalName="Focus" type="Weapon">
<!-- Masterwork item that increases P. Accuracy. <Soul Crystal properties>. Critical Rate for standard attacks +61. Increases PvP damage. -->
<!-- A masterwork item that increases P. Accuracy. <Soul crystal properties> Critical Rate for basic attacks +61. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_inferno_master_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1825,7 +1825,7 @@
</stats>
</item>
<item id="11054" name="Carnage Bow - Concentration" additionalName="Decrease Weight" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Weight Limit +20%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement> Weight Limit +20%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_carnium_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1861,7 +1861,7 @@
</stats>
</item>
<item id="11055" name="Carnage Bow - Concentration" additionalName="Critical Bleed" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 35% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<!-- A masterwork item that increases P. Accuracy. <Soul crystal property> With a 35% chance, inflicts Bleed on the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_carnium_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1897,7 +1897,7 @@
</stats>
</item>
<item id="11056" name="Carnage Bow - Concentration" additionalName="Mana Up" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Max MP +30%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement> Max MP +30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_carnium_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1994,7 +1994,7 @@
</stats>
</item>
<item id="11059" name="Tallum Blade - Destruction" additionalName="Critical Poison" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Inflicts Poison on the target with a 10% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<!-- A masterwork item that increases P. Atk. <Soul crystal property> With a 10% chance, poisons the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_tallum_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2027,7 +2027,7 @@
</stats>
</item>
<item id="11060" name="Tallum Blade - Destruction" additionalName="Haste" type="Weapon">
<!-- Masterwork item that increases P. Atk. <Soul Crystal properties>. Atk. Spd. +6%. Increases PvP damage. -->
<!-- Masterwork item that increases P. Atk. <Soul Crystal properties> Atk. Spd. +6%. Increases PvP damage. -->
<set name="icon" val="icon.weapon_tallum_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2059,7 +2059,7 @@
</stats>
</item>
<item id="11061" name="Tallum Blade - Destruction" additionalName="Anger" type="Weapon">
<!-- Masterwork item that increases P. Atk. <Soul Crystal properties>. P. Atk. +31, Max HP -15%. Increases PvP damage. -->
<!-- Masterwork item that increases P. Atk. <Soul Crystal properties> P. Atk. +31, Max HP -15%. Increases PvP damage. -->
<set name="icon" val="icon.weapon_tallum_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2122,7 +2122,7 @@
</stats>
</item>
<item id="11063" name="Destroyer Hammer - Lightning" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Max HP +25%. Inflicts additional PvP Damage. -->
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement> Max HP +25%. Inflicts additional PvP Damage. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2154,7 +2154,7 @@
</stats>
</item>
<item id="11064" name="Destroyer Hammer - Lightning" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Atk. Spd. +6%. Inflicts additional PvP Damage. -->
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement> Atk. Spd. +6%. Inflicts additional PvP Damage. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2186,7 +2186,7 @@
</stats>
</item>
<item id="11065" name="Destroyer Hammer - Lightning" additionalName="Critical Drain" type="Weapon">
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement>. Absorbs 18 HP of the target after a physical critical attack. Inflicts additional PvP Damage. -->
<!-- Masterwork Item that increases P. Critical Rate. <Soul Crystal Enhancement> Absorbs 18 HP of the target after a physical critical attack. Inflicts additional PvP Damage. -->
<set name="icon" val="icon.weapon_hammer_of_destroyer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2254,7 +2254,7 @@
</stats>
</item>
<item id="11067" name="Divine Pain - Concentration" additionalName="Haste" type="Weapon">
<!-- Masterwork item that increases P. Accuracy. Kamael-exclusive weapon: Infernal Master conversion. <Soul Crystal properties>. Atk. Spd. +6%. Increases PvP damage. -->
<!-- Masterwork item that increases P. Accuracy. Kamael-exclusive weapon: Infernal Master conversion. <Soul Crystal properties> Atk. Spd. +6%. Increases PvP damage. -->
<set name="icon" val="icon.weapon_pain_of_godness_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2290,7 +2290,7 @@
</stats>
</item>
<item id="11068" name="Divine Pain - Concentration" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork item that increases P. Accuracy. Kamael-exclusive weapon: Infernal Master conversion. <Soul Crystal properties>. Critical Damage for standard attacks +297. Increases PvP damage. -->
<!-- A masterwork item that increases P. Accuracy. Kamael-exclusive weapon: Infernal Master conversion <Soul crystal property> Critical Damage for basic attacks +297. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_pain_of_godness_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2326,7 +2326,7 @@
</stats>
</item>
<item id="11069" name="Divine Pain - Concentration" additionalName="Focus" type="Weapon">
<!-- Masterwork item that increases P. Accuracy. Kamael-exclusive weapon: Infernal Master conversion. <Soul Crystal properties>. Critical Rate for standard attacks +61. Increases PvP damage. -->
<!-- A masterwork item that increases P. Accuracy. Kamael-exclusive weapon: Infernal Master conversion <Soul crystal property> Critical Rate for basic attacks +61. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_pain_of_godness_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2362,7 +2362,7 @@
</stats>
</item>
<item id="11070" name="Halberd - Lightning" type="Weapon">
<!-- Masterwork item that increases Critical Rate for standard attacks. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- A masterwork item that increases Critical Rate for basic attacks. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_halbard_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2394,7 +2394,7 @@
</stats>
</item>
<item id="11071" name="Halberd - Lightning" additionalName="Haste" type="Weapon">
<!-- Masterwork item that increases Critical Rate for standard attacks. <Soul Crystal properties>. Atk. Spd. +6%. Increases PvP damage. -->
<!-- A masterwork item that increases Critical Rate for basic attacks. <Soul crystal property> Atk. Spd. +6%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_halbard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2426,7 +2426,7 @@
</stats>
</item>
<item id="11072" name="Halberd - Lightning" additionalName="Critical Stun" type="Weapon">
<!-- Masterwork item that increases Critical Rate for standard attacks. <Soul Crystal properties>. With a 25% chance, stuns the target after a critical attack. Increases PvP damage. -->
<!-- A masterwork item that increases Critical Rate for basic attacks. <Soul crystal property> With a 25% chance, stuns the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_halbard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2459,7 +2459,7 @@
</stats>
</item>
<item id="11073" name="Halberd - Lightning" additionalName="Wide Blow" type="Weapon">
<!-- Masterwork item that increases Critical Rate for standard attacks. <Soul Crystal properties>. Widens the angle of attack. Increases PvP damage. -->
<!-- A masterwork item that increases Critical Rate for basic attacks. <Soul crystal property> Widens attack angle. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_halbard_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2522,7 +2522,7 @@
</stats>
</item>
<item id="11075" name="Lacerator - Thunder" type="Weapon">
<!-- Masterwork item that increases Critical Damage for standard attacks. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. When enchanted to +4 or higher, has a chance of increasing P. Atk., M. Atk. and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- A masterwork item that increases Critical Damage for basic attacks. 1 common soul crystal and 1 special soul crystal can be inserted. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -2558,7 +2558,7 @@
</stats>
</item>
