Various skill adjustments.

Contributed by gamelike85.
This commit is contained in:
MobiusDevelopment
2019-11-01 12:32:58 +00:00
parent 67dca6cdad
commit 791dd9b66f
42 changed files with 1609 additions and 1093 deletions

View File

@@ -651,39 +651,85 @@
<condition name="OpHaveSummon" />
</conditions>
<effects>
<!-- Pvp FIXME -->
<effect name="PvpPhysicalAttackDamageBonus">
<!-- FIX ME: EFFECT NOT REALIZED -->
<effect name="AttackAttributeAdd">
<amount>450</amount>
</effect>
<effect name="MaxHp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillPower">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalSkillPower">
<amount>25</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<effect name="SkillCriticalDamage">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<effect name="MagicCriticalDamage">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="DamageByAttack">
<amount>-5</amount>
<type>PK</type>
<effect name="DefenceAttribute">
<amount>300</amount>
<attribute>FIRE</attribute>
</effect>
<!-- Pve FIXME -->
<effect name="PveMagicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
<effect name="DefenceAttribute">
<amount>300</amount>
<attribute>WATER</attribute>
</effect>
<effect name="PvePhysicalAttackDamageBonus">
<amount>15</amount>
<mode>PER</mode>
<effect name="DefenceAttribute">
<amount>300</amount>
<attribute>WIND</attribute>
</effect>
<effect name="PvePhysicalSkillDamageBonus">
<amount>15</amount>
<mode>PER</mode>
<effect name="DefenceAttribute">
<amount>300</amount>
<attribute>EARTH</attribute>
</effect>
<effect name="DamageByAttack">
<amount>-5</amount>
<type>ENEMY_ALL</type>
<effect name="DefenceAttribute">
<amount>300</amount>
<attribute>HOLY</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>300</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill>

View File

@@ -1006,8 +1006,8 @@
<reuseDelay>10000</reuseDelay>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<conditions>
<condition name="EquipWeapon">
<weaponType>