Fixed some reward items.

Contributed by gigilo1968.
This commit is contained in:
MobiusDev 2017-02-26 20:51:20 +00:00
parent f203db3ae3
commit 43cd5d145f
5 changed files with 41 additions and 3 deletions

View File

@ -159,6 +159,9 @@
<!-- Novice Adventurer's shirt. M. Def. + 11 when equipped. -->
<set name="icon" val="icon.etc_shirts_none_i00" />
<set name="weight" val="130" />
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="chest" />
<set name="immediate_effect" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
@ -166,7 +169,7 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<set name="isAppearanceable" val="true" />
<stats>
<stat type="pDef">28</stat>
<stat type="mDef">11</stat>
@ -186,9 +189,12 @@
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="27513" name="Novice Adventurer's Bracelet" type="Armor">
<item id="27513" name="Novice Adventurer's Bracelet" type="EtcItem">
<!-- Novice Adventurer's bracelet. MP + 60 and uses 3 talisman slots when equipped. -->
<set name="icon" val="icon.accessory_shiny_bracelet" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rbracelet" />
<set name="immediate_effect" val="true" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_freightable" val="false" />
@ -198,6 +204,9 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<skills>
<skill id="3324" level="1" /> <!-- Steel Bracelet -->
</skills>
</item>
<item id="27514" name="Novice Adventurer's Support Box" type="EtcItem">
<!-- Support box containing a Novice Adventurer's Shirt, Circlet, and Bracelet. -->

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@ -906,6 +906,14 @@
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="1464" min="10000" max="10000" chance="100" /> <!-- Soulshot (C-grade) -->
<item id="1465" min="10000" max="10000" chance="100" /> <!-- Soulshot (B-grade) -->
<item id="1466" min="10000" max="10000" chance="100" /> <!-- Soulshot (A-grade) -->
<item id="1467" min="10000" max="10000" chance="100" /> <!-- Soulshot (S-grade) -->
<item id="17754" min="10000" max="10000" chance="100" /> <!-- Soulshot (R-grade) -->
</capsuled_items>
</item>
<item id="28399" name="Today's To-do Blessed Spiritshot Box" type="EtcItem">
<!-- Double-click to obtain 10,000 Grade C-R Blessed Spiritshots. -->
@ -916,5 +924,13 @@
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="3949" min="10000" max="10000" chance="100" /> <!-- Blessed Spiritshot (C-grade) -->
<item id="3950" min="10000" max="10000" chance="100" /> <!-- Blessed Spiritshot (B-grade) -->
<item id="3951" min="10000" max="10000" chance="100" /> <!-- Blessed Spiritshot (A-grade) -->
<item id="3952" min="10000" max="10000" chance="100" /> <!-- Blessed Spiritshot (S-grade) -->
<item id="19442" min="10000" max="10000" chance="100" /> <!-- Blessed Spiritshot (R-grade) -->
</capsuled_items>
</item>
</list>

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@ -351,6 +351,11 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ExtractableItems" />
<cond msgId="1902">
<player levelRange="85;105" />
</cond>
</item>
<item id="46920" name="Paulina's Brigandine Shield" type="Armor">
<!-- Brigandine Shield imbued with the energy of Paulina. -->

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@ -344,6 +344,10 @@
<effect name="TalismanSlot">
<slots>3</slots>
</effect>
<effect name="MaxMp">
<amount>60</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="3325" toLevel="1" name="Mithril Bracelet">

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@ -579,12 +579,16 @@
<magicLvl>1</magicLvl>
</skill>
<skill id="13343" toLevel="1" name="Belt of Destiny">
<!-- AUTO GENERATED SKILL -->
<!-- Increases Weight Gauge when wearing the belt. -->
<icon>icon.skill0332</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="WeightPenalty">
<amount>5000</amount>
</effect>
</effects>
</skill>
<skill id="13344" toLevel="1" name="Bracelet of Insolence">
<!-- AUTO GENERATED SKILL -->