Updated skill comments.

This commit is contained in:
MobiusDevelopment
2022-11-11 23:39:53 +00:00
parent 0a076aebab
commit c5f56af0cf
460 changed files with 10033 additions and 12431 deletions
@@ -2288,7 +2288,7 @@
</effects>
</skill>
<skill id="21" toLevel="3" name="Poison Recovery">
<!-- Cures the user of minor poisoning. -->
<!-- Cures from poison. -->
<icon>icon.skill0021</icon>
<effectPoint>
<value level="1">204</value>
@@ -2639,7 +2639,7 @@
</effects>
</skill>
<skill id="27" toLevel="14" name="Open">
<!-- Has a $s1 chance to open a level $s2 door and $s3 chance to open a treasure chest. Requires $s4 Thief Keys. -->
<!-- With a $s1 chance, opens a Lv. $s2 door. Also, opens treasure chests with a $s3 chance. Requires $s4 Thief Keys. -->
<icon>icon.skill0027</icon>
<castRange>40</castRange>
<effectPoint>
@@ -3069,7 +3069,7 @@
</effects>
</skill>
<skill id="30" toLevel="37" name="Backstab">
<!-- Strikes the enemy from the back with $s1 power. Requires a dagger or dual daggers. Half-kill. Critical. Over-hit. -->
<!-- Strikes the enemy from the back with $s1 power. If the attack is successful, deals damage ignoring enemy's CP. Requires a dagger or dual daggers. If the attack is successful, ignores enemy's CP. Half-kill. Critical. Over-hit. -->
<icon>icon.skill0030</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
@@ -3912,7 +3912,7 @@
</effects>
</skill>
<skill id="45" toLevel="9" name="Divine Heal">
<!-- Restores HP. Power $s1. -->
<!-- Recovers HP. Power $s1. -->
<icon>icon.skill0045</icon>
<effectPoint>
<value level="1">204</value>
@@ -4929,7 +4929,7 @@
</effects>
</skill>
<skill id="58" toLevel="55" name="Elemental Heal">
<!-- Restores the target's HP with $s1 Power. -->
<!-- Recovers HP. Power $s1. -->
<icon>icon.skill0058</icon>
<effectPoint>
<value level="1">101</value>
@@ -5287,7 +5287,7 @@
</effects>
</skill>
<skill id="65" toLevel="13" name="Horror">
<!-- Inflicts Fear on the enemy forcing them to flee for $s1 Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Inflicts Fear on the enemy forcing them to flee for $s1. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill0065</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -5978,7 +5978,7 @@
</effects>
</skill>
<skill id="76" toLevel="1" name="Bear Spirit Totem">
<!-- Summons a Bear's Spirit. For 5 min., P. Atk. and Critical Damage for standard attacks +20%, Speed -30%. Requires a fist weapon. -->
<!-- Summons a bear's spirit. For 5 min., P. Atk. and Critical Damage for basic attacks +20%, Speed -30%. Requires a fist weapon. -->
<icon>icon.skill0076</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>300</abnormalTime>
@@ -6266,7 +6266,7 @@
</effects>
</skill>
<skill id="84" toLevel="3" name="Poison Blade Dance">
<!-- Swords emit a toxic cloud that poisons nearby enemies, dealing them $s1 damage per sec. Requires dual swords. Effect $s2 Inflicted status: Infection (Bleed, Poison). -->
<!-- Swords emit a toxic cloud that poisons nearby enemies, dealing them $s1 damage per sec. Requires dual swords. Effect $s2. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill0084</icon>
<abnormalLevel>
<value level="1">6</value>
@@ -7056,7 +7056,7 @@
</effects>
</skill>
<skill id="98" toLevel="5" name="Sword Symphony">
<!-- Attacks the enemy with $s1 power. Prevents them from using magic skills for $s2 Critical. Over-hit. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Attacks the enemy with $s1 power. Prevents them from using M. skills for $s2 Critical. Over-hit. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill0098</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -693,7 +693,7 @@
</effects>
</skill>
<skill id="106" toLevel="14" name="Veil">
<!-- Blurs the enemy's vision, preventing them from targeting you for $s1 Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Blurs the enemy's vision, preventing them from targeting you for $s1. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill0106</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -747,7 +747,7 @@
</effects>
</skill>
<skill id="107" toLevel="9" name="Holy Aura">
<!-- Inflicts Hold on nearby undead monsters for $s1 Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Inflicts Hold on nearby undead monsters for $s1. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill0107</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -808,7 +808,7 @@
</effects>
</skill>
<skill id="109" toLevel="1" name="Ogre Spirit Totem">
<!-- Summons an Ogre's spirit. For 5 min., P. Atk., P./ M. Def. +30%, Critical Damage for standard attacks +10%. Requires a fist weapon. -->
<!-- Summons an ogre's spirit. For 5 min., P. Atk. and P./ M. Def. +30%, Critical Damage for basic attacks +10%. Requires a fist weapon. -->
<icon>icon.skill0109</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>300</abnormalTime>
@@ -1037,7 +1037,7 @@
</effects>
</skill>
<skill id="115" toLevel="17" name="Power Break">
<!-- For $s1, enemy's P. Atk. -$s2. -->
<!-- For $s1, the enemy's P. Atk. -$s2. -->
<icon>icon.skill0115</icon>
<abnormalLevel>
<value level="1">2</value>
@@ -1647,7 +1647,7 @@
</effects>
</skill>
<skill id="129" toLevel="5" name="Poison">
<!-- Poisons the target, causing them to lose $s2 HP per sec. for $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Poisons the target, causing them to lose $s2 HP per sec. for $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill0129</icon>
<abnormalLevel>
<value level="1">3</value>
@@ -1821,7 +1821,7 @@
</effects>
</skill>
<skill id="137" toLevel="4" name="Critical Rate">
<!-- Critical Rate for standard attacks +$s1. -->
<!-- Critical Rate for basic attacks +$s1 -->
<icon>icon.skill0137</icon>
<magicLevel>
<value level="1">28</value>
@@ -2042,7 +2042,7 @@
</effects>
</skill>
<skill id="143" toLevel="2" name="Cubic Mastery">
<!-- Ability to summon $s1 Cubics at once. -->
<!-- Lets you summon up to $s1 Cubics at once. -->
<icon>icon.skill0143</icon>
<magicLevel>
<value level="1">43</value>
@@ -2152,7 +2152,7 @@
</effects>
</skill>
<skill id="146" toLevel="45" name="Anti Magic">
<!-- P. Def. +$s1. -->
<!-- P. Def. +$s1 -->
<icon>icon.skill0146</icon>
<magicLevel>
<value level="1">4</value>
@@ -2307,7 +2307,7 @@
</effects>
</skill>
<skill id="147" toLevel="51" name="Magic Resistance">
<!-- M. Def. +$s1. -->
<!-- M. Def. +$s1 -->
<icon>icon.skill0147</icon>
<magicLevel>
<value level="1">18</value>
@@ -2480,7 +2480,7 @@
</effects>
</skill>
<skill id="148" toLevel="8" name="Vital Force">
<!-- When sitting, HP Recovery Rate +$s1, MP Recovery Rate +$s2. -->
<!-- Lets you recover quicker while sitting. HP Recovery Rate +$s1, MP Recovery Rate +$s2. -->
<icon>icon.skill0148</icon>
<magicLevel>
<value level="1">24</value>
@@ -2526,7 +2526,7 @@
</effects>
</skill>
<skill id="150" toLevel="3" name="Weight Limit">
<!-- Double your weight limit. -->
<!-- Weight limit x$s1. -->
<icon>icon.skill0150</icon>
<magicLevel>
<value level="1">10</value>
@@ -2651,7 +2651,7 @@
<magicCriticalRate>5</magicCriticalRate>
</skill>
<skill id="168" toLevel="3" name="Attack Speed Boost">
<!-- Atk. Spd. +$s1. -->
<!-- Atk. Spd. +$s1 -->
<icon>icon.skill0168</icon>
<magicLevel>
<value level="1">36</value>
@@ -2672,7 +2672,7 @@
</effects>
</skill>
<skill id="169" toLevel="2" name="Quick Step">
<!-- Speed +$s1. -->
<!-- Speed +$s1 -->
<icon>icon.skill0169</icon>
<magicLevel>
<value level="1">28</value>
@@ -2691,7 +2691,7 @@
</effects>
</skill>
<skill id="171" toLevel="8" name="Esprit">
<!-- Increases HP Recovery Bonus by $s1 and MP Recovery Bonus by $s2 when running. -->
<!-- Lets you recover quicker while running. HP Recovery Rate +$s1, MP Recovery Rate +$s2. -->
<icon>icon.skill0171</icon>
<magicLevel>
<value level="1">36</value>
@@ -2803,7 +2803,7 @@
</effects>
</skill>
<skill id="176" toLevel="10" name="Frenzy">
<!-- For $s1, P. Atk. +$s2, Atk. Spd. +$s3, Critical Rate for standard attacks +$s4, Critical Damage for standard attacks +$s5, Speed +$s6. Additionally, P. Accuracy +$s7, P. Atk. +$s8 when using a two-handed sword/ blunt weapon, or a spear. Available when HP<$s9. -->
<!-- For $s1, P. Atk. +$s2, Atk. Spd. +$s3, Critical Rate for basic attacks +$s4, Critical Damage for basic attacks +$s5, Speed +$s6. Additionally, P. Accuracy +$s7, P. Atk. +$s8 when using a two-handed sword/ blunt weapon or a spear. Available when HP<$s9. -->
<icon>icon.skill0176</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -3262,7 +3262,7 @@
</effects>
</skill>
<skill id="193" toLevel="7" name="Critical Damage">
<!-- Critical Damage for standard attacks +$s1. -->
<!-- Critical Damage for basic attacks +$s1 -->
<icon>icon.skill0193</icon>
<magicLevel>
<value level="1">24</value>
@@ -535,7 +535,7 @@
</effects>
</skill>
<skill id="213" toLevel="8" name="Mana Boost">
<!-- Max MP +$s1. -->
<!-- Max MP +$s1 -->
<icon>icon.skill0213</icon>
<magicLevel>
<value level="1">20</value>
@@ -566,7 +566,7 @@
</effects>
</skill>
<skill id="214" toLevel="1" name="Mana Recovery">
<!-- Increases MP Recovery Bonus when equipped with a robe jacket and robe pants. -->
<!-- When using a robe, increases MP Recovery Rate. -->
<icon>icon.skill0214</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1275,7 +1275,7 @@
</effects>
</skill>
<skill id="226" toLevel="1" name="Relax">
<!-- Increases HP Recovery Bonus by 5. While sitting, 1 MP is consumed per second. -->
<!-- While sitting, HP Recovery Rate +5. Consumes 1 MP per sec. -->
<icon>icon.skill0226</icon>
<magicLevel>5</magicLevel>
<mpConsume>2</mpConsume>
@@ -1470,7 +1470,7 @@
</effects>
</skill>
<skill id="228" toLevel="3" name="Fast Spellcasting">
<!-- Casting Spd. +$s1. -->
<!-- Casting Spd. +$s1 -->
<icon>icon.skill0228</icon>
<magicLevel>
<value level="1">25</value>
@@ -1563,7 +1563,7 @@
</effects>
</skill>
<skill id="231" toLevel="50" name="Heavy Armor Mastery">
<!-- Increases P. Def. by $s1 when equipped with heavy armor. -->
<!-- When using heavy armor, P. Def. +$s1. -->
<icon>icon.skill0231</icon>
<magicLevel>
<value level="1">18</value>
@@ -1681,7 +1681,7 @@
</effects>
</skill>
<skill id="232" toLevel="52" name="Heavy Armor Mastery">
<!-- P. Def. +$s1, Received Critical Damage from standard attacks -$s2. -->
<!-- P. Def. +$s1, received Critical Damage from basic attacks -$s2. -->
<icon>icon.skill0232</icon>
<magicLevel>
<value level="1">18</value>
@@ -1863,7 +1863,7 @@
</effects>
</skill>
<skill id="233" toLevel="47" name="Light Armor Mastery">
<!-- P. Def. +$s1, P. Evasion +$s2, Received P. Critical Rate -$s3. -->
<!-- P. Def. +$s1, P. Evasion +$s2, received P. Critical Rate -$s3. -->
<icon>icon.skill0233</icon>
<magicLevel>
<value level="1">18</value>
@@ -2406,7 +2406,7 @@
</effects>
</skill>
<skill id="239" toLevel="11" name="Expertise D">
<!-- Increases expertise in using $s1 grade or lower equipment. -->
<!-- Lets you use equipment of $s1-grade. -->
<icon>
<value level="1">icon.skill0239</value>
<value level="2">icon.skill0240</value>
@@ -2437,7 +2437,7 @@
<magicCriticalRate>5</magicCriticalRate>
</skill>
<skill id="244" toLevel="3" name="Armor Mastery">
<!-- P. Def. +$s1. -->
<!-- P. Def. +$s1 -->
<icon>icon.skill0244</icon>
<magicLevel>
<value level="1">7</value>
@@ -2602,7 +2602,7 @@
</effects>
</skill>
<skill id="248" toLevel="6" name="Crystallize">
<!-- Makes D-grade Crystallization possible. -->
<!-- Allows you to crystallize D-grade equipment. -->
<icon>icon.skill0248</icon>
<magicLevel>
<value level="1">20</value>
@@ -3208,7 +3208,7 @@
</effects>
</skill>
<skill id="253" toLevel="43" name="Heavy Armor Mastery">
<!-- When equipped with heavy armor, increases P. Def. by $s1, Casting Spd. by $s2, and Atk. Spd. by $s3. -->
<!-- When using heavy armor, P. Def. +$s1, Casting Spd. +$s2, Atk. Spd. +$s3. -->
<icon>icon.skill0253</icon>
<magicLevel>
<value level="1">11</value>
@@ -3605,7 +3605,7 @@
</effects>
</skill>
<skill id="258" toLevel="33" name="Light Armor Mastery">
<!-- P. Def. +$s1, Casting Spd. +$s2, Atk. Spd. +$s3, MP Recovery Rate +$s4 when using light armor. -->
<!-- When using light armor, P. Def. +$s1, Casting Spd. +$s2, Atk. Spd. +$s3, MP Recovery Rate +$s4. -->
<icon>icon.skill0258</icon>
<magicLevel>
<value level="1">38</value>
@@ -3710,7 +3710,7 @@
</effects>
</skill>
<skill id="259" toLevel="33" name="Heavy Armor Mastery">
<!-- P. Def. +$s1, Casting Spd. +$s2, Atk. Spd. +$s3 when using heavy armor. -->
<!-- When using heavy armor, P. Def. +$s1, Casting Spd. +$s2, Atk. Spd. +$s3. -->
<icon>icon.skill0259</icon>
<magicLevel>
<value level="1">38</value>
@@ -4685,7 +4685,7 @@
</effects>
</skill>
<skill id="269" toLevel="1" name="Song of Hunter">
<!-- All party members' Critical Rate for standard attacks +$s2 for $s1 Song/ dance MP Consumption is increased if other song/ dance effects are active. -->
<!-- For $s1, party members' Critical Rate for basic attacks +$s2. Song/ Dance MP Consumption is increased if the skill is used when its effect is still active. -->
<icon>icon.skill0269</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -4839,7 +4839,7 @@
</effects>
</skill>
<skill id="274" toLevel="1" name="Dance of Fire">
<!-- All party members' Critical Damage for standard attacks +$s2 for $s1 Song/ dance MP Consumption is increased if other song/ dance effects are active. Requires dual swords. -->
<!-- For $s1, party members' Critical Damage for basic attacks +$s2. Song/ Dance MP Consumption is increased if the skill is used when its effect is still active. Requires dual swords. -->
<icon>icon.skill0274</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -5040,7 +5040,7 @@
</effects>
</skill>
<skill id="279" toLevel="17" name="Lightning Strike">
<!-- Strikes the enemy with a lightning bolt that inflicts non-attribute damage with $s1 power. Paralyzes for $s2 Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Strikes the enemy with a lightning bolt that inflicts non-attribute damage with $s1 power. Paralyzes for $s2. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill0279</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>5</abnormalTime>
@@ -6364,7 +6364,7 @@
</effects>
</skill>
<skill id="292" toLevel="1" name="Bison Spirit Totem">
<!-- Summons a Bison's spirit. For 1 min., P. Accuracy +6. When HP<60%, P. Atk. +10% and Critical Rate for standard attacks +100. When HP<30%, P. Atk. +30% and Critical Rate for standard attacks +300. Requires a fist weapon. -->
<!-- Summons a bison's spirit. For 1 min., P. Accuracy +6. When HP<60%, P. Atk. +10%, Critical Rate for basic attacks +100. When HP<30%, P. Atk. +30%, Critical Rate for basic attacks +300. Requires a fist weapon. -->
<icon>icon.skill0292</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -6417,7 +6417,7 @@
</effects>
</skill>
<skill id="293" toLevel="20" name="Two-handed Weapon Mastery">
<!-- P. Atk. +$s1 and P. Accuracy +$s2 when using a two-handed sword or a two-handed blunt weapon. -->
<!-- When using a two-handed sword/ blunt weapon, P. Atk. +$s1, P. Accuracy +$s2. -->
<icon>icon.skill0293</icon>
<magicLevel>
<value level="1">20</value>
@@ -390,7 +390,7 @@
</effects>
</skill>
<skill id="312" toLevel="20" name="Vicious Stance">
<!-- Critical Damage for standard attacks +$s1. Continuously consumes MP proportionately to your level. -->
<!-- Critical Damage for basic attacks +$s1. MP Consumption depends on your level. -->
<icon>icon.skill0312</icon>
<magicLevel>
<value level="1">20</value>
@@ -472,7 +472,7 @@
</effects>
</skill>
<skill id="313" toLevel="8" name="Snipe">
<!-- For $s1, P. Accuracy +$s2, P. Atk. +$s3, Range +$s4, Critical Rate for standard attacks +$s5. Movement is impossible while skill is being used. Requires a bow. -->
<!-- For $s1, P. Accuracy +$s2, P. Atk. +$s3, range +$s4, Critical Rate for basic attacks +$s5. You cannot move while the skill is active. Requires a bow. -->
<icon>icon.skill0313</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -798,7 +798,7 @@
</effects>
</skill>
<skill id="317" toLevel="5" name="Focus Attack">
<!-- Attacks a single enemy when equipped with a spear. Additionally, P. Accuracy +$s1 and Critical Damage for standard attacks +$s2. Applies to standard attacks only. -->
<!-- Attacks a single enemy when using a spear. P. Accuracy +$s1, Critical Damage for basic attacks +$s2. Applies to basic attacks only. -->
<icon>icon.skill0317</icon>
<magicLevel>
<value level="1">40</value>
@@ -1144,7 +1144,7 @@
</effects>
</skill>
<skill id="323" toLevel="1" name="A-grade Quiver of Arrow">
<!-- Summons between 700 and 2800 Mithril arrows. Consumes 1 A-grade Crystal. -->
<!-- Creates 700-2800 Mithril Arrows. Consumes 1 A-grade Crystal. -->
<icon>icon.skill0323</icon>
<hitTime>3000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -1180,7 +1180,7 @@
</effects>
</skill>
<skill id="324" toLevel="1" name="S-grade Quiver">
<!-- Summons between 900 and 3600 arrows of light. Consumes 1 S-grade Crystal. -->
<!-- Creates 900-3600 Arrows of Light. Consumes 1 S-grade Crystal. -->
<icon>icon.skill0324</icon>
<hitTime>3000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -1216,7 +1216,7 @@
</effects>
</skill>
<skill id="325" toLevel="1" name="Strider Siege Assault">
<!-- Uses 15005 Power to attack a castle's gate. Can be used while mounted on a Strider. Consumes 5 Spirit Ore. -->
<!-- Attacks a castle's gates and walls with 15,005 power. Can only be used while mounted on a Strider. Consumes 5 Spirit Ore. -->
<icon>icon.skill0325</icon>
<castRange>40</castRange>
<coolTime>720</coolTime>
@@ -1246,7 +1246,7 @@
</effects>
</skill>
<skill id="326" toLevel="1" name="Build Advanced Headquarters">
<!-- Constructs a high quality encampment that possesses double HP of a standard encampment and assist clan member recovery and battle additions during castle sieges. Consumes 600 B-grade Gemstones. -->
<!-- Builds an advanced encampment where clan members can recover and go back to the battle lines during castle sieges. The building's HP is doubled. Consumes 600 B-grade Gemstones. -->
<icon>icon.skill0326</icon>
<hitTime>4000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -1272,7 +1272,7 @@
</effects>
</skill>
<skill id="327" toLevel="1" name="Wyvern Aegis">
<!-- For 9 sec., P. Def. +7000, M. Def. +6000, Buff Cancel Resistance +100%. Can be used only while mounted on a Wyvern. Consumes 20 Spirit Ore. -->
<!-- For 9 sec., P. Def. +7000, M. Def. +6000, Buff Cancel Resistance +100%. Can only be used while mounted on a Wyvern. Consumes 20 Spirit Ore. -->
<icon>icon.skill0327</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>9</abnormalTime>
@@ -2071,7 +2071,7 @@
</effects>
</skill>
<skill id="349" toLevel="1" name="Song of Renewal">
<!-- For $s1, all party members' MP Consumption for physical/ magic/ song/ dance skill -$s2, P./ M. Skill Cooldown -$s3. Additionally increases MP Consumption if the skill is used while song/ dance is in effect. -->
<!-- For $s1, all party members' MP Consumption for physical/ magic/ song/ dance skills -$s2, P./ M. Skill Cooldown -$s3. Additionally increases MP Consumption if the skill is used while song/ dance is in effect. -->
<icon>icon.skill0349</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -2302,7 +2302,7 @@
</effects>
</skill>
<skill id="355" toLevel="1" name="Focus Death">
<!-- For $s1, Critical Rate for standard attacks -$s2, Critical Damage for standard attacks at the front -$s3. Vital Point Attack Rate +$s4, Critical Damage for standard attacks after backstab +$s5. Requires a dagger. -->
<!-- For $s1, Critical Rate for basic attacks -$s2, Critical Damage for basic attacks at the front -$s3, Vital Point Attack Rate +$s4, Critical Damage for basic attacks from behind +$s5. Requires a dagger. -->
<icon>icon.skill0355</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -2347,7 +2347,7 @@
</effects>
</skill>
<skill id="356" toLevel="1" name="Focus Chance">
<!-- For $s1, Critical Rate for standard attacks at the front -$s2, Critical Rate for standard attacks from the flanks +$s3, Critical Rate for standard attacks after backstab +$s4. Requires a dagger. -->
<!-- For $s1, Critical Rate for basic attacks at the front -$s2, Critical Rate for basic attacks from the flanks +$s3, Critical Rate for basic attacks from behind +$s4. Requires a dagger. -->
<icon>icon.skill0356</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -2389,7 +2389,7 @@
</effects>
</skill>
<skill id="357" toLevel="1" name="Focus Power">
<!-- For $s1, Critical Damage for standard attacks at the front -$s2, Critical Damage for standard attacks from the flanks +$s3, Critical Damage for standard attacks after backstab +$s4. Requires a dagger. -->
<!-- For $s1, Critical Damage for basic attacks at the front -$s2, Critical Damage for basic attacks from the flanks +$s3, Critical Damage for basic attacks from behind +$s4. Requires a dagger. -->
<icon>icon.skill0357</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -2637,7 +2637,7 @@
</effects>
</skill>
<skill id="363" toLevel="1" name="Song of Meditation">
<!-- For $s1, all party members' MP Recovery Bonus +$s2, and M. Skill MP Consumption -$s3. Additionally increases MP Consumption if the skill is used while song/ dance is in effect. -->
<!-- For $s1, all party members' MP Recovery Rate +$s2, M. Skill MP Consumption -$s3. Song/ Dance MP Consumption is increased if the skill is used when its effect is still active. -->
<icon>icon.skill0363</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -2715,7 +2715,7 @@
</effects>
</skill>
<skill id="365" toLevel="1" name="Dance of Siren">
<!-- For $s1, all party members' M. Skill Critical Rate +$s2. Additionally, increases MP Consumption if the skill is used while song/ dance is in effect. Requires dual swords. -->
<!-- For $s1, party members' M. Skill Critical Rate +$s2. Song/ Dance MP Consumption is increased if the skill is used when its effect is still active. Requires dual swords. -->
<icon>icon.skill0365</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -2818,7 +2818,7 @@
</effects>
</skill>
<skill id="367" toLevel="13" name="Dance of Medusa">
<!-- Dance that evokes the mirage of Medusa. Petrifies nearby enemies for $s1 Requires dual swords. Inflicted status: Petrification. -->
<!-- A dance that evokes the mirage of Medusa. Petrifies nearby enemies for $s1 Requires dual swords. Inflicted status: Petrification. -->
<icon>icon.skill0367</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -2915,7 +2915,7 @@
</effects>
</skill>
<skill id="368" toLevel="1" name="Vengeance">
<!-- Increases nearby enemies' aggression with $s1 power. For $s1, P. Def. +$s2, M. Def. +$s3, Buff Cancel Resistance +$s4. Impossible to move while the skill is active. Requires a shield. -->
<!-- Increases nearby enemies' aggression with $s1 power. For $s2, P. Def. +$s3, M. Def. +$s4, Buff Cancel Resistance +$s5. Impossible to move while the skill is active. Requires a shield. -->
<icon>icon.skill0368</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -3437,7 +3437,7 @@
</effects>
</skill>
<skill id="391" toLevel="1" name="Clan's Imperium">
<!-- Grants Command Channel formation. -->
<!-- Allows you to create a command channel if you have the corresponding privilege. -->
<icon>icon.skill0391</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="400" toLevel="10" name="Tribunal">
<!-- Inflicts Holy damage on the enemy with $s1 power. For $s2, enemy's Critical Rate for standard attacks -$s3, Melee Weapon Resistance -$s4. Requires a sword or a blunt weapon. Critical. Over-hit. -->
<!-- Deals Holy damage to the target with $s1 power. For $s2, the targets's Critical Rate for basic attacks -$s3, Melee Weapon Resistance -$s4. Requires a sword or a blunt weapon. Critical. Over-hit. -->
<icon>icon.skill0400</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -223,7 +223,7 @@
</effects>
</skill>
<skill id="401" toLevel="10" name="Judgment">
<!-- Inflicts Dark damage on the enemy with $s1 power. For $s2, enemy's Critical Damage for standard attacks -$s3, Melee Weapon Resistance -$s4. Requires a sword or a blunt weapon. Critical. Over-hit. -->
<!-- Deals Dark damage to the target with $s1 power. For $s2, the target's Critical Damage for basic attacks -$s3, Melee Weapon Resistance -$s4. Requires a sword or a blunt weapon. Critical. Over-hit. -->
<icon>icon.skill0401</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -447,7 +447,7 @@
</effects>
</skill>
<skill id="402" toLevel="10" name="Arrest">
<!-- Provokes the enemy to attack, then immobilizes them for $s1 Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Provokes the enemy to attack, then immobilizes them for $s1. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill0402</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -510,7 +510,7 @@
</effects>
</skill>
<skill id="403" toLevel="10" name="Shackle">
<!-- Provokes the enemy to attack, then immobilizes them for $s1 Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Provokes the enemy to attack, then immobilizes them for $s1. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill0403</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -573,7 +573,7 @@
</effects>
</skill>
<skill id="404" toLevel="17" name="Mass Shackling">
<!-- Provokes nearby enemies and inflicts hold on them for $s1 Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Provokes nearby enemies and inflicts hold on them for $s1. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill0404</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -751,7 +751,7 @@
</effects>
</skill>
<skill id="406" toLevel="3" name="Angelic Archon">
<!-- Channels the gods' strength to greatly increase your combat effectiveness. For $s1, Debuff Resistance +$s2, P. Def. +$s3, M. Def. +$s4. When using a sword or a blunt weapon, P. Accuracy +$s5, Speed +$s6, Atk. Spd. +$s7. When using a sword, Critical Rate for standard attacks +$s8. When using a blunt weapon, Critical Damage for standard attacks +$s9, Buff Cancel Resistance +$s10. Received Healing -$s11. Available only when HP<$s12. -->
<!-- Channels the gods' strength to greatly increase your combat effectiveness. For $s1, Debuff Resistance +$s2, P. Def. +$s3, M. Def. +$s4. When using a sword or a blunt weapon, P. Accuracy +$s5, Speed +$s6, Atk. Spd. +$s7. When using a sword, Critical Rate for basic attacks +$s8. When using a blunt weapon, Critical Damage for basic attacks +$s9, Buff Cancel Resistance +$s10. Received Healing -$s11. Available only when HP<$s12. -->
<icon>icon.skill0406</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -1578,7 +1578,7 @@
</effects>
</skill>
<skill id="414" toLevel="8" name="Dead Eye">
<!-- For $s1, P. Accuracy +$s2, P. Atk. +$s3, Critical Damage for standard attacks +$s4, Atk. Spd. -$s5. Requires a bow. -->
<!-- When using a bow, P. Accuracy +$s2, P. Atk. +$s3, Critical Damage for basic attacks +$s4, Atk. Spd. -$s5 for $s1 -->
<icon>icon.skill0414</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -1921,7 +1921,7 @@
</effects>
</skill>
<skill id="420" toLevel="3" name="Zealot">
<!-- For $s1, Debuff Resistance +$s2, Buff Cancel Resistance +$s3, Speed + $s4. When using a sword, a blunt weapon, a spear, or a fist weapon, P. Accuracy $s5, Atk. Spd. +$s6. When using a blunt or a fist weapon, Critical Rate for standard attacks +$s7, Critical Damage for standard attacks +$s8. P. Skill MP Consumption -$s9, Healing power -$s10. Can be used only when HP < $s11. -->
<!-- For $s1, Debuff Resistance +$s2, Buff Cancel Resistance +$s3, Speed + $s4. When using a sword, a blunt weapon, a spear or a fist weapon, P. Accuracy $s5, Atk. Spd. +$s6. When using a blunt or a fist weapon, Critical Rate for basic attacks +$s7, Critical Damage for basic attacks +$s8. P. Skill MP Consumption -$s9, Healing Power -$s10. Available only when HP<$s11. -->
<icon>icon.skill0420</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -2183,7 +2183,7 @@
</effects>
</skill>
<skill id="424" toLevel="3" name="War Frenzy">
<!-- Confusion Resistance +$s1 and Stupor Resistance +$s2. MP Consumption depends on your level. -->
<!-- Confusion Resistance +$s1, Stupor Resistance +$s2. MP Consumption depends on your level. -->
<icon>icon.skill0424</icon>
<magicLevel>
<value level="1">58</value>
@@ -2218,7 +2218,7 @@
</effects>
</skill>
<skill id="425" toLevel="1" name="Hawk Spirit Totem">
<!-- Summons a Hawk's Spirit. For 5 min., P. Accuracy +6, Critical Rate for standard attacks +100, Critical Damage for standard attacks +30%. Requires a fist weapon. -->
<!-- Summons a hawk's spirit. For 5 min., P. Accuracy +6, Critical Rate for basic attacks +100, Critical Damage for basic attacks +30%. Requires a fist weapon. -->
<icon>icon.skill0425</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>300</abnormalTime>
@@ -2335,7 +2335,7 @@
</effects>
</skill>
<skill id="429" toLevel="1" name="Knighthood">
<!-- Increases P. Def. by $s1 and Shield Defense by $s2 when equipped with heavy armor. -->
<!-- When using heavy armor, P. Def. +$s1, Shield Defense +$s2. -->
<icon>icon.skill0429</icon>
<magicLevel>78</magicLevel>
<operateType>P</operateType>
@@ -2530,7 +2530,7 @@
</effects>
</skill>
<skill id="435" toLevel="1" name="Summon Lore">
<!-- When equipped with light armor, increases P. Def. by $s1 and Casting Spd. by $s2. When equipped with a robe, increases P. Def. by $s3 and Casting Spd. by $s4, and decreases MP Consumption for magic skills by $s5. -->
<!-- When using light armor, P. Def. +$s1, Casting Spd. +$s2. When using robes, P. Def. +$s3, Casting Spd. +$s4. M. Skill MP Consumption -$s5. -->
<icon>icon.skill0435</icon>
<magicLevel>78</magicLevel>
<operateType>P</operateType>
@@ -2589,7 +2589,7 @@
</effects>
</skill>
<skill id="437" toLevel="12" name="Song of Silence">
<!-- Blocks enemies' P./ M. skills for $s1 Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Blocks enemies' P./ M. skills for $s1. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill0437</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -2700,7 +2700,7 @@
</effects>
</skill>
<skill id="440" toLevel="1" name="Braveheart">
<!-- Increases combat spirit and restores 1000 CP. -->
<!-- Boosts combat spirit. CP +$s1. -->
<icon>icon.skill0440</icon>
<effectPoint>669</effectPoint>
<hitTime>1500</hitTime>
@@ -3609,7 +3609,7 @@
</effects>
</skill>
<skill id="464" toLevel="5" name="Armor Mastery">
<!-- P. Def. +$s1, MP Recovery Bonus +$s2. -->
<!-- P. Def. +$s1, MP Recovery Rate +$s2. -->
<icon>icon.skill0142</icon>
<magicLevel>
<value level="1">5</value>
@@ -3648,7 +3648,7 @@
</effects>
</skill>
<skill id="465" toLevel="50" name="Light Armor Mastery">
<!-- P. Def. +$s1, P. Evasion +$s2, Received P. Critical Rate/ Received Critical Damage from standard attacks -$s3. -->
<!-- P. Def. +$s1, P. Evasion +$s2, received P. Critical Rate/ received Critical Damage from basic attacks -$s3. -->
<icon>icon.skill0465</icon>
<magicLevel>
<value level="1">18</value>
@@ -3838,7 +3838,7 @@
</effects>
</skill>
<skill id="466" toLevel="55" name="Magic Immunity">
<!-- M. Def. +$s1. -->
<!-- M. Def. +$s1 -->
<icon>icon.skill0466</icon>
<magicLevel>
<value level="1">5</value>
@@ -4325,7 +4325,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="472" toLevel="45" name="Ancient Sword Mastery">
<!-- Increases P. Atk. by $s1 when using an ancient sword. -->
<!-- When using an ancient sword, P. Atk. +$s1. -->
<icon>icon.skill0472</icon>
<magicLevel>
<value level="1">20</value>
@@ -5153,7 +5153,7 @@
</effects>
</skill>
<skill id="482" toLevel="2" name="Furious Soul">
<!-- For $s1, Critical Rate for standard attacks +$s2, Critical Damage for standard attacks +$s3, P. Def. -$s4. -->
<!-- For $s1, Critical Rate for basic attacks +$s2, Critical Damage for basic attacks +$s3, P. Def. -$s4. -->
<icon>icon.skill0482</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -5554,7 +5554,7 @@
</effects>
</skill>
<skill id="489" toLevel="1" name="Shift Target">
<!-- Transfers the aggression of nearby enemies to a selected party member. Requires a crossbow. Can be used only while in party. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Transfers the aggression of nearby enemies to a selected party member. Requires a crossbow. Can only be used while in a party. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill0489</icon>
<affectRange>300</affectRange>
<castRange>40</castRange>
@@ -1680,7 +1680,7 @@
</effects>
</skill>
<skill id="521" toLevel="8" name="Sharpshooting">
<!-- For $s1, P. Atk. +$s2, Critical Rate for standard attacks +$s3, P. Accuracy +$s4, range for crossbows +$s5. The character cannot move while the skill is being used. Requires a crossbow. -->
<!-- For $s1, P. Atk. +$s2, Critical Rate for basic attacks +$s3, P. Accuracy +$s4, range +$s5. You cannot move while the skill is active. Requires a crossbow. -->
<icon>icon.skill0521</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -2105,7 +2105,7 @@
</effects>
</skill>
<skill id="529" toLevel="1" name="Elemental Song">
<!-- All party members' Fire/ Water/ Wind/ Earth Resistance +$s2 for $s1 Song/ dance MP Consumption is increased if other song/ dance effects are active. -->
<!-- For $s1, party members' Fire/ Water/ Wind/ Earth Resistance +$s2. Song/ Dance MP Consumption is increased if the skill is used when its effect is still active. -->
<icon>icon.skill0529</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -2181,7 +2181,7 @@
</effects>
</skill>
<skill id="531" toLevel="9" name="Critical Wound">
<!-- For $s1, target's Received Critical Damage from standard attacks +$s2. Requires a dagger or dual daggers. -->
<!-- For $s1, the target's received Critical Damage from basic attacks +$s2. Requires a dagger or dual daggers. -->
<icon>icon.skill0531</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
@@ -2327,7 +2327,7 @@
</effects>
</skill>
<skill id="536" toLevel="1" name="Over the Body">
<!-- Releases combat spirit. For 60 sec., Max HP +35%, HP Recovery Rate +15%, P. Atk. +25%, P. Def. +30%, Atk. Spd. +10%, Speed +10%. Can be used when CP > 80%. -->
<!-- Releases combat spirit. For 60 sec., Max HP +35%, HP Recovery Rate +15%, P. Atk. +25%, P. Def. +30%, Atk. Spd. +10%, Speed +10%. Can be used only when CP > 80%. -->
<icon>icon.skill0536</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -3277,7 +3277,7 @@
</effects>
</skill>
<skill id="562" toLevel="4" name="Wind of Angel">
<!-- A divine Wind that increases P. Evasion of all party members. -->
<!-- A divine wind that increases P. Evasion of all party members. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -3643,7 +3643,7 @@
</selfEffects>
</skill>
<skill id="571" toLevel="4" name="Poison Dust">
<!-- Sprays poisonous powder all over nearby enemies. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Sprays poisonous powder all over nearby enemies. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLevel>
<value level="1">6</value>
@@ -4511,7 +4511,7 @@
</effects>
</skill>
<skill id="591" toLevel="1" name="Residence Spirit">
<!-- The Max CP of clan members in residence increases by 444. -->
<!-- Clan members' Max CP +444 if your clan owns the clan hall. -->
<icon>icon.skill0371</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -4537,7 +4537,7 @@
</effects>
</skill>
<skill id="593" toLevel="1" name="Residence Health">
<!-- The HP Recovery Bonus of clan members in residence increases by 1.09. -->
<!-- Clan members' HP Recovery Rate +1.09, while your clan owns the clan hall. -->
<icon>icon.skill0373</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -4550,7 +4550,7 @@
</effects>
</skill>
<skill id="594" toLevel="1" name="Residence Moral">
<!-- CP recovery bonus of clan members in residence increases by 1.09. -->
<!-- Clan members' CP Recovery Rate +1.09, while your clan owns the clan hall. -->
<icon>icon.skill0374</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -4563,7 +4563,7 @@
</effects>
</skill>
<skill id="595" toLevel="1" name="Residence Clarity">
<!-- Clan members' MP Recovery Rate +0.47 when in the Clan Hall. -->
<!-- Clan members' MP Recovery Rate +0.47, while your clan owns the clan hall. -->
<icon>icon.skill0375</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -4602,7 +4602,7 @@
</effects>
</skill>
<skill id="598" toLevel="1" name="Residence Empower">
<!-- M. Atk. of clan members in residence increases by 40.4. -->
<!-- Clan members' M. Atk. +40.4, while your clan owns the clan hall. -->
<icon>icon.skill0378</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -123,7 +123,7 @@
</effects>
</skill>
<skill id="609" toLevel="1" name="Residence Movement">
<!-- The Speed of clan members in residence increases by 6. -->
<!-- Clan members' Speed +6 if your clan owns the clan hall. -->
<icon>icon.skill0389</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -395,7 +395,7 @@
</effects>
</skill>
<skill id="619" toLevel="1" name="Cancel Transformation">
<!-- Cancels transformation. -->
<!-- Cancel Transformation -->
<icon>icon.skilltransform2</icon>
<effectPoint>10</effectPoint>
<hitTime>2500</hitTime>
@@ -583,7 +583,7 @@
</effects>
</skill>
<skill id="626" toLevel="4" name="Critical Sense">
<!-- Critical Rate for standard attacks +$s1, Critical Damage for standard attacks +$s2. -->
<!-- Critical Rate for basic attacks +$s1, Critical Damage for basic attacks +$s2. -->
<icon>icon.skill0312</icon>
<magicLevel>
<value level="1">43</value>
@@ -1029,7 +1029,7 @@
</effects>
</skill>
<skill id="632" toLevel="6" name="Emergent Ability: Defense">
<!-- P. Def. is increased. -->
<!-- Increases P. Def. -->
<icon>icon.skill0142</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLevel>
@@ -1264,7 +1264,7 @@
</effects>
</skill>
<skill id="640" toLevel="1" name="Master Ability: Focus">
<!-- Increases Critical Rate for standard attacks. -->
<!-- Increases Critical Rate for basic attacks. -->
<icon>icon.skill1077</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLevel>75</magicLevel>
@@ -1369,7 +1369,7 @@
</effects>
</skill>
<skill id="647" toLevel="1" name="Enchanter Ability: Mana Recovery">
<!-- Increases MP regeneration. -->
<!-- Increases MP Recovery Rate. -->
<icon>icon.skill0229</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLevel>75</magicLevel>
@@ -1468,7 +1468,7 @@
<targetType>SELF</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>5574</skillId> <!-- Rogue Ability: Critical Chance -->
<skillId>5574</skillId> <!-- Ability: Critical Rate -->
<skillLevel>1</skillLevel>
</effect>
</effects>
@@ -2840,7 +2840,7 @@
</effects>
</skill>
<skill id="697" toLevel="1" name="Sacrifice Wizard">
<!-- Sacrifices the character to increase party s M. Atk. Can be used only when MP<10%. The skill cooldown is fixed. -->
<!-- Sacrifices the character to increase party's M. Atk. Can be used only when MP<10%. The skill cooldown is fixed. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -114,7 +114,7 @@
</selfEffects>
</skill>
<skill id="704" toLevel="1" name="Divine Enchanter: Water Spirit">
<!-- For 2 min., the targeted party member's M. Critical Rate +20, MP +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%. Speed -20%, Skill MP Consumption -5%. Consumes 10 Spirit Ore. -->
<!-- For 2 min., the targeted party member's M. Critical Rate +20, MP +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, Speed -20%, Skill MP Consumption -5%. Consumes 10 Spirit Ore. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -188,7 +188,7 @@
</effects>
</skill>
<skill id="705" toLevel="1" name="Divine Enchanter: Fire Spirit">
<!-- For 2 min., a party member's Max MP +20%, HP Recovery Rate +20%, M. Skill Critical Rate +2, Critical Damage for standard attacks +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, Speed -20%. Consumes 10 Spirit Ore. -->
<!-- For 2 min., a party member's Max MP +20%, HP Recovery Rate +20%, M. Skill Critical Rate +2, Critical Damage for basic attacks +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, Speed -20%. Consumes 10 Spirit Ore. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -269,7 +269,7 @@
</effects>
</skill>
<skill id="706" toLevel="1" name="Divine Enchanter: Wind Spirit">
<!-- For 2 min., a party member's Max HP +20%, P. Critical Rate for standard attacks +20%, M. Skill Critical Damage +20%, P. Atk. +10%, P./ M. Def. +20%, Atk. Spd./ Casting Spd. +20%, M. Atk. +20%, Debuff Resistance +10%, Speed -20%. With a certain chance, absorbs 5% of the inflicted damage as HP. Consumes 10 Spirit Ore. -->
<!-- For 2 min., a party member's Max HP +20%, Critical Rate for basic attacks +20%, M. Skill Critical Damage +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, Speed -20%. With a certain chance, absorbs 5% of the inflicted damage as HP. Consumes 10 Spirit Ore. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -346,7 +346,7 @@
</effects>
</skill>
<skill id="707" toLevel="1" name="Divine Enchanter: Hero Spirit">
<!-- For 2 min., a party member's Max HP +20%, M. Skill Critical Rate +2, Critical Damage for standard attacks +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, Speed -20%. Consumes 10 Spirit Ore. -->
<!-- For 2 min., a party member's Max HP +20%, M. Skill Critical Rate +2, Critical Damage for basic attacks +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, Speed -20%. Consumes 10 Spirit Ore. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -455,7 +455,7 @@
</effects>
</skill>
<skill id="709" toLevel="1" name="Sacrifice Enchanter">
<!-- Sacrifices the character to increase party s stats. Can be used only when MP<10%. The skill cooldown is fixed. -->
<!-- Sacrifices the character to increase party's stats. Can be used only when MP<10%. The skill cooldown is fixed. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -670,7 +670,7 @@
</effects>
</skill>
<skill id="714" toLevel="1" name="Sacrifice Summoner">
<!-- Sacrifices the character to increase party s P. Critical. Can be used only when MP<10%. The skill cooldown is fixed. -->
<!-- Sacrifices the character to increase party's P. Critical. Can be used only when MP<10%. The skill cooldown is fixed. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>15</abnormalTime>
@@ -1471,7 +1471,7 @@
</effects>
</skill>
<skill id="739" toLevel="3" name="Heretic Battle Heal">
<!-- Immediately restores the target's HP with $s1 Power. -->
<!-- Momentarily recovers HP. Power $s1 -->
<icon>icon.skill_transform_etc</icon>
<castRange>600</castRange>
<effectPoint>
@@ -1560,7 +1560,7 @@
</effects>
</skill>
<skill id="741" toLevel="3" name="Heretic: Heal Side Effect">
<!-- Cause side effects of the heal. Momentarily make the enemy addicted. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Cause side effects of the heal. Momentarily make the enemy addicted. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLevel>8</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -2105,7 +2105,7 @@
</effects>
</skill>
<skill id="754" toLevel="1" name="Doll Blader Clairvoyance">
<!-- Temporarily increases Critical Rate for standard attacks. Effect 3. -->
<!-- Temporarily increases Critical Rate for basic attacks. Effect 3. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>1200</abnormalTime>
@@ -2214,7 +2214,7 @@
</effects>
</skill>
<skill id="758" toLevel="1" name="Fighter's Will">
<!-- When using a melee weapon, P. Atk. +100, Atk. Spd. +10%. After an attack, has a chance to increase P. Skill Power and Critical Rate for standard attacks. -->
<!-- When using a melee weapon, P. Atk. +100, Atk. Spd. +10%. Increases P. Skill Power and Critical Rate for basic attacks after an attack. -->
<icon>icon.skill0758</icon>
<magicLevel>81</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
@@ -2264,7 +2264,7 @@
</effects>
</skill>
<skill id="759" toLevel="1" name="Archer's Will">
<!-- When a bow/ crossbow is used, P. Accuracy +8 and Range +50. During attacks, P. Skill Power and Critical Rate for standard attacks are increased. -->
<!-- When using a bow or a crossbow, P. Accuracy +8, range +50. Increases P. Skill Power and Critical Rate for basic attacks after an attack. -->
<icon>icon.skill0759</icon>
<magicLevel>81</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
@@ -2546,7 +2546,7 @@
</effects>
</skill>
<skill id="767" toLevel="1" name="Expose Vulnerability">
<!-- Gives flesh and takes a bone. Decreases the enemy's P. Def. by momentarily exposing his weakness when receiving the enemy's attack. Increases the critical hit rate of standard attacks. -->
<!-- Gives flesh and takes bones. Decreases the enemy's P. Def. by exposing their weakness when hit. Increases Critical Rate for basic attacks. -->
<icon>icon.skill0767</icon>
<magicLevel>81</magicLevel>
<operateType>P</operateType>
@@ -3151,7 +3151,7 @@
</effects>
</skill>
<skill id="785" toLevel="1" name="Flame Archon">
<!-- Receives the will of the phoenix to drastically increase the fighting ability of party members. For 1 min., Debuff Resistance +40%, P./ M. Def. +50%, Atk. Spd. +30%, P. Accuracy +6, Speed +30, Buff Cancel Resistance +40%, Healing Power -80%. When using a sword, Critical Rate for standard attacks +100. When using a blunt weapon, Critical Damage for standard attacks +100%. -->
<!-- Receives the will of the phoenix to drastically increase the fighting ability of party members. For 1 min., Debuff Resistance +40%, P./ M. Def. +50%, Atk. Spd. +30%, P. Accuracy +6, Speed +30, Buff Cancel Resistance +40%, Healing Power -80%. When using a sword, Critical Rate for basic attacks +100. When using a blunt weapon, Critical Damage for basic attacks +100%. -->
<icon>icon.skill0785</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -3310,7 +3310,7 @@
</effects>
</skill>
<skill id="788" toLevel="1" name="Pain of Shillien">
<!-- Shillien's pain becomes your own. Shillien's suffering wracks your body, having a chance to increase when you're being attacked. Additional effects appear with each increase. When level 3 is achieved, you can then use the Spirit of Shillien. -->
<!-- Shillien's pain becomes your own. Shillien's suffering wracks your body, increasing when being hit. Additional effects appear with each increase. -->
<icon>icon.skill0788</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -3344,7 +3344,7 @@
</effects>
</skill>
<skill id="789" toLevel="1" name="Spirit of Shillien">
<!-- Channels the power of Shillien to drastically increase fighting abilities of the party members. For 1 min., P. Atk. +30%, M. Atk. +30%, Speed +30, Atk. Spd. +30%. When using a sword, Critical Rate for standard attacks +100. When using a blunt weapon, Critical Damage for standard attacks +100%. With a certain chance, absorbs 40% of the inflicted damage as HP. Healing Power -80%. -->
<!-- Channels the power of Shillien to drastically increase fighting abilities of party members. For 1 min., P. Atk. +30%, M. Atk. +30%, Speed +30, Atk. Spd. +30%. When using a sword, Critical Rate for basic attacks +100. When using a blunt weapon, Critical Damage for basic attacks +100%. With a certain chance, absorbs 40% of the inflicted damage as HP. Healing Power -80%. -->
<icon>icon.skill0789</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -3686,7 +3686,7 @@
</effects>
</skill>
<skill id="794" toLevel="1" name="Mass Disarm">
<!-- Disarms nearby enemies for $s1 Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Disarms nearby enemies for $s1. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill0794</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>5</abnormalTime>
@@ -3829,7 +3829,7 @@
</effects>
</skill>
<skill id="799" toLevel="3" name="Master Ability: Defense">
<!-- P. Def. is increased. -->
<!-- Increases P. Def. -->
<icon>icon.skill0142</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLevel>75</magicLevel>
@@ -65,7 +65,7 @@
</effects>
</skill>
<skill id="804" toLevel="1" name="Knight Ability: Critical Damage Resistance">
<!-- Received Critical Damage from standard attacks is dereased. -->
<!-- Decreases received Critical Damage from basic attacks. -->
<icon>icon.skill0232</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLevel>75</magicLevel>
@@ -1213,7 +1213,7 @@
<!-- Evasion Chance -->
<chance>10</chance>
<targetType>SELF</targetType>
<skillId>5674</skillId> <!-- Evasion Chance -->
<skillId>5674</skillId> <!-- Evasion Rate -->
<skillLevel>1</skillLevel>
</effect>
</effects>
@@ -1407,7 +1407,7 @@
</effects>
</skill>
<skill id="825" toLevel="1" name="Sharpen Edge">
<!-- For 20 min., due to sarpening of bladed weapon P. Atk. +5% and Critical Rate for standard attacks +20%. -->
<!-- Sharpens a bladed weapon. For 20 min., P. Atk. +5%, Critical Rate for basic attacks +20%. -->
<icon>icon.skill0825</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1200</abnormalTime>
@@ -1457,7 +1457,7 @@
</effects>
</skill>
<skill id="826" toLevel="1" name="Spike">
<!-- Adds spike to the blunt weapon. For 20 min., P. Atk. +5%, Confusion Atk. Rate +8%. -->
<!-- Adds a spike to a blunt weapon. For 20 min., P. Atk. +5%, Confusion Atk. Rate +8%. -->
<icon>icon.skill0826</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1200</abnormalTime>
@@ -1594,7 +1594,7 @@
</effects>
</skill>
<skill id="830" toLevel="1" name="Embroider">
<!-- Embroiders a robe. For 20 min. P. Def. +5% and MP Recovery Bonus +2. -->
<!-- Decorates a robe with embroidery. For 20 min., P. Def. +5%, MP Recovery Rate +2. -->
<icon>icon.skill0830</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1200</abnormalTime>
@@ -1703,7 +1703,7 @@
</effects>
</skill>
<skill id="834" toLevel="1" name="Blood Pact">
<!-- Through a blood contract, for 2 min. party members' Max HP +10% and HP Recovery Bonus +10. -->
<!-- Through Blood Contract, party members' Max HP +10%, HP Recovery Rate +10 for 2 min. -->
<icon>icon.skill0834</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -1888,7 +1888,7 @@
</effects>
</skill>
<skill id="839" toLevel="1" name="Dismount">
<!-- Dismounts from a ridable mount. -->
<!-- You are dismounting. -->
<icon>icon.skilltransform2</icon>
<effectPoint>10</effectPoint>
<hitTime>2500</hitTime>
@@ -2161,7 +2161,7 @@
</effects>
</skill>
<skill id="847" toLevel="1" name="Ward Transport">
<!-- With an opposing ward in hand, go back to your outpost and use this skill to move the ward back to your castle. -->
<!-- With an opposing banner in hand, go back to your outpost and use this skill to move the banner back to your castle. -->
<icon>icon.weapon_fort_flag_i00</icon>
<castRange>85</castRange>
<effectPoint>0</effectPoint>
@@ -2998,7 +2998,7 @@
</effects>
</skill>
<skill id="876" toLevel="8" name="Captain's Enuma Elish">
<!-- Attacks the enemy using the mighty Sword of Creation with $s1 Power added to P. Atk. -->
<!-- Unleashes the power of the Sword of Creation striking all enemies ahead of you and dealing additionally $s1 damage. -->
<icon>icon.skill0526</icon>
<affectLimit>5-12</affectLimit>
<affectRange>400</affectRange>
@@ -3052,7 +3052,7 @@
</effects>
</skill>
<skill id="877" toLevel="8" name="Centurion Disarm">
<!-- Disarms the enemy and prevents them from equipping a weapon for $s1 Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Disarms the enemy and prevents them from equipping a weapon for $s1. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill0485</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>5</abnormalTime>
@@ -3318,7 +3318,7 @@
</effects>
</skill>
<skill id="883" toLevel="7" name="Commander Seal of Binding">
<!-- Holds nearby enemies for $s1 Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Holds nearby enemies for $s1. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill1208</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -3438,7 +3438,7 @@
</selfEffects>
</skill>
<skill id="886" toLevel="11" name="Air Shock Bomb">
<!-- Damages and stuns the target, momentarily preventing movement. Power $s1 Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Damages and stuns the target, momentarily preventing movement. Power $s1. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>9</abnormalTime>
@@ -4272,7 +4272,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="899" toLevel="6" name="Cat Roar">
<!-- Lets out a howl to decrease P./ M. Def., Speed and Atk. Spd./ Casting Spd. of nearby enemies. Power $s1 Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Lets out a howl to decrease P./ M. Def., Speed and Atk. Spd./ Casting Spd. of nearby enemies. Power $s1. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -245,7 +245,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="904" toLevel="6" name="Corpse Burst">
<!-- Causes a nearby corpse to burst open, poisoning enemies. Power $s2 Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Causes a nearby corpse to burst open, poisoning enemies. Power $s2 Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill_transform_debuff</icon>
<abnormalLevel>8</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -682,7 +682,7 @@
</pvpEffects>
</skill>
<skill id="910" toLevel="6" name="Water Jet">
<!-- Strikes enemies with a mighty rush of water. Power $s2 Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Strikes enemies with a mighty rush of water. Power $s2 Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill_transform_s_attack</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -842,7 +842,7 @@
</conditions>
<effects>
<effect name="Summon">
<npcId>14918</npcId> <!-- Imperial Phoenix -->
<npcId>14918</npcId> <!-- Phoenix -->
<lifeTime>3600</lifeTime>
<consumeItemId>1461</consumeItemId> <!-- A-grade Crystal -->
<consumeItemCount>1</consumeItemCount>
@@ -873,7 +873,7 @@
</effects>
</skill>
<skill id="914" toLevel="1" name="Song of Purification">
<!-- Provides an 80% chance of removing a party member's debuffs. And for the next 2 min., Debuff Resistance +30% and Healing Power +30%. -->
<!-- With an 80% chance, removes debuffs from a party member. For 2 min., Debuff Resistance +30%, Healing Power +30%. -->
<icon>icon.skill0914</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -1307,7 +1307,7 @@
</effects>
</skill>
<skill id="922" toLevel="1" name="Hide">
<!-- Hides the user. Speed -30%, and the effect is canceled if any action other than movement is initiated. The skill cooldown is fixed. -->
<!-- Hides you from enemies. Speed -30%. The effect is cancelled if any action other than movement is initiated. The skill cooldown is fixed. -->
<icon>icon.skill0922</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -1391,7 +1391,7 @@
</effects>
</skill>
<skill id="925" toLevel="1" name="Sigil Mastery">
<!-- When a Sigil is equipped, increases M. Atk. by 4% and MP Recovery Bonus by 17%. -->
<!-- When using a sigil, M. Atk. +4%, MP Recovery Rate +17%. -->
<icon>icon.skill0925</icon>
<magicLevel>76</magicLevel>
<operateType>P</operateType>
@@ -1803,7 +1803,7 @@
</effects>
</skill>
<skill id="934" toLevel="1" name="Sigil Mastery">
<!-- When a sigil is equipped, increases Max MP by 5% and MP Recovery Bonus by 17%. -->
<!-- When using a sigil, Max MP +5%, MP +17%. -->
<icon>icon.skill0925</icon>
<magicLevel>76</magicLevel>
<operateType>P</operateType>
@@ -1826,7 +1826,7 @@
</effects>
</skill>
<skill id="935" toLevel="1" name="Sigil Mastery">
<!-- When a sigil is equipped, increases Max MP by 5% and MP Recovery Bonus by 17%. -->
<!-- When using a sigil, Max MP +5%, MP +17%. -->
<icon>icon.skill0925</icon>
<magicLevel>76</magicLevel>
<operateType>P</operateType>
@@ -2723,7 +2723,7 @@
</effects>
</skill>
<skill id="939" toLevel="1" name="Soul Rage">
<!-- Gathers souls and attacks the enemy by hurling projectiles. Possible up to level 40. Critical hit and over-hit are possible. -->
<!-- Deals damage to opponents collecting Souls in the process. Available up to Lv. 40. Critical. Over-hit. -->
<icon>icon.skill0939</icon>
<castRange>600</castRange>
<effectPoint>-340</effectPoint>
@@ -3157,7 +3157,7 @@
</effects>
</skill>
<skill id="955" toLevel="1" name="Strider Dash">
<!-- For 15 sec. Speed +66. -->
<!-- For 15 sec., Speed +66. -->
<icon>icon.skill000955</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>15</abnormalTime>
@@ -3180,7 +3180,7 @@
</effects>
</skill>
<skill id="956" toLevel="3" name="Boost Morale">
<!-- For $s1 when using a sword/ blunt weapon/ dual swords, P. Accuracy +$s2, Critical Rate for standard attacks +$s3, and Critical Damage for standard attacks +$s4. -->
<!-- For $s1, P. Accuracy +$s2, Critical Rate for basic attacks +$s3, Critical Damage for basic attacks +$s4. Requires a sword, a blunt weapon or dual swords. -->
<icon>icon.skill956</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -3706,7 +3706,7 @@
</effects>
</skill>
<skill id="963" toLevel="1" name="Guard's Ambush">
<!-- Hides the user. Speed -30%, and the effect is canceled if any action other than movement is initiated. The skill cooldown is fixed. -->
<!-- Hides you from enemies. Speed -30%. The effect is cancelled if any action other than movement is initiated. The skill cooldown is fixed. -->
<icon>icon.skill_transform_buff</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>20</abnormalTime>
@@ -3734,7 +3734,7 @@
</effects>
</skill>
<skill id="964" toLevel="1" name="Children of Shillien">
<!-- Increases Casting Spd. by 13 and MP Recovery Bonus by 2%. -->
<!-- Casting Spd. +15, MP Recovery Rate +2%. -->
<icon>icon.skill0294</icon>
<magicLevel>14</magicLevel>
<operateType>P</operateType>
@@ -3830,7 +3830,7 @@
</effects>
</skill>
<skill id="970" toLevel="1" name="Dash">
<!-- For 15 sec. Speed +66. -->
<!-- For 15 sec., Speed +66. -->
<icon>icon.skill0004</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>15</abnormalTime>
@@ -3855,7 +3855,7 @@
</effects>
</skill>
<skill id="971" toLevel="1" name="Acumen">
<!-- Casting Spd. +30% for 20 min. -->
<!-- For 20 min., Casting Spd. +30%. -->
<icon>icon.skill1085</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>1200</abnormalTime>
@@ -3882,7 +3882,7 @@
</effects>
</skill>
<skill id="972" toLevel="1" name="Snipe">
<!-- For 2 min., P. Accuracy +6, P. Atk. +199, bow's range +200 and Critical Rate for standard attacks +20% when using a bow. The player cannot move while the effect lasts. -->
<!-- When using a bow, P. Accuracy +6, P. Atk. +199, range +200, Critical Rate for basic attacks +20% for 2 min. You cannot move while the effect is active. -->
<icon>icon.skill0313</icon>
<abnormalLevel>8</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -4410,7 +4410,7 @@
</effects>
</skill>
<skill id="981" toLevel="6" name="Sleep">
<!-- Inflicts sleep for $s1 Inflicted status: Stupor (Sleep, Mutation). -->
<!-- Inflicts sleep for $s1. Inflicted status: Stupor (Sleep, Mutation). -->
<icon>icon.skill1069</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -4881,7 +4881,7 @@
</effects>
</skill>
<skill id="988" toLevel="3" name="Battle Whisper">
<!-- For $s1, P. Atk. +$s2, Critical Damage for standard attacks +$s3, Atk. Spd. +$s4. Additionally increases MP Consumption if the skill is used while song/ dance is in effect. -->
<!-- For $s1, P. Atk. +$s2, Critical Damage for basic attacks +$s3, Atk. Spd. +$s4. Song/ Dance MP Consumption is increased if the skill is used when its effect is still active. -->
<icon>icon.skill0988</icon>
<abnormalTime>120</abnormalTime>
<effectPoint>
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="1001" toLevel="15" name="Soul Cry">
<!-- P. Atk. +$s1. -->
<!-- P. Atk. +$s1 -->
<icon>icon.skill1001</icon>
<magicLevel>
<value level="1">1</value>
@@ -591,7 +591,7 @@
</effects>
</skill>
<skill id="1011" toLevel="18" name="Heal">
<!-- Recovers HP with $s1 power. -->
<!-- Recovers HP. Power $s1. -->
<icon>icon.skill1011</icon>
<castRange>600</castRange>
<effectPoint>
@@ -924,7 +924,7 @@
</effects>
</skill>
<skill id="1015" toLevel="15" name="Battle Heal">
<!-- Immediately restores the target's HP with $s1 Power. -->
<!-- Momentarily recovers HP. Power $s1. -->
<icon>icon.skill1015</icon>
<castRange>600</castRange>
<effectPoint>
@@ -1968,7 +1968,7 @@
</effects>
</skill>
<skill id="1042" toLevel="12" name="Hold Undead">
<!-- Paralyzes an undead monster for $s1 Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Paralyzes an undead monster for $s1. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill1042</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -2341,7 +2341,7 @@
</effects>
</skill>
<skill id="1049" toLevel="14" name="Requiem">
<!-- Sings a requiem that prevents nearby undead monsters from making preemptive attacks for $s1 Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Sings a requiem that prevents nearby undead monsters from making preemptive attacks for $s1. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill1049</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -2449,7 +2449,7 @@
</effects>
</skill>
<skill id="1056" toLevel="12" name="Cancel">
<!-- Removes multiple buffs from the enemy. -->
<!-- Removes one or several of the target's buffs. -->
<icon>icon.skill1056</icon>
<castRange>600</castRange>
<effectPoint>
@@ -2675,7 +2675,7 @@
</effects>
</skill>
<skill id="1064" toLevel="14" name="Silence">
<!-- Blocks the target's M. skills for $s1 Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Blocks the target's M. skills for $s1. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill1064</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -2815,7 +2815,7 @@
</effects>
</skill>
<skill id="1069" toLevel="42" name="Sleep">
<!-- Inflicts sleep for $s1 Inflicted status: Stupor (Sleep, Mutation). -->
<!-- Inflicts sleep for $s1. Inflicted status: Stupor (Sleep, Mutation). -->
<icon>icon.skill1069</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -3118,7 +3118,7 @@
</effects>
</skill>
<skill id="1072" toLevel="5" name="Sleeping Cloud">
<!-- Inflicts sleep on nearby enemies for $s1 Inflicted status: Stupor (Sleep, Mutation). -->
<!-- Inflicts sleep on nearby enemies for $s1. Inflicted status: Stupor (Sleep, Mutation). -->
<icon>icon.skill1072</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -3370,7 +3370,7 @@
</effects>
</skill>
<skill id="1077" toLevel="3" name="Focus">
<!-- For $s1, Critical Rate for standard attacks +$s2. -->
<!-- For $s1, Critical Rate for basic attacks +$s2. -->
<icon>icon.skill1077</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -3857,7 +3857,7 @@
</effects>
</skill>
<skill id="1092" toLevel="19" name="Fear">
<!-- Inflicts Fear on the enemy forcing them to flee for $s1 Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Inflicts Fear on the enemy forcing them to flee for $s1. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill1092</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -3967,7 +3967,7 @@
</effects>
</skill>
<skill id="1095" toLevel="5" name="Venom">
<!-- Poisons the target, causing them to lose $s2 HP per sec. for $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Poisons the target, causing them to lose $s2 HP per sec. for $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill1095</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -4169,7 +4169,7 @@
</effects>
</skill>
<skill id="1097" toLevel="20" name="Dreaming Spirit">
<!-- Inflicts sleep for $s1 Inflicted status: Stupor (Sleep, Mutation). -->
<!-- Inflicts sleep for $s1. Inflicted status: Stupor (Sleep, Mutation). -->
<icon>icon.skill1097</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -2289,7 +2289,7 @@
</effects>
</skill>
<skill id="1159" toLevel="22" name="Curse Death Link">
<!-- Transfers your pain to the enemy with $s1 power. The lower your HP, the stronger the skill effect. -->
<!-- Transfers your pain to the enemy. The lower your HP, the stronger the skill effect. Power $s1. -->
<icon>icon.skill1159</icon>
<castRange>900</castRange>
<effectPoint>
@@ -2638,7 +2638,7 @@
</effects>
</skill>
<skill id="1164" toLevel="19" name="Curse of Weakness">
<!-- For $s1, enemy's P. Atk. -$s2. -->
<!-- For $s1, the enemy's P. Atk. -$s2. -->
<icon>icon.skill1164</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -2788,7 +2788,7 @@
</effects>
</skill>
<skill id="1167" toLevel="6" name="Poisonous Cloud">
<!-- Creates a poison cloud around the enemy, causing loss of $s2 HP per sec. for $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Creates a poison cloud around the enemy, causing loss of $s2 HP per sec. for $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill1167</icon>
<abnormalLevel>
<value level="1">3</value>
@@ -2866,7 +2866,7 @@
</effects>
</skill>
<skill id="1168" toLevel="7" name="Curse Poison">
<!-- Poisons the target, causing them to lose $s2 HP per sec. for $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Poisons the target, causing them to lose $s2 HP per sec. for $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill1168</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -2947,7 +2947,7 @@
</effects>
</skill>
<skill id="1169" toLevel="14" name="Curse Fear">
<!-- Inflicts Fear on the enemy forcing them to flee for $s1 Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Inflicts Fear on the enemy forcing them to flee for $s1. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill1169</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -3037,7 +3037,7 @@
</effects>
</skill>
<skill id="1170" toLevel="13" name="Anchor">
<!-- Gradually makes the enemy's body frozen for $s1 After that inflicts Paralysis for $s2 Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Gradually makes the enemy's body frozen for $s1 After that inflicts Paralysis for $s2. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill1170</icon>
<abnormalTime>5</abnormalTime>
<activateRate>100</activateRate>
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="1201" toLevel="33" name="Dryad Root">
<!-- Holds the enemy for $s1 Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Inflicts Hold on the enemy for $s1. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill1201</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -364,7 +364,7 @@
</effects>
</skill>
<skill id="1208" toLevel="17" name="Seal of Binding">
<!-- Holds nearby enemies for $s1 Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Holds nearby enemies for $s1. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill1208</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -469,7 +469,7 @@
</effects>
</skill>
<skill id="1209" toLevel="6" name="Seal of Poison">
<!-- Poisons the enemies, causing them to lose $s2 HP per sec. for $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Poisons the enemies, causing them to lose $s2 HP per sec. for $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill1209</icon>
<abnormalLevel>
<value level="1">3</value>
@@ -987,7 +987,7 @@
</effects>
</skill>
<skill id="1218" toLevel="33" name="Greater Battle Heal">
<!-- Immediately restores the target's HP with $s1 Power. -->
<!-- Momentarily recovers HP. Power $s1. -->
<icon>icon.skill1218</icon>
<castRange>600</castRange>
<effectPoint>
@@ -1792,7 +1792,7 @@
</effects>
</skill>
<skill id="1224" toLevel="17" name="Surrender to Poison">
<!-- Enemy's Infection Resistance -$s2 for $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Enemy's Infection Resistance -$s2 for $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill1224</icon>
<abnormalLevel>
<value level="1">3</value>
@@ -4170,7 +4170,7 @@
</effects>
</skill>
<skill id="1242" toLevel="3" name="Death Whisper">
<!-- For $s1, Critical Damage for standard attacks +$s2. -->
<!-- For $s1, Critical Damage for basic attacks +$s2. -->
<icon>icon.skill1242</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -4540,7 +4540,7 @@
</effects>
</skill>
<skill id="1246" toLevel="12" name="Seal of Silence">
<!-- Blocks nearby enemies' M. skills for $s1 Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Blocks nearby enemies' M. skills for $s1. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill1246</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -5008,7 +5008,7 @@
</effects>
</skill>
<skill id="1253" toLevel="3" name="Chant of Rage">
<!-- For $s1, all party members' Critical Damage for standard attacks +$s2. -->
<!-- For $s1, party members' Critical Damage for basic attacks +$s2. -->
<icon>icon.skill1253</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -5160,7 +5160,7 @@
</effects>
</skill>
<skill id="1256" toLevel="13" name="Pa'agrio's Heart">
<!-- Restores clan members' HP. Power $s1. Additionally restores $s3 HP per sec. for $s2 -->
<!-- Recovers clan members' HP. Power $s1. Additionally for $s2, HP +$s3 per sec. -->
<icon>icon.skill1256</icon>
<abnormalLevel>
<value level="1">6</value>
@@ -5339,7 +5339,7 @@
</effects>
</skill>
<skill id="1258" toLevel="4" name="Restore Life">
<!-- Restores $s1 HP. -->
<!-- Recovers $s1 HP. -->
<icon>icon.skill1258</icon>
<castRange>600</castRange>
<effectPoint>
@@ -6444,7 +6444,7 @@
</effects>
</skill>
<skill id="1272" toLevel="13" name="Word of Fear">
<!-- Inflicts Fear on nearby enemies forcing them to flee for $s1 Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Inflicts Fear on nearby enemies forcing them to flee for $s1. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill1272</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -324,7 +324,7 @@
</effects>
</skill>
<skill id="1308" toLevel="3" name="Chant of Predator">
<!-- For $s1, all party members' Critical Rate for standard attacks +$s2. -->
<!-- For $s1, party members' Critical Rate for basic attacks +$s2. -->
<icon>icon.skill1308</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -712,7 +712,7 @@
</effects>
</skill>
<skill id="1323" toLevel="1" name="Noblesse Blessing">
<!-- Maintains target's buff/ de-buff condition even following death and resurrection. The Noblesse Blessing disappears, however. Consumes 5 Spirit Ore. The skill cooldown is fixed. <The character is targeted automatically> -->
<!-- The target's buffs/ debuffs remain after death, except for Noblesse Blessing. Consumes 5 Spirit Ore. The skill cooldown is fixed. <You are targeted automatically> -->
<icon>icon.skill1323</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -1593,7 +1593,7 @@
</effects>
</skill>
<skill id="1336" toLevel="1" name="Curse of Doom">
<!-- Blocks enemy's P./ M. skills for $s1 Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Blocks the enemy's P./ M. skills for $s1. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill1336</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -2120,7 +2120,7 @@
</effects>
</skill>
<skill id="1348" toLevel="1" name="Assassin Servitor">
<!-- For $s1, causes the servitor to be possessed with the spirit of an ancient assassin. P. Accuracy +$s2, Evasion +$s3, Atk. Spd. +$s4, Critical Rate for standard attacks after backstab +$s5, Critical Damage for standard attacks after backstab +$s6, Debuff Resistance +$s7. Allows servitor to recover $s8 of physical damage inflicted on the enemy as HP with a certain probability. Consumes $s9 Spirit Ore. -->
<!-- For $s1, makes the servitor possessed with the spirit of an ancient assassin. P. Accuracy +$s2, Evasion +$s3, Atk. Spd. +$s4, Critical Rate for basic attacks from behind +$s5, Critical Damage for basic attacks from behind +$s6, Debuff Resistance +$s7. Absorbs $s8 of the inflicted P. damage as HP. Consumes $s9 Spirit Ore. -->
<icon>icon.skill1348</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>300</abnormalTime>
@@ -2175,7 +2175,7 @@
</effects>
</skill>
<skill id="1349" toLevel="1" name="Final Servitor">
<!-- For $s1, causes the servitor to be possessed with the spirit of an ancient hero. HP +$s2 instantly, Max HP +$s3, P. Accuracy +$s4, P. Atk. +$s5, P. Def. +$s6, Atk. Spd. +$s7, Critical Rate for standard attacks +$s8, Critical Damage for standard attacks +$s9, M. Def. +$s10, M. Atk. +$s11, Casting Spd. +$s12, Debuff Resistance +$s13 and Speed -$s14. Consumes $s15 Spirit Ore. -->
<!-- For $s1, makes the servitor possessed with the spirit of an ancient hero. HP +$s2, Max HP +$s3, P. Accuracy +$s4, P. Atk. +$s5, P. Def. +$s6, Atk. Spd. +$s7, Critical Rate for basic attacks +$s8, Critical Damage for basic attacks +$s9, M. Def. +$s10, M. Atk. +$s11, Casting Spd. +$s12, Debuff Resistance +$s13, Speed -$s14. Consumes $s15 Spirit Ore. -->
<icon>icon.skill1349</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>300</abnormalTime>
@@ -2334,7 +2334,7 @@
</effects>
</skill>
<skill id="1353" toLevel="1" name="Holy Attack Resistance">
<!-- For $s1 Dark Resistance +$s2 and Holy Resistance +$s3. -->
<!-- For $s1, Dark Resistance +$s2, Holy Resistance +$s3. -->
<icon>icon.skill1353</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>1200</abnormalTime>
@@ -2488,7 +2488,7 @@
</effects>
</skill>
<skill id="1356" toLevel="1" name="Prophecy of Fire">
<!-- For $s1, a party member's Max MP +$s2, HP Recovery Rate +$s3, M. Skill Critical Rate +$s4, Critical Damage for standard attacks +$s5, P. Atk. +$s6, P. Def. +$s7, Atk. Spd. +$s8, M. Atk. +$s9, M. Def. +$s10, Casting Spd. +$s11, Debuff Resistance +$s12, Speed -$s13. Consumes $s14 Spirit Ore. -->
<!-- For $s1, a party member's Max MP +$s2, HP Recovery Rate +$s3, M. Skill Critical Rate +$s4, Critical Damage for basic attacks +$s5, P. Atk. +$s6, P. Def. +$s7, Atk. Spd. +$s8, M. Atk. +$s9, M. Def. +$s10, Casting Spd. +$s11, Debuff Resistance +$s12, Speed -$s13. Consumes $s14 Spirit Ore. -->
<icon>icon.skill1356</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>300</abnormalTime>
@@ -2843,7 +2843,7 @@
</effects>
</skill>
<skill id="1363" toLevel="1" name="Chant of Victory">
<!-- All party members' HP +$s1, and for $s2 Max HP +$s3, M. Skill Critical Rate +$s4, Critical Damage for standard attacks +$s5, P. Atk. +$s6, P. Def. +$s7, Atk. Spd. +$s8, M. Atk. +$s9, M. Def. +$s10, Casting Spd. +$s11, Debuff Resistance +$s12, and P. Accuracy +$s13. Speed -$s14. Consumes $s15 Spirit Ore. -->
<!-- Party members' HP +$s1. For $s2, Max HP +$s3, M. Skill Critical Rate +$s4, Critical Damage for basic attacks +$s5, P. Atk. +$s6, P. Def. +$s7, Atk. Spd. +$s8, M. Atk. +$s9, M. Def. +$s10, Casting Spd. +$s11, Debuff Resistance +$s12, P. Accuracy +$s13, Speed -$s14. Consumes $s15 Spirit Ore. -->
<icon>icon.skill1363</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>300</abnormalTime>
@@ -3000,7 +3000,7 @@
</effects>
</skill>
<skill id="1366" toLevel="1" name="Seal of Despair">
<!-- For $s1, nearby enemies' P. Accuracy -$s2, P. Atk. -$s3, Critical Rate for standard attacks -$s4, Critical Damage for standard attacks -$s5, Speed -$s6, M. Def. -$s7, Atk. Spd. -$s8. -->
<!-- For $s1, nearby enemies' P. Accuracy -$s2, P. Atk. -$s3, Critical Rate for basic attacks -$s4, Critical Damage for basic attacks -$s5, Speed -$s6, M. Def. -$s7, Atk. Spd. -$s8. -->
