Death Knight class id cleanup.
This commit is contained in:
parent
1e3c3dd1e7
commit
5599581cea
@ -585,4 +585,18 @@
|
||||
<id>34</id> <!-- bladedancer -->
|
||||
<id>107</id> <!-- spectral_dancer -->
|
||||
</category>
|
||||
<category name="DEATH_KNIGHT_ALL_CLASS">
|
||||
<id>196</id> <!-- Death Pilgrim - Human -->
|
||||
<id>197</id> <!-- Death Blade - Human -->
|
||||
<id>198</id> <!-- Death Messenger - Human -->
|
||||
<id>199</id> <!-- Death Knight - Human -->
|
||||
<id>200</id> <!-- Death Pilgrim - Elf -->
|
||||
<id>201</id> <!-- Death Blade - Elf -->
|
||||
<id>202</id> <!-- Death Messenger - Elf -->
|
||||
<id>203</id> <!-- Death Knight - Elf -->
|
||||
<id>204</id> <!-- Death Pilgrim - Dark Elf -->
|
||||
<id>205</id> <!-- Death Blade - Dark Elf -->
|
||||
<id>206</id> <!-- Death Messenger - Dark Elf -->
|
||||
<id>207</id> <!-- Death Knight - Dark Elf -->
|
||||
</category>
|
||||
</list>
|
@ -414,7 +414,7 @@ public class AdminEditChar implements IAdminCommandHandler
|
||||
player.getAppearance().setFemale();
|
||||
}
|
||||
// Death Knight checks.
|
||||
if ((classidval > 195) && (classidval < 208))
|
||||
if (player.isDeathKnight())
|
||||
{
|
||||
player.getAppearance().setMale();
|
||||
}
|
||||
|
@ -148,8 +148,14 @@ public class Q00255_Tutorial extends Quest
|
||||
@Override
|
||||
public String onAdvEvent(String event, Npc npc, PlayerInstance player)
|
||||
{
|
||||
// Null check.
|
||||
if (player == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Death Knights.
|
||||
if ((player == null) || (player.getClassId().getId() > 195))
|
||||
if (player.isDeathKnight())
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
@ -103,17 +103,17 @@
|
||||
<class classId="134" name="Trickster" parentClassId="130" />
|
||||
<!-- Death Knight - Human -->
|
||||
<class classId="196" name="Death Pilgrim" />
|
||||
<class classId="205" name="Death Blade" parentClassId="196" />
|
||||
<class classId="202" name="Death Messenger" parentClassId="205" />
|
||||
<class classId="199" name="Death Knight" parentClassId="202" />
|
||||
<class classId="197" name="Death Blade" parentClassId="196" />
|
||||
<class classId="198" name="Death Messenger" parentClassId="197" />
|
||||
<class classId="199" name="Death Knight" parentClassId="198" />
|
||||
<!-- Death Knight - Elf -->
|
||||
<class classId="200" name="Death Pilgrim" />
|
||||
<class classId="197" name="Death Blade" parentClassId="200" />
|
||||
<class classId="206" name="Death Messenger" parentClassId="197" />
|
||||
<class classId="203" name="Death Knight" parentClassId="206" />
|
||||
<class classId="201" name="Death Blade" parentClassId="200" />
|
||||
<class classId="202" name="Death Messenger" parentClassId="201" />
|
||||
<class classId="203" name="Death Knight" parentClassId="202" />
|
||||
<!-- Death Knight - Dark Elf -->
|
||||
<class classId="204" name="Death Pilgrim" />
|
||||
<class classId="201" name="Death Blade" parentClassId="204" />
|
||||
<class classId="198" name="Death Messenger" parentClassId="201" />
|
||||
<class classId="207" name="Death Knight" parentClassId="198" />
|
||||
<class classId="205" name="Death Blade" parentClassId="204" />
|
||||
<class classId="206" name="Death Messenger" parentClassId="205" />
|
||||
<class classId="207" name="Death Knight" parentClassId="206" />
|
||||
</list>
|
@ -54,7 +54,8 @@ public enum CategoryType
|
||||
SUB_GROUP_ORC,
|
||||
SUB_GROUP_WARE,
|
||||
SUB_GROUP_BLACK,
|
||||
SUB_GROUP_DE;
|
||||
SUB_GROUP_DE,
|
||||
DEATH_KNIGHT_ALL_CLASS;
|
||||
|
||||
/**
|
||||
* Finds category by it's name
|
||||
|
@ -6694,7 +6694,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
player._activeClass = activeClassId;
|
||||
}
|
||||
if ((activeClassId > 195) && (activeClassId < 208))
|
||||
if (CategoryData.getInstance().isInCategory(CategoryType.DEATH_KNIGHT_ALL_CLASS, activeClassId))
|
||||
{
