Adding Unidentified-Bound-Normal-Blessed Amaranthine Caster, Retributer, Dualsword, Dual Dagger, Dual Blunt .
Adding SA's skills for listed weapons . Fixed skill 11522. Adding some consumables. Contributed by OdairDevalier.
This commit is contained in:
parent
95c8b1345c
commit
4683777599
113
trunk/dist/game/data/stats/items/17400-17499.xml
vendored
113
trunk/dist/game/data/stats/items/17400-17499.xml
vendored
@ -553,114 +553,161 @@
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</for>
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</item>
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<item id="17425" name="Amaranthine Caster" additionalName="" type="Weapon">
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<!-- Bestows one of the following functions: Empower, Acumen, or Magic Hold. Two functions can be bestowed through a rare soul crystal. Increases M. Accuracy and M. Critical Damage when enchanted to + 4. -->
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<set name="icon" val="icon.weapon_pilia_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="rhand" />
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<set name="weapon_type" val="BLUNT" />
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<set name="crystal_type" val="R99" />
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<set name="bodypart" val="rhand" />
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<set name="random_damage" val="20" />
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<set name="attack_range" val="40" />
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<set name="damage_range" val="0;0;40;120" />
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<set name="immediate_effect" val="true" />
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<set name="crystal_count" val="13794" />
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<set name="element_enabled" val="true" />
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<set name="enchant_enabled" val="1" />
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<set name="crystal_type" val="R99" />
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<set name="material" val="WOOD" />
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<set name="weight" val="1080" />
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<set name="price" val="646636000" />
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<set name="soulshots" val="1" />
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<set name="spiritshots" val="1" />
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<set name="element_enabled" val="true" />
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<set name="enchant_enabled" val="1" />
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<set name="is_magic_weapon" val="true" />
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<set name="enchant4_skill" val="13299-3" />
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<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
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<for>
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<set stat="pAtk" val="511.0" />
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<set stat="mAtk" val="371.0" />
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<set stat="pAtkSpd" val="379.0" />
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<add stat="accCombat" val="8.0" />
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<set stat="rCrit" val="6.0" />
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<add stat="accCombat" val="8.0" />
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<set stat="pAtkSpd" val="379.0" />
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<enchant val="0" stat="pAtk" />
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<enchant val="0" stat="mAtk" />
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</for>
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</item>
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<item id="17426" name="Amaranthine Retributer" additionalName="" type="Weapon">
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<!-- Bestows one of the following functions: MP Regeneration, Acumen, or Empower. Two functions can be bestowed through a rare soul crystal. Increases M. Atk., M. Critical Damage, and Casting Spd. when enchanted to + 4. -->
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<set name="icon" val="icon.weapon_shaelon_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="lrhand" />
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<set name="weapon_type" val="BLUNT" />
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<set name="crystal_type" val="R99" />
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<set name="bodypart" val="lrhand" />
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<set name="random_damage" val="20" />
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<set name="attack_range" val="40" />
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<set name="damage_range" val="0;0;40;120" />
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<set name="immediate_effect" val="true" />
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<set name="crystal_count" val="13794" />
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<set name="element_enabled" val="true" />
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<set name="enchant_enabled" val="1" />
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<set name="crystal_type" val="R99" />
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<set name="material" val="WOOD" />
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<set name="weight" val="1080" />
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<set name="price" val="646636000" />
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<set name="soulshots" val="1" />
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<set name="spiritshots" val="1" />
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<set name="element_enabled" val="true" />
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<set name="enchant_enabled" val="1" />
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<set name="is_magic_weapon" val="true" />
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<set name="enchant4_skill" val="13304-3" />
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<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
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<for>
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<set stat="pAtk" val="622.0" />
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<set stat="mAtk" val="408.0" />
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<set stat="pAtkSpd" val="325.0" />
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<set stat="rCrit" val="6.0" />
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<add stat="accCombat" val="8.0" />
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<add stat="accMagic" val="8.0" />
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<set stat="rCrit" val="6.0" />
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<set stat="pAtkSpd" val="325.0" />
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<enchant val="0" stat="pAtk" />
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<enchant val="0" stat="mAtk" />
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</for>
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</item>
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<item id="17427" name="Amaranthine Dualsword" additionalName="" type="Weapon">
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<!-- Bestows one of the following functions: Haste, Damage Up, or Health. Two functions can be bestowed through a rare soul crystal. Increases P. Critical Rate and P. Atk. when enchanted to + 4. -->
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<set name="icon" val="icon.weapon_r_dualsword_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="lrhand" />
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<set name="weapon_type" val="DUAL" />
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<set name="crystal_type" val="R99" />
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<set name="bodypart" val="lrhand" />
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<set name="random_damage" val="10" />
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<set name="attack_range" val="40" />
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<set name="damage_range" val="0;0;40;120" />
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<set name="immediate_effect" val="true" />
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<set name="crystal_count" val="16553" />
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<set name="element_enabled" val="true" />
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<set name="enchant_enabled" val="1" />
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<set name="crystal_type" val="R99" />
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<set name="material" val="STEEL" />
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<set name="weight" val="1520" />
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<set name="price" val="775963200" />
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<set name="soulshots" val="1" />
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<set name="spiritshots" val="1" />
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<set name="element_enabled" val="true" />
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<set name="enchant_enabled" val="1" />
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<set name="enchant4_skill" val="13277-3" />
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<set name="commissionItemType" val="DUALSWORD" />
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<for>
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<set stat="pAtk" val="777.0" />
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<set stat="mAtk" val="278.0" />
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<set stat="pAtkSpd" val="325.0" />
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<set stat="rCrit" val="8.0" />
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<set stat="pAtkSpd" val="325.0" />
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<enchant val="0" stat="pAtk" />
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<enchant val="0" stat="mAtk" />
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</for>
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</item>
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<item id="17428" name="Amaranthine Dual Dagger" additionalName="" type="Weapon">
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<!-- Bestows one of the following functions: Damage Up, Focus, or Guidance. Two functions can be bestowed through a rare soul crystal. Increases P. Critical Damage increases P. Atk. when enchanted to + 4. -->
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<set name="icon" val="icon.weapon_r_dualdagger_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="lrhand" />
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<set name="weapon_type" val="DUALDAGGER" />
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<set name="crystal_type" val="R99" />
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<set name="bodypart" val="lrhand" />