<icon>icon.skill1366</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -3056,7 +3056,7 @@
</effects>
</skill>
<skill id="1367" toLevel="1" name="Seal of Disease">
<!-- For $s1, Received Healing -$s2 for a target and nearby enemies. -->
<!-- For $s1, Received Healing -$s2 for the target and nearby enemies. -->
<icon>icon.skill1367</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -3338,7 +3338,7 @@
</effects>
</skill>
<skill id="1375" toLevel="1" name="Heroic Grandeur">
<!-- For $s1, nearby enemies' P./ M. Def. -$s2, Speed -$s3, blocks them from using skills. Other Hero's debuffs cannot be applied at the same time. The debuff cannot be removed. Consumes $s4 Spirit Ore. Cannot be used in the Olympiad. The skill cooldown is fixed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- For $s1, nearby enemies' P./ M. Def. -$s2, Speed -$s3, blocks them from using skills. The effect does not stack with other Hero debuffs. The debuff cannot be removed. Consumes $s4 Spirit Ore. Cannot be used in the Olympiad. The skill cooldown is fixed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill1375</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -3387,7 +3387,7 @@
</effects>
</skill>
<skill id="1376" toLevel="1" name="Heroic Dread">
<!-- For $s1, inflicts Fear on nearby enemies, their Speed -$s2. Other Hero's debuffs cannot be applied at the same time. The debuff cannot be removed. Consumes $s3 Spirit Ore. Cannot be used in the Olympiad. The skill cooldown is fixed. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- For $s1, inflicts Fear on nearby enemies, their Speed -$s2. The effect does not stack with other Hero debuffs. The debuff cannot be removed. Consumes $s3 Spirit Ore. Cannot be used in the Olympiad. The skill cooldown is fixed. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill1376</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>5</abnormalTime>
@@ -3517,7 +3517,7 @@
</effects>
</skill>
<skill id="1381" toLevel="5" name="Mass Curse Fear">
<!-- Inflicts Fear on nearby enemies forcing them to flee for $s1 Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Inflicts Fear on nearby enemies forcing them to flee for $s1. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill1381</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>5</abnormalTime>
@@ -4321,7 +4321,7 @@
</effects>
</skill>
<skill id="1394" toLevel="10" name="Trance">
<!-- Inflicts sleep for $s1 Inflicted status: Stupor (Sleep, Mutation). -->
<!-- Inflicts sleep for $s1. Inflicted status: Stupor (Sleep, Mutation). -->
<icon>icon.skill1394</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>15</abnormalTime>
@@ -353,7 +353,7 @@
</conditions>
<effects>
<effect name="Summon">
<npcId>14837</npcId> <!-- Magnus the Unicorn -->
<npcId>14837</npcId> <!-- Magnus -->
<lifeTime>3600</lifeTime>
<consumeItemId>3031</consumeItemId> <!-- Spirit Ore -->
<consumeItemCount>11</consumeItemCount>
@@ -595,7 +595,7 @@
</effects>
</skill>
<skill id="1414" toLevel="1" name="Victories of Pa'agrio">
<!-- For $s1, nearby clan members Max CP +$s2, CP Recovery Rate +$s3, Max MP +$s4, Critical Rate for standard attacks +$s5, P. Critical Damage +$s6, P. Atk. +$s7, P. Def. +$s8, Atk. Spd. +$s9, M. Atk. +$s10, M. Def. +$s11, Casting Spd. +$s12, Debuff Resistance +$s13, and Speed -$s14. Consumes $s15 Spirit Ore. -->
<!-- For $s1, nearby clan members' Max CP +$s2, CP Recovery Rate +$s3, Max MP +$s4, Critical Rate for basic attacks +$s5, P. Critical Damage +$s6, P. Atk. +$s7, P. Def. +$s8, Atk. Spd. +$s9, M. Atk. +$s10, M. Def. +$s11, Casting Spd. +$s12, Debuff Resistance +$s13, Speed -$s14. Consumes $s15 Spirit Ore. -->
<icon>icon.skill1414</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>300</abnormalTime>
@@ -709,7 +709,7 @@
</effects>
</skill>
<skill id="1416" toLevel="8" name="Pa'agrio's Fist">
<!-- For $s1, restores and increases clan members' Max CP, CP +$s2. -->
<!-- For $s1, increases a clan member's Max CP, their CP +$s2. Cannot be used in the Conquest world. -->
<icon>icon.skill1416</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>
@@ -2638,7 +2638,7 @@
</effects>
</skill>
<skill id="1446" toLevel="11" name="Shadow Bind">
<!-- Catches the enemy's shadow and holds them for $s1 Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Catches the enemy's shadow and holds them for $s1. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill1446</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>15</abnormalTime>
@@ -2694,7 +2694,7 @@
</effects>
</skill>
<skill id="1447" toLevel="9" name="Voice Bind">
<!-- Blocks enemy's M. skills for $s1 Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Blocks enemy's M. skills for $s1. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill1447</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>20</abnormalTime>
@@ -3197,7 +3197,7 @@
</effects>
</skill>
<skill id="1461" toLevel="1" name="Chant of Protection">
<!-- For $s1, all party members' received Critical Damage from standard attacks -$s2. -->
<!-- For $s1, party members' received Critical Damage from basic attacks -$s2. -->
<icon>icon.skill1461</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1200</abnormalTime>
@@ -3231,7 +3231,7 @@
</effects>
</skill>
<skill id="1462" toLevel="10" name="Seal of Blockade">
<!-- In PvP, blocks standard attacks of the enemy and nearby targets for $s1 Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- For $s1, blocks basic attacks of the enemy and nearby targets in PvP. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill1462</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -3661,7 +3661,7 @@
</effects>
</skill>
<skill id="1476" toLevel="3" name="Appetite for Destruction">
<!-- For $s1, awakens a party member's destructive instincts. P. Atk., Critical Damage/ Rate for standard attacks +$s2. The skill cooldown is fixed. -->
<!-- For $s1, awakens a party member's destructive instincts. P. Atk., Critical Damage/ Rate for basic attacks +$s2. The skill cooldown is fixed. -->
<icon>icon.skill1476</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>15</abnormalTime>
@@ -4165,7 +4165,7 @@
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>100</minDamage>
<skillId>5451</skillId> <!-- Enervation -->
<skillId>5451</skillId> <!-- Disability -->
<skillLevel>1</skillLevel>
</effect>
</effects>
@@ -4274,7 +4274,7 @@
</effects>
</skill>
<skill id="1487" toLevel="8" name="Restoration">
<!-- Restores $s2 HP per sec. for $s1 -->
<!-- For $s1, HP +$s2 per sec. -->
<icon>icon.skill1487</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>15</abnormalTime>
@@ -4399,7 +4399,7 @@
</effects>
</skill>
<skill id="1489" toLevel="1" name="Summoner Ability: Attribute Resistance">
<!-- Increases the Elemental Resistance. -->
<!-- Increases Attribute Resistance. -->
<icon>icon.skill0433</icon>
<excludedFromCheck>true</excludedFromCheck>
<magicLevel>75</magicLevel>
@@ -75,7 +75,7 @@
</effects>
</skill>
<skill id="1502" toLevel="1" name="Improve Critical Attack">
<!-- Combines Critical Rate Increase and Critical Damage Increase to have more advanced critical increase effect. For 40 min., Critical Rate for standard attacks +30% and Critical Damage for standard attacks +35%. -->
<!-- Combines Critical Rate increase and Critical Damage increase to have more combat efficiency. For 40 min., Critical Rate for basic attacks +30%, Critical Damage for basic attacks +35%. -->
<icon>icon.skill1502</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>2400</abnormalTime>
@@ -250,7 +250,7 @@
</effects>
</skill>
<skill id="1506" toLevel="1" name="Eva's Blessing">
<!-- Casts Eva's blessing, recovering HP/ MP/ CP and removing debuffs with a certain chance. -->
<!-- Applies Eva's blessing, recovering HP/ MP/ CP and removing debuffs with a certain chance. -->
<icon>icon.skill1506</icon>
<castRange>400</castRange>
<effectPoint>668</effectPoint>
@@ -283,7 +283,7 @@
</effects>
</skill>
<skill id="1507" toLevel="1" name="Lord of Vampires">
<!-- For 30 sec., 80% of the standard melee damage inflicted on the enemy is recovered as HP with a certain probability. -->
<!-- For 30 sec., absorbs 80% of the inflicted P. damage as HP with a certain chance. -->
<icon>icon.skill1507</icon>
<abnormalLevel>5</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -587,7 +587,7 @@
</effects>
</skill>
<skill id="1512" toLevel="1" name="Soul Vortex">
<!-- Stirs up a vortex that inflicts non-attribute magic damage with $s1 power. For $s2, enemy s Speed -$s3, Atk. Spd. -$s4, Casting Spd. -$s5. Consumes $s6 MP per sec. Over-hit. -->
<!-- Stirs up a vortex that inflicts non-attribute magic damage with $s1 power. For $s2, enemy's Speed -$s3, Atk. Spd. -$s4, Casting Spd. -$s5. Consumes $s6 MP per sec. Over-hit. -->
<icon>icon.skill1512</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -853,7 +853,7 @@
</effects>
</skill>
<skill id="1518" toLevel="1" name="Chant of Critical">
<!-- Combines Critical Rate Increase and Critical Damage Increase to have more advanced critical increase effect. For 40 min., all party members' Critical Rate for standard attacks +30% and Critical Damage for standard attacks +35%. -->
<!-- Combines Critical Rate increase and Critical Damage increase to have more combat efficiency. For 40 min., party members' Critical Rate for basic attacks +30%, Critical Damage for basic attacks +35%. -->
<icon>icon.skill1502</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>2400</abnormalTime>
@@ -890,7 +890,7 @@
</effects>
</skill>
<skill id="1519" toLevel="1" name="Chant of Blood Awakening">
<!-- Combines party members' standard attack damage absorption and Atk. Spd. increase to have a more advanced blood awakening effect. For 40 min. Atk. Spd. +33% and has a chance of recovering 9% of the damage inflicted on the enemy as HP. -->
<!-- Combines damage absorption and Atk. Spd. increase to have more combat efficiency. For 40 min., Atk. Spd. +33%, with a certain chance, absorbs 9% of the inflicted damage as HP. -->
<icon>icon.skill1519</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>2400</abnormalTime>
@@ -2610,7 +2610,7 @@
</effects>
</skill>
<skill id="1537" toLevel="1" name="Critical of Pa'agrio">
<!-- Combines Critical Rate Increase and Critical Damage Increase for party/ clan members to have more advanced critical increase effect. For 40 min., Critical Rate for standard attacks +30% and Critical Damage for standard attacks +35%. -->
<!-- Combines Critical Rate increase and Critical Damage increase to have more combat efficiency. For 40 min., party/ clan members' Critical Rate for basic attacks +30%, Critical Damage for basic attacks +35%. -->
<icon>icon.skill1537</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>2400</abnormalTime>
@@ -2877,7 +2877,7 @@
</effects>
</skill>
<skill id="1542" toLevel="1" name="Counter Critical">
<!-- For 20 min., Received Critical Damage from standard attacks -30%. When the target receives an attack above a certain amount of damage, increases melee Critical Damage for 8 sec. -->
<!-- For 20 min., received Critical Damage from basic attacks -30%. When receiving a certain amount of damage, increases melee Critical Damage for 8 sec. -->
<icon>icon.skill1542</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1200</abnormalTime>
@@ -3035,7 +3035,7 @@
</effects>
</skill>
<skill id="1547" toLevel="3" name="Spirit Sharing">
<!-- For $s1, P. Atk. +$s2, M. Atk. +$s3, P. Skill Power +$s4, Atk. Spd. +$s5, Casting Spd. +$s6, and Critical Rate for standard attacks +$s7. The master's abilities are extended to the servitor. -->
<!-- For $s1, P. Atk. +$s2, M. Atk. +$s3, P. Skill Power +$s4, Atk. Spd. +$s5, Casting Spd. +$s6, Critical Rate for basic attacks +$s7. The master's abilities are extended to the servitor. -->
<icon>icon.skill1497</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -3378,7 +3378,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="1556" toLevel="1" name="Arcane Shield">
<!-- For $s1, received damage -$s2, blocks the rest of the damage by consuming MP. The effect is cancelled when MP drops to 0. The skill cooldown is fixed. -->
<!-- For $s1, received damage -$s2, blocks the rest by consuming MP. The effect is cancelled when MP drops to 0. The skill cooldown is fixed. -->
<icon>icon.skill1556</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -3596,7 +3596,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="1559" toLevel="3" name="Potential Ability">
<!-- Critical Rate for standard attacks +$s1, Critical Damage for standard attacks +$s2. Requires a dagger or dual daggers. Requires a light armor to be equipped. -->
<!-- When using light armor, Critical Rate for basic attacks +$s1, Critical Damage for basic attacks +$s2. Requires a dagger or dual daggers. -->
<icon>icon.skill1559</icon>
<magicLevel>
<value level="1">28</value>
@@ -3873,7 +3873,7 @@
</effects>
</skill>
<skill id="1564" toLevel="1" name="Penetrating Attack">
<!-- Chance to decrease the enemy's P. Def. by 23% under standard attacks. -->
<!-- With a certain chance, the enemy's P. Def. -23% after an attack. -->
<icon>icon.skill1564</icon>
<magicLevel>80</magicLevel>
<operateType>P</operateType>
@@ -3891,7 +3891,7 @@
</effects>
</skill>
<skill id="1565" toLevel="6" name="Mana Pump">
<!-- Max MP +$s1. -->
<!-- Max MP +$s1 -->
<icon>icon.skill0213</icon>
<magicLevel>
<value level="1">40</value>
@@ -4221,7 +4221,7 @@
</effects>
</skill>
<skill id="1577" toLevel="3" name="Sub - Critical Damage Increase">
<!-- Critical Damage for standard attacks +$s1, M. Skill Critical Damage +$s2. -->
<!-- Critical Damage for basic attacks +$s1, M. Skill Critical Damage +$s2. -->
<icon>icon.skill0815</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -4390,7 +4390,7 @@
</effects>
</skill>
<skill id="1585" toLevel="1" name="Rhythm of Critical Dark">
<!-- For 2 min. party members' Critical Damage for standard attacks +35% and Critical Rate for standard attacks +100%. Additionally increases MP Consumption when the skill is used while sing/ dance effect is in place. Requires a dual sword to be equipped. -->
<!-- For 2 min., party members' Critical Damage for basic attacks +35%, Critical Rate for basic attacks +100%. Song/ Dance MP Consumption is increased if the skill is used when its effect is still active. Requires dual swords. -->
<icon>icon.skill1583</icon>
<abnormalLevel>5</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -4434,7 +4434,7 @@
</effects>
</skill>
<skill id="1586" toLevel="1" name="Rhythm of Critical">
<!-- For 2 min. party members' Critical Damage for standard attacks +35% and Critical Rate for standard attacks +100%. Additionally increases MP Consumption when the skill is used while sing/ dance effect is in place. -->
<!-- For 2 min., party members' Critical Damage for basic attacks +35%, Critical Rate for basic attacks +100%. Song/ Dance MP Consumption is increased if the skill is used when its effect is still active. -->
<icon>icon.skill1583</icon>
<abnormalLevel>5</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -4470,7 +4470,7 @@
</effects>
</skill>
<skill id="1587" toLevel="1" name="Rhythm of Magic Dark">
<!-- For 2 min., all party members' M. Atk. +20%, M. Def. +30%. Additionally increases MP Consumption for songs and dances while the previous song/ dance effects are active. Requires dual swords. -->
<!-- For 2 min., party members' M. Atk. +20%, M. Def. +30%. Song/ Dance MP Consumption is increased if the skill is used when its effect is still active. Requires dual swords. -->
<icon>icon.skill1588</icon>
<abnormalLevel>5</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -4550,7 +4550,7 @@
</effects>
</skill>
<skill id="1589" toLevel="1" name="Rhythm of Combat Dark">
<!-- For 2 min., all party members' P. Atk. +12% and P. Def. +25%. Additionally increases MP Consumption for songs and dances while the previous song/ dance effects are active. Requires dual swords. -->
<!-- For 2 min., party members' P. Atk. +12%, P. Def. +25%. Song/ Dance MP Consumption is increased if the skill is used when its effect is still active. Requires dual swords. -->
<icon>icon.skill1584</icon>
<abnormalLevel>5</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -4630,7 +4630,7 @@
</effects>
</skill>
<skill id="1591" toLevel="1" name="Rhythm of Fighter Dark">
<!-- For 2 min., all party members' Atk. Spd. +15% and Max HP +30%. Additionally increases MP Consumption for songs and dances while the previous song/ dance effects are active. Requires dual swords. -->
<!-- For 2 min., party members' Atk. Spd. +15%, Max HP +30%. Song/ Dance MP Consumption is increased if the skill is used when its effect is still active. Requires dual swords. -->
<icon>icon.skill1587</icon>
<abnormalLevel>5</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="1600" toLevel="1" name="Soul Instinct">
<!-- For 15 sec., P./ M. Atk., Critical Rate for standard attacks, M. Skill Critical Rate +50%, Atk. Spd. and Casting Spd. +20%. The skill cooldown is fixed. -->
<!-- For 15 sec., P. Atk./ Critical Rate for basic attacks/ M. Atk./ M. Skill Critical Rate +50%, Atk. Spd./ Casting Spd. +20%. The skill cooldown is fixed. -->
<icon>icon.skill1600</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>15</abnormalTime>
@@ -133,7 +133,7 @@
</effects>
</skill>
<skill id="1630" toLevel="1" name="Focus">
<!-- Critical Rate/ Damage for standard attacks +100%. -->
<!-- Critical Rate/ Damage for basic attacks +100%. -->
<icon>icon.skill1077</icon>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
@@ -159,7 +159,7 @@
</effects>
</skill>
<skill id="1631" toLevel="1" name="Absolute Defense">
<!-- Monster s absolute defense. P./ M. Def. +5000. -->
<!-- Monster's absolute defense. P./ M. Def. +5000. -->
<icon>icon.skill0110</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
@@ -703,7 +703,7 @@
</effects>
</skill>
<skill id="1651" toLevel="1" name="Melee Weapon Resistance">
<!-- Resistant to melee weapon attacks. -->
<!-- Increases resistance to melee attacks. -->
<icon>icon.skill4071</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -956,7 +956,7 @@
</effects>
</skill>
<skill id="1663" toLevel="1" name="Berserker">
<!-- Triples Atk. Spd. for 1 min. -->
<!-- For 1 min., increases Atk. Spd. by 3 times. -->
<icon>icon.skill1092</icon>
<operateType>A2</operateType>
<mpConsume>2</mpConsume>
@@ -1021,7 +1021,7 @@
</effects>
</skill>
<skill id="1666" toLevel="1" name="Cancel">
<!-- Cancels one or several of the target's buffs. -->
<!-- Removes one or several of the target's buffs. -->
<icon>icon.skill1056</icon>
<operateType>A1</operateType>
<mpConsume>2</mpConsume>
@@ -1230,7 +1230,7 @@
</effects>
</skill>
<skill id="1675" toLevel="1" name="Brutality">
<!-- P. Atk., Critical Rate/ Damage for standard attacks, Atk. Spd. +100%. -->
<!-- P. Atk., Critical Rate/ Damage for basic attacks, Atk. Spd. +100%. -->
<icon>icon.skill1068</icon>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
@@ -1405,7 +1405,7 @@
</effects>
</skill>
<skill id="1682" toLevel="1" name="Aggression">
<!-- Hostile stare full of rage! Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Hostile stare full of rage!. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill0028</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
@@ -1792,7 +1792,7 @@
</effects>
</skill>
<skill id="1699" toLevel="1" name="Blink">
<!-- Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- . Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill1448</icon>
<operateType>A2</operateType>
<mpConsume>2</mpConsume>
@@ -73,7 +73,7 @@
</effects>
</skill>
<skill id="1704" toLevel="1" name="Aggression Aura">
<!-- Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- . Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill0018</icon>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
@@ -142,7 +142,7 @@
</effects>
</skill>
<skill id="1708" toLevel="1" name="Bleeding Shot">
<!-- Inflicted status: Infection (Bleed, Poison). -->
<!-- . Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill0509</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
@@ -170,7 +170,7 @@
</effects>
</skill>
<skill id="1709" toLevel="1" name="Poison Shot">
<!-- Inflicted status: Infection (Bleed, Poison). -->
<!-- . Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill0509</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
@@ -198,7 +198,7 @@
</effects>
</skill>
<skill id="1710" toLevel="1" name="Bleeding Shot">
<!-- Inflicted status: Infection (Bleed, Poison). -->
<!-- . Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill0509</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
@@ -229,7 +229,7 @@
</effects>
</skill>
<skill id="1711" toLevel="1" name="Poison Shot">
<!-- Inflicted status: Infection (Bleed, Poison). -->
<!-- . Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill0509</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
@@ -720,6 +720,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="1747" toLevel="1" name="Slaughter">
<!-- (Not ready) -->
<icon>icon.skill0003</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
@@ -744,6 +745,7 @@
</effects>
</skill>
<skill id="1748" toLevel="1" name="Slaughter">
<!-- (Not ready) -->
<icon>icon.skill0003</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
@@ -77,7 +77,7 @@
</effects>
</skill>
<skill id="1904" toLevel="2" name="Unbind">
<!-- Cancels all debuffs and renders immune for $s1 -->
<!-- Removes all debuffs and makes you immune to debuffs for $s1 The skill cooldown is fixed. -->
<icon>icon.skill1904</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
@@ -163,7 +163,7 @@
</effects>
</skill>
<skill id="1907" toLevel="2" name="Prevision">
<!-- For $s1, P./ M. Evasion +$s2, Speed +$s3. -->
<!-- For $s1, P./ M. Evasion +$s2, Speed +$s3. The skill cooldown is fixed. -->
<icon>icon.skill1907</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>15</abnormalTime>
@@ -209,7 +209,7 @@
</effects>
</skill>
<skill id="1908" toLevel="2" name="Delicacy">
<!-- Critical Rate for standard attacks +10, M. Skill Critical Rate +10. -->
<!-- Critical Rate for basic attacks +10, M. Skill Critical Rate +10. -->
<icon>icon.skill1908</icon>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>
@@ -235,7 +235,7 @@
</effects>
</skill>
<skill id="1909" toLevel="2" name="Sharpness">
<!-- Critical Damage for standard attacks and M. Skill Critical Damage +1%. -->
<!-- Critical Damage for basic attacks and M. Skill Critical Damage +1%. -->
<icon>icon.skill1909</icon>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>
@@ -297,7 +297,7 @@
</effects>
</skill>
<skill id="1912" toLevel="2" name="Disparition">
<!-- Removes all debuffs. For $s1, prevents enemies from targeting you. -->
<!-- Removes all debuffs. For $s1, prevents enemies from targeting you. The skill cooldown is fixed. -->
<icon>icon.skill1912</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
@@ -358,7 +358,7 @@
</effects>
</skill>
<skill id="1914" toLevel="2" name="Savagery">
<!-- For $s1, P. Atk. +$s2, M. Atk. +$s3, Atk. Spd. +$s4, Casting Spd. +$s5, P./ M. Def. -$s6. -->
<!-- For $s1, P. Atk. +$s2, M. Atk. +$s3, Atk. Spd. +$s4, Casting Spd. +$s5, P./ M. Def. -$s6. The skill cooldown is fixed. -->
<icon>icon.skill1914</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -479,7 +479,7 @@
</effects>
</skill>
<skill id="1918" toLevel="2" name="Undying Will">
<!-- Grants invincibility. -->
<!-- Makes you invincible. The skill cooldown is fixed. -->
<icon>icon.skill1917</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>5</abnormalTime>
@@ -571,7 +571,7 @@
</effects>
</skill>
<skill id="1920" toLevel="2" name="Endurance">
<!-- For $s1, reflects $s2 of the received damage back to the enemy. Recovers $s3 HP per sec. -->
<!-- For $s1, reflects $s2 of the received damage back to the enemy. Recovers $s3 HP per sec. The skill cooldown is fixed. -->
<icon>icon.skill1920</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
@@ -620,7 +620,7 @@
</effects>
</skill>
<skill id="1922" toLevel="2" name="Earth Tremor">
<!-- Knocks down nearby enemies for $s1, their P./ M. Def. -$s2. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Knocks down nearby enemies for $s1, their P./ M. Def. -$s2. The skill cooldown is fixed. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill1922</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
@@ -674,7 +674,7 @@
</effects>
</skill>
<skill id="1923" toLevel="2" name="Battle Instinct">
<!-- PvP Damage +1%. -->
<!-- PvP damage +1%. -->
<icon>icon.skill1923</icon>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>
@@ -726,7 +726,7 @@
</effects>
</skill>
<skill id="1925" toLevel="2" name="Soul Protection">
<!-- For $s1, blocks $s2 debuff attack(s). -->
<!-- For $s1, blocks debuffs (up to $s2). The skill cooldown is fixed. -->
<icon>icon.skill1925</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -796,7 +796,7 @@
</effects>
</skill>
<skill id="1926" toLevel="1" name="Body Reinforcement">
<!-- For 5 min., transforms into ultimate combat form. The skill cooldown is fixed. -->
<!-- For 5 min., transforms into the ultimate combat form. The skill cooldown is fixed. -->
<icon>icon.skill1926</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>300</abnormalTime>
@@ -828,7 +828,7 @@
</effects>
</skill>
<skill id="1927" toLevel="1" name="Sigel Force">
<!-- P. Atk. +$s1. -->
<!-- P. Atk. +$s1 -->
<icon>icon.icon_sigel</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -876,7 +876,7 @@
</effects>
</skill>
<skill id="1929" toLevel="1" name="Tyrr Force">
<!-- Critical Rate for standard attacks +$s1. -->
<!-- Critical Rate for basic attacks +$s1 -->
<icon>icon.icon_tir</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -889,7 +889,7 @@
</effects>
</skill>
<skill id="1930" toLevel="1" name="Tyrr Force">
<!-- Critical Rate for standard attacks +1%. -->
<!-- Critical Rate for basic attacks +1%. -->
<icon>icon.icon_tir_01</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>6</abnormalTime>
@@ -915,7 +915,7 @@
</effects>
</skill>
<skill id="1931" toLevel="1" name="Othell Force">
<!-- Atk. Spd. +$s1. -->
<!-- Atk. Spd. +$s1 -->
<icon>icon.icon_othel</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -993,7 +993,7 @@
</effects>
</skill>
<skill id="1935" toLevel="1" name="Feoh Force">
<!-- Casting Spd. +$s1. -->
<!-- Casting Spd. +$s1 -->
<icon>icon.icon_feoh</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1083,7 +1083,7 @@
</effects>
</skill>
<skill id="1939" toLevel="1" name="Aeore Force">
<!-- M. Atk. +$s1. -->
<!-- M. Atk. +$s1 -->
<icon>icon.icon_eolh</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1219,7 +1219,7 @@
</effects>
</skill>
<skill id="1945" toLevel="1" name="Power Death Beam">
<!-- Attack enemies at the front. -->
<!-- Attacks enemies at the front. -->
<icon>icon.skill1471</icon>
<affectLimit>5-12</affectLimit>
<affectRange>400</affectRange>
@@ -1303,7 +1303,7 @@
<operateType>P</operateType>
</skill>
<skill id="1954" toLevel="1" name="Flying Body Reinforcement">
<!-- Transforms target into the final flying battle mode. The skill cooldown is fixed. -->
<!-- Transforms into the ultimate flying combat form. The skill cooldown is fixed. -->
<icon>icon.skill0840</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalType>TRANSFORM</abnormalType>
@@ -1359,7 +1359,7 @@
</effects>
</skill>
<skill id="1955" toLevel="3" name="Party Solidarity">
<!-- For a party member P. Atk. +$s1, M. Atk. +$s2, Critical Rate for standard attacks +$s3, Atk. Spd. +$s4, and Casting Spd. +$s5. P./ M. Skill Cooldown -$s6. Always includes Sigel and Aeore Force. When $s7 or more forces are applied, the Party Solidarity effect is activated. When the number of forces applied increases, the Party Solidarity effect is raised. -->
<!-- A party member's P. Atk. +$s1, M. Atk. +$s2, Critical Rate for basic attacks +$s3, Atk. Spd. +$s4, Casting Spd. +$s5, P./ M. Skill Cooldown -$s6. Applies Sigel/ Aeore Force. When $s7+ Force effects are applied, activates the Party Solidarity effect. When even more Force effects are applied, the Party Solidarity effect is increased. -->
<icon>icon.skill1955</icon>
<abnormalTime>6</abnormalTime>
<abnormalType>SYNERGY_PARTY_BUF</abnormalType>
@@ -1750,7 +1750,7 @@
</effects>
</skill>
<skill id="1966" toLevel="4" name="Dual - Max MP Increase">
<!-- Max MP +$s1. -->
<!-- Max MP +$s1 -->
<icon>icon.skill0213</icon>
<operateType>P</operateType>
<magicLevel>
@@ -1891,7 +1891,7 @@
</effects>
</skill>
<skill id="1972" toLevel="1" name="Dual - Physical Trait Increase">
<!-- Obstruction Resistance/ Atk. Rate +20%, Stupor Resistance/ Atk. Rate +20%. -->
<!-- Stupor/ Obstruction Atk. Rate +20%, Stupor/ Obstruction Resistance +20%. -->
<icon>icon.skill4084</icon>
<operateType>P</operateType>
<magicLevel>99</magicLevel>
@@ -1916,7 +1916,7 @@
</effects>
</skill>
<skill id="1973" toLevel="1" name="Dual - Mental Trait Increase">
<!-- Confusion Resistance/ Atk. Rate +20%, Petrification Resistance/ Atk. Rate +20%. -->
<!-- Petrification/ Confusion Atk. Rate +20%, Petrification/ Confusion Resistance +20%. -->
<icon>icon.skill4116</icon>
<operateType>P</operateType>
<magicLevel>99</magicLevel>
@@ -2121,7 +2121,7 @@
</effects>
</skill>
<skill id="1981" toLevel="1" name="Dual - Light of Blessing">
<!-- Restores HP. The skill cooldown is fixed. -->
<!-- Recovers HP. The skill cooldown is fixed. -->
<icon>icon.dual_t_dmgheal</icon>
<magicLevel>99</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
@@ -2554,7 +2554,7 @@
</selfEffects>
</skill>
<skill id="1998" toLevel="1" name="Dual Certification - Vital">
<!-- Vitality bonus +$s1. -->
<!-- Vitality bonus +$s1 -->
<icon>icon.skill10336</icon>
<operateType>P</operateType>
<excludedFromCheck>true</excludedFromCheck>
@@ -2565,7 +2565,7 @@
</effects>
</skill>
<skill id="1999" toLevel="1" name="Dual Certification - Recovery">
<!-- Skill Cooldown -$s1. -->
<!-- Skill Cooldown -$s1 -->
<icon>icon.skill11226</icon>
<operateType>P</operateType>
<excludedFromCheck>true</excludedFromCheck>
@@ -75,7 +75,7 @@
</conditions>
<effects>
<effect name="SummonNpc">
<npcId>12774</npcId> <!-- Young Squash -->
<npcId>12774</npcId> <!-- Young Pumpkin -->
<npcCount>1</npcCount>
<despawnDelay>180000</despawnDelay>
</effect>
@@ -98,7 +98,7 @@
</conditions>
<effects>
<effect name="SummonNpc">
<npcId>12777</npcId> <!-- Large Young Squash -->
<npcId>12777</npcId> <!-- Young Large Pumpkin -->
<npcCount>1</npcCount>
<despawnDelay>180000</despawnDelay>
</effect>
@@ -410,7 +410,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2031" toLevel="1" name="HP Replenishing Potion">
<!-- Greatly increases HP recovery bonus. Effect 1. -->
<!-- Greatly increases HP Recovery Rate. Effect 1. -->
<icon>icon.etc_lesser_potion_red_i00</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>15</abnormalTime>
@@ -432,7 +432,7 @@
</effects>
</skill>
<skill id="2032" toLevel="1" name="Greater HP Replenishing Potion">
<!-- Greatly increases HP recovery bonus. Effect 2. -->
<!-- Greatly increases HP Recovery Rate. Effect 2. -->
<icon>icon.etc_potion_scarlet_i00</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>15</abnormalTime>
@@ -528,7 +528,7 @@
</effects>
</skill>
<skill id="2037" toLevel="1" name="Major HP Replenishing Potion">
<!-- Greatly increases HP recovery bonus. Effect 3. -->
<!-- Greatly increases HP Recovery Rate. Effect 3. -->
<icon>icon.etc_reagent_white_i00</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>15</abnormalTime>
@@ -772,7 +772,7 @@
</effects>
</skill>
<skill id="2051" toLevel="1" name="Scroll: Death Whisper">
<!-- Increases Critical Damage for standard attacks. Effect 3. -->
<!-- Increases Critical Damage for basic attacks. Effect 3. -->
<icon>icon.etc_scroll_white_i00</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -795,7 +795,7 @@
</effects>
</skill>
<skill id="2052" toLevel="1" name="Scroll: Focus">
<!-- Increases Critical Rate for standard attacks. Effect 3. -->
<!-- Increases Critical Rate for basic attacks. Effect 3. -->
<icon>icon.etc_scroll_white_i00</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -722,7 +722,7 @@
</conditions>
<effects>
<effect name="SummonNpc">
<npcId>13006</npcId> <!-- Holiday Tree -->
<npcId>13006</npcId> <!-- Christmas Tree -->
<npcCount>1</npcCount>
<despawnDelay>1200000</despawnDelay>
</effect>
@@ -741,14 +741,14 @@
</conditions>
<effects>
<effect name="SummonNpc">
<npcId>13007</npcId> <!-- Special Holiday Tree -->
<npcId>13007</npcId> <!-- Special Christmas Tree -->
<npcCount>1</npcCount>
<despawnDelay>1200000</despawnDelay>
</effect>
</effects>
</skill>
<skill id="2139" toLevel="1" name="Special Tree Recovery Bonus">
<!-- Holiday tree effect. Increases HP Recovery Rate and MP Recovery Bonus. -->
<!-- A special holiday tree effect. Increases HP/ MP Recovery Rate. -->
<icon>icon.skill1044</icon>
<abnormalLevel>99</abnormalLevel>
<abnormalTime>45</abnormalTime>
@@ -613,7 +613,7 @@
<item id="3454" count="1" /> <!-- Avellan Silk Frock -->
</item>
<item chance="5.5">
<item id="3455" count="1" /> <!-- Feriotic Porcelain Urn -->
<item id="3455" count="1" /> <!-- Ferios' Bottle -->
</item>
<item chance="17.6">
<item id="3448" count="1" /> <!-- Gludio Wheat Flour -->
@@ -639,7 +639,7 @@
<item id="3454" count="1" /> <!-- Avellan Silk Frock -->
</item>
<item chance="7.4">
<item id="3455" count="1" /> <!-- Feriotic Porcelain Urn -->
<item id="3455" count="1" /> <!-- Ferios' Bottle -->
</item>
<item chance="10">
<item id="3448" count="1" /> <!-- Gludio Wheat Flour -->
@@ -668,7 +668,7 @@
<item id="3454" count="1" /> <!-- Avellan Silk Frock -->
</item>
<item chance="6.5">
<item id="3455" count="1" /> <!-- Feriotic Porcelain Urn -->
<item id="3455" count="1" /> <!-- Ferios' Bottle -->
</item>
<item chance="10">
<item id="3450" count="1" /> <!-- Alexandrite -->
@@ -694,7 +694,7 @@
<item id="3454" count="1" /> <!-- Avellan Silk Frock -->
</item>
<item chance="6.5">
<item id="3455" count="1" /> <!-- Feriotic Porcelain Urn -->
<item id="3455" count="1" /> <!-- Ferios' Bottle -->
</item>
<item chance="10">
<item id="3450" count="1" /> <!-- Alexandrite -->
@@ -2316,7 +2316,7 @@
</effects>
</skill>
<skill id="2248" toLevel="1" name="Blessing of Fire">
<!-- Turns normal physical attacks into fire attacks. -->
<!-- Imbues physical attacks with the Fire attribute. -->
<icon>icon.etc_fire_crystal_i00</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1200</abnormalTime>
@@ -2391,7 +2391,7 @@
</effects>
</skill>
<skill id="2251" toLevel="1" name="Blessing of Earth">
<!-- Earth attribute is bestowed on P. Atk. -->
<!-- Imbues physical attacks with the Earth attribute. -->
<icon>icon.etc_earth_crystal_i00</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1200</abnormalTime>
@@ -3995,7 +3995,7 @@
<effect name="RestorationRandom">
<items>
<item chance="25">
<item id="8552" count="1" /> <!-- Red Mask of Victory -->
<item id="8552" count="1" /> <!-- Mask of Spirits -->
</item>
<item chance="25">
<item id="8187" count="1" /> <!-- Red Horn of Victory -->
@@ -4394,7 +4394,7 @@
</effects>
</skill>
<skill id="2284" toLevel="1" name="Herb of Critical Attack">
<!-- Temporarily increases Critical Rate for standard attacks. Effect 3. -->
<!-- Temporarily increases Critical Rate for basic attacks. Effect 3. -->
<icon>icon.etc_critical_herb_i00</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLevel>3</abnormalLevel>
@@ -552,7 +552,7 @@
</effects>
</skill>
<skill id="2311" toLevel="1" name="Scroll: Death Whisper (Event)">
<!-- Increases Critical Damage for standard attacks. Effect 3. -->
<!-- Increases Critical Damage for basic attacks. Effect 3. -->
<icon>icon.etc_scroll_white_i00</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -575,7 +575,7 @@
</effects>
</skill>
<skill id="2312" toLevel="1" name="Scroll: Focus (Event)">
<!-- Increases Critical Rate for standard attacks. Effect 3. -->
<!-- Increases Critical Rate for basic attacks. Effect 3. -->
<icon>icon.etc_scroll_white_i00</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -851,7 +851,7 @@
<item id="9198" count="1" /> <!-- Shadow Item: Teddy Bear Hat - Firecracker -->
</item>
<item chance="6.6">
<item id="9153" count="3" /> <!-- Scroll: Might - Event -->
<item id="9153" count="3" /> <!-- Scroll: Might (Event) -->
</item>
<item chance="6.6">
<item id="9146" count="3" /> <!-- Scroll: Guidance (Event) -->
@@ -2210,7 +2210,7 @@
</effects>
</skill>
<skill id="2372" toLevel="1" name="Transformation Scroll: Doom Wraith">
<!-- Transforms into a Doom Wraith. -->
<!-- Transformed into Doom Wraith. -->
<icon>icon.skilltransform1</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1800</abnormalTime>
@@ -2239,7 +2239,7 @@
</effects>
</skill>
<skill id="2373" toLevel="1" name="Transformation Scroll: Grail Apostle">
<!-- Transforms into an Grail Apostle. -->
<!-- Transformed into Grail Apostle. -->
<icon>icon.skilltransform2</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1800</abnormalTime>
@@ -2269,7 +2269,7 @@
</effects>
</skill>
<skill id="2374" toLevel="1" name="Transformation Scroll: Unicorn">
<!-- Transforms into a Unicorn. -->
<!-- Transformed into Unicorn. -->
<icon>icon.skilltransform2</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1800</abnormalTime>
@@ -2299,7 +2299,7 @@
</effects>
</skill>
<skill id="2375" toLevel="1" name="Transformation Scroll: Lilim Knight">
<!-- Transforms into a Lilim Knight. -->
<!-- Transformed into Lilim Knight. -->
<icon>icon.skilltransform2</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1800</abnormalTime>
@@ -2329,7 +2329,7 @@
</effects>
</skill>
<skill id="2376" toLevel="1" name="Transformation Scroll: Golem Guardian">
<!-- Transforms into a Golem Guardian. -->
<!-- Transformed into Golem Guardian. -->
<icon>icon.skilltransform2</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1800</abnormalTime>
@@ -2359,7 +2359,7 @@
</effects>
</skill>
<skill id="2377" toLevel="1" name="Transformation Scroll: Inferno Drake">
<!-- Transforms into an Inferno Drake. -->
<!-- Transformed into Inferno Drake. -->
<icon>icon.skilltransform2</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1800</abnormalTime>
@@ -2607,7 +2607,7 @@
</effects>
</skill>
<skill id="2388" toLevel="1" name="Focus">
<!-- Increases Critical Rate for standard attacks. Effect 1. -->
<!-- Increases Critical Rate for basic attacks. Effect 1. -->
<icon>icon.etc_scroll_white_i00</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1200</abnormalTime>
@@ -2801,7 +2801,7 @@
</effects>
</skill>
<skill id="2395" toLevel="1" name="Combat HP Replenishing Potion">
<!-- Restores HP. -->
<!-- Recovers HP. -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
@@ -149,7 +149,7 @@
</effects>
</skill>
<skill id="2407" toLevel="1" name="Focus">
<!-- Temporarily increases Critical Rate for standard attacks. Effect 2. -->
<!-- Temporarily increases Critical Rate for basic attacks. Effect 2. -->
<icon>icon.etc_hot_spring_nectar_i00</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -170,7 +170,7 @@
</effects>
</skill>
<skill id="2408" toLevel="1" name="Death Whisper">
<!-- Temporarily increases Critical Damage for standard attacks. Effect 2. -->
<!-- Temporarily increases Critical Damage for basic attacks. Effect 2. -->
<icon>icon.etc_hot_spring_nectar_i00</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -874,7 +874,7 @@
</effects>
</skill>
<skill id="2429" toLevel="1" name="Haste Potion">
<!-- Atk. Spd. +33% for 60 min. -->
<!-- For 60 min., Atk. Spd. +33%. -->
<icon>icon.etc_fruit_juice_glass_bottle_i00</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -920,7 +920,7 @@
</effects>
</skill>
<skill id="2431" toLevel="1" name="Critical Damage Juice">
<!-- For 60 min., Critical Damage for standard attacks +35%. -->
<!-- For 60 min., Critical Damage for basic attacks +35%. -->
<icon>icon.etc_fruit_juice_glass_bottle_i02</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -943,7 +943,7 @@
</effects>
</skill>
<skill id="2432" toLevel="1" name="Critical Rate Juice">
<!-- For 60 min., Critical Rate for standard attacks +30%. -->
<!-- For 60 min., Critical Rate for basic attacks +30%. -->
<icon>icon.etc_fruit_juice_glass_bottle_i03</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -1058,7 +1058,7 @@
</effects>
</skill>
<skill id="2437" toLevel="1" name="Wind Walk Juice">
<!-- Temporarily increases Speed. Effect 2. -->
<!-- Increases Speed by 33 for 60 min. -->
<icon>icon.etc_fruit_juice_glass_bottle_i08</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -1081,7 +1081,7 @@
</effects>
</skill>
<skill id="2438" toLevel="1" name="P. Def. Juice">
<!-- P. Def. +15% for 60 min. -->
<!-- For 60 min., P. Def. +15%. -->
<icon>icon.etc_fruit_juice_glass_bottle_i09</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -1492,7 +1492,7 @@
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>764</skillId> <!-- Windstorm Song -->
<skillId>764</skillId> <!-- Song of Storm -->
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
@@ -1504,7 +1504,7 @@
</conditions>
<effects>
<effect name="SetSkill">
<skillId>764</skillId> <!-- Windstorm Song -->
<skillId>764</skillId> <!-- Song of Storm -->
<skillLevel>1</skillLevel>
</effect>
</effects>
@@ -2516,7 +2516,7 @@
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1506</skillId> <!-- Blessing of Eva -->
<skillId>1506</skillId> <!-- Eva's Blessing -->
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
@@ -2528,7 +2528,7 @@
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1506</skillId> <!-- Blessing of Eva -->
<skillId>1506</skillId> <!-- Eva's Blessing -->
<skillLevel>1</skillLevel>
</effect>
</effects>
@@ -214,7 +214,7 @@
</conditions>
<effects>
<effect name="SummonNpc">
<npcId>12774</npcId> <!-- Young Squash -->
<npcId>12774</npcId> <!-- Young Pumpkin -->
<npcCount>1</npcCount>
<despawnDelay>180000</despawnDelay>
</effect>
@@ -237,7 +237,7 @@
</conditions>
<effects>
<effect name="SummonNpc">
<npcId>12777</npcId> <!-- Large Young Squash -->
<npcId>12777</npcId> <!-- Young Large Pumpkin -->
<npcCount>1</npcCount>
<despawnDelay>180000</despawnDelay>
</effect>
@@ -367,7 +367,7 @@
</effects>
</skill>
<skill id="2513" toLevel="1" name="Mysterious Herb">
<!-- Makes your head larger. -->
<!-- Increases your head's size. -->
<icon>icon.skill2513</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLevel>1</abnormalLevel>
@@ -401,7 +401,7 @@
</effects>
</skill>
<skill id="2514" toLevel="1" name="Herb of Critical Attack - Damage">
<!-- Temporarily increases Critical Damage for standard attacks. Effect 3. -->
<!-- Temporarily increases Critical Damage for basic attacks. Effect 3. -->
<icon>BranchSys2.icon.etc_crt_force_herb_i01</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLevel>3</abnormalLevel>
@@ -2133,7 +2133,7 @@
<item id="10221" count="1" /> <!-- Icarus Hand -->
</item>
<item chance="0.13">
<item id="10222" count="1" /> <!-- Icarus Hall -->
<item id="10222" count="1" /> <!-- Icarus Rod -->
</item>
<item chance="0.13">
<item id="10223" count="1" /> <!-- Icarus Spitter -->
@@ -579,7 +579,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2628" toLevel="1" name="Structure Scarab">
<!-- Allows user to retain buffs and debuffs following death and resurrection. Noblesse Blessing and Amulet of Luck disappear, however. Consumes 1 Structure Scarab. -->
<!-- Recovers some HP after death. Your buffs and debuffs remain after death, except for Noblesse Blessing and Lucky Charms' effects. Consumes 1 Structure Scarab. -->
<icon>icon.etc_beetle_i00</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>600</abnormalTime>
@@ -667,7 +667,7 @@
</effects>
</skill>
<skill id="2632" toLevel="1" name="Transformation Scroll: Child">
<!-- Transforms into a young child. -->
<!-- Transforms into a child. -->
<icon>icon.skilltransform3</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1800</abnormalTime>
@@ -752,7 +752,7 @@
</effects>
</skill>
<skill id="2635" toLevel="1" name="Blessing of Fire">
<!-- Blessing of fire. Fire attribute is bestowed on physical attacks. -->
<!-- Imbues physical attacks with the Fire attribute. -->
<abnormalLevel>1</abnormalLevel>
<abnormalTime>600</abnormalTime>
<abnormalType>HOLY_ATTACK</abnormalType>
@@ -774,7 +774,7 @@
</effects>
</skill>
<skill id="2636" toLevel="1" name="Blessing of Earth">
<!-- Blessing of earth. Earth attribute is bestowed on physical attacks. -->
<!-- Imbues physical attacks with the Earth attribute. -->
<abnormalLevel>1</abnormalLevel>
<abnormalTime>600</abnormalTime>
<abnormalType>HOLY_ATTACK</abnormalType>
@@ -3778,7 +3778,7 @@
</effects>
</skill>
<skill id="2799" toLevel="1" name="Stone of Concentration">
<!-- Temporarily increases Critical Rate for standard attacks. Effect 2. -->
<!-- Temporarily increases Critical Rate for basic attacks. Effect 2. -->
<icon>icon.stone_7_i00</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>1200</abnormalTime>
@@ -849,14 +849,14 @@
<isWithin>true</isWithin>
</condition>
<condition name="OpSkill">
<skillId>1468</skillId> <!-- Star Fall -->
<skillId>1468</skillId> <!-- Starfall -->
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1468</skillId> <!-- Star Fall -->
<skillId>1468</skillId> <!-- Starfall -->
<skillLevel>1</skillLevel>
</effect>
</effects>
@@ -912,7 +912,7 @@
<affectType>CASTER</affectType>
</condition>
<condition name="OpSkill">
<skillId>1506</skillId> <!-- Blessing of Eva -->
<skillId>1506</skillId> <!-- Eva's Blessing -->
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
@@ -924,7 +924,7 @@
</conditions>
<effects>
<effect name="SetSkill">
<skillId>1506</skillId> <!-- Blessing of Eva -->
<skillId>1506</skillId> <!-- Eva's Blessing -->
<skillLevel>1</skillLevel>
</effect>
</effects>
@@ -1115,7 +1115,7 @@
<item id="10252" count="1" /> <!-- Dynasty Staff -->
</item>
<item chance="8.3333">
<item id="10004" count="1" /> <!-- Dynasty Dual Sword -->
<item id="10004" count="1" /> <!-- Dynasty Dual Swords -->
</item>
<item chance="8.3333">
<item id="10253" count="1" /> <!-- Dynasty Crusher -->
@@ -1445,14 +1445,14 @@
<minLevel>75</minLevel>
</condition>
<condition name="OpSkill">
<skillId>932</skillId> <!-- Star Stone Gathering -->
<skillId>932</skillId> <!-- Collecting Star Stones -->
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>932</skillId> <!-- Star Stone Gathering -->
<skillId>932</skillId> <!-- Collecting Star Stones -->
<skillLevel>1</skillLevel>
</effect>
</effects>
@@ -1969,7 +1969,7 @@
</effects>
</skill>
<skill id="2856" toLevel="1" name="Christmas Buff Kit">
<!-- For 1 h., a buff from the Great Spirit is active. Max MP +20%, MP Recovery Rate +20%, HP Recovery Rate +20%, M. Skill Critical Rate +2, Critical Damage for standard attacks +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, Speed -20%, Skill MP Consumption -5%. -->
<!-- For 1 h., Max MP +20%, MP Recovery Rate +20%, HP Recovery Rate +20%, M. Skill Critical Rate +2, Critical Damage for basic attacks +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, Speed -20%, Skill MP Consumption -5%. -->
<icon>icon.etc_scroll_white_i00</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -2057,7 +2057,7 @@
</effects>
</skill>
<skill id="2857" toLevel="1" name="Holiday Event - Enchant Scroll (Wizard)">
<!-- For 1 h., a buff from the Great Spirit is active. M. Critical Rate +2, MP Recovery Rate +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, Speed -20%, Skill MP Consumption -5%. -->
<!-- For 1 h., receives help from the Great Spirit: M. Critical Rate +2, MP Recovery Rate +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, Speed -20%, Skill MP Consumption -5%. -->
<icon>icon.etc_scroll_white_i00</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -2158,15 +2158,15 @@
</item>
<item chance="17.665">
<item id="14611" count="1" /> <!-- Rudolph's Nose -->
<item id="14614" count="1" /> <!-- Santa's Buff Gift Set -->
<item id="14614" count="1" /> <!-- Christmas Buff Kit -->
</item>
<item chance="23.665">
<item id="5561" count="1" /> <!-- Special Holiday Tree -->
<item id="5561" count="1" /> <!-- Special Christmas Tree -->
<item id="14619" count="1" /> <!-- Santa's Weapon Coupon -->
</item>
<item chance="23.665">
<item id="5561" count="1" /> <!-- Special Holiday Tree -->
<item id="14614" count="1" /> <!-- Santa's Buff Gift Set -->
<item id="5561" count="1" /> <!-- Special Christmas Tree -->
<item id="14614" count="1" /> <!-- Christmas Buff Kit -->
</item>
<item chance="8.665">
<item id="14617" count="1" /> <!-- Agathion Rudolph -->
@@ -2174,7 +2174,7 @@
</item>
<item chance="8.665">
<item id="14617" count="1" /> <!-- Agathion Rudolph -->
<item id="14614" count="1" /> <!-- Santa's Buff Gift Set -->
<item id="14614" count="1" /> <!-- Christmas Buff Kit -->
</item>
<item chance="0.01">
<item id="14620" count="1" /> <!-- Santa's Weapon Coupon -->
@@ -2391,7 +2391,7 @@
</effects>
</skill>
<skill id="2863" toLevel="1" name="Superior HP Replenishing Potion">
<!-- Greatly increases HP recovery bonus. Effect 4. -->
<!-- Greatly increases HP Recovery Rate. Effect 4. -->
<icon>icon.etc_reagent_white_i00</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>15</abnormalTime>
@@ -2471,22 +2471,22 @@
<item id="14718" count="1" /> <!-- Superior S-grade Elixir Gift Box -->
</item>
<item chance="3.9">
<item id="14709" count="1" /> <!-- Lucky Enchant Stone: B-grade Armor -->
<item id="14709" count="1" /> <!-- Stone: Enchant B-grade Armor -->
</item>
<item chance="1.95">
<item id="14710" count="1" /> <!-- Lucky Enchant Stone: A-grade Armor -->
<item id="14710" count="1" /> <!-- Stone: Enchant A-grade Armor -->
</item>
<item chance="0.15">
<item id="14711" count="1" /> <!-- Lucky Enchant Stone: S-grade Armor -->
<item id="14711" count="1" /> <!-- Stone: Enchant S-grade Armor -->
</item>
<item chance="0.65">
<item id="14704" count="1" /> <!-- Lucky Enchant Stone: B-grade Weapon -->
<item id="14704" count="1" /> <!-- Stone: Enchant B-grade Weapon -->
</item>
<item chance="0.325">
<item id="14705" count="1" /> <!-- Lucky Enchant Stone: A-grade Weapon -->
<item id="14705" count="1" /> <!-- Stone: Enchant A-grade Weapon -->
</item>
<item chance="0.025">
<item id="14706" count="1" /> <!-- Lucky Enchant Stone: S-grade Weapon -->
<item id="14706" count="1" /> <!-- Stone: Enchant S-grade Weapon -->
</item>
<item chance="0.6">
<item id="14678" count="1" /> <!-- B-grade Neolithic Crystal -->
@@ -2498,7 +2498,7 @@
<item id="14680" count="1" /> <!-- S-grade Neolithic Crystal -->
</item>
<item chance="0.01">
<item id="14681" count="1" /> <!-- Neolithic Crystal (S80-grade) -->
<item id="14681" count="1" /> <!-- S80-grade Neolithic Crystal -->
</item>
</items>
</effect>
@@ -2545,22 +2545,22 @@
<item id="14718" count="1" /> <!-- Superior S-grade Elixir Gift Box -->
</item>
<item chance="3.9">
<item id="14709" count="1" /> <!-- Lucky Enchant Stone: B-grade Armor -->
<item id="14709" count="1" /> <!-- Stone: Enchant B-grade Armor -->
</item>
<item chance="1.95">
<item id="14710" count="1" /> <!-- Lucky Enchant Stone: A-grade Armor -->
<item id="14710" count="1" /> <!-- Stone: Enchant A-grade Armor -->
</item>
<item chance="0.15">
<item id="14711" count="1" /> <!-- Lucky Enchant Stone: S-grade Armor -->
<item id="14711" count="1" /> <!-- Stone: Enchant S-grade Armor -->
</item>
<item chance="0.65">
<item id="14704" count="1" /> <!-- Lucky Enchant Stone: B-grade Weapon -->
<item id="14704" count="1" /> <!-- Stone: Enchant B-grade Weapon -->
</item>
<item chance="0.325">
<item id="14705" count="1" /> <!-- Lucky Enchant Stone: A-grade Weapon -->
<item id="14705" count="1" /> <!-- Stone: Enchant A-grade Weapon -->
</item>
<item chance="0.025">
<item id="14706" count="1" /> <!-- Lucky Enchant Stone: S-grade Weapon -->
<item id="14706" count="1" /> <!-- Stone: Enchant S-grade Weapon -->
</item>
<item chance="0.6">
<item id="14678" count="1" /> <!-- B-grade Neolithic Crystal -->
@@ -2572,14 +2572,14 @@
<item id="14680" count="1" /> <!-- S-grade Neolithic Crystal -->
</item>
<item chance="0.01">
<item id="14681" count="1" /> <!-- Neolithic Crystal (S80-grade) -->
<item id="14681" count="1" /> <!-- S80-grade Neolithic Crystal -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="2867" toLevel="1" name="Cupid's Cure">
<!-- Sends mutated animals a Heart with love. -->
<!-- Sends a heart filled with love to mutated animals. -->
<icon>icon.skill3260</icon>
<effectPoint>-1000</effectPoint>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -2611,7 +2611,7 @@
</conditions>
</skill>
<skill id="2868" toLevel="1" name="Cupid's Enhanced Cure">
<!-- Sends mutated animals a powerful Heart filled with love. -->
<!-- Sends hearts to mutated animals. -->
<icon>icon.skill3260</icon>
<effectPoint>-1000</effectPoint>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -2752,7 +2752,7 @@
</effects>
</skill>
<skill id="2874" toLevel="1" name="Wind Walk">
<!-- Temporarily increases Speed. Effect 2. -->
<!-- Increases Speed by 33 for 60 min. -->
<icon>icon.etc_fresh_milk_i00</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -2773,7 +2773,7 @@
</effects>
</skill>
<skill id="2875" toLevel="1" name="Haste">
<!-- Atk. Spd. +33% for 60 min. -->
<!-- For 60 min., Atk. Spd. +33%. -->
<icon>icon.etc_fresh_milk_i00</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -2794,7 +2794,7 @@
</effects>
</skill>
<skill id="2876" toLevel="1" name="Vampiric Rage">
<!-- For 60 min., 9% of the physical damage inflicted on the enemy is recovered as HP with a certain probability. -->
<!-- For 60 min., absorbs 9% of the inflicted melee damage as HP with a certain chance. -->
<icon>icon.etc_fresh_milk_i00</icon>
<abnormalLevel>5</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -3036,7 +3036,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="2885" toLevel="1" name="Shield">
<!-- P. Def. +15% for 60 min. -->
<!-- For 60 min., P. Def. +15%. -->
<icon>icon.etc_fresh_milk_i00</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -3057,7 +3057,7 @@
</effects>
</skill>
<skill id="2886" toLevel="1" name="Focus">
<!-- For 60 min., Critical Rate for standard attacks +30%. -->
<!-- For 60 min., Critical Rate for basic attacks +30%. -->
<icon>icon.etc_fresh_milk_i00</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -3078,7 +3078,7 @@
</effects>
</skill>
<skill id="2887" toLevel="1" name="Death Whisper">
<!-- For 60 min., Critical Damage for standard attacks +35%. -->
<!-- For 60 min., Critical Damage for basic attacks +35%. -->
<icon>icon.etc_fresh_milk_i00</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -3120,7 +3120,7 @@
</effects>
</skill>
<skill id="2889" toLevel="1" name="Clarity">
<!-- For 60 min., decreases MP consumption by 20% for physical skills, by 10% for magic skills, and by 20% for song/ dance skills. -->
<!-- For 60 min., P. Skill MP Consumption -20%, M. Skill MP Consumption -10%, Song/ Dance MP Consumption -20%. -->
<icon>icon.etc_fresh_milk_i00</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -3173,7 +3173,7 @@
</effects>
</skill>
<skill id="2891" toLevel="6" name="Concentration">
<!-- Casting Interruption Rate -42 for 20 min. -->
<!-- For 20 min., Casting Interruption Rate -42%. -->
<icon>icon.etc_fresh_milk_i00</icon>
<abnormalLevel>7</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -3277,15 +3277,15 @@
<effect name="RestorationRandom">
<items>
<item chance="10">
<item id="14769" count="5" /> <!-- Valentine's Day Candy -->
<item id="14769" count="5" /> <!-- White Day's Candy -->
<item id="14772" count="1" /> <!-- Coronet -->
</item>
<item chance="40">
<item id="14769" count="5" /> <!-- Valentine's Day Candy -->
<item id="14769" count="5" /> <!-- White Day's Candy -->
<item id="14773" count="1" /> <!-- Formal Wear - 14-day -->
</item>
<item chance="50">
<item id="14769" count="5" /> <!-- Valentine's Day Candy -->
<item id="14769" count="5" /> <!-- White Day's Candy -->
<item id="14776" count="1" /> <!-- Agathion Chuchu - 14-day -->
</item>
</items>
@@ -3312,11 +3312,11 @@
<effect name="RestorationRandom">
<items>
<item chance="50">
<item id="14769" count="1" /> <!-- Valentine's Day Candy -->
<item id="14769" count="1" /> <!-- White Day's Candy -->
<item id="14771" count="1" /> <!-- Kat the Cat Hat - 14-day -->
</item>
<item chance="50">
<item id="14769" count="1" /> <!-- Valentine's Day Candy -->
<item id="14769" count="1" /> <!-- White Day's Candy -->
<item id="14775" count="1" /> <!-- Agathion Love - 14-day -->
</item>
</items>
@@ -3324,7 +3324,7 @@
</effects>
</skill>
<skill id="2897" toLevel="1" name="Baguette's Herb">
<!-- For 10 min., increases HP recovery bonus by 20% and Max HP by 10%. Also, the outward appearance of your hair and weapon are changed by the hallucinatory effects of the crocodile tears sprinkled by Pierre Baguette. However, the capabilities of your weapon stay the same. -->
<!-- For 10 min., HP Recovery Rate +20%, Max HP +10%. Enables the Fake Tears Effect. -->
<icon>icon.etc_herb_of_baguette</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLevel>1</abnormalLevel>
@@ -3353,7 +3353,7 @@
</effects>
</skill>
<skill id="2898" toLevel="1" name="Cream Puff Herb">
<!-- For 10 min., increases Max HP/ Max HP/ Casting Spd./ P. Def./ M. Def. and Debuff Resistance by 10%. Increases Atk. Spd. by 15% and Moving Spd. by 10. Weapon and hair appearances change through the effect of the "Fake Tears" that were scattered by "Pierre Baguette." But, weapons don't change their abilities. -->
<!-- For 10 min., Max HP/ Max MP/ Casting Spd./ P. Def./ M. Def./ Debuff Resistance +10%, Atk. Spd. +15%, Speed +10. Enables the Fake Tears Effect. -->
<icon>icon.etc_herb_of_cream</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLevel>1</abnormalLevel>
@@ -3402,7 +3402,7 @@
</effects>
</skill>
<skill id="2899" toLevel="1" name="Cheesecake Herb">
<!-- For 10 min., increases MP Recovery Bonus by 20% and Max MP by 10%. Also, the outward appearance of your hair and weapon is changed by the hallucinatory effects of the crocodile tears sprinkled by Pierre Baguette. However, the capabilities of your weapon stay the same. -->
<!-- For 10 min., MP Recovery Rate +20%, Max MP +10%. Enables the Fake Tears Effect. -->
<icon>icon.etc_herb_of_cheesecake</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLevel>1</abnormalLevel>
@@ -450,7 +450,7 @@
<item id="10379" count="1" /> <!-- Recipe: Icarus Hand (60%) -->
</item>
<item chance="1.54">
<item id="10380" count="1" /> <!-- Recipe: Icarus Hall (60%) -->
<item id="10380" count="1" /> <!-- Recipe: Icarus Rod (60%) -->
</item>
<item chance="1.54">
<item id="10381" count="1" /> <!-- Recipe: Icarus Spitter (60%) -->
@@ -530,7 +530,7 @@
<item id="10379" count="1" /> <!-- Recipe: Icarus Hand (60%) -->
</item>
<item chance="1.31">
<item id="10380" count="1" /> <!-- Recipe: Icarus Hall (60%) -->
<item id="10380" count="1" /> <!-- Recipe: Icarus Rod (60%) -->
</item>
<item chance="1.31">
<item id="10381" count="1" /> <!-- Recipe: Icarus Spitter (60%) -->
@@ -21,7 +21,7 @@
<magicCriticalRate>5</magicCriticalRate>
</skill>
<skill id="3005" toLevel="1" name="Bleed">
<!-- Causes a scar that decreases HP. Effect 5. Inflicted status: Infection (Bleed, Poison). -->
<!-- Makes a scar that decreases HP. Effect 5. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill0223</icon>
<abnormalLevel>5</abnormalLevel>
<abnormalTime>20</abnormalTime>
@@ -88,7 +88,7 @@
</effects>
</skill>
<skill id="3008" toLevel="6" name="Special Ability: Guidance">
<!-- P. Accuracy +$s1. -->
<!-- P. Accuracy +$s1 -->
<icon>
<value level="1">icon.ensoul_big_old</value>
<value level="2">icon.ensoul_big_old</value>
@@ -165,7 +165,7 @@
</effects>
</skill>
<skill id="3010" toLevel="6" name="Special Ability: Focus">
<!-- Critical Rate for standard attacks +$s1. -->
<!-- Critical Rate for basic attacks +$s1 -->
<icon>icon.ensoul_big_old</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -192,7 +192,7 @@
</effects>
</skill>
<skill id="3011" toLevel="6" name="Special Ability: Focus">
<!-- Critical Rate for standard attacks +$s1. -->
<!-- Critical Rate for basic attacks +$s1 -->
<icon>
<value level="1">icon.ensoul_big_old</value>
<value level="2">icon.skill1077</value>
@@ -410,7 +410,7 @@
</effects>
</skill>
<skill id="3018" toLevel="6" name="Special Ability: Backstab">
<!-- Critical Rate for standard attacks after backstab +$s1. -->
<!-- Critical Rate for basic attacks from behind +$s1. -->
<icon>
<value level="1">icon.skill1077</value>
<value level="2">icon.ensoul_big_old</value>
@@ -445,7 +445,7 @@
</effects>
</skill>
<skill id="3019" toLevel="6" name="Special Ability: Backstab">
<!-- Critical Rate for standard attacks after backstab +$s1. -->
<!-- Critical Rate for basic attacks from behind +$s1. -->
<icon>
<value level="1">icon.ensoul_big_old</value>
<value level="2">icon.skill1077</value>
@@ -629,7 +629,7 @@
</effects>
</skill>
<skill id="3023" toLevel="6" name="Special Ability: Critical Damage">
<!-- Increases Critical Damage for standard attacks. -->
<!-- Increases Critical Damage for basic attacks. -->
<icon>icon.skill0193</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -656,7 +656,7 @@
</effects>
</skill>
<skill id="3024" toLevel="6" name="Special Ability: Critical Poison">
<!-- Inflicts Poison on the target and decreases HP. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Inflicts Poison on the target and decreases HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill1168</icon>
<operateType>A2</operateType>
<abnormalLevel>
@@ -772,7 +772,7 @@
</effects>
</skill>
<skill id="3027" toLevel="7" name="Special Property: Rsk. Focus">
<!-- Critical Rate for standard attacks +$s1 when in danger. -->
<!-- Critical Rate for basic attacks +$s1 when HP is very low. -->
<icon>
<value level="1">icon.ensoul_big_old</value>
<value level="2">icon.skill1077</value>
@@ -1287,7 +1287,7 @@
</effects>
</skill>
<skill id="3040" toLevel="6" name="Special Ability: Critical Poison">
<!-- Inflicts Poison on the target and decreases HP. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Inflicts Poison on the target and decreases HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill1168</icon>
<operateType>A2</operateType>
<abnormalLevel>
@@ -1352,7 +1352,7 @@
</effects>
</skill>
<skill id="3041" toLevel="6" name="Special Ability: Critical Poison">
<!-- Inflicts Poison on the target and decreases HP. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Inflicts Poison on the target and decreases HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill1168</icon>
<operateType>A2</operateType>
<abnormalLevel>
@@ -1417,7 +1417,7 @@
</effects>
</skill>
<skill id="3042" toLevel="20" name="Special Ability: Critical Damage">
<!-- Increases Critical Damage for standard attacks. -->
<!-- Increases Critical Damage for basic attacks. -->
<icon>icon.skill0193</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1547,7 +1547,7 @@
</effects>
</skill>
<skill id="3043" toLevel="6" name="Special Ability: Critical Damage">
<!-- Increases Critical Damage for standard attacks. -->
<!-- Increases Critical Damage for basic attacks. -->
<icon>icon.skill0193</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1574,7 +1574,7 @@
</effects>
</skill>
<skill id="3044" toLevel="20" name="Special Ability: Focus">
<!-- Critical Rate for standard attacks +$s1. -->
<!-- Critical Rate for basic attacks +$s1 -->
<icon>
<value level="1">icon.skill1077</value>
<value level="2">icon.skill1077</value>
@@ -2074,7 +2074,7 @@
</effects>
</skill>
<skill id="3050" toLevel="2" name="Special Ability: Focus">
<!-- Critical Rate for standard attacks +$s1, PvP damage +$s2. -->
<!-- Critical Rate for basic attacks +$s1, PvP damage +$s2. -->
<icon>icon.ensoul_big_old</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -2102,7 +2102,7 @@
</effects>
</skill>
<skill id="3051" toLevel="2" name="Special Ability: Focus">
<!-- Critical Rate for standard attacks +$s1, PvP damage +$s2. -->
<!-- Critical Rate for basic attacks +$s1, PvP damage +$s2. -->
<icon>icon.ensoul_big_old</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -2423,7 +2423,7 @@
</effects>
</skill>
<skill id="3061" toLevel="3" name="Special Ability: Critical Poison">
<!-- Inflicts Poison on the target and decreases HP. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Inflicts Poison on the target and decreases HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill1168</icon>
<operateType>A2</operateType>
<abnormalLevel>7</abnormalLevel>
@@ -2460,7 +2460,7 @@
</effects>
</skill>
<skill id="3062" toLevel="2" name="Special Ability: Critical Poison">
<!-- Inflicts Poison on the target and decreases HP. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Inflicts Poison on the target and decreases HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill1168</icon>
<operateType>A2</operateType>
<abnormalLevel>7</abnormalLevel>
@@ -2492,7 +2492,7 @@
</effects>
</skill>
<skill id="3063" toLevel="2" name="Special Ability: Backstab">
<!-- Increases Critical Rate for standard attacks after backstab. PvP damage +$s1. -->
<!-- Increases Critical Rate for basic attacks from behind. PvP damage +$s1. -->
<icon>
<value level="1">icon.ensoul_big_old</value>
<value level="2">icon.skill1077</value>
@@ -2574,7 +2574,7 @@
</effects>
</skill>
<skill id="3066" toLevel="4" name="Special Ability: Critical Damage">
<!-- Increases Critical Damage for standard attacks and PvP damage. -->
<!-- Increases Critical Damage for basic attacks and PvP damage. -->
<icon>icon.skill0193</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -2609,7 +2609,7 @@
</effects>
</skill>
<skill id="3067" toLevel="2" name="Special Ability: Critical Damage">
<!-- Increases Critical Damage for standard attacks and PvP damage. -->
<!-- Increases Critical Damage for basic attacks and PvP damage. -->
<icon>icon.skill0193</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -2738,7 +2738,7 @@
</effects>
</skill>
<skill id="3071" toLevel="2" name="Special Property: Rsk. Focus">
<!-- Increases Critical Rate for standard attacks when in danger. -->
<!-- Increases Critical Rate for basic attacks when HP is very low. -->
<icon>
<value level="1">icon.skill1077</value>
<value level="2">icon.ensoul_big_old</value>
@@ -2776,7 +2776,7 @@
</effects>
</skill>
<skill id="3072" toLevel="2" name="Special Ability: Empower">
<!-- Increases M. Atk. Inflicts additional damage during PvP. -->
<!-- Increases M. Atk. and PvP damage. -->
<icon>icon.skill1059</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -2807,7 +2807,7 @@
</effects>
</skill>
<skill id="3073" toLevel="2" name="Special Ability: M. Atk.">
<!-- Increases MP Consumption, M. Atk. and PvP Damage. -->
<!-- Increases MP Consumption, M. Atk. and PvP damage. -->
<icon>icon.skill1059</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -3543,7 +3543,7 @@
</effects>
</skill>
<skill id="3091" toLevel="15" name="Item Skill: Poison (Attack Active)">
<!-- When triggered: Momentarily poisons the target after a regular physical attack. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- When triggered: Momentarily poisons the target after a regular physical attack. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLevel>
@@ -3621,7 +3621,7 @@
</effects>
</skill>
<skill id="3092" toLevel="15" name="Item Skill: Bleed (Attack Active)">
<!-- When triggered: Momentarily inflicts Bleed on the target after a regular physical attack. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- When triggered: Momentarily inflicts Bleed on the target after a regular physical attack. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<abnormalLevel>
@@ -178,7 +178,7 @@
</effects>
</skill>
<skill id="3104" toLevel="15" name="Item Skill: Poison (Magic Active)">
<!-- When triggered: Momentarily poisons the target when using magic. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- When triggered: Momentarily poisons the target when using magic. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill3080</icon>
<abnormalLevel>
<value level="1">5</value>
@@ -257,7 +257,7 @@
</effects>
</skill>
<skill id="3105" toLevel="15" name="Item Skill: Bleed (Magic Active)">
<!-- When triggered: Momentarily inflicts Bleed on the target when using magic. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- When triggered: Momentarily inflicts Bleed on the target when using magic. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill3080</icon>
<abnormalLevel>
<value level="1">5</value>
@@ -888,7 +888,7 @@
</effects>
</skill>
<skill id="3119" toLevel="15" name="Item Skill: Poison (Critical)">
<!-- When triggered: Momentarily poisons the target after a critical attack. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- When triggered: Momentarily poisons the target after a critical attack. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill3080</icon>
<abnormalLevel>
<value level="1">5</value>
@@ -966,7 +966,7 @@
</effects>
</skill>
<skill id="3120" toLevel="15" name="Item Skill: Bleed (Critical)">
<!-- When triggered: Momentarily inflicts Bleed on the target after a critical attack. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- When triggered: Momentarily inflicts Bleed on the target after a critical attack. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill3080</icon>
<abnormalLevel>
<value level="1">5</value>
@@ -2705,7 +2705,7 @@
</effects>
</skill>
<skill id="3141" toLevel="10" name="Item Skill: Focus">
<!-- Active skill: Temporarily increases Critical Rate for standard attacks. -->
<!-- Active skill: Temporarily increases Critical Rate for basic attacks. -->
<icon>icon.skill3123</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -3153,7 +3153,7 @@
</effects>
</skill>
<skill id="3148" toLevel="10" name="Item Skill: Vampiric Rage">
<!-- Active skill: Temporarily increases the amount of HP restored while absorbing part of the inflicted damage as HP. -->
<!-- Active skill: Temporarily increases the amount of HP recovered while absorbing part of the inflicted damage as HP. -->
<icon>icon.skill3123</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -3810,7 +3810,7 @@
</effects>
</skill>
<skill id="3159" toLevel="3" name="Item Skill: Stealth">
<!-- Active skill: Temporarily blocks the enemy's preemptive attacks. Fighting abilities are significantly decreased, while the effect is active. -->
<!-- Active skill: Temporarily monsters don't attack first. Fighting abilities are significantly decreased, while the effect is active. -->
<icon>icon.skill3123</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -3878,7 +3878,7 @@
</effects>
</skill>
<skill id="3160" toLevel="9" name="Item Skill: Resurrection">
<!-- Active skill: Resurrects a corpse. -->
<!-- Active skill: Resurrects a dead character. -->
<icon>icon.skill3123</icon>
<blockedInOlympiad>true</blockedInOlympiad>
<castRange>400</castRange>
@@ -5095,7 +5095,7 @@
</effects>
</skill>
<skill id="3177" toLevel="10" name="Item Skill: Solar Flare">
<!-- Active skill: Deals holy damage to the target and nearby enemies. Power $s1 -->
<!-- Active skill: Deals holy damage to the target and enemies around them. Power $s1 -->
<icon>icon.skill3123</icon>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
@@ -6571,7 +6571,7 @@
</effects>
</skill>
<skill id="3195" toLevel="15" name="Item Skill: Poison (Active)">
<!-- Active skill: Temporarily poisons the target. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Active skill: Temporarily poisons the target. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill3123</icon>
<abnormalLevel>
<value level="1">5</value>
@@ -6701,7 +6701,7 @@
</effects>
</skill>
<skill id="3196" toLevel="15" name="Item Skill: Bleed (Active)">
<!-- Active skill: Temporarily inflicts Bleed on the target. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Active skill: Temporarily inflicts Bleed on the target. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill3123</icon>
<abnormalLevel>
<value level="1">5</value>
@@ -147,7 +147,7 @@
</effects>
</skill>
<skill id="3203" toLevel="1" name="Item Skill: Mysterious Ability">
<!-- Active skill: Temporarily increases your head's size. -->
<!-- Active skill: Increases your head's size. -->
<icon>icon.skill3123</icon>
<abnormalLevel>0</abnormalLevel>
<abnormalTime>300</abnormalTime>
@@ -211,7 +211,7 @@
</effects>
</skill>
<skill id="3205" toLevel="2" name="Item Skill: Party Return">
<!-- Teleports party members to the nearest village. Cannot be used in special places such as the GM Consultation Service. -->
<!-- Active skill: Teleports party members to the nearest village. Cannot be used in special places such as the GM Consultation Service. -->
<icon>icon.skill3123</icon>
<affectRange>1000</affectRange>
<blockedInOlympiad>true</blockedInOlympiad>
@@ -982,7 +982,7 @@
</effects>
</skill>
<skill id="3223" toLevel="10" name="Item Skill: Focus">
<!-- When triggered: Temporarily increases Critical Rate for standard attacks when hit. -->
<!-- When triggered: Temporarily increases Critical Rate for basic attacks when hit. -->
<icon>icon.skill3080</icon>
<magicLevel>
<value level="1">46</value>
@@ -1970,7 +1970,7 @@
</effects>
</skill>
<skill id="3249" toLevel="10" name="Item Skill: Focus">
<!-- Item skill: Increases Critical Rate for standard attacks. -->
<!-- Item skill: When equipped, increases Critical Rate for basic attacks. -->
<icon>icon.skill3238</icon>
<magicLevel>
<value level="1">46</value>
@@ -2260,7 +2260,7 @@
</effects>
</skill>
<skill id="3260" toLevel="1" name="Forgiveness">
<!-- Sends mutated animals a Heart with love. -->
<!-- Sends a heart filled with love to mutated animals. -->
<icon>icon.skill3260</icon>
<castRange>500</castRange>
<coolTime>800</coolTime>
@@ -2356,7 +2356,7 @@
</effects>
</skill>
<skill id="3263" toLevel="1" name="Blessed Resurrection">
<!-- Blessed Resurrection is available. -->
<!-- Enables the Blessed Resurrection skill. -->
<blockedInOlympiad>true</blockedInOlympiad>
<castRange>400</castRange>
<effectPoint>1</effectPoint>
@@ -2381,7 +2381,7 @@
</effects>
</skill>
<skill id="3264" toLevel="1" name="Blessed Escape">
<!-- Allows the use of Blessed Escape. -->
<!-- Enables the Blessed Escape skill. -->
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>200</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -2404,7 +2404,7 @@
</effects>
</skill>
<skill id="3265" toLevel="1" name="Mysterious Ability">
<!-- Makes your head larger. -->
<!-- Increases your head's size. -->
<abnormalLevel>0</abnormalLevel>
<abnormalTime>600</abnormalTime>
<abnormalType>BIG_HEAD</abnormalType>
