Fixed Escort's Supply Box (36394).

Contributed by SmiDmi.
This commit is contained in:
MobiusDevelopment 2019-07-31 06:21:15 +00:00
parent e6f2b83ec9
commit 96de9c7ab0
14 changed files with 281 additions and 40 deletions

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@ -1023,7 +1023,14 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9823" level="1" /> <!-- Escort's Supply Box -->
</skills>
</item>
<item id="36395" name="Golden Chest (Reward)" type="EtcItem">
<!-- You can get a gift that Amadeo Cadmus, the king of Aden, prepared for your return. You can sometimes get a Luminous Golden Chest. -->

View File

@ -3,112 +3,90 @@
<skill id="9800" toLevel="1" name="Enchant Scroll Pack (S-grade)">
<!-- Enchant Scroll Pack (S-grade) -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9801" toLevel="1" name="Enchant Scroll Pack (R-grade)">
<!-- Enchant Scroll Pack (R-grade) -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9802" toLevel="1" name="Attribute Stone Fragment Box">
<!-- Attribute Stone Fragment Box -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9803" toLevel="1" name="Ingredient Box">
<!-- Ingredient Box -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9804" toLevel="1" name="Hero's Lucky Enchant Stone Pack">
<!-- Hero's Lucky Enchant Stone Pack -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9805" toLevel="1" name="Destruction Enchant Scroll Pack">
<!-- Destruction Enchant Scroll Pack -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9806" toLevel="1" name="Hero's Giant Enchant Scroll Pack">
<!-- Hero's Giant Enchant Scroll Pack -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9807" toLevel="1" name="Hero's Blessed Enchant Scroll Pack">
<!-- Hero's Blessed Enchant Scroll Pack -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9808" toLevel="1" name="Hero's Unbind Scroll Pack">
<!-- Hero's Unbind Scroll Pack -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9809" toLevel="1" name="Hero's Attribute Crystal Pack">
<!-- Hero's Attribute Crystal Pack -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9810" toLevel="1" name="PK Pack">
<!-- PK Pack -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9811" toLevel="1" name="Reputation Pack">
<!-- Reputation Pack -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9812" toLevel="1" name="Mysterious Shot Pack">
<!-- Mysterious Shot box. -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9813" toLevel="1" name="Kaliel's Energy Box">
<!-- Kaliel's Energy Box. -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9814" toLevel="1" name="Giant's Scroll: Enchant Weapon (R-grade)">
<!-- Giant's Scroll: Enchant Weapon (R-grade) -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9815" toLevel="1" name="Giant's Scroll: Enchant Weapon (S-grade)">
<!-- Giant's Scroll: Enchant Weapon (S-grade) -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9816" toLevel="1" name="Giant's Scroll: Enchant Weapon (A-grade)">
<!-- Giant's Scroll: Enchant Weapon (A-grade) -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9817" toLevel="1" name="Giant's Scroll: Enchant Armor (R-grade)">
<!-- Giant's Scroll: Enchant Armor (R-grade) -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9818" toLevel="1" name="Giant's Scroll: Enchant Armor (S-grade)">
<!-- Giant's Scroll: Enchant Armor (S-grade) -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9819" toLevel="1" name="Giant's Scroll: Enchant Armor (A-grade)">
<!-- Giant's Scroll: Enchant Armor (A-grade) -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9820" toLevel="1" name="Potion Pack">
<!-- Potion pack in Olympic Golden Chest. -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9821" toLevel="1" name="Reward Box">
<!-- Reward pack in Olympic Golden Chest. -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9822" toLevel="1" name="Release Seal">
<operateType>A1</operateType>
@ -118,28 +96,55 @@
</skill>
<skill id="9823" toLevel="1" name="Escort's Supply Box">
<!-- Supply box. -->
<itemConsumeId>36394</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="16.6666667">
<item id="9550" count="1" /> <!-- Dark Stone -->
</item>
<item chance="16.6666667">
<item id="9548" count="1" /> <!-- Earth Stone -->
</item>
<item chance="16.6666667">
<item id="9546" count="1" /> <!-- Fire Stone -->
</item>
<item chance="16.6666667">
<item id="9551" count="1" /> <!-- Holy Stone -->
</item>
<item chance="16.6666667">
<item id="9547" count="1" /> <!-- Water Stone -->
</item>
<item chance="16.6666667">
<item id="9549" count="1" /> <!-- Wind Stone -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9824" toLevel="1" name="Chest of Glory">
<!-- Chest of Glory given by Cocoring. -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9825" toLevel="1" name="Chest of Victory">
<!-- Chest of Victory given by Cocoring. -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9826" toLevel="1" name="Chest of Friendship">
<!-- Chest of Friendship given by Cocoring. -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9827" toLevel="1" name="Treasure Chest">
<!-- Treasure Chest. -->
<!-- Treasure Chest -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9828" toLevel="1" name="XP Buff 50% (1-hour)">
<!-- Obtained XP + 50%. -->
@ -174,17 +179,14 @@
<skill id="9829" toLevel="1" name="Rare Accessory Pack (Permanent)">
<!-- Rare accessory pack. -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9830" toLevel="1" name="Weapon Pack (R99-grade)">
<!-- Weapon pack (R99-grade). -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9831" toLevel="1" name="Unbind Scroll Pack">
<!-- Unbind Scroll pack. -->
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9832" toLevel="1" name="Scroll: Midsummer Passion">
<!-- For 1 hr., obtained XP/SP + 30%. -->
@ -199,7 +201,6 @@
<!-- Summons selected target. Only while in a party. Cooldown is 30 min. -->
<icon>icon.etc_summon_aga_agit_i00</icon>
<operateType>A1</operateType>
<castRange>-2</castRange>
<hitTime>5000</hitTime>
<effectPoint>1000</effectPoint>
<reuseDelay>1800000</reuseDelay>
@ -221,7 +222,6 @@
<itemConsumeId>36573</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9837" toLevel="1" name="Weapon Appearance Stone (R-grade)">
<operateType>A1</operateType>

