Prevent monsters buffing players tempfix removal.

This commit is contained in:
MobiusDev
2015-10-03 13:44:44 +00:00
parent 7259087da5
commit 202c05c4d7

View File

@ -1761,13 +1761,6 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
return;
}
// FIXME: Prevent monsters buffing players.
if (isMonster() && !target.isMonster() && !skill.isBad() && skill.getName().contains("NPC"))
{
setTarget(this);
return;
}
final TerminateReturn term = EventDispatcher.getInstance().notifyEvent(new OnCreatureSkillUse(this, skill, simultaneously, target, targets), this, TerminateReturn.class);
if ((term != null) && term.terminate())
{