Various additions.

Contributed by Liamxroy.
This commit is contained in:
MobiusDevelopment 2019-04-15 18:55:58 +00:00
parent 93f0838228
commit 3b7441b7e7
24 changed files with 665 additions and 105 deletions

View File

@ -13,5 +13,8 @@
<button action="bypass -h admin_move_to 25695 11049 -3730" value="Shilen Temple" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -13309 21949 -3714" value="Altar of Evil" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -27476 49487 -3684" value="Bloody Swampland" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<br><font color="LEVEL">Salvation</font><br1>
<button action="bypass -h admin_move_to -51664 60200 -3347" value="Atelia Refinery Outside" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -59392 52628 -8608" value="Atelia Refinery Inside" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
</center>
</body></html>

View File

@ -0,0 +1,8 @@
<html><body>Atelia Refinery Teleport Device:<br>
A teleport device built by the Blackbird Clan to enter the Atelia Refinery.<br>
Reachable locations are as follows.<br>
<align="center">Location - Inside the Atelia Refinery<br>
<Button ALIGN=LEFT ICON="Normal" action="bypass -h npc_%objectId%_teleport OTHER 0">"Teleport inside Atelia Refinery"</Button>
<align="center">Location - Outside the Atelia Refinery<br>
<Button ALIGN=LEFT ICON="Normal" action="bypass -h npc_%objectId%_teleport OTHER 1">"Teleport outside Atelia Refinery"</Button>
</body></html>

View File

@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/spawns.xsd">
<spawn name="18_19">
<group>
<npc id="34441" x="-51676" y="60086" z="-3358" heading="13828" respawnTime="60sec" /> <!-- Atelia Refinery Teleport Device -->
<npc id="34441" x="-59891" y="52625" z="-8606" heading="63477" respawnTime="60sec" /> <!-- Atelia Refinery Teleport Device -->
</group>
</spawn>
</list>

View File

@ -840,6 +840,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="darkPower">450</stat>
</stats>
</item>
<item id="46061" name="Kelbim Dual Dagger" type="Weapon">
@ -865,6 +866,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="darkPower">450</stat>
</stats>
</item>
<item id="46062" name="Kelbim Bow" type="Weapon">
@ -890,6 +892,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">500</stat>
<stat type="darkPower">450</stat>
</stats>
</item>
<item id="46063" name="Kelbim Crossbow" type="Weapon">
@ -915,6 +918,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">400</stat>
<stat type="darkPower">450</stat>
</stats>
</item>
<item id="46064" name="Dimensional Gludio Badge" type="EtcItem">

View File

@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/teleporterData.xsd">
<npc id="34441"> <!-- Atelia Refinery Teleport Device -->
<teleport type="OTHER">
<location x="-59392" y="52628" z="-8608" /> <!-- Inside -->
<location x="-51664" y="60200" z="-3347" /> <!-- Outside -->
</teleport>
</npc>
</list>

View File

@ -13,5 +13,8 @@
<button action="bypass -h admin_move_to 25695 11049 -3730" value="Shilen Temple" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -13309 21949 -3714" value="Altar of Evil" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -27476 49487 -3684" value="Bloody Swampland" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<br><font color="LEVEL">Salvation</font><br1>
<button action="bypass -h admin_move_to -51664 60200 -3347" value="Atelia Refinery Outside" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -59392 52628 -8608" value="Atelia Refinery Inside" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
</center>
</body></html>

View File

@ -0,0 +1,8 @@
<html><body>Atelia Refinery Teleport Device:<br>
A teleport device built by the Blackbird Clan to enter the Atelia Refinery.<br>
Reachable locations are as follows.<br>
<align="center">Location - Inside the Atelia Refinery<br>
<Button ALIGN=LEFT ICON="Normal" action="bypass -h npc_%objectId%_teleport OTHER 0">"Teleport inside Atelia Refinery"</Button>
<align="center">Location - Outside the Atelia Refinery<br>
<Button ALIGN=LEFT ICON="Normal" action="bypass -h npc_%objectId%_teleport OTHER 1">"Teleport outside Atelia Refinery"</Button>
</body></html>

View File

@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/spawns.xsd">
<spawn name="18_19">
<group>
<npc id="34441" x="-51676" y="60086" z="-3358" heading="13828" respawnTime="60sec" /> <!-- Atelia Refinery Teleport Device -->
<npc id="34441" x="-59891" y="52625" z="-8606" heading="63477" respawnTime="60sec" /> <!-- Atelia Refinery Teleport Device -->
</group>
</spawn>
</list>

View File

@ -840,6 +840,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="darkPower">450</stat>
</stats>
</item>
<item id="46061" name="Kelbim Dual Dagger" type="Weapon">
@ -865,6 +866,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="darkPower">450</stat>
</stats>
</item>
<item id="46062" name="Kelbim Bow" type="Weapon">
@ -890,6 +892,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">500</stat>
<stat type="darkPower">450</stat>
</stats>
</item>
<item id="46063" name="Kelbim Crossbow" type="Weapon">
@ -915,6 +918,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">400</stat>
<stat type="darkPower">450</stat>
</stats>
</item>
<item id="46064" name="Dimensional Gludio Badge" type="EtcItem">

