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@@ -4,130 +4,433 @@
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<!-- SP when hunting +$s1 -->
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<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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<operateType>P</operateType>
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<effects>
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<effect name="SpModify">
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<amount>
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<value level="1">4</value>
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<value level="2">4.5</value>
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<value level="3">5</value>
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</amount>
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</effect>
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</effects>
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</skill>
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<skill id="28001" toLevel="3" name="Empire Legendary Cloak Augmentation">
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<!-- Has a chance to recover $s1 of damage as HP. -->
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<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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<operateType>P</operateType>
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<effects>
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<effect name="VampiricAttack">
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<amount>
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<value level="1">4</value>
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<value level="2">4.5</value>
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<value level="3">5</value>
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</amount>
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<chance>60</chance>
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</effect>
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</effects>
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</skill>
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<skill id="28002" toLevel="3" name="Empire Legendary Cloak Augmentation">
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<!-- P. Skill MP Consumption -$s1 -->
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<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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<operateType>P</operateType>
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<effects>
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<effect name="MagicMpCost">
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<amount>
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<value level="1">-3</value>
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<value level="2">-4</value>
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<value level="3">-5</value>
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</amount>
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<mode>PER</mode>
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<magicType>0</magicType>
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</effect>
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</effects>
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</skill>
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<skill id="28003" toLevel="3" name="Empire Legendary Cloak Augmentation">
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<!-- M. Skill MP Consumption -$s1 -->
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<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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<operateType>P</operateType>
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<effects>
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<effect name="MagicMpCost">
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<amount>
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<value level="1">-3</value>
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<value level="2">-4</value>
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<value level="3">-5</value>
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</amount>
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<mode>PER</mode>
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<magicType>1</magicType>
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</effect>
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</effects>
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</skill>
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<skill id="28004" toLevel="3" name="Empire Legendary Cloak Augmentation">
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<!-- Reflect $s1 of received damage -->
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<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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<operateType>P</operateType>
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<effects>
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<effect name="DamageShield">
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<amount>
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<value level="1">7</value>
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<value level="2">8</value>
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<value level="3">10</value>
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</amount>
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</effect>
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</effects>
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</skill>
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<skill id="28005" toLevel="3" name="Empire Legendary Cloak Augmentation">
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<!-- Fixed damage resistance +$s1 -->
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<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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<operateType>P</operateType>
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<effects>
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<effect name="RealDamageResist">
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<amount>
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<value level="1">5</value>
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<value level="2">7</value>
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<value level="3">10</value>
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</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="28006" toLevel="3" name="Empire Legendary Cloak Augmentation">
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<!-- Has a $s1 chance to return all status effects to the enemy. -->
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<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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<operateType>P</operateType>
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<effects>
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<effect name="ReflectSkill">
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<amount>
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<value level="1">3</value>
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<value level="2">4</value>
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<value level="3">5</value>
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</amount>
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<type>PHYSICAL</type>
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</effect>
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<effect name="ReflectSkill">
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<amount>
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<value level="1">3</value>
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<value level="2">4</value>
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<value level="3">5</value>
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</amount>
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<type>MAGIC</type>
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</effect>
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</effects>
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</skill>