<item id="11076" name="Lacerator - Thunder" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork item that increases Critical Damage for standard attacks. Kamael-exclusive weapon: Dark Legion's Edge conversion. <Soul Crystal properties>. P. Atk. +326 after a critical attack. Increases PvP damage. When enchanted to +4 or higher, there is a chance of increasing P. Atk., M. Atk., and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- A masterwork item that increases Critical Damage for basic attacks. Kamael-exclusive weapon: Dark Legion's Edge conversion <Soul crystal property> P. Atk. +326 after a critical attack. Deals additional PvP damage. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -2595,7 +2595,7 @@
</stats>
</item>
<item id="11077" name="Lacerator - Thunder" additionalName="Health" type="Weapon">
<!-- Masterwork item that increases Critical Damage for standard attacks. Kamael-exclusive weapon: Dark Legion's Edge conversion. <Soul Crystal properties>. Max HP +25%. Increases PvP damage. When enchanted to +4 or higher, there is a chance of increasing P. Atk., M. Atk., and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- A masterwork item that increases Critical Damage for basic attacks. Kamael-exclusive weapon: Dark Legion's Edge conversion <Soul crystal property> Max HP +25%. Deals additional PvP damage. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -2632,7 +2632,7 @@
</stats>
</item>
<item id="11078" name="Lacerator - Thunder" additionalName="Rsk. Focus" type="Weapon">
<!-- Masterwork item that increases Critical Damage for standard attacks. Kamael-exclusive weapon: Dark Legion's Edge conversion. <Soul Crystal properties>. Critical Rate for standard attacks +130 when HP is lower than 60%. Increases PvP damage. When enchanted to +4 or higher, has a chance of increasing P. Atk., M. Atk., and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- A masterwork item that increases Critical Damage for basic attacks. Kamael-exclusive weapon: Dark Legion's Edge conversion <Soul crystal property> Critical Rate for basic attacks +130 when HP is lower than 60%. Deals additional PvP damage. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -2669,7 +2669,7 @@
</stats>
</item>
<item id="11079" name="Damascus*Damascus - Thunder" type="Weapon">
<!-- Masterwork item that increases Critical Damage for standard attacks. When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- A masterwork item that increases Critical Damage for basic attacks. When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2700,7 +2700,7 @@
</stats>
</item>
<item id="11080" name="Dark Legion's Edge - Thunder" type="Weapon">
<!-- Masterwork item that increases Critical Damage for standard attacks. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- A masterwork item that increases Critical Damage for basic attacks. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2731,7 +2731,7 @@
</stats>
</item>
<item id="11081" name="Dark Legion's Edge - Thunder" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork item that increases Critical Damage for standard attacks. <Soul Crystal properties>. P. Atk. +326 after a critical attack. Increases PvP damage. -->
<!-- A masterwork item that increases Critical Damage for basic attacks. <Soul crystal property> P. Atk. +326 after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2763,7 +2763,7 @@
</stats>
</item>
<item id="11082" name="Dark Legion's Edge - Thunder" additionalName="Health" type="Weapon">
<!-- Masterwork item that increases Critical Damage for standard attacks. <Soul Crystal properties>. Max HP +25%. Increases PvP damage. -->
<!-- A masterwork item that increases Critical Damage for basic attacks. <Soul crystal property> Max HP +25%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2795,7 +2795,7 @@
</stats>
</item>
<item id="11083" name="Dark Legion's Edge - Thunder" additionalName="Rsk. Focus" type="Weapon">
<!-- Masterwork item that increases Critical Damage for standard attacks. <Soul Crystal properties>. Critical Rate for standard attacks +130 when HP is lower than 60%. Increases PvP damage. -->
<!-- A masterwork item that increases Critical Damage for basic attacks. <Soul crystal property> Critical Rate for basic attacks +130 when HP is lower than 60%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_dark_legions_edge_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2862,7 +2862,7 @@
</stats>
</item>
<item id="11085" name="Undertaker - Evil Spirit" additionalName="Health" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. Exclusive Weapon: Dragon Slayer Conversion. <Soul Crystal Enhancement>. Max HP +25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item with chance of HP absorption during an attack. Exclusive Weapon: Dragon Slayer Conversion. <Soul Crystal Enhancement> Max HP +25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2898,7 +2898,7 @@
</stats>
</item>
<item id="11086" name="Undertaker - Evil Spirit" additionalName="Critical Bleed" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. Exclusive Weapon: Dragon Slayer Conversion. <Soul Crystal Enhancement>. Has a 24% chance of casting Bleed on the target during a standard Critical Attack. Increases damage inflicted during PvP. -->
<!-- A masterwork item that absorbs HP after an attack with a certain chance. Kamael-exclusive weapon: Dragon Slayer conversion <Soul crystal property> With a 24% chance, inflicts Bleed on the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2935,7 +2935,7 @@
</stats>
</item>
<item id="11087" name="Undertaker - Evil Spirit" additionalName="Critical Drain" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. Exclusive Weapon: Dragon Slayer Conversion. <Soul Crystal Enhancement>. Absorbs 11 HP from the target after a Critical Attack. Increases damage inflicted during PvP. -->
<!-- A masterwork item that absorbs HP after an attack with a certain chance. Kamael-exclusive weapon: Dragon Slayer conversion <Soul crystal property> Absorbs 11 HP from the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2972,7 +2972,7 @@
</stats>
</item>
<item id="11088" name="Doom Crusher - Thunder" type="Weapon">
<!-- Masterwork item that increases Critical Damage for standard attacks. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- A masterwork item that increases Critical Damage for basic attacks. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_doom_crusher_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -3003,7 +3003,7 @@
</stats>
</item>
<item id="11089" name="Doom Crusher - Thunder" additionalName="Health" type="Weapon">
<!-- Masterwork item that increases Critical Damage for standard attacks. <Soul Crystal properties>. Max HP +25%. Increases PvP damage. -->
<!-- A masterwork item that increases Critical Damage for basic attacks. <Soul crystal property> Max HP +25%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_doom_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -3035,7 +3035,7 @@
</stats>
</item>
<item id="11090" name="Doom Crusher - Thunder" additionalName="Anger" type="Weapon">
<!-- Masterwork item that increases Critical Damage for standard attacks. <Soul Crystal properties>. Max HP -15%, P. Atk. +32. Increases PvP damage. -->
<!-- A masterwork item that increases Critical Damage for basic attacks. <Soul crystal property> Max HP -15%, P. Atk. +32. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_doom_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -3067,7 +3067,7 @@
</stats>
</item>
<item id="11091" name="Doom Crusher - Thunder" additionalName="Rsk. Haste" type="Weapon">
<!-- Masterwork item that increases Critical Damage for standard attacks. <Soul Crystal properties>. Atk. Spd. +11% when HP is lower than 60%. Increases PvP damage. -->
<!-- A masterwork item that increases Critical Damage for basic attacks. <Soul crystal property> Atk. Spd. +11% when HP is lower than 60%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_doom_crusher_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -3130,7 +3130,7 @@
</stats>
</item>
<item id="11093" name="Dragon Grinder - Earth" additionalName="Rsk. Evasion" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Evasion +6 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement> Evasion +6 when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_grinder_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -3162,7 +3162,7 @@
</stats>
</item>
<item id="11094" name="Dragon Grinder - Earth" additionalName="Guidance" type="Weapon">
<!-- Masterwork item that increases Max HP. <Soul Crystal properties>. P. Accuracy +5. Increases PvP damage. -->