@@ -2479,7 +2479,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SummonAgathion">
<npcId>16027</npcId> <!-- Rainbow Agathion -->
<npcId>16027</npcId> <!-- Agathion Rainbow -->
</effect>
</effects>
</skill>
@@ -2496,7 +2496,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SummonAgathion">
<npcId>16026</npcId> <!-- Beastly Agathion -->
<npcId>16026</npcId> <!-- Agathion Wild Beast Reserve -->
</effect>
</effects>
</skill>
@@ -185,7 +185,7 @@
</effects>
</skill>
<skill id="3314" toLevel="1" name="Grey Talisman - Weight Limit">
<!-- Increases Weight Limit, when equipped. -->
<!-- Increases weight limit, when equipped. -->
<icon>icon.etc_talisman_i07</icon>
<magicLevel>55</magicLevel>
<operateType>P</operateType>
@@ -205,7 +205,7 @@
<magicCriticalRate>5</magicCriticalRate>
</skill>
<skill id="3316" toLevel="1" name="Yellow Talisman - Critical Evasion">
<!-- Decreases Received P. Critical Rate when equipped. -->
<!-- When equipped, decreases received Critical Rate from basic attacks. -->
<icon>icon.etc_talisman_i02</icon>
<magicLevel>55</magicLevel>
<operateType>P</operateType>
@@ -218,7 +218,7 @@
</effects>
</skill>
<skill id="3317" toLevel="1" name="Yellow Talisman - Critical Resistance">
<!-- Decreases Received Critical Damage from standard attacks. -->
<!-- Decreases received Critical Damage from basic attacks. -->
<icon>icon.etc_talisman_i02</icon>
<magicLevel>55</magicLevel>
<operateType>P</operateType>
@@ -231,7 +231,7 @@
</effects>
</skill>
<skill id="3318" toLevel="1" name="Flag Display">
<!-- In order to get recognition, display the combat flag on the fortress' flagpole. -->
<!-- Display a combat flag on the fortress' flagpole to win the battle. -->
<icon>icon.weapon_fort_flag_i00</icon>
<castRange>85</castRange>
<effectRange>400</effectRange>
@@ -280,7 +280,7 @@
</effects>
</skill>
<skill id="3321" toLevel="1" name="Blue Talisman - Evasion">
<!-- Increases P. Evasion and decreases Received P. Critical Rate, when the talisman is equipped. -->
<!-- Increases P. Evasion and decreases received Critical Rate from basic attacks, when the talisman is equipped. -->
<icon>icon.etc_talisman_i01</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -598,7 +598,7 @@
</effects>
</skill>
<skill id="3336" toLevel="1" name="Buffalo Transformation">
<!-- Transform into a Yeti. There is no effect from the Mysterious Potion while in Yeti form. -->
<!-- Transform into Buffalo. There is no effect from Mysterious Potion while in the Buffalo form. -->
<icon>icon.skilltransform3</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>300</abnormalTime>
@@ -747,7 +747,7 @@
</effects>
</skill>
<skill id="3349" toLevel="1" name="Dynasty Breastplate">
<!-- Increases P. Atk., Max HP, Critical Rate/ Damage for standard attacks, and Dark Resistance. -->
<!-- Increases P. Atk., Max HP, Critical Rate for basic attacks, Dark Resistance and Critical Damage for basic attacks. -->
<icon>icon.armor_t91_uw_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -45,7 +45,7 @@
</effects>
</skill>
<skill id="3404" toLevel="1" name="Mysterious Effect">
<!-- Makes your head larger. -->
<!-- Increases your head's size. -->
<abnormalLevel>0</abnormalLevel>
<abnormalTime>1200</abnormalTime>
<abnormalType>BIG_HEAD</abnormalType>
@@ -184,7 +184,7 @@
</effects>
</skill>
<skill id="3411" toLevel="1" name="Special Ability: Focus">
<!-- Max HP +10%, PvP damage +$s1. Increases Critical Rate for standard attacks. -->
<!-- Max HP +10%, PvP damage +$s1. Increases Critical Rate for basic attacks. -->
<icon>icon.ensoul_big_old</icon>
<magicLevel>80</magicLevel>
<operateType>P</operateType>
@@ -288,7 +288,7 @@
</effects>
</skill>
<skill id="3415" toLevel="1" name="Dynasty Leather Armor">
<!-- Increases P. Atk., Max HP, Critical Rate/ Damage for standard attacks, and Dark Resistance. -->
<!-- Increases P. Atk., Max HP, Critical Rate for basic attacks, Critical Damage for basic attacks and Dark Resistance. -->
<icon>icon.armor_t92_ub_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -491,7 +491,7 @@
</effects>
</skill>
<skill id="3426" toLevel="1" name="Maximum Ability">
<!-- With a certain chance, increases all party members P./ M. Atk., Received Healing, and decreases MP Consumption after a critical attack. -->
<!-- With a certain chance, increases all party members' P./ M. Atk., Received Healing, and decreases MP Consumption after a critical attack. -->
<magicLevel>1</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<operateType>P</operateType>
@@ -510,7 +510,7 @@
</effects>
</skill>
<skill id="3427" toLevel="1" name="Special Ability: Infinity Rapier">
<!-- Decreases enemy's P. Def. after a critical attack. Increases Max HP/ MP/ CP and PvP Damage. Reflects some of the received damage back to the enemy. In addition, when a critical hit occurs after a standard attack, there is a chance that the capacity of a party member's skills will be maximized. -->
<!-- Decreases the enemy's P. Def. after a critical attack. Increases Max HP, Max MP, Max CP and PvP damage. Reflects some of the received damage back to the enemy. Additionally, with a certain chance, maximizes the capacity of a party member's skills after a critical attack. -->
<icon>icon.weapon_infinity_rapier_i00</icon>
<magicLevel>80</magicLevel>
<operateType>P</operateType>
@@ -1709,7 +1709,7 @@
</effects>
</skill>
<skill id="3499" toLevel="1" name="Cancel Transformation">
<!-- Cancels transformation. -->
<!-- Cancel Transformation -->
<icon>icon.skilltransform2</icon>
<effectPoint>10</effectPoint>
<hitTime>2500</hitTime>
@@ -56,7 +56,7 @@
</effects>
</skill>
<skill id="3504" toLevel="1" name="Tunic of Knowledge Set">
<!-- Decreases MP Recovery Bonus and increases M. Atk. -->
<!-- Decreases MP Recovery Rate and increases M. Atk. -->
<icon>icon.armor_t41_u_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -103,7 +103,7 @@
</effects>
</skill>
<skill id="3507" toLevel="1" name="Mithril Tunic Robe Set">
<!-- Increases Speed. INT-1, WIT+1 -->
<!-- Increases Speed. INT -1, WIT +1. -->
<icon>icon.armor_t51_u_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -191,7 +191,7 @@
</effects>
</skill>
<skill id="3514" toLevel="1" name="Theca Leather Light Armor Set">
<!-- P. Def. is increased. -->
<!-- Increases P. Def. -->
<icon>icon.armor_t63_u_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -306,7 +306,7 @@
</effects>
</skill>
<skill id="3522" toLevel="1" name="Zubei's Robe Set">
<!-- Decreases MP Recovery Bonus and increases M. Atk. -->
<!-- Decreases MP Recovery Rate and increases M. Atk. -->
<icon>icon.armor_t56_u_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -340,7 +340,7 @@
</effects>
</skill>
<skill id="3524" toLevel="1" name="Blue Wolf Heavy Armor Set">
<!-- Increases Speed and HP Recovery Bonus. STR+3, CON-1, DEX-2 -->
<!-- Increases Speed and HP Recovery Rate. STR +3, CON -1, DEX -2. -->
<icon>icon.armor_t68_u_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -357,7 +357,7 @@
</effects>
</skill>
<skill id="3525" toLevel="1" name="Doom Heavy Armor Set">
<!-- Increases Max HP and breath gauge. STR-3, CON+3 -->
<!-- Increases Max HP and breath gauge. STR -3, CON +3. -->
<icon>icon.armor_t71_ul_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -374,7 +374,7 @@
</effects>
</skill>
<skill id="3526" toLevel="1" name="Blue Wolf Light Armor Set">
<!-- Increases P. Def. and Casting Spd. INT-2, MEN+3, WIT-1 -->
<!-- Increases P. Def. and Casting Spd. INT -2, MEN +3, WIT -1. -->
<icon>icon.armor_t69_ul_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -415,7 +415,7 @@
</effects>
</skill>
<skill id="3528" toLevel="1" name="Blue Wolf Robe Set">
<!-- Increases Max MP and MP Recovery Bonus. INT-2, MEN-1, WIT+3 -->
<!-- Increases Max MP and MP Recovery Rate. INT -2, MEN -1, WIT +3. -->
<icon>icon.armor_t70_u_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -432,7 +432,7 @@
</effects>
</skill>
<skill id="3529" toLevel="1" name="Doom Robe Set">
<!-- Increases Speed, Breath Gauge, and MP Recovery Bonus. INT+2, MEN+1, WIT-3 -->
<!-- Increases Speed, breath gauge and MP Recovery Rate. INT +2, MEN +1, WIT -3. -->
<icon>icon.armor_t73_u_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -489,7 +489,7 @@
</effects>
</skill>
<skill id="3532" toLevel="1" name="Dark Crystal Light Armor Set">
<!-- Increases Paralysis Resistance, Atk. Spd., and P. Atk. STR+1, CON-1 -->
<!-- Increases Paralysis Resistance, Atk. Spd. and P. Atk. STR +1, CON -1. -->
<icon>icon.armor_t75_u_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -530,7 +530,7 @@
</effects>
</skill>
<skill id="3534" toLevel="1" name="Tallum Robe Set">
<!-- Increases Infection Resistance, Casting Spd. and M. Def. INT-2, WIT +2. -->
<!-- Increases Infection Resistance, Casting Spd. and M. Def. INT -2, WIT +2. -->
<icon>icon.armor_t79_u_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -551,7 +551,7 @@
</effects>
</skill>
<skill id="3535" toLevel="1" name="Dark Crystal Robe Set">
<!-- Decreases Casting Interruption Rate. Increases Paralysis Resistance, P. Def., Casting Spd., and Speed. WIT +2, MEN -2. -->
<!-- Decreases Casting Interruption Rate. Increases Paralysis Resistance, P. Def., Casting Spd. and Speed. WIT +2, MEN -2. -->
<icon>icon.armor_t76_ul_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -616,7 +616,7 @@
</effects>
</skill>
<skill id="3538" toLevel="1" name="Light Armor of Nightmare Set">
<!-- Increases Stupor/ Obstruction Resistance and M. Def. Has a chance to recover damage inflicted on the enemy as HP. DEX +1, CON -1. -->
<!-- Increases Stupor/ Obstruction Resistance and M. Def. With a certain chance, absorbs some of the inflicted damage as HP. DEX +1, CON -1. -->
<icon>icon.armor_t81_ul_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -710,7 +710,7 @@
</effects>
</skill>
<skill id="3542" toLevel="6" name="Special Ability: Critical Damage">
<!-- Increases Critical Damage for standard attacks. -->
<!-- Increases Critical Damage for basic attacks. -->
<icon>icon.skill0193</icon>
<magicLevel>
<value level="1">46</value>
@@ -853,7 +853,7 @@
</effects>
</skill>
<skill id="3552" toLevel="4" name="Special Ability: PvP Damage">
<!-- Inflicts additional PvP damage. -->
<!-- Increases PvP damage. -->
<icon>icon.skill0297</icon>
<magicLevel>
<value level="1">64</value>
@@ -1085,7 +1085,7 @@
</effects>
</skill>
<skill id="3559" toLevel="2" name="Zaken's Earring">
<!-- Increases Infection/ Confusion Resistance, Received Healing. Has a chance to recover damage inflicted on the enemy as HP. Increases Infection/ Confusion Atk. Rate. -->
<!-- Increases Infection/ Confusion Resistance, Received Healing. With a certain chance, absorbs some of the inflicted damage as HP. Increases Infection/ Confusion Atk. Rate. -->
<icon>icon.accessory_earring_of_zaken_i00</icon>
<magicLevel>75</magicLevel>
<operateType>P</operateType>
@@ -1134,7 +1134,7 @@
</effects>
</skill>
<skill id="3560" toLevel="1" name="Orfen's Earring">
<!-- Increases Healing Power and Infection Resistance/ Atk. Rate. -->
<!-- Increases Healing Power and Infection Atk. Rate and Resistance. -->
<icon>icon.accessory_earring_of_orfen_i00</icon>
<magicLevel>75</magicLevel>
<operateType>P</operateType>
@@ -1153,7 +1153,7 @@
</effects>
</skill>
<skill id="3561" toLevel="1" name="Baium's Ring">
<!-- Increases Infection/ Obstruction Atk. Rate, Infection/ Obstruction Resistance, Critical Damage for standard attacks, P. Accuracy, Atk. Spd., and Casting Spd. -->
<!-- Increases Infection/ Obstruction Atk. Rate and Resistance, Critical Damage for basic attacks, P. Accuracy, Atk. Spd., Casting Spd. -->
<icon>icon.accessory_ring_of_baium_i00</icon>
<magicLevel>75</magicLevel>
<operateType>P</operateType>
@@ -1186,7 +1186,7 @@
</effects>
</skill>
<skill id="3562" toLevel="1" name="Queen Ant's Ring">
<!-- Increases Infection/ Obstruction Atk. Rate, Infection/ Obstruction Resistance, Critical Damage for standard attacks, P. Accuracy. -->
<!-- Increases Infection/ Obstruction Atk. Rate and Resistance, Critical Damage for basic attacks, P. Accuracy. -->
<icon>icon.accessory_ring_of_queen_ant_i00</icon>
<magicLevel>75</magicLevel>
<operateType>P</operateType>
@@ -1273,7 +1273,7 @@
</effects>
</skill>
<skill id="3565" toLevel="10" name="Special Ability: Focus">
<!-- Critical Rate for standard attacks +$s1, PvP damage +$s2. -->
<!-- Critical Rate for basic attacks +$s1, PvP damage +$s2. -->
<icon>
<value level="1">icon.ensoul_big_old</value>
<value level="2">icon.ensoul_big_old</value>
@@ -1331,7 +1331,7 @@
</effects>
</skill>
<skill id="3566" toLevel="10" name="Special Ability: Focus">
<!-- Critical Rate for standard attacks +$s1, PvP damage +$s2. -->
<!-- Critical Rate for basic attacks +$s1, PvP damage +$s2. -->
<icon>
<value level="1">icon.ensoul_big_old</value>
<value level="2">icon.ensoul_big_old</value>
@@ -1389,7 +1389,7 @@
</effects>
</skill>
<skill id="3567" toLevel="10" name="Special Ability: Focus">
<!-- Critical Rate for standard attacks +$s1, PvP damage +$s2. -->
<!-- Critical Rate for basic attacks +$s1, PvP damage +$s2. -->
<icon>
<value level="1">icon.ensoul_big_old</value>
<value level="2">icon.ensoul_big_old</value>
@@ -1447,7 +1447,7 @@
</effects>
</skill>
<skill id="3568" toLevel="2" name="Special Ability: HP Drain">
<!-- Restores HP by using some of the damage inflicted upon the enemy with a certain probability. Increases damage by $s1 during PvP. -->
<!-- With a certain chance, absorbs some of the inflicted damage as HP. PvP damage +$s1. -->
<icon>icon.ensoul_big_old</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1478,7 +1478,7 @@
</effects>
</skill>
<skill id="3569" toLevel="9" name="Special Ability: HP Regeneration">
<!-- Increases HP Recovery Bonus. Increases damage by $s1 during PvP. -->
<!-- Increases HP Recovery Rate. PvP damage +$s1. -->
<icon>
<value level="1">icon.ensoul_big_old</value>
<value level="2">icon.ensoul_big_old</value>
@@ -1602,7 +1602,7 @@
</effects>
</skill>
<skill id="3572" toLevel="9" name="Special Ability: Critical Damage">
<!-- Increases Critical Damage for standard attacks and PvP damage. -->
<!-- Increases Critical Damage for basic attacks and PvP damage. -->
<icon>icon.skill0193</icon>
<magicLevel>
<value level="1">75</value>
@@ -1734,7 +1734,7 @@
</effects>
</skill>
<skill id="3575" toLevel="9" name="Special Ability: Empower">
<!-- Increases M. Atk. Inflicts additional damage during PvP. -->
<!-- Increases M. Atk. and PvP damage. -->
<icon>icon.skill1059</icon>
<magicLevel>
<value level="1">75</value>
@@ -1779,7 +1779,7 @@
</effects>
</skill>
<skill id="3576" toLevel="9" name="Special Ability: MP Regeneration">
<!-- Increases MP Recovery Bonus. Increases damage by $s1 during PvP. -->
<!-- Increases MP Recovery Rate. PvP damage +$s1. -->
<icon>
<value level="1">icon.ensoul_big_old</value>
<value level="2">icon.ensoul_big_old</value>
@@ -1864,7 +1864,7 @@
</effects>
</skill>
<skill id="3578" toLevel="1" name="Special Ability: Infinity Blade">
<!-- Decreases enemy's P. Def. after a critical attack. Also increases Max HP/ MP/ CP, Shield Defense Rate and PvP Damage. Reflects some of the received damage back to the enemy. -->
<!-- Decreases the enemy's P. Def. after a critical attack. Additionally, increases Max HP/ MP/ CP, Shield Defense Rate and PvP damage. Reflects some of the received damage back to the enemy. -->
<icon>icon.weapon_the_sword_of_hero_i00</icon>
<magicLevel>80</magicLevel>
<operateType>P</operateType>
@@ -1927,7 +1927,7 @@
</effects>
</skill>
<skill id="3580" toLevel="1" name="Special Ability: Infinity Axe">
<!-- Blinds and confuses the enemy after a critical attack. Also increases Max HP/ MP/ CP, Shield Defense Rate and PvP Damage. Reflects some of the received damage back to the enemy. -->
<!-- Blinds and confuses the enemy after a critical attack. Additionally, increases Max HP/ MP/ CP, Shield Defense Rate and PvP damage. Reflects some of the received damage back to the enemy. -->
<icon>icon.weapon_the_axe_of_hero_i00</icon>
<magicLevel>80</magicLevel>
<operateType>P</operateType>
@@ -1981,7 +1981,7 @@
</effects>
</skill>
<skill id="3582" toLevel="1" name="Special Ability: Infinity Cleaver">
<!-- Increases Critical Rate for standard attacks, P. Critical Damage, Max HP/ MP, and PvP Damage. Reflects debuffs back to the enemy. -->
<!-- Increases Critical Rate for basic attacks, P. Critical Damage, Max HP, Max CP and PvP damage. Reflects debuffs back to the enemy. -->
<icon>icon.weapon_the_two_handed_sword_of_hero_i00</icon>
<magicLevel>80</magicLevel>
<operateType>P</operateType>
@@ -2094,7 +2094,7 @@
</effects>
</skill>
<skill id="3585" toLevel="1" name="Special Ability: Infinity Wing">
<!-- Blocks enemy's ability to use physical skills after a critical attack. Increases Max HP/ MP/ CP, Critical Rate for standard attacks, and PvP damage. Reflects debuff attack back on enemy. -->
<!-- Blocks the enemy's P. skills after a critical attack. Increases Max HP, Max MP, Max CP, Critical Rate for basic attacks and PvP damage. Reflects debuffs back to the enemy. -->
<icon>icon.weapon_the_dualsword_of_hero_i00</icon>
<magicLevel>80</magicLevel>
<operateType>P</operateType>
@@ -2163,7 +2163,7 @@
</effects>
</skill>
<skill id="3587" toLevel="1" name="Special Ability: Infinity Fang">
<!-- Inflicts Stun on the enemy after a critical attack. Increases Maximum HP/ MP/ CP, P. Evasion, and PvP Damage. Reflects debuffs back to the enemy. -->
<!-- Shocks the enemy after a critical attack. Increases Max HP, Max MP, Max CP, P. Evasion and PvP damage. Reflects debuffs back to the enemy. -->
<icon>icon.weapon_the_fist_of_hero_i00</icon>
<magicLevel>80</magicLevel>
<operateType>P</operateType>
@@ -2234,7 +2234,7 @@
</effects>
</skill>
<skill id="3589" toLevel="1" name="Special Ability: Infinity Dagger">
<!-- Blocks enemy's magic skills after a critical attack. Increases Max MP/ CP, Atk. Spd., MP Recovery Rate, Critical Rate for standard attacks from behind. Absorbs some of the inflicted damage as HP. Increases PvP Damage. -->
<!-- Blocks the enemy's M. skills after a critical attack. Increases Max MP, Max CP, Atk. Spd., MP Recovery Rate, Critical Rate for basic attacks from behind. Absorbs some of the inflicted damage as HP. Increases PvP damage. -->
<icon>icon.weapon_the_dagger_of_hero_i00</icon>
<magicLevel>80</magicLevel>
<operateType>P</operateType>
@@ -2371,7 +2371,7 @@
</effects>
</skill>
<skill id="3593" toLevel="1" name="Special Ability: Infinity Bow">
<!-- Decreases enemy s Speed after a critical attack. Increases Max MP/ CP and PvP Damage. Decreases Skill Cooldown and MP Consumption. -->
<!-- Decreases enemy's Speed after a critical attack. Increases Max MP/ CP and PvP Damage. Decreases Skill Cooldown and MP Consumption. -->
<icon>icon.weapon_the_bow_of_hero_i00</icon>
<magicLevel>80</magicLevel>
<operateType>P</operateType>
@@ -530,7 +530,7 @@
</effects>
</skill>
<skill id="3605" toLevel="1" name="Clan Oath Heavy Armor Set">
<!-- Increases Atk. Spd. and damage of standard attacks by 5%. -->
<!-- Atk. Spd. and damage of basic attacks +5%. -->
<icon>icon.armor_t1001_ul_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -547,7 +547,7 @@
</effects>
</skill>
<skill id="3606" toLevel="1" name="Clan Oath Light Armor Set">
<!-- Atk. Spd. and Critical Damage for standard attacks +5%. -->
<!-- Atk. Spd. and Critical Damage for basic attacks +5%. -->
<icon>icon.armor_t1002_ul_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -791,7 +791,7 @@
</effects>
</skill>
<skill id="3611" toLevel="1" name="Enchant D-grade Heavy Armor">
<!-- Increases P. Def. and MP Recovery Bonus by enchanting set items. -->
<!-- Enchanting set items increases P. Def. and MP Recovery Rate. -->
<icon>icon.skill0231</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -817,7 +817,7 @@
</effects>
</skill>
<skill id="3612" toLevel="1" name="Enchant D-grade Light Armor">
<!-- Increases M. Def. and Evasion by enchanting set items. -->
<!-- Enchanting set items increases M. Def. and P. Evasion. -->
<icon>icon.skill0233</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -840,7 +840,7 @@
</effects>
</skill>
<skill id="3613" toLevel="1" name="Enchant D-grade Robe">
<!-- Increases P. Def. and weight capacity by enchanting set items. -->
<!-- Enchanting set items increases P. Def. and weight limit. -->
<icon>icon.skill0234</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -860,7 +860,7 @@
</effects>
</skill>
<skill id="3614" toLevel="1" name="Enchant C-grade Heavy Armor">
<!-- Increases P. Def. and MP Recovery Bonus by enchanting set items. -->
<!-- Enchanting set items increases P. Def. and MP Recovery Rate. -->
<icon>icon.skill0231</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -886,7 +886,7 @@
</effects>
</skill>
<skill id="3615" toLevel="1" name="Enchant C-grade Light Armor">
<!-- Increases M. Def. and Evasion by enchanting set items. -->
<!-- Enchanting set items increases M. Def. and P. Evasion. -->
<icon>icon.skill0233</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -909,7 +909,7 @@
</effects>
</skill>
<skill id="3616" toLevel="1" name="Enchant C-grade Robe">
<!-- Increases P. Def. and weight capacity by enchanting set items. -->
<!-- Enchanting set items increases P. Def. and weight limit. -->
<icon>icon.skill0234</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -929,7 +929,7 @@
</effects>
</skill>
<skill id="3617" toLevel="1" name="Enchant B-grade Heavy Armor">
<!-- Increases P. Def. and MP Recovery Bonus by enchanting set items. -->
<!-- Enchanting set items increases P. Def. and MP Recovery Rate. -->
<icon>icon.skill0231</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -955,7 +955,7 @@
</effects>
</skill>
<skill id="3618" toLevel="1" name="Enchant B-grade Light Armor">
<!-- Increases M. Def. and Evasion by enchanting set items. -->
<!-- Enchanting set items increases M. Def. and P. Evasion. -->
<icon>icon.skill0233</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -978,7 +978,7 @@
</effects>
</skill>
<skill id="3619" toLevel="1" name="Enchant B-grade Robe">
<!-- Increases P. Def. and weight capacity by enchanting set items. -->
<!-- Enchanting set items increases P. Def. and weight limit. -->
<icon>icon.skill0234</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -998,7 +998,7 @@
</effects>
</skill>
<skill id="3620" toLevel="1" name="Enchant A-grade Heavy Armor">
<!-- Increases P. Def. and MP Recovery Bonus by enchanting set items. -->
<!-- Enchanting set items increases P. Def. and MP Recovery Rate. -->
<icon>icon.skill0231</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1024,7 +1024,7 @@
</effects>
</skill>
<skill id="3621" toLevel="1" name="Enchant A-grade Light Armor">
<!-- Increases M. Def. and Evasion by enchanting set items. -->
<!-- Enchanting set items increases M. Def. and P. Evasion. -->
<icon>icon.skill0233</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1047,7 +1047,7 @@
</effects>
</skill>
<skill id="3622" toLevel="1" name="Enchant D-grade Robe">
<!-- Increases P. Def. and weight capacity by enchanting set items. -->
<!-- Enchanting set items increases P. Def. and weight limit. -->
<icon>icon.skill0234</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1067,7 +1067,7 @@
</effects>
</skill>
<skill id="3623" toLevel="5" name="Enchant S-grade Heavy Armor">
<!-- Increases P. Def. and MP Recovery Bonus by enchanting set items. -->
<!-- Enchanting set items increases P. Def. and MP Recovery Rate. -->
<icon>icon.skill0231</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1093,7 +1093,7 @@
</effects>
</skill>
<skill id="3624" toLevel="5" name="Enchant S-grade Light Armor">
<!-- Increases M. Def. and Evasion by enchanting set items. -->
<!-- Enchanting set items increases M. Def. and P. Evasion. -->
<icon>icon.skill0233</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1116,7 +1116,7 @@
</effects>
</skill>
<skill id="3625" toLevel="5" name="Enchant S-grade Robe">
<!-- Increases P. Def. and weight capacity by enchanting set items. -->
<!-- Enchanting set items increases P. Def. and weight limit. -->
<icon>icon.skill0234</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1558,7 +1558,7 @@
</effects>
</skill>
<skill id="3634" toLevel="1" name="Special Ability: Infinity Sword">
<!-- Increases Critical Rate/ Damage for standard attacks, Max HP/ MP, and PvP Damage. Reflects debuffs back to the enemy. -->
<!-- Increases Critical Rate for basic attacks, Critical Damage for basic attacks, Max HP, Max CP and PvP damage. Reflects debuffs back to the enemy. -->
<icon>icon.weapon_infinity_sword_i00</icon>
<magicLevel>80</magicLevel>
<operateType>P</operateType>
@@ -1604,7 +1604,7 @@
</effects>
</skill>
<skill id="3635" toLevel="1" name="Special Ability: Infinity Crossbow">
<!-- Decreases enemy s Speed after a critical attack. Increases Max MP/ CP and PvP Damage. Decreases Skill Cooldown and MP Consumption. -->
<!-- Decreases enemy's Speed after a critical attack. Increases Max MP/ CP and PvP Damage. Decreases Skill Cooldown and MP Consumption. -->
<icon>icon.weapon_infinity_shooter_i00</icon>
<magicLevel>80</magicLevel>
<operateType>P</operateType>
@@ -1662,7 +1662,7 @@
</effects>
</skill>
<skill id="3637" toLevel="1" name="Dynasty Platinum Plate">
<!-- Increases P. Atk., Max HP, Critical Rate/ Damage for standard attacks, and Dark Resistance. -->
<!-- Increases P. Atk., Max HP, Critical Rate for basic attacks, Dark Resistance and Critical Damage for basic attacks. -->
<icon>icon.armor_t91_uw_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1832,7 +1832,7 @@
</effects>
</skill>
<skill id="3643" toLevel="1" name="Dynasty Jewel Leather Armor">
<!-- Increases P. Atk., Max HP, Critical Rate/ Damage for standard attacks, and Dark Resistance. -->
<!-- Increases P. Atk., Max HP, Critical Rate for basic attacks, Critical Damage for basic attacks and Dark Resistance. -->
<icon>icon.armor_t92_ub_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -2009,7 +2009,7 @@
</effects>
</skill>
<skill id="3649" toLevel="1" name="Beleth' Ring">
<!-- M. Def. +$s1, Max HP +$s2, Max MP +$s3, MP Recovery +$s4, Confusion Atk. +$s5, Confusion Resistance +$s6, Dark Resistance +$s7. -->
<!-- M. Def. +$s1, Max HP +$s2, Max MP +$s3, MP Recovery Rate +$s4, Confusion Atk. Rate +$s5, Confusion Resistance +$s6, Dark Resistance +$s7. -->
<icon>icon.accessary_dynasty_ring_i00</icon>
<magicLevel>75</magicLevel>
<operateType>P</operateType>
@@ -2178,7 +2178,7 @@
</effects>
</skill>
<skill id="3657" toLevel="1" name="PvP Weapon - Decrease Resist">
<!-- Has a chance to decrease attribute resistance when attacking. -->
<!-- With a certain chance, decreases Attribute Resistance after an attack. -->
<icon>icon.skill0756</icon>
<magicLevel>80</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
@@ -2234,7 +2234,7 @@
</effects>
</skill>
<skill id="3660" toLevel="1" name="PvP Armor - Critical Down">
<!-- Decreases Received P. Critical Rate and Received Critical Damage from standard attacks. -->
<!-- Decreases received Critical Rate from basic attacks and received Critical Damage from basic attacks. -->
<icon>icon.skill1242</icon>
<magicLevel>80</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
@@ -2732,7 +2732,7 @@
</effects>
</skill>
<skill id="3692" toLevel="1" name="Avadon Helm">
<!-- P. Def. is increased. -->
<!-- Increases P. Def. -->
<icon>icon.armor_leather_helmet_i00</icon>
<magicLevel>58</magicLevel>
<operateType>P</operateType>
@@ -2745,7 +2745,7 @@
</effects>
</skill>
<skill id="3693" toLevel="1" name="Avadon Gloves">
<!-- P. Def. is increased. -->
<!-- Increases P. Def. -->
<icon>icon.armor_t59_g_i00</icon>
<magicLevel>58</magicLevel>
<operateType>P</operateType>
@@ -2775,7 +2775,7 @@
</effects>
</skill>
<skill id="3695" toLevel="1" name="Avadon Boots">
<!-- P. Def. is increased. -->
<!-- Increases P. Def. -->
<icon>icon.armor_t59_b_i00</icon>
<magicLevel>58</magicLevel>
<operateType>P</operateType>
@@ -110,7 +110,7 @@
</effects>
</skill>
<skill id="3705" toLevel="1" name="Doom Gloves">
<!-- Increases Speed/ breath gauge/ MP Recovery Bonus. -->
<!-- Increases Speed/ breath gauge/ MP Recovery Rate. -->
<icon>icon.armor_t73_g_i00</icon>
<magicLevel>61</magicLevel>
<operateType>P</operateType>
@@ -131,7 +131,7 @@
</effects>
</skill>
<skill id="3706" toLevel="1" name="Doom Boots">
<!-- Increases Speed/ breath gauge/ MP Recovery Bonus. -->
<!-- Increases Speed/ breath gauge/ MP Recovery Rate. -->
<icon>icon.armor_t73_b_i00</icon>
<magicLevel>61</magicLevel>
<operateType>P</operateType>
@@ -152,7 +152,7 @@
</effects>
</skill>
<skill id="3707" toLevel="1" name="Doom Tunic">
<!-- Increases Speed/ breath gauge/ MP Recovery Bonus. -->
<!-- Increases Speed/ breath gauge/ MP Recovery Rate. -->
<icon>icon.armor_t73_u_i00</icon>
<magicLevel>61</magicLevel>
<operateType>P</operateType>
@@ -173,7 +173,7 @@
</effects>
</skill>
<skill id="3708" toLevel="1" name="Doom Stockings">
<!-- Increases Speed/ breath gauge/ MP Recovery Bonus. -->
<!-- Increases Speed/ breath gauge/ MP Recovery Rate. -->
<icon>icon.armor_t73_l_i00</icon>
<magicLevel>61</magicLevel>
<operateType>P</operateType>
@@ -194,7 +194,7 @@
</effects>
</skill>
<skill id="3709" toLevel="1" name="Doom Helmet">
<!-- Increases Speed/ breath gauge/ MP Recovery Bonus. -->
<!-- Increases Speed/ breath gauge/ MP Recovery Rate. -->
<icon>icon.armor_leather_helmet_i00</icon>
<magicLevel>61</magicLevel>
<operateType>P</operateType>
@@ -215,7 +215,7 @@
</effects>
</skill>
<skill id="3710" toLevel="1" name="Blue Wolf Breastplate">
<!-- Increases Speed and HP Recovery Bonus. -->
<!-- Increases Speed and HP Recovery Rate. -->
<icon>icon.armor_t68_u_i00</icon>
<magicLevel>61</magicLevel>
<operateType>P</operateType>
@@ -232,7 +232,7 @@
</effects>
</skill>
<skill id="3711" toLevel="1" name="Blue Wolf Gaiters">
<!-- Increases Speed and HP Recovery Bonus. -->
<!-- Increases Speed and HP Recovery Rate. -->
<icon>icon.armor_t68_l_i00</icon>
<magicLevel>61</magicLevel>
<operateType>P</operateType>
@@ -249,7 +249,7 @@
</effects>
</skill>
<skill id="3712" toLevel="1" name="Blue Wolf Boots">
<!-- Increases Speed and HP Recovery Bonus. -->
<!-- Increases Speed and HP Recovery Rate. -->
<icon>icon.armor_t68_b_i00</icon>
<magicLevel>61</magicLevel>
<operateType>P</operateType>
@@ -266,7 +266,7 @@
</effects>
</skill>
<skill id="3713" toLevel="1" name="Blue Wolf Gloves">
<!-- Increases Speed and HP Recovery Bonus. -->
<!-- Increases Speed and HP Recovery Rate. -->
<icon>icon.armor_t68_g_i00</icon>
<magicLevel>61</magicLevel>
<operateType>P</operateType>
@@ -283,7 +283,7 @@
</effects>
</skill>
<skill id="3714" toLevel="1" name="Blue Wolf Helmet">
<!-- Increases Speed and HP Recovery Bonus. -->
<!-- Increases Speed and HP Recovery Rate. -->
<icon>icon.armor_leather_helmet_i00</icon>
<magicLevel>61</magicLevel>
<operateType>P</operateType>
@@ -317,7 +317,7 @@
</effects>
</skill>
<skill id="3716" toLevel="1" name="Blue Wolf Boots">
<!-- P. Def. is increased. -->
<!-- Increases P. Def. -->
<icon>icon.armor_t69_b_i00</icon>
<magicLevel>61</magicLevel>
<operateType>P</operateType>
@@ -330,7 +330,7 @@
</effects>
</skill>
<skill id="3717" toLevel="1" name="Blue Wolf Gloves">
<!-- P. Def. is increased. -->
<!-- Increases P. Def. -->
<icon>icon.armor_t69_g_i00</icon>
<magicLevel>61</magicLevel>
<operateType>P</operateType>
@@ -343,7 +343,7 @@
</effects>
</skill>
<skill id="3718" toLevel="1" name="Blue Wolf Helmet">
<!-- P. Def. is increased. -->
<!-- Increases P. Def. -->
<icon>icon.armor_leather_helmet_i00</icon>
<magicLevel>61</magicLevel>
<operateType>P</operateType>
@@ -356,7 +356,7 @@
</effects>
</skill>
<skill id="3719" toLevel="1" name="Blue Wolf Boots">
<!-- Increases Max MP and MP Recovery Bonus. -->
<!-- Increases Max MP and MP Recovery Rate. -->
<icon>icon.armor_t70_b_i00</icon>
<magicLevel>61</magicLevel>
<operateType>P</operateType>
@@ -373,7 +373,7 @@
</effects>
</skill>
<skill id="3720" toLevel="1" name="Blue Wolf Gloves">
<!-- Increases Max MP and MP Recovery Bonus. -->
<!-- Increases Max MP and MP Recovery Rate. -->
<icon>icon.armor_t70_g_i00</icon>
<magicLevel>61</magicLevel>
<operateType>P</operateType>
@@ -390,7 +390,7 @@
</effects>
</skill>
<skill id="3721" toLevel="1" name="Blue Wolf Tunic">
<!-- Increases Max MP and MP Recovery Bonus. -->
<!-- Increases Max MP and MP Recovery Rate. -->
<icon>icon.armor_t70_u_i00</icon>
<magicLevel>61</magicLevel>
<operateType>P</operateType>
@@ -407,7 +407,7 @@
</effects>
</skill>
<skill id="3722" toLevel="1" name="Blue Wolf Stockings">
<!-- Increases Max MP and MP Recovery Bonus. -->
<!-- Increases Max MP and MP Recovery Rate. -->
<icon>icon.armor_t70_l_i00</icon>
<magicLevel>61</magicLevel>
<operateType>P</operateType>
@@ -424,7 +424,7 @@
</effects>
</skill>
<skill id="3723" toLevel="1" name="Blue Wolf Helmet">
<!-- Increases Max MP and MP Recovery Bonus. -->
<!-- Increases Max MP and MP Recovery Rate. -->
<icon>icon.armor_leather_helmet_i00</icon>
<magicLevel>61</magicLevel>
<operateType>P</operateType>
@@ -521,7 +521,7 @@
</effects>
</skill>
<skill id="3729" toLevel="1" name="Dark Crystal Shield">
<!-- Increases Resistance to attack magic by $s1. -->
<!-- M. Damage Resistance +$s1. -->
<icon>icon.shield_dark_crystal_shield_i00</icon>
<magicLevel>64</magicLevel>
<operateType>P</operateType>
@@ -534,7 +534,7 @@
</effects>
</skill>
<skill id="3730" toLevel="1" name="Dark Crystal Leather Armor">
<!-- Increases Paralysis Resistance, Atk. Spd., and P. Atk. -->
<!-- Increases Paralysis Resistance, Atk. Spd. and P. Atk. -->
<icon>icon.armor_t75_u_i00</icon>
<magicLevel>64</magicLevel>
<operateType>P</operateType>
@@ -554,7 +554,7 @@
</effects>
</skill>
<skill id="3731" toLevel="1" name="Dark Crystal Gloves">
<!-- Increases Paralysis Resistance, Atk. Spd., and P. Atk. -->
<!-- Increases Paralysis Resistance, Atk. Spd. and P. Atk. -->
<icon>icon.armor_t15_g_i00</icon>
<magicLevel>64</magicLevel>
<operateType>P</operateType>
@@ -574,7 +574,7 @@
</effects>
</skill>
<skill id="3732" toLevel="1" name="Dark Crystal Boots">
<!-- Increases Paralysis Resistance, Atk. Spd., and P. Atk. -->
<!-- Increases Paralysis Resistance, Atk. Spd. and P. Atk. -->
<icon>icon.armor_t75_b_i00</icon>
<magicLevel>64</magicLevel>
<operateType>P</operateType>
@@ -594,7 +594,7 @@
</effects>
</skill>
<skill id="3733" toLevel="1" name="Dark Crystal Helmet">
<!-- Increases Paralysis Resistance, Atk. Spd., and P. Atk. -->
<!-- Increases Paralysis Resistance, Atk. Spd. and P. Atk. -->
<icon>icon.armor_helmet_i00</icon>
<magicLevel>64</magicLevel>
<operateType>P</operateType>
@@ -614,7 +614,7 @@
</effects>
</skill>
<skill id="3734" toLevel="1" name="Dark Crystal Leggings">
<!-- Increases Paralysis Resistance, Atk. Spd., and P. Atk. -->
<!-- Increases Paralysis Resistance, Atk. Spd. and P. Atk. -->
<icon>icon.armor_t75_l_i00</icon>
<magicLevel>64</magicLevel>
<operateType>P</operateType>
@@ -634,7 +634,7 @@
</effects>
</skill>
<skill id="3735" toLevel="1" name="Dark Crystal Gloves">
<!-- Decreases Casting Interruption Rate. Increases Paralysis Resistance, P. Def., and Speed. -->
<!-- Decreases Casting Interruption Rate. Increases Paralysis Resistance, P. Def. and Speed. -->
<icon>icon.armor_t15_g_i00</icon>
<magicLevel>64</magicLevel>
<operateType>P</operateType>
@@ -658,7 +658,7 @@
</effects>
</skill>
<skill id="3736" toLevel="1" name="Dark Crystal Robe">
<!-- Decreases Casting Interruption Rate. Increases Paralysis Resistance, P. Def., Casting Spd., and Speed. -->
<!-- Decreases Casting Interruption Rate. Increases Paralysis Resistance, P. Def., Casting Spd. and Speed. -->
<icon>icon.armor_t76_ul_i00</icon>
<magicLevel>64</magicLevel>
<operateType>P</operateType>
@@ -686,7 +686,7 @@
</effects>
</skill>
<skill id="3737" toLevel="1" name="Dark Crystal Boots">
<!-- Decreases Casting Interruption Rate. Increases Paralysis Resistance, P. Def., and Speed. -->
<!-- Decreases Casting Interruption Rate. Increases Paralysis Resistance, P. Def. and Speed. -->
<icon>icon.armor_t76_b_i00</icon>
<magicLevel>64</magicLevel>
<operateType>P</operateType>
@@ -710,7 +710,7 @@
</effects>
</skill>
<skill id="3738" toLevel="1" name="Dark Crystal Helmet">
<!-- Decreases Casting Interruption Rate. Increases Paralysis Resistance, P. Def., and Speed. -->
<!-- Decreases Casting Interruption Rate. Increases Paralysis Resistance, P. Def. and Speed. -->
<icon>icon.armor_helmet_i00</icon>
<magicLevel>64</magicLevel>
<operateType>P</operateType>
@@ -1319,7 +1319,7 @@
</effects>
</skill>
<skill id="3768" toLevel="1" name="Leather Armor of Nightmare">
<!-- Increases Stupor/ Obstruction Resistance and M. Def. Has a chance to recover damage inflicted on the enemy as HP. -->
<!-- Increases Stupor/ Obstruction Resistance and M. Def. With a certain chance, absorbs some of the inflicted damage as HP. -->
<icon>icon.armor_t81_ul_i00</icon>
<magicLevel>67</magicLevel>
<operateType>P</operateType>
@@ -1437,7 +1437,7 @@
</effects>
</skill>
<skill id="3774" toLevel="1" name="Shield of Nightmare">
<!-- Increases Resistance to attack magic by $s1. -->
<!-- M. Damage Resistance +$s1. -->
<icon>icon.shield_shield_of_nightmare_i00</icon>
<magicLevel>67</magicLevel>
<operateType>P</operateType>
@@ -1717,7 +1717,7 @@
</effects>
</skill>
<skill id="3786" toLevel="1" name="Imperial Crusader Shield">
<!-- Increases Resistance to attack magic by $s1. -->
<!-- M. Damage Resistance +$s1. -->
<icon>icon.shield_imperial_crusader_shield_i00</icon>
<magicLevel>75</magicLevel>
<operateType>P</operateType>
@@ -1856,7 +1856,7 @@
</effects>
</skill>
<skill id="3793" toLevel="1" name="Dynasty Shield">
<!-- Increases Resistance to attack magic by $s1. -->
<!-- M. Damage Resistance +$s1. -->
<icon>icon.shield_dynasty_shield_i00</icon>
<magicLevel>80</magicLevel>
<operateType>P</operateType>
@@ -178,7 +178,7 @@
</effects>
</skill>
<skill id="3809" toLevel="1" name="Adamantite Ring">
<!-- Increases MP Recovery Bonus. -->
<!-- Increases MP Recovery Rate. -->
<icon>icon.accessary_adamantite_ring_i00</icon>
<magicLevel>58</magicLevel>
<operateType>P</operateType>
@@ -242,7 +242,7 @@
</effects>
</skill>
<skill id="3814" toLevel="1" name="Phoenix Ring">
<!-- Increases MP Recovery Bonus. -->
<!-- Increases MP Recovery Rate. -->
<icon>icon.accessary_phoenixs_ring_i00</icon>
<magicLevel>64</magicLevel>
<operateType>P</operateType>
@@ -255,7 +255,7 @@
</effects>
</skill>
<skill id="3815" toLevel="1" name="Phoenix Earring">
<!-- Increases Resistance to attack magic by $s1. -->
<!-- M. Damage Resistance +$s1. -->
<icon>icon.accessary_phoenixs_earing_i00</icon>
<magicLevel>64</magicLevel>
<operateType>P</operateType>
@@ -268,7 +268,7 @@
</effects>
</skill>
<skill id="3816" toLevel="1" name="Majestic Necklace">
<!-- Increases Resistance to attack magic by $s1. -->
<!-- M. Damage Resistance +$s1. -->
<icon>icon.accessary_inferno_necklace_i00</icon>
<magicLevel>67</magicLevel>
<operateType>P</operateType>
@@ -422,7 +422,7 @@
</effects>
</skill>
<skill id="3827" toLevel="1" name="Sword of Critical Damage">
<!-- Increases Critical Damage for standard attacks. -->
<!-- Increases Critical Damage for basic attacks. -->
<icon>icon.skill0193</icon>
<magicLevel>67</magicLevel>
<operateType>P</operateType>
@@ -435,7 +435,7 @@
</effects>
</skill>
<skill id="3828" toLevel="1" name="Sword of Critical Rate">
<!-- Increases Critical Rate for standard attacks. -->
<!-- Increases Critical Rate for basic attacks. -->
<icon>icon.skill1077</icon>
<magicLevel>75</magicLevel>
<operateType>P</operateType>
@@ -448,7 +448,7 @@
</effects>
</skill>
<skill id="3829" toLevel="1" name="Sword of Stun">
<!-- Inflicts Stun on the enemy at a certain probability after a standard attack. -->
<!-- Stuns the target after a basic attack. -->
<icon>icon.skill0100</icon>
<magicLevel>70</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
@@ -462,7 +462,7 @@
<targetType>TARGET</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>5665</skillId> <!-- Stun -->
<skillId>5665</skillId> <!-- Shock -->
<skillLevel>1</skillLevel>
</effect>
</effects>
@@ -508,7 +508,7 @@
</effects>
</skill>
<skill id="3832" toLevel="1" name="Rapier of Critical Damage">
<!-- Increases Critical Damage for standard attacks. -->
<!-- Increases Critical Damage for basic attacks. -->
<icon>icon.skill0193</icon>
<magicLevel>67</magicLevel>
<operateType>P</operateType>
@@ -521,7 +521,7 @@
</effects>
</skill>
<skill id="3833" toLevel="1" name="Rapier of Critical Rate">
<!-- Increases Critical Rate for standard attacks. -->
<!-- Increases Critical Rate for basic attacks. -->
<icon>icon.skill1077</icon>
<magicLevel>75</magicLevel>
<operateType>P</operateType>
@@ -534,7 +534,7 @@
</effects>
</skill>
<skill id="3834" toLevel="1" name="Rapier of Stun">
<!-- Inflicts Stun on the enemy at a certain probability after a standard attack. -->
<!-- Stuns the target after a basic attack. -->
<icon>icon.skill0100</icon>
<magicLevel>70</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
@@ -548,7 +548,7 @@
<targetType>TARGET</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>5666</skillId> <!-- Stun -->
<skillId>5666</skillId> <!-- Shock -->
<skillLevel>1</skillLevel>
</effect>
</effects>
@@ -594,7 +594,7 @@
</effects>
</skill>
<skill id="3837" toLevel="1" name="Dual-blade Weapon of Critical Damage">
<!-- Increases Critical Damage for standard attacks. -->
<!-- Increases Critical Damage for basic attacks. -->
<icon>icon.skill0193</icon>
<magicLevel>67</magicLevel>
<operateType>P</operateType>
@@ -607,7 +607,7 @@
</effects>
</skill>
<skill id="3838" toLevel="1" name="Dual Swords of Critical Rate">
<!-- Increases Critical Rate for standard attacks. -->
<!-- Increases Critical Rate for basic attacks. -->
<icon>icon.skill1077</icon>
<magicLevel>75</magicLevel>
<operateType>P</operateType>
@@ -620,7 +620,7 @@
</effects>
</skill>
<skill id="3839" toLevel="1" name="Dual-blade Weapon of Stun">
<!-- Inflicts Stun on the enemy at a certain probability after a standard attack. -->
<!-- Stuns the target after a basic attack. -->
<icon>icon.skill0100</icon>
<magicLevel>70</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
@@ -634,7 +634,7 @@
<targetType>TARGET</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>5667</skillId> <!-- Stun -->
<skillId>5667</skillId> <!-- Shock -->
<skillLevel>1</skillLevel>
</effect>
</effects>
@@ -695,7 +695,7 @@
</effects>
</skill>
<skill id="3844" toLevel="1" name="Two-handed Sword of Critical Damage">
<!-- Increases Critical Damage for standard attacks. -->
<!-- Increases Critical Damage for basic attacks. -->
<icon>icon.skill0193</icon>
<magicLevel>75</magicLevel>
<operateType>P</operateType>
@@ -708,7 +708,7 @@
</effects>
</skill>
<skill id="3845" toLevel="2" name="Two-handed Sword of Critical Rate">
<!-- Increases Critical Rate for standard attacks. -->
<!-- Increases Critical Rate for basic attacks. -->
<icon>icon.skill1077</icon>
<magicLevel>
<value level="1">58</value>
@@ -779,7 +779,7 @@
</effects>
</skill>
<skill id="3850" toLevel="1" name="Ancient Sword of Critical Damage">
<!-- Increases Critical Damage for standard attacks. -->
<!-- Increases Critical Damage for basic attacks. -->
<icon>icon.skill0193</icon>
<magicLevel>75</magicLevel>
<operateType>P</operateType>
@@ -792,7 +792,7 @@
</effects>
</skill>
<skill id="3851" toLevel="2" name="Ancient Sword of Critical Rate">
<!-- Increases Critical Rate for standard attacks. -->
<!-- Increases Critical Rate for basic attacks. -->
<icon>icon.skill1077</icon>
<magicLevel>
<value level="1">58</value>
@@ -829,7 +829,7 @@
</effects>
</skill>
<skill id="3853" toLevel="2" name="Sword of Mana Regeneration">
<!-- Increases Max MP. -->
<!-- Increases MP Recovery Rate. -->
<icon>icon.skill1047</icon>
<magicLevel>
<value level="1">61</value>
@@ -933,7 +933,7 @@
</effects>
</skill>
<skill id="3860" toLevel="1" name="Dagger of Regeneration">
<!-- Increases HP Recovery Bonus. -->
<!-- Increases HP Recovery Rate. -->
<icon>icon.skill1044</icon>
<magicLevel>67</magicLevel>
<operateType>P</operateType>
@@ -946,7 +946,7 @@
</effects>
</skill>
<skill id="3861" toLevel="1" name="Dagger of Poison">
<!-- Has a chance to poison the enemy after a standard attack. -->
<!-- Poisons the target after a basic attack. -->
<icon>icon.skill0129</icon>
<magicLevel>70</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
@@ -1140,7 +1140,7 @@
</effects>
</skill>
<skill id="3873" toLevel="2" name="Polearm of Critical Damage">
<!-- Increases Critical Damage for standard attacks. -->
<!-- Increases Critical Damage for basic attacks. -->
<icon>icon.skill0193</icon>
<magicLevel>
<value level="1">58</value>
@@ -1159,7 +1159,7 @@
</effects>
</skill>
<skill id="3874" toLevel="1" name="Polearm of Critical Rate">
<!-- Increases Critical Rate for standard attacks. -->
<!-- Increases Critical Rate for basic attacks. -->
<icon>icon.skill1077</icon>
<magicLevel>64</magicLevel>
<operateType>P</operateType>
@@ -1172,7 +1172,7 @@
</effects>
</skill>
<skill id="3875" toLevel="1" name="Polearm of Regeneration">
<!-- Increases HP Recovery Bonus. -->
<!-- Increases HP Recovery Rate. -->
<icon>icon.skill1044</icon>
<magicLevel>67</magicLevel>
<operateType>P</operateType>
@@ -1185,7 +1185,7 @@
</effects>
</skill>
<skill id="3876" toLevel="1" name="Polearm of Stun">
<!-- Inflicts Stun on the enemy at a certain probability after a standard attack. -->
<!-- Stuns the target after a basic attack. -->
<icon>icon.skill0100</icon>
<magicLevel>70</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
@@ -1199,7 +1199,7 @@
<targetType>TARGET</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>5669</skillId> <!-- Stun -->
<skillId>5669</skillId> <!-- Shock -->
<skillLevel>1</skillLevel>
</effect>
</effects>
@@ -1287,7 +1287,7 @@
</effects>
</skill>
<skill id="3882" toLevel="1" name="Fist Weapon of Stun">
<!-- Inflicts Stun on the enemy at a certain probability after a standard attack. -->
<!-- Stuns the target after a basic attack. -->
<icon>icon.skill0100</icon>
<magicLevel>70</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
@@ -1301,13 +1301,13 @@
<targetType>TARGET</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>5670</skillId> <!-- Stun -->
<skillId>5670</skillId> <!-- Shock -->
<skillLevel>1</skillLevel>
</effect>
</effects>
</skill>
<skill id="3883" toLevel="1" name="Fist Weapon of Critical Damage">
<!-- Increases Critical Damage for standard attacks. -->
<!-- Increases Critical Damage for basic attacks. -->
<icon>icon.skill0193</icon>
<magicLevel>75</magicLevel>
<operateType>P</operateType>
@@ -1341,7 +1341,7 @@
</effects>
</skill>
<skill id="3885" toLevel="2" name="Blunt Weapon of Stun">
<!-- Inflicts Stun on the enemy at a certain probability after a standard attack. -->
<!-- Stuns the target after a basic attack. -->
<icon>icon.skill0100</icon>
<magicLevel>61</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
@@ -1380,7 +1380,7 @@
</effects>
</skill>
<skill id="3887" toLevel="1" name="Blunt Weapon of Regeneration">
<!-- Increases HP Recovery Bonus. -->
<!-- Increases HP Recovery Rate. -->
<icon>icon.skill1044</icon>
<magicLevel>70</magicLevel>
<operateType>P</operateType>
@@ -1473,7 +1473,7 @@
</effects>
</skill>
<skill id="3893" toLevel="1" name="Blunt Weapon of Mana Regeneration">
<!-- Increases MP Recovery Bonus. -->
<!-- Increases MP Recovery Rate. -->
<icon>icon.skill1047</icon>
<magicLevel>70</magicLevel>
<operateType>P</operateType>
@@ -1486,7 +1486,7 @@
</effects>
</skill>
<skill id="3894" toLevel="1" name="Two-handed Blunt Weapon of Critical Damage">
<!-- Increases Critical Damage for standard attacks. -->
<!-- Increases Critical Damage for basic attacks. -->
<icon>icon.skill0193</icon>
<magicLevel>67</magicLevel>
<operateType>P</operateType>
@@ -1499,7 +1499,7 @@
</effects>
</skill>
<skill id="3895" toLevel="3" name="Two-handed Blunt Weapon of Critical Rate">
<!-- Increases Critical Rate for standard attacks. -->
<!-- Increases Critical Rate for basic attacks. -->
<icon>icon.skill1077</icon>
<magicLevel>
<value level="1">58</value>
@@ -805,7 +805,7 @@
</effects>
</skill>
<skill id="4034" toLevel="12" name="Ice Bolt">
<!-- Speed decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases Speed. Effect $s1 -->
<icon>icon.skill1184</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -879,7 +879,7 @@
</effects>
</skill>
<skill id="4035" toLevel="12" name="Poison">
<!-- Inflicts Poison on the target and decreases HP. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Inflicts Poison on the target and decreases HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill4035</icon>
<abnormalLevel>
<value level="1">2</value>
@@ -964,7 +964,7 @@
</effects>
</skill>
<skill id="4036" toLevel="12" name="Poison">
<!-- Inflicts Poison on the target and decreases HP. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Inflicts Poison on the target and decreases HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill4036</icon>
<abnormalLevel>
<value level="1">2</value>
@@ -1051,7 +1051,7 @@
</effects>
</skill>
<skill id="4037" toLevel="3" name="Weakness">
<!-- P. Atk. decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases P. Atk. Effect $s1 -->
<icon>icon.skill4037</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -1845,7 +1845,7 @@
</effects>
</skill>
<skill id="4053" toLevel="16" name="Cubic Weakness">
<!-- P. Atk. decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases P. Atk. Effect $s1 -->
<icon>icon.skill1164</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -2685,7 +2685,7 @@
</effects>
</skill>
<skill id="4074" toLevel="2" name="Haste">
<!-- Atk. Spd. +$s1. -->
<!-- Atk. Spd. +$s1 -->
<icon>icon.skill1086</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -2780,7 +2780,7 @@
</effects>
</skill>
<skill id="4076" toLevel="3" name="Slow">
<!-- Speed decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases Speed. Effect $s1 -->
<icon>icon.skill1160</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -2961,7 +2961,7 @@
</effects>
</skill>
<skill id="4079" toLevel="1" name="Siege Hammer">
<!-- Powerfully attacks castle gates, castle walls, etc. -->
<!-- Makes a powerful attack on castle gates and walls. -->
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
@@ -3087,7 +3087,7 @@
</effects>
</skill>
<skill id="4085" toLevel="1" name="Critical Damage">
<!-- Increases Critical Damage for standard attacks. -->
<!-- Increases Critical Damage for basic attacks. -->
<icon>icon.skill4085</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -3100,7 +3100,7 @@
</effects>
</skill>
<skill id="4086" toLevel="1" name="Critical Rate">
<!-- Increases Critical Rate for standard attacks. -->
<!-- Increases Critical Rate for basic attacks. -->
<icon>icon.skill4086</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -3491,7 +3491,7 @@
</effects>
</skill>
<skill id="4095" toLevel="1" name="Damage Shield">
<!-- Reflects a portion of the received damage. -->
<!-- Reflects a part of received damage. -->
<icon>icon.skill4095</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -3548,7 +3548,7 @@
</effects>
</skill>
<skill id="4097" toLevel="12" name="Chant of Life">
<!-- HP is restored. -->
<!-- Recovers HP. -->
<icon>icon.skill1229</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -3627,7 +3627,7 @@
</effects>
</skill>
<skill id="4098" toLevel="12" name="Silence">
<!-- Temporarily blocks magic skills. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Temporarily blocks M. skills. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill1064</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -208,7 +208,7 @@
</effects>
</skill>
<skill id="4104" toLevel="12" name="Chill Flame">
<!-- HP decreases momentarily from burning flame. Effect $s1. -->
<!-- You are engulfed in flames and continuously lose HP. Effect $s1 -->
<icon>icon.skill1100</icon>
<abnormalLevel>
<value level="1">2</value>
@@ -414,7 +414,7 @@
</effects>
</skill>
<skill id="4108" toLevel="2" name="Antharas Fear">
<!-- Frightened into fleeing. -->
<!-- The target runs away in fear. -->
<icon>icon.skill4108</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>9</abnormalTime>
@@ -970,7 +970,7 @@
</effects>
</skill>
<skill id="4122" toLevel="1" name="Antharas">
<!-- Vulnerable to Wind attacks but has a very powerful Earth Resistance. -->
<!-- The Earth Dragon, one the six dragon children of Shillien. Deeply wounded in the war against the gods, he had hidden away in the Dragon Valley in Giran. Fearing his possible return, humans tried to seal him away with a pact with Dasparion, but failed. Having gained Maluk's support, Antharas fell into a deep slumber, but now Shillien's call has awakened him. -->
<icon>icon.skillboss</icon>
<operateType>P</operateType>
<magicLevel>110</magicLevel>
@@ -1843,7 +1843,7 @@
</effects>
</skill>
<skill id="4145" toLevel="3" name="Decrease P. Atk.">
<!-- P. Atk. decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases P. Atk. Effect $s1 -->
<icon>icon.skill4037</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -1875,7 +1875,7 @@
</effects>
</skill>
<skill id="4146" toLevel="3" name="Decrease P. Def.">
<!-- P. Def. decreases momentarily. Effect $s1. -->
<!-- Decreases P. Def. Effect $s1 -->
<icon>icon.skill0122</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -1927,7 +1927,7 @@
</effects>
</skill>
<skill id="4148" toLevel="12" name="Poison">
<!-- Inflicts Poison on the target and decreases HP. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Inflicts Poison on the target and decreases HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill4036</icon>
<abnormalLevel>
<value level="1">2</value>
@@ -2059,7 +2059,7 @@
</effects>
</skill>
<skill id="4150" toLevel="13" name="Fire">
<!-- HP decreases momentarily from burning flame. Effect $s1. -->
<!-- You are engulfed in flames and continuously lose HP. Effect $s1 -->
<icon>icon.skill1100</icon>
<abnormalLevel>
<value level="1">2</value>
@@ -2263,7 +2263,7 @@
</effects>
</skill>
<skill id="4153" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases Speed. Effect $s1 -->
<icon>icon.skill1184</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -3897,7 +3897,7 @@
</effects>
</skill>
<skill id="4182" toLevel="12" name="Poison">
<!-- Inflicts Poison on the target and decreases HP. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Inflicts Poison on the target and decreases HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill1168</icon>
<abnormalLevel>
<value level="1">2</value>
@@ -3978,7 +3978,7 @@
</effects>
</skill>
<skill id="4183" toLevel="12" name="Decrease P. Atk.">
<!-- P. Atk. decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases P. Atk. Effect $s1 -->
<icon>icon.skill1164</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -4265,7 +4265,7 @@
</effects>
</skill>
<skill id="4187" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases Speed. Effect $s1 -->
<icon>icon.skill1160</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -4857,7 +4857,7 @@
</effects>
</skill>
<skill id="4196" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases Speed. Effect $s1 -->
<icon>icon.skill1184</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -4994,7 +4994,7 @@
</effects>
</skill>
<skill id="4198" toLevel="12" name="Poison">
<!-- Inflicts Poison on the target and decreases HP. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Inflicts Poison on the target and decreases HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill1168</icon>
<abnormalLevel>
<value level="1">2</value>
@@ -5075,7 +5075,7 @@
</effects>
</skill>
<skill id="4199" toLevel="12" name="Decrease P. Atk.">
<!-- P. Atk. decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases P. Atk. Effect $s1 -->
<icon>icon.skill1164</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -210,7 +210,7 @@
</effects>
</skill>
<skill id="4203" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases Speed. Effect $s1 -->
<icon>icon.skill1160</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -709,7 +709,7 @@
</effects>
</skill>
<skill id="4210" toLevel="12" name="Chant of Life">
<!-- HP is restored. -->
<!-- Recovers HP. -->
<icon>icon.skill1229</icon>
<abnormalLevel>
<value level="1">11</value>
@@ -791,7 +791,7 @@
</effects>
</skill>
<skill id="4211" toLevel="12" name="Might">
<!-- P. Atk. +$s1. -->
<!-- P. Atk. +$s1 -->
<icon>icon.skill1068</icon>
<abnormalLevel>99</abnormalLevel>
<abnormalTime>300</abnormalTime>
@@ -842,7 +842,7 @@
</effects>
</skill>
<skill id="4212" toLevel="12" name="Shield">
<!-- P. Def. +$s1. -->
<!-- P. Def. +$s1 -->
<icon>icon.skill1040</icon>
<abnormalLevel>99</abnormalLevel>
<abnormalTime>300</abnormalTime>
@@ -893,7 +893,7 @@
</effects>
</skill>
<skill id="4213" toLevel="12" name="Haste">
<!-- Atk. Spd. +$s1. -->
<!-- Atk. Spd. +$s1 -->
<icon>icon.skill1086</icon>
<abnormalLevel>99</abnormalLevel>
<abnormalTime>300</abnormalTime>
@@ -1329,7 +1329,7 @@
</effects>
</skill>
<skill id="4230" toLevel="1" name="Wild Cannon">
<!-- Unleashes a devastating attack against castle gates and walls. -->
<!-- Makes a powerful attack on castle gates and walls. -->
<castRange>2500</castRange>
<effectPoint>-100</effectPoint>
<effectRange>3000</effectRange>
@@ -1966,7 +1966,7 @@
</effects>
</skill>
<skill id="4249" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases Speed. Effect $s1 -->
<icon>icon.skill1184</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -3008,7 +3008,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4272" toLevel="1" name="Greater Bow/ Crossbow Resistance">
<!-- Highly resistant to Bow/ Crossbow attacks. -->
<!-- Greatly increases Bow/ Crossbow Resistance. -->
<icon>icon.skill4272</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -8,7 +8,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4301" toLevel="1" name="Race">
<!-- Bugs -->
<!-- Insects -->
<icon>icon.skill4301</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -85,7 +85,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4312" toLevel="1" name="Defense Type">
<!-- Monster equipped with heavy armor. -->
<!-- A monster equipped with heavy armor. -->
<icon>icon.skill4312</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -394,7 +394,7 @@
</effects>
</skill>
<skill id="4320" toLevel="12" name="Poison">
<!-- Inflicts Poison on the target and decreases HP. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Inflicts Poison on the target and decreases HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill4035</icon>
<abnormalLevel>
<value level="1">2</value>
@@ -501,7 +501,7 @@
</effects>
</skill>
<skill id="4322" toLevel="1" name="Adventurer's Wind Walk">
<!-- Temporarily increases Speed. Effect 2. -->
<!-- Increases Speed by 33 for 60 min. -->
<icon>icon.skill1204</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -524,7 +524,7 @@
</effects>
</skill>
<skill id="4323" toLevel="1" name="Adventurer's Shield">
<!-- P. Def. +15% for 60 min. -->
<!-- For 60 min., P. Def. +15%. -->
<icon>icon.skill1040</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -547,7 +547,7 @@
</effects>
</skill>
<skill id="4324" toLevel="1" name="Adventurer's Blessed Body">
<!-- Max HP +35% for 60 min. -->
<!-- For 60 min., Max HP +35%. -->
<icon>icon.skill1045</icon>
<abnormalLevel>7</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -570,7 +570,7 @@
</effects>
</skill>
<skill id="4325" toLevel="1" name="Adventurer's Vampiric Rage">
<!-- For 60 min., 9% of the physical damage inflicted on the enemy is recovered as HP with a certain probability. -->
<!-- For 60 min., absorbs 9% of the inflicted melee damage as HP with a certain chance. -->
<icon>icon.skill1268</icon>
<abnormalLevel>5</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -593,7 +593,7 @@
</effects>
</skill>
<skill id="4326" toLevel="1" name="Adventurer's Regeneration">
<!-- HP Recovery Rate +20% for 60 min. -->
<!-- For 60 min., HP Recovery Rate +20%. -->
<icon>icon.skill1044</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -616,7 +616,7 @@
</effects>
</skill>
<skill id="4327" toLevel="1" name="Adventurer's Haste">
<!-- Increases Atk. Spd. by 15% for 60 min. -->
<!-- For 60 min., Atk. Spd. +15%. -->
<icon>icon.skill1086</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -639,7 +639,7 @@
</effects>
</skill>
<skill id="4328" toLevel="1" name="Adventurer's Blessed Soul">
<!-- Max HP +35% for 60 min. -->
<!-- For 60 min., Max HP +35%. -->
<icon>icon.skill1048</icon>
<abnormalLevel>7</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -662,7 +662,7 @@
</effects>
</skill>
<skill id="4329" toLevel="1" name="Adventurer's Acumen">
<!-- Casting Spd. +30% for 60 min. -->
<!-- For 60 min., Casting Spd. +30%. -->
<icon>icon.skill1085</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -1389,7 +1389,7 @@
</effects>
</skill>
<skill id="4353" toLevel="6" name="Blessed Shield">
<!-- Momentarily increases shield defense rate. Effect $s1. -->
<!-- Temporarily increases Shield Defense Rate. Effect $s1 -->
<icon>icon.skill1243</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -1434,7 +1434,7 @@
</effects>
</skill>
<skill id="4354" toLevel="4" name="Vampiric Rage">
<!-- Partially restores HP using damage inflicted upon the enemy with a certain probability. Effect $s1. -->
<!-- With a certain chance, absorbs some of the inflicted damage as HP. Effect $s1 -->
<icon>icon.skill1268</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -1614,7 +1614,7 @@
</effects>
</skill>
<skill id="4359" toLevel="3" name="Focus">
<!-- Temporarily increases Critical Rate for standard attacks. Effect $s1 -->
<!-- Temporarily increases Critical Rate for basic attacks. Effect $s1 -->
<icon>icon.skill1077</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -1650,7 +1650,7 @@
</effects>
</skill>
<skill id="4360" toLevel="3" name="Death Whisper">
<!-- Temporarily increases Critical Damage for standard attacks. Effect $s1 -->
<!-- Temporarily increases Critical Damage for basic attacks. Effect $s1 -->
<icon>icon.skill1242</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -2184,7 +2184,7 @@
</effects>
</skill>
<skill id="4378" toLevel="12" name="Damage Shield">
<!-- Temporarily returns some of the received damage back to the enemy. -->
<!-- Temporarily reflects the received damage back to the enemy. -->
<icon>icon.action105</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>300</abnormalTime>
@@ -2772,7 +2772,7 @@
</effects>
</skill>
<skill id="4398" toLevel="6" name="Blessed Shield">
<!-- Momentarily increases the probability of shield defense. Effect $s1. -->
<!-- Temporarily increases Shield Defense Rate. Effect $s1 -->
<icon>icon.skill1243</icon>
<abnormalLevel>
<value level="1">2</value>
@@ -2809,7 +2809,7 @@
</effects>
</skill>
<skill id="4399" toLevel="4" name="Vampiric Rage">
<!-- Momentarily restores HP using damage inflicted upon the enemy with a certain probability. Effect $s1. -->
<!-- With a certain chance, absorbs some of the inflicted damage as HP. Effect $s1 -->
<icon>icon.skill1268</icon>
<abnormalLevel>
<value level="1">2</value>
@@ -123,7 +123,7 @@
</effects>
</skill>
<skill id="4404" toLevel="3" name="Focus">
<!-- Temporarily increases Critical Rate for standard attacks. Effect $s1 -->
<!-- Temporarily increases Critical Rate for basic attacks. Effect $s1 -->
<icon>icon.skill1077</icon>
<abnormalLevel>
<value level="1">2</value>
@@ -154,7 +154,7 @@
</effects>
</skill>
<skill id="4405" toLevel="3" name="Death Whisper">
<!-- Temporarily increases Critical Damage for standard attacks. Effect $s1 -->
<!-- Temporarily increases Critical Damage for basic attacks. Effect $s1 -->
<icon>icon.skill1242</icon>
<abnormalLevel>
<value level="1">2</value>
@@ -1801,7 +1801,7 @@
</effects>
</skill>
<skill id="4435" toLevel="5" name="High Stun Attack Resistance">
<!-- Resistant to Stun. -->
<!-- Increases Stun Resistance. -->
<icon>icon.skill4435</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1963,7 +1963,7 @@
</effects>
</skill>
<skill id="4444" toLevel="5" name="Greater Bow/ Crossbow Resistance">
<!-- Highly resistant to Bow/ Crossbows. -->
<!-- Greatly increases Bow/ Crossbow Resistance. -->
<icon>icon.skill4444</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -3344,7 +3344,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4486" toLevel="12" name="Decrease P. Def.">
<!-- P. Def. decreases temporarily. Effect $s1. -->
<!-- Temporarily decreases P. Def. Effect $s1 -->
<icon>icon.skill0122</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -242,7 +242,7 @@
</effects>
</skill>
<skill id="4522" toLevel="1" name="Eye of Assassin">
<!-- Greatly increases expertise in using a rapier and Critical Rate for standard attacks. -->
<!-- Greatly increases your rapier mastery and Critical Rate for basic attacks. -->
<icon>icon.skill0016</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>600</abnormalTime>
@@ -859,7 +859,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="4551" toLevel="10" name="Hot Springs Rheumatism">
<!-- Infected with Hot Springs Rheumatism. Temporarily increases Critical Rate for standard attacks. Effect $s1 -->
<!-- Infected with Hot Springs Rheumatism. Increases Critical Rate for basic attacks. Effect $s1 -->
<icon>icon.skill1164</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -2523,7 +2523,7 @@
</effects>
</skill>
<skill id="4580" toLevel="12" name="Decrease P. Atk.">
<!-- P. Atk. decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases P. Atk. Effect $s1 -->
<icon>icon.skill4037</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -2656,7 +2656,7 @@
</effects>
</skill>
<skill id="4582" toLevel="12" name="Poison">
<!-- Inflicts Poison on the target and decreases HP. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Inflicts Poison on the target and decreases HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill4035</icon>
<abnormalLevel>
<value level="1">2</value>
@@ -2739,7 +2739,7 @@
</effects>
</skill>
<skill id="4583" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases Speed. Effect $s1 -->
<icon>icon.skill1160</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -2819,7 +2819,7 @@
</effects>
</skill>
<skill id="4584" toLevel="12" name="Shock + P. Def. Decrease">
<!-- Instantly decreases P. Def. ans stuns. Effect $s1. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Momentarily decreases P. Def. ans inflicts Stun. Effect $s1. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill0100</icon>
<abnormalLevel>
<value level="1">11</value>
@@ -3097,7 +3097,7 @@
</effects>
</skill>
<skill id="4587" toLevel="12" name="Decrease P. Atk.">
<!-- P. Atk. decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases P. Atk. Effect $s1 -->
<icon>icon.skill4037</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -3262,7 +3262,7 @@
</effects>
</skill>
<skill id="4589" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases Speed. Effect $s1 -->
<icon>icon.skill1160</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -3347,7 +3347,7 @@
</effects>
</skill>
<skill id="4590" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases Speed. Effect $s1 -->
<icon>icon.skill1160</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -3432,7 +3432,7 @@
</effects>
</skill>
<skill id="4591" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases Speed. Effect $s1 -->
<icon>icon.skill1160</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -3517,7 +3517,7 @@
</effects>
</skill>
<skill id="4592" toLevel="12" name="Decrease P. Def.">
<!-- P. Def. decreases momentarily. Effect $s1. -->
<!-- Decreases P. Def. Effect $s1 -->
<icon>icon.skill0122</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -3600,7 +3600,7 @@
</effects>
</skill>
<skill id="4593" toLevel="12" name="Decrease P. Def.">
<!-- P. Def. decreases momentarily. Effect $s1. -->
<!-- Decreases P. Def. Effect $s1 -->
<icon>icon.skill0122</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -3683,7 +3683,7 @@
</effects>
</skill>
<skill id="4594" toLevel="12" name="Decrease P. Def.">
<!-- P. Def. decreases momentarily. Effect $s1. -->
<!-- Decreases P. Def. Effect $s1 -->
<icon>icon.skill0122</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -4071,7 +4071,7 @@
</effects>
</skill>
<skill id="4599" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases Speed. Effect $s1 -->
<icon>icon.skill1160</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="4600" toLevel="12" name="Shock + P. Def. Decrease">
<!-- Instantly decreases P. Def. ans stuns. Effect $s1. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Momentarily decreases P. Def. ans inflicts Stun. Effect $s1. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill0100</icon>
<abnormalLevel>
<value level="1">11</value>
@@ -137,7 +137,7 @@
</effects>
</skill>
<skill id="4602" toLevel="12" name="Decrease P. Atk.">
<!-- P. Atk. decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases P. Atk. Effect $s1 -->
<icon>icon.skill4037</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -236,7 +236,7 @@
</effects>
</skill>
<skill id="4603" toLevel="12" name="Decrease P. Atk.">
<!-- P. Atk. decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases P. Atk. Effect $s1 -->
<icon>icon.skill4037</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -319,7 +319,7 @@
</effects>
</skill>
<skill id="4604" toLevel="12" name="Decrease P. Atk.">
<!-- P. Atk. decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases P. Atk. Effect $s1 -->
<icon>icon.skill4037</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -534,7 +534,7 @@
</effects>
</skill>
<skill id="4606" toLevel="12" name="Poison">
<!-- Inflicts Poison on the target and decreases HP. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Inflicts Poison on the target and decreases HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill4035</icon>
<abnormalLevel>
<value level="1">2</value>
@@ -1481,7 +1481,7 @@
</effects>
</skill>
<skill id="4625" toLevel="12" name="Slow">
<!-- Speed decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases Speed. Effect $s1 -->
<icon>icon.skill1160</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -2624,7 +2624,7 @@
</effects>
</skill>
<skill id="4643" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases Speed. Effect $s1 -->
<icon>icon.skill1160</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -2880,7 +2880,7 @@
</effects>
</skill>
<skill id="4649" toLevel="12" name="Poison">
<!-- Inflicts Poison on the target and decreases HP. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Inflicts Poison on the target and decreases HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill4036</icon>
<abnormalLevel>
<value level="1">2</value>
@@ -4699,7 +4699,7 @@
</effects>
</skill>
<skill id="4679" toLevel="1" name="Valakas">
<!-- Vulnerable to water, impervious to fire. -->
<!-- One of the six dragon children of Shillien. Valakas is the Fire Dragon who commands hot flames and summons fire storms. After taking severe wounds in the war against the gods, he has hidden away in the Forge of Gods. He is waiting for Shillien's call to end his long slumber. -->
<icon>icon.skillboss</icon>
<operateType>P</operateType>
<magicLevel>110</magicLevel>
@@ -4768,7 +4768,7 @@
</effects>
</skill>
<skill id="4683" toLevel="4" name="Valakas: Dragon Breath">
<!-- Deadly fire envelopes your entire body, causing your HP to drop rapidly. -->
<!-- You are engulfed in flames and rapidly lose HP. -->
<icon>icon.skill4683</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -4796,7 +4796,7 @@
</effects>
</skill>
<skill id="4684" toLevel="4" name="Valakas: Dragon Breath">
<!-- Deadly fire envelopes your entire body, causing your HP to drop rapidly. -->
<!-- You are engulfed in flames and rapidly lose HP. -->
<icon>icon.skill4683</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -4948,7 +4948,7 @@
</effects>
</skill>
<skill id="4689" toLevel="3" name="Valakas: Fear">
<!-- Frightened into fleeing. -->
<!-- The target runs away in fear. -->
<icon>icon.skill4689</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>9</abnormalTime>
@@ -5256,7 +5256,7 @@
</effects>
</skill>
<skill id="4699" toLevel="13" name="Queen's Blessing">
<!-- Temporarily increases party members' Critical Rate/ Damage for standard attacks. Effect $s1 -->
<!-- Temporarily increases party members' Critical Rate/ Damage for basic attacks. Effect $s1 -->
<icon>icon.skill1331</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="4700" toLevel="13" name="Queen's Gift">
<!-- Temporarily increases party members' P. Atk. and P. Accuracy. Effect $s1. -->
<!-- Temporarily increases party members' P. Atk. and P. Accuracy. Effect $s1 -->
<icon>icon.skill1331</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -6248,7 +6248,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4795" toLevel="1" name="Raid Boss (Lv. 60)">
<!-- A mechanical golem owned by the Lord of Innadril Castle. The lord's family has been protected by Eva for generations. This golem was created to protect the Garden of Eva, made by a dwarven master artisan. It is a guard to fend off the Water Dragon Fafurion's troops, or invaders threatening the garden. The dwarven master made two other golems, but this third version was the strongest and became the last one remaining. -->
<!-- A mechanical golem owned by the Lord of Innadril Castle. The lord's family has been protected by Eva for generations. This golem was created by a Dwarven artisan to protect the Garden of Eva. Its role is to fend off the Water Dragon Fafurion's troops or other invaders threatening the garden. The Dwarven master made two other golems, but this third version was the strongest. -->
<icon>icon.skillraid</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -148,7 +148,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4821" toLevel="1" name="Raid Boss (Lv. 43)">
<!-- The mechanical golem that the Black Anvil Guild is desperately looking for. It is the most advanced golem design. It animated and ran amok because the artisan accidentally installed a defective component. It partially destroyed the workshop, crushed many Dwarven Artisans who tried to restrain it, and escaped the town. It wanders the woods aimlessly, and attacks any who come nearby. -->
<!-- The mechanical golem that the Black Anvil Guild is desperately looking for. It is the most advanced golem design. After being animated, it ran amok because its creator accidentally installed a defective component. It partially destroyed the workshop, crushed many Dwarven Artisans who tried to restrain it, and escaped the town. It wanders the woods aimlessly and attacks anyone who comes near. -->
