Various skill adjustments.
Contributed by gamelike85.
This commit is contained in:
		@@ -654,39 +654,85 @@
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			<condition name="OpHaveSummon" />
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		</conditions>
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		<effects>
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			<!-- Pvp FIXME -->
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			<effect name="PvpPhysicalAttackDamageBonus">
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		<!-- FIX ME: EFFECT NOT REALIZED -->
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			<effect name="AttackAttributeAdd">
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				<amount>450</amount>
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			</effect>
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			<effect name="MaxHp">
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				<amount>25</amount>
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				<mode>PER</mode>
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			</effect>
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			<effect name="MaxMp">
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				<amount>25</amount>
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				<mode>PER</mode>
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			</effect>
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			<effect name="PhysicalDefence">
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				<amount>25</amount>
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				<mode>PER</mode>
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			</effect>
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			<effect name="MagicalDefence">
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				<amount>25</amount>
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				<mode>PER</mode>
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			</effect>
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			<effect name="MAtk">
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				<amount>25</amount>
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				<mode>PER</mode>
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			</effect>
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			<effect name="PAtk">
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				<amount>25</amount>
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				<mode>PER</mode>
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			</effect>
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			<effect name="PhysicalAttackSpeed">
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				<amount>25</amount>
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				<mode>PER</mode>
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			</effect>
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			<effect name="MagicalAttackSpeed">
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				<amount>25</amount>
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				<mode>PER</mode>
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			</effect>
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			<effect name="PhysicalSkillPower">
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				<amount>25</amount>
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				<mode>PER</mode>
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			</effect>
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			<effect name="MagicalSkillPower">
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				<amount>25</amount>
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				<mode>PER</mode>
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			</effect>
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			<effect name="CriticalDamage">
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				<amount>15</amount>
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				<mode>PER</mode>
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			</effect>
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			<effect name="PvpMagicalSkillDamageBonus">
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			<effect name="SkillCriticalDamage">
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				<amount>15</amount>
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				<mode>PER</mode>
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			</effect>
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			<effect name="PvpPhysicalSkillDamageBonus">
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			<effect name="MagicCriticalDamage">
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				<amount>15</amount>
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				<mode>PER</mode>
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			</effect>
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			<effect name="DamageByAttack">
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				<amount>-5</amount>
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				<type>PK</type>
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			<effect name="DefenceAttribute">
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				<amount>300</amount>
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				<attribute>FIRE</attribute>
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			</effect>
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			<!-- Pve FIXME -->
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			<effect name="PveMagicalSkillDamageBonus">
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				<amount>15</amount>
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				<mode>PER</mode>
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			<effect name="DefenceAttribute">
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				<amount>300</amount>
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				<attribute>WATER</attribute>
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			</effect>
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			<effect name="PvePhysicalAttackDamageBonus">
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				<amount>15</amount>
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				<mode>PER</mode>
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			<effect name="DefenceAttribute">
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				<amount>300</amount>
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				<attribute>WIND</attribute>
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			</effect>
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			<effect name="PvePhysicalSkillDamageBonus">
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				<amount>15</amount>
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				<mode>PER</mode>
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			<effect name="DefenceAttribute">
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				<amount>300</amount>
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				<attribute>EARTH</attribute>
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			</effect>
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			<effect name="DamageByAttack">
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				<amount>-5</amount>
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				<type>ENEMY_ALL</type>
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			<effect name="DefenceAttribute">
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				<amount>300</amount>
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				<attribute>HOLY</attribute>
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			</effect>
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			<effect name="DefenceAttribute">
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				<amount>300</amount>
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				<attribute>DARK</attribute>
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			</effect>
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		</effects>
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	</skill>
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@@ -1242,8 +1242,8 @@
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		<reuseDelay>10000</reuseDelay>
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		<isMagic>1</isMagic>
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		<isDebuff>true</isDebuff>
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		<targetType>ENEMY</targetType>
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		<affectScope>SINGLE</affectScope>
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		<targetType>ENEMY_ONLY</targetType>
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		<affectScope>RANGE</affectScope>
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		<conditions>
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			<condition name="EquipWeapon">
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				<weaponType>
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