Various skill adjustments.
Contributed by gamelike85.
This commit is contained in:
		@@ -268,8 +268,8 @@
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				<attribute>FIRE</attribute>
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			</effect>
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			<effect name="CallSkill">
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				<skillId>19404</skillId> <!-- Fire Attribute -->
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				<skillLevel>1</skillLevel>
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				<skillId>19404</skillId>
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				<skillLevel>1</skillLevel> <!-- Fire Attribute -->
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			</effect>
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		</effects>
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	</skill>
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@@ -294,8 +294,8 @@
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				<attribute>WATER</attribute>
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			</effect>
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			<effect name="CallSkill">
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				<skillId>19404</skillId> <!-- Fire Attribute -->
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				<skillLevel>2</skillLevel>
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				<skillId>19404</skillId>
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				<skillLevel>2</skillLevel> <!-- Water Attribute -->
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			</effect>
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		</effects>
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	</skill>
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@@ -319,8 +319,8 @@
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				<attribute>WIND</attribute>
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			</effect>
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			<effect name="CallSkill">
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				<skillId>19404</skillId> <!-- Fire Attribute -->
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				<skillLevel>3</skillLevel>
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				<skillId>19404</skillId>
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				<skillLevel>3</skillLevel> <!-- Wind Attribute -->
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			</effect>
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		</effects>
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	</skill>
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@@ -468,7 +468,7 @@
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		<!-- Deals M. Atk. of $s1 power added with attribute damage on the target and decreases the corresponding Attribute Resistance. Over-hit. -->
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		<icon>icon.skill11011</icon>
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		<attributeType>FIRE</attributeType>
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		<attributeValue>20</attributeValue>
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		<attributeValue>100</attributeValue>
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		<operateType>A1</operateType>
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		<targetType>ENEMY</targetType>
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		<affectScope>SINGLE</affectScope>
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@@ -562,7 +562,7 @@
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		<!-- Deals M. Atk. of $s1 power added with attribute damage on the target and decreases the corresponding Attribute Resistance. Over-hit. -->
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		<icon>icon.skill11011</icon>
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		<attributeType>WATER</attributeType>
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		<attributeValue>20</attributeValue>
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		<attributeValue>100</attributeValue>
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		<operateType>A1</operateType>
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		<targetType>ENEMY</targetType>
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		<affectScope>SINGLE</affectScope>
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@@ -656,7 +656,7 @@
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		<!-- Deals M. Atk. of $s1 power added with attribute damage on the target and decreases the corresponding Attribute Resistance. Over-hit. -->
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		<icon>icon.skill11011</icon>
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		<attributeType>WIND</attributeType>
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		<attributeValue>20</attributeValue>
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		<attributeValue>100</attributeValue>
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		<operateType>A1</operateType>
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		<targetType>ENEMY</targetType>
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		<affectScope>SINGLE</affectScope>
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@@ -750,7 +750,7 @@
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		<!-- Deals M. Atk. of $s1 power added with attribute damage on the target and decreases the corresponding Attribute Resistance. Over-hit. -->
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		<icon>icon.skill11011</icon>
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		<attributeType>EARTH</attributeType>
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		<attributeValue>20</attributeValue>
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		<attributeValue>100</attributeValue>
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		<operateType>A1</operateType>
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		<targetType>ENEMY</targetType>
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		<affectScope>SINGLE</affectScope>
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@@ -843,6 +843,8 @@
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	<skill id="11016" toLevel="11" name="Elemental Spike (Holy)">
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		<!-- Deals M. Atk. of $s1 power added with attribute damage on the target and decreases the corresponding Attribute Resistance. Over-hit. -->
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		<icon>icon.skill11011</icon>
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		<attributeType>HOLY</attributeType>
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		<attributeValue>100</attributeValue>
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		<operateType>A1</operateType>
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		<reuseDelayGroup>11011</reuseDelayGroup>
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		<magicLvl>
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@@ -896,8 +898,6 @@
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		<isMagic>1</isMagic>
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		<targetType>ENEMY</targetType>
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		<affectScope>SINGLE</affectScope>
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		<attributeType>HOLY</attributeType>
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		<attributeValue>20</attributeValue>
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		<effects>
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			<effect name="CallSkill">
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				<skillId>11081</skillId> <!-- Holy Attribute -->
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@@ -1055,7 +1055,7 @@
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		<!-- Deals M. Atk. of $s1 power added with attribute damage on the target and inflicts Ignite. Over-hit. -->
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		<icon>icon.skill11018</icon>
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		<attributeType>FIRE</attributeType>
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		<attributeValue>20</attributeValue>
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		<attributeValue>100</attributeValue>
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		<operateType>A1</operateType>
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		<targetType>ENEMY</targetType>
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		<affectScope>SINGLE</affectScope>
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@@ -1145,7 +1145,7 @@
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		<!-- Deals M. Atk. of $s1 power added with attribute damage on the target and inflicts Slow. Overlapped Slow effects result in Frozen. Over-hit. -->
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		<icon>icon.skill11018</icon>
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		<attributeType>WATER</attributeType>
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		<attributeValue>20</attributeValue>
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		<attributeValue>100</attributeValue>
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		<operateType>A1</operateType>
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		<targetType>ENEMY</targetType>
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		<affectScope>SINGLE</affectScope>
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@@ -1235,7 +1235,7 @@
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		<!-- Deals M. Atk. of $s1 power added with attribute damage on the target and pushes it. Over-hit. -->
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		<icon>icon.skill11018</icon>
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		<attributeType>WIND</attributeType>
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		<attributeValue>20</attributeValue>
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		<attributeValue>100</attributeValue>
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		<operateType>A1</operateType>
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		<targetType>ENEMY</targetType>
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		<affectScope>SINGLE</affectScope>
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@@ -1325,7 +1325,7 @@
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		<!-- Deals M. Atk. of $s1 power added with attribute damage on the target and inflicts Hold. Over-hit. -->
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		<icon>icon.skill11018</icon>
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		<attributeType>EARTH</attributeType>
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		<attributeValue>20</attributeValue>
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		<attributeValue>100</attributeValue>
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		<operateType>A1</operateType>
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		<targetType>ENEMY</targetType>
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		<affectScope>SINGLE</affectScope>
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@@ -1414,6 +1414,8 @@
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	<skill id="11022" toLevel="11" name="Elemental Crash (Holy)">
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		<!-- Deals M. Atk. of $s1 power added with attribute damage on the target and inflicts Stun. Over-hit. -->
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		<icon>icon.skill11018</icon>
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		<attributeType>HOLY</attributeType>
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		<attributeValue>100</attributeValue>
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		<operateType>A1</operateType>
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		<reuseDelayGroup>11017</reuseDelayGroup>
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		<magicLvl>
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@@ -1468,8 +1470,6 @@
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		<isMagic>1</isMagic>
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		<targetType>ENEMY</targetType>
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		<affectScope>SINGLE</affectScope>
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		<attributeType>HOLY</attributeType>
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		<attributeValue>20</attributeValue>
