Skip auto skill when it is not available.

This commit is contained in:
MobiusDevelopment 2021-10-14 22:00:38 +00:00
parent 388e9fc7a1
commit 1e3c3dd1e7
6 changed files with 6 additions and 6 deletions

View File

@ -258,7 +258,7 @@ public class AutoUseTaskManager implements Runnable
break SKILLS;
}
if (canUseMagic(player, target, skill) && player.useMagic(skill, null, true, false))
if (!canUseMagic(player, target, skill) || player.useMagic(skill, null, true, false))
{
player.getAutoUseSettings().incrementSkillOrder();
}

View File

@ -258,7 +258,7 @@ public class AutoUseTaskManager implements Runnable
break SKILLS;
}
if (canUseMagic(player, target, skill) && player.useMagic(skill, null, true, false))
if (!canUseMagic(player, target, skill) || player.useMagic(skill, null, true, false))
{
player.getAutoUseSettings().incrementSkillOrder();
}

View File

@ -258,7 +258,7 @@ public class AutoUseTaskManager implements Runnable
break SKILLS;
}
if (canUseMagic(player, target, skill) && player.useMagic(skill, null, true, false))
if (!canUseMagic(player, target, skill) || player.useMagic(skill, null, true, false))
{
player.getAutoUseSettings().incrementSkillOrder();
}

View File

@ -258,7 +258,7 @@ public class AutoUseTaskManager implements Runnable
break SKILLS;
}
if (canUseMagic(player, target, skill) && player.useMagic(skill, null, true, false))
if (!canUseMagic(player, target, skill) || player.useMagic(skill, null, true, false))
{
player.getAutoUseSettings().incrementSkillOrder();
}

View File

@ -258,7 +258,7 @@ public class AutoUseTaskManager implements Runnable
break SKILLS;
}
if (canUseMagic(player, target, skill) && player.useMagic(skill, null, true, false))
if (!canUseMagic(player, target, skill) || player.useMagic(skill, null, true, false))
{
player.getAutoUseSettings().incrementSkillOrder();
}

View File

@ -258,7 +258,7 @@ public class AutoUseTaskManager implements Runnable
break SKILLS;
}
if (canUseMagic(player, target, skill) && player.useMagic(skill, null, true, false))
if (!canUseMagic(player, target, skill) || player.useMagic(skill, null, true, false))
{
player.getAutoUseSettings().incrementSkillOrder();
}