Othell skills updated to Fafurion.
Contributed by override.
This commit is contained in:
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@ -447,5 +447,47 @@
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<skill skillName="Flash Dagger" skillId="19298" skillLvl="8" getLevel="105" levelUpSp="1753765925" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Reverse Mana" skillId="19299" skillLvl="7" getLevel="105" levelUpSp="1753765925" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Acid Swarm" skillId="19301" skillLvl="9" getLevel="105" levelUpSp="1753765925" /> <!-- Update GRAND CRUSADE -->
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<!-- Fafurion Updates -->
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<skill skillName="Clone Attack" skillId="10532" skillLvl="8" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Istina Acid Swarm" skillId="19301" skillLvl="10" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Barrage of Nails" skillId="10513" skillLvl="11" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Counter Flip" skillId="19296" skillLvl="9" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Blood Stab" skillId="10508" skillLvl="12" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Mass Trick" skillId="10527" skillLvl="5" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Throw Dagger" skillId="10539" skillLvl="12" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Flash Bluff" skillId="10554" skillLvl="8" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Reverse Mana" skillId="19299" skillLvl="8" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Flash Dagger" skillId="19298" skillLvl="9" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Paralyzing Shadow" skillId="10514" skillLvl="9" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Shadow Chase" skillId="10516" skillLvl="10" getLevel="109" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Armor Breaker" skillId="10703" skillLvl="4" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Heart Breaker" skillId="10509" skillLvl="12" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Shadow Dash" skillId="10525" skillLvl="8" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Shadow Flash" skillId="10529" skillLvl="5" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Jawbone Blow" skillId="10546" skillLvl="8" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Chain Blow" skillId="10510" skillLvl="12" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Throw Poison Needle" skillId="10541" skillLvl="10" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Clone Attack" skillId="10532" skillLvl="9" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Istina Acid Swarm" skillId="19301" skillLvl="11" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Barrage of Nails" skillId="10513" skillLvl="12" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Counter Flip" skillId="19296" skillLvl="10" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Critical Wound" skillId="531" skillLvl="9" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Blood Stab" skillId="10508" skillLvl="13" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Mass Trick" skillId="10527" skillLvl="6" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Throw Dagger" skillId="10539" skillLvl="13" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Flash Bluff" skillId="10554" skillLvl="9" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Reverse Mana" skillId="19299" skillLvl="9" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Flash Dagger" skillId="19298" skillLvl="10" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Paralyzing Shadow" skillId="10514" skillLvl="10" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Shadow Chase" skillId="10516" skillLvl="11" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Armor Breaker" skillId="10703" skillLvl="5" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Heart Breaker" skillId="10509" skillLvl="13" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Shadow Dash" skillId="10525" skillLvl="9" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Shadow Flash" skillId="10529" skillLvl="6" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Jawbone Blow" skillId="10546" skillLvl="9" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Chain Blow" skillId="10510" skillLvl="13" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Throw Poison Needle" skillId="10541" skillLvl="11" getLevel="109" levelUpSp="7273218046" />
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</skillTree>
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</list>
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@ -442,9 +442,50 @@
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<skill skillName="Counter Flip" skillId="19296" skillLvl="8" getLevel="105" levelUpSp="1753765925" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Flash Dagger" skillId="19298" skillLvl="8" getLevel="105" levelUpSp="1753765925" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Reverse Plunder" skillId="19309" skillLvl="7" getLevel="105" levelUpSp="1753765925" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Reverse Plunder" skillId="19309" skillLvl="8" getLevel="107" levelUpSp="1753765925" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Reverse Plunder" skillId="19309" skillLvl="9" getLevel="109" levelUpSp="1753765925" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Wild Plunder" skillId="10700" skillLvl="8" getLevel="107" levelUpSp="1753765925" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Wild Plunder" skillId="10700" skillLvl="9" getLevel="109" levelUpSp="1753765925" /> <!-- Update GRAND CRUSADE -->
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<!-- Fafurion Updates -->
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<skill skillName="Wild Plunder" skillId="10700" skillLvl="8" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Clone Attack" skillId="10532" skillLvl="8" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Reverse Plunder" skillId="19309" skillLvl="8" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Barrage of Nails" skillId="10513" skillLvl="11" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Counter Flip" skillId="19296" skillLvl="9" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Blood Stab" skillId="10508" skillLvl="12" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Mass Trick" skillId="10527" skillLvl="5" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Throw Dagger" skillId="10539" skillLvl="12" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Flash Bluff" skillId="10554" skillLvl="8" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Flash Dagger" skillId="19298" skillLvl="9" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Dwarven Flare Bluff" skillId="19311" skillLvl="4" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Paralyzing Shadow" skillId="10514" skillLvl="9" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Shadow Chase" skillId="10516" skillLvl="10" getLevel="109" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Heart Breaker" skillId="10509" skillLvl="12" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Shadow Dash" skillId="10525" skillLvl="8" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Shadow Flash" skillId="10529" skillLvl="5" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Jawbone Blow" skillId="10546" skillLvl="8" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Chain Blow" skillId="10510" skillLvl="12" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Poison Swarm" skillId="10522" skillLvl="10" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Throw Poison Needle" skillId="10541" skillLvl="10" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Wild Plunder" skillId="10700" skillLvl="9" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Clone