Adapting Appearance Stone system from L2jServer.
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@ -18,15 +18,18 @@
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*/
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package handlers.itemhandlers;
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import com.l2jserver.gameserver.data.xml.impl.AppearanceItemData;
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import com.l2jserver.gameserver.handler.IItemHandler;
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import com.l2jserver.gameserver.model.actor.L2Playable;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.actor.request.ShapeShiftingItemRequest;
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import com.l2jserver.gameserver.model.items.appearance.AppearanceStone;
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import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.serverpackets.itemappearance.ExChoose_Shape_Shifting_Item;
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import com.l2jserver.gameserver.network.serverpackets.appearance.ExChooseShapeShiftingItem;
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/**
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* @author Erlandys
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* @author UnAfraid
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*/
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public class Appearance implements IItemHandler
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{
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@ -40,21 +43,21 @@ public class Appearance implements IItemHandler
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}
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final L2PcInstance player = playable.getActingPlayer();
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if (player.getUsingAppearanceStone() != null)
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if (player.hasRequest(ShapeShiftingItemRequest.class))
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{
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player.sendPacket(SystemMessageId.APPEARANCE_MODIFICATION_OR_RESTORATION_IN_PROGRESS_PLEASE_TRY_AGAIN_AFTER_COMPLETING_THIS_TASK);
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return false;
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}
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if ((item == null) || !item.isEtcItem() || (item.isEtcItem() && (item.getEtcItem().getAppearanceStone() == null)))
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final AppearanceStone stone = AppearanceItemData.getInstance().getStone(item.getId());
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if (stone == null)
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{
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player.sendMessage("This item is either not an appearance stone or is currently not handled!");
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return false;
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}
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player.sendPacket(new ExChoose_Shape_Shifting_Item(item.getEtcItem().getAppearanceStone()));
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player.setUsingAppearanceStone(item);
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player.addRequest(new ShapeShiftingItemRequest(player, item));
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player.sendPacket(new ExChooseShapeShiftingItem(stone));
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return true;
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}
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}
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