Schedule GameClient closeNow instead of using sleep.
This commit is contained in:
@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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@@ -105,21 +106,18 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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public void close(ServerPacket packet)
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{
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{
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if (packet != null)
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if (packet == null)
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{
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{
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closeNow();
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}
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else
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{
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// Send the close packet.
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sendPacket(packet);
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sendPacket(packet);
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// Wait for packet to be sent.
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// Wait for packet to be sent.
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try
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ThreadPool.schedule(this::closeNow, 1000);
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{
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Thread.sleep(1000);
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}
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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}
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public byte[] enableCrypt()
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public byte[] enableCrypt()
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@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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@@ -105,21 +106,18 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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public void close(ServerPacket packet)
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{
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{
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if (packet != null)
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if (packet == null)
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{
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{
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closeNow();
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}
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else
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{
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// Send the close packet.
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sendPacket(packet);
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sendPacket(packet);
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// Wait for packet to be sent.
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// Wait for packet to be sent.
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try
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ThreadPool.schedule(this::closeNow, 1000);
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{
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Thread.sleep(1000);
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}
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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}
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public byte[] enableCrypt()
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public byte[] enableCrypt()
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@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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@@ -105,21 +106,18 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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public void close(ServerPacket packet)
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{
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{
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if (packet != null)
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if (packet == null)
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{
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{
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closeNow();
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}
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else
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{
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// Send the close packet.
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sendPacket(packet);
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sendPacket(packet);
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// Wait for packet to be sent.
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// Wait for packet to be sent.
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try
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ThreadPool.schedule(this::closeNow, 1000);
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{
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Thread.sleep(1000);
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}
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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}
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public byte[] enableCrypt()
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public byte[] enableCrypt()
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@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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@@ -105,21 +106,18 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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public void close(ServerPacket packet)
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{
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{
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if (packet != null)
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if (packet == null)
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{
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{
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closeNow();
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}
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else
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{
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// Send the close packet.
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sendPacket(packet);
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sendPacket(packet);
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// Wait for packet to be sent.
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// Wait for packet to be sent.
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try
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ThreadPool.schedule(this::closeNow, 1000);
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{
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Thread.sleep(1000);
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}
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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}
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public byte[] enableCrypt()
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public byte[] enableCrypt()
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@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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@@ -105,21 +106,18 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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public void close(ServerPacket packet)
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{
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{
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if (packet != null)
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if (packet == null)
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{
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{
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closeNow();
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}
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else
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{
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// Send the close packet.
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sendPacket(packet);
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sendPacket(packet);
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// Wait for packet to be sent.
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// Wait for packet to be sent.
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try
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ThreadPool.schedule(this::closeNow, 1000);
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{
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Thread.sleep(1000);
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}
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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}
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public byte[] enableCrypt()
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public byte[] enableCrypt()
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@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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@@ -105,21 +106,18 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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public void close(ServerPacket packet)
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{
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{
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if (packet != null)
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if (packet == null)
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{
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{
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closeNow();
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}
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else
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{
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// Send the close packet.
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sendPacket(packet);
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sendPacket(packet);
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// Wait for packet to be sent.
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// Wait for packet to be sent.
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try
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ThreadPool.schedule(this::closeNow, 1000);
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{
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Thread.sleep(1000);
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}
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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}
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public byte[] enableCrypt()
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public byte[] enableCrypt()
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@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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@@ -105,21 +106,18 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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public void close(ServerPacket packet)
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{
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{
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if (packet != null)
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if (packet == null)
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{
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{
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closeNow();
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}
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else
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{
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// Send the close packet.
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sendPacket(packet);
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sendPacket(packet);
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// Wait for packet to be sent.
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// Wait for packet to be sent.
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try
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ThreadPool.schedule(this::closeNow, 1000);
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{
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Thread.sleep(1000);
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}
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}
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catch (InterruptedException e)
|
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{
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}
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}
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closeNow();
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}
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}
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public byte[] enableCrypt()
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public byte[] enableCrypt()
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@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.commons.database.DatabaseFactory;
|
import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.network.EncryptionInterface;
|
import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.NetClient;
|
import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.gameserver.LoginServerThread;
|
import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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@@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
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|
|
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public void close(ServerPacket packet)
|
public void close(ServerPacket packet)
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{
|
{
|
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if (packet != null)
|
if (packet == null)
|
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{
|
{
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|
closeNow();
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|
}
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|
else
|
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|
{
|
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|
// Send the close packet.