Attack" skillId="10532" skillLvl="9" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Reverse Plunder" skillId="19309" skillLvl="9" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Barrage of Nails" skillId="10513" skillLvl="12" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Counter Flip" skillId="19296" skillLvl="10" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Blood Stab" skillId="10508" skillLvl="13" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Mass Trick" skillId="10527" skillLvl="6" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Throw Dagger" skillId="10539" skillLvl="13" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Flash Bluff" skillId="10554" skillLvl="9" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Flash Dagger" skillId="19298" skillLvl="10" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Dwarven Flare Bluff" skillId="19311" skillLvl="5" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Paralyzing Shadow" skillId="10514" skillLvl="10" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Shadow Chase" skillId="10516" skillLvl="11" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Heart Breaker" skillId="10509" skillLvl="13" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Shadow Dash" skillId="10525" skillLvl="9" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Shadow Flash" skillId="10529" skillLvl="6" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Jawbone Blow" skillId="10546" skillLvl="9" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Chain Blow" skillId="10510" skillLvl="13" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Poison Swarm" skillId="10522" skillLvl="11" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Throw Poison Needle" skillId="10541" skillLvl="11" getLevel="109" levelUpSp="7273218046" />
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</skillTree>
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</list>
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@ -430,5 +430,50 @@
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<skill skillName="Counter Flip" skillId="19296" skillLvl="8" getLevel="105" levelUpSp="1753765925" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Flash Dagger" skillId="19298" skillLvl="8" getLevel="105" levelUpSp="1753765925" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Shadow Reverse" skillId="19305" skillLvl="7" getLevel="105" levelUpSp="1753765925" /> <!-- Update GRAND CRUSADE -->
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<!-- Fafurion Updates -->
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<skill skillName="Clone Attack" skillId="10532" skillLvl="8" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Barrage of Nails" skillId="10513" skillLvl="11" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Counter Flip" skillId="19296" skillLvl="9" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Blood Stab" skillId="10508" skillLvl="12" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Mass Trick" skillId="10527" skillLvl="5" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Throw Dagger" skillId="10539" skillLvl="12" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Flash Bluff" skillId="10554" skillLvl="8" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Grim Reaper Possession" skillId="10704" skillLvl="4" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Flash Dagger" skillId="19298" skillLvl="9" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Paralyzing Shadow" skillId="10514" skillLvl="9" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Shadow Chase" skillId="10516" skillLvl="10" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Armor Breaker" skillId="10703" skillLvl="4" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Heart Breaker" skillId="10509" skillLvl="12" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Shadow Reverse" skillId="19305" skillLvl="8" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Shadow Dash" skillId="10525" skillLvl="8" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Shadow Flash" skillId="10529" skillLvl="5" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Jawbone Blow" skillId="10546" skillLvl="8" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Chain Blow" skillId="10510" skillLvl="12" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Poison Swarm" skillId="10522" skillLvl="10" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Throw Poison Needle" skillId="10541" skillLvl="10" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Clone Attack" skillId="10532" skillLvl="9" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Istina Acid Swarm" skillId="19301" skillLvl="11" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Barrage of Nails" skillId="10513" skillLvl="12" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Counter Flip" skillId="19296" skillLvl="10" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Critical Wound" skillId="531" skillLvl="9" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Blood Stab" skillId="10508" skillLvl="13" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Mass Trick" skillId="10527" skillLvl="6" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Throw Dagger" skillId="10539" skillLvl="13" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Flash Bluff" skillId="10554" skillLvl="9" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Grim Reaper Possession" skillId="10704" skillLvl="5" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Flash Dagger" skillId="19298" skillLvl="10" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Paralyzing Shadow" skillId="10514" skillLvl="10" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Shadow Chase" skillId="10516" skillLvl="11" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Armor Breaker" skillId="10703" skillLvl="5" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Heart Breaker" skillId="10509" skillLvl="13" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Shadow Reverse" skillId="19305" skillLvl="9" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Shadow Dash" skillId="10525" skillLvl="9" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Shadow Flash" skillId="10529" skillLvl="6" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Jawbone Blow" skillId="10546" skillLvl="9" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Chain Blow" skillId="10510" skillLvl="13" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Poison Swarm" skillId="10522" skillLvl="11" getLevel="109" levelUpSp="7273218046" />
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<skill skillName="Throw Poison Needle" skillId="10541" skillLvl="11" getLevel="109" levelUpSp="7273218046" />
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</skillTree>
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</list>
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@ -432,5 +432,47 @@
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<skill skillName="Flash Dagger" skillId="19298" skillLvl="8" getLevel="105" levelUpSp="1753765925" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Easterly Wind Strike" skillId="10705" skillLvl="3" getLevel="105" levelUpSp="1753765925" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Right Angle Reverse" skillId="19303" skillLvl="7" getLevel="105" levelUpSp="1753765925" /> <!-- Update GRAND CRUSADE -->
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<!-- Fafurion Updates -->
