Fixed probable GameServerThread NPE.
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parent
3b7441b7e7
commit
60856fe5ce
@ -136,8 +136,11 @@ public class GameServerThread extends Thread
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{
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if (isAuthed())
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{
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_gsi.setDown();
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LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
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if (_gsi != null)
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{
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_gsi.setDown();
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}
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LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected.");
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}
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LoginServer.getInstance().getGameServerListener().removeGameServer(this);
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LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
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@ -136,8 +136,11 @@ public class GameServerThread extends Thread
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{
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if (isAuthed())
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{
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_gsi.setDown();
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LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
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if (_gsi != null)
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{
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_gsi.setDown();
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}
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LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected.");
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}
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LoginServer.getInstance().getGameServerListener().removeGameServer(this);
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LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
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@ -136,8 +136,11 @@ public class GameServerThread extends Thread
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{
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if (isAuthed())
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{
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_gsi.setDown();
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LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
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if (_gsi != null)
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{
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_gsi.setDown();
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}
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LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected.");
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}
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LoginServer.getInstance().getGameServerListener().removeGameServer(this);
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LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
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@ -136,8 +136,11 @@ public class GameServerThread extends Thread
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{
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if (isAuthed())
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{
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_gsi.setDown();
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LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
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if (_gsi != null)
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{
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_gsi.setDown();
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}
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LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected.");
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}
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LoginServer.getInstance().getGameServerListener().removeGameServer(this);
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LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
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@ -136,8 +136,11 @@ public class GameServerThread extends Thread
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{
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if (isAuthed())
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{
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_gsi.setDown();
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LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
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if (_gsi != null)
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{
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_gsi.setDown();
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}
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LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected.");
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}
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LoginServer.getInstance().getGameServerListener().removeGameServer(this);
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LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
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@ -136,8 +136,11 @@ public class GameServerThread extends Thread
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{
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if (isAuthed())
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{
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_gsi.setDown();
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LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
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if (_gsi != null)
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{
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_gsi.setDown();
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}
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LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected.");
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}
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LoginServer.getInstance().getGameServerListener().removeGameServer(this);
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LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
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@ -136,8 +136,11 @@ public class GameServerThread extends Thread
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{
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if (isAuthed())
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{
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_gsi.setDown();
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LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
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if (_gsi != null)
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{
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_gsi.setDown();
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}
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LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected.");
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}
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LoginServer.getInstance().getGameServerListener().removeGameServer(this);
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LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
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@ -136,8 +136,11 @@ public class GameServerThread extends Thread
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{
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if (isAuthed())
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{
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_gsi.setDown();
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LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
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if (_gsi != null)
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{
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_gsi.setDown();
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}
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LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected.");
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}
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LoginServer.getInstance().getGameServerListener().removeGameServer(this);
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LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
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@ -136,8 +136,11 @@ public class GameServerThread extends Thread
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{
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if (isAuthed())
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{
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_gsi.setDown();
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LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
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if (_gsi != null)
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{
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_gsi.setDown();
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}
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LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected.");
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}
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LoginServer.getInstance().getGameServerListener().removeGameServer(this);
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LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
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@ -136,8 +136,11 @@ public class GameServerThread extends Thread
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{
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if (isAuthed())
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{
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_gsi.setDown();
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LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
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if (_gsi != null)
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{
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_gsi.setDown();
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}
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LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected.");
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}
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LoginServer.getInstance().getGameServerListener().removeGameServer(this);
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LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
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@ -136,8 +136,11 @@ public class GameServerThread extends Thread
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{
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if (isAuthed())
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{
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_gsi.setDown();
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LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
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if (_gsi != null)
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{
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_gsi.setDown();
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}
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LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected.");
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}
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LoginServer.getInstance().getGameServerListener().removeGameServer(this);
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LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
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@ -136,8 +136,11 @@ public class GameServerThread extends Thread
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{
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if (isAuthed())
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{
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_gsi.setDown();
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LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected");
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if (_gsi != null)
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{
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_gsi.setDown();
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}
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LOGGER.info("Server [" + getServerId() + "] " + GameServerTable.getInstance().getServerNameById(getServerId()) + " is now set as disconnected.");
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}
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LoginServer.getInstance().getGameServerListener().removeGameServer(this);
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LoginServer.getInstance().getGameServerListener().removeFloodProtection(_connectionIp);
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