Minor player packet improvements.

This commit is contained in:
MobiusDevelopment 2020-01-27 03:49:45 +00:00
parent 5b451abf74
commit a58a2e11f9
6 changed files with 32 additions and 143 deletions

View File

@ -542,7 +542,6 @@
<admin command="admin_teleto" accessLevel="80" />
<!-- Section: Teleport -->
<admin command="admin_test" accessLevel="80" />
<admin command="admin_stats" accessLevel="80" />
<admin command="admin_skill_test" accessLevel="80" />
<admin command="admin_st" accessLevel="80" />

View File

@ -68,7 +68,6 @@ public class AdminEditNpc implements IAdminCommandHandler
"admin_showShopList",
"admin_addShopItem",
"admin_delShopItem",
"admin_box_access",
"admin_editShopItem",
"admin_close_window",
"admin_show_skilllist_npc",

View File

@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
import org.l2jmobius.gameserver.network.serverpackets.UserInfo;
import org.l2jmobius.gameserver.util.BuilderUtil;
/**
@ -37,7 +36,6 @@ public class AdminTest implements IAdminCommandHandler
{
private static final String[] ADMIN_COMMANDS =
{
"admin_test",
"admin_stats",
"admin_mcrit",
"admin_addbufftest",
@ -126,31 +124,6 @@ public class AdminTest implements IAdminCommandHandler
// .dumpPacketHistory();
BuilderUtil.sendSysMessage(activeChar, "command not working");
}
else if (command.equals("admin_test"))
{
BuilderUtil.sendSysMessage(activeChar, "Now the server will send a packet that client cannot read correctly");
BuilderUtil.sendSysMessage(activeChar, "generating a critical error..");
int i = 5;
while (i > 0)
{
BuilderUtil.sendSysMessage(activeChar, "Client will crash in " + i + " seconds");
try
{
Thread.sleep(1000);
i--;
}
catch (InterruptedException e)
{
}
}
final UserInfo ui = new UserInfo(activeChar);
ui._critical_test = true;
activeChar.sendPacket(ui);
}
else if (command.startsWith("admin_oly_obs_mode"))
{
if (!activeChar.inObserverMode())

View File

@ -280,8 +280,7 @@ public class EnterWorld extends GameClientPacket
ColorSystem(player);
// Expand Skill
final ExStorageMaxCount esmc = new ExStorageMaxCount(player);
player.sendPacket(esmc);
player.sendPacket(new ExStorageMaxCount(player));
player.getMacroses().sendUpdate();

