Adjustments for ranking skill bonuses.

Contributed by MacuK.
This commit is contained in:
MobiusDevelopment
2021-12-31 22:35:15 +00:00
parent 1c40195111
commit 8efc8192a8
3 changed files with 12 additions and 12 deletions

View File

@@ -90,23 +90,23 @@ public class RankingSkillBonuses extends AbstractNpcAI
int rank = RankManager.getInstance().getPlayerGlobalRank(player);
if (rank > 0)
{
if (rank <= 10)
if (rank <= 1)
{
SERVER_LEVEL_RANKING_1ST_CLASS.applyEffects(player, player);
player.addSkill(SERVER_RANKING_BENEFIT_1, false);
player.addSkill(SERVER_RANKING_BENEFIT_2, false);
player.addSkill(SERVER_RANKING_BENEFIT_3, false);
}
else if (rank <= 50)
else if (rank <= 30)
{
SERVER_LEVEL_RANKING_2ND_CLASS.applyEffects(player, player);
player.addSkill(SERVER_RANKING_BENEFIT_1, false);
player.addSkill(SERVER_RANKING_BENEFIT_2, false);
player.addSkill(SERVER_RANKING_BENEFIT_3, false);
}
else if (rank <= 100)
{
SERVER_LEVEL_RANKING_3RD_CLASS.applyEffects(player, player);
player.addSkill(SERVER_RANKING_BENEFIT_3, false);
player.addSkill(SERVER_RANKING_BENEFIT_1, false);
}
}

View File

@@ -93,23 +93,23 @@ public class RankingSkillBonuses extends AbstractNpcAI
int rank = RankManager.getInstance().getPlayerGlobalRank(player);
if (rank > 0)
{
if (rank <= 10)
if (rank <= 1)
{
SERVER_LEVEL_RANKING_1ST_CLASS.applyEffects(player, player);
player.addSkill(SERVER_RANKING_BENEFIT_1, false);
player.addSkill(SERVER_RANKING_BENEFIT_2, false);
player.addSkill(SERVER_RANKING_BENEFIT_3, false);
}
else if (rank <= 50)
else if (rank <= 30)
{
SERVER_LEVEL_RANKING_2ND_CLASS.applyEffects(player, player);
player.addSkill(SERVER_RANKING_BENEFIT_1, false);
player.addSkill(SERVER_RANKING_BENEFIT_2, false);
player.addSkill(SERVER_RANKING_BENEFIT_3, false);
}
else if (rank <= 100)
{
SERVER_LEVEL_RANKING_3RD_CLASS.applyEffects(player, player);
player.addSkill(SERVER_RANKING_BENEFIT_3, false);
player.addSkill(SERVER_RANKING_BENEFIT_1, false);
}
}

View File

@@ -93,23 +93,23 @@ public class RankingSkillBonuses extends AbstractNpcAI
int rank = RankManager.getInstance().getPlayerGlobalRank(player);
if (rank > 0)
{
if (rank <= 10)
if (rank <= 1)
{
SERVER_LEVEL_RANKING_1ST_CLASS.applyEffects(player, player);
player.addSkill(SERVER_RANKING_BENEFIT_1, false);
player.addSkill(SERVER_RANKING_BENEFIT_2, false);
player.addSkill(SERVER_RANKING_BENEFIT_3, false);
}
else if (rank <= 50)
else if (rank <= 30)
{
SERVER_LEVEL_RANKING_2ND_CLASS.applyEffects(player, player);
player.addSkill(SERVER_RANKING_BENEFIT_1, false);
player.addSkill(SERVER_RANKING_BENEFIT_2, false);
player.addSkill(SERVER_RANKING_BENEFIT_3, false);
}
else if (rank <= 100)
{
SERVER_LEVEL_RANKING_3RD_CLASS.applyEffects(player, player);
player.addSkill(SERVER_RANKING_BENEFIT_3, false);
player.addSkill(SERVER_RANKING_BENEFIT_1, false);
}
}