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		<effects>
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			<effect name="MagicalAttack">
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				<power>
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@@ -1618,7 +1618,7 @@
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		<abnormalTime>10</abnormalTime>
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		<abnormalType>BODY_DESTRUCTION</abnormalType>
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		<attributeType>FIRE</attributeType>
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		<attributeValue>20</attributeValue>
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		<attributeValue>100</attributeValue>
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		<operateType>A2</operateType>
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		<targetType>ENEMY</targetType>
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		<affectScope>SQUARE</affectScope>
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@@ -1726,7 +1726,7 @@
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		<abnormalType>BODY_DESTRUCTION</abnormalType>
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		<abnormalVisualEffect>ICE_ELEMENTALDESTROY</abnormalVisualEffect>
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		<attributeType>WATER</attributeType>
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		<attributeValue>20</attributeValue>
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		<attributeValue>100</attributeValue>
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		<operateType>A2</operateType>
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		<targetType>ENEMY</targetType>
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		<affectScope>SINGLE</affectScope>
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@@ -1833,12 +1833,12 @@
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		<abnormalTime>10</abnormalTime>
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		<abnormalType>BODY_DESTRUCTION</abnormalType>
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		<attributeType>WIND</attributeType>
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		<attributeValue>20</attributeValue>
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		<attributeValue>100</attributeValue>
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		<operateType>A2</operateType>
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		<affectLimit>5-12</affectLimit>
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		<affectRange>150</affectRange>
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		<targetType>ENEMY</targetType>
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		<affectScope>RANGE</affectScope>
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		<affectScope>RING_RANGE</affectScope>
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		<affectObject>NOT_FRIEND</affectObject>
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		<reuseDelayGroup>11023</reuseDelayGroup>
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		<magicLvl>
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@@ -1935,7 +1935,7 @@
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		<abnormalTime>10</abnormalTime>
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		<abnormalType>BODY_DESTRUCTION</abnormalType>
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		<attributeType>EARTH</attributeType>
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		<attributeValue>20</attributeValue>
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		<attributeValue>100</attributeValue>
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		<operateType>A2</operateType>
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		<targetType>ENEMY</targetType>
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		<affectScope>SINGLE</affectScope>
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@@ -2058,7 +2058,7 @@
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		<abnormalTime>10</abnormalTime>
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		<abnormalType>BODY_DESTRUCTION</abnormalType>
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		<attributeType>DARK</attributeType>
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		<attributeValue>20</attributeValue>
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		<attributeValue>100</attributeValue>
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		<operateType>A2</operateType>
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		<targetType>ENEMY</targetType>
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		<affectScope>SINGLE</affectScope>
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@@ -2245,7 +2245,7 @@
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			<value level="1">-696</value>
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			<value level="2">-704</value>
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			<value level="3">-709</value>
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			<value level="4">-709</value>
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			<value level="4">-714</value>
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		</effectPoint>
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		<magicCriticalRate>
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			<value fromLevel="1" toLevel="4">5</value>
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@@ -2460,8 +2460,8 @@
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				<skillId>11038</skillId> <!-- Elemental Blast (Earth) -->
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			</item>
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		</attachSkillList>
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		<targetType>ENEMY</targetType>
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		<affectScope>RANGE</affectScope>
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		<targetType>ENEMY_ONLY</targetType>
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		<affectScope>RING_RANGE</affectScope>
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		<affectObject>NOT_FRIEND</affectObject>
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		<effects>
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			<effect name="MagicalAttack">
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@@ -2499,10 +2499,10 @@
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		<affectLimit>5-12</affectLimit>
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		<affectRange>100</affectRange>
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		<attributeType>FIRE</attributeType>
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		<attributeValue>10</attributeValue>
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		<attributeValue>100</attributeValue>
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		<operateType>A1</operateType>
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		<targetType>ENEMY_ONLY</targetType>
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		<affectScope>RANGE</affectScope>
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		<affectScope>RING_RANGE</affectScope>
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		<affectObject>NOT_FRIEND</affectObject>
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		<reuseDelayGroup>11034</reuseDelayGroup>
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		<magicLvl>
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@@ -2582,10 +2582,10 @@
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		<affectLimit>5-12</affectLimit>
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		<affectRange>100</affectRange>
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		<attributeType>WATER</attributeType>
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		<attributeValue>10</attributeValue>
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		<attributeValue>100</attributeValue>
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		<operateType>A1</operateType>
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		<targetType>ENEMY_ONLY</targetType>
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		<affectScope>RANGE</affectScope>
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		<affectScope>RING_RANGE</affectScope>
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		<affectObject>NOT_FRIEND</affectObject>
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		<reuseDelayGroup>11034</reuseDelayGroup>
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		<magicLvl>
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@@ -2665,10 +2665,10 @@
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		<affectLimit>5-12</affectLimit>
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		<affectRange>100</affectRange>
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		<attributeType>WIND</attributeType>
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		<attributeValue>10</attributeValue>
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		<attributeValue>100</attributeValue>
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		<operateType>A1</operateType>
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		<targetType>ENEMY_ONLY</targetType>
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		||||
		<affectScope>RANGE</affectScope>
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		<affectScope>RING_RANGE</affectScope>
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		<affectObject>NOT_FRIEND</affectObject>
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		<reuseDelayGroup>11034</reuseDelayGroup>
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		<magicLvl>
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@@ -2748,10 +2748,10 @@
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		<affectLimit>5-12</affectLimit>
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		<affectRange>100</affectRange>
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		<attributeType>EARTH</attributeType>
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		<attributeValue>10</attributeValue>
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		<attributeValue>100</attributeValue>
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		||||
		<operateType>A1</operateType>
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		||||
		<targetType>ENEMY_ONLY</targetType>
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		||||
		<affectScope>RANGE</affectScope>
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		<affectScope>RING_RANGE</affectScope>
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		<affectObject>NOT_FRIEND</affectObject>
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		<reuseDelayGroup>11034</reuseDelayGroup>
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		<magicLvl>
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@@ -2875,8 +2875,8 @@
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		<magicCriticalRate>5</magicCriticalRate>
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		<canDoubleCast>true</canDoubleCast>
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		<isDebuff>true</isDebuff>
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		<targetType>ENEMY</targetType>
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		||||
		<affectScope>RANGE</affectScope>
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		||||
		<targetType>ENEMY_ONLY</targetType>
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		<affectScope>RING_RANGE</affectScope>
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		<affectObject>NOT_FRIEND</affectObject>
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		<effects>
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			<effect name="MagicalAttack">
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@@ -2915,6 +2915,9 @@
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		<affectRange>150</affectRange>
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		<attachToggleGroupId>1</attachToggleGroupId>
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		||||
		<operateType>A1</operateType>
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		||||
		<targetType>ENEMY_ONLY</targetType>
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		<affectScope>RING_RANGE</affectScope>
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		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<reuseDelayGroup>11040</reuseDelayGroup>
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		||||
		<doubleCastSkill>11045</doubleCastSkill>
 | 
			