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<skill id="28007" toLevel="1" name="Empire Legendary Cloak Augmentation">
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<!-- When using a single attack skill, there's a chance for Silence to be activated. -->
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<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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<operateType>P</operateType>
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<magicLevel>99</magicLevel>
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<magicCriticalRate>5</magicCriticalRate>
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<effects>
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<effect name="TriggerSkillByMagicType">
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<magicTypes>0;1</magicTypes>
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<skillId>28008</skillId> <!-- Legendary Cloak - Silence -->
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<skillLevel>1</skillLevel>
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<chance>30</chance>
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<targetType>ENEMY</targetType>
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</effect>
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</effects>
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</skill>
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<skill id="28008" toLevel="1" name="Legendary Cloak - Silence">
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<!-- Skills are sealed momentarily because of Silence. Ignores debuff immunity. -->
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<icon>icon.skill1064</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<isDebuff>true</isDebuff>
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<castRange>1000</castRange>
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<reuseDelay>300000</reuseDelay>
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<effectPoint>-100</effectPoint>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>5</abnormalTime>
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<activateRate>100</activateRate>
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<abnormalType>SILENCE</abnormalType>
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<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<trait>DERANGEMENT</trait>
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<effects>
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<effect name="Mute" />
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<effect name="PhysicalMute" />
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</effects>
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</skill>
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<skill id="28009" toLevel="1" name="Empire Legendary Cloak Augmentation">
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<!-- When receiving a fatal attack, CP/ HP recovers by 100% for 1 min. When the effect is applied the buff disappears. Can be used when the equipped cloak is +15 or higher. -->
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<icon>icon.skill19211</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<isMagic>1</isMagic> <!-- Magic Skill -->
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<hitTime>1500</hitTime>
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<coolTime>300</coolTime>
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<reuseDelay>300000</reuseDelay>
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<effectPoint>867</effectPoint>
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<hitTime>1500</hitTime>
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<coolTime>300</coolTime>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>60</abnormalTime>
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<abnormalType>SHILLIEN_PROTECTION</abnormalType>
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<abnormalVisualEffect>SHILLIEN_PROTECTION</abnormalVisualEffect>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="IgnoreDeath" />
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<effect name="TriggerSkillByDeathBlow">
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<chance>100</chance>
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<skillId>19221</skillId> <!-- Power of Darkness -->
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<skillLevel>1</skillLevel>
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</effect>
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</effects>
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</skill>
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<skill id="28010" toLevel="3" name="Empire Legendary Cloak Augmentation">
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<!-- Activates a shield that has a chance to absorb $s1 damage when hit. -->
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<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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<operateType>P</operateType>
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<effects>
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<effect name="TriggerSkillByDamage">
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<chance>30</chance>
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<allowSkillAttack>true</allowSkillAttack>
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<allowNormalAttack>true</allowNormalAttack>
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<skillId>28011</skillId> <!-- Legendary Cloak - Barrier -->
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<skillLevel>
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<value level="1">1</value>
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<value level="2">2</value>
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<value level="3">3</value>
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</skillLevel>
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</effect>
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</effects>
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</skill>
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<skill id="28011" toLevel="3" name="Legendary Cloak - Barrier">
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<!-- Activates a shield that has a chance to absorb $s2 damage when hit for $s1. -->
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<icon>icon.skill1514</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<hitTime>1000</hitTime>
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<coolTime>500</coolTime>
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<reuseDelay>60000</reuseDelay>
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<effectPoint>867</effectPoint>
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<abnormalType>ABSORB</abnormalType>
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<abnormalVisualEffect>AVE_ABSORB2_SHIELD</abnormalVisualEffect>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<magicLevel>99</magicLevel>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>30</abnormalTime>
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<staticReuse>true</staticReuse>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="AbsorbDamage">
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<damage>
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<value level="1">10000</value>
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<value level="2">15000</value>
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<value level="3">30000</value>
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</damage>
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<mode>DIFF</mode>
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</effect>
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</effects>
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</skill>
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<skill id="28012" toLevel="3" name="Empire Legendary Cloak Augmentation">
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<!-- P./ M. Skill Power +$s1 -->
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<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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<operateType>P</operateType>
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<effects>
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<effect name="PhysicalSkillPower">
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<amount>