|
||||
player._isDeathKnight = true;
|
||||
}
|
||||
@ -14233,7 +14233,7 @@ public class PlayerInstance extends Playable
|
||||
addStatusUpdateValue(StatusUpdateType.LEVEL);
|
||||
addStatusUpdateValue(StatusUpdateType.MAX_CP);
|
||||
addStatusUpdateValue(StatusUpdateType.CUR_CP);
|
||||
if (isPlayer() && (getActingPlayer().getClassId().getId() > 195))
|
||||
if (isDeathKnight())
|
||||
{
|
||||
addStatusUpdateValue(StatusUpdateType.CUR_DP);
|
||||
}
|
||||
|
@ -66,16 +66,16 @@
|
||||
<id>194</id> <!-- Soul Breaker -->
|
||||
<id>195</id> <!-- Soul Hound -->
|
||||
<id>196</id> <!-- Death Pilgrim - Human -->
|
||||
<id>205</id> <!-- Death Blade - Human -->
|
||||
<id>202</id> <!-- Death Messenger - Human -->
|
||||
<id>197</id> <!-- Death Blade - Human -->
|
||||
<id>198</id> <!-- Death Messenger - Human -->
|
||||
<id>199</id> <!-- Death Knight - Human -->
|
||||
<id>200</id> <!-- Death Pilgrim - Elf -->
|
||||
<id>197</id> <!-- Death Blade - Elf -->
|
||||
<id>206</id> <!-- Death Messenger - Elf -->
|
||||
<id>201</id> <!-- Death Blade - Elf -->
|
||||
<id>202</id> <!-- Death Messenger - Elf -->
|
||||
<id>203</id> <!-- Death Knight - Elf -->
|
||||
<id>204</id> <!-- Death Pilgrim - Dark Elf -->
|
||||
<id>201</id> <!-- Death Blade - Dark Elf -->
|
||||
<id>198</id> <!-- Death Messenger - Dark Elf -->
|
||||
<id>205</id> <!-- Death Blade - Dark Elf -->
|
||||
<id>206</id> <!-- Death Messenger - Dark Elf -->
|
||||
<id>207</id> <!-- Death Knight - Dark Elf -->
|
||||
<id>208</id> <!-- Sylph Gunner -->
|
||||
<id>209</id> <!-- Sharpshooter -->
|
||||
@ -206,16 +206,16 @@
|
||||
<id>194</id> <!-- Soul Breaker -->
|
||||
<id>195</id> <!-- Soul Hound -->
|
||||
<id>196</id> <!-- Death Pilgrim - Human -->
|
||||
<id>205</id> <!-- Death Blade - Human -->
|
||||
<id>202</id> <!-- Death Messenger - Human -->
|
||||
<id>197</id> <!-- Death Blade - Human -->
|
||||
<id>198</id> <!-- Death Messenger - Human -->
|
||||
<id>199</id> <!-- Death Knight - Human -->
|
||||
<id>200</id> <!-- Death Pilgrim - Elf -->
|
||||
<id>197</id> <!-- Death Blade - Elf -->
|
||||
<id>206</id> <!-- Death Messenger - Elf -->
|
||||
<id>201</id> <!-- Death Blade - Elf -->
|
||||
<id>202</id> <!-- Death Messenger - Elf -->
|
||||
<id>203</id> <!-- Death Knight - Elf -->
|
||||
<id>204</id> <!-- Death Pilgrim - Dark Elf -->
|
||||
<id>201</id> <!-- Death Blade - Dark Elf -->
|
||||
<id>198</id> <!-- Death Messenger - Dark Elf -->
|
||||
<id>205</id> <!-- Death Blade - Dark Elf -->
|
||||
<id>206</id> <!-- Death Messenger - Dark Elf -->
|
||||
<id>207</id> <!-- Death Knight - Dark Elf -->
|
||||
<id>208</id> <!-- Sylph Gunner -->
|
||||
<id>209</id> <!-- Sharpshooter -->
|
||||
@ -597,4 +597,24 @@
|
||||
<id>34</id> <!-- bladedancer -->
|
||||
<id>107</id> <!-- spectral_dancer -->
|
||||
</category>
|
||||
<category name="DEATH_KNIGHT_ALL_CLASS">
|
||||
<id>196</id> <!-- Death Pilgrim - Human -->
|
||||
<id>197</id> <!-- Death Blade - Human -->
|
||||
<id>198</id> <!-- Death Messenger - Human -->
|
||||
<id>199</id> <!-- Death Knight - Human -->
|
||||
<id>200</id> <!-- Death Pilgrim - Elf -->
|
||||
<id>201</id> <!-- Death Blade - Elf -->
|
||||
<id>202</id> <!-- Death Messenger - Elf -->
|
||||
<id>203</id> <!-- Death Knight - Elf -->
|
||||
<id>204</id> <!-- Death Pilgrim - Dark Elf -->
|
||||
<id>205</id> <!-- Death Blade - Dark Elf -->
|
||||
<id>206</id> <!-- Death Messenger - Dark Elf -->
|
||||
<id>207</id> <!-- Death Knight - Dark Elf -->
|
||||
</category>
|
||||
<category name="SYLPH_ALL_CLASS">
|
||||
<id>208</id> <!-- Sylph Gunner -->
|
||||
<id>209</id> <!-- Sharpshooter -->
|
||||
<id>210</id> <!-- Wind Sniper -->
|
||||
<id>211</id> <!-- Storm Blaster -->
|
||||
</category>
|
||||
</list>
|
@ -410,7 +410,7 @@ public class AdminEditChar implements IAdminCommandHandler
|
||||
}
|
||||
}
|
||||
// Death Knight checks.