View File

@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/teleporterData.xsd">
<npc id="34441"> <!-- Atelia Refinery Teleport Device -->
<teleport type="OTHER">
<location x="-59392" y="52628" z="-8608" /> <!-- Inside -->
<location x="-51664" y="60200" z="-3347" /> <!-- Outside -->
</teleport>
</npc>
</list>

View File

@ -13,5 +13,8 @@
<button action="bypass -h admin_move_to 25695 11049 -3730" value="Shilen Temple" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -13309 21949 -3714" value="Altar of Evil" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -27476 49487 -3684" value="Bloody Swampland" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<br><font color="LEVEL">Salvation</font><br1>
<button action="bypass -h admin_move_to -51664 60200 -3347" value="Atelia Refinery Outside" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
<button action="bypass -h admin_move_to -59392 52628 -8608" value="Atelia Refinery Inside" width=210 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
</center>
</body></html>

View File

@ -0,0 +1,8 @@
<html><body>Atelia Refinery Teleport Device:<br>
A teleport device built by the Blackbird Clan to enter the Atelia Refinery.<br>
Reachable locations are as follows.<br>
<align="center">Location - Inside the Atelia Refinery<br>
<Button ALIGN=LEFT ICON="Normal" action="bypass -h npc_%objectId%_teleport OTHER 0">"Teleport inside Atelia Refinery"</Button>
<align="center">Location - Outside the Atelia Refinery<br>
<Button ALIGN=LEFT ICON="Normal" action="bypass -h npc_%objectId%_teleport OTHER 1">"Teleport outside Atelia Refinery"</Button>
</body></html>

View File

@ -442,28 +442,10 @@
<skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Burst" skillId="11112" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Ruin" skillId="11047" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Icicle Destruction" skillId="11025" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Hell Binding" skillId="11052" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Ruin" skillId="11048" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Mass Death Fear" skillId="11056" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Magical Charge" skillId="11094" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Magical Evasion" skillId="11057" skillLvl="9" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Howl" skillId="11032" skillLvl="7" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Death Fear" skillId="11055" skillLvl="10" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Ignore Divinity" skillId="11049" skillLvl="5" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Crash" skillId="11017" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Arcane Comet Strike" skillId="11066" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Shadow Snare" skillId="11058" skillLvl="6" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Quadruple Elemental Blast" skillId="11067" skillLvl="4" getLevel="105" levelUpSp="1753765925" />
<skill skillName="Elemental Spike" skillId="11011" skillLvl="11" getLevel="105" levelUpSp="1753765925" />
<!-- Fafurion Updates -->
<skill skillName="Hell Binding" skillId="11050" skillLvl="8" getLevel="107" levelUpSp="2525422932" />
<skill skillName="Elemental Burst" skillId="11106" skillLvl="8" getLevel="107" levelUpSp="2525422932" />
<skill skillName="Elemental Burst" skillId="11112" skillLvl="8" getLevel="107" levelUpSp="2525422932" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="12" getLevel="107" levelUpSp="2525422932" />
<skill skillName="Ruin" skillId="11047" skillLvl="10" getLevel="107" levelUpSp="2525422932" />
<skill skillName="Icicle Destruction" skillId="11025" skillLvl="12" getLevel="107" levelUpSp="2525422932" />
@ -482,7 +464,7 @@
<skill skillName="Elemental Spike" skillId="11011" skillLvl="12" getLevel="107" levelUpSp="2525422932" />
<skill skillName="Hell Binding" skillId="11050" skillLvl="9" getLevel="109" levelUpSp="7273218046" />
<skill skillName="Elemental Burst" skillId="11106" skillLvl="9" getLevel="109" levelUpSp="7273218046" />
<skill skillName="Elemental Burst" skillId="11112" skillLvl="9" getLevel="109" levelUpSp="7273218046" />
<skill skillName="Ultimate Body To Mind" skillId="11064" skillLvl="13" getLevel="109" levelUpSp="7273218046" />
<skill skillName="Ruin" skillId="11047" skillLvl="11" getLevel="109" levelUpSp="7273218046" />
<skill skillName="Icicle Destruction" skillId="11025" skillLvl="13" getLevel="109" levelUpSp="7273218046" />

View File

@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/spawns.xsd">
<spawn name="18_19">
<group>
<npc id="34441" x="-51676" y="60086" z="-3358" heading="13828" respawnTime="60sec" /> <!-- Atelia Refinery Teleport Device -->
<npc id="34441" x="-59891" y="52625" z="-8606" heading="63477" respawnTime="60sec" /> <!-- Atelia Refinery Teleport Device -->
</group>
</spawn>
</list>

