RequestTargetActionMenu should only target auto attackable targets.

This commit is contained in:
MobiusDevelopment 2019-10-30 03:17:06 +00:00
parent 088abfeb24
commit 362d5852a3
8 changed files with 32 additions and 8 deletions

View File

@ -50,7 +50,10 @@ public class RequestTargetActionMenu implements IClientIncomingPacket
{
if (_objectId == object.getObjectId())
{
player.setTarget(object);
if (object.isAutoAttackable(player))
{
player.setTarget(object);
}
break;
}
}

View File

@ -50,7 +50,10 @@ public class RequestTargetActionMenu implements IClientIncomingPacket
{
if (_objectId == object.getObjectId())
{
player.setTarget(object);
if (object.isAutoAttackable(player))
{
player.setTarget(object);
}
break;
}
}

View File

@ -50,7 +50,10 @@ public class RequestTargetActionMenu implements IClientIncomingPacket
{
if (_objectId == object.getObjectId())
{
player.setTarget(object);
if (object.isAutoAttackable(player))
{
player.setTarget(object);
}
break;
}
}

View File

@ -50,7 +50,10 @@ public class RequestTargetActionMenu implements IClientIncomingPacket
{
if (_objectId == object.getObjectId())
{
player.setTarget(object);
if (object.isAutoAttackable(player))
{
player.setTarget(object);
}
break;
}
}

View File

@ -50,7 +50,10 @@ public class RequestTargetActionMenu implements IClientIncomingPacket
{
if (_objectId == object.getObjectId())
{
player.setTarget(object);
if (object.isAutoAttackable(player))
{
player.setTarget(object);
}
break;
}
}

View File

@ -50,7 +50,10 @@ public class RequestTargetActionMenu implements IClientIncomingPacket
{
if (_objectId == object.getObjectId())
{
player.setTarget(object);
if (object.isAutoAttackable(player))
{
player.setTarget(object);
}
break;
}
}

View File

@ -50,7 +50,10 @@ public class RequestTargetActionMenu implements IClientIncomingPacket
{
if (_objectId == object.getObjectId())
{
player.setTarget(object);
if (object.isAutoAttackable(player))
{
player.setTarget(object);
}
break;
}
}

View File

@ -50,7 +50,10 @@ public class RequestTargetActionMenu implements IClientIncomingPacket
{
if (_objectId == object.getObjectId())
{
player.setTarget(object);
if (object.isAutoAttackable(player))
{
player.setTarget(object);
}
break;
}
}