diff --git a/L2J_Mobius_07.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java b/L2J_Mobius_07.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java index 4520f93ca5..87deb0492f 100644 --- a/L2J_Mobius_07.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java +++ b/L2J_Mobius_07.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java @@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.skill.Skill; import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm; import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult; -import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList; /** * @author Mobius @@ -84,9 +83,7 @@ public class AddHuntingTime extends AbstractEffect final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime()); player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time); player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000)); - - player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) ((remainTime + _time) / 1000), (int) _time / 1000)); - player.sendPacket(new TimedHuntingZoneList(player)); + player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) ((remainTime + _time) / 1000), (int) (remainRefill - (_time / 1000)), (int) _time / 1000)); if (player.isInTimedHuntingZone(_zoneId)) { diff --git a/L2J_Mobius_08.2_Homunculus/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java b/L2J_Mobius_08.2_Homunculus/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java index 4520f93ca5..87deb0492f 100644 --- a/L2J_Mobius_08.2_Homunculus/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java +++ b/L2J_Mobius_08.2_Homunculus/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java @@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.skill.Skill; import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm; import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult; -import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList; /** * @author Mobius @@ -84,9 +83,7 @@ public class AddHuntingTime extends AbstractEffect final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime()); player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time); player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000)); - - player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) ((remainTime + _time) / 1000), (int) _time / 1000)); - player.sendPacket(new TimedHuntingZoneList(player)); + player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) ((remainTime + _time) / 1000), (int) (remainRefill - (_time / 1000)), (int) _time / 1000)); if (player.isInTimedHuntingZone(_zoneId)) { diff --git a/L2J_Mobius_09.2_ReturnOfTheQueenAnt/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java b/L2J_Mobius_09.2_ReturnOfTheQueenAnt/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java index 4520f93ca5..87deb0492f 100644 --- a/L2J_Mobius_09.2_ReturnOfTheQueenAnt/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java +++ b/L2J_Mobius_09.2_ReturnOfTheQueenAnt/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java @@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.skill.Skill; import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm; import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult; -import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList; /** * @author Mobius @@ -84,9 +83,7 @@ public class AddHuntingTime extends AbstractEffect final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime()); player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time); player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000)); - - player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) ((remainTime + _time) / 1000), (int) _time / 1000)); - player.sendPacket(new TimedHuntingZoneList(player)); + player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) ((remainTime + _time) / 1000), (int) (remainRefill - (_time / 1000)), (int) _time / 1000)); if (player.isInTimedHuntingZone(_zoneId)) { diff --git a/L2J_Mobius_10.2_MasterClass/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java b/L2J_Mobius_10.2_MasterClass/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java index 4520f93ca5..87deb0492f 100644 --- a/L2J_Mobius_10.2_MasterClass/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java +++ b/L2J_Mobius_10.2_MasterClass/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java @@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.skill.Skill; import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm; import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult; -import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList; /** * @author Mobius @@ -84,9 +83,7 @@ public class AddHuntingTime extends AbstractEffect final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime()); player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time); player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000)); - - player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) ((remainTime + _time) / 1000), (int) _time / 1000)); - player.sendPacket(new TimedHuntingZoneList(player)); + player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) ((remainTime + _time) / 1000), (int) (remainRefill - (_time / 1000)), (int) _time / 1000)); if (player.isInTimedHuntingZone(_zoneId)) { diff --git a/L2J_Mobius_Classic_3.0_TheKamael/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java b/L2J_Mobius_Classic_3.0_TheKamael/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java index 4520f93ca5..87deb0492f 100644 --- a/L2J_Mobius_Classic_3.0_TheKamael/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java +++ b/L2J_Mobius_Classic_3.0_TheKamael/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java @@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.skill.Skill; import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm; import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult; -import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList; /** * @author Mobius @@ -84,9 +83,7 @@ public class AddHuntingTime extends AbstractEffect final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime()); player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time); player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000)); - - player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) ((remainTime + _time) / 1000), (int) _time / 1000)); - player.sendPacket(new TimedHuntingZoneList(player)); + player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) ((remainTime + _time) / 1000), (int) (remainRefill - (_time / 1000)), (int) _time / 1000)); if (player.isInTimedHuntingZone(_zoneId)) { diff --git a/L2J_Mobius_Essence_4.2_DwellingOfSpirits/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java b/L2J_Mobius_Essence_4.2_DwellingOfSpirits/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java index 4520f93ca5..87deb0492f 100644 --- a/L2J_Mobius_Essence_4.2_DwellingOfSpirits/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java +++ b/L2J_Mobius_Essence_4.2_DwellingOfSpirits/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java @@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.skill.Skill; import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm; import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult; -import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList; /** * @author Mobius @@ -84,9 +83,7 @@ public class AddHuntingTime extends AbstractEffect final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime()); player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time); player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000)); - - player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) ((remainTime + _time) / 1000), (int) _time / 1000)); - player.sendPacket(new TimedHuntingZoneList(player)); + player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) ((remainTime + _time) / 1000), (int) (remainRefill - (_time / 1000)), (int) _time / 1000)); if (player.isInTimedHuntingZone(_zoneId)) { diff --git a/L2J_Mobius_Essence_5.2_FrostLord/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java b/L2J_Mobius_Essence_5.2_FrostLord/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java index 4520f93ca5..87deb0492f 100644 --- a/L2J_Mobius_Essence_5.2_FrostLord/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java +++ b/L2J_Mobius_Essence_5.2_FrostLord/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java @@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.skill.Skill; import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm; import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult; -import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList; /** * @author Mobius @@ -84,9 +83,7 @@ public class AddHuntingTime extends AbstractEffect final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime()); player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time); player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000)); - - player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) ((remainTime + _time) / 1000), (int) _time / 1000)); - player.sendPacket(new TimedHuntingZoneList(player)); + player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) ((remainTime + _time) / 1000), (int) (remainRefill - (_time / 1000)), (int) _time / 1000)); if (player.isInTimedHuntingZone(_zoneId)) { diff --git a/L2J_Mobius_Essence_6.2_Vanguard/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java b/L2J_Mobius_Essence_6.2_Vanguard/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java index 4520f93ca5..87deb0492f 100644 --- a/L2J_Mobius_Essence_6.2_Vanguard/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java +++ b/L2J_Mobius_Essence_6.2_Vanguard/dist/game/data/scripts/handlers/effecthandlers/AddHuntingTime.java @@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.skill.Skill; import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm; import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult; -import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList; /** * @author Mobius @@ -84,9 +83,7 @@ public class AddHuntingTime extends AbstractEffect final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime()); player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time); player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000)); - - player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) ((remainTime + _time) / 1000), (int) _time / 1000)); - player.sendPacket(new TimedHuntingZoneList(player)); + player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) ((remainTime + _time) / 1000), (int) (remainRefill - (_time / 1000)), (int) _time / 1000)); if (player.isInTimedHuntingZone(_zoneId)) {