		||||
		<magicLvl>
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@@ -2975,9 +2978,6 @@
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				<skillId>11044</skillId> <!-- Elemental Final Storm (Earth) -->
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			</item>
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		</attachSkillList>
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		<targetType>ENEMY</targetType>
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		<affectScope>RANGE</affectScope>
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		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<effects>
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			<effect name="MagicalAttack">
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				<power>
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@@ -3014,10 +3014,10 @@
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		<affectLimit>5-12</affectLimit>
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		||||
		<affectRange>150</affectRange>
 | 
			
		||||
		<attributeType>FIRE</attributeType>
 | 
			
		||||
		<attributeValue>10</attributeValue> <!-- TODO : Check me, Glory days says no attribute -->
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<reuseDelayGroup>11040</reuseDelayGroup>
 | 
			
		||||
		<magicLvl>
 | 
			
		||||
@@ -3097,10 +3097,10 @@
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>150</affectRange>
 | 
			
		||||
		<attributeType>WATER</attributeType>
 | 
			
		||||
		<attributeValue>10</attributeValue><!-- TODO : Check me, Glory days says no attribute -->
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<reuseDelayGroup>11040</reuseDelayGroup>
 | 
			
		||||
		<magicLvl>
 | 
			
		||||
@@ -3180,10 +3180,10 @@
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>150</affectRange>
 | 
			
		||||
		<attributeType>WIND</attributeType>
 | 
			
		||||
		<attributeValue>10</attributeValue><!-- TODO : Check me, Glory days says no attribute -->
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<reuseDelayGroup>11040</reuseDelayGroup>
 | 
			
		||||
		<magicLvl>
 | 
			
		||||
@@ -3263,10 +3263,10 @@
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>150</affectRange>
 | 
			
		||||
		<attributeType>EARTH</attributeType>
 | 
			
		||||
		<attributeValue>10</attributeValue><!-- TODO : Check me, Glory days says no attribute -->
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<reuseDelayGroup>11040</reuseDelayGroup>
 | 
			
		||||
		<magicLvl>
 | 
			
		||||
@@ -3345,7 +3345,12 @@
 | 
			
		||||
		<icon>icon.skill11040</icon>
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>150</affectRange>
 | 
			
		||||
		<attributeType>HOLY</attributeType>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<reuseDelayGroup>11040</reuseDelayGroup>
 | 
			
		||||
		<magicLvl>
 | 
			
		||||
			<value level="1">85</value>
 | 
			
		||||
@@ -3389,9 +3394,6 @@
 | 
			
		||||
		</magicCriticalRate>
 | 
			
		||||
		<canDoubleCast>true</canDoubleCast>
 | 
			
		||||
		<isDebuff>true</isDebuff>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<effects>
 | 
			
		||||
			<effect name="MagicalAttack">
 | 
			
		||||
				<power>
 | 
			
		||||
@@ -4303,7 +4305,7 @@
 | 
			
		||||
		<magicCriticalRate>5</magicCriticalRate>
 | 
			
		||||
		<isDebuff>true</isDebuff>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<effects>
 | 
			
		||||
			<effect name="BlockControl" />
 | 
			
		||||
@@ -4838,8 +4840,8 @@
 | 
			
		||||
		<effectPoint>-709</effectPoint>
 | 
			
		||||
		<magicCriticalRate>5</magicCriticalRate>
 | 
			
		||||
		<isDebuff>true</isDebuff>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<conditions>
 | 
			
		||||
			<condition name="OpCheckAbnormal">
 | 
			
		||||
@@ -5146,7 +5148,7 @@
 | 
			
		||||
		<activateRate>100</activateRate>
 | 
			
		||||
		<basicProperty>NONE</basicProperty>
 | 
			
		||||
		<attributeType>FIRE</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A4</operateType>
 | 
			
		||||
		<isMagic>4</isMagic>
 | 
			
		||||
		<abnormalType>MULTI_DEBUFF_FIRE</abnormalType>
 | 
			
		||||
@@ -5182,7 +5184,7 @@
 | 
			
		||||
		<activateRate>100</activateRate>
 | 
			
		||||
		<basicProperty>NONE</basicProperty>
 | 
			
		||||
		<attributeType>WATER</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A4</operateType>
 | 
			