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<skill skillName="Easterly Wind Strike" skillId="10705" skillLvl="4" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Clone Attack" skillId="10532" skillLvl="8" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Barrage of Nails" skillId="10513" skillLvl="11" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Counter Flip" skillId="19296" skillLvl="9" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Blood Stab" skillId="10508" skillLvl="12" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Mass Trick" skillId="10527" skillLvl="5" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Throw Dagger" skillId="10539" skillLvl="12" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Flash Bluff" skillId="10554" skillLvl="8" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Flash Dagger" skillId="19298" skillLvl="9" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Paralyzing Shadow" skillId="10514" skillLvl="9" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Shadow Chase" skillId="10516" skillLvl="10" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Heart Breaker" skillId="10509" skillLvl="12" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Shadow Dash" skillId="10525" skillLvl="8" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Shadow Flash" skillId="10529" skillLvl="5" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Jawbone Blow" skillId="10546" skillLvl="8" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Right Angle Reverse" skillId="19303" skillLvl="8" getLevel="107" levelUpSp="2525422932" /> <!-- Update GRAND CRUSADE -->
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<skill skillName="Chain Blow" skillId="10510" skillLvl="12" getLevel="107" levelUpSp="2525422932" />
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<skill skillName="Poison Swarm" skillId="10522" skillLvl="10" getLevel="107" levelUpSp="2525422932" />
|
||||
<skill skillName="Throw Poison Needle" skillId="10541" skillLvl="10" getLevel="107" levelUpSp="2525422932" />
|
||||
|
||||
<skill skillName="Easterly Wind Strike" skillId="10705" skillLvl="5" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
|
||||
<skill skillName="Clone Attack" skillId="10532" skillLvl="9" getLevel="109" levelUpSp="7273218046" />
|
||||
<skill skillName="Barrage of Nails" skillId="10513" skillLvl="12" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
|
||||
<skill skillName="Counter Flip" skillId="19296" skillLvl="10" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
|
||||
<skill skillName="Critical Wound" skillId="531" skillLvl="9" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
|
||||
<skill skillName="Blood Stab" skillId="10508" skillLvl="13" getLevel="109" levelUpSp="7273218046" />
|
||||
<skill skillName="Mass Trick" skillId="10527" skillLvl="6" getLevel="109" levelUpSp="7273218046" />
|
||||
<skill skillName="Throw Dagger" skillId="10539" skillLvl="13" getLevel="109" levelUpSp="7273218046" />
|
||||
<skill skillName="Flash Bluff" skillId="10554" skillLvl="9" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
|
||||
<skill skillName="Flash Dagger" skillId="19298" skillLvl="10" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
|
||||
<skill skillName="Paralyzing Shadow" skillId="10514" skillLvl="10" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
|
||||
<skill skillName="Shadow Chase" skillId="10516" skillLvl="11" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
|
||||
<skill skillName="Heart Breaker" skillId="10509" skillLvl="13" getLevel="109" levelUpSp="7273218046" />
|
||||
<skill skillName="Shadow Dash" skillId="10525" skillLvl="9" getLevel="109" levelUpSp="7273218046" />
|
||||
<skill skillName="Shadow Flash" skillId="10529" skillLvl="6" getLevel="109" levelUpSp="7273218046" />
|
||||
<skill skillName="Jawbone Blow" skillId="10546" skillLvl="9" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
|
||||
<skill skillName="Right Angle Reverse" skillId="19303" skillLvl="9" getLevel="109" levelUpSp="7273218046" /> <!-- Update GRAND CRUSADE -->
|
||||
<skill skillName="Chain Blow" skillId="10510" skillLvl="13" getLevel="109" levelUpSp="7273218046" />
|
||||
<skill skillName="Poison Swarm" skillId="10522" skillLvl="11" getLevel="109" levelUpSp="7273218046" />
|
||||
<skill skillName="Throw Poison Needle" skillId="10541" skillLvl="11" getLevel="109" levelUpSp="7273218046" />
|
||||
</skillTree>
|
||||
</list>
|
||||
|
@ -2172,19 +2172,19 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="531" toLevel="8" name="Critical Wound">
|
||||
<skill id="531" toLevel="9" name="Critical Wound">
|
||||
<!-- Increases a target's P. Critical Damage Received by $s2 for $s1 by giving painful wounds. Requires a dagger/ dual dagger. -->
|
||||
<icon>icon.skill0531</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>
|
||||
<value fromLevel="1" toLevel="8">30</value>
|
||||
<value fromLevel="4" toLevel="8" fromSubLevel="2001" toSubLevel="2010">{base + subIndex}</value>
|
||||
<value fromLevel="4" toLevel="8" fromSubLevel="2011" toSubLevel="2020">{base + 10 + 0.5 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="9">30</value>
|
||||
<value fromLevel="4" toLevel="9" fromSubLevel="2001" toSubLevel="2010">{base + subIndex}</value>
|
||||
<value fromLevel="4" toLevel="9" fromSubLevel="2011" toSubLevel="2020">{base + 10 + 0.5 * subIndex}</value>
|
||||
</abnormalTime>
|
||||
<abnormalType>T_CRT_RATE_UP</abnormalType>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="8">80</value>
|
||||
<value fromLevel="4" toLevel="8" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="9">80</value>
|
||||
<value fromLevel="4" toLevel="9" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<castRange>40</castRange>
|
||||
@ -2202,6 +2202,7 @@
|
||||
<value level="6">101</value>
|
||||
<value level="7">103</value>
|
||||
<value level="8">105</value>
|
||||
<value level="9">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">43</value>
|
||||
@ -2212,6 +2213,7 @@
|
||||
<value level="6">49</value>
|
||||
<value level="7">52</value>
|
||||
<value level="8">55</value>
|
||||
<value level="9">67</value>
|
||||
</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>A2</operateType>
|
||||
@ -2238,6 +2240,7 @@
|
||||
<value level="6">35</value>
|
||||
<value level="7">35</value>
|
||||
<value level="8">35</value>
|
||||
<value level="9">35</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
@ -388,7 +388,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10508" toLevel="11" name="Blood Stab">
|
||||
<skill id="10508" toLevel="13" name="Blood Stab">
|
||||
<!-- Targets the enemy's back to attack its vital spot with $s1 Power added to P. Atk. Additionally inflicts Bleed on the enemy, dealing $s2 damage per second. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. -->
|
||||
<icon>icon.skill10508</icon>
|
||||
<abnormalLvl>
|
||||
@ -403,6 +403,8 @@
|
||||
<value level="9">9</value>
|
||||
<value level="10">10</value>
|
||||
<value level="11">11</value>
|
||||
<value level="12">12</value>
|
||||
<value level="13">13</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>BLEEDING</abnormalType>
|
||||
@ -422,6 +424,8 @@
|
||||
<value level="9">101</value>
|
||||
<value level="10">103</value>
|
||||
<value level="11">105</value>
|
||||
<value level="12">107</value>
|
||||
<value level="13">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">59</value>
|
||||
@ -435,6 +439,8 @@
|
||||
<value level="9">75</value>
|
||||
<value level="10">77</value>
|
||||
<value level="11">79</value>
|
||||
<value level="12">81</value>
|
||||
<value level="13">83</value>
|
||||
</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<castRange>40</castRange>
|
||||
@ -454,6 +460,8 @@
|
||||
<value level="9">-710</value>
|
||||
<value level="10">-711</value>
|
||||
<value level="11">-712</value>
|
||||
<value level="12">-713</value>
|
||||
<value level="13">-714</value>
|
||||
</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@ -493,7 +501,9 @@
|
||||
<value level="9">58210</value>
|
||||
<value level="10">60580</value>
|
||||
<value level="11">62960</value>
|
||||
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
<value level="12">65930</value>
|
||||
<value level="13">68930</value>
|
||||
<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
</power>