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<value level="1">5</value>
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<value level="2">10</value>
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<value level="3">15</value>
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicalSkillPower">
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<amount>
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<value level="1">5</value>
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<value level="2">10</value>
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<value level="3">15</value>
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</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="28013" toLevel="1" name="Empire Legendary Cloak Augmentation">
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<!-- Resurrects from death with full recovery. Buffs/ debuffs stay when dying. However, the Noblesse Blessing and Lucky Charms disappear. Can be used when the equipped cloak is +15 or higher. -->
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<icon>icon.skill11826</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<isMagic>1</isMagic> <!-- Magic Skill -->
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<castRange>600</castRange>
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<hitTime>4000</hitTime>
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<reuseDelay>3600000</reuseDelay>
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<effectPoint>867</effectPoint>
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<abnormalLevel>2</abnormalLevel>
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<abnormalType>RESURRECTION_SPECIAL</abnormalType>
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<abnormalTime>3600</abnormalTime>
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<staticReuse>true</staticReuse>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="EquippedCloakEnchant">
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<amount>15</amount>
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</condition>
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</conditions>
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<effects>
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<effect name="ResurrectionSpecial">
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<power>100</power>
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<hpPercent>100</hpPercent>
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<mpPercent>100</mpPercent>
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<cpPercent>100</cpPercent>
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</effect>
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</effects>
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</skill>
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<skill id="28014" toLevel="1" name="Empire Legendary Cloak Augmentation">
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<!-- Has a chance to create a circle around when hit that cancels any ranged attacks and debuffs for 30 seconds by twisting the space. When hit inside the circle, you will receive damage. -->
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<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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<operateType>P</operateType>
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<effects>
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<effect name="TriggerSkillByDamage">
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<chance>5</chance>
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<minDamage>100</minDamage>
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<skillId>28015</skillId> <!-- Legendary Cloak - Spallation -->
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<skillLevel>1</skillLevel>
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</effect>
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</effects>
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</skill>
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<skill id="28015" toLevel="1" name="Legendary Cloak - Spallation">
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<!-- Has a chance to create a circle around when hit that cancels any ranged attacks and debuffs for 30 seconds by twisting the space. When hit inside the circle, you will receive damage. -->
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<icon>icon.skill30515</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>30</abnormalTime>
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<abnormalType>NONE</abnormalType>
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<abnormalVisualEffect>SPACEREF</abnormalVisualEffect>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<hitTime>1500</hitTime>
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<coolTime>500</coolTime>
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<reuseDelay>180000</reuseDelay>
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<effectPoint>379</effectPoint>
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<effects>
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<effect name="SphericBarrier">
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<amount>150</amount>
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</effect>
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</effects>
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</skill>
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<skill id="28016" toLevel="1" name="Empire Legendary Cloak Augmentation">
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<!-- Invincibility activated for 5 seconds if damage received when HP is below 30%. This effect is only activated once every 5 minutes. -->
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<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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<magicCriticalRate>5</magicCriticalRate>
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<magicLevel>85</magicLevel>
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<operateType>P</operateType>
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<effects>
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<effect name="TriggerSkillByHpPercent">
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<skillId>28017</skillId> <!-- Legendary Cloak - Invincibility -->
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<skillLevel>1</skillLevel>
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<percentTo>30</percentTo>
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</effect>
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</effects>
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</skill>
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<skill id="28017" toLevel="1" name="Legendary Cloak - Invincibility">
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<!-- Become invincible. -->
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<icon>icon.skill1917</icon>
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<operateType>A1</operateType>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>5</abnormalTime>
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<abnormalType>INVINCIBILITY</abnormalType>
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<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
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<isTriggeredSkill>true</isTriggeredSkill>
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<magicLevel>99</magicLevel>
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<operateType>A2</operateType>
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<hitTime>200</hitTime>
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<reuseDelay>300000</reuseDelay>
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<staticReuse>true</staticReuse>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="RemainHpPer">
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<amount>30</amount>
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<percentType>LESS</percentType>
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<affectType>CASTER</affectType>
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</condition>
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</conditions>
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<effects>
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<effect name="DamageBlock">
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<type>BLOCK_HP</type>