		||||
		<isMagic>4</isMagic>
 | 
			
		||||
		<abnormalType>MULTI_DEBUFF_WATER</abnormalType>
 | 
			
		||||
@@ -5218,7 +5220,7 @@
 | 
			
		||||
		<activateRate>100</activateRate>
 | 
			
		||||
		<basicProperty>NONE</basicProperty>
 | 
			
		||||
		<attributeType>WIND</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A4</operateType>
 | 
			
		||||
		<isMagic>4</isMagic>
 | 
			
		||||
		<abnormalType>MULTI_DEBUFF_WIND</abnormalType>
 | 
			
		||||
 
 | 
			
		||||
@@ -99,8 +99,8 @@
 | 
			
		||||
		<activateRate>80</activateRate> <!-- Guessed -->
 | 
			
		||||
		<reuseDelayGroup>11106</reuseDelayGroup>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>200</affectRange>
 | 
			
		||||
@@ -201,10 +201,10 @@
 | 
			
		||||
		<icon>icon.skill11865</icon>
 | 
			
		||||
		<reuseDelayGroup>11106</reuseDelayGroup>
 | 
			
		||||
		<attributeType>FIRE</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>200</affectRange>
 | 
			
		||||
@@ -288,10 +288,10 @@
 | 
			
		||||
		<icon>icon.skill11865</icon>
 | 
			
		||||
		<reuseDelayGroup>11106</reuseDelayGroup>
 | 
			
		||||
		<attributeType>WATER</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>200</affectRange>
 | 
			
		||||
@@ -398,10 +398,10 @@
 | 
			
		||||
		<icon>icon.skill11865</icon>
 | 
			
		||||
		<reuseDelayGroup>11106</reuseDelayGroup>
 | 
			
		||||
		<attributeType>WIND</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>200</affectRange>
 | 
			
		||||
@@ -507,10 +507,10 @@
 | 
			
		||||
		<icon>icon.skill11865</icon>
 | 
			
		||||
		<reuseDelayGroup>11106</reuseDelayGroup>
 | 
			
		||||
		<attributeType>EARTH</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>200</affectRange>
 | 
			
		||||
@@ -626,11 +626,11 @@
 | 
			
		||||
		<activateRate>80</activateRate> <!-- Guessed -->
 | 
			
		||||
		<reuseDelayGroup>11106</reuseDelayGroup>
 | 
			
		||||
		<attributeType>DARK</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<reuseDelay>6700</reuseDelay>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>200</affectRange>
 | 
			
		||||
@@ -713,8 +713,8 @@
 | 
			
		||||
		<attachToggleGroupId>1</attachToggleGroupId>
 | 
			
		||||
		<reuseDelayGroup>11112</reuseDelayGroup>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>200</affectRange>
 | 
			
		||||
@@ -802,10 +802,10 @@
 | 
			
		||||
		<icon>icon.skill11865</icon>
 | 
			
		||||
		<reuseDelayGroup>11112</reuseDelayGroup>
 | 
			
		||||
		<attributeType>HOLY</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue> <!-- Holy -->
 | 
			
		||||
		<attributeValue>100</attributeValue> <!-- Holy -->
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>200</affectRange>
 | 
			
		||||
@@ -911,10 +911,10 @@
 | 
			
		||||
		<icon>icon.skill11865</icon>
 | 
			
		||||
		<reuseDelayGroup>11112</reuseDelayGroup>
 | 
			
		||||
		<attributeType>WATER</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue> <!-- Water -->
 | 
			
		||||
		<attributeValue>100</attributeValue> <!-- Water -->
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>200</affectRange>
 | 
			
		||||
@@ -1022,7 +1022,7 @@
 | 
			
		||||
		<reuseDelayGroup>11115</reuseDelayGroup>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>200</affectRange>
 | 
			
		||||
@@ -1110,10 +1110,10 @@
 | 
			
		||||
		<icon>icon.skill11865</icon>
 | 
			
		||||
		<reuseDelayGroup>11115</reuseDelayGroup>
 | 
			
		||||
		<attributeType>FIRE</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue> <!-- Fire -->
 | 
			
		||||
		<attributeValue>100</attributeValue> <!-- Fire -->
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>200</affectRange>
 | 
			
		||||
@@ -1196,10 +1196,10 @@
 | 
			
		||||
		<icon>icon.skill11865</icon>
 | 
			
		||||
		<reuseDelayGroup>11115</reuseDelayGroup>
 | 
			
		||||
		<attributeType>DARK</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue> <!-- Dark -->
 | 
			
		||||
		<attributeValue>100</attributeValue> <!-- Dark -->
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>200</affectRange>
 | 
			
		||||
@@ -1283,8 +1283,8 @@
 | 
			
		||||
		<reuseDelayGroup>11118</reuseDelayGroup>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<reuseDelay>6700</reuseDelay>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>200</affectRange>
 | 
			
		||||
@@ -1371,10 +1371,10 @@
 | 
			
		||||
		<icon>icon.skill11865</icon>
 | 
			
		||||
		<reuseDelayGroup>11118</reuseDelayGroup>
 | 
			
		||||
		<attributeType>WIND</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue> <!-- Wind -->
 | 
			
		||||
		<attributeValue>100</attributeValue> <!-- Wind -->
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>200</affectRange>
 | 
			
		||||
@@ -1480,11 +1480,11 @@
 | 
			
		||||
		<icon>icon.skill11865</icon>
 | 
			
		||||
		<reuseDelayGroup>11118</reuseDelayGroup>
 | 
			
		||||
		<attributeType>DARK</attributeType> <!-- Dark -->
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<isDebuff>true</isDebuff>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>200</affectRange>
 | 
			
		||||
@@ -1567,8 +1567,8 @@
 | 
			
		||||
		<attachToggleGroupId>1</attachToggleGroupId>
 | 
			
		||||
		<reuseDelayGroup>11121</reuseDelayGroup>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>200</affectRange>
 | 
			
