Aeore skills updated to Fafurion.
Contributed by override.
This commit is contained in:
		| @@ -435,5 +435,46 @@ | ||||
| 		<skill skillName="Dark Devour" skillId="11780" skillLvl="9" getLevel="105" levelUpSp="1753765925" /> | ||||
| 		<skill skillName="Dark Blast" skillId="11766" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> | ||||
| 		<skill skillName="Erase Impact" skillId="11831" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> | ||||
|  | ||||
| 		<!-- Fafurion Update --> | ||||
| 		<skill skillName="Divine Prayer" skillId="11851" skillLvl="5" getLevel="106" levelUpSp="2104519110" /> | ||||
|  | ||||
| 		<skill skillName="Brilliant Recharge" skillId="11761" skillLvl="9" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Brilliant Heal" skillId="11757" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Fatal Sleep" skillId="11778" skillLvl="10" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Giant's Favor" skillId="11772" skillLvl="9" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Mark of Lumi" skillId="11777" skillLvl="9" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Crystal Regeneration" skillId="11765" skillLvl="8" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Panic Heal" skillId="11756" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Radiant Recharge" skillId="11760" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Radiant Heal" skillId="11755" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Sustain" skillId="11752" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Dark Backfire" skillId="11769" skillLvl="10" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Dark Force" skillId="11814" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Dark Rain" skillId="11817" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Mass Dark Veil" skillId="11767" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Dark Devour" skillId="11780" skillLvl="10" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Dark Blast" skillId="11766" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Erase Impact" skillId="11831" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
|  | ||||
| 		<skill skillName="Brilliant Recharge" skillId="11761" skillLvl="10" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Brilliant Heal" skillId="11757" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Fatal Sleep" skillId="11778" skillLvl="11" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Giant's Favor" skillId="11772" skillLvl="9" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Mark of Lumi" skillId="11777" skillLvl="10" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Crystal Regeneration" skillId="11765" skillLvl="9" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Panic Heal" skillId="11756" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Radiant Recharge" skillId="11760" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Radiant Heal" skillId="11755" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Sustain" skillId="11752" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Dark Backfire" skillId="11769" skillLvl="11" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Dark Force" skillId="11814" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Dark Rain" skillId="11817" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Mass Dark Veil" skillId="11767" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Dark Devour" skillId="11780" skillLvl="11" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Dark Blast" skillId="11766" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Erase Impact" skillId="11831" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
|  | ||||
| 		<skill skillName="Divine Prayer" skillId="11851" skillLvl="6" getLevel="110" levelUpSp="17455723311" /> | ||||
| 	</skillTree> | ||||
| </list> | ||||
|   | ||||
| @@ -436,5 +436,46 @@ | ||||
| 		<skill skillName="Dark Devour" skillId="11780" skillLvl="9" getLevel="105" levelUpSp="1753765925" /> | ||||
| 		<skill skillName="Dark Blast" skillId="11766" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> | ||||
| 		<skill skillName="Erase Impact" skillId="11831" skillLvl="11" getLevel="105" levelUpSp="1753765925" /> | ||||
|  | ||||
| 		<!-- Fafurion Update --> | ||||
| 		<skill skillName="Mass Mana Gain" skillId="11852" skillLvl="5" getLevel="106" levelUpSp="2104519110" /> | ||||
|  | ||||
| 		<skill skillName="Brilliant Recharge" skillId="11761" skillLvl="9" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Brilliant Heal" skillId="11757" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Fatal Sleep" skillId="11778" skillLvl="10" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Giant's Favor" skillId="11772" skillLvl="9" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Mark of Lumi" skillId="11777" skillLvl="9" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Crystal Regeneration" skillId="11765" skillLvl="8" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Panic Heal" skillId="11756" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Radiant Recharge" skillId="11760" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Radiant Heal" skillId="11755" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Sustain" skillId="11752" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Dark Backfire" skillId="11769" skillLvl="10" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Dark Force" skillId="11814" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Dark Rain" skillId="11817" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Mass Dark Veil" skillId="11767" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Dark Devour" skillId="11780" skillLvl="10" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Dark Blast" skillId="11766" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Erase Impact" skillId="11831" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
|  | ||||
| 		<skill skillName="Brilliant Recharge" skillId="11761" skillLvl="10" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Brilliant Heal" skillId="11757" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Fatal Sleep" skillId="11778" skillLvl="11" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Giant's Favor" skillId="11772" skillLvl="9" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Mark of Lumi" skillId="11777" skillLvl="10" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Crystal Regeneration" skillId="11765" skillLvl="9" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Panic Heal" skillId="11756" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Radiant Recharge" skillId="11760" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Radiant Heal" skillId="11755" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Sustain" skillId="11752" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Dark Backfire" skillId="11769" skillLvl="11" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Dark Force" skillId="11814" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Dark Rain" skillId="11817" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Mass Dark Veil" skillId="11767" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Dark Devour" skillId="11780" skillLvl="11" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Dark Blast" skillId="11766" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Erase Impact" skillId="11831" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
|  | ||||
| 		<skill skillName="Mass Mana Gain" skillId="11852" skillLvl="6" getLevel="110" levelUpSp="17455723311" /> | ||||
| 	</skillTree> | ||||
| </list> | ||||
|   | ||||
| @@ -454,5 +454,46 @@ | ||||
| 		<skill skillName="Dark Vampirism" skillId="11859" skillLvl="6" getLevel="105" levelUpSp="1753765925"> | ||||
| 			<item id="39738" count="8" /> | ||||
| 		</skill> | ||||
|  | ||||
| 		<!-- Fafurion Update --> | ||||
| 		<skill skillName="Mass Mana Gain" skillId="11852" skillLvl="5" getLevel="106" levelUpSp="2104519110" /> | ||||
|  | ||||
| 		<skill skillName="Brilliant Recharge" skillId="11761" skillLvl="9" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Brilliant Heal" skillId="11757" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Fatal Sleep" skillId="11778" skillLvl="10" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Giant's Favor" skillId="11772" skillLvl="9" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Mark of Lumi" skillId="11777" skillLvl="9" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Crystal Regeneration" skillId="11765" skillLvl="8" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Panic Heal" skillId="11756" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Radiant Recharge" skillId="11760" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Radiant Heal" skillId="11755" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Sustain" skillId="11752" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Dark Backfire" skillId="11769" skillLvl="10" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Dark Force" skillId="11814" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Dark Rain" skillId="11817" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Mass Dark Veil" skillId="11767" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Dark Devour" skillId="11780" skillLvl="10" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Dark Blast" skillId="11766" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
| 		<skill skillName="Erase Impact" skillId="11831" skillLvl="12" getLevel="107" levelUpSp="2525422932" /> | ||||
|  | ||||
