Fixed castle defenders not attacking.

This commit is contained in:
MobiusDev 2016-03-01 10:39:27 +00:00
parent f2e3e8171c
commit 26cf2291ff

View File

@ -218,7 +218,7 @@ public class L2DefenderInstance extends L2Attackable
if (((_fort != null) && _fort.getZone().isActive()) || ((_castle != null) && _castle.getZone().isActive()) || ((_hall != null) && _hall.getSiegeZone().isActive()))
{
final int activeSiegeId = (_fort != null ? _fort.getResidenceId() : (_castle != null ? _castle.getResidenceId() : (_hall != null ? _hall.getId() : 0)));
if ((player != null) && (((player.getSiegeState() == 2) && player.isRegisteredOnThisSiegeField(activeSiegeId)) || ((player.getSiegeState() == 1))))
if ((player != null) && (player.getSiegeState() == 2) && player.isRegisteredOnThisSiegeField(activeSiegeId))
{
return;
}