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<set name="random_damage" val="10" />
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<set name="attack_range" val="40" />
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<set name="damage_range" val="0;0;44;120" />
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<set name="immediate_effect" val="true" />
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<set name="crystal_count" val="16553" />
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<set name="element_enabled" val="true" />
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<set name="enchant_enabled" val="1" />
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<set name="crystal_type" val="R99" />
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<set name="material" val="STEEL" />
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<set name="weight" val="2050" />
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<set name="price" val="775963200" />
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<set name="soulshots" val="1" />
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<set name="spiritshots" val="1" />
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<set name="element_enabled" val="true" />
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<set name="enchant_enabled" val="1" />
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<set name="enchant4_skill" val="13287-3" />
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<set name="commissionItemType" val="DUAL_DAGGER" />
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<cond msgId="1518">
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<and>
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<player level="99" />
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<player categoryType="DAGGER_MASTER" />
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</and>
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</cond>
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<for>
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<set stat="pAtk" val="638.0" />
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<set stat="mAtk" val="278.0" />
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<set stat="pAtkSpd" val="433.0" />
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<set stat="rCrit" val="12.0" />
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<add stat="accCombat" val="-3.75" />
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<set stat="pAtkSpd" val="433.0" />
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<enchant val="0" stat="pAtk" />
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<enchant val="0" stat="mAtk" />
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</for>
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</item>
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<item id="17429" name="Amaranthine Dual Blunt Weapon" additionalName="" type="Weapon">
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<!-- Bestows one of the following functions: Focus, Guidance, or Damage Up. Two functions can be bestowed through a rare soul crystal. Increases P. Skill Power and P. Atk. when enchanted to + 4. -->
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<set name="icon" val="icon.weapon_r_dualblunt_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="lrhand" />
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<set name="weapon_type" val="DUALBLUNT" />
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<set name="crystal_type" val="R99" />
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<set name="bodypart" val="lrhand" />
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<set name="random_damage" val="20" />
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<set name="attack_range" val="40" />
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<set name="damage_range" val="0;0;40;120" />
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<set name="immediate_effect" val="true" />
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<set name="crystal_count" val="16553" />
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<set name="element_enabled" val="true" />
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<set name="enchant_enabled" val="1" />
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<set name="crystal_type" val="R99" />
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<set name="material" val="STEEL" />
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<set name="weight" val="1740" />
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<set name="price" val="775963200" />
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<set name="soulshots" val="1" />
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<set name="spiritshots" val="1" />
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<set name="element_enabled" val="true" />
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<set name="enchant_enabled" val="1" />
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<set name="enchant4_skill" val="13272-3" />
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<set name="commissionItemType" val="DUAL_BLUNT_WEAPON" />
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<for>
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<set stat="pAtk" val="777.0" />
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<set stat="mAtk" val="278.0" />
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<set stat="pAtkSpd" val="325.0" />
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<add stat="accCombat" val="8.0" />
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<set stat="rCrit" val="6.0" />
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<add stat="accCombat" val="8.0" />
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<set stat="pAtkSpd" val="325.0" />
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<enchant val="0" stat="pAtk" />
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<enchant val="0" stat="mAtk" />
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</for>
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</item>
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<item id="17430" name="Eternal Helmet" additionalName="Heavy Armor" type="Armor">
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125
trunk/dist/game/data/stats/items/17900-17999.xml
vendored
125
trunk/dist/game/data/stats/items/17900-17999.xml
vendored
@ -896,112 +896,171 @@
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</for>
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</item>
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<item id="17942" name="Bound Amaranthine Caster" additionalName="" type="Weapon">
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<!-- Bestows one of the following functions: Empower, Acumen, or Magic Hold. Increases M. Accuracy and M. Critical Damage when enchanted to + 4. Can use an Unbind Scroll to change this item into a Standard item. -->
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<set name="icon" val="icon.weapon_pilia_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="rhand" />
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<set name="weapon_type" val="BLUNT" />
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<set name="crystal_type" val="R99" />
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<set name="bodypart" val="rhand" />
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<set name="random_damage" val="20" />
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<set name="attack_range" val="40" />
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<set name="damage_range" val="0;0;40;120" />
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<set name="immediate_effect" val="true" />
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<set name="crystal_count" val="862" />
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<set name="element_enabled" val="true" />
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<set name="enchant_enabled" val="1" />
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<set name="crystal_type" val="R99" />
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<set name="material" val="WOOD" />
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<set name="weight" val="1080" />
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<set name="price" val="40414000" />
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<set name="soulshots" val="1" />
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<set name="spiritshots" val="1" />
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<set name="element_enabled" val="true" />
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<set name="enchant_enabled" val="1" />
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<set name="is_magic_weapon" val="true" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="enchant4_skill" val="13299-3" />
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<for>
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<set stat="pAtk" val="496.0" />
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<set stat="mAtk" val="360.0" />
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<set stat="pAtkSpd" val="379.0" />
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<add stat="accCombat" val="8.0" />
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<set stat="rCrit" val="6.0" />
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<add stat="accCombat" val="8.0" />
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<set stat="pAtkSpd" val="379.0" />
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<enchant val="0" stat="pAtk" />
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<enchant val="0" stat="mAtk" />
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</for>
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</item>
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<item id="17943" name="Bound Amaranthine Retributer" additionalName="" type="Weapon">
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<!-- Bestows one of the following functions: MP Regeneration, Acumen, or Empower. Increases M. Atk., M. Critical Damage, and Casting Spd. when enchanted to + 4. Can use an Unbind Scroll to change this item into a Standard item. -->
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<set name="icon" val="icon.weapon_shaelon_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="lrhand" />
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<set name="weapon_type" val="BLUNT" />
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<set name="crystal_type" val="R99" />
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<set name="bodypart" val="lrhand" />
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<set name="random_damage" val="20" />
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<set name="attack_range" val="40" />
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<set name="damage_range" val="0;0;40;120" />
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<set name="immediate_effect" val="true" />
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<set name="crystal_count" val="862" />
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<set name="element_enabled" val="true" />
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<set name="enchant_enabled" val="1" />
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<set name="crystal_type" val="R99" />