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</effect>
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<effect name="DamageBlock">
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<type>BLOCK_MP</type>
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</effect>
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<effect name="DebuffBlock" />
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<effect name="DefenceTrait">
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<HOLD>100</HOLD>
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<SLEEP>100</SLEEP>
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<DERANGEMENT>100</DERANGEMENT>
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<CHANGEBODY>100</CHANGEBODY>
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<PARALYZE>100</PARALYZE>
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<SHOCK>100</SHOCK>
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<KNOCKBACK>100</KNOCKBACK>
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<KNOCKDOWN>100</KNOCKDOWN>
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<AIRBIND>100</AIRBIND>
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<TURN_STONE>100</TURN_STONE>
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</effect>
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<effect name="DispelByCategory">
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<slot>DEBUFF</slot>
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<rate>100</rate>
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<max>10</max>
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</effect>
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<effect name="ResistDispelByCategory">
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<amount>-100</amount>
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<slot>ALL</slot>
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</effect>
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</effects>
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</skill>
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<skill id="28018" toLevel="1" name="Empire Legendary Cloak Augmentation">
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<!-- Has a chance to create a circle around when hit that cancels any ranged attacks and debuffs for 15 seconds by twisting the space, and Speed +100. When hit inside the circle, you will receive damage. -->
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<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
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<operateType>P</operateType>
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<effects>
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<effect name="TriggerSkillByDamage">
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<chance>5</chance>
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<minDamage>100</minDamage>
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<skillId>28019</skillId> <!-- Legendary Cloak - Spallation -->
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<skillLevel>1</skillLevel>
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</effect>
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</effects>
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</skill>
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<skill id="28019" toLevel="1" name="Legendary Cloak - Spallation">
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<!-- Has a chance to create a circle around when hit that cancels any ranged attacks and debuffs for 15 seconds by twisting the space, and Speed +100. When hit inside the circle, you will receive damage. -->
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<icon>icon.skill30515</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<abnormalLevel>1</abnormalLevel>
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<abnormalTime>15</abnormalTime>
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|
<abnormalType>NONE</abnormalType>
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|
<abnormalVisualEffect>SPACEREF</abnormalVisualEffect>
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|
<targetType>SELF</targetType>
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|
|
<affectScope>SINGLE</affectScope>
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|
|
<hitTime>1500</hitTime>
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|
|
<coolTime>500</coolTime>
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|
|
<reuseDelay>300000</reuseDelay>
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|
|
<effectPoint>379</effectPoint>
|
|
|
|
|
<effects>
|
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|
|
<effect name="SphericBarrier">
|
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|
|
<amount>150</amount>
|
|
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|
|
</effect>
|
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|
|
<effect name="Speed">
|
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|
|
<amount>100</amount>
|
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|
|
<mode>DIFF</mode>
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|
|
</effect>
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|
</effects>
|
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|
</skill>
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|
|
<skill id="28020" toLevel="3" name="Empire Legendary Cloak Augmentation">
|
|
|
|
|
<!-- Bonus EXP obtained in Vitality state +$s1. -->
|
|
|
|
|
<icon>BranchIcon.icon.g_bm_cloak_mineral_normal</icon>
|
|
|
|
|
<operateType>P</operateType>
|
|
|
|
|
<effects>
|
|
|
|
|
<effect name="VitalityExpRate">
|
|
|
|
|
<amount>
|
|
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|
|
<value level="1">2</value>
|
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|
|
<value level="2">10</value>
|
|
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|
|
<value level="3">20</value>
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|
|
</amount>
|
|
|
|
|
</effect>
|
|
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|
|
</effects>
|
|
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|
|
</skill>
|
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|
|
<skill id="28021" toLevel="1" name="Scroll: Enchant Cloak">
|
|
|
|
|
<operateType>A1</operateType>
|
|
|
|
@@ -149,11 +452,49 @@
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</skill>
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<skill id="28023" toLevel="1" name="Scroll: Ancient Cloak">
|
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|
|
<operateType>A1</operateType>
|
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|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
|
|
|
<hitCancelTime>0</hitCancelTime>
|
|
|
|
|
<magicLevel>1</magicLevel>
|
|
|
|
|
<isMagic>2</isMagic>
|
|
|
|
|
<targetType>ITEM</targetType>
|
|
|
|
|
<affectScope>SINGLE</affectScope>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="28024" toLevel="1" name="Spirit Stone Pack - Legendary">
|
|
|
|
|
<itemConsumeCount>1</itemConsumeCount>
|
|
|
|
|
<itemConsumeId>28602</itemConsumeId>
|
|
|
|
|
<operateType>A1</operateType>
|
|
|
|
|
<targetType>SELF</targetType>
|
|
|
|
|
<affectScope>SINGLE</affectScope>
|
|
|
|
|
<hitTime>500</hitTime>
|
|
|
|
|
<coolTime>500</coolTime>
|
|
|
|
|
<hitCancelTime>0</hitCancelTime>
|
|
|
|
|
<conditions>
|
|
|
|
|
<condition name="OpEncumbered">
|
|
|
|
|
<weightPercent>20</weightPercent>
|
|
|
|
|
<slotsPercent>10</slotsPercent>
|
|
|
|
|
</condition>
|
|
|
|
|
</conditions>
|
|
|
|
|
<effects>
|
|
|
|
|
<effect name="RestorationRandom">
|
|
|
|
|
<items>
|
|
|
|
|
<item chance="20">
|
|
|
|
|
<item id="28597" count="1" /> <!-- Cloak Augmenting Stone Ancient Kingdom -->
|
|
|
|
|
</item>
|
|
|
|
|
<item chance="20">
|
|
|
|
|
<item id="28598" count="1" /> <!-- Cloak Augmenting Stone Elmoreden -->
|
|
|
|
|
</item>
|
|
|
|
|
<item chance="20">
|
|
|
|
|
<item id="28599" count="1" /> <!-- Cloak Augmenting Stone Aden -->
|
|
|
|
|
</item>
|
|
|
|
|
<item chance="20">
|
|
|
|
|
<item id="28600" count="1" /> <!-- Cloak Augmenting Stone Elmore -->
|
|
|
|
|
</item>
|
|
|
|
|
<item chance="20">
|
|
|
|
|
<item id="28601" count="1" /> <!-- Cloak Augmenting Stone Ferios -->
|
|
|
|
|
</item>
|
|
|
|
|
</items>
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
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|
|
<skill id="28025" toLevel="2" name="Dragon's Treasure Chest">
|
|
|
|
|
<!-- Double-click to obtain an item. -->
|
|
|
|
|