<icon>icon.skillraid</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -309,7 +309,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4844" toLevel="1" name="Raid Boss (Lv. 78)">
<!-- The leader of the vanguard of angels that punished Baium and broke down the Tower of Insolence. He actively works to hold back the devils that smashed through the upper floors of the Tower of Insolence. He guides Kel Mahums of the Platinum Tribe into war against the devils for control of the Tower of Insolence. He is called the Fire of Wrath for he wields the sword of judgment without hesitation, compassion or mercy. -->
<!-- The leader of the vanguard of angels that punished Baium and broke down the Tower of Insolence. He actively works to hold back the devils that smashed through the upper floors of the tower. He guides Kel Mahums of the Platinum Tribe into war against the devils for control of the Tower of Insolence. He is called the Fire of Wrath for he wields the sword of judgment without hesitation, compassion or mercy. -->
<icon>icon.skillraid</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -379,7 +379,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4854" toLevel="1" name="Raid Boss (Lv. 30)">
<!-- A bloodthirsty Lord and a veteran warrior known for his great battle victories. According to recent rumors, he is conspiring to overthrow his master. -->
<!-- A veteran warrior known for his great battle victories. According to recent rumors, he is conspiring to overthrow his master. -->
<icon>icon.skillraid</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -547,14 +547,14 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4878" toLevel="1" name="Raid Boss (Lv. 75)">
<!-- Discovered in the Giants' Cave, some scholars speculate that given his combat prowess, this Lesser Giant is actually a real Giant. Hedging their bets, they named him the Last Lesser Giant Olkuth. -->
<!-- This deteriorated Lesser Giant was found in the Giant's Cave. Some scholars speculate that it had awesome combat abilities, so it can be considered a real Giant. Trying to reinforce their viewpoint, they called it the Last Lesser Giant Olkuth. -->
<icon>icon.skillraid</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4879" toLevel="1" name="Raid Boss (Lv. 78)">
<!-- He protects the Divine Statue of Giants, an ancient relic of the Giants located deep inside the Giants' Cave. No one knows what the statue means or why it is so fiercely guarded. -->
<!-- He protects the Divine Statue of Giants, an ancient relic located deep inside the Giant's Cave. No one knows what the statue means or why it is so fiercely guarded. -->
<icon>icon.skillraid</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -15,7 +15,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4902" toLevel="1" name="Raid Boss (Lv. 74)">
<!-- The leader of the Mineral Spring Yetis in the hot springs area, he styles himself the Icicle Emperor. Despite his arrogant posturing, he is at heart a coward. He once marched into Fire Dragon Valakas' nest to prove his strength, but became frightened and fled at the mere site of Valakas' sleeping form. He is now terrified of Valakas, and runs away or hides at even the sound of roaring. -->
<!-- The leader of the Mineral Spring Yetis in the Hot Springs area, he styles himself the Ice Emperor. Despite his arrogant posturing, he is at heart a coward. He once marched into Fire Dragon Valakas' nest to prove his strength, but became frightened and fled at the mere site of Valakas' sleeping form. He is now terrified of Valakas, and runs away or hides at even the sound of roaring. -->
<icon>icon.skillraid</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -155,7 +155,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4922" toLevel="1" name="Raid Boss (Lv. 80)">
<!-- One of four Guardian Knights assigned to protect Prince Frintezza, she was sacrificed and sold to Halisha by the unwise Prince in an attempt to save his own skin. In his lifetime, she was called Valkyrie Tishas of Calmness because of her handsome appearance, formidable skill and dignified character. -->
<!-- One of four Guardian Knights assigned to protect Prince Frintezza, she was sacrificed and sold to Halisha by the unwise Prince in an attempt to save his own skin. In her lifetime, she was called Valkyrie Tisha of Calmness because of her handsome appearance, formidable skill and dignified character. -->
<icon>icon.skillraid</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -211,7 +211,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4930" toLevel="1" name="Raid Boss (Lv. 26)">
<!-- This Patriarch appeared suddenly, prophesying that he would become the Great Lizardman Conqueror. His powerful personal presence is gradually undermining the prevailing worship of Evil Spirit Bifrons. His promise that anyone can become a conqueror through him has gained him a large and growing group of followers. -->
<!-- This Patriarch appeared out of nowhere, prophesying that he would become the Great Lizardmen Conqueror. His powerful personal presence is gradually undermining the prevailing worship of Evil Spirit Bifrons. His promise that anyone can become a conqueror through him has gained him a large and growing group of followers. -->
<icon>icon.skillraid</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -351,7 +351,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4950" toLevel="1" name="Raid Boss (Lv. 40)">
<!-- This cranky, ambitious Wyrm leads the Wyrms in the Gorgon Flower Garden against the occupying Gorgons. He is forcing even neutral Wyrms into conflict with the Gorgons. He hates Gorgon Queen Stenoa passionately. -->
<!-- This cranky and ambitious Wyrm leads the Wyrms in the Gorgon Flower Garden against the occupying Gorgons. He is forcing even neutral Wyrms into conflict with the Gorgons. He hates Gorgon Queen Stheno passionately. -->
<icon>icon.skillraid</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -386,7 +386,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4955" toLevel="1" name="Raid Boss (Lv. 55)">
<!-- This Ol Mahum Warrior is warring with other bandit leaders for Oren's Bandit Stronghold. Although he cannot personally perform spells, he still has profound knowledge about magic and numbers several Shamans among his subordinates. For an Ol Mahum, he is somewhat prudent and cautious. -->
<!-- This Oel Mahum warrior is warring with other bandit leaders for Oren's Bandit Stronghold. Although he cannot personally cast spells, he still has profound knowledge about magic and numbers several Shamans among his subordinates. For an Oel Mahum, he is somewhat prudent and cautious. -->
<icon>icon.skillraid</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -470,7 +470,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="4967" toLevel="1" name="Raid Boss (Lv. 66)">
<!-- The last Giant hiding deep inside the Giants Cave. Although his body no better than other Lesser Giants, he possesses the secrets of the Ancient Giants' civilization. -->
<!-- The last Giant hiding deep inside the Giant's Cave. Although his body is no better than those of other Lesser Giants, he possesses the secrets of the Ancient Giants' civilization. -->
<icon>icon.skillraid</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -713,7 +713,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5022" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases Speed. Effect $s1 -->
<icon>icon.skill1160</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -2428,7 +2428,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5068" toLevel="12" name="Decrease Speed">
<!-- Speed decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases Speed. Effect $s1 -->
<icon>icon.skill1160</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -2575,7 +2575,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5071" toLevel="12" name="Decrease P. Atk.">
<!-- P. Atk. decreases momentarily. Effect $s1. -->
<!-- Momentarily decreases P. Atk. Effect $s1 -->
<icon>icon.skill4037</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -3302,7 +3302,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5092" toLevel="1" name="Antharas Fear">
<!-- The target is feared and flees. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- The target runs away in fear. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill4108</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>20</abnormalTime>
@@ -781,7 +781,7 @@
</effects>
</skill>
<skill id="5126" toLevel="1" name="Maximize Recovery">
<!-- HP and CP recovery bonus are maximized. -->
<!-- Maximizes HP/ CP Recovery. -->
<icon>icon.skill0457</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>7</abnormalTime>
@@ -1061,7 +1061,7 @@
</effects>
</skill>
<skill id="5137" toLevel="1" name="Cat's Grip">
<!-- Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- . Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill1201</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -1093,7 +1093,7 @@
</effects>
</skill>
<skill id="5138" toLevel="1" name="Whiplash">
<!-- Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- . Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill0100</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>9</abnormalTime>
@@ -2086,7 +2086,7 @@
</effects>
</skill>
<skill id="5163" toLevel="10" name="Focus">
<!-- When triggered: Temporarily increases Critical Rate for standard attacks. -->
<!-- When triggered: Temporarily increases Critical Rate for basic attacks. -->
<icon>icon.skill3080</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -2176,7 +2176,7 @@
</effects>
</skill>
<skill id="5165" toLevel="15" name="Charm">
<!-- When triggered: Decreases the target's aggression. Power $s1 Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- When triggered: Decreases the target's aggression. Power $s1. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill3080</icon>
<castRange>600</castRange>
<effectRange>1100</effectRange>
@@ -2562,7 +2562,7 @@
</effects>
</skill>
<skill id="5174" toLevel="15" name="Poison">
<!-- When triggered: Temporarily poisons the target. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- When triggered: Temporarily poisons the target. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill3080</icon>
<abnormalLevel>
<value level="1">5</value>
@@ -2641,7 +2641,7 @@
</effects>
</skill>
<skill id="5175" toLevel="15" name="Bleed">
<!-- When triggered: Inflicts Bleed on the target. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- When triggered: Inflicts Bleed on the target. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill3080</icon>
<abnormalLevel>
<value level="1">5</value>
@@ -193,7 +193,7 @@
</effects>
</skill>
<skill id="5203" toLevel="12" name="Fear">
<!-- The target is feared and flees. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- The target runs away in fear. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill1092</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>15</abnormalTime>
@@ -269,7 +269,7 @@
</effects>
</skill>
<skill id="5206" toLevel="1" name="Decrease Speed">
<!-- Curse of mutated animals: Speed decreases momentarily. Effect 1. -->
<!-- Curse of mutated animals: Decreases Speed. Effect 1. -->
<icon>icon.skill1160</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>15</abnormalTime>
@@ -300,7 +300,7 @@
</effects>
</skill>
<skill id="5207" toLevel="1" name="Decrease Atk. Spd.">
<!-- Curse of mutated animals: Atk. Spd. decreases momentarily. Effect 1. -->
<!-- Curse of mutated animals: Decreases Atk. Spd. Effect 1. -->
<icon>icon.skill4038</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>15</abnormalTime>
@@ -402,7 +402,7 @@
</effects>
</skill>
<skill id="5211" toLevel="1" name="Vampiric Rage (Event)">
<!-- Uses damage inflicted upon the enemy to temporarily restore HP with a certain probability. Effect 4. -->
<!-- With a certain chance, absorbs some of the inflicted damage as HP. Effect 4. -->
<icon>icon.skill1268</icon>
<abnormalLevel>5</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -426,7 +426,7 @@
</effects>
</skill>
<skill id="5212" toLevel="1" name="Regeneration (Event)">
<!-- HP recovery bonus is increased for a fixed time. Effect 3. -->
<!-- Temporarily increases HP Recovery Rate. Effect 3. -->
<icon>icon.skill1044</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -711,7 +711,7 @@
</effects>
</skill>
<skill id="5225" toLevel="1" name="Invincibility">
<!-- Invincible against general attack and skill, buff/ de-buff. -->
<!-- Makes you invincible to basic attacks, skills, buffs and debuffs. -->
<icon>icon.skill1427</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>600</abnormalTime>
@@ -772,7 +772,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5227" toLevel="2" name="Ground Strike">
<!-- Powerful attack on surrounding area. -->
<!-- A powerful attack on nearby targets. -->
<affectRange>300</affectRange>
<effectPoint>-100</effectPoint>
<hitTime>3000</hitTime>
@@ -801,7 +801,7 @@
</effects>
</skill>
<skill id="5228" toLevel="2" name="Jump Attack">
<!-- Powerful attack on surrounding area. -->
<!-- A powerful attack on nearby targets. -->
<affectRange>200</affectRange>
<effectPoint>-100</effectPoint>
<hitTime>3000</hitTime>
@@ -966,7 +966,7 @@
</effects>
</skill>
<skill id="5233" toLevel="1" name="Weight Spin Attack - Weak">
<!-- Powerful attack on surrounding area. -->
<!-- A powerful attack on nearby targets. -->
<affectRange>300</affectRange>
<effectPoint>-100</effectPoint>
<hitTime>5000</hitTime>
@@ -984,7 +984,7 @@
</effects>
</skill>
<skill id="5234" toLevel="1" name="Weight Spin Attack - Mid">
<!-- Powerful attack on surrounding area. -->
<!-- A powerful attack on nearby targets. -->
<affectRange>300</affectRange>
<effectPoint>-100</effectPoint>
<hitTime>3000</hitTime>
@@ -1002,7 +1002,7 @@
</effects>
</skill>
<skill id="5235" toLevel="1" name="Weight Spin Attack - Strong">
<!-- Powerful attack on surrounding area. -->
<!-- A powerful attack on nearby targets. -->
<affectRange>300</affectRange>
<effectPoint>-100</effectPoint>
<hitTime>2000</hitTime>
@@ -1602,7 +1602,7 @@
</effects>
</skill>
<skill id="5251" toLevel="12" name="Poison">
<!-- Inflicts Poison on the target and decreases HP. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Inflicts Poison on the target and decreases HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill4035</icon>
<abnormalLevel>
<value level="1">2</value>
@@ -2109,7 +2109,7 @@
</effects>
</skill>
<skill id="5259" toLevel="12" name="Fear">
<!-- The target is feared and flees. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- The target runs away in fear. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill1092</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>15</abnormalTime>
@@ -2178,7 +2178,7 @@
</effects>
</skill>
<skill id="5260" toLevel="12" name="Disarm">
<!-- Disarmed. -->
<!-- You are disarmed. -->
<icon>icon.skill0485</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>5</abnormalTime>
@@ -116,7 +116,7 @@
</effects>
</skill>
<skill id="5302" toLevel="9" name="Poison">
<!-- Inflicts Poison on the target and decreases HP. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Inflicts Poison on the target and decreases HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill4035</icon>
<abnormalLevel>
<value level="1">8</value>
@@ -349,7 +349,7 @@
</effects>
</skill>
<skill id="5305" toLevel="9" name="Poison">
<!-- Inflicts Poison on the target and decreases HP. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Inflicts Poison on the target and decreases HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill4035</icon>
<abnormalLevel>8</abnormalLevel>
<abnormalTime>20</abnormalTime>
@@ -549,7 +549,7 @@
</effects>
</skill>
<skill id="5308" toLevel="9" name="Poison">
<!-- Inflicts Poison on the target and decreases HP. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Inflicts Poison on the target and decreases HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill4035</icon>
<abnormalLevel>
<value level="1">8</value>
@@ -1859,7 +1859,7 @@
</effects>
</skill>
<skill id="5333" toLevel="9" name="Poison">
<!-- Inflicts Poison on the target and decreases HP. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Inflicts Poison on the target and decreases HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill4035</icon>
<abnormalLevel>
<value level="1">8</value>
@@ -3132,7 +3132,7 @@
</effects>
</skill>
<skill id="5363" toLevel="9" name="Poison">
<!-- Inflicts Poison on the target and decreases HP. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Inflicts Poison on the target and decreases HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill4035</icon>
<abnormalLevel>
<value level="1">8</value>
@@ -3353,7 +3353,7 @@
</effects>
</skill>
<skill id="5366" toLevel="9" name="Poison">
<!-- Inflicts Poison on the target and decreases HP. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Inflicts Poison on the target and decreases HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill4035</icon>
<abnormalLevel>8</abnormalLevel>
<abnormalTime>20</abnormalTime>
@@ -3524,7 +3524,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5369" toLevel="9" name="Poison">
<!-- Inflicts Poison on the target and decreases HP. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Inflicts Poison on the target and decreases HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill4035</icon>
<abnormalLevel>
<value level="1">8</value>
@@ -4728,7 +4728,7 @@
</effects>
</skill>
<skill id="5394" toLevel="9" name="Poison">
<!-- Inflicts Poison on the target and decreases HP. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Inflicts Poison on the target and decreases HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill4035</icon>
<abnormalLevel>
<value level="1">8</value>
@@ -227,7 +227,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5417" toLevel="1" name="Invincibility">
<!-- Invincible against general attack and skill, buff/ de-buff. -->
<!-- Makes you invincible to basic attacks, skills, buffs and debuffs. -->
<magicLevel>85</magicLevel>
<operateType>T</operateType>
<magicCriticalRate>-5</magicCriticalRate>
@@ -257,7 +257,7 @@
</effects>
</skill>
<skill id="5418" toLevel="1" name="Invincibility">
<!-- Invincible against general attack and skill, buff/ de-buff. -->
<!-- Makes you invincible to basic attacks, skills, buffs and debuffs. -->
<magicLevel>85</magicLevel>
<operateType>T</operateType>
<magicCriticalRate>-5</magicCriticalRate>
@@ -300,7 +300,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5420" toLevel="1" name="Invincibility">
<!-- Invincible against general attack and skill, buff/ de-buff. -->
<!-- Makes you invincible to basic attacks, skills, buffs and debuffs. -->
<magicLevel>85</magicLevel>
<operateType>T</operateType>
<magicCriticalRate>-5</magicCriticalRate>
@@ -778,7 +778,7 @@
</endEffects>
</skill>
<skill id="5436" toLevel="1" name="Increase Recovery Rate">
<!-- HP and MP recovery bonus are increased. -->
<!-- Increases the target's HP/ MP Recovery. -->
<abnormalLevel>1</abnormalLevel>
<abnormalTime>600</abnormalTime>
<abnormalType>ALL_REGEN_UP</abnormalType>
@@ -1356,7 +1356,7 @@
</effects>
</skill>
<skill id="5452" toLevel="3" name="Spite">
<!-- Received Critical Damage from standard attacks is dereased. -->
<!-- Decreases received Critical Damage from basic attacks. -->
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
<abnormalType>T_CRT_DMG_UP</abnormalType>
@@ -1520,7 +1520,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5460" toLevel="1" name="Fear">
<!-- The target is feared and flees. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- The target runs away in fear. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill1092</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>5</abnormalTime>
@@ -1896,7 +1896,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5485" toLevel="1" name="Endurance Defense Up">
<!-- Increases M. Def. Effect 1. -->
<!-- Increases P. Def. Effect 1. -->
<abnormalLevel>1</abnormalLevel>
<abnormalTime>15</abnormalTime>
<abnormalType>MD_UP</abnormalType>
@@ -1937,7 +1937,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5488" toLevel="1" name="Counter Critical Damage Up">
<!-- Increases Critical Damage for standard attacks. Effect 1. -->
<!-- Increases Critical Damage for basic attacks. Effect 1. -->
<abnormalLevel>1</abnormalLevel>
<abnormalTime>15</abnormalTime>
<abnormalType>CRITICAL_DMG_UP</abnormalType>
@@ -1954,7 +1954,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5489" toLevel="1" name="Counter Critical Rate Up">
<!-- Increases Critical Rate for standard attacks. Effect 1. -->
<!-- Increases Critical Rate for basic attacks. Effect 1. -->
<abnormalLevel>1</abnormalLevel>
<abnormalTime>15</abnormalTime>
<abnormalType>CRITICAL_PROB_UP</abnormalType>
@@ -852,7 +852,7 @@
</effects>
</skill>
<skill id="5530" toLevel="12" name="Blood Storm">
<!-- Deals damage and inflicts bleed on the target. Effect $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Deals damage and inflicts bleed on the target. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill0096</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -1005,7 +1005,7 @@
</conditions>
</skill>
<skill id="5538" toLevel="1" name="Agathion Little Angel's Special Skill: Firecrackers">
<!-- Set off firecrackers. -->
<!-- Launches a firecracker. -->
<icon>icon.skill_agathion_special</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>85</magicLevel>
@@ -1017,7 +1017,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5539" toLevel="1" name="Agathion Little Angel's Special Skill: Mysterious Power">
<!-- Mysterious power with no explanation. Be careful when using! -->
<!-- An unknown power. Use with caution! -->
<icon>icon.skill_agathion_special</icon>
<abnormalLevel>0</abnormalLevel>
<abnormalTime>600</abnormalTime>
@@ -1036,7 +1036,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5540" toLevel="1" name="Agathion Little Angel's Special Skill: Blessed Escape Power">
<!-- Blessed Escape is available. -->
<!-- Enables the Blessed Escape skill. -->
<icon>icon.skill_agathion_special</icon>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>200</hitTime>
@@ -1058,7 +1058,7 @@
</effects>
</skill>
<skill id="5541" toLevel="1" name="Agathion Little Angel's Special Skill: Blessed Resurrection Power">
<!-- Blessed Resurrection is available. -->
<!-- Enables the Blessed Resurrection skill. -->
<icon>icon.skill_agathion_special</icon>
<blockedInOlympiad>true</blockedInOlympiad>
<castRange>400</castRange>
@@ -1082,7 +1082,7 @@
</effects>
</skill>
<skill id="5542" toLevel="1" name="Little Devil Agathion Special Skill: Firecrackers">
<!-- Set off firecrackers. -->
<!-- Launches a firecracker. -->
<icon>icon.skill_agathion_special</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>85</magicLevel>
@@ -1094,7 +1094,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5543" toLevel="1" name="Little Devil Agathion Special Skill: Mysterious Power">
<!-- Mysterious power with no explanation. Be careful when using! -->
<!-- An unknown power. Use with caution! -->
<icon>icon.skill_agathion_special</icon>
<abnormalLevel>0</abnormalLevel>
<abnormalTime>600</abnormalTime>
@@ -1113,7 +1113,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5544" toLevel="1" name="Little Devil Agathion Special Skill: Blessed Escape">
<!-- Blessed Escape is available. -->
<!-- Enables the Blessed Escape skill. -->
<icon>icon.skill_agathion_special</icon>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>200</hitTime>
@@ -1135,7 +1135,7 @@
</effects>
</skill>
<skill id="5545" toLevel="1" name="Little Devil Agathion Special Skill: Blessed Resurrection">
<!-- Blessed Resurrection is available. -->
<!-- Enables the Blessed Resurrection skill. -->
<icon>icon.skill_agathion_special</icon>
<blockedInOlympiad>true</blockedInOlympiad>
<castRange>400</castRange>
@@ -1280,7 +1280,7 @@
<targetType>TARGET</targetType>
<isCritical>false</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>5551</skillId> <!-- Stun -->
<skillId>5551</skillId> <!-- Shock -->
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
@@ -1489,7 +1489,7 @@
</effects>
</skill>
<skill id="5556" toLevel="1" name="Protection Power">
<!-- M. Def. and Attribute Resistance are maximized. -->
<!-- Increases M. Def. and Attribute Resistance. -->
<icon>icon.skill0755</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -1537,7 +1537,7 @@
</effects>
</skill>
<skill id="5557" toLevel="1" name="Blessing of Resistance">
<!-- M. Def. and Attribute Resistance are maximized. -->
<!-- Increases M. Def. and Attribute Resistance. -->
<icon>icon.skill0755</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -1569,7 +1569,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5559" toLevel="1" name="Physical Pose">
<!-- Critical Rate for standard attacks and P. Skill Power are increased. -->
<!-- Critical Rate for basic attacks and P. Skill Power are increased. -->
<icon>icon.skill0758</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -1613,7 +1613,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5561" toLevel="3" name="Seed of Revenge">
<!-- The growing seed of revenge. P. Atk. increases. -->
<!-- The seed of revenge is growing. Increases P. Atk. -->
<icon>
<value level="1">icon.skill0761</value>
<value level="2">icon.skill0761_2</value>
@@ -1749,7 +1749,7 @@
</effects>
</skill>
<skill id="5563" toLevel="3" name="Eva's Will">
<!-- The growing will of Eva. Increases M. Def. -->
<!-- Eva's will is growing. Increases M. Def. -->
<icon>
<value level="1">icon.skill0786</value>
<value level="2">icon.skill0786_2</value>
@@ -1813,7 +1813,7 @@
</effects>
</skill>
<skill id="5564" toLevel="3" name="Pain of Shillien">
<!-- Shillien's Growing Pain. Increases Critical Damage for standard attacks. -->
<!-- Shillien's growing pain. Increases Critical Damage for basic attacks. -->
<icon>
<value level="1">icon.skill0788</value>
<value level="2">icon.skill0788_2</value>
@@ -1873,7 +1873,7 @@
</effects>
</skill>
<skill id="5565" toLevel="1" name="Expose Vulnerability">
<!-- Decreases Received P. Critical Rate when the talisman is equipped. -->
<!-- Decreases received Critical Rate from basic attacks, when the talisman is equipped. -->
<icon>icon.skill0767</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -1988,7 +1988,7 @@
</effects>
</skill>
<skill id="5570" toLevel="1" name="Excessive Loyalty">
<!-- Summoner's Wrath. -->
<!-- Summoner's rage. -->
<icon>icon.skill1497</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>20</abnormalTime>
@@ -2095,7 +2095,7 @@
</effects>
</skill>
<skill id="5574" toLevel="1" name="Ability: Critical Rate">
<!-- Instantly increases Critical Rate for standard attacks. -->
<!-- Momentarily increases Critical Rate for basic attacks. -->
<icon>icon.skill1077</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>15</abnormalTime>
@@ -2522,7 +2522,7 @@
</effects>
</skill>
<skill id="5588" toLevel="3" name="Pet Focus">
<!-- Temporarily increases Critical Rate for standard attacks. Effect $s1 -->
<!-- Temporarily increases Critical Rate for basic attacks. Effect $s1 -->
<icon>icon.skill1077</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -2573,7 +2573,7 @@
</effects>
</skill>
<skill id="5589" toLevel="3" name="Pet Death Whisper">
<!-- Temporarily increases Critical Damage for standard attacks. Effect $s1 -->
<!-- Temporarily increases Critical Damage for basic attacks. Effect $s1 -->
<icon>icon.skill1242</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -2624,7 +2624,7 @@
</effects>
</skill>
<skill id="5590" toLevel="12" name="Pet Battle Heal">
<!-- Quickly restores HP. Power $s1 -->
<!-- Quickly recovers HP. Power $s1 -->
<icon>icon.skill1218</icon>
<castRange>600</castRange>
<effectPoint>
@@ -2876,7 +2876,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5596" toLevel="2" name="Fire">
<!-- HP decreases from flame momentarily. Effect 11. -->
<!-- Burns the target temporarily decreasing their HP. Effect 11. -->
<icon>icon.skill1100</icon>
<abnormalLevel>10</abnormalLevel>
<abnormalTime>5</abnormalTime>
@@ -2914,7 +2914,7 @@
</effects>
</skill>
<skill id="5598" toLevel="12" name="Petrification Resistance">
<!-- Slightly resistant to Petrifaction. -->
<!-- Makes you slightly resistant to Petrification. -->
<icon>icon.skill11359</icon>
<magicLevel>
<value level="1">10</value>
@@ -240,7 +240,7 @@
</effects>
</skill>
<skill id="5605" toLevel="2" name="Power of Apella">
<!-- Power of Apella increases M. Def., but decreases Received P. Critical Rate. -->
<!-- The power of Apella, increases M. Def., but decreases received Critical Rate from basic attacks. -->
<abnormalLevel>1</abnormalLevel>
<abnormalTime>5</abnormalTime>
<abnormalType>APELLA</abnormalType>
@@ -282,7 +282,7 @@
</effects>
</skill>
<skill id="5607" toLevel="2" name="Power of Apella">
<!-- Power of Apella increases P. Evasion, decreases Received Critical Damage from standard attacks. -->
<!-- The power of Apella, increases P. Evasion, decreases received Critical Damage from basic attacks. -->
<abnormalLevel>1</abnormalLevel>
<abnormalTime>5</abnormalTime>
<abnormalType>APELLA</abnormalType>
@@ -324,7 +324,7 @@
</effects>
</skill>
<skill id="5608" toLevel="2" name="Power of Apella">
<!-- Power of Apella. Increased P. Def., increased M. Atk., and decreased Speed. -->
<!-- The power of Apella, increased P. Def. and M. Atk., decreased Speed. -->
<abnormalLevel>1</abnormalLevel>
<abnormalTime>5</abnormalTime>
<abnormalType>APELLA</abnormalType>
@@ -765,7 +765,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5627" toLevel="1" name="Adventurer's Wind Walk">
<!-- Temporarily increases Speed. Effect 2. -->
<!-- Increases Speed by 33 for 60 min. -->
<icon>icon.skill1204</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -788,7 +788,7 @@
</effects>
</skill>
<skill id="5628" toLevel="1" name="Adventurer's Shield">
<!-- P. Def. +15% for 60 min. -->
<!-- For 60 min., P. Def. +15%. -->
<icon>icon.skill1040</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -811,7 +811,7 @@
</effects>
</skill>
<skill id="5629" toLevel="1" name="Adventurer's Blessed Body">
<!-- Max HP +35% for 60 min. -->
<!-- For 60 min., Max HP +35%. -->
<icon>icon.skill1045</icon>
<abnormalLevel>7</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -834,7 +834,7 @@
</effects>
</skill>
<skill id="5630" toLevel="1" name="Adventurer's Vampiric Rage">
<!-- For 60 min., 9% of the physical damage inflicted on the enemy is recovered as HP with a certain probability. -->
<!-- For 60 min., absorbs 9% of the inflicted melee damage as HP with a certain chance. -->
<icon>icon.skill1268</icon>
<abnormalLevel>5</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -857,7 +857,7 @@
</effects>
</skill>
<skill id="5631" toLevel="1" name="Adventurer's Regeneration">
<!-- HP Recovery Rate +20% for 60 min. -->
<!-- For 60 min., HP Recovery Rate +20%. -->
<icon>icon.skill1044</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -880,7 +880,7 @@
</effects>
</skill>
<skill id="5632" toLevel="1" name="Adventurer's Haste">
<!-- Atk. Spd. +33% for 60 min. -->
<!-- For 60 min., Atk. Spd. +33%. -->
<icon>icon.skill1086</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -903,7 +903,7 @@
</effects>
</skill>
<skill id="5633" toLevel="1" name="Adventurer's Blessed Soul">
<!-- Max HP +35% for 60 min. -->
<!-- For 60 min., Max HP +35%. -->
<icon>icon.skill1048</icon>
<abnormalLevel>7</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -926,7 +926,7 @@
</effects>
</skill>
<skill id="5634" toLevel="1" name="Adventurer's Acumen">
<!-- Casting Spd. +30% for 60 min. -->
<!-- For 60 min., Casting Spd. +30%. -->
<icon>icon.skill1085</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -1604,7 +1604,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5652" toLevel="3" name="Nightshade - Death Whisper">
<!-- Temporarily increases Critical Damage for standard attacks. Effect $s1 -->
<!-- Temporarily increases Critical Damage for basic attacks. Effect $s1 -->
<icon>icon.skill1242</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -1655,7 +1655,7 @@
</effects>
</skill>
<skill id="5653" toLevel="2" name="Nightshade - Focus">
<!-- Temporarily increases Critical Rate for standard attacks. Effect $s1 -->
<!-- Temporarily increases Critical Rate for basic attacks. Effect $s1 -->
<icon>icon.skill1077</icon>
<abnormalLevel>
<value level="1">2</value>
@@ -4113,7 +4113,7 @@
</effects>
</skill>
<skill id="5691" toLevel="1" name="PvP Armor - Critical Down">
<!-- Decreases received P. Critical Rate and received P. Critical Damage. -->
<!-- Decreases received Critical Rate from basic attacks and received P. Critical Damage. -->
<icon>icon.skill1242</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -317,7 +317,7 @@
</effects>
</skill>
<skill id="5713" toLevel="5" name="Energy Ditch">
<!-- Has been given minions' M. Atk. Recovery bonus increased. -->
<!-- Increases HP Recovery Rate from your servitor's magic powers. -->
<abnormalLevel>
<value level="1">1</value>
<value level="2">2</value>
@@ -1021,7 +1021,7 @@
</effects>
</skill>
<skill id="5733" toLevel="6" name="Fear of Steward">
<!-- The target is feared and flees. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- The target runs away in fear. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill1092</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>5</abnormalTime>
@@ -2274,7 +2274,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5761" toLevel="2" name="Power Strike">
<!-- Strong pounding attack. -->
<!-- A powerful attack. -->
<castRange>40</castRange>
<effectPoint>-574</effectPoint>
<effectRange>400</effectRange>
@@ -2589,14 +2589,14 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5776" toLevel="1" name="Raid Boss">
<!-- Lost Warden: Kamaloka - Leader of those who watch over the Labyrinth of the Abyss. He watches over those inside Kamaloka to make sure they properly perform their roles. -->
<!-- Lost Warden (Kamaloka) - The leader of those who watch over the Labyrinth of the Abyss. His job is to make sure they properly perform their roles in Kamaloka. -->
<icon>icon.skillraid</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5777" toLevel="1" name="Raid Boss">
<!-- Lost Captain: Kamaloka - Leader of those who guard the Labyrinth of the Abyss. They protect Kamaloka from all enemies to try to infiltrate Kamaloka. -->
<!-- Lost Captain (Kamaloka) - The leader of those who guard the Labyrinth of the Abyss. They protect Kamaloka from enemies. -->
<icon>icon.skillraid</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -714,7 +714,7 @@
</effects>
</skill>
<skill id="5833" toLevel="1" name="Shield">
<!-- Increases defense power temporarily. Effect 3. -->
<!-- Temporarily increases P. Def. Power 3. -->
<icon>icon.skill1040</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -743,7 +743,7 @@
</effects>
</skill>
<skill id="5834" toLevel="1" name="Magic Barrier">
<!-- Momentarily increases M. Def. Effect 3. -->
<!-- Temporarily increases M. Def. Power 3. -->
<icon>icon.skill1036</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -911,7 +911,7 @@
</effects>
</skill>
<skill id="5841" toLevel="1" name="Multi Defense">
<!-- P./ M. Def. are increased. -->
<!-- Increases P./ M. Def. -->
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<abnormalType>INSTINCT</abnormalType>
@@ -964,7 +964,7 @@
</effects>
</skill>
<skill id="5843" toLevel="1" name="Fear">
<!-- The target is feared and flees. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- The target runs away in fear. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill1092</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>15</abnormalTime>
@@ -1316,7 +1316,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5856" toLevel="1" name="Transformation: Clay Statue">
<!-- Transforms into a Makeshift Bat. -->
<!-- Transforms into Clay Statue. -->
<icon>icon.skilltransform3</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -1344,7 +1344,7 @@
</effects>
</skill>
<skill id="5857" toLevel="1" name="Transformation: Beautiful Clay Statue">
<!-- Transforms into a Lady Tow. -->
<!-- Transforms into Beautiful Clay Statue. -->
<icon>icon.skilltransform3</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -1372,7 +1372,7 @@
</effects>
</skill>
<skill id="5858" toLevel="1" name="Transformation: Solid Clay Statue">
<!-- Transforms into an Angry Tow. -->
<!-- Transforms into Solid Clay Statue. -->
<icon>icon.skilltransform3</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -1400,7 +1400,7 @@
</effects>
</skill>
<skill id="5859" toLevel="1" name="Transformation: Old Clay Statue">
<!-- Transforms into a Sleepy Tow. -->
<!-- Transforms into Old Clay Statue. -->
<icon>icon.skilltransform3</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -1543,7 +1543,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5865" toLevel="1" name="Valakas: Berserk">
<!-- Valakas is in a berserk state with increased P. Atk. -->
<!-- Valakas is enraged, his attacks are more powerful. -->
<icon>icon.skill1062</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -1564,7 +1564,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5866" toLevel="10" name="Soul Worm">
<!-- Received mental damage decreases MP and MP Recovery. The character is poisoned and gradually loses HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<!-- The mental blow decreases your MP and MP Recovery. You are poisoned and continuously lose HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill4035</icon>
<abnormalLevel>
<value level="1">8</value>
@@ -1612,7 +1612,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5867" toLevel="10" name="Soul Worm">
<!-- Received mental damage decreases MP and MP Recovery. The character is poisoned and gradually loses HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<!-- The mental blow decreases your MP and MP Recovery. You are poisoned and continuously lose HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill4035</icon>
<abnormalLevel>
<value level="1">8</value>
@@ -1663,7 +1663,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5868" toLevel="10" name="Soul Worm">
<!-- Received mental damage decreases MP and MP Recovery. The character is poisoned and gradually loses HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<!-- The mental blow decreases your MP and MP Recovery. You are poisoned and continuously lose HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill4035</icon>
<abnormalLevel>
<value level="1">8</value>
@@ -1714,7 +1714,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5869" toLevel="10" name="Soul Worm">
<!-- Received mental damage decreases MP and MP Recovery. The character is poisoned and gradually loses HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<!-- The mental blow decreases your MP and MP Recovery. You are poisoned and continuously lose HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill4035</icon>
<abnormalLevel>
<value level="1">8</value>
@@ -1763,7 +1763,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5870" toLevel="10" name="Flash Worm">
<!-- Received physical damage decreases Max HP and HP Recovery. The character is bleeding and gradually loses HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<!-- The physical blow decreases your Max HP and HP Recovery. You are bleeding and continuously lose HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill0096</icon>
<abnormalLevel>
<value level="1">8</value>
@@ -1810,7 +1810,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5871" toLevel="10" name="Flash Worm">
<!-- Received physical damage decreases Max HP and HP Recovery. The character is bleeding and gradually loses HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<!-- The physical blow decreases your Max HP and HP Recovery. You are bleeding and continuously lose HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill0096</icon>
<abnormalLevel>
<value level="1">8</value>
@@ -1860,7 +1860,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="5872" toLevel="10" name="Flash Worm">
<!-- Received physical damage decreases Max HP and HP Recovery. The character is bleeding and gradually loses HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<!-- The physical blow decreases your Max HP and HP Recovery. You are bleeding and continuously lose HP. Effect $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill0096</icon>
<abnormalLevel>
<value level="1">8</value>
@@ -2095,7 +2095,7 @@
</effects>
</skill>
<skill id="5880" toLevel="2" name="Vicious Mutilation">
<!-- Speed is decreased. -->
<!-- Decreases Speed. -->
<icon>icon.skill1160</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -2319,7 +2319,7 @@
</effects>
</skill>
<skill id="5887" toLevel="1" name="Howl from Beyond">
<!-- Greatly decreases P./ M. Atk., Atk. Spd., P. Accuracy, and Critical Rate/ Damage for standard attacks. -->
<!-- Greatly decreases P. Atk., M. Atk., Atk. Spd., P. Accuracy, Critical Rate for basic attacks and Critical Damage for basic attacks. -->
<icon>icon.skill1337</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -2506,7 +2506,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5894" toLevel="1" name="Mark of Despair">
<!-- The target gets Mark of Despair that significantly decreases P./ M. Def., HP and P. Evasion. HP Recovery is limited, but P./ M. Atk., Atk. Spd., P. Accuracy, Critical Rate/ Damage for standard attacks are increased. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- The target gets Mark of Despair that greatly decreases P. Def., M. Def., HP and P. Evasion. HP Recovery is limited, but P. Atk., M. Atk., Atk. Spd., P. Accuracy, Critical Damage for basic attacks and Critical Rate for basic attacks are increased. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill1337</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -2575,7 +2575,7 @@
</effects>
</skill>
<skill id="5895" toLevel="1" name="Mark of Cowardice">
<!-- The target gets Mark of Cowardice that significantly decreases HP, P./ M. Def. and P. Evasion. HP Recovery, attack actions and skills are limited. Speed is increased. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- The target gets Mark of Cowardice. Greatly decreases Max HP, P./ M. Def., P. Evasion. HP Recovery Rate is limited, as well as attack and skill usage. Increases Speed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill1337</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -242,7 +242,7 @@
</effects>
</skill>
<skill id="5908" toLevel="2" name="Ritual of Entombment">
<!-- Momentarily inflicts Hold on the enemy. Additional Hold is not available while effects last. -->
<!-- Temporarily inflicts Hold on the target. The target cannot be affected by any additional Hold attacks while the effect is active. -->
<icon>icon.skill1201</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -316,7 +316,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="5912" toLevel="1" name="Pestilence Cleanse">
<!-- Decreases P./ M. Atk., Atk. Spd., P. Accuracy, Critical Rate/ Damage for standard attacks. Increases Skill Cooldown. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Decreases P. Atk., M. Atk., Atk. Spd., P. Accuracy, Critical Damage for basic attacks and Critical Rate for basic attacks. Increases Skill Cooldown. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill1337</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -532,7 +532,7 @@
</effects>
</skill>
<skill id="5921" toLevel="1" name="Inhale">
<!-- Decreases P./ M. Atk., Atk. Spd., P. Accuracy, and Critical Rate/ Damage for standard attacks. -->
<!-- Decreases P. Atk., M. Atk., Atk. Spd., P. Accuracy and Critical Rate/ Damage for basic attacks. -->
<icon>icon.skill1337</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -990,7 +990,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5940" toLevel="12" name="Restorative Energy">
<!-- HP recovery bonus and MP recovery bonus are increased. -->
<!-- Increases HP/ MP Recovery. -->
<icon>icon.skill1044</icon>
<abnormalLevel>
<value level="1">3</value>
@@ -1433,7 +1433,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5967" toLevel="2" name="Aggression Aura">
<!-- Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- . Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill0018</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3</abnormalTime>
@@ -1553,7 +1553,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5971" toLevel="1" name="Seduced Ranger's Help">
<!-- Seduced Ranger's help. HP recovery bonus increases. -->
<!-- Ranger's help. Increases HP Recovery. -->
<icon>icon.skill5970</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1200</abnormalTime>
@@ -1595,7 +1595,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5973" toLevel="1" name="Seduced Warrior's Help">
<!-- Seduced Warrior's help. MP recovery bonus increases. -->
<!-- Warrior's help. Increases MP Recovery. -->
<icon>icon.skill5970</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1200</abnormalTime>
@@ -1902,7 +1902,7 @@
</effects>
</skill>
<skill id="5984" toLevel="1" name="Hand of Death">
<!-- P. Def., M. Def., and speed are greatly decreased. -->
<!-- Greatly decreases P. Def., M. Def. and Speed. -->
<icon>icon.skill0122</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -2035,7 +2035,7 @@
</effects>
</skill>
<skill id="5988" toLevel="1" name="Armor Maintenance">
<!-- Maintains the armor to increase defense ability. -->
<!-- Maintains the armor in optimal condition to increase Def. -->
<icon>icon.skill0828</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>600</abnormalTime>
@@ -2092,7 +2092,7 @@
</effects>
</skill>
<skill id="5989" toLevel="1" name="Invincibility">
<!-- Invincible against standard attacks, skills and buffs/ debuffs. -->
<!-- Makes you invincible to basic attacks, skills, buffs and debuffs. -->
<abnormalLevel>1</abnormalLevel>
<abnormalTime>60</abnormalTime>
<abnormalType>INVINCIBILITY</abnormalType>
@@ -2174,7 +2174,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="5992" toLevel="12" name="Aggression">
<!-- Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- . Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill0028</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3</abnormalTime>
@@ -2262,7 +2262,7 @@
</effects>
</skill>
<skill id="5994" toLevel="1" name="Mysterious Effect">
<!-- Makes your head larger. -->
<!-- Increases your head's size. -->
<icon>icon.skill2513</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1800</abnormalTime>
@@ -524,7 +524,7 @@
</effects>
</skill>
<skill id="6042" toLevel="1" name="Phoenix Cleanse">
<!-- Cancels the target's de-buff. -->
<!-- Removes the target's debuffs. -->
<icon>icon.skill6042</icon>
<castRange>600</castRange>
<effectPoint>679</effectPoint>
@@ -847,7 +847,7 @@
</effects>
</skill>
<skill id="6049" toLevel="4" name="Battle Cry">
<!-- Utters a battle cry that increases one's own P. Atk., P./ M. Def. -->
<!-- A pet makes a battle cry that increases its P. Atk. and P./ M. Def. -->
<icon>icon.action117</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -1665,7 +1665,7 @@
</effects>
</skill>
<skill id="6093" toLevel="1" name="Panther Hide">
<!-- Allows one to stay hidden. Speed -10%. The effect is cancelled if any action other than movement is initiated. -->
<!-- Hides you from enemies. Speed -10%. The effect is cancelled if any action other than movement is initiated. -->
<icon>icon.skill0922</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -1692,7 +1692,7 @@
</effects>
</skill>
<skill id="6094" toLevel="11" name="Panther Cancel">
<!-- Cancels one or several of the target's buffs. -->
<!-- Removes one or several of the target's buffs. -->
<icon>icon.skill6094</icon>
<castRange>40</castRange>
<effectPoint>-475</effectPoint>
@@ -54,7 +54,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6105" toLevel="1" name="Turkey's Mistake">
<!-- The stupid turkey's mistake. For 1 h., Max HP +10%, Max MP +10%, Max CP +10%, Speed +15%, P. Atk. +10%, M. Atk. +15%, Critical Rate for standard attacks +5, Critical Damage for standard attacks +15%, M. Skill Critical Rate +2. -->
<!-- The stupid turkey's mistake. For 1 h., Max HP +10%, Max MP +10%, Max CP +10%, Speed +15%, P. Atk. +10%, M. Atk. +15%, Critical Rate for basic attacks +5, Critical Damage for basic attacks +15%, M. Skill Critical Rate +2. -->
<icon>icon.turkey_buff_i00</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -297,7 +297,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6120" toLevel="1" name="Christmas Gift">
<!-- Happy New Year. For 1 h., Max HP +10%, Max MP +10%, Max CP +10%, Speed +15%, P. Atk. +10%, M. Atk. +15%, Critical Rate for standard attacks +5, Critical Damage for standard attacks +15%, M. Skill Critical Rate +2. -->
<!-- A Christmas gift. For 1 h., Max HP +10%, Max MP +10%, Max CP +10%, Speed +15%, P. Atk. +10%, M. Atk. +15%, Critical Rate for basic attacks +5, Critical Damage for basic attacks +15%, M. Skill Critical Rate +2. -->
<icon>icon.etc_pi_gift_box_i04</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -398,7 +398,7 @@
</effects>
</skill>
<skill id="6123" toLevel="1" name="Agathion's Christmas Gift">
<!-- Agathion's New Year's Wish - Vitality is maintained and not consumed. -->
<!-- Christmas Gift 3 - Agathion. Doesn't consume Vitality when used. -->
<icon>icon.etc_pi_gift_box_i03</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -557,7 +557,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6131" toLevel="1" name="Decrease Speed">
<!-- Mutant Curse: Speed decreases momentarily. Effect 1. -->
<!-- Curse of mutated animals: Decreases Speed. Effect 1. -->
<icon>icon.skill1160</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>15</abnormalTime>
@@ -581,7 +581,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6132" toLevel="1" name="Decrease Atk. Spd.">
<!-- Mutant Curse: Atk. Spd. decreases momentarily. Effect 1. -->
<!-- Curse of mutated animals: Decreases Atk. Spd. Effect 1. -->
<icon>icon.skill4038</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>15</abnormalTime>
@@ -604,7 +604,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6133" toLevel="1" name="Mysterious Effect">
<!-- Makes your head larger. -->
<!-- Increases your head's size. -->
<icon>icon.skill2513</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1800</abnormalTime>
@@ -689,7 +689,7 @@
</conditions>
</skill>
<skill id="6137" toLevel="1" name="Agathion Chuchu - Mysterious Effect">
<!-- Makes your head larger. -->
<!-- Increases your head's size. -->
<icon>icon.skill2513</icon>
<abnormalLevel>0</abnormalLevel>
<abnormalTime>1200</abnormalTime>
@@ -1057,7 +1057,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6152" toLevel="4" name="Kasha's Yearning">
<!-- Kasha's Yearning. P. Atk. increases. -->
<!-- Kasha's yearning. Increases P. Atk. -->
<icon>
<value level="1">icon.skill6152_1</value>
<value level="2">icon.skill6152_2</value>
@@ -1115,7 +1115,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6154" toLevel="4" name="Kasha's Despair">
<!-- Increases Critical Rate for standard attacks. Inflicted status: Infection (Bleed, Poison). -->
<!-- Kasha's despair. Increases Critical Rate for basic attacks. Inflicted status: Infection (Bleed, Poison). -->
<icon>
<value level="1">icon.skill6154_1</value>
<value level="2">icon.skill6154_2</value>
@@ -1152,7 +1152,7 @@
</effects>
</skill>
<skill id="6155" toLevel="4" name="Kasha's Despair">
<!-- Increases Critical Rate for standard attacks and decreases P. Def. Inflicted status: Infection (Bleed, Poison). -->
<!-- Increases Critical Rate for basic attacks and decreases P. Def. Inflicted status: Infection (Bleed, Poison). -->
<icon>
<value level="1">icon.skill6154_1</value>
<value level="2">icon.skill6154_2</value>
@@ -1606,7 +1606,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6189" toLevel="1" name="Presentation - Lilith' Steward Battle2">
<!-- Inflicted status: Infection (Bleed, Poison). -->
<!-- . Inflicted status: Infection (Bleed, Poison). -->
<castRange>700</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1200</effectRange>
@@ -1621,7 +1621,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6190" toLevel="1" name="Presentation - Lilith' Bodyguards Battle1">
<!-- Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- . Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<castRange>700</castRange>
<effectPoint>-100</effectPoint>
<effectRange>1200</effectRange>
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="6200" toLevel="1" name="Dispel NPC Transformation">
<!-- Cancels transformation. -->
<!-- Cancel Transformation -->
<icon>icon.skilltransform2</icon>
<castRange>900</castRange>
<effectPoint>10</effectPoint>
@@ -23,7 +23,7 @@
</effects>
</skill>
<skill id="6201" toLevel="1" name="Transformation - Frog">
<!-- Transformed into a frog. -->
<!-- Transforms into a frog. -->
<icon>icon.skilltransform3</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>520</abnormalTime>
@@ -70,7 +70,7 @@
</effects>
</skill>
<skill id="6202" toLevel="1" name="Transformed: Young Child">
<!-- Transformed into a young child. -->
<!-- Transforms into a child. -->
<icon>icon.skilltransform3</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>460</abnormalTime>
@@ -347,7 +347,7 @@
</effects>
</skill>
<skill id="6206" toLevel="19" name="Strider Fear">
<!-- Inflicts Fear on the enemy forcing them to flee for $s1 Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Inflicts Fear on the enemy forcing them to flee for $s1. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
@@ -457,7 +457,7 @@
</effects>
</skill>
<skill id="6207" toLevel="1" name="Strider Dash">
<!-- Increases one's own Speed by 66 for 15 sec. -->
<!-- For 15 sec., Speed +66. -->
<icon>icon.action108</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>15</abnormalTime>
@@ -683,7 +683,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6230" toLevel="1" name="Raid Boss (Lv. 82)">
<!-- Because of the item that was made in the image of the giants by the Ivory Tower magicians, it believes it is a giant itself. It is controlled by Hekaton Prime, and it guards the cave that was once the fortress of the giants. -->
<!-- It believes that it is a Giant. Now it guards a cave that served as a Giants' fortress in the Hekaton Prime days. -->
<icon>icon.skillraid</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -720,7 +720,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6235" toLevel="1" name="Blessed Focus">
<!-- For 1 min. increases Critical Rate for standard attacks. -->
<!-- For 1 min., increases Critical Rate for basic attacks. -->
<icon>icon.skill1077</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -1405,7 +1405,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6270" toLevel="1" name="Poison Gas">
<!-- Inflicted status: Infection (Bleed, Poison). -->
<!-- . Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill4036</icon>
<effectPoint>-100</effectPoint>
<magicLevel>84</magicLevel>
@@ -1418,7 +1418,7 @@
<affectScope>POINT_BLANK</affectScope>
</skill>
<skill id="6271" toLevel="5" name="Grima Power Up">
<!-- P. Atk. +$s1. -->
<!-- P. Atk. +$s1 -->
<icon>icon.skill1068</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -1457,7 +1457,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6273" toLevel="1" name="Underbug Self Blasting">
<!-- Inflicted status: Infection (Bleed, Poison). -->
<!-- . Inflicted status: Infection (Bleed, Poison). -->
<effectPoint>-676</effectPoint>
<magicLevel>85</magicLevel>
<operateType>A1</operateType>
@@ -1494,7 +1494,7 @@
<power>38976</power>
</effect>
<effect name="CallSkill">
<skillId>6662</skillId> <!-- Freeze -->
<skillId>6662</skillId> <!-- Ice Crystal -->
<skillLevel>2</skillLevel>
</effect>
</effects>
@@ -1522,7 +1522,7 @@
<power>45256</power>
</effect>
<effect name="CallSkill">
<skillId>6662</skillId> <!-- Freeze -->
<skillId>6662</skillId> <!-- Ice Crystal -->
<skillLevel>2</skillLevel>
</effect>
</effects>
@@ -1770,7 +1770,7 @@
</effects>
</skill>
<skill id="6286" toLevel="1" name="Divine Protection of Sword">
<!-- Increase HP Recovery Bonus by 15% and P. Def. by 10% for 20 min. -->
<!-- For 20 min., HP Recovery Rate +15%, P. Def. +10%. -->
<icon>icon.skill6286</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>300</abnormalTime>
@@ -2100,7 +2100,7 @@
<power>1547</power>
</effect>
<effect name="CallSkill">
<skillId>6662</skillId> <!-- Freeze -->
<skillId>6662</skillId> <!-- Ice Crystal -->
<skillLevel>1</skillLevel>
</effect>
</effects>
@@ -21,7 +21,7 @@
<power>3194</power>
</effect>
<effect name="CallSkill">
<skillId>6662</skillId> <!-- Freeze -->
<skillId>6662</skillId> <!-- Ice Crystal -->
<skillLevel>1</skillLevel>
</effect>
</effects>
@@ -1197,7 +1197,7 @@
</effects>
</skill>
<skill id="6366" toLevel="2" name="Maguen Plasma - Critical">
<!-- The Wild Maguen blesses you with a buff that slightly increases your Critical Rate/ Damage for standard attacks and M. Skill Critical Damage for $s1. -->
<!-- Maguen's blessing slightly increases your Critical Rate/ Damage for basic attacks and M. Skill Critical Damage for $s1 -->
<icon>
<value level="1">icon.skill6366_1</value>
<value level="2">icon.skill6366_2</value>
@@ -1359,7 +1359,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6371" toLevel="1" name="Invincibility">
<!-- Invincible against standard attacks, skills and buffs/ debuffs. -->
<!-- Makes you invincible to basic attacks, skills, buffs and debuffs. -->
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
<abnormalType>PD_UP_SPECIAL</abnormalType>
@@ -1407,7 +1407,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6373" toLevel="1" name="Thunderbolt">
<!-- Receive damage is amplified. -->
<!-- Received damage is increased. -->
<icon>icon.skill0122</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -1456,7 +1456,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6376" toLevel="9" name="Sonic Flash">
<!-- For $s1, 10% of Max HP, $s2 of Max MP and $s3 HP per second decrease from Dopagen's Sonic Strike. -->
<!-- For $s1, Max HP -$s2, Max MP -$s3, HP -$s4 because of Dopagen's Sonic Strike. -->
<icon>icon.skill1417</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -1486,7 +1486,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6377" toLevel="10" name="Speed Up">
<!-- Atk. Spd. +$s1. -->
<!-- Atk. Spd. +$s1 -->
<icon>icon.skill1086</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -1597,7 +1597,7 @@
</effects>
</skill>
<skill id="6381" toLevel="2" name="Bistakon Soul Beam">
<!-- Blocks enemy's P./ M. skills for $s1 Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Blocks enemy's P./ M. skills for $s1. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill1336</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -1926,7 +1926,7 @@
</effects>
</skill>
<skill id="6392" toLevel="1" name="Kokracon Sonic Shot">
<!-- Atk. Spd. is decreased by 50%. -->
<!-- Atk. Spd. -50%. -->
<icon>icon.skill1104</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>5</abnormalTime>
@@ -50,7 +50,7 @@
</effects>
</skill>
<skill id="6402" toLevel="5" name="Torumba Poison Strike">
<!-- Poisons the target, causing them to lose $s2 HP per sec. for $s1 Inflicted status: Infection (Bleed, Poison). -->
<!-- Poisons the target, causing them to lose $s2 HP per sec. for $s1. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill0129</icon>
<abnormalLevel>
<value level="1">11</value>
@@ -833,7 +833,7 @@
</effects>
</skill>
<skill id="6432" toLevel="1" name="Feral Focus">
<!-- For 5 min., Critical Rate for standard attacks +35%. -->
<!-- For 5 min., Critical Rate for basic attacks +35%. -->
<icon>icon.skill1077</icon>
<abnormalLevel>5</abnormalLevel>
<abnormalTime>315</abnormalTime>
@@ -914,7 +914,7 @@
</effects>
</skill>
<skill id="6435" toLevel="3" name="Curse of Abyss">
<!-- When Bow/ Crossbow is used, Critical Rate for standard attacks +$s1, Critical Damage for standard attacks +$s2. -->
<!-- When using a bow or a crossbow, Critical Rate for basic attacks +$s1, Critical Damage for basic attacks +$s2. -->
<icon>icon.skill6435</icon>
<abnormalLevel>
<value level="1">7</value>
@@ -983,7 +983,7 @@
</effects>
</skill>
<skill id="6436" toLevel="1" name="Curse of the Dark Abyss">
<!-- HP decreases over time, Bow/Crossbow Critical Rate for standard attacks +90%, and Critical Damage for standard attacks +50%. -->
<!-- Decreases HP every second. When using a bow or a crossbow, Critical Rate for basic attacks +90%, Critical Damage for basic attacks +50%. -->
<icon>icon.skill6435</icon>
<abnormalLevel>10</abnormalLevel>
<abnormalTime>15</abnormalTime>
@@ -1083,7 +1083,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6439" toLevel="1" name="Energy of Wisdom">
<!-- Inflicted status: Infection (Bleed, Poison). -->
<!-- . Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill6439</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -1118,7 +1118,7 @@
</effects>
</skill>
<skill id="6440" toLevel="1" name="Energy of Resolution">
<!-- Inflicted status: Infection (Bleed, Poison). -->
<!-- . Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill6440</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -1153,7 +1153,7 @@
</effects>
</skill>
<skill id="6441" toLevel="1" name="Energy of Agility">
<!-- Inflicted status: Infection (Bleed, Poison). -->
<!-- . Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill6441</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -2053,7 +2053,7 @@
</effects>
</skill>
<skill id="6622" toLevel="1" name="Shock">
<!-- Stuns the target for 20 sec. Received P. Critical Rate +50%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Stuns the target for 20 sec. Received Critical Rate from basic attacks +50%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill0100</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>20</abnormalTime>
@@ -2322,7 +2322,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6635" toLevel="1" name="Energy of Crtical Attack">
<!-- Temporarily increases Critical Rate for standard attacks. Effect 3. -->
<!-- Temporarily increases Critical Rate for basic attacks. Effect 3. -->
<icon>icon.etc_critical_herb_i00</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLevel>3</abnormalLevel>
@@ -2376,7 +2376,7 @@
</effects>
</skill>
<skill id="6637" toLevel="1" name="Energy of HP Drain">
<!-- Uses damage inflicted upon the enemy to temporarily restore HP with a certain probability. Effect 4. -->
<!-- With a certain chance, absorbs some of the inflicted damage as HP. Effect 4. -->
<icon>icon.skill6637</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLevel>4</abnormalLevel>
@@ -2407,7 +2407,7 @@
</effects>
</skill>
<skill id="6638" toLevel="1" name="Mysterious Aura">
<!-- Makes your head larger. -->
<!-- Increases your head's size. -->
<icon>icon.skill2513</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLevel>1</abnormalLevel>
@@ -2444,7 +2444,7 @@
</effects>
</skill>
<skill id="6639" toLevel="1" name="Energy of Crtical Rate: Damage">
<!-- Temporarily increases Critical Damage for standard attacks. Effect 3. -->
<!-- Temporarily increases Critical Damage for basic attacks. Effect 3. -->
<icon>icon.skill2514</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLevel>3</abnormalLevel>
@@ -2576,7 +2576,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6645" toLevel="1" name="Cooker Invincibility On">
<!-- Invincible against standard targets and skills and buffs/ debuffs. -->
<!-- Makes you invincible to basic attacks, skills, buffs and debuffs. -->
<abnormalLevel>1</abnormalLevel>
<abnormalTime>600</abnormalTime>
<abnormalType>PD_UP_SPECIAL</abnormalType>
@@ -2619,7 +2619,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6649" toLevel="1" name="Transform Treykan">
<!-- Transforms you into a fearsome Treykan. -->
<!-- Transforms into Treykan. -->
<icon>icon.skilltransform1</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1800</abnormalTime>
@@ -2911,7 +2911,7 @@
</effects>
</skill>
<skill id="6668" toLevel="1" name="Feral Death Whisper">
<!-- For 5 min., Critical Damage for standard attacks +35%. -->
<!-- For 5 min., Critical Damage for basic attacks +35%. -->
<icon>icon.skill1242</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>315</abnormalTime>
@@ -2938,7 +2938,7 @@
</effects>
</skill>
<skill id="6669" toLevel="1" name="Feral Blessed Body">
<!-- Increases Max HP by 35% for 5 min. -->
<!-- For 5 min., Max HP +35%. -->
<icon>icon.skill1045</icon>
<abnormalLevel>6</abnormalLevel>
<abnormalTime>315</abnormalTime>
@@ -3225,7 +3225,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6681" toLevel="1" name="Maguen Wind Walk">
<!-- Speed +40 for 20 min. -->
<!-- For 20 min., Speed +40. -->
<icon>icon.skill1204</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1200</abnormalTime>
@@ -3253,7 +3253,7 @@
</effects>
</skill>
<skill id="6682" toLevel="1" name="Elite Maguen Wind Walk">
<!-- Speed +45 for 20 min. -->
<!-- For 20 min., Speed +45. -->
<icon>icon.skill1204</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>1200</abnormalTime>
@@ -3604,7 +3604,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6696" toLevel="1" name="Presentation - Quest Complete">
<!-- Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- . Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
@@ -3639,7 +3639,7 @@
<power>45257</power>
</effect>
<effect name="CallSkill">
<skillId>6698</skillId> <!-- Freeze -->
<skillId>6698</skillId> <!-- Ice Crystal -->
<skillLevel>1</skillLevel>
</effect>
</effects>
@@ -231,7 +231,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6714" toLevel="1" name="Wind Walk of Elcadia">
<!-- Increases Speed by 33 for 10 min. -->
<!-- For 10 min., Speed +33. -->
<icon>icon.skill1204</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>600</abnormalTime>
@@ -256,7 +256,7 @@
</effects>
</skill>
<skill id="6715" toLevel="1" name="Haste of Elcadia">
<!-- Increases Atk. Spd. by 33% for 10 min. -->
<!-- For 10 min., Atk. Spd. +33%. -->
<icon>icon.skill1086</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>600</abnormalTime>
@@ -359,7 +359,7 @@
</effects>
</skill>
<skill id="6718" toLevel="1" name="Death Whisper of Elcadia">
<!-- For 10 min., Critical Damage for standard attacks +35%. -->
<!-- For 10 min., Critical Damage for basic attacks +35%. -->
<icon>icon.skill1242</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>600</abnormalTime>
@@ -409,7 +409,7 @@
</effects>
</skill>
<skill id="6720" toLevel="1" name="Focus of Elcadia">
<!-- For 10 min., Critical Rate for standard attacks +30%. -->
<!-- For 10 min., Critical Rate for basic attacks +30%. -->
<icon>icon.skill1077</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>600</abnormalTime>
@@ -459,7 +459,7 @@
</effects>
</skill>
<skill id="6722" toLevel="1" name="Acumen of Elcadia">
<!-- Increases Casting Spd. by 30% for 10 min. -->
<!-- For 10 min., Casting Spd. +30%. -->
<icon>icon.skill1085</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>600</abnormalTime>
@@ -590,7 +590,7 @@
</effects>
</skill>
<skill id="6727" toLevel="1" name="Vampiric Rage of Elcadia">
<!-- For 10 min., recovers as HP 9% of the physical damage inflicted on the enemy with a certain probability. -->
<!-- For 10 min., absorbs 9% of the inflicted melee damage as HP with a certain chance. -->
<icon>icon.skill1268</icon>
<abnormalLevel>5</abnormalLevel>
<abnormalTime>600</abnormalTime>
@@ -661,7 +661,7 @@
</effects>
</skill>
<skill id="6730" toLevel="1" name="Greater Battle Heal of Elcadia">
<!-- Quickly recovers the target's HP by 858 power. -->
<!-- Momentarily recovers HP. Power 858. -->
<icon>icon.skill1218</icon>
<blockedInOlympiad>false</blockedInOlympiad>
<castRange>600</castRange>
@@ -932,7 +932,7 @@
</effects>
</skill>
<skill id="6744" toLevel="1" name="Dark Storm">
<!-- Casting Spd. decreases by 90% and Atk. Spd. decreases by 30%. -->
<!-- Casting Spd. -90%, Atk. Spd. -30%. -->
<icon>icon.skill1386</icon>
<operateType>A2</operateType>
<mpConsume>25</mpConsume>
@@ -1024,7 +1024,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6748" toLevel="1" name="Stun Attack">
<!-- Stuns the target for 5 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Stuns for 5 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill0100</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>5</abnormalTime>
@@ -1493,7 +1493,7 @@
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6768" toLevel="1" name="Stun Attack">
<!-- Stuns the target for 5 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Stuns for 5 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill0100</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>5</abnormalTime>
@@ -61,7 +61,7 @@
</effects>
</skill>
<skill id="6804" toLevel="1" name="Arena Wind Walk">
<!-- Speed +33 for 5 min. -->
<!-- For 5 min., Speed +33. -->
<icon>icon.skill1204</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>300</abnormalTime>
@@ -211,7 +211,7 @@
</effects>
</skill>
<skill id="6810" toLevel="1" name="Arena Focus">
<!-- For 5 min., Critical Rate for standard attacks +30%. -->
<!-- For 5 min., Critical Rate for basic attacks +30%. -->
<icon>icon.skill1077</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>300</abnormalTime>
@@ -236,7 +236,7 @@
</effects>
</skill>
<skill id="6811" toLevel="1" name="Arena Death Whisper">
<!-- For 5 min., Critical Damage for standard attacks +35%. -->
<!-- For 5 min., Critical Damage for basic attacks +35%. -->
<icon>icon.skill1242</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>300</abnormalTime>
@@ -550,7 +550,7 @@
</effects>
</skill>
<skill id="6819" toLevel="1" name="Banshee's Curse">
<!-- For 15 sec., Atk. Spd. is decreased by 20%. -->
<!-- For 15 sec., Atk. Spd. -20%. -->
<icon>icon.skill4038</icon>
<operateType>A2</operateType>
<mpConsume>75</mpConsume>
@@ -1848,7 +1848,7 @@
</effects>
</skill>
<skill id="6883" toLevel="1" name="Vitality Recovery Effect">
<!-- For 5 min., energy is recovered. -->
<!-- For 5 min., recovers Vitality. -->
<icon>icon.skilltransform4</icon>
<operateType>A2</operateType>
<effectPoint>100</effectPoint>
@@ -1884,7 +1884,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6885" toLevel="3" name="Morale Boost">
<!-- The brave warriors who fight together in the Dragon Valley receive Infection/ Confusion Resistance +$s1, Critical Rate for standard attacks +$s2 Critical Damage for standard attacks+$s3. -->
<!-- Brave warriors who fight together in the Dragon Valley get the following buff: Confusion/ Infection Resistance +$s1, Critical Rate for basic attacks +$s2, Critical Damage for basic attacks +$s3. -->
<icon>icon.skill6885</icon>
<abnormalTime>60</abnormalTime>
<blockedInOlympiad>false</blockedInOlympiad>
@@ -57,7 +57,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6908" toLevel="1" name="Transform Master">
<!-- Transforms into a game Master. -->
<!-- Transforms into a GM. -->
<icon>icon.skilltransform1</icon>
<abnormalTime>-1</abnormalTime>
<operateType>A2</operateType>
@@ -176,7 +176,7 @@
</effects>
</skill>
<skill id="6914" toLevel="10" name="Haste">
<!-- Atk. Spd. +$s1. -->
<!-- Atk. Spd. +$s1 -->
<icon>icon.skill1086</icon>
<operateType>A2</operateType>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
@@ -191,7 +191,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6915" toLevel="10" name="Acumen">
<!-- Casting Spd. +$s1. -->
<!-- Casting Spd. +$s1 -->
<icon>icon.skill1085</icon>
<operateType>A2</operateType>
<abnormalType>CASTING_TIME_DOWN</abnormalType>
@@ -266,7 +266,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6920" toLevel="1" name="Collector's Fortune">
<!-- A collector's luck. P. Atk. +15%, Critical Rate for standard attacks +10%, Critical Damage for standard attacks +10%, Atk. Spd. +3%, and Speed +5. -->
<!-- The Collector's luck. P. Atk. +15%, Critical Rate for basic attacks +10%, Critical Damage for basic attacks +10%, Atk. Spd. +3%, Speed +5. -->
<icon>BranchSys2.icon.skill0952</icon>
<abnormalTime>10</abnormalTime>
<blockedInOlympiad>false</blockedInOlympiad>
@@ -333,7 +333,7 @@
</effects>
</skill>
<skill id="6922" toLevel="3" name="Adventurer's Might">
<!-- P. Atk. +$s1. -->
<!-- P. Atk. +$s1 -->
<icon>icon.skill1068</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
@@ -345,7 +345,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="6923" toLevel="3" name="Adventurer's Empower">
<!-- M. Atk. +$s1. -->
<!-- M. Atk. +$s1 -->
<icon>icon.skill1059</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
@@ -357,7 +357,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="6924" toLevel="3" name="Adventurer's Shield">
<!-- P. Def. +$s1. -->
<!-- P. Def. +$s1 -->
<icon>icon.skill1040</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
@@ -369,7 +369,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="6925" toLevel="2" name="Adventurer's Magic Barrier">
<!-- M. Def. +$s1. -->
<!-- M. Def. +$s1 -->
<icon>icon.skill1036</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
@@ -395,7 +395,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="6927" toLevel="6" name="Adventurer's Blessed Soul">
<!-- Max MP +$s1. -->
<!-- Max MP +$s1 -->
<icon>icon.skill1048</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
@@ -410,7 +410,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="6928" toLevel="3" name="Adventurer's Focus">
<!-- Critical Rate for standard attacks +$s1. -->
<!-- Critical Rate for basic attacks +$s1 -->
<icon>icon.skill1077</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
@@ -433,7 +433,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="6930" toLevel="2" name="Adventurer's Haste">
<!-- Atk. Spd. +$s1. -->
<!-- Atk. Spd. +$s1 -->
<icon>icon.skill1086</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
@@ -444,7 +444,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="6931" toLevel="3" name="Adventurer's Acumen">
<!-- Casting Spd. +$s1. -->
<!-- Casting Spd. +$s1 -->
<icon>icon.skill1085</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
@@ -480,7 +480,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="6934" toLevel="3" name="Adventurer's Death Whisper">
<!-- Critical Damage for standard attacks +$s1. -->