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<set name="material" val="WOOD" />
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<set name="weight" val="1080" />
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<set name="price" val="40414000" />
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<set name="soulshots" val="1" />
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<set name="spiritshots" val="1" />
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<set name="element_enabled" val="true" />
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<set name="enchant_enabled" val="1" />
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<set name="is_magic_weapon" val="true" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="enchant4_skill" val="13304-3" />
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<for>
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<set stat="pAtk" val="604.0" />
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<set stat="mAtk" val="396.0" />
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<set stat="pAtkSpd" val="325.0" />
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<set stat="rCrit" val="6.0" />
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<add stat="accCombat" val="8.0" />
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<add stat="accMagic" val="8.0" />
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<set stat="rCrit" val="6.0" />
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<set stat="pAtkSpd" val="325.0" />
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<enchant val="0" stat="pAtk" />
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<enchant val="0" stat="mAtk" />
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</for>
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</item>
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<item id="17944" name="Bound Amaranthine Dualsword" additionalName="" type="Weapon">
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<!-- Bestows one of the following functions: Haste, Damage Up, or Health. Increases P. Critical Rate and P. Atk. when enchanted to + 4. Can use an Unbind Scroll to change this item into a Standard item. -->
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<set name="icon" val="icon.weapon_r_dualsword_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="lrhand" />
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<set name="weapon_type" val="DUAL" />
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<set name="crystal_type" val="R99" />
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<set name="bodypart" val="lrhand" />
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<set name="random_damage" val="10" />
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<set name="attack_range" val="40" />
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<set name="damage_range" val="0;0;40;120" />
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<set name="immediate_effect" val="true" />
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<set name="crystal_count" val="1034" />
|
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<set name="element_enabled" val="true" />
|
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<set name="enchant_enabled" val="1" />
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<set name="crystal_type" val="R99" />
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<set name="material" val="STEEL" />
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<set name="weight" val="1520" />
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<set name="price" val="48496800" />
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<set name="soulshots" val="1" />
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<set name="spiritshots" val="1" />
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<set name="element_enabled" val="true" />
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<set name="enchant_enabled" val="1" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="enchant4_skill" val="13277-3" />
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<for>
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<set stat="pAtk" val="754.0" />
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<set stat="mAtk" val="270.0" />
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<set stat="pAtkSpd" val="325.0" />
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<set stat="rCrit" val="8.0" />
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<set stat="pAtkSpd" val="325.0" />
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<enchant val="0" stat="pAtk" />
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<enchant val="0" stat="mAtk" />
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</for>
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</item>
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<item id="17945" name="Bound Amaranthine Dual Dagger" additionalName="" type="Weapon">
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<!-- Bestows one of the following functions: Damage Up, Focus, or Guidance. Increases P. Critical Damage increases P. Atk. when enchanted to + 4. Can use an Unbind Scroll to change this item into a Standard item. -->
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<set name="icon" val="icon.weapon_r_dualdagger_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="lrhand" />
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<set name="weapon_type" val="DUALDAGGER" />
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<set name="crystal_type" val="R99" />
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<set name="bodypart" val="lrhand" />
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<set name="random_damage" val="10" />
|
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<set name="attack_range" val="40" />
|
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<set name="damage_range" val="0;0;44;120" />
|
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<set name="immediate_effect" val="true" />
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<set name="crystal_count" val="1034" />
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<set name="element_enabled" val="true" />
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||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="2050" />
|
||||
<set name="price" val="48496800" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="enchant4_skill" val="13287-3" />
|
||||
<cond msgId="1518">
|
||||
<and>
|
||||
<player level="99" />
|
||||
<player categoryType="DAGGER_MASTER" />
|
||||
</and>
|
||||
</cond>
|
||||
<for>
|
||||
<set stat="pAtk" val="620.0" />
|
||||
<set stat="mAtk" val="270.0" />
|
||||
<set stat="pAtkSpd" val="433.0" />
|
||||
<set stat="rCrit" val="12.0" />
|
||||
<add stat="accCombat" val="-3.75" />
|
||||
<set stat="pAtkSpd" val="433.0" />
|
||||
<enchant val="0" stat="pAtk" />
|
||||
<enchant val="0" stat="mAtk" />
|
||||
</for>
|
||||
</item>
|
||||
<item id="17946" name="Bound Amaranthine Dual Blunt Weapon" additionalName="" type="Weapon">
|
||||
<!-- Bestows one of the following functions: Focus, Guidance, or Damage Up. Increases P. Skill Power and P. Atk. when enchanted to + 4. Can use an Unbind Scroll to change this item into a Standard item. -->
|
||||
<set name="icon" val="icon.weapon_r_dualblunt_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="DUALBLUNT" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="random_damage" val="20" />
|
||||
<set name="attack_range" val="40" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="1034" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="price" val="48496800" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="enchant4_skill" val="13272-3" />
|
||||
<for>
|
||||
<set stat="pAtk" val="754.0" />
|
||||
<set stat="mAtk" val="270.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<add stat="accCombat" val="8.0" />
|
||||
<set stat="rCrit" val="6.0" />
|
||||
<add stat="accCombat" val="8.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<enchant val="0" stat="pAtk" />
|
||||
<enchant val="0" stat="mAtk" />
|
||||
</for>
|
||||
</item>
|
||||
<item id="17947" name="Bound Eternal Helmet" additionalName="Heavy Armor" type="Armor">
|
||||
|
115
trunk/dist/game/data/stats/items/18000-18099.xml
vendored
115
trunk/dist/game/data/stats/items/18000-18099.xml
vendored
@ -1554,112 +1554,161 @@
|
||||
</for>
|
||||
</item>
|
||||
<item id="18078" name="Blessed Amaranthine Caster" additionalName="" type="Weapon">
|
||||
<!-- Bestows one of the following functions: Empower, Acumen, or Magic Hold. Two functions can be bestowed through a rare soul crystal. Increases M. Accuracy and M. Critical Damage when enchanted to + 4. -->
|
||||
<set name="icon" val="icon.weapon_pilia_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="random_damage" val="20" />
|
||||
<set name="attack_range" val="40" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="17243" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="price" val="808295000" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="is_magic_weapon" val="true" />
|
||||
<set name="enchant4_skill" val="13299-3" />
|
||||
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
|
||||
<for>
|
||||
<set stat="pAtk" val="526.0" />
|
||||
<set stat="mAtk" val="382.0" />
|
||||
<set stat="pAtkSpd" val="379.0" />
|
||||
<add stat="accCombat" val="8.0" />
|
||||
<set stat="rCrit" val="6.0" />
|
||||
<add stat="accCombat" val="8.0" />
|
||||
<set stat="pAtkSpd" val="379.0" />
|
||||
<enchant val="0" stat="pAtk" />
|
||||
<enchant val="0" stat="mAtk" />
|
||||
</for>
|
||||
</item>
|
||||
<item id="18079" name="Blessed Amaranthine Retributer" additionalName="" type="Weapon">
|
||||
<!-- Bestows one of the following functions: MP Regeneration, Acumen, or Empower. Two functions can be bestowed through a rare soul crystal. Increases M. Atk., M. Critical Damage, and Casting Spd. when enchanted to + 4. -->
|
||||
<set name="icon" val="icon.weapon_shaelon_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="random_damage" val="20" />
|
||||
<set name="attack_range" val="40" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="17243" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="price" val="808295000" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="is_magic_weapon" val="true" />
|
||||
<set name="enchant4_skill" val="13304-3" />
|
||||
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
|
||||
<for>
|
||||
<set stat="pAtk" val="640.0" />
|
||||
<set stat="mAtk" val="420.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<set stat="rCrit" val="6.0" />
|
||||
<add stat="accCombat" val="8.0" />
|
||||
<add stat="accMagic" val="8.0" />
|
||||
<set stat="rCrit" val="6.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<enchant val="0" stat="pAtk" />
|
||||
<enchant val="0" stat="mAtk" />
|
||||
</for>
|
||||
</item>
|
||||
<item id="18080" name="Blessed Amaranthine Dualsword" additionalName="" type="Weapon">
|
||||
<!-- Bestows one of the following functions: Haste, Damage Up, or Health. Two functions can be bestowed through a rare soul crystal. Increases P. Critical Rate and P. Atk. when enchanted to + 4. -->
|
||||
<set name="icon" val="icon.weapon_r_dualsword_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="random_damage" val="10" />
|
||||