<!-- A masterwork item that increases Max HP. <Soul crystal property> P. Accuracy +5. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_dragon_grinder_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -3194,7 +3194,7 @@
</stats>
</item>
<item id="11095" name="Dragon Grinder - Earth" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Max HP +25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement> Max HP +25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_grinder_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -3257,7 +3257,7 @@
</stats>
</item>
<item id="11097" name="Dragon Slayer - Evil Spirit" additionalName="Health" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. <Soul Crystal Enhancement>. Max HP +25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item with chance of HP absorption during an attack. <Soul Crystal Enhancement> Max HP +25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dragon_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -3289,7 +3289,7 @@
</stats>
</item>
<item id="11098" name="Dragon Slayer - Evil Spirit" additionalName="Critical Bleed" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. <Soul Crystal Enhancement>. Inflicts Bleed on the target with a 24% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<!-- A masterwork item that gives a chance to absorb damage as HP. <Soul crystal property> With a 24% chance, inflicts Bleed on the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_dragon_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -3322,7 +3322,7 @@
</stats>
</item>
<item id="11099" name="Dragon Slayer - Evil Spirit" additionalName="Critical Drain" type="Weapon">
<!-- Masterwork Item with chance of HP absorption during an attack. <Soul Crystal Enhancement>. Absorbs 11 HP from the target after a Critical Attack. Increases damage inflicted during PvP. -->
<!-- A masterwork item that absorbs HP after an attack with a certain chance. <Soul crystal property> Absorbs 11 HP from the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_dragon_slayer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -33,7 +33,7 @@
</stats>
</item>
<item id="11101" name="Flaming Dragon Skull - Wisdom" additionalName="Acumen" type="Weapon">
<!-- Masterwork Item that decreases Skill MP consumption. <Soul Crystal Enhancement>. Casting Spd. +15%. Inflicts additional PvP Damage. -->
<!-- Masterwork Item that decreases Skill MP consumption. <Soul Crystal Enhancement> Casting Spd. +15%. Inflicts additional PvP Damage. -->
<set name="icon" val="icon.weapon_dragon_flame_head_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -66,7 +66,7 @@
</stats>
</item>
<item id="11102" name="Flaming Dragon Skull - Wisdom" additionalName="M. Atk." type="Weapon">
<!-- Masterwork Item that decreases Skill MP consumption. <Soul Crystal Enhancement>. MP Consumption +15%, M. Atk. +167 after magic use. Inflicts additional PvP Damage. -->
<!-- Masterwork Item that decreases Skill MP consumption. <Soul Crystal Enhancement> MP Consumption +15%, M. Atk. +167 after magic use. Inflicts additional PvP Damage. -->
<set name="icon" val="icon.weapon_dragon_flame_head_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -99,7 +99,7 @@
</stats>
</item>
<item id="11103" name="Flaming Dragon Skull - Wisdom" additionalName="Silence" type="Weapon">
<!-- Masterwork Item that decreases Skill MP consumption. <Soul Crystal Enhancement>. Has a 10% chance to inflict Silence on the target after debuff casting. Inflicts additional PvP Damage. -->
<!-- Masterwork Item that decreases Skill MP consumption. <Soul Crystal Enhancement> Has a 10% chance to inflict Silence on the target after debuff casting. Inflicts additional PvP Damage. -->
<set name="icon" val="icon.weapon_dragon_flame_head_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -165,7 +165,7 @@
</stats>
</item>
<item id="11105" name="Branch of the Mother Tree - Nature" additionalName="Conversion" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Max MP +60% and Max HP -40%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement> Max MP +60% and Max HP -40%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_worldtrees_branch_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -198,7 +198,7 @@
</stats>
</item>
<item id="11106" name="Branch of the Mother Tree - Nature" additionalName="Magic Damage" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Has a 30% chance of inflicting an additional power 8 magic damage on the target during magic use. Increases damage inflicted during PvP. -->
<!-- A masterwork item that increases Max MP. <Soul crystal property> With a 30% chance, deals additional magic damage (power 8) to the target after using a debuff. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_worldtrees_branch_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -232,7 +232,7 @@
</stats>
</item>
<item id="11107" name="Branch of the Mother Tree - Nature" additionalName="Acumen" type="Weapon">
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement>. Casting Spd. +15%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max MP. <Soul Crystal Enhancement> Casting Spd. +15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_worldtrees_branch_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -296,7 +296,7 @@
</stats>
</item>
<item id="11109" name="Sword of Miracles - Holy Spirit" additionalName="M. Atk." type="Weapon">
<!-- Masterwork Item that increases Heal Amount. <Soul Crystal Enhancement>. M. Skill MP Consumption +15%. M. Atk. +167 during magic use. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Heal Amount. <Soul Crystal Enhancement> M. Skill MP Consumption +15%. M. Atk. +167 during magic use. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sword_of_miracle_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -328,7 +328,7 @@
</stats>
</item>
<item id="11110" name="Sword of Miracles - Holy Spirit" additionalName="Silence" type="Weapon">
<!-- Masterwork Item that increases Heal Amount. <Soul Crystal Enhancement>. Has a 10% chance of casting Silence on the target during magic use. Increases damage inflicted during PvP. -->
<!-- A masterwork item that increases Received Healing. <Soul crystal property> With a 10% chance, inflicts Silence on the target after using a debuff. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_sword_of_miracle_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -361,7 +361,7 @@
</stats>
</item>
<item id="11111" name="Sword of Miracles - Holy Spirit" additionalName="Acumen" type="Weapon">
<!-- Masterwork Item that increases Heal Amount. <Soul Crystal Enhancement>. Casting Spd. +15%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Heal Amount. <Soul Crystal Enhancement> Casting Spd. +15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sword_of_miracle_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -429,7 +429,7 @@
</stats>
</item>
<item id="11113" name="Reaper - Clairvoyance" additionalName="Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases the attack range. Kamael-exclusive Weapon: Soul Bow Conversion. <Soul Crystal Enhancement>. Skill MP Consumption -12%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases the attack range. Kamael-exclusive Weapon: Soul Bow Conversion <Soul Crystal Enhancement> Skill MP Consumption -12%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -467,7 +467,7 @@
</stats>
</item>
<item id="11114" name="Reaper - Clairvoyance" additionalName="Quick Recovery" type="Weapon">
<!-- Masterwork Item that increases the attack range. Kamael-exclusive Weapon: Soul Bow Conversion. <Soul Crystal Enhancement>. Skill Cooldown is about -15%. Inflicts additional PvP Damage. -->
<!-- Masterwork Item that increases the attack range. Kamael-exclusive Weapon: Soul Bow Conversion <Soul Crystal Enhancement> Skill Cooldown is about -15%. Inflicts additional PvP Damage. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -504,7 +504,7 @@
</stats>
</item>
<item id="11115" name="Reaper - Clairvoyance" additionalName="Critical Poison" type="Weapon">
<!-- Masterwork Item that increases the range. Kamael-exclusive Weapon: Soul Bow Conversion. <Soul Crystal Enhancement>. Poisons the target with an 18% chance during a standard Critical Attack. Increases damage inflicted during PvP. -->
<!-- A masterwork item that increases attack range. Kamael-exclusive weapon: Soul Bow conversion <Soul crystal property> With a 18% chance, poisons the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -573,7 +573,7 @@
</stats>
</item>
<item id="11117" name="Soul Separator - On Fire" additionalName="Guidance" type="Weapon">
<!-- Masterwork item that increases HP Recovery Rate. <Soul Crystal Enhancement>. P. Accuracy +4. Deals additional PvP damage. -->