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sendPacket(packet);
|
sendPacket(packet);
|
||||||
|
|
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// Wait for packet to be sent.
|
// Wait for packet to be sent.
|
||||||
try
|
ThreadPool.schedule(this::closeNow, 1000);
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{
|
|
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Thread.sleep(1000);
|
|
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}
|
}
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catch (InterruptedException e)
|
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{
|
|
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}
|
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}
|
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|
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closeNow();
|
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}
|
}
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|
|
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public byte[] enableCrypt()
|
public byte[] enableCrypt()
|
||||||
|
@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
|||||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||||
import org.l2jmobius.commons.network.NetClient;
|
import org.l2jmobius.commons.network.NetClient;
|
||||||
|
import org.l2jmobius.commons.threads.ThreadPool;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread;
|
import org.l2jmobius.gameserver.LoginServerThread;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||||
@@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
|||||||
|
|
||||||
public void close(ServerPacket packet)
|
public void close(ServerPacket packet)
|
||||||
{
|
{
|
||||||
if (packet != null)
|
if (packet == null)
|
||||||
{
|
{
|
||||||
|
closeNow();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Send the close packet.
|
||||||
sendPacket(packet);
|
sendPacket(packet);
|
||||||
|
|
||||||
// Wait for packet to be sent.
|
// Wait for packet to be sent.
|
||||||
try
|
ThreadPool.schedule(this::closeNow, 1000);
|
||||||
{
|
|
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Thread.sleep(1000);
|
|
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}
|
}
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||||||
catch (InterruptedException e)
|
|
||||||
{
|
|
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}
|
|
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}
|
|
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|
|
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closeNow();
|
|
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}
|
}
|
||||||
|
|
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public byte[] enableCrypt()
|
public byte[] enableCrypt()
|
||||||
|
@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
|||||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||||
import org.l2jmobius.commons.network.NetClient;
|
import org.l2jmobius.commons.network.NetClient;
|
||||||
|
import org.l2jmobius.commons.threads.ThreadPool;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread;
|
import org.l2jmobius.gameserver.LoginServerThread;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||||
@@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
|||||||
|
|
||||||
public void close(ServerPacket packet)
|
public void close(ServerPacket packet)
|
||||||
{
|
{
|
||||||
if (packet != null)
|
if (packet == null)
|
||||||
{
|
{
|
||||||
|
closeNow();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Send the close packet.
|
||||||
sendPacket(packet);
|
sendPacket(packet);
|
||||||
|
|
||||||
// Wait for packet to be sent.
|
// Wait for packet to be sent.
|
||||||
try
|
ThreadPool.schedule(this::closeNow, 1000);
|
||||||
{
|
|
||||||
Thread.sleep(1000);
|
|
||||||
}
|
}
|
||||||
catch (InterruptedException e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
closeNow();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] enableCrypt()
|
public byte[] enableCrypt()
|
||||||
|
@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
|||||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||||
import org.l2jmobius.commons.network.NetClient;
|
import org.l2jmobius.commons.network.NetClient;
|
||||||
|
import org.l2jmobius.commons.threads.ThreadPool;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread;
|
import org.l2jmobius.gameserver.LoginServerThread;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||||
@@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
|||||||
|
|
||||||
public void close(ServerPacket packet)
|
public void close(ServerPacket packet)
|
||||||
{
|
{
|
||||||
if (packet != null)
|
if (packet == null)
|
||||||
{
|
{
|
||||||
|
closeNow();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Send the close packet.
|
||||||
sendPacket(packet);
|
sendPacket(packet);
|
||||||
|
|
||||||
// Wait for packet to be sent.
|
// Wait for packet to be sent.
|
||||||
try
|
ThreadPool.schedule(this::closeNow, 1000);
|
||||||
{
|
|
||||||
Thread.sleep(1000);
|
|
||||||
}
|
}
|
||||||
catch (InterruptedException e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
closeNow();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] enableCrypt()
|
public byte[] enableCrypt()
|
||||||
|
@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
|||||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||||
import org.l2jmobius.commons.network.NetClient;
|
import org.l2jmobius.commons.network.NetClient;
|
||||||
|
import org.l2jmobius.commons.threads.ThreadPool;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread;
|
import org.l2jmobius.gameserver.LoginServerThread;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||||
@@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
|||||||
|
|
||||||
public void close(ServerPacket packet)
|
public void close(ServerPacket packet)
|
||||||
{
|
{
|
||||||
if (packet != null)
|
if (packet == null)
|
||||||
{
|
{
|
||||||
|
closeNow();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Send the close packet.