| 		<skill skillName="Brilliant Recharge" skillId="11761" skillLvl="10" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Brilliant Heal" skillId="11757" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Fatal Sleep" skillId="11778" skillLvl="11" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Giant's Favor" skillId="11772" skillLvl="9" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Mark of Lumi" skillId="11777" skillLvl="10" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Crystal Regeneration" skillId="11765" skillLvl="9" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Panic Heal" skillId="11756" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Radiant Recharge" skillId="11760" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Radiant Heal" skillId="11755" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Sustain" skillId="11752" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Dark Backfire" skillId="11769" skillLvl="11" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Dark Force" skillId="11814" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Dark Rain" skillId="11817" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Mass Dark Veil" skillId="11767" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Dark Devour" skillId="11780" skillLvl="11" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Dark Blast" skillId="11766" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
| 		<skill skillName="Erase Impact" skillId="11831" skillLvl="13" getLevel="109" levelUpSp="7273218046" /> | ||||
|  | ||||
| 		<skill skillName="Mass Mana Gain" skillId="11852" skillLvl="6" getLevel="110" levelUpSp="17455723311" /> | ||||
| 	</skillTree> | ||||
| </list> | ||||
|   | ||||
| @@ -202,6 +202,8 @@ | ||||
| 			<value level="9">50</value> | ||||
| 			<value level="10">57</value> | ||||
| 			<value level="11">62</value> | ||||
| 			<value level="12">83</value> | ||||
| 			<value level="13">89</value> | ||||
| 		</mpConsume> | ||||
| 		<mpInitialConsume> | ||||
| 			<value level="1">11</value> | ||||
| @@ -215,6 +217,8 @@ | ||||
| 			<value level="9">12</value> | ||||
| 			<value level="10">14</value> | ||||
| 			<value level="11">15</value> | ||||
| 			<value level="12">16</value> | ||||
| 			<value level="13">17</value> | ||||
| 		</mpInitialConsume> | ||||
| 		<magicLvl> | ||||
| 			<value level="1">85</value> | ||||
| @@ -228,6 +232,8 @@ | ||||
| 			<value level="9">101</value> | ||||
| 			<value level="10">103</value> | ||||
| 			<value level="11">105</value> | ||||
| 			<value level="12">107</value> | ||||
| 			<value level="13">109</value> | ||||
| 		</magicLvl> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<hitTime>500</hitTime> | ||||
| @@ -243,6 +249,8 @@ | ||||
| 			<value level="9">935</value> | ||||
| 			<value level="10">944</value> | ||||
| 			<value level="11">952</value> | ||||
| 			<value level="12">962</value> | ||||
| 			<value level="13">972</value> | ||||
| 		</effectPoint> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| @@ -270,7 +278,9 @@ | ||||
| 					<value level="9">184</value> | ||||
| 					<value level="10">192</value> | ||||
| 					<value level="11">200</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 					<value level="12">215</value> | ||||
| 					<value level="13">230</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 				</power> | ||||
| 				<ticks>1</ticks> | ||||
| 			</effect> | ||||
| @@ -287,13 +297,15 @@ | ||||
| 					<value level="9">30</value> | ||||
| 					<value level="10">30</value> | ||||
| 					<value level="11">30</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 					<value level="12">30</value> | ||||
| 					<value level="13">30</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ManaCharge" fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2020"> | ||||
| 			<effect name="ManaCharge" fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{subIndex}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{subIndex}</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| @@ -427,7 +439,7 @@ | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="11755" toLevel="11" name="Radiant Heal"> | ||||
| 	<skill id="11755" toLevel="13" name="Radiant Heal"> | ||||
| 		<!-- Heals target with $s1 Power added to M. Atk. If HP is full, CP is restored. --> | ||||
| 		<icon>icon.skill11755</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| @@ -443,6 +455,8 @@ | ||||
| 			<value level="9">101</value> | ||||
| 			<value level="10">103</value> | ||||
| 			<value level="11">105</value> | ||||
| 			<value level="12">107</value> | ||||
| 			<value level="13">109</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">110</value> | ||||
| @@ -456,6 +470,8 @@ | ||||
| 			<value level="9">123</value> | ||||
| 			<value level="10">124</value> | ||||
| 			<value level="11">126</value> | ||||
| 			<value level="12">128</value> | ||||
| 			<value level="13">130</value> | ||||
| 		</mpConsume> | ||||
| 		<castRange>600</castRange> | ||||
| 		<effectPoint> | ||||
| @@ -470,6 +486,8 @@ | ||||
| 			<value level="9">935</value> | ||||
| 			<value level="10">944</value> | ||||
| 			<value level="11">952</value> | ||||
| 			<value level="12">962</value> | ||||
| 			<value level="13">972</value> | ||||
| 		</effectPoint> | ||||
| 		<effectRange>1100</effectRange> | ||||
| 		<hitTime>4500</hitTime> | ||||
| @@ -488,10 +506,12 @@ | ||||
| 			<value level="9">123</value> | ||||
| 			<value level="10">124</value> | ||||
| 			<value level="11">126</value> | ||||
| 			<value level="12">128</value> | ||||
| 			<value level="13">130</value> | ||||
| 		</mpConsume> | ||||
| 		<magicCriticalRate> | ||||
| 			<value fromLevel="1" toLevel="11">5</value> | ||||
| 			<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value> | ||||
| 			<value fromLevel="1" toLevel="13">5</value> | ||||
| 			<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value> | ||||
| 		</magicCriticalRate> | ||||
| 		<hitCancelTime>1</hitCancelTime> | ||||
| 		<mpInitialConsume> | ||||
| @@ -506,6 +526,8 @@ | ||||
| 			<value level="9">32</value> | ||||
| 			<value level="10">33</value> | ||||
| 			<value level="11">34</value> | ||||
| 			<value level="12">35</value> | ||||
| 			<value level="13">36</value> | ||||
| 		</mpInitialConsume> | ||||
| 		<targetType>TARGET</targetType> | ||||
| 		<affectScope>SINGLE</affectScope> | ||||
| @@ -523,12 +545,14 @@ | ||||
| 					<value level="9">1749</value> | ||||
| 					<value level="10">1763</value> | ||||
| 					<value level="11">1777</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 					<value level="12">1793</value> | ||||
| 					<value level="13">1809</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 				</power> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="11756" toLevel="11" name="Panic Heal"> | ||||
| 	<skill id="11756" toLevel="13" name="Panic Heal"> | ||||
| 		<!-- Heals target with $s1 Power added to M. Atk. If HP is full, CP is restored. --> | ||||
| 		<icon>icon.skill11756</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| @@ -544,6 +568,8 @@ | ||||
| 			<value level="9">101</value> | ||||
| 			<value level="10">103</value> | ||||
| 			<value level="11">105</value> | ||||
| 			<value level="12">107</value> | ||||
| 			<value level="13">109</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">166</value> | ||||
| @@ -557,6 +583,8 @@ | ||||
| 			<value level="9">186</value> | ||||
| 			<value level="10">187</value> | ||||
| 			<value level="11">189</value> | ||||
| 			<value level="12">192</value> | ||||
| 			<value level="13">195</value> | ||||
| 		</mpConsume> | ||||
| 		<mpInitialConsume> | ||||
| 			<value level="1">41</value> | ||||
| @@ -570,6 +598,8 @@ | ||||
| 			<value level="9">47</value> | ||||
| 			<value level="10">48</value> | ||||
| 			<value level="11">50</value> | ||||
| 			<value level="12">52</value> | ||||
| 			<value level="13">54</value> | ||||
| 		</mpInitialConsume> | ||||
| 		<castRange>600</castRange> | ||||
| 		<effectPoint> | ||||
| @@ -584,6 +614,8 @@ | ||||
| 			<value level="9">935</value> | ||||
| 			<value level="10">944</value> | ||||
| 			<value level="11">952</value> | ||||
| 			<value level="12">962</value> | ||||
| 			<value level="13">972</value> | ||||
| 		</effectPoint> | ||||
| 		<effectRange>1100</effectRange> | ||||
| 		<hitTime>1500</hitTime> | ||||
| @@ -610,12 +642,14 @@ | ||||
| 					<value level="9">1749</value> | ||||
| 					<value level="10">1763</value> | ||||
| 					<value level="11">1777</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 					<value level="12">1793</value> | ||||
| 					<value level="13">1809</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 				</power> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="11757" toLevel="11" name="Brilliant Heal"> | ||||
| 	<skill id="11757" toLevel="13" name="Brilliant Heal"> | ||||
| 		<!-- Heals yourself and nearby party members with $s1 Power added to M. Atk. If HP is full, CP is restored. --> | ||||
| 		<icon>icon.skill11757</icon> | ||||
| 		<operateType>A1</operateType> | ||||
| @@ -631,6 +665,8 @@ | ||||
| 			<value level="9">101</value> | ||||
| 			<value level="10">103</value> | ||||
| 			<value level="11">105</value> | ||||
| 			<value level="12">107</value> | ||||
| 			<value level="13">109</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">277</value> | ||||
| @@ -644,6 +680,8 @@ | ||||
| 			<value level="9">314</value> | ||||
| 			<value level="10">319</value> | ||||
| 			<value level="11">323</value> | ||||
| 			<value level="12">327</value> | ||||
| 			<value level="13">331</value> | ||||
| 		</mpConsume> | ||||
| 		<affectRange>1000</affectRange> | ||||
| 		<effectPoint> | ||||
| @@ -658,13 +696,15 @@ | ||||
| 			<value level="9">1881</value> | ||||
| 			<value level="10">1899</value> | ||||
| 			<value level="11">1917</value> | ||||
| 			<value level="12">1935</value> | ||||
| 			<value level="13">1952</value> | ||||
| 		</effectPoint> | ||||
| 		<hitTime>6500</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<reuseDelay>5000</reuseDelay> | ||||
| 		<magicCriticalRate> | ||||
| 			<value fromLevel="1" toLevel="11">5</value> | ||||
| 			<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value> | ||||
| 			<value fromLevel="1" toLevel="13">5</value> | ||||
| 			<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value> | ||||
| 		</magicCriticalRate> | ||||
| 		<hitCancelTime>1</hitCancelTime> | ||||
| 		<isMagic>1</isMagic> | ||||
| @@ -685,7 +725,9 @@ | ||||
| 					<value level="9">1406</value> | ||||
| 					<value level="10">1418</value> | ||||
| 					<value level="11">1430</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 					<value level="12">1443</value> | ||||
| 					<value level="13">1456</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 				</power> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -823,7 +865,7 @@ | ||||