		||||
@@ -1656,10 +1656,10 @@
 | 
			
		||||
		<icon>icon.skill11865</icon>
 | 
			
		||||
		<reuseDelayGroup>11121</reuseDelayGroup>
 | 
			
		||||
		<attributeType>EARTH</attributeType> <!-- Earth -->
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>200</affectRange>
 | 
			
		||||
@@ -1765,10 +1765,10 @@
 | 
			
		||||
		<icon>icon.skill11865</icon>
 | 
			
		||||
		<reuseDelayGroup>11121</reuseDelayGroup>
 | 
			
		||||
		<attributeType>DARK</attributeType> <!-- Dark -->
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>200</affectRange>
 | 
			
		||||
@@ -1927,7 +1927,7 @@
 | 
			
		||||
		<activateRate>80</activateRate> <!-- Guessed -->
 | 
			
		||||
		<basicProperty>MAGIC</basicProperty> <!-- Guessed -->
 | 
			
		||||
		<attributeType>FIRE</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A2</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>SINGLE</affectScope>
 | 
			
		||||
@@ -1965,7 +1965,7 @@
 | 
			
		||||
			<value level="3">icon.skill0000</value>
 | 
			
		||||
		</icon>
 | 
			
		||||
		<attributeType>DARK</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>SINGLE</affectScope>
 | 
			
		||||
@@ -2003,7 +2003,7 @@
 | 
			
		||||
		<activateRate>80</activateRate> <!-- Guessed -->
 | 
			
		||||
		<basicProperty>MAGIC</basicProperty> <!-- Guessed -->
 | 
			
		||||
		<attributeType>WATER</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A2</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>SINGLE</affectScope>
 | 
			
		||||
@@ -2043,7 +2043,7 @@
 | 
			
		||||
		<activateRate>80</activateRate> <!-- Guessed -->
 | 
			
		||||
		<basicProperty>MAGIC</basicProperty> <!-- Guessed -->
 | 
			
		||||
		<attributeType>WIND</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A2</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>SINGLE</affectScope>
 | 
			
		||||
@@ -2225,8 +2225,8 @@
 | 
			
		||||
		<channelingTickInterval>2</channelingTickInterval>
 | 
			
		||||
		<effectPoint>-676</effectPoint>
 | 
			
		||||
		<attributeType>FIRE</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<hitTime>15000</hitTime>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<hitTime>12000</hitTime>
 | 
			
		||||
		<isMagic>1</isMagic> <!-- Magic Skill -->
 | 
			
		||||
		<itemConsumeCount>5</itemConsumeCount>
 | 
			
		||||
		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
 | 
			
		||||
@@ -2235,7 +2235,7 @@
 | 
			
		||||
		<mpInitialConsume>52</mpInitialConsume>
 | 
			
		||||
		<mpPerChanneling>80</mpPerChanneling>
 | 
			
		||||
		<operateType>CA1</operateType>
 | 
			
		||||
		<reuseDelay>1800000</reuseDelay>
 | 
			
		||||
		<reuseDelay>120000</reuseDelay>
 | 
			
		||||
		<staticReuse>true</staticReuse>
 | 
			
		||||
		<magicCriticalRate>5</magicCriticalRate>
 | 
			
		||||
		<hitCancelTime>4</hitCancelTime>
 | 
			
		||||
@@ -2277,7 +2277,7 @@
 | 
			
		||||
		<channelingTickInterval>1</channelingTickInterval>
 | 
			
		||||
		<channelingStart>2</channelingStart>
 | 
			
		||||
		<attributeType>DARK</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<itemConsumeCount>5</itemConsumeCount>
 | 
			
		||||
		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
 | 
			
		||||
		<operateType>CA1</operateType>
 | 
			
		||||
@@ -2319,7 +2319,7 @@
 | 
			
		||||
		<channelingTickInterval>1</channelingTickInterval>
 | 
			
		||||
		<channelingStart>2</channelingStart>
 | 
			
		||||
		<attributeType>WATER</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<itemConsumeCount>5</itemConsumeCount>
 | 
			
		||||
		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
 | 
			
		||||
		<operateType>CA1</operateType>
 | 
			
		||||
@@ -2368,7 +2368,7 @@
 | 
			
		||||
		<channelingTickInterval>1</channelingTickInterval>
 | 
			
		||||
		<channelingStart>2</channelingStart>
 | 
			
		||||
		<attributeType>WIND</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<itemConsumeCount>5</itemConsumeCount>
 | 
			
		||||
		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
 | 
			
		||||
		<operateType>CA1</operateType>
 | 
			
		||||
@@ -2457,7 +2457,7 @@
 | 
			
		||||
		<activateRate>80</activateRate>
 | 
			
		||||
		<basicProperty>MAGIC</basicProperty> <!-- Guessed -->
 | 
			
		||||
		<attributeType>FIRE</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A2</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>SINGLE</affectScope>
 | 
			
		||||
@@ -2495,7 +2495,7 @@
 | 
			
		||||
		<activateRate>80</activateRate> <!-- Guessed -->
 | 
			
		||||
		<basicProperty>MAGIC</basicProperty> <!-- Guessed -->
 | 
			
		||||
		<attributeType>DARK</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A2</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>SINGLE</affectScope>
 | 
			
		||||
@@ -2536,7 +2536,7 @@
 | 
			
		||||
		<activateRate>80</activateRate>
 | 
			
		||||
		<basicProperty>MAGIC</basicProperty> <!-- Guessed -->
 | 
			
		||||
		<attributeType>WATER</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A2</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>SINGLE</affectScope>
 | 
			