|
||||||
sendPacket(packet);
|
sendPacket(packet);
|
||||||
|
|
||||||
// Wait for packet to be sent.
|
// Wait for packet to be sent.
|
||||||
try
|
ThreadPool.schedule(this::closeNow, 1000);
|
||||||
{
|
|
||||||
Thread.sleep(1000);
|
|
||||||
}
|
}
|
||||||
catch (InterruptedException e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
closeNow();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] enableCrypt()
|
public byte[] enableCrypt()
|
||||||
|
@@ -109,21 +109,18 @@ public class GameClient extends NetClient
|
|||||||
|
|
||||||
public void close(ServerPacket packet)
|
public void close(ServerPacket packet)
|
||||||
{
|
{
|
||||||
if (packet != null)
|
if (packet == null)
|
||||||
{
|
{
|
||||||
|
closeNow();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Send the close packet.
|
||||||
sendPacket(packet);
|
sendPacket(packet);
|
||||||
|
|
||||||
// Wait for packet to be sent.
|
// Wait for packet to be sent.
|
||||||
try
|
ThreadPool.schedule(this::closeNow, 1000);
|
||||||
{
|
|
||||||
Thread.sleep(1000);
|
|
||||||
}
|
}
|
||||||
catch (InterruptedException e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
closeNow();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] enableCrypt()
|
public byte[] enableCrypt()
|
||||||
|
@@ -97,21 +97,18 @@ public class GameClient extends NetClient
|
|||||||
|
|
||||||
public void close(ServerPacket packet)
|
public void close(ServerPacket packet)
|
||||||
{
|
{
|
||||||
if (packet != null)
|
if (packet == null)
|
||||||
{
|
{
|
||||||
|
closeNow();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Send the close packet.
|
||||||
sendPacket(packet);
|
sendPacket(packet);
|
||||||
|
|
||||||
// Wait for packet to be sent.
|
// Wait for packet to be sent.
|
||||||
try
|
ThreadPool.schedule(this::closeNow, 1000);
|
||||||
{
|
|
||||||
Thread.sleep(1000);
|
|
||||||
}
|
}
|
||||||
catch (InterruptedException e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
closeNow();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] enableCrypt()
|
public byte[] enableCrypt()
|
||||||
|
@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
|||||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||||
import org.l2jmobius.commons.network.NetClient;
|
import org.l2jmobius.commons.network.NetClient;
|
||||||
|
import org.l2jmobius.commons.threads.ThreadPool;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread;
|
import org.l2jmobius.gameserver.LoginServerThread;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||||
@@ -93,21 +94,18 @@ public class GameClient extends NetClient
|
|||||||
|
|
||||||
public void close(ServerPacket packet)
|
public void close(ServerPacket packet)
|
||||||
{
|
{
|
||||||
if (packet != null)
|
if (packet == null)
|
||||||
{
|
{
|
||||||
|
closeNow();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Send the close packet.
|
||||||
sendPacket(packet);
|
sendPacket(packet);
|
||||||
|
|
||||||
// Wait for packet to be sent.
|
// Wait for packet to be sent.
|
||||||
try
|
ThreadPool.schedule(this::closeNow, 1000);
|
||||||
{
|
|
||||||
Thread.sleep(1000);
|
|
||||||
}
|
}
|
||||||
catch (InterruptedException e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
closeNow();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] enableCrypt()
|
public byte[] enableCrypt()
|
||||||
|
@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
|||||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||||
import org.l2jmobius.commons.network.NetClient;
|
import org.l2jmobius.commons.network.NetClient;
|
||||||
|
import org.l2jmobius.commons.threads.ThreadPool;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread;
|
import org.l2jmobius.gameserver.LoginServerThread;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||||
@@ -93,21 +94,18 @@ public class GameClient extends NetClient
|
|||||||
|
|
||||||
public void close(ServerPacket packet)
|
public void close(ServerPacket packet)
|
||||||
{
|
{
|
||||||
if (packet != null)
|
if (packet == null)
|
||||||
{
|
{
|
||||||
|
closeNow();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Send the close packet.