<!-- Critical Damage for basic attacks +$s1 -->
<icon>icon.skill1242</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
@@ -492,7 +492,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="6935" toLevel="2" name="Adventurer's Wind Walk">
<!-- Speed +$s1. -->
<!-- Speed +$s1 -->
<icon>icon.skill1204</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
@@ -145,7 +145,7 @@
</conditions>
</skill>
<skill id="7007" toLevel="4" name="Greater Seal of Flame">
<!-- Sets the target's allies on fire. ?ontinuously decreases the enemies' HP. Effect 8. -->
<!-- A protective ring of fire that constantly decreases HP of surrounding enemies and members of their alliance. Effect 8. -->
<abnormalLevel>8</abnormalLevel>
<abnormalTime>15</abnormalTime>
<abnormalType>DOT_ATTR</abnormalType>
@@ -217,7 +217,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="7014" toLevel="1" name="Test - Critical Damage Up">
<!-- Increases Received Critical Damage from standard attacks. -->
<!-- Increases received Critical Damage from basic attacks. -->
<magicLevel>85</magicLevel>
<operateType>A2</operateType>
<magicCriticalRate>-5</magicCriticalRate>
@@ -237,49 +237,49 @@
</effects>
</skill>
<skill id="7015" toLevel="1" name="Test - Critical Damage Down">
<!-- Received Critical Damage from standard attacks is dereased. -->
<!-- Decreases received Critical Damage from basic attacks. -->
<magicLevel>85</magicLevel>
<operateType>T</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
</skill>
<skill id="7016" toLevel="1" name="Test - Critical Damage Up">
<!-- Increases Received Critical Damage from standard attacks. -->
<!-- Increases received Critical Damage from basic attacks. -->
<magicLevel>85</magicLevel>
<operateType>T</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
</skill>
<skill id="7017" toLevel="1" name="Test - Critical Damage Down">
<!-- Received Critical Damage from standard attacks is dereased. -->
<!-- Decreases received Critical Damage from basic attacks. -->
<magicLevel>85</magicLevel>
<operateType>T</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
</skill>
<skill id="7018" toLevel="1" name="Test - Critical Rate Up">
<!-- Increases Received Critical Damage from standard attacks. -->
<!-- Increases received Critical Damage from basic attacks. -->
<magicLevel>85</magicLevel>
<operateType>T</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
</skill>
<skill id="7019" toLevel="1" name="Test - Critical Rate Down">
<!-- Received Critical Damage from standard attacks is dereased. -->
<!-- Decreases received Critical Damage from basic attacks. -->
<magicLevel>85</magicLevel>
<operateType>T</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
</skill>
<skill id="7020" toLevel="1" name="Test - Critical Rate Up">
<!-- Increases Received Critical Damage from standard attacks. -->
<!-- Increases received Critical Damage from basic attacks. -->
<magicLevel>85</magicLevel>
<operateType>T</operateType>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>SELF</targetType>
</skill>
<skill id="7021" toLevel="1" name="Test - Critical Rate Down">
<!-- Received Critical Damage from standard attacks is dereased. -->
<!-- Decreases received Critical Damage from basic attacks. -->
<magicLevel>85</magicLevel>
<operateType>T</operateType>
<magicCriticalRate>-5</magicCriticalRate>
@@ -553,7 +553,7 @@
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="7041" toLevel="1" name="Master's Blessing - Focus">
<!-- The GM is always by your side. For 1 h., Critical Rate for standard attacks +30%. -->
<!-- The GM is always by your side. For 1 h., Critical Rate for basic attacks +30%. -->
<icon>icon.skill1077</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -579,7 +579,7 @@
</effects>
</skill>
<skill id="7042" toLevel="1" name="Master's Blessing - Death Whisper">
<!-- The GM is always by your side. For 1h., Critical Damage for standard attacks +35%. -->
<!-- The GM is always by your side. For 1 h., Critical Damage for basic attacks +35%. -->
<icon>icon.skill1242</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -786,7 +786,7 @@
</effects>
</skill>
<skill id="7050" toLevel="1" name="Master's Blessing - Might">
<!-- The GM is always by your side. Increases P. Atk. by 15% for 1 h. -->
<!-- The GM is always by your side. For 1 h., P. Atk. +15%. -->
<icon>icon.skill1068</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -812,7 +812,7 @@
</effects>
</skill>
<skill id="7051" toLevel="1" name="Master's Blessing - Shield">
<!-- The GM is always by your side. Increases P. Def. by 15% for 1 h. -->
<!-- The GM is always by your side. For 1 h., P. Def. +15%. -->
<icon>icon.skill1040</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -890,7 +890,7 @@
</effects>
</skill>
<skill id="7054" toLevel="1" name="Master's Blessing - Empower">
<!-- The GM is always by your side. Increases M. Atk. by 75% for 1 h. -->
<!-- The GM is always by your side. For 1 h., M. Atk. +75%. -->
<icon>icon.skill1059</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -916,7 +916,7 @@
</effects>
</skill>
<skill id="7055" toLevel="1" name="Master's Blessing - Wind Walk">
<!-- The GM is always by your side. Increases Speed by 33 for 1 h. -->
<!-- The GM is always by your side. For 1 h., Speed +33. -->
<icon>icon.skill1204</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -996,7 +996,7 @@
</effects>
</skill>
<skill id="7057" toLevel="1" name="Master's Blessing - Greater Might">
<!-- The GM is always by your side. Increases P. Atk. by 10% for 1 h. -->
<!-- The GM is always by your side. For 1 h., P. Atk. +10%. -->
<icon>icon.skill1388</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -1022,7 +1022,7 @@
</effects>
</skill>
<skill id="7058" toLevel="1" name="Master's Blessing - Greater Shield">
<!-- The GM is always by your side. Increases P. Def. by 15% for 1 h. -->
<!-- The GM is always by your side. For 1 h., P. Def. +15%. -->
<icon>icon.skill1389</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -1048,7 +1048,7 @@
</effects>
</skill>
<skill id="7059" toLevel="1" name="Master's Blessing - Wild Magic">
<!-- The GM is always by your side. For 1 h., increases by 2 the occurrence rate of damage that is caused by magic damage. -->
<!-- The GM is always by your side. For 1 h., M. Critical Rate +2. -->
<icon>icon.skill1303</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -1111,7 +1111,7 @@
</effects>
</skill>
<skill id="7061" toLevel="1" name="Master's Blessing - Prophecy of Water">
<!-- The GM is always by your side. For 1 h., M. Critical Rate +2, MP Recovery Rate +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, and Debuff Resistance +10%. Speed -20% and Skill MP consumption -5%. -->
<!-- The GM is always by your side. For 1 h., M. Critical Rate +2, MP Recovery Rate +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, Speed -20%, Skill MP consumption -5%. -->
<icon>icon.skill1355</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -1196,7 +1196,7 @@
</effects>
</skill>
<skill id="7062" toLevel="1" name="Master's Blessing - Prophecy of Fire">
<!-- The GM is always by your side. For 1 h., receives help from a great spirit: Max MP +20%, HP Recovery Rate +20%, M. Skill Critical Damage +20, Critical Damage for standard attacks +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, and Debuff Resistance +10%. Speed -20%. -->
<!-- The GM is always by your side. For 1 h., receives help from the Great Spirit: Max MP +20%, HP Recovery Rate +20%, M. Skill Critical Damage +20, Critical Damage for basic attacks +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, Speed -20%. -->
<icon>icon.skill1356</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -1277,7 +1277,7 @@
</effects>
</skill>
<skill id="7063" toLevel="1" name="Master's Blessing - Prophecy of Wind">
<!-- The GM is always by your side. For 1 h., Max HP +20%, Critical Rate for standard attacks +20%, M. Skill Critical Damage +20%, P. Atk. +10%, P./ M. Def. +20%, Atk. Spd./ Casting Spd. +20%, M. Atk. +20%, Debuff Resistance +10%, Speed -20%. With a certain chance, absorbs 5% of the inflicted damage as HP. -->
<!-- The GM is always by your side. For 1 h., Max HP +20%, Critical Rate for basic attacks +20%, M. Skill Critical Damage +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, Speed -20%. With a certain chance, absorbs 5% of the inflicted damage as HP. -->
<icon>icon.skill1357</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -1354,7 +1354,7 @@
</effects>
</skill>
<skill id="7064" toLevel="1" name="Master's Blessing - Chant of Victory">
<!-- The GM is always by your side. HP +20%. For 1 h., Max HP +20%, M. Skill Critical Rate +20, Critical Damage for standard attacks +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, and P. Accuracy +4. -->
<!-- The GM is always by your side. With the help of the Great Spirit, recovers 20% HP. For 1 h., Max HP +20%, M. Skill Critical Rate +20, Critical Damage for basic attacks +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, P. Accuracy +4. -->
<icon>icon.skill1363</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -1972,7 +1972,7 @@
</effects>
</skill>
<skill id="7091" toLevel="1" name="Master's Blessing - Improve Critical Attack">
<!-- The GM is always by your side. Combines Critical Rate Increase and Critical Damage Increase to have more advanced critical increase effect. For 1 h., Critical Rate for standard attacks +30%, Critical Damage for standard attacks +35%. -->
<!-- The GM is always by your side. Empowers your critical attacks. For 1 h., Critical Rate for basic attacks +30%, Critical Damage for basic attacks +35%. -->
<icon>icon.skill1502</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -2083,7 +2083,7 @@
</effects>
</skill>
<skill id="7094" toLevel="1" name="Master's Blessing - Sharpen Edge">
<!-- The GM is always by your side. Sharpens a bladed weapon. P. Atk. +5% and Critical Rate for standard attacks +20% for 1 h. -->
<!-- The GM is always by your side. Sharpens a bladed weapon. For 1 h., P. Atk. +5%, Critical Rate for basic attacks +20%. -->
<icon>icon.skill0825</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -2162,7 +2162,7 @@
</effects>
</skill>
<skill id="7096" toLevel="1" name="Noblesse Blessing - GM's Blessing">
<!-- The GM is always by your side. Your buff/ de-buff doesn't disappear at death, but the Noblesse Blessing and Lucky Charm items disappear. -->
<!-- The GM is always by your side. Your buffs and debuffs remain after death, except for Noblesse Blessing and Lucky Charms' effects. -->
<icon>icon.skill19224</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="7100" toLevel="1" name="Clan-exclusive Pet Stun">
<!-- Stuns the target for 3 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Stuns for 3 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill5168</icon>
<operateType>A2</operateType>
<mpConsume>5</mpConsume>
@@ -116,7 +116,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="7105" toLevel="1" name="Draco Incubation">
<!-- Incubation Possible -->
<!-- Draco Incubation -->
<operateType>A1</operateType>
<castRange>100</castRange>
<effectPoint>-1</effectPoint>
@@ -734,14 +734,14 @@
<socialClass>-1</socialClass>
</condition>
<condition name="OpSkill">
<skillId>15094</skillId> <!-- Clan Flag -->
<skillId>15094</skillId> <!-- Clan's Flag -->
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>15094</skillId> <!-- Clan Flag -->
<skillId>15094</skillId> <!-- Clan's Flag -->
<skillLevel>1</skillLevel>
</effect>
</effects>
@@ -839,14 +839,14 @@
<minLevel>99</minLevel>
</condition>
<condition name="OpSkill">
<skillId>8907</skillId> <!-- Riding the Pegasus -->
<skillId>8907</skillId> <!-- Mount Pegasus -->
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>8907</skillId> <!-- Riding the Pegasus -->
<skillId>8907</skillId> <!-- Mount Pegasus -->
<skillLevel>1</skillLevel>
</effect>
</effects>
@@ -1244,7 +1244,7 @@
</effects>
</skill>
<skill id="8195" toLevel="1" name="Light Armor of Nightmare Set - PvP">
<!-- Increases Stupor/ Obstruction Resistance and M. Def. Has a chance to recover damage inflicted on the enemy as HP. Decreases received PvP damage and has a chance to cancel the opponent's target when your character is attacked. DEX +1, CON -1. -->
<!-- Increases Stupor/ Obstruction Resistance and M. Def. With a certain chance, absorbs some of the inflicted damage as HP. Decreases received PvP damage and with a certain chance, cancels the opponent's target when hit. DEX +1, CON -1. -->
<icon>icon.armor_t81_ul_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1338,7 +1338,7 @@
</effects>
</skill>
<skill id="8197" toLevel="1" name="Robe of Nightmare Set - PvP">
<!-- Increases Obstruction/ Stupor Resistance, MP Recovery Rate, and M. Atk. Decreases received PvP damage. Has a certain chance to decrease Received P. Critical Rate and Received Critical Damage from standard attacks. INT +2, WIT -2. -->
<!-- Increases Obstruction/ Stupor Resistance, MP Recovery Rate and M. Atk. Decreases received PvP damage. With a certain chance, decreases received Critical Rate from basic attacks and received Critical Damage from basic attacks. INT +2, WIT -2. -->
<icon>icon.armor_t82_ul_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1382,7 +1382,7 @@
</effects>
</skill>
<skill id="8198" toLevel="1" name="Majestic Robe Set - PvP">
<!-- Increases Confusion Resistance, Max MP, Casting Spd. and MP Recovery Rate. Decreases received PvP damage. Has a certain chance to decrease Received P. Critical Rate and Received Critical Damage from standard attacks. MEN +1, INT -1. -->
<!-- Increases Confusion Resistance, Max MP, Casting Spd. and MP Recovery Rate. Decreases received PvP damage. With a certain chance, decreases received Critical Rate from basic attacks and received Critical Damage from basic attacks. MEN +1, INT -1. -->
<icon>icon.armor_t85_ul_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -46,7 +46,7 @@
</effects>
</skill>
<skill id="8201" toLevel="1" name="Major Arcana Robe Set - PvP">
<!-- Decreases Casting Interruption Rate. Increases Confusion Resistance, M. Atk., Speed, and Weight Limit. Decreases Received PvP Damage. Decreases Received P. Critical Rate and Received Critical Damage from standard attacks. WIT +1, INT +1, MEN -2. -->
<!-- Decreases Casting Interruption Rate. Increases Confusion Resistance, M. Atk., Speed and weight limit. Decreases received PvP damage, received Critical Rate from basic attacks and received Critical Damage from basic attacks. WIT +1, INT +1, MEN -2. -->
<icon>icon.armor_t90_ul_i00</icon>
<magicLevel>75</magicLevel>
<operateType>P</operateType>
@@ -98,7 +98,7 @@
</effects>
</skill>
<skill id="8202" toLevel="1" name="Dynasty Breastplate - PvP">
<!-- Increases P. Def., Max HP, Dark Resistance. Decreases received PvP damage and attacker's Speed for a certain value. -->
<!-- Increases P. Def., Max HP, Dark Resistance. Decreases received PvP damage and the attacker's Speed. -->
<icon>icon.armor_t91_u_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -195,7 +195,7 @@
</effects>
</skill>
<skill id="8204" toLevel="1" name="Dynasty Breastplate - PvP">
<!-- Increases P. Atk., Max HP, Dark Resistance, Critical Rate/ Damage for standard attacks. Decreases received PvP damage and attacker's Speed for a certain value. -->
<!-- Increases P. Atk., Max HP, Critical Rate for basic attacks, Dark Resistance and Critical Damage for basic attacks. Decreases received PvP damage and the attacker's Speed. -->
<icon>icon.armor_t91_uw_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -246,7 +246,7 @@
</effects>
</skill>
<skill id="8205" toLevel="1" name="Dynasty Breastplate - PvP">
<!-- Increases P. Atk., Max HP, Dark Resistance, and decreases MP Consumption. Decreases received PvP damage and has a chance to decrease attacker's Speed. -->
<!-- Increases P. Atk., Max HP and Dark Resistance. Decreases MP Consumption and received PvP damage. With a certain chance, decreases the attacker's Speed. -->
<icon>icon.armor_t91_uf_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -342,7 +342,7 @@
</effects>
</skill>
<skill id="8207" toLevel="1" name="Dynasty Leather Armor - PvP">
<!-- Increases P. Accuracy, P. Evasion, Max HP, Dark Resistance. Decreases received PvP damage and has a chance to cancel the opponent's target when the character is attacked. -->
<!-- Increases P. Accuracy, P. Evasion, Max HP, Dark Resistance. Decreases received PvP damage. With a certain chance, cancels the opponent's target when hit. -->
<icon>icon.armor_t92_u_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -389,7 +389,7 @@
</effects>
</skill>
<skill id="8208" toLevel="1" name="Dynasty Leather Armor - PvP">
<!-- Increases P. Evasion, Max HP, Atk. Spd., Hold Resistance. Decreases Received PvP damage and has a chance to cancel the opponent's target when the character is attacked. -->
<!-- Increases P. Evasion, Max HP, Atk. Spd., Hold Resistance. Decreases received PvP damage. With a certain chance, cancels the opponent's target when hit. -->
<icon>icon.armor_t92_ud_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -443,7 +443,7 @@
</effects>
</skill>
<skill id="8209" toLevel="1" name="Dynasty Leather Armor - PvP">
<!-- Increases P. Accuracy, Max MP, Atk. Spd., MP Recovery Rate, Dark Resistance. Decreases received PvP damage and has a chance to cancel the opponent's target when the character is attacked. -->
<!-- Increases P. Accuracy, Max MP, Atk. Spd., MP Recovery Rate, Dark Resistance. Decreases received PvP damage. With a certain chance, cancels the opponent's target when hit. -->
<icon>icon.armor_t92_ub_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -494,7 +494,7 @@
</effects>
</skill>
<skill id="8210" toLevel="1" name="Dynasty Tunic - PvP">
<!-- Increases Casting Spd., Max MP, Dark Resistance. Decreases received PvP damage. Has a certain chance to decrease Received P. Critical Rate and Received Critical Damage from standard attacks. -->
<!-- Increases Casting Spd., Max MP, Dark Resistance. Decreases received PvP damage. With a certain chance, decreases received Critical Rate from basic attacks and received Critical Damage from basic attacks. -->
<icon>icon.armor_t93_u_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -537,7 +537,7 @@
</effects>
</skill>
<skill id="8211" toLevel="1" name="Dynasty Tunic - PvP">
<!-- Increases Casting Spd., Max MP, Received Healing, Dark Resistance. Decreases Casting Interruption Rate and received PvP damage. Has a certain chance to decrease Received P. Critical Rate and Received Critical Damage from standard attacks. -->
<!-- Increases Casting Spd., Max MP, Received Healing, Dark Resistance. Decreases Casting Interruption Rate and received PvP damage. With a certain chance, decreases received Critical Rate from basic attacks and received Critical Damage from basic attacks. -->
<icon>icon.armor_t93_uh_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -588,7 +588,7 @@
</effects>
</skill>
<skill id="8212" toLevel="1" name="Dynasty Tunic - PvP">
<!-- Increases Casting Spd., Max HP, Dark Resistance. Decreases MP Consumption, Casting Interruption Rate and received PvP damage. Has a certain chance to decrease Received P. Critical Rate and Received Critical Damage from standard attacks. -->
<!-- Increases Casting Spd., Max HP, Dark Resistance. Decreases MP Consumption, Casting Interruption Rate and received PvP damage. With a certain chance, decreases received Critical Rate from basic attacks and received Critical Damage from basic attacks. -->
<icon>icon.armor_t93_ue_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -640,7 +640,7 @@
</effects>
</skill>
<skill id="8213" toLevel="1" name="Dynasty Tunic - PvP">
<!-- Increases Casting Spd., Max MP, P. Atk., P. Def., Dark Resistance. Decreases received PvP damage. Has a certain chance to decrease Received P. Critical Rate and Received Critical Damage from standard attacks. -->
<!-- Increases Casting Spd., Max MP, P. Atk., P. Def., Dark Resistance. Decreases received PvP damage. With a certain chance, decreases received Critical Rate from basic attacks and received Critical Damage from basic attacks. -->
<icon>icon.armor_t93_us_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -691,7 +691,7 @@
</effects>
</skill>
<skill id="8214" toLevel="1" name="Dynasty Tunic - PvP">
<!-- Increases Casting Spd., Max MP, M. Atk., Dark Resistance. Decreases received PvP damage. Has a certain chance to decrease Received P. Critical Rate and Received Critical Damage from standard attacks. -->
<!-- Increases Casting Spd., Max MP, M. Atk., Dark Resistance. Decreases received PvP damage. With a certain chance, decreases received Critical Rate from basic attacks and received Critical Damage from basic attacks. -->
<icon>icon.armor_t93_uw_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -738,7 +738,7 @@
</effects>
</skill>
<skill id="8215" toLevel="1" name="Dynasty Leather Armor - PvP">
<!-- Increases P. Atk., Max HP, Dark Resistance, and decreases MP Consumption. Decreases received PvP damage and has a chance to cancel the opponent's target when the character is attacked. -->
<!-- Increases P. Atk., Max HP, Dark Resistance. Decreases MP Consumption and received PvP damage. With a certain chance, cancels the opponent's target when hit. -->
<icon>icon.armor_t92_ud_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -786,7 +786,7 @@
</effects>
</skill>
<skill id="8216" toLevel="1" name="Dynasty Leather Armor - PvP">
<!-- Increases P. Atk., Max HP, Critical Rate/ Damage for standard attacks, Dark Resistance. Decreases received PvP damage and has a chance to cancel the opponent's target when the character is attacked. -->
<!-- Increases P. Atk., Max HP, Critical Rate for basic attacks, Critical Damage for basic attacks, Dark Resistance. Decreases received PvP damage. With a certain chance, cancels the opponent's target when hit. -->
<icon>icon.armor_t92_ub_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -994,7 +994,7 @@
</effects>
</skill>
<skill id="8220" toLevel="1" name="Dynasty Platinum Plate - PvP">
<!-- Increases P. Atk., Max HP, Dark Resistance, Critical Rate/ Damage for standard attacks. Decreases received PvP damage and attacker's Speed for a certain value. -->
<!-- Increases P. Atk., Max HP, Critical Rate for basic attacks, Dark Resistance and Critical Damage for basic attacks. Decreases received PvP damage and the attacker's Speed. -->
<icon>icon.armor_t91_uw_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1093,7 +1093,7 @@
</effects>
</skill>
<skill id="8222" toLevel="1" name="Dynasty Platinum Plate - PvP">
<!-- Increases P. Atk., Max HP, Dark Resistance, and decreases MP Consumption. Decreases received PvP damage and has a chance to decrease attacker's Speed. -->
<!-- Increases P. Atk., Max HP and Dark Resistance. Decreases MP Consumption and received PvP damage. With a certain chance, decreases the attacker's Speed. -->
<icon>icon.armor_t91_uf_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1141,7 +1141,7 @@
</effects>
</skill>
<skill id="8223" toLevel="1" name="Dynasty Jewel Leather Armor - PvP">
<!-- Increases P. Evasion, Max HP, Atk. Spd., Hold Resistance. Decreases Received PvP damage and has a chance to cancel the opponent's target when the character is attacked. -->
<!-- Increases P. Evasion, Max HP, Atk. Spd., Hold Resistance. Decreases received PvP damage. With a certain chance, cancels the opponent's target when hit. -->
<icon>icon.armor_t92_ud_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1195,7 +1195,7 @@
</effects>
</skill>
<skill id="8224" toLevel="1" name="Dynasty Jewel Leather Armor - PvP">
<!-- Increases P. Accuracy, Max MP, Atk. Spd., MP Recovery Rate, Dark Resistance. Decreases received PvP damage and has a chance to cancel the opponent's target when the character is attacked. -->
<!-- Increases P. Accuracy, Max MP, Atk. Spd., MP Recovery Rate, Dark Resistance. Decreases received PvP damage. With a certain chance, cancels the opponent's target when hit. -->
<icon>icon.armor_t92_ub_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1246,7 +1246,7 @@
</effects>
</skill>
<skill id="8225" toLevel="1" name="Dynasty Jewel Leather Armor - PvP">
<!-- Increases P. Atk., Max HP, Dark Resistance, and decreases MP Consumption. Decreases received PvP damage and has a chance to cancel the opponent's target when the character is attacked. -->
<!-- Increases P. Atk., Max HP, Dark Resistance. Decreases MP Consumption and received PvP damage. With a certain chance, cancels the opponent's target when hit. -->
<icon>icon.armor_t92_ud_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1294,7 +1294,7 @@
</effects>
</skill>
<skill id="8226" toLevel="1" name="Dynasty Jewel Leather Armor - PvP">
<!-- Increases P. Atk., Max HP, Critical Rate/ Damage for standard attacks, Dark Resistance. Decreases received PvP damage and has a chance to cancel the opponent's target when the character is attacked. -->
<!-- Increases P. Atk., Max HP, Critical Rate for basic attacks, Critical Damage for basic attacks, Dark Resistance. Decreases received PvP damage. With a certain chance, cancels the opponent's target when hit. -->
<icon>icon.armor_t92_ub_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1345,7 +1345,7 @@
</effects>
</skill>
<skill id="8227" toLevel="1" name="Dynasty Jewel Leather Armor - PvP">
<!-- Increases P. Atk., P. Def., Max HP, Atk. Spd., and Dark Resistance. Decreases Received PvP damage and has a chance to cancel the opponent's target when the character is attacked. -->
<!-- Increases P. Atk., P. Def., Max HP, Atk. Spd., Dark Resistance. Decreases received PvP damage. With a certain chance, cancels the opponent's target when hit. -->
<icon>icon.armor_t92_ub_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1448,7 +1448,7 @@
</effects>
</skill>
<skill id="8229" toLevel="1" name="Dynasty Silver Satin Tunic - PvP">
<!-- Increases Casting Spd., Max MP, Received Healing, Dark Resistance. Decreases Casting Interruption Rate and received PvP damage. Has a certain chance to decrease Received P. Critical Rate and Received Critical Damage from standard attacks. -->
<!-- Increases Casting Spd., Max MP, Received Healing, Dark Resistance. Decreases Casting Interruption Rate and received PvP damage. With a certain chance, decreases received Critical Rate from basic attacks and received Critical Damage from basic attacks. -->
<icon>icon.armor_t93_uh_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1499,7 +1499,7 @@
</effects>
</skill>
<skill id="8230" toLevel="1" name="Dynasty Silver Satin Tunic - PvP">
<!-- Increases Casting Spd., Max HP, Dark Resistance. Decreases MP Consumption, Casting Interruption Rate and received PvP damage. Has a certain chance to decrease Received P. Critical Rate and Received Critical Damage from standard attacks. -->
<!-- Increases Casting Spd., Max HP, Dark Resistance. Decreases MP Consumption, Casting Interruption Rate and received PvP damage. With a certain chance, decreases received Critical Rate from basic attacks and received Critical Damage from basic attacks. -->
<icon>icon.armor_t93_ue_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1551,7 +1551,7 @@
</effects>
</skill>
<skill id="8231" toLevel="1" name="Dynasty Silver Satin Tunic - PvP">
<!-- Increases Casting Spd., Max MP, P. Atk., P. Def., Dark Resistance. Decreases received PvP damage. Has a certain chance to decrease Received P. Critical Rate and Received Critical Damage from standard attacks. -->
<!-- Increases Casting Spd., Max MP, P. Atk., P. Def., Dark Resistance. Decreases received PvP damage. With a certain chance, decreases received Critical Rate from basic attacks and received Critical Damage from basic attacks. -->
<icon>icon.armor_t93_us_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1602,7 +1602,7 @@
</effects>
</skill>
<skill id="8232" toLevel="1" name="Dynasty Silver Satin Tunic - PvP">
<!-- Increases Casting Spd., Max MP, M. Atk., Dark Resistance. Decreases received PvP damage. Has a certain chance to decrease Received P. Critical Rate and Received Critical Damage from standard attacks. -->
<!-- Increases Casting Spd., Max MP, M. Atk., Dark Resistance. Decreases received PvP damage. With a certain chance, decreases received Critical Rate from basic attacks and received Critical Damage from basic attacks. -->
<icon>icon.armor_t93_uw_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1754,7 +1754,7 @@
</effects>
</skill>
<skill id="8239" toLevel="1" name="Critical Up">
<!-- Successful critical hits from standard attacks allow to gather energy for powerful distance attacks. -->
<!-- Allows you to gather energy for powerful long-ranged attacks from critical basic hits. -->
<icon>icon.skill5760</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -1778,7 +1778,7 @@
<targetType>SELF</targetType>
<isCritical>true</isCritical>
<allowWeapons>ALL</allowWeapons>
<skillId>5760</skillId> <!-- Critical Hit -->
<skillId>5760</skillId> <!-- Critical Strike -->
<skillLevel>1</skillLevel>
</effect>
<effect name="PhysicalAttackSpeed">
@@ -1844,7 +1844,7 @@
</selfEffects>
</skill>
<skill id="8241" toLevel="1" name="Critical Up">
<!-- Temporarily increases Critical Rate for standard attacks. Effect 3. -->
<!-- Temporarily increases Critical Rate for basic attacks. Effect 3. -->
<icon>icon.skill1077</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>1200</abnormalTime>
@@ -2022,7 +2022,7 @@
</effects>
</skill>
<skill id="8248" toLevel="1" name="Cancels Gatekeeper Transformation">
<!-- Cancels transformation. -->
<!-- Cancel Transformation -->
<icon>icon.skilltransform2</icon>
<effectPoint>10</effectPoint>
<hitTime>2500</hitTime>
@@ -2081,7 +2081,7 @@
</effects>
</skill>
<skill id="8251" toLevel="1" name="Summon Agathion Stone Collector">
<!-- Releases the seal from a stone-collecting agathion. -->
<!-- Releases the seal of Agathion Stone Collector. -->
<icon>icon.etc_summon_aga_agit_i00</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -2241,7 +2241,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SummonAgathion">
<npcId>16059</npcId> <!-- Boy Bear -->
<npcId>16059</npcId> <!-- Baby Bear -->
</effect>
</effects>
</skill>
@@ -2571,7 +2571,7 @@
</effects>
</skill>
<skill id="8279" toLevel="1" name="Blessing of Fire">
<!-- Blessing of fire. fire is bestowed on physical attacks. -->
<!-- Imbues physical attacks with the Fire attribute. -->
<abnormalLevel>1</abnormalLevel>
<abnormalTime>600</abnormalTime>
<abnormalType>HOLY_ATTACK</abnormalType>
@@ -2586,7 +2586,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="8280" toLevel="1" name="Blessing of Earth">
<!-- Blessing of earth. Earth is bestowed on physical attacks. -->
<!-- Imbues physical attacks with the Earth attribute. -->
<abnormalLevel>1</abnormalLevel>
<abnormalTime>600</abnormalTime>
<abnormalType>HOLY_ATTACK</abnormalType>
@@ -2601,7 +2601,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="8281" toLevel="1" name="Inventory Slot Add">
<!-- Increases inventory size when wearing a belt. -->
<!-- Expands your inventory. -->
<icon>icon.skill8281</icon>
<magicLevel>81</magicLevel>
<operateType>P</operateType>
@@ -2687,7 +2687,7 @@
</effects>
</skill>
<skill id="8285" toLevel="1" name="Vesper Light Armor Set">
<!-- When equipped, increases P. Atk. by 5.57%, Atk. Spd./ MP Recovery by 5% and Max MP by 347. STR+1, CON-2, DEX+1 -->
<!-- P. Atk. +5.57%, Atk. Spd./ MP Recovery Rate +5%, Max MP +347, STR +1, CON -2, DEX +1. -->
<icon>icon.armor_t95_u_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -2712,7 +2712,7 @@
</effects>
</skill>
<skill id="8286" toLevel="1" name="Vesper Noble Light Armor Set">
<!-- P. Atk. +5.57%, Atk. Spd./ MP Recovery Rate +5%, Max MP +354, P. Evasion +3, Critical Damage for standard attacks +172, Paralysis Resistance +50%. STR +1, CON -2, DEX +1. Activates the cloak slot. -->
<!-- P. Atk. +5.57%, Atk. Spd./ MP Recovery Rate +5%, Max MP +354, P. Evasion +3, Critical Damage for basic attacks +172, Paralysis Resistance +50%, STR +1, CON -2, DEX +1. Unlocks the cloak slot. -->
<icon>icon.armor_t95_u_i01</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -2787,7 +2787,7 @@
</effects>
</skill>
<skill id="8288" toLevel="1" name="Vesper Noble Robe Set">
<!-- M. Atk. +8.47%, Casting Spd. +15%, MP Recovery Rate +5%, Confusion Resistance +50% and Speed +7. Casting Interruption Rate -30. M. Skill MP Consumption -3%. Activates the cloak slot. INT +1, MEN -2, WIT +1. -->
<!-- M. Atk. +8.47%, Casting Spd. +15%, MP Recovery Rate +5%, Confusion Resistance +50%, Speed +7, Casting Interruption Rate -30, M. Skill MP Consumption -3%, INT +1, MEN -2, WIT +1. Unlocks the cloak slot. -->
<icon>icon.armor_t96_u_i01</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -2831,7 +2831,7 @@
</effects>
</skill>
<skill id="8289" toLevel="3" name="Special Ability: Focus">
<!-- Increases Critical Rate for standard attacks. Inflicts additional damage during PvP. -->
<!-- Increases Critical Rate for basic attacks. Increases PvP damage. -->
<icon>icon.skill1077</icon>
<magicLevel>
<value level="1">84</value>
@@ -2864,7 +2864,7 @@
</effects>
</skill>
<skill id="8290" toLevel="12" name="Add Belt Inventory Slot">
<!-- Increases inventory size when wearing a belt. -->
<!-- Expands your inventory. -->
<icon>icon.skill0332</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -2890,7 +2890,7 @@
</effects>
</skill>
<skill id="8291" toLevel="12" name="Add Belt Weight Limit">
<!-- Increases weight limit when wearing a belt. -->
<!-- Increases weight limit. -->
<icon>icon.skill0150</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -2915,7 +2915,7 @@
</effects>
</skill>
<skill id="8292" toLevel="1" name="Olympiad Hero's Ring">
<!-- Hold Resistance and Atk. Rate +30%, Critical Damage for standard attacks +15%, P. Accuracy +2. -->
<!-- Hold Resistance +30%, Hold Atk. Rate +30%, Critical Damage for basic attacks +15%, P. Accuracy +2. -->
<icon>icon.accessory_tateossian_ring_i00</icon>
<magicLevel>75</magicLevel>
<operateType>P</operateType>
@@ -2940,7 +2940,7 @@
</effects>
</skill>
<skill id="8293" toLevel="1" name="Olympiad Hero's Earring">
<!-- Confusion Resistance and Atk. Rate +20%. With a certain chance, absorbs 4% of the inflicted damage as HP. -->
<!-- Confusion Resistance +20%, Confusion Atk. Rate +20%. With a certain chance, absorbs 4% of the inflicted damage as HP. -->
<icon>icon.accessory_tateossian_earring_i00</icon>
<magicLevel>75</magicLevel>
<operateType>P</operateType>
@@ -2961,7 +2961,7 @@
</effects>
</skill>
<skill id="8294" toLevel="1" name="Olympiad Hero's Necklace">
<!-- Increases Confusion Resistance/ Atk. Rate +15%, Stupor Resistance/ Atk. Rate +15%. Skill Cooldown -5%. Reflects 4% of received damage back to the enemy. -->
<!-- Confusion/ Stupor Resistance +15%, Confusion/ Stupor Atk. Rate +15%, Skill Cooldown -5%. Reflects 4% of the received damage back to the enemy. -->
<icon>icon.accessory_tateossian_necklace_i00</icon>
<magicLevel>75</magicLevel>
<operateType>P</operateType>
@@ -3001,7 +3001,7 @@
</effects>
</skill>
<skill id="8295" toLevel="1" name="Special Ability: Focus">
<!-- Critical Rate for standard attacks +$s1, PvP damage +$s2. -->
<!-- Critical Rate for basic attacks +$s1, PvP damage +$s2. -->
<icon>icon.ensoul_big_old</icon>
<magicLevel>81</magicLevel>
<operateType>P</operateType>
@@ -3026,7 +3026,7 @@
</effects>
</skill>
<skill id="8296" toLevel="1" name="Special Ability: Focus">
<!-- Increases Critical Rate for standard attacks. Inflicts additional damage during PvP. -->
<!-- Increases Critical Rate for basic attacks. Increases PvP damage. -->
<icon>icon.skill1077</icon>
<magicLevel>83</magicLevel>
<operateType>P</operateType>
@@ -3076,7 +3076,7 @@
</effects>
</skill>
<skill id="8298" toLevel="1" name="Special Ability: Focus">
<!-- Increases Critical Rate for standard attacks. Inflicts additional damage during PvP. -->
<!-- Increases Critical Rate for basic attacks. Increases PvP damage. -->
<icon>icon.skill1077</icon>
<magicLevel>85</magicLevel>
<operateType>P</operateType>
@@ -127,7 +127,7 @@
</effects>
</skill>
<skill id="8303" toLevel="1" name="Vesper Light Armor Set - PvP">
<!-- Increases P. Atk. by 5.57%, Atk. Spd./ MP Recovery by 5% and Max MP by +347. Decreases received PvP damage and has a chance of canceling the enemy attacker's target. -->
<!-- P. Atk. +5.57%, Atk. Spd./ MP Recovery +5%, Max MP +347. Decreases received PvP damage. With a certain chance, cancels the opponent's target. -->
<icon>icon.armor_t95_u_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -173,7 +173,7 @@
</effects>
</skill>
<skill id="8304" toLevel="1" name="Vesper Noble Light Armor Set - PvP">
<!-- P. Atk. +5.57%, Atk. Spd./ MP Recovery +5%, Max MP +354, P. Evasion +3, Critical Damage for standard attacks +172, and Paralysis Resistance +50%. Decreases received PvP damage and has a chance to cancel the attacker's target. Activates the cloak slot. -->
<!-- P. Atk. +5.57%, Atk. Spd./ MP Recovery +5%, Max MP +354, P. Evasion +3, Critical Damage for basic attacks +172, Paralysis Resistance +50%. Decreases received PvP damage. With a certain chance, cancels the opponent's target. Unlocks the cloak slot. -->
<icon>icon.armor_t95_u_i01</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -228,7 +228,7 @@
</effects>
</skill>
<skill id="8305" toLevel="1" name="Vesper Robe Set - PvP">
<!-- M. Atk. +8.47%, Casting Spd. +15%, MP Recovery Rate +5%, Confusion Resistance +50%. Casting Interruption Rate -30. Decreases received PvP damage, also has a chance to decrease Received P. Critical Rate and Received Critical Damage from standard attacks. -->
<!-- M. Atk. +8.47%, Casting Spd. +15%, MP Recovery Rate +5%, Confusion Resistance +50%, Casting Interruption Rate -30. Decreases received PvP damage. With a certain chance, decreases received Critical Rate from basic attacks and received Critical Damage from basic attacks. -->
<icon>icon.armor_t96_u_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -281,7 +281,7 @@
</effects>
</skill>
<skill id="8306" toLevel="1" name="Vesper Noble Robe Set - PvP">
<!-- M. Atk. +8.47%, Casting Spd. +15%, MP Recovery Rate +5%, Confusion Resistance +50%, Speed +7. Casting Interruption Rate -30. M. Skill MP Consumption -3%. Decreases received PvP damage, also has a chance to decrease Received P. Critical Rate and Received Critical Damage from standard attacks. Activates the cloak slot. -->
<!-- M. Atk. +8.47%, Casting Spd. +15%, MP Recovery Rate +5%, Confusion Resistance +50%, Speed +7, Casting Interruption Rate -30, M. Skill MP Consumption -3%. Decreases received PvP damage. With a certain chance, decreases received Critical Rate from basic attacks and received Critical Damage from basic attacks. Unlocks the cloak slot. -->
<icon>icon.armor_t96_u_i01</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -340,7 +340,7 @@
</effects>
</skill>
<skill id="8307" toLevel="1" name="Boing Hammer's Mysterious Effect">
<!-- Has a chance to increase the size of the target's head after a standard attack. -->
<!-- With a certain chance, increases the size of the target's head after a basic attack. -->
<icon>icon.weapon_bbyong_hammer_a_i00</icon>
<magicLevel>1</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
@@ -765,7 +765,7 @@
</effects>
</skill>
<skill id="8325" toLevel="1" name="Wild Rose Pig Candy">
<!-- Makes your head larger. -->
<!-- Increases your head's size. -->
<icon>icon.etc_pig_candy_i00</icon>
<abnormalLevel>0</abnormalLevel>
<abnormalTime>1800</abnormalTime>
@@ -861,7 +861,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SummonAgathion">
<npcId>16066</npcId> <!-- Light of Dawn -->
<npcId>16066</npcId> <!-- Agathion of Dawn -->
</effect>
</effects>
</skill>
@@ -1022,7 +1022,7 @@
</effects>
</skill>
<skill id="8336" toLevel="1" name="Ride Guardian's Strider">
<!-- Ride a Guardian's Strider. -->
<!-- Allows to mount Guardian's Strider. -->
<icon>icon.skilltransform3</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -1057,7 +1057,7 @@
</effects>
</skill>
<skill id="8338" toLevel="4" name="Low-grade Magic Rune Clip Iron Belt">
<!-- Increases HP regeneration when equipped. -->
<!-- Increases HP Recovery Rate when equipped. -->
<icon>icon.skill0332</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1085,7 +1085,7 @@
</effects>
</skill>
<skill id="8339" toLevel="4" name="Low-grade Magic Rune Clip Mithril Belt">
<!-- Increases HP regeneration when equipped. -->
<!-- Increases HP Recovery Rate when equipped. -->
<icon>icon.skill0332</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1113,7 +1113,7 @@
</effects>
</skill>
<skill id="8340" toLevel="4" name="Low-grade Magic Rune Clip Iron Belt">
<!-- Increases MP regeneration when equipped. -->
<!-- Increases MP Recovery Rate when equipped. -->
<icon>icon.skill0332</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1141,7 +1141,7 @@
</effects>
</skill>
<skill id="8341" toLevel="4" name="Low-grade Magic Rune Clip Mithril Belt">
<!-- Increases MP regeneration when equipped. -->
<!-- Increases MP Recovery Rate when equipped. -->
<icon>icon.skill0332</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1641,7 +1641,7 @@
</effects>
</skill>
<skill id="8361" toLevel="1" name="Anniversary Earring">
<!-- Confusion Resistance and Atk. Rate +20%. With a certain chance, absorbs 4% of the inflicted damage as HP. -->
<!-- Confusion Resistance +20%, Confusion Atk. Rate +20%. With a certain chance, absorbs 4% of the inflicted damage as HP. -->
<icon>icon.event_six_party_earing_i00</icon>
<magicLevel>75</magicLevel>
<operateType>P</operateType>
@@ -1718,7 +1718,7 @@
<magicCriticalRate>5</magicCriticalRate>
</skill>
<skill id="8366" toLevel="1" name="Dynasty Jewel Leather Armor">
<!-- Increases P. Atk., Max HP, Critical Rate/ Damage for standard attacks, and Dark Resistance. -->
<!-- Increases P. Atk., Max HP, Critical Rate for basic attacks, Dark Resistance and Critical Damage for basic attacks. -->
<icon>icon.armor_t91_uw_i00</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -1830,7 +1830,7 @@
</effects>
</skill>
<skill id="8373" toLevel="1" name="Shriek Mask">
<!-- Mask's effect. For 60 min., Max HP and Max MP +10%, Critical Rate for standard attacks +5%, and Wind Resistance +5. -->
<!-- The mask's effect. For 60 min., Max HP/ MP +10%, Critical Rate for basic attacks +5%, Wind Resistance +5. -->
<icon>icon.ev_scream_mask_i00</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -1871,7 +1871,7 @@
</effects>
</skill>
<skill id="8374" toLevel="1" name="Red Devil Mask">
<!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, Speed by 5%, and Fire Resistance by 5. -->
<!-- The mask's effect. For 60 min., Max HP/ MP +10%, Speed +5%, Fire Resistance +5. -->
<icon>icon.ev_doccabi_mask_i00</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -1908,7 +1908,7 @@
</effects>
</skill>
<skill id="8375" toLevel="1" name="Mummy Mask">
<!-- Mask's effect. For 60 min., Max HP and Max MP +10%, Skill MP consumption +5%, and Dark Resistance +5. -->
<!-- The mask's effect. For 60 min., Max HP/ MP +10%, Skill MP Consumption +5%, Dark Resistance +5. -->
<icon>icon.ev_mummy_mask_i00</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -1956,7 +1956,7 @@
</effects>
</skill>
<skill id="8376" toLevel="1" name="Planet X235 Alien Mask's Effect">
<!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, magic damage's Prominent Damage occurrence by 2, and Water Resistance by 5. -->
<!-- The mask's effect. For 60 min., Max HP/ MP +10%, Critical Rate +2, Water Resistance +2. -->
<icon>icon.ev_alien_mask_i00</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -1997,7 +1997,7 @@
</effects>
</skill>
<skill id="8377" toLevel="1" name="Golden Jack O'Lantern Mask's Effect">
<!-- Mask's effect. For 60 min., increases Max HP and Max MP by 20%, Speed by 20, and Debuff Resistance by 10%. -->
<!-- The mask's effect. For 60 min., Max HP/ MP +10%, Speed +20, Debuff Resistance +10%. -->
<icon>icon.ev_golden_jack0_mask_i00</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -2390,7 +2390,7 @@
</effects>
</skill>
<skill id="8397" toLevel="1" name="Moirai Heavy Armor Set">
<!-- P. Atk. +4.26%, Atk. Spd. +4%, M. Damage Resistance +2%, Confusion Resistance +50% and Fire/ Water/ Wind/ Earth Resistance +3. Activates the cloak slot. STR +2, CON -2. -->
<!-- When equipped, P. Atk. +4.26%, Atk. Spd. +4%, M. Damage Resistance +2%, Confusion Resistance +50%, Fire/ Water/ Wind/ Earth Resistance +3, STR +2, CON -2. Unlocks the cloak slot. -->
<icon>icon.armor_t100_u_i00</icon>
<magicLevel>82</magicLevel>
<operateType>P</operateType>
@@ -2438,7 +2438,7 @@
</effects>
</skill>
<skill id="8398" toLevel="1" name="Moirai Light Armor Set">
<!-- P. Atk. +4.26%, Atk. Spd. +4%, Speed +3%, hold resistance +50%, fire/ water/ wind/ earth resistance +3. DEX +2, CON -2. Activates the cloak slot. -->
<!-- When equipped, P. Atk. +4.26%, Atk. Spd. +4%, Speed +3%, Hold Resistance +50%, Fire/ Water/ Wind/ Earth Resistance +3, DEX +2, CON -2. Unlocks the cloak slot. -->
<icon>icon.armor_t101_u_i00</icon>
<magicLevel>82</magicLevel>
<operateType>P</operateType>
@@ -2486,7 +2486,7 @@
</effects>
</skill>
<skill id="8399" toLevel="1" name="Moirai Robe Set">
<!-- M. Atk. +8.11%, Casting Spd. +15%, paralysis resistance +50%, fire/ water/ wind/ earth resistance +5. WIT +2, MEN -2. Activates the cloak slot. -->
<!-- When equipped, M. Atk. +8.11%, Casting Spd. +15%, Paralysis Resistance +50%, Fire/ Water/ Wind/ Earth Resistance +5, WIT +2, MEN -2. Unlocks the cloak slot. -->
<icon>icon.armor_t102_u_i00</icon>
<magicLevel>82</magicLevel>
<operateType>P</operateType>
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="8400" toLevel="1" name="Vorpal Heavy Armor Set">
<!-- P. Def. +8.47%, P. Atk. +5.57%, P. Accuracy +4, Speed +7, M. Damage Resistance +2%, Max HP +541, Stupor/ Obstruction/ Infection Resistance +50%, Fire/ Water/ Wind/ Earth Resistance +5. Activates the cloak slot. CON +2, STR -2. -->
<!-- When equipped, P. Def. +8.47%, P. Atk. +5.57%, P. Accuracy +4, Speed +7, M. Damage Resistance +2%, Max HP +541, Stupor/ Obstruction/ Infection Resistance +50%, Fire/ Water/ Wind/ Earth Resistance +5. CON +2, STR -2. Unlocks the cloak slot. -->
<icon>icon.armor_t94_u_i03</icon>
<magicLevel>85</magicLevel>
<operateType>P</operateType>
@@ -66,7 +66,7 @@
</effects>
</skill>
<skill id="8401" toLevel="1" name="Vorpal Leather Armor Set">
<!-- P. Atk./ P. Def. +5.57%, Atk. Spd. +5%, Speed +3%, Critical Damage for standard attacks +182, Max MP +360, Confusion Resistance +50% and Fire/ Water/ Wind/ Earth Resistance +5. Activates the cloak slot. STR +1, DEX +2, CON -3. -->
<!-- When equipped, P. Atk./ P. Def. +5.57%, Atk. Spd. +5%, Speed +3%, Critical Damage for basic attacks +182, Max MP +360, Confusion Resistance +50%, Fire/ Water/ Wind/ Earth Resistance +5, STR +1, DEX +2, CON -3. Unlocks the cloak slot. -->
<icon>icon.armor_t95_u_i03</icon>
<magicLevel>85</magicLevel>
<operateType>P</operateType>
@@ -129,7 +129,7 @@
</effects>
</skill>
<skill id="8402" toLevel="1" name="Vorpal Robe Set">
<!-- M. Atk. +8.7%, Casting Spd. +15%, MP Recovery Rate +5%, Speed +7, Max MP +92, Confusion Resistance +50% and Fire/ Water/ Wind/ Earth Resistance +5. Activates the cloak slot. WIT +2, MEN -1, INT -1. -->
<!-- When equipped, M. Atk. +8.7%, Casting Spd. +15%, MP Recovery Rate +5%, Speed +7, Max MP +92, Confusion Resistance +50%, Fire/ Water/ Wind/ Earth Resistance +5, WIT +2, MEN -1, INT -1. Unlocks the cloak slot. -->
<icon>icon.armor_t96_u_i03</icon>
<magicLevel>85</magicLevel>
<operateType>P</operateType>
@@ -187,7 +187,7 @@
</effects>
</skill>
<skill id="8403" toLevel="1" name="Elegia Heavy Armor Set">
<!-- P. Atk. +6.59%, Critical Rate for standard attacks +127, Infection/ Obstruction/ Stupor Resistance +50%, M. Damage Resistance +2%, Max HP +550, Fire/ Water/ Wind/ Earth Resistance +5. With a certain chance, absorbs some of the inflicted damage as HP. STR +3, CON -2. -->
<!-- When equipped, P. Atk. +6.59%, Critical Rate for basic attacks +127, Infection/ Obstruction/ Stupor Resistance +50%, M. Damage Resistance +2%, Max HP +550, Fire/ Water/ Wind/ Earth Resistance +5. With a certain chance, absorbs some of the inflicted damage as HP. STR +3, CON -2. Unlocks the cloak slot. -->
<icon>icon.armor_t97_u_i00</icon>
<magicLevel>85</magicLevel>
<operateType>P</operateType>
@@ -246,7 +246,7 @@
</effects>
</skill>
<skill id="8404" toLevel="1" name="Elegia Leather Armor Set">
<!-- STR +1, DEX +2, CON -2. P. Atk. +6.59%, Atk. Spd. +6%, Critical Rate for standard attacks +171, paralysis resistance +50%, Speed +3%, fire/ water/ wind/ earth resistance +5. Activates the cloak slot. -->
<!-- When equipped, P. Atk. +6.59%, Atk. Spd. +6%, Critical Rate for basic attacks +171, Paralysis Resistance +50%, Speed +3%, Fire/ Water/ Wind/ Earth Resistance +5, STR +1, DEX +2, CON -2. Unlocks the cloak slot. -->
<icon>icon.armor_t98_u_i00</icon>
<magicLevel>85</magicLevel>
<operateType>P</operateType>
@@ -299,7 +299,7 @@
</effects>
</skill>
<skill id="8405" toLevel="1" name="Elegia Robe Set">
<!-- M. Atk. +10%, Casting Spd. +15%, MP Recovery Rate +5%, Speed +7, Max MP +97, Confusion Resistance +50%, Fire/ Water/ Wind/ Earth Resistance +5, M. Skill MP Consumption -3%. Activates the cloak slot. WIT +2, INT +1, MEN -2. -->
<!-- When equipped, M. Atk. +10%, Casting Spd. +15%, MP Recovery Rate +5%, Speed +7, Max MP +97, Confusion Resistance +50%, Fire/ Water/ Wind/ Earth Resistance +5, M. Skill MP Consumption -3%, WIT +2, INT +1, MEN -2. Unlocks the cloak slot. -->
<icon>icon.armor_t99_u_i00</icon>
<magicLevel>85</magicLevel>
<operateType>P</operateType>
@@ -363,7 +363,7 @@
</effects>
</skill>
<skill id="8406" toLevel="1" name="Moirai Heavy Armor Set - PvP">
<!-- P. Atk. +4.26%, Atk. Spd. +4%, M. Damage Resistance +2%, Confusion Resistance +50%, Fire/ Water/ Wind/ Earth Resistance +3. Decreases Received PvP damage. With a certain chance, decreases enemy's Speed, Atk. Spd., and Casting Spd. Activates the cloak slot. STR +2. CON -2. -->
<!-- When equipped, P. Atk. +4.26%, Atk. Spd. +4%, M. Damage Resistance +2%, Confusion Resistance +50%, Fire/ Water/ Wind/ Earth Resistance +3. Decreases received PvP damage. With a certain chance, decreases the target's Speed, Atk. Spd. and Casting Spd. STR +2, CON -2. Unlocks the cloak slot. -->
<icon>icon.armor_t100_u_i00</icon>
<magicLevel>82</magicLevel>
<operateType>P</operateType>
@@ -425,7 +425,7 @@
</effects>
</skill>
<skill id="8407" toLevel="1" name="Moirai Light Armor Set - PvP">
<!-- Increases P. Atk. +4.26%, Atk. Spd. +4%, Speed +3%, Hold Resistance +50% and Fire/ Water/ Wind/ Earth Resistance +3. Decreases received PvP damage, and has a chance of removing the opponent's target. Activates the cloak slot. DEX +2, CON -2. -->
<!-- When equipped, P. Atk. +4.26%, Atk. Spd. +4%, Speed +3%, Hold Resistance +50%, Fire/ Water/ Wind/ Earth Resistance +3. Decreases received PvP damage. With a certain chance, cancels the opponent's target. DEX +2, CON -2. Unlocks the cloak slot. -->
<icon>icon.armor_t101_u_i00</icon>
<magicLevel>82</magicLevel>
<operateType>P</operateType>
@@ -497,7 +497,7 @@
</effects>
</skill>
<skill id="8408" toLevel="1" name="Moirai Robe Set - PvP">
<!-- M. Atk. +8.11%, Casting Spd. +15%, Paralysis Resistance +50%, Fire/ Water/ Wind/ Earth Resistance +5. Decreases Received PvP damage. With a certain chance, decreases Received P. Critical Rate and Received Critical Damage from standard attacks. WIT +2, MEN -2. Activates the cloak slot. -->
<!-- When equipped, M. Atk. +8.11%, Casting Spd. +15%, Paralysis Resistance +50%, Fire/ Water/ Wind/ Earth Resistance +5. Decreases received PvP damage. With a certain chance, decreases received Critical Rate from basic attacks and received Critical Damage from basic attacks. WIT +2, MEN -2. Unlocks the cloak slot. -->
<icon>icon.armor_t102_u_i00</icon>
<magicLevel>82</magicLevel>
<operateType>P</operateType>
@@ -564,7 +564,7 @@
</effects>
</skill>
<skill id="8409" toLevel="1" name="Vorpal Heavy Armor Set - PvP">
<!-- P. Def. +8.47%, P. Atk. +5.57%, P. Accuracy +4, Speed +7, M. Damage Resistance +2%, Max HP +541, Stupor/ Obstruction/ Infection Resistance +50%, Fire/ Water/ Wind/ Earth Resistance +5. Decreases Received PvP damage. With a certain chance, decreases enemy's Speed, Atk. Spd., and Casting Spd. Activates the cloak slot. CON +2, STR -2. -->
<!-- When equipped, P. Def. +8.47%, P. Atk. +5.57%, P. Accuracy +4, Speed +7, M. Damage Resistance +2%, Max HP +541, Stupor/ Obstruction/ Infection Resistance +50%, Fire/ Water/ Wind/ Earth Resistance +5. Decreases received PvP damage. With a certain chance, decreases the target's Speed, Atk. Spd. and Casting Spd. CON +2, STR -2. Unlocks the cloak slot. -->
<icon>icon.armor_t94_u_i03</icon>
<magicLevel>85</magicLevel>
<operateType>P</operateType>
@@ -653,7 +653,7 @@
</effects>
</skill>
<skill id="8410" toLevel="1" name="Vorpal Leather Armor Set - PvP">
<!-- P. Atk./ P. Def. +5.57%, Atk. Spd. +5%, Speed +3%, Critical Damage for standard attacks +182, Max MP +360, Confusion Resistance +50% and Fire/ Water/ Wind/ Earth Resistance +5. Decreases received PvP damage, also has a chance to cancel the opponent's target when your character is attacked. Activates the cloak slot. STR +1, DEX +2, CON -3. -->
<!-- When equipped, P. Atk./ P. Def. +5.57%, Atk. Spd. +5%, Speed +3%, Critical Damage for basic attacks +182, Max MP +360, Confusion Resistance +50%, Fire/ Water/ Wind/ Earth Resistance +5. Decreases received PvP damage. With a certain chance, cancels the opponent's target when hit. STR +1, DEX +2, CON -3. Unlocks the cloak slot. -->
<icon>icon.armor_t95_u_i03</icon>
<magicLevel>85</magicLevel>
<operateType>P</operateType>
@@ -740,7 +740,7 @@
</effects>
</skill>
<skill id="8411" toLevel="1" name="Vorpal Robe Set - PvP">
<!-- M. Atk. +8.7%, Casting Spd. +15%, MP Recovery Rate +5%, Speed +7, Max MP +92, Confusion Resistance +50%, Fire/ Water/ Wind/ Earth Resistance +5. Decreases Received PvP damage. With a certain chance, decreases Received P. Critical Rate and Received Critical Damage from standard attacks. WIT +2, MEN -1, INT -1. Activates the cloak slot. -->
<!-- When equipped, M. Atk. +8.7%, Casting Spd. +15%, MP Recovery Rate +5%, Speed +7, Max MP +92, Confusion Resistance +50%, Fire/ Water/ Wind/ Earth Resistance +5. Decreases received PvP damage. With a certain chance, decreases received Critical Rate from basic attacks and received Critical Damage from basic attacks. WIT +2, MEN -1, INT -1. Unlocks the cloak slot. -->
<icon>icon.armor_t96_u_i03</icon>
<magicLevel>85</magicLevel>
<operateType>P</operateType>
@@ -822,7 +822,7 @@
</effects>
</skill>
<skill id="8412" toLevel="1" name="Elegia Heavy Armor Set - PvP">
<!-- P. Atk. +6.59%, Critical Rate for standard attacks +127, Infection/ Obstruction/ Stupor Resistance +50%, M. Damage Resistance +2%, Max HP +550, Fire/ Water/ Wind/ Earth Resistance +5. With a certain chance, absorbs some of the inflicted damage as HP. Decreases Received PvP damage. With a certain chance, decreases enemy's Speed, Atk. Spd., and Casting Spd. Activates the cloak slot. STR +3, CON -2. -->
<!-- When equipped, P. Atk. +6.59%, Critical Rate for basic attacks +127, Infection/ Obstruction/ Stupor Resistance +50%, M. Damage Resistance +2%, Max HP +550, Fire/ Water/ Wind/ Earth Resistance +5. With a certain chance, absorbs some of the inflicted damage as HP. Decreases received PvP damage. With a certain chance, decreases the target's Speed, Atk. Spd. and Casting Spd. STR +3, CON -2. Unlocks the cloak slot. -->
<icon>icon.armor_t97_u_i00</icon>
<magicLevel>85</magicLevel>
<operateType>P</operateType>
@@ -905,7 +905,7 @@
</effects>
</skill>
<skill id="8413" toLevel="1" name="Elegia Leather Armor Set - PvP">
<!-- STR +1, DEX +2, CON -2. When equipped, P. Atk. +6.59%, Atk. Spd. +6%, Critical Rate for standard attacks +171, Paralysis Resistance +50%, Speed +3%, and Fire/ Water/ Wind/ Earth Resistance +5. Decreases Received PvP damage and has a certain chance to cancel the opponent's target when the character is attacked. Activates the cloak slot. -->
<!-- When equipped, P. Atk. +6.59%, Atk. Spd. +6%, Critical Rate for basic attacks +171, Paralysis Resistance +50%, Speed +3%, Fire/ Water/ Wind/ Earth Resistance +5. Decreases received PvP damage. With a certain chance, cancels the opponent's target when hit. STR +1, DEX +2, CON -2. Unlocks the cloak slot. -->
<icon>icon.armor_t98_u_i00</icon>
<magicLevel>85</magicLevel>
<operateType>P</operateType>
@@ -982,7 +982,7 @@
</effects>
</skill>
<skill id="8414" toLevel="1" name="Elegia Robe Set - PvP">
<!-- M. Atk. +810%, Casting Spd. +15%, MP Recovery Rate +5%, Speed +7, Max MP +97, Confusion Resistance +50%, Fire/ Water/ Wind/ Earth Resistance +5, M. Skill MP Consumption -3%. Decreases Received PvP damage. With a certain chance, decreases Received P. Critical Rate and Received Critical Damage from standard attacks. WIT +2, INT +1, MEN -2. Activates the cloak slot. -->
<!-- When equipped, M. Atk. +10%, Casting Spd. +15%, MP Recovery Rate +5%, Speed +7, Max MP +97, Confusion Resistance +50%, Fire/ Water/ Wind/ Earth Resistance +5, M. Skill MP Consumption -3%. Decreases received PvP damage. With a certain chance, decreases received Critical Rate from basic attacks and received Critical Damage from basic attacks. WIT +2, INT +1, MEN -2. Unlocks the cloak slot. -->
<icon>icon.armor_t99_u_i00</icon>
<magicLevel>85</magicLevel>
<operateType>P</operateType>
@@ -1114,7 +1114,7 @@
</effects>
</skill>
<skill id="8418" toLevel="1" name="Moirai Helmet">
<!-- P. Atk. +1.25%, Atk. Spd. +1%, Confusion Resistance +5% and Fire Resistance +3. -->
<!-- P. Atk. +1.25%, Atk. Spd. +1%, Confusion Resistance +5%, Fire Resistance +3. -->
<icon>icon.armor_helmet_i00</icon>
<magicLevel>82</magicLevel>
<operateType>P</operateType>
@@ -1138,7 +1138,7 @@
</effects>
</skill>
<skill id="8419" toLevel="1" name="Moirai Breastplate">
<!-- P. Atk. +4.26%, Atk. Spd. +4%, Confusion Resistance +5% and Fire/ Water/ Wind/ Earth Resistance +1. -->
<!-- P. Atk. +4.26%, Atk. Spd. +4%, Confusion Resistance +5%, Fire/ Water/ Wind/ Earth Resistance +1. -->
<icon>icon.armor_t100_u_i00</icon>
<magicLevel>82</magicLevel>
<operateType>P</operateType>
@@ -1174,7 +1174,7 @@
</effects>
</skill>
<skill id="8420" toLevel="1" name="Moirai Gaiters">
<!-- P. Atk. +2.08%, Atk. Spd. +1.67%, Confusion Resistance +5% and Water Resistance +3. -->
<!-- P. Atk. +2.08%, Atk. Spd. +1.67%, Confusion Resistance +5%, Water Resistance +3. -->
<icon>icon.armor_t100_l_i00</icon>
<magicLevel>82</magicLevel>
<operateType>P</operateType>
@@ -1198,7 +1198,7 @@
</effects>
</skill>
<skill id="8421" toLevel="1" name="Moirai Gauntlets">
<!-- P. Atk. +0.83%, Atk. Spd. +0.67%, Confusion Resistance +5% and Wind Resistance +3. -->
<!-- P. Atk. +0.83%, Atk. Spd. +0.67%, Confusion Resistance +5%, Wind Resistance +3. -->
<icon>icon.armor_t100_g_i00</icon>
<magicLevel>82</magicLevel>
<operateType>P</operateType>
@@ -1222,7 +1222,7 @@
</effects>
</skill>
<skill id="8422" toLevel="1" name="Moirai Boots">
<!-- P. Atk. +0.83%, Atk. Spd. +0.67%, Confusion Resistance +5% and Earth Resistance +3. -->
<!-- P. Atk. +0.83%, Atk. Spd. +0.67%, Confusion Resistance +5%, Earth Resistance +3. -->
<icon>icon.armor_t100_b_i00</icon>
<magicLevel>82</magicLevel>
<operateType>P</operateType>
@@ -1259,7 +1259,7 @@
</effects>
</skill>
<skill id="8424" toLevel="1" name="Moirai Leather Helmet">
<!-- Increases P. Atk. by 1.25%, MP Recovery Bonus by 1%, Hold Resistance by 5%, and Fire Resistance by 3. -->
<!-- P. Atk. +1.25%, MP Recovery Rate +1%, Hold Resistance +5%, Fire Resistance +3. -->
<icon>icon.armor_leather_helmet_i00</icon>
<magicLevel>82</magicLevel>
<operateType>P</operateType>
@@ -1283,7 +1283,7 @@
</effects>
</skill>
<skill id="8425" toLevel="1" name="Moirai Leather Breastplate">
<!-- Increases P. Atk. by 4.26%, MP Recovery Bonus by 4%, Hold Resistance by 5%, and Water Resistance by 3. -->
<!-- P. Atk. +4.26%, MP Recovery Rate +4%, Hold Resistance +5%, Water Resistance +3. -->
<icon>icon.armor_t101_u_i00</icon>
<magicLevel>82</magicLevel>
<operateType>P</operateType>
@@ -1307,7 +1307,7 @@
</effects>
</skill>
<skill id="8426" toLevel="1" name="Moirai Leather Leggings">
<!-- Increases P. Atk. by 2.08%, MP Recovery Bonus by 1.67%, Hold Resistance by 5%, and Water Resistance by 3. -->
<!-- P. Atk. +2.08%, MP Recovery Rate +1.67%, Hold Resistance +5%, Water Resistance +3. -->
<icon>icon.armor_t101_l_i00</icon>
<magicLevel>82</magicLevel>
<operateType>P</operateType>
@@ -1331,7 +1331,7 @@
</effects>
</skill>
<skill id="8427" toLevel="1" name="Moirai Leather Gloves">
<!-- Increases P. Atk. by 0.83%, MP Recovery Bonus by 0.67%, Hold Resistance by 5%, and Earth Resistance by 3. -->
<!-- P. Atk. +0.83%, MP Recovery Rate +0.67%, Hold Resistance +5%, Wind Resistance +3. -->
<icon>icon.armor_t101_g_i00</icon>
<magicLevel>82</magicLevel>
<operateType>P</operateType>
@@ -1355,7 +1355,7 @@
</effects>
</skill>
<skill id="8428" toLevel="1" name="Moirai Leather Boots">
<!-- Increases P. Atk. by 0.83%, MP Recovery Bonus by 0.67%, Hold Resistance by 5%, and Earth Resistance by 3. -->
<!-- P. Atk. +0.83%, MP Recovery Rate +0.67%, Hold Resistance +5%, Earth Resistance +3. -->
<icon>icon.armor_t101_b_i00</icon>
<magicLevel>82</magicLevel>
<operateType>P</operateType>
@@ -1379,7 +1379,7 @@
</effects>
</skill>
<skill id="8429" toLevel="1" name="Moirai Circlet">
<!-- Increases M. Atk. by 0.62%, Paralysis Resistance by 5% and Fire Resistance by 5. -->
<!-- M. Atk. +0.62%, Paralysis Resistance +5%, Fire Resistance +5. -->
<icon>icon.armor_circlet_i00</icon>
<magicLevel>82</magicLevel>
<operateType>P</operateType>
@@ -1399,7 +1399,7 @@
</effects>
</skill>
<skill id="8430" toLevel="1" name="Moirai Tunic">
<!-- Increases M. Atk. by 8.11%, Casting Spd. by 15%, Paralysis Resistance by 5% and Fire/ Water/ Wind/ Earth Resistance by 1. -->
<!-- M. Atk. +8.11%, Casting Spd. +15%, Paralysis Resistance +5%, Fire/ Water/ Wind/ Earth Resistance +1. -->
<icon>icon.armor_t102_u_i00</icon>
<magicLevel>82</magicLevel>
<operateType>P</operateType>
@@ -1437,7 +1437,7 @@
</effects>
</skill>
<skill id="8431" toLevel="1" name="Moirai Stockings">
<!-- Increases M. Atk. by 1.03%, Paralysis Resistance by 5% and Water Resistance by 5. -->
<!-- M. Atk. +1.03%, Paralysis Resistance +5%, Water Resistance +5. -->
<icon>icon.armor_t102_l_i00</icon>
<magicLevel>82</magicLevel>
<operateType>P</operateType>
@@ -1457,7 +1457,7 @@
</effects>
</skill>
<skill id="8432" toLevel="1" name="Moirai Gloves">
<!-- Increases M. Atk. by 0.41%, Paralysis Resistance by 5% and Wind Resistance by 5. -->
<!-- M. Atk. +0.41%, Paralysis Resistance +5%, Wind Resistance +5. -->
<icon>icon.armor_t102_g_i00</icon>
<magicLevel>82</magicLevel>
<operateType>P</operateType>
@@ -1477,7 +1477,7 @@
</effects>
</skill>
<skill id="8433" toLevel="1" name="Moirai Shoes">
<!-- Increases M. Atk. by 0.41%, Paralysis Resistance by 5% and Earth Resistance by 5. -->
<!-- M. Atk. +0.41%, Paralysis Resistance +5%, Earth Resistance +5. -->
<icon>icon.armor_t102_b_i00</icon>
<magicLevel>82</magicLevel>
<operateType>P</operateType>
@@ -1648,7 +1648,7 @@
</effects>
</skill>
<skill id="8441" toLevel="1" name="Vesper Leather Helmet">
<!-- Increases P. Atk. by 0.41%, Atk. Spd./ MP Recovery Bonus by 0.41% and Max MP by 87. -->
<!-- P. Atk. +0.41%, Atk. Spd./ MP Recovery Rate +0.41%, Max MP +87. -->
<icon>icon.armor_leather_helmet_i00</icon>
<magicLevel>85</magicLevel>
<operateType>P</operateType>
@@ -1673,7 +1673,7 @@
</effects>
</skill>
<skill id="8442" toLevel="1" name="Vesper Leather Breastplate">
<!-- Increases P. Atk. by 5.57%, Atk. Spd./ MP Recovery Bonus by 5% and Max MP by 347. -->
<!-- P. Atk. +5.57%, Atk. Spd./ MP Recovery Rate +5%, Max MP +347. -->
<icon>icon.armor_t95_u_i00</icon>
<magicLevel>85</magicLevel>
<operateType>P</operateType>
@@ -1698,7 +1698,7 @@
</effects>
</skill>
<skill id="8443" toLevel="1" name="Vesper Leather Leggings">
<!-- Increases P. Atk. by 0.68%, Atk. Spd./ MP Recovery Bonus by 0.68% and Max MP by 145. -->
<!-- P. Atk. +0.68%, Atk. Spd./ MP Recovery Rate +0.68%, Max MP +145. -->
<icon>icon.armor_t95_l_i00</icon>
<magicLevel>85</magicLevel>
<operateType>P</operateType>
@@ -1723,7 +1723,7 @@
</effects>
</skill>
<skill id="8444" toLevel="1" name="Vesper Leather Gloves">
<!-- Increases P. Atk. by 0.27%, Atk. Spd./ MP Recovery Bonus by 0.27% and Max MP by 58. -->
<!-- P. Atk. +0.27%, Atk. Spd./ MP Recovery Rate +0.27%, Max MP +58. -->
<icon>icon.armor_t95_g_i00</icon>
<magicLevel>85</magicLevel>
<operateType>P</operateType>
@@ -1748,7 +1748,7 @@
</effects>
</skill>
<skill id="8445" toLevel="1" name="Vesper Leather Boots">
<!-- Increases P. Atk. by 0.27%, Atk. Spd./ MP Recovery Bonus by 0.27% and Max MP by 58. -->
<!-- P. Atk. +0.27%, Atk. Spd./ MP Recovery Rate +0.27%, Max MP +58. -->
<icon>icon.armor_t95_b_i00</icon>
<magicLevel>85</magicLevel>
<operateType>P</operateType>
@@ -2100,7 +2100,7 @@
</effects>
</skill>
<skill id="8461" toLevel="5" name="Enchant S-grade Heavy Armor">
<!-- Increases P. Def. and MP Recovery Bonus by enchanting set items. -->
<!-- Enchanting set items increases P. Def. and MP Recovery Rate. -->
<icon>icon.skill0231</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -2144,7 +2144,7 @@
</effects>
</skill>
<skill id="8462" toLevel="5" name="Enchant S-grade Light Armor">
<!-- Increases M. Def. and Evasion by enchanting set items. -->
<!-- Enchanting set items increases M. Def. and P. Evasion. -->
<icon>icon.skill0233</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -2179,7 +2179,7 @@
</effects>
</skill>
<skill id="8463" toLevel="5" name="Enchant S-grade Robe">
<!-- Increases P. Def. and weight capacity by enchanting set items. -->
<!-- Enchanting set items increases P. Def. and weight limit. -->
<icon>icon.skill0234</icon>
<magicLevel>1</magicLevel>
<operateType>P</operateType>
@@ -2247,7 +2247,7 @@
<magicCriticalRate>5</magicCriticalRate>
</skill>
<skill id="8467" toLevel="2" name="Two-handed Sword of Regeneration">
<!-- Increases HP Recovery Bonus when equipped with a two-handed sword. -->
<!-- Increases HP Recovery Rate when using a two-handed sword. -->
<icon>icon.skill1044</icon>
<magicLevel>
<value level="1">85</value>
@@ -2257,7 +2257,7 @@
<magicCriticalRate>5</magicCriticalRate>
</skill>
<skill id="8468" toLevel="2" name="Sword of Mana Regeneration">
<!-- Increases MP Recovery Bonus. -->
<!-- Increases MP Recovery Rate. -->
<icon>icon.skill1047</icon>
<magicLevel>
<value level="1">85</value>
@@ -2287,7 +2287,7 @@
<magicCriticalRate>5</magicCriticalRate>
</skill>
<skill id="8471" toLevel="2" name="Polearm of Focus">
<!-- Increases Critical Rate for standard attacks. -->
<!-- Increases Critical Rate for basic attacks. -->
<icon>icon.skill1077</icon>
<magicLevel>
<value level="1">85</value>
@@ -2297,7 +2297,7 @@
<magicCriticalRate>5</magicCriticalRate>
</skill>
<skill id="8472" toLevel="2" name="Blunt Weapon of Focus">
<!-- Increases Critical Rate for standard attacks. -->
<!-- Increases Critical Rate for basic attacks. -->
<icon>icon.skill1077</icon>
<magicLevel>
<value level="1">85</value>
@@ -2307,7 +2307,7 @@
<magicCriticalRate>5</magicCriticalRate>
</skill>
<skill id="8473" toLevel="2" name="Two-handed Blunt Weapon of Death Whisper">
<!-- Increases Critical Damage for standard attacks. -->
<!-- Increases Critical Damage for basic attacks. -->
<icon>icon.skill1242</icon>
<magicLevel>
<value level="1">85</value>
@@ -2367,7 +2367,7 @@
<magicCriticalRate>5</magicCriticalRate>
</skill>
<skill id="8479" toLevel="2" name="Ancient Sword of Regeneration">
<!-- Increases HP Recovery Bonus when equipped with an ancient sword. -->
<!-- Increases HP Recovery Rate when using an ancient sword. -->
<icon>icon.skill1044</icon>
<magicLevel>
<value level="1">85</value>
@@ -2487,7 +2487,7 @@
</effects>
</skill>
<skill id="8485" toLevel="1" name="Vesper Noble Leather Helmet">
<!-- Increases P. Atk. by 0.41%, Atk. Spd./ MP Recovery Bonus by 0.41% and Max MP by 87. -->
<!-- P. Atk. +0.41%, Atk. Spd./ MP Recovery Rate +0.41%, Max MP +87. -->
<icon>icon.armor_leather_helmet_i00</icon>
<magicLevel>85</magicLevel>
<operateType>P</operateType>
@@ -2512,7 +2512,7 @@
</effects>
</skill>
<skill id="8486" toLevel="1" name="Vesper Noble Leather Leggings">
<!-- Increases P. Atk. by 0.68%, Atk. Spd./ MP Recovery Bonus by 0.68% and Max MP by 145. -->
<!-- P. Atk. +0.68%, Atk. Spd./ MP Recovery Rate +0.68%, Max MP +145. -->
<icon>icon.armor_t95_l_i01</icon>
<magicLevel>85</magicLevel>
<operateType>P</operateType>
@@ -2537,7 +2537,7 @@
</effects>
</skill>
<skill id="8487" toLevel="1" name="Vesper Noble Leather Gloves">
<!-- Increases P. Atk. by 0.27%, Atk. Spd./ MP Recovery Bonus by 0.27% and Max MP by 58. -->
<!-- P. Atk. +0.27%, Atk. Spd./ MP Recovery Rate +0.27%, Max MP +58. -->
<icon>icon.armor_t95_g_i01</icon>
<magicLevel>85</magicLevel>
<operateType>P</operateType>
@@ -2562,7 +2562,7 @@
</effects>
</skill>
<skill id="8488" toLevel="1" name="Vesper Noble Leather Boots">
<!-- Increases P. Atk. by 0.27%, Atk. Spd./ MP Recovery Bonus by 0.27% and Max MP by 58. -->
<!-- P. Atk. +0.27%, Atk. Spd./ MP Recovery Rate +0.27%, Max MP +58. -->
<icon>icon.armor_t95_b_i01</icon>
<magicLevel>85</magicLevel>
<operateType>P</operateType>
@@ -343,7 +343,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SummonAgathion">
<npcId>1576</npcId> <!-- Ball Trapping Gnosian -->
<npcId>1576</npcId> <!-- Ball-trapping Gnosian -->
</effect>
</effects>
</skill>
@@ -361,7 +361,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SummonAgathion">
<npcId>1577</npcId> <!-- Ball Trapping Orodriel -->
<npcId>1577</npcId> <!-- Ball-trapping Orodriel -->
</effect>
</effects>
</skill>
@@ -563,7 +563,7 @@
</effects>
</skill>
<skill id="8530" toLevel="1" name="Ring of Insolence">
<!-- Max MP +15, Infection Resistance/ Atk. Rate +10%. -->
<!-- Max MP +15, Infection Atk. Rate and Resistance +10%. -->
<icon>icon.ring_of_oman</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -582,7 +582,7 @@
</effects>
</skill>
<skill id="8531" toLevel="1" name="Ring of Insolence">
<!-- Max MP +15, Infection Resistance/ Atk. Rate +10%, Obstruction Resistance +10%. -->
<!-- Max MP +15, Infection Atk. Rate and Resistance +10%, Obstruction Resistance +10%. -->
<icon>icon.ring_of_oman</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -602,7 +602,7 @@
</effects>
</skill>
<skill id="8532" toLevel="1" name="Ring of Insolence">
<!-- Max MP +15, Infection Resistance/ Atk. Rate +10%, Obstruction Resistance/ Atk. Rate +10%. -->
<!-- Max MP +15, Infection/ Obstruction Atk. Rate and Resistance +10%. -->
<icon>icon.ring_of_oman</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -623,7 +623,7 @@
</effects>
</skill>
<skill id="8533" toLevel="1" name="Ring of Insolence">
<!-- Max MP +15, Infection Resistance/ Atk. Rate +10%, Obstruction Resistance/ Atk. Rate +10%. Increases P. Accuracy. -->
<!-- Max MP +15, Infection/ Obstruction Atk. Rate and Resistance +10%. Increases P. Accuracy. -->
<icon>icon.ring_of_oman</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -648,7 +648,7 @@
</effects>
</skill>
<skill id="8534" toLevel="1" name="Ring of Insolence">
<!-- Max MP +15, Infection Resistance/ Atk. Rate +10%, Obstruction Resistance/ Atk. Rate +10%. Increases P. Accuracy and Atk. Spd. -->
<!-- Max MP +15, Infection/ Obstruction Atk. Rate and Resistance +10%. Increases P. Accuracy and Atk. Spd. -->
<icon>icon.ring_of_oman</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -677,7 +677,7 @@
</effects>
</skill>
<skill id="8535" toLevel="1" name="Ring of Insolence">
<!-- Max MP +15, Infection Resistance/ Atk. Rate +10%, Obstruction Resistance/ Atk. Rate +10%. Increases P. Accuracy and Atk./ Casting Spd. -->
<!-- Max MP +15, Infection/ Obstruction Atk. Rate and Resistance +10%. Increases P. Accuracy and Atk. Spd./ Casting Spd. -->
<icon>icon.ring_of_oman</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -710,7 +710,7 @@
</effects>
</skill>
<skill id="8536" toLevel="1" name="Ring of Insolence">
<!-- Max MP +15, Infection Resistance/ Atk. Rate +10%, Obstruction Resistance/ Atk. Rate +10%. Increases P. Accuracy, Atk./ Casting Spd. and Critical Damage for standard attacks. -->
<!-- Max MP +15, Infection/ Obstruction Atk. Rate and Resistance +10%. Increases P. Accuracy, Atk. Spd./ Casting Spd. and Critical Damage for basic attacks. -->
<icon>icon.ring_of_oman</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -941,7 +941,7 @@
</effects>
</skill>
<skill id="8543" toLevel="1" name="Pain of Shillien">
<!-- Shillien's pain becomes your own. Shillien's suffering wracks your body, having a chance to increase when you're being attacked. Additional effects appear with each increase. When Lv. 3 is achieved, you can then use the Spirit of Shillien. -->
<!-- Shillien's pain becomes your own. Shillien's suffering wracks your body, increasing when being hit. Additional effects appear with each increase. -->
<icon>icon.skill0788</icon>
<operateType>A2</operateType>
<mpConsume>37</mpConsume>
@@ -973,7 +973,7 @@
</effects>
</skill>
<skill id="8544" toLevel="1" name="Prophecy of Fire">
<!-- For 5 min., party member's Max MP +20%, HP Recovery Rate +20%, M. Skill Critical Rate +2, Critical Damage for standard attacks +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, Speed -20%. Consumes 10 Spirit Ore. -->
<!-- For 5 min., a party member's Max MP +20%, HP Recovery Rate +20%, M. Skill Critical Rate +2, Critical Damage for basic attacks +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, Speed -20%. Consumes 10 Spirit Ore. -->
<icon>icon.skill1356</icon>
<operateType>A2</operateType>
<mpConsume>72</mpConsume>
@@ -1178,7 +1178,7 @@
</effects>
</skill>
<skill id="8548" toLevel="1" name="Song of Purification">
<!-- Provides an 80% chance of removing a party member's debuffs. And for the next 2 min., increases Debuff Resistance by 30% and increases the power of received HP recovery magic by 30%. -->
<!-- With an 80% chance, removes debuffs from a party member. For 2 min., Debuff Resistance +30%, Healing Power +30%. -->
<icon>icon.skill0914</icon>
<operateType>A2</operateType>
<mpConsume>60</mpConsume>
@@ -1343,7 +1343,7 @@
</effects>
</skill>
<skill id="8551" toLevel="1" name="Chant of Victory">
