Fixed TimedHuntingZoneChargeResult display values.
This commit is contained in:
@@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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import org.l2jmobius.gameserver.model.variables.PlayerVariables;
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import org.l2jmobius.gameserver.model.variables.PlayerVariables;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList;
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/**
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/**
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* @author Mobius
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* @author Mobius
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@@ -84,9 +83,7 @@ public class AddHuntingTime extends AbstractEffect
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final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
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final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
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player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) ((remainTime + _time) / 1000), (int) (remainRefill - (_time / 1000)), (int) _time / 1000));
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player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) ((remainTime + _time) / 1000), (int) _time / 1000));
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player.sendPacket(new TimedHuntingZoneList(player));
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if (player.isInTimedHuntingZone(_zoneId))
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if (player.isInTimedHuntingZone(_zoneId))
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{
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{
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@@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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import org.l2jmobius.gameserver.model.variables.PlayerVariables;
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import org.l2jmobius.gameserver.model.variables.PlayerVariables;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList;
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/**
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/**
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* @author Mobius
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* @author Mobius
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@@ -84,9 +83,7 @@ public class AddHuntingTime extends AbstractEffect
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final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
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final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
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player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) ((remainTime + _time) / 1000), (int) (remainRefill - (_time / 1000)), (int) _time / 1000));
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player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) ((remainTime + _time) / 1000), (int) _time / 1000));
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player.sendPacket(new TimedHuntingZoneList(player));
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if (player.isInTimedHuntingZone(_zoneId))
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if (player.isInTimedHuntingZone(_zoneId))
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{
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{
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@@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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import org.l2jmobius.gameserver.model.variables.PlayerVariables;
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import org.l2jmobius.gameserver.model.variables.PlayerVariables;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList;
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/**
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/**
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* @author Mobius
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* @author Mobius
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@@ -84,9 +83,7 @@ public class AddHuntingTime extends AbstractEffect
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final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
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final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
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player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) ((remainTime + _time) / 1000), (int) (remainRefill - (_time / 1000)), (int) _time / 1000));
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player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) ((remainTime + _time) / 1000), (int) _time / 1000));
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player.sendPacket(new TimedHuntingZoneList(player));
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if (player.isInTimedHuntingZone(_zoneId))
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if (player.isInTimedHuntingZone(_zoneId))
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{
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{
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@@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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import org.l2jmobius.gameserver.model.variables.PlayerVariables;
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import org.l2jmobius.gameserver.model.variables.PlayerVariables;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList;
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/**
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/**
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* @author Mobius
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* @author Mobius
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@@ -84,9 +83,7 @@ public class AddHuntingTime extends AbstractEffect
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final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
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final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
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player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) ((remainTime + _time) / 1000), (int) (remainRefill - (_time / 1000)), (int) _time / 1000));
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player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) ((remainTime + _time) / 1000), (int) _time / 1000));
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player.sendPacket(new TimedHuntingZoneList(player));
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if (player.isInTimedHuntingZone(_zoneId))
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if (player.isInTimedHuntingZone(_zoneId))
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{
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{
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@@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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import org.l2jmobius.gameserver.model.variables.PlayerVariables;
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import org.l2jmobius.gameserver.model.variables.PlayerVariables;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList;
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/**
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/**
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* @author Mobius
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* @author Mobius
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@@ -84,9 +83,7 @@ public class AddHuntingTime extends AbstractEffect
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final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
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final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
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player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) ((remainTime + _time) / 1000), (int) (remainRefill - (_time / 1000)), (int) _time / 1000));
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player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) ((remainTime + _time) / 1000), (int) _time / 1000));
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player.sendPacket(new TimedHuntingZoneList(player));
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if (player.isInTimedHuntingZone(_zoneId))
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if (player.isInTimedHuntingZone(_zoneId))
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{
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{
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@@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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import org.l2jmobius.gameserver.model.variables.PlayerVariables;
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import org.l2jmobius.gameserver.model.variables.PlayerVariables;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList;
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/**
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/**
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* @author Mobius
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* @author Mobius
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@@ -84,9 +83,7 @@ public class AddHuntingTime extends AbstractEffect
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final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
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final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
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player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) ((remainTime + _time) / 1000), (int) (remainRefill - (_time / 1000)), (int) _time / 1000));
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player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) ((remainTime + _time) / 1000), (int) _time / 1000));
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player.sendPacket(new TimedHuntingZoneList(player));
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if (player.isInTimedHuntingZone(_zoneId))
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if (player.isInTimedHuntingZone(_zoneId))
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{
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{
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@@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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import org.l2jmobius.gameserver.model.variables.PlayerVariables;
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import org.l2jmobius.gameserver.model.variables.PlayerVariables;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList;
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/**
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/**
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* @author Mobius
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* @author Mobius
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@@ -84,9 +83,7 @@ public class AddHuntingTime extends AbstractEffect
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final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
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final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
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player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) ((remainTime + _time) / 1000), (int) (remainRefill - (_time / 1000)), (int) _time / 1000));
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player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) ((remainTime + _time) / 1000), (int) _time / 1000));
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player.sendPacket(new TimedHuntingZoneList(player));
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if (player.isInTimedHuntingZone(_zoneId))
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if (player.isInTimedHuntingZone(_zoneId))
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{
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{
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@@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.skill.Skill;
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import org.l2jmobius.gameserver.model.variables.PlayerVariables;
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import org.l2jmobius.gameserver.model.variables.PlayerVariables;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList;
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/**
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/**
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* @author Mobius
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* @author Mobius
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@@ -84,9 +83,7 @@ public class AddHuntingTime extends AbstractEffect
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final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
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final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
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player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) ((remainTime + _time) / 1000), (int) (remainRefill - (_time / 1000)), (int) _time / 1000));
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player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) ((remainTime + _time) / 1000), (int) _time / 1000));
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player.sendPacket(new TimedHuntingZoneList(player));
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if (player.isInTimedHuntingZone(_zoneId))
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if (player.isInTimedHuntingZone(_zoneId))
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{
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{
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Reference in New Issue
Block a user