|
||||||
sendPacket(packet);
|
sendPacket(packet);
|
||||||
|
|
||||||
// Wait for packet to be sent.
|
// Wait for packet to be sent.
|
||||||
try
|
ThreadPool.schedule(this::closeNow, 1000);
|
||||||
{
|
|
||||||
Thread.sleep(1000);
|
|
||||||
}
|
}
|
||||||
catch (InterruptedException e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
closeNow();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] enableCrypt()
|
public byte[] enableCrypt()
|
||||||
|
@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
|||||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||||
import org.l2jmobius.commons.network.NetClient;
|
import org.l2jmobius.commons.network.NetClient;
|
||||||
|
import org.l2jmobius.commons.threads.ThreadPool;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread;
|
import org.l2jmobius.gameserver.LoginServerThread;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||||
@@ -96,21 +97,18 @@ public class GameClient extends NetClient
|
|||||||
|
|
||||||
public void close(ServerPacket packet)
|
public void close(ServerPacket packet)
|
||||||
{
|
{
|
||||||
if (packet != null)
|
if (packet == null)
|
||||||
{
|
{
|
||||||
|
closeNow();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Send the close packet.
|
||||||
sendPacket(packet);
|
sendPacket(packet);
|
||||||
|
|
||||||
// Wait for packet to be sent.
|
// Wait for packet to be sent.
|
||||||
try
|
ThreadPool.schedule(this::closeNow, 1000);
|
||||||
{
|
|
||||||
Thread.sleep(1000);
|
|
||||||
}
|
}
|
||||||
catch (InterruptedException e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
closeNow();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] enableCrypt()
|
public byte[] enableCrypt()
|
||||||
|
@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
|||||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||||
import org.l2jmobius.commons.network.NetClient;
|
import org.l2jmobius.commons.network.NetClient;
|
||||||
|
import org.l2jmobius.commons.threads.ThreadPool;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread;
|
import org.l2jmobius.gameserver.LoginServerThread;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||||
@@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
|||||||
|
|
||||||
public void close(ServerPacket packet)
|
public void close(ServerPacket packet)
|
||||||
{
|
{
|
||||||
if (packet != null)
|
if (packet == null)
|
||||||
{
|
{
|
||||||
|
closeNow();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Send the close packet.
|
||||||
sendPacket(packet);
|
sendPacket(packet);
|
||||||
|
|
||||||
// Wait for packet to be sent.
|
// Wait for packet to be sent.
|
||||||
try
|
ThreadPool.schedule(this::closeNow, 1000);
|
||||||
{
|
|
||||||
Thread.sleep(1000);
|
|
||||||
}
|
}
|
||||||
catch (InterruptedException e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
closeNow();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] enableCrypt()
|
public byte[] enableCrypt()
|
||||||
|
@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
|||||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||||
import org.l2jmobius.commons.network.NetClient;
|
import org.l2jmobius.commons.network.NetClient;
|
||||||
|
import org.l2jmobius.commons.threads.ThreadPool;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread;
|
import org.l2jmobius.gameserver.LoginServerThread;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||||
@@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
|||||||
|
|
||||||
public void close(ServerPacket packet)
|
public void close(ServerPacket packet)
|
||||||
{
|
{
|
||||||
if (packet != null)
|
if (packet == null)
|
||||||
{
|
{
|
||||||
|
closeNow();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Send the close packet.
|
||||||
sendPacket(packet);
|
sendPacket(packet);
|
||||||
|
|
||||||
// Wait for packet to be sent.
|
// Wait for packet to be sent.
|
||||||
try
|
ThreadPool.schedule(this::closeNow, 1000);
|
||||||
{
|
|
||||||
Thread.sleep(1000);
|
|
||||||
}
|
}
|
||||||
catch (InterruptedException e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
closeNow();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] enableCrypt()
|
public byte[] enableCrypt()
|
||||||
|
@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
|||||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||||
import org.l2jmobius.commons.network.NetClient;
|
import org.l2jmobius.commons.network.NetClient;
|
||||||
|
import org.l2jmobius.commons.threads.ThreadPool;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread;
|
import org.l2jmobius.gameserver.LoginServerThread;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||||
@@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
|||||||
|
|
||||||
public void close(ServerPacket packet)
|
public void close(ServerPacket packet)
|
||||||
{
|
{
|
||||||
if (packet != null)
|
if (packet == null)
|
||||||
{
|
{
|
||||||
|
closeNow();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Send the close packet.