<!-- All party members' HP +20%. For 5 min., Max HP +20%, M. Skill Critical Rate +20, Critical Damage for standard attacks +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, and P. Accuracy +4, Speed -20%. Consumes 40 Spirit Ore. -->
<!-- With the help of the Great Spirit, recovers 20% HP to all party members. For 5 min., M. Skill Critical Rate +20, Critical Damage for basic attacks +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, P. Accuracy +4, Speed -20%. Consumes 40 Spirit Ore. -->
<icon>icon.skill1363</icon>
<operateType>A2</operateType>
<mpConsume>284</mpConsume>
@@ -1978,7 +1978,7 @@
</effects>
</skill>
<skill id="8567" toLevel="1" name="Maximum Force Focus">
<!-- Immediately increases Momentum to its maximum level. -->
<!-- Momentarily increases Momentum to its maximum level. -->
<icon>icon.skill0918</icon>
<operateType>A1</operateType>
<hpConsume>80</hpConsume>
@@ -2005,7 +2005,7 @@
</effects>
</skill>
<skill id="8568" toLevel="1" name="Maximum Sonic Focus">
<!-- Immediately increases Momentum to its maximum level. -->
<!-- Momentarily increases Momentum to its maximum level. -->
<icon>icon.skill0919</icon>
<operateType>A1</operateType>
<hpConsume>80</hpConsume>
@@ -2192,7 +2192,7 @@
</effects>
</skill>
<skill id="8573" toLevel="1" name="Soul Rage">
<!-- Gathers souls and attacks the enemy by hurling projectiles. Possible up to Lv. 40. Critical hit and over-hit are possible. -->
<!-- Deals damage to opponents collecting Souls in the process. Available up to Lv. 40. Critical. Over-hit. -->
<icon>icon.skill0939</icon>
<operateType>A1</operateType>
<hpConsume>25</hpConsume>
@@ -2245,7 +2245,7 @@
</effects>
</skill>
<skill id="8575" toLevel="1" name="Soul Vortex">
<!-- Stirs up a vortex that inflicts non-attribute magic damage with 112 power. For 30 sec., enemy s Speed -20%, Atk. Spd. -30%, Casting Spd. -30%. Consumes 12 MP per sec. Over-hit. -->
<!-- Stirs up a vortex that inflicts non-attribute magic damage with 112 power. For 30 sec., enemy's Speed -20%, Atk. Spd. -30%, Casting Spd. -30%. Consumes 12 MP per sec. Over-hit. -->
<icon>icon.skill1512</icon>
<operateType>A2</operateType>
<mpConsume>105</mpConsume>
@@ -2811,7 +2811,7 @@
</effects>
</skill>
<skill id="8590" toLevel="1" name="Final Servitor">
<!-- Makes the servitor possessed with an ancient hero's spirit. For 5 min., HP +20%, Max HP +20%, P. Accuracy +4, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, Critical Rate for standard attacks +20%, Critical Damage for standard attacks +20%, M. Def. +20%, M. Atk. +20%, Casting Spd. +20%, and Debuff Resistance +20. Speed -20%. Consumes 20 Spirit Ore. -->
<!-- Makes the servitor possessed with an ancient hero's spirit. For 5 min., HP +20%, Max HP +20%, P. Accuracy +4, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, Critical Rate for basic attacks +20%, Critical Damage for basic attacks +20%, M. Def. +20%, M. Atk. +20%, Casting Spd. +20%, Debuff Resistance +20, Speed -20%. Consumes 20 Spirit Ore. -->
<icon>icon.skill1349</icon>
<operateType>A2</operateType>
<mpConsume>72</mpConsume>
@@ -2902,7 +2902,7 @@
</conditions>
<effects>
<effect name="Summon">
<npcId>14837</npcId> <!-- Magnus the Unicorn -->
<npcId>14837</npcId> <!-- Magnus -->
<lifeTime>3600</lifeTime>
<consumeItemId>3031</consumeItemId> <!-- Spirit Ore -->
<consumeItemCount>11</consumeItemCount>
@@ -3015,7 +3015,7 @@
</effects>
</skill>
<skill id="8595" toLevel="1" name="Prophecy of Water">
<!-- For 5 min., a powerful spirit acts to increase the damage caused by the targeted party member's magic damage by 2, MP Recovery Bonus by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases Speed by 20% and MP Consumption for skill use by 5%. Consumes 10 Spirit Ore. -->
<!-- For 5 min., receives help from the Great Spirit: a party member's M. Critical Rate +20, MP Recovery Rate +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, Speed -20%, Skill MP Consumption -5%. Consumes 10 Spirit Ore. -->
<icon>icon.skill1355</icon>
<operateType>A2</operateType>
<mpConsume>72</mpConsume>
@@ -3106,7 +3106,7 @@
</effects>
</skill>
<skill id="8596" toLevel="1" name="Prophecy of Wind">
<!-- For 5 min., a party member's Max HP +20%, P. Critical Rate for standard attacks +20%, M. Skill Critical Damage +20%, P. Atk. +10%, P./ M. Def. +20%, Atk. Spd./ Casting Spd. +20%, M. Atk. +20%, Debuff Resistance +10%, Speed -20%. With a certain chance, absorbs 5% of the inflicted damage as HP. Consumes 10 Spirit Ore. -->
<!-- For 5 min., a party member's Max HP +20%, Critical Rate for basic attacks +20%, M. Skill Critical Damage +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, Speed -20%. With a certain chance, absorbs 5% of the inflicted damage as HP. Consumes 10 Spirit Ore. -->
<icon>icon.skill1357</icon>
<operateType>A2</operateType>
<mpConsume>72</mpConsume>
@@ -3190,7 +3190,7 @@
</effects>
</skill>
<skill id="8597" toLevel="1" name="Dance of Siren">
<!-- For 2 min., all party members' M. Skill Critical Rate +100%. Additionally increases MP Consumption for songs and dances while the previous song/ dance effects are active. Requires dual swords. -->
<!-- For 2 min., party members' M. Skill Critical Rate +100%. Song/ Dance MP Consumption is increased if the skill is used when its effect is still active. Requires dual swords. -->
<icon>icon.skill0365</icon>
<operateType>A2</operateType>
<mpConsume>60</mpConsume>
@@ -3224,7 +3224,7 @@
</effects>
</skill>
<skill id="8598" toLevel="1" name="Song of Silence">
<!-- For 2 min., blocks enemy's P./ M. skills for Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- For 2 min., blocks enemy's P./ M. skills for. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill0437</icon>
<operateType>A2</operateType>
<mpConsume>54</mpConsume>
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="8600" toLevel="1" name="Summon Royal Aegis">
<!-- Mounts a Knight exclusive horse. -->
<!-- Allows to mount the Knight's horse. -->
<icon>icon.skill8600</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -30,7 +30,7 @@
</effects>
</skill>
<skill id="8601" toLevel="1" name="Summon Battle Scar">
<!-- Mounts a Warrior exclusive horse. -->
<!-- Allows to mount the Warrior's horse. -->
<icon>icon.skill8601</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -59,7 +59,7 @@
</effects>
</skill>
<skill id="8602" toLevel="1" name="Summon Blood Tail">
<!-- Mounts a Rogue exclusive horse. -->
<!-- Allows to mount the Rogue's horse. -->
<icon>icon.skill8602</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -88,7 +88,7 @@
</effects>
</skill>
<skill id="8603" toLevel="1" name="Summon Tempest Arrow">
<!-- Mounts an Archer exclusive horse. -->
<!-- Allows to mount the Archer's horse. -->
<icon>icon.skill8603</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -117,7 +117,7 @@
</effects>
</skill>
<skill id="8604" toLevel="1" name="Summon Blue Phantom">
<!-- Mounts a Wizard exclusive horse. -->
<!-- Allows to mount the Wizard's horse. -->
<icon>icon.skill8604</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -146,7 +146,7 @@
</effects>
</skill>
<skill id="8605" toLevel="1" name="Mount White Wing">
<!-- Mounts a Summoner exclusive horse. -->
<!-- Allows to mount the Summoner's horse. -->
<icon>icon.skill8605</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -175,7 +175,7 @@
</effects>
</skill>
<skill id="8606" toLevel="1" name="Summon Swift Melody">
<!-- Mounts an Enchanter exclusive horse. -->
<!-- Allows to mount the Enchanter's horse. -->
<icon>icon.skill8606</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -204,7 +204,7 @@
</effects>
</skill>
<skill id="8607" toLevel="1" name="Mount Shining Lady">
<!-- Mounts a Healer exclusive horse. -->
<!-- Allows to mount the Healer's horse. -->
<icon>icon.skill8607</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -597,7 +597,7 @@
</effects>
</skill>
<skill id="8636" toLevel="1" name="R-grade Talisman - Critical Damage">
<!-- Critical Damage for standard attacks +135. -->
<!-- Critical Damage for basic attacks +135. -->
<icon>icon.r85_talisman_ca_up_passive</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -610,7 +610,7 @@
</effects>
</skill>
<skill id="8637" toLevel="1" name="R90-grade Talisman - Critical Damage">
<!-- Critical Damage for standard attacks +142. -->
<!-- Critical Damage for basic attacks +142. -->
<icon>icon.r85_talisman_ca_up_passive</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -623,7 +623,7 @@
</effects>
</skill>
<skill id="8638" toLevel="1" name="R95-grade Talisman - Critical Damage">
<!-- Critical Damage for standard attacks +149. -->
<!-- Critical Damage for basic attacks +149. -->
<icon>icon.r85_talisman_ca_up_passive</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -636,7 +636,7 @@
</effects>
</skill>
<skill id="8639" toLevel="1" name="R99-grade Talisman - Critical Damage">
<!-- Critical Damage for standard attacks +155. -->
<!-- Critical Damage for basic attacks +155. -->
<icon>icon.r85_talisman_ca_up_passive</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -649,7 +649,7 @@
</effects>
</skill>
<skill id="8640" toLevel="1" name="R-grade Talisman - Critical Def.">
<!-- Received Critical Damage from standard attacks -135. -->
<!-- When equipped, received Critical Damage from basic attacks -135. -->
<icon>icon.r85_talisman_ca_down_passive</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -662,7 +662,7 @@
</effects>
</skill>
<skill id="8641" toLevel="1" name="R90-grade Talisman - Critical Def.">
<!-- Received Critical Damage from standard attacks -142. -->
<!-- Received Critical Damage from basic attacks -142. -->
<icon>icon.r85_talisman_ca_down_passive</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -675,7 +675,7 @@
</effects>
</skill>
<skill id="8642" toLevel="1" name="R95-grade Talisman - Critical Def.">
<!-- Received Critical Damage from standard attacks -149. -->
<!-- Received Critical Damage from basic attacks -149. -->
<icon>icon.r85_talisman_ca_down_passive</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -688,7 +688,7 @@
</effects>
</skill>
<skill id="8643" toLevel="1" name="R99-grade Talisman - Critical Def.">
<!-- When equipped, received Critical Damage from standard attacks -155. -->
<!-- When equipped, received Critical Damage from basic attacks -155. -->
<icon>icon.r85_talisman_ca_down_passive</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -766,7 +766,7 @@
</effects>
</skill>
<skill id="8649" toLevel="1" name="R-grade Talisman - P. Critical Rate">
<!-- Critical Rate for standard attacks +2%. -->
<!-- Critical Rate for basic attacks +2%. -->
<icon>icon.r_talisman_cr_up_passive</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1492,7 +1492,7 @@
</effects>
</skill>
<skill id="8679" toLevel="1" name="R-grade Talisman - Critical Damage (Active)">
<!-- Critical Damage for standard attacks +405 when the talisman is equipped. -->
<!-- Critical Damage for basic attacks +405 when the talisman is equipped. -->
<icon>icon.r85_talisman_ca_up_active</icon>
<operateType>A2</operateType>
<mpConsume>50</mpConsume>
@@ -1517,7 +1517,7 @@
</effects>
</skill>
<skill id="8680" toLevel="1" name="R90-grade Talisman - Critical Damage (Active)">
<!-- Critical Damage for standard attacks +426 when the talisman is equipped. -->
<!-- Critical Damage for basic attacks +426 when the talisman is equipped. -->
<icon>icon.r85_talisman_ca_up_active</icon>
<operateType>A2</operateType>
<mpConsume>50</mpConsume>
@@ -1542,7 +1542,7 @@
</effects>
</skill>
<skill id="8681" toLevel="1" name="R95-grade Talisman - Critical Damage (Active)">
<!-- Critical Damage for standard attacks +447 when the talisman is equipped. -->
<!-- Critical Damage for basic attacks +447 when the talisman is equipped. -->
<icon>icon.r85_talisman_ca_up_active</icon>
<operateType>A2</operateType>
<mpConsume>50</mpConsume>
@@ -1567,7 +1567,7 @@
</effects>
</skill>
<skill id="8682" toLevel="1" name="R99-grade Talisman - Critical Damage (Active)">
<!-- Critical Damage for standard attacks +465 when the talisman is equipped. -->
<!-- Critical Damage for basic attacks +465 when the talisman is equipped. -->
<icon>icon.r85_talisman_ca_up_active</icon>
<operateType>A2</operateType>
<mpConsume>50</mpConsume>
@@ -1592,7 +1592,7 @@
</effects>
</skill>
<skill id="8683" toLevel="1" name="R-grade Talisman - Critical P. Def. (Active)">
<!-- Received Critical Damage from standard attacks +405, when the talisman is equipped. -->
<!-- Received Critical Damage from basic attacks +405 when the talisman is equipped. -->
<icon>icon.r85_talisman_ca_down_active</icon>
<operateType>A2</operateType>
<mpConsume>50</mpConsume>
@@ -1617,7 +1617,7 @@
</effects>
</skill>
<skill id="8684" toLevel="1" name="R90-grade Talisman - Critical P. Def. (Active)">
<!-- Received Critical Damage from standard attacks +426, when the talisman is equipped. -->
<!-- Received Critical Damage from basic attacks +426, when the talisman is equipped. -->
<icon>icon.r85_talisman_ca_down_active</icon>
<operateType>A2</operateType>
<mpConsume>50</mpConsume>
@@ -1642,7 +1642,7 @@
</effects>
</skill>
<skill id="8685" toLevel="1" name="R95-grade Talisman - Critical P. Def. (Active)">
<!-- Received Critical Damage from standard attacks +447, when the talisman is equipped. -->
<!-- Received Critical Damage from basic attacks +447, when the talisman is equipped. -->
<icon>icon.r85_talisman_ca_down_active</icon>
<operateType>A2</operateType>
<mpConsume>50</mpConsume>
@@ -1667,7 +1667,7 @@
</effects>
</skill>
<skill id="8686" toLevel="1" name="R99-grade Talisman - Critical P. Def. (Active)">
<!-- Received Critical Damage from standard attacks +465, when the talisman is equipped. -->
<!-- Received Critical Damage from basic attacks +465 when the talisman is equipped. -->
<icon>icon.r85_talisman_ca_down_active</icon>
<operateType>A2</operateType>
<mpConsume>50</mpConsume>
@@ -1817,7 +1817,7 @@
</effects>
</skill>
<skill id="8692" toLevel="1" name="R-grade Talisman - P. Critical Rate (Active)">
<!-- Critical Rate for standard attacks +4%, when the talisman is equipped. -->
<!-- Critical Rate for basic attacks +4%, when the talisman is equipped. -->
<icon>icon.r_talisman_cr_up_active</icon>
<operateType>A2</operateType>
<mpConsume>50</mpConsume>
@@ -196,7 +196,7 @@
<targetType>SELF</targetType>
<isCritical>true</isCritical>
<allowWeapons>SWORD,BLUNT</allowWeapons>
<skillId>8714</skillId> <!-- Steal Mana -->
<skillId>8714</skillId> <!-- Mana Steal -->
<skillLevel>1</skillLevel>
</effect>
</effects>
@@ -227,7 +227,7 @@
<targetType>SELF</targetType>
<isCritical>true</isCritical>
<allowWeapons>SWORD,BLUNT</allowWeapons>
<skillId>8715</skillId> <!-- Steal Mana -->
<skillId>8715</skillId> <!-- Mana Steal -->
<skillLevel>1</skillLevel>
</effect>
</effects>
@@ -258,7 +258,7 @@
<targetType>SELF</targetType>
<isCritical>true</isCritical>
<allowWeapons>SWORD,BLUNT</allowWeapons>
<skillId>8716</skillId> <!-- Steal Mana -->
<skillId>8716</skillId> <!-- Mana Steal -->
<skillLevel>1</skillLevel>
</effect>
</effects>
@@ -289,7 +289,7 @@
<targetType>SELF</targetType>
<isCritical>true</isCritical>
<allowWeapons>SWORD,BLUNT</allowWeapons>
<skillId>8717</skillId> <!-- Steal Mana -->
<skillId>8717</skillId> <!-- Mana Steal -->
<skillLevel>1</skillLevel>
</effect>
</effects>
@@ -1007,7 +1007,7 @@
</effects>
</skill>
<skill id="8750" toLevel="1" name="Special Ability: Infinity Cutter">
<!-- Decreases enemy's P. Def. after a critical attack. Also increases Max HP/ MP/ CP, Shield Defense Rate and PvP Damage. Reflects some of the received damage back to the enemy. -->
<!-- Decreases the enemy's P. Def. after a critical attack. Additionally, increases Max HP/ MP/ CP, Shield Defense Rate and PvP damage. Reflects some of the received damage back to the enemy. -->
<icon>icon.weapon_the_sword_of_hero_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1031,7 +1031,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="8752" toLevel="1" name="Special Ability: Infinity Avenger">
<!-- Blinds and confuses the enemy after a critical attack. Also increases Max HP/ MP/ CP, Shield Defense Rate and PvP Damage. Reflects some of the received damage back to the enemy. -->
<!-- Blinds and confuses the enemy after a critical attack. Additionally, increases Max HP/ MP/ CP, Shield Defense Rate and PvP damage. Reflects some of the received damage back to the enemy. -->
<icon>icon.weapon_the_axe_of_hero_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1046,7 +1046,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="8754" toLevel="1" name="Special Ability: Infinity Slasher">
<!-- Increases Critical Rate/ Damage for standard attacks, Max HP/ MP, and PvP Damage. Reflects debuffs back to the enemy. -->
<!-- Increases Critical Rate for basic attacks, Critical Damage for basic attacks, Max HP, Max CP and PvP damage. Reflects debuffs back to the enemy. -->
<icon>icon.weapon_the_two_handed_sword_of_hero_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1080,14 +1080,14 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="8757" toLevel="1" name="Special Ability: Infinity Duals">
<!-- Blocks enemy's ability to use physical skills after a critical attack. Increases Max HP/ MP/ CP, Critical Rate for standard attacks, and PvP damage. Reflects debuff attack back on enemy. -->
<!-- Blocks the enemy's P. skills after a critical attack. Increases Max HP, Max MP, Max CP, Critical Rate for basic attacks and PvP damage. Reflects debuffs back to the enemy. -->
<icon>icon.weapon_the_dualsword_of_hero_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>85</magicLevel>
</skill>
<skill id="8758" toLevel="1" name="Restrain Physical Skills">
<!-- Temporarily blocks physical skills. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Temporarily blocks P. skills. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill1064</icon>
<operateType>A2</operateType>
<effectPoint>-100</effectPoint>
@@ -1107,7 +1107,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="8759" toLevel="1" name="Special Ability: Infinity Fighter">
<!-- Inflicts Stun on the enemy after a critical attack. Increases Maximum HP/ MP/ CP, P. Evasion, and PvP Damage. Reflects debuffs back to the enemy. -->
<!-- Shocks the enemy after a critical attack. Increases Max HP, Max MP, Max CP, P. Evasion and PvP damage. Reflects debuffs back to the enemy. -->
<icon>icon.weapon_the_fist_of_hero_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1134,14 +1134,14 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="8761" toLevel="1" name="Special Ability: Infinity Dagger">
<!-- Blocks enemy's magic skills after a critical attack. Increases Max MP/ CP, Atk. Spd., MP Recovery Rate, Critical Rate for standard attacks from behind. Absorbs some of the inflicted damage as HP. Increases PvP Damage. -->
<!-- Blocks the enemy's M. skills after a critical attack. Increases Max MP, Max CP, Atk. Spd., MP Recovery Rate, Critical Rate for basic attacks from behind. Absorbs some of the inflicted damage as HP. Increases PvP damage. -->
<icon>icon.weapon_the_dagger_of_hero_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>85</magicLevel>
</skill>
<skill id="8762" toLevel="1" name="Silence">
<!-- Temporarily blocks magic skills. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Temporarily blocks M. skills. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill1064</icon>
<operateType>A2</operateType>
<effectPoint>-100</effectPoint>
@@ -1176,7 +1176,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="8765" toLevel="1" name="Special Ability: Infinity Thrower">
<!-- Decreases enemy s Speed after a critical attack. Increases Max MP/ CP and PvP Damage. Decreases Skill Cooldown and MP Consumption. -->
<!-- Decreases enemy's Speed after a critical attack. Increases Max MP/ CP and PvP Damage. Decreases Skill Cooldown and MP Consumption. -->
<icon>icon.weapon_the_bow_of_hero_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1234,21 +1234,21 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="8771" toLevel="1" name="Special Ability: Infinity Rapier">
<!-- Decreases enemy's P. Def. after a critical attack. Increases Max HP/ MP/ CP and PvP Damage. Reflects some of the received damage back to the enemy. In addition, when a critical hit occurs after a standard attack, there is a chance that the capacity of a party member's skills will be maximized. -->
<!-- Decreases the enemy's P. Def. after a critical attack. Increases Max HP, Max MP, Max CP and PvP damage. Reflects some of the received damage back to the enemy. Additionally, with a certain chance, maximizes the capacity of a party member's skills after a critical attack. -->
<icon>icon.weapon_infinity_rapier_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>85</magicLevel>
</skill>
<skill id="8772" toLevel="1" name="Special Ability: Infinity Sword">
<!-- Increases Critical Rate/ Damage for standard attacks, Max HP/ MP, and PvP Damage. Reflects debuffs back to the enemy. -->
<!-- Increases Critical Rate for basic attacks, Critical Damage for basic attacks, Max HP, Max CP and PvP damage. Reflects debuffs back to the enemy. -->
<icon>icon.weapon_infinity_sword_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>85</magicLevel>
</skill>
<skill id="8773" toLevel="1" name="Special Ability: Infinity Guardian">
<!-- Decreases enemy s Speed after a critical attack. Increases Max MP/ CP and PvP Damage. Decreases Skill Cooldown and MP Consumption. -->
<!-- Decreases enemy's Speed after a critical attack. Increases Max MP/ CP and PvP Damage. Decreases Skill Cooldown and MP Consumption. -->
<icon>icon.weapon_infinity_shooter_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1428,21 +1428,21 @@
</effects>
</skill>
<skill id="8786" toLevel="1" name="Top-grade Gludio Royal Guard Earring">
<!-- Max CP +5%, Infection Resistance +15%, Confusion Atk. Rate +15% and Water Resistance +10. -->
<!-- Max CP +5%, Infection Resistance +15%, Confusion Atk. Rate +15%, Water Resistance +10. -->
<icon>icon.accessory_earring_of_domi_protection_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>85</magicLevel>
</skill>
<skill id="8787" toLevel="1" name="Top-grade Royal Guard Earring - Dion">
<!-- Max CP +5%, Infection Resistance +15%, Obstruction Atk. Rate +15% and Holy Resistance +10. -->
<!-- Max CP +5%, Infection Resistance +15%, Obstruction Atk. Rate +15%, Holy Resistance +10. -->
<icon>icon.accessory_earring_of_domi_protection_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>85</magicLevel>
</skill>
<skill id="8788" toLevel="1" name="Top-grade Royal Guard Earring - Giran">
<!-- Max CP +5%, Confusion Resistance +15%, Infection Atk. Rate +15% and Wind Resistance +10. -->
<!-- Max CP +5%, Confusion Resistance +15%, Infection Atk. Rate +15%, Wind Resistance +10. -->
<icon>icon.accessory_earring_of_domi_protection_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1456,35 +1456,35 @@
<magicLevel>85</magicLevel>
</skill>
<skill id="8790" toLevel="1" name="Top-grade Royal Guard Earring - Aden">
<!-- Max CP +5%, Confusion Resistance and Atk. Rate +15% and Earth Resistance +10. -->
<!-- Max CP +5%, Confusion Resistance +15%, Confusion Atk. Rate +15%, Earth Resistance +10. -->
<icon>icon.accessory_earring_of_domi_protection_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>85</magicLevel>
</skill>
<skill id="8791" toLevel="1" name="Top-grade Royal Guard Earring - Innadril">
<!-- Max CP +5%, Confusion Resistance +15%, Stupor Atk. Rate +15% and Water Resistance +10. -->
<!-- Max CP +5%, Confusion Resistance +15%, Stupor Atk. Rate +15%, Water Resistance +10. -->
<icon>icon.accessory_earring_of_domi_protection_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>85</magicLevel>
</skill>
<skill id="8792" toLevel="1" name="Top-grade Royal Guard Earring - Goddard">
<!-- Max CP +5%, Stupor Resistance +15%, Confusion Atk. Rate +15% and Fire Resistance +10. -->
<!-- Max CP +5%, Stupor Resistance +15%, Confusion Atk. Rate +15%, Fire Resistance +10. -->
<icon>icon.accessory_earring_of_domi_protection_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>85</magicLevel>
</skill>
<skill id="8793" toLevel="1" name="Top-grade Royal Guard Earring - Rune">
<!-- Max CP +5%, Obstruction Resistance +15%, Infection Atk. Rate +15% and Fire Resistance +10. -->
<!-- Max CP +5%, Obstruction Resistance +15%, Infection Atk. Rate +15%, Fire Resistance +10. -->
<icon>icon.accessory_earring_of_domi_protection_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>85</magicLevel>
</skill>
<skill id="8794" toLevel="1" name="Top-grade Royal Guard Earring - Schuttgart">
<!-- Max CP +5%, Confusion Resistance +15%, Obstruction Atk. Rate +15% and Wind Resistance +10. -->
<!-- Max CP +5%, Confusion Resistance +15%, Obstruction Atk. Rate +15%, Wind Resistance +10. -->
<icon>icon.accessory_earring_of_domi_protection_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -452,7 +452,7 @@
</effects>
</skill>
<skill id="8820" toLevel="1" name="Unique Effect: PvP Damage Increase">
<!-- PvP Damage +15%. -->
<!-- PvP damage +15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -473,7 +473,7 @@
</effects>
</skill>
<skill id="8821" toLevel="1" name="Unique Effect: PvP Damage Increase">
<!-- PvP Damage +15%. -->
<!-- PvP damage +15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -494,7 +494,7 @@
</effects>
</skill>
<skill id="8822" toLevel="1" name="Unique Effect: PvP Damage Increase">
<!-- PvP Damage +15%. -->
<!-- PvP damage +15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -515,7 +515,7 @@
</effects>
</skill>
<skill id="8823" toLevel="1" name="Unique Effect: PvP Damage Increase">
<!-- PvP Damage +15%. -->
<!-- PvP damage +15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -536,7 +536,7 @@
</effects>
</skill>
<skill id="8824" toLevel="1" name="Unique Effect: PvP Damage Increase">
<!-- PvP Damage +15%. -->
<!-- PvP damage +15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -557,7 +557,7 @@
</effects>
</skill>
<skill id="8825" toLevel="1" name="Unique Effect: PvP Damage Increase">
<!-- PvP Damage +15%. -->
<!-- PvP damage +15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -578,7 +578,7 @@
</effects>
</skill>
<skill id="8826" toLevel="1" name="Unique Effect: PvP Damage Increase">
<!-- PvP Damage +15%. -->
<!-- PvP damage +15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -599,7 +599,7 @@
</effects>
</skill>
<skill id="8827" toLevel="1" name="Unique Effect: PvP Damage Increase">
<!-- PvP Damage +15%. -->
<!-- PvP damage +15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -620,7 +620,7 @@
</effects>
</skill>
<skill id="8828" toLevel="1" name="Unique Effect: PvP Damage Increase">
<!-- PvP Damage +15%. -->
<!-- PvP damage +15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -641,7 +641,7 @@
</effects>
</skill>
<skill id="8829" toLevel="1" name="Unique Effect: PvP Damage Increase">
<!-- PvP Damage +15%. -->
<!-- PvP damage +15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -662,7 +662,7 @@
</effects>
</skill>
<skill id="8830" toLevel="1" name="Unique Effect: PvP Damage Increase">
<!-- PvP Damage +15%. -->
<!-- PvP damage +15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -683,7 +683,7 @@
</effects>
</skill>
<skill id="8831" toLevel="1" name="Unique Effect: PvP Damage Increase">
<!-- PvP Damage +15%. -->
<!-- PvP damage +15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -704,7 +704,7 @@
</effects>
</skill>
<skill id="8832" toLevel="1" name="Unique Effect: PvP Damage Increase">
<!-- PvP Damage +15%. -->
<!-- PvP damage +15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -725,7 +725,7 @@
</effects>
</skill>
<skill id="8833" toLevel="1" name="Unique Effect: PvP Damage Increase">
<!-- PvP Damage +15%. -->
<!-- PvP damage +15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -746,7 +746,7 @@
</effects>
</skill>
<skill id="8834" toLevel="1" name="PvE Defense">
<!-- Decreases PvE Damage by 3%. -->
<!-- Received PvE damage -3%. -->
<icon>icon.pk</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -772,7 +772,7 @@
</effects>
</skill>
<skill id="8836" toLevel="1" name="PvE Defense">
<!-- Decreases PvE Damage by 5%. -->
<!-- Received PvE damage -5%. -->
<icon>icon.pk</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -811,7 +811,7 @@
</effects>
</skill>
<skill id="8839" toLevel="1" name="PvE Defense">
<!-- Decreases PvE Damage by 3%. -->
<!-- Received PvE damage -3%. -->
<icon>icon.pk</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -837,7 +837,7 @@
</effects>
</skill>
<skill id="8841" toLevel="1" name="PvE Defense">
<!-- Decreases PvE Damage by 5%. -->
<!-- Received PvE damage -5%. -->
<icon>icon.pk</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -876,7 +876,7 @@
</effects>
</skill>
<skill id="8844" toLevel="1" name="PvE Defense">
<!-- Decreases PvE Damage by 3%. -->
<!-- Received PvE damage -3%. -->
<icon>icon.pk</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -902,7 +902,7 @@
</effects>
</skill>
<skill id="8846" toLevel="1" name="PvE Defense">
<!-- Decreases PvE Damage by 5%. -->
<!-- Received PvE damage -5%. -->
<icon>icon.pk</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -941,7 +941,7 @@
</effects>
</skill>
<skill id="8849" toLevel="1" name="Unique Effect: PvE Damage Increase">
<!-- Increases PvE Damage by15%. -->
<!-- PvE damage +15%. -->
<icon>icon.pk</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -962,7 +962,7 @@
</effects>
</skill>
<skill id="8850" toLevel="1" name="Unique Effect: PvE Damage Increase">
<!-- Increases PvE Damage by15%. -->
<!-- PvE damage +15%. -->
<icon>icon.pk</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -983,7 +983,7 @@
</effects>
</skill>
<skill id="8851" toLevel="1" name="Unique Effect: PvE Damage Increase">
<!-- Increases PvE Damage by15%. -->
<!-- PvE damage +15%. -->
<icon>icon.pk</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1004,7 +1004,7 @@
</effects>
</skill>
<skill id="8852" toLevel="1" name="Unique Effect: PvE Damage Increase">
<!-- Increases PvE Damage by15%. -->
<!-- PvE damage +15%. -->
<icon>icon.pk</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1025,7 +1025,7 @@
</effects>
</skill>
<skill id="8853" toLevel="1" name="Unique Effect: PvE Damage Increase">
<!-- Increases PvE Damage by15%. -->
<!-- PvE damage +15%. -->
<icon>icon.pk</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1046,7 +1046,7 @@
</effects>
</skill>
<skill id="8854" toLevel="1" name="Unique Effect: PvE Damage Increase">
<!-- Increases PvE Damage by15%. -->
<!-- PvE damage +15%. -->
<icon>icon.pk</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1067,7 +1067,7 @@
</effects>
</skill>
<skill id="8855" toLevel="1" name="Unique Effect: PvE Damage Increase">
<!-- Increases PvE Damage by15%. -->
<!-- PvE damage +15%. -->
<icon>icon.pk</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1088,7 +1088,7 @@
</effects>
</skill>
<skill id="8856" toLevel="1" name="Unique Effect: PvE Damage Increase">
<!-- Increases PvE Damage by15%. -->
<!-- PvE damage +15%. -->
<icon>icon.pk</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1109,7 +1109,7 @@
</effects>
</skill>
<skill id="8857" toLevel="1" name="Unique Effect: PvE Damage Increase">
<!-- Increases PvE Damage by15%. -->
<!-- PvE damage +15%. -->
<icon>icon.pk</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1130,7 +1130,7 @@
</effects>
</skill>
<skill id="8858" toLevel="1" name="Unique Effect: PvE Damage Increase">
<!-- Increases PvE Damage by15%. -->
<!-- PvE damage +15%. -->
<icon>icon.pk</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1151,7 +1151,7 @@
</effects>
</skill>
<skill id="8859" toLevel="1" name="Unique Effect: PvE Damage Increase">
<!-- Increases PvE Damage by15%. -->
<!-- PvE damage +15%. -->
<icon>icon.pk</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1172,7 +1172,7 @@
</effects>
</skill>
<skill id="8860" toLevel="1" name="Unique Effect: PvE Damage Increase">
<!-- Increases PvE Damage by15%. -->
<!-- PvE damage +15%. -->
<icon>icon.pk</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1193,7 +1193,7 @@
</effects>
</skill>
<skill id="8861" toLevel="1" name="Unique Effect: PvE Damage Increase">
<!-- Increases PvE Damage by15%. -->
<!-- PvE damage +15%. -->
<icon>icon.pk</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1214,7 +1214,7 @@
</effects>
</skill>
<skill id="8862" toLevel="1" name="Unique Effect: PvE Damage Increase">
<!-- Increases PvE Damage by15%. -->
<!-- PvE damage +15%. -->
<icon>icon.pk</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1251,7 +1251,7 @@
</effects>
</skill>
<skill id="8864" toLevel="8" name="Talisman of Infinity">
<!-- Increases Max HP/ MP/ CP by $s1, P. Accuracy and M. Accuracy by $s2, P. Evasion and M. Evasion by $s3, Vampiric Rage by $s4, and Atk. Spd. And Casting Spd. by $s5 when equipped. -->
<!-- Max HP/ MP/ CP +$s1, P./ M. Accuracy +$s2, P./ M. Evasion +$s3, Vampiric Rage effect +$s4, Atk. Spd./ Casting Spd. +$s5. -->
<icon>
<value level="1">icon.accessory_immortal_talisman_i01</value>
<value level="2">icon.accessory_destruction_talisman_i01</value>
@@ -1761,7 +1761,7 @@
</effects>
</skill>
<skill id="8870" toLevel="1" name="Tauti's Ring">
<!-- Critical Damage for standard attacks +15%, P. Skill Power +5%, PvP Damage +5%, Confusion/ Obstruction Resistance +10%, Damage Reflection Resistance +5%, Blood Siphon Resistance +5%, received PvP Damage -5%. Critical Rate for standard attacks +54 when a blunt weapon equipped. -->
<!-- Critical Damage for basic attacks +15%, P. Skill Power +5%, PvP damage +5%, Confusion/ Obstruction Resistance +10%, Damage Reflection Resistance +5%, Blood Siphon Resistance +5%, received PvP damage -5%. When using a blunt weapon, Critical Rate for basic attacks +54. -->
<icon>icon.accessary_tauti_ring</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1874,7 +1874,7 @@
</effects>
</skill>
<skill id="8875" toLevel="1" name="Refined Romantic Chapeau containing the GM's Blessing">
<!-- P. Atk. +5%, Critical Rate for standard attacks +50. -->
<!-- P. Atk. +5%, Critical Rate for basic attacks +50. -->
<icon>icon.accessory_archer_hat2_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1925,7 +1925,7 @@
</effects>
</skill>
<skill id="8878" toLevel="2" name="Tauti's One-handed Axe">
<!-- PvP Damage +$s1, Max HP +$s2, P. Atk. +$s3, Atk. Spd. +$s4, and Critical Rate for standard attacks +$s5. -->
<!-- PvP damage +$s1, Max HP +$s2, P. Atk. +$s3, Atk. Spd. +$s4, Critical Rate for basic attacks +$s5. -->
<icon>
<value level="1">icon.weapon_tauti_one_hand_axe_i01</value>
<value level="2">icon.tauti_weapon_one_hand_axe_high</value>
@@ -1973,7 +1973,7 @@
</effects>
</skill>
<skill id="8879" toLevel="2" name="Tauti's Two-handed Axe">
<!-- PvP Damage +$s1, Max HP +$s2, P. Atk. +$s3, Atk. Spd. +$s4, and Critical Rate for standard attacks +$s5. -->
<!-- PvP damage +$s1, Max HP +$s2, P. Atk. +$s3, Atk. Spd. +$s4, Critical Rate for basic attacks +$s5. -->
<icon>
<value level="1">icon.weapon_tauti_one_hand_magic_axe_i01</value>
<value level="2">icon.tauti_weapon_two_hand_axe_high</value>
@@ -2021,7 +2021,7 @@
</effects>
</skill>
<skill id="8880" toLevel="2" name="Tauti's Dual Axe">
<!-- PvP Damage +$s1, Max HP +$s2, P. Atk. +$s3, Atk. Spd. +$s4, and Critical Rate for standard attacks +$s5. -->
<!-- PvP damage +$s1, Max HP +$s2, P. Atk. +$s3, Atk. Spd. +$s4, Critical Rate for basic attacks +$s5. -->
<icon>
<value level="1">icon.weapon_tauti_dual_axe_i01</value>
<value level="2">icon.tauti_weapon_dual_axe_high</value>
@@ -2069,7 +2069,7 @@
</effects>
</skill>
<skill id="8881" toLevel="1" name="Top-grade Resistance Earring - Stun">
<!-- Max CP +5%. Confusion Resistance/ Atk. Rate +20%. -->
<!-- Max CP +5%, Confusion Atk. Rate and Resistance +20%. -->
<icon>icon.accessary_inferno_earing_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -2107,7 +2107,7 @@
</effects>
</skill>
<skill id="8883" toLevel="1" name="Top-grade Resistance Earring - Bleed">
<!-- Max CP +5%. Infection Resistance/ Atk. Rate +20%. -->
<!-- Max CP +5%, Infection Atk. Rate and Resistance +20%. -->
<icon>icon.accessary_inferno_earing_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -2145,7 +2145,7 @@
</effects>
</skill>
<skill id="8885" toLevel="1" name="Top-grade Resistance Earring - Mental Attack">
<!-- Max CP +5%. Confusion Resistance/ Atk. Rate +20%. -->
<!-- Max CP +5%, Confusion Atk. Rate and Resistance +20%. -->
<icon>icon.accessary_inferno_earing_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -2168,7 +2168,7 @@
</effects>
</skill>
<skill id="8886" toLevel="1" name="Top-grade Resistance Earring - Sleep">
<!-- Max CP +5%. Stupor Resistance/ Atk. Rate +20%. -->
<!-- Max CP +5%, Stupor Atk. Rate and Resistance +20%. -->
<icon>icon.accessary_inferno_earing_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -2187,7 +2187,7 @@
</effects>
</skill>
<skill id="8887" toLevel="1" name="Top-grade Resistance Earring - Poison">
<!-- Max CP +5%. Infection Resistance/ Atk. Rate +20%. -->
<!-- Max CP +5%, Infection Atk. Rate and Resistance +20%. -->
<icon>icon.accessary_inferno_earing_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -2206,7 +2206,7 @@
</effects>
</skill>
<skill id="8888" toLevel="1" name="Top-grade Resistance Earring - Knock Back/ Knock Down">
<!-- Max CP +5%. Confusion Resistance/ Atk. Rate +20%. -->
<!-- Max CP +5%, Confusion Atk. Rate and Resistance +20%. -->
<icon>icon.accessary_inferno_earing_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -2227,7 +2227,7 @@
</effects>
</skill>
<skill id="8889" toLevel="1" name="Top-grade Resistance Earring - Aerial Yoke">
<!-- Max CP +5%. Confusion Resistance/ Atk. Rate +20%. -->
<!-- Max CP +5%, Confusion Atk. Rate and Resistance +20%. -->
<icon>icon.accessary_inferno_earing_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="8900" toLevel="1" name="Dragon Fighter">
<!-- PvP Damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, Critical Rate for standard attacks +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, damage to dragons +100%. -->
<!-- PvP damage +30%, Max HP/ MP/ CP +30%, Atk. Spd. +30%, Critical Rate for basic attacks +100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, damage to dragons +100%. -->
<icon>icon.skill5860</icon>
<operateType>P</operateType>
<effects>
@@ -51,7 +51,7 @@
</effects>
</skill>
<skill id="8901" toLevel="1" name="Dragon Knight">
<!-- PvP Damage +50%, Max HP/ MP/ CP +100%, Atk. Spd. +100%, Critical Rate for standard attacks +500, P. Skill Critical Rate +50%, P. Skill Critical Damage +50%, damage to dragons +300%. -->
<!-- PvP damage +50%, Max HP/ MP/ CP +100%, Atk. Spd. +100%, Critical Rate for basic attacks +500, P. Skill Critical Rate +50%, P. Skill Critical Damage +50%, damage to dragons +300%. -->
<icon>icon.skill5861</icon>
<operateType>P</operateType>
<effects>
@@ -101,7 +101,7 @@
</effects>
</skill>
<skill id="8902" toLevel="1" name="Dragon Mage">
<!-- PvP Damage +30%, Max HP/ MP/ CP +30%, Casting Spd. +30%, Critical Rate for standard attacks +100, M. Skill Critical Rate +100, M. Skill Critical Damage +30%, damage to dragons +100%. -->
<!-- PvP damage +30%, Max HP/ MP/ CP +30%, Casting Spd. +30%, Critical Rate for basic attacks +100, M. Skill Critical Rate +100, M. Skill Critical Damage +30%, damage to dragons +100%. -->
<icon>icon.skill5860</icon>
<operateType>P</operateType>
<effects>
@@ -146,7 +146,7 @@
</effects>
</skill>
<skill id="8903" toLevel="1" name="Dragon Wizard">
<!-- PvP Damage +50%, Max HP/ MP/ CP +100%, Casting Spd. +100%, Critical Rate for standard attacks +500, M. Skill Critical Rate +50%, M. Skill Critical Damage +50%, damage to dragons +300%. -->
<!-- PvP damage +50%, Max HP/ MP/ CP +100%, Casting Spd. +100%, Critical Rate for basic attacks +500, M. Skill Critical Rate +500, M. Skill Critical Damage +50%, damage to dragons +300%. -->
<icon>icon.skill5861</icon>
<operateType>P</operateType>
<effects>
@@ -191,7 +191,7 @@
</effects>
</skill>
<skill id="8904" toLevel="1" name="Summon Eviscerator Fox">
<!-- Mount the Eviscerator's pet fox. -->
<!-- Allows to mount the Eviscerator's pet fox. -->
<icon>icon.skill8904</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -214,7 +214,7 @@
</effects>
</skill>
<skill id="8905" toLevel="1" name="Summon Sayha's Seer Fox">
<!-- Mount the Sayha's Seer's pet fox. -->
<!-- Allows to mount the Sayha's Seer's pet fox. -->
<icon>icon.skill8905</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -237,7 +237,7 @@
</effects>
</skill>
<skill id="8906" toLevel="1" name="Riding the Hell Hound">
<!-- The Hell Hound can be mounted. -->
<!-- Allows to mount Hell Hound. -->
<icon>icon.hellound_vehicle</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -273,7 +273,7 @@
</effects>
</skill>
<skill id="8907" toLevel="1" name="Mount Pegasus">
<!-- The Pegasus can be mounted. -->
<!-- Allows to mount Pegasus. -->
<icon>icon.pegasus_vehicle</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -310,7 +310,7 @@
</effects>
</skill>
<skill id="8908" toLevel="1" name="Riding the Wing Hound">
<!-- The Wing Hound can be mounted. -->
<!-- Allows to mount Wing Hound. -->
<icon>icon.winghound_vehicle</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -348,7 +348,7 @@
</effects>
</skill>
<skill id="8909" toLevel="1" name="Riding the War Horse">
<!-- The War Horse can be mounted. -->
<!-- Allows to mount War Horse. -->
<icon>icon.warhorse_vehicle</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -424,7 +424,7 @@
</effects>
</skill>
<skill id="8911" toLevel="1" name="Mount Night Mare">
<!-- Lets Sigel Death Knight mount Night Mare. -->
<!-- Allows Sigel Death Knights to mount Night Mare. -->
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
@@ -142,7 +142,7 @@
</effects>
</skill>
<skill id="9012" toLevel="1" name="Shield">
<!-- P. Def. +15% for 60 min. -->
<!-- For 60 min., P. Def. +15%. -->
<icon>icon.etc_hot_spring_nectar_i00</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -184,7 +184,7 @@
</effects>
</skill>
<skill id="9014" toLevel="1" name="Focus">
<!-- For 60 min., Critical Rate for standard attacks +30%. -->
<!-- For 60 min., Critical Rate for basic attacks +30%. -->
<icon>icon.etc_hot_spring_nectar_i00</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -205,7 +205,7 @@
</effects>
</skill>
<skill id="9015" toLevel="1" name="Death Whisper">
<!-- For 60 min., Critical Damage for standard attacks +35%. -->
<!-- For 60 min., Critical Damage for basic attacks +35%. -->
<icon>icon.etc_hot_spring_nectar_i00</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -268,7 +268,7 @@
</effects>
</skill>
<skill id="9018" toLevel="1" name="Blessed Body">
<!-- Max HP +35% for 60 min. -->
<!-- For 60 min., Max HP +35%. -->
<icon>icon.etc_hot_spring_nectar_i00</icon>
<abnormalLevel>7</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -289,7 +289,7 @@
</effects>
</skill>
<skill id="9019" toLevel="1" name="Haste">
<!-- Atk. Spd. +33% for 60 min. -->
<!-- For 60 min., Atk. Spd. +33%. -->
<icon>icon.etc_hot_spring_nectar_i00</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -310,7 +310,7 @@
</effects>
</skill>
<skill id="9020" toLevel="1" name="Vampiric Rage">
<!-- Restores 9% of the physical damage inflicted on the enemy as HP with a certain probability for 60 min. -->
<!-- For 60 min., absorbs 9% of the inflicted melee damage as HP with a certain chance. -->
<icon>icon.etc_hot_spring_nectar_i00</icon>
<abnormalLevel>5</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -401,7 +401,7 @@
</effects>
</skill>
<skill id="9023" toLevel="1" name="Blessed Soul">
<!-- Max HP +35% for 60 min. -->
<!-- For 60 min., Max HP +35%. -->
<icon>icon.etc_hot_spring_nectar_i00</icon>
<abnormalLevel>7</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -665,7 +665,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9035" toLevel="1" name="Steamed Rice Cake">
<!-- Maintains Vitality for 10 min. Delicious steamed rice cake effect. -->
<!-- Sustains Vitality for 10 min. Delicious steamed rice cake effect. -->
<icon>icon.etc.event_steamed_rice_cake_i00</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>600</abnormalTime>
@@ -749,20 +749,20 @@
<effect name="RestorationRandom">
<items>
<item chance="65">
<item id="15380" count="5" /> <!-- Steamed Rice Cake (Event) -->
<item id="15389" count="1" /> <!-- Weaver's Colorful Dress (Event) - 30-day -->
<item id="15380" count="5" /> <!-- Steamed Rice Cake - Event -->
<item id="15389" count="1" /> <!-- Weaver's Colorful Dress - Event - 30-day -->
</item>
<item chance="24.99">
<item id="15380" count="5" /> <!-- Steamed Rice Cake (Event) -->
<item id="15390" count="1" /> <!-- Weaver's Colorful Dress (Event) - 60-day -->
<item id="15380" count="5" /> <!-- Steamed Rice Cake - Event -->
<item id="15390" count="1" /> <!-- Weaver's Colorful Dress - Event - 60-day -->
</item>
<item chance="10">
<item id="15380" count="5" /> <!-- Steamed Rice Cake (Event) -->
<item id="15391" count="1" /> <!-- Weaver's Colorful Dress (Event) - 90-day -->
<item id="15380" count="5" /> <!-- Steamed Rice Cake - Event -->
<item id="15391" count="1" /> <!-- Weaver's Colorful Dress - Event - 90-day -->
</item>
<item chance="0.01">
<item id="15380" count="5" /> <!-- Steamed Rice Cake (Event) -->
<item id="15392" count="1" /> <!-- Weaver's Colorful Dress (Event) - Permanent -->
<item id="15380" count="5" /> <!-- Steamed Rice Cake - Event -->
<item id="15392" count="1" /> <!-- Weaver's Colorful Dress - Event - Permanent -->
</item>
</items>
</effect>
@@ -1043,7 +1043,7 @@
<item id="10221" count="1" /> <!-- Icarus Hand -->
</item>
<item chance="0.00009">
<item id="10222" count="1" /> <!-- Icarus Hall -->
<item id="10222" count="1" /> <!-- Icarus Rod -->
</item>
<item chance="0.00009">
<item id="10223" count="1" /> <!-- Icarus Spitter -->
@@ -1121,16 +1121,16 @@
<item id="13073" count="1" /> <!-- Green Soul Crystal Lv. 16 -->
</item>
<item chance="0.1466">
<item id="12365" count="1" /> <!-- Lucky Enchant Stone: A-grade Weapon -->
<item id="12365" count="1" /> <!-- Stone: Enchant A-grade Weapon -->
</item>
<item chance="0.1466">
<item id="12366" count="1" /> <!-- Lucky Enchant Stone: S-grade Weapon -->
<item id="12366" count="1" /> <!-- Stone: Enchant S-grade Weapon -->
</item>
<item chance="0.1466">
<item id="12370" count="1" /> <!-- Lucky Enchant Stone: A-grade Armor -->
<item id="12370" count="1" /> <!-- Stone: Enchant A-grade Armor -->
</item>
<item chance="0.1466">
<item id="12371" count="1" /> <!-- Lucky Enchant Stone: S-grade Armor -->
<item id="12371" count="1" /> <!-- Stone: Enchant S-grade Armor -->
</item>
<item chance="0.1466">
<item id="729" count="1" /> <!-- Scroll: Enchant A-grade Weapon -->
@@ -1163,7 +1163,7 @@
<item id="9572" count="1" /> <!-- Green Soul Crystal Lv. 14 -->
</item>
<item chance="0.1466">
<item id="13420" count="1" /> <!-- Multi-colored Honey Rice Cake -->
<item id="13420" count="1" /> <!-- Multi-Colored Honey Wheat Cake -->
</item>
<item chance="9.6773">
<item id="15427" count="1" /> <!-- Anniversary Party Cake - Event -->
@@ -1436,7 +1436,7 @@
<item id="10221" count="1" /> <!-- Icarus Hand -->
</item>
<item chance="0.00009">
<item id="10222" count="1" /> <!-- Icarus Hall -->
<item id="10222" count="1" /> <!-- Icarus Rod -->
</item>
<item chance="0.00009">
<item id="10223" count="1" /> <!-- Icarus Spitter -->
@@ -1514,16 +1514,16 @@
<item id="13073" count="1" /> <!-- Green Soul Crystal Lv. 16 -->
</item>
<item chance="0.1466">
<item id="12365" count="1" /> <!-- Lucky Enchant Stone: A-grade Weapon -->
<item id="12365" count="1" /> <!-- Stone: Enchant A-grade Weapon -->
</item>
<item chance="0.1466">
<item id="12366" count="1" /> <!-- Lucky Enchant Stone: S-grade Weapon -->
<item id="12366" count="1" /> <!-- Stone: Enchant S-grade Weapon -->
</item>
<item chance="0.1466">
<item id="12370" count="1" /> <!-- Lucky Enchant Stone: A-grade Armor -->
<item id="12370" count="1" /> <!-- Stone: Enchant A-grade Armor -->
</item>
<item chance="0.1466">
<item id="12371" count="1" /> <!-- Lucky Enchant Stone: S-grade Armor -->
<item id="12371" count="1" /> <!-- Stone: Enchant S-grade Armor -->
</item>
<item chance="0.1466">
<item id="729" count="1" /> <!-- Scroll: Enchant A-grade Weapon -->
@@ -1556,7 +1556,7 @@
<item id="9572" count="1" /> <!-- Green Soul Crystal Lv. 14 -->
</item>
<item chance="0.1466">
<item id="13420" count="1" /> <!-- Multi-colored Honey Rice Cake -->
<item id="13420" count="1" /> <!-- Multi-Colored Honey Wheat Cake -->
</item>
<item chance="9.6773">
<item id="15427" count="1" /> <!-- Anniversary Party Cake - Event -->
@@ -1829,7 +1829,7 @@
<item id="10221" count="1" /> <!-- Icarus Hand -->
</item>
<item chance="0.00009">
<item id="10222" count="1" /> <!-- Icarus Hall -->
<item id="10222" count="1" /> <!-- Icarus Rod -->
</item>
<item chance="0.00009">
<item id="10223" count="1" /> <!-- Icarus Spitter -->
@@ -1907,16 +1907,16 @@
<item id="13073" count="1" /> <!-- Green Soul Crystal Lv. 16 -->
</item>
<item chance="0.1466">
<item id="12365" count="1" /> <!-- Lucky Enchant Stone: A-grade Weapon -->
<item id="12365" count="1" /> <!-- Stone: Enchant A-grade Weapon -->
</item>
<item chance="0.1466">
<item id="12366" count="1" /> <!-- Lucky Enchant Stone: S-grade Weapon -->
<item id="12366" count="1" /> <!-- Stone: Enchant S-grade Weapon -->
</item>
<item chance="0.1466">
<item id="12370" count="1" /> <!-- Lucky Enchant Stone: A-grade Armor -->
<item id="12370" count="1" /> <!-- Stone: Enchant A-grade Armor -->
</item>
<item chance="0.1466">
<item id="12371" count="1" /> <!-- Lucky Enchant Stone: S-grade Armor -->
<item id="12371" count="1" /> <!-- Stone: Enchant S-grade Armor -->
</item>
<item chance="0.1466">
<item id="729" count="1" /> <!-- Scroll: Enchant A-grade Weapon -->
@@ -1949,7 +1949,7 @@
<item id="9572" count="1" /> <!-- Green Soul Crystal Lv. 14 -->
</item>
<item chance="0.1466">
<item id="13420" count="1" /> <!-- Multi-colored Honey Rice Cake -->
<item id="13420" count="1" /> <!-- Multi-Colored Honey Wheat Cake -->
</item>
<item chance="9.6773">
<item id="15427" count="1" /> <!-- Anniversary Party Cake - Event -->
@@ -2222,7 +2222,7 @@
<item id="10221" count="1" /> <!-- Icarus Hand -->
</item>
<item chance="0.00009">
<item id="10222" count="1" /> <!-- Icarus Hall -->
<item id="10222" count="1" /> <!-- Icarus Rod -->
</item>
<item chance="0.00009">
<item id="10223" count="1" /> <!-- Icarus Spitter -->
@@ -2300,16 +2300,16 @@
<item id="13073" count="1" /> <!-- Green Soul Crystal Lv. 16 -->
</item>
<item chance="0.1466">
<item id="12365" count="1" /> <!-- Lucky Enchant Stone: A-grade Weapon -->
<item id="12365" count="1" /> <!-- Stone: Enchant A-grade Weapon -->
</item>
<item chance="0.1466">
<item id="12366" count="1" /> <!-- Lucky Enchant Stone: S-grade Weapon -->
<item id="12366" count="1" /> <!-- Stone: Enchant S-grade Weapon -->
</item>
<item chance="0.1466">
<item id="12370" count="1" /> <!-- Lucky Enchant Stone: A-grade Armor -->
<item id="12370" count="1" /> <!-- Stone: Enchant A-grade Armor -->
</item>
<item chance="0.1466">
<item id="12371" count="1" /> <!-- Lucky Enchant Stone: S-grade Armor -->
<item id="12371" count="1" /> <!-- Stone: Enchant S-grade Armor -->
</item>
<item chance="0.1466">
<item id="729" count="1" /> <!-- Scroll: Enchant A-grade Weapon -->
@@ -2342,7 +2342,7 @@
<item id="9572" count="1" /> <!-- Green Soul Crystal Lv. 14 -->
</item>
<item chance="0.1466">
<item id="13420" count="1" /> <!-- Multi-colored Honey Rice Cake -->
<item id="13420" count="1" /> <!-- Multi-Colored Honey Wheat Cake -->
</item>
<item chance="9.6773">
<item id="15427" count="1" /> <!-- Anniversary Party Cake - Event -->
@@ -2615,7 +2615,7 @@
<item id="10221" count="1" /> <!-- Icarus Hand -->
</item>
<item chance="0.00009">
<item id="10222" count="1" /> <!-- Icarus Hall -->
<item id="10222" count="1" /> <!-- Icarus Rod -->
</item>
<item chance="0.00009">
<item id="10223" count="1" /> <!-- Icarus Spitter -->
@@ -2693,16 +2693,16 @@
<item id="13073" count="1" /> <!-- Green Soul Crystal Lv. 16 -->
</item>
<item chance="0.1466">
<item id="12365" count="1" /> <!-- Lucky Enchant Stone: A-grade Weapon -->
<item id="12365" count="1" /> <!-- Stone: Enchant A-grade Weapon -->
</item>
<item chance="0.1466">
<item id="12366" count="1" /> <!-- Lucky Enchant Stone: S-grade Weapon -->
<item id="12366" count="1" /> <!-- Stone: Enchant S-grade Weapon -->
</item>
<item chance="0.1466">
<item id="12370" count="1" /> <!-- Lucky Enchant Stone: A-grade Armor -->
<item id="12370" count="1" /> <!-- Stone: Enchant A-grade Armor -->
</item>
<item chance="0.1466">
<item id="12371" count="1" /> <!-- Lucky Enchant Stone: S-grade Armor -->
<item id="12371" count="1" /> <!-- Stone: Enchant S-grade Armor -->
</item>
<item chance="0.1466">
<item id="729" count="1" /> <!-- Scroll: Enchant A-grade Weapon -->
@@ -2735,7 +2735,7 @@
<item id="9572" count="1" /> <!-- Green Soul Crystal Lv. 14 -->
</item>
<item chance="0.1466">
<item id="13420" count="1" /> <!-- Multi-colored Honey Rice Cake -->
<item id="13420" count="1" /> <!-- Multi-Colored Honey Wheat Cake -->
</item>
<item chance="9.6773">
<item id="15427" count="1" /> <!-- Anniversary Party Cake - Event -->
@@ -3008,7 +3008,7 @@
<item id="10221" count="1" /> <!-- Icarus Hand -->
</item>
<item chance="0.00009">
<item id="10222" count="1" /> <!-- Icarus Hall -->
<item id="10222" count="1" /> <!-- Icarus Rod -->
</item>
<item chance="0.00009">
<item id="10223" count="1" /> <!-- Icarus Spitter -->
@@ -3086,16 +3086,16 @@
<item id="13073" count="1" /> <!-- Green Soul Crystal Lv. 16 -->
</item>
<item chance="0.1466">
<item id="12365" count="1" /> <!-- Lucky Enchant Stone: A-grade Weapon -->
<item id="12365" count="1" /> <!-- Stone: Enchant A-grade Weapon -->
</item>
<item chance="0.1466">
<item id="12366" count="1" /> <!-- Lucky Enchant Stone: S-grade Weapon -->
<item id="12366" count="1" /> <!-- Stone: Enchant S-grade Weapon -->
</item>
<item chance="0.1466">
<item id="12370" count="1" /> <!-- Lucky Enchant Stone: A-grade Armor -->
<item id="12370" count="1" /> <!-- Stone: Enchant A-grade Armor -->
</item>
<item chance="0.1466">
<item id="12371" count="1" /> <!-- Lucky Enchant Stone: S-grade Armor -->
<item id="12371" count="1" /> <!-- Stone: Enchant S-grade Armor -->
</item>
<item chance="0.1466">
<item id="729" count="1" /> <!-- Scroll: Enchant A-grade Weapon -->
@@ -3128,7 +3128,7 @@
<item id="9572" count="1" /> <!-- Green Soul Crystal Lv. 14 -->
</item>
<item chance="0.1466">
<item id="13420" count="1" /> <!-- Multi-colored Honey Rice Cake -->
<item id="13420" count="1" /> <!-- Multi-Colored Honey Wheat Cake -->
</item>
<item chance="9.6773">
<item id="15427" count="1" /> <!-- Anniversary Party Cake - Event -->
@@ -3401,7 +3401,7 @@
<item id="10221" count="1" /> <!-- Icarus Hand -->
</item>
<item chance="0.00009">
<item id="10222" count="1" /> <!-- Icarus Hall -->
<item id="10222" count="1" /> <!-- Icarus Rod -->
</item>
<item chance="0.00009">
<item id="10223" count="1" /> <!-- Icarus Spitter -->
@@ -3479,16 +3479,16 @@
<item id="13073" count="1" /> <!-- Green Soul Crystal Lv. 16 -->
</item>
<item chance="0.1466">
<item id="12365" count="1" /> <!-- Lucky Enchant Stone: A-grade Weapon -->
<item id="12365" count="1" /> <!-- Stone: Enchant A-grade Weapon -->
</item>
<item chance="0.1466">
<item id="12366" count="1" /> <!-- Lucky Enchant Stone: S-grade Weapon -->
<item id="12366" count="1" /> <!-- Stone: Enchant S-grade Weapon -->
</item>
<item chance="0.1466">
<item id="12370" count="1" /> <!-- Lucky Enchant Stone: A-grade Armor -->
<item id="12370" count="1" /> <!-- Stone: Enchant A-grade Armor -->
</item>
<item chance="0.1466">
<item id="12371" count="1" /> <!-- Lucky Enchant Stone: S-grade Armor -->
<item id="12371" count="1" /> <!-- Stone: Enchant S-grade Armor -->
</item>
<item chance="0.1466">
<item id="729" count="1" /> <!-- Scroll: Enchant A-grade Weapon -->
@@ -3521,7 +3521,7 @@
<item id="9572" count="1" /> <!-- Green Soul Crystal Lv. 14 -->
</item>
<item chance="0.1466">
<item id="13420" count="1" /> <!-- Multi-colored Honey Rice Cake -->
<item id="13420" count="1" /> <!-- Multi-Colored Honey Wheat Cake -->
</item>
<item chance="9.6773">
<item id="15427" count="1" /> <!-- Anniversary Party Cake - Event -->
@@ -3931,7 +3931,7 @@
</effects>
</skill>
<skill id="9059" toLevel="1" name="Light Fire">
<!-- Lights the Torch -->
<!-- Lights the bonfire. -->
<castRange>40</castRange>
<effectPoint>-10000</effectPoint>
<effectRange>400</effectRange>
@@ -4133,7 +4133,7 @@
</effects>
</skill>
<skill id="9067" toLevel="1" name="Vitality Maintaining Potion">
<!-- Maintains Vitality for 10 min. -->
<!-- Sustains Vitality for 60 min. -->
<icon>icon.etc_lesser_potion_blue_i00</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>600</abnormalTime>
@@ -4161,7 +4161,7 @@
</effects>
</skill>
<skill id="9068" toLevel="2" name="Vitality Maintaining Potion">
<!-- Maintains Vitality for 30 min. -->
<!-- Sustains Vitality for 30 min. -->
<icon>icon.etc_lesser_potion_scarlet_i00</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalTime>1800</abnormalTime>
@@ -4291,10 +4291,10 @@
<effect name="RestorationRandom">
<items>
<item chance="1.5">
<item id="22509" count="1" /> <!-- Package: Lucky Enchant Stone: R-grade Weapon -->
<item id="22509" count="1" /> <!-- Package: Stone: Enchant R-grade Weapon -->
</item>
<item chance="1.5">
<item id="22510" count="1" /> <!-- Package: Lucky Enchant Stone: R-grade Armor -->
<item id="22510" count="1" /> <!-- Package: Stone: Enchant R-grade Armor -->
</item>
<item chance="4">
<item id="15436" count="1" /> <!-- Halloween Transformation Stick - 7-day -->
@@ -4309,13 +4309,13 @@
<item id="15434" count="1" /> <!-- Halloween Toy Box -->
</item>
<item chance="26">
<item id="15439" count="1" /> <!-- Scroll: 1000 SP -->
<item id="15439" count="1" /> <!-- Scroll: 1 SP -->
</item>
<item chance="26">
<item id="15437" count="1" /> <!-- Transformation Scroll Pack -->
</item>
<item chance="4">
<item id="23207" count="1" /> <!-- Playful Hair Accessory Pack -->
<item id="23207" count="1" /> <!-- Playful Head Accessory Box -->
</item>
</items>
</effect>
@@ -4463,7 +4463,7 @@
</effects>
</skill>
<skill id="9079" toLevel="1" name="Scroll: Santa's Buff">
<!-- For 1 h., a buff from the Great Spirit is active. Max MP +20%, MP Recovery Rate +20%, HP Recovery Rate +20%, M. Skill Critical Rate +2, Critical Damage for standard attacks +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, Speed -20%, Skill MP Consumption -5%. -->
<!-- For 1 h., Max MP +20%, MP Recovery Rate +20%, HP Recovery Rate +20%, M. Skill Critical Rate +2, Critical Damage for basic attacks +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, Speed -20%, Skill MP Consumption -5%. -->
<icon>icon.mysterious_wedding_i00</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -4572,9 +4572,9 @@
<effect name="RestorationRandom">
<items>
<item chance="82.9">
<item id="16408" count="1" /> <!-- Scroll: Santa's Buff - Event -->
<item id="16408" count="1" /> <!-- Santa's Buff Scroll - Event -->
<item id="14739" count="1" /> <!-- Fresh Milk - Event -->
<item id="5561" count="1" /> <!-- Special Holiday Tree -->
<item id="5561" count="1" /> <!-- Special Christmas Tree -->
</item>
<item chance="10">
<item id="14678" count="1" /> <!-- B-grade Neolithic Crystal -->
@@ -4586,7 +4586,7 @@
<item id="14680" count="1" /> <!-- S-grade Neolithic Crystal -->
</item>
<item chance="0.1">
<item id="14681" count="1" /> <!-- Neolithic Crystal (S80-grade) -->
<item id="14681" count="1" /> <!-- S80-grade Neolithic Crystal -->
</item>
</items>
</effect>
@@ -4776,7 +4776,7 @@
<item id="10221" count="1" /> <!-- Icarus Hand -->
</item>
<item chance="0.0001162">
<item id="10222" count="1" /> <!-- Icarus Hall -->
<item id="10222" count="1" /> <!-- Icarus Rod -->
</item>
<item chance="0.0001162">
<item id="10223" count="1" /> <!-- Icarus Spitter -->
@@ -4995,13 +4995,13 @@
<item id="14699" count="1" /> <!-- Superior Elixir of CP -->
</item>
<item chance="1.5217011">
<item id="15439" count="1" /> <!-- Scroll: 1000 SP -->
<item id="15439" count="1" /> <!-- Scroll: 1 SP -->
</item>
<item chance="0.12009793">
<item id="14611" count="1" /> <!-- Rudolph's Nose -->
</item>
<item chance="1.5389435">
<item id="5560" count="1" /> <!-- Holiday Tree -->
<item id="5560" count="1" /> <!-- Christmas Tree -->
</item>
<item chance="0.2401959">
<item id="5562" count="1" /> <!-- Echo Crystal -1st Carol -->
@@ -5025,7 +5025,7 @@
<item id="14701" count="1" /> <!-- Superior Quick HP Replenishing Potion -->
</item>
<item chance="63.06608387">
<item id="17005" count="1" /> <!-- Santa - CP Potion - Event -->
<item id="17005" count="1" /> <!-- Santa Claus - CP Potion - Event -->
</item>
</items>
</effect>
@@ -5080,7 +5080,7 @@
</effects>
</skill>
<skill id="9088" toLevel="1" name="Cupid's Cure">
<!-- Shoots a heart-arrow. -->
<!-- Sends a heart filled with love to mutated animals. -->
<icon>icon.skill3260</icon>
<effectPoint>-1000</effectPoint>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -5112,7 +5112,7 @@
</conditions>
</skill>
<skill id="9089" toLevel="1" name="Cupid's Enhanced Cure">
<!-- Shoots a big heart-arrow. -->
<!-- Sends hearts to mutated animals. -->
<icon>icon.skill3260</icon>
<effectPoint>-1000</effectPoint>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -110,7 +110,7 @@
<item id="10221" count="1" /> <!-- Icarus Hand -->
</item>
<item chance="8.3333">
<item id="10222" count="1" /> <!-- Icarus Hall -->
<item id="10222" count="1" /> <!-- Icarus Rod -->
</item>
<item chance="8.3333">
<item id="10223" count="1" /> <!-- Icarus Spitter -->
@@ -547,13 +547,13 @@
<effect name="RestorationRandom">
<items>
<item chance="16.6667">
<item id="8664" count="1" /> <!-- Facelifting Potion A - Event -->
<item id="8664" count="1" /> <!-- Facelifting Potion A (Event) -->
</item>
<item chance="16.6667">
<item id="8665" count="1" /> <!-- Facelifting Potion B - Event -->
<item id="8665" count="1" /> <!-- Facelifting Potion B (Event) -->
</item>
<item chance="16.6667">
<item id="8666" count="1" /> <!-- Facelifting Potion C - Event -->
<item id="8666" count="1" /> <!-- Facelifting Potion C (Event) -->
</item>
<item chance="49.9999">
<item id="14739" count="1" /> <!-- Fresh Milk - Event -->
@@ -624,25 +624,25 @@
<effect name="RestorationRandom">
<items>
<item chance="10">
<item id="8671" count="1" /> <!-- Hair Style Change Potion A - Event -->
<item id="8671" count="1" /> <!-- Hairstyle Change Potion A (Event) -->
</item>
<item chance="10">
<item id="8672" count="1" /> <!-- Hair Style Change Potion B - Event -->
<item id="8672" count="1" /> <!-- Hairstyle Change Potion B (Event) -->
</item>
<item chance="10">
<item id="8673" count="1" /> <!-- Hair Style Change Potion C - Event -->
<item id="8673" count="1" /> <!-- Hairstyle Change Potion C (Event) -->
</item>
<item chance="10">
<item id="8674" count="1" /> <!-- Hair Style Change Potion D - Event -->
<item id="8674" count="1" /> <!-- Hairstyle Change Potion D (Event) -->
</item>
<item chance="10">
<item id="8675" count="1" /> <!-- Hair Style Change Potion E - Event -->
<item id="8675" count="1" /> <!-- Hairstyle Change Potion E (Event) -->
</item>
<item chance="10">
<item id="8676" count="1" /> <!-- Hair Style Change Potion F - Event -->
<item id="8676" count="1" /> <!-- Hairstyle Change Potion F (Event) -->
</item>
<item chance="10">
<item id="8677" count="1" /> <!-- Hair Style Change Potion G - Event -->
<item id="8677" count="1" /> <!-- Hairstyle Change Potion G (Event) -->
</item>
<item chance="30">
<item id="14739" count="1" /> <!-- Fresh Milk - Event -->
@@ -698,7 +698,7 @@
</effects>
</skill>
<skill id="9113" toLevel="1" name="Vitality Maintaining Potion">
<!-- Maintains Vitality for 10 min. -->
<!-- Sustains Vitality for 60 min. -->
<icon>icon.etc_lesser_potion_blue_i00</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>600</abnormalTime>
@@ -2123,7 +2123,7 @@
</effects>
</skill>
<skill id="9161" toLevel="1" name="Vesper's Mighty Power">
<!-- Increase P. Atk. by 15%, M. Atk. by 20%, and Speed by 10 for 10 min. -->
<!-- For 10 min., P. Atk. +15%, M. Atk. +20%, Speed +10. -->
<icon>icon.weapon_vesper_slasher_i00</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLevel>2</abnormalLevel>
@@ -2156,7 +2156,7 @@
</effects>
</skill>
<skill id="9162" toLevel="1" name="Vesper's Critical Damage">
<!-- For 10 min., Critical Rate for standard attacks +15, M. Skill Critical Rate +2, Speed +10. With a certain chance, absorbs 5% of the inflicted damage as HP. -->
<!-- For 10 min., Critical Rate for basic attacks +15, M. Skill Critical Rate +2, Speed +10. With a certain chance, absorbs 5% of the inflicted damage as HP. -->
<icon>icon.weapon_vesper_caster_i00</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLevel>2</abnormalLevel>
@@ -2193,7 +2193,7 @@
</effects>
</skill>
<skill id="9163" toLevel="1" name="Invincible Vesper">
<!-- Increase Max Atk. Spd. by 20%, Casting Spd. by 20%, and Speed by 20 for 10 min. -->
<!-- For 10 min., Atk. Spd. +20%, Casting Spd. +20%, Speed +20. -->
<icon>icon.weapon_dual_sword_i00</icon>
<abnormalInstant>true</abnormalInstant>
<abnormalLevel>2</abnormalLevel>
@@ -2304,7 +2304,7 @@
</effects>
</skill>
<skill id="9165" toLevel="1" name="Leaf of Appreciation">
<!-- For 1 h., a buff from the Leaf of Appreciation is active. Max MP +20%, MP Recovery Rate +20%, HP Recovery Rate +20%, M. Skill Critical Rate +2, Critical Damage for standard attacks +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, Speed -20%, Skill MP Consumption -5%. -->
<!-- For 1 h., Max MP +20%, MP Recovery Rate +20%, HP Recovery Rate +20%, M. Skill Critical Rate +2, Critical Damage for basic attacks +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, Speed -20%, Skill MP Consumption -5%. -->
<icon>icon.etc_leaf_green_i00</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -2642,7 +2642,7 @@
<item id="15571" count="1" /> <!-- Dominion Crossbow -->
</item>
<item chance="0.002083">
<item id="17172" count="1" /> <!-- Soccer Ball Afro Hair - Red -->
<item id="17172" count="1" /> <!-- Afro Hairstyle - Red Ball -->
</item>
<item chance="0.000298">
<item id="13457" count="1" /> <!-- Vesper Cutter -->
@@ -2708,7 +2708,7 @@
<item id="10221" count="1" /> <!-- Icarus Hand -->
</item>
<item chance="0.000694">
<item id="10222" count="1" /> <!-- Icarus Hall -->
<item id="10222" count="1" /> <!-- Icarus Rod -->
</item>
<item chance="0.000694">
<item id="10223" count="1" /> <!-- Icarus Spitter -->
@@ -2921,10 +2921,10 @@
<item id="9627" count="1" /> <!-- Lesser Giant's Codex - Mastery -->
</item>
<item chance="6.505863">
<item id="17185" count="1" /> <!-- Scroll: 10,000 SP -->
<item id="17185" count="1" /> <!-- Scroll: 1 SP -->
</item>
<item chance="7.097306">
<item id="17184" count="1" /> <!-- Scroll: 5000 SP -->
<item id="17184" count="1" /> <!-- Scroll: 1 SP -->
</item>
<item chance="7.350781">
<item id="6622" count="1" /> <!-- Lesser Giant's Codex -->
@@ -2936,7 +2936,7 @@
<item id="14052" count="1" /> <!-- Vesper Noble Enhancement Stone -->
</item>
<item chance="7.570459">
<item id="15439" count="1" /> <!-- Scroll: 1000 SP -->
<item id="15439" count="1" /> <!-- Scroll: 1 SP -->
</item>
<item chance="7.671849">
<item id="14686" count="1" /> <!-- Superior Elixir of Life -->
@@ -3587,7 +3587,7 @@
</effects>
</skill>
<skill id="9199" toLevel="1" name="Drum Melody - Elixir">
<!-- For $s1, Critical Rate for standard attacks +$s2, Critical Damage for standard attacks +$s3, M. Skill Critical Rate +$s4, Received Critical Damage from standard attacks -$s5. Also has a chance to increase P. Critical Damage when hit. -->
<!-- For $s1, Critical Rate for basic attacks +$s2, Critical Damage for basic attacks +$s3, M. Skill Critical Rate +$s4, received Critical Damage from basic attacks -$s5. With a certain chance, increases P. Critical Damage when hit. -->
<icon>icon.skill11522</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1800</abnormalTime>
@@ -137,7 +137,7 @@
</effects>
</skill>
<skill id="9203" toLevel="1" name="Harp Melody - Elixir">
<!-- For 30 min., P. Accuracy +5, P./ M. Evasion +5, and Speed +34. Received Critical Damage from standard attacks -30%. -->
<!-- For 30 min., P. Accuracy +5, P./ M. Evasion +5, Speed +34, received Critical Damage from basic attacks -30%. -->
<icon>icon.skill11521</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1800</abnormalTime>
@@ -210,7 +210,7 @@
</effects>
</skill>
<skill id="9205" toLevel="1" name="Sturdy Kukuru">
<!-- Feels sturdy while riding a kukuru. -->
<!-- Feels sturdy while riding a Kukuru. -->
<icon>icon.skill0169</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
@@ -299,7 +299,7 @@
</effects>
</skill>
<skill id="9210" toLevel="1" name="Dismount">
<!-- Dismounts from a kukuru. -->
<!-- You are dismounting. -->
<icon>icon.skill9210</icon>
<operateType>A1</operateType>
<hitTime>2500</hitTime>
@@ -317,14 +317,14 @@
</effects>
</skill>
<skill id="9211" toLevel="1" name="Dismount">
<!-- Dismounts from a kukuru. -->
<!-- Dismount Kukuru -->
<icon>icon.skill0217</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>85</magicLevel>
</skill>
<skill id="9212" toLevel="1" name="Dismount Kukuru">
<!-- Dismounts from a kukuru. -->
<!-- Dismount Kukuru -->
<icon>icon.skilltransform2</icon>
<operateType>A1</operateType>
<effectPoint>10</effectPoint>
@@ -514,7 +514,7 @@
</effects>
</skill>
<skill id="9219" toLevel="1" name="Drum Melody - Elixir of Blessing">
<!-- For $s1, Critical Rate for standard attacks +$s2, Critical Damage for standard attacks +$s3, M. Skill Critical Rate +$s4, Received Critical Damage from standard attacks -$s5. Also has a chance to increase P. Critical Damage when hit. -->
<!-- For $s1, Critical Rate for basic attacks +$s2, Critical Damage for basic attacks +$s3, M. Skill Critical Rate +$s4, received Critical Damage from basic attacks -$s5. With a certain chance, increases P. Critical Damage when hit. -->
<icon>icon.skill11522</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1800</abnormalTime>
@@ -704,7 +704,7 @@
</effects>
</skill>
<skill id="9223" toLevel="1" name="Harp Melody - Elixir of Blessing">
<!-- For 30 min., P. Accuracy +5, P./ M. Evasion +5, and Speed +34. Received Critical Damage from standard attacks -30%. -->
<!-- For 30 min., P. Accuracy +5, P./ M. Evasion +5, Speed +34, received Critical Damage from basic attacks -30%. -->
<icon>icon.skill11521</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1800</abnormalTime>
@@ -773,6 +773,7 @@
</effects>
</skill>
<skill id="9225" toLevel="1" name="Specter of Light">
<!-- Summons Specter of Light. -->
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<magicCriticalRate>5</magicCriticalRate>
@@ -811,7 +812,7 @@
</conditions>
</skill>
<skill id="9227" toLevel="1" name="Horn Melody - Mentor">
<!-- With your mentor's help, your P. Atk. +$s1, M. Atk. +$s2, P. Def. +$s3, M. Def. +$s4. The effect is active only when your mentor is online and for 5 min. after they have gone offline. -->
<!-- With your mentor's help, P. Atk. +$s1, M. Atk. +$s2, P. Def. +$s3, M. Def. +$s4. The effect is active only when your mentor is online and for 5 min. after they have gone offline. -->
<icon>icon.skill11517</icon>
<abnormalTime>-1</abnormalTime>
<canBeDispelled>false</canBeDispelled>
@@ -855,7 +856,7 @@
</effects>
</skill>
<skill id="9228" toLevel="1" name="Drum Melody - Mentor">
<!-- With your mentor's help, your Critical Rate for standard attacks +$s1, Critical Damage for standard attacks +$s2, M. Skill Critical Rate +$s3, and Received Critical Damage from standard attacks -$s4. Also has a certain chance to increase P. Critical Damage when the character is attacked. Buff is triggered only when your mentor is online. Buff persists for 5 min. after your mentor has gone offline. -->
<!-- With your mentor's help, Critical Rate for basic attacks +$s1, Critical Damage for basic attacks +$s2, M. Skill Critical Rate +$s3, received Critical Damage from basic attacks -$s4. With a certain chance, increases P. Critical Damage when hit. The effect is active only when your mentor is online and for 5 min. after they have logged out. -->
<icon>icon.skill11522</icon>
<abnormalTime>-1</abnormalTime>
<canBeDispelled>false</canBeDispelled>
@@ -948,7 +949,7 @@
</effects>
</skill>
<skill id="9230" toLevel="1" name="Pipe Organ Melody - Mentor">
<!-- With your mentor's help, your Max HP +$s1, Max MP +$s2, Max CP + $s3. With a certain chance, grants $s4 Vampiric Rage effect. Buff is triggered only when your mentor is online. Buff persists for 5 min. after your mentor has gone offline. -->
<!-- With your mentor's help, Max HP +$s1, Max MP +$s2, Max CP + $s3. With a certain chance, Vampiric Rage effect +$s4. The effect is active only when your mentor is online and for 5 min. after they have gone offline. -->
<icon>icon.skill11519</icon>
<abnormalTime>-1</abnormalTime>
<canBeDispelled>false</canBeDispelled>
@@ -996,7 +997,7 @@
</effects>
</skill>
<skill id="9231" toLevel="1" name="Guitar Melody - Mentor">
<!-- With your mentor's help, your Atk. Spd. +$s1, Casting Spd. +$s2, Skill MP Consumption -$s3. Buff is triggered only when your mentor is online. Buff persists for 5 min. after your mentor has gone offline. -->
<!-- With your mentor's help, Atk. Spd. +$s1, Casting Spd. +$s2, Skill MP Consumption -$s3. The effect is active only when your mentor is online and for 5 min. after they have gone offline. -->
<icon>icon.skill11520</icon>
<abnormalTime>-1</abnormalTime>
<canBeDispelled>false</canBeDispelled>
@@ -1061,7 +1062,7 @@
</effects>
</skill>
<skill id="9232" toLevel="1" name="Harp Melody - Mentor">
<!-- With your mentor's help, P. Accuracy +5, P./ M. Evasion +5, Speed +34, Received Critical Damage from standard attacks -30%. The effect is active only when your mentor is online and for 5 min. after they have gone offline. -->
<!-- With your mentor's help, P. Accuracy +5, P./ M. Evasion +5, Speed +34, received Critical Damage from basic attacks -30%. The effect is active only when your mentor is online and for 5 min. after they have gone offline. -->
<icon>icon.skill11521</icon>
<abnormalTime>-1</abnormalTime>
<canBeDispelled>false</canBeDispelled>
@@ -1137,7 +1138,7 @@
</effects>
</skill>
<skill id="9234" toLevel="1" name="Scroll: Enchant Head Accessory">
<!-- Enchants Hair Accessory. -->
<!-- Required for enchanting head accessories. -->
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
@@ -1257,7 +1258,7 @@
</effects>
</skill>
<skill id="9240" toLevel="2" name="Nevit's Rune">