|
||||
<criticalChance>30</criticalChance>
|
||||
<chanceBoost>400</chanceBoost>
|
||||
@ -514,8 +524,10 @@
|
||||
<value level="9">58210</value>
|
||||
<value level="10">60580</value>
|
||||
<value level="11">62960</value>
|
||||
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * (5 + subIndex)}</value>
|
||||
<value level="12">65930</value>
|
||||
<value level="13">68930</value>
|
||||
<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * (5 + subIndex)}</value>
|
||||
</power>
|
||||
<criticalChance>30</criticalChance>
|
||||
<chanceBoost>400</chanceBoost>
|
||||
@ -523,7 +535,7 @@
|
||||
</effect>
|
||||
</pvpEffects>
|
||||
</skill>
|
||||
<skill id="10509" toLevel="11" name="Heart Breaker">
|
||||
<skill id="10509" toLevel="13" name="Heart Breaker">
|
||||
<!-- Stabs the target's heart with $s1 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Speed by $s2, Evasion by $s3, Critical Damage from the flanks and rear by $s4. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. -->
|
||||
<icon>icon.skill10509</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@ -543,6 +555,8 @@
|
||||
<value level="9">101</value>
|
||||
<value level="10">103</value>
|
||||
<value level="11">105</value>
|
||||
<value level="12">107</value>
|
||||
<value level="13">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">67</value>
|
||||
@ -556,6 +570,8 @@
|
||||
<value level="9">84</value>
|
||||
<value level="10">86</value>
|
||||
<value level="11">88</value>
|
||||
<value level="12">90</value>
|
||||
<value level="13">92</value>
|
||||
</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<castRange>40</castRange>
|
||||
@ -574,6 +590,8 @@
|
||||
<value level="9">-710</value>
|
||||
<value level="10">-711</value>
|
||||
<value level="11">-712</value>
|
||||
<value level="12">-713</value>
|
||||
<value level="13">-714</value>
|
||||
</effectPoint>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
@ -616,7 +634,9 @@
|
||||
<value level="9">42360</value>
|
||||
<value level="10">44430</value>
|
||||
<value level="11">46490</value>
|
||||
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
<value level="12">49080</value>
|
||||
<value level="13">51660</value>
|
||||
<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
</power>
|
||||
<criticalChance>15</criticalChance>
|
||||
<chanceBoost>365</chanceBoost>
|
||||
@ -641,8 +661,10 @@
|
||||
<value level="9">42360</value>
|
||||
<value level="10">44430</value>
|
||||
<value level="11">46490</value>
|
||||
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * (5 + subIndex)}</value>
|
||||
<value level="12">49080</value>
|
||||
<value level="13">51660</value>
|
||||
<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * (5 + subIndex)}</value>
|
||||
</power>
|
||||
<criticalChance>15</criticalChance>
|
||||
<chanceBoost>365</chanceBoost>
|
||||
@ -654,7 +676,7 @@
|
||||
</effect>
|
||||
</pvpEffects>
|
||||
</skill>
|
||||
<skill id="10510" toLevel="11" name="Chain Blow">
|
||||
<skill id="10510" toLevel="13" name="Chain Blow">
|
||||
<!-- Inflicts damage with $s1 Power added to P. Atk. Increases Skill Power by $s2 if used during Bleed. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. -->
|
||||
<icon>icon.skill10510</icon>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
@ -672,6 +694,8 @@
|
||||
<value level="9">101</value>
|
||||
<value level="10">103</value>
|
||||
<value level="11">105</value>
|
||||
<value level="12">107</value>
|
||||
<value level="13">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">71</value>
|
||||
@ -685,6 +709,8 @@
|
||||
<value level="9">90</value>
|
||||
<value level="10">92</value>
|
||||
<value level="11">94</value>
|
||||
<value level="12">96</value>
|
||||
<value level="13">98</value>
|
||||
</mpConsume>
|
||||
<castRange>40</castRange>
|
||||
<effectRange>400</effectRange>
|
||||
@ -702,6 +728,8 @@
|
||||
<value level="9">-709</value>
|
||||
<value level="10">-709</value>
|
||||
<value level="11">-709</value>
|
||||
<value level="12">-709</value>
|
||||
<value level="13">-709</value>
|
||||
</effectPoint>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<targetType>ENEMY</targetType>
|
||||
@ -734,7 +762,9 @@
|
||||
<value level="9">44790</value>
|
||||
<value level="10">46980</value>
|
||||
<value level="11">49160</value>
|
||||
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
<value level="12">51890</value>
|
||||
<value level="13">54620</value>
|
||||
<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
</power>
|
||||
<criticalChance>20</criticalChance>
|
||||
<abnormalType>BLEEDING</abnormalType>
|
||||
@ -750,6 +780,8 @@
|
||||
<value level="9">8958</value>
|
||||
<value level="10">9396</value>
|
||||
<value level="11">9832</value>
|
||||
<value level="12">10268</value>
|
||||
<value level="13">10704</value>
|
||||
</abnormalPower>
|
||||
<chanceBoost>365</chanceBoost>
|
||||
<overHit>true</overHit>
|
||||
@ -769,8 +801,10 @@
|
||||
<value level="9">37332</value>
|
||||
<value level="10">39152</value>
|
||||
<value level="11">40972</value>
|
||||
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * (5 + subIndex)}</value>
|
||||
<value level="12">51890</value>
|
||||
<value level="13">54620</value>
|
||||
<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * (5 + subIndex)}</value>
|
||||
</power>
|
||||
<criticalChance>20</criticalChance>
|
||||
<abnormalType>BLEEDING</abnormalType>
|
||||
@ -962,7 +996,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10513" toLevel="10" name="Barrage of Nails">
|
||||
<skill id="10513" toLevel="12" name="Barrage of Nails">
|
||||
<!-- Attacks the enemies near you with $s1 power added to P. Attack. Additionally, decreases their speed by $s3 and makes them unable to hide for $s2. Requires dagger/ dual dagger. -->
|
||||
<icon>icon.skill10513</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@ -988,6 +1022,8 @@
|
||||
<value level="8">101</value>
|
||||
<value level="9">103</value>
|
||||
<value level="10">105</value>
|
||||
<value level="11">107</value>
|
||||
<value level="12">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">138</value>
|
||||
@ -1000,6 +1036,8 @@
|
||||
<value level="8">171</value>
|
||||
<value level="9">176</value>
|
||||
<value level="10">181</value>
|
||||
<value level="11">186</value>
|
||||
<value level="12">191</value>
|
||||
</mpConsume>
|
||||
<hitTime>1530</hitTime>
|
||||
<coolTime>200</coolTime>
|
||||
@ -1015,6 +1053,8 @@
|
||||
<value level="8">-710</value>
|
||||
<value level="9">-710</value>
|
||||
<value level="10">-710</value>
|
||||
<value level="11">-710</value>
|
||||
<value level="12">-710</value>
|
||||
</effectPoint>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<isDebuff>true</isDebuff>
|
||||
@ -1042,7 +1082,9 @@
|
||||
<value level="8">20954</value>
|
||||
<value level="9">21976</value>
|
||||
<value level="10">22998</value>
|
||||
<value fromLevel="6" toLevel="10" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
<value level="11">24274</value>
|
||||
<value level="12">25550</value>
|
||||
<value fromLevel="6" toLevel="12" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
<criticalChance>5</criticalChance>
|
||||
@ -1051,9 +1093,9 @@
|
||||
<power>70</power>
|
||||
<ticks>5</ticks>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence" fromLevel="6" toLevel="10" fromSubLevel="3001" toSubLevel="3020">
|
||||
<effect name="PhysicalDefence" fromLevel="6" toLevel="12" fromSubLevel="3001" toSubLevel="3020">
|
||||
<amount>
|
||||
<value fromLevel="6" toLevel="10" fromSubLevel="3001" toSubLevel="3020">{-0.6 - 0.4 * subIndex}</value>
|
||||
<value fromLevel="6" toLevel="12" fromSubLevel="3001" toSubLevel="3020">{-0.6 - 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@ -1066,7 +1108,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10514" toLevel="8" name="Paralyzing Shadow">
|
||||
<skill id="10514" toLevel="10" name="Paralyzing Shadow">