|
||||
if ((classidval > 195) && (classidval < 208))
|
||||
if (player.isDeathKnight())
|
||||
{
|
||||
player.getAppearance().setMale();
|
||||
}
|
||||
|
@ -148,8 +148,20 @@ public class Q00255_Tutorial extends Quest
|
||||
@Override
|
||||
public String onAdvEvent(String event, Npc npc, PlayerInstance player)
|
||||
{
|
||||
// Null check.
|
||||
if (player == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Death Knights.
|
||||
if ((player == null) || (player.getClassId().getId() > 195))
|
||||
if (player.isDeathKnight())
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
// Sylph.
|
||||
if (player.getRace() == Race.SYLPH)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
@ -103,19 +103,19 @@
|
||||
<class classId="134" name="Trickster" parentClassId="130" />
|
||||
<!-- Death Knight - Human -->
|
||||
<class classId="196" name="Death Pilgrim" />
|
||||
<class classId="205" name="Death Blade" parentClassId="196" />
|
||||
<class classId="202" name="Death Messenger" parentClassId="205" />
|
||||
<class classId="199" name="Death Knight" parentClassId="202" />
|
||||
<class classId="197" name="Death Blade" parentClassId="196" />
|
||||
<class classId="198" name="Death Messenger" parentClassId="197" />
|
||||
<class classId="199" name="Death Knight" parentClassId="198" />
|
||||
<!-- Death Knight - Elf -->
|
||||
<class classId="200" name="Death Pilgrim" />
|
||||
<class classId="197" name="Death Blade" parentClassId="200" />
|
||||
<class classId="206" name="Death Messenger" parentClassId="197" />
|
||||
<class classId="203" name="Death Knight" parentClassId="206" />
|
||||
<class classId="201" name="Death Blade" parentClassId="200" />
|
||||
<class classId="202" name="Death Messenger" parentClassId="201" />
|
||||
<class classId="203" name="Death Knight" parentClassId="202" />
|
||||
<!-- Death Knight - Dark Elf -->
|
||||
<class classId="204" name="Death Pilgrim" />
|
||||
<class classId="201" name="Death Blade" parentClassId="204" />
|
||||
<class classId="198" name="Death Messenger" parentClassId="201" />
|
||||
<class classId="207" name="Death Knight" parentClassId="198" />
|
||||
<class classId="205" name="Death Blade" parentClassId="204" />
|
||||
<class classId="206" name="Death Messenger" parentClassId="205" />
|
||||
<class classId="207" name="Death Knight" parentClassId="206" />
|
||||
<!-- Sylph -->
|
||||
<class classId="208" name="Sylph Gunner" />
|
||||
<class classId="209" name="Sharpshooter" parentClassId="208" />
|
||||
|
@ -54,7 +54,9 @@ public enum CategoryType
|
||||
SUB_GROUP_ORC,
|
||||
SUB_GROUP_WARE,
|
||||
SUB_GROUP_BLACK,
|
||||
SUB_GROUP_DE;
|
||||
SUB_GROUP_DE,
|
||||
DEATH_KNIGHT_ALL_CLASS,
|
||||
SYLPH_ALL_CLASS;
|
||||
|
||||
/**
|
||||
* Finds category by it's name
|
||||
|
@ -6739,7 +6739,7 @@ public class PlayerInstance extends Playable
|
||||
{
|
||||
player._activeClass = activeClassId;
|
||||
}
|
||||
if ((activeClassId > 195) && (activeClassId < 208))
|
||||
if (CategoryData.getInstance().isInCategory(CategoryType.DEATH_KNIGHT_ALL_CLASS, activeClassId))
|
||||
{
|
||||
player._isDeathKnight = true;
|
||||
}
|
||||
@ -14310,7 +14310,7 @@ public class PlayerInstance extends Playable
|
||||
addStatusUpdateValue(StatusUpdateType.LEVEL);
|
||||
addStatusUpdateValue(StatusUpdateType.MAX_CP);
|
||||
addStatusUpdateValue(StatusUpdateType.CUR_CP);
|
||||
if (isPlayer() && (getActingPlayer().getClassId().getId() > 195))
|
||||
if (isDeathKnight())
|
||||
{
|
||||
addStatusUpdateValue(StatusUpdateType.CUR_DP);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user