Fixed probable GameServerThread NPE.
This commit is contained in:
parent
3b7441b7e7
commit
60856fe5ce
@ -136,8 +136,11 @@ public class GameServerThread extends Thread
|
|||||||
{
|
{
|
||||||
if (isAuthed())
|
if (isAuthed())
|
||||||
{
|
{
|
||||||
_gsi.setDown();
|
if (_gsi != null)
|
||||||
LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
|
{
|
||||||
|
_gsi.setDown();
|
||||||
|
}
|
||||||
|
LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected.");
|
||||||
}
|
}
|
||||||
LoginServer.getInstance().getGameServerListener().removeGameServer(this);
|
LoginServer.getInstance().getGameServerListener().removeGameServer(this);
|
||||||
LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
|
LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
|
||||||
|
@ -136,8 +136,11 @@ public class GameServerThread extends Thread
|
|||||||
{
|
{
|
||||||
if (isAuthed())
|
if (isAuthed())
|
||||||
{
|
{
|
||||||
_gsi.setDown();
|
if (_gsi != null)
|
||||||
LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
|
{
|
||||||
|
_gsi.setDown();
|
||||||
|
}
|
||||||
|
LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected.");
|
||||||
}
|
}
|
||||||
LoginServer.getInstance().getGameServerListener().removeGameServer(this);
|
LoginServer.getInstance().getGameServerListener().removeGameServer(this);
|
||||||
LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
|
LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
|
||||||
|
@ -136,8 +136,11 @@ public class GameServerThread extends Thread
|
|||||||
{
|
{
|
||||||
if (isAuthed())
|
if (isAuthed())
|
||||||
{
|
{
|
||||||
_gsi.setDown();
|
if (_gsi != null)
|
||||||
LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
|
{
|
||||||
|
_gsi.setDown();
|
||||||
|
}
|
||||||
|
LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected.");
|
||||||
}
|
}
|
||||||
LoginServer.getInstance().getGameServerListener().removeGameServer(this);
|
LoginServer.getInstance().getGameServerListener().removeGameServer(this);
|
||||||
LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
|
LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
|
||||||
|
@ -136,8 +136,11 @@ public class GameServerThread extends Thread
|
|||||||
{
|
{
|
||||||
if (isAuthed())
|
if (isAuthed())
|
||||||
{
|
{
|
||||||
_gsi.setDown();
|
if (_gsi != null)
|
||||||
LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
|
{
|
||||||
|
_gsi.setDown();
|
||||||
|
}
|
||||||
|
LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected.");
|
||||||
}
|
}
|
||||||
LoginServer.getInstance().getGameServerListener().removeGameServer(this);
|
LoginServer.getInstance().getGameServerListener().removeGameServer(this);
|
||||||
LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
|
LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
|
||||||
|
@ -136,8 +136,11 @@ public class GameServerThread extends Thread
|
|||||||
{
|
{
|
||||||
if (isAuthed())
|
if (isAuthed())
|
||||||
{
|
{
|
||||||
_gsi.setDown();
|
if (_gsi != null)
|
||||||
LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
|
{
|
||||||
|
_gsi.setDown();
|
||||||
|
}
|
||||||
|
LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected.");
|
||||||
}
|
}
|
||||||
LoginServer.getInstance().getGameServerListener().removeGameServer(this);
|
LoginServer.getInstance().getGameServerListener().removeGameServer(this);
|
||||||
LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
|
LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
|
||||||
|
@ -136,8 +136,11 @@ public class GameServerThread extends Thread
|
|||||||
{
|
{
|
||||||
if (isAuthed())
|
if (isAuthed())
|
||||||
{
|
{
|
||||||
_gsi.setDown();
|
if (_gsi != null)
|
||||||
LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
|
{
|
||||||
|
_gsi.setDown();
|
||||||
|
}
|
||||||
|
LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected.");
|
||||||
}
|
}
|
||||||
LoginServer.getInstance().getGameServerListener().removeGameServer(this);
|
LoginServer.getInstance().getGameServerListener().removeGameServer(this);
|
||||||
LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
|
LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