View File

@ -840,6 +840,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="darkPower">450</stat>
</stats>
</item>
<item id="46061" name="Kelbim Dual Dagger" type="Weapon">
@ -865,6 +866,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">40</stat>
<stat type="darkPower">450</stat>
</stats>
</item>
<item id="46062" name="Kelbim Bow" type="Weapon">
@ -890,6 +892,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">500</stat>
<stat type="darkPower">450</stat>
</stats>
</item>
<item id="46063" name="Kelbim Crossbow" type="Weapon">
@ -915,6 +918,7 @@
<stat type="rCrit">12</stat>
<stat type="accCombat">-3.75</stat>
<stat type="pAtkRange">400</stat>
<stat type="darkPower">450</stat>
</stats>
</item>
<item id="46064" name="Dimensional Gludio Badge" type="EtcItem">

View File

@ -2217,6 +2217,7 @@
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Heavy Armor Top Special Ability -->
</skills>
<stats>
<stat type="pDef">478</stat>
@ -2279,6 +2280,10 @@
<set name="isAppearanceable" val="true" />
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="SHIELD" />
<skills>
<skill id="35294" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Leviathan Shield Enchantment Effect -->
<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Heavy Armor Top Special Ability -->
</skills>
<stats>
<stat type="rEvas">-8</stat>
<stat type="rShld">20</stat>
@ -2313,6 +2318,7 @@
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Light Armor Top Special Ability -->
</skills>
<stats>
<stat type="pDef">382</stat>

View File

@ -28,6 +28,7 @@
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Robe Upper Special Ability -->
</skills>
<stats>
<stat type="mDef">64</stat>
@ -218,6 +219,9 @@
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Light Armor Top Special Ability -->
<skill id="8840" level="1" /> <!-- PvE Defense -->
<skill id="13807" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">398</stat>
@ -236,6 +240,10 @@
<set name="weight" val="1320" />
<set name="price" val="659832500" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="8841" level="1" /> <!-- PvE Defense -->
<skill id="13808" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">248</stat>
<stat type="rEvas">3</stat>
@ -252,6 +260,10 @@
<set name="weight" val="510" />
<set name="price" val="263932500" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="8841" level="1" /> <!-- PvE Defense -->
<skill id="13809" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">124</stat>
</stats>
@ -267,6 +279,10 @@
<set name="weight" val="1070" />
<set name="price" val="263932500" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="8843" level="1" /> <!-- PvE Defense -->
<skill id="13810" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">124</stat>
</stats>
@ -282,6 +298,10 @@
<set name="weight" val="530" />
<set name="price" val="395897500" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="8844" level="1" /> <!-- PvE Defense -->
<skill id="13811" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">186</stat>
</stats>
@ -300,6 +320,9 @@
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Robe Upper Special Ability -->
<skill id="8845" level="1" /> <!-- PvE Defense -->
<skill id="13812" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="mDef">68</stat>
@ -319,6 +342,10 @@
<set name="weight" val="850" />
<set name="price" val="659832500" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="8846" level="1" /> <!-- PvE Defense -->
<skill id="13813" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="mDef">45</stat>
<stat type="pDef">171</stat>
@ -336,6 +363,10 @@
<set name="weight" val="510" />
<set name="price" val="263932500" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="8847" level="1" /> <!-- PvE Defense -->
<skill id="13814" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">124</stat>
</stats>
@ -351,6 +382,10 @@
<set name="weight" val="1070" />
<set name="price" val="263932500" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="8848" level="1" /> <!-- PvE Defense -->
<skill id="13815" level="1" /> <!-- Additional Ability Might -->
</skills>
<stats>
<stat type="pDef">124</stat>
</stats>
@ -366,6 +401,9 @@
<set name="weight" val="530" />
<set name="price" val="395897500" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="8805" level="1" /> <!-- PvP Defense -->
</skills>
<stats>
<stat type="pDef">186</stat>
</stats>
@ -384,6 +422,7 @@
<set name="enchant_enabled" val="1" />
<skills>
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
<skill id="8806" level="1" /> <!-- PvP Defense -->
</skills>
<stats>
<stat type="pDef">498</stat>
@ -401,6 +440,9 @@
<set name="weight" val="3170" />
<set name="price" val="659832500" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="8807" level="1" /> <!-- PvP Defense -->
</skills>
<stats>
<stat type="pDef">311</stat>
</stats>
@ -416,6 +458,9 @@
<set name="weight" val="510" />
<set name="price" val="263932500" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="8808" level="1" /> <!-- PvP Defense -->
</skills>
<stats>
<stat type="pDef">124</stat>
</stats>
@ -431,6 +476,9 @@
<set name="weight" val="1070" />
<set name="price" val="263932500" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="8809" level="1" /> <!-- PvP Defense -->
</skills>
<stats>
<stat type="pDef">124</stat>
</stats>
@ -446,6 +494,9 @@
<set name="weight" val="530" />
<set name="price" val="395897500" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="8810" level="1" /> <!-- PvP Defense -->
</skills>
<stats>
<stat type="pDef">186</stat>
</stats>
@ -463,6 +514,7 @@
<set name="price" val="1055730000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="8811" level="1" /> <!-- PvP Defense -->
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
</skills>
<stats>
@ -482,6 +534,9 @@
<set name="weight" val="1320" />
<set name="price" val="659832500" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="8812" level="1" /> <!-- PvP Defense -->
</skills>
<stats>
<stat type="pDef">248</stat>
<stat type="rEvas">3</stat>
@ -498,6 +553,9 @@
<set name="weight" val="510" />
<set name="price" val="263932500" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="8813" level="1" /> <!-- PvP Defense -->
</skills>
<stats>
<stat type="pDef">124</stat>
</stats>
@ -513,6 +571,9 @@
<set name="weight" val="1070" />
<set name="price" val="263932500" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="8814" level="1" /> <!-- PvP Defense -->
</skills>
<stats>
<stat type="pDef">124</stat>
</stats>
@ -528,6 +589,9 @@
<set name="weight" val="530" />
<set name="price" val="395897500" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="8815" level="1" /> <!-- PvP Defense -->
</skills>
<stats>
<stat type="pDef">186</stat>
</stats>
@ -545,6 +609,7 @@
<set name="price" val="1055730000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="8816" level="1" /> <!-- PvP Defense -->
<skill id="13063" level="1" /> <!-- Cloak Slot Activation (R-grade) -->
</skills>
<stats>
@ -565,6 +630,9 @@
<set name="weight" val="850" />
<set name="price" val="659832500" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="8817" level="1" /> <!-- PvP Defense -->
</skills>
<stats>
<stat type="mDef">45</stat>
<stat type="pDef">171</stat>
@ -582,6 +650,9 @@
<set name="weight" val="510" />
<set name="price" val="263932500" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="8818" level="1" /> <!-- PvP Defense -->
</skills>
<stats>
<stat type="pDef">124</stat>
</stats>
@ -597,6 +668,9 @@
<set name="weight" val="1070" />
<set name="price" val="263932500" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="8819" level="1" /> <!-- PvP Defense -->
</skills>
<stats>
<stat type="pDef">124</stat>
</stats>