|
||||||
sendPacket(packet);
|
sendPacket(packet);
|
||||||
|
|
||||||
// Wait for packet to be sent.
|
// Wait for packet to be sent.
|
||||||
try
|
ThreadPool.schedule(this::closeNow, 1000);
|
||||||
{
|
|
||||||
Thread.sleep(1000);
|
|
||||||
}
|
}
|
||||||
catch (InterruptedException e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
closeNow();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] enableCrypt()
|
public byte[] enableCrypt()
|
||||||
|
@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
|||||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||||
import org.l2jmobius.commons.network.NetClient;
|
import org.l2jmobius.commons.network.NetClient;
|
||||||
|
import org.l2jmobius.commons.threads.ThreadPool;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread;
|
import org.l2jmobius.gameserver.LoginServerThread;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||||
@@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
|||||||
|
|
||||||
public void close(ServerPacket packet)
|
public void close(ServerPacket packet)
|
||||||
{
|
{
|
||||||
if (packet != null)
|
if (packet == null)
|
||||||
{
|
{
|
||||||
|
closeNow();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Send the close packet.
|
||||||
sendPacket(packet);
|
sendPacket(packet);
|
||||||
|
|
||||||
// Wait for packet to be sent.
|
// Wait for packet to be sent.
|
||||||
try
|
ThreadPool.schedule(this::closeNow, 1000);
|
||||||
{
|
|
||||||
Thread.sleep(1000);
|
|
||||||
}
|
}
|
||||||
catch (InterruptedException e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
closeNow();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] enableCrypt()
|
public byte[] enableCrypt()
|
||||||
|
@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
|||||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||||
import org.l2jmobius.commons.network.NetClient;
|
import org.l2jmobius.commons.network.NetClient;
|
||||||
|
import org.l2jmobius.commons.threads.ThreadPool;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread;
|
import org.l2jmobius.gameserver.LoginServerThread;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||||
@@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
|||||||
|
|
||||||
public void close(ServerPacket packet)
|
public void close(ServerPacket packet)
|
||||||
{
|
{
|
||||||
if (packet != null)
|
if (packet == null)
|
||||||
{
|
{
|
||||||
|
closeNow();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Send the close packet.
|
||||||
sendPacket(packet);
|
sendPacket(packet);
|
||||||
|
|
||||||
// Wait for packet to be sent.
|
// Wait for packet to be sent.
|
||||||
try
|
ThreadPool.schedule(this::closeNow, 1000);
|
||||||
{
|
|
||||||
Thread.sleep(1000);
|
|
||||||
}
|
}
|
||||||
catch (InterruptedException e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
closeNow();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] enableCrypt()
|
public byte[] enableCrypt()
|
||||||
|
@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
|||||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||||
import org.l2jmobius.commons.network.NetClient;
|
import org.l2jmobius.commons.network.NetClient;
|
||||||
|
import org.l2jmobius.commons.threads.ThreadPool;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread;
|
import org.l2jmobius.gameserver.LoginServerThread;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||||
@@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
|||||||
|
|
||||||
public void close(ServerPacket packet)
|
public void close(ServerPacket packet)
|
||||||
{
|
{
|
||||||
if (packet != null)
|
if (packet == null)
|
||||||
{
|
{
|
||||||
|
closeNow();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Send the close packet.
|
||||||
sendPacket(packet);
|
sendPacket(packet);
|
||||||
|
|
||||||
// Wait for packet to be sent.
|
// Wait for packet to be sent.
|
||||||
try
|
ThreadPool.schedule(this::closeNow, 1000);
|
||||||
{
|
|
||||||
Thread.sleep(1000);
|
|
||||||
}
|
}
|
||||||
catch (InterruptedException e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
closeNow();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] enableCrypt()
|
public byte[] enableCrypt()
|
||||||
|
@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
|||||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||||
import org.l2jmobius.commons.network.NetClient;
|
import org.l2jmobius.commons.network.NetClient;
|
||||||
|
import org.l2jmobius.commons.threads.ThreadPool;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread;
|
import org.l2jmobius.gameserver.LoginServerThread;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||||
@@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
|||||||
|
|
||||||
public void close(ServerPacket packet)
|
public void close(ServerPacket packet)
|
||||||
{
|
{
|
||||||
if (packet != null)
|
if (packet == null)
|
||||||
{
|
{
|
||||||
|
closeNow();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Send the close packet.