|
||||
<!-- Seals the target's shadow and makes its body gradually hardened for $s1. Becomes paralyzed for $s2 when completely hardened. -->
|
||||
<icon>icon.skill10514</icon>
|
||||
<abnormalLvl>
|
||||
@ -1078,12 +1120,14 @@
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">9</value>
|
||||
<value level="10">10</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>PARALYZE</abnormalType>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="8">80</value>
|
||||
<value fromLevel="4" toLevel="8" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="10">80</value>
|
||||
<value fromLevel="4" toLevel="10" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<trait>PARALYZE</trait>
|
||||
@ -1099,6 +1143,8 @@
|
||||
<value level="6">101</value>
|
||||
<value level="7">103</value>
|
||||
<value level="8">105</value>
|
||||
<value level="9">107</value>
|
||||
<value level="10">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">38</value>
|
||||
@ -1109,6 +1155,8 @@
|
||||
<value level="6">48</value>
|
||||
<value level="7">50</value>
|
||||
<value level="8">52</value>
|
||||
<value level="9">54</value>
|
||||
<value level="10">56</value>
|
||||
</mpConsume>
|
||||
<castRange>40</castRange>
|
||||
<effectRange>400</effectRange>
|
||||
@ -1124,6 +1172,8 @@
|
||||
<value level="6">-713</value>
|
||||
<value level="7">-717</value>
|
||||
<value level="8">-721</value>
|
||||
<value level="9">-725</value>
|
||||
<value level="10">-729</value>
|
||||
</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<trait>PARALYZE</trait>
|
||||
@ -1142,9 +1192,9 @@
|
||||
<amount>-23</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence" fromLevel="4" toLevel="8" fromSubLevel="2001" toSubLevel="2020">
|
||||
<effect name="PhysicalDefence" fromLevel="4" toLevel="10" fromSubLevel="2001" toSubLevel="2020">
|
||||
<amount>
|
||||
<value fromLevel="4" toLevel="8" fromSubLevel="2001" toSubLevel="2020">{-0.6 - 0.4 * subIndex}</value>
|
||||
<value fromLevel="4" toLevel="10" fromSubLevel="2001" toSubLevel="2020">{-0.6 - 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@ -1202,7 +1252,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10516" toLevel="9" name="Shadow Chase">
|
||||
<skill id="10516" toLevel="11" name="Shadow Chase">
|
||||
<!-- Teleports to the back of the target and cancels the target and inflicts Stun for $s1. -->
|
||||
<icon>icon.skill10516</icon>
|
||||
<abnormalLvl>
|
||||
@ -1215,13 +1265,15 @@
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">9</value>
|
||||
<value level="10">10</value>
|
||||
<value level="11">11</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="9">100</value>
|
||||
<value fromLevel="5" toLevel="9" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="11">100</value>
|
||||
<value fromLevel="5" toLevel="11" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>
|
||||
@ -1234,6 +1286,8 @@
|
||||
<value level="7">101</value>
|
||||
<value level="8">103</value>
|
||||
<value level="9">105</value>
|
||||
<value level="10">107</value>
|
||||
<value level="11">109</value>
|
||||
</magicLvl>
|
||||
<trait>SHOCK</trait>
|
||||
<operateType>A2</operateType>
|
||||
@ -1247,10 +1301,12 @@
|
||||
<value level="7">49</value>
|
||||
<value level="8">51</value>
|
||||
<value level="9">53</value>
|
||||
<value level="10">55</value>
|
||||
<value level="11">57</value>
|
||||
</mpConsume>
|
||||
<castRange>
|
||||
<value fromLevel="1" toLevel="9">600</value>
|
||||
<value fromLevel="5" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{base + 10 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="11">600</value>
|
||||
<value fromLevel="5" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{base + 10 * subIndex}</value>
|
||||
</castRange>
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>800</hitTime>
|
||||
@ -1266,6 +1322,8 @@
|
||||
<value level="7">-709</value>
|
||||
<value level="8">-709</value>
|
||||
<value level="9">-709</value>
|
||||
<value level="10">-709</value>
|
||||
<value level="11">-709</value>
|
||||
</effectPoint>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<isDebuff>true</isDebuff>
|
||||
@ -1453,7 +1511,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10522" toLevel="9" name="Poison Swarm">
|
||||
<skill id="10522" toLevel="11" name="Poison Swarm">
|
||||
<!-- Throws a poison bottle at the target point to create a poisonous area for $s1 Enemies within the area suffer P. Atk. -$s2, P./ M. Def. -$s3, Speed -$s4, and Shield Def. -$s5 and cannot use magic skills. -->
|
||||
<icon>icon.skill10522</icon>
|
||||
<operateType>A1</operateType>
|
||||
@ -1468,6 +1526,8 @@
|
||||
<value level="7">99</value>
|
||||
<value level="8">103</value>
|
||||
<value level="9">107</value>
|
||||
<value level="10">111</value>
|
||||
<value level="11">115</value>
|
||||
</mpConsume>
|
||||
<castRange>900</castRange>
|
||||
<effectRange>1100</effectRange>
|
||||
@ -1483,6 +1543,8 @@
|
||||
<value level="7">-711</value>
|
||||
<value level="8">-711</value>
|
||||
<value level="9">-711</value>
|
||||
<value level="10">-711</value>
|
||||
<value level="11">-711</value>
|
||||
</effectPoint>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
@ -1494,6 +1556,8 @@
|
||||
<value level="7">101</value>
|
||||
<value level="8">103</value>
|
||||
<value level="9">105</value>
|
||||
<value level="10">107</value>
|
||||
<value level="11">109</value>
|
||||
</magicLvl>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>GROUND</targetType>
|
||||
@ -1510,6 +1574,8 @@
|
||||
<value level="7">13452</value>
|
||||
<value level="8">13453</value>
|
||||
<value level="9">13454</value>
|
||||
<value level="10">13455</value>
|
||||
<value level="11">13456</value>
|
||||
</npcId>
|
||||
<npcCount>1</npcCount>
|
||||
</effect>
|
||||
@ -1675,7 +1741,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10525" toLevel="7" name="Shadow Dash">
|
||||
<skill id="10525" toLevel="9" name="Shadow Dash">
|
||||
<!-- For $s1, increases Speed by $s2, P. Evasion by $s3, and HP Recovery Bonus by $s4. -->
|
||||
<icon>icon.skill10525</icon>
|
||||
<abnormalLvl>
|
||||
@ -1686,6 +1752,8 @@
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">9</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<abnormalType>SUPER_MOVE</abnormalType>
|
||||
@ -1699,6 +1767,8 @@
|
||||
<value level="5">101</value>
|
||||
<value level="6">103</value>
|
||||
<value level="7">105</value>
|
||||
<value level="8">107</value>
|
||||
<value level="9">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">38</value>
|
||||
@ -1708,6 +1778,8 @@
|
||||
<value level="5">49</value>
|
||||
<value level="6">51</value>
|
||||
<value level="7">53</value>
|
||||
<value level="8">55</value>
|
||||
<value level="9">57</value>
|
||||
</mpConsume>
|
||||
<hitTime>800</hitTime>
|
||||
<effectPoint>
|
||||
@ -1718,6 +1790,8 @@
|
||||
<value level="5">711</value>
|
||||
<value level="6">713</value>
|
||||
<value level="7">715</value>
|
||||
<value level="8">717</value>
|
||||
<value level="9">719</value>
|
||||
</effectPoint>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<reuseDelay>40000</reuseDelay>
|
||||
@ -1733,6 +1807,8 @@
|
||||
<value level="5">68</value>
|
||||
<value level="6">70</value>
|
||||
<value level="7">72</value>
|
||||
<value level="8">74</value>
|
||||
<value level="9">76</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
@ -1745,6 +1821,8 @@
|
||||
<value level="5">12</value>
|
||||
<value level="6">14</value>
|
||||
<value level="7">16</value>
|
||||
<value level="8">18</value>
|
||||
<value level="9">20</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
@ -1757,6 +1835,8 @@
|
||||
<value level="5">43</value>
|
||||
<value level="6">46</value>
|
||||
<value level="7">49</value>
|
||||
<value level="8">53</value>
|
||||
<value level="9">57</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