<!-- Masterwork item that increases HP Recovery Rate. <Soul Crystal Enhancement> P. Accuracy +4. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_soul_separator_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -605,7 +605,7 @@
</stats>
</item>
<item id="11118" name="Soul Separator - On Fire" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork item that increases HP Recovery Rate. <Soul Crystal properties>. P. Atk. +200 after a critical attack. Increases PvP damage. -->
<!-- A masterwork item that increases HP Recovery Rate. <Soul crystal property> P. Atk. +200 after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_soul_separator_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -637,7 +637,7 @@
</stats>
</item>
<item id="11119" name="Soul Separator - On Fire" additionalName="Rsk. Haste" type="Weapon">
<!-- Masterwork item that increases HP Recovery Rate. <Soul Crystal properties>. Atk. Spd. +11% when HP is lower than 60%. Increases PvP damage. -->
<!-- Masterwork item that increases HP Recovery Rate. <Soul Crystal properties> Atk. Spd. +11% when HP is lower than 60%. Increases PvP damage. -->
<set name="icon" val="icon.weapon_soul_separator_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -700,7 +700,7 @@
</stats>
</item>
<item id="11121" name="Elysian - Great Gale" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Max HP +25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement> Max HP +25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_elysian_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -732,7 +732,7 @@
</stats>
</item>
<item id="11122" name="Elysian - Great Gale" additionalName="Anger" type="Weapon">
<!-- Masterwork item that increases Atk. Spd. <Soul Crystal properties>. P. Atk. +32, Max HP -15%. Increases PvP damage. -->
<!-- Masterwork item that increases Atk. Spd. <Soul Crystal properties> P. Atk. +32, Max HP -15%. Increases PvP damage. -->
<set name="icon" val="icon.weapon_elysian_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -764,7 +764,7 @@
</stats>
</item>
<item id="11123" name="Elysian - Great Gale" additionalName="Critical Drain" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. <Soul Crystal Enhancement>. Absorbs 19 HP from the target after a Critical Attack. Increases damage inflicted during PvP. -->
<!-- A masterwork item that increases Atk. Spd. <Soul crystal property> Absorbs 19 HP from the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_elysian_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -831,7 +831,7 @@
</stats>
</item>
<item id="11125" name="Soul Bow - Clairvoyance" additionalName="Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases the attack range. <Soul Crystal Enhancement>. Has a 38% chance of decreasing MP consumption to 1 after a standard attack. Increases damage inflicted during PvP. -->
<!-- A masterwork item that increases attack range. <Soul crystal property> With a 38% chance, decreases MP Consumption by 1 after a basic attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_soul_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -867,7 +867,7 @@
</stats>
</item>
<item id="11126" name="Soul Bow - Clairvoyance" additionalName="Quick Recovery" type="Weapon">
<!-- Masterwork Item that increases the attack range. <Soul Crystal Enhancement>. Skill Cooldown is about -15%. Inflicts additional damage in PvP. -->
<!-- Masterwork Item that increases the attack range. <Soul Crystal Enhancement> Skill Cooldown is about -15%. Inflicts additional damage in PvP. -->
<set name="icon" val="icon.weapon_soul_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -902,7 +902,7 @@
</stats>
</item>
<item id="11127" name="Soul Bow - Clairvoyance" additionalName="Critical Poison" type="Weapon">
<!-- Masterwork Item that increases the attack range. <Soul Crystal Enhancement>. Poisons the target at the chance of 18% during the standard attack Critical. Increases damage inflicted during PvP. -->
<!-- A masterwork item that increases attack range. <Soul crystal property> With a 18% chance, poisons the target after a critical attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_soul_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -970,7 +970,7 @@
</stats>
</item>
<item id="11129" name="Tallum Glaive - On Fire" additionalName="Guidance" type="Weapon">
<!-- Masterwork item that increases HP Recovery Rate. <Soul Crystal Enhancement>. P. Accuracy +4. Deals additional PvP damage. -->
<!-- Masterwork item that increases HP Recovery Rate. <Soul Crystal Enhancement> P. Accuracy +4. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_tallum_glaive_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1002,7 +1002,7 @@
</stats>
</item>
<item id="11130" name="Tallum Glaive - On Fire" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases HP Recovery Rate. <Soul Crystal Enhancement>. Max HP +25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases HP Recovery Rate. <Soul Crystal Enhancement> Max HP +25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tallum_glaive_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1034,7 +1034,7 @@
</stats>
</item>
<item id="11131" name="Tallum Glaive - On Fire" additionalName="Wide Blow" type="Weapon">
<!-- Masterwork item that increases HP Recovery Rate. <Soul Crystal properties>. Widens the angle of attack. Increases PvP damage. -->
<!-- Masterwork item that increases HP Recovery Rate. <Soul Crystal properties> Widens the angle of attack. Increases PvP damage. -->
<set name="icon" val="icon.weapon_tallum_glaive_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1122,7 +1122,7 @@
</stats>
</item>
<item id="11134" name="Naga's Storm - Molar" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that has a chance to poison after an attack. <Soul Crystal Enhancement>. P. Critical Rate +67. Inflicts additional PvP Damage. -->
<!-- Masterwork Item that has a chance to poison after an attack. <Soul Crystal Enhancement> P. Critical Rate +67. Inflicts additional PvP Damage. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1154,7 +1154,7 @@
</stats>
</item>
<item id="11135" name="Naga's Storm - Molar" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork item that has a chance to poison after an attack. <Soul Crystal properties>. P. Atk. +200 after a critical attack. Increases PvP damage. -->
<!-- Masterwork item that has a chance to poison after an attack. <Soul Crystal properties> P. Atk. +200 after a critical attack. Increases PvP damage. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1186,7 +1186,7 @@
</stats>
</item>
<item id="11136" name="Naga's Storm - Molar" additionalName="Backstab" type="Weapon">
<!-- Masterwork item that has a chance to poison after an attack. <Soul Crystal properties>. Critical Rate for standard attacks +37 after a backstab. Increases PvP damage. -->
<!-- A masterwork item that gives a chance to poison after an attack. <Soul crystal property> Critical Rate for basic attacks +37 after a backstab. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1250,7 +1250,7 @@
</stats>
</item>
<item id="11138" name="Daimon Crystal - Wisdom" additionalName="Mana Up" type="Weapon">
<!-- Masterwork Item that decreases Skill MP consumption. <Soul Crystal Enhancement>. Max MP +30%. Inflicts additional PvP Damage. -->
<!-- Masterwork Item that decreases Skill MP consumption. <Soul Crystal Enhancement> Max MP +30%. Inflicts additional PvP Damage. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1283,7 +1283,7 @@
</stats>
</item>
<item id="11139" name="Daimon Crystal - Wisdom" additionalName="Acumen" type="Weapon">
<!-- Masterwork Item that decreases Skill MP consumption. <Soul Crystal Enhancement>. Casting Spd. +15%. Inflicts additional PvP Damage. -->
<!-- Masterwork Item that decreases Skill MP consumption. <Soul Crystal Enhancement> Casting Spd. +15%. Inflicts additional PvP Damage. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1316,7 +1316,7 @@
</stats>
</item>
<item id="11140" name="Daimon Crystal - Wisdom" additionalName="Mental Shield" type="Weapon">
<!-- Masterwork Item that decreases Skill MP consumption. <Soul Crystal Enhancement>. Has a 50% chance to inflict Mental Shield on the target after magic use. Inflicts additional PvP Damage. -->
<!-- Masterwork Item that decreases Skill MP consumption. <Soul Crystal Enhancement> Has a 50% chance to inflict Mental Shield on the target after magic use. Inflicts additional PvP Damage. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1381,7 +1381,7 @@
</stats>
</item>
