Wait for GameClient closeNow packet to be sent.
This commit is contained in:
parent
4bd9210c69
commit
7a8a4f12d1
@ -105,7 +105,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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@ -105,7 +105,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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@ -105,7 +105,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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@ -105,7 +105,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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@ -105,7 +105,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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@ -105,7 +105,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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@ -105,7 +105,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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@ -105,7 +105,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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@ -105,7 +105,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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@ -105,7 +105,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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@ -105,7 +105,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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@ -105,7 +105,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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@ -109,7 +109,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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@ -97,7 +97,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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@ -93,7 +93,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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@ -93,7 +93,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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@ -96,7 +96,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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@ -105,7 +105,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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@ -105,7 +105,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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@ -105,7 +105,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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@ -105,7 +105,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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@ -105,7 +105,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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@ -105,7 +105,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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@ -105,7 +105,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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@ -105,7 +105,20 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
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if (packet != null)
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{
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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}
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closeNow();
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}
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|
@ -105,7 +105,20 @@ public class GameClient extends NetClient
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|
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public void close(ServerPacket packet)
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{
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sendPacket(packet);
|
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if (packet != null)
|
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{
|
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sendPacket(packet);
|
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|
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
|
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{
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}
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}
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closeNow();
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}
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|
@ -105,7 +105,20 @@ public class GameClient extends NetClient
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|
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public void close(ServerPacket packet)
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{
|
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sendPacket(packet);
|
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if (packet != null)
|
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{
|
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sendPacket(packet);
|
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|
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// Wait for packet to be sent.
|
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try
|
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
|
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{
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}
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}
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closeNow();
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}
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|
@ -105,7 +105,20 @@ public class GameClient extends NetClient
|
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|
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public void close(ServerPacket packet)
|
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{
|
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sendPacket(packet);
|
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if (packet != null)
|
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{
|
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sendPacket(packet);
|
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|
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// Wait for packet to be sent.
|
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try
|
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{
|
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
|
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{
|
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}
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}
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closeNow();
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}
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|
@ -105,7 +105,20 @@ public class GameClient extends NetClient
|
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|
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public void close(ServerPacket packet)
|
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{
|
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sendPacket(packet);
|
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if (packet != null)
|
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{
|
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sendPacket(packet);
|
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|
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// Wait for packet to be sent.
|
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try
|
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{
|
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
|
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{
|
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}
|
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}
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|
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closeNow();
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}
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|
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|
@ -105,7 +105,20 @@ public class GameClient extends NetClient
|
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|
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public void close(ServerPacket packet)
|
||||
{
|
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sendPacket(packet);
|
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if (packet != null)
|
||||
{
|
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sendPacket(packet);
|
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|
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// Wait for packet to be sent.
|
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try
|
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{
|
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Thread.sleep(1000);
|
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}
|
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catch (InterruptedException e)
|
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{
|
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}
|
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}
|
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|
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closeNow();
|
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}
|
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|
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|
@ -105,7 +105,20 @@ public class GameClient extends NetClient
|
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|
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public void close(ServerPacket packet)
|
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{
|
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sendPacket(packet);
|
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if (packet != null)
|
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{
|
||||
sendPacket(packet);
|
||||
|
||||
// Wait for packet to be sent.
|
||||
try
|
||||
{
|
||||
Thread.sleep(1000);
|
||||
}
|
||||
catch (InterruptedException e)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
closeNow();
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user