<set name="attack_range" val="40" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="20692" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="price" val="969954000" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="enchant4_skill" val="13277-3" />
|
||||
<set name="commissionItemType" val="DUALSWORD" />
|
||||
<for>
|
||||
<set stat="pAtk" val="800.0" />
|
||||
<set stat="mAtk" val="286.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<set stat="rCrit" val="8.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<enchant val="0" stat="pAtk" />
|
||||
<enchant val="0" stat="mAtk" />
|
||||
</for>
|
||||
</item>
|
||||
<item id="18081" name="Blessed Amaranthine Dual Dagger" additionalName="" type="Weapon">
|
||||
<!-- Bestows one of the following functions: Damage Up, Focus, or Guidance. Two functions can be bestowed through a rare soul crystal. Increases P. Critical Damage increases P. Atk. when enchanted to + 4. -->
|
||||
<set name="icon" val="icon.weapon_r_dualdagger_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="DUALDAGGER" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="random_damage" val="10" />
|
||||
<set name="attack_range" val="40" />
|
||||
<set name="damage_range" val="0;0;44;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="20692" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="2050" />
|
||||
<set name="price" val="969954000" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="enchant4_skill" val="13287-3" />
|
||||
<set name="commissionItemType" val="DUAL_DAGGER" />
|
||||
<cond msgId="1518">
|
||||
<and>
|
||||
<player level="99" />
|
||||
<player categoryType="DAGGER_MASTER" />
|
||||
</and>
|
||||
</cond>
|
||||
<for>
|
||||
<set stat="pAtk" val="658.0" />
|
||||
<set stat="mAtk" val="286.0" />
|
||||
<set stat="pAtkSpd" val="433.0" />
|
||||
<set stat="rCrit" val="12.0" />
|
||||
<add stat="accCombat" val="-3.75" />
|
||||
<set stat="pAtkSpd" val="433.0" />
|
||||
<enchant val="0" stat="pAtk" />
|
||||
<enchant val="0" stat="mAtk" />
|
||||
</for>
|
||||
</item>
|
||||
<item id="18082" name="Blessed Amaranthine Dual Blunt Weapon" additionalName="" type="Weapon">
|
||||
<!-- Bestows one of the following functions: Focus, Guidance, or Damage Up. Two functions can be bestowed through a rare soul crystal. Increases P. Skill Power and P. Atk. when enchanted to + 4. -->
|
||||
<set name="icon" val="icon.weapon_r_dualblunt_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="DUALBLUNT" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="random_damage" val="20" />
|
||||
<set name="attack_range" val="40" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="20692" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="price" val="969954000" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="enchant4_skill" val="13272-3" />
|
||||
<set name="commissionItemType" val="DUAL_BLUNT_WEAPON" />
|
||||
<for>
|
||||
<set stat="pAtk" val="800.0" />
|
||||
<set stat="mAtk" val="286.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<add stat="accCombat" val="8.0" />
|
||||
<set stat="rCrit" val="6.0" />
|
||||
<add stat="accCombat" val="8.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<enchant val="0" stat="pAtk" />
|
||||
<enchant val="0" stat="mAtk" />
|
||||
</for>
|
||||
</item>
|
||||
<item id="18083" name="Blessed Eternal Helmet" additionalName="Heavy Armor" type="Armor">
|
||||
|
35
trunk/dist/game/data/stats/items/18200-18299.xml
vendored
35
trunk/dist/game/data/stats/items/18200-18299.xml
vendored
@ -116,29 +116,54 @@
|
||||
<set name="item_skill" val="12122-1" />
|
||||
</item>
|
||||
<item id="18214" name="Unidentified Amaranthine Caster" additionalName="" type="EtcItem">
|
||||
<!-- An Amaranthine Caster in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon / blunt) -->
|
||||
<set name="icon" val="icon.weapon_pilia_i00" />
|
||||
<set name="default_action" val="CAPSULE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="price" val="72342000" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="item_skill" val="12123-1" />
|
||||
</item>
|
||||
<item id="18215" name="Unidentified Amaranthine Retributer" additionalName="" type="EtcItem">
|
||||
<!-- An Amaranthine Retributer in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / blunt) -->
|
||||
<set name="icon" val="icon.weapon_shaelon_i00" />
|
||||
<set name="default_action" val="CAPSULE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="price" val="72342000" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="item_skill" val="12124-1" />
|
||||
</item>
|
||||
<item id="18216" name="Unidentified Amaranthine Dualsword" additionalName="" type="EtcItem">
|
||||
<!-- Amaranthine Dualsword in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / dualsword) -->
|
||||
<set name="icon" val="icon.weapon_r_dualsword_i00" />
|
||||
<set name="default_action" val="CAPSULE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="price" val="86810400" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="item_skill" val="12125-1" />
|
||||
</item>
|
||||
<item id="18217" name="Unidentified Amaranthine Dual Dagger" additionalName="" type="EtcItem">
|
||||
<!-- An Amaranthine Dual Dagger in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / dualsword / dagger) -->
|
||||
<set name="icon" val="icon.weapon_r_dualdagger_i00" />
|
||||
<set name="default_action" val="CAPSULE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="price" val="86810400" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="item_skill" val="12126-1" />
|
||||
</item>
|
||||
<item id="18218" name="Unidentified Amaranthine Dual Blunt Weapon" additionalName="" type="EtcItem">
|
||||
<!-- An Amaranthine Dual Blunt Weapon in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon / dualsword / blunt) -->
|
||||
<set name="icon" val="icon.weapon_r_dualblunt_i00" />
|
||||
<set name="default_action" val="CAPSULE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="price" val="86810400" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="item_skill" val="12127-1" />
|
||||
</item>
|
||||
<item id="18219" name="Unidentified Eternal Helmet" additionalName="Heavy Armor" type="EtcItem">
|
||||
<!-- An Eternal Helmet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Helmet / heavy armor) -->
|
||||
|
414
trunk/dist/game/data/stats/items/18900-18999.xml
vendored
414
trunk/dist/game/data/stats/items/18900-18999.xml
vendored
@ -2057,334 +2057,494 @@
|
||||
</for>
|
||||
</item>
|
||||
<item id="18983" name="Amaranthine Caster" additionalName="Empower" type="Weapon">
|
||||
<!-- (Soul Crystal Enhancement)\nM. Atk. + 460. Increases damage inflicted during PvP. Increases M. Accuracy and M. Critical Damage when enchanted to + 4. -->
|
||||
<set name="icon" val="icon.weapon_pilia_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="random_damage" val="20" />
|
||||
<set name="attack_range" val="40" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="13794" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="price" val="646636000" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="is_magic_weapon" val="true" />
|
||||
<set name="enchant4_skill" val="13299-3" />
|
||||
<set name="item_skill" val="3575-8" />
|
||||
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
|
||||
<for>
|
||||
<set stat="pAtk" val="511.0" />
|
||||
<set stat="mAtk" val="371.0" />
|
||||
<set stat="pAtkSpd" val="379.0" />
|
||||
<add stat="accCombat" val="8.0" />
|
||||
<set stat="rCrit" val="6.0" />
|
||||
<add stat="accCombat" val="8.0" />
|
||||
<set stat="pAtkSpd" val="379.0" />
|
||||
<enchant val="0" stat="pAtk" />
|
||||
<enchant val="0" stat="mAtk" />
|
||||
</for>
|
||||
</item>
|
||||
<item id="18984" name="Amaranthine Caster" additionalName="Acumen" type="Weapon">
|
||||
<!-- (Soul Crystal Enhancement)\nIncreases Casting Spd. by 15%. Increases damage inflicted during PvP. Increases M. Accuracy and M. Critical Damage when enchanted to + 4. -->
|
||||
<set name="icon" val="icon.weapon_pilia_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="random_damage" val="20" />
|
||||
<set name="attack_range" val="40" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="13794" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="price" val="646636000" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="is_magic_weapon" val="true" />
|
||||
<set name="enchant4_skill" val="13299-3" />
|
||||
<set name="item_skill" val="3047-3" />
|
||||
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
|
||||
<for>
|
||||
<set stat="pAtk" val="511.0" />
|
||||
<set stat="mAtk" val="371.0" />
|
||||
<set stat="pAtkSpd" val="379.0" />
|
||||
<add stat="accCombat" val="8.0" />
|
||||
<set stat="rCrit" val="6.0" />
|
||||
<add stat="accCombat" val="8.0" />
|
||||
<set stat="pAtkSpd" val="379.0" />
|
||||
<enchant val="0" stat="pAtk" />
|
||||
<enchant val="0" stat="mAtk" />
|
||||
</for>
|
||||
</item>
|
||||
<item id="18985" name="Amaranthine Caster" additionalName="Magic Hold" type="Weapon">
|
||||
<!-- (Soul Crystal Enhancement)\nHas a 20% chance of casting Dryad Root on the target during magic use. Increases damage inflicted during PvP. Increases M. Accuracy and M. Critical Damage when enchanted to + 4. -->
|
||||
<set name="icon" val="icon.weapon_pilia_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="random_damage" val="20" />
|
||||
<set name="attack_range" val="40" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="13794" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="price" val="646636000" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="is_magic_weapon" val="true" />
|
||||
<set name="onmagic_chance" val="20" />
|
||||
<set name="onmagic_skill" val="3577-2" />
|
||||
<set name="enchant4_skill" val="13299-3" />
|
||||
<set name="item_skill" val="3552-1" />
|
||||
<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
|
||||
<for>
|
||||
<set stat="pAtk" val="511.0" />
|
||||
<set stat="mAtk" val="371.0" />
|
||||
<set stat="pAtkSpd" val="379.0" />
|
||||
<add stat="accCombat" val="8.0" />
|
||||
<set stat="rCrit" val="6.0" />
|
||||
<add stat="accCombat" val="8.0" />
|
||||
<set stat="pAtkSpd" val="379.0" />
|
||||
<enchant val="0" stat="pAtk" />
|
||||
<enchant val="0" stat="mAtk" />
|
||||
</for>
|
||||
</item>
|
||||
<item id="18986" name="Amaranthine Retributer" additionalName="MP Regeneration" type="Weapon">
|
||||
<!-- (Soul Crystal Enhancement)\nIncreases MP Recovery Rate. Increases damage inflicted during PvP. Increases M. Atk., M. Critical Damage, and Casting Spd. when enchanted to + 4. -->
|
||||
<set name="icon" val="icon.weapon_shaelon_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="random_damage" val="20" />
|
||||
<set name="attack_range" val="40" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="13794" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="price" val="646636000" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="is_magic_weapon" val="true" />
|
||||
<set name="enchant4_skill" val="13304-3" />
|
||||
<set name="item_skill" val="3576-3" />
|
||||
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
|
||||
<for>
|
||||
<set stat="pAtk" val="622.0" />
|
||||
<set stat="mAtk" val="408.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<set stat="rCrit" val="6.0" />
|
||||
<add stat="accCombat" val="8.0" />
|
||||
<add stat="accMagic" val="8.0" />
|
||||
<set stat="rCrit" val="6.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<enchant val="0" stat="pAtk" />
|
||||
<enchant val="0" stat="mAtk" />
|
||||
</for>
|
||||
</item>
|
||||
<item id="18987" name="Amaranthine Retributer" additionalName="Acumen" type="Weapon">
|
||||