View File

@ -263,6 +263,9 @@
<set name="weight" val="920" />
<set name="price" val="88681000" />
<set name="enchant_enabled" val="1" />
<skills>
<skill id="35295" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Leviathan Sigil Enchantment Effect -->
</skills>
<stats>
<stat type="pDef">59</stat>
<stat type="pAtkRange">40</stat>

View File

@ -787,7 +787,7 @@
<height normal="29.35" />
</collision>
</npc>
<npc id="34441" level="85" type="Npc" name="Atelia Refinery Teleport Device">
<npc id="34441" level="85" type="Teleporter" name="Atelia Refinery Teleport Device">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
@ -806,7 +806,7 @@
<height normal="70" />
</collision>
</npc>
<npc id="34442" level="85" type="Npc" name="Atelia Refinery Teleport Device">
<npc id="34442" level="85" type="Teleporter" name="Atelia Refinery Teleport Device">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
@ -825,7 +825,7 @@
<height normal="10" />
</collision>
</npc>
<npc id="34443" level="85" type="Npc" name="Atelia Refinery Teleport Device">
<npc id="34443" level="85" type="Teleporter" name="Atelia Refinery Teleport Device">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>
@ -844,7 +844,7 @@
<height normal="10" />
</collision>
</npc>
<npc id="34444" level="85" type="Npc" name="Atelia Refinery Teleport Device">
<npc id="34444" level="85" type="Teleporter" name="Atelia Refinery Teleport Device">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>ETC</race>
<sex>FEMALE</sex>

