Addition of new skill condition for cloak enchant.
Contributed by CostyKiller.
This commit is contained in:
		@@ -4,130 +4,433 @@
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		<!-- SP when hunting +$s1 -->
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		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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		<operateType>P</operateType>
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		<effects>
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			<effect name="SpModify">
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				<amount>
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					<value level="1">4</value>
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					<value level="2">4.5</value>
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					<value level="3">5</value>
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				</amount>
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			</effect>
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		</effects>
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	</skill>
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	<skill id="28001" toLevel="3" name="Empire Legendary Cloak Augmentation">
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		<!-- Has a chance to recover $s1 of damage as HP. -->
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		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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		<operateType>P</operateType>
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		<effects>
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			<effect name="VampiricAttack">
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				<amount>
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					<value level="1">4</value>
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					<value level="2">4.5</value>
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					<value level="3">5</value>
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				</amount>
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				<chance>60</chance>
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			</effect>
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		</effects>
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	</skill>
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	<skill id="28002" toLevel="3" name="Empire Legendary Cloak Augmentation">
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		<!-- P. Skill MP Consumption -$s1 -->
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		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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		<operateType>P</operateType>
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		<effects>
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			<effect name="MagicMpCost">
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				<amount>
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					<value level="1">-3</value>
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					<value level="2">-4</value>
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					<value level="3">-5</value>
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				</amount>
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				<mode>PER</mode>
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				<magicType>0</magicType>
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			</effect>
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		</effects>
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	</skill>
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	<skill id="28003" toLevel="3" name="Empire Legendary Cloak Augmentation">
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		<!-- M. Skill MP Consumption -$s1 -->
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		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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		<operateType>P</operateType>
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		<effects>
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			<effect name="MagicMpCost">
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				<amount>
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					<value level="1">-3</value>
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					<value level="2">-4</value>
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					<value level="3">-5</value>
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				</amount>
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				<mode>PER</mode>
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				<magicType>1</magicType>
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			</effect>
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		</effects>
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	</skill>
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	<skill id="28004" toLevel="3" name="Empire Legendary Cloak Augmentation">
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		<!-- Reflect $s1 of received damage -->
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		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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		<operateType>P</operateType>
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		<effects>
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			<effect name="DamageShield">
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				<amount>
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					<value level="1">7</value>
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					<value level="2">8</value>
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					<value level="3">10</value>
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				</amount>
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			</effect>
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		</effects>
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	</skill>
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	<skill id="28005" toLevel="3" name="Empire Legendary Cloak Augmentation">
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		<!-- Fixed Damage Resistance +$s1 -->
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		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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		<operateType>P</operateType>
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		<effects>
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			<effect name="RealDamageResist">
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				<amount>
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					<value level="1">5</value>
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					<value level="2">7</value>
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					<value level="3">10</value>
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				</amount>
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				<mode>PER</mode>
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			</effect>
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		</effects>
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	</skill>
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	<skill id="28006" toLevel="3" name="Empire Legendary Cloak Augmentation">
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		<!-- Has a $s1 chance to return all status effects to the enemy. -->
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		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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		<operateType>P</operateType>
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		<effects>
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			<effect name="ReflectSkill">
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				<amount>
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					<value level="1">3</value>
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					<value level="2">4</value>
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					<value level="3">5</value>
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				</amount>
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				<type>PHYSICAL</type>
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			</effect>
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			<effect name="ReflectSkill">
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				<amount>
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					<value level="1">3</value>
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					<value level="2">4</value>
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					<value level="3">5</value>
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				</amount>
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				<type>MAGIC</type>
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			</effect>
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		</effects>
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	</skill>
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	<skill id="28007" toLevel="1" name="Empire Legendary Cloak Augmentation">
