Fixed TimedHuntingZoneChargeResult display values.

This commit is contained in:
MobiusDevelopment
2022-08-31 09:51:26 +00:00
parent cc23c15b69
commit 15c38c6836
8 changed files with 8 additions and 32 deletions

View File

@@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.variables.PlayerVariables;
import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm;
import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList;
/**
* @author Mobius
@@ -84,9 +83,7 @@ public class AddHuntingTime extends AbstractEffect
final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) ((remainTime + _time) / 1000), (int) _time / 1000));
player.sendPacket(new TimedHuntingZoneList(player));
player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) ((remainTime + _time) / 1000), (int) (remainRefill - (_time / 1000)), (int) _time / 1000));
if (player.isInTimedHuntingZone(_zoneId))
{

View File

@@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.variables.PlayerVariables;
import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm;
import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList;
/**
* @author Mobius
@@ -84,9 +83,7 @@ public class AddHuntingTime extends AbstractEffect
final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) ((remainTime + _time) / 1000), (int) _time / 1000));
player.sendPacket(new TimedHuntingZoneList(player));
player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) ((remainTime + _time) / 1000), (int) (remainRefill - (_time / 1000)), (int) _time / 1000));
if (player.isInTimedHuntingZone(_zoneId))
{

View File

@@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.variables.PlayerVariables;
import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm;
import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList;
/**
* @author Mobius
@@ -84,9 +83,7 @@ public class AddHuntingTime extends AbstractEffect
final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) ((remainTime + _time) / 1000), (int) _time / 1000));
player.sendPacket(new TimedHuntingZoneList(player));
player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) ((remainTime + _time) / 1000), (int) (remainRefill - (_time / 1000)), (int) _time / 1000));
if (player.isInTimedHuntingZone(_zoneId))
{

View File

@@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.variables.PlayerVariables;
import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm;
import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList;
/**
* @author Mobius
@@ -84,9 +83,7 @@ public class AddHuntingTime extends AbstractEffect
final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) ((remainTime + _time) / 1000), (int) _time / 1000));
player.sendPacket(new TimedHuntingZoneList(player));
player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) ((remainTime + _time) / 1000), (int) (remainRefill - (_time / 1000)), (int) _time / 1000));
if (player.isInTimedHuntingZone(_zoneId))
{

View File

@@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.variables.PlayerVariables;
import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm;
import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList;
/**
* @author Mobius
@@ -84,9 +83,7 @@ public class AddHuntingTime extends AbstractEffect
final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) ((remainTime + _time) / 1000), (int) _time / 1000));
player.sendPacket(new TimedHuntingZoneList(player));
player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) ((remainTime + _time) / 1000), (int) (remainRefill - (_time / 1000)), (int) _time / 1000));
if (player.isInTimedHuntingZone(_zoneId))
{

View File

@@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.variables.PlayerVariables;
import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm;
import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList;
/**
* @author Mobius
@@ -84,9 +83,7 @@ public class AddHuntingTime extends AbstractEffect
final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) ((remainTime + _time) / 1000), (int) _time / 1000));
player.sendPacket(new TimedHuntingZoneList(player));
player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) ((remainTime + _time) / 1000), (int) (remainRefill - (_time / 1000)), (int) _time / 1000));
if (player.isInTimedHuntingZone(_zoneId))
{

View File

@@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.variables.PlayerVariables;
import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm;
import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList;
/**
* @author Mobius
@@ -84,9 +83,7 @@ public class AddHuntingTime extends AbstractEffect
final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) ((remainTime + _time) / 1000), (int) _time / 1000));
player.sendPacket(new TimedHuntingZoneList(player));
player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) ((remainTime + _time) / 1000), (int) (remainRefill - (_time / 1000)), (int) _time / 1000));
if (player.isInTimedHuntingZone(_zoneId))
{

View File

@@ -27,7 +27,6 @@ import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.variables.PlayerVariables;
import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimeRestrictFieldUserAlarm;
import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList;
/**
* @author Mobius
@@ -84,9 +83,7 @@ public class AddHuntingTime extends AbstractEffect
final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) ((remainTime + _time) / 1000), (int) _time / 1000));
player.sendPacket(new TimedHuntingZoneList(player));
player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) ((remainTime + _time) / 1000), (int) (remainRefill - (_time / 1000)), (int) _time / 1000));
if (player.isInTimedHuntingZone(_zoneId))
{