|
||||||
|
@ -136,8 +136,11 @@ public class GameServerThread extends Thread
|
|||||||
{
|
{
|
||||||
if (isAuthed())
|
if (isAuthed())
|
||||||
{
|
{
|
||||||
_gsi.setDown();
|
if (_gsi != null)
|
||||||
LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
|
{
|
||||||
|
_gsi.setDown();
|
||||||
|
}
|
||||||
|
LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected.");
|
||||||
}
|
}
|
||||||
LoginServer.getInstance().getGameServerListener().removeGameServer(this);
|
LoginServer.getInstance().getGameServerListener().removeGameServer(this);
|
||||||
LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
|
LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
|
||||||
|
@ -136,8 +136,11 @@ public class GameServerThread extends Thread
|
|||||||
{
|
{
|
||||||
if (isAuthed())
|
if (isAuthed())
|
||||||
{
|
{
|
||||||
_gsi.setDown();
|
if (_gsi != null)
|
||||||
LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
|
{
|
||||||
|
_gsi.setDown();
|
||||||
|
}
|
||||||
|
LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected.");
|
||||||
}
|
}
|
||||||
LoginServer.getInstance().getGameServerListener().removeGameServer(this);
|
LoginServer.getInstance().getGameServerListener().removeGameServer(this);
|
||||||
LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
|
LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
|
||||||
|
@ -136,8 +136,11 @@ public class GameServerThread extends Thread
|
|||||||
{
|
{
|
||||||
if (isAuthed())
|
if (isAuthed())
|
||||||
{
|
{
|
||||||
_gsi.setDown();
|
if (_gsi != null)
|
||||||
LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
|
{
|
||||||
|
_gsi.setDown();
|
||||||
|
}
|
||||||
|
LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected.");
|
||||||
}
|
}
|
||||||
LoginServer.getInstance().getGameServerListener().removeGameServer(this);
|
LoginServer.getInstance().getGameServerListener().removeGameServer(this);
|
||||||
LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
|
LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
|
||||||
|
@ -136,8 +136,11 @@ public class GameServerThread extends Thread
|
|||||||
{
|
{
|
||||||
if (isAuthed())
|
if (isAuthed())
|
||||||
{
|
{
|
||||||
_gsi.setDown();
|
if (_gsi != null)
|
||||||
LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
|
{
|
||||||
|
_gsi.setDown();
|
||||||
|
}
|
||||||
|
LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected.");
|
||||||
}
|
}
|
||||||
LoginServer.getInstance().getGameServerListener().removeGameServer(this);
|
LoginServer.getInstance().getGameServerListener().removeGameServer(this);
|
||||||
LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
|
LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
|
||||||
|
@ -136,8 +136,11 @@ public class GameServerThread extends Thread
|
|||||||
{
|
{
|
||||||
if (isAuthed())
|
if (isAuthed())
|
||||||
{
|
{
|
||||||
_gsi.setDown();
|
if (_gsi != null)
|
||||||
LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
|
{
|
||||||
|
_gsi.setDown();
|
||||||
|
}
|
||||||
|
LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected.");
|
||||||
}
|
}
|
||||||
LoginServer.getInstance().getGameServerListener().removeGameServer(this);
|
LoginServer.getInstance().getGameServerListener().removeGameServer(this);
|
||||||
LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
|
LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
|
||||||
|
@ -136,8 +136,11 @@ public class GameServerThread extends Thread
|
|||||||
{
|
{
|
||||||
if (isAuthed())
|
if (isAuthed())
|
||||||
{
|
{
|
||||||
_gsi.setDown();
|
if (_gsi != null)
|
||||||
LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
|
{
|
||||||
|
_gsi.setDown();
|
||||||
|
}
|
||||||
|
LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected.");
|
||||||
}
|
}
|
||||||
LoginServer.getInstance().getGameServerListener().removeGameServer(this);
|
LoginServer.getInstance().getGameServerListener().removeGameServer(this);
|
||||||
LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
|
LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
|
||||||
|
Loading…
Reference in New Issue
Block a user