| 			<effect name="TrackLimitedSkill" /> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="11760" toLevel="11" name="Radiant Recharge"> | ||||
| 	<skill id="11760" toLevel="13" name="Radiant Recharge"> | ||||
| 		<!-- Instantly recovers target's MP with a maximum of $s1 Power depending on target's level. Also, for $s2, recovers $s3 MP per second. Ineffective on classes that have the Recharge skill. --> | ||||
| 		<icon>icon.skill11760</icon> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| @@ -846,6 +888,8 @@ | ||||
| 			<value level="9">101</value> | ||||
| 			<value level="10">103</value> | ||||
| 			<value level="11">105</value> | ||||
| 			<value level="12">107</value> | ||||
| 			<value level="13">109</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">146</value> | ||||
| @@ -859,6 +903,8 @@ | ||||
| 			<value level="9">167</value> | ||||
| 			<value level="10">170</value> | ||||
| 			<value level="11">173</value> | ||||
| 			<value level="12">176</value> | ||||
| 			<value level="13">179</value> | ||||
| 		</mpConsume> | ||||
| 		<mpInitialConsume> | ||||
| 			<value level="1">37</value> | ||||
| @@ -872,10 +918,12 @@ | ||||
| 			<value level="9">42</value> | ||||
| 			<value level="10">43</value> | ||||
| 			<value level="11">43</value> | ||||
| 			<value level="12">43</value> | ||||
| 			<value level="13">43</value> | ||||
| 		</mpInitialConsume> | ||||
| 		<castRange> | ||||
| 			<value fromLevel="1" toLevel="11">600</value> | ||||
| 			<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{base + 10 * subIndex}</value> | ||||
| 			<value fromLevel="1" toLevel="13">600</value> | ||||
| 			<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + 10 * subIndex}</value> | ||||
| 		</castRange> | ||||
| 		<effectPoint> | ||||
| 			<value level="1">867</value> | ||||
| @@ -889,10 +937,12 @@ | ||||
| 			<value level="9">935</value> | ||||
| 			<value level="10">944</value> | ||||
| 			<value level="11">952</value> | ||||
| 			<value level="12">962</value> | ||||
| 			<value level="13">972</value> | ||||
| 		</effectPoint> | ||||
| 		<effectRange> | ||||
| 			<value fromLevel="1" toLevel="11">1100</value> | ||||
| 			<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{base + 10 * subIndex}</value> | ||||
| 			<value fromLevel="1" toLevel="13">1100</value> | ||||
| 			<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + 10 * subIndex}</value> | ||||
| 		</effectRange> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| @@ -923,7 +973,9 @@ | ||||
| 					<value level="9">191</value> | ||||
| 					<value level="10">195</value> | ||||
| 					<value level="11">201</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 					<value level="12">215</value> | ||||
| 					<value level="13">230</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 				</power> | ||||
| 			</effect> | ||||
| 			<effect name="ManaHealOverTime"> | ||||
| @@ -939,13 +991,15 @@ | ||||
| 					<value level="9">13</value> | ||||
| 					<value level="10">13</value> | ||||
| 					<value level="11">13</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 					<value level="12">13</value> | ||||
| 					<value level="13">13</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 				</power> | ||||
| 				<ticks>1</ticks> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="11761" toLevel="8" name="Brilliant Recharge"> | ||||
| 	<skill id="11761" toLevel="10" name="Brilliant Recharge"> | ||||
| 		<!-- Instantly recovers party members' MP with a maximum of $s1 Power depending on their level. Also, for $s2, recovers $s3 MP per second. --> | ||||
| 		<icon>icon.skill11761</icon> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| @@ -966,6 +1020,8 @@ | ||||
| 			<value level="6">101</value> | ||||
| 			<value level="7">103</value> | ||||
| 			<value level="8">105</value> | ||||
| 			<value level="9">107</value> | ||||
| 			<value level="10">109</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">3120</value> | ||||
| @@ -976,6 +1032,8 @@ | ||||
| 			<value level="6">3398</value> | ||||
| 			<value level="7">3454</value> | ||||
| 			<value level="8">3510</value> | ||||
| 			<value level="9">4458</value> | ||||
| 			<value level="10">4528</value> | ||||
| 		</mpConsume> | ||||
| 		<mpInitialConsume> | ||||
| 			<value level="1">780</value> | ||||
| @@ -986,6 +1044,8 @@ | ||||
| 			<value level="6">850</value> | ||||
| 			<value level="7">864</value> | ||||
| 			<value level="8">878</value> | ||||
| 			<value level="9">892</value> | ||||
| 			<value level="10">906</value> | ||||
| 		</mpInitialConsume> | ||||
| 		<effectPoint> | ||||
| 			<value level="1">1798</value> | ||||
| @@ -996,6 +1056,8 @@ | ||||
| 			<value level="6">1878</value> | ||||
| 			<value level="7">1895</value> | ||||
| 			<value level="8">1912</value> | ||||
| 			<value level="9">1929</value> | ||||
| 			<value level="10">1946</value> | ||||
| 		</effectPoint> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| @@ -1014,7 +1076,9 @@ | ||||
| 					<value level="6">768</value> | ||||
| 					<value level="7">786</value> | ||||
| 					<value level="8">804</value> | ||||
| 					<value fromLevel="4" toLevel="8" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 					<value level="9">829</value> | ||||
| 					<value level="10">834</value> | ||||
| 					<value fromLevel="4" toLevel="10" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 				</power> | ||||
| 			</effect> | ||||
| 			<effect name="ManaHealOverTime"> | ||||
| @@ -1027,32 +1091,34 @@ | ||||
| 					<value level="6">11</value> | ||||
| 					<value level="7">11</value> | ||||
| 					<value level="8">11</value> | ||||
| 					<value fromLevel="4" toLevel="8" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 					<value level="9">11</value> | ||||
| 					<value level="10">11</value> | ||||
| 					<value fromLevel="4" toLevel="10" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 				</power> | ||||
| 				<ticks>1</ticks> | ||||
| 			</effect> | ||||
| 			<effect name="Heal" fromLevel="4" toLevel="8" fromSubLevel="2001" toSubLevel="2020"> | ||||
| 			<effect name="Heal" fromLevel="4" toLevel="10" fromSubLevel="2001" toSubLevel="2020"> | ||||
| 				<power> | ||||
| 					<value fromLevel="4" toLevel="8" fromSubLevel="2001" toSubLevel="2001">1936</value> | ||||
| 					<value fromLevel="4" toLevel="8" fromSubLevel="2002" toSubLevel="2002">2072</value> | ||||
| 					<value fromLevel="4" toLevel="8" fromSubLevel="2003" toSubLevel="2003">2207</value> | ||||
| 					<value fromLevel="4" toLevel="8" fromSubLevel="2004" toSubLevel="2004">2342</value> | ||||
| 					<value fromLevel="4" toLevel="8" fromSubLevel="2005" toSubLevel="2005">2477</value> | ||||
| 					<value fromLevel="4" toLevel="8" fromSubLevel="2006" toSubLevel="2006">2612</value> | ||||
| 					<value fromLevel="4" toLevel="8" fromSubLevel="2007" toSubLevel="2007">2747</value> | ||||
| 					<value fromLevel="4" toLevel="8" fromSubLevel="2008" toSubLevel="2008">2882</value> | ||||
| 					<value fromLevel="4" toLevel="8" fromSubLevel="2009" toSubLevel="2009">3017</value> | ||||
| 					<value fromLevel="4" toLevel="8" fromSubLevel="2010" toSubLevel="2010">3152</value> | ||||
| 					<value fromLevel="4" toLevel="8" fromSubLevel="2011" toSubLevel="2011">3288</value> | ||||
| 					<value fromLevel="4" toLevel="8" fromSubLevel="2012" toSubLevel="2012">3423</value> | ||||
| 					<value fromLevel="4" toLevel="8" fromSubLevel="2013" toSubLevel="2013">3558</value> | ||||
| 					<value fromLevel="4" toLevel="8" fromSubLevel="2014" toSubLevel="2014">3693</value> | ||||
| 					<value fromLevel="4" toLevel="8" fromSubLevel="2015" toSubLevel="2015">3828</value> | ||||
| 					<value fromLevel="4" toLevel="8" fromSubLevel="2016" toSubLevel="2016">3964</value> | ||||
| 					<value fromLevel="4" toLevel="8" fromSubLevel="2017" toSubLevel="2017">4099</value> | ||||
| 					<value fromLevel="4" toLevel="8" fromSubLevel="2018" toSubLevel="2018">4234</value> | ||||
| 					<value fromLevel="4" toLevel="8" fromSubLevel="2019" toSubLevel="2019">4369</value> | ||||
| 					<value fromLevel="4" toLevel="8" fromSubLevel="2020" toSubLevel="2020">4504</value> | ||||
| 					<value fromLevel="4" toLevel="10" fromSubLevel="2001" toSubLevel="2001">1936</value> | ||||
| 					<value fromLevel="4" toLevel="10" fromSubLevel="2002" toSubLevel="2002">2072</value> | ||||
| 					<value fromLevel="4" toLevel="10" fromSubLevel="2003" toSubLevel="2003">2207</value> | ||||
| 					<value fromLevel="4" toLevel="10" fromSubLevel="2004" toSubLevel="2004">2342</value> | ||||
| 					<value fromLevel="4" toLevel="10" fromSubLevel="2005" toSubLevel="2005">2477</value> | ||||
| 					<value fromLevel="4" toLevel="10" fromSubLevel="2006" toSubLevel="2006">2612</value> | ||||
| 					<value fromLevel="4" toLevel="10" fromSubLevel="2007" toSubLevel="2007">2747</value> | ||||
| 					<value fromLevel="4" toLevel="10" fromSubLevel="2008" toSubLevel="2008">2882</value> | ||||
| 					<value fromLevel="4" toLevel="10" fromSubLevel="2009" toSubLevel="2009">3017</value> | ||||
| 					<value fromLevel="4" toLevel="10" fromSubLevel="2010" toSubLevel="2010">3152</value> | ||||
| 					<value fromLevel="4" toLevel="10" fromSubLevel="2011" toSubLevel="2011">3288</value> | ||||
| 					<value fromLevel="4" toLevel="10" fromSubLevel="2012" toSubLevel="2012">3423</value> | ||||
| 					<value fromLevel="4" toLevel="10" fromSubLevel="2013" toSubLevel="2013">3558</value> | ||||
| 					<value fromLevel="4" toLevel="10" fromSubLevel="2014" toSubLevel="2014">3693</value> | ||||
| 					<value fromLevel="4" toLevel="10" fromSubLevel="2015" toSubLevel="2015">3828</value> | ||||
| 					<value fromLevel="4" toLevel="10" fromSubLevel="2016" toSubLevel="2016">3964</value> | ||||
| 					<value fromLevel="4" toLevel="10" fromSubLevel="2017" toSubLevel="2017">4099</value> | ||||
| 					<value fromLevel="4" toLevel="10" fromSubLevel="2018" toSubLevel="2018">4234</value> | ||||
| 					<value fromLevel="4" toLevel="10" fromSubLevel="2019" toSubLevel="2019">4369</value> | ||||
| 					<value fromLevel="4" toLevel="10" fromSubLevel="2020" toSubLevel="2020">4504</value> | ||||
