Fixed GameServer_loop.sh RAM settings.

Contributed by Mathael.
This commit is contained in:
MobiusDev 2016-06-12 12:32:06 +00:00
parent 6484f4eefb
commit 99e0127096

View File

@ -7,7 +7,7 @@
while :; do
[ -f log/java0.log.0 ] && mv log/java0.log.0 "log/`date +%Y-%m-%d_%H-%M-%S`_java.log"
[ -f log/stdout.log ] && mv log/stdout.log "log/`date +%Y-%m-%d_%H-%M-%S`_stdout.log"
java -Djava.util.logging.manager=com.l2jmobius.log.L2LogManager -Xms4096m -Xmx2048m -jar GameServer.jar > log/stdout.log 2>&1
java -Djava.util.logging.manager=com.l2jmobius.log.L2LogManager -Xms2048m -Xmx4096m -jar GameServer.jar > log/stdout.log 2>&1
[ $? -ne 2 ] && break
# /etc/init.d/mysql restart
sleep 10