<!-- (Soul Crystal Enhancement)\nIncreases Casting Spd. by 15%. Increases damage inflicted during PvP. Increases M. Atk., M. Critical Damage, and Casting Spd. when enchanted to + 4. -->
|
||||
<set name="icon" val="icon.weapon_shaelon_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="random_damage" val="20" />
|
||||
<set name="attack_range" val="40" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="13794" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="price" val="646636000" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="is_magic_weapon" val="true" />
|
||||
<set name="enchant4_skill" val="13304-3" />
|
||||
<set name="item_skill" val="3047-3" />
|
||||
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
|
||||
<for>
|
||||
<set stat="pAtk" val="622.0" />
|
||||
<set stat="mAtk" val="408.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<set stat="rCrit" val="6.0" />
|
||||
<add stat="accCombat" val="8.0" />
|
||||
<add stat="accMagic" val="8.0" />
|
||||
<set stat="rCrit" val="6.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<enchant val="0" stat="pAtk" />
|
||||
<enchant val="0" stat="mAtk" />
|
||||
</for>
|
||||
</item>
|
||||
<item id="18988" name="Amaranthine Retributer" additionalName="Empower" type="Weapon">
|
||||
<!-- (Soul Crystal Enhancement)\nM. Atk. + 460. Increases damage inflicted during PvP. Increases M. Atk., M. Critical Damage, and Casting Spd. when enchanted to + 4. -->
|
||||
<set name="icon" val="icon.weapon_shaelon_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="random_damage" val="20" />
|
||||
<set name="attack_range" val="40" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="13794" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="1080" />
|
||||
<set name="price" val="646636000" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="is_magic_weapon" val="true" />
|
||||
<set name="enchant4_skill" val="13304-3" />
|
||||
<set name="item_skill" val="3575-8" />
|
||||
<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
|
||||
<for>
|
||||
<set stat="pAtk" val="622.0" />
|
||||
<set stat="mAtk" val="408.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<set stat="rCrit" val="6.0" />
|
||||
<add stat="accCombat" val="8.0" />
|
||||
<add stat="accMagic" val="8.0" />
|
||||
<set stat="rCrit" val="6.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<enchant val="0" stat="pAtk" />
|
||||
<enchant val="0" stat="mAtk" />
|
||||
</for>
|
||||
</item>
|
||||
<item id="18989" name="Amaranthine Dualsword" additionalName="Haste" type="Weapon">
|
||||
<!-- (Soul Crystal Enhancement)\nIncreases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to + 4. -->
|
||||
<set name="icon" val="icon.weapon_r_dualsword_i21" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="random_damage" val="10" />
|
||||
<set name="attack_range" val="40" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="16553" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="price" val="775963200" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="enchant4_skill" val="13277-3" />
|
||||
<set name="item_skill" val="3564-8" />
|
||||
<set name="commissionItemType" val="DUALSWORD" />
|
||||
<for>
|
||||
<set stat="pAtk" val="777.0" />
|
||||
<set stat="mAtk" val="278.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<set stat="rCrit" val="8.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<enchant val="0" stat="pAtk" />
|
||||
<enchant val="0" stat="mAtk" />
|
||||
</for>
|
||||
</item>
|
||||
<item id="18990" name="Amaranthine Dualsword" additionalName="Damage Up" type="Weapon">
|
||||
<!-- (Soul Crystal Enhancement)\nP. Atk. + 415. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to + 4. -->
|
||||
<set name="icon" val="icon.weapon_r_dualsword_i21" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="random_damage" val="10" />
|
||||
<set name="attack_range" val="40" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="16553" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="price" val="775963200" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="enchant4_skill" val="13277-3" />
|
||||
<set name="item_skill" val="13062-4" />
|
||||
<set name="commissionItemType" val="DUALSWORD" />
|
||||
<for>
|
||||
<set stat="pAtk" val="777.0" />
|
||||
<set stat="mAtk" val="278.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<set stat="rCrit" val="8.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<enchant val="0" stat="pAtk" />
|
||||
<enchant val="0" stat="mAtk" />
|
||||
</for>
|
||||
</item>
|
||||
<item id="18991" name="Amaranthine Dualsword" additionalName="Health" type="Weapon">
|
||||
<!-- (Soul Crystal Enhancement)\nIncreases Max HP by 25%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to + 4. -->
|
||||
<set name="icon" val="icon.weapon_r_dualsword_i21" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="random_damage" val="10" />
|
||||
<set name="attack_range" val="40" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="16553" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1520" />
|
||||
<set name="price" val="775963200" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="enchant4_skill" val="13277-3" />
|
||||
<set name="item_skill" val="3013-5" />
|
||||
<set name="commissionItemType" val="DUALSWORD" />
|
||||
<for>
|
||||
<set stat="pAtk" val="777.0" />
|
||||
<set stat="mAtk" val="278.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<set stat="rCrit" val="8.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<enchant val="0" stat="pAtk" />
|
||||
<enchant val="0" stat="mAtk" />
|
||||
</for>
|
||||
</item>
|
||||
<item id="18992" name="Amaranthine Dual Dagger" additionalName="Damage Up" type="Weapon">
|
||||
<!-- (Soul Crystal Enhancement)\nP. Atk. + 415. Increases damage inflicted during PvP. Increases P. Critical Damage and P. Atk. when enchanted to + 4. -->
|
||||
<set name="icon" val="icon.weapon_r_dualdagger_i21" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="DUALDAGGER" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="random_damage" val="10" />
|
||||
<set name="attack_range" val="40" />
|
||||
<set name="damage_range" val="0;0;44;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="16553" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="2050" />
|
||||
<set name="price" val="775963200" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="enchant4_skill" val="13287-3" />
|
||||
<set name="item_skill" val="13062-4" />
|
||||
<set name="commissionItemType" val="DUAL_DAGGER" />
|
||||
<cond msgId="1518">
|
||||
<and>
|
||||
<player level="99" />
|
||||
<player categoryType="DAGGER_MASTER" />
|
||||
</and>
|
||||
</cond>
|
||||
<for>
|
||||
<set stat="pAtk" val="638.0" />
|
||||
<set stat="mAtk" val="278.0" />
|
||||
<set stat="pAtkSpd" val="433.0" />
|
||||
<set stat="rCrit" val="12.0" />
|
||||
<add stat="accCombat" val="-3.75" />
|
||||
<set stat="pAtkSpd" val="433.0" />
|
||||
<enchant val="0" stat="pAtk" />
|
||||
<enchant val="0" stat="mAtk" />
|
||||
</for>
|
||||
</item>
|
||||
<item id="18993" name="Amaranthine Dual Dagger" additionalName="Focus" type="Weapon">
|
||||
<!-- (Soul Crystal Enhancement)\nIncreases Critical by 78.7. Increases damage inflicted during PvP. Increases P. Critical Damage and P. Atk. when enchanted to + 4. -->
|
||||
<set name="icon" val="icon.weapon_r_dualdagger_i21" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="DUALDAGGER" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="random_damage" val="10" />
|
||||
<set name="attack_range" val="40" />
|
||||
<set name="damage_range" val="0;0;44;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="16553" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="2050" />
|
||||
<set name="price" val="775963200" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="enchant4_skill" val="13287-3" />
|
||||
<set name="item_skill" val="3566-7" />
|
||||
<set name="commissionItemType" val="DUAL_DAGGER" />
|
||||
<cond msgId="1518">
|
||||
<and>
|
||||
<player level="99" />
|
||||
<player categoryType="DAGGER_MASTER" />
|
||||
</and>
|
||||
</cond>
|
||||
<for>
|
||||
<set stat="pAtk" val="638.0" />
|
||||
<set stat="mAtk" val="278.0" />
|
||||
<set stat="pAtkSpd" val="433.0" />
|
||||
<set stat="rCrit" val="12.0" />
|
||||
<add stat="accCombat" val="-3.75" />
|
||||
<set stat="pAtkSpd" val="433.0" />
|
||||
<enchant val="0" stat="pAtk" />
|
||||
<enchant val="0" stat="mAtk" />
|
||||
</for>
|
||||
</item>
|
||||
<item id="18994" name="Amaranthine Dual Dagger" additionalName="Guidance" type="Weapon">
|
||||
<!-- (Soul Crystal Enhancement)\nIncreases Accuracy by 7.9. Increases damage inflicted during PvP. Increases P. Critical Damage and P. Atk. when enchanted to + 4. -->
|
||||
<set name="icon" val="icon.weapon_r_dualdagger_i21" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="DUALDAGGER" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="random_damage" val="10" />
|
||||
<set name="attack_range" val="40" />
|
||||
<set name="damage_range" val="0;0;44;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="16553" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="2050" />
|
||||
<set name="price" val="775963200" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="enchant4_skill" val="13287-3" />
|
||||
<set name="item_skill" val="3573-7" />
|
||||
<set name="commissionItemType" val="DUAL_DAGGER" />
|
||||
<cond msgId="1518">
|
||||
<and>
|
||||
<player level="99" />
|
||||
<player categoryType="DAGGER_MASTER" />
|
||||
</and>
|
||||
</cond>
|
||||
<for>
|
||||
<set stat="pAtk" val="638.0" />
|
||||
<set stat="mAtk" val="278.0" />
|
||||
<set stat="pAtkSpd" val="433.0" />
|
||||
<set stat="rCrit" val="12.0" />
|
||||
<add stat="accCombat" val="-3.75" />
|
||||
<set stat="pAtkSpd" val="433.0" />
|
||||
<enchant val="0" stat="pAtk" />
|
||||
<enchant val="0" stat="mAtk" />
|
||||
</for>
|
||||
</item>
|
||||
<item id="18995" name="Amaranthine Dual Blunt Weapon" additionalName="Focus" type="Weapon">
|
||||
<!-- (Soul Crystal Enhancement)\nIncreases Critical by 78.7. Increases damage inflicted during PvP. Increases P. Skill Power and P. Atk. when enchanted to + 4. -->
|
||||
<set name="icon" val="icon.weapon_r_dualblunt_i21" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="DUALBLUNT" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="random_damage" val="20" />
|
||||
<set name="attack_range" val="40" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="16553" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="price" val="775963200" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<for>
|
||||
<set stat="pAtk" val="777.0" />
|
||||
<set stat="mAtk" val="278.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<add stat="accCombat" val="8.0" />
|
||||
<set stat="rCrit" val="6.0" />
|
||||
</for>
|
||||
</item>
|
||||
<item id="18996" name="Amaranthine Dual Blunt Weapon" additionalName="Guidance" type="Weapon">
|
||||
<!-- (Soul Crystal Enhancement)\nIncreases Accuracy by 7.9. Increases damage inflicted during PvP. Increases P. Skill Power and P. Atk. when enchanted to + 4. -->
|
||||
<set name="icon" val="icon.weapon_r_dualblunt_i21" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="DUALBLUNT" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="crystal_count" val="16553" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="price" val="775963200" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<for>
|
||||
<set stat="pAtk" val="777.0" />
|
||||
<set stat="mAtk" val="278.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<add stat="accCombat" val="8.0" />
|
||||
<set stat="rCrit" val="6.0" />
|
||||
</for>
|
||||
