Add another reward switch at AbstractSagaQuest class.

This commit is contained in:
MobiusDev 2017-07-28 23:20:52 +00:00
parent d987350775
commit 9803ee3300

View File

@ -971,9 +971,35 @@ public abstract class AbstractSagaQuest extends Quest
if ((getClassId(player) < 131) || (getClassId(player) > 135)) // in Kamael quests, npc wants to chat for a bit before changing class
{
st.exitQuest(false, true);
addExpAndSp(player, 2299404, 0);
giveAdena(player, 5000000, true);
giveItems(player, 6622, 1); // XXX rewardItems?
addExpAndSp(player, 3100000, 103000);
switch (player.getRace())
{
case HUMAN:
{
giveItems(player, 90038, 1);
break;
}
case ELF:
{
giveItems(player, 90039, 1);
break;
}
case DARK_ELF:
{
giveItems(player, 90040, 1);
break;
}
case ORC:
{
giveItems(player, 90042, 1);
break;
}
case DWARF:
{
giveItems(player, 90041, 1);
break;
}
}
int classId = getClassId(player);
int prevClass = getPrevClass(player);
player.setClassId(classId);