View File

@ -27,8 +27,8 @@
</effect>
</effects>
</skill>
<skill id="10501" toLevel="10" name="Superior Dagger Mastery">
<!-- When equipped with a dagger, P. Atk. +$s1 and +$s2, Atk. Spd. +$s3, P. Accuracy +$s4, and Vital Spot Attack Rate +$s5. Additionally, STR +$s6. Depending on STR, skill cooldown can be reset or skill duration can be increased by $s7 times. -->
<skill id="10501" toLevel="7" name="Superior Dagger Mastery">
<!-- When equipped with a dagger, P. Atk. +25% and +1425, Atk. Spd. +25%, P. Accuracy +8, and Vital Spot Attack Rate +5%. Additionally, STR +2. Depending on STR, skill cooldown can be reset or skill duration can be increased by 2 times. -->
<icon>icon.skill10501</icon>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>
@ -39,9 +39,6 @@
<value level="5">100</value>
<value level="6">102</value>
<value level="7">104</value>
<value level="8">106</value>
<value level="9">108</value>
<value level="10">110</value>
</magicLvl>
<operateType>P</operateType>
<effects>
@ -64,9 +61,6 @@
<value level="5">1266</value>
<value level="6">1343</value>
<value level="7">1425</value>
<value level="8">1512</value>
<value level="9">1604</value>
<value level="10">1702</value>
</amount>
<mode>DIFF</mode>
<weaponType>
@ -100,8 +94,8 @@
</effect>
</effects>
</skill>
<skill id="10502" toLevel="10" name="Superior Dual Dagger Mastery">
<!-- When equipped with a dual dagger, P. Atk. +$s1 and +$s2, Atk. Spd. +$s3, P. Accuracy +$s4, and Vital Spot Attack Rate +$s5. Additionally, STR +$s6. -->
<skill id="10502" toLevel="7" name="Superior Dual Dagger Mastery">
<!-- When equipped with a dual dagger, P. Atk. +25% and +1629, Atk. Spd. +25%, P. Accuracy +8, and Vital Spot Attack Rate +5%. Additionally, STR +2. -->
<icon>icon.skill10502</icon>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>
@ -112,9 +106,6 @@
<value level="5">100</value>
<value level="6">102</value>
<value level="7">104</value>
<value level="8">106</value>
<value level="9">108</value>
<value level="10">110</value>
</magicLvl>
<operateType>P</operateType>
<effects>
@ -134,9 +125,6 @@
<value level="5">1447</value>
<value level="6">1535</value>
<value level="7">1629</value>
<value level="8">1728</value>
<value level="9">1833</value>
<value level="10">1945</value>
</amount>
<mode>DIFF</mode>
<weaponType>
@ -170,8 +158,8 @@
</effect>
</effects>
</skill>
<skill id="10503" toLevel="10" name="Superior Light Armor Mastery">
<!-- Max HP +$s1, P. Def. +$s2, P. Evasion +$s3, chance of receiving critical attacks -$s4 when equipped with Light Armor. Adjusts Speed/ P. Skill Critical Rate according to DEX. Additionally, STR +$s5 and applies Assassin's Reflex which accelerates Atk. Spd. at a $s6 chance if successfully evaded. -->
<skill id="10503" toLevel="7" name="Superior Light Armor Mastery">
<!-- Max HP +4880, P. Def. +1506, P. Evasion +20, chance of receiving critical attacks -35% when equipped with Light Armor. Adjusts Speed/ P. Skill Critical Rate according to DEX. Additionally, STR +2 and applies Assassin's Reflex which accelerates Atk. Spd. at a 10% chance if successfully evaded. -->
<icon>icon.skill10503</icon>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>
@ -182,9 +170,6 @@
<value level="5">100</value>
<value level="6">102</value>
<value level="7">104</value>
<value level="8">106</value>
<value level="9">108</value>
<value level="10">110</value>
</magicLvl>
<operateType>P</operateType>
<effects>
@ -204,9 +189,6 @@
<value level="5">2196</value>
<value level="6">2279</value>
<value level="7">2365</value>
<value level="8">2455</value>
<value level="9">2558</value>
<value level="10">2655</value>
</amount>
<mode>DIFF</mode>
<armorType>
@ -252,7 +234,7 @@
</effect>
</effects>
</skill>
<skill id="10504" toLevel="10" name="Superior Movement">
<skill id="10504" toLevel="7" name="Superior Movement">
<!-- Speed +$s1, HP Recovery Bonus +$s2, MP Recovery Bonus +$s3. STR +$s4. -->
<icon>icon.skill10504</icon>
<magicCriticalRate>5</magicCriticalRate>
@ -264,9 +246,6 @@
<value level="5">100</value>
<value level="6">102</value>
<value level="7">104</value>
<value level="8">106</value>
<value level="9">108</value>
<value level="10">110</value>
</magicLvl>
<operateType>P</operateType>
<effects>
@ -279,9 +258,6 @@
<value level="5">22</value>
<value level="6">23</value>
<value level="7">24</value>
<value level="8">25</value>
<value level="9">26</value>
<value level="10">27</value>
</amount>
<mode>DIFF</mode>
</effect>
@ -293,13 +269,13 @@
<amount>2</amount>
<stat>STR</stat>
</effect>
<effect name="HpRegen">
<effect name="MpRegen">
<amount>6</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="10505" toLevel="10" name="Superior Critical Mastery">
<skill id="10505" toLevel="7" name="Superior Critical Mastery">
<!-- P. Critical Rate +$s1, P. Critical Damage +$s2, Skill Master Rate +$s3, P. Skill Power +$s4, P. Skill Critical Rate +$s5. Additionally, STR +$s4. -->
<icon>icon.skill10505</icon>
<magicLvl>
@ -310,9 +286,6 @@
<value level="5">100</value>
<value level="6">102</value>
<value level="7">104</value>
<value level="8">106</value>
<value level="9">108</value>
<value level="10">110</value>
</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<operateType>P</operateType>
@ -326,22 +299,29 @@
<value level="5">970</value>
<value level="6">1085</value>
<value level="7">1200</value>
<value level="8">1315</value>
<value level="9">1430</value>
<value level="10">1545</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalRate">
<amount>60</amount>
<magicType>0</magicType>
<mode>PER</mode>
</effect>
<effect name="StatUp">
<amount>2</amount>
<amount>10</amount>
<stat>STR</stat>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability"><!-- TODO: Add skill master rate -->
<amount>1000</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalProbability">
<amount>1000</amount>
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillPower">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
@ -505,7 +485,7 @@
<value level="13">68930</value>
<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
</power>
<criticalChance>30</criticalChance>
<criticalChance>80</criticalChance>
<chanceBoost>400</chanceBoost>
<overHit>true</overHit>
</effect>
@ -529,7 +509,7 @@
<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * (5 + subIndex)}</value>
</power>
<criticalChance>30</criticalChance>
<criticalChance>80</criticalChance>
<chanceBoost>400</chanceBoost>
<overHit>true</overHit>
</effect>
@ -638,7 +618,7 @@
<value level="13">51660</value>
<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
</power>
<criticalChance>15</criticalChance>
<criticalChance>60</criticalChance>
<chanceBoost>365</chanceBoost>
<overHit>true</overHit>
</effect>
@ -666,7 +646,7 @@
<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * (5 + subIndex)}</value>
</power>
<criticalChance>15</criticalChance>
<criticalChance>60</criticalChance>
<chanceBoost>365</chanceBoost>
<overHit>true</overHit>
</effect>