</item>
|
||||
<item id="18997" name="Amaranthine Dual Blunt Weapon" additionalName="Damage Up" type="Weapon">
|
||||
<!-- (Soul Crystal Enhancement)\nP. Atk. + 415. Increases damage inflicted during PvP. Increases P. Skill Power and P. Atk. when enchanted to + 4. -->
|
||||
<set name="icon" val="icon.weapon_r_dualblunt_i21" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="weapon_type" val="DUALBLUNT" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="crystal_count" val="16553" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="price" val="775963200" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="enchant4_skill" val="13272-3" />
|
||||
<set name="item_skill" val="3566-7" />
|
||||
<set name="commissionItemType" val="DUAL_BLUNT_WEAPON" />
|
||||
<for>
|
||||
<set stat="pAtk" val="777.0" />
|
||||
<set stat="mAtk" val="278.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<add stat="accCombat" val="8.0" />
|
||||
<set stat="rCrit" val="6.0" />
|
||||
<add stat="accCombat" val="8.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<enchant val="0" stat="pAtk" />
|
||||
<enchant val="0" stat="mAtk" />
|
||||
</for>
|
||||
</item>
|
||||
<item id="18996" name="Amaranthine Dual Blunt Weapon" additionalName="Guidance" type="Weapon">
|
||||
<set name="icon" val="icon.weapon_r_dualblunt_i21" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUALBLUNT" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="random_damage" val="20" />
|
||||
<set name="attack_range" val="40" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="16553" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="price" val="775963200" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="enchant4_skill" val="13272-3" />
|
||||
<set name="item_skill" val="3573-7" />
|
||||
<set name="commissionItemType" val="DUAL_BLUNT_WEAPON" />
|
||||
<for>
|
||||
<set stat="pAtk" val="777.0" />
|
||||
<set stat="mAtk" val="278.0" />
|
||||
<set stat="rCrit" val="6.0" />
|
||||
<add stat="accCombat" val="8.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<enchant val="0" stat="pAtk" />
|
||||
<enchant val="0" stat="mAtk" />
|
||||
</for>
|
||||
</item>
|
||||
<item id="18997" name="Amaranthine Dual Blunt Weapon" additionalName="Damage Up" type="Weapon">
|
||||
<set name="icon" val="icon.weapon_r_dualblunt_i21" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUALBLUNT" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="random_damage" val="20" />
|
||||
<set name="attack_range" val="40" />
|
||||
<set name="damage_range" val="0;0;40;120" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_count" val="16553" />
|
||||
<set name="crystal_type" val="R99" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1740" />
|
||||
<set name="price" val="775963200" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="element_enabled" val="true" />
|
||||
<set name="enchant_enabled" val="1" />
|
||||
<set name="enchant4_skill" val="13272-3" />
|
||||
<set name="item_skill" val="13062-4" />
|
||||
<set name="commissionItemType" val="DUAL_BLUNT_WEAPON" />
|
||||
<for>
|
||||
<set stat="pAtk" val="777.0" />
|
||||
<set stat="mAtk" val="278.0" />
|
||||
<set stat="rCrit" val="6.0" />
|
||||
<add stat="accCombat" val="8.0" />
|
||||
<set stat="pAtkSpd" val="325.0" />
|
||||
<enchant val="0" stat="pAtk" />
|
||||
<enchant val="0" stat="mAtk" />
|
||||
</for>
|
||||
</item>
|
||||
<item id="18998" name="Bound Amaranthine Shaper" additionalName="Guidance" type="Weapon">
|
||||
|
754
trunk/dist/game/data/stats/items/19000-19099.xml
vendored
754
trunk/dist/game/data/stats/items/19000-19099.xml
vendored
File diff suppressed because it is too large
Load Diff
781
trunk/dist/game/data/stats/items/30200-30299.xml
vendored
781
trunk/dist/game/data/stats/items/30200-30299.xml
vendored
File diff suppressed because it is too large
Load Diff
10
trunk/dist/game/data/stats/items/32300-32399.xml
vendored
10
trunk/dist/game/data/stats/items/32300-32399.xml
vendored
@ -116,10 +116,18 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="32316" name="Elixir of Blessing" additionalName="" type="EtcItem">
|
||||
<!-- For 30 minutes, it receives the following level 1 effects: Horn Melody, Lute Melody, Pipe Organ Melody, Guitar Melody, Harp Melody and Drum Melody. Can be used at level 85 or above. Cooldown is 2 min. -->
|
||||
<set name="icon" val="icon.etc_super_potion_i03" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="etcitem_type" val="POTION" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="LIQUID" />
|
||||
<set name="weight" val="5" />
|
||||
<set name="reuse_delay" val="120000" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="item_skill" val="9198-1;9199-1;9200-1;9201-1;9202-1;9203-1;" />
|
||||
<set name="commissionItemType" val="POTION" />
|
||||
</item>
|
||||
<item id="32317" name="Recipe: Elixir of Blessing" additionalName="" type="EtcItem">
|
||||
|
13
trunk/dist/game/data/stats/items/34000-34099.xml
vendored
13
trunk/dist/game/data/stats/items/34000-34099.xml
vendored
@ -451,8 +451,19 @@
|
||||
<item id="34082" name="Heavenly Cocktail" additionalName="" type="EtcItem">
|
||||
<!-- For 60 minutes, receives the following Lv. 2 effects: Horn Melody, Guitar Melody, Pipe Organ Melody, Lute Melody, Harp Melody, and Drum Melody. Cooldown is 60 min. -->
|
||||
<set name="icon" val="icon.etc_fruit_cocktail_i01" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="etcitem_type" val="POTION" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="LIQUID" />
|
||||
<set name="reuse_delay" val="3600000" />
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="item_skill" val="9280-2;9281-2;9282-2;9283-2;9284-2;9285-2;" />
|
||||
</item>
|
||||
<item id="34083" name="Player Commendation - Grand Épée (Earth)" additionalName="PC-exclusive" type="Weapon">
|
||||
<!-- Grand p←e (Earth) with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and received healing amount, and decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
|
||||
<set name="icon" val="icon.weapon_rapier_i00" />
|
||||
|
12
trunk/dist/game/data/stats/items/34600-34699.xml
vendored
12
trunk/dist/game/data/stats/items/34600-34699.xml
vendored
@ -121,9 +121,19 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="34620" name="Heavenly Cocktail" additionalName="" type="EtcItem">
|
||||
<!-- For 60 minutes, it receives the following level 1 effects: Horn Melody, Guitar Melody, Pipe Organ Melody, Lute Melody, Harp Melody, and Drum Melody. Cooldown is 60 min. -->
|
||||
<set name="icon" val="icon.etc_fruit_cocktail_i01" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="etcitem_type" val="POTION" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="LIQUID" />
|
||||
<set name="reuse_delay" val="3600000" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="item_skill" val="9280-1;9281-1;9282-1;9283-1;9284-1;9285-1;" />
|
||||
</item>
|
||||
<item id="34621" name="Talisman (R-grade) - Half-kill/Lethal Strike Resistance (Passive)" additionalName="" type="Armor">
|
||||
<!-- Increases resistance to half-kill and lethal strike when equipped. Shadow weapon. -->
|
||||
|
43
trunk/dist/game/data/stats/items/37000-37099.xml
vendored
43
trunk/dist/game/data/stats/items/37000-37099.xml
vendored
@ -267,10 +267,18 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="37041" name="Divine Protection Elixir" additionalName="" type="EtcItem">
|
||||
<!-- Double-click to increase Max HP/MP/CP, Defense and M. Def. by 30% for 30 min. If you receive the 'Cannibalistic Stakato Captain' from Improved Rose Spirit while this is in effect, the effect will disappear. Can be used by characters of level 85 or higher. Cannot be used in the Olympiad. Can be used in the Ceremony of Chaos. Cooldown is 5 min. -->
|
||||
<set name="icon" val="icon.etc_evil_soul_core_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="etcitem_type" val="POTION" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="LIQUID" />
|
||||
<set name="weight" val="1" />
|
||||
<set name="reuse_delay" val="300000" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="ItemSkills" />
|
||||
<set name="item_skill" val="9982-1" />
|
||||
<set name="commissionItemType" val="POTION" />
|
||||
</item>
|
||||
<item id="37042" name="Recipe: Divine Protection Elixir" additionalName="" type="EtcItem">
|
||||
@ -855,24 +863,51 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
</item>
|
||||
<item id="37097" name="High-grade Elixir of Life (R-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Recovers HP. Only characters above level 85 can use on themselves. Cooldown is 2 min. -->
|
||||
<set name="icon" val="icon.etc_super_potion_i02" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="etcitem_type" val="ELIXIR" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="LIQUID" />
|
||||
<set name="weight" val="5" />
|
||||
<set name="shared_reuse_group" val="6" />
|
||||
<set name="reuse_delay" val="120000" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="Elixir" />
|
||||
<set name="item_skill" val="9985-7" />
|
||||
<set name="commissionItemType" val="POTION" />
|
||||
</item>
|
||||
<item id="37098" name="High-grade Elixir of Mind (R-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Recovers MP. Only characters above level 85 can use on themselves. Cooldown is 2 min. -->
|
||||
<set name="icon" val="icon.etc_super_potion_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="etcitem_type" val="ELIXIR" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="S" />
|
||||
<set name="material" val="LIQUID" />
|
||||
<set name="weight" val="5" />
|
||||
<set name="shared_reuse_group" val="6" />
|
||||
<set name="reuse_delay" val="120000" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="Elixir" />
|
||||
<set name="item_skill" val="9986-7" />
|
||||
<set name="commissionItemType" val="POTION" />
|
||||
</item>
|
||||
<item id="37099" name="High-grade Elixir of CP (R-grade)" additionalName="" type="EtcItem">
|
||||
<!-- Recovers CP. Only characters above level 85 can use on themselves. Cooldown is 2 min. -->
|
||||
<set name="icon" val="icon.etc_super_potion_i01" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="etcitem_type" val="ELIXIR" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="R" />
|
||||
<set name="material" val="LIQUID" />
|
||||
<set name="weight" val="5" />
|
||||
<set name="shared_reuse_group" val="7" />
|
||||
<set name="reuse_delay" val="120000" />
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_oly_restricted" val="true" />
|
||||
<set name="handler" val="Elixir" />
|
||||
<set name="item_skill" val="9987-7" />
|
||||
<set name="commissionItemType" val="POTION" />
|
||||
</item>
|
||||
</list>
|
@ -1103,10 +1103,10 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3575" levels="4" name="Special Ability: Empower">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#magicLvl"> 75 84 85 86 </table>
|
||||
<table name="#mAtk"> 60.09 151.09 166.54 176.53 </table>
|
||||
<skill id="3575" levels="9" name="Special Ability: Empower">
|
||||
<!-- Confirmed CT2.5 and Updated to Ertheia -->
|
||||
<table name="#magicLvl"> 75 80 85 85 85 85 95 99 99 </table>
|
||||
<table name="#mAtk"> 60.09 151.09 166.54 176.53 296 322 395 460 532 </table>
|
||||
<set name="icon" val="icon.skill1059" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
@ -1121,8 +1121,8 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3576" levels="4" name="Special Ability: MP Regeneration">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#magicLvl"> 75 84 85 86 </table>
|
||||
<!-- Confirmed CT2.5 and Updated to Ertheia -->
