Replaced pointless checks with activeSoulShots list clear.
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@ -13858,13 +13858,7 @@ public final class L2PcInstance extends L2Playable
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}
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}
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for (int shotId : getAutoSoulShot())
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{
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if ((shotId != soulShotId) && (shotId != spiritShotId) && (shotId != summonSoulShotId) && (shotId != summonSpiritShotId))
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{
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removeAutoSoulShot(shotId);
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}
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}
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_activeSoulShots.clear();
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if (soulShotId != 0)
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{
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