64 lines
2.4 KiB
Java
64 lines
2.4 KiB
Java
/*
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* Copyright (C) 2004-2015 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.itemhandlers;
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import com.l2jserver.gameserver.data.xml.impl.AppearanceItemData;
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import com.l2jserver.gameserver.handler.IItemHandler;
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import com.l2jserver.gameserver.model.actor.L2Playable;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.actor.request.ShapeShiftingItemRequest;
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import com.l2jserver.gameserver.model.items.appearance.AppearanceStone;
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import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.serverpackets.appearance.ExChooseShapeShiftingItem;
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/**
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* @author UnAfraid
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*/
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public class Appearance implements IItemHandler
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{
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@Override
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public boolean useItem(L2Playable playable, L2ItemInstance item, boolean forceUse)
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{
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if (!playable.isPlayer())
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{
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playable.sendPacket(SystemMessageId.YOUR_PET_CANNOT_CARRY_THIS_ITEM);
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return false;
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}
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final L2PcInstance player = playable.getActingPlayer();
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if (player.hasRequest(ShapeShiftingItemRequest.class))
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{
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player.sendPacket(SystemMessageId.APPEARANCE_MODIFICATION_OR_RESTORATION_IN_PROGRESS_PLEASE_TRY_AGAIN_AFTER_COMPLETING_THIS_TASK);
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return false;
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}
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final AppearanceStone stone = AppearanceItemData.getInstance().getStone(item.getId());
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if (stone == null)
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{
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player.sendMessage("This item is either not an appearance stone or is currently not handled!");
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return false;
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}
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player.addRequest(new ShapeShiftingItemRequest(player, item));
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player.sendPacket(new ExChooseShapeShiftingItem(stone));
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return true;
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}
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}
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