View File

@ -16,8 +16,6 @@
*/
package org.l2jmobius.gameserver.network.serverpackets;
import java.util.Map;
import java.util.Set;
import java.util.logging.Logger;
import org.l2jmobius.Config;
@ -25,45 +23,9 @@ import org.l2jmobius.gameserver.datatables.sql.NpcTable;
import org.l2jmobius.gameserver.instancemanager.CursedWeaponsManager;
import org.l2jmobius.gameserver.model.Inventory;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.CubicInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
/**
* 0000: 03 32 15 00 00 44 fe 00 00 80 f1 ff ff 00 00 00 .2...D..........
* <p>
* 0010: 00 6b b4 c0 4a 45 00 6c 00 6c 00 61 00 6d 00 69 .k..JE.l.l.a.m.i
* <p>
* 0020: 00 00 00 01 00 00 00 01 00 00 00 12 00 00 00 00 ................
* <p>
* 0030: 00 00 00 2a 00 00 00 42 00 00 00 71 02 00 00 31 ...*...B...q...1
* <p>
* 0040: 00 00 00 18 00 00 00 1f 00 00 00 25 00 00 00 00 ...........%....
* <p>
* 0050: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 f9 ................
* <p>
* 0060: 00 00 00 b3 01 00 00 00 00 00 00 00 00 00 00 7d ...............}
* <p>
* 0070: 00 00 00 5a 00 00 00 32 00 00 00 32 00 00 00 00 ...Z...2...2....
* <p>
* 0080: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 67 ...............g
* <p>
* 0090: 66 66 66 66 66 f2 3f 5f 63 97 a8 de 1a f9 3f 00 fffff.?_c.....?.
* <p>
* 00a0: 00 00 00 00 00 1e 40 00 00 00 00 00 00 37 40 01 .............7..
* <p>
* 00b0: 00 00 00 01 00 00 00 01 00 00 00 00 00 c1 0c 00 ................
* <p>
* 00c0: 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 ................
* <p>
* 00d0: 00 00
* <p>
* <p>
* dddddSdddddddddddddddddddddddddddffffdddSdddccccccc (h)
* <p>
* dddddSdddddddddddddddddddddddddddffffdddSdddddccccccch dddddSddddddddddddddddddddddddddddffffdddSdddddccccccch (h) c (dchd) ddc dcc c cddd d dddddSdddddddddddddddhhhhhhhhhhhhhhhhhhhhhhhhddddddddddddddffffdddSdddddccccccch [h] c (ddhd) ddc c ddc cddd d d dd d d d
* @version $Revision: 1.7.2.6.2.11 $ $Date: 2005/04/11 10:05:54 $
*/
public class CharInfo extends GameServerPacket
{
private static final Logger LOGGER = Logger.getLogger(CharInfo.class.getName());
@ -88,9 +50,6 @@ public class CharInfo extends GameServerPacket
private final float _attackSpeedMultiplier;
private final int _maxCp;
/**
* @param player
*/
public CharInfo(PlayerInstance player)
{
_player = player;
@ -213,7 +172,7 @@ public class CharInfo extends GameServerPacket
writeD(_x);
writeD(_y);
writeD(_z);
writeD(0x00);
writeD(_player.getBoat() != null ? _player.getBoat().getObjectId() : 0);
writeD(_player.getObjectId());
writeS(_player.getName());
writeD(_player.getRace().ordinal());
@ -306,7 +265,7 @@ public class CharInfo extends GameServerPacket
writeD(_player.getAllyCrestId());
// In UserInfo leader rights and siege flags, but here found nothing??
// Therefore RelationChanged packet with that info is required
writeD(0);
writeD(0x00);
writeC(_player.isSitting() ? 0 : 1); // standing = 1 sitting = 0
writeC(_player.isRunning() ? 1 : 0); // running = 1 walking = 0
@ -315,7 +274,7 @@ public class CharInfo extends GameServerPacket
// if(gmSeeInvis)
// {
writeC(0); // if the charinfo is written means receiver can see the char
writeC(0x00); // if the charinfo is written means receiver can see the char
// }
// else
// {
@ -325,21 +284,13 @@ public class CharInfo extends GameServerPacket
writeC(_player.getMountType()); // 1 on strider 2 on wyvern 0 no mount
writeC(_player.getPrivateStoreType()); // 1 - sellshop
final Map<Integer, CubicInstance> cubics = _player.getCubics();
final Set<Integer> cubicsIds = cubics.keySet();
writeH(cubicsIds.size());
for (Integer id : cubicsIds)
writeH(_player.getCubics().size());
for (int cubicId : _player.getCubics().keySet())
{
if (id != null)
{
writeH(id);
}
writeH(cubicId);
}
writeC(_player.isInPartyMatchRoom() ? 1 : 0);
// writeC(0x00); // find party members
if (_player.getAppearance().isInvisible())
{
@ -350,7 +301,7 @@ public class CharInfo extends GameServerPacket
writeD(_player.getAbnormalEffect());
}
writeC(_player.getRecomLeft()); // Changed by Thorgrim
writeC(_player.getRecomLeft());
writeH(_player.getRecomHave()); // Blue value for name (0 = white, 255 = pure blue)
writeD(_player.getClassId().getId());
@ -385,12 +336,10 @@ public class CharInfo extends GameServerPacket
writeD(_heading);
writeD(_player.getPledgeClass());
writeD(0x00); // ??
writeD(_player.getPledgeType());
writeD(_player.getAppearance().getTitleColor());
// writeD(0x00); // ??
if (_player.isCursedWeaponEquiped())
{
writeD(CursedWeaponsManager.getInstance().getLevel(_player.getCursedWeaponEquipedId()));