|
||||
<table name="#magicLvl"> 75 80 85 85 </table>
|
||||
<table name="#regMp"> 0.54 1.95 2.04 2.05 </table>
|
||||
<set name="icon" val="icon.skill1047" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
@ -1137,8 +1137,9 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="3577" levels="2" name="Special Ability: Magic Hold">
|
||||
<skill id="3577" levels="3" name="Special Ability: Magic Hold">
|
||||
<!-- Confirmed CT2.5 and Updated to Ertheia -->
|
||||
<table name="#magicLvl"> 75 80 85 </table>
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="30" />
|
||||
<set name="abnormalType" val="ROOT_MAGICALLY" />
|
||||
@ -1152,7 +1153,7 @@
|
||||
<set name="isDebuff" val="true" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
<set name="lvlBonusRate" val="2" />
|
||||
<set name="magicLvl" val="80" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="ONE" />
|
||||
|
@ -1447,19 +1447,44 @@
|
||||
<set name="reuseDelay" val="3000" />
|
||||
</skill>
|
||||
<skill id="9198" levels="1" name="Elixir: Horn Melody">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 minutes, increases P. Atk. by 17%, P. Def. by 15%, M. Atk. by 79%, and M. Def. by 30%. -->
|
||||
<set name="icon" val="icon.skill11517" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="abnormalType" val="MELODY_HORN" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="1.17" />
|
||||
<mul stat="pDef" val="1.15" />
|
||||
<mul stat="mAtk" val="1.79" />
|
||||
<mul stat="mDef" val="1.30" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="9199" levels="1" name="Elixir: Drum Melody">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 minutes, increases Max MP by 20%, HP recovery bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases damage received from a critical attack by 30% and Speed by 15%, and additionally increases Critical Damage during a normal attack when receiving more than a certain amount of damage. -->
|
||||
<set name="icon" val="icon.skill11522" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="abnormalType" val="MELODY_DRUM" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="maxMp" val="1.20" />
|
||||
<mul stat="regHp" val="1.20" />
|
||||
<add stat="mCritRate" val="20" />
|
||||
<add stat="cAtk" val="1.20" />
|
||||
<mul stat="pAtk" val="1.10" />
|
||||
<mul stat="pDef" val="1.20" />
|
||||
<mul stat="pAtkSpd" val="1.20" />
|
||||
<mul stat="mAtk" val="1.20" />
|
||||
<mul stat="mDef" val="1.20" />
|
||||
<mul stat="mAtkSpd" val="1.20" />
|
||||
<mul stat="runSpd" val="0.85" />
|
||||
<mul stat="debuffVuln" val="1.10" />
|
||||
<mul stat="defCritDamage" val="1.30" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
</list>
|
173
trunk/dist/game/data/stats/skills/09200-09299.xml
vendored
173
trunk/dist/game/data/stats/skills/09200-09299.xml
vendored
@ -1,46 +1,43 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="9200" levels="1" name="Elixir: Lute Melody">
|
||||
<set name="buffDuration" val="1800000" />
|
||||
<set name="castMagic" val="STATIC" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="icon" val="icon.skill11518" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="SELF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="abnormalType" val="MELODY_LUTE" />
|
||||
<for>
|
||||
<effect name="Buff" val="0">
|
||||
<add stat="absorbDam" val="9" />
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtkSpd" val="1.34" />
|
||||
<mul stat="mAtkSpd" val="1.31" />
|
||||
<add stat="absorbDam" val="9" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="9201" levels="1" name="Elixir: Pipe Organ Melody">
|
||||
<set name="buffDuration" val="1800000" />
|
||||
<set name="castMagic" val="STATIC" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="icon" val="icon.skill11519" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="SELF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="abnormalType" val="MELODY_PIPE" />
|
||||
<for>
|
||||
<effect name="Buff" val="0">
|
||||
<mul stat="maxHp" val="1.37" />
|
||||
<mul stat="maxMp" val="1.37" />
|
||||
<mul stat="regMp" val="1.20" />
|
||||
<mul stat="maxCp" val="1.37" />
|
||||
<mul stat="regMp" val="1.20" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="9202" levels="1" name="Elixir: Guitar Melody">
|
||||
<set name="buffDuration" val="1800000" />
|
||||
<set name="castMagic" val="STATIC" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="icon" val="icon.skill11520" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="SELF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="abnormalType" val="MELODY_GUITAR" />
|
||||
<for>
|
||||
<effect name="Buff" val="0">
|
||||
<mul stat="rCrit" val="1.32" />
|
||||
@ -52,14 +49,14 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="9203" levels="1" name="Elixir: Harp Melody">
|
||||
<set name="buffDuration" val="1800000" />
|
||||
<set name="castMagic" val="STATIC" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="icon" val="icon.skill11520" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="skillType" val="BUFF" />
|
||||
<set name="target" val="SELF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="abnormalType" val="MELODY_HARP" />
|
||||
<for>
|
||||
<effect abnormalLvl="6" abnormalTime="1800" abnormalType="extend_hit_up" name="Buff" val="0">
|
||||
<effect name="Buff">
|
||||
<add stat="accCombat" val="5" />
|
||||
<add stat="runSpd" val="34" />
|
||||
<add stat="rEvas" val="5" />
|
||||
@ -781,52 +778,144 @@
|
||||
<set name="isMagic" val="3" />
|
||||
</skill>
|
||||
<skill id="9280" levels="2" name="Horn Melody - Heavenly Cocktail">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 60 min., P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, and M. Def. + 30%. Buff remains even after death, and cannot be forcefully deleted. -->
|
||||
<set name="icon" val="icon.etc_fruit_cocktail_i01" />
|
||||
<table name="#pAtk"> 1.17 1.19 </table>
|
||||
<table name="#pDef"> 1.15 1.15 </table>
|
||||
<table name="#mAtk"> 1.79 1.83 </table>
|
||||
<table name="#mDef"> 1.30 1.30 </table>
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="abnormalTime" val="3600" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="abnormalType" val="MELODY_HORN" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtk" val="#pAtk" />
|
||||
<mul stat="pDef" val="#pDef" />
|
||||
<mul stat="mAtk" val="#mAtk" />
|
||||
<mul stat="mDef" val="#mDef" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="9281" levels="2" name="Drum Melody - Heavenly Cocktail">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 60 min., Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 2, P. Critical Rate + 20%, P. Atk. + 20%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, and Debuff Resistance + 10%. Received Critical Damage - 30% and Speed - 10%. Increases Critical Damage during a standard attack if you receive more than a certain amount of damage. Buff remains even after death, and cannot be forcefully deleted. -->
|
||||
<set name="icon" val="icon.etc_fruit_cocktail_i01" />
|
||||
<table name="#maxMp"> 1.20 1.20 </table>
|
||||
<table name="#regHp"> 1.20 1.20 </table>
|
||||
<table name="#mCritRate"> 20 20 </table>
|
||||
<table name="#cAtk"> 1.20 1.20 </table>
|
||||
<table name="#pAtk"> 1.10 1.10 </table>
|
||||
<table name="#pDef"> 1.20 1.20 </table>
|
||||
<table name="#pAtkSpd"> 1.20 1.20 </table>
|
||||
<table name="#mAtk"> 1.20 1.20 </table>
|
||||
<table name="#mDef"> 1.20 1.20 </table>
|
||||
<table name="#mAtkSpd"> 1.20 1.20 </table>
|
||||
<table name="#debuffVuln"> 1.10 1.10 </table>
|
||||
<table name="#defCritDamage"> 1.30 1.30 </table>
|
||||
<table name="#runSpd"> 0.85 0.90 </table>
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="abnormalTime" val="3600" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="abnormalType" val="MELODY_DRUM" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="maxMp" val="#maxMp" />
|
||||
<mul stat="regHp" val="#regHp" />
|
||||
<add stat="mCritRate" val="#mCritRate" />
|
||||
<add stat="cAtk" val="#cAtk" />
|
||||
<mul stat="pAtk" val="#pAtk" />
|
||||
<mul stat="pDef" val="#pDef" />
|
||||
<mul stat="pAtkSpd" val="#pAtkSpd" />
|
||||
<mul stat="mAtk" val="#mAtk" />
|
||||
<mul stat="mDef" val="#mDef" />
|
||||
<mul stat="mAtkSpd" val="#mAtkSpd" />
|
||||
<mul stat="runSpd" val="#runSpd" />
|
||||
<mul stat="debuffVuln" val="#debuffVuln" />
|
||||
<mul stat="defCritDamage" val="#defCritDamage" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="9282" levels="2" name="Lute Melody - Heavenly Cocktail">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 60 min., Atk. Spd. + 34%, and Casting Spd. + 31%. Has a chance of applying 9% Vampiric Rage. Buff remains even after death, and cannot be forcefully deleted. -->
|
||||
<set name="icon" val="icon.etc_fruit_cocktail_i01" />
|
||||
<table name="#pAtkSpd"> 1.34 1.35 </table>
|
||||
<table name="#mAtkSpd"> 1.31 1.32 </table>
|
||||
<table name="#absorbDam"> 9 9 </table>
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="abnormalTime" val="3600" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="abnormalType" val="MELODY_LUTE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtkSpd" val="#pAtkSpd" />
|
||||
<mul stat="mAtkSpd" val="#mAtkSpd" />
|
||||
<add stat="absorbDam" val="#absorbDam" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="9283" levels="2" name="Pipe Organ Melody - Heavenly Cocktail">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., Max HP/MP/CP + 37%, and HP Recovery Bonus + 20%. Buff remains even after death, and cannot be forcefully deleted. -->
|
||||
<set name="icon" val="icon.etc_fruit_cocktail_i01" />
|
||||
<table name="#maxHp"> 1.37 1.39 </table>
|
||||
<table name="#maxMp"> 1.37 1.39 </table>
|
||||
<table name="#maxCp"> 1.37 1.39 </table>
|
||||
<table name="#regHp"> 1.20 1.20 </table>
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="abnormalTime" val="3600" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="abnormalType" val="MELODY_PIPE" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="maxHp" val="#maxHp" />
|
||||
<mul stat="maxMp" val="#maxMp" />
|
||||
<mul stat="maxCp" val="#maxCp" />
|
||||
<mul stat="regHp" val="#regHp" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="9284" levels="2" name="Guitar Melody - Heavenly Cocktail">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 60 min., P. Critical Rate + 32%, P. Critical Damage + 35%, and M. Critical Rate + 20. P. Skill MP Consumption - 20%, M. Skill MP Consumption - 10%, and Iss Enchanter's Enchant Skill MP Consumption - 20%. Buff remains even after death, and cannot be forcefully deleted. -->
|
||||
<set name="icon" val="icon.etc_fruit_cocktail_i01" />
|
||||
<table name="#rCrit"> 1.32 1.34 </table>
|
||||
<table name="#cAtk"> 1.35 1.35 </table>
|
||||
<table name="#mCritRate"> 20 20 </table>
|
||||
<table name="#MagicalMpConsumeRate"> 0.90 0.90 </table>
|
||||
<table name="#PhysicalMpConsumeRate"> 0.80 0.80 </table>
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="abnormalTime" val="3600" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="abnormalType" val="MELODY_GUITAR" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="rCrit" val="#rCrit" />
|
||||
<mul stat="cAtk" val="#cAtk" />
|
||||
<add stat="mCritRate" val="#mCritRate" />
|
||||
<mul stat="MagicalMpConsumeRate" val="#MagicalMpConsumeRate" />
|
||||
<mul stat="PhysicalMpConsumeRate" val="#PhysicalMpConsumeRate" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="9285" levels="2" name="Harp Melody - Heavenly Cocktail">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 60 min., P. Accuracy + 5, P. Evasion/M. Evasion + 5, and Speed + 34. Received Critical Damage - 30%. Buff remains even after death, and cannot be forcefully deleted. -->