<item id="11142" name="Barakiel's Axe - Flame" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases HP Recovery Rate. <Soul Crystal Enhancement>. Max HP +25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases HP Recovery Rate. <Soul Crystal Enhancement> Max HP +25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1413,7 +1413,7 @@
</stats>
</item>
<item id="11143" name="Barakiel's Axe - Flame" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases HP Recovery Rate. <Soul Crystal Enhancement>. Atk. Spd. +6%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases HP Recovery Rate. <Soul Crystal Enhancement> Atk. Spd. +6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1445,7 +1445,7 @@
</stats>
</item>
<item id="11144" name="Barakiel's Axe - Flame" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases HP Recovery Rate. <Soul Crystal Enhancement>. P. Critical Rate +61. Inflicts additional PvP Damage. -->
<!-- Masterwork Item that increases HP Recovery Rate. <Soul Crystal Enhancement> P. Critical Rate +61. Inflicts additional PvP Damage. -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1513,7 +1513,7 @@
</stats>
</item>
<item id="11146" name="Screaming Vengeance - Concentration" additionalName="Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases P. Accuracy. Kamael-exclusive Weapon: Shyeed's Bow Conversion. <Soul Crystal Enhancement>. Skill MP Consumption -12%. Inflicts additional PvP Damage. -->
<!-- Masterwork Item that increases P. Accuracy. Kamael-exclusive Weapon: Shyeed's Bow Conversion <Soul Crystal Enhancement> Skill MP Consumption -12%. Inflicts additional PvP Damage. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1551,7 +1551,7 @@
</stats>
</item>
<item id="11147" name="Screaming Vengeance - Concentration" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Accuracy. Kamael-exclusive Weapon: Shyeed's Bow Conversion. <Soul Crystal Enhancement>. P. Critical Rate +61. Inflicts additional PvP Damage. -->
<!-- Masterwork Item that increases P. Accuracy. Kamael-exclusive Weapon: Shyeed's Bow Conversion <Soul Crystal Enhancement> P. Critical Rate +61. Inflicts additional PvP Damage. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1588,7 +1588,7 @@
</stats>
</item>
<item id="11148" name="Screaming Vengeance - Concentration" additionalName="Quick Recovery" type="Weapon">
<!-- Masterwork Item that increases P. Accuracy. Kamael-exclusive Weapon: Shyeed's Bow Conversion. <Soul Crystal Enhancement>. Skill Cooldown is about -17%. Inflicts additional PvP Damage. -->
<!-- Masterwork Item that increases P. Accuracy. Kamael-exclusive Weapon: Shyeed's Bow Conversion <Soul Crystal Enhancement> Skill Cooldown is about -17%. Inflicts additional PvP Damage. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1656,7 +1656,7 @@
</stats>
</item>
<item id="11150" name="Behemoth' Tuning Fork - Destruction" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. P. Critical Rate +61. Inflicts additional PvP Damage. -->
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement> P. Critical Rate +61. Inflicts additional PvP Damage. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1688,7 +1688,7 @@
</stats>
</item>
<item id="11151" name="Behemoth' Tuning Fork - Destruction" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement>. Max HP +25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Atk. <Soul Crystal Enhancement> Max HP +25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1720,7 +1720,7 @@
</stats>
</item>
<item id="11152" name="Behemoth' Tuning Fork - Destruction" additionalName="Anger" type="Weapon">
<!-- Masterwork item that increases P. Atk. <Soul Crystal enhancement>. P. Atk. +32, Max HP -15%. Increases PvP Damage. -->
<!-- Masterwork item that increases P. Atk. <Soul Crystal enhancement> P. Atk. +32, Max HP -15%. Increases PvP Damage. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -1787,7 +1787,7 @@
</stats>
</item>
<item id="11154" name="Durendal - Earth" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Sword of Ipos Conversion. <Soul Crystal Enhancement>. P. Critical Rate +61. Inflicts additional PvP Damage. -->
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Sword of Ipos Conversion. <Soul Crystal Enhancement> P. Critical Rate +61. Inflicts additional PvP Damage. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1823,7 +1823,7 @@
</stats>
</item>
<item id="11155" name="Durendal - Earth" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Sword of Ipos Conversion. <Soul Crystal Enhancement>. Atk. Spd. +6%. Inflicts additional PvP Damage. -->
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Sword of Ipos Conversion. <Soul Crystal Enhancement> Atk. Spd. +6%. Inflicts additional PvP Damage. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1859,7 +1859,7 @@
</stats>
</item>
<item id="11156" name="Durendal - Earth" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Sword of Ipos Conversion. <Soul Crystal Enhancement>. Max HP +25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Sword of Ipos Conversion. <Soul Crystal Enhancement> Max HP +25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1929,7 +1929,7 @@
</stats>
</item>
<item id="11158" name="Shyeed's Bow - Concentration" additionalName="Cheap Shot" type="Weapon">
<!-- Masterwork Item that increases Accuracy. <Soul Crystal Enhancement>. Has a 30% chance of decreasing MP consumption to 1 after a standard attack. Increases damage inflicted during PvP. -->
<!-- A masterwork item that increases P. Accuracy. <Soul crystal property> With a 30% chance, decreases MP Consumption by 1 after a basic attack. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1965,7 +1965,7 @@
</stats>
</item>
<item id="11159" name="Shyeed's Bow - Concentration" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Accuracy. <Soul Crystal Enhancement>. P. Critical Rate +61. Inflicts additional PvP Damage. -->
<!-- Masterwork Item that increases P. Accuracy. <Soul Crystal Enhancement> P. Critical Rate +61. Inflicts additional PvP Damage. -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2000,7 +2000,7 @@
</stats>
</item>
<item id="11160" name="Shyeed's Bow - Concentration" additionalName="Quick Recovery" type="Weapon">
<!-- Masterwork Item that increases P. Accuracy. <Soul Crystal Enhancement>. Skill Cooldown is about -17%. Inflicts additional PvP Damage. -->
<!-- Masterwork Item that increases P. Accuracy. <Soul Crystal Enhancement> Skill Cooldown is about -17%. Inflicts additional PvP Damage. -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2066,7 +2066,7 @@
</stats>
</item>
<item id="11162" name="Sword of Ipos - Earth" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. P. Critical Rate +61. Inflicts additional PvP Damage. -->
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement> P. Critical Rate +61. Inflicts additional PvP Damage. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2098,7 +2098,7 @@
</stats>
</item>
<item id="11163" name="Sword of Ipos - Earth" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Atk. Spd. +6%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement> Atk. Spd. +6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2130,7 +2130,7 @@
</stats>
</item>
<item id="11164" name="Sword of Ipos - Earth" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement>. Max HP +25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. <Soul Crystal Enhancement> Max HP +25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2193,7 +2193,7 @@
</stats>
</item>
<item id="11166" name="Sobekk's Hurricane - Landslide" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Atk. Spd. +11% when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement> Atk. Spd. +11% when HP drops to 60% or below. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -2225,7 +2225,7 @@
</stats>
</item>
<item id="11167" name="Sobekk's Hurricane - Landslide" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Atk. Spd. +6%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement> Atk. Spd. +6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -2257,7 +2257,7 @@
</stats>
</item>
<item id="11168" name="Sobekk's Hurricane - Landslide" additionalName="Critical Drain" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Has a chance to absorb 14 HP from the target after a Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement> Has a chance to absorb 14 HP from the target after a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -2321,7 +2321,7 @@
</stats>
</item>
<item id="11170" name="Sirra's Blade - Landslide" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Atk. Spd. +6%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement> Atk. Spd. +6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2353,7 +2353,7 @@