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		<!-- When using a single attack skill, there's a chance for Silence to be activated. -->
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		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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		<operateType>P</operateType>
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		<magicLevel>99</magicLevel>
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		<magicCriticalRate>5</magicCriticalRate>
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		<effects>
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			<effect name="TriggerSkillByMagicType">
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				<magicTypes>0;1</magicTypes>
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				<skillId>28008</skillId> <!-- Legendary Cloak - Silence -->
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				<skillLevel>1</skillLevel>
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				<chance>30</chance>
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				<targetType>ENEMY</targetType>
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			</effect>
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		</effects>
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	</skill>
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	<skill id="28008" toLevel="1" name="Legendary Cloak - Silence">
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		<!-- Skills are sealed momentarily because of Silence. Ignores debuff immunity. -->
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		<icon>icon.skill1064</icon>
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		<operateType>A1</operateType>
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		<operateType>A2</operateType>
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		<isDebuff>true</isDebuff>
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		<castRange>1000</castRange>
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		<reuseDelay>300000</reuseDelay>
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		<effectPoint>-100</effectPoint>
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		<abnormalLevel>1</abnormalLevel>
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		<abnormalTime>5</abnormalTime>
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		<activateRate>100</activateRate>
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		<abnormalType>SILENCE</abnormalType>
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		<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
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		<targetType>ENEMY</targetType>
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		<affectScope>SINGLE</affectScope>
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		<trait>DERANGEMENT</trait>
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		<effects>
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			<effect name="Mute" />
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			<effect name="PhysicalMute" />
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		</effects>
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	</skill>
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	<skill id="28009" toLevel="1" name="Empire Legendary Cloak Augmentation">
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		<!-- When receiving a fatal attack, CP/ HP recovers by 100% for 1 min. When the effect is applied the buff disappears. Can be used when the equipped cloak is +15 or higher. -->
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		<icon>icon.skill19211</icon>
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		<operateType>A1</operateType>
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		<operateType>A2</operateType>
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		<isMagic>1</isMagic> <!-- Magic Skill -->
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		<hitTime>1500</hitTime>
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		<coolTime>300</coolTime>
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		<reuseDelay>300000</reuseDelay>
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		<effectPoint>867</effectPoint>
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		<hitTime>1500</hitTime>
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		<coolTime>300</coolTime>
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		<abnormalLevel>1</abnormalLevel>
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		<abnormalTime>60</abnormalTime>
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		<abnormalType>SHILLIEN_PROTECTION</abnormalType>
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		<abnormalVisualEffect>SHILLIEN_PROTECTION</abnormalVisualEffect>
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		<basicProperty>NONE</basicProperty>
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		<magicCriticalRate>5</magicCriticalRate>
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		<targetType>SELF</targetType>
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		<affectScope>SINGLE</affectScope>
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		<effects>
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			<effect name="IgnoreDeath" />
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			<effect name="TriggerSkillByDeathBlow">
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				<chance>100</chance>
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				<skillId>19221</skillId> <!-- Power of Darkness -->
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				<skillLevel>1</skillLevel>
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			</effect>
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		</effects>
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	</skill>
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	<skill id="28010" toLevel="3" name="Empire Legendary Cloak Augmentation">
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		<!-- Activates a shield that has a chance to absorb $s1 damage when hit. -->
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		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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		<operateType>P</operateType>
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		<effects>
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			<effect name="TriggerSkillByDamage">
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				<chance>30</chance>
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				<allowSkillAttack>true</allowSkillAttack>
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				<allowNormalAttack>true</allowNormalAttack>
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				<skillId>28011</skillId> <!-- Legendary Cloak - Barrier -->
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				<skillLevel>
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					<value level="1">1</value>
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					<value level="2">2</value>
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					<value level="3">3</value>
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				</skillLevel>
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			</effect>
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		</effects>
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	</skill>
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	<skill id="28011" toLevel="3" name="Legendary Cloak - Barrier">
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		<!-- Activates a shield that has a chance to absorb $s2 damage when hit for $s1. -->
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		<icon>icon.skill1514</icon>
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		<operateType>A1</operateType>
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		<operateType>A2</operateType>
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		<hitTime>1000</hitTime>
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		<coolTime>500</coolTime>
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		<reuseDelay>60000</reuseDelay>
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		<effectPoint>867</effectPoint>
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		<abnormalType>ABSORB</abnormalType>
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		<abnormalVisualEffect>AVE_ABSORB2_SHIELD</abnormalVisualEffect>
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		<basicProperty>NONE</basicProperty>
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		<magicCriticalRate>5</magicCriticalRate>
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		<magicLevel>99</magicLevel>
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		<abnormalLevel>1</abnormalLevel>
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		<abnormalTime>30</abnormalTime>
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		<staticReuse>true</staticReuse>
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		<targetType>SELF</targetType>
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		<affectScope>SINGLE</affectScope>