|
||||
<set name="icon" val="icon.etc_fruit_cocktail_i01" />
|
||||
<table name="#accCombat"> 5 6 </table>
|
||||
<table name="#rEvas"> 5 6 </table>
|
||||
<table name="#mEvas"> 5 6 </table>
|
||||
<table name="#runSpd"> 34 35 </table>
|
||||
<table name="#defCritDamage"> 1.30 1.30 </table>
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="abnormalTime" val="3600" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="abnormalType" val="MELODY_HARP" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="accCombat" val="#accCombat" />
|
||||
<add stat="rEvas" val="#rEvas" />
|
||||
<add stat="mEvas" val="#mEvas" />
|
||||
<add stat="runSpd" val="#runSpd" />
|
||||
<mul stat="defCritDamage" val="#defCritDamage" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="9286" levels="1" name="Player Commendation - Scroll: Enchant Weapon (D-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
|
@ -643,13 +643,20 @@
|
||||
<set name="hitTime" val="1500" />
|
||||
</skill>
|
||||
<skill id="9982" levels="1" name="Elixir: Divine Protection">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- For 30 min., Max HP/MP/CP + 30%, and M. Def. + 30%. Effect disappears when Art of Seduction is applied by the Rose Spirit. Cooldown is 5 min. -->
|
||||
<set name="icon" val="icon.etc_evil_soul_core_i00" />
|
||||
<set name="isMagic" val="4" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="300000" />
|
||||
<set name="isMagic" val="4" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pDef" val="1.3" />
|
||||
<mul stat="mDef" val="1.3" />
|
||||
<mul stat="maxHp" val="1.3" />
|
||||
<mul stat="maxMp" val="1.3" />
|
||||
<mul stat="maxCp" val="1.3" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="9983" levels="1" name="Scroll of Escape: Wall of Argos">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -666,29 +673,57 @@
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="9985" levels="1" name="High-grade Elixir of Life (R-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<skill id="9985" levels="7" name="High-grade Elixir of Life (R-grade)">
|
||||
<table name="#amount"> 700 1600 2800 3600 4800 5400 11000 </table>
|
||||
<table name="#levelRange"> 1;19 20;39 40;51 52;60 61;75 76;84 85;99 </table>
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player levelRange="#levelRange" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Heal">
|
||||
<param power="#amount" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="9986" levels="1" name="High-grade Elixir of Mind (R-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<skill id="9986" levels="7" name="High-grade Elixir of Mind (R-grade)">
|
||||
<table name="#amount"> 170 350 510 690 830 960 1900 </table>
|
||||
<table name="#levelRange"> 1;19 20;39 40;51 52;60 61;75 76;84 85;99 </table>
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player levelRange="#levelRange" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="ManaHeal">
|
||||
<param power="#amount" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="9987" levels="1" name="High-grade Elixir of CP (R-grade)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<skill id="9987" levels="7" name="High-grade Elixir of CP (R-grade)">
|
||||
<table name="#amount"> 340 770 1300 1800 2200 2800 5200 </table>
|
||||
<table name="#levelRange"> 1;19 20;39 40;51 52;60 61;75 76;84 85;99 </table>
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="120000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
<cond msgId="113" addName="1">
|
||||
<player levelRange="#levelRange" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="CpHeal">
|
||||
<param power="#amount" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="9988" levels="1" name="Elixir of Aggression">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
|
@ -895,9 +895,9 @@
|
||||
<enchant2 name="abnormalTime" val="#ench2AbnormalTime" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="pAtkSpd" val="1.34" />
|
||||
<mul stat="mAtkSpd" val="1.31" />
|
||||
<add stat="absorbDam" val="9" />
|
||||
<mul stat="pAtkSpd" val="#pAtkSpd" />
|
||||
<mul stat="mAtkSpd" val="#mAtkSpd" />
|
||||
<add stat="absorbDam" val="#absorbDam" />
|
||||
</effect>
|
||||
<effect name="DispelBySlotProbability">
|
||||
<param dispel="ATTACK_TIME_DOWN;CASTING_TIME_DOWN;VAMPIRIC_ATTACK;IMPROVE_VAMPIRIC_HASTE" rate="100" />
|
||||
@ -1455,7 +1455,7 @@
|
||||
<table name="#mpConsume"> 126 126 135 139 148 157 166 </table>
|
||||
<set name="icon" val="icon.skill11537" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="1500" />
|
||||
@ -1524,7 +1524,7 @@
|
||||
<table name="#mpConsume"> 252 558 612 666 </table>
|
||||
<set name="icon" val="icon.skill11538" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="1500" />
|
||||
@ -1577,7 +1577,7 @@
|
||||
<table name="#mpConsume"> 70 72 76 78 82 85 88 92 </table>
|
||||
<set name="icon" val="icon.skill11539" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="1700" />
|
||||
@ -2082,7 +2082,7 @@
|
||||
<skill id="11557" levels="1" name="Ultimate Scourge">
|
||||
<set name="icon" val="icon.skill11557" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="423" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="200" />
|
||||
@ -2148,7 +2148,7 @@
|
||||
<skill id="11559" levels="1" name="Ultimate Suspension">
|
||||
<set name="icon" val="icon.skill11559" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="423" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="200" />
|
||||
@ -2288,7 +2288,7 @@
|
||||
<table name="#mpConsume"> 126 139 153 166 </table>
|
||||
<set name="icon" val="icon.skill11561" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="1500" />
|
||||
@ -2579,7 +2579,7 @@
|
||||
<table name="#mpConsume"> 126 139 153 166 </table>
|
||||
<set name="icon" val="icon.skill11580" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="mpConsume" val="#mpConsume" />
|
||||
<set name="effectRange" val="900" />
|
||||
<set name="hitTime" val="1409" />
|
||||
|
115
trunk/dist/game/data/stats/skills/12100-12199.xml
vendored
115
trunk/dist/game/data/stats/skills/12100-12199.xml
vendored
@ -343,49 +343,124 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="12123" levels="1" name="Check Item">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<!-- Unidentified Amaranthine Caster -->
|
||||
<table name="#extractableItems">
|
||||
17942,1,95.4;18078,1,0.9;17425,1,3.7
|
||||
</table>
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="200" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="isMagic" val="1" /> <!-- Static Skill -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="RestorationRandom" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="12124" levels="1" name="Check Item">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<!-- Unidentified Amaranthine Retributer -->
|
||||
<table name="#extractableItems">
|
||||
17943,1,95.4;18079,1,0.9;17426,1,3.7
|
||||
</table>
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="200" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="isMagic" val="1" /> <!-- Static Skill -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="RestorationRandom" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="12125" levels="1" name="Check Item">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<!-- Unidentified Amaranthine Dualsword -->
|
||||
<table name="#extractableItems">
|
||||
17944,1,95.4;18080,1,0.9;17427,1,3.7
|
||||
</table>
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="200" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="isMagic" val="1" /> <!-- Static Skill -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="RestorationRandom" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="12126" levels="1" name="Check Item">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<!-- Unidentified Amaranthine Dual Dagger -->
|
||||
<table name="#extractableItems">
|
||||
17945,1,95.4;18081,1,0.9;17428,1,3.7
|
||||
</table>
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="200" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="isMagic" val="1" /> <!-- Static Skill -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="RestorationRandom" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="12127" levels="1" name="Check Item">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<!-- Unidentified Amaranthine Dual Blunt Weapon -->
|
||||
<table name="#extractableItems">
|
||||
17946,1,95.4;18082,1,0.9;17429,1,3.7
|
||||
</table>
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="coolTime" val="200" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="capsuled_items_skill" val="#extractableItems" />
|
||||
<set name="isMagic" val="1" /> <!-- Static Skill -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="ACTIVE_INSTANT" />
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond msgId="129">
|
||||
<and>
|
||||
<player invSize="10" />
|
||||
<player weight="80" />
|
||||
</and>
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="RestorationRandom" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="12128" levels="1" name="Check Item">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
|
@ -1066,19 +1066,19 @@
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="13062" levels="5" name="Special Ability: Damage Up">
|
||||
<!-- Increases P. Atk. Inflicts additional damage during PvP. -->
|
||||
<table name="#Atk">288 332 377 415 468</table>
|
||||
<table name="#Dmg">1.05 1.05 1.1 1.1 1.1</table>
|
||||
<table name="#magicLvl"> 85 85 95 99 99 </table>
|
||||
<table name="#Atk">288 332 377 415 457</table>
|
||||
<set name="icon" val="icon.skill1068" />
|
||||
<set name="magicLvl" val="#magicLvl" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="pAtk" val="#Atk" />
|
||||
<add stat="mAtk" val="#Atk" />
|
||||
<mul stat="pvpPhysDmg" val="#Dmg" />
|
||||
<mul stat="pvpPhysSkillsDmg" val="#Dmg" />
|
||||
<mul stat="pvpMagicalDmg" val="#Dmg" />
|
||||
<mul stat="pvpPhysDmg" val="1.05" />
|
||||
<mul stat="pvpPhysSkillsDmg" val="1.05" />
|
||||
<mul stat="pvpMagicalDmg" val="1.05" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
|
@ -677,13 +677,18 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="13277" levels="1" name="Dualsword Special Ability">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<skill id="13277" levels="3" name="Dualsword Special Ability">
|
||||
<!-- P. Atk. + 18 and P. Critical Rate + 27. -->
|
||||
<set name="icon" val="icon.weapon_r_dualsword_i00" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="pAtk" val="18" />
|
||||
<add stat="rCrit" val="27" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="13278" levels="1" name="Dualsword Special Ability">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@ -761,13 +766,18 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="13287" levels="1" name="Dual Dagger Special Ability">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<skill id="13287" levels="3" name="Dual Dagger Special Ability">
|
||||
<!-- P. Atk. + 18 and P. Critical Damage + 506. -->
|
||||
<set name="icon" val="icon.weapon_r_dualdagger_i00" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<add stat="pAtk" val="18" />
|
||||
<add stat="cAtkAdd" val="506" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="13288" levels="1" name="Dual Dagger Special Ability">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
|
Loading…
Reference in New Issue
Block a user