Schedule GameClient closeNow instead of using sleep.
This commit is contained in:
parent
7a8a4f12d1
commit
acb3892068
@ -28,6 +28,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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@ -105,21 +106,18 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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if (packet != null)
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if (packet == null)
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{
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closeNow();
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}
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else
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{
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// Send the close packet.
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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ThreadPool.schedule(this::closeNow, 1000);
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}
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closeNow();
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}
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public byte[] enableCrypt()
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@ -28,6 +28,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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@ -105,21 +106,18 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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if (packet != null)
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if (packet == null)
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{
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closeNow();
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}
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else
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{
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// Send the close packet.
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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ThreadPool.schedule(this::closeNow, 1000);
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}
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closeNow();
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}
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public byte[] enableCrypt()
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@ -28,6 +28,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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@ -105,21 +106,18 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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if (packet != null)
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if (packet == null)
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{
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closeNow();
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}
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else
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{
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// Send the close packet.
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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ThreadPool.schedule(this::closeNow, 1000);
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}
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closeNow();
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}
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public byte[] enableCrypt()
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@ -28,6 +28,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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@ -105,21 +106,18 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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if (packet != null)
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if (packet == null)
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{
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closeNow();
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}
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else
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{
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// Send the close packet.
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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ThreadPool.schedule(this::closeNow, 1000);
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}
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closeNow();
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}
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public byte[] enableCrypt()
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@ -28,6 +28,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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@ -105,21 +106,18 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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if (packet != null)
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if (packet == null)
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{
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closeNow();
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}
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else
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{
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// Send the close packet.
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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ThreadPool.schedule(this::closeNow, 1000);
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}
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closeNow();
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}
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public byte[] enableCrypt()
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@ -28,6 +28,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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@ -105,21 +106,18 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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if (packet != null)
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if (packet == null)
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{
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closeNow();
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}
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else
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{
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// Send the close packet.
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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ThreadPool.schedule(this::closeNow, 1000);
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}
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closeNow();
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}
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public byte[] enableCrypt()
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@ -28,6 +28,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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@ -105,21 +106,18 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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if (packet != null)
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if (packet == null)
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{
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closeNow();
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}
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else
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{
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// Send the close packet.
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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ThreadPool.schedule(this::closeNow, 1000);
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}
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closeNow();
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}
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public byte[] enableCrypt()
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@ -28,6 +28,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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@ -105,21 +106,18 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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if (packet != null)
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if (packet == null)
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{
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closeNow();
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}
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else
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{
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// Send the close packet.
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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ThreadPool.schedule(this::closeNow, 1000);
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}
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closeNow();
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}
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public byte[] enableCrypt()
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@ -28,6 +28,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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@ -105,21 +106,18 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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if (packet != null)
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if (packet == null)
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{
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closeNow();
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}
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else
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{
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// Send the close packet.
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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ThreadPool.schedule(this::closeNow, 1000);
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}
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closeNow();
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}
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public byte[] enableCrypt()
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@ -28,6 +28,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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@ -105,21 +106,18 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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if (packet != null)
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if (packet == null)
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{
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closeNow();
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}
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else
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{
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// Send the close packet.
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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ThreadPool.schedule(this::closeNow, 1000);
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}
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closeNow();
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}
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public byte[] enableCrypt()
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@ -28,6 +28,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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@ -105,21 +106,18 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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if (packet != null)
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if (packet == null)
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{
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closeNow();
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}
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else
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{
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// Send the close packet.
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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ThreadPool.schedule(this::closeNow, 1000);
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}
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closeNow();
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}
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public byte[] enableCrypt()
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@ -28,6 +28,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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@ -105,21 +106,18 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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if (packet != null)
|
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if (packet == null)
|
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{
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closeNow();
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}
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else
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{
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// Send the close packet.
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
|
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{
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}
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ThreadPool.schedule(this::closeNow, 1000);
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}
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closeNow();
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}
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public byte[] enableCrypt()
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|
@ -109,21 +109,18 @@ public class GameClient extends NetClient
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public void close(ServerPacket packet)
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{
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if (packet != null)
|
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if (packet == null)
|
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{
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closeNow();
|
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}
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else
|
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{
|
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// Send the close packet.