		||||
@@ -2644,24 +2644,30 @@
 | 
			
		||||
			<value level="5">5</value>
 | 
			
		||||
		</abnormalLvl>
 | 
			
		||||
		<abnormalTime>5</abnormalTime> <!-- Guessed -->
 | 
			
		||||
		<abnormalType>SPEED_DOWN</abnormalType>
 | 
			
		||||
		<abnormalType>AIRBIND</abnormalType>
 | 
			
		||||
		<abnormalVisualEffect>
 | 
			
		||||
			<value level="1">TORNADO_SLOW</value>
 | 
			
		||||
			<value level="2">TORNADO_SLOW</value>
 | 
			
		||||
			<value level="3">TORNADO_SLOW</value>
 | 
			
		||||
			<value level="4">TORNADO_SLOW</value>
 | 
			
		||||
			<value level="5">TORNADO</value>
 | 
			
		||||
			<value level="2">TORNADO_SLOW;AIRBIND</value>
 | 
			
		||||
			<value level="3">TORNADO_SLOW;AIRBIND</value>
 | 
			
		||||
			<value level="4">TORNADO_SLOW;AIRBIND</value>
 | 
			
		||||
			<value level="5">TORNADO;AIRBIND</value>
 | 
			
		||||
		</abnormalVisualEffect>
 | 
			
		||||
		<activateRate>80</activateRate>
 | 
			
		||||
		<activateRate>30</activateRate>
 | 
			
		||||
		<basicProperty>MAGIC</basicProperty> <!-- Guessed -->
 | 
			
		||||
		<attributeType>WIND</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A2</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>SINGLE</affectScope>
 | 
			
		||||
		<isMagic>4</isMagic>
 | 
			
		||||
		<isDebuff>true</isDebuff>
 | 
			
		||||
		<trait>AIRBIND</trait>
 | 
			
		||||
		<effects>
 | 
			
		||||
			<effect name="AirBind" />
 | 
			
		||||
			<effect name="BlockActions">
 | 
			
		||||
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="BlockControl" />
 | 
			
		||||
			<effect name="Speed">
 | 
			
		||||
				<amount>
 | 
			
		||||
					<value level="1">-10</value>
 | 
			
		||||
@@ -2728,10 +2734,11 @@
 | 
			
		||||
	<skill id="11150" toLevel="11" name="Elemental Crash (Dark)">
 | 
			
		||||
		<!-- Deals M. Atk. of $s1 power added with attribute damage on the target and decreases M. Defense by $s2. -->
 | 
			
		||||
		<icon>icon.skill11018</icon>
 | 
			
		||||
		<abnormalLvl>1</abnormalLvl>
 | 
			
		||||
		<abnormalTime>10</abnormalTime>
 | 
			
		||||
		<abnormalType>MD_DOWN_AWAKEN</abnormalType>
 | 
			
		||||
		<attributeType>DARK</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A2</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>SINGLE</affectScope>
 | 
			
		||||
@@ -2971,7 +2978,7 @@
 | 
			
		||||
		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<affectScope>RING_RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>200</affectRange>
 | 
			
		||||
@@ -3028,7 +3035,7 @@
 | 
			
		||||
		<basicProperty>NONE</basicProperty>
 | 
			
		||||
		<magicCriticalRate>5</magicCriticalRate>
 | 
			
		||||
		<hitCancelTime>0</hitCancelTime>
 | 
			
		||||
		<activateRate>100</activateRate>
 | 
			
		||||
		<activateRate>90</activateRate>
 | 
			
		||||
		<magicLvl>97</magicLvl>
 | 
			
		||||
		<trait>SHOCK</trait>
 | 
			
		||||
		<isMagic>2</isMagic>
 | 
			
		||||
@@ -3047,7 +3054,7 @@
 | 
			
		||||
	<skill id="11175" toLevel="6" name="Shadow Snare Zone">
 | 
			
		||||
		<operateType>A2</operateType>
 | 
			
		||||
		<abnormalLvl>5</abnormalLvl>
 | 
			
		||||
		<abnormalTime>1</abnormalTime>
 | 
			
		||||
		<abnormalTime>7</abnormalTime>
 | 
			
		||||
		<abnormalType>COMBINATION</abnormalType>
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>300</affectRange>
 | 
			
		||||
@@ -3055,7 +3062,7 @@
 | 
			
		||||
		<basicProperty>NONE</basicProperty>
 | 
			
		||||
		<magicCriticalRate>5</magicCriticalRate>
 | 
			
		||||
		<hitCancelTime>0</hitCancelTime>
 | 
			
		||||
		<activateRate>100</activateRate>
 | 
			
		||||
		<activateRate>90</activateRate>
 | 
			
		||||
		<magicLvl>97</magicLvl>
 | 
			
		||||
		<trait>SHOCK</trait>
 | 
			
		||||
		<isMagic>2</isMagic>
 | 
			
		||||
@@ -3129,7 +3136,7 @@
 | 
			
		||||
		<reuseDelayGroup>11177</reuseDelayGroup>
 | 
			
		||||
		<allStanceSkillId>11189</allStanceSkillId> <!-- Double Casting skill Id -->
 | 
			
		||||
		<attributeType>WATER</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>SINGLE</affectScope>
 | 
			
		||||
@@ -3597,7 +3604,7 @@
 | 
			
		||||
		<icon>icon.skill10879</icon>
 | 
			
		||||
		<reuseDelayGroup>11177</reuseDelayGroup>
 | 
			
		||||
		<attributeType>WATER</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<magicLvl>
 | 
			
		||||
			<value level="1">85</value>
 | 
			
		||||
			<value level="2">90</value>
 | 
			
		||||
 
 | 
			
		||||
@@ -675,39 +675,85 @@
 | 
			
		||||
			<condition name="OpHaveSummon" />
 | 
			
		||||
		</conditions>
 | 
			
		||||
		<effects>
 | 
			
		||||
			<!-- Pvp FIXME -->
 | 
			
		||||
			<effect name="PvpPhysicalAttackDamageBonus">
 | 
			
		||||
		<!-- FIX ME: EFFECT NOT REALIZED -->
 | 
			
		||||
			<effect name="AttackAttributeAdd">
 | 
			
		||||
				<amount>450</amount>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="MaxHp">
 | 
			
		||||
				<amount>25</amount>
 | 
			
		||||
				<mode>PER</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="MaxMp">
 | 
			
		||||
				<amount>25</amount>
 | 
			
		||||
				<mode>PER</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="PhysicalDefence">
 | 
			
		||||
				<amount>25</amount>
 | 
			
		||||
				<mode>PER</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="MagicalDefence">
 | 
			