</stats>
</item>
<item id="11171" name="Sirra's Blade - Landslide" additionalName="Health" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Max HP +25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement> Max HP +25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2385,7 +2385,7 @@
</stats>
</item>
<item id="11172" name="Sirra's Blade - Landslide" additionalName="Critical Poison" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Has a 6% chance to Poison the target after a Critical Attack. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement> Has a 6% chance to Poison the target after a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2454,7 +2454,7 @@
</stats>
</item>
<item id="11174" name="Éclair Bijou - Landslide" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that has a chance to inflict Stun after an attack. Kamael-exclusive Weapon: Sirra's Blade Conversion. <Soul Crystal Enhancement>. Atk. Spd. +6%. Inflicts additional PvP Damage. When enchanted to +4 or higher, there is a chance of increasing P. Atk., M. Atk., and Received Healing, and decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- Masterwork Item that has a chance to inflict Stun after an attack. Kamael-exclusive Weapon: Sirra's Blade Conversion <Soul Crystal Enhancement> Atk. Spd. +6%. Inflicts additional PvP Damage. When enchanted to +4 or higher, there is a chance of increasing P. Atk., M. Atk., and Received Healing, and decreasing Skill MP consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -2491,7 +2491,7 @@
</stats>
</item>
<item id="11175" name="Éclair Bijou - Landslide" additionalName="Health" type="Weapon">
<!-- Masterwork Item that has a chance to inflict Stun after an attack. Kamael-exclusive Weapon: Sirra's Blade Conversion. <Soul Crystal Enhancement>. Max HP +25%. Inflicts additional PvP Damage. When enchanted to +4 or higher, there is a chance of increasing P. Atk., M. Atk., and Received Healing, and decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- Masterwork Item that has a chance to inflict Stun after an attack. Kamael-exclusive Weapon: Sirra's Blade Conversion <Soul Crystal Enhancement> Max HP +25%. Inflicts additional PvP Damage. When enchanted to +4 or higher, there is a chance of increasing P. Atk., M. Atk., and Received Healing, and decreasing Skill MP consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -2528,7 +2528,7 @@
</stats>
</item>
<item id="11176" name="Éclair Bijou - Landslide" additionalName="Critical Poison" type="Weapon">
<!-- Masterwork Item that has a chance to inflict Stun after an attack. Kamael-exclusive Weapon: Sirra's Blade Conversion. <Soul Crystal Enhancement>. Has a 6% chance to poison the target after a critical attack. Inflicts additional PvP Damage. When enchanted to +4 or higher, there is a chance of increasing P. Atk., M. Atk., and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- Masterwork Item that has a chance to inflict Stun after an attack. Kamael-exclusive Weapon: Sirra's Blade Conversion. <Soul Crystal Enhancement> Has a 6% chance to poison the target after a critical attack. Inflicts additional PvP Damage. When enchanted to +4 or higher, there is a chance of increasing P. Atk., M. Atk., and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -2599,7 +2599,7 @@
</stats>
</item>
<item id="11178" name="Tiphon's Spear - Landslide" additionalName="Critical Stun" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Has about a 25% chance of casting Stun on the target after a Critical Attack. Increases damage inflicted during PvP. -->
<!-- A masterwork item that stuns the target after an attack with a certain chance. <Soul crystal properties> With a 25% chance, stuns the target after a critical attack. Deals additional damage in PvP. -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2632,7 +2632,7 @@
</stats>
</item>
<item id="11179" name="Tiphon's Spear - Landslide" additionalName="Long Blow" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases the attack range. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement> Increases the attack range. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2664,7 +2664,7 @@
</stats>
</item>
<item id="11180" name="Tiphon's Spear - Landslide" additionalName="Wild Blow" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. The angle of attack widens. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement> The angle of attack widens. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2759,7 +2759,7 @@
</stats>
</item>
<item id="11183" name="Themis' Tongue - Cleverness" additionalName="Mana Up" type="Weapon">
<!-- Masterwork item that increases MP Recovery Rate. <Soul Crystal Enhancement>. Max MP +30%. Deals additional PvP damage. -->
<!-- Masterwork item that increases MP Recovery Rate <Soul Crystal Enhancement> Max MP +30%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2791,7 +2791,7 @@
</stats>
</item>
<item id="11184" name="Themis' Tongue - Cleverness" additionalName="Mental Shield" type="Weapon">
<!-- Masterwork item that increases MP Recovery Rate. <Soul Crystal Enhancement>. Has a 50% chance of casting Mental Shield after buff casting on the target. Deals additional PvP damage. -->
<!-- Masterwork item that increases MP Recovery Rate. <Soul Crystal Enhancement> Has a 50% chance of casting Mental Shield after buff casting on the target. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2824,7 +2824,7 @@
</stats>
</item>
<item id="11185" name="Themis' Tongue - Cleverness" additionalName="Magic Focus" type="Weapon">
<!-- Masterwork item that increases MP Recovery Rate. <Soul Crystal Enhancement>. Has a 20% chance of casting Focus after buff casting on the target. Deals additional PvP damage. -->
<!-- Masterwork item that increases MP Recovery Rate. <Soul Crystal Enhancement> Has a 20% chance of casting Focus after buff casting on the target. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2889,7 +2889,7 @@
</stats>
</item>
<item id="11187" name="Cabrio's Hand - Cleverness" additionalName="Conversion" type="Weapon">
<!-- Masterwork item that increases MP Recovery Rate. <Soul Crystal Enhancement>. Max MP +60%, Max HP +40%. Deals additional PvP damage. -->
<!-- Masterwork item that increases MP Recovery Rate <Soul Crystal Enhancement> Max MP +60%, Max HP +40%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2922,7 +2922,7 @@
</stats>
</item>
<item id="11188" name="Cabrio's Hand - Cleverness" additionalName="Mana Up" type="Weapon">
<!-- Masterwork item that increases MP Recovery Rate. <Soul Crystal Enhancement>. Max MP +30%. Deals additional PvP damage. -->
<!-- Masterwork item that increases MP Recovery Rate <Soul Crystal Enhancement> Max MP +30%. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2955,7 +2955,7 @@
</stats>
</item>
<item id="11189" name="Cabrio's Hand - Cleverness" additionalName="Silence" type="Weapon">
<!-- Masterwork item that increases MP Recovery Rate. <Soul Crystal Enhancement>. Has a 10% chance of casting Silence after buff casting on the target. Deals additional PvP damage. -->
<!-- Masterwork item that increases MP Recovery Rate. <Soul Crystal Enhancement> Has a 10% chance of casting Silence after buff casting on the target. Deals additional PvP damage. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -2989,7 +2989,7 @@
</stats>
</item>
<item id="11190" name="Gram - Thunder" type="Weapon">
<!-- Masterwork item that increases Critical Damage for standard attacks. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- A masterwork item that increases Critical Damage for basic attacks. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_gram_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -3136,7 +3136,7 @@
</stats>
</item>
<item id="11194" name="Demon Splinter - Thunder" type="Weapon">
<!-- Masterwork item that increases Critical Damage for standard attacks. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- A masterwork item that increases Critical Damage for basic attacks. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_demon_splinter_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -74,7 +74,7 @@
</stats>
</item>
<item id="11202" name="Dragon Hunter Axe - Thunder" type="Weapon">
<!-- Masterwork item that increases Critical Damage for standard attacks. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- A masterwork item that increases Critical Damage for basic attacks. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -205,7 +205,7 @@
</stats>
</item>
<item id="11206" name="Laevateinn - Lightning" type="Weapon">