| 				</power> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| @@ -1200,22 +1266,24 @@ | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="11765" toLevel="7" name="Crystal Regeneration"> | ||||
| 	<skill id="11765" toLevel="9" name="Crystal Regeneration"> | ||||
| 		<!-- Crystallize yourself and become immune to damage and debuffs for $s1. Recover $s2 HP and $s3 MP every second. --> | ||||
| 		<icon>icon.skill11765</icon> | ||||
| 		<abnormalTime>10</abnormalTime> | ||||
| 		<abnormalTime> | ||||
| 			<value fromLevel="1" toLevel="7">10</value> | ||||
| 			<value fromLevel="3" toLevel="7" fromSubLevel="1001" toSubLevel="1020">{base + 0.5 * subIndex}</value> | ||||
| 			<value fromLevel="1" toLevel="9">10</value> | ||||
| 			<value fromLevel="3" toLevel="9" fromSubLevel="1001" toSubLevel="1020">{base + 0.5 * subIndex}</value> | ||||
| 		</abnormalTime> | ||||
| 		<abnormalLvl> | ||||
| 			<value level="1">2</value> | ||||
| 			<value level="2">3</value> | ||||
| 			<value level="3">4</value> | ||||
| 			<value level="4">5</value> | ||||
| 			<value level="5">5</value> | ||||
| 			<value level="6">5</value> | ||||
| 			<value level="7">5</value> | ||||
| 			<value level="5">6</value> | ||||
| 			<value level="6">7</value> | ||||
| 			<value level="7">8</value> | ||||
| 			<value level="8">9</value> | ||||
| 			<value level="9">10</value> | ||||
| 		</abnormalLvl> | ||||
| 		<abnormalType>TURN_CRYSTAL</abnormalType> | ||||
| 		<abnormalVisualEffect>FLESH_STONE</abnormalVisualEffect> | ||||
| @@ -1231,6 +1299,8 @@ | ||||
| 			<value level="5">101</value> | ||||
| 			<value level="6">103</value> | ||||
| 			<value level="7">105</value> | ||||
| 			<value level="8">107</value> | ||||
| 			<value level="9">109</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">73</value> | ||||
| @@ -1240,6 +1310,8 @@ | ||||
| 			<value level="5">86</value> | ||||
| 			<value level="6">90</value> | ||||
| 			<value level="7">92</value> | ||||
| 			<value level="8">94</value> | ||||
| 			<value level="9">96</value> | ||||
| 		</mpConsume> | ||||
| 		<effectPoint> | ||||
| 			<value level="1">867</value> | ||||
| @@ -1249,6 +1321,8 @@ | ||||
| 			<value level="5">956</value> | ||||
| 			<value level="6">977</value> | ||||
| 			<value level="7">999</value> | ||||
| 			<value level="8">1021</value> | ||||
| 			<value level="9">1043</value> | ||||
| 		</effectPoint> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| @@ -1270,7 +1344,9 @@ | ||||
| 					<value level="5">342</value> | ||||
| 					<value level="6">410</value> | ||||
| 					<value level="7">492</value> | ||||
| 					<value fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value> | ||||
| 					<value level="8">574</value> | ||||
| 					<value level="9">656</value> | ||||
| 					<value fromLevel="3" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value> | ||||
| 				</power> | ||||
| 				<ticks>1</ticks> | ||||
| 			</effect> | ||||
| @@ -1283,7 +1359,9 @@ | ||||
| 					<value level="5">101</value> | ||||
| 					<value level="6">121</value> | ||||
| 					<value level="7">145</value> | ||||
| 					<value fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value> | ||||
| 					<value level="8">169</value> | ||||
| 					<value level="9">193</value> | ||||
| 					<value fromLevel="3" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value> | ||||
| 				</power> | ||||
| 				<ticks>1</ticks> | ||||
| 			</effect> | ||||
| @@ -1304,6 +1382,8 @@ | ||||
| 			<value level="9">-941</value> | ||||
| 			<value level="10">-950</value> | ||||
| 			<value level="11">-959</value> | ||||
| 			<value level="12">-969</value> | ||||
| 			<value level="13">-979</value> | ||||
| 		</effectPoint> | ||||
| 		<effectRange>1400</effectRange> | ||||
| 		<operateType>A1</operateType> | ||||
| @@ -1319,6 +1399,8 @@ | ||||
| 			<value level="9">101</value> | ||||
| 			<value level="10">103</value> | ||||
| 			<value level="11">105</value> | ||||
| 			<value level="12">107</value> | ||||
| 			<value level="13">109</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">70</value> | ||||
| @@ -1332,14 +1414,16 @@ | ||||
| 			<value level="9">95</value> | ||||
| 			<value level="10">97</value> | ||||
| 			<value level="11">101</value> | ||||
| 			<value level="12">105</value> | ||||
| 			<value level="13">109</value> | ||||
| 		</mpConsume> | ||||
| 		<castRange>900</castRange> | ||||
| 		<hitTime>2280</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<reuseDelay>2000</reuseDelay> | ||||
| 		<magicCriticalRate> | ||||
| 			<value fromLevel="1" toLevel="11">5</value> | ||||
| 			<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value> | ||||
| 			<value fromLevel="1" toLevel="13">5</value> | ||||
| 			<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value> | ||||
| 		</magicCriticalRate> | ||||
| 		<isMagic>1</isMagic> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| @@ -1358,25 +1442,27 @@ | ||||
| 					<value level="9">203</value> | ||||
| 					<value level="10">209</value> | ||||
| 					<value level="11">215</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1005">{base + base / 100 * (1 + 0.4 * (subIndex - 1))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1006" toSubLevel="1006">{base + base / 100 * (2 + 0.8 * (subIndex - 5))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1007" toSubLevel="1007">{base + base / 100 * (3 + 0.3 * (subIndex - 6))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1008" toSubLevel="1008">{base + base / 100 * (3 + 0.3 * (subIndex - 7))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1009" toSubLevel="1011">{base + base / 100 * (4 + 0.4 * (subIndex - 8))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1012" toSubLevel="1012">{base + base / 100 * (5 + 0.1 * (subIndex - 11))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1013" toSubLevel="1013">{base + base / 100 * (5 + 0.5 * (subIndex - 12))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1014" toSubLevel="1014">{base + base / 100 * (5 + 0.9 * (subIndex - 13))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1015" toSubLevel="1015">{base + base / 100 * (6 + 0.2 * (subIndex - 14))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1016" toSubLevel="1016">{base + base / 100 * (6 + 0.6 * (subIndex - 15))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1017" toSubLevel="1017">{base + base / 100 * (7 + 0.2 * (subIndex - 16))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1018" toSubLevel="1018">{base + base / 100 * (7 + 0.4 * (subIndex - 17))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1019" toSubLevel="1019">{base + base / 100 * (7 + 0.7 * (subIndex - 18))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1020" toSubLevel="1020">{base + base / 100 * (8 + 0.1 * (subIndex - 19))}</value> | ||||
| 					<value level="12">221</value> | ||||
| 					<value level="13">227</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1005">{base + base / 100 * (1 + 0.4 * (subIndex - 1))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1006" toSubLevel="1006">{base + base / 100 * (2 + 0.8 * (subIndex - 5))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1007" toSubLevel="1007">{base + base / 100 * (3 + 0.3 * (subIndex - 6))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1008" toSubLevel="1008">{base + base / 100 * (3 + 0.3 * (subIndex - 7))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1009" toSubLevel="1011">{base + base / 100 * (4 + 0.4 * (subIndex - 8))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1012" toSubLevel="1012">{base + base / 100 * (5 + 0.1 * (subIndex - 11))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1013" toSubLevel="1013">{base + base / 100 * (5 + 0.5 * (subIndex - 12))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1014" toSubLevel="1014">{base + base / 100 * (5 + 0.9 * (subIndex - 13))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1015" toSubLevel="1015">{base + base / 100 * (6 + 0.2 * (subIndex - 14))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1016" toSubLevel="1016">{base + base / 100 * (6 + 0.6 * (subIndex - 15))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1017" toSubLevel="1017">{base + base / 100 * (7 + 0.2 * (subIndex - 16))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1018" toSubLevel="1018">{base + base / 100 * (7 + 0.4 * (subIndex - 17))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1019" toSubLevel="1019">{base + base / 100 * (7 + 0.7 * (subIndex - 18))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1020" toSubLevel="1020">{base + base / 100 * (8 + 0.1 * (subIndex - 19))}</value> | ||||
| 				</power> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="11767" toLevel="11" name="Mass Dark Veil"> | ||||
| 	<skill id="11767" toLevel="13" name="Mass Dark Veil"> | ||||
| 		<!-- Inflicts damage on target and nearby enemies with $s1 Power added to M. Atk. and decreases aggression toward yourself. --> | ||||
| 		<icon>icon.skill11767</icon> | ||||
| 		<affectLimit>10-10</affectLimit> | ||||
| @@ -1393,6 +1479,8 @@ | ||||
| 			<value level="9">-1870</value> | ||||
| 			<value level="10">-1887</value> | ||||
| 			<value level="11">-1904</value> | ||||
| 			<value level="12">-1921</value> | ||||
| 			<value level="13">-1938</value> | ||||
| 		</effectPoint> | ||||
| 		<effectRange>1400</effectRange> | ||||
| 		<operateType>A1</operateType> | ||||
| @@ -1408,6 +1496,8 @@ | ||||
| 			<value level="9">101</value> | ||||
| 			<value level="10">103</value> | ||||
| 			<value level="11">105</value> | ||||
| 			<value level="12">107</value> | ||||
| 			<value level="13">109</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">423</value> | ||||
| @@ -1421,14 +1511,16 @@ | ||||
| 			<value level="9">561</value> | ||||
| 			<value level="10">589</value> | ||||
| 			<value level="11">597</value> | ||||
| 			<value level="12">605</value> | ||||
| 			<value level="13">613</value> | ||||
| 		</mpConsume> | ||||
| 		<castRange>900</castRange> | ||||
| 		<hitTime>3780</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<reuseDelay>6700</reuseDelay> | ||||
| 		<magicCriticalRate> | ||||
| 			<value fromLevel="1" toLevel="11">5</value> | ||||
| 			<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value> | ||||
| 			<value fromLevel="1" toLevel="13">5</value> | ||||
