Minor fix for proper Helios respawn.

This commit is contained in:
MobiusDev
2017-10-09 14:38:23 +00:00
parent d8e5313e61
commit a0285d985d

View File

@@ -102,7 +102,7 @@ public class Helios extends AbstractNpcAI
if (npc.getId() == HELIOS)
{
GrandBossManager.getInstance().setBossStatus(HELIOS, DEAD);
final long respawnTime = (Config.HELIOS_SPAWN_INTERVAL + getRandom(-Config.HELIOS_SPAWN_RANDOM, Config.LINDVIOR_SPAWN_RANDOM)) * 3600000;
final long respawnTime = (Config.HELIOS_SPAWN_INTERVAL + getRandom(-Config.HELIOS_SPAWN_RANDOM, Config.HELIOS_SPAWN_RANDOM)) * 3600000;
final StatsSet info = GrandBossManager.getInstance().getStatsSet(HELIOS);
info.set("respawn_time", System.currentTimeMillis() + respawnTime);
GrandBossManager.getInstance().setStatsSet(HELIOS, info);