|
||||||
sendPacket(packet);
|
sendPacket(packet);
|
||||||
|
|
||||||
// Wait for packet to be sent.
|
// Wait for packet to be sent.
|
||||||
try
|
ThreadPool.schedule(this::closeNow, 1000);
|
||||||
{
|
|
||||||
Thread.sleep(1000);
|
|
||||||
}
|
}
|
||||||
catch (InterruptedException e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
closeNow();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] enableCrypt()
|
public byte[] enableCrypt()
|
||||||
|
@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
|||||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||||
import org.l2jmobius.commons.network.NetClient;
|
import org.l2jmobius.commons.network.NetClient;
|
||||||
|
import org.l2jmobius.commons.threads.ThreadPool;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread;
|
import org.l2jmobius.gameserver.LoginServerThread;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||||
@@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
|||||||
|
|
||||||
public void close(ServerPacket packet)
|
public void close(ServerPacket packet)
|
||||||
{
|
{
|
||||||
if (packet != null)
|
if (packet == null)
|
||||||
{
|
{
|
||||||
|
closeNow();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Send the close packet.
|
||||||
sendPacket(packet);
|
sendPacket(packet);
|
||||||
|
|
||||||
// Wait for packet to be sent.
|
// Wait for packet to be sent.
|
||||||
try
|
ThreadPool.schedule(this::closeNow, 1000);
|
||||||
{
|
|
||||||
Thread.sleep(1000);
|
|
||||||
}
|
}
|
||||||
catch (InterruptedException e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
closeNow();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] enableCrypt()
|
public byte[] enableCrypt()
|
||||||
|
@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
|||||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||||
import org.l2jmobius.commons.network.NetClient;
|
import org.l2jmobius.commons.network.NetClient;
|
||||||
|
import org.l2jmobius.commons.threads.ThreadPool;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread;
|
import org.l2jmobius.gameserver.LoginServerThread;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||||
@@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
|||||||
|
|
||||||
public void close(ServerPacket packet)
|
public void close(ServerPacket packet)
|
||||||
{
|
{
|
||||||
if (packet != null)
|
if (packet == null)
|
||||||
{
|
{
|
||||||
|
closeNow();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Send the close packet.
|
||||||
sendPacket(packet);
|
sendPacket(packet);
|
||||||
|
|
||||||
// Wait for packet to be sent.
|
// Wait for packet to be sent.
|
||||||
try
|
ThreadPool.schedule(this::closeNow, 1000);
|
||||||
{
|
|
||||||
Thread.sleep(1000);
|
|
||||||
}
|
}
|
||||||
catch (InterruptedException e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
closeNow();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] enableCrypt()
|
public byte[] enableCrypt()
|
||||||
|
@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
|||||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||||
import org.l2jmobius.commons.network.NetClient;
|
import org.l2jmobius.commons.network.NetClient;
|
||||||
|
import org.l2jmobius.commons.threads.ThreadPool;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread;
|
import org.l2jmobius.gameserver.LoginServerThread;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||||
@@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
|||||||
|
|
||||||
public void close(ServerPacket packet)
|
public void close(ServerPacket packet)
|
||||||
{
|
{
|
||||||
if (packet != null)
|
if (packet == null)
|
||||||
{
|
{
|
||||||
|
closeNow();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Send the close packet.
|
||||||
sendPacket(packet);
|
sendPacket(packet);
|
||||||
|
|
||||||
// Wait for packet to be sent.
|
// Wait for packet to be sent.
|
||||||
try
|
ThreadPool.schedule(this::closeNow, 1000);
|
||||||
{
|
|
||||||
Thread.sleep(1000);
|
|
||||||
}
|
}
|
||||||
catch (InterruptedException e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
closeNow();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] enableCrypt()
|
public byte[] enableCrypt()
|
||||||
|
@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
|||||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||||
import org.l2jmobius.commons.network.NetClient;
|
import org.l2jmobius.commons.network.NetClient;
|
||||||
|
import org.l2jmobius.commons.threads.ThreadPool;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread;
|
import org.l2jmobius.gameserver.LoginServerThread;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||||
@@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
|||||||
|
|
||||||
public void close(ServerPacket packet)
|
public void close(ServerPacket packet)
|
||||||
{
|
{
|
||||||
if (packet != null)
|
if (packet == null)
|
||||||
{
|
{
|
||||||
|
closeNow();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Send the close packet.