@ -1851,15 +1931,15 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10527" toLevel="4" name="Mass Trick">
|
||||
<skill id="10527" toLevel="6" name="Mass Trick">
|
||||
<!-- Inflicts confusion, for $s1 M. Evasion -$s2, and chance for M. Critical Rate Received +$s3 on the target and nearby enemies. -->
|
||||
<icon>icon.skill10527</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>20</abnormalTime>
|
||||
<abnormalType>CONFUSION</abnormalType>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="4">80</value>
|
||||
<value fromLevel="1" toLevel="4" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="6">80</value>
|
||||
<value fromLevel="1" toLevel="6" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<affectRange>80</affectRange>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
@ -1872,6 +1952,8 @@
|
||||
<value level="2">101</value>
|
||||
<value level="3">103</value>
|
||||
<value level="4">105</value>
|
||||
<value level="5">107</value>
|
||||
<value level="6">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>92</mpConsume>
|
||||
<castRange>400</castRange>
|
||||
@ -1898,9 +1980,9 @@
|
||||
<amount>-10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence" fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2020">
|
||||
<effect name="PhysicalDefence" fromLevel="1" toLevel="6" fromSubLevel="2001" toSubLevel="2020">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2020">{-0.6 - 0.4 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="6" fromSubLevel="2001" toSubLevel="2020">{-0.6 - 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@ -1923,15 +2005,15 @@
|
||||
<effect name="Untargetable" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10529" toLevel="4" name="Shadow Flash">
|
||||
<skill id="10529" toLevel="6" name="Shadow Flash">
|
||||
<!-- Teleports to the back of the target to increase the damage from P. Critical Attack by $s2 for $s1 and prevents it from recovering HP by over $s3. Additionally, the target is unable to hide and this state cannot be canceled. -->
|
||||
<icon>icon.skill10529</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>SHADOW_FLASH</abnormalType>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="4">100</value>
|
||||
<value fromLevel="1" toLevel="4" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="6">100</value>
|
||||
<value fromLevel="1" toLevel="6" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<trait>SHOCK</trait>
|
||||
<operateType>A2</operateType>
|
||||
@ -1941,11 +2023,13 @@
|
||||
<value level="2">101</value>
|
||||
<value level="3">103</value>
|
||||
<value level="4">105</value>
|
||||
<value level="5">107</value>
|
||||
<value level="6">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>71</mpConsume>
|
||||
<castRange>
|
||||
<value fromLevel="1" toLevel="4">600</value>
|
||||
<value fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2020">{base + 10 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="6">600</value>
|
||||
<value fromLevel="1" toLevel="6" fromSubLevel="2001" toSubLevel="2020">{base + 10 * subIndex}</value>
|
||||
</castRange>
|
||||
<castRange>1100</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
@ -2100,7 +2184,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10532" toLevel="7" name="Clone Attack">
|
||||
<skill id="10532" toLevel="9" name="Clone Attack">
|
||||
<!-- Hides inside the target's shadow and summons a clone to attack. Requires dagger/ dual dagger. -->
|
||||
<icon>icon.skill10532</icon>
|
||||
<operateType>A1</operateType>
|
||||
@ -2113,6 +2197,8 @@
|
||||
<value level="5">101</value>
|
||||
<value level="6">103</value>
|
||||
<value level="7">105</value>
|
||||
<value level="8">107</value>
|
||||
<value level="9">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">38</value>
|
||||
@ -2122,6 +2208,8 @@
|
||||
<value level="5">49</value>
|
||||
<value level="6">51</value>
|
||||
<value level="7">53</value>
|
||||
<value level="8">55</value>
|
||||
<value level="9">57</value>
|
||||
</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<castRange>400</castRange>
|
||||
@ -2136,6 +2224,8 @@
|
||||
<value level="5">-711</value>
|
||||
<value level="6">-713</value>
|
||||
<value level="7">-715</value>
|
||||
<value level="8">-717</value>
|
||||
<value level="9">-719</value>
|
||||
</effectPoint>
|
||||
<reuseDelay>180000</reuseDelay>
|
||||
<isMagic>4</isMagic>
|
||||
@ -2163,6 +2253,8 @@
|
||||
<value level="5">13455</value>
|
||||
<value level="6">13456</value>
|
||||
<value level="7">13457</value>
|
||||
<value level="8">13458</value>
|
||||
<value level="9">13459</value>
|
||||
</npcId>
|
||||
<npcCount>3</npcCount>
|
||||
<despawnDelay>30000</despawnDelay>
|
||||
@ -2333,7 +2425,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10539" toLevel="11" name="Throw Dagger">
|
||||
<skill id="10539" toLevel="13" name="Throw Dagger">
|
||||
<!-- Throws a dagger at the enemy with $s1 Power added to P. Atk. for 1$s2, Speed -$s3. Requires a dagger/ dual dagger to be equipped. Over-hit. -->
|
||||
<icon>icon.skill10539</icon>
|
||||
<abnormalLvl>
|
||||
@ -2348,12 +2440,14 @@
|
||||
<value level="9">9</value>
|
||||
<value level="10">10</value>
|
||||
<value level="11">11</value>
|
||||
<value level="12">12</value>
|
||||
<value level="13">13</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>SPEED_DOWN</abnormalType>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="11">80</value>
|
||||
<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="13">80</value>
|
||||
<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
@ -2372,6 +2466,8 @@
|
||||
<value level="9">101</value>
|
||||
<value level="10">103</value>
|
||||
<value level="11">105</value>
|
||||
<value level="12">107</value>
|
||||
<value level="13">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">71</value>
|
||||
@ -2385,6 +2481,8 @@
|
||||
<value level="9">90</value>
|
||||
<value level="10">93</value>
|
||||
<value level="11">96</value>
|
||||
<value level="12">99</value>
|
||||
<value level="13">102</value>
|
||||
</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<castRange>800</castRange>
|
||||
@ -2403,6 +2501,8 @@
|
||||
<value level="9">-709</value>
|
||||
<value level="10">-709</value>
|
||||
<value level="11">-709</value>
|
||||
<value level="12">-709</value>
|
||||
<value level="13">-709</value>
|
||||
</effectPoint>
|
||||
<isDebuff>true</isDebuff>
|
||||
<staticReuse>true</staticReuse>
|
||||
@ -2430,7 +2530,9 @@
|
||||
<value level="9">12098</value>
|
||||
<value level="10">12688</value>
|
||||
<value level="11">13278</value>
|
||||
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
<value level="12">14014</value>
|
||||
<value level="13">14750</value>
|
||||
<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
@ -2438,9 +2540,9 @@
|
||||
<amount>-180</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence" fromLevel="7" toLevel="11" fromSubLevel="3001" toSubLevel="3020">
|
||||
<effect name="PhysicalDefence" fromLevel="7" toLevel="13" fromSubLevel="3001" toSubLevel="3020">
|
||||
<amount>
|
||||
<value fromLevel="7" toLevel="11" fromSubLevel="3001" toSubLevel="3020">{0.6 + 0.4 * subIndex}</value>
|
||||
<value fromLevel="7" toLevel="13" fromSubLevel="3001" toSubLevel="3020">{0.6 + 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@ -2530,7 +2632,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10541" toLevel="9" name="Throw Poison Needle">
|
||||
<skill id="10541" toLevel="11" name="Throw Poison Needle">
|
||||
<!-- Throws a poison needle to cancel the enemy's skill casting. Requires a dagger/ dual dagger to be equipped. -->
|
||||
<icon>icon.skill10541</icon>
|
||||
<operateType>A1</operateType>
|
||||
@ -2545,6 +2647,8 @@
|
||||
<value level="7">101</value>
|
||||
<value level="8">103</value>
|
||||
<value level="9">105</value>
|
||||
<value level="10">107</value>
|
||||
<value level="11">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">38</value>
