Minor fix for proper Helios respawn.
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@@ -102,7 +102,7 @@ public class Helios extends AbstractNpcAI
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if (npc.getId() == HELIOS)
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if (npc.getId() == HELIOS)
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{
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{
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GrandBossManager.getInstance().setBossStatus(HELIOS, DEAD);
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GrandBossManager.getInstance().setBossStatus(HELIOS, DEAD);
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final long respawnTime = (Config.HELIOS_SPAWN_INTERVAL + getRandom(-Config.HELIOS_SPAWN_RANDOM, Config.LINDVIOR_SPAWN_RANDOM)) * 3600000;
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final long respawnTime = (Config.HELIOS_SPAWN_INTERVAL + getRandom(-Config.HELIOS_SPAWN_RANDOM, Config.HELIOS_SPAWN_RANDOM)) * 3600000;
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final StatsSet info = GrandBossManager.getInstance().getStatsSet(HELIOS);
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final StatsSet info = GrandBossManager.getInstance().getStatsSet(HELIOS);
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info.set("respawn_time", System.currentTimeMillis() + respawnTime);
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info.set("respawn_time", System.currentTimeMillis() + respawnTime);
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GrandBossManager.getInstance().setStatsSet(HELIOS, info);
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GrandBossManager.getInstance().setStatsSet(HELIOS, info);
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