View File

@ -68,7 +68,7 @@
</effects>
</skill>
<skill id="10701" toLevel="4" name="Great Luck">
<!-- Increases PVE Damage by $s1, Skill Critical Rate by $s2, and LUC by $s3. Decreases P./ M. Critical Rate Received by $s4. -->
<!-- Increases PVE Damage by 30%, Skill Critical Rate by 10%, and LUC by 3. Decreases P./ M. Critical Rate Received by 15%. -->
<icon>icon.skill10701</icon>
<magicLvl>
<value level="1">85</value>
@ -78,33 +78,6 @@
</magicLvl>
<operateType>P</operateType>
<effects>
<effect name="PAtk">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
<value level="4">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
<value level="4">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>
<value level="1">5</value>
<value level="2">7</value>
<value level="3">10</value>
<value level="4">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PveMagicalSkillDamageBonus">
<amount>30</amount>
<mode>PER</mode>
@ -113,8 +86,37 @@
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalAttackDamageBonus">
<amount>30</amount>
<effect name="SkillCriticalProbability">
<amount>
<value level="1">10</value>
<value level="2">11</value>
<value level="3">12</value>
<value level="4">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="StatUp">
<amount>3</amount>
<stat>LUC</stat>
</effect>
<effect name="DefenceCriticalRate">
<amount>
<value level="1">15</value>
<value level="2">16</value>
<value level="3">17</value>
<value level="4">20</value>
</amount>
<magicType>0</magicType>
<mode>PER</mode>
</effect>
<effect name="DefenceCriticalRate">
<amount>
<value level="1">15</value>
<value level="2">16</value>
<value level="3">17</value>
<value level="4">20</value>
</amount>
<magicType>1</magicType>
<mode>PER</mode>
</effect>
</effects>
@ -179,7 +181,7 @@
</effects>
</skill>
<skill id="10703" toLevel="5" name="Armor Breaker">
<!-- In PvP, removes the target's armor for $s1. In PvE, decreases the target's P. Def. by $s2 for $s1. Requires a dagger or dual dagger to be equipped. Consumes $s3 Soulstones. -->
<!-- In PvP, removes the target's armor for 3 sec.. In PvE, decreases the target's P. Def. by 50% for 3 sec.. Requires a dagger or dual dagger to be equipped. Consumes 2 Soulstones. -->
<icon>icon.skill10703</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
@ -206,9 +208,25 @@
<reuseDelay>90000</reuseDelay>
<effectPoint>-655</effectPoint>
<isDebuff>true</isDebuff>
<itemConsumeCount>3</itemConsumeCount>
<itemConsumeId>1785</itemConsumeId> <!-- Soulstones -->
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>DAGGER</item>
<item>DUALDAGGER</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="Disarmor" />
</effects>
<pveEffects>
<effect name="PhysicalDefence">
<amount>50</amount>
<mode>PER</mode>
</effect>
</pveEffects>
</skill>
<skill id="10704" toLevel="5" name="Grim Reaper Possession">
<!-- Raids the target in the distance of $s1 to inflict short Stun and increase your critical damage by $s3 for $s2. Requires dagger/ dual dagger. Consumes $s4 Soulstones. -->

View File

@ -3903,7 +3903,6 @@
<value level="7">109</value>
</magicLvl>
<isMagic>1</isMagic>
<staticReuse>true</staticReuse>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>