|
||||
@ -2556,6 +2660,8 @@
|
||||
<value level="7">49</value>
|
||||
<value level="8">51</value>
|
||||
<value level="9">53</value>
|
||||
<value level="10">55</value>
|
||||
<value level="11">57</value>
|
||||
</mpConsume>
|
||||
<castRange>800</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
@ -2571,6 +2677,8 @@
|
||||
<value level="7">-709</value>
|
||||
<value level="8">-709</value>
|
||||
<value level="9">-709</value>
|
||||
<value level="10">-709</value>
|
||||
<value level="11">-709</value>
|
||||
</effectPoint>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
<targetType>ENEMY</targetType>
|
||||
@ -2736,7 +2844,7 @@
|
||||
</effect>
|
||||
</endEffects>
|
||||
</skill>
|
||||
<skill id="10546" toLevel="7" name="Jawbone Blow">
|
||||
<skill id="10546" toLevel="9" name="Jawbone Blow">
|
||||
<!-- Delivers a powerful blow to Knock Down target for $s1. Requires a dagger or dual dagger to be equipped. -->
|
||||
<icon>icon.skill10546</icon>
|
||||
<abnormalLvl>
|
||||
@ -2747,13 +2855,15 @@
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
<value level="8">9</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>2</abnormalTime>
|
||||
<abnormalType>KNOCKDOWN</abnormalType>
|
||||
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="7">90</value>
|
||||
<value fromLevel="3" toLevel="7" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="9">90</value>
|
||||
<value fromLevel="3" toLevel="9" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<castRange>40</castRange>
|
||||
<effectRange>400</effectRange>
|
||||
@ -2771,6 +2881,8 @@
|
||||
<value level="5">101</value>
|
||||
<value level="6">103</value>
|
||||
<value level="7">105</value>
|
||||
<value level="8">107</value>
|
||||
<value level="9">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">40</value>
|
||||
@ -2780,6 +2892,8 @@
|
||||
<value level="5">49</value>
|
||||
<value level="6">51</value>
|
||||
<value level="7">53</value>
|
||||
<value level="8">55</value>
|
||||
<value level="9">57</value>
|
||||
</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effectPoint>-709</effectPoint>
|
||||
@ -3250,7 +3364,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10554" toLevel="7" name="Flash Bluff">
|
||||
<skill id="10554" toLevel="9" name="Flash Bluff">
|
||||
<!-- Startles a target to cause Bluff which makes it turn backward for $s1. Requires dagger/ dual dagger. -->
|
||||
<icon>icon.skill10554</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@ -3258,8 +3372,8 @@
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="7">120</value>
|
||||
<value fromLevel="1" toLevel="7" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="9">120</value>
|
||||
<value fromLevel="1" toLevel="9" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<basicProperty>MAGIC</basicProperty>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
@ -3273,6 +3387,8 @@
|
||||
<value level="5">101</value>
|
||||
<value level="6">103</value>
|
||||
<value level="7">105</value>
|
||||
<value level="8">107</value>
|
||||
<value level="9">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>40</mpConsume>
|
||||
<castRange>40</castRange>
|
||||
|
@ -178,15 +178,15 @@
|
||||
<effect name="Plunder" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10703" toLevel="3" name="Armor Breaker">
|
||||
<skill id="10703" toLevel="5" name="Armor Breaker">
|
||||
<!-- In PvP, removes the target's armor for $s1. In PvE, decreases the target's P. Def. by $s2 for $s1. Requires a dagger or dual dagger to be equipped. Consumes $s3 Soulstones. -->
|
||||
<icon>icon.skill10703</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<abnormalType>DISARM</abnormalType>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="3">80</value> <!-- Guessed -->
|
||||
<value fromLevel="1" toLevel="3" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="5">80</value> <!-- Guessed -->
|
||||
<value fromLevel="1" toLevel="5" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty> <!-- Guessed -->
|
||||
<operateType>A2</operateType>
|
||||
@ -197,6 +197,8 @@
|
||||
<value level="1">77</value>
|
||||
<value level="2">79</value>
|
||||
<value level="3">81</value>
|
||||
<value level="4">83</value>
|
||||
<value level="5">85</value>
|
||||
</mpConsume>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
@ -208,7 +210,7 @@
|
||||
<effect name="Disarmor" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10704" toLevel="3" name="Grim Reaper Possession">
|
||||
<skill id="10704" toLevel="5" name="Grim Reaper Possession">
|
||||
<!-- Raids the target in the distance of $s1 to inflict short Stun and increase your critical damage by $s3 for $s2. Requires dagger/ dual dagger. Consumes $s4 Soulstones. -->
|
||||
<icon>icon.skill10704</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@ -216,8 +218,8 @@
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>
|
||||
<value fromLevel="1" toLevel="3">80</value> <!-- Guessed -->
|
||||
<value fromLevel="1" toLevel="3" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
<value fromLevel="1" toLevel="5">80</value> <!-- Guessed -->
|
||||
<value fromLevel="1" toLevel="5" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
||||
</activateRate>
|
||||
<affectRange>200</affectRange> <!-- Guessed -->
|
||||
<basicProperty>MAGIC</basicProperty> <!-- Guessed -->
|
||||
@ -255,7 +257,7 @@
|
||||
<effect name="BlockActions" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10705" toLevel="3" name="Easterly Wind Strike">
|
||||
<skill id="10705" toLevel="5" name="Easterly Wind Strike">
|
||||
<!-- Moves to the left side of the target to attempt Deadly Attack with $s1 power added to P. Atk. Causes Bleed on the target for $s2 Adds the Easterly Wind effect to the caster, which resets cooldown of Right Angle Reverse and Easterly Wind Strike. Half-kill is possible. Requires dagger/ dual dagger to be equipped. -->
|
||||
<icon>icon.skill10705</icon>
|
||||
<!-- Updated to GRAND CRUSADE -->
|
||||
@ -264,6 +266,8 @@
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
|
||||
@ -277,6 +281,8 @@
|
||||
<value level="1">77</value>
|
||||
<value level="2">79</value>
|
||||
<value level="3">81</value>
|
||||
<value level="4">83</value>
|
||||
<value level="5">85</value>
|
||||
</mpConsume>
|
||||
<castRange>40</castRange>
|
||||
<hitTime>1500</hitTime>
|
||||
@ -287,6 +293,8 @@
|
||||
<value level="1">101</value>
|
||||
<value level="2">103</value>
|
||||
<value level="3">105</value>
|
||||
<value level="4">107</value>
|
||||
<value level="5">109</value>
|
||||
</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<conditions>
|
||||
@ -309,6 +317,8 @@
|
||||
<value level="1">56030</value>
|
||||
<value level="2">58530</value>
|
||||
<value level="3">61030</value>
|
||||
<value level="4">64160</value>
|
||||
<value level="5">67290</value>
|
||||
</power>
|
||||
<criticalChance>15</criticalChance> <!-- Guessed -->
|
||||
<chanceBoost>365</chanceBoost> <!-- Guessed -->
|
||||
|
@ -2526,7 +2526,7 @@
|
||||
<icon>icon.skill1397</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="19296" toLevel="8" name="Counter Flip">
|
||||
<skill id="19296" toLevel="10" name="Counter Flip">
|
||||
<!-- Knocks down the opponent who attacked you for $s1 and moves you behind opponent's back. Cancels Counter Stance. Requires dagger/ dual dagger. -->
|
||||
<icon>icon.skill19296</icon>
|
||||
<abnormalLvl>
|
||||
@ -2537,7 +2537,9 @@
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
<value level="7">8</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">9</value>
|
||||
<value level="10">10</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>COUNTER_FLIP</abnormalType>
|
||||
@ -2554,6 +2556,8 @@
|
||||
<value level="6">101</value>
|
||||
<value level="7">103</value>
|
||||
<value level="8">105</value>
|
||||
<value level="9">107</value>
|
||||
<value level="10">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">42</value>