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sendPacket(packet);
|
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// Wait for packet to be sent.
|
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
|
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{
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}
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ThreadPool.schedule(this::closeNow, 1000);
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}
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closeNow();
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}
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public byte[] enableCrypt()
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|
@ -97,21 +97,18 @@ public class GameClient extends NetClient
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|
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public void close(ServerPacket packet)
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{
|
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if (packet != null)
|
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if (packet == null)
|
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{
|
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closeNow();
|
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}
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else
|
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{
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// Send the close packet.
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sendPacket(packet);
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// Wait for packet to be sent.
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try
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{
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{
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}
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ThreadPool.schedule(this::closeNow, 1000);
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}
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closeNow();
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}
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public byte[] enableCrypt()
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|
@ -28,6 +28,7 @@ import org.l2jmobius.Config;
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import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.network.EncryptionInterface;
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import org.l2jmobius.commons.network.NetClient;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
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import org.l2jmobius.gameserver.data.sql.CharNameTable;
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@ -93,21 +94,18 @@ public class GameClient extends NetClient
|
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|
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public void close(ServerPacket packet)
|
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{
|
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if (packet != null)
|
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if (packet == null)
|
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{
|
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closeNow();
|
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}
|
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else
|
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{
|
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// Send the close packet.
|
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sendPacket(packet);
|
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|
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// Wait for packet to be sent.
|
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try
|
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{
|
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Thread.sleep(1000);
|
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}
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catch (InterruptedException e)
|
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{
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}
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ThreadPool.schedule(this::closeNow, 1000);
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}
|
||||
|
||||
closeNow();
|
||||
}
|
||||
|
||||
public byte[] enableCrypt()
|
||||
|
@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||
import org.l2jmobius.commons.network.NetClient;
|
||||
import org.l2jmobius.commons.threads.ThreadPool;
|
||||
import org.l2jmobius.gameserver.LoginServerThread;
|
||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||
@ -93,21 +94,18 @@ public class GameClient extends NetClient
|
||||
|
||||
public void close(ServerPacket packet)
|
||||
{
|
||||
if (packet != null)
|
||||
if (packet == null)
|
||||
{
|
||||
closeNow();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Send the close packet.
|
||||
sendPacket(packet);
|
||||
|
||||
// Wait for packet to be sent.
|
||||
try
|
||||
{
|
||||
Thread.sleep(1000);
|
||||
}
|
||||
catch (InterruptedException e)
|
||||
{
|
||||
}
|
||||
ThreadPool.schedule(this::closeNow, 1000);
|
||||
}
|
||||
|
||||
closeNow();
|
||||
}
|
||||
|
||||
public byte[] enableCrypt()
|
||||
|
@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||
import org.l2jmobius.commons.network.NetClient;
|
||||
import org.l2jmobius.commons.threads.ThreadPool;
|
||||
import org.l2jmobius.gameserver.LoginServerThread;
|
||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||
@ -96,21 +97,18 @@ public class GameClient extends NetClient
|
||||
|
||||
public void close(ServerPacket packet)
|
||||
{
|
||||
if (packet != null)
|
||||
if (packet == null)
|
||||
{
|
||||
closeNow();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Send the close packet.
|
||||
sendPacket(packet);
|
||||
|
||||
// Wait for packet to be sent.
|
||||
try
|
||||
{
|
||||
Thread.sleep(1000);
|
||||
}
|
||||
catch (InterruptedException e)
|
||||
{
|
||||
}
|
||||
ThreadPool.schedule(this::closeNow, 1000);
|
||||
}
|
||||
|
||||
closeNow();
|
||||
}
|
||||
|
||||
public byte[] enableCrypt()
|
||||
|
@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||
import org.l2jmobius.commons.network.NetClient;
|
||||
import org.l2jmobius.commons.threads.ThreadPool;
|
||||
import org.l2jmobius.gameserver.LoginServerThread;
|
||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||
@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
||||
|
||||
public void close(ServerPacket packet)
|
||||
{
|
||||
if (packet != null)
|
||||
if (packet == null)
|
||||
{
|
||||
closeNow();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Send the close packet.
|
||||
sendPacket(packet);
|
||||
|
||||
// Wait for packet to be sent.