|
||||||
sendPacket(packet);
|
sendPacket(packet);
|
||||||
|
|
||||||
// Wait for packet to be sent.
|
// Wait for packet to be sent.
|
||||||
try
|
ThreadPool.schedule(this::closeNow, 1000);
|
||||||
{
|
|
||||||
Thread.sleep(1000);
|
|
||||||
}
|
}
|
||||||
catch (InterruptedException e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
closeNow();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] enableCrypt()
|
public byte[] enableCrypt()
|
||||||
|
@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
|||||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||||
import org.l2jmobius.commons.network.NetClient;
|
import org.l2jmobius.commons.network.NetClient;
|
||||||
|
import org.l2jmobius.commons.threads.ThreadPool;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread;
|
import org.l2jmobius.gameserver.LoginServerThread;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||||
@@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
|||||||
|
|
||||||
public void close(ServerPacket packet)
|
public void close(ServerPacket packet)
|
||||||
{
|
{
|
||||||
if (packet != null)
|
if (packet == null)
|
||||||
{
|
{
|
||||||
|
closeNow();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Send the close packet.
|
||||||
sendPacket(packet);
|
sendPacket(packet);
|
||||||
|
|
||||||
// Wait for packet to be sent.
|
// Wait for packet to be sent.
|
||||||
try
|
ThreadPool.schedule(this::closeNow, 1000);
|
||||||
{
|
|
||||||
Thread.sleep(1000);
|
|
||||||
}
|
}
|
||||||
catch (InterruptedException e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
closeNow();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] enableCrypt()
|
public byte[] enableCrypt()
|
||||||
|
@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
|||||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||||
import org.l2jmobius.commons.network.NetClient;
|
import org.l2jmobius.commons.network.NetClient;
|
||||||
|
import org.l2jmobius.commons.threads.ThreadPool;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread;
|
import org.l2jmobius.gameserver.LoginServerThread;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||||
@@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
|||||||
|
|
||||||
public void close(ServerPacket packet)
|
public void close(ServerPacket packet)
|
||||||
{
|
{
|
||||||
if (packet != null)
|
if (packet == null)
|
||||||
{
|
{
|
||||||
|
closeNow();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Send the close packet.
|
||||||
sendPacket(packet);
|
sendPacket(packet);
|
||||||
|
|
||||||
// Wait for packet to be sent.
|
// Wait for packet to be sent.
|
||||||
try
|
ThreadPool.schedule(this::closeNow, 1000);
|
||||||
{
|
|
||||||
Thread.sleep(1000);
|
|
||||||
}
|
}
|
||||||
catch (InterruptedException e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
closeNow();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] enableCrypt()
|
public byte[] enableCrypt()
|
||||||
|
@@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
|||||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||||
import org.l2jmobius.commons.network.NetClient;
|
import org.l2jmobius.commons.network.NetClient;
|
||||||
|
import org.l2jmobius.commons.threads.ThreadPool;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread;
|
import org.l2jmobius.gameserver.LoginServerThread;
|
||||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||||
@@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
|||||||
|
|
||||||
public void close(ServerPacket packet)
|
public void close(ServerPacket packet)
|
||||||
{
|
{
|
||||||
if (packet != null)
|
if (packet == null)
|
||||||
{
|
{
|
||||||
|
closeNow();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Send the close packet.
|
||||||
sendPacket(packet);
|
sendPacket(packet);
|
||||||
|
|
||||||
// Wait for packet to be sent.
|
// Wait for packet to be sent.
|
||||||
try
|
ThreadPool.schedule(this::closeNow, 1000);
|
||||||
{
|
|
||||||
Thread.sleep(1000);
|
|
||||||
}
|
}
|
||||||
catch (InterruptedException e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
closeNow();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public byte[] enableCrypt()
|
public byte[] enableCrypt()
|
||||||
|
Reference in New Issue
Block a user