<!-- Acquired XP/ SP +$s1. -->
<!-- Acquired XP/ SP +$s1 -->
<icon>
<value level="1">br_cashtex.skill.br_cash_rune_of_exp_buff_1</value>
<value level="2">br_cashtex.skill.br_cash_rune_of_exp_buff_2</value>
@@ -1343,10 +1344,10 @@
<item id="34077" count="1" /> <!-- Scroll: Enchant R-grade Armor - Event -->
</item>
<item chance="8.8">
<item id="33818" count="1" /> <!-- Scroll: Enchant Hair Accessory - Event -->
<item id="33818" count="1" /> <!-- Scroll: Enchant Head Accessory - Event -->
</item>
<item chance="4.875">
<item id="33819" count="1" /> <!-- Life Stone: Hair Accessory - Event -->
<item id="33819" count="1" /> <!-- Life Stone: Head Accessory - Event -->
</item>
</items>
</effect>
@@ -1390,40 +1391,40 @@
<item id="33827" count="1" /> <!-- R95-grade Unbind Scroll - Event -->
</item>
<item chance="0.89">
<item id="33850" count="1" /> <!-- Lucky Enchant Stone: D-grade Weapon - Event -->
<item id="33850" count="1" /> <!-- Stone: Enchant D-grade Weapon - Event -->
</item>
<item chance="0.6">
<item id="33851" count="1" /> <!-- Lucky Enchant Stone: C-grade Weapon - Event -->
<item id="33851" count="1" /> <!-- Stone: Enchant C-grade Weapon - Event -->
</item>
<item chance="0.32">
<item id="33852" count="1" /> <!-- Lucky Enchant Stone: B-grade Weapon - Event -->
<item id="33852" count="1" /> <!-- Stone: Enchant B-grade Weapon - Event -->
</item>
<item chance="0.14">
<item id="33853" count="1" /> <!-- Lucky Enchant Stone: A-grade Weapon - Event -->
<item id="33853" count="1" /> <!-- Stone: Enchant A-grade Weapon - Event -->
</item>
<item chance="0.1">
<item id="33854" count="1" /> <!-- Lucky Enchant Stone: S-grade Weapon - Event -->
<item id="33854" count="1" /> <!-- Stone: Enchant S-grade Weapon - Event -->
</item>
<item chance="1.5048">
<item id="33855" count="1" /> <!-- Lucky Enchant Stone: R-grade Weapon - Event -->
<item id="33855" count="1" /> <!-- Stone: Enchant R-grade Weapon - Event -->
</item>
<item chance="1.39">
<item id="33856" count="1" /> <!-- Lucky Enchant Stone: D-grade Armor - Event -->
<item id="33856" count="1" /> <!-- Stone: Enchant D-grade Armor - Event -->
</item>
<item chance="1.07">
<item id="33857" count="1" /> <!-- Lucky Enchant Stone: C-grade Armor - Event -->
<item id="33857" count="1" /> <!-- Stone: Enchant C-grade Armor - Event -->
</item>
<item chance="1">
<item id="33858" count="1" /> <!-- B-grade Lucky Enchant Stone: Armor - Event -->
<item id="33858" count="1" /> <!-- Stone: Enchant B-grade Armor - Event -->
</item>
<item chance="0.81">
<item id="33859" count="1" /> <!-- Lucky Enchant Stone: A-grade Armor - Event -->
<item id="33859" count="1" /> <!-- Stone: Enchant A-grade Armor - Event -->
</item>
<item chance="0.43">
<item id="33860" count="1" /> <!-- Lucky Enchant Stone: S-grade Armor - Event -->
<item id="33860" count="1" /> <!-- Stone: Enchant S-grade Armor - Event -->
</item>
<item chance="12.1125">
<item id="33861" count="1" /> <!-- Lucky Enchant Stone: R-grade Armor - Event -->
<item id="33861" count="1" /> <!-- Stone: Enchant R-grade Armor - Event -->
</item>
<item chance="6.1407">
<item id="34076" count="1" /> <!-- Scroll: Enchant R-grade Weapon - Event -->
@@ -1467,19 +1468,19 @@
<item id="33832" count="1" /> <!-- Decayed R95-grade Soul Crystal Change Stone - Event -->
</item>
<item chance="3">
<item id="33833" count="1" /> <!-- S-grade Attribute Change Crystal - Event -->
<item id="33833" count="1" /> <!-- Attribute Change Crystal: S-grade - Event -->
</item>
<item chance="3">
<item id="33834" count="1" /> <!-- S80-grade Attribute Change Crystal - Event -->
<item id="33834" count="1" /> <!-- Attribute Change Crystal: S80-grade - Event -->
</item>
<item chance="3">
<item id="33835" count="1" /> <!-- R-grade Attribute Change Crystal - Event -->
<item id="33835" count="1" /> <!-- Attribute Change Crystal: R-grade - Event -->
</item>
<item chance="3">
<item id="33836" count="1" /> <!-- R95-grade Attribute Change Crystal - Event -->
<item id="33836" count="1" /> <!-- Attribute Change Crystal: R95-grade - Event -->
</item>
<item chance="3">
<item id="33837" count="1" /> <!-- R99-grade Attribute Change Crystal - Event -->
<item id="33837" count="1" /> <!-- Attribute Change Crystal: R99-grade - Event -->
</item>
<item chance="5.71">
<item id="34076" count="1" /> <!-- Scroll: Enchant R-grade Weapon - Event -->
@@ -1797,10 +1798,10 @@
<item id="34077" count="1" /> <!-- Scroll: Enchant R-grade Armor - Event -->
</item>
<item chance="4.36">
<item id="33818" count="1" /> <!-- Scroll: Enchant Hair Accessory - Event -->
<item id="33818" count="1" /> <!-- Scroll: Enchant Head Accessory - Event -->
</item>
<item chance="2.26">
<item id="33819" count="1" /> <!-- Life Stone: Hair Accessory - Event -->
<item id="33819" count="1" /> <!-- Life Stone: Head Accessory - Event -->
</item>
</items>
</effect>
@@ -1826,10 +1827,10 @@
<item id="33827" count="1" /> <!-- R95-grade Unbind Scroll - Event -->
</item>
<item chance="0.53">
<item id="33855" count="1" /> <!-- Lucky Enchant Stone: R-grade Weapon - Event -->
<item id="33855" count="1" /> <!-- Stone: Enchant R-grade Weapon - Event -->
</item>
<item chance="2.39">
<item id="33861" count="1" /> <!-- Lucky Enchant Stone: R-grade Armor - Event -->
<item id="33861" count="1" /> <!-- Stone: Enchant R-grade Armor - Event -->
</item>
<item chance="6.95">
<item id="34076" count="1" /> <!-- Scroll: Enchant R-grade Weapon - Event -->
@@ -1864,13 +1865,13 @@
<item id="33832" count="1" /> <!-- Decayed R95-grade Soul Crystal Change Stone - Event -->
</item>
<item chance="3.29">
<item id="33835" count="1" /> <!-- R-grade Attribute Change Crystal - Event -->
<item id="33835" count="1" /> <!-- Attribute Change Crystal: R-grade - Event -->
</item>
<item chance="3.25">
<item id="33836" count="1" /> <!-- R95-grade Attribute Change Crystal - Event -->
<item id="33836" count="1" /> <!-- Attribute Change Crystal: R95-grade - Event -->
</item>
<item chance="3.25">
<item id="33837" count="1" /> <!-- R99-grade Attribute Change Crystal - Event -->
<item id="33837" count="1" /> <!-- Attribute Change Crystal: R99-grade - Event -->
</item>
<item chance="6.5">
<item id="34076" count="1" /> <!-- Scroll: Enchant R-grade Weapon - Event -->
@@ -1960,7 +1961,7 @@
</effects>
</skill>
<skill id="9274" toLevel="1" name="PA - Drum Melody">
<!-- For PA. For $s1, Critical Rate for standard attacks +$s2, Critical Damage for standard attacks +$s3, M. Skill Critical Rate +$s4, Received Critical Damage from standard attacks -$s5. Also has a chance to increase P. Critical Damage when hit. -->
<!-- For $s1, Critical Rate for basic attacks +$s2, Critical Damage for basic attacks +$s3, M. Skill Critical Rate +$s4, received Critical Damage from basic attacks -$s5. With a certain chance, increases P. Critical Damage when hit. PA only. -->
<icon>icon.skill11522</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
@@ -2166,7 +2167,7 @@
</effects>
</skill>
<skill id="9278" toLevel="1" name="PA - Harp Melody">
<!-- For PA. For 60 min., P. Accuracy +5, P./ M. Evasion +5, and Speed +34. Received Critical Damage from standard attacks -30%. -->
<!-- For 60 min., P. Accuracy +5, P./ M. Evasion +5, Speed +34, received Critical Damage from basic attacks -30%. PA only. -->
<icon>icon.skill11521</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
@@ -2215,7 +2216,7 @@
</effects>
</skill>
<skill id="9279" toLevel="1" name="PA Growth Support">
<!-- PA only. Acquired XP/ SP +$s1, all basic stats +$s2, P./ M. Def. +$s3. Not for pets or servitors. -->
<!-- Acquired XP/ SP +$s1, all stats +$s2, P. Atk./ M. Atk./ P. Def./ M. Def. +$s3, Dye Engraving Consumption -$s4%. Not for pets or servitors. PA only. -->
<icon>icon.etc_pccafe_exp_i00</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
@@ -2233,7 +2234,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9280" toLevel="4" name="Horn Melody - Heavenly Cocktail">
<!-- For $s1, P. Atk. +$s2, M. Atk. +$s3, P. Def. +$s4, and M. Def. +$s5. Buff remains even after death and cannot be forcefully deleted. -->
<!-- For $s1, P. Atk. +$s2, M. Atk. +$s3, P. Def. +$s4, M. Def. +$s5. The effect remains after death, and you cannot remove it by yourself. -->
<icon>icon.etc_fruit_cocktail_i01</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
@@ -2295,7 +2296,7 @@
</effects>
</skill>
<skill id="9281" toLevel="4" name="Drum Melody - Heavenly Cocktail">
<!-- For $s1, Critical Rate for standard attacks +$s2, Critical Damage for standard attacks +$s3, M. Skill Critical Rate +$s4, Received Critical Damage from standard attacks -$s5. Also has a chance to increase P. Critical Damage when hit. The effect remains after death and cannot be forcibly removed. -->
<!-- For $s1, Critical Rate for basic attacks +$s2, Critical Damage for basic attacks +$s3, M. Skill Critical Rate +$s4, received Critical Damage from basic attacks -$s5. With a certain chance, increases P. Critical Damage when hit. The effect remains after death, and you cannot remove it by yourself. -->
<icon>icon.etc_fruit_cocktail_i01</icon>
<abnormalLevel>6</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -2358,7 +2359,7 @@
</effects>
</skill>
<skill id="9282" toLevel="2" name="Lute Melody - Heavenly Cocktail">
<!-- For $s1, Atk. Spd. +$s2, Casting Spd. +$s3. Has a chance of applying 9% Vampiric Rage effect. Effect remains even after death, and cannot be forcefully eliminated. -->
<!-- For $s1, Atk. Spd. +$s2, Casting Spd. +$s3. With a certain chance, Vampiric Rage effect +$s4. The effect remains after death, and you cannot remove it by yourself. -->
<icon>icon.etc_fruit_cocktail_i01</icon>
<abnormalLevel>6</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -2404,7 +2405,7 @@
</effects>
</skill>
<skill id="9283" toLevel="4" name="Pipe Organ Melody - Heavenly Cocktail">
<!-- For $s1, Max HP +$s2, Max MP +$s3, and Max CP +$s4. A chance to apply $s5 Vampiric Rage effect. Buff remains even after death and cannot be forcefully deleted. -->
<!-- For $s1, Max HP +$s2, Max MP +$s3, Max CP +$s4, Vampiric Rage effect +$s5. The effect remains after death, and you cannot remove it by yourself. -->
<icon>icon.etc_fruit_cocktail_i01</icon>
<abnormalLevel>6</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -2463,7 +2464,7 @@
</effects>
</skill>
<skill id="9284" toLevel="4" name="Guitar Melody - Heavenly Cocktail">
<!-- For $s1, Atk. Spd. +$s2, Casting Spd. +$s3, Skill MP Consumption -$s4. The effect remains after death and cannot be forcibly removed. -->
<!-- For $s1, Atk. Spd. +$s2, Casting Spd. +$s3, Skill MP Consumption -$s4. The effect remains after death, and you cannot remove it by yourself. -->
<icon>icon.etc_fruit_cocktail_i01</icon>
<abnormalLevel>6</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -2528,7 +2529,7 @@
</effects>
</skill>
<skill id="9285" toLevel="2" name="Harp Melody - Heavenly Cocktail">
<!-- For $s1, P. Accuracy +$s2, P. Evasion/ M. Evasion +$s3, Speed +$s4. Received Critical Damage from standard attacks -$s5. Effect remains even after death, and cannot be forcefully eliminated. -->
<!-- For $s1, P. Accuracy +$s2, P./ M. Evasion +$s3, Speed +$s4, received Critical Damage from basic attacks -$s5. The effect remains after death, and you cannot remove it by yourself. -->
<icon>icon.etc_fruit_cocktail_i01</icon>
<abnormalLevel>6</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -294,7 +294,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9320" toLevel="1" name="PA - Black Bear Bracelet">
<!-- Mount Black Bear. -->
<!-- Allows to mount Black Bear. -->
<icon>icon.skilltransform3</icon>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
@@ -508,7 +508,7 @@
</effects>
</skill>
<skill id="9332" toLevel="1" name="Drum Melody - Enhanced Cocktail">
<!-- For PA. For $s1, Critical Rate for standard attacks +$s2, Critical Damage for standard attacks +$s3, M. Skill Critical Rate +$s4, Received Critical Damage from standard attacks -$s5. Also has a chance to increase P. Critical Damage when hit. -->
<!-- For $s1, Critical Rate for basic attacks +$s2, Critical Damage for basic attacks +$s3, M. Skill Critical Rate +$s4, received Critical Damage from basic attacks -$s5. With a certain chance, increases P. Critical Damage when hit. PA only. -->
<icon>icon.etc_fruit_cocktail_i01</icon>
<abnormalLevel>6</abnormalLevel>
<abnormalTime>3600</abnormalTime>
@@ -716,7 +716,7 @@
</effects>
</skill>
<skill id="9336" toLevel="1" name="Harp Melody - Enhanced Cocktail">
<!-- For PA. For 60 min., P. Accuracy +5, P./ M. Evasion +5, and Speed +34. Received Critical Damage from standard attacks -30%. -->
<!-- For 60 min., P. Accuracy +5, P./ M. Evasion +5, Speed +34, received Critical Damage from basic attacks -30%. PA only. -->
<icon>icon.etc_fruit_cocktail_i01</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
@@ -1005,22 +1005,22 @@
<effect name="RestorationRandom">
<items>
<item chance="35">
<item id="30381" count="1" /> <!-- Lucky Enchant Stone: R-grade Weapon -->
<item id="30381" count="1" /> <!-- Stone: Enchant R-grade Weapon -->
</item>
<item chance="15">
<item id="30382" count="1" /> <!-- Lucky Enchant Stone: R-grade Armor -->
<item id="30382" count="1" /> <!-- Stone: Enchant R-grade Armor -->
</item>
<item chance="21">
<item id="12366" count="1" /> <!-- Lucky Enchant Stone: S-grade Weapon -->
<item id="12366" count="1" /> <!-- Stone: Enchant S-grade Weapon -->
</item>
<item chance="9">
<item id="12371" count="1" /> <!-- Lucky Enchant Stone: S-grade Armor -->
<item id="12371" count="1" /> <!-- Stone: Enchant S-grade Armor -->
</item>
<item chance="14">
<item id="12365" count="1" /> <!-- Lucky Enchant Stone: A-grade Weapon -->
<item id="12365" count="1" /> <!-- Stone: Enchant A-grade Weapon -->
</item>
<item chance="6">
<item id="12370" count="1" /> <!-- Lucky Enchant Stone: A-grade Armor -->
<item id="12370" count="1" /> <!-- Stone: Enchant A-grade Armor -->
</item>
</items>
</effect>
@@ -1136,7 +1136,7 @@
<effect name="RestorationRandom">
<items>
<item chance="0.47">
<item id="34691" count="1" /> <!-- Hair Accessory Pack -->
<item id="34691" count="1" /> <!-- Head Accessory Pack -->
</item>
<item chance="0.01">
<item id="34692" count="1" /> <!-- Pendant Pack -->
@@ -1154,28 +1154,28 @@
<item id="32735" count="1" /> <!-- A-grade Enchant Scroll Box -->
</item>
<item chance="0.18">
<item id="32730" count="1" /> <!-- S-grade Enchant Scroll Pack -->
<item id="32730" count="1" /> <!-- S-grade Enchant Scroll Box -->
</item>
<item chance="0.08">
<item id="32731" count="1" /> <!-- R-grade Enchant Scroll Box -->
</item>
<item chance="35">
<item id="32738" count="1" /> <!-- D-grade Elixir Pack -->
<item id="32738" count="1" /> <!-- D-grade Elixir Box -->
</item>
<item chance="16.35">
<item id="32739" count="1" /> <!-- C-grade Elixir Pack -->
<item id="32739" count="1" /> <!-- C-grade Elixir Box -->
</item>
<item chance="12.07">
<item id="32740" count="1" /> <!-- B-grade Elixir Pack -->
<item id="32740" count="1" /> <!-- B-grade Elixir Box -->
</item>
<item chance="9.69">
<item id="32741" count="1" /> <!-- A-grade Elixir Pack -->
<item id="32741" count="1" /> <!-- A-grade Elixir Box -->
</item>
<item chance="8.17">
<item id="32736" count="1" /> <!-- S-grade Elixir Box -->
</item>
<item chance="4.77">
<item id="32737" count="1" /> <!-- R-grade Elixir Pack -->
<item id="32737" count="1" /> <!-- R-grade Elixir Box -->
</item>
<item chance="10.1">
<item id="34693" count="1" /> <!-- Attribute Stone Fragment Box -->
@@ -1198,10 +1198,10 @@
<effect name="RestorationRandom">
<items>
<item chance="4.16">
<item id="34694" count="1" /> <!-- Hero's Lucky Enchant Stone Pack -->
<item id="34694" count="1" /> <!-- Hero's Enchant Stone Pack -->
</item>
<item chance="1.56">
<item id="34695" count="1" /> <!-- Hero's Destruction Enchant Scroll Pack -->
<item id="34695" count="1" /> <!-- Hero's Pack: Destruction Scroll -->
</item>
<item chance="6.23">
<item id="34696" count="1" /> <!-- Hero's Blessed Enchant Scroll Pack -->
@@ -1233,7 +1233,7 @@
</conditions>
</skill>
<skill id="9348" toLevel="1" name="PA - Mount: Black Bear">
<!-- Mount Black Bear. -->
<!-- Allows to mount Black Bear. -->
<icon>icon.skilltransform3</icon>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
@@ -1370,7 +1370,7 @@
</effects>
</skill>
<skill id="9357" toLevel="1" name="Party Hat - P. Critical Rate">
<!-- Critical Rate for standard attacks +50. -->
<!-- Critical Rate for basic attacks +50. -->
<icon>icon.accessory_party_hat_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1383,7 +1383,7 @@
</effects>
</skill>
<skill id="9358" toLevel="1" name="Party Hat - Critical Damage">
<!-- Critical Damage for standard attacks +90, M. Skill Critical Damage +68. -->
<!-- Critical Damage for basic attacks +90, M. Skill Critical Damage +68. -->
<icon>icon.accessory_party_hat_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1548,7 +1548,7 @@
</effects>
</skill>
<skill id="9369" toLevel="2" name="Power of Maphr">
<!-- Enchant success rate +$s1. Not for No-grade items. -->
<!-- Enchant success rate +$s1 from the current rate. Maximum value: 3%. Cannot be used for No-grade items. -->
<icon>icon.pi_shirt_of_wolf_2nd_earth</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1673,7 +1673,7 @@
</conditions>
</skill>
<skill id="9376" toLevel="1" name="Knight's Harmony - Mentor">
<!-- For 2 h., mentee's P. Atk. +12%, Critical Damage for standard attacks +35%, Critical Rate for standard attacks +100%, P. Def. +45%, Shield Defense Rate +30%, and Shield Defense +50%. Effect remains for 5 min. after the mentor goes offline. -->
<!-- For 2 h., a mentee's P. Atk. +12%, Critical Damage for basic attacks +35%, Critical Rate for basic attacks +100%, P. Def. +45%, Shield Defense Rate +30%, Shield Defense +50%. The effect is active for 5 min. after the mentor goes offline. -->
<icon>icon.skill11523</icon>
<operateType>A2</operateType>
<mpConsume>140</mpConsume>
@@ -1698,7 +1698,7 @@
</conditions>
</skill>
<skill id="9377" toLevel="1" name="Wizard's Harmony - Mentor">
<!-- For 2 h., the selected mentee's M. Atk. +40%, M. Skill Critical Rate +100%, Atk. Spd./ Casting Spd. +8%, P. Atk. +8%, M. Def. +14%, MP Recovery Rate +20%, M. Skill MP Consumption -15%, P. Skill MP Consumption -5%, Song/ Dance MP Consumption -5%, Skill Cooldown -20%. The effect is active for 5 min. after the mentor goes offline. -->
<!-- For 2 h., a mentee's M. Atk. +40%, M. Skill Critical Rate +100%, Casting Spd. +8%, P. Atk. +8%, Atk. Spd. +8%, M. Def. +14%, MP Recovery Rate +20%, M. Skill MP Consumption -15%, P. Skill MP Consumption -5%, Song/ Dance MP Consumption -5%, Skill Cooldown -20%. The effect is active for 5 min. after the mentor goes offline. -->
<icon>icon.skill11525</icon>
<operateType>A2</operateType>
<mpConsume>140</mpConsume>
@@ -1723,7 +1723,7 @@
</conditions>
</skill>
<skill id="9378" toLevel="1" name="Warrior's Harmony - Mentor">
<!-- For 2 h., mentee's P. Atk. +35%, Critical Damage for standard attacks +35%, Critical Rate for standard attacks +100%, Atk. Spd./ Casting Spd. +8%, M. Atk. +16%. The effect is active for 5 min. after the mentor goes offline. -->
<!-- For 2 h., a mentee's P. Atk. +35%, Critical Damage for basic attacks +35%, Critical Rate for basic attacks +100%, Atk. Spd. +8%, M. Atk. +16%, Casting Spd. +8%. The effect is active for 5 min. after the mentor goes offline. -->
<icon>icon.skill11524</icon>
<operateType>A2</operateType>
<mpConsume>140</mpConsume>
@@ -1615,7 +1615,7 @@
</selfEffects>
</skill>
<skill id="9452" toLevel="1" name="Item Skill: Dash">
<!-- For 10 sec., Speed +30, P. Evasion +7, and HP Recovery Bonus +7. Consumes 10 B-grade Gemstones. -->
<!-- For 10 sec., Speed +30, P. Evasion +7, HP Recovery Rate +7. Consumes 10 B-grade Gemstones. -->
<icon>icon.rogue_shadow_dash</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -1849,7 +1849,7 @@
</effects>
</skill>
<skill id="9460" toLevel="1" name="Frenzied Tauti's Rage">
<!-- Using Tauti's Wrath attacks nearby enemies with $s1 power and inflicts Knock Down. Consumes 4 Spirit Ore. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Tauti's Rage attacks nearby enemies with $s1 power, knocking them down. Consumes 4 Spirit Ore. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.tauti_weapon_one_hand_axe_high</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3</abnormalTime>
@@ -2217,16 +2217,16 @@
<item id="35462" count="1" /> <!-- Recipe: Eternal Helmet (60%) -->
</item>
<item chance="0.12">
<item id="35464" count="1" /> <!-- Recipe: Eternal Gaiters (60%) -->
<item id="35464" count="1" /> <!-- Recipe: 'Eternal Gaiters (60%) -->
</item>
<item chance="0.11">
<item id="35463" count="1" /> <!-- Recipe: Eternal Breastplate (60%) -->
<item id="35463" count="1" /> <!-- Recipe: 'Eternal Breastplate (60%) -->
</item>
<item chance="0.3">
<item id="35465" count="1" /> <!-- Recipe: Eternal Gauntlets (60%) -->
<item id="35465" count="1" /> <!-- Recipe: 'Eternal Gauntlets (60%) -->
</item>
<item chance="0.45">
<item id="35466" count="1" /> <!-- Recipe: Eternal Boots (60%) -->
<item id="35466" count="1" /> <!-- Recipe: 'Eternal Boots (60%) -->
</item>
<item chance="0.43">
<item id="35467" count="1" /> <!-- Recipe: Eternal Shield (60%) -->
@@ -2235,58 +2235,58 @@
<item id="35468" count="1" /> <!-- Recipe: Eternal Leather Helmet (60%) -->
</item>
<item chance="0.11">
<item id="35469" count="1" /> <!-- Recipe: Eternal Leather Armor (60%) -->
<item id="35469" count="1" /> <!-- Recipe: 'Eternal Leather Armor (60%) -->
</item>
<item chance="0.12">
<item id="35470" count="1" /> <!-- Recipe: Eternal Leather Leggings (60%) -->
<item id="35470" count="1" /> <!-- Recipe: 'Eternal Leather Leggings (60%) -->
</item>
<item chance="0.3">
<item id="35471" count="1" /> <!-- Recipe: Eternal Leather Gloves (60%) -->
<item id="35471" count="1" /> <!-- Recipe: 'Eternal Leather Gloves (60%) -->
</item>
<item chance="0.45">
<item id="35472" count="1" /> <!-- Recipe: Eternal Leather Boots (60%) -->
<item id="35472" count="1" /> <!-- Recipe: 'Eternal Leather Boots (60%) -->
</item>
<item chance="0.3">
<item id="35473" count="1" /> <!-- Recipe: Eternal Circlet (60%) -->
<item id="35473" count="1" /> <!-- Recipe: 'Eternal Circlet (60%) -->
</item>
<item chance="0.11">
<item id="35474" count="1" /> <!-- Recipe: Eternal Tunic (60%) -->
<item id="35474" count="1" /> <!-- Recipe: 'Eternal Tunic (60%) -->
</item>
<item chance="0.12">
<item id="35475" count="1" /> <!-- Recipe: Eternal Stockings (60%) -->
<item id="35475" count="1" /> <!-- Recipe: 'Eternal Stockings (60%) -->
</item>
<item chance="0.3">
<item id="35476" count="1" /> <!-- Recipe: Eternal Gloves (60%) -->
<item id="35476" count="1" /> <!-- Recipe: 'Eternal Gloves (60%) -->
</item>
<item chance="0.45">
<item id="35477" count="1" /> <!-- Recipe: Eternal Shoes (60%) -->
<item id="35477" count="1" /> <!-- Recipe: 'Eternal Shoes (60%) -->
</item>
<item chance="0.43">
<item id="35478" count="1" /> <!-- Recipe: Eternal Sigil (60%) -->
<item id="35478" count="1" /> <!-- Recipe: 'Eternal Sigil (60%) -->
</item>
<item chance="0.43">
<item id="35479" count="1" /> <!-- Recipe: Eternal Necklace (60%) -->
<item id="35479" count="1" /> <!-- Recipe: 'Eternal Necklace (60%) -->
</item>
<item chance="0.57">
<item id="35480" count="1" /> <!-- Recipe: Eternal Earring (60%) -->
<item id="35480" count="1" /> <!-- Recipe: 'Eternal Earring (60%) -->
</item>
<item chance="0.8">
<item id="35481" count="1" /> <!-- Recipe: Eternal Ring (60%) -->
<item id="35481" count="1" /> <!-- Recipe: 'Eternal Ring (60%) -->
</item>
<item chance="0.24">
<item id="35524" count="1" /> <!-- Recipe: Blessed Eternal Helmet (60%) -->
</item>
<item chance="0.09">
<item id="35525" count="1" /> <!-- Recipe: Blessed Eternal Breastplate (60%) -->
<item id="35525" count="1" /> <!-- Recipe: 'Blessed Eternal Breastplate (60%) -->
</item>
<item chance="0.1">
<item id="35526" count="1" /> <!-- Recipe: Blessed Eternal Gaiters (60%) -->
<item id="35526" count="1" /> <!-- Recipe: 'Blessed Eternal Gaiters (60%) -->
</item>
<item chance="0.24">
<item id="35527" count="1" /> <!-- Recipe: Blessed Eternal Gauntlets (60%) -->
<item id="35527" count="1" /> <!-- Recipe: 'Blessed Eternal Gauntlets (60%) -->
</item>
<item chance="0.36">
<item id="35528" count="1" /> <!-- Recipe: Blessed Eternal Boots (60%) -->
<item id="35528" count="1" /> <!-- Recipe: 'Blessed Eternal Boots (60%) -->
</item>
<item chance="0.34">
<item id="35529" count="1" /> <!-- Recipe: Blessed Eternal Shield (60%) -->
@@ -2295,43 +2295,43 @@
<item id="35530" count="1" /> <!-- Recipe: Blessed Eternal Leather Helmet (60%) -->
</item>
<item chance="0.09">
<item id="35531" count="1" /> <!-- Recipe: Blessed Eternal Leather Armor (60%) -->
<item id="35531" count="1" /> <!-- Recipe: 'Blessed Eternal Leather Armor (60%) -->
</item>
<item chance="0.1">
<item id="35532" count="1" /> <!-- Recipe: Blessed Eternal Leather Leggings (60%) -->
<item id="35532" count="1" /> <!-- Recipe: 'Blessed Eternal Leather Leggings (60%) -->
</item>
<item chance="0.24">
<item id="35533" count="1" /> <!-- Recipe: Blessed Eternal Leather Gloves (60%) -->
<item id="35533" count="1" /> <!-- Recipe: 'Blessed Eternal Leather Gloves (60%) -->
</item>
<item chance="0.36">
<item id="35534" count="1" /> <!-- Recipe: Blessed Eternal Leather Boots (60%) -->
<item id="35534" count="1" /> <!-- Recipe: 'Blessed Eternal Leather Boots (60%) -->
</item>
<item chance="0.24">
<item id="35535" count="1" /> <!-- Recipe: Blessed Eternal Circlet (60%) -->
<item id="35535" count="1" /> <!-- Recipe: 'Blessed Eternal Circlet (60%) -->
</item>
<item chance="0.09">
<item id="35536" count="1" /> <!-- Recipe: Blessed Eternal Tunic (60%) -->
<item id="35536" count="1" /> <!-- Recipe: 'Blessed Eternal Tunic (60%) -->
</item>
<item chance="0.1">
<item id="35537" count="1" /> <!-- Recipe: Blessed Eternal Stockings (60%) -->
<item id="35537" count="1" /> <!-- Recipe: 'Blessed Eternal Stockings (60%) -->
</item>
<item chance="0.24">
<item id="35538" count="1" /> <!-- Recipe: Blessed Eternal Gloves (60%) -->
</item>
<item chance="0.36">
<item id="35539" count="1" /> <!-- Recipe: Blessed Eternal Shoes (60%) -->
<item id="35539" count="1" /> <!-- Recipe: 'Blessed Eternal Shoes (60%) -->
</item>
<item chance="0.34">
<item id="35540" count="1" /> <!-- Recipe: Blessed Eternal Sigil (60%) -->
<item id="35540" count="1" /> <!-- Recipe: 'Blessed Eternal Sigil (60%) -->
</item>
<item chance="0.34">
<item id="35541" count="1" /> <!-- Recipe: Blessed Eternal Necklace (60%) -->
<item id="35541" count="1" /> <!-- Recipe: 'Blessed Eternal Necklace (60%) -->
</item>
<item chance="0.46">
<item id="35542" count="1" /> <!-- Recipe: Blessed Eternal Earring (60%) -->
<item id="35542" count="1" /> <!-- Recipe: 'Blessed Eternal Earring (60%) -->
</item>
<item chance="0.69">
<item id="35543" count="1" /> <!-- Recipe: Blessed Eternal Ring (60%) -->
<item id="35543" count="1" /> <!-- Recipe: 'Blessed Eternal Ring (60%) -->
</item>
<item chance="0.47">
<item id="17526" count="1" /> <!-- Scroll: Enchant R-grade Weapon -->
@@ -2524,10 +2524,10 @@
<item id="22204" count="1" /> <!-- Attribute Stone Pack - Event -->
</item>
<item chance="1.242">
<item id="35742" count="1" /> <!-- Low-grade Scroll: Reputation -->
<item id="35742" count="1" /> <!-- Scroll: Reputation (Low-grade) -->
</item>
<item chance="0.366">
<item id="35755" count="1" /> <!-- Mid-grade Scroll: Reputation -->
<item id="35755" count="1" /> <!-- Scroll: Reputation (Mid-grade) -->
</item>
<item chance="0.484">
<item id="30300" count="1" /> <!-- Superior Giant's Codex - Oblivion -->
@@ -2562,7 +2562,7 @@
<item id="19445" count="1" /> <!-- R95-grade Unbind Scroll -->
</item>
<item chance="0.334">
<item id="35749" count="1" /> <!-- R-grade Weapon Attribute Change Crystal - Event -->
<item id="35749" count="1" /> <!-- Attribute Change Crystal: R-grade Weapon - Event -->
</item>
<item chance="22.776">
<item id="3936" count="1" /> <!-- Blessed Scroll of Resurrection -->
@@ -2595,19 +2595,19 @@
<item id="35744" count="5" /> <!-- Draco's Mana Potion - Event -->
</item>
<item chance="0.56">
<item id="35741" count="1" /> <!-- Low-grade Scroll: PK -->
<item id="35741" count="1" /> <!-- Scroll: PK (Low-grade) -->
</item>
<item chance="0.19">
<item id="35752" count="1" /> <!-- Mid-grade Scroll: PK -->
<item id="35752" count="1" /> <!-- Scroll: PK (Mid-grade) -->
</item>
<item chance="0.121">
<item id="30298" count="1" /> <!-- Superior Giant's Codex - Mastery -->
</item>
<item chance="0.404">
<item id="30381" count="1" /> <!-- Lucky Enchant Stone: R-grade Weapon -->
<item id="30381" count="1" /> <!-- Stone: Enchant R-grade Weapon -->
</item>
<item chance="2.019">
<item id="30382" count="1" /> <!-- Lucky Enchant Stone: R-grade Armor -->
<item id="30382" count="1" /> <!-- Stone: Enchant R-grade Armor -->
</item>
</items>
</effect>
@@ -2741,7 +2741,7 @@
<item id="35296" count="5" /> <!-- Corroded Specter Shaper Fragment -->
</item>
<item chance="0.174">
<item id="35297" count="5" /> <!-- Corroded Cutter Fragment -->
<item id="35297" count="5" /> <!-- Corroded Specter Cutter Fragment -->
</item>
<item chance="0.174">
<item id="35298" count="5" /> <!-- Corroded Specter Slasher Fragment -->
@@ -2942,13 +2942,13 @@
<item id="35447" count="1" /> <!-- Recipe: Seraph Sigil (60%) -->
</item>
<item chance="0.638">
<item id="35448" count="1" /> <!-- Recipe: Seraph Necklace (60%) -->
<item id="35448" count="1" /> <!-- Recipe: 'Seraph Necklace (60%) -->
</item>
<item chance="0.85">
<item id="35449" count="1" /> <!-- Recipe: Seraph Earring (60%) -->
<item id="35449" count="1" /> <!-- Recipe: 'Seraph Earring (60%) -->
</item>
<item chance="1.275">
<item id="35450" count="1" /> <!-- Recipe: Seraph Ring (60%) -->
<item id="35450" count="1" /> <!-- Recipe: 'Seraph Ring (60%) -->
</item>
<item chance="0.354">
<item id="35493" count="1" /> <!-- Recipe: Blessed Seraph Helmet (60%) -->
@@ -2963,7 +2963,7 @@
<item id="35496" count="1" /> <!-- Recipe: Blessed Seraph Gauntlets (60%) -->
</item>
<item chance="0.531">
<item id="35497" count="1" /> <!-- Recipe: Blessed Seraph Boots (60%) -->
<item id="35497" count="1" /> <!-- Recipe: 'Blessed Seraph Boots (60%) -->
</item>
<item chance="0.506">
<item id="35498" count="1" /> <!-- Recipe: Blessed Seraph Shield (60%) -->
@@ -3002,13 +3002,13 @@
<item id="35509" count="1" /> <!-- Recipe: Blessed Seraph Sigil (60%) -->
</item>
<item chance="0.51">
<item id="35510" count="1" /> <!-- Recipe: Blessed Seraph Necklace (60%) -->
<item id="35510" count="1" /> <!-- Recipe: 'Blessed Seraph Necklace (60%) -->
</item>
<item chance="0.68">
<item id="35511" count="1" /> <!-- Recipe: Blessed Seraph Earring (60%) -->
<item id="35511" count="1" /> <!-- Recipe: 'Blessed Seraph Earring (60%) -->
</item>
<item chance="1.02">
<item id="35512" count="1" /> <!-- Recipe: Blessed Seraph Ring (60%) -->
<item id="35512" count="1" /> <!-- Recipe: 'Blessed Seraph Ring (60%) -->
</item>
<item chance="6.789">
<item id="34990" count="300" /> <!-- Corroded Weapon Fragment -->
@@ -3073,7 +3073,7 @@
<item id="35296" count="5" /> <!-- Corroded Specter Shaper Fragment -->
</item>
<item chance="0.081">
<item id="35297" count="5" /> <!-- Corroded Cutter Fragment -->
<item id="35297" count="5" /> <!-- Corroded Specter Cutter Fragment -->
</item>
<item chance="0.081">
<item id="35298" count="5" /> <!-- Corroded Specter Slasher Fragment -->
@@ -3214,13 +3214,13 @@
<item id="35447" count="1" /> <!-- Recipe: Seraph Sigil (60%) -->
</item>
<item chance="0.297">
<item id="35448" count="1" /> <!-- Recipe: Seraph Necklace (60%) -->
<item id="35448" count="1" /> <!-- Recipe: 'Seraph Necklace (60%) -->
</item>
<item chance="0.396">
<item id="35449" count="1" /> <!-- Recipe: Seraph Earring (60%) -->
<item id="35449" count="1" /> <!-- Recipe: 'Seraph Earring (60%) -->
</item>
<item chance="0.595">
<item id="35450" count="1" /> <!-- Recipe: Seraph Ring (60%) -->
<item id="35450" count="1" /> <!-- Recipe: 'Seraph Ring (60%) -->
</item>
<item chance="15.83">
<item id="34990" count="60" /> <!-- Corroded Weapon Fragment -->
@@ -3569,16 +3569,16 @@
<item id="35462" count="1" /> <!-- Recipe: Eternal Helmet (60%) -->
</item>
<item chance="0.0006">
<item id="35463" count="1" /> <!-- Recipe: Eternal Breastplate (60%) -->
<item id="35463" count="1" /> <!-- Recipe: 'Eternal Breastplate (60%) -->
</item>
<item chance="0.0007">
<item id="35464" count="1" /> <!-- Recipe: Eternal Gaiters (60%) -->
<item id="35464" count="1" /> <!-- Recipe: 'Eternal Gaiters (60%) -->
</item>
<item chance="0.0016">
<item id="35465" count="1" /> <!-- Recipe: Eternal Gauntlets (60%) -->
<item id="35465" count="1" /> <!-- Recipe: 'Eternal Gauntlets (60%) -->
</item>
<item chance="0.0024">
<item id="35466" count="1" /> <!-- Recipe: Eternal Boots (60%) -->
<item id="35466" count="1" /> <!-- Recipe: 'Eternal Boots (60%) -->
</item>
<item chance="0.0023">
<item id="35467" count="1" /> <!-- Recipe: Eternal Shield (60%) -->
@@ -3587,58 +3587,58 @@
<item id="35468" count="1" /> <!-- Recipe: Eternal Leather Helmet (60%) -->
</item>
<item chance="0.0006">
<item id="35469" count="1" /> <!-- Recipe: Eternal Leather Armor (60%) -->
<item id="35469" count="1" /> <!-- Recipe: 'Eternal Leather Armor (60%) -->
</item>
<item chance="0.0007">
<item id="35470" count="1" /> <!-- Recipe: Eternal Leather Leggings (60%) -->
<item id="35470" count="1" /> <!-- Recipe: 'Eternal Leather Leggings (60%) -->
</item>
<item chance="0.0016">
<item id="35471" count="1" /> <!-- Recipe: Eternal Leather Gloves (60%) -->
<item id="35471" count="1" /> <!-- Recipe: 'Eternal Leather Gloves (60%) -->
</item>
<item chance="0.0024">
<item id="35472" count="1" /> <!-- Recipe: Eternal Leather Boots (60%) -->
<item id="35472" count="1" /> <!-- Recipe: 'Eternal Leather Boots (60%) -->
</item>
<item chance="0.0016">
<item id="35473" count="1" /> <!-- Recipe: Eternal Circlet (60%) -->
<item id="35473" count="1" /> <!-- Recipe: 'Eternal Circlet (60%) -->
</item>
<item chance="0.0006">
<item id="35474" count="1" /> <!-- Recipe: Eternal Tunic (60%) -->
<item id="35474" count="1" /> <!-- Recipe: 'Eternal Tunic (60%) -->
</item>
<item chance="0.0007">
<item id="35475" count="1" /> <!-- Recipe: Eternal Stockings (60%) -->
<item id="35475" count="1" /> <!-- Recipe: 'Eternal Stockings (60%) -->
</item>
<item chance="0.0016">
<item id="35476" count="1" /> <!-- Recipe: Eternal Gloves (60%) -->
<item id="35476" count="1" /> <!-- Recipe: 'Eternal Gloves (60%) -->
</item>
<item chance="0.0024">
<item id="35477" count="1" /> <!-- Recipe: Eternal Shoes (60%) -->
<item id="35477" count="1" /> <!-- Recipe: 'Eternal Shoes (60%) -->
</item>
<item chance="0.0023">
<item id="35478" count="1" /> <!-- Recipe: Eternal Sigil (60%) -->
<item id="35478" count="1" /> <!-- Recipe: 'Eternal Sigil (60%) -->
</item>
<item chance="0.0023">
<item id="35479" count="1" /> <!-- Recipe: Eternal Necklace (60%) -->
<item id="35479" count="1" /> <!-- Recipe: 'Eternal Necklace (60%) -->
</item>
<item chance="0.0031">
<item id="35480" count="1" /> <!-- Recipe: Eternal Earring (60%) -->
<item id="35480" count="1" /> <!-- Recipe: 'Eternal Earring (60%) -->
</item>
<item chance="0.0047">
<item id="35481" count="1" /> <!-- Recipe: Eternal Ring (60%) -->
<item id="35481" count="1" /> <!-- Recipe: 'Eternal Ring (60%) -->
</item>
<item chance="0.0013">
<item id="35524" count="1" /> <!-- Recipe: Blessed Eternal Helmet (60%) -->
</item>
<item chance="0.0005">
<item id="35525" count="1" /> <!-- Recipe: Blessed Eternal Breastplate (60%) -->
<item id="35525" count="1" /> <!-- Recipe: 'Blessed Eternal Breastplate (60%) -->
</item>
<item chance="0.0005">
<item id="35526" count="1" /> <!-- Recipe: Blessed Eternal Gaiters (60%) -->
<item id="35526" count="1" /> <!-- Recipe: 'Blessed Eternal Gaiters (60%) -->
</item>
<item chance="0.0013">
<item id="35527" count="1" /> <!-- Recipe: Blessed Eternal Gauntlets (60%) -->
<item id="35527" count="1" /> <!-- Recipe: 'Blessed Eternal Gauntlets (60%) -->
</item>
<item chance="0.002">
<item id="35528" count="1" /> <!-- Recipe: Blessed Eternal Boots (60%) -->
<item id="35528" count="1" /> <!-- Recipe: 'Blessed Eternal Boots (60%) -->
</item>
<item chance="0.0019">
<item id="35529" count="1" /> <!-- Recipe: Blessed Eternal Shield (60%) -->
@@ -3647,43 +3647,43 @@
<item id="35530" count="1" /> <!-- Recipe: Blessed Eternal Leather Helmet (60%) -->
</item>
<item chance="0.0005">
<item id="35531" count="1" /> <!-- Recipe: Blessed Eternal Leather Armor (60%) -->
<item id="35531" count="1" /> <!-- Recipe: 'Blessed Eternal Leather Armor (60%) -->
</item>
<item chance="0.0005">
<item id="35532" count="1" /> <!-- Recipe: Blessed Eternal Leather Leggings (60%) -->
<item id="35532" count="1" /> <!-- Recipe: 'Blessed Eternal Leather Leggings (60%) -->
</item>
<item chance="0.0013">
<item id="35533" count="1" /> <!-- Recipe: Blessed Eternal Leather Gloves (60%) -->
<item id="35533" count="1" /> <!-- Recipe: 'Blessed Eternal Leather Gloves (60%) -->
</item>
<item chance="0.002">
<item id="35534" count="1" /> <!-- Recipe: Blessed Eternal Leather Boots (60%) -->
<item id="35534" count="1" /> <!-- Recipe: 'Blessed Eternal Leather Boots (60%) -->
</item>
<item chance="0.0013">
<item id="35535" count="1" /> <!-- Recipe: Blessed Eternal Circlet (60%) -->
<item id="35535" count="1" /> <!-- Recipe: 'Blessed Eternal Circlet (60%) -->
</item>
<item chance="0.0005">
<item id="35536" count="1" /> <!-- Recipe: Blessed Eternal Tunic (60%) -->
<item id="35536" count="1" /> <!-- Recipe: 'Blessed Eternal Tunic (60%) -->
</item>
<item chance="0.0005">
<item id="35537" count="1" /> <!-- Recipe: Blessed Eternal Stockings (60%) -->
<item id="35537" count="1" /> <!-- Recipe: 'Blessed Eternal Stockings (60%) -->
</item>
<item chance="0.0013">
<item id="35538" count="1" /> <!-- Recipe: Blessed Eternal Gloves (60%) -->
</item>
<item chance="0.002">
<item id="35539" count="1" /> <!-- Recipe: Blessed Eternal Shoes (60%) -->
<item id="35539" count="1" /> <!-- Recipe: 'Blessed Eternal Shoes (60%) -->
</item>
<item chance="0.0019">
<item id="35540" count="1" /> <!-- Recipe: Blessed Eternal Sigil (60%) -->
<item id="35540" count="1" /> <!-- Recipe: 'Blessed Eternal Sigil (60%) -->
</item>
<item chance="0.0019">
<item id="35541" count="1" /> <!-- Recipe: Blessed Eternal Necklace (60%) -->
<item id="35541" count="1" /> <!-- Recipe: 'Blessed Eternal Necklace (60%) -->
</item>
<item chance="0.0025">
<item id="35542" count="1" /> <!-- Recipe: Blessed Eternal Earring (60%) -->
<item id="35542" count="1" /> <!-- Recipe: 'Blessed Eternal Earring (60%) -->
</item>
<item chance="0.0038">
<item id="35543" count="1" /> <!-- Recipe: Blessed Eternal Ring (60%) -->
<item id="35543" count="1" /> <!-- Recipe: 'Blessed Eternal Ring (60%) -->
</item>
<item chance="16.537">
<item id="34990" count="1" /> <!-- Corroded Weapon Fragment -->
@@ -3967,16 +3967,16 @@
<item id="35462" count="1" /> <!-- Recipe: Eternal Helmet (60%) -->
</item>
<item chance="0.0006">
<item id="35463" count="1" /> <!-- Recipe: Eternal Breastplate (60%) -->
<item id="35463" count="1" /> <!-- Recipe: 'Eternal Breastplate (60%) -->
</item>
<item chance="0.0007">
<item id="35464" count="1" /> <!-- Recipe: Eternal Gaiters (60%) -->
<item id="35464" count="1" /> <!-- Recipe: 'Eternal Gaiters (60%) -->
</item>
<item chance="0.0016">
<item id="35465" count="1" /> <!-- Recipe: Eternal Gauntlets (60%) -->
<item id="35465" count="1" /> <!-- Recipe: 'Eternal Gauntlets (60%) -->
</item>
<item chance="0.0024">
<item id="35466" count="1" /> <!-- Recipe: Eternal Boots (60%) -->
<item id="35466" count="1" /> <!-- Recipe: 'Eternal Boots (60%) -->
</item>
<item chance="0.0023">
<item id="35467" count="1" /> <!-- Recipe: Eternal Shield (60%) -->
@@ -3985,58 +3985,58 @@
<item id="35468" count="1" /> <!-- Recipe: Eternal Leather Helmet (60%) -->
</item>
<item chance="0.0006">
<item id="35469" count="1" /> <!-- Recipe: Eternal Leather Armor (60%) -->
<item id="35469" count="1" /> <!-- Recipe: 'Eternal Leather Armor (60%) -->
</item>
<item chance="0.0007">
<item id="35470" count="1" /> <!-- Recipe: Eternal Leather Leggings (60%) -->
<item id="35470" count="1" /> <!-- Recipe: 'Eternal Leather Leggings (60%) -->
</item>
<item chance="0.0016">
<item id="35471" count="1" /> <!-- Recipe: Eternal Leather Gloves (60%) -->
<item id="35471" count="1" /> <!-- Recipe: 'Eternal Leather Gloves (60%) -->
</item>
<item chance="0.0024">
<item id="35472" count="1" /> <!-- Recipe: Eternal Leather Boots (60%) -->
<item id="35472" count="1" /> <!-- Recipe: 'Eternal Leather Boots (60%) -->
</item>
<item chance="0.0016">
<item id="35473" count="1" /> <!-- Recipe: Eternal Circlet (60%) -->
<item id="35473" count="1" /> <!-- Recipe: 'Eternal Circlet (60%) -->
</item>
<item chance="0.0006">
<item id="35474" count="1" /> <!-- Recipe: Eternal Tunic (60%) -->
<item id="35474" count="1" /> <!-- Recipe: 'Eternal Tunic (60%) -->
</item>
<item chance="0.0007">
<item id="35475" count="1" /> <!-- Recipe: Eternal Stockings (60%) -->
<item id="35475" count="1" /> <!-- Recipe: 'Eternal Stockings (60%) -->
</item>
<item chance="0.0016">
<item id="35476" count="1" /> <!-- Recipe: Eternal Gloves (60%) -->
<item id="35476" count="1" /> <!-- Recipe: 'Eternal Gloves (60%) -->
</item>
<item chance="0.0024">
<item id="35477" count="1" /> <!-- Recipe: Eternal Shoes (60%) -->
<item id="35477" count="1" /> <!-- Recipe: 'Eternal Shoes (60%) -->
</item>
<item chance="0.0023">
<item id="35478" count="1" /> <!-- Recipe: Eternal Sigil (60%) -->
<item id="35478" count="1" /> <!-- Recipe: 'Eternal Sigil (60%) -->
</item>
<item chance="0.0023">
<item id="35479" count="1" /> <!-- Recipe: Eternal Necklace (60%) -->
<item id="35479" count="1" /> <!-- Recipe: 'Eternal Necklace (60%) -->
</item>
<item chance="0.0031">
<item id="35480" count="1" /> <!-- Recipe: Eternal Earring (60%) -->
<item id="35480" count="1" /> <!-- Recipe: 'Eternal Earring (60%) -->
</item>
<item chance="0.0047">
<item id="35481" count="1" /> <!-- Recipe: Eternal Ring (60%) -->
<item id="35481" count="1" /> <!-- Recipe: 'Eternal Ring (60%) -->
</item>
<item chance="0.0013">
<item id="35524" count="1" /> <!-- Recipe: Blessed Eternal Helmet (60%) -->
</item>
<item chance="0.0005">
<item id="35525" count="1" /> <!-- Recipe: Blessed Eternal Breastplate (60%) -->
<item id="35525" count="1" /> <!-- Recipe: 'Blessed Eternal Breastplate (60%) -->
</item>
<item chance="0.0005">
<item id="35526" count="1" /> <!-- Recipe: Blessed Eternal Gaiters (60%) -->
<item id="35526" count="1" /> <!-- Recipe: 'Blessed Eternal Gaiters (60%) -->
</item>
<item chance="0.0013">
<item id="35527" count="1" /> <!-- Recipe: Blessed Eternal Gauntlets (60%) -->
<item id="35527" count="1" /> <!-- Recipe: 'Blessed Eternal Gauntlets (60%) -->
</item>
<item chance="0.002">
<item id="35528" count="1" /> <!-- Recipe: Blessed Eternal Boots (60%) -->
<item id="35528" count="1" /> <!-- Recipe: 'Blessed Eternal Boots (60%) -->
</item>
<item chance="0.0019">
<item id="35529" count="1" /> <!-- Recipe: Blessed Eternal Shield (60%) -->
@@ -4045,43 +4045,43 @@
<item id="35530" count="1" /> <!-- Recipe: Blessed Eternal Leather Helmet (60%) -->
</item>
<item chance="0.0005">
<item id="35531" count="1" /> <!-- Recipe: Blessed Eternal Leather Armor (60%) -->
<item id="35531" count="1" /> <!-- Recipe: 'Blessed Eternal Leather Armor (60%) -->
</item>
<item chance="0.0005">
<item id="35532" count="1" /> <!-- Recipe: Blessed Eternal Leather Leggings (60%) -->
<item id="35532" count="1" /> <!-- Recipe: 'Blessed Eternal Leather Leggings (60%) -->
</item>
<item chance="0.0013">
<item id="35533" count="1" /> <!-- Recipe: Blessed Eternal Leather Gloves (60%) -->
<item id="35533" count="1" /> <!-- Recipe: 'Blessed Eternal Leather Gloves (60%) -->
</item>
<item chance="0.002">
<item id="35534" count="1" /> <!-- Recipe: Blessed Eternal Leather Boots (60%) -->
<item id="35534" count="1" /> <!-- Recipe: 'Blessed Eternal Leather Boots (60%) -->
</item>
<item chance="0.0013">
<item id="35535" count="1" /> <!-- Recipe: Blessed Eternal Circlet (60%) -->
<item id="35535" count="1" /> <!-- Recipe: 'Blessed Eternal Circlet (60%) -->
</item>
<item chance="0.0005">
<item id="35536" count="1" /> <!-- Recipe: Blessed Eternal Tunic (60%) -->
<item id="35536" count="1" /> <!-- Recipe: 'Blessed Eternal Tunic (60%) -->
</item>
<item chance="0.0005">
<item id="35537" count="1" /> <!-- Recipe: Blessed Eternal Stockings (60%) -->
<item id="35537" count="1" /> <!-- Recipe: 'Blessed Eternal Stockings (60%) -->
</item>
<item chance="0.0013">
<item id="35538" count="1" /> <!-- Recipe: Blessed Eternal Gloves (60%) -->
</item>
<item chance="0.002">
<item id="35539" count="1" /> <!-- Recipe: Blessed Eternal Shoes (60%) -->
<item id="35539" count="1" /> <!-- Recipe: 'Blessed Eternal Shoes (60%) -->
</item>
<item chance="0.0019">
<item id="35540" count="1" /> <!-- Recipe: Blessed Eternal Sigil (60%) -->
<item id="35540" count="1" /> <!-- Recipe: 'Blessed Eternal Sigil (60%) -->
</item>
<item chance="0.0019">
<item id="35541" count="1" /> <!-- Recipe: Blessed Eternal Necklace (60%) -->
<item id="35541" count="1" /> <!-- Recipe: 'Blessed Eternal Necklace (60%) -->
</item>
<item chance="0.0025">
<item id="35542" count="1" /> <!-- Recipe: Blessed Eternal Earring (60%) -->
<item id="35542" count="1" /> <!-- Recipe: 'Blessed Eternal Earring (60%) -->
</item>
<item chance="0.0038">
<item id="35543" count="1" /> <!-- Recipe: Blessed Eternal Ring (60%) -->
<item id="35543" count="1" /> <!-- Recipe: 'Blessed Eternal Ring (60%) -->
</item>
<item chance="16.537">
<item id="34990" count="1" /> <!-- Corroded Weapon Fragment -->
@@ -4202,14 +4202,14 @@
</effects>
</skill>
<skill id="9486" toLevel="1" name="Chat Prohibited">
<!-- When standard attack results in a Critical, has a 10% chance of blocking the target's chat for a certain time. -->
<!-- With a 10% chance, blocks chatting after a critical attack. -->
<icon>icon.shutup</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
</skill>
<skill id="9487" toLevel="1" name="Angel Cat's Blessing">
<!-- For 60 min., P. Atk. +5%, M. Atk. +20%, P. Def. +5%, M. Def. +5%, Atk. Spd. +5%, Casting Spd. +5%, Max HP/ MP +5%, Acquired XP/ SP +30%. -->
<!-- For 60 min., P. Atk. +5%, M. Atk. +20%, P. Def. +5%, M. Def. +5%, Atk. Spd. +5%, Casting Spd. +5%, Max HP/ MP +5%, acquired XP/ SP +30%. -->
<icon>icon.skilltransform4</icon>
<operateType>A2</operateType>
<reuseDelay>1800000</reuseDelay>
@@ -932,7 +932,7 @@
</effects>
</skill>
<skill id="9546" toLevel="1" name="Drum Melody - Chaos Arena">
<!-- For $s1, Critical Rate for standard attacks +$s2, Critical Damage for standard attacks +$s3, M. Skill Critical Rate +$s4, Received Critical Damage from standard attacks -$s5. Also has a chance to increase P. Critical Damage when hit. -->
<!-- For $s1, Critical Rate for basic attacks +$s2, Critical Damage for basic attacks +$s3, M. Skill Critical Rate +$s4, received Critical Damage from basic attacks -$s5. With a certain chance, increases P. Critical Damage when hit. -->
<icon>icon.skill11522</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
@@ -1130,7 +1130,7 @@
</effects>
</skill>
<skill id="9549" toLevel="1" name="Harp Melody - Chaos Arena">
<!-- For 7 min., P. Accuracy +5, P./ M. Evasion +5, and Speed +34. Received Critical Damage from standard attacks -30%. -->
<!-- For 7 min., P. Accuracy +5, P./ M. Evasion +5, Speed +34, received Critical Damage from basic attacks -30%. -->
<icon>icon.skill11521</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
@@ -1214,7 +1214,7 @@
</effects>
</skill>
<skill id="9551" toLevel="1" name="Knight's Harmony - Chaos Arena">
<!-- For $s1, P. Def. +$s2, M. Def. +$s3, P./ M. Critical Rate +$s4, Critical Damage for standard attacks +$s5, Shield Defense Rate +$s6, Shield Defense +$s7. -->
<!-- For $s1, P. Def. +$s2, M. Def. +$s3, P./ M. Critical Rate +$s4, Critical Damage for basic attacks +$s5, Shield Defense Rate +$s6, Shield Defense +$s7. -->
<icon>icon.skill11523</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
@@ -1264,7 +1264,7 @@
</effects>
</skill>
<skill id="9552" toLevel="1" name="Warrior's Harmony - Chaos Arena">
<!-- For $s1, P. Atk. +$s2, Critical Rate for standard attacks +$s3, Critical Damage for standard attacks +$s4, Atk. Spd. +$s5. -->
<!-- For $s1, P. Atk. +$s2, Critical Rate for basic attacks +$s3, Critical Damage for basic attacks +$s4, Atk. Spd. +$s5. -->
<icon>icon.skill11524</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
@@ -1484,7 +1484,7 @@
</effects>
</skill>
<skill id="9560" toLevel="1" name="Head Accessory: P. Critical Rate">
<!-- Critical Rate for standard attacks +50. -->
<!-- Critical Rate for basic attacks +50. -->
<icon>icon.etc_hairacc_pandent_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1497,7 +1497,7 @@
</effects>
</skill>
<skill id="9561" toLevel="1" name="Head Accessory: Critical Damage">
<!-- Critical Damage for standard attacks +90, M. Skill Critical Damage +68. -->
<!-- Critical Damage for basic attacks +90, M. Skill Critical Damage +68. -->
<icon>icon.etc_hairacc_pandent_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1630,7 +1630,7 @@
</effects>
</skill>
<skill id="9569" toLevel="1" name="Heavenly Attack Cookie">
<!-- For $s1, P. Atk. +$s2, Critical Rate for standard attacks +$s3, Critical Damage for standard attacks +$s4, Atk. Spd. +$s5. -->
<!-- For $s1, P. Atk. +$s2, Critical Rate for basic attacks +$s3, Critical Damage for basic attacks +$s4, Atk. Spd. +$s5. -->
<icon>icon.etc_bm_attack_cookie</icon>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
@@ -1682,7 +1682,7 @@
</effects>
</skill>
<skill id="9570" toLevel="1" name="Heavenly P. Def. Cookie">
<!-- For $s1, P. Def. +$s2, M. Def. +$s3, P./ M. Critical Rate +$s4, Critical Damage for standard attacks +$s5, Shield Defense Rate +$s6, and Shield Defense +$s7. -->
<!-- For $s1, P. Def. +$s2, M. Def. +$s3, P./ M. Critical Rate +$s4, Critical Damage for basic attacks +$s5, Shield Defense Rate +$s6, Shield Defense +$s7. -->
<icon>icon.etc_bm_defence_cookie</icon>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
@@ -1883,7 +1883,7 @@
<item id="34082" count="2" /> <!-- Heavenly Cocktail -->
</item>
<item chance="25">
<item id="34948" count="1" /> <!-- Scroll of Escape Pack: Villages - Event -->
<item id="34948" count="1" /> <!-- Scroll of Escape Pack: Village - Event -->
</item>
<item chance="30">
<item id="1538" count="1" /> <!-- Blessed Scroll of Escape -->
@@ -1993,7 +1993,7 @@
</conditions>
</skill>
<skill id="9582" toLevel="1" name="Fiercest Flame">
<!-- Fiercest Flame given by Vulcan, the Blacksmith of Flame at the Forge of the Gods. You can use it at the Pa'agrio Temple in the Orc Village. -->
<!-- The Fiercest Flame given by Vulcan, the Blacksmith of Flame at the Forge of Gods. You can use it at the Pa'agrio Temple in the Orc Village. -->
<operateType>A1</operateType>
<castRange>100</castRange>
<hitTime>5000</hitTime>
@@ -204,7 +204,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9610" toLevel="1" name="Clan Association - Drum Melody">
<!-- For $s1, Critical Rate for standard attacks +$s2, Critical Damage for standard attacks +$s3, M. Skill Critical Rate +$s4, Received Critical Damage from standard attacks -$s5. Also has a chance to increase P. Critical Damage when hit. The effect remains after death. -->
<!-- For $s1, Critical Rate for basic attacks +$s2, Critical Damage for basic attacks +$s3, M. Skill Critical Rate +$s4, received Critical Damage from basic attacks -$s5. With a certain chance, increases P. Critical Damage when hit. The effect remains after death. -->
<icon>icon.skill11522</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
@@ -258,7 +258,7 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9613" toLevel="1" name="Clan Association - Harp Melody">
<!-- For 30 min., P. Accuracy +5, P./ M. Evasion +5, and Speed +34. Received Critical Damage from standard attacks -30%. The effect remains after death. -->
<!-- For 30 min., P. Accuracy +5, P./ M. Evasion +5, Speed +34, received Critical Damage from basic attacks -30%. The effect remains after death. -->
<icon>icon.skill11521</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
@@ -324,7 +324,7 @@
</conditions>
</skill>
<skill id="9617" toLevel="1" name="Scroll of Escape: Isle of Souls' Harbor">
<!-- Return to Isle of Souls: Dystopia. -->
<!-- Return to Isle of Souls' Harbor -->
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
@@ -341,7 +341,7 @@
</conditions>
</skill>
<skill id="9618" toLevel="1" name="Yum Yum Candy">
<!-- Acquired XP/ SP +25%. The effect stacks with that of Nom Nom Candy. Effects of two identical candies do not stack. -->
<!-- Acquired XP/ SP +25%. Can be stacked once with Nom Nom Candy. -->
<icon>etc_whiteday_candy_i05</icon>
<operateType>P</operateType>
<hitTime>500</hitTime>
@@ -356,7 +356,7 @@
</effects>
</skill>
<skill id="9619" toLevel="1" name="Nom Nom Candy">
<!-- Acquired XP/ SP +25%. The effect stacks with that of Nom Nom Candy. Effects of two identical candies do not stack. -->
<!-- Acquired XP/ SP +25%. Can be stacked once with Nom Nom Candy. -->
<icon>etc_whiteday_candy_i06</icon>
<operateType>P</operateType>
<hitTime>500</hitTime>
@@ -442,7 +442,7 @@
</conditions>
</skill>
<skill id="9624" toLevel="1" name="Innocent Heejin's Teleport: Magmeld">
<!-- Return to Ancient City Arcan of Magmeld. -->
<!-- Teleports you to Ancient City Arcan in Magmeld. -->
<operateType>A1</operateType>
<hitTime>3000</hitTime>
<magicCriticalRate>5</magicCriticalRate>
@@ -601,7 +601,7 @@
</effects>
</skill>
<skill id="9631" toLevel="1" name="Vitality Maintaining Star Candy">
<!-- For 10 min., Vitality is maintained. -->
<!-- Sustains Vitality for 60 min. -->
<icon>BranchSys.br_rudolf_food_blue_i00</icon>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
@@ -740,7 +740,7 @@
</conditions>
</skill>
<skill id="9637" toLevel="1" name="Dandy Hyuk's Teleport: Magmeld">
<!-- Return to Ancient City Arcan of Magmeld. -->
<!-- Teleports you to Ancient City Arcan in Magmeld. -->
<operateType>A1</operateType>
<hitTime>3000</hitTime>
<magicCriticalRate>5</magicCriticalRate>
@@ -852,7 +852,7 @@
</conditions>
</skill>
<skill id="9643" toLevel="1" name="Powerful Sooro Teleport: Magmeld">
<!-- Return to Ancient City Arcan of Magmeld. -->
<!-- Teleports you to Ancient City Arcan in Magmeld. -->
<operateType>A1</operateType>
<hitTime>3000</hitTime>
<magicCriticalRate>5</magicCriticalRate>
@@ -964,7 +964,7 @@
</conditions>
</skill>
<skill id="9649" toLevel="1" name="Chic Jaebum Teleport: Magmeld">
<!-- Return to Ancient City Arcan of Magmeld. -->
<!-- Teleports you to Ancient City Arcan in Magmeld. -->
<operateType>A1</operateType>
<hitTime>3000</hitTime>
<magicCriticalRate>5</magicCriticalRate>
@@ -1076,7 +1076,7 @@
</conditions>
</skill>
<skill id="9655" toLevel="1" name="Cute Shinyoung Teleport: Magmeld">
<!-- Return to Ancient City Arcan of Magmeld. -->
<!-- Teleports you to Ancient City Arcan in Magmeld. -->
<operateType>A1</operateType>
<hitTime>3000</hitTime>
<magicCriticalRate>5</magicCriticalRate>
@@ -1179,7 +1179,7 @@
</conditions>
</skill>
<skill id="9660" toLevel="1" name="Heavenly P. Atk. Cookie (Event)">
<!-- For $s1, P. Atk. +$s2, Critical Rate for standard attacks +$s3, Critical Damage for standard attacks +$s4, Atk. Spd. +$s5. -->
<!-- For $s1, P. Atk. +$s2, Critical Rate for basic attacks +$s3, Critical Damage for basic attacks +$s4, Atk. Spd. +$s5. -->
<icon>icon.etc_bm_attack_cookie</icon>
<operateType>A2</operateType>
<effectPoint>100</effectPoint>
@@ -1216,7 +1216,7 @@
</effects>
</skill>
<skill id="9661" toLevel="1" name="Heavenly P. Def. Cookie (Event)">
<!-- For $s1, P. Def. +$s2, M. Def. +$s3, P./ M. Critical Rate +$s4, Critical Damage for standard attacks +$s5, Shield Defense Rate +$s6, and Shield Defense +$s7. -->
<!-- For $s1, P. Def. +$s2, M. Def. +$s3, P./ M. Critical Rate +$s4, Critical Damage for basic attacks +$s5, Shield Defense Rate +$s6, Shield Defense +$s7. -->
<icon>icon.etc_bm_defence_cookie</icon>
<operateType>A2</operateType>
<effectPoint>100</effectPoint>
@@ -1961,7 +1961,7 @@
<item id="36151" count="1" /> <!-- Kaliel's Training Scroll -->
</item>
<item chance="0.035">
<item id="36152" count="1" /> <!-- Kaliel's Energy Box -->
<item id="36152" count="1" /> <!-- Kaliel's Energy Pack -->
</item>
<item chance="0.612">
<item id="35562" count="1" /> <!-- Destructive Energy -->
@@ -1999,13 +1999,13 @@
<item id="32814" count="1" /> <!-- Recipe: R-grade Soulshot (100%) -->
</item>
<item chance="0.945">
<item id="32816" count="1" /> <!-- Recipe: R-grade Blessed Spiritshot (100%) -->
<item id="32816" count="1" /> <!-- Recipe: Blessed R-grade Spiritshot (100%) -->
</item>
<item chance="2.836">
<item id="36157" count="1" /> <!-- Scroll: Enchant Hair Accessory Pack -->
<item id="36157" count="1" /> <!-- Scroll: Enchant Head Accessory Pack -->
</item>
<item chance="1.89">
<item id="36158" count="1" /> <!-- Hair Accessory Spirit Stone Pack -->
<item id="36158" count="1" /> <!-- Head Accessory Spirit Stone Pack -->
</item>
<item chance="3.867">
<item id="35563" count="1" /> <!-- Giant's Energy -->
@@ -90,7 +90,7 @@
</effects>
</skill>
<skill id="9707" toLevel="1" name="Heroes' Power">
<!-- Use to obtain Shaper Imbued with Heroes' Power (2-hr). Needs Scroll Imbued with Heroes' Power. -->
<!-- Double-click to obtain Hero's Power Shaper (2-hour). (It can only be used if you have Hero's Power Scroll.) -->
<icon>icon.etc_kalie_hero_scroll</icon>
<itemConsumeId>36221</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
@@ -111,7 +111,7 @@
</effects>
</skill>
<skill id="9708" toLevel="1" name="Heroes' Power">
<!-- Use to obtain Cutter Imbued with Heroes' Power (2-hr). Needs Scroll Imbued with Heroes' Power. -->
<!-- Double-click to obtain Hero's Power Cutter (2-hour). (It can only be used if you have Hero's Power Scroll.) -->
<icon>icon.etc_kalie_hero_scroll</icon>
<itemConsumeId>36221</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
@@ -132,7 +132,7 @@
</effects>
</skill>
<skill id="9709" toLevel="1" name="Heroes' Power">
<!-- Use to obtain Slasher Imbued with Heroes' Power (2-hr). Needs Scroll Imbued with Heroes' Power. -->
<!-- Double-click to obtain Hero's Power Slasher (2-hour). (It can only be used if you have Hero's Power Scroll.) -->
<icon>icon.etc_kalie_hero_scroll</icon>
<itemConsumeId>36221</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
@@ -153,7 +153,7 @@
</effects>
</skill>
<skill id="9710" toLevel="1" name="Heroes' Power">
<!-- Use to obtain Avenger Imbued with Heroes' Power (2-hr). Needs Scroll Imbued with Heroes' Power. -->
<!-- Double-click to obtain Hero's Power Avenger (2-hour). (It can only be used if you have Hero's Power Scroll.) -->
<icon>icon.etc_kalie_hero_scroll</icon>
<itemConsumeId>36221</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
@@ -1865,7 +1865,7 @@
</effects>
</skill>
<skill id="9757" toLevel="1" name="Horn Melody - Battleground">
<!-- For $s1, P. Atk. +$s2, M. Atk. +$s3, P. Def. +$s4, and M. Def. +$s5. Buff remains even after death and cannot be forcefully deleted. -->
<!-- For $s1, P. Atk. +$s2, M. Atk. +$s3, P. Def. +$s4, M. Def. +$s5. The effect remains after death, and you cannot remove it by yourself. -->
<icon>icon.etc_roll_of_paper_blue_i00</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
@@ -1907,7 +1907,7 @@
</effects>
</skill>
<skill id="9758" toLevel="1" name="Drum Melody - Battleground">
<!-- For $s1, Critical Rate for standard attacks +$s2, Critical Damage for standard attacks +$s3, M. Skill Critical Rate +$s4, Received Critical Damage from standard attacks -$s5. Also has a chance to increase P. Critical Damage when hit. The effect remains after death and cannot be forcibly removed. -->
<!-- For $s1, Critical Rate for basic attacks +$s2, Critical Damage for basic attacks +$s3, M. Skill Critical Rate +$s4, received Critical Damage from basic attacks -$s5. With a certain chance, increases P. Critical Damage when hit. The effect remains after death, and you cannot remove it by yourself. -->
<icon>icon.etc_roll_of_paper_blue_i00</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
@@ -1958,7 +1958,7 @@
</effects>
</skill>
<skill id="9759" toLevel="1" name="Lute Melody - Battleground">
<!-- For 30 min., Atk. Spd. +34%, and Casting Spd. +31%. Has a chance of applying 9% Vampiric Rage. Buff remains even after death, and cannot be forcefully deleted. -->
<!-- For 30 min., Atk. Spd. +34%, Casting Spd. +31%, Vampiric Rage effect +9%. The effect remains after death, and you cannot remove it by yourself. -->
<icon>icon.etc_roll_of_paper_blue_i00</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
@@ -1996,7 +1996,7 @@
</effects>
</skill>
<skill id="9760" toLevel="1" name="Pipe Organ Melody - Battleground">
<!-- For $s1, Max HP +$s2, Max MP +$s3, and Max CP +$s4. A chance to apply $s5 Vampiric Rage effect. Buff remains even after death and cannot be forcefully deleted. -->
<!-- For $s1, Max HP +$s2, Max MP +$s3, Max CP +$s4, Vampiric Rage effect +$s5. The effect remains after death, and you cannot remove it by yourself. -->
<icon>icon.etc_roll_of_paper_blue_i00</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
@@ -2042,7 +2042,7 @@
</effects>
</skill>
<skill id="9761" toLevel="1" name="Guitar Melody - Battleground">
<!-- For $s1, Atk. Spd. +$s2, Casting Spd. +$s3, Skill MP Consumption -$s4. The effect remains after death and cannot be forcibly removed. -->
<!-- For $s1, Atk. Spd. +$s2, Casting Spd. +$s3, Skill MP Consumption -$s4. The effect remains after death, and you cannot remove it by yourself. -->
<icon>icon.etc_roll_of_paper_blue_i00</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
@@ -2100,7 +2100,7 @@
</effects>
</skill>
<skill id="9762" toLevel="1" name="Harp Melody - Battleground">
<!-- For 30 min., P. Accuracy +5, P. Evasion/ M. Evasion +5, and Speed +34. Received Critical Damage from standard attacks -30%. Buff remains even after death, and cannot be forcefully deleted. -->
<!-- For 30 min., P. Accuracy +5, P./ M. Evasion +5, Speed +34, received Critical Damage from basic attacks -30%. The effect remains after death, and you cannot remove it by yourself. -->
<icon>icon.etc_roll_of_paper_blue_i00</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
@@ -2386,16 +2386,16 @@
<item id="35744" count="1" /> <!-- Draco's Mana Potion - Event -->
</item>
<item chance="2.6041">
<item id="35742" count="1" /> <!-- Low-grade Scroll: Reputation -->
<item id="35742" count="1" /> <!-- Scroll: Reputation (Low-grade) -->
</item>
<item chance="0.4421">
<item id="35755" count="1" /> <!-- Mid-grade Scroll: Reputation -->
<item id="35755" count="1" /> <!-- Scroll: Reputation (Mid-grade) -->
</item>
<item chance="1.4623">
<item id="35741" count="1" /> <!-- Low-grade Scroll: PK -->
<item id="35741" count="1" /> <!-- Scroll: PK (Low-grade) -->
</item>
<item chance="0.4421">
<item id="35752" count="1" /> <!-- Mid-grade Scroll: PK -->
<item id="35752" count="1" /> <!-- Scroll: PK (Mid-grade) -->
</item>
</items>
</effect>
@@ -2664,13 +2664,13 @@
<effect name="RestorationRandom">
<items>
<item chance="70">
<item id="23410" count="1" /> <!-- R Grade Weapon Enchant Scroll -->
<item id="23410" count="1" /> <!-- Scroll: Enchant R-grade Weapon -->
</item>
<item chance="15">
<item id="45931" count="1" /> <!-- High-grade Weapon Augmenting Stone -->
<item id="45931" count="1" /> <!-- High-grade Augmenting Stone: Weapon -->
</item>
<item chance="5">
<item id="45932" count="1" /> <!-- Top-grade Weapon Augmenting Stone -->
<item id="45932" count="1" /> <!-- Top-grade Augmenting Stone: Weapon -->
</item>
</items>
</effect>
@@ -2797,11 +2797,11 @@
</effects>
</skill>
<skill id="9791" toLevel="1" name="Golden Chest">
<!-- Golden Chest. -->
<!-- Golden Olympiad Treasure Chest -->
<operateType>A1</operateType>
</skill>
<skill id="9792" toLevel="1" name="Luminous Golden Chest">
<!-- Luminous Golden Chest. -->
<!-- Olympiad's Luminous Golden Chest -->
<operateType>A1</operateType>
</skill>
<skill id="9793" toLevel="2" name="Agathion's Gift: Jr. Cocoring">
@@ -2829,15 +2829,15 @@
<isDebuff>false</isDebuff>
</skill>
<skill id="9797" toLevel="1" name="Hero's Treasure Chest">
<!-- Hero's Treasure Chest. -->
<!-- Hero's Treasure Chest -->
<operateType>A1</operateType>
</skill>
<skill id="9798" toLevel="1" name="Head Accessory Box">
<!-- Hair Accessory Pack. -->
<!-- Head Accessory Box -->
<operateType>A1</operateType>
</skill>
<skill id="9799" toLevel="1" name="Pendant Box">
<!-- Pendant Pack -->
<!-- Pendant Box -->
<operateType>A1</operateType>
</skill>
</list>
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="9800" toLevel="1" name="S-grade Enchant Scroll Box">
<!-- S-grade Enchant Scroll Pack -->
<!-- S-grade Enchant Scroll Box -->
<operateType>A1</operateType>
</skill>
<skill id="9801" toLevel="1" name="R-grade Enchant Scroll Box">
@@ -17,7 +17,7 @@
<operateType>A1</operateType>
</skill>
<skill id="9804" toLevel="1" name="Hero's Enchant Stone Pack">
<!-- Hero's Lucky Enchant Stone Pack -->
<!-- Hero's Enchant Stone Pack -->
<operateType>A1</operateType>
</skill>
<skill id="9805" toLevel="1" name="Destruction Enchant Scroll Pack">
@@ -49,11 +49,11 @@
<operateType>A1</operateType>
</skill>
<skill id="9812" toLevel="1" name="Mysterious Shot Box">
<!-- Mysterious Shot box. -->
<!-- Mysterious Shot Box -->
<operateType>A1</operateType>
</skill>
<skill id="9813" toLevel="1" name="Kaliel's Energy Pack">
<!-- Kaliel's Energy Box. -->
<!-- Kaliel's Energy Pack -->
<operateType>A1</operateType>
</skill>
<skill id="9814" toLevel="1" name="Giant's Scroll: Enchant R-grade Weapon">
@@ -95,7 +95,7 @@
<reuseDelay>6000</reuseDelay>
</skill>
<skill id="9823" toLevel="1" name="Escort's Supply Box">
<!-- Supply box. -->
<!-- Supply Box -->
<itemConsumeId>36394</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A1</operateType>
@@ -185,7 +185,7 @@
<operateType>A1</operateType>
</skill>
<skill id="9831" toLevel="1" name="Unbind Scroll Pack">
<!-- Unbind Scroll pack. -->
<!-- Unbind Scroll -->
<operateType>A1</operateType>
</skill>
<skill id="9832" toLevel="1" name="Scroll: Midsummer Passion">
@@ -198,7 +198,7 @@
<isMagic>4</isMagic>
</skill>
<skill id="9833" toLevel="1" name="Summon Friend">
<!-- Summons selected target. Only while in a party. Cooldown is 30 min. -->
<!-- Summons a selected character. Available only in a party. Cooldown: 30 min. -->
<icon>icon.etc_summon_aga_agit_i00</icon>
<operateType>A1</operateType>
<hitTime>5000</hitTime>
@@ -206,7 +206,7 @@
<reuseDelay>1800000</reuseDelay>
</skill>
<skill id="9834" toLevel="1" name="Yum Yum Candy">
<!-- Acquired XP/ SP +15%. Same effect as Nom Nom Candy. Effect does not stack. -->
<!-- Acquired XP/ SP +15%. Can be stacked once with Nom Nom Candy. -->
<icon>etc_whiteday_candy_i05</icon>
<operateType>P</operateType>
<hitTime>500</hitTime>
@@ -34,7 +34,7 @@
<operateType>A1</operateType>
</skill>
<skill id="9911" toLevel="3" name="Mentor's Encouragement: Might">
<!-- P. Atk. +$s1. Buff remains for $s1 after the mentor has logged out. -->
<!-- P. Atk. +$s1. The effect is active for $s2 after the mentor has logged out. -->
<icon>icon.skill1068</icon>
<operateType>A2</operateType>
<effectPoint>
@@ -111,7 +111,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="9917" toLevel="3" name="Mentor's Encouragement: Focus">
<!-- Critical Rate for standard attacks +$s1. Buff remains for $s2 after the mentor has logged out. -->
<!-- Critical Rate for basic attacks +$s1. The effect is active for $s2 after the mentor goes offline. -->
<icon>icon.skill1077</icon>
<operateType>A2</operateType>
<effectPoint>
@@ -181,7 +181,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="9923" toLevel="3" name="Mentor's Encouragement: Death Whisper">
<!-- Critical Damage for standard attacks +$s1. Buff remains for $s2 after the mentor has logged out. -->
<!-- Critical Damage for basic attacks +$s1. The effect is active for $s2 after the mentor goes offline. -->
<icon>icon.skill1242</icon>
<operateType>A2</operateType>
<effectPoint>
@@ -225,7 +225,7 @@
</effects>
</skill>
<skill id="9926" toLevel="1" name="Mentor's Encouragement: Prophecy of Fire">
<!-- For 2 h., mentee's Max MP +20%, HP Recovery Rate +20%, M. Skill Critical Rate +2, Critical Damage for standard attacks +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%. Speed -20%. -->
<!-- For 2 h., a mentee's Max MP +20%, HP Recovery Rate +20%, M. Skill Critical Rate +2, Critical Damage for basic attacks +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, Speed -20%. -->
<icon>icon.skill1356</icon>
<operateType>A2</operateType>
<abnormalType>MULTI_BUFF</abnormalType>
@@ -246,7 +246,7 @@
</effects>
</skill>
<skill id="9927" toLevel="1" name="Mentor's Encouragement: Prophecy of Wind">
<!-- For 2 h., mentee's Max HP +20%, Critical Rate for standard attacks +20%, M. Skill Critical Damage +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, and Debuff Resistance +10%. Speed -20%. Has a chance to recover 5% of inflicted damage as HP. -->
<!-- For 2 h., a mentee's Max HP +20%, Critical Rate for basic attacks +20%, M. Skill Critical Damage +20%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +20%, M. Atk. +20%, M. Def. +20%, Casting Spd. +20%, Debuff Resistance +10%, Speed -20%. With a certain chance, absorbs 5% of the inflicted damage as HP. -->
<icon>icon.skill1357</icon>
<operateType>A2</operateType>
<abnormalType>MULTI_BUFF</abnormalType>
@@ -302,7 +302,7 @@
<hitTime>1500</hitTime>
</skill>
<skill id="9930" toLevel="1" name="Scroll of Escape: Town of Oren">
<!-- Return to the Town of Oren. -->
<!-- Teleports to Oren. -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeId>37113</itemConsumeId>
@@ -328,7 +328,7 @@
</effects>
</skill>
<skill id="9931" toLevel="1" name="Scroll of Escape: Town of Oren">
<!-- Return to the Town of Oren. -->
<!-- Teleports to Oren. -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeId>37114</itemConsumeId>
@@ -354,7 +354,7 @@
</effects>
</skill>
<skill id="9932" toLevel="1" name="Scroll of Escape: Town of Oren">
<!-- Return to the Town of Oren. -->
<!-- Teleports to Oren. -->
<itemConsumeId>37124</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A1</operateType>
@@ -363,7 +363,7 @@
<hitTime>1500</hitTime>
</skill>
<skill id="9933" toLevel="1" name="Scroll of Escape: Town of Goddard">
<!-- Return to the Town of Oren. -->
<!-- Teleports to Oren. -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeId>37119</itemConsumeId>
@@ -389,7 +389,7 @@
</effects>
</skill>
<skill id="9934" toLevel="1" name="Scroll of Escape: Town of Goddard">
<!-- Return to the Town of Goddard. -->
<!-- Teleports to Goddard. -->
<itemConsumeId>37120</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A1</operateType>
@@ -398,7 +398,7 @@
<hitTime>1500</hitTime>
</skill>
<skill id="9935" toLevel="1" name="Scroll of Escape: Town of Goddard">
<!-- Return to the Town of Goddard. -->
<!-- Teleports to Goddard. -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeId>37121</itemConsumeId>
@@ -424,7 +424,7 @@
</effects>
</skill>
<skill id="9936" toLevel="1" name="Scroll of Escape: Town of Goddard">
<!-- Return to the Town of Goddard. -->
<!-- Teleports to Goddard. -->
<itemConsumeId>37122</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A1</operateType>
@@ -433,7 +433,7 @@
<hitTime>1500</hitTime>
</skill>
<skill id="9937" toLevel="1" name="Scroll of Escape: Town of Goddard">
<!-- Return to the Town of Goddard. -->
<!-- Teleports to Goddard. -->
<itemConsumeId>37123</itemConsumeId>
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
@@ -491,7 +491,7 @@
<operateType>A1</operateType>
</skill>
<skill id="9945" toLevel="1" name="Scroll: Enchant Head Accessory">
<!-- Enchants Hair Accessory. -->
<!-- Required for enchanting head accessories. -->
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
@@ -536,7 +536,7 @@
<operateType>A1</operateType>
</skill>
<skill id="9955" toLevel="1" name="Strawberry Cake (HP)">
<!-- Restores 50% of HP. Cooldown is 2 min. -->
<!-- Recovers 50% HP. Cooldown: 2 min. -->
<itemConsumeId>37008</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A1</operateType>
@@ -607,7 +607,7 @@
</effects>
</skill>
<skill id="9958" toLevel="1" name="Horn Melody (9th Anniversary)">
<!-- For $s1, P. Atk. +$s2, M. Atk. +$s3, P. Def. +$s4, and M. Def. +$s5. -->
<!-- For $s1, P. Atk. +$s2, M. Atk. +$s3, P. Def. +$s4, M. Def. +$s5. -->
<icon>icon.skill11517</icon>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
@@ -661,7 +661,7 @@
</effects>
</skill>
<skill id="9959" toLevel="1" name="Drum Melody (9th Anniversary)">
<!-- For $s1, Critical Rate for standard attacks +$s2, Critical Damage for standard attacks +$s3, M. Skill Critical Rate +$s4, Received Critical Damage from standard attacks -$s5. Also has a chance to increase P. Critical Damage when hit. -->
<!-- For $s1, Critical Rate for basic attacks +$s2, Critical Damage for basic attacks +$s3, M. Skill Critical Rate +$s4, received Critical Damage from basic attacks -$s5. With a certain chance, increases P. Critical Damage when hit. -->
<icon>icon.skill11522</icon>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
@@ -694,7 +694,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="9963" toLevel="1" name="Harp Melody (9th Anniversary)">
<!-- For 30 min., P. Accuracy +5, P./ M. Evasion +5, and Speed +34. Received Critical Damage from standard attacks -30%. -->
<!-- For 30 min., P. Accuracy +5, P./ M. Evasion +5, Speed +34, received Critical Damage from basic attacks -30%. -->
<icon>icon.skill11521</icon>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
@@ -702,7 +702,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="9964" toLevel="1" name="Warrior's Harmony (9th Anniversary)">
<!-- For $s1, P. Atk. +$s2, Critical Rate for standard attacks +$s3, Critical Damage for standard attacks +$s4, Atk. Spd. +$s5. -->
<!-- For $s1, P. Atk. +$s2, Critical Rate for basic attacks +$s3, Critical Damage for basic attacks +$s4, Atk. Spd. +$s5. -->
<icon>icon.skill11524</icon>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
@@ -710,7 +710,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="9965" toLevel="1" name="Knight's Harmony (9th Anniversary)">
<!-- For $s1, P. Def. +$s2, M. Def. +$s3, P./ M. Critical Rate +$s4, Critical Damage for standard attacks +$s5, Shield Defense Rate +$s6, and Shield Defense +$s7. -->