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@ -1023,7 +1023,14 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9823" level="1" /> <!-- Escort's Supply Box -->
</skills>
</item>
<item id="36395" name="Golden Chest (Reward)" type="EtcItem">
<!-- You can get a gift that Amadeo Cadmus, the king of Aden, prepared for your return. You can sometimes get a Luminous Golden Chest. -->

View File

@ -96,7 +96,39 @@
</skill>
<skill id="9823" toLevel="1" name="Escort's Supply Box">
<!-- Supply box. -->
<itemConsumeId>36394</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="16.6666667">
<item id="9550" count="1" /> <!-- Dark Stone -->
</item>
<item chance="16.6666667">
<item id="9548" count="1" /> <!-- Earth Stone -->
</item>
<item chance="16.6666667">
<item id="9546" count="1" /> <!-- Fire Stone -->
</item>
<item chance="16.6666667">
<item id="9551" count="1" /> <!-- Holy Stone -->
</item>
<item chance="16.6666667">
<item id="9547" count="1" /> <!-- Water Stone -->
</item>
<item chance="16.6666667">
<item id="9549" count="1" /> <!-- Wind Stone -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9824" toLevel="1" name="Chest of Glory">
<!-- Chest of Glory given by Cocoring. -->

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@ -1023,7 +1023,14 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9823" level="1" /> <!-- Escort's Supply Box -->
</skills>
</item>
<item id="36395" name="Golden Chest (Reward)" type="EtcItem">
<!-- You can get a gift that Amadeo Cadmus, the king of Aden, prepared for your return. You can sometimes get a Luminous Golden Chest. -->

View File

@ -96,7 +96,39 @@
</skill>
<skill id="9823" toLevel="1" name="Escort's Supply Box">
<!-- Supply box. -->
<itemConsumeId>36394</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="16.6666667">
<item id="9550" count="1" /> <!-- Dark Stone -->
</item>
<item chance="16.6666667">
<item id="9548" count="1" /> <!-- Earth Stone -->
</item>
<item chance="16.6666667">
<item id="9546" count="1" /> <!-- Fire Stone -->
</item>
<item chance="16.6666667">
<item id="9551" count="1" /> <!-- Holy Stone -->
</item>
<item chance="16.6666667">
<item id="9547" count="1" /> <!-- Water Stone -->
</item>
<item chance="16.6666667">
<item id="9549" count="1" /> <!-- Wind Stone -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9824" toLevel="1" name="Chest of Glory">
<!-- Chest of Glory given by Cocoring. -->

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@ -1023,7 +1023,14 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9823" level="1" /> <!-- Escort's Supply Box -->
</skills>
</item>
<item id="36395" name="Golden Chest (Reward)" type="EtcItem">
<!-- You can get a gift that Amadeo Cadmus, the king of Aden, prepared for your return. You can sometimes get a Luminous Golden Chest. -->