		||||
				<amount>25</amount>
 | 
			
		||||
				<mode>PER</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="MAtk">
 | 
			
		||||
				<amount>25</amount>
 | 
			
		||||
				<mode>PER</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="PAtk">
 | 
			
		||||
				<amount>25</amount>
 | 
			
		||||
				<mode>PER</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="PhysicalAttackSpeed">
 | 
			
		||||
				<amount>25</amount>
 | 
			
		||||
				<mode>PER</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="MagicalAttackSpeed">
 | 
			
		||||
				<amount>25</amount>
 | 
			
		||||
				<mode>PER</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="PhysicalSkillPower">
 | 
			
		||||
				<amount>25</amount>
 | 
			
		||||
				<mode>PER</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="MagicalSkillPower">
 | 
			
		||||
				<amount>25</amount>
 | 
			
		||||
				<mode>PER</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="CriticalDamage">
 | 
			
		||||
				<amount>15</amount>
 | 
			
		||||
				<mode>PER</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="PvpMagicalSkillDamageBonus">
 | 
			
		||||
			<effect name="SkillCriticalDamage">
 | 
			
		||||
				<amount>15</amount>
 | 
			
		||||
				<mode>PER</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="PvpPhysicalSkillDamageBonus">
 | 
			
		||||
			<effect name="MagicCriticalDamage">
 | 
			
		||||
				<amount>15</amount>
 | 
			
		||||
				<mode>PER</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="DamageByAttack">
 | 
			
		||||
				<amount>-5</amount>
 | 
			
		||||
				<type>PK</type>
 | 
			
		||||
			<effect name="DefenceAttribute">
 | 
			
		||||
				<amount>300</amount>
 | 
			
		||||
				<attribute>FIRE</attribute>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<!-- Pve FIXME -->
 | 
			
		||||
			<effect name="PveMagicalSkillDamageBonus">
 | 
			
		||||
				<amount>15</amount>
 | 
			
		||||
				<mode>PER</mode>
 | 
			
		||||
			<effect name="DefenceAttribute">
 | 
			
		||||
				<amount>300</amount>
 | 
			
		||||
				<attribute>WATER</attribute>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="PvePhysicalAttackDamageBonus">
 | 
			
		||||
				<amount>15</amount>
 | 
			
		||||
				<mode>PER</mode>
 | 
			
		||||
			<effect name="DefenceAttribute">
 | 
			
		||||
				<amount>300</amount>
 | 
			
		||||
				<attribute>WIND</attribute>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="PvePhysicalSkillDamageBonus">
 | 
			
		||||
				<amount>15</amount>
 | 
			
		||||
				<mode>PER</mode>
 | 
			
		||||
			<effect name="DefenceAttribute">
 | 
			
		||||
				<amount>300</amount>
 | 
			
		||||
				<attribute>EARTH</attribute>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="DamageByAttack">
 | 
			
		||||
				<amount>-5</amount>
 | 
			
		||||
				<type>ENEMY_ALL</type>
 | 
			
		||||
			<effect name="DefenceAttribute">
 | 
			
		||||
				<amount>300</amount>
 | 
			
		||||
				<attribute>HOLY</attribute>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="DefenceAttribute">
 | 
			
		||||
				<amount>300</amount>
 | 
			
		||||
				<attribute>DARK</attribute>
 | 
			
		||||
			</effect>
 | 
			
		||||
		</effects>
 | 
			
		||||
	</skill>
 | 
			
		||||
 
 | 
			
		||||
@@ -619,8 +619,8 @@
 | 
			
		||||
				<attribute>HOLY</attribute>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="CallSkill">
 | 
			
		||||
				<skillId>19404</skillId> <!-- Fire Attribute -->
 | 
			
		||||
				<skillLevel>5</skillLevel>
 | 
			
		||||
				<skillId>19404</skillId>
 | 
			
		||||
				<skillLevel>5</skillLevel> <!-- Holy Attribute -->
 | 
			
		||||
			</effect>
 | 
			
		||||
		</effects>
 | 
			
		||||
	</skill>
 | 
			
		||||
@@ -644,8 +644,8 @@
 | 
			
		||||
				<attribute>DARK</attribute>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="CallSkill">
 | 
			
		||||
				<skillId>19404</skillId> <!-- Fire Attribute -->
 | 
			
		||||
				<skillLevel>6</skillLevel>
 | 
			
		||||
				<skillId>19404</skillId>
 | 
			
		||||
				<skillLevel>6</skillLevel> <!-- Dark Attribute -->
 | 
			
		||||
			</effect>
 | 
			
		||||
		</effects>
 | 
			
		||||
	</skill>
 | 
			
		||||
@@ -706,7 +706,7 @@
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>SINGLE</affectScope>
 | 
			
		||||
		<attributeType>DARK</attributeType>
 | 
			
		||||
		<attributeValue>20</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<effects>
 | 
			
		||||
			<effect name="MagicalAttack">
 | 
			
		||||
				<power>
 | 
			
		||||
@@ -801,7 +801,7 @@
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>150</affectRange>
 | 
			
		||||
		<attributeType>DARK</attributeType>
 | 
			
		||||
		<attributeValue>10</attributeValue>
 | 
			
		||||
		<attributeValue>100</attributeValue>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
 
 | 
			
		||||
@@ -505,7 +505,7 @@
 | 
			
		||||
		<abnormalTime>4</abnormalTime>
 | 
			
		||||
		<abnormalType>FREEZE</abnormalType>
 | 
			
		||||
		<abnormalVisualEffect>FROZEN_PILLAR</abnormalVisualEffect>
 | 
			
		||||
		<activateRate>20</activateRate> <!-- Guessed -->
 | 
			
		||||
		<activateRate>80</activateRate>
 | 
			
		||||
		<magicLvl>
 | 
			
		||||
			<value level="1">85</value>
 | 
			
		||||
			<value level="2">90</value>
 | 
			
		||||
@@ -520,7 +520,7 @@
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<affectObject>NOT_FRIEND</affectObject>
 | 
			
