Fixed some hair accessory stats.

Contributed by Stayway.
This commit is contained in:
MobiusDev
2016-09-15 22:38:05 +00:00
parent d3a7e96ac3
commit 9b16249c4f
2 changed files with 56 additions and 12 deletions

View File

@@ -469,6 +469,7 @@
<set name="isAppearanceable" val="true" />
<set name="immediate_effect" val="true" />
<set name="weight" val="10" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9554" level="1" /> <!-- Hair Accessory: STR -->
</skills>
@@ -484,6 +485,7 @@
<set name="isAppearanceable" val="true" />
<set name="immediate_effect" val="true" />
<set name="weight" val="10" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9555" level="1" /> <!-- Hair Accessory: DEX -->
</skills>
@@ -499,6 +501,7 @@
<set name="isAppearanceable" val="true" />
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9556" level="1" /> <!-- Hair Accessory: CON -->
</skills>
@@ -514,6 +517,7 @@
<set name="isAppearanceable" val="true" />
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9557" level="1" /> <!-- Hair Accessory: MEN -->
</skills>
@@ -529,6 +533,7 @@
<set name="isAppearanceable" val="true" />
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9558" level="1" /> <!-- Hair Accessory: INT -->
</skills>
@@ -544,6 +549,7 @@
<set name="isAppearanceable" val="true" />
<set name="immediate_effect" val="true" />
<set name="weight" val="10" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9559" level="1" /> <!-- Hair Accessory: WIT -->
</skills>
@@ -559,6 +565,7 @@
<set name="isAppearanceable" val="true" />
<set name="immediate_effect" val="true" />
<set name="weight" val="10" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9560" level="1" /> <!-- Hair Accessory: Critical Rate -->
</skills>
@@ -574,6 +581,7 @@
<set name="isAppearanceable" val="true" />
<set name="immediate_effect" val="true" />
<set name="weight" val="10" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9561" level="1" /> <!-- Hair Accessory: Critical Damage -->
</skills>
@@ -589,6 +597,7 @@
<set name="isAppearanceable" val="true" />
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9562" level="1" /> <!-- Hair Accessory Circlet: P. Def. -->
</skills>
@@ -604,6 +613,7 @@
<set name="isAppearanceable" val="true" />
<set name="immediate_effect" val="true" />
<set name="weight" val="10" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9563" level="1" /> <!-- Hair Accessory: M. Def. -->
</skills>
@@ -619,6 +629,7 @@
<set name="isAppearanceable" val="true" />
<set name="immediate_effect" val="true" />
<set name="weight" val="10" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9564" level="1" /> <!-- Hair Accessory: Evasion -->
</skills>
@@ -634,6 +645,7 @@
<set name="isAppearanceable" val="true" />
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9565" level="1" /> <!-- Hair Accessory: P. Atk. -->
</skills>
@@ -649,6 +661,7 @@
<set name="isAppearanceable" val="true" />
<set name="immediate_effect" val="true" />
<set name="weight" val="10" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9566" level="1" /> <!-- Hair Accessory: M. Atk. -->
</skills>
@@ -664,6 +677,7 @@
<set name="isAppearanceable" val="true" />
<set name="immediate_effect" val="true" />
<set name="weight" val="10" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9567" level="1" /> <!-- Hair Accessory: Accuracy -->
</skills>

View File

@@ -1072,52 +1072,82 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9554" toLevel="1" name="Hair Accessory: STR">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 3. -->
<icon>icon.etc_hairacc_pandent_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>STR</stat>
</effect>
</effects>
</skill>
<skill id="9555" toLevel="1" name="Hair Accessory: DEX">
<!-- AUTO GENERATED SKILL -->
<!-- DEX + 3. -->
<icon>icon.etc_hairacc_pandent_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>DEX</stat>
</effect>
</effects>
</skill>
<skill id="9556" toLevel="1" name="Hair Accessory: CON">
<!-- AUTO GENERATED SKILL -->
<!-- CON + 3. -->
<icon>icon.etc_hairacc_pandent_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>CON</stat>
</effect>
</effects>
</skill>
<skill id="9557" toLevel="1" name="Hair Accessory: MEN">
<!-- AUTO GENERATED SKILL -->
<!-- MEN + 3. -->
<icon>icon.etc_hairacc_pandent_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="9558" toLevel="1" name="Hair Accessory: INT">
<!-- AUTO GENERATED SKILL -->
<!-- INT + 3. -->
<icon>icon.etc_hairacc_pandent_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>INT</stat>
</effect>
</effects>
</skill>
<skill id="9559" toLevel="1" name="Hair Accessory: WIT">
<!-- AUTO GENERATED SKILL -->
<!-- WIT + 3. -->
<icon>icon.etc_hairacc_pandent_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill>
<skill id="9560" toLevel="1" name="Hair Accessory: Critical Rate">
<!-- AUTO GENERATED SKILL -->