View File

@ -328,6 +328,24 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>80</magicLvl>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">2</value>
<value level="4">3</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">9</value>
<value level="9">11</value>
<value level="10">13</value>
<value level="11">15</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35233" toLevel="11" name="Artifact - Casting Spd.">
<!-- Casting Spd. increased when upgraded. -->
@ -335,6 +353,24 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>80</magicLvl>
<effects>
<effect name="MagicalAttackSpeed">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">2</value>
<value level="4">3</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">9</value>
<value level="9">11</value>
<value level="10">13</value>
<value level="11">15</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35234" toLevel="11" name="Artifact - P. Def.">
<!-- P. Def. increased when upgraded. -->
@ -342,6 +378,24 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>80</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">2</value>
<value level="4">3</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">9</value>
<value level="9">11</value>
<value level="10">13</value>
<value level="11">15</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35235" toLevel="11" name="Artifact - M. Def.">
<!-- M. Def. increased when upgraded. -->
@ -349,6 +403,24 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>80</magicLvl>
<effects>
<effect name="MagicalDefence">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">2</value>
<value level="4">3</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">9</value>
<value level="9">11</value>
<value level="10">13</value>
<value level="11">15</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35236" toLevel="11" name="Artifact - Max HP">
<!-- Max HP increased when upgraded. -->
@ -356,6 +428,24 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>80</magicLvl>
<effects>
<effect name="MaxHp">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">2</value>
<value level="4">3</value>
<value level="5">5</value>
<value level="6">7</value>
<value level="7">9</value>
<value level="8">11</value>
<value level="9">14</value>
<value level="10">17</value>
<value level="11">20</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35237" toLevel="11" name="Artifact - Max MP">
<!-- Max MP increased when upgraded. -->
@ -363,6 +453,24 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>80</magicLvl>
<effects>
<effect name="MaxMp">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">2</value>
<value level="4">3</value>
<value level="5">5</value>
<value level="6">7</value>
<value level="7">9</value>
<value level="8">11</value>
<value level="9">14</value>
<value level="10">17</value>
<value level="11">20</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35238" toLevel="11" name="Artifact - XP">
<!-- Enchantment increases XP and SP Bonus. -->
@ -370,6 +478,24 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>80</magicLvl>
<effects>
<effect name="ExpModify">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">2</value>
<value level="4">3</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">9</value>
<value level="9">11</value>
<value level="10">13</value>
<value level="11">15</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35239" toLevel="11" name="Artifact - Vampiric Rage">
<!-- Vampiric Rage increased when upgraded. -->
@ -377,6 +503,24 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>80</magicLvl>
<effects>
<effect name="VampiricAttack">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">1</value>
<value level="4">2</value>
<value level="5">3</value>
<value level="6">3</value>
<value level="7">4</value>
<value level="8">5</value>
<value level="9">6</value>
<value level="10">7</value>
<value level="11">8</value>
</amount>
<chance>100</chance>
</effect>
</effects>
</skill>
<skill id="35240" toLevel="11" name="Artifact - Speed">
<!-- Speed increased when upgraded. -->
@ -384,6 +528,24 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>80</magicLvl>
<effects>
<effect name="Speed">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">2</value>
<value level="4">3</value>
<value level="5">5</value>
<value level="6">6</value>
<value level="7">7</value>
<value level="8">9</value>
<value level="9">11</value>
<value level="10">13</value>
<value level="11">15</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="35241" toLevel="11" name="Artifact - Received Healing">
<!-- Received Healing increased when upgraded. -->
@ -391,6 +553,24 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>80</magicLvl>
<effects>
<effect name="HealEffect">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">2</value>
<value level="4">3</value>
<value level="5">5</value>
<value level="6">7</value>
<value level="7">9</value>
<value level="8">11</value>
<value level="9">14</value>
<value level="10">17</value>
<value level="11">20</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35242" toLevel="11" name="Artifact - P. Atk.">
<!-- P. Atk. increased when upgraded. -->
@ -398,6 +578,24 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>80</magicLvl>
<effects>
<effect name="PAtk">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">1</value>
<value level="4">2</value>
<value level="5">3</value>
<value level="6">4</value>
<value level="7">5</value>
<value level="8">6</value>
<value level="9">7</value>
<value level="10">8</value>
<value level="11">10</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35243" toLevel="11" name="Artifact - M. Atk.">
<!-- M. Atk. increased when upgraded. -->
@ -405,6 +603,24 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>80</magicLvl>
<effects>
<effect name="MAtk">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">1</value>
<value level="4">2</value>
<value level="5">3</value>
<value level="6">4</value>
<value level="7">5</value>
<value level="8">6</value>
<value level="9">7</value>
<value level="10">8</value>
<value level="11">10</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35244" toLevel="11" name="Artifact - P. Accuracy">
<!-- P. Accuracy increased when upgraded. -->