| 			<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value> | ||||
| 		</magicCriticalRate> | ||||
| 		<isMagic>1</isMagic> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| @@ -1448,20 +1540,22 @@ | ||||
| 					<value level="9">149</value> | ||||
| 					<value level="10">151</value> | ||||
| 					<value level="11">157</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1005">{base + base / 100 * (1 + 0.4 * (subIndex - 1))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1006" toSubLevel="1006">{base + base / 100 * (2 + 0.8 * (subIndex - 5))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1007" toSubLevel="1007">{base + base / 100 * (3 + 0.3 * (subIndex - 6))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1008" toSubLevel="1008">{base + base / 100 * (3 + 0.3 * (subIndex - 7))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1009" toSubLevel="1011">{base + base / 100 * (4 + 0.4 * (subIndex - 8))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1012" toSubLevel="1012">{base + base / 100 * (5 + 0.1 * (subIndex - 11))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1013" toSubLevel="1013">{base + base / 100 * (5 + 0.5 * (subIndex - 12))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1014" toSubLevel="1014">{base + base / 100 * (5 + 0.9 * (subIndex - 13))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1015" toSubLevel="1015">{base + base / 100 * (6 + 0.2 * (subIndex - 14))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1016" toSubLevel="1016">{base + base / 100 * (6 + 0.6 * (subIndex - 15))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1017" toSubLevel="1017">{base + base / 100 * (7 + 0.2 * (subIndex - 16))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1018" toSubLevel="1018">{base + base / 100 * (7 + 0.4 * (subIndex - 17))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1019" toSubLevel="1019">{base + base / 100 * (7 + 0.7 * (subIndex - 18))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1020" toSubLevel="1020">{base + base / 100 * (8 + 0.1 * (subIndex - 19))}</value> | ||||
| 					<value level="12">163</value> | ||||
| 					<value level="13">169</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1005">{base + base / 100 * (1 + 0.4 * (subIndex - 1))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1006" toSubLevel="1006">{base + base / 100 * (2 + 0.8 * (subIndex - 5))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1007" toSubLevel="1007">{base + base / 100 * (3 + 0.3 * (subIndex - 6))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1008" toSubLevel="1008">{base + base / 100 * (3 + 0.3 * (subIndex - 7))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1009" toSubLevel="1011">{base + base / 100 * (4 + 0.4 * (subIndex - 8))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1012" toSubLevel="1012">{base + base / 100 * (5 + 0.1 * (subIndex - 11))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1013" toSubLevel="1013">{base + base / 100 * (5 + 0.5 * (subIndex - 12))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1014" toSubLevel="1014">{base + base / 100 * (5 + 0.9 * (subIndex - 13))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1015" toSubLevel="1015">{base + base / 100 * (6 + 0.2 * (subIndex - 14))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1016" toSubLevel="1016">{base + base / 100 * (6 + 0.6 * (subIndex - 15))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1017" toSubLevel="1017">{base + base / 100 * (7 + 0.2 * (subIndex - 16))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1018" toSubLevel="1018">{base + base / 100 * (7 + 0.4 * (subIndex - 17))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1019" toSubLevel="1019">{base + base / 100 * (7 + 0.7 * (subIndex - 18))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1020" toSubLevel="1020">{base + base / 100 * (8 + 0.1 * (subIndex - 19))}</value> | ||||
| 				</power> | ||||
| 			</effect> | ||||
| 			<effect name="AddHate"> | ||||
| @@ -1508,12 +1602,12 @@ | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="11769" toLevel="9" name="Dark Backfire"> | ||||
| 	<skill id="11769" toLevel="11" name="Dark Backfire"> | ||||
| 		<!-- For $s1, target's MP Consumption +$s2, and Casting Spd. and Atk. Spd. -$s3. --> | ||||
| 		<icon>icon.skill11769</icon> | ||||
| 		<activateRate> | ||||
| 			<value fromLevel="1" toLevel="9">80</value> | ||||
| 			<value fromLevel="5" toLevel="9" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 			<value fromLevel="1" toLevel="11">80</value> | ||||
| 			<value fromLevel="5" toLevel="11" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 		</activateRate> | ||||
| 		<lvlBonusRate>30</lvlBonusRate> | ||||
| 		<basicProperty>MAGIC</basicProperty> | ||||
| @@ -1531,6 +1625,8 @@ | ||||
| 			<value level="7">101</value> | ||||
| 			<value level="8">103</value> | ||||
| 			<value level="9">105</value> | ||||
| 			<value level="10">107</value> | ||||
| 			<value level="11">109</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">28</value> | ||||
| @@ -1542,6 +1638,8 @@ | ||||
| 			<value level="7">38</value> | ||||
| 			<value level="8">40</value> | ||||
| 			<value level="9">42</value> | ||||
| 			<value level="10">44</value> | ||||
| 			<value level="11">46</value> | ||||
| 		</mpConsume> | ||||
| 		<mpInitialConsume> | ||||
| 			<value level="1">7</value> | ||||
| @@ -1553,6 +1651,8 @@ | ||||
| 			<value level="7">9</value> | ||||
| 			<value level="8">10</value> | ||||
| 			<value level="9">10</value> | ||||
| 			<value level="10">10</value> | ||||
| 			<value level="11">10</value> | ||||
| 		</mpInitialConsume> | ||||
| 		<castRange>600</castRange> | ||||
| 		<hitTime>1500</hitTime> | ||||
| @@ -1569,6 +1669,8 @@ | ||||
| 			<value level="7">-945</value> | ||||
| 			<value level="8">-958</value> | ||||
| 			<value level="9">-971</value> | ||||
| 			<value level="10">-981</value> | ||||
| 			<value level="11">-991</value> | ||||
| 		</effectPoint> | ||||
| 		<effectRange>1100</effectRange> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| @@ -1587,6 +1689,8 @@ | ||||
| 					<value level="7">-25</value> | ||||
| 					<value level="8">-30</value> | ||||
| 					<value level="9">-35</value> | ||||
| 					<value level="10">-35</value> | ||||
| 					<value level="11">-35</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| @@ -1601,6 +1705,8 @@ | ||||
| 					<value level="7">-25</value> | ||||
| 					<value level="8">-30</value> | ||||
| 					<value level="9">-35</value> | ||||
| 					<value level="10">-35</value> | ||||
| 					<value level="11">-35</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| @@ -1615,6 +1721,8 @@ | ||||
| 					<value level="7">300</value> | ||||
| 					<value level="8">300</value> | ||||
| 					<value level="9">300</value> | ||||
| 					<value level="10">300</value> | ||||
| 					<value level="11">300</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<magicType>1</magicType> | ||||
| @@ -1630,6 +1738,8 @@ | ||||
| 					<value level="7">300</value> | ||||
| 					<value level="8">300</value> | ||||
| 					<value level="9">300</value> | ||||
| 					<value level="10">300</value> | ||||
| 					<value level="11">300</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<magicType>0</magicType> | ||||
| @@ -1645,19 +1755,21 @@ | ||||
| 					<value level="7">300</value> | ||||
| 					<value level="8">300</value> | ||||
| 					<value level="9">300</value> | ||||
| 					<value level="10">300</value> | ||||
| 					<value level="11">300</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<magicType>3</magicType> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalDefence" fromLevel="5" toLevel="9" fromSubLevel="2001" toSubLevel="2020"> | ||||
| 			<effect name="PhysicalDefence" fromLevel="5" toLevel="11" fromSubLevel="2001" toSubLevel="2020"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="5" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{-0.6 - 0.4 * subIndex}</value> | ||||
| 					<value fromLevel="5" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{-0.6 - 0.4 * subIndex}</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalDefence" fromLevel="5" toLevel="9" fromSubLevel="3001" toSubLevel="3020"> | ||||
| 			<effect name="MagicalDefence" fromLevel="5" toLevel="11" fromSubLevel="3001" toSubLevel="3020"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="5" toLevel="9" fromSubLevel="3001" toSubLevel="3020">{-0.6 - 0.4 * subIndex}</value> | ||||
| 					<value fromLevel="5" toLevel="11" fromSubLevel="3001" toSubLevel="3020">{-0.6 - 0.4 * subIndex}</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| @@ -1718,14 +1830,14 @@ | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="11772" toLevel="7" name="Giant's Favor"> | ||||
| 	<skill id="11772" toLevel="9" name="Giant's Favor"> | ||||
| 		<!-- Performs an ancient secret technique of the Giants to increase P. Def., M. Def., and Healing power by $s2 for $s1. --> | ||||
| 		<icon>icon.skill11772</icon> | ||||
| 		<abnormalTime>30</abnormalTime> | ||||
| 		<abnormalTime> | ||||
| 			<value fromLevel="1" toLevel="7">30</value> | ||||
| 			<value fromLevel="3" toLevel="7" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value> | ||||
| 			<value fromLevel="3" toLevel="7" fromSubLevel="1011" toSubLevel="1020">{base + 10 + 0.5 * subIndex}</value> | ||||
| 			<value fromLevel="1" toLevel="9">30</value> | ||||
| 			<value fromLevel="3" toLevel="9" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value> | ||||
| 			<value fromLevel="3" toLevel="9" fromSubLevel="1011" toSubLevel="1020">{base + 10 + 0.5 * subIndex}</value> | ||||
| 		</abnormalTime> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| 		<abnormalType>HEAL_POWER_UP</abnormalType> | ||||
| @@ -1743,6 +1855,8 @@ | ||||
| 			<value level="5">101</value> | ||||
| 			<value level="6">103</value> | ||||
| 			<value level="7">105</value> | ||||
| 			<value level="8">107</value> | ||||
| 			<value level="9">109</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">14</value> | ||||
| @@ -1752,6 +1866,8 @@ | ||||
| 			<value level="5">19</value> | ||||
| 			<value level="6">20</value> | ||||
| 			<value level="7">21</value> | ||||
| 			<value level="8">22</value> | ||||