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		<effects>
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			<effect name="AbsorbDamage">
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				<damage>
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					<value level="1">10000</value>
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					<value level="2">15000</value>
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					<value level="3">30000</value>
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				</damage>
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				<mode>DIFF</mode>
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			</effect>
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		</effects>
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	</skill>
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	<skill id="28012" toLevel="3" name="Empire Legendary Cloak Augmentation">
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		<!-- P./ M. Skill Power +$s1 -->
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		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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		<operateType>P</operateType>
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		<effects>
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			<effect name="PhysicalSkillPower">
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				<amount>
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					<value level="1">5</value>
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					<value level="2">10</value>
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					<value level="3">15</value>
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				</amount>
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				<mode>PER</mode>
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			</effect>
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			<effect name="MagicalSkillPower">
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				<amount>
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					<value level="1">5</value>
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					<value level="2">10</value>
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					<value level="3">15</value>
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				</amount>
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				<mode>PER</mode>
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			</effect>
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		</effects>
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	</skill>
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	<skill id="28013" toLevel="1" name="Empire Legendary Cloak Augmentation">
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		<!-- Resurrects from death with full recovery. Buffs/ debuffs stay when dying. However, the Noblesse Blessing and Lucky Charms disappear. Can be used when the equipped cloak is +15 or higher. -->
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		<icon>icon.skill11826</icon>
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		<operateType>A1</operateType>
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		<operateType>A2</operateType>
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		<isMagic>1</isMagic> <!-- Magic Skill -->
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		<castRange>600</castRange>
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		<hitTime>4000</hitTime>
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		<reuseDelay>3600000</reuseDelay>
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		<effectPoint>867</effectPoint>
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		<abnormalLevel>2</abnormalLevel>
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		<abnormalType>RESURRECTION_SPECIAL</abnormalType>
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		<abnormalTime>3600</abnormalTime>
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		<staticReuse>true</staticReuse>
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		<basicProperty>NONE</basicProperty>
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		<magicCriticalRate>5</magicCriticalRate>
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		<targetType>SELF</targetType>
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		<affectScope>SINGLE</affectScope>
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		<conditions>
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			<condition name="EquippedCloakEnchant">
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				<amount>15</amount>
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			</condition>
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		</conditions>
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		<effects>
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			<effect name="ResurrectionSpecial">
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				<power>100</power>
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				<hpPercent>100</hpPercent>
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				<mpPercent>100</mpPercent>
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				<cpPercent>100</cpPercent>
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			</effect>
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		</effects>
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	</skill>
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	<skill id="28014" toLevel="1" name="Empire Legendary Cloak Augmentation">
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		<!-- Has a chance to create a circle around when hit that cancels any ranged attacks and debuffs for 30 sec. by twisting the space. When hit inside the circle, you will receive damage. -->
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		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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		<operateType>P</operateType>
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		<effects>
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			<effect name="TriggerSkillByDamage">
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				<chance>5</chance>
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				<minDamage>100</minDamage>
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				<skillId>28015</skillId> <!-- Legendary Cloak - Spallation -->
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				<skillLevel>1</skillLevel>
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			</effect>
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		</effects>
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	</skill>
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	<skill id="28015" toLevel="1" name="Legendary Cloak - Spallation">
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		<!-- Has a chance to create a circle around when hit that cancels any ranged attacks and debuffs for 30 sec. by twisting the space. When hit inside the circle, you will receive damage. -->
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		<icon>icon.skill30515</icon>
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		<operateType>A1</operateType>
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		<operateType>A2</operateType>
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		<abnormalLevel>1</abnormalLevel>
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		<abnormalTime>30</abnormalTime>
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		<abnormalType>NONE</abnormalType>
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		<abnormalVisualEffect>SPACEREF</abnormalVisualEffect>
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		<targetType>SELF</targetType>
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		<affectScope>SINGLE</affectScope>
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		<hitTime>1500</hitTime>
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		<coolTime>500</coolTime>
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		<reuseDelay>180000</reuseDelay>
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		<effectPoint>379</effectPoint>
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		<effects>
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			<effect name="SphericBarrier">
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				<amount>150</amount>
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			</effect>
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		</effects>
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	</skill>
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	<skill id="28016" toLevel="1" name="Empire Legendary Cloak Augmentation">
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		<!-- Invincibility activated for 5 sec. if damage received when HP is below 30%. This effect is only activated once every 5 min. -->
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		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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		<magicCriticalRate>5</magicCriticalRate>
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		<magicLevel>85</magicLevel>
 | 
			