|
||||
try
|
||||
{
|
||||
Thread.sleep(1000);
|
||||
}
|
||||
catch (InterruptedException e)
|
||||
{
|
||||
}
|
||||
ThreadPool.schedule(this::closeNow, 1000);
|
||||
}
|
||||
|
||||
closeNow();
|
||||
}
|
||||
|
||||
public byte[] enableCrypt()
|
||||
|
@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||
import org.l2jmobius.commons.network.NetClient;
|
||||
import org.l2jmobius.commons.threads.ThreadPool;
|
||||
import org.l2jmobius.gameserver.LoginServerThread;
|
||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||
@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
||||
|
||||
public void close(ServerPacket packet)
|
||||
{
|
||||
if (packet != null)
|
||||
if (packet == null)
|
||||
{
|
||||
closeNow();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Send the close packet.
|
||||
sendPacket(packet);
|
||||
|
||||
// Wait for packet to be sent.
|
||||
try
|
||||
{
|
||||
Thread.sleep(1000);
|
||||
}
|
||||
catch (InterruptedException e)
|
||||
{
|
||||
}
|
||||
ThreadPool.schedule(this::closeNow, 1000);
|
||||
}
|
||||
|
||||
closeNow();
|
||||
}
|
||||
|
||||
public byte[] enableCrypt()
|
||||
|
@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||
import org.l2jmobius.commons.network.NetClient;
|
||||
import org.l2jmobius.commons.threads.ThreadPool;
|
||||
import org.l2jmobius.gameserver.LoginServerThread;
|
||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||
@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
||||
|
||||
public void close(ServerPacket packet)
|
||||
{
|
||||
if (packet != null)
|
||||
if (packet == null)
|
||||
{
|
||||
closeNow();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Send the close packet.
|
||||
sendPacket(packet);
|
||||
|
||||
// Wait for packet to be sent.
|
||||
try
|
||||
{
|
||||
Thread.sleep(1000);
|
||||
}
|
||||
catch (InterruptedException e)
|
||||
{
|
||||
}
|
||||
ThreadPool.schedule(this::closeNow, 1000);
|
||||
}
|
||||
|
||||
closeNow();
|
||||
}
|
||||
|
||||
public byte[] enableCrypt()
|
||||
|
@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||
import org.l2jmobius.commons.network.NetClient;
|
||||
import org.l2jmobius.commons.threads.ThreadPool;
|
||||
import org.l2jmobius.gameserver.LoginServerThread;
|
||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||
@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
||||
|
||||
public void close(ServerPacket packet)
|
||||
{
|
||||
if (packet != null)
|
||||
if (packet == null)
|
||||
{
|
||||
closeNow();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Send the close packet.
|
||||
sendPacket(packet);
|
||||
|
||||
// Wait for packet to be sent.
|
||||
try
|
||||
{
|
||||
Thread.sleep(1000);
|
||||
}
|
||||
catch (InterruptedException e)
|
||||
{
|
||||
}
|
||||
ThreadPool.schedule(this::closeNow, 1000);
|
||||
}
|
||||
|
||||
closeNow();
|
||||
}
|
||||
|
||||
public byte[] enableCrypt()
|
||||
|
@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||
import org.l2jmobius.commons.network.NetClient;
|
||||
import org.l2jmobius.commons.threads.ThreadPool;
|
||||
import org.l2jmobius.gameserver.LoginServerThread;
|
||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||
@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
||||
|
||||
public void close(ServerPacket packet)
|
||||
{
|
||||
if (packet != null)
|
||||
if (packet == null)
|
||||
{
|
||||
closeNow();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Send the close packet.
|
||||
sendPacket(packet);
|
||||
|
||||
// Wait for packet to be sent.
|
||||
try
|
||||
{
|
||||
Thread.sleep(1000);
|
||||
}
|
||||
catch (InterruptedException e)
|
||||
{
|
||||
}
|
||||
ThreadPool.schedule(this::closeNow, 1000);
|
||||
}
|
||||
|
||||
closeNow();
|
||||
}
|
||||
|
||||
public byte[] enableCrypt()
|
||||
|
@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||
import org.l2jmobius.commons.network.NetClient;
|
||||
import org.l2jmobius.commons.threads.ThreadPool;
|
||||
import org.l2jmobius.gameserver.LoginServerThread;
|
||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||
@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
||||
|
||||
public void close(ServerPacket packet)
|
||||
{
|
||||
if (packet != null)
|
||||
if (packet == null)
|
||||
{
|
||||
closeNow();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Send the close packet.