| 			<value level="9">23</value> | ||||
| 		</mpConsume> | ||||
| 		<mpInitialConsume> | ||||
| 			<value level="1">3</value> | ||||
| @@ -1761,6 +1877,8 @@ | ||||
| 			<value level="5">5</value> | ||||
| 			<value level="6">5</value> | ||||
| 			<value level="7">6</value> | ||||
| 			<value level="8">8</value> | ||||
| 			<value level="9">9</value> | ||||
| 		</mpInitialConsume> | ||||
| 		<basicProperty>NONE</basicProperty> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| @@ -1776,6 +1894,8 @@ | ||||
| 					<value level="5">4000</value> | ||||
| 					<value level="6">4500</value> | ||||
| 					<value level="7">5000</value> | ||||
| 					<value level="8">5500</value> | ||||
| 					<value level="9">6000</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| @@ -1788,6 +1908,8 @@ | ||||
| 					<value level="5">4000</value> | ||||
| 					<value level="6">4500</value> | ||||
| 					<value level="7">5000</value> | ||||
| 					<value level="8">5500</value> | ||||
| 					<value level="9">6000</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| @@ -1800,12 +1922,14 @@ | ||||
| 					<value level="5">2500</value> | ||||
| 					<value level="6">2500</value> | ||||
| 					<value level="7">2500</value> | ||||
| 					<value level="8">2500</value> | ||||
| 					<value level="9">2500</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceCriticalDamage" fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2020"> | ||||
| 			<effect name="DefenceCriticalDamage" fromLevel="3" toLevel="9" fromSubLevel="2001" toSubLevel="2020"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2020">{-1 - ((subIndex - 1} * 0.5)}</value> | ||||
| 					<value fromLevel="3" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{-1 - ((subIndex - 1} * 0.5)}</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| @@ -1964,15 +2088,15 @@ | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="11777" toLevel="8" name="Mark of Lumi"> | ||||
| 	<skill id="11777" toLevel="10" name="Mark of Lumi"> | ||||
| 		<!-- Leaves a mark that decreases target's P. Def. and M. Def. by $s2, and consumes $s3 HP every second for $s1. --> | ||||
| 		<icon>icon.skill11777</icon> | ||||
| 		<abnormalTime>60</abnormalTime> | ||||
| 		<abnormalLvl>3</abnormalLvl> | ||||
| 		<abnormalType>MARK_OF_LUMI</abnormalType> | ||||
| 		<activateRate> | ||||
| 			<value fromLevel="1" toLevel="8">90</value> | ||||
| 			<value fromLevel="4" toLevel="8" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value> | ||||
| 			<value fromLevel="1" toLevel="10">90</value> | ||||
| 			<value fromLevel="4" toLevel="10" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value> | ||||
| 		</activateRate> | ||||
| 		<lvlBonusRate>20</lvlBonusRate> | ||||
| 		<operateType>A2</operateType> | ||||
| @@ -1985,6 +2109,8 @@ | ||||
| 			<value level="6">101</value> | ||||
| 			<value level="7">103</value> | ||||
| 			<value level="8">105</value> | ||||
| 			<value level="9">107</value> | ||||
| 			<value level="10">109</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">32</value> | ||||
| @@ -1995,6 +2121,8 @@ | ||||
| 			<value level="6">42</value> | ||||
| 			<value level="7">43</value> | ||||
| 			<value level="8">46</value> | ||||
| 			<value level="9">49</value> | ||||
| 			<value level="10">52</value> | ||||
| 		</mpConsume> | ||||
| 		<mpInitialConsume> | ||||
| 			<value level="1">8</value> | ||||
| @@ -2005,6 +2133,8 @@ | ||||
| 			<value level="6">10</value> | ||||
| 			<value level="7">11</value> | ||||
| 			<value level="8">11</value> | ||||
| 			<value level="9">11</value> | ||||
| 			<value level="10">11</value> | ||||
| 		</mpInitialConsume> | ||||
| 		<castRange>900</castRange> | ||||
| 		<effectPoint> | ||||
| @@ -2016,6 +2146,8 @@ | ||||
| 			<value level="6">-936</value> | ||||
| 			<value level="7">-949</value> | ||||
| 			<value level="8">-963</value> | ||||
| 			<value level="9">-973</value> | ||||
| 			<value level="10">-983</value> | ||||
| 		</effectPoint> | ||||
| 		<effectRange>1400</effectRange> | ||||
| 		<hitTime>1500</hitTime> | ||||
| @@ -2038,7 +2170,9 @@ | ||||
| 					<value level="6">134</value> | ||||
| 					<value level="7">134</value> | ||||
| 					<value level="8">134</value> | ||||
| 					<value fromLevel="4" toLevel="8" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 					<value level="9">134</value> | ||||
| 					<value level="10">134</value> | ||||
| 					<value fromLevel="4" toLevel="10" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 				</power> | ||||
| 				<ticks>1</ticks> | ||||
| 			</effect> | ||||
| @@ -2052,6 +2186,8 @@ | ||||
| 					<value level="6">-30</value> | ||||
| 					<value level="7">-30</value> | ||||
| 					<value level="8">-30</value> | ||||
| 					<value level="9">-30</value> | ||||
| 					<value level="10">-30</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| @@ -2065,12 +2201,14 @@ | ||||
| 					<value level="6">-30</value> | ||||
| 					<value level="7">-30</value> | ||||
| 					<value level="8">-30</value> | ||||
| 					<value level="9">-30</value> | ||||
| 					<value level="10">-30</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="11778" toLevel="9" name="Fatal Sleep"> | ||||
| 	<skill id="11778" toLevel="11" name="Fatal Sleep"> | ||||
| 		<!-- For $s1, inflicts Sleep on target. When Sleep ends, decreases Atk. Spd., Casting Spd., and Speed by $s2. --> | ||||
| 		<icon>icon.skill11778</icon> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| @@ -2078,8 +2216,8 @@ | ||||
| 		<abnormalType>SLEEP</abnormalType> | ||||
| 		<abnormalVisualEffect>SLEEP</abnormalVisualEffect> | ||||
| 		<activateRate> | ||||
| 			<value fromLevel="1" toLevel="9">100</value> | ||||
| 			<value fromLevel="5" toLevel="9" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 			<value fromLevel="1" toLevel="11">100</value> | ||||
| 			<value fromLevel="5" toLevel="11" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 		</activateRate> | ||||
| 		<basicProperty>MAGIC</basicProperty> | ||||
| 		<operateType>A2</operateType> | ||||
| @@ -2093,6 +2231,8 @@ | ||||
| 			<value level="7">34</value> | ||||
| 			<value level="8">35</value> | ||||
| 			<value level="9">37</value> | ||||
| 			<value level="10">39</value> | ||||
| 			<value level="11">41</value> | ||||
| 		</mpConsume> | ||||
| 		<castRange>600</castRange> | ||||
| 		<effectPoint> | ||||
| @@ -2105,6 +2245,8 @@ | ||||
| 			<value level="7">-938</value> | ||||
| 			<value level="8">-950</value> | ||||
| 			<value level="9">-962</value> | ||||
| 			<value level="10">-970</value> | ||||
| 			<value level="11">-982</value> | ||||
| 		</effectPoint> | ||||
| 		<effectRange>1100</effectRange> | ||||
| 		<hitTime>1500</hitTime> | ||||
| @@ -2124,6 +2266,8 @@ | ||||
| 			<value level="7">101</value> | ||||
| 			<value level="8">103</value> | ||||
| 			<value level="9">105</value> | ||||
| 			<value level="10">107</value> | ||||
| 			<value level="11">109</value> | ||||
| 		</magicLvl> | ||||
| 		<trait>SLEEP</trait> | ||||
| 		<targetType>ENEMY_ONLY</targetType> | ||||
| @@ -2133,9 +2277,9 @@ | ||||
| 			<effect name="DefenceTrait"> | ||||
| 				<SLEEP>100</SLEEP> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalDefence" fromLevel="5" toLevel="9" fromSubLevel="2001" toSubLevel="2020"> | ||||
| 			<effect name="MagicalDefence" fromLevel="5" toLevel="11" fromSubLevel="2001" toSubLevel="2020"> | ||||
|  				<amount> | ||||
|  					<value fromLevel="5" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{-0.6 - 0.4 * subIndex}</value> | ||||
|  					<value fromLevel="5" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{-0.6 - 0.4 * subIndex}</value> | ||||
|  				</amount> | ||||
|  				<mode>PER</mode> | ||||
|  			</effect> | ||||
| @@ -2216,15 +2360,15 @@ | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="11780" toLevel="9" name="Dark Devour"> | ||||
| 	<skill id="11780" toLevel="11" name="Dark Devour"> | ||||
| 		<!-- Decreases target's Recovery by $s1. --> | ||||
| 		<icon>icon.skill11780</icon> | ||||
| 		<abnormalTime>60</abnormalTime> | ||||
| 		<abnormalLvl>3</abnormalLvl> | ||||
| 		<abnormalType>HEAL_EFFECT_DOWN</abnormalType> | ||||
| 		<activateRate> | ||||
| 			<value fromLevel="1" toLevel="9">100</value> | ||||
| 			<value fromLevel="5" toLevel="9" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 			<value fromLevel="1" toLevel="11">100</value> | ||||
| 			<value fromLevel="5" toLevel="11" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value> | ||||
| 		</activateRate> | ||||
| 		<lvlBonusRate>30</lvlBonusRate> | ||||
| 		<operateType>A2</operateType> | ||||
| @@ -2238,6 +2382,8 @@ | ||||
| 			<value level="7">101</value> | ||||
| 			<value level="8">103</value> | ||||
| 			<value level="9">105</value> | ||||
| 			<value level="10">107</value> | ||||
| 			<value level="11">109</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">28</value> | ||||
| @@ -2249,6 +2395,8 @@ | ||||
| 			<value level="7">36</value> | ||||
| 			<value level="8">38</value> | ||||
| 			<value level="9">40</value> | ||||
| 			<value level="10">42</value> | ||||
| 			<value level="11">44</value> | ||||
| 		</mpConsume> | ||||
| 		<mpInitialConsume> | ||||
| 			<value level="1">7</value> | ||||
| @@ -2260,6 +2408,8 @@ | ||||
| 			<value level="7">9</value> | ||||
| 			<value level="8">9</value> | ||||
| 			<value level="9">10</value> | ||||
| 			<value level="10">10</value> | ||||
| 			<value level="11">10</value> | ||||
| 		</mpInitialConsume> | ||||
| 		<castRange>600</castRange> | ||||
| 		<hitTime>1500</hitTime> | ||||
| @@ -2276,6 +2426,8 @@ | ||||
| 			<value level="7">-938</value> | ||||
| 			<value level="8">-950</value> | ||||
| 			<value level="9">-962</value> | ||||
| 			<value level="10">-972</value> | ||||
| 			<value level="11">-982</value> | ||||
| 		</effectPoint> | ||||
| 		<basicProperty>MAGIC</basicProperty> | ||||
| 		<magicCriticalRate>5</magicCriticalRate> | ||||
| @@ -2295,18 +2447,20 @@ | ||||
| 					<value level="7">-70</value> | ||||
| 					<value level="8">-70</value> | ||||
| 					<value level="9">-70</value> | ||||
| 					<value level="10">-70</value> | ||||
| 					<value level="11">-70</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalDefence" fromLevel="5" toLevel="9" fromSubLevel="2001" toSubLevel="2020"> | ||||