		||||
		<operateType>P</operateType>
 | 
			
		||||
		<effects>
 | 
			
		||||
			<effect name="TriggerSkillByHpPercent">
 | 
			
		||||
				<skillId>28017</skillId> <!-- Legendary Cloak - Invincibility -->
 | 
			
		||||
				<skillLevel>1</skillLevel>
 | 
			
		||||
				<percentTo>30</percentTo>
 | 
			
		||||
			</effect>
 | 
			
		||||
		</effects>
 | 
			
		||||
	</skill>
 | 
			
		||||
	<skill id="28017" toLevel="1" name="Legendary Cloak - Invincibility">
 | 
			
		||||
		<!-- Become invincible. -->
 | 
			
		||||
		<icon>icon.skill1917</icon>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<abnormalLevel>1</abnormalLevel>
 | 
			
		||||
		<abnormalTime>5</abnormalTime>
 | 
			
		||||
		<abnormalType>INVINCIBILITY</abnormalType>
 | 
			
		||||
		<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
 | 
			
		||||
		<isTriggeredSkill>true</isTriggeredSkill>
 | 
			
		||||
		<magicLevel>99</magicLevel>
 | 
			
		||||
		<operateType>A2</operateType>
 | 
			
		||||
		<hitTime>200</hitTime>
 | 
			
		||||
		<reuseDelay>300000</reuseDelay>
 | 
			
		||||
		<staticReuse>true</staticReuse>
 | 
			
		||||
		<basicProperty>NONE</basicProperty>
 | 
			
		||||
		<magicCriticalRate>5</magicCriticalRate>
 | 
			
		||||
		<targetType>SELF</targetType>
 | 
			
		||||
		<affectScope>SINGLE</affectScope>
 | 
			
		||||
		<conditions>
 | 
			
		||||
			<condition name="RemainHpPer">
 | 
			
		||||
				<amount>30</amount>
 | 
			
		||||
				<percentType>LESS</percentType>
 | 
			
		||||
				<affectType>CASTER</affectType>
 | 
			
		||||
			</condition>
 | 
			
		||||
		</conditions>
 | 
			
		||||
		<effects>
 | 
			
		||||
			<effect name="DamageBlock">
 | 
			
		||||
				<type>BLOCK_HP</type>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="DamageBlock">
 | 
			
		||||
				<type>BLOCK_MP</type>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="DebuffBlock" />
 | 
			