|
||||
@ -2564,6 +2568,8 @@
|
||||
<value level="6">52</value>
|
||||
<value level="7">54</value>
|
||||
<value level="8">56</value>
|
||||
<value level="9">58</value>
|
||||
<value level="10">60</value>
|
||||
</mpConsume>
|
||||
<hitTime>100</hitTime>
|
||||
<coolTime>100</coolTime>
|
||||
@ -2657,7 +2663,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="19298" toLevel="8" name="Flash Dagger">
|
||||
<skill id="19298" toLevel="10" name="Flash Dagger">
|
||||
<!-- Blinds enemies in front of you for $s1 and cancels their ability to pick a target. Requires dagger/ dual dagger. -->
|
||||
<icon>icon.skill19298</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@ -2682,6 +2688,8 @@
|
||||
<value level="6">101</value>
|
||||
<value level="7">103</value>
|
||||
<value level="8">105</value>
|
||||
<value level="9">107</value>
|
||||
<value level="10">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">74</value>
|
||||
@ -2692,6 +2700,8 @@
|
||||
<value level="6">89</value>
|
||||
<value level="7">92</value>
|
||||
<value level="8">95</value>
|
||||
<value level="9">98</value>
|
||||
<value level="10">101</value>
|
||||
</mpConsume>
|
||||
<hitTime>1200</hitTime>
|
||||
<coolTime>300</coolTime>
|
||||
@ -2716,7 +2726,7 @@
|
||||
<effect name="BlockActions" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="19299" toLevel="7" name="Reverse Mana">
|
||||
<skill id="19299" toLevel="9" name="Reverse Mana">
|
||||
<!-- Attempts Deadly Attack with $s1 power added to P. Attack and recovers your MP by $s2. Half-kill is possible. Requires dagger/ dual dagger. -->
|
||||
<icon>icon.skill19299</icon>
|
||||
<operateType>A1</operateType>
|
||||
@ -2731,6 +2741,8 @@
|
||||
<value level="5">101</value>
|
||||
<value level="6">103</value>
|
||||
<value level="7">105</value>
|
||||
<value level="8">107</value>
|
||||
<value level="9">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">90</value>
|
||||
@ -2740,6 +2752,8 @@
|
||||
<value level="5">118</value>
|
||||
<value level="6">124</value>
|
||||
<value level="7">130</value>
|
||||
<value level="8">136</value>
|
||||
<value level="9">142</value>
|
||||
</mpConsume>
|
||||
<hitTime>2030</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
@ -2769,6 +2783,8 @@
|
||||
<value level="5">58100</value>
|
||||
<value level="6">60700</value>
|
||||
<value level="7">63290</value>
|
||||
<value level="8">66540</value>
|
||||
<value level="9">69790</value>
|
||||
</power>
|
||||
<criticalChance>15</criticalChance>
|
||||
<chanceBoost>300</chanceBoost>
|
||||
|
@ -13,7 +13,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="19301" toLevel="9" name="Istina Acid Swarm">
|
||||
<skill id="19301" toLevel="11" name="Istina Acid Swarm">
|
||||
<!-- Throws the bottle containing Istina's Acid at the target point to create an acidic area for $s1. Enemies within the area suffer P./ M. Def. -$s2 and Atk. Spd./ Speed/ Shield Def. -$s3 and cannot use magic skills. -->
|
||||
<icon>icon.skill19301</icon>
|
||||
Enemies within the area suffer P. Def/ M. Def -30% and Atk. Spd./ Speed/ Shield Def. -50% and cannot use magic skills. -->
|
||||
@ -30,6 +30,8 @@
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">9</value>
|
||||
<value level="10">10</value>
|
||||
<value level="11">11</value>
|
||||
</abnormalLvl>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
<abnormalTime>15</abnormalTime>
|
||||
@ -50,6 +52,8 @@
|
||||
<value level="7">101</value>
|
||||
<value level="8">103</value>
|
||||
<value level="9">105</value>
|
||||
<value level="10">107</value>
|
||||
<value level="11">109</value>
|
||||
</magicLvl>
|
||||
<lvlBonusRate>20</lvlBonusRate>
|
||||
<mpConsume>1</mpConsume>
|
||||
@ -63,6 +67,8 @@
|
||||
<value level="7">-709</value>
|
||||
<value level="8">-709</value>
|
||||
<value level="9">-709</value>
|
||||
<value level="10">-709</value>
|
||||
<value level="11">-709</value>
|
||||
</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<isDebuff>true</isDebuff>
|
||||
@ -86,6 +92,8 @@
|
||||
<value level="7">13547</value>
|
||||
<value level="8">13548</value>
|
||||
<value level="9">13549</value>
|
||||
<value level="10">13550</value>
|
||||
<value level="11">13551</value>
|
||||
</npcId>
|
||||
<npcCount>1</npcCount>
|
||||
<despawnDelay>15000</despawnDelay>
|
||||
@ -194,7 +202,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="19303" toLevel="7" name="Right Angle Reverse">
|
||||
<skill id="19303" toLevel="9" name="Right Angle Reverse">
|
||||
<!-- Moves to the right side of the target to attempt the Deadly Attack with $s1 Power added to P. Atk. and stun the target for $s2. Half-kill is possible. Requires a dagger or dual dagger to be equipped. -->
|
||||
<icon>icon.skill19303</icon>
|
||||
<abnormalLvl>
|
||||
@ -205,6 +213,8 @@
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">9</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>3</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
@ -222,6 +232,8 @@
|
||||
<value level="5">101</value>
|
||||
<value level="6">103</value>
|
||||
<value level="7">105</value>
|
||||
<value level="8">107</value>
|
||||
<value level="9">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">80</value>
|
||||
@ -231,6 +243,8 @@
|
||||
<value level="5">100</value>
|
||||
<value level="6">105</value>
|
||||
<value level="7">110</value>
|
||||
<value level="8">115</value>
|
||||
<value level="9">120</value>
|
||||
</mpConsume>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
@ -262,6 +276,8 @@
|
||||
<value level="5">56030</value>
|
||||
<value level="6">58530</value>
|
||||
<value level="7">61030</value>
|
||||
<value level="8">64160</value>
|
||||
<value level="9">67290</value>
|
||||
</power>
|
||||
<criticalChance>15</criticalChance>
|
||||
<chanceBoost>300</chanceBoost>
|
||||
@ -318,7 +334,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="19305" toLevel="7" name="Shadow Reverse">
|
||||
<skill id="19305" toLevel="9" name="Shadow Reverse">
|
||||
<!-- Attempts Deadly Attack on the target with $s1 power added to P. Attack and moves backward. Additionally, decreases Accuracy by $s3 for $s2. Half-kill is possible. Requires dagger/ dual dagger. -->
|
||||
<icon>icon.skill19305</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@ -335,6 +351,8 @@
|
||||
<value level="5">101</value>
|
||||
<value level="6">103</value>
|
||||
<value level="7">105</value>
|
||||
<value level="8">107</value>
|
||||
<value level="9">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">90</value>
|
||||
@ -344,6 +362,8 @@
|
||||
<value level="5">118</value>
|
||||
<value level="6">124</value>
|
||||
<value level="7">130</value>
|
||||
<value level="8">136</value>
|
||||
<value level="9">142</value>
|
||||
</mpConsume>
|
||||
<hitTime>2030</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
@ -373,6 +393,8 @@
|
||||
<value level="5">60180</value>
|
||||
<value level="6">62870</value>
|
||||
<value level="7">65560</value>
|
||||
<value level="8">68920</value>
|
||||
<value level="9">72280</value>
|
||||
</power>
|
||||
<criticalChance>15</criticalChance>
|
||||
<chanceBoost>300</chanceBoost>
|
||||
@ -526,7 +548,7 @@
|
||||
<effect name="Plunder" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="19311" toLevel="3" name="Dwarven Flare Bluff">
|
||||
<skill id="19311" toLevel="5" name="Dwarven Flare Bluff">
|
||||
<!-- Fires Special Flare to inflict Bluff on enemies in front for $s1. Requires dagger/ dual dagger. Consumes $s2 Soulstones. -->
|
||||
<icon>icon.skill0537</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
@ -548,6 +570,8 @@
|
||||
<value level="1">101</value>
|
||||
<value level="2">103</value>
|
||||
<value level="3">105</value>
|
||||
<value level="4">107</value>
|
||||
<value level="5">109</value>
|
||||
</magicLvl>
|
||||
<mpConsume>155</mpConsume>
|
||||
<hitTime>1000</hitTime>
|
||||
|
Loading…
Reference in New Issue
Block a user