| 			<effect name="MagicalDefence" fromLevel="5" toLevel="11" fromSubLevel="2001" toSubLevel="2020"> | ||||
|  				<amount> | ||||
|  					<value fromLevel="5" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{-0.6 - 0.4 * subIndex}</value> | ||||
|  					<value fromLevel="5" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{-0.6 - 0.4 * subIndex}</value> | ||||
|  				</amount> | ||||
|  				<mode>PER</mode> | ||||
|  			</effect> | ||||
| 			<effect name="Speed" fromLevel="5" toLevel="9" fromSubLevel="3001" toSubLevel="3020"> | ||||
| 			<effect name="Speed" fromLevel="5" toLevel="11" fromSubLevel="3001" toSubLevel="3020"> | ||||
|  				<amount> | ||||
|  					<value fromLevel="5" toLevel="9" fromSubLevel="3001" toSubLevel="3020">{-2 * subIndex}</value> | ||||
|  					<value fromLevel="5" toLevel="11" fromSubLevel="3001" toSubLevel="3020">{-2 * subIndex}</value> | ||||
|  				</amount> | ||||
|  				<mode>PER</mode> | ||||
|  			</effect> | ||||
|   | ||||
| @@ -411,7 +411,7 @@ | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="11814" toLevel="11" name="Dark Force"> | ||||
| 	<skill id="11814" toLevel="13" name="Dark Force"> | ||||
| 		<!-- Inflicts damage on target with $s1 Power added to M. Atk. Has a chance of pushing back target. --> | ||||
| 		<icon>icon.skill11814</icon> | ||||
| 		<abnormalLvl>1</abnormalLvl> | ||||
| @@ -419,8 +419,8 @@ | ||||
| 		<abnormalTime>1</abnormalTime> | ||||
| 		<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect> | ||||
| 		<activateRate> | ||||
| 			<value fromLevel="1" toLevel="11">90</value> | ||||
| 			<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value> | ||||
| 			<value fromLevel="1" toLevel="13">90</value> | ||||
| 			<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value> | ||||
| 		</activateRate> | ||||
| 		<basicProperty>PHYSICAL</basicProperty> | ||||
| 		<lvlBonusRate>20</lvlBonusRate> | ||||
| @@ -436,6 +436,8 @@ | ||||
| 			<value level="9">101</value> | ||||
| 			<value level="10">103</value> | ||||
| 			<value level="11">105</value> | ||||
| 			<value level="12">107</value> | ||||
| 			<value level="13">109</value> | ||||
| 		</magicLvl> | ||||
| 		<operateType>A2</operateType> | ||||
| 		<effectPoint> | ||||
| @@ -450,6 +452,8 @@ | ||||
| 			<value level="9">-941</value> | ||||
| 			<value level="10">-950</value> | ||||
| 			<value level="11">-959</value> | ||||
| 			<value level="12">-969</value> | ||||
| 			<value level="13">-979</value> | ||||
| 		</effectPoint> | ||||
| 		<effectRange>900</effectRange> | ||||
| 		<mpConsume> | ||||
| @@ -464,6 +468,8 @@ | ||||
| 			<value level="9">118</value> | ||||
| 			<value level="10">122</value> | ||||
| 			<value level="11">127</value> | ||||
| 			<value level="12">132</value> | ||||
| 			<value level="13">137</value> | ||||
| 		</mpConsume> | ||||
| 		<castRange>400</castRange> | ||||
| 		<hitTime>2780</hitTime> | ||||
| @@ -472,8 +478,8 @@ | ||||
| 		<isMagic>1</isMagic> | ||||
| 		<isDebuff>true</isDebuff> | ||||
| 		<magicCriticalRate> | ||||
| 			<value fromLevel="1" toLevel="11">5</value> | ||||
| 			<value fromLevel="7" toLevel="11" fromSubLevel="3001" toSubLevel="3020">{base + base / 100 * subIndex}</value> | ||||
| 			<value fromLevel="1" toLevel="13">5</value> | ||||
| 			<value fromLevel="7" toLevel="13" fromSubLevel="3001" toSubLevel="3020">{base + base / 100 * subIndex}</value> | ||||
| 		</magicCriticalRate> | ||||
| 		<trait>KNOCKDOWN</trait> | ||||
| 		<targetType>ENEMY</targetType> | ||||
| @@ -493,20 +499,22 @@ | ||||
| 					<value level="9">178</value> | ||||
| 					<value level="10">182</value> | ||||
| 					<value level="11">186</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1005">{base + base / 100 * (1 + 0.4 * (subIndex - 1))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1006" toSubLevel="1006">{base + base / 100 * (2 + 0.8 * (subIndex - 5))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1007" toSubLevel="1007">{base + base / 100 * (3 + 0.3 * (subIndex - 6))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1008" toSubLevel="1008">{base + base / 100 * (3 + 0.3 * (subIndex - 7))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1009" toSubLevel="1011">{base + base / 100 * (4 + 0.4 * (subIndex - 8))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1012" toSubLevel="1012">{base + base / 100 * (5 + 0.1 * (subIndex - 11))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1013" toSubLevel="1013">{base + base / 100 * (5 + 0.5 * (subIndex - 12))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1014" toSubLevel="1014">{base + base / 100 * (5 + 0.9 * (subIndex - 13))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1015" toSubLevel="1015">{base + base / 100 * (6 + 0.2 * (subIndex - 14))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1016" toSubLevel="1016">{base + base / 100 * (6 + 0.6 * (subIndex - 15))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1017" toSubLevel="1017">{base + base / 100 * (7 + 0.2 * (subIndex - 16))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1018" toSubLevel="1018">{base + base / 100 * (7 + 0.4 * (subIndex - 17))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1019" toSubLevel="1019">{base + base / 100 * (7 + 0.7 * (subIndex - 18))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1020" toSubLevel="1020">{base + base / 100 * (8 + 0.1 * (subIndex - 19))}</value> | ||||
| 					<value level="12">190</value> | ||||
| 					<value level="13">194</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1005">{base + base / 100 * (1 + 0.4 * (subIndex - 1))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1006" toSubLevel="1006">{base + base / 100 * (2 + 0.8 * (subIndex - 5))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1007" toSubLevel="1007">{base + base / 100 * (3 + 0.3 * (subIndex - 6))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1008" toSubLevel="1008">{base + base / 100 * (3 + 0.3 * (subIndex - 7))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1009" toSubLevel="1011">{base + base / 100 * (4 + 0.4 * (subIndex - 8))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1012" toSubLevel="1012">{base + base / 100 * (5 + 0.1 * (subIndex - 11))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1013" toSubLevel="1013">{base + base / 100 * (5 + 0.5 * (subIndex - 12))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1014" toSubLevel="1014">{base + base / 100 * (5 + 0.9 * (subIndex - 13))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1015" toSubLevel="1015">{base + base / 100 * (6 + 0.2 * (subIndex - 14))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1016" toSubLevel="1016">{base + base / 100 * (6 + 0.6 * (subIndex - 15))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1017" toSubLevel="1017">{base + base / 100 * (7 + 0.2 * (subIndex - 16))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1018" toSubLevel="1018">{base + base / 100 * (7 + 0.4 * (subIndex - 17))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1019" toSubLevel="1019">{base + base / 100 * (7 + 0.7 * (subIndex - 18))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1020" toSubLevel="1020">{base + base / 100 * (8 + 0.1 * (subIndex - 19))}</value> | ||||
| 				</power> | ||||
| 			</effect> | ||||
| 			<effect name="KnockBack"> | ||||
| @@ -596,7 +604,7 @@ | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="11817" toLevel="11" name="Dark Rain"> | ||||
| 	<skill id="11817" toLevel="13" name="Dark Rain"> | ||||
| 		<!-- Inflicts damage on nearby enemies with $s1 Power added to M. Atk. and decreases aggression toward yourself. --> | ||||
| 		<icon>icon.skill11817</icon> | ||||
| 		<affectLimit>10-10</affectLimit> | ||||
| @@ -614,6 +622,8 @@ | ||||
| 			<value level="9">-1870</value> | ||||
| 			<value level="10">-1887</value> | ||||
| 			<value level="11">-1904</value> | ||||
| 			<value level="12">-1921</value> | ||||
| 			<value level="13">-1938</value> | ||||
| 		</effectPoint> | ||||
| 		<effectRange>1400</effectRange> | ||||
| 		<operateType>A1</operateType> | ||||
| @@ -629,6 +639,8 @@ | ||||
| 			<value level="9">101</value> | ||||
| 			<value level="10">103</value> | ||||
| 			<value level="11">105</value> | ||||
| 			<value level="12">107</value> | ||||
| 			<value level="13">109</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">282</value> | ||||
| @@ -642,13 +654,15 @@ | ||||
| 			<value level="9">373</value> | ||||
| 			<value level="10">386</value> | ||||
| 			<value level="11">398</value> | ||||
| 			<value level="12">410</value> | ||||
| 			<value level="13">422</value> | ||||
| 		</mpConsume> | ||||
| 		<hitTime>3780</hitTime> | ||||
| 		<coolTime>500</coolTime> | ||||
| 		<reuseDelay>6700</reuseDelay> | ||||
| 		<magicCriticalRate> | ||||
| 			<value fromLevel="1" toLevel="11">5</value> | ||||
| 			<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value> | ||||
| 			<value fromLevel="1" toLevel="13">5</value> | ||||
| 			<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value> | ||||
| 		</magicCriticalRate> | ||||
| 		<isMagic>1</isMagic> | ||||
| 		<targetType>SELF</targetType> | ||||
| @@ -668,20 +682,22 @@ | ||||
| 					<value level="9">162</value> | ||||
| 					<value level="10">166</value> | ||||
| 					<value level="11">170</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1005">{base + base / 100 * (1 + 0.4 * (subIndex - 1))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1006" toSubLevel="1006">{base + base / 100 * (2 + 0.8 * (subIndex - 5))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1007" toSubLevel="1007">{base + base / 100 * (3 + 0.3 * (subIndex - 6))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1008" toSubLevel="1008">{base + base / 100 * (3 + 0.3 * (subIndex - 7))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1009" toSubLevel="1011">{base + base / 100 * (4 + 0.4 * (subIndex - 8))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1012" toSubLevel="1012">{base + base / 100 * (5 + 0.1 * (subIndex - 11))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1013" toSubLevel="1013">{base + base / 100 * (5 + 0.5 * (subIndex - 12))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1014" toSubLevel="1014">{base + base / 100 * (5 + 0.9 * (subIndex - 13))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1015" toSubLevel="1015">{base + base / 100 * (6 + 0.2 * (subIndex - 14))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1016" toSubLevel="1016">{base + base / 100 * (6 + 0.6 * (subIndex - 15))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1017" toSubLevel="1017">{base + base / 100 * (7 + 0.2 * (subIndex - 16))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1018" toSubLevel="1018">{base + base / 100 * (7 + 0.4 * (subIndex - 17))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1019" toSubLevel="1019">{base + base / 100 * (7 + 0.7 * (subIndex - 18))}</value> | ||||