		||||
			<effect name="DefenceTrait">
 | 
			
		||||
				<HOLD>100</HOLD>
 | 
			
		||||
				<SLEEP>100</SLEEP>
 | 
			
		||||
				<DERANGEMENT>100</DERANGEMENT>
 | 
			
		||||
				<CHANGEBODY>100</CHANGEBODY>
 | 
			
		||||
				<PARALYZE>100</PARALYZE>
 | 
			
		||||
				<SHOCK>100</SHOCK>
 | 
			
		||||
				<KNOCKBACK>100</KNOCKBACK>
 | 
			
		||||
				<KNOCKDOWN>100</KNOCKDOWN>
 | 
			
		||||
				<AIRBIND>100</AIRBIND>
 | 
			
		||||
				<TURN_STONE>100</TURN_STONE>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="DispelByCategory">
 | 
			
		||||
				<slot>DEBUFF</slot>
 | 
			
		||||
				<rate>100</rate>
 | 
			
		||||
				<max>10</max>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="ResistDispelByCategory">
 | 
			
		||||
				<amount>-100</amount>
 | 
			
		||||
				<slot>ALL</slot>
 | 
			
		||||
			</effect>
 | 
			
		||||
		</effects>
 | 
			
		||||
	</skill>
 | 
			
		||||
	<skill id="28018" toLevel="1" name="Empire Legendary Cloak Augmentation">
 | 
			
		||||
		<!-- Has a chance to create a circle around when hit that cancels any ranged attacks and debuffs for 15 sec. by twisting the space, and Speed +100. When hit inside the circle, you will receive damage. -->
 | 
			
		||||
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
 | 
			
		||||
		<operateType>P</operateType>
 | 
			
		||||
		<effects>
 | 
			
		||||
			<effect name="TriggerSkillByDamage">
 | 
			
		||||
				<chance>5</chance>
 | 
			
		||||
				<minDamage>100</minDamage>
 | 
			
		||||
				<skillId>28019</skillId> <!-- Legendary Cloak - Spallation -->
 | 
			
		||||
				<skillLevel>1</skillLevel>
 | 
			
		||||
			</effect>
 | 
			
		||||
		</effects>
 | 
			
		||||
	</skill>
 | 
			
		||||
	<skill id="28019" toLevel="1" name="Legendary Cloak - Spallation">
 | 
			
		||||
		<!-- Has a chance to create a circle around when hit that cancels any ranged attacks and debuffs for 15 sec. by twisting the space, and Speed +100. When hit inside the circle, you will receive damage. -->
 | 
			
		||||
		<icon>icon.skill30515</icon>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<operateType>A2</operateType>
 | 
			
		||||
		<abnormalLevel>1</abnormalLevel>
 | 
			
		||||
		<abnormalTime>15</abnormalTime>
 | 
			
		||||
		<abnormalType>NONE</abnormalType>
 | 
			
		||||
		<abnormalVisualEffect>SPACEREF</abnormalVisualEffect>
 | 
			
		||||
		<targetType>SELF</targetType>
 | 
			
		||||
		<affectScope>SINGLE</affectScope>
 | 
			
		||||
		<hitTime>1500</hitTime>
 | 
			
		||||
		<coolTime>500</coolTime>
 | 
			
		||||
		<reuseDelay>300000</reuseDelay>
 | 
			
		||||
		<effectPoint>379</effectPoint>
 | 
			
		||||
		<effects>
 | 
			
		||||
			<effect name="SphericBarrier">
 | 
			
		||||
				<amount>150</amount>
 | 
			
		||||
			</effect>
 | 
			
		||||
			<effect name="Speed">
 | 
			
		||||
				<amount>100</amount>
 | 
			
		||||
				<mode>DIFF</mode>
 | 
			
		||||
			</effect>
 | 
			
		||||
		</effects>
 | 
			
		||||
	</skill>
 | 
			
		||||
	<skill id="28020" toLevel="3" name="Empire Legendary Cloak Augmentation">
 | 
			