View File

@ -16,31 +16,15 @@
*/
package org.l2jmobius.gameserver.network.serverpackets;
import java.util.Map;
import org.l2jmobius.Config;
import org.l2jmobius.gameserver.datatables.sql.NpcTable;
import org.l2jmobius.gameserver.instancemanager.CursedWeaponsManager;
import org.l2jmobius.gameserver.model.Inventory;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.actor.instance.CubicInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
/**
* 0000: 04 03 15 00 00 77 ff 00 00 80 f1 ff ff 00 00 00 .....w.......... 0010: 00 2a 89 00 4c 43 00 61 00 6c 00 61 00 64 00 6f .*..LC.a.l.a.d.o 0020: 00 6e 00 00 00 01 00 00 00 00 00 00 00 19 00 00 .n.............. 0030: 00 0d 00 00 00 ee 81 02 00 15 00 00 00 18 00 00 ................ 0040: 00 19
* 00 00 00 25 00 00 00 17 00 00 00 28 00 00 .....%.......(.. 0050: 00 14 01 00 00 14 01 00 00 02 01 00 00 02 01 00 ................ 0060: 00 fa 09 00 00 81 06 00 00 26 34 00 00 2e 00 00 .........&4..... 0070: 00 00 00 00 00 db 9f a1 41 93 26 64 41 de c8 31 ........A.&dA..1 0080: 41 ca 73 c0 41 d5
* 22 d0 41 83 bd 41 41 81 56 10 A.s.A.".A..AA.V. 0090: 41 00 00 00 00 27 7d 30 41 69 aa e0 40 b4 fb d3 A....'}0Ai..@... 00a0: 41 91 f9 63 41 00 00 00 00 81 56 10 41 00 00 00 A..cA.....V.A... 00b0: 00 71 00 00 00 71 00 00 00 76 00 00 00 74 00 00 .q...q...v...t.. 00c0: 00 74 00 00 00 2a 00 00 00 e8
* 02 00 00 00 00 00 .t...*.......... 00d0: 00 5f 04 00 00 ac 01 00 00 cf 01 00 00 62 04 00 ._...........b.. 00e0: 00 00 00 00 00 e8 02 00 00 0b 00 00 00 52 01 00 .............R.. 00f0: 00 4d 00 00 00 2a 00 00 00 2f 00 00 00 29 00 00 .M...*.../...).. 0100: 00 12 00 00 00 82 01 00 00 52 01 00 00 53
* 00 00 .........R...S.. 0110: 00 00 00 00 00 00 00 00 00 7a 00 00 00 55 00 00 .........z...U.. 0120: 00 32 00 00 00 32 00 00 00 00 00 00 00 00 00 00 .2...2.......... 0130: 00 00 00 00 00 00 00 00 00 a4 70 3d 0a d7 a3 f0 ..........p=.... 0140: 3f 64 5d dc 46 03 78 f3 3f 00 00 00 00 00 00 1e
* ?d].F.x.?....... 0150: 40 00 00 00 00 00 00 38 40 02 00 00 00 01 00 00 @......8@....... 0160: 00 00 00 00 00 00 00 00 00 00 00 c1 0c 00 00 01 ................ 0170: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ 0180: 00 00 00 00 ....
* dddddSdddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddffffddddSdddcccdd (h) dddddSddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddd ffffddddSdddddcccddh (h) c dc hhdh
* dddddSdddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddffffddddSdddddcccddh (h) c dc hhdh ddddc c dcc cddd d (from 654) but it actually reads dddddSdddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddffffddddSdddddcccddh (h) c dc *dddddddd* hhdh ddddc dcc
* cddd d *...*: here i am not sure at least it looks like it reads that much data (32 bytes), not sure about the format inside because it is not read thanks to the ususal
* parsingfunctiondddddSddddQddddddddddddddddddddddddddddddddddddddddddddddddhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhddddddddddddddddddddffffddddSdddddcccddh [h] c dc d hhdh ddddc c dcc cddd d c dd d d
* @version $Revision: 1.14.2.4.2.12 $ $Date: 2005/04/11 10:05:55 $
*/
public class UserInfo extends GameServerPacket
{
private final PlayerInstance _player;
@ -55,11 +39,6 @@ public class UserInfo extends GameServerPacket
private int _relation;
private final float _moveMultiplier;
public boolean _critical_test = false;
/**
* @param player
*/
public UserInfo(PlayerInstance player)
{
_player = player;
@ -86,21 +65,10 @@ public class UserInfo extends GameServerPacket
{
writeC(0x04);
if (!_critical_test)
{
writeD(_player.getX());
writeD(_player.getY());
writeD(_player.getZ());
writeD(_player.getHeading());
}
else // critical values
{
writeD(-999999999);
writeD(-999999999);
writeD(-999999999);