View File

@ -96,7 +96,39 @@
</skill>
<skill id="9823" toLevel="1" name="Escort's Supply Box">
<!-- Supply box. -->
<itemConsumeId>36394</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="16.6666667">
<item id="9550" count="1" /> <!-- Dark Stone -->
</item>
<item chance="16.6666667">
<item id="9548" count="1" /> <!-- Earth Stone -->
</item>
<item chance="16.6666667">
<item id="9546" count="1" /> <!-- Fire Stone -->
</item>
<item chance="16.6666667">
<item id="9551" count="1" /> <!-- Holy Stone -->
</item>
<item chance="16.6666667">
<item id="9547" count="1" /> <!-- Water Stone -->
</item>
<item chance="16.6666667">
<item id="9549" count="1" /> <!-- Wind Stone -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9824" toLevel="1" name="Chest of Glory">
<!-- Chest of Glory given by Cocoring. -->

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@ -1023,7 +1023,14 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9823" level="1" /> <!-- Escort's Supply Box -->
</skills>
</item>
<item id="36395" name="Golden Chest (Reward)" type="EtcItem">
<!-- You can get a gift that Amadeo Cadmus, the king of Aden, prepared for your return. You can sometimes get a Luminous Golden Chest. -->

View File

@ -96,7 +96,39 @@
</skill>
<skill id="9823" toLevel="1" name="Escort's Supply Box">
<!-- Supply box. -->
<itemConsumeId>36394</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="16.6666667">
<item id="9550" count="1" /> <!-- Dark Stone -->
</item>
<item chance="16.6666667">
<item id="9548" count="1" /> <!-- Earth Stone -->
</item>
<item chance="16.6666667">
<item id="9546" count="1" /> <!-- Fire Stone -->
</item>
<item chance="16.6666667">
<item id="9551" count="1" /> <!-- Holy Stone -->
</item>
<item chance="16.6666667">
<item id="9547" count="1" /> <!-- Water Stone -->
</item>
<item chance="16.6666667">
<item id="9549" count="1" /> <!-- Wind Stone -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9824" toLevel="1" name="Chest of Glory">
<!-- Chest of Glory given by Cocoring. -->

View File

@ -1023,7 +1023,14 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9823" level="1" /> <!-- Escort's Supply Box -->
</skills>
</item>
<item id="36395" name="Golden Chest (Reward)" type="EtcItem">
<!-- You can get a gift that Amadeo Cadmus, the king of Aden, prepared for your return. You can sometimes get a Luminous Golden Chest. -->

View File

@ -96,7 +96,39 @@
</skill>
<skill id="9823" toLevel="1" name="Escort's Supply Box">
<!-- Supply box. -->
<itemConsumeId>36394</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="16.6666667">
<item id="9550" count="1" /> <!-- Dark Stone -->
</item>
<item chance="16.6666667">
<item id="9548" count="1" /> <!-- Earth Stone -->
</item>
<item chance="16.6666667">
<item id="9546" count="1" /> <!-- Fire Stone -->
</item>
<item chance="16.6666667">
<item id="9551" count="1" /> <!-- Holy Stone -->
</item>
<item chance="16.6666667">
<item id="9547" count="1" /> <!-- Water Stone -->
</item>
<item chance="16.6666667">
<item id="9549" count="1" /> <!-- Wind Stone -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9824" toLevel="1" name="Chest of Glory">
<!-- Chest of Glory given by Cocoring. -->

View File

@ -1023,7 +1023,14 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9823" level="1" /> <!-- Escort's Supply Box -->
</skills>
</item>
<item id="36395" name="Golden Chest (Reward)" type="EtcItem">
<!-- You can get a gift that Amadeo Cadmus, the king of Aden, prepared for your return. You can sometimes get a Luminous Golden Chest. -->

View File

@ -96,7 +96,39 @@
</skill>
<skill id="9823" toLevel="1" name="Escort's Supply Box">
<!-- Supply box. -->
<itemConsumeId>36394</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="16.6666667">
<item id="9550" count="1" /> <!-- Dark Stone -->
</item>
<item chance="16.6666667">
<item id="9548" count="1" /> <!-- Earth Stone -->
</item>
<item chance="16.6666667">
<item id="9546" count="1" /> <!-- Fire Stone -->
</item>
<item chance="16.6666667">
<item id="9551" count="1" /> <!-- Holy Stone -->
</item>
<item chance="16.6666667">
<item id="9547" count="1" /> <!-- Water Stone -->
</item>
<item chance="16.6666667">
<item id="9549" count="1" /> <!-- Wind Stone -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9824" toLevel="1" name="Chest of Glory">
<!-- Chest of Glory given by Cocoring. -->