<!-- Masterwork item that increases Critical Rate for standard attacks. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. When enchanted to +4 or higher, has a chance of increasing P. Atk., M. Atk. and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- A masterwork item that increases Critical Rate for basic attacks. 1 common soul crystal and 1 special soul crystal can be inserted. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_leavatein_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1174,7 +1174,7 @@
</stats>
</item>
<item id="11234" name="Tallum Blade*Dark Legion's Edge - Lightning" type="Weapon">
<!-- Masterwork item that increases Critical Rate for standard attacks. When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- A masterwork item that increases Critical Rate for basic attacks. When enchanting dual swords, two-handed swords/ blunts, and fists, the P. Atk. bonus is higher than that of one-handed weapons. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1207,7 +1207,7 @@
</stats>
</item>
<item id="11235" name="Forgotten Blade - Lightning" type="Weapon">
<!-- Masterwork item that increases Critical Rate for standard attacks. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- A masterwork item that increases Critical Rate for basic attacks. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_forgotten_blade_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -1338,7 +1338,7 @@
</stats>
</item>
<item id="11239" name="Heaven's Divider - Thunder" type="Weapon">
<!-- Masterwork item that increases Critical Damage for standard attacks. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- A masterwork item that increases Critical Damage for basic attacks. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_heavens_divider_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -449,7 +449,7 @@
</stats>
</item>
<item id="11313" name="Icarus Stinger - Destruction" type="Weapon">
<!-- Masterwork item that increases P. Atk. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. When enchanted to +4 or higher, has a chance of increasing P. Atk., M. Atk. and Received Healing, and of decreasing Skill MP consumption for you and your party members after a critical attack. -->
<!-- A masterwork item that increases P. Atk. 1 common soul crystal and 1 special soul crystal can be inserted. Starting from +4, with a certain chance increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members after a critical attack. -->
<set name="icon" val="icon.weapon_icarus_stinger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1024,7 +1024,7 @@
</stats>
</item>
<item id="11329" name="Icarus Trident - Thunder" type="Weapon">
<!-- Masterwork item that increases Critical Damage. 1 regular Soul Crystal and 1 special Soul Crystal can be inserted. -->
<!-- A masterwork item that increases Critical Damage. 1 common soul crystal and 1 special soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_icarus_trident_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -2102,7 +2102,7 @@
</stats>
</item>
<item id="11369" name="Avadon Robe" type="Armor">
<!-- Masterwork Item that increases P. Def. and Casting Spd. -->
<!-- A masterwork item that increases P. Def. and Casting Spd. -->
<set name="icon" val="icon.armor_t59_ul_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="MAGIC" />
@@ -2321,7 +2321,7 @@
</stats>
</item>
<item id="11379" name="Doom Gloves" additionalName="Heavy armor" type="Armor">
<!-- Masterwork Item that increases Max HP and breath gauge. -->
<!-- A masterwork item that increases Max HP and breath gauge. -->
<set name="icon" val="icon.armor_t71_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -2342,7 +2342,7 @@
</stats>
</item>
<item id="11380" name="Doom Gloves" additionalName="Light armor" type="Armor">
<!-- Masterwork item that increases P. Atk., MP Recovery Rate, Infection Resistance and breath gauge. -->
<!-- A masterwork item that increases P. Atk., MP Recovery Rate, Infection Resistance and breath gauge. -->
<set name="icon" val="icon.armor_t72_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -2363,7 +2363,7 @@
</stats>
</item>
<item id="11381" name="Doom Gloves" additionalName="Robe" type="Armor">
<!-- Masterwork item that increases Speed, breath gauge and MP Recovery Rate. -->
<!-- A masterwork item that increases Speed, breath gauge and MP Recovery Rate. -->
<set name="icon" val="icon.armor_t73_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -2384,7 +2384,7 @@
</stats>
</item>
<item id="11382" name="Doom Boots" additionalName="Heavy armor" type="Armor">
<!-- Masterwork Item that increases Max HP and breath gauge. -->
<!-- A masterwork item that increases Max HP and breath gauge. -->
<set name="icon" val="icon.armor_t71_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -2470,7 +2470,7 @@
</stats>
</item>
<item id="11386" name="Doom Plate Armor" type="Armor">
<!-- Masterwork Item that increases Max HP and breath gauge. -->
<!-- A masterwork item that increases Max HP and breath gauge. -->
<set name="icon" val="icon.armor_t71_ul_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -2492,7 +2492,7 @@
</stats>
</item>
<item id="11387" name="Doom Helmet" additionalName="Heavy armor" type="Armor">
<!-- Masterwork Item that increases Max HP and breath gauge. -->
<!-- A masterwork item that increases Max HP and breath gauge. -->
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -2651,7 +2651,7 @@
</stats>
</item>
<item id="11395" name="Blue Wolf Leather Armor" type="Armor">
<!-- Masterwork Item that increases P. Def. and Casting Spd. -->
<!-- A masterwork item that increases P. Def. and Casting Spd. -->
<set name="icon" val="icon.armor_t69_ul_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@@ -2715,7 +2715,7 @@
</stats>
</item>
<item id="11398" name="Blue Wolf Boots" additionalName="Robe" type="Armor">
<!-- Masterwork item that increases Max MP and MP Recovery Rate. -->
<!-- A masterwork item that increases Max MP and MP Recovery Rate. -->
<set name="icon" val="icon.armor_t70_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -22,7 +22,7 @@
</stats>
</item>
<item id="11401" name="Blue Wolf Gloves" additionalName="Robe" type="Armor">
<!-- Masterwork item that increases Max MP and MP Recovery Rate. -->
<!-- A masterwork item that increases Max MP and MP Recovery Rate. -->
<set name="icon" val="icon.armor_t70_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -43,7 +43,7 @@
</stats>
</item>
<item id="11402" name="Blue Wolf Tunic" type="Armor">
<!-- Masterwork item that increases Max MP and MP Recovery Rate. -->
<!-- A masterwork item that increases Max MP and MP Recovery Rate. -->
<set name="icon" val="icon.armor_t70_u_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="MAGIC" />
@@ -86,7 +86,7 @@
</stats>
</item>
<item id="11404" name="Blue Wolf Stockings" type="Armor">
<!-- Masterwork item that increases Max MP and MP Recovery Rate. -->
<!-- A masterwork item that increases Max MP and MP Recovery Rate. -->
<set name="icon" val="icon.armor_t70_l_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="MAGIC" />
@@ -1029,7 +1029,7 @@
</stats>
</item>
<item id="11450" name="Majestic Gauntlets" additionalName="Robe" type="Armor">
<!-- Masterwork item that increases Max MP, MP Recovery Rate and Confusion Resistance. -->
<!-- A masterwork item that increases Max MP, MP Recovery Rate and Confusion Resistance. -->
<set name="icon" val="icon.armor_t85_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -1442,7 +1442,7 @@
</stats>
</item>
<item id="11471" name="Armor of Nightmare" type="Armor">
<!-- Masterwork Item that increases P. Atk. and Stupor/ Obstruction Resistance. -->
<!-- A masterwork item that increases P. Atk. and Stupor/ Obstruction Resistance. -->
<set name="icon" val="icon.armor_t80_ul_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -1697,7 +1697,7 @@
</stats>
</item>
<item id="11483" name="Draconic Leather Gloves" type="Armor">
<!-- Masterwork Item that increases Atk. Spd., P. Atk. and Max MP, and decreases Weight Limit. -->
<!-- A masterwork item that increases Atk. Spd., P. Atk. and Max MP, and decreases weight limit. -->
<set name="icon" val="icon.armor_t89_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -1907,7 +1907,7 @@
</stats>
</item>
<item id="11586" name="Phoenix Earring" type="Armor">
<!-- Masterwork item. MP +20 and M. Damage Resistance +1%. -->
<!-- Masterwork item. MP +20, Magic Resistance +1%. -->
<set name="icon" val="icon.accessary_phoenixs_earing_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@@ -1928,7 +1928,7 @@
</stats>
</item>
<item id="11587" name="Majestic Necklace" type="Armor">
