Proper Blessed Angel's Necklace bodypart.

This commit is contained in:
MobiusDevelopment 2021-09-14 21:11:17 +00:00
parent 2e13944222
commit 59abc32291

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@ -1012,7 +1012,7 @@
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns.\nThe item can be changed.\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_elemental_necklace_wind_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
@ -1026,7 +1026,7 @@
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns.\n\n<Special effects>\nP./ M. Atk. +1%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_elemental_necklace_wind_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
@ -1040,7 +1040,7 @@
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +2.\nWhen enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns.\n\n<Special effects>\nP./ M. Atk. +2%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_elemental_necklace_wind_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
@ -1054,7 +1054,7 @@
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +5.\nWhen enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns.\n\n<Special effects>\nP./ M. Atk. +5%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_elemental_necklace_wind_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
@ -1180,7 +1180,7 @@
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns.\nThe item can be changed.\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_elemental_necklace_wind_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
@ -1197,7 +1197,7 @@
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +1.\nWhen enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns.\n\n<Special effects>\nP./ M. Atk. +1%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_elemental_necklace_wind_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
@ -1214,7 +1214,7 @@
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +2.\nWhen enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns.\n\n<Special effects>\nP./ M. Atk. +2%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_elemental_necklace_wind_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />
@ -1231,7 +1231,7 @@
<!-- When enchanted, the effect of common Angel's Accessories is applied, but the enchant value is treated as +5.\nWhen enchanted, increases CHA/ LUC, Infection Resistance/ Atk. Rate, Confusion Resistance/ Atk. Rate, Speed, Damage Reflection, Damage Reflection, P. Atk./ M. Atk./ P. Def./ M. Def. and Skill Power, also decreases Skill Cooldowns.\n\n<Special effects>\nP./ M. Atk. +5%\n\n<Enchanting>\nUse Scroll: Enchant Angel Accessory.\nCan be augmented. -->
<set name="icon" val="icon.bless_elemental_necklace_wind_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="bodypart" val="neck" />
<set name="immediate_effect" val="true" />
<set name="crystal_type" val="R" />
<set name="material" val="GOLD" />