AI for Pagan Temple guards.
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2
trunk/dist/game/config/Custom.properties
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2
trunk/dist/game/config/Custom.properties
vendored
@ -558,7 +558,7 @@ MaxSpawnMobRange = 150
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# Example: No random spawns for Kasha's Eye.
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# MobsSpawnNotRandom = 18812,18813,18814
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MobsSpawnNotRandom = 18812,18813,18814,22913,22916,22919,22925
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MobsSpawnNotRandom = 18812,18813,18814,22138,22913,22916,22919,22925
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# ---------------------------------------------------------------------------
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3
trunk/dist/game/data/scripts.cfg
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3
trunk/dist/game/data/scripts.cfg
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@ -107,11 +107,12 @@ ai/group_template/FrozenLabyrinth.java
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ai/group_template/GiantsCave.java
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ai/group_template/HotSprings.java
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ai/group_template/IsleOfPrayer.java
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ai/group_template/OrbisTempleStatues.java
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ai/group_template/LairOfAntharas.java
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ai/group_template/MinionSpawnManager.java
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ai/group_template/MonasteryOfSilence.java
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ai/group_template/NonLethalableNpcs.java
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ai/group_template/OrbisTempleStatues.java
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ai/group_template/PaganTemple.java
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ai/group_template/PavelArchaic.java
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ai/group_template/PlainsOfDion.java
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ai/group_template/PlainsOfLizardman.java
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@ -24,6 +24,7 @@ import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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/**
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* Orbis Temple Statues AI.
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* @author Mobius
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*/
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public class OrbisTempleStatues extends AbstractNpcAI
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51
trunk/dist/game/data/scripts/ai/group_template/PaganTemple.java
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51
trunk/dist/game/data/scripts/ai/group_template/PaganTemple.java
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@ -0,0 +1,51 @@
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/*
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* Copyright (C) 2004-2015 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.group_template;
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import ai.npc.AbstractNpcAI;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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/**
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* Pagan Temple AI.
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* @author Mobius
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*/
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public class PaganTemple extends AbstractNpcAI
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{
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// Npc
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private static final int CHAPEL_GATEKEEPER = 22138;
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public PaganTemple()
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{
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super(PaganTemple.class.getSimpleName(), "ai/group_template");
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addSpawnId(CHAPEL_GATEKEEPER);
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}
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@Override
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public String onSpawn(L2Npc npc)
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{
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npc.setIsNoRndWalk(true);
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return super.onSpawn(npc);
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}
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public static void main(String[] args)
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{
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new PaganTemple();
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}
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}
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