|
||||
sendPacket(packet);
|
||||
|
||||
// Wait for packet to be sent.
|
||||
try
|
||||
{
|
||||
Thread.sleep(1000);
|
||||
}
|
||||
catch (InterruptedException e)
|
||||
{
|
||||
}
|
||||
ThreadPool.schedule(this::closeNow, 1000);
|
||||
}
|
||||
|
||||
closeNow();
|
||||
}
|
||||
|
||||
public byte[] enableCrypt()
|
||||
|
@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||
import org.l2jmobius.commons.network.NetClient;
|
||||
import org.l2jmobius.commons.threads.ThreadPool;
|
||||
import org.l2jmobius.gameserver.LoginServerThread;
|
||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||
@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
||||
|
||||
public void close(ServerPacket packet)
|
||||
{
|
||||
if (packet != null)
|
||||
if (packet == null)
|
||||
{
|
||||
closeNow();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Send the close packet.
|
||||
sendPacket(packet);
|
||||
|
||||
// Wait for packet to be sent.
|
||||
try
|
||||
{
|
||||
Thread.sleep(1000);
|
||||
}
|
||||
catch (InterruptedException e)
|
||||
{
|
||||
}
|
||||
ThreadPool.schedule(this::closeNow, 1000);
|
||||
}
|
||||
|
||||
closeNow();
|
||||
}
|
||||
|
||||
public byte[] enableCrypt()
|
||||
|
@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||
import org.l2jmobius.commons.network.NetClient;
|
||||
import org.l2jmobius.commons.threads.ThreadPool;
|
||||
import org.l2jmobius.gameserver.LoginServerThread;
|
||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||
@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
||||
|
||||
public void close(ServerPacket packet)
|
||||
{
|
||||
if (packet != null)
|
||||
if (packet == null)
|
||||
{
|
||||
closeNow();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Send the close packet.
|
||||
sendPacket(packet);
|
||||
|
||||
// Wait for packet to be sent.
|
||||
try
|
||||
{
|
||||
Thread.sleep(1000);
|
||||
}
|
||||
catch (InterruptedException e)
|
||||
{
|
||||
}
|
||||
ThreadPool.schedule(this::closeNow, 1000);
|
||||
}
|
||||
|
||||
closeNow();
|
||||
}
|
||||
|
||||
public byte[] enableCrypt()
|
||||
|
@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||
import org.l2jmobius.commons.network.NetClient;
|
||||
import org.l2jmobius.commons.threads.ThreadPool;
|
||||
import org.l2jmobius.gameserver.LoginServerThread;
|
||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||
@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
||||
|
||||
public void close(ServerPacket packet)
|
||||
{
|
||||
if (packet != null)
|
||||
if (packet == null)
|
||||
{
|
||||
closeNow();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Send the close packet.
|
||||
sendPacket(packet);
|
||||
|
||||
// Wait for packet to be sent.
|
||||
try
|
||||
{
|
||||
Thread.sleep(1000);
|
||||
}
|
||||
catch (InterruptedException e)
|
||||
{
|
||||
}
|
||||
ThreadPool.schedule(this::closeNow, 1000);
|
||||
}
|
||||
|
||||
closeNow();
|
||||
}
|
||||
|
||||
public byte[] enableCrypt()
|
||||
|
@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||
import org.l2jmobius.commons.network.NetClient;
|
||||
import org.l2jmobius.commons.threads.ThreadPool;
|
||||
import org.l2jmobius.gameserver.LoginServerThread;
|
||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||
@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
||||
|
||||
public void close(ServerPacket packet)
|
||||
{
|
||||
if (packet != null)
|
||||
if (packet == null)
|
||||
{
|
||||
closeNow();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Send the close packet.
|
||||
sendPacket(packet);
|
||||
|
||||
// Wait for packet to be sent.
