Adding Unidentified-Bound-Normal-Blessed Amaranthine Caster, Retributer, Dualsword, Dual Dagger, Dual Blunt .

Adding SA's skills for listed weapons .
Fixed skill 11522.
Adding some consumables.

Contributed by OdairDevalier.
This commit is contained in:
MobiusDev
2015-05-22 12:43:43 +00:00
parent 95c8b1345c
commit 4683777599
19 changed files with 2105 additions and 779 deletions

View File

@@ -643,13 +643,20 @@
<set name="hitTime" val="1500" />
</skill>
<skill id="9982" levels="1" name="Elixir: Divine Protection">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., Max HP/MP/CP + 30%, and M. Def. + 30%. Effect disappears when Art of Seduction is applied by the Rose Spirit. Cooldown is 5 min. -->
<set name="icon" val="icon.etc_evil_soul_core_i00" />
<set name="isMagic" val="4" />
<set name="abnormalTime" val="1800" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="300000" />
<set name="isMagic" val="4" />
<for>
<effect name="Buff">
<mul stat="pDef" val="1.3" />
<mul stat="mDef" val="1.3" />
<mul stat="maxHp" val="1.3" />
<mul stat="maxMp" val="1.3" />
<mul stat="maxCp" val="1.3" />
</effect>
</for>
</skill>
<skill id="9983" levels="1" name="Scroll of Escape: Wall of Argos">
<!-- AUTO GENERATED SKILL -->
@@ -666,29 +673,57 @@
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="9985" levels="1" name="High-grade Elixir of Life (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<skill id="9985" levels="7" name="High-grade Elixir of Life (R-grade)">
<table name="#amount"> 700 1600 2800 3600 4800 5400 11000 </table>
<table name="#levelRange"> 1;19 20;39 40;51 52;60 61;75 76;84 85;99 </table>
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="120000" />
<set name="isDebuff" val="false" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<cond msgId="113" addName="1">
<player levelRange="#levelRange" />
</cond>
<for>
<effect name="Heal">
<param power="#amount" />
</effect>
</for>
</skill>
<skill id="9986" levels="1" name="High-grade Elixir of Mind (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<skill id="9986" levels="7" name="High-grade Elixir of Mind (R-grade)">
<table name="#amount"> 170 350 510 690 830 960 1900 </table>
<table name="#levelRange"> 1;19 20;39 40;51 52;60 61;75 76;84 85;99 </table>
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="120000" />
<set name="isDebuff" val="false" />
<cond msgId="113" addName="1">
<player levelRange="#levelRange" />
</cond>
<for>
<effect name="ManaHeal">
<param power="#amount" />
</effect>
</for>
</skill>
<skill id="9987" levels="1" name="High-grade Elixir of CP (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<skill id="9987" levels="7" name="High-grade Elixir of CP (R-grade)">
<table name="#amount"> 340 770 1300 1800 2200 2800 5200 </table>
<table name="#levelRange"> 1;19 20;39 40;51 52;60 61;75 76;84 85;99 </table>
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="120000" />
<set name="isDebuff" val="false" />
<cond msgId="113" addName="1">
<player levelRange="#levelRange" />
</cond>
<for>
<effect name="CpHeal">
<param power="#amount" />
</effect>
</for>
</skill>
<skill id="9988" levels="1" name="Elixir of Aggression">
<!-- AUTO GENERATED SKILL -->