Schedule GameClient closeNow instead of using sleep.

This commit is contained in:
MobiusDevelopment 2023-06-28 07:21:58 +03:00
parent 7a8a4f12d1
commit acb3892068
31 changed files with 246 additions and 310 deletions

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -109,21 +109,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -97,21 +97,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -93,21 +94,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -93,21 +94,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -96,21 +97,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()

View File

@ -28,6 +28,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.network.EncryptionInterface;
import org.l2jmobius.commons.network.NetClient;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.LoginServerThread.SessionKey;
import org.l2jmobius.gameserver.data.sql.CharNameTable;
@ -105,21 +106,18 @@ public class GameClient extends NetClient
public void close(ServerPacket packet)
{
if (packet != null)
if (packet == null)
{
closeNow();
}
else
{
// Send the close packet.
sendPacket(packet);
// Wait for packet to be sent.
try
{
Thread.sleep(1000);
}
catch (InterruptedException e)
{
}
ThreadPool.schedule(this::closeNow, 1000);
}
closeNow();
}
public byte[] enableCrypt()