|
||||
try
|
||||
{
|
||||
Thread.sleep(1000);
|
||||
}
|
||||
catch (InterruptedException e)
|
||||
{
|
||||
}
|
||||
ThreadPool.schedule(this::closeNow, 1000);
|
||||
}
|
||||
|
||||
closeNow();
|
||||
}
|
||||
|
||||
public byte[] enableCrypt()
|
||||
|
@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||
import org.l2jmobius.commons.network.NetClient;
|
||||
import org.l2jmobius.commons.threads.ThreadPool;
|
||||
import org.l2jmobius.gameserver.LoginServerThread;
|
||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||
@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
||||
|
||||
public void close(ServerPacket packet)
|
||||
{
|
||||
if (packet != null)
|
||||
if (packet == null)
|
||||
{
|
||||
closeNow();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Send the close packet.
|
||||
sendPacket(packet);
|
||||
|
||||
// Wait for packet to be sent.
|
||||
try
|
||||
{
|
||||
Thread.sleep(1000);
|
||||
}
|
||||
catch (InterruptedException e)
|
||||
{
|
||||
}
|
||||
ThreadPool.schedule(this::closeNow, 1000);
|
||||
}
|
||||
|
||||
closeNow();
|
||||
}
|
||||
|
||||
public byte[] enableCrypt()
|
||||
|
@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||
import org.l2jmobius.commons.network.NetClient;
|
||||
import org.l2jmobius.commons.threads.ThreadPool;
|
||||
import org.l2jmobius.gameserver.LoginServerThread;
|
||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||
@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
||||
|
||||
public void close(ServerPacket packet)
|
||||
{
|
||||
if (packet != null)
|
||||
if (packet == null)
|
||||
{
|
||||
closeNow();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Send the close packet.
|
||||
sendPacket(packet);
|
||||
|
||||
// Wait for packet to be sent.
|
||||
try
|
||||
{
|
||||
Thread.sleep(1000);
|
||||
}
|
||||
catch (InterruptedException e)
|
||||
{
|
||||
}
|
||||
ThreadPool.schedule(this::closeNow, 1000);
|
||||
}
|
||||
|
||||
closeNow();
|
||||
}
|
||||
|
||||
public byte[] enableCrypt()
|
||||
|
@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||
import org.l2jmobius.commons.network.NetClient;
|
||||
import org.l2jmobius.commons.threads.ThreadPool;
|
||||
import org.l2jmobius.gameserver.LoginServerThread;
|
||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||
@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
||||
|
||||
public void close(ServerPacket packet)
|
||||
{
|
||||
if (packet != null)
|
||||
if (packet == null)
|
||||
{
|
||||
closeNow();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Send the close packet.
|
||||
sendPacket(packet);
|
||||
|
||||
// Wait for packet to be sent.
|
||||
try
|
||||
{
|
||||
Thread.sleep(1000);
|
||||
}
|
||||
catch (InterruptedException e)
|
||||
{
|
||||
}
|
||||
ThreadPool.schedule(this::closeNow, 1000);
|
||||
}
|
||||
|
||||
closeNow();
|
||||
}
|
||||
|
||||
public byte[] enableCrypt()
|
||||
|
@ -28,6 +28,7 @@ import org.l2jmobius.Config;
|
||||
import org.l2jmobius.commons.database.DatabaseFactory;
|
||||
import org.l2jmobius.commons.network.EncryptionInterface;
|
||||
import org.l2jmobius.commons.network.NetClient;
|
||||
import org.l2jmobius.commons.threads.ThreadPool;
|
||||
import org.l2jmobius.gameserver.LoginServerThread;
|
||||
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
|
||||
import org.l2jmobius.gameserver.data.sql.CharNameTable;
|
||||
@ -105,21 +106,18 @@ public class GameClient extends NetClient
|
||||
|
||||
public void close(ServerPacket packet)
|
||||
{
|
||||
if (packet != null)
|
||||
if (packet == null)
|
||||
{
|
||||
closeNow();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Send the close packet.
|
||||
sendPacket(packet);
|
||||
|
||||
// Wait for packet to be sent.
|
||||
try
|
||||
{
|
||||
Thread.sleep(1000);
|
||||
}
|
||||
catch (InterruptedException e)
|
||||
{
|
||||
}
|
||||
ThreadPool.schedule(this::closeNow, 1000);
|
||||
}
|
||||
|
||||
closeNow();
|
||||
}
|
||||
|
||||
public byte[] enableCrypt()
|
||||
|
Loading…
Reference in New Issue
Block a user