<!-- Masterwork item. MP +33 and M. Damage Resistance +1% -->
<!-- Masterwork item. MP +33, Magic Resistance +1%. -->
<set name="icon" val="icon.accessary_inferno_necklace_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
@@ -1970,7 +1970,7 @@
</stats>
</item>
<item id="11589" name="Majestic Earring" type="Armor">
<!-- Masterwork item, MP +25, Infection Resistance +5.71. -->
<!-- Masterwork item. MP +25, Infection Resistance +5.71. -->
<set name="icon" val="icon.accessary_inferno_earing_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rear;lear" />
@@ -2093,7 +2093,7 @@
</stats>
</item>
<item id="11596" name="Tateossian Necklace" type="Armor">
<!-- Masterwork item, MP +42, Infection Resistance +7.61. -->
<!-- Masterwork item. MP +42, Infection Resistance +7.61. -->
<set name="icon" val="icon.accessory_tateossian_necklace_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="11600" name="Dynasty Ring" type="Armor">
<!-- Masterwork item, MP +23, Dark Resistance +1.14. -->
<!-- Masterwork item. MP +23, Dark Resistance +1.14. -->
<set name="icon" val="icon.accessary_dynasty_ring_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
@@ -149,7 +149,7 @@
</stats>
</item>
<item id="11607" name="Common Item - Rapier" type="Weapon">
<!-- Kamael-exclusive weapon: Shadow weapon - Saber conversion. Upgrade options are limited. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<!-- Rapier, Common Item - Saber conversion. Upgrade options are limited. Cannot be enchanted or augmented. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -182,7 +182,7 @@
</stats>
</item>
<item id="11608" name="Common Item - Bagh-Nakh" type="Weapon">
<!-- Bagh-Nakh, upgrade options are limited. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<!-- Bagh-Nakh, upgrade options are limited. Cannot be enchanted or augmented. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_baghnakh_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -339,7 +339,7 @@
</stats>
</item>
<item id="11614" name="Common Item - Saber" type="Weapon">
<!-- Saber, upgrade options are limited. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<!-- Saber, upgrade options are limited. Cannot be enchanted or augmented. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_saber_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -365,7 +365,7 @@
</stats>
</item>
<item id="11615" name="Common Item - Scalpel" type="Weapon">
<!-- Scalpel, upgrade options are limited. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<!-- Scalpel, upgrade options are limited. Cannot be enchanted or augmented. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_scalpel_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -443,7 +443,7 @@
</stats>
</item>
<item id="11618" name="Common Item - Work Hammer" type="Weapon">
<!-- Work Hammer, upgrade options are limited. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<!-- Work Hammer, upgrade options are limited. Cannot be enchanted or augmented. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_work_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -469,7 +469,7 @@
</stats>
</item>
<item id="11619" name="Common Item - Scroll of Wisdom" type="Weapon">
<!-- Scroll of Wisdom, upgrade options are limited. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<!-- Scroll of Wisdom, upgrade options are limited. Cannot be enchanted or augmented. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_scroll_of_wisdom_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ETC" />
@@ -555,7 +555,7 @@
</stats>
</item>
<item id="11622" name="Common Item - Trident" type="Weapon">
<!-- Trident, upgrade options are limited. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<!-- Trident, upgrade options are limited. Cannot be enchanted or augmented. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_trident_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -584,7 +584,7 @@
</stats>
</item>
<item id="11623" name="Common Item - Hand Axe" type="Weapon">
<!-- Hand Axe, upgrade options are limited. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<!-- Hand Axe, upgrade options are limited. Cannot be enchanted or augmented. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_hand_axe_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -667,7 +667,7 @@
</stats>
</item>
<item id="11626" name="Common Item - Heavy Mace" type="Weapon">
<!-- Heavy Mace, upgrade options are limited. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<!-- Heavy Mace, upgrade options are limited. Cannot be enchanted or augmented. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_heavy_mace_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -802,7 +802,7 @@
</stats>
</item>
<item id="11631" name="Common Item - Dwarven Trident" type="Weapon">
<!-- Dwarven Trident, upgrade options are limited. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<!-- Dwarven Trident, upgrade options are limited. Cannot be enchanted or augmented. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dwarven_trident_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -966,7 +966,7 @@
</stats>
</item>
<item id="11637" name="Common Item - Divine Rod" type="Weapon">
<!-- Divine Tome, upgrade options are limited. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<!-- Divine Rod, upgrade options are limited. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<set name="icon" val="icon.weapon_divine_tome_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ETC" />
@@ -1104,7 +1104,7 @@
</stats>
</item>
<item id="11642" name="Common Item - Single-edged Jamadhr" type="Weapon">
<!-- Single-Edged Jamadhr, upgrade options are limited. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<!-- Single-edged Jamadhr, upgrade options are limited. Cannot be enchanted or augmented. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_single-edged_jamadhr_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1330,7 +1330,7 @@
</stats>
</item>
<item id="11650" name="Common Item - Fleuret" type="Weapon">
<!-- Kamael-exclusive weapon: Shadow weapon - Artisan's Sword conversion. Fleuret, upgrade options are limited. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<!-- Fleuret, Common Item - Artisan's Sword conversion. Upgrade options are limited. Cannot be enchanted or augmented. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1363,7 +1363,7 @@
</stats>
</item>
<item id="11651" name="Common Item - Fleuret" type="Weapon">
<!-- Kamael-exclusive weapon: Shadow weapon - Knight's Sword conversion. Fleuret, upgrade options are limited. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<!-- Fleuret, common item conversion - Knight's Sword. Upgrade options are limited. Cannot be enchanted or augmented. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1648,7 +1648,7 @@
</stats>
</item>
<item id="11661" name="Common Item - Dwarven Pike" type="Weapon">
<!-- Dwarven Pike, upgrade options are limited. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<!-- Dwarven Pike, upgrade options are limited. Cannot be enchanted or augmented. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_dwarven_pike_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="POLE" />
@@ -1758,7 +1758,7 @@
</stats>
</item>
<item id="11665" name="Common Item - Triple-edged Jamadhr" type="Weapon">
<!-- Triple-Edged Jamadhr, upgrade options are limited. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<!-- Triple-edged Jamadhr, upgrade options are limited. Cannot be enchanted, augmented, or enhanced with a Soul Crystal. -->
<set name="icon" val="icon.weapon_triple-edged_jamadhr_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUALFIST" />
@@ -1836,7 +1836,7 @@
</stats>
</item>
<item id="11668" name="Common Item - Estoc" type="Weapon">
<!-- Kamael-exclusive weapon: Shadow weapon - Crimson Sword conversion. Estoc, upgrade options are limited. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<!-- Estoc, Common Item - Crimson Sword conversion. Upgrade options are limited. Cannot be enchanted or augmented. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1869,7 +1869,7 @@
</stats>
</item>
<item id="11669" name="Common Item - Estoc" type="Weapon">
<!-- Kamael-exclusive weapon: Shadow weapon - Elven Sword conversion. Estoc, upgrade options are limited. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<!-- Estoc, Common Item - Elven Sword conversion. Upgrade options are limited. Cannot be enchanted or augmented. No soul crystal can be inserted. -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />

Some files were not shown because too many files have changed in this diff Show More