writeD(-999999999);
writeD(-999999999); // one more to change the UserInfo packet size
}
writeD(_player.getX());
writeD(_player.getY());
writeD(_player.getZ());
writeD(_player.getBoat() != null ? _player.getBoat().getObjectId() : 0);
writeD(_player.getObjectId());
writeS(_player.getName());
@ -132,7 +100,7 @@ public class UserInfo extends GameServerPacket
writeD(_player.getCurrentLoad());
writeD(_player.getMaxLoad());
writeD(_player.getActiveWeaponItem() != null ? 40 : 20); // 20 no weapon, 40 weapon equippe
writeD(_player.getActiveWeaponItem() != null ? 40 : 20); // 20 no weapon, 40 weapon equipped
writeD(_player.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_DHAIR));
writeD(_player.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_REAR));
@ -170,6 +138,7 @@ public class UserInfo extends GameServerPacket
writeD(_player.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIR));
writeD(_player.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FACE));
// c6 new h's
writeH(0x00);
writeH(0x00);
writeH(0x00);
@ -202,6 +171,7 @@ public class UserInfo extends GameServerPacket
writeH(0x00);
writeH(0x00);
writeH(0x00);
// end of c6 new h's
writeD(_player.getPAtk(null));
writeD(_player.getPAtkSpd());
@ -219,16 +189,16 @@ public class UserInfo extends GameServerPacket
writeD(_player.getPvpFlag()); // 0-non-pvp 1-pvp = violett name
writeD(_player.getKarma());
writeD(_runSpd);
writeD(_walkSpd);
writeD(_swimRunSpd); // swimspeed
writeD(_swimWalkSpd); // swimspeed
writeD(_runSpd); // base run speed
writeD(_walkSpd); // base walk speed
writeD(_swimRunSpd); // swim run speed
writeD(_swimWalkSpd); // swim walk speed
writeD(_flRunSpd);
writeD(_flWalkSpd);
writeD(_flyRunSpd);
writeD(_flyWalkSpd);
writeF(_moveMultiplier);
writeF(_player.getAttackSpeedMultiplier());
writeD(_flyRunSpd); // fly run speed
writeD(_flyWalkSpd); // fly walk speed
writeF(_moveMultiplier); // run speed multiplier
writeF(_player.getAttackSpeedMultiplier()); // attack speed multiplier
final Summon pet = _player.getPet();
if ((_player.getMountType() != 0) && (pet != null))
@ -275,11 +245,10 @@ public class UserInfo extends GameServerPacket
writeD(_player.getPkKills());
writeD(_player.getPvpKills());
final Map<Integer, CubicInstance> cubics = _player.getCubics();
writeH(cubics.size());
for (Integer id : cubics.keySet())
writeH(_player.getCubics().size());
for (int cubicId : _player.getCubics().keySet())
{
writeH(id);
writeH(cubicId);
}
writeC(_player.isInPartyMatchRoom() ? 1 : 0);
@ -293,17 +262,17 @@ public class UserInfo extends GameServerPacket
writeD(_player.getAbnormalEffect()); // C2
}
writeC(0x00); // unk
writeC(0x00);
writeD(_player.getClanPrivileges());
writeH(_player.getRecomLeft()); // c2 recommendations remaining
writeH(_player.getRecomHave()); // c2 recommendations received
writeD(0x00); // FIXME: MOUNT NPC ID
writeD(0x00); // _player.getMountNpcId() > 0 ? _player.getMountNpcId() + 1000000 : 0
writeH(_player.getInventoryLimit());
writeD(_player.getClassId().getId());
writeD(0x00); // FIXME: special effects? circles around player...
writeD(0x00); // special effects? circles around player...
writeD(_player.getMaxCp());
writeD((int) _player.getCurrentCp());
writeC(_player.isMounted() ? 0 : _player.getEnchantEffect());
@ -331,10 +300,11 @@ public class UserInfo extends GameServerPacket
writeD(_player.getFishZ()); // fishing z
writeD(_player.getAppearance().getNameColor());
// new c5
writeC(_player.isRunning() ? 0x01 : 0x00); // changes the Speed display on Status Window
writeD(_player.getPledgeClass()); // changes the text above CP on Status Window
writeD(_player.getPledgeType()); // TODO: PLEDGE TYPE
writeD(_player.getPledgeType());
writeD(_player.getAppearance().getTitleColor());