		||||
		<!-- Vitality Bonus +$s1. -->
 | 
			
		||||
		<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
 | 
			
		||||
		<operateType>P</operateType>
 | 
			
		||||
		<effects>
 | 
			
		||||
			<effect name="VitalityExpRate">
 | 
			
		||||
				<amount>
 | 
			
		||||
					<value level="1">2</value>
 | 
			
		||||
					<value level="2">10</value>
 | 
			
		||||
					<value level="3">20</value>
 | 
			
		||||
				</amount>
 | 
			
		||||
			</effect>
 | 
			
		||||
		</effects>
 | 
			
		||||
	</skill>
 | 
			
		||||
	<skill id="28021" toLevel="1" name="Scroll: Enchant Cloak">
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
@@ -149,11 +452,49 @@
 | 
			
		||||
	</skill>
 | 
			
		||||
	<skill id="28023" toLevel="1" name="Scroll: Ancient Cloak">
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<magicCriticalRate>5</magicCriticalRate>
 | 
			
		||||
		<hitCancelTime>0</hitCancelTime>
 | 
			
		||||
		<magicLevel>1</magicLevel>
 | 
			
		||||
		<isMagic>2</isMagic>
 | 
			
		||||
		<targetType>ITEM</targetType>
 | 
			
		||||
		<affectScope>SINGLE</affectScope>
 | 
			
		||||
	</skill>
 | 
			
		||||
	<skill id="28024" toLevel="1" name="Spirit Stone Pack - Legendary">
 | 
			
		||||
		<itemConsumeCount>1</itemConsumeCount>
 | 
			
		||||
		<itemConsumeId>28602</itemConsumeId>
 | 
			
		||||
		<operateType>A1</operateType>
 | 
			
		||||
		<targetType>SELF</targetType>
 | 
			
		||||
		<affectScope>SINGLE</affectScope>
 | 
			
		||||
		<hitTime>500</hitTime>
 | 
			
		||||
		<coolTime>500</coolTime>
 | 
			
		||||
		<hitCancelTime>0</hitCancelTime>
 | 
			
		||||
		<conditions>
 | 
			
		||||
			<condition name="OpEncumbered">
 | 
			
		||||
				<weightPercent>20</weightPercent>
 | 
			
		||||
				<slotsPercent>10</slotsPercent>
 | 
			
		||||
			</condition>
 | 
			
		||||
		</conditions>
 | 
			
		||||
		<effects>
 | 
			
		||||
			<effect name="RestorationRandom">
 | 
			
		||||
				<items>
 | 
			
		||||
					<item chance="20">
 | 
			
		||||
						<item id="28597" count="1" /> <!-- Cloak Augmenting Stone Ancient Kingdom -->
 | 
			
		||||
					</item>
 | 
			
		||||
					<item chance="20">
 | 
			
		||||
						<item id="28598" count="1" /> <!-- Cloak Augmenting Stone Elmoreden -->
 | 
			
		||||
					</item>
 | 
			
		||||
					<item chance="20">
 | 
			
		||||
						<item id="28599" count="1" /> <!-- Cloak Augmenting Stone Aden -->
 | 
			
		||||
					</item>
 | 
			
		||||
					<item chance="20">
 | 
			
		||||
						<item id="28600" count="1" /> <!-- Cloak Augmenting Stone Elmore -->
 | 
			
		||||
					</item>
 | 
			
		||||
					<item chance="20">
 | 
			
		||||
						<item id="28601" count="1" /> <!-- Cloak Augmenting Stone Ferios -->
 | 
			
		||||
					</item>
 | 
			
		||||
				</items>
 | 
			
		||||
			</effect>
 | 
			
		||||
		</effects>
 | 
			
		||||
	</skill>
 | 
			
		||||
	<skill id="28025" toLevel="2" name="Dragon's Treasure Chest">
 | 
			
		||||
		<!-- Double-click to obtain an item. -->
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user