<!-- For $s1, P. Def. +$s2, M. Def. +$s3, P./ M. Critical Rate +$s4, Critical Damage for basic attacks +$s5, Shield Defense Rate +$s6, Shield Defense +$s7. -->
<icon>icon.skill11523</icon>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
@@ -856,7 +856,7 @@
</effects>
</skill>
<skill id="9972" toLevel="1" name="Scroll of Escape: Swamp of Screams">
<!-- Return to the Swamp of Screams. -->
<!-- Teleports to the Swamp of Screams. -->
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@@ -960,7 +960,7 @@
</effects>
</skill>
<skill id="9976" toLevel="1" name="Scroll of Escape: Ketra Orc Outpost">
<!-- Return to the Ketra Orc Outpost. -->
<!-- Teleports to Ketra Orc Outpost. -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeId>37035</itemConsumeId>
@@ -1201,7 +1201,7 @@
</effects>
</skill>
<skill id="9988" toLevel="1" name="Elixir of Aggression">
<!-- For $s1, P. Atk. +$s2, Critical Rate for standard attacks +$s3, Critical Damage for standard attacks +$s4, Atk. Spd. +$s5. -->
<!-- For $s1, P. Atk. +$s2, Critical Rate for basic attacks +$s3, Critical Damage for basic attacks +$s4, Atk. Spd. +$s5. -->
<icon>icon.skill11524</icon>
<itemConsumeId>37102</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
@@ -1211,7 +1211,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="9989" toLevel="1" name="Elixir of Protection">
<!-- For $s1, P. Def. +$s2, M. Def. +$s3, P./ M. Critical Rate +$s4, Critical Damage for standard attacks +$s5, Shield Defense Rate +$s6, and Shield Defense +$s7. -->
<!-- For $s1, P. Def. +$s2, M. Def. +$s3, P./ M. Critical Rate +$s4, Critical Damage for basic attacks +$s5, Shield Defense Rate +$s6, Shield Defense +$s7. -->
<icon>icon.skill11523</icon>
<itemConsumeId>37100</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
@@ -1231,7 +1231,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="9991" toLevel="1" name="Scroll of Escape: Town of Rune">
<!-- Return to the Town of Rune. -->
<!-- Teleports to Rune. -->
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@@ -1257,7 +1257,7 @@
</effects>
</skill>
<skill id="9992" toLevel="1" name="Scroll of Escape: Town of Rune">
<!-- Return to the Town of Rune. -->
<!-- Teleports to Rune. -->
<operateType>A1</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@@ -1283,7 +1283,7 @@
</effects>
</skill>
<skill id="9993" toLevel="3" name="Scroll of Escape: Town of Aden">
<!-- Return to the Town of Aden. -->
<!-- Teleports to Aden. -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeId>37115</itemConsumeId>
@@ -1309,7 +1309,7 @@
</effects>
</skill>
<skill id="9994" toLevel="1" name="Scroll of Escape: Town of Aden">
<!-- Return to the Town of Aden. -->
<!-- Teleports to Aden. -->
<hitTime>1500</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeId>37116</itemConsumeId>
@@ -1335,7 +1335,7 @@
</effects>
</skill>
<skill id="9995" toLevel="1" name="Scroll of Escape: Town of Oren">
<!-- Return to the Town of Oren. -->
<!-- Teleports to Oren. -->
<itemConsumeId>37125</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A1</operateType>
@@ -32,7 +32,7 @@
</effects>
</skill>
<skill id="10001" toLevel="12" name="Superior Sword / Blunt Weapon Mastery">
<!-- PvE Damage +$s1, P. Atk. +$s2 and additionally +$s3 when using a sword or a blunt weapon. P. Accuracy +$s4. Attacks increase monsters' aggression. STR +$s5. Depending on your STR, the skill cooldown can be reset or its duration can be increased by $s6 times. -->
<!-- PvE damage +$s1. When using a sword or a blunt weapon, P. Atk. +$s2 and additionally +$s3, P. Accuracy +$s4. Increases monsters' aggression after hitting them. Additionally STR +$s5. Depending on your STR, grants a chance to reset a skill cooldown or increase the effect's duration by $s6 times. -->
<icon>icon.skill10001</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -139,7 +139,7 @@
</effects>
</skill>
<skill id="10002" toLevel="12" name="Superior Heavy Armor Mastery">
<!-- STR +$s5. When using heavy armor, Max HP +$s1, P. Def. +$s2, MP Recovery Rate +$s3, received Critical Damage from standard attacks -$s4. Reflects $s6 of the received damage back to the enemy. -->
<!-- When using heavy armor, Max HP +$s1, P. Def. +$s2, MP Recovery Rate +$s3, received Critical Damage from basic attacks -$s4. Additionally, STR +$s5. Reflects $s6 of the received damage back to the enemy. -->
<icon>icon.skill10002</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -706,7 +706,7 @@
</selfEffects>
</skill>
<skill id="10009" toLevel="15" name="Shield Bash">
<!-- Attacks the target with $s1 power stunning them for $s2 Additionally, blocks standard attacks in PvP. Requires a shield. Critical. Over-hit. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Attacks the target with $s1 power stunning them for $s2 Additionally, blocks basic attacks in PvP. Requires a shield. Critical. Over-hit. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill10011</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>5</abnormalTime>
@@ -952,7 +952,7 @@
</effects>
</skill>
<skill id="10011" toLevel="12" name="Shield Impact">
<!-- Attacks enemies at the front with $s1 power and knocks them down. There is a chance to cancel enemies' targets. Requires a shield. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Attacks enemies at the front with $s1 power and pushes them away for a short distance. There is a chance to cancel enemies' targets. Requires a shield. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill10012</icon>
<operateType>A1</operateType>
<affectLimit>5-12</affectLimit>
@@ -1149,7 +1149,7 @@
</selfEffects>
</skill>
<skill id="10013" toLevel="15" name="Rising Smash">
<!-- Attacks nearby targets with $s1 power. Received Healing -$s3 for $s2 Requires a sword or a blunt weapon. Critical. Over-hit. -->
<!-- Attacks nearby enemies with $s1 power. Received Healing -$s3 for $s2 Requires a sword or a blunt weapon. Critical. Over-hit. -->
<icon>icon.skill10013</icon>
<affectLimit>5-12</affectLimit>
<abnormalLevel>1</abnormalLevel>
@@ -1435,7 +1435,7 @@
</effects>
</skill>
<skill id="10016" toLevel="9" name="Chain Hydra">
<!-- Pulls the target to you and provokes nearby enemies to attack you. Requires a shield. Inflicted status: Pull). -->
<!-- Pulls the target to you and provokes nearby enemies to attack you. Requires a shield. Inflicted status: Pull. -->
<icon>icon.skill10016</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1</abnormalTime>
@@ -1744,7 +1744,7 @@
<affectObject>FRIEND</affectObject>
<conditions>
<condition name="OpNotAffectedBySkill">
<skillId>30874</skillId> <!-- limit of sigel -->
<skillId>30874</skillId> <!-- Limit of Sigel -->
</condition>
<condition name="OpNotAffectedBySkill">
<skillId>10244</skillId> <!-- Two-Hand Stance -->
@@ -1794,7 +1794,7 @@
</effects>
</skill>
<skill id="10020" toLevel="7" name="Focus Shield">
<!-- For $s1, activates the Shield Block buff. M. Def. +$s2, Received M. Critical Rate -$s3. The effect is canceled when using Shield Charge, Shield Bash, or Shield Boomerang. Requires a shield. -->
<!-- For $s1, activates the Shield Block buff. M. Def. +$s2, received M. Critical Rate -$s3. The effect is cancelled when using Shield Charge, Shield Bashc or Shield Boomerang. Requires a shield. -->
<icon>icon.skill10020_2</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
@@ -1879,7 +1879,7 @@
</effects>
</skill>
<skill id="10021" toLevel="7" name="Raise Shield">
<!-- For $s1, activates the Shield Block buff. P. Def. +$s2, Received P. Critical Rate -$s3. The effect is canceled when using Shield Charge, Shield Bash, or Shield Boomerang. Requires a shield. -->
<!-- For $s1, activates the Shield Block buff. P. Def. +$s2, received Critical Rate from basic attacks -$s3. The effect is cancelled when using Shield Charge, Shield Bash or Shield Boomerang. Requires a shield. -->
<icon>icon.skill10021_2</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
@@ -2090,7 +2090,7 @@
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNotAffectedBySkill">
<skillId>30874</skillId> <!-- limit of sigel -->
<skillId>30874</skillId> <!-- Limit of Sigel -->
</condition>
<condition name="OpNotAffectedBySkill">
<skillId>10244</skillId> <!-- Two-Hand Stance -->
@@ -2137,7 +2137,7 @@
</effects>
</skill>
<skill id="10025" toLevel="4" name="Knight Frenzy">
<!-- For $s1, P./ M. Def. +$s2, Speed +$s3. When using a sword or blunt weapon, P. Accuracy +$s4, Atk. Spd. +$s5. Additionally, Critical Rate for standard attacks +$s6 when using a sword, and Critical Damage for standard attacks +$s7 when using a blunt weapon. -->
<!-- For $s1, P./ M. Def. +$s2, Speed +$s3. When using a sword or a blunt weapon, P. Accuracy +$s4, Atk. Spd. +$s5. Additionally, Critical Rate for basic attacks +$s6 when using a sword, and Critical Damage for basic attacks +$s7 when using a blunt weapon. -->
<icon>icon.skill10025</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>60</abnormalTime>
@@ -2642,7 +2642,7 @@
</effects>
</skill>
<skill id="10032" toLevel="1" name="Iron Aura">
<!-- For you and your allies, P./ M. Def. +$s1, Received P. Critical Damage and Received M. Skill Critical Damage -$s2. Only one Knight's Aura can be active at any time. -->
<!-- For you and your party members, P./ M. Def. +$s1, received P. Critical Damage and received M. Skill Critical Damage -$s2. Only one aura can be active at any time. -->
<icon>icon.skill10032</icon>
<abnormalVisualEffect>AURA_BUFF_SELF</abnormalVisualEffect>
<magicLevel>85</magicLevel>
@@ -2990,7 +2990,7 @@
</effects>
</skill>
<skill id="10042" toLevel="9" name="Summon Phoenix Cubic">
<!-- Summons the Phoenix Cubic, which recovers your HP by $s2 every $s1, releases debuffs, and increase debuff resistance by $s3. It also prevents death in critical condition once for $s4 -->
<!-- Summons a Phoenix Cubic that recovers $s2 HP per $s1 and removes debuffs, Debuff Resistance +$s3. For $s4, prevents you from dying for 1 time. -->
<icon>icon.skill19565</icon>
<operateType>A1</operateType>
<isMagic>1</isMagic> <!-- Magic Skill -->
@@ -3223,7 +3223,7 @@
</effects>
</skill>
<skill id="10045" toLevel="3" name="Shield Charge II">
<!-- Strikes with the shield. Attacks target with $s1 power. P. Def. -$s2, P. Evasion -$s3, Received Critical Damage from standard attacks +$s4. -->
<!-- Strikes the target with the shield, power $s1. P. Def. -$s2, P. Evasion -$s3, received Critical Damage from basic attacks +$s4. -->
<icon>icon.skill10045</icon>
<operateType>A4</operateType>
<mpConsume>
@@ -3296,7 +3296,7 @@
</selfEffects>
</skill>
<skill id="10046" toLevel="3" name="Shield Charge III">
<!-- Strikes with the shield. Attacks target with $s1 power. P. Def. -$s2, P. Evasion -$s3, Received Critical Damage from standard attacks +$s4. -->
<!-- Strikes the target with the shield, power $s1. P. Def. -$s2, P. Evasion -$s3, received Critical Damage from basic attacks +$s4. -->
<icon>icon.skill10046</icon>
<operateType>A4</operateType>
<mpConsume>
@@ -3369,7 +3369,7 @@
</selfEffects>
</skill>
<skill id="10047" toLevel="3" name="Shield Charge IV">
<!-- Strikes with the shield. Attacks target with $s1 power. P. Def. -$s2, P. Evasion -$s3, Received Critical Damage from standard attacks +$s4. -->
<!-- Strikes the target with the shield, power $s1. P. Def. -$s2, P. Evasion -$s3, received Critical Damage from basic attacks +$s4. -->
<icon>icon.skill10047</icon>
<operateType>A4</operateType>
<mpConsume>
@@ -3442,7 +3442,7 @@
</selfEffects>
</skill>
<skill id="10048" toLevel="3" name="Shield Charge V">
<!-- Strikes with the shield. Attacks target with $s1 power. P. Def. -$s2, P. Evasion -$s3, Received Critical Damage from standard attacks +$s4. -->
<!-- Strikes the target with the shield, power $s1. P. Def. -$s2, P. Evasion -$s3, received Critical Damage from basic attacks +$s4. -->
<icon>icon.skill10048</icon>
<operateType>A4</operateType>
<mpConsume>
@@ -3515,7 +3515,7 @@
</selfEffects>
</skill>
<skill id="10049" toLevel="3" name="Shield Charge VI">
<!-- Strikes with the shield. Attacks target with $s1 power. P. Def. -$s2, P. Evasion -$s3, Received Critical Damage from standard attacks +$s4. -->
<!-- Strikes the target with the shield, power $s1. P. Def. -$s2, P. Evasion -$s3, received Critical Damage from basic attacks +$s4. -->
<icon>icon.skill10049</icon>
<operateType>A4</operateType>
<mpConsume>
@@ -3588,7 +3588,7 @@
</selfEffects>
</skill>
<skill id="10050" toLevel="3" name="Shield Charge VII">
<!-- Strikes with the shield. Attacks target with $s1 power. P. Def. -$s2, P. Evasion -$s3, Received Critical Damage from standard attacks +$s4. -->
<!-- Strikes the target with the shield, power $s1. P. Def. -$s2, P. Evasion -$s3, received Critical Damage from basic attacks +$s4. -->
<icon>icon.skill10050</icon>
<operateType>A4</operateType>
<mpConsume>
@@ -3715,7 +3715,7 @@
</effects>
</skill>
<skill id="10052" toLevel="6" name="Lion Claw">
<!-- Flourishes claws to attack enemies at the front. -->
<!-- Flourishes claws and frontally attacks enemies. -->
<icon>icon.skill0217</icon>
<affectLimit>5-12</affectLimit>
<fanRange>0;0;80;150</fanRange>
@@ -3815,7 +3815,7 @@
</effects>
</skill>
<skill id="10054" toLevel="6" name="Lion Flame">
<!-- Spews flames at the enemy to inflict damage. -->
<!-- Inflicts damage onto the enemies with a flame. -->
<icon>icon.skill0217</icon>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
@@ -4008,7 +4008,7 @@
</effects>
</skill>
<skill id="10059" toLevel="3" name="Shield Charge VII">
<!-- Strikes with the shield. Attacks target with $s1 power. P. Def. -$s2, P. Evasion -$s3, Received Critical Damage from standard attacks +$s4. -->
<!-- Strikes the target with the shield, power $s1. P. Def. -$s2, P. Evasion -$s3, received Critical Damage from basic attacks +$s4. -->
<icon>icon.skill10059</icon>
<operateType>A4</operateType>
<mpConsume>
@@ -4706,7 +4706,7 @@
</effects>
</skill>
<skill id="10070" toLevel="4" name="Avenging Will">
<!-- For $s2, recovers $s1 HP, Critical Damage for standard attacks +$s3, and makes immune to debuff. -->
<!-- Recovers $s1 HP. For $s2, Critical Damage for basic attacks +$s3, grants immunity to debuffs. -->
<icon>icon.skill10069</icon>
<operateType>A2</operateType>
<abnormalLevel>
@@ -4781,7 +4781,7 @@
<chance>80</chance>
<targetType>MY_PARTY</targetType>
<affectScope>SINGLE</affectScope>
<skillId>10072</skillId> <!-- Eva's Presence -->
<skillId>10072</skillId> <!-- Eva's Spirit -->
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
@@ -5076,7 +5076,7 @@
<isMagic>1</isMagic>
</skill>
<skill id="10075" toLevel="1" name="Superior Cubic Mastery">
<!-- Can summon up to 2 Cubics at once. CON +2. -->
<!-- Lets you summon up to 2 Cubics at once. Additionally, CON +2. -->
<icon>icon.skill0143</icon>
<magicLevel>85</magicLevel>
<operateType>P</operateType>
@@ -5162,7 +5162,7 @@
</effect>
<effect name="TriggerSkillBySkill">
<castSkillId>10017</castSkillId> <!-- Final Ultimate Defense -->
<skillId>10072</skillId> <!-- Eva's Presence -->
<skillId>10072</skillId> <!-- Eva's Spirit -->
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
@@ -5175,7 +5175,7 @@
</effect>
<effect name="TriggerSkillBySkill"> <!-- Focus Shield -->
<castSkillId>10020</castSkillId>
<skillId>10072</skillId> <!-- Eva's Presence -->
<skillId>10072</skillId> <!-- Eva's Spirit -->
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
@@ -5188,7 +5188,7 @@
</effect>
<effect name="TriggerSkillBySkill"> <!-- Raise Shield -->
<castSkillId>10021</castSkillId>
<skillId>10072</skillId> <!-- Eva's Presence -->
<skillId>10072</skillId> <!-- Eva's Spirit -->
<skillLevel>
<value level="1">1</value>
<value level="2">2</value>
@@ -5797,7 +5797,7 @@
</effects>
</skill>
<skill id="10087" toLevel="7" name="Blood Panther Roar">
<!-- Attacks nearby enemies with $s1 power and blocks their P. skills for $s2 Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Attacks nearby enemies with $s1 power and blocks their P. skills for $s2. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill1336</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -5857,7 +5857,7 @@
</effects>
</skill>
<skill id="10088" toLevel="7" name="Blood Panther Rush">
<!-- Attacks the enemy with $s1 power and stuns them for $s2 Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Attacks the enemy with $s1 power and stuns them for $s2. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill0100</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -5943,7 +5943,7 @@
</effects>
</skill>
<skill id="10090" toLevel="4" name="Provoking Shackle">
<!-- Provokes nearby enemies and inflicts hold on them for $s1 Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Provokes nearby enemies and inflicts hold on them for $s1. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill10090new</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -6375,7 +6375,7 @@
</effects>
</skill>
<skill id="10096" toLevel="1" name="Blood Chase">
<!-- For $s1, Speed -$s2 as chased by the Blood Panther and Received Critical Damage from standard attacks +$s3. -->
<!-- Blood Panther attacks the target. For $s1, Speed -$s2, received Critical Damage from basic attacks +$s3. -->
<icon>icon.skill11853</icon>
<operateType>A2</operateType>
<abnormalLevel>1</abnormalLevel>
@@ -426,7 +426,7 @@
</effects>
</skill>
<skill id="10104" toLevel="2" name="Paladin's Aura">
<!-- For you and your party members, P./ M. Def. +$s1, Debuff Resistance +$s2, Received P./ M. Critical Damage -$s3, P./ M. Skill Cooldown -$s4. Only one Knight's Aura can be active at any time. -->
<!-- For you and your party members, P./ M. Def. +$s1, Debuff Resistance +$s2, received P./ M. Critical Damage -$s3, P./ M. Skill Cooldown -$s4. Only one aura can be active at any time. -->
<icon>icon.skill10104</icon>
<magicCriticalRate>5</magicCriticalRate>
<toggleGroupId>4</toggleGroupId>
@@ -507,7 +507,7 @@
</effects>
</skill>
<skill id="10105" toLevel="2" name="Avenger's Aura">
<!-- For you and your allies, P./ M. Atk. +$s1, P./ M. Def. +$s2, Damage Reflection +$s3, Received P./ M. Critical Damage -$s4, P./ M. Skill Cooldown -$s5. Only one Knight's Aura can be active at any time. -->
<!-- For you and your party members, P./ M. Atk. +$s1, P./ M. Def. +$s2, Damage Reflection +$s3, received P./ M. Critical Damage -$s4, P./ M. Skill Cooldown -$s5. Only one aura can be active at any time. -->
<icon>icon.skill10105</icon>
<magicCriticalRate>5</magicCriticalRate>
<toggleGroupId>4</toggleGroupId>
@@ -622,7 +622,7 @@
<chance>30</chance>
<targetType>SELF</targetType>
<minDamage>1</minDamage>
<skillId>10071</skillId> <!-- Eva's Presence -->
<skillId>10071</skillId> <!-- Eva's Spirit -->
<skillLevel>1</skillLevel>
</effect>
<effect name="PhysicalDefence">
@@ -710,7 +710,7 @@
</effects>
</skill>
<skill id="10107" toLevel="2" name="Templar's Aura">
<!-- For you and your allies, P./ M. Atk. +$s1, P./ M. Def. +$s2, Speed +$s3, Received P./ M. Critical Damage -$s4, P./ M. Skill Cooldown -$s5. Only one aura can be active at any time. -->
<!-- For you and your party members, P./ M. Atk. +$s1, P./ M. Def. +$s2, Speed +$s3, received P./ M. Critical Damage -$s4, P./ M. Skill Cooldown -$s5. Only one aura can be active at any time. -->
<icon>icon.skill10107</icon>
<magicCriticalRate>5</magicCriticalRate>
<toggleGroupId>4</toggleGroupId>
@@ -805,7 +805,7 @@
</effects>
</skill>
<skill id="10108" toLevel="2" name="Paladin's Aura">
<!-- P./ M. Def. +$s1, Debuff Resistance +$s2, Received P./ M. Critical Damage -$s3, P./ M. Skill Cooldown -$s4. Only one Knight's Aura can be active at any time. -->
<!-- P./ M. Def. +$s1, Debuff Resistance +$s2, received P./ M. Critical Damage -$s3, P./ M. Skill Cooldown -$s4. Only one aura can be active at any time. -->
<icon>icon.skill10104</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>11</abnormalTime>
@@ -881,7 +881,7 @@
</effects>
</skill>
<skill id="10109" toLevel="2" name="Avenger's Aura">
<!-- P./ M. Atk. +$s1, P./ M. Def. +$s2, Damage Reflection +$s3, P. Critical Damage/ M. Critical Damage Received -$s4, P./ M. Skill Cooldown -$s5. Only one Knight's Aura can be active at any time. -->
<!-- P./ M. Atk. +$s1, P./ M. Def. +$s2, Damage Reflection +$s3, received P./ M. Critical Damage -$s4, P./ M. Skill Cooldown -$s5. Only one aura can be active at any time. -->
<icon>icon.skill10105</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>11</abnormalTime>
@@ -1069,7 +1069,7 @@
</effects>
</skill>
<skill id="10111" toLevel="2" name="Templar's Aura">
<!-- P./ M. Atk. +$s1, P./ M. Def. +$s2, Speed +$s3, Received P./ M. Critical Damage -$s4, P./ M. Skill Cooldown -$s5. Only one Knight's Aura can be active at any time. -->
<!-- P./ M. Atk. +$s1, P./ M. Def. +$s2, Speed +$s3, received P./ M. Critical Damage -$s4, P./ M. Skill Cooldown -$s5. Only one aura can be active at any time. -->
<icon>icon.skill10107</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="10244" toLevel="3" name="Two-Hand Stance">
<!-- Holds a weapon with both hands. When using a sword or a blunt weapon, Critical Damage/ Rate for standard attacks +$s1, P. Skill Critical Rate/ Damage +$s1, P. Atk. +$s2 of Shield Defense. You can't cast shield skills or defend with the shield. Using the skill again cancels the effect. Requires a shield. -->
<!-- Holds a weapon with both hands. When using a sword or a blunt weapon, Critical Rate/ Damage for basic attacks +$s1, P. Skill Critical Rate/ Damage +$s1, P. Atk. +$s2 of Shield Defense. You can't cast shield skills or defend with the shield. Using the skill again cancels the effect. Requires a shield. -->
<icon>icon.skill10244</icon>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>
@@ -184,7 +184,7 @@
</effects>
</skill>
<skill id="10251" toLevel="12" name="Superior Weapon Mastery">
<!-- P. Atk. +$s1, additional P. Atk. +$s2, Atk. Spd +$s3, P. Accuracy +$s4 when a sword, blunt, or spear is equipped. Increases the number of possible targets during a spear attack. STR +$s5. Depending on your STR, the Cooldown resets or the duration increases by $s6 times. -->
<!-- When using a sword, a blunt weapon or a spear, P. Atk. +$s1 and additionally +$s2, Atk. Spd +$s3, P. Accuracy +$s4. Increases the number of targets attacked with a spear. Additionally, STR +$s5. Depending on your STR, gives a chance to reset skill cooldown or increase the effect's duration by $s6 times. -->
<icon>icon.skill10251</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -370,7 +370,7 @@
</effects>
</skill>
<skill id="10253" toLevel="12" name="Superior Heavy Armor Mastery">
<!-- When using heavy armor, Max HP +$s1, P. Def. +$s2, Received Critical Damage from standard attacks -$s3. STR +$s4, Dagger/ Bow Attack Resistance +$s5. -->
<!-- When using heavy armor, Max HP +$s1, P. Def. +$s2, received Critical Damage from basic attacks -$s3. STR +$s4, Dagger/ Bow Resistance +$s5. -->
<icon>icon.skill10253</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -452,7 +452,7 @@
</effects>
</skill>
<skill id="10254" toLevel="12" name="Superior Light Armor Mastery">
<!-- When using light armor, Max HP +$s1, P. Def. +$s2, Atk. Spd. +$s3, P. Accuracy +$s4, P. Evasion +$s5, Speed +$s6, Received P. Critical Rate -$s7. Additionally, STR +$s8. -->
<!-- When using light armor, Max HP +$s1, P. Def. +$s2, Atk. Spd. +$s3, P. Accuracy +$s4, P. Evasion +$s5, Speed +$s6, received Critical Rate from basic attacks -$s7. Additionally, STR +$s8. -->
<icon>icon.skill10254</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -543,7 +543,7 @@
</effects>
</skill>
<skill id="10255" toLevel="12" name="Superior Momentum Mastery">
<!-- Increases Momentum up to Lv. $s3 with a $s1 chance after a standard attack and with a $s2 chance after a critical attack. P. Atk. +$s4, Speed +$s5. -->
<!-- Increases Momentum up to Lv. $s3 with a $s1 chance after a basic attack and with a $s2 chance after a critical attack. P. Atk. +$s4, Speed +$s5. -->
<icon>icon.skill10255</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -624,7 +624,7 @@
</effects>
</skill>
<skill id="10256" toLevel="12" name="Superior HP Mastery">
<!-- Max HP +$s1, Max CP +$s2, HP Recovery Bonus +$s3, MP Recovery Bonus +$s4. When HP falls below $s5, P. Atk. +$s6. STR +$s7. When receiving damage, has a chance of recovering $s8 of Max HP. -->
<!-- Max HP +$s1, Max CP +$s2, HP Recovery Rate +$s3, MP Recovery Rate +$s4. When HP is lower than $s5, P. Atk. +$s6. Additionally, STR +$s7. With a certain chance, recovers $s8 HP when hit. -->
<icon>icon.skill10256</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -2291,7 +2291,7 @@
</effects>
</skill>
<skill id="10279" toLevel="1" name="Giant Barrier">
<!-- Removes all debuffs. For $s1, becomes invincible against standard attacks, skills, and debuffs. Speed +$s2. -->
<!-- Removes all debuffs. For $s1, protects from basic attacks, skills and debuffs. Speed +$s2. -->
<icon>icon.skill10279</icon>
<abnormalTime>
<value fromLevel="1" toLevel="1">10</value>
@@ -3029,7 +3029,7 @@
</effects>
</skill>
<skill id="10292" toLevel="1" name="Feral Ogre Cry">
<!-- Shouts loudly to invoke the power of the Ogre. For $s1, P. Atk. and P./ M. Def. +$s2, P. Critical Damage/ P. Skill Critical Damage and Max HP +$s3. -->
<!-- Uses the ogre's power. For $s1, P. Atk. and P./ M. Def. +$s2, P. Critical Damage/ P. Skill Critical Damage and Max HP +$s3. -->
<icon>icon.skill10292</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
@@ -3084,7 +3084,7 @@
</effects>
</skill>
<skill id="10293" toLevel="1" name="Feral Puma Cry">
<!-- Shouts loudly to invoke the power of the Puma. For $s1, Accuracy +$s2, Atk. Spd. +$s3, and Received Critical Damage from standard attacks -$s4. -->
<!-- Uses Puma's power. For $s1, Accuracy +$s2, Atk. Spd. +$s3, received Critical Damage from basic attacks -$s4. -->
<icon>icon.skill10293</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
@@ -3165,7 +3165,7 @@
</effects>
</skill>
<skill id="10295" toLevel="1" name="Hawk Cry">
<!-- Shouts loudly to invoke the power of the Hawk. For $s1, P. Accuracy +$s2, Critical Rate for standard attacks +$s3, Critical Damage for standard attacks/ P. Skill Critical Damage +$s4. -->
<!-- Shouts loudly to invoke the power of the Hawk. For $s1, P. Accuracy +$s2, Critical Rate for basic attacks +$s3, Critical Damage for basic attacks/ P. Skill Critical Damage +$s4. -->
<icon>icon.skill10295</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
@@ -3210,7 +3210,7 @@
</effects>
</skill>
<skill id="10296" toLevel="1" name="Spirit of the Hunter">
<!-- For $s1 damage against insects/ plants/ animals +$s2. -->
<!-- For $s1, damage to insects/ plants/ animals +$s2. -->
<icon>icon.skill0359</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>
@@ -3244,7 +3244,7 @@
</effects>
</skill>
<skill id="10297" toLevel="1" name="Spirit of the Slayer">
<!-- For 30 min.damage against monsters/ magic creatures/ giants/ dragons +10%. -->
<!-- For $s1, damage to beasts/ magic creatures/ giants/ dragons +$s2. -->
<icon>icon.skill0360</icon>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>
@@ -500,7 +500,7 @@
</effects>
</skill>
<skill id="10311" toLevel="5" name="Superior Two-handed Weapon Mastery">
<!-- When a two-handed sword or two-handed blunt is equipped, increases P. Atk. by $s1 and additionally by $s2. -->
<!-- When using a two-handed sword/ blunt weapon, P. Atk. +$s1 and additionally +$s2. -->
<icon>icon.skill11838</icon>
<magicLevel>
<value level="1">85</value>
@@ -554,7 +554,7 @@
</effects>
</skill>
<skill id="10312" toLevel="4" name="Crafting Mastery">
<!-- There is a small chance that the item quantity will double upon crafting. Critical level $s2. -->
<!-- Grants a chance to increase the number of created items by $s1 times while crafting. Level $s2. -->
<icon>icon.skill10312</icon>
<magicLevel>
<value level="1">85</value>
@@ -930,7 +930,7 @@
</effects>
</skill>
<skill id="10320" toLevel="3" name="Faceoff">
<!-- Engages target in $s1:$s2 combat. Invulnerable to damage from other targets for $s3, and Duelist's Fury is applied, increasing PvP Damage by $s4, Speed by $s5, and Debuff Resistance by $s6. -->
<!-- Engages the target in $s1:$s2 combat. For $s3, makes you invincible for attacks from other targets. Applies the Duelist's Fury effect (PvP damage +$s4, Speed +$s5, Debuff Resistance +$s6). -->
<icon>icon.skll10319</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -1554,7 +1554,7 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="10332" toLevel="4" name="Duelist Wrath">
<!-- For $s1, P. Atk. +$s2, when dual swords/ dual blunt weapon is used. Additionally, P. Skill Critical Rate and Vitality Skill Power +$s3. Consumes $s4 Soulstone(s). -->
<!-- For $s1, P. Atk. +$s2, when using dual swords or dual blunt weapons. Additionally, greatly increases Critical Rate for skills that consume Momentum, their Skill Power +$s3. Consumes $s4 Soulstone(s). -->
<icon>icon.skill10332</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
@@ -1614,7 +1614,7 @@
</effects>
</skill>
<skill id="10333" toLevel="4" name="Winged Spear">
<!-- For $s1 P. Atk. +$s2 when using a spear. Additionally, standard attack/ skill range +$s3 and the Stun state is inflicted at a $s4 chance if hit. Consumes $s5 Soulstone(s). -->
<!-- When using a spear, P. Atk. +$s2 for $s1 Additionally, basic attack/ skill range +$s3. With a $s4 chance, stuns the enemy after an attack. Consumes $s5 Soulstone(s). -->
<icon>icon.skill10333</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
@@ -1700,7 +1700,7 @@
</effects>
</skill>
<skill id="10334" toLevel="3" name="Furious Slasher">
<!-- For $s1 P. Atk. +$s2 when using a two-handed sword or two-handed blunt. Additionally attacks $s3 enemies at once with a standard attack. Consumes $s4 Soulstones. -->
<!-- When using a two-handed sword/ blunt weapon, P. Atk. +$s2 for $s1 Additionally attacks $s3 enemies at once with a basic attack. Consumes $s4 Soulstones. -->
<icon>icon.skill10334</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
@@ -1756,7 +1756,7 @@
</effects>
</skill>
<skill id="10335" toLevel="3" name="Furious Fist">
<!-- When using a fist weapon, P. Atk. +$s2, Critical Damage for standard attacks +$s3 for $s1 Additionally, with a $s4 chance, enemy's Fist Attack Resistance -$s5 after an attack. Consumes $s6 Soulstones. -->
<!-- When using a fist weapon, P. Atk. +$s2, Critical Damage for basic attacks +$s3 for $s1 Additionally, with a $s4 chance, the enemy's Fist Resistance -$s5 after an attack. Consumes $s6 Soulstone(s). -->
<icon>icon.skill10335</icon>
<abnormalType>SUPER_AVOID</abnormalType>
<abnormalLevel>1</abnormalLevel>
@@ -1839,7 +1839,7 @@
<operateType>P</operateType>
</skill>
<skill id="10337" toLevel="3" name="Infinity Rush">
<!-- P. Atk. +$s1, Critical Damage for standard attacks +$s2. -->
<!-- P. Atk. +$s1, Critical Damage for basic attacks +$s2. -->
<icon>icon.skill10336</icon>
<operateType>A2</operateType>
<effectPoint>2</effectPoint>
@@ -1868,7 +1868,7 @@
</effects>
</skill>
<skill id="10339" toLevel="1" name="Winged Spear - Stun">
<!-- Stuns the target for 3 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Stuns for 3 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill10333</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3</abnormalTime>
@@ -2016,13 +2016,13 @@
</effects>
</skill>
<skill id="10342" toLevel="1" name="Angry Golem">
<!-- A buff that increases P. Atk. and Atk. Spd. is cast on yourself when standard attacks and skill attacks are made. -->
<!-- Increases P. Atk. and Atk. Spd. after an attack or an attack skill. -->
<icon>icon.skill10341</icon>
<operateType>P</operateType>
<isMagic>1</isMagic> <!-- Magic Skill -->
</skill>
<skill id="10343" toLevel="1" name="Angry Golem">
<!-- The Burning Mechanic Golem is enraged. P. Atk. +$s1, Atk. Spd. +$s2. The skill cooldown is fixed. -->
<!-- Burning Mechanical Golem is enraged. P. Atk. +$s1, Atk. Spd. +$s2. The skill cooldown is fixed. -->
<icon>icon.skill10341</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>
@@ -28,7 +28,7 @@
</effects>
</skill>
<skill id="10501" toLevel="12" name="Superior Dagger Mastery">
<!-- When using a dagger, P. Atk. +$s1 and +$s2, Atk. Spd. +$s3, P. Accuracy +$s4, Vital Point Attack Rate +$s5. Additionally, STR +$s6. Depending on STR, P./ M. Skill Cooldown can be reset or its duration can be increased by $s7 times. -->
<!-- When using a dagger, P. Atk. +$s1 and additionally +$s2, Atk. Spd. +$s3, P. Accuracy +$s4, Vital Point Attack Rate +$s5. Additionally, STR +$s6. Depending on STR, P./ M. Skill Cooldown can be reset or its duration can be increased by $s7 times. -->
<icon>icon.skill10501</icon>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>
@@ -118,7 +118,7 @@
</effects>
</skill>
<skill id="10502" toLevel="12" name="Superior Dual Dagger Mastery">
<!-- STR +$s6. When using dual daggers, P. Atk. +$s1 and +$s2, Atk. Spd. +$s3, P. Accuracy +$s4, Vital Point Attack Rate +$s5. -->
<!-- STR +$s6. When using dual daggers, P. Atk. +$s1 and +$s2, Atk. Spd. +$s3, P. Accuracy +$s4, Vital Point Attack Rate +$s5. When using the Clone Attack skill, triggers the Illusion Hide effect that makes you invisible for 2 sec. -->
<icon>icon.skill10502</icon>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>
@@ -297,7 +297,7 @@
</effects>
</skill>
<skill id="10504" toLevel="12" name="Superior Movement">
<!-- Speed +$s1, HP Recovery Rate +$s2, MP Recovery Rate +$s3, STR +$s4. -->
<!-- Speed +$s1, HP Recovery Rate +$s2, MP Recovery Rate +$s3. Additionally, STR +$s4. -->
<icon>icon.skill10504</icon>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>
@@ -348,7 +348,7 @@
</effects>
</skill>
<skill id="10505" toLevel="12" name="Superior Critical Mastery">
<!-- Critical Rate for standard attacks +$s1, Critical Damage for standard attacks +$s2, Skill Mastery Rate +$s3, P. Skill Power +$s4, P. Skill Critical Rate +$s5, STR +$s6. -->
<!-- Critical Rate for basic attacks +$s1, Critical Damage for basic attacks +$s2, Skill Mastery Rate +$s3, P. Skill Power +$s4, P. Skill Critical Rate +$s5. Additionally, STR +$s6. -->
<icon>icon.skill10505</icon>
<magicLevel>
<value level="1">85</value>
@@ -466,7 +466,7 @@
</effects>
</skill>
<skill id="10508" toLevel="15" name="Blood Stab">
<!-- Strikes the enemy from the back with $s1 power. Inflicts Bleed dealing $s2 damage per sec. A frontal attack has a very low chance of success. Requires a dagger or dual daggers. Half-kill. Critical. Over-hit. Inflicted status: Infection (Bleed, Poison). -->
<!-- Strikes the enemy from the back with $s1 power. Inflicts Bleed dealing $s2 damage per sec. If the attack is successful, deals damage ignoring enemy's CP. A frontal attack has a very low chance of success. Requires a dagger or dual daggers. Half-kill. Critical. Over-hit. Inflicted status: Infection (Bleed, Poison). -->
<icon>icon.skill10508</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -625,7 +625,7 @@
</pvpEffects>
</skill>
<skill id="10509" toLevel="15" name="Heart Breaker">
<!-- Stabs the target's heart with $s1 Power added to P. Atk. to inflict a powerful vital spot attack. Speed +$s2, P. Evasion +$s3, Critical Damage for standard attacks from flanks and after backstab +$s4. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. -->
<!-- Attacks the target's vital point with $s1 power. Speed +$s2, P. Evasion +$s3, Critical Damage for basic attacks from the flanks and from behind +$s4. Half-kill. Over-hit. Critical. Requires a dagger or dual daggers. -->
<icon>icon.skill10509</icon>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1185,7 +1185,7 @@
</effects>
</skill>
<skill id="10514" toLevel="12" name="Paralyzing Shadow">
<!-- Seals the target's shadow making their body gradually stiffen for $s1 After that inflicts Paralysis for $s2 Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Seals the target's shadow making their body gradually stiffen for $s1 After that inflicts Paralysis for $s2. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill10514</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -1340,7 +1340,7 @@
</effects>
</skill>
<skill id="10516" toLevel="13" name="Shadow Chase">
<!-- Moves behind the enemy canceling their target and stunning them for $s1 Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Moves behind the enemy canceling their target and stunning them for $s1. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill10516</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -1596,7 +1596,7 @@
<chance>40</chance>
<targetType>ENEMY</targetType>
<minDamage>1</minDamage>
<skillId>10544</skillId> <!-- Cancel target -->
<skillId>10544</skillId> <!-- Cancels the target. -->
<skillLevel>1</skillLevel>
</effect>
<effect name="PhysicalEvasion">
@@ -1908,7 +1908,7 @@
</effects>
</skill>
<skill id="10525" toLevel="9" name="Shadow Dash">
<!-- For $s1 Speed +$s2, P. Evasion +$s3, and HP Recovery Bonus +$s4. -->
<!-- For $s1, Speed +$s2, P. Evasion +$s3, HP Recovery Rate +$s4. -->
<icon>icon.skill10525</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -2217,7 +2217,7 @@
</effects>
</skill>
<skill id="10529" toLevel="8" name="Shadow Flash">
<!-- Moves behind the target. For $s1, their Received Critical Damage from standard attacks +$s2, HP cannot be restored higher than $s3. Makes the target unable to hide. The effect cannot be canceled. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Moves behind the target. For $s1, their received Critical Damage from basic attacks +$s2, HP cannot be recovered higher than $s3. Makes the target unable to hide. The effect cannot be cancelled. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill10529</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -2277,7 +2277,7 @@
</selfEffects>
</skill>
<skill id="10530" toLevel="1" name="Blind Spot">
<!-- Increases P. Atk, Critical Rate for standard attacks, Critical Damage for standard attacks and Vital Point Attack Rate. -->
<!-- Increases P. Atk, Critical Rate for basic attacks, Critical Damage for basic attacks and Vital Point Attack Rate. -->
<icon>icon.skill10529</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -2315,7 +2315,7 @@
</effects>
</skill>
<skill id="10531" toLevel="2" name="Angel of Death">
<!-- For $s1, Vital Point Attack Rate +$s2, P. Skill Power +$s3, P. Accuracy +$s4, P. Evasion +$s5. Blocks $s6debuff attack(s). Requires a dagger or dual daggers. -->
<!-- For $s1, Vital Point Attack Rate +$s2, P. Skill Power +$s3, P. Accuracy +$s4, P. Evasion +$s5. Blocks debuffs (up to $s6). Requires a dagger or dual daggers. -->
<icon>icon.skill10531</icon>
<abnormalLevel>
<value level="1">2</value>
@@ -2518,7 +2518,7 @@
</effects>
</skill>
<skill id="10535" toLevel="5" name="Scorpion Poison">
<!-- Injects a poison that decreases enemy's Speed after a standard attack and disables magic skills. Increases Infection Atk. Rate. -->
<!-- Decreases the enemy's Speed after a basic attack, poisoning them and blocking their M. skills. Increases Infection Atk. Rate. -->
<icon>icon.skill10535</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -2543,7 +2543,7 @@
</effects>
</skill>
<skill id="10537" toLevel="3" name="Block Magic">
<!-- Poisons the enemy decreasing their Speed and preventing them from using magic skills for a time period. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- Poisons the enemy decreasing their Speed and temporarily preventing them from using M. skills. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill0129</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -2584,7 +2584,7 @@
</effects>
</skill>
<skill id="10538" toLevel="4" name="Weakness Critical">
<!-- Inflicts Poison. Received Critical Damage from standard attacks +$s1, received P. Critical Rate +$s2. -->
<!-- Inflicts Poison. Received Critical Damage from basic attacks +$s1, received Critical Rate from basic attacks +$s2. -->
<icon>icon.skill1222</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -2772,7 +2772,7 @@
</selfEffects>
</skill>
<skill id="10540" toLevel="8" name="Throw Sand">
<!-- Hurls sand at the enemy distracting them. Target s P. Accuracy -$s1. Requires a dagger or dual daggers. -->
<!-- Hurls sand at the enemy distracting them. Target's P. Accuracy -$s1. Requires a dagger or dual daggers. -->
<icon>icon.skill10540</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -2933,7 +2933,7 @@
</selfEffects>
</skill>
<skill id="10542" toLevel="1" name="Maximum Critical">
<!-- P. Skill Power +1%, Vital Point Attack Rate +10%, Critical Rate for standard attacks from the flank +30%, Critical Damage for standard attacks from the flank +40%, Critical Rate for standard attacks after backstab +60%, and Critical Damage for standard attacks after backstab +70%. -->
<!-- P. Skill Power +1%, Vital Point Attack Rate +10%, Critical Rate for basic attacks from the flanks +30%, Critical Damage for basic attacks from the flanks +40%, Critical Rate for basic attacks from behind +60%, Critical Damage for basic attacks from behind +70%. -->
<icon>icon.skill10542_1</icon>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>85</magicLevel>
@@ -3018,7 +3018,7 @@
</effects>
</skill>
<skill id="10545" toLevel="4" name="Crippling Poison">
<!-- Gradually makes the enemy's body frozen for $s1 After that inflicts Paralysis for $s2 Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Gradually makes the enemy's body frozen for $s1 After that inflicts Paralysis for $s2. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill1170</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -3330,7 +3330,7 @@
</effects>
</skill>
<skill id="10550" toLevel="9" name="Illusion Step">
<!-- Strikes the enemy to a vital spot. Their Speed -$s2 for $s1 Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Strikes the enemy to a vital spot. Their Speed -$s2 for $s1. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill10550</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>7</abnormalTime>
@@ -3403,7 +3403,7 @@
</effects>
</skill>
<skill id="10551" toLevel="9" name="Illusion Trick">
<!-- Cancels the enemy's target and stops them from choosing a new one for $s1 Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Cancels the enemy's target and stops them from choosing a new one for $s1. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill10551</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1</abnormalTime>
@@ -3770,7 +3770,7 @@
</effects>
</skill>
<skill id="10557" toLevel="2" name="Maximize Critical">
<!-- For $s1, Critical Rate from flanks +$s2 and Critical Damage for standard attacks after backstab +$s3. After a critical attack, $s4 chance of triggering Critical level $s5. -->
<!-- For $s1, Critical Rate from the flanks +$s2, Critical Damage for basic attacks from behind +$s3. With a $s4 chance, triggers Maximize Critical Lv. $s5 after a critical attack. -->
<icon>
<value level="1">icon.skill10542</value>
<value level="2">icon.skill10542_2</value>
@@ -3894,7 +3894,7 @@
</effects>
</skill>
<skill id="10560" toLevel="2" name="Maximum Blow">
<!-- For $s1, Vital Point Attack Rate +$s2, Critical Damage for standard attacks +$s3. Resets the cooldown of Heart Breaker/ Chain Blow. Requires a dagger or dual daggers. -->
<!-- For $s1, Vital Point Attack Rate +$s2, Critical Damage for basic attacks +$s3. Resets the cooldown of Heart Breaker/ Chain Blow. Requires a dagger or dual daggers. -->
<icon>icon.skill11877</icon>
<abnormalLevel>5</abnormalLevel>
<abnormalTime>120</abnormalTime>
@@ -4027,7 +4027,7 @@
</effects>
</skill>
<skill id="10562" toLevel="2" name="Critical Tactics">
<!-- For $s1, P. Skill Power +$s2, Vital Point Attack Rate +$s3, Critical Damage/ Rate for standard attacks at the front and after backstab +$s4, Critical Damage/ Rate for standard attacks from the flanks +$s5. Requires a dagger or dual daggers. -->
<!-- For $s1, P. Skill Power +$s2, Vital Point Attack Rate +$s3, Critical Rate/ Damage for basic attacks at the front and from behind +$s4, Critical Rate/ Damage for basic attacks from the flanks +$s5. Requires a dagger or dual daggers. -->
<icon>icon.skill10562</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
@@ -78,7 +78,7 @@
</effects>
</skill>
<skill id="10608" toLevel="5" name="Superior Haste">
<!-- P. Skill Cooldown -$s1, Infection Atk. Rate +$s2. Also doubles the duration of Shadow Dash. -->
<!-- P. Skill Cooldown -$s1, Infection Atk. Rate +$s2. Doubles the duration of Shadow Dash. -->
<icon>icon.skill10608</icon>
<magicLevel>
<value level="1">85</value>
@@ -128,7 +128,7 @@
</skill>
<skill id="10609" toLevel="2" name="Chance of Wind">
<!-- For $s1, P. Skill Power +$s2, Vital Point Attack Rate +$s3, Critical Damage/ Rate for standard attacks from the flanks +$s4, Critical Damage/ Rate for standard attacks after backstab +$s5, Critical Damage for standard attacks at the front -$s6. Requires a dagger or dual daggers. -->
<!-- For $s1, P. Skill Power +$s2, Vital Point Attack Rate +$s3, Critical Rate/ Damage for basic attacks from the flanks +$s4, Critical Rate/ Damage for basic attacks from behind +$s5, Critical Damage for basic attacks at the front -$s6. Requires a dagger or dual daggers. -->
<icon>icon.skill10878</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
@@ -208,7 +208,7 @@
</effects>
</skill>
<skill id="10610" toLevel="1" name="Critical Expansions">
<!-- Increases the maximum value of P. Critical Rate. Additionally, Critical Damage for standard attacks +$s1. Requires a dagger or dual daggers. -->
<!-- Increases the maximum value of P. Critical Rate. Additionally, Critical Damage for basic attacks +$s1. Requires a dagger or dual daggers. -->
<icon>icon.skill0819</icon>
<operateType>P</operateType>
<effects>
@@ -317,7 +317,7 @@
</effects>
</skill>
<skill id="10655" toLevel="5" name="Brutal Stab Expert">
<!-- P. Atk. +$s1, Critical Damage for standard attacks +$s2. -->
<!-- P. Atk. +$s1, Critical Damage for basic attacks +$s2. -->
<icon>icon.skill10655</icon>
<magicLevel>
<value level="1">85</value>
@@ -351,7 +351,7 @@
</effects>
</skill>
<skill id="10656" toLevel="2" name="Shadow Hunter">
<!-- For $s1, P. Skill Power +$s2, Vital Point Attack Rate +$s3, Critical Damage/ Rate for standard attacks from the flanks +$s4, Critical Damage/ Rate for standard attacks after backstab +$s5, Critical Damage for standard attacks +$s6, Critical Damage for standard attacks at the front -$s7. Requires a dagger or dual daggers. -->
<!-- For $s1, P. Skill Power +$s2, Vital Point Attack Rate +$s3, Critical Rate/ Damage for basic attacks from the flanks +$s4, Critical Rate for basic attacks from behind +$s5, Critical Damage for basic attacks from behind +$s6, Critical Damage for basic attacks at the front -$s7. Requires a dagger or dual daggers. -->
<icon>icon.skill10656</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
@@ -74,7 +74,7 @@
</effects>
</skill>
<skill id="10701" toLevel="5" name="Great Luck">
<!-- PvE damage +$s1, P. Skill Critical Rate +$s2, LUC +$s3, received Critical Rate from standard attacks/ M. skills +$s4. Additionally, Vital Point Attack Rate +$s5. -->
<!-- PvE damage +$s1, P. Skill Critical Rate +$s2, LUC +$s3, received Critical Rate from basic attacks/ M. skills +$s4. Additionally, Vital Point Attack Rate +$s5. -->
<icon>icon.skill10701</icon>
<magicLevel>
<value level="1">85</value>
@@ -208,7 +208,7 @@
</effects>
</skill>
<skill id="10703" toLevel="7" name="Armor Break">
<!-- In PvP, removes the target's armor for $s1 In PvE, the target's P. Def. -$s2. Requires a dagger or dual daggers. Consumes $s3 Soulstone(s). -->
<!-- In PvP, removes the target's armor for $s1 In PvE, the target's P. Def. -$s2 for $s1 Requires a dagger or dual daggers. Consumes $s3 Soulstones. -->
<icon>icon.skill10703</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3</abnormalTime>
@@ -530,7 +530,7 @@
</effects>
</skill>
<skill id="10751" toLevel="12" name="Superior Bow/ Crossbow Mastery">
<!-- P. Atk. +$s1 and additionally +$s2 when using a bow or a crossbow. Atk. Spd. +$s3, P. Accuracy +$s4. STR +$s5. Depending on your STR, the skill cooldown can be reset, or its duration can be increased by $s6 times. -->
<!-- When using a bow or a crossbow, P. Atk. +$s1 and additionally +$s2, Atk. Spd. +$s3, P. Accuracy +$s4. Additionally, STR +$s5. Depending on your STR, gives a chance to reset skill cooldown or increase the effect's duration by $s6 times. -->
<icon>icon.skill10751</icon>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>
@@ -752,7 +752,7 @@
</effects>
</skill>
<skill id="10754" toLevel="12" name="Superior Survival Instinct">
<!-- Speed +$s1, Weight Limit +$s2, and Terrain Damage -$s3. STR +$s4. When inflicting a critical during, Survival Movement is triggered. -->
<!-- Speed +$s1, weight limit +$s2, terrain damage -$s3. Additionally, STR +$s4. Triggers Survival Movement after a critical attack. -->
<icon>icon.skill0295</icon>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>
@@ -948,7 +948,7 @@
</effects>
</skill>
<skill id="10756" toLevel="12" name="Superior Critical Arrow">
<!-- Critical Rate for standard attacks +$s1, Critical Damage for standard attacks +$s2, Skill Mastery Rate +$s3, P. Skill Power +$s4, P. Skill Critical Rate +$s5, P. Skill Critical Damage +$s6, STR +$s7. -->
<!-- Critical Rate for basic attacks +$s1, Critical Damage for basic attacks +$s2, Skill Mastery Rate +$s3, P. Skill Power +$s4, P. Skill Critical Rate +$s5, P. Skill Critical Damage +$s6. Additionally, STR +$s7. -->
<icon>icon.skill10756</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -1355,7 +1355,7 @@
</effects>
</skill>
<skill id="10761" toLevel="15" name="Bow Strike">
<!-- Attacks the target with $s1 power knocking them down. Requires a bow or a crossbow. Critical. Over-hit. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Attacks the target with $s1 power knocking them back. Requires a bow or a crossbow. Critical. Over-hit. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill10761</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1</abnormalTime>
@@ -1769,7 +1769,7 @@
</effects>
</skill>
<skill id="10767" toLevel="1" name="Half-kill">
<!-- Half-kill. -->
<!-- Half-kill -->
<icon>icon.skill0056</icon>
<castRange>1100</castRange>
<effectRange>1500</effectRange>
@@ -1929,7 +1929,7 @@
</effects>
</skill>
<skill id="10770" toLevel="15" name="Recoil Shot">
<!-- Fires an arrow with $s1 power knocking the target down. Chance of cancelling the enemy's target. Requires a bow or a crossbow. Critical. Over-hit. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Fires an arrow with $s1 power knocking the target back. With a certain chance, cancels the enemy's target. Requires a bow or a crossbow. Critical. Over-hit. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill10770</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>2</abnormalTime>
@@ -2291,7 +2291,7 @@
</conditions>
</skill>
<skill id="10774" toLevel="4" name="Retreat">
<!-- Momentarily teleports $s1 backward. -->
<!-- Momentarily teleports backwards for $s1. -->
<icon>icon.skill10774</icon>
<operateType>DA3</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -2565,7 +2565,7 @@
</effects>
</skill>
<skill id="10779" toLevel="5" name="Quick Fire">
<!-- For $s1, Atk. Spd. +$s2 when equipped with a bow/ crossbow. -->
<!-- When using a bow or a crossbow, Atk. Spd. +$s2 for $s1 -->
<icon>icon.skill10779</icon>
<abnormalLevel>4</abnormalLevel>
<abnormalTime>
@@ -2844,7 +2844,7 @@
</effects>
</skill>
<skill id="10783" toLevel="5" name="Mind's Eye">
<!-- For $s1, P. Accuracy +$s2, Critical Rate for standard attacks +$s3, and Critical Damage for standard attacks +$s4. -->
<!-- For $s1, opens your mind's eye. P. Accuracy +$s2, Critical Rate for basic attacks +$s3, Critical Damage for basic attacks +$s4. Cannot be used simultaneously with the following skills: Survival Instinct/ Hunting Instinct/ Counter Instinct/ Bloody Instinct. -->
<icon>icon.skill10783</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
@@ -3456,7 +3456,7 @@
</effects>
</skill>
<skill id="10797" toLevel="8" name="Thunder Feather Blast">
<!-- Hurls feathers toward the enemy. -->
<!-- Attacks the enemy with feathers. -->
<icon>icon.skill6044</icon>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
@@ -380,7 +380,7 @@
</effects>
</skill>
<skill id="10805" toLevel="4" name="Quick Charge">
<!-- Teleports $s1 grids forward. -->
<!-- Momentarily moves you forward for $s1. -->
<icon>icon.skill10805</icon>
<operateType>DA1</operateType>
<magicLevel>
@@ -850,7 +850,7 @@
</effects>
</skill>
<skill id="10857" toLevel="5" name="Superior Speed Mastery">
<!-- Speed +$s1. -->
<!-- Speed +$s1 -->
<icon>icon.skill10857</icon>
<operateType>P</operateType>
<magicLevel>
@@ -93,7 +93,7 @@
</effects>
</skill>
<skill id="10904" toLevel="5" name="Superior Skill Mastery">
<!-- P. Skill Power +$s1. -->
<!-- P. Skill Power +$s1 -->
<icon>icon.skill11874</icon>
<magicLevel>
<value level="1">85</value>
@@ -343,7 +343,7 @@
</effects>
</skill>
<skill id="10952" toLevel="3" name="Survival Instinct">
<!-- For $s1, P. Atk. +$s2, P. Skill Power +$s3, Atk. Spd. +$s4, P. Def. +$s5, M. Def. +$s6. Consumes $s7 Soulstone(s). -->
<!-- For $s1, P. Atk. +$s2, P. Skill Power +$s3, Atk. Spd. +$s4, P. Def. +$s5, M. Def. +$s6. Consumes $s7 Soulstones. Cannot be used simultaneously with Mind's Eye. -->
<icon>icon.skill10952</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
@@ -401,7 +401,7 @@
</effects>
</skill>
<skill id="10953" toLevel="3" name="Hunting Instinct">
<!-- For $s1, P. Atk. +$s2, P. Skill Power +$s3, P. Skill Critical Rate +$s4, P. Skill Critical Damage +$s5. Consumes $s6 Soulstones. -->
<!-- For $s1, P. Atk. +$s2, P. Skill Power +$s3, P. Skill Critical Rate +$s4, P. Skill Critical Damage +$s5. Consumes $s6 Soulstones. Cannot be used simultaneously with Mind's Eye. -->
<icon>icon.skill10953</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
@@ -455,7 +455,7 @@
</effects>
</skill>
<skill id="10954" toLevel="3" name="Counter Instinct">
<!-- For $s1, P. Atk. +$s2, P. Skill Power +$s3, P. Skill Critical Damage +$s4. Consumes $s5 Soulstones. -->
<!-- For $s1, P. Atk. +$s2, P. Skill Power +$s3, P. Skill Critical Damage +$s4. Consumes $s5 Soulstones. Cannot be used simultaneously with Mind's Eye. -->
<icon>icon.skill10954</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
@@ -506,7 +506,7 @@
</effects>
</skill>
<skill id="10955" toLevel="3" name="Bloody Instinct">
<!-- For $s1, PvP Damage +$s2, P. Atk. +$s3, P. Skill Power +$s4. Consumes $s5 Soulstones. -->
<!-- For $s1, PvP damage +$s2, P. Atk. +$s3, P. Skill Power +$s4. Consumes $s5 Soulstones. Cannot be used simultaneously with Mind's Eye. -->
<icon>icon.skill10955</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
@@ -36,7 +36,7 @@
</effects>
</skill>
<skill id="11001" toLevel="12" name="Superior Weapon Mastery">
<!-- M. Atk. +$s1, additional M. Atk. +$s2, Casting Spd. +$s3. Depending on your INT, the Cooldown resets or the duration increases by $s4 times. -->
<!-- M. Atk. +$s1 and additionally +$s2, Casting Spd. +$s3. Depending on your INT, there is a chance to reset Skill Cooldown or extend skill duration by $s4 times. -->
<icon>icon.skill11251</icon>
<magicLevel>
<value level="1">85</value>
@@ -328,7 +328,7 @@
<isMagic>2</isMagic>
<conditions>
<condition name="OpNotAffectedBySkill">
<skillId>11007</skillId>
<skillId>11007</skillId> <!-- Fire Stance -->
</condition>
</conditions>
<effects>
@@ -359,7 +359,7 @@
<isMagic>2</isMagic>
<conditions>
<condition name="OpNotAffectedBySkill">
<skillId>11008</skillId>
<skillId>11008</skillId> <!-- Water Stance -->
</condition>
</conditions>
<effects>
@@ -396,7 +396,7 @@
<isMagic>2</isMagic>
<conditions>
<condition name="OpNotAffectedBySkill">
<skillId>11009</skillId>
<skillId>11009</skillId> <!-- Wind Stance -->
</condition>
</conditions>
<effects>
@@ -427,7 +427,7 @@
<isMagic>2</isMagic>
<conditions>
<condition name="OpNotAffectedBySkill">
<skillId>11010</skillId>
<skillId>11010</skillId> <!-- Earth Stance -->
</condition>
</conditions>
<effects>
@@ -1480,7 +1480,7 @@
</power>
</effect>
<effect name="CallSkill">
<skillId>11188</skillId> <!-- Freezing Slow -->
<skillId>11188</skillId> <!-- Freeze - Slow -->
<skillLevel>1</skillLevel>
<skillLevelScaleTo>5</skillLevelScaleTo>
</effect>
@@ -1835,7 +1835,7 @@
</effects>
</skill>
<skill id="11023" toLevel="11" name="Elemental Destruction">
<!-- Inflicts a magic attack imbued with elemental properties on target with $s2 power added to attribute damage. Over-hit. -->
<!-- Attacks the target with $s1 attributes. Power $s2. Over-hit. -->
<icon>icon.skill11023</icon>
<attachToggleGroupId>1</attachToggleGroupId>
<operateType>A1</operateType>
@@ -2602,7 +2602,7 @@
</effects>
</skill>
<skill id="11029" toLevel="5" name="Breath of Death">
<!-- For $s1, decreases target's HP by $s2 per second. -->
<!-- For $s1, HP -$s2 per sec. -->
<icon>icon.skill11029</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>15</abnormalTime>
@@ -2856,7 +2856,7 @@
</effects>
</skill>
<skill id="11034" toLevel="8" name="Elemental Blast">
<!-- Inflicts a magic attack imbued with elemental properties on target and surrounding enemies with $s2 Power added to attribute damage. Over-hit. -->
<!-- Attacks the target and nearby enemies with $s1 attributes. Power $s2. Over-hit. -->
<icon>icon.skill11034</icon>
<affectLimit>5-12</affectLimit>
<affectRange>100</affectRange>
@@ -2956,7 +2956,7 @@
</effects>
</skill>
<skill id="11035" toLevel="8" name="Elemental Blast (Fire)">
<!-- Inflicts a magic attack imbued with elemental properties on target and surrounding enemies with $s2 Power added to attribute damage. Over-hit. -->
<!-- Attacks the target and nearby enemies with $s1 attributes. Power $s2. Over-hit. -->
<icon>icon.skill11034</icon>
<affectLimit>5-12</affectLimit>
<affectRange>100</affectRange>
@@ -3039,7 +3039,7 @@
</effects>
</skill>
<skill id="11036" toLevel="8" name="Elemental Blast (Water)">
<!-- Inflicts a magic attack imbued with elemental properties on target and surrounding enemies with $s2 Power added to attribute damage. Over-hit. -->
<!-- Attacks the target and nearby enemies with $s1 attributes. Power $s2. Over-hit. -->
<icon>icon.skill11034</icon>
<affectLimit>5-12</affectLimit>
<affectRange>100</affectRange>
@@ -3122,7 +3122,7 @@
</effects>
</skill>
<skill id="11037" toLevel="8" name="Elemental Blast (Wind)">
<!-- Inflicts a magic attack imbued with elemental properties on target and surrounding enemies with $s2 Power added to attribute damage. Over-hit. -->
<!-- Attacks the target and nearby enemies with $s1 attributes. Power $s2. Over-hit. -->
<icon>icon.skill11034</icon>
<affectLimit>5-12</affectLimit>
<affectRange>100</affectRange>
@@ -3205,7 +3205,7 @@
</effects>
</skill>
<skill id="11038" toLevel="8" name="Elemental Blast (Earth)">
<!-- Inflicts a magic attack imbued with elemental properties on target and surrounding enemies with $s2 Power added to attribute damage. Over-hit. -->
<!-- Attacks the target and nearby enemies with $s1 attributes. Power $s2. Over-hit. -->
<icon>icon.skill11034</icon>
<affectLimit>5-12</affectLimit>
<affectRange>100</affectRange>
@@ -3288,7 +3288,7 @@
</effects>
</skill>
<skill id="11039" toLevel="8" name="Elemental Blast (4 Elements)">
<!-- Inflicts a magic attack imbued with elemental properties on target and surrounding enemies with $s2 Power added to attribute damage. Over-hit. -->
<!-- Attacks the target and nearby enemies with $s1 attributes. Power $s2. Over-hit. -->
<icon>icon.skill11034</icon>
<affectLimit>5-12</affectLimit>
<affectRange>100</affectRange>
@@ -3371,7 +3371,7 @@
</effects>
</skill>
<skill id="11040" toLevel="8" name="Final Elemental Storm">
<!-- Deals magical attribute damage to the target and nearby enemies with $s1 power. Over-hit. -->
<!-- Deals attribute damage to the target and nearby enemies with $s1 power. Over-hit. -->
<icon>icon.skill11040</icon>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
@@ -3425,27 +3425,27 @@
<attachSkillList>
<item>
<requiredSkillId>11007</requiredSkillId> <!-- Fire Stance -->
<skillId>11041</skillId> <!-- Elemental Final Storm (Fire) -->
<skillId>11041</skillId> <!-- Final Elemental Storm (Fire) -->
</item>
<item>
<requiredSkillId>11008</requiredSkillId> <!-- Water Stance -->
<skillId>11042</skillId> <!-- Elemental Final Storm (Water) -->
<skillId>11042</skillId> <!-- Final Elemental Storm (Water) -->
</item>
<item>
<requiredSkillId>11009</requiredSkillId> <!-- Wind Stance -->
<skillId>11043</skillId> <!-- Elemental Final Storm (Wind) -->
<skillId>11043</skillId> <!-- Final Elemental Storm (Wind) -->
</item>
<item>
<requiredSkillId>11010</requiredSkillId> <!-- Earth Stance -->
<skillId>11044</skillId> <!-- Elemental Final Storm (Earth) -->
<skillId>11044</skillId> <!-- Final Elemental Storm (Earth) -->
</item>
<item>
<requiredSkillId>19312</requiredSkillId> <!-- Holy Stance -->
<skillId>11045</skillId> <!-- Elemental Final Storm (Holy) -->
<skillId>11045</skillId> <!-- Final Elemental Storm (Holy) -->
</item>
<item>
<requiredSkillId>19313</requiredSkillId> <!-- Dark Stance -->
<skillId>19316</skillId> <!-- Elemental Final Storm (Dark) -->
<skillId>19316</skillId> <!-- Final Elemental Storm (Dark) -->
</item>
</attachSkillList>
<effects>
@@ -3479,7 +3479,7 @@
</effects>
</skill>
<skill id="11041" toLevel="8" name="Final Elemental Storm (Fire)">
<!-- Deals magical attribute damage to the target and nearby enemies with $s1 power. Over-hit. -->
<!-- Deals attribute damage to the target and nearby enemies with $s1 power. Over-hit. -->
<icon>icon.skill11040</icon>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
@@ -3561,7 +3561,7 @@
</effects>
</skill>
<skill id="11042" toLevel="8" name="Final Elemental Storm (Water)">
<!-- Deals magical attribute damage to the target and nearby enemies with $s1 power. Over-hit. -->
<!-- Deals attribute damage to the target and nearby enemies with $s1 power. Over-hit. -->
<icon>icon.skill11040</icon>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
@@ -3643,7 +3643,7 @@
</effects>
</skill>
<skill id="11043" toLevel="8" name="Final Elemental Storm (Wind)">
<!-- Deals magical attribute damage to the target and nearby enemies with $s1 power. Over-hit. -->
<!-- Deals attribute damage to the target and nearby enemies with $s1 power. Over-hit. -->
<icon>icon.skill11040</icon>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
@@ -4468,7 +4468,7 @@
</effects>
</skill>
<skill id="11052" toLevel="11" name="Mass Hell Binding">
<!-- Lifts the target and nearby enemies in the air immobilizing them for $s1 Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Lifts the target and nearby enemies in the air immobilizing them for $s1. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill11052</icon>
<activateRate>
<value fromLevel="1" toLevel="11">50</value>
@@ -4552,7 +4552,7 @@
</effects>
</skill>
<skill id="11053" toLevel="7" name="Mass Hell Binding">
<!-- Lifts the target and nearby enemies in the air immobilizing them for $s1 Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<!-- Lifts the target and nearby enemies in the air immobilizing them for $s1. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill1042</icon>
<activateRate>
<value fromLevel="1" toLevel="7">70</value>
@@ -5011,7 +5011,7 @@
</selfEffects>
</skill>
<skill id="11058" toLevel="10" name="Shadow Snare">
<!-- Creates a danger zone for $s1 that pulls nearby enemies to its center. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). -->
<!-- Creates a danger zone for $s1 that pulls nearby enemies to its center. Inflicted status: Danger Zone. -->
<icon>icon.skill11058</icon>
<operateType>A1</operateType>
<magicLevel>
@@ -5517,7 +5517,7 @@
</effects>
</skill>
<skill id="11068" toLevel="4" name="Burst Casting">
<!-- For $s1, decreases magic skill MP Consumption by $s2 and magic skill Cooldown by $s3. Eliminates magic cancel during magic use. M. Atk. and Casting Spd. increase with the level of Mana Burst. -->
<!-- For $s1, M. Skill MP Consumption -$s2, M. Skill Cooldown -$s3. Spellcasting cannot be interrupted with damage. Additionally activates the Mana Burst skill. <Mana Burst>. When activated, Arcane Comet Strike's cooldown -15 sec. The skill is renewed with time, increasing M. Atk. and Casting Spd. The max skill level: 4. The effect doesn't stack with that of Superior Burst Casting. -->
<icon>icon.skill11068</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@@ -5986,7 +5986,7 @@
</effects>
</skill>
<skill id="11090" toLevel="3" name="Elemental Crash (Earth)">
<!-- Holds the target with a certain chance. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<!-- With a certain chance, inflicts Hold on the target. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
<icon>icon.skill11017</icon>
<abnormalLevel>5</abnormalLevel>
<abnormalTime>
@@ -6079,7 +6079,7 @@
</effects>
</skill>
<skill id="11093" toLevel="2" name="Crystal Form">
<!-- Cancels Poison/ Bleed/ Hold/ Stun effect. Becomes invincible for $s1 and rapidly recovers HP and MP. -->
<!-- Removes a Poison/ Bleed/ Hold/ Stun debuff. Makes you invincible for $s1 and rapidly recovers HP and MP. -->
<icon>icon.skill11093</icon>
<abnormalLevel>6</abnormalLevel>
<abnormalTime>10</abnormalTime>
@@ -2160,7 +2160,7 @@
</effects>
</skill>
<skill id="11125" toLevel="8" name="Superior Spirit Eye">
<!-- M. Atk. +$s1, M. Skill Critical Damage +$s2 -->
<!-- M. Atk. +$s1, M. Skill Critical Damage +$s2. -->
<icon>icon.skill0945</icon>
<magicLevel>
<value level="1">85</value>
@@ -2496,7 +2496,7 @@
</effects>
</skill>
<skill id="11134" toLevel="1" name="Meteor">
<!-- Drops meteors to attack surrounding enemies. Debuffs them to deal additional continuous damage. The higher the level of the debuff, the greater the damage. Consumes $s1 Spirit Ore. The skill cooldown is fixed. -->
<!-- Drops meteors to attack surrounding enemies. Debuffs them to deal additional continuous damage. The higher the level of the debuff, the greater the damage. When used, the Repeated Sorcery and Last Sorcery effects are applied decreasing the cooldown by 15 sec. Consumes $s1 Spirit Ore. -->
<icon>icon.skill11134</icon>
<affectLimit>15-25</affectLimit>
<affectRange>200</affectRange>
@@ -2552,7 +2552,7 @@
</channelingEffects>
</skill>
<skill id="11135" toLevel="1" name="Black Pool">
<!-- Creates a black swamp in the selected area, dealing continuous damage to enemies. Absorbs $s1 of the inflicted damage as HP. Decreases Speed. The higher the level of the debuff, the greater the damage. Stuns enemies at the maximum level. Consumes $s2 Spirit Ore. The skill cooldown is fixed. -->
<!-- Creates a black swamp in the selected area, dealing continuous damage to enemies. Decreases Speed. The higher the level of the debuff, the greater the damage. Stuns enemies at the maximum level. When used, the Repeated Sorcery and Last Sorcery effects are applied decreasing the cooldown by 15 sec. Consumes $s1 Spirit Ore. -->
<icon>icon.skill11135</icon>
<affectRange>250</affectRange>
<channelingTickInterval>1</channelingTickInterval>
@@ -2592,7 +2592,7 @@
</channelingEffects>
</skill>
<skill id="11136" toLevel="1" name="Blizzard">
<!-- Creates an ice storm in the selected area, dealing continuous damage. Decreases Speed. The higher the level of the debuff, the greater the damage. Freezes enemies at the maximum level. Consumes $s1 Spirit Ore. The skill cooldown is fixed. -->
<!-- Creates an ice storm in the selected area, dealing continuous damage. Decreases Speed. The higher the level of the debuff, the greater the damage. Freezes enemies at the maximum level. When used, the Repeated Sorcery and Last Sorcery effects are applied decreasing the cooldown by 15 sec. Consumes $s1 Spirit Ore. -->
<icon>icon.skill11136</icon>
<affectRange>250</affectRange>
<abnormalLevel>1</abnormalLevel>
@@ -2643,7 +2643,7 @@
</channelingEffects>
</skill>
<skill id="11137" toLevel="1" name="Tornado">
<!-- Creates a tornado in the selected area, dealing great damage to enemies. Decreases Speed. The higher the level of the debuff, the greater the damage. Applies Aerial Yoke on enemies at the maximum level. Consumes $s1 Spirit Ore. The skill cooldown is fixed. -->
<!-- Creates a tornado in the selected area, dealing great damage to enemies. Decreases Speed. The higher the level of the debuff, the greater the damage. Applies Aerial Yoke on enemies at the maximum level. When used, the Repeated Sorcery and Last Sorcery effects are applied decreasing the cooldown by 15 sec. Consumes $s1 Spirit Ore. -->
<icon>icon.skill11137</icon>
<affectRange>250</affectRange>
<channelingTickInterval>1</channelingTickInterval>
@@ -2692,7 +2692,7 @@
</channelingEffects>
</skill>
<skill id="11138" toLevel="1" name="Spirit Bomb">
<!-- Detonates the soul in the selected location to deal great damage to nearby enemies. Increases their Received PvP Damage. The higher the level of the debuff, the greater the effect. The character is invincible while concentrating. Consumes $s1 Spirit Ore. The skill cooldown is fixed. -->
<!-- Detonates the soul in the selected location to deal great damage to nearby enemies. Increases their Received PvP Damage. The higher the level of the debuff, the greater the effect. The character gets temporarily the Immortal Soul effect that protects from damage. When used, the Repeated Sorcery and Last Sorcery effects are applied decreasing the cooldown by 15 sec. Consumes $s1 Spirit Ore. -->
<icon>icon.skill11138</icon>
<affectRange>250</affectRange> <!-- Guessed -->
<channelingTickInterval>1</channelingTickInterval>
@@ -3738,7 +3738,7 @@
</effects>
</skill>
<skill id="11184" toLevel="1" name="Superior Arcane Lore">
<!-- Fire/ Water/ Wind/ Earth Resistance +20, and M. Def. +5%. INT +2. -->
<!-- M. Atk. +5%, Fire/ Water/ Wind/ Earth Resistance +20. Additionally, INT +2. -->
<icon>icon.skill11184</icon>
<magicLevel>85</magicLevel>
<operateType>P</operateType>
@@ -61,7 +61,7 @@
</effects>
</skill>
<skill id="11225" toLevel="9" name="Physical Soul Barrier">
<!-- For $s1, P. Def. +$s2, Bow/ Crossbow Resistance +$s3, Received Critical Damage from standard attacks -$s4. -->
<!-- For $s1, P. Def. +$s2, Bow/ Crossbow Resistance +$s3, received Critical Damage from basic attacks -$s4. -->
<icon>icon.skill11869</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
@@ -379,7 +379,7 @@
</effects>
</skill>
<skill id="11251" toLevel="12" name="Superior Weapon Mastery">
<!-- M. Atk. +$s1 and additionally +$s2, Casting Spd. +$s3, M. Skill Critical Rate +$s4. When using a two-handed staff or a two-handed blunt weapon, P. Atk. +$s5 and additionally +$s6, P. Accuracy +$s7. INT +$s8. Depending on INT, with a certain chance, resets the skill cooldown or increases the skill duration by $s9 times. -->
<!-- M. Atk. +$s1 and additionally +$s2, Casting Spd. +$s3, M. Skill Critical Rate +$s4. When using a two-handed staff or a two-handed blunt weapon, P. Atk. +$s5 and additionally +$s6, P. Accuracy +$s7. INT +$s8. Depending on your INT, there is a chance to reset Skill Cooldown or extend skill duration by $s9 times. -->
<icon>icon.skill11251</icon>
<magicLevel>
<value level="1">85</value>
@@ -1543,7 +1543,7 @@
</effects>
</skill>
<skill id="11265" toLevel="1" name="Summon Team Mate">
<!-- Summons the selected party member to your location. -->
<!-- Summons the selected party member to the caster. -->
<icon>icon.skill11265</icon>
<effectRange>-2</effectRange>
<operateType>A1</operateType>
@@ -2192,7 +2192,7 @@
</effects>
</skill>
<skill id="11274" toLevel="4" name="Summon Barrier">
<!-- Cancels your debuffs and makes you invincible. Increases HP Recovery Rate while the skill is active. -->
<!-- Removes debuffs and makes you invincible. Increases HP Recovery Rate while the skill is active. -->
<icon>icon.skill11274</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -2436,7 +2436,7 @@
</effects>
</skill>
<skill id="11277" toLevel="4" name="Sense of Loyalty">
<!-- Servitor's Fury. P. Atk. +$s1, M. Atk. +$s2, Critical Rate for standard attacks +$s3, and Critical Damage for standard attacks +$s4. -->
<!-- Servitor's fury. P. Atk. +$s1, M. Atk. +$s2, Critical Rate for basic attacks +$s3, Critical Damage for basic attacks +$s4. -->
<icon>icon.skill11277</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -2858,7 +2858,7 @@
</effects>
</skill>
<skill id="11283" toLevel="9" name="Reaper Power">
<!-- Creates a death space near the enemy to inflict damage. -->
<!-- Creates an area around the enemy filled with darkness that inflicts damage. -->
<icon>icon.skill1171</icon>
<affectRange>150</affectRange>
<operateType>A1</operateType>
@@ -3118,7 +3118,7 @@
</effects>
</skill>
<skill id="11288" toLevel="5" name="Ultimate Servitor Share">
<!-- For $s1, shares the following with your servitor: $s2 of P. Atk., $s3 of P. Def., $s4 of M. Def., $s5 of Max HP/ MP, $s6 of Atk. Spd., $s7 of Critical Rate for standard attacks, $s8 of Critical Damage for standard attacks. -->
<!-- For $s1, shares some stats with your servitor: $s2 of P. Atk., $s3 of P. Def., $s4 of M. Def., $s5 of Max HP/ MP, $s6 of Atk. Spd., $s7 of Critical Rate for basic attacks, $s8 of Critical Damage for basic attacks. -->
<icon>icon.skill11288</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -3572,7 +3572,7 @@
</effects>
</skill>
<skill id="11297" toLevel="4" name="Blessing of the Giants">
<!-- For $s1, servitor's Max MP +$s2, HP Recovery Rate +$s3, M. Skill Critical Rate +$s4, Critical Damage for standard attacks +$s5, P. Atk. +$s6, P. Def. +$s7, Atk. Spd. +$s8, M. Atk. +$s9, M. Def. +$s10, Casting Spd. +$s11, and Debuff Resistance +$s12. Received Critical Damage from standard attacks -$s13, Speed -$s14. -->
<!-- For $s1, a servitor's Max MP +$s2, HP Recovery Rate +$s3, M. Skill Critical Rate +$s4, Critical Damage for basic attacks +$s5, P. Atk. +$s6, P. Def. +$s7, Atk. Spd. +$s8, M. Atk. +$s9, M. Def. +$s10, Casting Spd. +$s11, Debuff Resistance +$s12, received Critical Damage from basic attacks -$s13, Speed -$s14. -->
<icon>icon.skill11297</icon>
<abnormalLevel>
<value level="1">1</value>
@@ -3765,7 +3765,7 @@
</effects>
</skill>
<skill id="11299" toLevel="2" name="Servitor Balance Life">
<!-- Balances you and your servitor's HP, and recovers $s1 HP for $s1 -->
<!-- Equalizes your HP and that of your servitor. For $s1, HP +$s2 per sec. -->
<icon>icon.skill11299</icon>
<affectRange>1000</affectRange>
<operateType>A2</operateType>

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