@ -412,6 +628,24 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>80</magicLvl>
<effects>
<effect name="Accuracy">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">1</value>
<value level="4">2</value>
<value level="5">3</value>
<value level="6">4</value>
<value level="7">5</value>
<value level="8">6</value>
<value level="9">7</value>
<value level="10">8</value>
<value level="11">10</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="35245" toLevel="11" name="Artifact - M. Accuracy">
<!-- M. Accuracy increased when upgraded. -->
@ -419,6 +653,24 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>80</magicLvl>
<effects>
<effect name="MagicAccuracy">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">1</value>
<value level="4">2</value>
<value level="5">3</value>
<value level="6">4</value>
<value level="7">5</value>
<value level="8">6</value>
<value level="9">7</value>
<value level="10">8</value>
<value level="11">10</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="35246" toLevel="11" name="Artifact - Normal Attack Critical Rate">
<!-- Enchantment increases Normal Attack Critical Rate. -->
@ -426,6 +678,24 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>80</magicLvl>
<effects>
<effect name="CriticalRate">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">3</value>
<value level="4">3</value>
<value level="5">5</value>
<value level="6">7</value>
<value level="7">9</value>
<value level="8">11</value>
<value level="9">14</value>
<value level="10">17</value>
<value level="11">20</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35247" toLevel="11" name="Artifact - P. Skill Critical Rate">
<!-- P. Skill Critical Rate increased when upgraded. -->
@ -433,6 +703,25 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>80</magicLvl>
<effects>
<effect name="SkillCriticalProbability">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">1</value>
<value level="4">2</value>
<value level="5">3</value>
<value level="6">4</value>
<value level="7">5</value>
<value level="8">6</value>
<value level="9">7</value>
<value level="10">8</value>
<value level="11">10</value>
</amount>
<magicType>0</magicType>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35248" toLevel="11" name="Artifact - M. Skill Critical Rate">
<!-- M. Skill Critical Rate increased when upgraded. -->
@ -440,6 +729,25 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>80</magicLvl>
<effects>
<effect name="SkillCriticalProbability">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">1</value>
<value level="4">2</value>
<value level="5">3</value>
<value level="6">4</value>
<value level="7">5</value>
<value level="8">6</value>
<value level="9">7</value>
<value level="10">8</value>
<value level="11">10</value>
</amount>
<magicType>1</magicType>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35249" toLevel="11" name="Artifact - Potion/ Elixir Effect Bonus">
<!-- Potion/ Elixir Effect Bonus increased when upgraded. -->
@ -447,16 +755,75 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>80</magicLvl>
<effects>
<effect name="AdditionalPotionHp">
<amount>
<value level="1">0</value>
<value level="2">50</value>
<value level="3">100</value>
<value level="4">200</value>
<value level="5">300</value>
<value level="6">400</value>
<value level="7">500</value>
<value level="8">600</value>
<value level="9">700</value>
<value level="10">800</value>
<value level="11">1000</value>
</amount>
</effect>
</effects>
</skill>
<skill id="35250" toLevel="11" name="Artifact - Received Damage When Immobilized">
<!-- Received Damage when Immobilized reduced when upgraded. -->
<icon>icon.artifact_a_block_act_dmg</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>80</magicLvl>
<passiveConditions>
<condition name="OpCheckAbnormal">
<type>STUN</type>
<level>1</level>
<hasAbnormal>true</hasAbnormal>
<affectType>CASTER</affectType>
</condition>
</passiveConditions>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">1</value>
<value level="4">2</value>
<value level="5">3</value>
<value level="6">4</value>
<value level="7">5</value>
<value level="8">6</value>
<value level="9">7</value>
<value level="10">8</value>
<value level="11">10</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
<effects>
<effect name="MagicalDefence">
<amount>
<value level="1">0</value>
<value level="2">1</value>
<value level="3">1</value>
<value level="4">2</value>
<value level="5">3</value>
<value level="6">4</value>
<value level="7">5</value>
<value level="8">6</value>
<value level="9">7</value>
<value level="10">8</value>
<value level="11">10</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35251" toLevel="11" name="Artifact - Fixed Damage Resistance">
<!-- Fixed Damage Resistance increased when upgraded. -->
<icon>icon.artifact_a_dmg_by_atk</icon>
@ -1148,12 +1515,44 @@
<skill id="35294" toLevel="1" name="Leviathan Shield Enchantment Effect">
<!-- Atk. Spd. +$s1, P. Skill Power +$s2, M. Skill Power -$s3. -->
<icon>icon.weapon_r110_shield</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalDamage">
<amount>2</amount>
<magicType>0</magicType>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalDamage">
<amount>-10</amount>
<magicType>1</magicType>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35295" toLevel="1" name="Leviathan Sigil Enchantment Effect">
<!-- Casting Spd. +$s1, M. Skill Power +$s2, P. Skill Power -$s3. -->
<icon>icon.weapon_r110_sigil</icon>
<operateType>A1</operateType>
<operateType>P</operateType>
<effects>
<effect name="MagicalAttackSpeed">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalDamage">
<amount>2</amount>
<magicType>1</magicType>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalDamage">
<amount>-10</amount>
<magicType>0</magicType>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="35296" toLevel="1" name="Special Ability Krishna Dicing Death">
<!-- P. Accuracy +$s1, Normal Attack Critical Rate +$s2. -->

View File

@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/teleporterData.xsd">
<npc id="34441"> <!-- Atelia Refinery Teleport Device -->
<teleport type="OTHER">
<location x="-59392" y="52628" z="-8608" /> <!-- Inside -->
<location x="-51664" y="60200" z="-3347" /> <!-- Outside -->
</teleport>
</npc>
</list>