Various skill adjustments.
Contributed by gamelike85.
This commit is contained in:
@@ -654,39 +654,85 @@
|
||||
<condition name="OpHaveSummon" />
|
||||
</conditions>
|
||||
<effects>
|
||||
<!-- Pvp FIXME -->
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<!-- FIX ME: EFFECT NOT REALIZED -->
|
||||
<effect name="AttackAttributeAdd">
|
||||
<amount>450</amount>
|
||||
</effect>
|
||||
<effect name="MaxHp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalSkillPower">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalSkillPower">
|
||||
<amount>25</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="CriticalDamage">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<effect name="SkillCriticalDamage">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<effect name="MagicCriticalDamage">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="DamageByAttack">
|
||||
<amount>-5</amount>
|
||||
<type>PK</type>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>300</amount>
|
||||
<attribute>FIRE</attribute>
|
||||
</effect>
|
||||
<!-- Pve FIXME -->
|
||||
<effect name="PveMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>300</amount>
|
||||
<attribute>WATER</attribute>
|
||||
</effect>
|
||||
<effect name="PvePhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>300</amount>
|
||||
<attribute>WIND</attribute>
|
||||
</effect>
|
||||
<effect name="PvePhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>300</amount>
|
||||
<attribute>EARTH</attribute>
|
||||
</effect>
|
||||
<effect name="DamageByAttack">
|
||||
<amount>-5</amount>
|
||||
<type>ENEMY_ALL</type>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>300</amount>
|
||||
<attribute>HOLY</attribute>
|
||||
</effect>
|
||||
<effect name="DefenceAttribute">
|
||||
<amount>300</amount>
|
||||
<attribute>DARK</attribute>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
@@ -1242,8 +1242,8 @@
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<isMagic>1</isMagic>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
|
Reference in New Issue
Block a user