| 					<value fromLevel="7" toLevel="11" fromSubLevel="1020" toSubLevel="1020">{base + base / 100 * (8 + 0.1 * (subIndex - 19))}</value> | ||||
| 					<value level="12">174</value> | ||||
| 					<value level="13">178</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1005">{base + base / 100 * (1 + 0.4 * (subIndex - 1))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1006" toSubLevel="1006">{base + base / 100 * (2 + 0.8 * (subIndex - 5))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1007" toSubLevel="1007">{base + base / 100 * (3 + 0.3 * (subIndex - 6))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1008" toSubLevel="1008">{base + base / 100 * (3 + 0.3 * (subIndex - 7))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1009" toSubLevel="1011">{base + base / 100 * (4 + 0.4 * (subIndex - 8))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1012" toSubLevel="1012">{base + base / 100 * (5 + 0.1 * (subIndex - 11))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1013" toSubLevel="1013">{base + base / 100 * (5 + 0.5 * (subIndex - 12))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1014" toSubLevel="1014">{base + base / 100 * (5 + 0.9 * (subIndex - 13))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1015" toSubLevel="1015">{base + base / 100 * (6 + 0.2 * (subIndex - 14))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1016" toSubLevel="1016">{base + base / 100 * (6 + 0.6 * (subIndex - 15))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1017" toSubLevel="1017">{base + base / 100 * (7 + 0.2 * (subIndex - 16))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1018" toSubLevel="1018">{base + base / 100 * (7 + 0.4 * (subIndex - 17))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1019" toSubLevel="1019">{base + base / 100 * (7 + 0.7 * (subIndex - 18))}</value> | ||||
| 					<value fromLevel="7" toLevel="13" fromSubLevel="1020" toSubLevel="1020">{base + base / 100 * (8 + 0.1 * (subIndex - 19))}</value> | ||||
| 				</power> | ||||
| 			</effect> | ||||
| 			<effect name="AddHate"> | ||||
| @@ -1173,7 +1189,7 @@ | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="11831" toLevel="11" name="Erase Impact"> | ||||
| 	<skill id="11831" toLevel="13" name="Erase Impact"> | ||||
| 		<!-- Banishes the enemy's servitor into another dimension. --> | ||||
| 		<icon>icon.skill1395</icon> | ||||
| 		<affectRange>100</affectRange> | ||||
| @@ -1192,6 +1208,8 @@ | ||||
| 			<value level="9">101</value> | ||||
| 			<value level="10">103</value> | ||||
| 			<value level="11">105</value> | ||||
| 			<value level="12">107</value> | ||||
| 			<value level="13">109</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">373</value> | ||||
| @@ -1205,6 +1223,8 @@ | ||||
| 			<value level="9">396</value> | ||||
| 			<value level="10">398</value> | ||||
| 			<value level="11">401</value> | ||||
| 			<value level="12">404</value> | ||||
| 			<value level="13">408</value> | ||||
| 		</mpConsume> | ||||
| 		<castRange>600</castRange> | ||||
| 		<hitTime>2500</hitTime> | ||||
| @@ -1466,7 +1486,7 @@ | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="11851" toLevel="4" name="Divine Prayer"> | ||||
| 	<skill id="11851" toLevel="6" name="Divine Prayer"> | ||||
| 		<!-- For $s1, party members' HP heal amount +$s2. --> | ||||
| 		<icon>icon.skill11859</icon> | ||||
| 		<abnormalLvl> | ||||
| @@ -1474,6 +1494,8 @@ | ||||
| 			<value level="2">5</value> | ||||
| 			<value level="3">6</value> | ||||
| 			<value level="4">7</value> | ||||
| 			<value level="5">8</value> | ||||
| 			<value level="6">9</value> | ||||
| 		</abnormalLvl> | ||||
| 		<abnormalType>HEAL_EFFECT_UP</abnormalType> | ||||
| 		<abnormalTime>1800</abnormalTime> | ||||
| @@ -1488,18 +1510,24 @@ | ||||
| 			<value level="2">90</value> | ||||
| 			<value level="3">95</value> | ||||
| 			<value level="4">99</value> | ||||
| 			<value level="5">106</value> | ||||
| 			<value level="6">110</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">185</value> | ||||
| 			<value level="2">205</value> | ||||
| 			<value level="3">225</value> | ||||
| 			<value level="4">243</value> | ||||
| 			<value level="5">261</value> | ||||
| 			<value level="6">279</value> | ||||
| 		</mpConsume> | ||||
| 		<mpInitialConsume> | ||||
| 			<value level="1">37</value> | ||||
| 			<value level="2">41</value> | ||||
| 			<value level="3">45</value> | ||||
| 			<value level="4">49</value> | ||||
| 			<value level="5">54</value> | ||||
| 			<value level="6">58</value> | ||||
| 		</mpInitialConsume> | ||||
| 		<targetType>SELF</targetType> | ||||
| 		<affectScope>PARTY</affectScope> | ||||
| @@ -1512,30 +1540,32 @@ | ||||
| 					<value level="2">7</value> | ||||
| 					<value level="3">10</value> | ||||
| 					<value level="4">15</value> | ||||
| 					<value level="5">20</value> | ||||
| 					<value level="6">25</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalDefence" fromLevel="3" toLevel="4" fromSubLevel="1001" toSubLevel="1020"> | ||||
| 			<effect name="PhysicalDefence" fromLevel="3" toLevel="6" fromSubLevel="1001" toSubLevel="1020"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="3" toLevel="4" fromSubLevel="1001" toSubLevel="1020">{0.6 + 0.4 * subIndex}</value> | ||||
| 					<value fromLevel="3" toLevel="6" fromSubLevel="1001" toSubLevel="1020">{0.6 + 0.4 * subIndex}</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalDefence" fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2020"> | ||||
| 			<effect name="MagicalDefence" fromLevel="3" toLevel="6" fromSubLevel="2001" toSubLevel="2020"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2020">{0.6 + 0.4 * subIndex}</value> | ||||
| 					<value fromLevel="3" toLevel="6" fromSubLevel="2001" toSubLevel="2020">{0.6 + 0.4 * subIndex}</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="Speed" fromLevel="3" toLevel="4" fromSubLevel="3001" toSubLevel="3020"> | ||||
| 			<effect name="Speed" fromLevel="3" toLevel="6" fromSubLevel="3001" toSubLevel="3020"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="3" toLevel="4" fromSubLevel="3001" toSubLevel="3020">{2 * subIndex}</value> | ||||
| 					<value fromLevel="3" toLevel="6" fromSubLevel="3001" toSubLevel="3020">{2 * subIndex}</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| 	<skill id="11852" toLevel="4" name="Mass Mana Gain"> | ||||
| 	<skill id="11852" toLevel="6" name="Mass Mana Gain"> | ||||
| 		<!-- For $s1, party members' MP heal amount +$s2. --> | ||||
| 		<icon>icon.skill11852new</icon> | ||||
| 		<abnormalLvl> | ||||
| @@ -1543,6 +1573,8 @@ | ||||
| 			<value level="2">3</value> | ||||
| 			<value level="3">4</value> | ||||
| 			<value level="4">5</value> | ||||
| 			<value level="5">6</value> | ||||
| 			<value level="6">7</value> | ||||
| 		</abnormalLvl> | ||||
| 		<abnormalType>RECHARGE_UP</abnormalType> | ||||
| 		<abnormalTime>1800</abnormalTime> | ||||
| @@ -1557,18 +1589,24 @@ | ||||
| 			<value level="2">90</value> | ||||
| 			<value level="3">95</value> | ||||
| 			<value level="4">99</value> | ||||
| 			<value level="5">106</value> | ||||
| 			<value level="6">110</value> | ||||
| 		</magicLvl> | ||||
| 		<mpConsume> | ||||
| 			<value level="1">148</value> | ||||
| 			<value level="2">164</value> | ||||
| 			<value level="3">180</value> | ||||
| 			<value level="4">194</value> | ||||
| 			<value level="5">261</value> | ||||
| 			<value level="6">279</value> | ||||
| 		</mpConsume> | ||||
| 		<mpInitialConsume> | ||||
| 			<value level="1">37</value> | ||||
| 			<value level="2">41</value> | ||||
| 			<value level="3">45</value> | ||||
| 			<value level="4">49</value> | ||||
| 			<value level="5">53</value> | ||||
| 			<value level="6">57</value> | ||||
| 		</mpInitialConsume> | ||||
| 		<effectPoint>1</effectPoint> | ||||
| 		<targetType>SELF</targetType> | ||||
| @@ -1581,24 +1619,26 @@ | ||||
| 					<value level="2">35</value> | ||||
| 					<value level="3">37</value> | ||||
| 					<value level="4">40</value> | ||||
| 					<value level="5">43</value> | ||||
| 					<value level="6">46</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalDefence" fromLevel="3" toLevel="4" fromSubLevel="1001" toSubLevel="1020"> | ||||
| 			<effect name="PhysicalDefence" fromLevel="3" toLevel="6" fromSubLevel="1001" toSubLevel="1020"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="3" toLevel="4" fromSubLevel="1001" toSubLevel="1020">{0.6 + 0.4 * subIndex}</value> | ||||
| 					<value fromLevel="3" toLevel="6" fromSubLevel="1001" toSubLevel="1020">{0.6 + 0.4 * subIndex}</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicalDefence" fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2020"> | ||||
| 			<effect name="MagicalDefence" fromLevel="3" toLevel="6" fromSubLevel="2001" toSubLevel="2020"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2020">{0.6 + 0.4 * subIndex}</value> | ||||
| 					<value fromLevel="3" toLevel="6" fromSubLevel="2001" toSubLevel="2020">{0.6 + 0.4 * subIndex}</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="Speed" fromLevel="3" toLevel="4" fromSubLevel="3001" toSubLevel="3020"> | ||||
| 			<effect name="Speed" fromLevel="3" toLevel="6" fromSubLevel="3001" toSubLevel="3020"> | ||||
| 				<amount> | ||||
| 					<value fromLevel="3" toLevel="4" fromSubLevel="3001" toSubLevel="3020">{2 * subIndex}</value> | ||||
| 					<value fromLevel="3" toLevel="6" fromSubLevel="3001" toSubLevel="3020">{2 * subIndex}</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
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