		||||
		<affectLimit>5-12</affectLimit>
 | 
			
		||||
		<affectRange>60</affectRange>
 | 
			
		||||
		<affectRange>40</affectRange>
 | 
			
		||||
		<trait>PARALYZE</trait>
 | 
			
		||||
		<isMagic>1</isMagic>
 | 
			
		||||
		<isDebuff>true</isDebuff>
 | 
			
		||||
@@ -2132,12 +2132,19 @@
 | 
			
		||||
		<!-- For $s1, P. Atk. and M. Atk. +$s2. Canceled if Prophecy of Might is cast. -->
 | 
			
		||||
		<icon>icon.skill11866</icon>
 | 
			
		||||
		<operateType>A2</operateType>
 | 
			
		||||
		<reuseDelay>3000</reuseDelay>
 | 
			
		||||
		<reuseDelay>
 | 
			
		||||
			<value level="1">600000</value>
 | 
			
		||||
			<value level="2">3000</value>
 | 
			
		||||
		</reuseDelay>
 | 
			
		||||
		<abnormalLvl>
 | 
			
		||||
			<value level="1">1</value>
 | 
			
		||||
			<value level="2">2</value>
 | 
			
		||||
		</abnormalLvl>
 | 
			
		||||
		<abnormalType>PD_UP_DMAGIC</abnormalType> <!-- NOT RETAIL: FIXME -->
 | 
			
		||||
		<abnormalTime>
 | 
			
		||||
			<value level="1">300</value>
 | 
			
		||||
			<value level="2">1</value>		
 | 
			
		||||
		</abnormalTime>
 | 
			
		||||
		<abnormalType>PD_UP_DMAGIC</abnormalType>
 | 
			
		||||
		<isTriggeredSkill>true</isTriggeredSkill>
 | 
			
		||||
		<effectPoint>707</effectPoint>
 | 
			
		||||
		<magicCriticalRate>-5</magicCriticalRate>
 | 
			
		||||
@@ -2148,13 +2155,22 @@
 | 
			
		||||
		<affectScope>SINGLE</affectScope>
 | 
			
		||||
		<effects>
 | 
			
		||||
			<effect name="PAtk">
 | 
			
		||||
				<amount>15</amount>
 | 
			
		||||
				<amount>
 | 
			
		||||
					<value level="1">20</value>
 | 
			
		||||
					<value level="2">0</value>
 | 
			
		||||
				</amount>
 | 
			
		||||
				<mode>PER</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="MAtk">
 | 
			
		||||
				<amount>15</amount>
 | 
			
		||||
				<amount>
 | 
			
		||||
					<value level="1">20</value>
 | 
			
		||||
					<value level="2">0</value>
 | 
			
		||||
				</amount>
 | 
			
		||||
				<mode>PER</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="ReuseSkillById" fromLevel="1" toLevel="1">
 | 
			
		||||
				<skillId>19204</skillId>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="TriggerSkillBySkill">
 | 
			
		||||
				<castSkillId>19204</castSkillId>
 | 
			
		||||
				<skillId>19447</skillId> <!-- Glaring -->
 | 
			
		||||
@@ -2167,8 +2183,10 @@
 | 
			
		||||
	<skill id="19448" toLevel="11" name="Rampageous Beat">
 | 
			
		||||
		<!-- Attacks the target with $s1 Power added to P. Atk. and resets the durations of nearby allies' War/ Marching/ Relax buffs with a certain probability. Requires a sword, blunt weapon, dual sword, or dual blunt weapon to be equipped. Over-hit. Critical. -->
 | 
			
		||||
		<icon>icon.skill11511</icon>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<coolTime>500</coolTime>
 | 
			
		||||
		<reuseDelay>7000</reuseDelay>
 | 
			
		||||
		<castRange>40</castRange>
 | 
			
		||||
		<effectRange>400</effectRange>
 | 
			
		||||
		<hitTime>1410</hitTime>
 | 
			
		||||
		<magicLvl>
 | 
			
		||||
			<value level="1">85</value>
 | 
			
		||||
@@ -2196,10 +2214,6 @@
 | 
			
		||||
			<value level="10">168</value>
 | 
			
		||||
			<value level="11">172</value>
 | 
			
		||||
		</mpConsume>
 | 
			
		||||
		<nextAction>ATTACK</nextAction>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<coolTime>500</coolTime>
 | 
			
		||||
		<reuseDelay>7000</reuseDelay>
 | 
			
		||||
		<effectPoint>
 | 
			
		||||
			<value level="1">-692</value>
 | 
			
		||||
			<value level="2">-696</value>
 | 
			
		||||
@@ -2213,14 +2227,10 @@
 | 
			
		||||
			<value level="10">-712</value>
 | 
			
		||||
			<value level="11">-712</value>
 | 
			
		||||
		</effectPoint>
 | 
			
		||||
		<effectRange>400</effectRange>
 | 
			
		||||
		<basicProperty>NONE</basicProperty>
 | 
			
		||||
		<magicCriticalRate>5</magicCriticalRate>
 | 
			
		||||
		<effectRange>400</effectRange>
 | 
			
		||||
		<nextAction>ATTACK</nextAction>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<coolTime>500</coolTime>
 | 
			
		||||
		<reuseDelay>7000</reuseDelay>
 | 
			
		||||
		<magicCriticalRate>5</magicCriticalRate>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>SINGLE</affectScope>
 | 
			
		||||
		<conditions>
 | 
			
		||||
 
 | 
			
		||||
@@ -1174,8 +1174,8 @@
 | 
			
		||||
		<reuseDelay>10000</reuseDelay>
 | 
			
		||||
		<isMagic>1</isMagic>
 | 
			
		||||
		<isDebuff>true</isDebuff>
 | 
			
		||||
		<targetType>ENEMY</targetType>
 | 
			
		||||
		<affectScope>SINGLE</affectScope>
 | 
			
		||||
		<targetType>ENEMY_ONLY</targetType>
 | 
			
		||||
		<affectScope>RANGE</affectScope>
 | 
			
		||||
		<conditions>
 | 
			
		||||
			<condition name="EquipWeapon">
 | 
			
		||||
				<weaponType>
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user